text
stringlengths
8
6.88M
#include "game.h" #include "scene.h" #include "prefabs.h" #include "engine/engine.h" #include "engine/gui/imgui.h" #include "engine/components/fps_camera.h" #include "engine/components/viewport.h" #include "engine/rendering/renderer.h" #include "engine/math/math_tools.h" #include "engine/tools/colors.h" #include "tna...
/* * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any pur...
#ifndef _EVALUATOR_H #define _EVALUATOR_H #include <string> #include <map> #include <boost/shared_ptr.hpp> #include <affine/affine.h> namespace evaluator { typedef const std::string& rstring; typedef const std::string cstring; typedef std::map<std::string, Affine> var_map; struct expression; typedef boost::shared_pt...
#include <iostream> #include <vector> // #include <utility> using namespace std; int main() { vector<long long> out; pair<long long, long long> p; while (cin >> p.first >> p.second) { if (p.first > p.second) { out.push_back(p.first - p.second); } else { ou...
/************************************************************* * > File Name : hdu5391.cpp * > Author : Tony * > Created Time : 2019/05/16 16:11:02 **************************************************************/ #include <bits/stdc++.h> using namespace std; bool isprime(int n) { for (in...
// ConsoleApplication1.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "udp_server.h" #include <windows.h> #include <stdio.h> boost::asio::io_service io_service; BOOL CtrlHandler(DWORD fdwCtrlType) { switch (fdwCtrlType) { // Handle the CTRL-C signal. ...
#include <opencv2/opencv.hpp> #include <opencv2/face.hpp> #include "drawLandmarks.hpp" //#include "genlandmask.hpp" #include "stdio.h" #define D_USE_IPCAM 0 using namespace std; using namespace cv; using namespace cv::face; char gc_landMaskInit = 0; CascadeClassifier gm_faceDetector; Ptr<Facemark> gm_facemark ; ...
/* NO WARRANTY * * BECAUSE THE PROGRAM IS IN THE PUBLIC DOMAIN, THERE IS NO * WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE * LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE AUTHORS * AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT * WARRANTY OF ANY KIND, EITHER E...
#include<iostream> using namespace std; #include<fstream> #include<string.h> class showcard { public: showcard();// constrctor // initialize each of the character to a specific address. char * address(int b);//main function //Enter an number, it would return an address. //The number is created randomly....
#include "stdafx.h" #include "base/nextai_string.h" namespace NextAI { std::string StringUtil::ws2s(const std::wstring& ws) { //const char* curLocale = setlocale(LC_ALL, NULL); //setlocale(LC_ALL, "en_US.UTF-8"); size_t _Dsize = 4 * ws.size() + 1; char *_Dest = new char[_Dsize]; memset(_Dest, 0,...
template <typename T> Stack<T>::Stack(){ top = nullptr; } template <typename T> Stack<T>::~Stack(){ while(top != nullptr){ pop(); } } template <typename T> void Stack<T>::push(T element){ if(top == nullptr){ top = new Node<T>; top->data = element; top->next = nullptr; return; } Node<T>* temp = new...
#include<bits/stdc++.h> using namespace std; bool ispossible(string* input,int n,int m,int si,int sj,string s,int count,bool** visited) { if(si < 0 || si >= n || sj < 0 || sj > m) { return false; } if(visited[si][sj]==true) { return false; } if(input[si][sj] !=s[count]) { return false; } return true;...
#ifndef NPNNODEMGR_H #define NPNNODEMGR_H /// @file NpnNodeMgr.h /// @brief NpnNodeMgr のヘッダファイル /// @author Yusuke Matsunaga (松永 裕介) /// /// Copyright (C) 2005-2012 Yusuke Matsunaga /// All rights reserved. #include "YmTools.h" #include "YmUtils/SimpleAlloc.h" #include "NpnXform.h" BEGIN_NAMESPACE_YM class NpnNo...
#include <iostream> #include <algorithm> #include <vector> #include <string> #include <math.h> using namespace std; /* 341181198809150011 11010119900307387X 150102199003075131 1222222222 111111111111111111​11 150102200003075131 Corrent ID Corrent ID Corrent ID Wrong ID Wrong ID Wrong ID @公众号:一航代码 */ int main() { ...
#include <map> #include <boost/functional/factory.hpp> #include "TaggerFactory.hpp" #include "UnigramTagger.hpp" #include "HMMTagger.hpp" #include "MarkovTagger.hpp" using std::map; typedef boost::function<Tagger *(const Corpus& corpus)> factory_t; static map<string, factory_t> factoryMap; static void init_factory...
#include "Hill.h" void Hill::Encryption(string& mesaj, string& key) { int keyMatrix[3][3]; getKeyMatrix(key, keyMatrix); int mesajVector[3][1]; getMesajVector(mesaj, mesajVector); doMatrixCalc(mesaj, keyMatrix, mesajVector); } void Hill::Decryption(string& mesaj, string& key) { int keyMatrix[3][3]; getK...
#include <algorithm> #include <iostream> #include <string> /** * Find the longest palindrome of substring * But, this algorithm can find only odd number palindrome, so * add # to string can find only even number palindrome. ex) abba -> ba#b#b#aa -> a#b#b#a -> abba * s: input string * a: the longest palindrome whi...
#include <QTimer> #include <QMessageBox> #include <QLabel> #include <cstdio> #include <assert.h> #include <iostream> #include <vector> #include "mainwindow.h" #include "plot.h" #include "../shared/protocol.h" #include "log.h" #include <stdio.h> using namespace std; MainWindow::MainWindow(uint32_t rate_K, uint32_t ch...
#include "TexturedModel.h" TexturedModel::TexturedModel() { } TexturedModel::TexturedModel(RawModel model, Texture modelTexture) { texture = modelTexture; rawModel = model; }
#include "error.h" class error_category_impl : public std::error_category { public: virtual const char *name() const noexcept override final { return "unet"; } virtual std::string message(int c) const override final { switch (static_cast<unet::error>(c)) { case unet::error::already_open: return "Device is ...
//************************************************************************** //** //** See jlquake.txt for copyright info. //** //** This program is free software; you can redistribute it and/or //** modify it under the terms of the GNU General Public License //** as published by the Free Software Foundation; either ...
#include <stdio.h> #include <iostream> #include <opencv2/opencv.hpp> #include <opencv2/highgui.hpp> #include <opencv2/imgcodecs.hpp> #include <opencv2/imgproc.hpp> using namespace cv; using namespace std; int main() { Mat src; String imageFile = "..\\..\\..\\test_data\\railway.jpg"; src = imread(imageFile, IMR...
/** * Universidad de La Laguna * Escuela Superior de Ingeniería y Tecnología * Grado en Ingeniería Informática * Diseño y Análisis de Algoritmos * * Algoritmos constructivos y búsquedas por entornos * * @author Ángel Tornero Hernández * @date 12 Abr 2021 * @file Task.cc * */ #include "../inclu...
// ***************************************************************** // This file is part of the CYBERMED Libraries // // Copyright (C) 2007 LabTEVE (http://www.de.ufpb.br/~labteve), // Federal University of Paraiba and University of São Paulo. // All rights reserved. // // This program is free software; you can redist...
#include <stdio.h> #include <math.h> #include <conio.h> int main () { float a,b,c,S,p; printf ( "Chieu dai canh a : "); scanf ("%f",&a); printf ( " Chieu dai canh b : "); scanf ("%f",&b); printf ( " Chieu dai canh c : "); scanf ("%f",&c); printf (" Chu vi tam giac : %f ", ( a+b+c)); p=(a+b+c)/2; S=(sqrt)((p-a...
#ifndef STATICMODELPART_H #define STATICMODELPART_H #include "json/json.h" #include "elements/Vertex.h" #include "elements/Material.h" class StaticModelPart{ typedef std::vector<Vertex> VertexList; typedef std::vector<GLuint> IndexList; public: StaticModelPart(const json::mValue& data); do...
#include<iostream> #include<stdlib.h> #include<helppilas.c> using namespace std; int main() { int i; int cant; pila p; int dato; inicializa(&p); cout<<"Ingrese cantidad de nodos="; cin>>cant; while(i<=cant){ // Ingresan datos del nodo cout << " Dame...
#ifndef INC_LLkParser_hpp__ #define INC_LLkParser_hpp__ /** * <b>SOFTWARE RIGHTS</b> * <p> * ANTLR 2.6.0 MageLang Insitute, 1999 * <p> * We reserve no legal rights to the ANTLR--it is fully in the * public domain. An individual or company may do whatever * they wish with source code distributed with ANTLR or th...
#include "DUIWinVer.h" #include "DUITooltip.h" #include <commctrl.h> DUI_BGN_NAMESPCE CDUITooltip::CDUITooltip() { m_hWndTooltip = NULL; } CDUITooltip::~CDUITooltip() { Uninstall(); } BOOL CDUITooltip::Setup() { if(m_hWndTooltip != NULL && ::IsWindow(m_hWndTooltip)) { return TRUE; } m_hWndTooltip = ::Cre...
//#include "mpi.h" //this line is only for implementation #include "/usr/lib/openmpi/include/mpi.h" #include "mpi_centralized_barrier.h" #include <stdio.h> #define ROUND 100 int main(int argc, char** argv){ int my_id, num_processors; MPI_Init(&argc, &argv); MPI_Comm_size(MPI_COMM_WORLD, &num_processors); MPI_Com...
#ifndef VECTOR_H_INCLUDED #define VECTOR_H_INCLUDED #include <iostream> class Vector{ public: Vector(int len = 3, float* data = NULL); Vector(const Vector& v); ~Vector(); friend float dotProduct(const Vector& a, const Vector& b); friend Vector crossProduct(const Vector& a, const Vector& b); ...
#ifndef FRINGE_H #define FRINGE_H #include<stack> #include<queue> #include<vector> #include "Node.h" template<typename T> class Fringe : public std::queue<T> { private: // protected: // public: void PutChildren(std::vector<T>); }; #include "Fringe.hpp" // #endif // FRINGE_H
#pragma once #include <iostream> #include "COREFramework/CORETask.h" #include "COREUtilities/COREConstant.h" #include "COREDrive.h" #include "ctre/Phoenix.h" #include "VelocityPair.h" namespace CORE { class COREEtherDrive: public COREDrive { public: COREEtherDrive(TalonSRX* leftMotor1, TalonSRX* leftMotor2, T...
// #include<Arduino.h> #include <wiring_private.h> #ifdef __AVR_ATtiny13__ #define MOTOR_LEFT 0 #define MOTOR_RIGHT 1 #define BUZZER 2 #define CONTROL_PIN 3 #define DOOR_SWITCH 4 #else #define MOTOR_LEFT 4 #define MOTOR_RIGHT 3 #define BUZZER 0 #define CONTROL_PIN 1 #define DOOR_SWITCH 2 #endif #define LOCK_TIM...
#ifndef LISTNODE_H #define LISTNODE_H template<class Node> class List; template<class Node> class ListNode{ friend class List<Node>; public: ListNode(const Node &); Node getData() const; private: Node data; ListNode<Node> *nextPtr; }; template<class Node> ListNode<Node>::ListNode(const Node &info):data(info), ne...
#include <cstdlib> #include <iostream> #include <cmath> using namespace std; int main() //метод из книги Реброва О.Ю. "Статистический анализ медицинских данных" { setlocale(0, ""); int n; //количество объектов исследования float r; // коэффициетн корреляции float t; // t-критерий для данного количества степеней сво...
#include<bits/stdc++.h> using namespace std; int main() { int a,b,c,d,e,f,y; cin>>y; while(1){ y++; a=y/1000; b=y/100; c=b%10; d=y/10; e=d%10; f=y%10; if(a!=c&&a!=e&&a!=f&&c!=e&&c!=f&&e!=f) break; } cout<<y<<endl; return 0; }
#include "CMaterialMgr.h" #include <utility> #include "IL/il.h" #include "IL/ilu.h" #include "IL/ilut.h" #include <boost/foreach.hpp> #include "CBaseEngine.h" CMaterialMgr::CMaterialMgr(){ ilInit(); iluInit(); ilutRenderer(ILUT_OPENGL); } Material* CMaterialMgr::getPersistentMaterial(const S...
/*************************************************************************** Copyright (c) 2020 Philip Fortier This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or...
#include <bits/stdc++.h> using namespace std; using ll = long long; using vi = vector<int>; #define pb push_back #define rsz resize #define all(x) begin(x), end(x) #define sz(x) (int)(x).size() using pi = pair<int, int>; #define f first #define s second #define mp make_pair void setIO(string name = "moobuzz") { ...
class Solution { public: bool check(int num[],int target[]){ bool ans=true; for(int i=0;i<26;i++) if(num[i]<target[i]){ ans=false; break; } return ans; } vector<int> findAnagrams(string s, string p) { vector<int> ans; ...
#ifndef __STACK_H__ #define __STACK_H__ #include <iostream> using namespace std; typedef struct node { int data; struct node* next; } NODE; class Stack { NODE* top; int size; public: Stack() { top = NULL; size = 0; } ~Stack() { if (top != NULL) { NODE...
// // Created by artim on 15.06.2020. // #include "Client.h" Client::Client(const string& ip_address) { if (this->socket.connect(ip_address.c_str(), 5000)) { //throw std::string("Либо сервера не существует, либо проверьте подключение!"); } } void Client::send(Message &msg) { this->socket.sen...
#include<bits/stdc++.h> using namespace std; int n; int cur[100010]; int main(){ scanf("%d",&n); int p=0; for(int i=0;i<n;i++){ int t; scanf("%d",&t); while(t--) cur[p++] = i; } int k = 0; for(int i=0;i<n;i++){ k = max(cur[i]-i,k); } long long ans = 0ll; for(int i=0;i<n;i++){ int de...
#include <string> #include <iostream> #include <fstream> #include <sstream> #include <stdexcept> #include <unordered_map> #include "City.hpp" #include"Color.hpp" #include "Board.hpp" using namespace std; using namespace pandemic; Board::Node::Node(const std::string &color, const std::string &city, set<Ci...
/** * @File mcts_alg/mcts_simulator.cpp * @Brief file_description * Details: * @Author guohainan * @Version v0.0.1 * @date 2017-09-10 15:46:11 */ #include "mcts_alg/mcts_simulator.h" #include <stdlib.h> #include <math.h> #include <time.h> using namespace gomoku; namespace mcts_alg { /** * 判断最后谁赢了局面 * 返回胜...
#include <iostream> #include <string> using namespace std; int main() { //Grabbing the word to reverse string word; cout << "Enter the string to reverse: "; cin >> word; //Printing out the letters in reverse by integrating the string in reverse, then printing it. for (int i = word.size() -1; i >...
#include "..\Include\StorerForEllipse.h" #include "../Include/Ellipse.h" void StorerForEllipse::save(Graph * g, ofstream & f) { f << "@" << endl; f << g->getId() << endl; f << g->getCenterPos().x << endl; f << g->getCenterPos().y << endl; f << g->getRadiusA() << endl; f << g->getRadiusB() << endl; f << g->getFi...
#include "BitmapFile.h" BitmapFile::BitmapFile(std::string FilePath) { std::ifstream inputFile(FilePath, std::ios::binary); //doing a quick test above if (!inputFile) { //exception of some sort? Good = false; lastErr = "Unable to open input file " + FilePath + "\n"; return; } //make sure we're at the ...
#include "WaterFactory.h" std::shared_ptr<IDrink> WaterFactory::create() { return std::make_shared<Water>(); }
#ifndef NODE_H #define NODE_H class Node { public: Node(); Node(char sign); Node(int number); Node(bool flag, char var); Node(Node* expr); int getAtomValue(); int getContNumb(); char getContChar(); Node* getNext(); void setNext(Node* next); void setContExprNext(Node* next);...
/* Copyright 2017 Istio Authors. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicab...
#pragma once #include "Types.h" #include <Windows.h> #include <string> struct Win32FileContents { long long Size; unsigned char * Data; }; std::string Trim(std::string str); ///<summary>Displays a Win32 meessage in human readable form</summary> ///<param name="Code">The error code to process</param> void Display...
class Solution { public: int minCostClimbingStairs(vector<int>& cost) { int n = cost.size(); if(n == 0) return 0; if(n == 1) return cost[0]; if(n == 2) return min(cost[0], cost[1]); int a = cost[0]; int b = cost[1]; for(int i = 2; i < n; i++) { ...
#ifndef JUEGO_H #define JUEGO_H #include <SFML/Graphics.hpp> #include "Nave.h" #include "AST.h" #include "Bala.h" #include "Puntaje.h" #include "Leer.h" #include "Game_Over.h" #include <vector> #include <list> #include "Entidad.h" using namespace std; class Juego { public: Juego(sf::Rend...
#include <stdint.h> #include "interface.hh" #include <bitset> #include <vector> #include <cstdio> #include <algorithm> #include <cassert> #include <cstdlib> #include <set> /* PREFETCHER INTERFACE */ struct PrefetchDecision { explicit PrefetchDecision() : prefetchAddresses() { /*empty */} explicit Pref...
#include <bits/stdc++.h> #define rep(i,n) for (int i = 0; i < (n); ++i) #define ok() puts(ok?"Yes":"No"); using namespace std; typedef long long ll; typedef vector<int> vi; typedef pair<int, int> ii; typedef vector<vi> vvi; typedef vector<ii> vii; typedef vector<bool> vb; typedef vector<vb> vvb; typedef set<int> si; ty...
#include <primitives/sphere.h> #include <math/ray.h> #include <math/bounds.h> Sphere::Sphere(const glm::vec3 &origin, float radius) : m_origin(origin) , m_radius(radius) , m_radiusSq(radius*radius) {} float Sphere::area() const { return 4.0f*Pi*m_radiusSq; } AABB Sphere::bounds() const { return {m_origin-vec3(m...
// // Copyright Jason Rice 2016 // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // #ifndef NBDL_FWD_BIND_MAP_HPP #define NBDL_FWD_BIND_MAP_HPP #include <nbdl/concept/BindableMap.hpp> namespace nbdl { struct b...
// description: defines a class for repetitive structure detection // Time: 11/25/2014 // Author: Sway // Organization: Institue of Automation, Chinese Academy of Science #ifndef GTS_REPETITIVESTRUCTURE_H #define GTS_REPETITIVESTRUCTURE_H #include"ui_gts_repetitiveStructure.h" #include"gts_paintWidget.h" #include<Q...
#include "UnitTests.h" #include "Utilities.h" #include "AudioEngineAPI.h" int TestSimpleOsc(int algoId) { //Create oscillator int oscId = ::createElaborationUnit(BASIC_EU_FACTORY, VIRTUAL_EU_CATEGORY, 0, -1); //Create DirectSound int dsId = ::createElaborationUnit(INOUT_EU_FACTORY, PHYSICAL_EU_CATEGORY,...
#ifndef GEOMETRYRENAMEDIALOG_H #define GEOMETRYRENAMEDIALOG_H #include "SelfDefObject/QFDialog.h" namespace Ui { class DialogRename; } namespace Geometry { class GeometrySet; class GeoComponent; } namespace DataProperty { class DataBase; } class QTreeWidgetItem; namespace MainWidget { class GeometryRenameDi...
#ifndef NOISE2_H_ #define NOISE2_H_ #include "Types.h" #include <cmath> namespace revel { class Noise2 { public: inline double findnoise2(double x,double y) { int n=(int)x+(int)y*57; n=(n<<13)^n; int nn=(n*(n*n*60493+19990303)+1376312589)&0x7fffffff; return 1.0-((double)nn/1073741824.0); } inline doub...
#include <iostream> #include <cstdio> //#include <bits/stdc++.h> #define Inf 0x3f3f3f3f #define Neinf 0xc0c0c0c0 using namespace std; int t[100005]={0}; int main() { //freopen("./in.txt", "r", stdin); //freopen("./out.txt", "w", stdout); ios::sync_with_stdio(0); cin.tie(0); for(int i=1;i<=100000;...
#include <iomanip> #include <iostream> int inumber, in, is, id, isqr; double il; using namespace std; int prost(int inumber, int in) { for (is = 1; is < sqrt(in); is++) { if (in % is == 0) { id += 1; } if (id > 1 && is <= sqrt(in)) { return id=0; } } return id = 1; } int main() { setlocale(LC_...
#pragma once #include "library.h" class Bullet { private: //Variables sf::Sprite sprite; sf::Vector2f direction; float bulletSpeed; public: Bullet(); Bullet(sf::Texture* texture, float pos_x, float pos_y, float dir_x, float dir_y, float bullet_speed); ~Bullet(); //Accessor const ...
#pragma once #include "Light.h" namespace gg { class SpotLight : public Light { private: SpotLight() {} protected: SpotLight( vmath::vec3 _position, vmath::vec3 _coneCenter, vmath::vec3 _color, vmath::vec3 _ambient, float _spotCos, float _spotExp, float _c, float _l, float _q ...
#include <iostream> using namespace std; int main() { //övning 4.5 (prioritetsordning) sidan 60 //int tal = 5+(6%4); = 7 int tal = 5+6%4; // = 7 int tal = (5+6)%4; // = 3 /* // exempel 4.2 på sidan 55 int tid = 800; //800 sekunder int min = tid/60; //antalet hela minuter som rymms i 80...
/**this is the main code for your LED Matrix device. * It makes use of the MD_MAX72XX Library, so make sure to include it * This works for the 24x8 LED Matrix by Skippy and Wickie, created during the PFF 2019 Mosaik * Because that chip is not like any other system in the library, the code wont work on other MAX72...
#ifndef ENEMY_H_INCLUDED #define ENEMY_H_INCLUDED #include "circ_hitbox.h" #include "enemy_data.h" //MODIFIED FROM MOVER MODULE enum ENEMY_STATE{ ENEMY_NOT_END, ENEMY_KILLED, ENEMY_FINISHED }; enum ENEMY_DIRECTION{ ENEMY_RIGHT, ENEMY_DOWN, ENEMY_LEFT, ENEMY_UP }; float type_scale(ENEMY_...
class collisionCheck : public CybThread { private: CybSphereTriangle *collisionObj; CybParameters *cybCore; int count; public: collisionCheck(int layerID, int interatorId) { collisionObj = new CybSphereTriangle(layerID, interatorId); count = 0; cybCore = CybParameters::getInstance(); this->setTime(5...
#include <vector> #include <experimental/random> #include <ncurses.h> #include "constants.h" using namespace std; // checks if food is consumed by the snake or not-- T/F bool consume_food(int x, int y); // prints the food items void paint_food(); // initializes all the food items(here its set to 10) void init_food()...
#ifndef __VISITOR_H__ #define __VISITOR_H__ #include <memory> class Element; class Visitor { public: virtual void order(std::shared_ptr<Element> element) = 0; }; #endif // __VISITOR_H__
#pragma once #include "data/processes.h" #include "data/slice.h" #include "data/data_fwrd.h" #include "data/object_id.h" #include "data/node.h" #include "data/LocationSetup.h" #include "plot/range.h" #include "plot/screen.h" #include "plottypes.h" namespace nodes { class grader; } enum { buffer_width=1024, bu...
#include <iostream> using namespace std; int main() { int hashmatTroops; int enemyTroops; int instances; int difference; cout << "Input number of instances: " << endl; cin >> instances; for(int i = 0; i < instances; i++) { cout << "Input number of Hasmat's troop...
#ifndef LOGINWINDOW_H #define LOGINWINDOW_H #include <QDialog> #include <QWidget> #include <QFile> #include <QIcon> #include <QVariantMap> #include "databasehandler.h" namespace Ui { class LoginWindow; } class LoginWindow : public QDialog { Q_OBJECT public: explicit LoginWindow(QWidget *parent = nullptr); ...
#include "ScubaSoldier.h" ScubaSoldier::ScubaSoldier(GVector2 pos) : BaseEnemy(eID::SCUBASOLDIER) { _sprite = SpriteManager::getInstance()->getSprite(eID::SCUBASOLDIER); _sprite->setFrameRect(0, 0, 15, 30); this->setPosition(pos); } ScubaSoldier::ScubaSoldier(float x, float y) : BaseEnemy(eID::SCUBASOLDIER) { _s...
//@@author A0097681N #pragma once #include "..\CommandTokeniser.h" class ConfigureCommandTokeniser : public CommandTokeniser { public: ConfigureCommandTokeniser(void); virtual ~ConfigureCommandTokeniser(void); virtual bool canTokeniseUserInput(std::string userInput) override; virtual CommandTokens tokeniseUserInp...
#include <functional> #include <iostream> int main() { std::function<bool(int, int)> greater{ std::greater<int>{ } }; std::cout << greater(1, 10) << '\n' << greater(20, 2) << '\n'; return 0; }
// // PocketTextElite - port of Elite[TM] trading system // Copyright (C) 2008-2009 Michael Fink // /// \file MarketView.cpp Market view // // includes #include "stdafx.h" #include "resource.h" #include "IMainFrame.hpp" #include "MarketView.hpp" #include "TextElite.hpp" LRESULT MarketView::OnInitDialog(UINT /*uMsg*/,...
/* NO WARRANTY * * BECAUSE THE PROGRAM IS IN THE PUBLIC DOMAIN, THERE IS NO * WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE * LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE AUTHORS * AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT * WARRANTY OF ANY KIND, EITHER E...
#include <stdio.h> #include <stdlib.h> #include <iostream> #include <fstream> #include <string> using namespace std; int main(int argc, char* argv[]) { ifstream htmlFile; string line = ""; string hilera = getenv("HTTP_COOKIE"); // Insertar header en el body htmlFile.open("../html/headerInsert.html"...
#include <iostream> #include <vector> #include <algorithm> #include <string> #include <cstring> #include <queue> #include <sstream> #include <cmath> #include<unordered_set> // 需要c++ 11才能支持 using namespace std; /* 此题有另一个开拓思路的解法: 每个编号转化成二进制,于是发现,每个节点A的2个儿子节点的二进制表示,是A的二进制表示后,右边分别追加0和1. 把10进制数转化成二进制串,从高位到低位,找最长公共前缀。这个前缀转...
#include<iostream> using namespace std; int main() { long long int t,i,n,arr[100000],count = 0,ans = 0; cin>>t; while(t--) { cin>>n; for(i= 0;i < n;++i) { cin>>arr[i]; } for(i = 0;i < n;++i) { if(arr[i+1] >= arr[i]) ...
#ifndef CAN_INTERFACE_H_ #define CAN_INTERFACE_H_ #include "freertos/FreeRTOS.h" #include "freertos/task.h" #include "freertos/queue.h" #include "esp_log.h" #include "esp_event.h" #include "driver/gpio.h" #include "driver/can.h" #include "status.hpp" #include "demo.hpp" void can_init(); extern void can_transmit_t...
#include "stdafx.h" #include "operators.h" #include "page_test.h" #include "utilites/unittest.h" class UNITTEST_SUITE( inserter_test ) { Page *page; void setUp() { page=0; } void tearDown() { delete page; } public: UNITTEST( test_inserter ) { page=Page...
#include <iostream> using namespace std; void main() { //TASK 01// int numb = 0; cout << "Vvedit 6-tu znachne chislo" << endl; cin >> numb; if (99999 >= numb || numb > 999999) cout << "Nevirnuy vvid" << endl; else if (numb % 10 + (numb / 10) % 10 + (numb / 100) % 10 == ((numb / 1000) % 10 + (...
#include "Action.hpp" bool operator==(Action& a1, Action& a2) { return (a1.decision == a2.decision) && (a1.amount == a2.amount); }
#include "log.h" #include "dominio.h" #include "servicio.h" #include "interfaz.h" #include "util.h" #include "configuracion.h" #include "servicioAlias.h" #include "EliminarAlias.h" using namespace std; int main(int argc, char *argv[]) { //Inicializar el dominio cDominio dominio; if (!dominio.iniciar()) repo...
//-------------------------------------------------------------- //-------------------------------------------------------------- // // AngraSimulation HIT header file // // Authors: P.Chimenti // // 3-8-2009, v0.01 // //-------------------------------------------------------------- //------------------------------...
#include "ConfigFileEntry.h" #include <string> using namespace std; ConfigFileEntry::ConfigFileEntry(string type_, string name_, string defaultValue_) : type(type_), name(name_), defaultValue(defaultValue_) { } void ConfigFileEntry::print() { cout << " " << name << ": " << "type: " << type << ", default: ...
#include <iostream> using namespace std; int main() { int qntJogadores, qntRodadas, pontos; cin >> qntJogadores >> qntRodadas; int tabela[qntJogadores+1]; for(int i = 1; i <= qntJogadores; i++) tabela[i] = 0; for(int i = 0; i < qntRodadas; i++){ for(int j = 1; j <= ...
/** * * @file ControlPointMap.cpp * @author Naoki Takahashi * **/ #include "ControlPointMap.hpp" #include <stdexcept> namespace Kinematics { template <typename Scalar> ControlPointMap<Scalar>::ControlPointMap() { access_map_mutex = std::make_unique<std::mutex>(); } template <typename Scalar> Contr...
/* * SPDX-FileCopyrightText: 2017 Rolf Eike Beer <eike@sf-mail.de> * * SPDX-License-Identifier: GPL-3.0-or-later */ #include "osm2go_annotations.h" #include "color.h" #include "josm_presets_p.h" #include "osm.h" #include "pos.h" #include <cstdarg> #include <cstdio> #include <cstdlib> #include <iomanip> #include ...
/********************************** 进度框 ***********************************/ #ifndef _PROCESSWINDOWBASE_H_ #define _PROCESSWINDOWBASE_H_ #include "moduleBaseAPI.h" #include "dockWidgetBase.h" #include <QList> namespace GUI { class MainWindow; } namespace Ui { class ProcessWindow; } namespace ModuleBase { // class...
#ifndef ENEMY_H #define ENEMY_H class Enemy{ private: /* data */ float head[180*3*6]; float body[2*3*6]; float eyes[2*3*6]; public: float centre[3]; Enemy(float x, float y ,float z); void Move(float x, float y); void SetCoordinates(); void Draw(unsigned int *t,unsigned int *VBO); ...
/* Copyright (C) 2015 Willi Menapace <willi.menapace@gmail.com>, Simone Lorengo - All Rights Reserved * Unauthorized copying of this file, via any medium is strictly prohibited * Proprietary and confidential * Written by Willi Menapace <willi.menapace@gmail.com> */ #ifndef CONSTANT_OUTPUT_ACTION_INCLUDED #d...
#ifndef _HS_SFM_ESSENTIAL_EMATRIX_5_POINTS_RANSAC_REFINER_HPP_ #define _HS_SFM_ESSENTIAL_EMATRIX_5_POINTS_RANSAC_REFINER_HPP_ #include <utility> #include "hs_fit/ransac/ransac.hpp" #include "hs_sfm/essential/ematrix_5_points_calculator.hpp" namespace hs { namespace fit { template <typename _Scalar> ...
// C++ for the Windows Runtime vv1.0.170303.6 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "Windows.ApplicationModel.Appointments.AppointmentsProvider.1.h" WINRT_EXPORT namespace winrt { namespace ABI::Windows::Foundation { #ifndef WINRT_GENERIC_5541d8a7_497c_5aa4_86fc_77...
#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> using namespace std; struct node { int data; node *left,*right; }; node *insert(node *ptr,int n) { if(ptr==NULL) { ptr=new node; ptr->data=n; ptr->left=ptr->right=NULL...