text stringlengths 8 6.88M |
|---|
//---------------------------------------------------------------------------
///// BackgroundCommThread.h
///// purpose : Header file for the background thread.
///// copyright: Harold Howe, bcbdev.com 1999-2000.
///// notice : This file demonstrates how to use the commport class. It exists solely for educ... |
#include "queue.cpp"
#include <iostream>
#include <string>
using namespace std;
int main()
{
int score = 0;
Queue<string> myQueue;
cout << "Starting test 1" << endl;
myQueue.enqueue("h");
myQueue.enqueue("e");
myQueue.enqueue("l");
myQueue.enqueue("l");
myQueue.enqueue("o");
myQueue.AddVip("W");
myQueue... |
#pragma once
#using<system.dll>
#using <System.Drawing.dll>
#using <System.Windows.Forms.dll>
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Collections::Generic;
using namespace System::Windows::Forms;
using namespace System::Data;
using ... |
//Windows GDI
#include <windows.h>
#include <math.h>
LRESULT __stdcall WndProc(HWND, UINT, WPARAM, LPARAM);
int __stdcall WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
char szWindowClass[] = "SineWave";
//注册窗口类
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);... |
//===-- command-queue.h - OpenCL Command Queue ------------------*- C++ -*-===//
//
// TODO (Zhongliang): Add a license.
//
//===----------------------------------------------------------------------===//
///
/// \file
/// \brief This file contains the definition of OpenCL command queue class.
///
//===----------------... |
#include "usergui.h"
#include "ui_usergui.h"
#include <QMessageBox>
#include "BankCustomerPut.h"
#include "BankCustomerCall.h"
#include <vector>
UserGUI::UserGUI(QWidget *parent, QString _firstName, QString _lastName, QString _id) :
QDialog(parent),
ui(new Ui::UserGUI)
{
ui->setupUi(this);
this->firs... |
#include<iostream>
using namespace std;
#define STACK_INIT_SIZE 100
#define STACKINCREMENT 10
#define OK 1
#define ERROR 0
#define OVERFLOW -2
typedef struct pos {
int x;
int y;
bool operator==(const pos& a) {
return( x == a.x) && (y== a.y);
}
} PosType;
typedef struct {
int ord;
PosType seat;
int di;
} SEle... |
// Redirector.cpp : Implementation of CRedirector
#include "stdafx.h"
#include "BrowserHooker.h"
#include "Redirector.h"
#pragma comment(lib, "urlmon.lib")
//#pragma comment(lib, "user32.lib")
// for _variant_t _bstr_t support
//#include <comutil.h>
//#pragma comment(lib, "comsuppw.lib")
//#pragma comment(... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2002 Opera Software ASA. All rights reserved.
*
* This file is part of the Opera web browser. It may not be distributed
* under any circumstances.
*/
#ifndef DOM_DOMJILDEVICE_H
#define DOM_DOMJILDEVICE_H
#ifdef D... |
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include<QDir>
#include<QFileDialog>
#include<qDebug>
namespace Ui {
class Widget;
}
class Widget : public QWidget
{
Q_OBJECT
public:
explicit Widget(QWidget *parent = 0);
~Widget();
public:
QFileInfoList list; //保存的是路径下的文件列表;
int index; ... |
/******************************************************************************
* *
* Copyright 2020 Jan Henrik Weinstock *
* *
... |
#pragma once
#include "../include/Loadgame.h"
void Loadgame::load() {
ifstream file;
file.open("saved game/savepawns.dat");
if (!file.is_open())
throw LoadException();
float value;
amountOfBlack = 0;
amountOfWhite = 0;
file >> amountWhiteCanMove;
file >> amountBlackCanMove;
file >> centerOfMenuSectionX;
... |
// Created on: 2017-07-25
// Created by: Anastasia BOBYLEVA
// Copyright (c) 2017-2019 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2... |
#include <SFML/Graphics.hpp>
#include <iostream>
#include "Fighter.h"
using namespace std;
Fighter::Fighter() {
_Sprite.setPosition(600 - 32, 350 - 32); //Set Sprite Position (Centre)
_Sprite.setScale(0.5f, 0.5f); //Sprite Scale
_Sprite.setTextureRect(sf::IntRect(0, 0, 114, 200)); //Crop Sprite Sheet (Default Crop)... |
#ifndef PROJET_H
#define PROJET_H
#include<QtWidgets>
#include <iostream>
#include<QString>
#include<QDate>
#include<QTextStream>
#include "timing.h"
#include "tache.h"
using namespace TIME;
<<<<<<< HEAD
//
=======
>>>>>>> en_dev
//Statut = 0 => Projet non programmé, à venir
class Projet {
//friend class Proje... |
//
// Created by JACK on 11/6/2015.
//
#ifndef CEF05A_VEHICLE_H
#define CEF05A_VEHICLE_H
#include <iostream>
using namespace std;
class Vehicle {
protected:
string name;
int price;
public:
Vehicle();
Vehicle(string,int);
Vehicle(const Vehicle&);
Vehicle& operator =(const Vehicle&);
friend istream& operator >>(... |
#pragma once
#include <string>
#include <Poco/NamedMutex.h>
#include <Poco/SharedPtr.h>
#include "util/Loggable.h"
namespace BeeeOn {
/**
* @brief SingleInstanceChecker can detect another equivalent running
* application instance. This might prevent running a same kind of
* application multiple-times.
*
* Sin... |
#include "../src/Dvector.hpp"
#include <iostream>
#include <cassert>
#include <sstream>
int main(){
Dvector v = Dvector(3,10);
Dvector v2 = v;
assert(v2.size() == 3);
bool vrai = (v == v2);
assert(vrai == true );
} |
#include <iberbar/Renderer/Mesh.h>
iberbar::Renderer::CMesh::CMesh()
: m_nIndexCount( 0 )
, m_IndexData( nullptr )
, m_nVertexCount( 0 )
, m_Positions( nullptr )
, m_Normals( nullptr )
, m_TexcoordSlots()
{
memset( m_TexcoordSlots, 0, sizeof( m_TexcoordSlots ) );
}
iberbar::Renderer::CMeshDefault::CMes... |
/**
* @file valknut/core/internal/platform/win32.hpp
*
* @brief This header detects features for Windows platforms
*
* @note This is an internal header file, included by other library headers.
* Do not attempt to use it directly.
*/
/*
* Symbols Defined:
*
* VALKNUT_PLATFORM_WINDOWS ... |
#include<cstdio>
#include<cstring>
#define MAX_DIGITS 11
int convert_to_dec(char *num_str,int radix){
int len = strlen(num_str);
int base = 1,ret = 0;
for(int i=len-1;i>=0;i--){
int cur = (num_str[i]>='0'&&num_str[i]<='9')?
num_str[i]-'0':num_str[i]-'a'+10;
if(cur>radix-1) retur... |
#include<bits/stdc++.h>
using namespace std;
int n,k,u,v;
int g[20][20];
int dfs(int u, int v, int k) {
int count[n][n][k + 1]; // 1st D-source node, 2nd D-destination node, 3rd D-no of edges from source to dest.
for (int e = 0; e <= k; e++) { // dfs + dp
for (int i = 0; i < n; i++) {
... |
#include "GamePch.h"
#include "IKObject.h"
#include "IKComponent.h"
#include "Projectile.h"
uint32_t IKObject::s_TypeID = hg::ComponentFactory::GetGameComponentID();
IKObject::IKObject()
:
m_ik(nullptr),
m_parent (nullptr),
m_child (nullptr),
m_length (0)
{
}
hg::Entity* IKObject::Create(XMVECTOR pos, XMVECTOR d... |
#include "gtest/gtest.h"
#include "opennwa/Nwa.hpp"
#include "opennwa/query/language.hpp"
#include "Tests/unit-tests/Source/opennwa/fixtures.hpp"
#include "Tests/unit-tests/Source/opennwa/class-NWA/supporting.hpp"
using namespace opennwa;
#define NUM_ELEMENTS(array) (sizeof(array)/sizeof((array)[0]))
// WARNING:... |
/*
* * * * * movegen.cxx
* Move generation
** Pawn Moves
* White pawns move positive
* Black pawns move negative
* White pawns on rank 1 move two ranks up
* Black pawns on rank 6 move two ranks down
* Pawns on file 0 cannot capture left
* Pawns on file 7 cannot capture right
* Pawns can capture on the en pass... |
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
========================================================================... |
#include <iostream>
using namespace std;
using ll = long long;
int main() {
ll N;
cin >> N;
if (N % 2 == 0) {
cout << N / 2 << endl;
return 0;
}
for (ll p = 2; p * p <= N; ++p) {
if (N % p == 0) {
cout << (N - p) / 2 + 1 << endl;
return 0;
... |
class Solution {
public:
string multiply(string num1, string num2) {
string res = "";
int n1 = num1.size();
int n2 = num2.size();
int k = n1 + n2 - 2;
vector<int> arr(n1+n2,0);
for(int i=0; i<n1; ++i){
for(int j=0; j<n2; ++j){
arr[k-i-j] +=... |
#include "stdafx.h"
#include "MonsterActionList.h"
#include "../GameData.h"
#include "Monster.h"
#include "MonsterAction.h"
MonsterActionList::~MonsterActionList()
{
}
void MonsterActionList::OnDestroy()
{
DeleteGO(m_back);
DeleteGO(m_icon);
for (auto a : m_actBlocks)
DeleteGO(a);
for (auto a : m_frs)
Dele... |
// "Copyright [2020] <Taraymovich Igor>"
#include <iostream>
#include <string>
#include <csignal>
void signal_handler(int signal) {
std::string signal_name;
switch (signal) {
case SIGINT:
signal_name = "SIGINT";
break;
case SIGTERM:
signal_name = "SIGTERM";
}
std::cerr ... |
#pragma once
#include <iostream>
class Node {
public:
int data;
Node* link;
Node(int);
};
class LinkedList {
public:
Node* start;
int length;
LinkedList(int);
~LinkedList();
bool isEmpty();
// void CreateList();
void AppendNode(int);
void InsertNode(int, int);
void DeleteNode(int);
void... |
#ifndef __SEQA_H__
#define __SEQA_H__
#include <string>
#include "Seq.h"
#include "EncodedSequence.h"
class SeqA : public Seq {
public:
SeqA(
const std::string &entete,
const EncodedSequence &seq
);
SeqA(
const std::string &entete = "",
const std::string &s... |
/*
* InternalSerialDriverMCB.cpp
* File implementing the serial driver for communicating with the
* main payload computer (DIB) from the MCB.
* Author: Alex St. Clair
* February 2018
*/
#include "InternalSerialDriverMCB.h"
InternalSerialDriverMCB::InternalSerialDriverMCB(SafeBuffer * state_q, Saf... |
// The Computer Language Benchmarks Game
// http://benchmarksgame.alioth.debian.org/
//
// contributed by Elam Kolenovic
//
// Changes (2013-05-07)
// - changed omp schedule for more even distribution of work
// - changed loop variables to signed mse::msev_size_teger because msvc was complaining
// when omp was... |
// AG - PCV.cpp : This file contains the 'main' function. Program execution begins and ends there.
//
#include <iostream>
#include <vector>
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <algorithm> // std::shuffle
#include <random> // std::default_random_engine
#include <chrono> // s... |
#include "../include/sizeCheck.hpp"
#define DEBUG 1
#define SIZE_VAR 0.5//percentual variation of expected ball size
sizeCheck::sizeCheck(float a, float b){
this->a = a;
this->b = b;
}
int sizeCheck::run(std::vector<cv::Vec3f> circles){
for(int i=0; i < circles.size(); i++){
float expected = (circles[i][1] *... |
#include "LoginWidget.h"
#include <QIntValidator>
#include <QMessageBox>
#include <stdio.h>
#include "MainWindow.h"
LoginWidget::LoginWidget(QMainWindow *parent) : QWidget(parent), parentWindow(parent)
{
setGUI();
}
void LoginWidget::setGUI()
{
setFixedSize(300, 300);
label_title = new QLabel("UOS A... |
#include "Serial.h"
int Serial::set_opt(int fd, int nSpeed, int nBits, char nEvent, int nStop)
{
struct termios newtio, oldtio;
if (tcgetattr(fd, &oldtio) != 0) {
perror("SetupSerial 1");
return -1;
}
bzero(&newtio, sizeof(newtio));
newtio.c_cflag |= CLOCAL | CREAD;
newtio.c_cfla... |
#ifndef falsenearestH
#define falsenearestH
#include "nearest.h"
/*
The false nearest neighbour algorithm is described in
o Matthew B Kennel, Reggie Brown, and Henry D. I. Abarbanel
o Determining embedding dimension for phase-space reconstruction
using a geometrical construction
o Physical Re... |
#include <iostream>
using namespace std;
using ll = long long;
template <typename T>
inline T sq(T a) { return a * a; }
int main() {
ll N, M;
cin >> N >> M;
ll sum[M + 1][M + 1];
fill(sum[0], sum[1], 0);
for (ll i = 1; i <= M; ++i) {
sum[i][0] = 0;
for (ll j = 1; j <= M; ++j) {
... |
#ifndef _TICTACTOE_H
#define _TICTACTOE_H
#include <iostream>
#include <cstdlib>
class TicTacToe
{
public:
TicTacToe();
~TicTacToe();
enum GridType {
GRID_NONE = 0,
GRID_X,
GRID_O
};
//app functions
void resetBoard(void);
... |
/*****************************************************************************************************************
* File Name : LCM.h
* File Location : C:\Users\AVINASH\Desktop\CC++\Programming\src\fun\maths\books\time\numbers\LCM.h
* Created on : Jan 23, 2014 :: 7:31:27 PM
* Author : AVINASH
* Te... |
/*
* @author : dhruv-gupta14
* @date : 14/01/2019
*/
#include <bits/stdc++.h>
using namespace std;
int main() {
int n;
cin >> n;
int arr[n];
int cnt[n] = {0};
for(int i=0;i<n;i++)
{
cin >> arr[i];
cnt[arr[i]]++;
}
for(int j=0;j<n;j++)
{
if(cnt[arr[j]] != -1)
{
cout << arr[j] <<... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2006 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*
*
*/
#include "core/pch.h"
#include "adjunct/desktop_util/tree... |
/* XMRig
* Copyright (c) 2018-2021 SChernykh <https://github.com/SChernykh>
* Copyright (c) 2016-2021 XMRig <https://github.com/xmrig>, <support@xmrig.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* ... |
#include "BridgeDriver.h"
#ifndef __BridgeDriver_H
#error [E030] Не определен заголовочный файл BridgeDriver.h
#endif
#ifndef __BRIDGE_PINS_H
#error [E030] Не определен заголовочный файл BridgeDriver_PINS.h
#endif
#include "ADC.h"
//-----------public----------------------------
void BridgeDriver::i... |
#include "database.h"
database::database()
{
}
//This function accesses the database
bool database::getDatabase()
{
QSqlDatabase db;
db = QSqlDatabase::addDatabase("QSQLITE");
QString dbName = "database.sqlite";
db.setDatabaseName(dbName);
return db.open();
}
//Function to populate a vector... |
/**
* @file MyDigi.cc
* @brief implements MyDigi detector output class
*
* @date 10 Dec 2009
* @author adotti
*/
#include "MyDigi.hh"
#include "CLHEP/Random/RandFlat.h"
#include "G4UnitsTable.hh"
#include "G4SystemOfUnits.hh"
// -- one more nasty trick for new and delete operator overloading:
G4Allocator<MyDigi>... |
class outhouse_kit
{
weight = 50;
};
class wooden_shed_kit
{
weight = 75;
};
class wooden_shed_kit2
{
weight = 150;
};
class wood_shack_kit
{
weight = 50;
};
class wood_shack_kit2
{
weight = 100;
};
class storage_shed_kit
{
weight = 100;
};
class storage_shed_kit2
{
weight = 200;
};
class ItemGunRackKit
{
... |
#include "Briscola.hpp"
#include "StringCards.hpp"
Briscola::Briscola() : Game(false), atout(-1), manche_finie(false)
{
all_actions.push_back("Finir tour"); // action 0
all_actions.push_back("Finir manche"); // action 1
deck_actions_begin = all_actions.size(); // action 1 à 32
for (int i=1; i<=32; i++){
a... |
#include "time.h"
#include "ui_time.h"
time::time(QWidget *parent) :
QDialog(parent),
ui(new Ui::time)
{
ui->setupUi(this);
}
time::~time()
{
delete ui;
}
|
#pragma once
#ifndef WORLD_ECONOMY_HPP_
#define WORLD_ECONOMY_HPP_
#include "BaseHeader.h"
#include "economy.hpp"
#include "brent.hpp"
#include <random>
using namespace std;
using namespace brent;
class WorldEconomy : public func_base
{
public:
WorldEconomy(int p_numCountries, int currentState);
~WorldEconomy();
v... |
#pragma once
#define aDDict_NONE 0
#define aDDict_LINEAR 1
#define aDDict_HERMITE 2
#define aDDict_BEZIER 3
#define aDDict_CATMULL 4
#define aDDict_SINE 5
#define aDDict_SAW 6
#define aDDict_SQUARE 7
struct Key
{
float Value;
float Time;
float an,bn;
};
class SPLINE
{
public:
int KeyNum;
int KeyCapacity;
Key *... |
#ifndef TOWER_HH
#define TOWER_HH
#include "JetInfo.hh"
class Tower {
public:
int et;
};
class SuperTower {
public:
int et;
int peak_et;
void init() {
et = 0;
peak_et = 0;
}
void set(SuperTower &supertower) {
et = supertower.et;
peak_et = supertower.peak_et;
}
};
#endif
|
#include "utiles.h"
#include <sstream>
int convertirInt(std::string s) {
int v;
std::stringstream r(s);
r >> v;
return v;
}
double convertirDouble(std::string s) {
double v;
std::stringstream r(s);
r >> v;
return v;
}
void imprimeCadena(string cadena)
{
cout << cadena; // IMPRIME CADENA
}
v... |
#include "hero.h"
hero::hero()
{
setPosition(0, 0);
setColor(Color::White);
}
hero::hero(int pos_x, int pos_y, int w, int h, Color _color)
{
setPosition(pos_x, pos_y);
setSize(w,h);
setColor(_color);
}
hero::hero(int pos_x, int pos_y, int w, int h)
{
setPosition(pos_x, pos_y);
setSize(w,h);
setColor(Color::Whi... |
#pragma once
#include "object\Enemy.h"
class EnemyScript {
bool flag;
int effectFlag;
int spawnCount;
int enemyType;
int motionPettern;
double x;
double y;
double speed;
int shotFunc;
int deathFunc;
int life;
public:
EnemyScript() = default;
~EnemyScript() = default;
int getSpawnCount() const;
bool sho... |
#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "Types.h"
#include "expressions/BasicExpressions.h"
#include "mock/MockConfiguration.h"
#include "mock/MockOption.h"
using ::testing::Return;
using ::testing::_;
using ::testing::DoAll;
using ::testing::SetArgPointee;
TEST(ValueOf, SimpleTest)
{
std::string ... |
// Driver Program for testing `sorting` class
// Author:
// Roll Number:
#include <iostream>
#include <thread>
#include "seq_linear_list.hpp"
#include "sorting.hpp"
#include "timer.hpp"
template<typename Item>
void quickSort(cs202::LinearList<Item>* A, int low, int high) {
static unsigned int number_of_threads_run... |
#include<iostream>
#include<string.h>
#include<ctype.h>
using namespace std;
template<class T>
class strAr
{
public:
T *ar;
int top,max;
strAr(int n)
{
max=n;
ar=new T[n];
top=-1;
}
bool isempty()
{
if(top==-1)
return true;
else
return false;
}
bool isfull()
{
if(top==max... |
// Created by: Peter KURNEV
// Copyright (c) 2010-2014 OPEN CASCADE SAS
// Copyright (c) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
// Copyright (c) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT,
// EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This file is part of Open CASCADE Techn... |
#pragma once
#include <string>
#include <Poco/Nullable.h>
#include <Poco/Net/IPAddress.h>
#include "net/MACAddress.h"
namespace BeeeOn {
/**
* @brief DeviceCriteria holds a criteria for device searching.
* Device can be search by one of the following properties:
*
* - by IP address
* - by MAC address
* - by ... |
#pragma once
#include "Agent.h"
//base class
class Decision
{
public:
virtual void makeDecision(Agent* agent, float deltaTime) = 0;
};
|
#include <cstdio>
int main(){
int d;
scanf("%d", &d);
int dd = (d+2) % 7;
if ( dd == 0) printf("7\n"); // corner case
printf("%d\n", dd);
return 0;
} |
#include <iostream>
#include <cstdio>
#include <algorithm>
#include <vector>
#include <functional>
#include <queue>
#include <string>
#include <cstring>
#include <numeric>
#include <cstdlib>
#include <cmath>
using namespace std;
typedef long long ll;
#define INF 10e17 // 4倍しても(4回足しても)long longを溢れない
#define rep(i,n) f... |
/*
* EpollMain.h
*
* Created on: Jun 11, 2017
* Author: root
*/
#ifndef NETWORK_EPOLLMAIN_H_
#define NETWORK_EPOLLMAIN_H_
#include <vector>
#include <map>
#include <deque>
#include "../Thread/Task.h"
#include "../define.h"
#include "Session.h"
#include "../Common.h"
#include "../Memory/MemAllocator.h"
usi... |
#pragma once
#include "Inconstructible.h"
#include "VirtualMethod.h"
class Entity;
class ClientTools {
public:
INCONSTRUCTIBLE(ClientTools)
VIRTUAL_METHOD_V(Entity*, nextEntity, 7, (Entity* entity), (this, entity))
};
|
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style:"stroustrup" -*-
**
** Copyright (C) 1995-2009 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
** Espen Sand
*/
#ifndef __X11_OPTASKB... |
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Engine/UserDefinedEnum.h"
#include "CharacterMovementModes.generated.h"
/**
*
*/
UCLASS()
class UNREALAI_API UCharacterMovementModes : public UUserDefinedEnum
{
GENERATED_BODY()
public... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995-2012 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#ifndef MODULES_LIBLCMS_LIBLCMS_MODULE_H
#define MODULES_LIBLCMS_... |
//
// Path.cpp
// w06_h02_pathfollow2
//
// Created by Kris Li on 10/14/16.
//
//
#include "Path.hpp"
Path::Path(){
radius = 40;
start = ofPoint(0,ofGetHeight()/3);
end = ofPoint(ofGetWidth(),2*ofGetHeight()/3);
}
void Path::draw(){
ofSetLineWidth(radius*2);
ofSetColor(0,100);
ofDrawLine... |
#include "SeekNodeBehaviour.h"
vector2 SeekNodeBehaviour::Update(Agent* agent, float deltaTime) {
return SeekNode(agent, deltaTime);
}
vector2 SeekNodeBehaviour::SeekNode(Agent* agent, float deltaTime)
{
SetTarget(path.front());
vector2 force(0, 0);
if (m_target == nullptr)
{
return force;
}
vector2 agent... |
#include <iostream>
#include <string>
#include <sstream>// zz to string
#include <NTL/ZZ.h>
#include <vector>
#include <random>
using namespace std;
using namespace NTL;
class RSA {
ZZ claveprivada;
public:
RSA();
RSA(ZZ, ZZ);
ZZ modulozz(ZZ, ZZ);
ZZ mcd(ZZ, ZZ);
ZZ EuclidesExtendido(ZZ,... |
/*
* FileDump.h
*
* Created on: 4 Apr 2011
* Author: two
*/
#ifndef FILEDUMP_H_
#define FILEDUMP_H_
#include <stdio.h>
#include <iostream>
#include "IOBuffer.h"
#include "TransporterService.h"
using namespace std;
class FileDump: public TransporterService
{
private:
FILE* m_File;
char* m_sFilePath;
... |
#include "am_pm_clock.h"
#include <iostream>
#include <ostream>
//#include <stdexcept>
using namespace std;
//Default constructor
am_pm_clock::am_pm_clock() :
hours(12), minutes(0), seconds(0),
am(true)
{}
//Constructor
am_pm_clock::am_pm_clock(unsigned int hrs, unsigned int mins,
unsigne... |
//
// KTypeErrorException.cpp <Keepi>
//
// Made by Julien Fortin
// contact <julien.fortin.it@gmail.com>
//
#include "KTypeException.hpp"
KTypeException::KTypeException(const std::string& what) throw() : exception()
{
this->_what = what;
}
KTypeException::KTypeException() throw() : exception()
{
}
KTypeExceptio... |
/*!
* \file RenderSystem.cpp
*
* \author Shiyang Ao
* \date November 2016
*
*
*/
#include "pch.h"
#include "RenderSystem.h"
#include "D3DUtil.h"
#include "DebugRenderer.h"
#include "Component/Transform.h"
#include "RenderDevice.h"
#include "System/CameraSystem.h"
#include "VertexSignature/ColorVertexSignature... |
#ifndef TREEFACE_VEC3_H
#define TREEFACE_VEC3_H
#include <treecore/FloatUtils.h>
#include <treecore/SimdObject.h>
#include <cmath>
namespace treeface
{
template<typename T>
struct Vec3
{
typedef typename treecore::similar_float<T>::type FloatType;
typedef treecore::SimdObject<T, 4> TmpType;
... |
#pragma once
#include "IAsyncDictionary.hpp"
#include "naive_dictionary.hpp"
/// The naive implementation is blocking to ensure Sequential Consistency
class naive_async_dictionary : public IAsyncDictionary
{
public:
naive_async_dictionary() = default;
template <class Iterator>
naive_async_dictionary(Iterator b... |
#ifndef UI_ACTION_INSTANTACTIONS_SHOW_H_
#define UI_ACTION_INSTANTACTIONS_SHOW_H_
#pragma once
namespace ui
{
class UILIB_API Show : public InstantAction
{
public:
static Show* Create();
virtual void Update(float time) override;
virtual InstantAction* Reverse() const override;
virtual Show* Clone() ... |
#include <iostream>
#include <cstdio>
#include <vector>
#include <algorithm>
#include <map>
using namespace std;
char vowel[5] = {'a','i','u','e','o'};
class KingXNewBaby {
public:
string isValid(string name)
{
if (name.size() != 8) {
return "NO";
}
map<char,int> cnt;
for (int i=0; i<name.size(); ++i)... |
//
// nehe03.h
// NeheGL
//
// Created by Andong Li on 8/30/13.
// Copyright (c) 2013 Andong Li. All rights reserved.
//
#ifndef NeheGL_nehe03_h
#define NeheGL_nehe03_h
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#include <GLUT/glut.h>
#include <iostream>
#include <stdlib.h>
#include <stdio.h>
using namespace... |
#ifndef GROGSETTINGS_H
#define GROGSETTINGS_H
#include <QDialog>
namespace Ui {
class GrogSettings;
}
class GromacsToolsDefinition;
class GrogSettings : public QDialog
{
Q_OBJECT
public:
explicit GrogSettings(QWidget *parent = 0);
~GrogSettings();
protected:
void showEvent(QShowEvent * event);... |
//
// Created by heyhey on 20/03/2018.
//
#ifndef PLDCOMP_TABLEAU_H
#define PLDCOMP_TABLEAU_H
#include <ostream>
#include <vector>
#include "Variable.h"
class Tableau : public Variable {
public:
Tableau();
Tableau(string type, const string &nom);
virtual ~Tableau();
private:
unsigned int taille;... |
#ifndef VECTOR_BASE_H
#define VECTOR_BASE_H
#include <iostream>
#include <memory>
template <typename T, typename A>
struct vector_base
{
A alloc;
T* elem;
int sz;
int space;
vector_base(): elem{0}, sz{0}, space{0} {}
vector_base (const A& a, int n)
:alloc{a}, elem {alloc.allocate(n)}, ... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995-2002 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
*/
#include "core/pch.h"
#include "modules/dom/src/domenvironmen... |
#include "application.h"
using namespace std;
/// @brief Le constructeur par défaut.
///
/// Constructeur de la classe Application
Application::Application()
{
}
/// @brief Fonction qui donne le @ref PointDeCollecte si il est présent.
///
/// @param lieu nom du @ref PointDeCollecte recherché
///
/// @return le @ref... |
/////////////////////////////////////////////////////////////////////
/// ESP32 PWM class
/// Paul Stoaks
/// Nov. 22, 2020
///
/// Sets up PWM on a pin and allows for some control.
///
/// MCPWM API is documented at:
/// http://esp-idf.readthedocs.io/en/latest/api-reference/peripherals/mcpwm.html
/////////////////////... |
#include "GameSystem.h"
#include <string>
#include <conio.h>
#include <iostream>
using namespace std;
void GameSystem::_playerMovement()
{
char dir;
cout << "\nEnter direction you want to move in: \n";
dir = _getch();
_level.tryMovePlayer(dir, _player);
}
GameSystem::GameSystem(string levelFile)
{
_player.ini... |
//
// MobileDevice.h
// Sentinel
//
// Created by Roshan Nindrai Senthilnathan on 5/24/17.
//
//
/* ----------------------------------------------------------------------------
* MobileDevice.h - interface to MobileDevice.framework
*
* Adapted from http://theiphonewiki.com/wiki/index.php?title=MobileDevice_Lib... |
// include the library for stepper motor and servo motor
#include "Stepper.h"
#include <Servo.h>
// name different servo motors according to what valve they're controlling
Servo blackChoco;
Servo whiteChoco;
Servo strawberry;
Servo peach;
// the force sensor reading
int FSR = 0;
// the last reading of the force se... |
#include "ScaleStatisticsForm.h"
#include "ui_ScaleStatisticsForm.h"
#include "../Model/ScaleStatisticsModel.h"
#include "Modules/GroupsResults/Assembler/GroupsResultsAssembler.h"
#include "Modules/GroupsResults/View/GroupsResultsForm.h"
#include "Modules/Correlations/Assembler/CorrelationsAssembler.h"
#include "Modul... |
//
// Created by Alan de Freitas on 12/04/2018.
//
#include "selection_EA.h"
template <typename problem, typename solution>
std::default_random_engine selection_EA<problem,solution>::_generator = std::default_random_engine(std::chrono::system_clock::now().time_since_epoch().count());
template <typename problem, type... |
#include "linked_list.h"
#include <cstddef>
#include <string>
#include <gtest/gtest.h>
using namespace std;
vector<int> Vectorize(const Node *head) {
auto linkedListContents = vector<int>();
while (head != nullptr) {
linkedListContents.push_back(head->data);
head = head->next;
}
return linkedListConte... |
#include"stdafx.h"
#include"RTSP.h"
RTSP::RTSP()
{
this->UserAgent = "User-Agent: LibVLC/2.1.5 (LIVE555 Streaming Media v2014.05.27) YunYouJun 2019.12.21";
//this->ClientRtpPort = "56789";
//this->ClientRtcpPort = "56790";
this->ClientRtpPort = "65432";
this->ClientRtcpPort = "65433";
this->request =... |
#include "AutoTouchboard.h"
#include "HelperClass.h"
static const int sensorMap[] = { 6, 7, 4 ,5 , 2 , 3 , 0 , 1, // TOUCH_0
30, 31, 28, 29, 26, 27, 24, 25, // TOUCH_1
22, 23, 20, 21, 18 ,19, 16, 17,
14, 15, 12, 13, 1... |
module;
#include <string>
#include <memory>
#include <memory_resource>
#include "fmt/color.h"
import Fibo.PmrUtils;
export module Fibo.Pmr2;
namespace fibo::pmr2
{
class Bar
{
std::string mData{ "data" };
};
class Foo
{
std::unique_ptr<Bar> mBar{ std::make_unique<Bar>() };
};
export void testBar()
{
... |
#ifndef _ZORK_DEF_
#define _ZORK_DEF_
#include <functional>
#include <vector>
using namespace std;
typedef function<void(const string&)> Action;
typedef function<bool()> Condition;
vector<string> WordParser(const string &input);
Action ActionParser(const string& input);
Condition ConditionParser(const string& obj,c... |
#include <SoftwareSerial.h>
//#include <Console.h>
#include <Servo.h>
Servo myservo; // create servo object to control a servo
// a maximum of eight servo objects can be created
int pos = 0; // variable to store the servo position
int x = 0;
String input = "";
int data;
void setup()
{
myservo.attach(9)... |
#include "Camera.h"
Camera::Camera(glm::vec3 _position, glm::vec3 _lookAt, glm::vec3 _up, float _fov, float _near, float _far, float _speed, float _mouseSpeed)
: position(_position), lookAt(_lookAt), fov(_fov), near(_near), far(_far), speed(_speed), mouseSpeed(_mouseSpeed)
{
forward = glm::normalize(_lookAt - _posi... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.