text stringlengths 8 6.88M |
|---|
#include<bits/stdc++.h>
using namespace std;
int main(){
long long int n, k;
scanf("%lld %lld", &n, &k);
vector< pair< long long int, long long int> > v;
long long int a;
for (int i =0 ; i < n; i++){
scanf("%lld", &a);
v.push_back( pair<long long int, long long int>(a, i) );
... |
#include "sevens.h"
using namespace std;
using namespace Jtol;
void input(Net net){
int tp;
while(1){
cin.clear();
cin >> tp;
if(cin.fail()){
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(), '\n');
cout<<"請勿輸入非整數"<<endl;
}
... |
// Fill out your copyright notice in the Description page of Project Settings.
#include "Data_Prep.h"
#include "Modules/ModuleManager.h"
IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, Data_Prep, "Data_Prep" );
|
/**
* @file SparseMatrix.cpp
* @brief Sparse matrix functionality for iSAM.
* @author Michael Kaess
* @version $Id: SparseMatrix.cpp 6376 2012-03-30 18:34:44Z kaess $
*
* Copyright (C) 2009-2013 Massachusetts Institute of Technology.
* Michael Kaess, Hordur Johannsson, David Rosen,
* Nicholas Carlevaris-Bianco ... |
#include <string>
#include <iostream>
#include <cstdlib>
const int LINES = 100000;
int main ()
{
std::cout << LINES << " " << LINES << std::endl;
for (int i = 0; i < LINES; i++)
{
std::cout << rand() << " " << rand() << std::endl;
}
return 0;
}
|
/**
* File: ffsnet_bridger.cpp
* Desc: This is a C wrapper to call the ffsnet library
* Author: dzhao8@hawk.iit.edu
* History:
* 06/25/2011 - initial development
*
* Compile to a shared library:
* g++ -fPIC ffsnet_bridger.cpp --shared -o libffsnet_bridger.so -L. -lffsnet
*
*/
int ffs_mkdir(const char *, c... |
#include<iostream>
#include<algorithm>
#include<vector>
using namespace std;
// 遍历算法之 transform 搬运容器到另一个容器中
// // transform(iterator begin1,iterator end1,iterator begin2, _func)
// 参数列表分别是
// 原容器开始迭代器
// 原容器结束迭代器
// 目标容器开始迭代器
// 函数或者函数对象
class Transform
{
public:
int operator()(int v)
{
return v*100... |
// Andrew Niklas
// Homework 2
// Completed 1/20/2016
#include <iostream>
#include <cmath>
double sum(double[], int);
double mean(double[], int);
double stdDev(double[], int);
double values[10];
int size = 10;
double difSqrd[10];
double sum(double values[], int size){
double x = 0;
for(int i = 0;... |
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using vi = vector<int>;
#define pb push_back
#define all(x) begin(x), end(x)
#define rep(i, a, b) for(ll i = a; i < b; ++i)
using pi = pair<int, int>;
#define f first
#define s second
void setIO(string name = "measurement") {
ios_base::sync_wi... |
#include <bits/stdc++.h>
using namespace std;
/*void preorder(vector< vector< int > > v)
{
vector <bool> visited(500,false);
queue <int> q;
q.push(0);
visited[0] = true;
while(q.size() > 0)
{
int x = q.front(), sz = v[x].size();
q.pop();
cout<<x<<"\n";
... |
#include<bits/stdc++.h>
using namespace std;
int main(){
int a,n,d,e;
cin>>n;
d=n/5;
e=n%5;
if(e!=0){ a=d+1;}
else a=d;
cout<<a;
}
|
/* Cpp DEITEL EXERCISE 7.14
Mix and distribute a 52-card deck.*/
#include <iostream>
#include <ctime>
#include <cstdlib>
using namespace std;
void mix( int [ ][ 13 ] );
void distribute( const int [ ][ 13 ], const char *[], const char *[] );
int main(){
const char *firs[ 4 ] = { "kupa", "karo", "sinek", "maca" };... |
#include "IncludeReplacer.h"
#include "Helpers.h"
using namespace Common;
using namespace std;
void IncludeReplacer::ReplaceIncludes(const std::wstring& inputFilename, const std::wstring& outputFilename)
{
auto filePath = Helpers::GetFilePath(inputFilename);
vector<char> content;
Helpers::ReadData(inputFilename,... |
/**
* @file CElevator.cpp
* @brief implementation of CElevator class
* @author li shuangjiang
* @version 1.0.0
* @date 2012-12-13
*/
#include "CElevator.h"
CElevator::count=0;
CElevator::CElevator(int kind,CBuilding* parent,int current_floor=1;int speed_running=elevator_speed_running,int speed_outin=elevator_spe... |
#include "zenlang.hpp"
namespace zz {
struct OnDataReceivedHandler {
inline OnDataReceivedHandler(z::Response& r) : _ps(psProtocol), _inHeader(true), _r(r) {}
private:
enum ParseState {
psProtocol,
psStatus,
psMessage,
psKey,
psVal,
psBody,
psDone
};
... |
#include "world.hpp"
#include <iostream>
#include <ctime>
#include <cstdlib>
int main ()
{
// Seed the random number generator
srand (time (NULL));
World world;
while (world.exists)
{
world.getInput ();
world.update ();
world.display ();
}
return 0;
}
|
//Sliding max windows LC.239
#include <bits/stdc++.h>
using namespace std;
void getMax(int arr[], int n, int k)
{
std::deque<int> Qi(k);
int i;
for (i = 0; i < k; i++)
{
while ((!Qi.empty()) && arr[i] >= arr[Qi.back()])
Qi.pop_back();
Qi.push_front(i);
}
for (; ... |
//
// Copyright © 2017 Lennart Oymanns. All rights reserved.
//
#include <iostream>
#include <map>
#include "Error.h"
#include "Factor.hpp"
#include "Function.hpp"
#include "Lexer.hpp"
#include "Number.hpp"
#include "Parser.hpp"
#include "Power.hpp"
#include "Summand.hpp"
#include "UnaryMinus.hpp"
#include "Variable.... |
#include <bits/stdc++.h>
#define ll long long
const int MAX_N = 1e5 + 10 ;
struct data {
int m , p , pl ;
}a[MAX_N] ;
struct info {
ll num ; int pl ;
friend bool operator <(info a , info b) {return a.num > b.num || (a.num == b.num && a.pl > b.pl) ;}
} ;
std::set<info> ch , sw1 ;
int n , sta[MAX_N] , lst1[MAX_N]... |
// This file has been generated by Py++.
#ifndef PropertyLinkDefinitionColourUDim_hpp__pyplusplus_wrapper
#define PropertyLinkDefinitionColourUDim_hpp__pyplusplus_wrapper
void register_PropertyLinkDefinitionColourUDim_class();
#endif//PropertyLinkDefinitionColourUDim_hpp__pyplusplus_wrapper
|
#include<bits/stdc++.h>
#include<stdio.h>
using namespace std;
#define ll long long
#define scl(n) scanf("%lld", &n)
#define fr(i,n) for (ll i=0;i<n;i++)
#define fr1(i,n) for(ll i=1;i<=n;i++)
#define pfl(x) printf("%lld\n",x)
#define endl "\... |
//#include <bits/stdc++.h>
//using namespace std;
//
//const int MAX_INT = std::numeric_limits<int>::max();
//const int MIN_INT = std::numeric_limits<int>::min();
//const int INF = 1000000000;
//const int NEG_INF = -1000000000;
//
//#define max(a,b)(a>b?a:b)
//#define min(a,b)(a<b?a:b)
//#define MEM(arr,val)memset(arr,... |
// Author: Markus Schordan
// $Id: DOTRepresentation.C,v 1.3 2006/04/24 00:21:27 dquinlan Exp $
#ifndef DOTREPRESENTATION_C
#define DOTREPRESENTATION_C
#include <iostream>
#include <fstream>
#include <sstream>
#include <typeinfo>
#include "DOTRepresentation.h"
// DQ (4/23/2006): Required for g++ 4.1.0!
#include "ass... |
#pragma once
#include "ImageFeatures.h"
class FRAlgorithm{
public:
FRAlgorithm(void){}
~FRAlgorithm(void){}
virtual ImageFeatures* detect(Mat* img){
return nullptr;
}
};
|
int i;
double d;
bool b;
// declaration 3
void func();
void func_2()
{
// reference 3
func();
}
|
#include <iostream>
#include <fstream>
#include <set>
#include <algorithm>
using namespace std;
int main(int argc, char *argv[]) {
if (argc != 3) {
cout << "Invalid arguments: [dictionary file] [text file]" << endl;
return 0;
}
set<string> dict;
string w;
ifstream ifdict(argv[1]... |
/*
* EBYTE LoRa E32 Series
* https://www.mischianti.org/category/my-libraries/lora-e32-devices/
*
* The MIT License (MIT)
*
* Copyright (c) 2019 Renzo Mischianti www.mischianti.org All right reserved.
*
* You may copy, alter and reuse this code in any way you like, but please leave
* reference to www.mischiant... |
#pragma once
#ifndef __MODULE_GAME_H__
#define __MODULE_GAME_H__
#include "Module.h"
#include "Timer.h"
#define TIMEMULTIPLIER_LIMIT 3.0f
#define TIMEMULTIPLIER_STEP 1.0f
enum GameState {
IN_EDITOR = 0,
IN_PLAY,
UNKNOWN
};
class TimeManager : public Module {
public:
TimeManager(bool start_enabled = true);
~Tim... |
#ifndef __DRIFTCALIBHOOK_HPP
#define __DRIFTCALIBHOOK_HPP
#include <epecur/cxx11_compat.hpp>
#include <epecur/loadfile.hpp>
#include <epecur/StdHits.hpp>
static const int MAX_TIME_COUNTS = 384;
class DriftCalibHook : public StdHits
{
private:
int drift_calib_cut;
unsigned int generate_calibration_curve( chamber_... |
#include "sdw_string.h"
void SetLocale()
{
#if SDW_PLATFORM == SDW_PLATFORM_MACOS
setlocale(LC_ALL, "en_US.UTF-8");
#else
setlocale(LC_ALL, "");
#endif
}
n8 SToN8(const string& a_sString, int a_nRadix /* = 10 */)
{
return static_cast<n8>(strtol(a_sString.c_str(), nullptr, a_nRadix));
}
n8 SToN8(const wstring& a_s... |
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include<QPushButton>
#include<QPaintEvent>
#include<QPainter>
#include<QPen>
#include<vector>
#include<QLabel>
#include"generatesudoku.h"
#include"dancelinked.h"
#include<QDebug>
#include<QTime>
#include<QTimer>
#include<QMessageBox>
using namespace st... |
#include <string>
#include <vector>
#include <fstream>
#include <iostream>
#include <memory>
#include <map>
#include "caffe/caffe.hpp"
#include <opencv2/core/core.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/imgproc/imgproc.hpp>
#define INPUT_SIZE_NARROW 600
#define INPUT_SIZE_LONG 1000
using std... |
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "CyLandEditorDetailCustomization_ProceduralLayers.h"
#include "IDetailChildrenBuilder.h"
#include "Framework/Commands/UIAction.h"
#include "Widgets/Text/STextBlock.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "Misc/MessageDialog.h"
#i... |
#include <iostream>
#include <vector>
#include <utility>
class InsertionSort
{
public:
void operator()(std::vector<int>& inputStore)
{
int key{0}, j{0}, storeSize = inputStore.size();
for (int i = 1; i < storeSize; ++i)
{
key = std::move(inputStore[i]);
j = i - 1;
while ((j>=0) && (inputStore... |
#include <Keypad.h>
#include <TimeAlarms.h>
#include <TimeLib.h>
#include <Time.h>
#include <SPI.h>
#define BOREWELL_NODE
#define NODE_HAS_RELAY
#define NODE_WITH_HIGH_LOW_FEATURE
#define WATER_TANK_NODE
#define KEYPAD_1R_2C
#define MY_RADIO_NRF24
#define MY_NODE_ID BOREWELL_NODE_ID
//#define MY_PARENT_NODE_ID REPEAT... |
#ifndef __POLY_SPRITE_H__
#define __POLY_SPRITE_H__
#include "cocos2d.h"
#include "cocos-ext.h"
USING_NS_CC;
class PolySprite: public cocos2d::CCSprite
{
public:
PolySprite() : vertexs_(NULL), uvs_(NULL), indices_(NULL), verCnt_(0) {}
virtual ~PolySprite();
static PolySprite* create(const char *pFile,
const co... |
// C++ for the Windows Runtime vv1.0.170303.6
// Copyright (c) 2017 Microsoft Corporation. All rights reserved.
#pragma once
#include "../base.h"
#include "Windows.Devices.Bluetooth.Background.0.h"
#include "Windows.Devices.Bluetooth.0.h"
#include "Windows.Devices.Bluetooth.Advertisement.0.h"
#include "Windows.Device... |
#ifndef _ROS_cob_perception_msgs_ActionRecognitionmsg_h
#define _ROS_cob_perception_msgs_ActionRecognitionmsg_h
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"
#include "std_msgs/Header.h"
namespace cob_perception_msgs
{
class ActionRecognitionmsg : public ros::Msg
{
public:
... |
#include<bits/stdc++.h>
using namespace std;
double x1=(double)1/2,x2=-(double)1/2,x3=-(double)1/2;
void jacobi( )
{
x1=(double)1/4*(2-x2-x3);
x2=(double)1/5*(-6-2*x3-x1);
x3=(double)1/3*(-4-2*x2-x1);
cout<<x1<<" " <<x2<<" " <<x3<<" "<<endl;
}
int main()
{
for(int i=0;i<10;i++)
jacobi();
return... |
#pragma once
#include <appdata.h>
#include <gps_state.h>
#include <icon.h>
#include <map.h>
#include <uicontrol.h>
#include <cstdlib>
#include <map>
#include <osm2go_annotations.h>
class MainUiDummy : public MainUi {
public:
std::multimap<menu_items, bool> m_actions;
MainUiDummy() : MainUi(), msg(nullptr) {}
... |
#include "userdefines.h"
userDefines::userDefines()
{
}
userDefines::~userDefines()
{
int size = _defs.size();
if(size != 0)
_defs.clear();
}
sExpression * userDefines::returnExisting(string name)
{
std::vector<sExpression *>::size_type iter;
std::transform(name.begin(), name.end(), name.begin(), ::toupper)... |
// Adapted from:
// Code Example for jolliFactory's Bi-color 16X16 LED Matrix Conway's Game of Life example 1.0
// and Adafruit NeoPixel Example 'simple'
#include <Adafruit_NeoPixel.h>
#ifdef __AVR__
#include <avr/power.h>
#endif
#define Width 8
#define Height 4
// Which pin on the Arduino is connected to the Neo... |
/*
ID: sarthak16
PROG: friday
LANG: C++
*/
#include <iostream>
#include <fstream>
#include <string>
using namespace std;
int isLeap(int);
int perfectWeek(int);
int month[12] = {
31,
28,
31,
30,
31,
30,
31,
31,
30,
31,
30,
31
};
int ans[7] = {
0,
0,
0,
0,
0,
0,
0
};
int presentDay = 3; //perfectWeek(3/* 3 is monday... |
#ifndef CPP_SERVICE_LAYER_BACKEND_H_
#define CPP_SERVICE_LAYER_BACKEND_H_
#include <map>
#include <set>
#include <string>
#include <vector>
#include <grpcpp/grpcpp.h>
#include "chirp_service_layer.grpc.pb.h"
#include "key_value_client_grpc.h"
// service layer backend class that can strategically call the key value g... |
#pragma once
#include "image.h"
class PFMImage : public Image
{
public:
//拷贝构造函数
PFMImage(const PFMImage& pfmImage);
//赋值函数
PFMImage& operator=(const PFMImage& pfmImage);
//pfmType为0时代表grayscale,其余代表color
PFMImage(int width, int height, int pfmType, float* pixel);
PFMImage(int type);//type为0代表单通道,... |
#include <iterator>
#include <set>
#include <string>
#include <fstream>
#include <cstdlib>
#include <ctime>
#include <iomanip>
#include <cmath>
template <class Iter>
double calc_median(Iter, const Iter&);
template <class Iter>
double calc_rms(const Iter&, const Iter&);
template <class Iter>
double calc_std... |
#include "9_C++Primer6h.h"
#include <iostream>
using namespace std;
List::List()
{
max = 10;
total = 0;
}
bool List::append(int n)
{
if (total < 10)
{
contents[total] = n;
total++;
return true;
}
return false;
}
bool List::isFull() const
{
return total == 10;
}
bool List::isEmpty() const
{
return tota... |
#include <bits/stdc++.h>
using namespace std;
int main()
{
int n;
cin>>n;
int a[n];
for(int i=0; i<n; i++) cin>>a[i];
int ans = 0;
bool f = 1;
for(int i=0; i<n-1; i++)
{
if(a[i]%2!=0)
{
a[i]++;
a[i+1]++;
ans += 2;
}
}
if(a[n-1]%2==0) cout<<ans<<endl;
else cout<<"NO"<<endl;
} |
/*
* UAE - The Un*x Amiga Emulator
*
* MC68881/68882/68040/68060 FPU emulation
*
* Native FPU, MSVC 80-bit hack
*/
#include "sysconfig.h"
#include "sysdeps.h"
#include "options.h"
#if CPU_x86_64 || CPU_i386
#include <math.h>
#include <float.h>
#include <fenv.h>
#define USE_HOST_ROUNDING 1
#include "memory.h"
#inc... |
#include<bits/stdc++.h>
using namespace std;
int main()
{
long long i,j,m,n,b,cnt1=0,cnt2=0,ans1,ans2,l;
cin>>n;
long long a[n];
//cin>>l;
for(i=0; i<n; i++)
{
cin>>a[i];
}
sort(a,a+n);
int cn;
for(i=0; i<n; i++)
{
ans1 = a[n-1] - a[0];
... |
#pragma once
#include "Constraint.h"
class HingeConstraint : public Constraint
{
private :
int m_idx[5];
float m_rest_angle;
float m_stiffness;
public :
HingeConstraint(Particle* p0, Particle* p1, Particle* p2, Particle* p3, Particle* p4, float rest_angle, float stiffness)
{
m_constrained_particles.push_back(p... |
#include <iostream>
#include <queue>
#include <vector>
#include <math.h>
using namespace std;
int prime[10000] = { 0, };
int isvisit[10000] = { 0, };
int dist[10000] = { 0, };
vector<int> ans;
queue<int> q;
int IsPrimeNumber(int n)
{
int i = 0;
int last = n / 2;
if (n <= 1)//소수는 1보다 큰 자연수여야 함
{
return 0;
}
fo... |
#ifndef MAPOBJECT_H
#define MAPOBJECT_H
#include "dllmacro.h"
#include "shapes.h"
#include <map>
#include <vector>
#include <iostream>
namespace POICS {
class POICS_API POI {
public:
int id;
std::string name;
int activityType;
int activityTime;
Rect border;
std::vector<double> topic_relevance;
POI(in... |
#pragma once
#include <vector>
#include "Vector.hh"
class Shape{
protected:
std::string filename;
std::vector<Vector3D> points;
Vector3D translation;
public:
void translate(Vector3D change)
{translation = translation + change;}
inline static int counterTotal = 0;
inline static int coun... |
//program to find maximum and minimum from given array.
#include <iostream>
using namespace std;
int main()
{
int ar[5],t;
cout<<"Please enter the 5 number\n";
for(int i=0;i<5;i++)
{
cin>>ar[i];
}
for(int i=0;i<5;i++)
{
for(int j=i+1;j<5;j++)
{
if(ar[i]>ar[j])
{
t=ar[j];
ar[j]=ar[i];
ar[... |
#include "VertexLayout.h"
#include <cassert>
vkw::VertexLayout::VertexLayout(const std::vector<VertexAttribute>& layout)
:m_Layout(layout)
{
for (const VertexAttribute& type : m_Layout)
{
m_Stride += uint32_t(GetVertexTypeSize(type));
}
}
uint32_t vkw::VertexLayout::GetStride()
{
return m_Stride;
}
const std:... |
#include <cmath>
#include <cstdio>
#include <vector>
#include <iostream>
#include <algorithm>
using namespace std;
int main() {
unsigned int n, a, max=0;
cin>>n;
if(n>=1&&n<=100000){
while(n--){
cin>>a;
if(a>=1&&a<=1000000000){
if(max>a){
... |
#ifndef LinkedList_H
#define LinkedList_H
class LinkedList{
public:
LinkedList(){
Next = 0;
PosCount = 0;
atEnd = false;
}
~LinkedList(){}
bool IsEnd(){return atEnd;}
bool IsEnd(int Position){return PosCount == Position;}
int GetData(int Index) {return DataList[Index];}
void Add(int Data){
Da... |
/// @file ZddImp2.cc
/// @brief ZddImp2 の実装ファイル
/// @author Yusuke Matsunaga (松永 裕介)
///
/// Copyright (C) 2005-2011 Yusuke Matsunaga
/// All rights reserved.
#include "ZddImp2.h"
#include "YmNetworks/BdnMgr.h"
#include "YmNetworks/BdnNode.h"
BEGIN_NAMESPACE_YM
// @brief コンストラクタ
// @param[in] mgr
ZddImp2::ZddIm... |
/* Copyright 2017-2018 All Rights Reserved.
* Gyeonghwan Hong (redcarrottt@gmail.com)
* Eunsoo Park (esevan.park@gmail.com)
* Injung Hwang (sinban04@gmail.com)
*
* [Contact]
* Gyeonghwan Hong (redcarrottt@gmail.com)
*
* Licensed under the Apache License, Version 2.0(the "License");
* you may not use this f... |
#include "kmlp.h"
#include <math.h>
#include <float.h>
#include <stdlib.h>
#include <time.h>
KMLP::KMLP(int nInput, int nHidden, int nOutput, int id)
{
m_nInput = nInput;
m_nHidden = nHidden;
m_nOutput = nOutput;
m_netH = new double[m_nHidden];
m_netO = new double[m_nOutput];
m_nvInput = new d... |
#include<iostream>
#include<math.h>
#include<iomanip>
using namespace std;
int main()
{
string k;
double pole,r;
clog<<"Podaj pole powierzchni figury: ";
cin>>k;
try
{
pole=stod(k,0);
}
catch (exception &e)
{
cerr<<"Pole nie może być ujemne!"<<endl;
return 0;
}
if (pole>=0)
{
r=pow(pole/M_PI,0... |
#ifndef CAMERA_H
#define CAMERA_H
//DirectX9 Graphics The Definitive Guide to Direct3D
#include "Defines.h"
#include "MathDX.h"
#include <d3d9.h>
#include <d3dx9.h>
namespace kyrbos
{
class Renderer;
class ENGINE_API Camera
{
public:
Camera(Renderer * renderer);
~Camera();
//Called each frame to update... |
//////////////////////////////////////////////////////////////////////////////////
// Created by Maciej Kopa 230451 and Dominik Czerwoniuk 230446. //
//////////////////////////////////////////////////////////////////////////////////
#include <stdio.h> //printf()
#include <dos.h> //pokeb(), inportb()
#i... |
/**
*
* @file DynamixelCommunicationProtocolV1.hpp
* @brief Dynamixel communication protocol version 1.0 address
* @auther Naoki Takahashi
* @todo Create base class
*
**/
#pragma once
#include <cstdint>
#include <string>
#include <vector>
#include "../SerialFlowScheduler.hpp"
namespace IO {
namespac... |
#ifndef UtilitiesH
#define UtilitiesH
#include <iostream>
#include <fstream>
#include "LinearAlgebra.h"
#include "GLGeometryViewer.h"
class Utilities {
public:
static void readDataFile(string fileName, vector<Point2D> * data);
static void getPoints(GLGeometryViewer * viewer, vector<Point2D> * data);
static void ... |
// License: Apache 2.0. See LICENSE file in root directory.
// Copyright(c) 2020 FRAMOS GmbH.
#include "d400e.h"
#include "smcs_cpp/CameraSDK.h"
namespace librealsense
{
namespace d400e
{
heartbeat_time::heartbeat_time()
{
constexpr seconds DEFAULT_HEARTBEAT_TIME = 3;
s... |
#ifndef _MATERIAL_H_
#define _MATERIAL_H_
#include "color.h"
#include<string>
class Material
{
public:
Material(const string&_name="default",
const Color&_ka=Color(0.2f,0.2f,0.2f),
const Color&_kd=Color(0.8f,0.8f,0.8f),
const Color&_ks=Color(1.0f,1.0f,1.0f),
float _shininess=10.f);
string name;
Color... |
/**
* Name: LiFuelGauge
* Author: Nick Lamprianidis <nlamprian@gmail.com>
* Version: 1.0
* Description: A library for interfacing the MAXIM MAX17043/MAX17044
* Li+ fuel gauges. These ICs report the relative state of charge
* of the connected Lithium Ion Polymer battery, and the library
* can help yo... |
#ifndef COMPUTER_VISION_DETECT_CIRCLE_H
#define COMPUTER_VISION_DETECT_CIRCLE_H
#include <iostream>
#include <opencv2/core.hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/highgui.hpp>
int detectCircle(cv::Mat &image);
#endif
|
#ifndef ___CHARACTER__
#define ___CHARACTER__
#include "definitions.h"
#include "gaps.h"
#include "matrixUtils.h"
#include "indelCoderOptions.h"
using namespace std;
class character {
public:
explicit character(int coord_5p, int coord_3p, int numOfSquencs, int numOfStates=0):_coord_5p(coord_5p), _... |
// OnHScrollLineRight.h
#ifndef _ONHSCROLLLINERIGHT_H
#define _ONHSCROLLLINERIGHT_H
#include "ScrollAction.h"
#include "HorizontalScroll.h"
class OnHScrollLineRight : public ScrollAction {
public:
OnHScrollLineRight(HorizontalScroll *horizontalScroll);
OnHScrollLineRight(const OnHScrollLineRight& source);
virtual... |
#ifndef _SERVICIOFTPANONIMO_H
#define _SERVICIOFTPANONIMO_H
#include "servicio.h"
#include "dominio.h"
class cServicioFTPAnonimo:public cServicio {
public:
//Constructor e iniciador
cServicioFTPAnonimo(cDominio *dominio);
bool iniciar();
//Agrega la configuracion al archivo proftpd.conf
int agregarFilePro... |
#ifndef BACKPACK_H
#define BACKPACK_H
#include "Item.h"
#include "../inventory/IStorage.h"
class Backpack : public IStorage, public Item
{
};
#endif // BACKPACK_H
|
////////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2006-2010 MStar Semiconductor, Inc.
// All rights reserved.
//
// Unless otherwise stipulated in writing, any and all information contained
// herein regardless in any format shall remain the sole proprietary of
... |
//main函数是程序的唯一入口!没有它整个程序就没有入口,无法执行!
int main(){//{}包起来的叫做代码块
return 0;
} |
#ifndef TRENDLOADTHEAD_H
#define TRENDLOADTHEAD_H
#include <QThread>
class QString;
class QStringList;
class TrendChart;
class TrendLoadThead : public QThread
{
public:
TrendLoadThead(TrendChart *trChart);
void run();
void setLen(int v) {len=v;}
void setQuery(QString v) {sQuery=v;}
private:
Tr... |
#pragma once
#include <GL/glew.h>
class Sprite
{
public:
Sprite();
~Sprite();
void init(float x, float y, float width, float height);
void draw();
private:
float _x;
float _y;
float _width;
float _height;
//Guaranteed to be 32 bits.
GLuint _vboID;
};
|
// C++ for the Windows Runtime vv1.0.170303.6
// Copyright (c) 2017 Microsoft Corporation. All rights reserved.
#pragma once
#include "Windows.Devices.Radios.1.h"
WINRT_EXPORT namespace winrt {
namespace ABI::Windows::Foundation {
#ifndef WINRT_GENERIC_eac62c40_8dbc_5854_8ba0_b7b9940e7389
#define WINRT_GENERIC_eac... |
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/PlayerController.h"
#include "TankPlayerController.generated.h"
class ATank;
/**
*
*/
UCLASS()
class BATTLETANKS_API ATankPlayerController : public APlayerController
{
GEN... |
#ifndef TINYENGINE_LTE_CRYPTO_H_
#define TINYENGINE_LTE_CRYPTO_H_
// Compile:
// CXXFLAGS=-lblkid make hdio
// Run:
// sudo ./hdio /dev/<device>
#pragma once
#if defined(__linux__) || defined(__linux) || defined(linux)
#include <blkid/blkid.h>
#endif
#include <err.h>
#include <errno.h>
#include <fcntl.h>
#if defined... |
#include "d3dUtil.h"
Microsoft::WRL::ComPtr<ID3D12Resource> d3dUtil::CreateDefaultBuffer(
ID3D12Device* device,
ID3D12GraphicsCommandList* cmdList,
const void* initData, UINT64 byteSize,
Microsoft::WRL::ComPtr<ID3D12Resource> &uploadBuffer)
{
Microsoft::WRL::ComPtr<ID3D12Resource> defaultBuffer;
//Creat... |
/**
* Investor.cpp
* Observer class
**/
#include <iostream>
#include <string>
#include <list>
#include "Investor.h"
#include "StockBase.h"
using namespace std;
Investor::Investor(const std::string &name)
{
static int s_investorId = 0;
m_id = s_investorId++;
m_name = name;
}
void Investor::notify(StockBase *sto... |
#ifndef ROSE_ARMINSTRUCTIONENUM_H
#define ROSE_ARMINSTRUCTIONENUM_H
#include <string>
enum ArmRegisterClass
{
arm_regclass_gpr, /* general purpose registers */
arm_regclass_psr /* program status registers */
};
enum ArmProgramStatusRegister
{
arm_psr_current,
arm_psr_saved
};
... |
#ifndef MTLWRITER_H
#define MTLWRITER_H
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <string>
#include <vector>
#include <fstream>
#include <sstream>
using namespace std;
class MtlWriter {
public:
MtlWriter();
void open();
};
#endif |
#if !defined MyCar_H_
#define MyCar_H_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
const int MAX_SPEED = 500;
const int MAX_NAME_LENGTH = 20;
#include "CarLocalServerTypeInfo.h"
class MyCar :
public IEngine,
public ICreateMyCar,
public IStats
{
public:
MyCar();
virtual ~MyCar();
// IUnknown
ST... |
#include<iostream>
using namespace std;
/* Число символов, какой использовать символ, и какая будет линия - вертикальная, или горизонтальная - указывает пользователь. */
int main()
{
setlocale(LC_ALL, "Rus");
int simbolCount, lineType, index = 0;
char simbol;
cout << "\tВвыведите количество символов в линии: ";... |
#pragma once
#include "iostream"
#include "vector"
#include "map"
#include "vector"
#include "map"
#include "math.h"
using namespace std;
class lsm
{
private:
vector<pair<double, double> > points;
public:
void init() {
points.push_back(make_pair(0, 68));
points.push_back(make_pair(10, 67.1));
points.push_back(m... |
#ifndef WIRE_HPP
#define WIRE_HPP
#include <string>
/*
* Class reprenting a wire connected between two components.
* The wire can hold a single value, 0 (false) or 1 (true).
* The wire does not have references to the components it connects. Rather,
* the components must get/set the value held in the wire themselve... |
//
// Created by 98595 on 2020/4/18.
// https://www.acwing.com/blog/content/9/
// 自定义哈希表,在unordered_map和unordered_set中不能直接存入pair
// https://blog.csdn.net/cloud323/article/details/63251495这个博客可以学习一下const关键字的用法
#include <iostream>
#include <unordered_map>
#include <vector>
using namespace std;
class Myclass {
public:
... |
/*
* Muhammed Burak Bugrul
* 150140015
* AI - Assignment 1
* 09.11.2018
*/
#include <cstdio>
#include <iostream>
#include <queue>
#include <set>
#include <vector>
#include <cmath>
#include <ctime>
#include "node.hpp"
using namespace std;
struct AStar{
int maxNodeCount = 0;
int totalNodeCount = 1;
i... |
//================================================================//
// //
//$Id:$ //
// //
// smbreak.cpp ... |
#include <iostream>
#include <string>
using namespace std;
class V1 {
protected:
int i;
public:
V1() : i(0) {}
virtual void a(string msg) {
i++;
print("V1", msg, &i);
}
void b(string msg) {
i += 3;
print("V1", msg, &i);
}
void print(string msg1, string msg2, int* j) {
cout << msg1 << m... |
#include "stdafx.h"
#include "Level.h"
Level::Level(int _width, int _height, int _floor) {
width = _width;
height = _height;
floor = _floor;
DungeonGenerator* g = new DungeonGenerator();
dungeon = g->GenerateRooms(width, height, floor);
chooseStartRoom();
if (floor < 4) {
chooseStairRoom();
}
else {
ch... |
#ifndef _EULER_ANGLES_H_
#define _EULER_ANGLES_H_
#pragma anon_unions
namespace Euler
{
struct CAngles
{
double axis[1][3];
const double * operator[]( unsigned int i ) const {return axis[i];}
double * operator[]( unsigned int i ) {return axis[i];}
double X() const { return axis[0][0]; }
double Y() const {... |
#include "window.h"
#include "PandoranRemains.h"
#include "sound.h"
#include "fileIO.h"
#include "timer.h"
#include "xinput.h"
#include "gamecode.h"
global_variable bool gRunning;
global_variable HWND gWindow;
global_variable win32_offscreen_buffer gBackBuffer;
global_variable HDC gWindowContext;
global_variable Soun... |
// -*- C++ -*-
//
// Copyright (C) 1998, 1999, 2000, 2002 Los Alamos National Laboratory,
// Copyright (C) 1998, 1999, 2000, 2002 CodeSourcery, LLC
//
// This file is part of FreePOOMA.
//
// FreePOOMA is free software; you can redistribute it and/or modify it
// under the terms of the Expat license.
//
// This progr... |
#include "series.h"
namespace series {
std::vector<int> digits(std::string num) {
std::vector<int> output;
for (auto i : num)
output.push_back(i - 48);
return output;
}
std::vector<std::vector<int>> slice(std::string num, int pr) {
if (num.length() < pr)
throw std::domain_error("Dupa");
std::vect... |
//
// Fans.h
// fan-controller
//
// Created by Damian Stewart on 11/24/11.
// Copyright (c) 2011 __MyCompanyName__. All rights reserved.
//
#ifndef fan_controller_Fans_h
#define fan_controller_Fans_h
#include "ofMain.h"
static const int NUM_FANS=8*2*8;
class Fans
{
public:
void setup();
void loa... |
#pragma once
#include <string>
#include <vector>
#include "tangible_filesystem.h"
#include "../EngineLayer/EngineLayer.h"
using namespace EngineLayer;
#include "MzLibUtil.h"
using namespace MzLibUtil;
#include "../TaskLayer/TaskLayer.h"
using namespace TaskLayer;
namespace Test
{
class TestToml final
{
public... |
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