text stringlengths 8 6.88M |
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#ifndef F3LIB_TERRAINTEXTUREIDMAP_H_
#define F3LIB_TERRAINTEXTUREIDMAP_H_
#include <map>
namespace f3 {
namespace types {
typedef std::map<int, std::string> TerrainTextureIdMap;
} // namesace types
} // namespace f3
#endif // F3LIB_TERRAINTEXTUREIDMAP_H_ |
#include "test_suit1.h"
#include <QDebug>
#include <QString>
#include <limits>
#define LOG_ERRORCODE(code) (qDebug() << QString("return code: %1").arg(code1));
void TestSuit1::test_QuerySessionHistoryMsgFromServer()
{
// YIMManager*im = YIMManager::CreateInstance();
// XUINT64 i {1};
// YIMErrorcod... |
// Created on: 2015-07-13
// Created by: Irina KRYLOVA
// Copyright (c) 2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as publ... |
#include <iostream>
using namespace std;
int spd, tgSpd, dist;
int main(){
ios_base::sync_with_stdio(false);
cin.tie(0);
cin >> spd >> tgSpd >> dist;
cout << dist / (spd * 2) * tgSpd << '\n';
return 0;
} |
#pragma once
#include "Mass_ToolKit.h"
class NeuralNet
{
private:
//VARIABLES
double rnd; //For initializeWeights() and Shuffle()
int numInput;
int numHidden;
int numOutput;
int numTestData;
std::vector<double> inputs;
std::vector< std::vector<double> > ihWeights;
std::vector<double> hBiases;
std::v... |
#include <RTCDS1307.h>
#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#include <splash.h>
#include <ArduinoJson.h>
#include <ESP8266HTTPClient.h>
#include <ESP8266WiFi.h>
#define RECALIBRATION_CONSUMPTION_KWH 5
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
#define OLED_... |
#include "../http_SIMD_zero_mem_alloc_parser.h"
#include "../http_parser_meth_two.h"
#include "../http_state_machine.h"
#include "../http_zero_mem_alloc_parser.h"
#include <benchmark/benchmark.h>
#include <cstring>
static void Http_State_Machine_Parser(benchmark::State &state) {
const char *sample_get_request =
... |
#define num 10
int light[5];
int plight[5];
int maxlight[5];
int minlight[5];
int midlight[5];
int samlight;
boolean lightflag[5];
double lpf = 0.1;
long tm;
void setup() {
Serial.begin(9600);
pinMode(2, OUTPUT);
pinMode(3, OUTPUT);
pinMode(4, OUTPUT);
pinMode(5, OUTPUT);
pinMode(6, OUTPUT);
for (int i ... |
#include "stdio.h"
#include "conio.h"
#include "dos.h"
void main () {
clrscr();
char sym='*';
int i=0;
for (i=1; i<=20; i++) {
textcolor (i);
cprintf("%c",sym);
delay(150);
}
getch();
} |
#pragma once
#include "Core/Core.h"
namespace Rocket
{
static String GenerateName();
} |
//
// compression: set NTFS attr
//
/*
* Usage: compression file
* ToDo:
* ReadOnly
*/
#define STRICT
#define UNICODE
#define WINVER 0x0500
#define _WIN32_WINNT 0x0500
#include <windows.h>
#include <winioctl.h>
// element number
#define numberof( a ) (sizeof( a ) / sizeof( a[0] ) )
//
// -- Put Info & Abort -... |
#include "GeneratorInterface/GenFilters/interface/PythiaFilterGammaJetIsoPi0.h"
#include "SimDataFormats/GeneratorProducts/interface/HepMCProduct.h"
#include "SimGeneral/HepPDTRecord/interface/ParticleDataTable.h"
#include "FWCore/Framework/interface/EventSetup.h"
#include "FWCore/Framework/interface/ESHandle.h"
#... |
#include "ProjectRasterization.h"
ProjectRasterization::ProjectRasterization() {
vs_path = "../Project1/projects/ProjectRasterization/glsl/shader.vs";
fs_path = "../Project1/projects/ProjectRasterization/glsl/shader.fs";
for (int i = 0; i < MAX_POINT; i++) {
vertices[i] = 0.0f;
}
counter = 0;
show_what = 0;
... |
#include<bits/stdc++.h>
using namespace std;
int m,n,k,l;
int a[100];
void input(){
cin >> m >> n >> k;
l = m*n;
for (int i = 0; i < l; ++i)
cin >> a[i];
}
int main(){
freopen("TROCHOI.inp", "r", stdin);
input();
sort(a,a+l);
int t = 0;
for (int i = 0; i < l-k; ++i)
t += a[i];
cout << t;
... |
// Copyright (c) 2008 Peter Dimov
// Copyright (c) 2017 Agustin Berge
//
// SPDX-License-Identifier: BSL-1.0
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#pragma once
#include <pika/config/compiler_specifi... |
/********************************************************************************
** Form generated from reading UI file 'popup.ui'
**
** Created by: Qt User Interface Compiler version 5.11.2
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************... |
#include <ionir/passes/pass.h>
namespace ionir {
BooleanLiteral::BooleanLiteral(bool value) :
Value(ValueKind::Boolean, TypeFactory::typeBoolean()),
value(value) {
//
}
void BooleanLiteral::accept(Pass &visitor) {
visitor.visitBooleanLiteral(this->dynamicCast<BooleanLiteral... |
/*
This file contributed by the Tape Join project and modified locally.
See attached copyright notice.
*/
/*
$Id: DCE.C,v 1.8 1996/12/13 21:34:02 jussi Exp $
$Log: DCE.C,v $
Revision 1.8 1996/12/13 21:34:02 jussi
Replaced assert() calls with error return codes.
Revision 1.7 1996/12/12 22:04:34 juss... |
/*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and... |
#include <iostream>
#include <fstream>
#include <cstring>
#include <cstdlib>
using namespace std;
ifstream fin("input.txt");
//part 1
inline bool check1(int nr) {
int lastdigit = 10;
bool doubled = 0;
while (nr > 0)
{
if (nr % 10 > lastdigit) {
return 0;
}
if (nr % 10 == lastdigit)
{
doubled = 1;
... |
#include "TestFramework.h"
#include <treecore/SimdObject.h>
#include <treecore/FloatUtils.h>
#include <treecore/IntUtils.h>
using namespace treecore;
void TestFramework::content()
{
typedef treecore::similar_int<float>::type IntT;
SimdObject<float, 4> result =
SimdObject<float, 4>(123.456f, -789.1... |
#include "No.h"
No::No(int id, int label, int dado)
{
this->id = id;
this->dado = dado;
this->label = label;
prox = NULL;
adjRaiz = NULL;
ultimaAdj = NULL;
grau = 0;
grauEntrada = 0;
frequencia = -1;
//ctor
}
No::~No()
{
do {
Adjacencia* adj = adjRaiz;
if (... |
#include<iostream>
#include<cstdio>
#include<map>
#include<set>
#include<vector>
#include<stack>
#include<queue>
#include<string>
#include<cstring>
#include<sstream>
#include<algorithm>
#include<cmath>
#define INF 0x3f3f3f3f
#define eps 1e-8
#define pi acos(-1.0)
using namespace std;
typedef long long L... |
#pragma once
#include <iostream>
struct Point{
double x;
double y;
Point(double x, double y):x(x),y(y){
}
Point operator+(const double other){
return Point(this->x + other, this->y + other);
}
Point& operator+=(const sf::Vector2<double>& vector){
this->x += vector.x;
this->y += vector.y;
... |
#include "stdafx.h"
#include <vector>
#include "tile.h"
#include "bitmap.h"
TilePalette::TilePalette()
{
for (UINT i = 0; i < 16; i++) {
transparent_[i] = 0x00000000;
}
}
bool TilePalette::LoadSpriteSubPal(CartFile& cart, UINT id)
{
CartFile::Scope scope(cart);
DWORD addr;
addr = 0x0... |
#include "stdafx.h"
#include "player.h"
HRESULT player::init()
{
//rectView = false;
isDie = false;
IMAGEMANAGER->addFrameImage("player", "image/playerMove.bmp", 434, 80, 7, 1);
IMAGEMANAGER->addFrameImage("death", "image/deathExplosions.bmp", 800, 94, 12, 1);
IMAGEMANAGER->addImage("gameOver", "image/gameOver.bm... |
//Accepted. Time-0.030s
#include <bits/stdc++.h>
using namespace std;
#define ll long long
#define vll vector<ll>
int main()
{
ll t,d,l,h,q,p,c;
string m;
cin>>t;
for(int i=0;i<t;i++)
{
if(i!=0) cout<<"\n";
cin>>d;
vector<pair<string,pair<ll,ll> > > um;
for(int i=0... |
#include <iostream>
#include <fstream> // Para salvar todos os dados importantes em arquivos para uso posterior
#include "Interacao.h" // Para poder utilizar toda a interface
using namespace std;
struct data_type{ // Uma struct para a leitura de dados (Estilo JSON)
string parametro; // O parâmetro ... |
#include<iostream>
#include<cstring>
#define FOR0(i,n) for(i=0;i<n;i++)
#define FOR(i,j,n) for(i=j;i<n;i++)
#define FORD(i,j,k) for(i=j;i>=k;i--)
#define MAX(a,b) (a)>(b)?(a):(b)
#define MIN2(a,b) (a)<(b)?(a):(b)
#define MIN3(a,b,c) (a)<(b)?((a)<(c)?(a):(c)):((b)<(c)?(b):(c))
using namespace std;
int n,k,m;
l... |
#pragma once
#include "Core/Core.h"
#include "Vulkan/VulkanFunction.h"
#include <vulkan/vulkan.h>
namespace Rocket
{
class VulkanDevice
{
public:
operator VkDevice() { return logicalDevice; };
VulkanDevice(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface);
~VulkanDevice() = default;
void Initialize(... |
#include "Font.h"
#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
#include "stb_truetype.h"
namespace rend
{
void Font::initFont(std::vector<unsigned char> buffer)
{
stbtt_BakeFontBitmap(&buffer.at(0), 0, 32.0, temp_bitmap, 512, 512, 32, 96, cdata); // no guarantee this ... |
#pragma once
#include <string>
#include "PredicateValues.h"
/**
* A PredicateVehicle is the representation of a vehicle object with predicates which are represented by IDs.
*/
class PredicateVehicle {
public:
/**
* Instantiates a predicate vehicle with the given values
* @param id The ID of the vehicle.
* @param ... |
#include <iostream>
#include <cstdio>
#include <string>
#include <vector>
#include <fstream>
#include <boost/lexical_cast.hpp>
#include <boost/bimap.hpp>
#include <boost/flyweight.hpp>
using namespace std;
using namespace boost;
using key = uint32_t;
struct User {
User(std::string const& first_name, std::string... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2005 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
*/
#include "core/pch.h"
#ifdef SVG_SUPPORT
#include "modules/svg/sr... |
#include <iostream>
//#include <fstream>
using namespace std;
typedef unsigned long long int ll;
const int smg = 4;
//ofstream fo("OUTPUT.OUT");
struct cn{
int r;
int d;
};
int n;
ll tongmul, dt;
cn a[smg+1];
bool t[smg+1];
bool tt;
string *s;
void set(){
tt = false;
tongmul = ... |
#include <QString>
#include "ShoeMessageLogin.h"
QString ShoeMessageLogin::getIMEI()
{
/**
* 这里牵扯这个imei是bcd编码
* 0123456789012345 m_imei.toHex() 是
* 123456789012345 第一个去掉
*
*/
return mIMEI;
}
void ShoeMessageLogin::parseData(QByteArray data)
{
// 登录包是个异常包
... |
#include <bits/stdc++.h>
using namespace std;
typedef long long int ll;
using ii= pair<ll,ll>;
#define F first
#define S second
#define MP make_pair
#define PB push_back
//using min_of_3=min({ll a,ll b,ll c});
vector<ll> v[26];
ll indegree[26]={0};
vector<ll> topo;
map<ll,ll> ma; // map to count number of distinct ... |
#ifndef NET_PRIMS_HPP
#define NET_PRIMS_HPP
class VM;
void net_init_primitives(VM* vm);
#endif // NET_PRIMS_HPP
|
#ifndef __USER_RECORD_H__
#define __USER_RECORD_H__
#include <cocos2d.h>
using namespace cocos2d;
//±£´æÍæ¼ÒÊý¾Ý
class UserRecord : public Object
{
public:
UserRecord(){}
~UserRecord(){}
static UserRecord* getInstance();
virtual bool init();
void saveIntegerToUserDefault(const char *key, int ... |
#include <bits/stdc++.h>
#define ll long long
#define ull unsigned long long
#define FOR(i,n) for(ll i=0;i<n;i++)
#define FOR1(i,n) for(ll i=1;i<n;i++)
#define FORn1(i,n) for(ll i=1;i<=n;i++)
#define FORmap(i,mp) for(auto i=mp.begin();i!=mp.end();i++)
#define vll vector<ll>
#define vs vector<string>
#define pb(x) push_... |
#pragma once
// Std. Includes
#include <string>
#include <sstream>
#include <vector>
// GL Includes
#include <GL/glew.h>
#include "Shader.h"
#include "Texture.h"
#include <assimp/scene.h>
using namespace std;
using namespace glm;
struct Vertex {
vec3 Position;
vec3 Normal;
vec2 TexCoords;
};
class Mesh
{
public:
... |
//
// Created by cirkul on 23.11.2020.
//
#include "Playground.h"
Playground::Playground(int rows, int cols) {
this->rows = rows;
this->cols = cols;
this->pg.resize(this->rows, std::vector<Cell>(this->cols));
for (std::size_t i = 0; i < this->rows; ++i)
for (size_t j = 0; j < this->cols; ++j) ... |
#include "_pch.h"
#include "VClsDataEditorPanel.h"
#include "PGClsPid.h"
#include "dlgselectcls_ctrlpnl.h"
using namespace wh;
using namespace wh::view;
//-----------------------------------------------------------------------------
//---------------------------------------------------------------------------
//VCls... |
#include <glm/glm.hpp>
#include "Camera.h"
#include "../input/Input.h"
class CameraController
{
public:
virtual ~CameraController() = default;
virtual void update() = 0;
virtual void resize(uint32_t width, uint32_t height) = 0;
virtual void zoomBy(float offset) = 0;
virtual glm::mat4 getViewProj... |
#include <iostream>
using namespace std;
using ll = long long;
int main() {
ll N, M;
cin >> N >> M;
if (N > M) swap(N, M);
ll rem = 0;
if (N == 1) {
rem = min(M % 6, 6 - M % 6);
} else {
if (N % 2 == 1 && M % 2 == 1) {
rem = 1;
} else {
if (M ==... |
////////////////////////////////////////////////////////////////////////////////
#include "interpolate.h"
#include "MeshUtils.h"
#include <geogram/mesh/mesh_AABB.h>
#include <vector>
#include <queue>
////////////////////////////////////////////////////////////////////////////////
namespace cellogram {
namespace {
/... |
// Problem No. 04 => Kadane's Algorithm
#include<iostream>
#include<climits>
using namespace std;
int main(){
int arr[] = {-2,1,-3,4,-1,2,1,-5,4};
int sum = 0;
int maxi = INT_MIN;
for(auto it : arr){
sum += it;
maxi = max(sum, maxi);
if(sum < 0) sum = 0;
}
cout<<"Max... |
#include<cstdio>
#include<iostream>
#include<map>
#include<cstring>
#include<algorithm>
using namespace std;
int x[110][55],y[110][55];
int nx[55],ny[55];
int N;
int total(int i){
int flag=1;
for(int j=0;j<i;j++){
flag=1;
for(int k=1;k<=N;k++){
// printf("j:x[%d]=%d y[... |
//
// config.h
// trackers
//
// Created by Lianghua Huang on 16/5/22.
// Copyright © 2016年 Lianghua Huang. All rights reserved.
//
#pragma once
class Config {
private:
std::map<std::string, std::string> conf_map;
public:
Config(const std::string& path_conf);
~Config();
std::string oper... |
//-----------------------------------------------------------------------------
// Module A
//
// Description - Does the parsing of the input file and reads the positions
// file
//-----------------------------------------------------------------------------
#ifndef MODULEA_HPP
#define MODULEA_HPP
#inclu... |
#include "SingleLinkList.h"
#include <iostream>
#include <stack>
void printListReversingly(const SingleLinkList &list)
{
std::stack<int> stackData;
listNode* p =list.getpHead();//使用常引用传参(const singleLinkList &list),常对象list只能调用常函数,所以getpHead只能是const常函数
while(p!=nullptr)
{
stackData.push(p->data);//栈中存节点... |
#include <tuple>
#include <cmath>
#include <boost/geometry.hpp>
#include "kGeoMath.hpp"
#define PI 3.14159265
namespace bg = boost::geometry;
std::tuple<double, double, double> attitudeToDirection(float pitch, float heading)
{
bg::model::point<long double, 2, bg::cs::spherical<bg::degree>> dir_spherical(90 - hea... |
//
// engine.h
// mini-sql
//
// Created by Дмитрий Маслюков on 17.02.2020.
// Copyright © 2020 Дмитрий Маслюков. All rights reserved.
//
#ifndef engine_h
#define engine_h
#include "db.h"
#include "parser.h"
#include "server.h"
class engine {
DB database;
// not to perform strcmp each time as it will hav... |
// Este codigo ha sido generado por el modulo psexport 20180802-w32 de PSeInt.
// Es posible que el codigo generado no sea completamente correcto. Si encuentra
// errores por favor reportelos en el foro (http://pseint.sourceforge.net).
#include<iostream>
#include<cstdlib>
using namespace std;
// Para leer variables d... |
#ifdef DEBUG
#define _GLIBCXX_DEBUG
#endif
#include <iostream>
#include <algorithm>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <memory.h>
#include <math.h>
#include <string>
#include <string.h>
#include <queue>
#include <vector>
#include <set>
#include <deque>
#include <map>
#include <functional>... |
// Created on: 1994-05-31
// Created by: Christian CAILLET
// Copyright (c) 1994-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the ... |
#pragma once
/// 从文件读入BAL dataset
class BALProblem {
public:
/// load bal data from text file
explicit BALProblem(const std::string &filename, bool use_quaternions = false);
~BALProblem() {
delete[] point_index_;
delete[] camera_index_;
delete[] observations_;
d... |
#pragma once
#include <PA9.h>
#include "DSspecs.h"
#include "IdGenerator.h"
class C3DSpriteData{
private:
void * m_spriteData, * m_paletteData;
u16 m_width, m_height, m_paletteId, m_textureId;
u8 m_textureType;
public:
C3DSpriteData();
C3DSpriteData(void * sprite, void * palette, u16 width, u16 heig... |
// SegaCDI.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "Dreamcast\CdiImage.h"
#include "ISO/Iso9660.h"
void printUse()
{
// Print the program command line args.
printf("SegaCDI.exe <cdi_file> <options>\n\n");
printf("\tOptions:\n");
printf("\t<cdi_file>... |
//
// main.cpp
//
// Created by Héctor Esteban Cabezos on 15/1/19.
// Copyright © 2019 Héctor Esteban Cabezos. All rights reserved.
//
#include <iostream>
#include <string>
#include <vector>
#include <sstream>
#include <iterator>
using namespace std;
int rows, columns;
vector<vector<double>> initiliaze_matrix(ist... |
#include "MasterPlaylistParser.h"
#include "ParserStreamReader.h"
#include <QTextStream>
#include <QDebug>
namespace hls {
std::unique_ptr<BasePlaylist> MasterPlaylistParser::parse(const QByteArray &data) {
QSet<const char *> parsedTags;
ParserStreamReader reader(data.trimmed());
if (!reader.status()) {
t... |
#include "util/glutil.h"
class VertexBuffer {
public:
VertexBuffer(const void* data, ui32 size);
~VertexBuffer();
void bind() const;
void unbind() const;
private:
ui32 ID;
};
VertexBuffer::VertexBuffer(const void* data, ui32 size) {
glGenBuffers(1, &this->ID);
glBindBuffer(GL_ARRAY_BUFFER,... |
/*
* fonc_gnu.h
*
* Created on: 2 mars 2014
* Author: droper
*/
#ifndef fonc_gnu_H_
#define fonc_gnu_H_
#include <vector>
#include "node.h"
#include "fonc.h"
class fonc_gnu : public fonc
{
public:
fonc_gnu(const char*, double (*fnc)(double));
~fonc_gnu();
void display(std::ostream&, int);
double get... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2009 Opera Software ASA. All rights reserved.
*
* This file is part of the Opera web browser. It may not be distributed
* under any circumstances.
*/
#ifndef DOM_DOMJILOBJECT_H
#define DOM_DOMJILOBJECT_H
#include... |
#ifndef QP_SOLVER_H
#define QP_SOLVER_H
#include <Eigen/Dense>
#ifdef QP_SOLVER_USE_SPARSE
#include <Eigen/Sparse>
#endif
#include <cmath>
#include <limits>
#ifndef SOLVER_ASSERT
#define SOLVER_ASSERT(x) eigen_assert(x)
#endif
namespace qp_solver {
#ifdef QP_SOLVER_USE_SPARSE
template <int _n, int _m, typename _Sca... |
#include <iostream>
using namespace std;
int main() {
int t, n, x;
cin >> t;
while (t--) {
cin >> n;
int sum = 0, mi = 1e9;
for (int i = 0; i < n; i++) {
cin >> x;
sum += x;
if (x < mi) mi = x;
}
cout << sum - mi * n << endl;
}
... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2005 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#include "core/pch.h"
#ifdef SVG_SUPPORT
#include "modules/svg/src/SV... |
#ifndef _LoginHallProc_H_
#define _LoginHallProc_H_
#include "IProcess.h"
class LoginHallProc :public IProcess
{
public:
LoginHallProc();
virtual ~LoginHallProc();
virtual int doRequest(CDLSocketHandler* clientHandler, InputPacket* inputPacket,Context* pt) ;
virtual int doResponse(CDLSocketHandler* clientHa... |
#pragma once
#include "../gl_command.h"
#include "../gl_strings.h"
namespace glmock
{
//
// http://www.opengl.org/sdk/docs/man3/xhtml/glFlush.xml
class GLFlush : public GLCommand
{
public:
GLFlush();
virtual ~GLFlush();
};
}
|
// https://oj.leetcode.com/problems/spiral-matrix-ii/
class Solution {
void fill(vector<vector<int> > &matrix, int row_from, int row_to,
int col_from, int col_to, int start_val) {
if (row_from > row_to || col_from > col_to) {
return;
}
// go right
... |
//
// Created by griha on 13.01.18.
//
#pragma once
#ifndef MIKRONSST_HSM_LIB_CRYPTO_CONTEXT_HPP
#define MIKRONSST_HSM_LIB_CRYPTO_CONTEXT_HPP
#include <crypto/crypto_context.hpp>
#include <crypto/error.hpp>
namespace griha { namespace hsm {
extern "C" {
__declspec(dllexport) ICryptoContext *
__cdecl ... |
/*
Copyright (c) 2014 Mircea Daniel Ispas
This file is part of "Push Game Engine" released under zlib license
For conditions of distribution and use, see copyright notice in Push.hpp
*/
#include "Core/Buffer.hpp"
#include <algorithm>
namespace Push
{
Buffer::Buffer(Buffer&& rhs)
{
std::swap(m_data, r... |
#include"Winsock.h"
#include"windows.h"
#include"stdio.h"
#pragma comment(lib,"wsock32.lib")
#define RECV_PORT 5001
#define MaxNum 10 //最大连接数
#define MaxLength 1024 //最大消息长度
DWORD ClientTread(void * PD);
SOCKET ServerSock;
sockaddr_in ServerAddr;
int Addrlen;
HANDLE HdTread[MaxNum];
struct {
int num;
char name[1... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2009 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser. It may not be distributed
* under any circumstances.
*/
#include "core/pch.h"
#include "adjunct/quick/widgets/QuickChrome... |
#pragma once
#include "PCH.hpp"
class Timer
{
public:
Timer();
void Start();
void Stop();
void Pause();
void UnPause();
double GetTime();
bool IsStarted();
bool IsPaused();
private:
double m_startTime;
double m_pausedTime;
bool m_isStarted;
bool m_isPaused;
}; |
#pragma once
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <utility>
#include <vector>
namespace SVParser {
class Pattern : private std::vector< unsigned short > {
typedef std::vector< unsigned short > _Base;
public:
static const unsigned short DONT_CARE = 2;
friend std::ostream& ope... |
#include <cstdlib>
#include <iostream>
#include <vector>
#include <fstream>
#include <string.h>
#include "vid.h"
#include "kmziaes.h"
#include "stegan.h"
#include "server.h"
using namespace std;
int main(int argc, char* argv[])
{
string fileDataName,fileKeyVigName,fileKeyAesName,fileContainName;
int port=0;
... |
#pragma once
#include "plbase/PluginBase.h"
#include "CVector.h"
#include "CEntity.h"
#include "CObject.h"
#pragma pack(push, 1)
class PLUGIN_API CRope
{
public:
CVector m_avRopeSegments[32];
CVector m_avRopeSegmentsReleased[32];
int m_dwId;
float float304;
float m_fMass;
float m_fRopeTotalLength;
CEntity *m_pR... |
#include <iostream>
#include <vector>
#include <queue>
#include <cstring>
typedef long long ll;
struct route{
int A, B;
ll dist;
bool operator<(const route &rhs) const{
return dist > rhs.dist;
}
};
int V, E;
int parent[10001];
int Find(int idx)
{
if(parent[idx] == 0)
{
return i... |
#pragma once
#ifndef SINGLELINKEDLIST_HPP_INCLUDE
#define SINGLELINKEDLIST_HPP_INCLUDE
#include <iostream>
namespace sll {
typedef struct Node {
int value;
struct Node *next;
} Node;
// LinkedList structure has pointer to first element, and count of
// elements in list.
typedef struct LinkedList {
Node... |
#pragma once
class Fahrzeug;
class Weg;
class FahrAusnahme
{
public:
FahrAusnahme(Fahrzeug* pCar, Weg* pWay);
~FahrAusnahme(void){};
virtual void vBearbeiten() = 0;
protected:
Fahrzeug *p_ptFahrzeug;
Weg *p_ptWeg;
};
|
#include <cppunit/extensions/HelperMacros.h>
#include <Poco/Exception.h>
#include "cppunit/BetterAssert.h"
#include "math/SimpleCalc.h"
using namespace std;
using namespace Poco;
namespace BeeeOn {
class SimpleCalcTest : public CppUnit::TestFixture {
CPPUNIT_TEST_SUITE(SimpleCalcTest);
CPPUNIT_TEST(testConstant)... |
#include "RocketMQPullConsumer.h"
#include "MPLogger.h"
RocketMQPullConsumer::RocketMQPullConsumer(const std::string& sGroupName)
: RocketMQConsumer()
, m_PullConsumer(sGroupName)
, m_sGroupName(sGroupName)
{
}
RocketMQPullConsumer::~RocketMQPullConsumer()
{
}
bool RocketMQPullConsumer::Awake(
const... |
#include<iostream>
using namespace std;
int main(){
char Yes = 'Y';
cout<<Yes;
return 0;
} |
#include <conio.h>
#include <iostream.h>
void main () {
clrscr();
int i=2;
while (i<=50) {
int a=0, j=1;
while (j<=i) {
if (i%j==0)
a+=1;
j++;
}
if (a==2)
cout <<i <<" is prime number\n\n";
i++;
}
getche();
} |
// Calculate level crossings for the hermitian index staggered operator.
// Uses inverse power iterations to get the eigenvalues of the operator squared,
// then figure out if the proper eigenvalue is +/- sqrt(eigen).
#include <iostream>
#include <iomanip> // to set output precision.
#include <cmath>
#include <string>... |
// Copyright (c) 1991-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
... |
// This file was generated based on /Users/r0xstation/18app/src/.uno/ux13/app18.unoproj.g.uno.
// WARNING: Changes might be lost if you edit this file directly.
#include <_root.app18_accessor_ButtonIcon_TextColor.h>
#include <_root.ButtonIcon.h>
#include <Uno.Bool.h>
#include <Uno.Float4.h>
#include <Uno.Object.h>
#in... |
#ifndef UTILITY_H
#define UTILITY_H
//#include <SFML/Graphics/Sprite.hpp>
#include <SFML/Window/Keyboard.hpp>
#include <SFML/System/Vector2.hpp>
#include <SFML/Window/Event.hpp>
#include <sstream>
namespace sf {
class Sprite;
class Text;
}
void centerOrigin(sf::Sprite& sprite);
void centerOrigin(sf::Text& ... |
//
// Created by xpl on 2021/6/24.
//
#ifndef LAPUTA_FFMPEG_AUDIOCHANNEL_H
#define LAPUTA_FFMPEG_AUDIOCHANNEL_H
#include "BaseChannel.h"
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
extern "C" {
#include <libavcodec/avcodec.h>
#include <libswresample/swresample.h>
}
class AudioChannel : public Bas... |
#include <string>
#include <sstream>
#include "TaskSystem.h"
#include "../common/catch.hpp"
class FinishedMatcher : public Catch::MatcherBase<std::tuple<array<100>&, array<100>&>> {
public:
FinishedMatcher(std::initializer_list<uint32_t> l) : list(l) {}
bool match(const std::tuple<array<100>&, array<100>&>& r) con... |
#ifndef wali_HM_HASH_GUARD
#define wali_HM_HASH_GUARD 1
/*!
* @author Nicholas Kidd
*/
#include <cstring> // for hm_equal< char * >
/* These were taken from Thomas Wang
* http://www.concentric.net/~Ttwang/tech/inthash.htm
*
* On machines where long is 64 bits, the below should
* probably be used.
*
*/
#und... |
// Copyright (c) 2017 Shoshana Jakobovits
//
// SPDX-License-Identifier: BSL-1.0
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <pika/config.hpp>
#include <pika/schedulers/local_priority_queue_schedul... |
/*
TouchKeys: multi-touch musical keyboard control software
Copyright (c) 2013 Andrew McPherson
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at you... |
//#include <iberbar/Font/CharMapper.h>
//
//
//iberbar::CFontCharMapper::CFontCharMapper()
// : m_CharsMapper()
// , m_LatinBitmaps()
//{
//}
//
//
//void iberbar::CFontCharMapper::AddCharBitmap( wchar_t nChar, const UFontCharBitmap& pBitmap )
//{
// if ( nChar >= 31 && nChar <= 126 )
// {
// m_LatinBitmaps[ nChar -... |
#include <bits/stdc++.h>
using namespace std;
#define MOD 1000000007
#define rep(i, n) for(int i = 0; i < (int)(n); i++)
#define rep1(i, n) for(int i = 1; i <= (int)(n); i++)
#define showmap(is, js, x) {rep(i, is){rep(j, js){cout << x[i][j] << " ";}cout << endl;}}
#define show(x) {for(auto i: x){cout << i << " ";} cout... |
#ifndef ASSIGN2_PLAYER_H
#define ASSIGN2_PLAYER_H
#include <string>
#include "LinkedList.h"
class Player
{
public:
Player();
~Player();
//玩家姓名
std::string name;
//玩家得分
int score;
//保存玩家手中的tile
LinkedList hand;
//玩家从bag抽取tile,一次性抽取count个数的tile
void Drawn(LinkedList* pBag, int count);
//清... |
#include "../DetectMemoryLeak.h"
#include "ProjectileManager.h"
#include "Projectile.h"
#include "../EntityManager.h"
#include "../GenericEntity.h"
ProjectileManager::ProjectileManager()
{
}
ProjectileManager::~ProjectileManager()
{
}
void ProjectileManager::AddProjectile(CProjectile * projectile)
{
projectileList.... |
//**************************************************************************
// File......... : NetEventServer.cpp
// Project...... : VR
// Author....... : Liu Zhi
// Date......... : 2018-09
// Description.. : Implementation file of the ... |
/****************************************************************************
* *
* Author : lukasz.iwaszkiewicz@gmail.com *
* ~~~~~~~~ *
* Lice... |
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