text stringlengths 8 6.88M |
|---|
// C++ for the Windows Runtime vv1.0.170303.6
// Copyright (c) 2017 Microsoft Corporation. All rights reserved.
#pragma once
#include "Windows.Devices.Bluetooth.Rfcomm.1.h"
#include "Windows.Foundation.1.h"
WINRT_EXPORT namespace winrt {
namespace ABI::Windows::Foundation::Collections {
#ifndef WINRT_GENERIC_97df6... |
/**
* Copyright (C) 2017 Alibaba Group Holding Limited. All Rights Reserved.
*
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* ... |
/*===================================
# Author: sjay05
# File: time.cpp
# Desc: calculate execution time
===================================*/
#include <bits/stdc++.h>
#include <time.h>
#define start_time() clock_t tStart = clock()
#define get_time (double)(clock() - tStart)/CLOCKS_PER_SEC
#define print_time() prin... |
#include<iostream>
using namespace std;
int main()
{
long long int t,i,l1,flag = 0;
string s,l;
cin>>t;
while(t--)
{
cin>>s>>l;
l1 = s.length();
for(i = 0;i < l1;++i)
{
if(s[i] == l[i])
continue;
else if((s[i] == '?' && l[i] != ... |
#include "init_devices.hpp"
#include "sfr29.h"
//
extern "C" {
extern void init_led();
extern void init_switch();
extern void init_motor();
extern void init_encoder();
}
#include "encoder_driver.h"
#include "led_driver.h"
#include "motor_driver.h"
#include "switch_driver.h"
void init_cpu();
vo... |
//
// PartyVideoDJ - YouTube crossfading app
// Copyright (C) 2008-2017 Michael Fink
//
/// \file VideoSearchView.cpp View to search for videos
//
#include "stdafx.h"
#include "resource.h"
#include "VideoSearchView.hpp"
void VideoSearchView::SearchVideo(const CString& cszText)
{
ATLVERIFY(true == Navigate(_T("http:... |
/********************************************************************
author: ConfigGenerator
*********************************************************************/
#ifndef __CommonTemplate__HPP__NO_CONFLICT
#define __CommonTemplate__HPP__NO_CONFLICT
#include "ConfigDataTemplate.hpp"
#include "ConfigLanguageSetting.... |
#ifndef VECTOR_EXT_H
#define VECTOR_EXT_H
#include "ublas_ext_config.hpp"
#include "expression_types_ext.hpp"
#include "vector_expression_ext.hpp"
#include <boost\numeric\ublas\vector.hpp>
#endif //VECTOR_EXT_H
|
#include <Windows.h>
#include <iostream>
using namespace std;
namespace thread_event
{
int tickets=100;
HANDLE _event;
DWORD WINAPI threadFunc1(LPVOID lpParam)//函数形式
{
while(TRUE)
{
WaitForSingleObject(_event,INFINITE);//可以使用事件对象,如果已经是拥有者,不可再次拥有,要等
//ResetEvent(_event);//对于手工的,没用的
if(tickets>0)
{
... |
/************************************************
* Project: Home Lighting Automation System
* Date: 2019-May-04
* Author: William Becerra Gonzalez
*
* Description: This project allows a user to connect via the internet and connect to a NodeMCU ESP8266
* based circuit that controlls the lighting system via a web... |
#include "headers.hpp"
#ifndef WINDOWCONTROLLER_H
#define WINDOWCONTROLLER_H
class windowController{
GLuint programId;
GLFWwindow* window;
string windowName;
int width, height;
public:
windowController(string windowName, int width, int height);
GLFWwindow* getWindow();
GLuint getProgramId();
void setPro... |
/// PROBLEMA PONTOS DE FENO uri1261
#include<bits/stdc++.h>
using namespace std;
int main(){
map<string, int> preco;
int palavras, num_tex;
cin >> palavras >> num_tex;
string str;
int val;
for(int i = 0; i < palavras; i++){
cin >> str >> val;
preco[str] = val;
}
for(int i = 0; i < num_tex;... |
class CfgPatches
{
class SAEF_TOOLBOX_RADIATION
{
version=2;
units[]={};
weapons[]={};
author="Rabid Squirrel";
requiredVersion=0.1;
requiredAddons[]=
{
"A3_Data_F"
};
};
};
class CfgFunctions
{
class RS_Radiation
{
class Radiation
{
file = "saef_radiation\Functions";
class ChemicalDe... |
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "UI_PlayerHealthBar.generated.h"
class UProgressBar;
class UTextBlock;
UCLASS()
class THIRDPERSONSHOOTER_API UUI_PlayerHealthBar : public UUserWidget
{
GEN... |
#include <TESTS/testcase.h>
#include <TESTS/test_assertions.h>
#include <CORE/types.h>
#include <CORE/ARCH/endian.h>
using core::endian::little;
using core::endian::big;
REGISTER_TEST_CASE(endianTestSwap8) {
const u8 in = 0x0F;
u8 lout = little(in);
u8 bout = big(in);
TEST(testing::assertEquals(in, lout));
... |
#include "decoder.h"
Decoder::Decoder(string _filename)
{
init(NULL);
config->TAG_IMAGE_FILE = _filename;
config->ARGS_OK = true;
}
Decoder::Decoder(int argc,char **argv)
{
init(NULL);
config->checkArgs(argc, argv);
}
Decoder::Decoder(Tagimage* _tagimage)
{
init(NULL);
tagimage = _tagimage;
if(tagimage != NU... |
#include "SouvenirData.h"
#include <iomanip>
#include <fstream>
#include <sstream>
#include <limits>
#include <ios>
//creates a souvenir class based on the text file souvenirInfoList.txt
SouvenirData::SouvenirData() {
std::ifstream inFile;
inFile.open("C:/Users/gdfgdf/Documents/findingnemo/souvenirInfoList.txt... |
// -*- C++ -*-
//
// Copyright (C) 1998, 1999, 2000, 2002 Los Alamos National Laboratory,
// Copyright (C) 1998, 1999, 2000, 2002 CodeSourcery, LLC
//
// This file is part of FreePOOMA.
//
// FreePOOMA is free software; you can redistribute it and/or modify it
// under the terms of the Expat license.
//
// This progr... |
/*
* polydatafiles2csv.cc
*
* Created on: Feb 13, 2015
* Author: paulaljabar
*/
#ifdef HAS_VTK
///////////////////////////////////////////////////////////////
#include <string.h>
//#include <sys/stat.h>
//
#include <irtkImage.h>
#include <irtkMatrix.h>
#include <abcdUtils.h>
#include <vtkSmartPointer.h>
... |
/***********************************************************************
created: Tue Feb 17 2009
author: Paul D Turner
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2011 Pa... |
#include "RobotMovingFunctions.h"
int time_on_black = 0;
int time_on_white = 0;
void setup()
{
setIOpins();
}
void loop()
{
int lightSensorValue= analogRead(A1);
if ( lightSensorValue < 400 )
{
// BLACK area
robotLeft();
time_on_white = 0; // reset time on white
time_on_black++; // meas. time ... |
/*
2019 Oku Dan / oku_dan@yahoo.co.jp
STMicroelectronics社製LPS331AP用のI2C版ライブラリです.
使用する際はデバイスのSDAとSCLをセンサに接続してください.
内部プルアップではないので注意.
1.LPS_331AP型クラスを作成
2.Initialize()で初期化
3.Wire.setClock(400000L)でI2Cを高速モードにするとよい
4.ReadPrs(&prs),ReadTmp(&tmp)で気圧、気温読み出し
5.4に戻る
49行目ODRでサンプリングレートを変更できる(デフォルトは25Hz,... |
/***************************************************************************
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# * Redistributions of... |
#include "../lib/Right_func.h"
double right04_func(float **P_now,float **P_pre,float **P_aft,
float **Px_now,float **Px_pre,float **Px_aft,
float **Pz_now,float **Pz_pre,float **Pz_aft,
float **Vx_now,float **Vx_pre,float **Vx_aft,
float **Vz_now,float **Vz_pre,float **Vz_aft,
... |
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using vi = vector<int>;
#define pb push_back
#define all(x) x.begin(), x.end()
#define rep(i, a, b) for(ll i = a; i < b; ++i)
#define rsz(x, n) x.resize(n)
using pi = pair<int, int>;
#define f first
#define s second
void setIO(string name = "count... |
#include <bits/stdc++.h>
#include <cassert>
#define rep(i,n) for (int i = 0; i < (n); ++i)
#define ok() puts(ok?"Yes":"No");
template<class T> bool chmax(T &a, const T &b) { if(a < b) { a = b; return true; } return false; }
template<class T> bool chmin(T &a, const T &b) { if(a > b) { a = b; return true; } return false;... |
#include "file_verifier.h"
#include "myqfileinfo.h"
#include "ui_appmainwindow.h"
#include <QDirIterator>
#include <QHash>
#include <QLabel>
#include <QMessageBox>
#include <QProgressBar>
#include <QMainWindow>
#include <QTransform>
#include <QPixmap>
#include <QThread>
#include <QTreeWidget>
#include <QStackedWidget>
... |
#include <iostream>
int main(void)
{
std::string str = "HI THIS IS BRAIN";
std::string *ptr = &str;
std::string &ref = str;
std::cout << "Printing pointer: " << *ptr << std::endl;
std::cout << "Printing reference: " << ref << std::endl;
} |
#ifndef TRAFFIC_LIGHT_H
#define TRAFFIC_LIGHT_H
#include "recognitionVehicle.h"
#include "TrafficLightPins.h"
#include <stdio.h>
#include <vector>
#define RETURN_FLASHING_GREEN 2;
#define YELLOW_TIME 2
#define SECOND 1000
class MainTrafficLight {
private:
int greenTime = 5, redTime = 15;
int posledMainTLight = 0;
... |
/* Generated SBE (Simple Binary Encoding) message codec */
#ifndef _SBE_ORDERTYPE_H_
#define _SBE_ORDERTYPE_H_
#if defined(SBE_HAVE_CMATH)
/* cmath needed for std::numeric_limits<double>::quiet_NaN() */
# include <cmath>
# define SBE_FLOAT_NAN std::numeric_limits<float>::quiet_NaN()
# define SBE_DOUBLE_NAN std::num... |
#include<iostream>
using namespace std;
int main()
{
int n;
cin>>n;
int line=1;
int count=1;
while(line<=n)
{
int no=1;
while(no<=line)
{
cout<<count<<" ";
count=count+1;
no++;
}
line++;
cout<<endl;
}
return 0;
} |
#ifndef _renderFace_H_
#define _renderFace_H_
using namespace cv;
using namespace std;
#define COLOR Scalar(255, 200,0)
// drawPolyLine draws a poly line by joining
// successive points between the start and end indices.
void drawPolyline
(
Mat &im,
const vector<Point2f> &landmarks,
const int start,
con... |
#include<string>
#include<memory>
#ifndef PARSER_INPUT
#define PARSER_INPUT
class Parser_Input {
public:
Parser_Input ();
~Parser_Input ();
/**
* \ingroup CXXinput
* \name File open/close:
*
*/
/**
* \ingroup CXXinput
* @{
*/
/// \brief open \e filename for parsing
int Open ... |
#include "FtdcProperties.hpp"
#include <map>
typedef std::map< std::string, std::string > Properties;
FtdcProperties::FtdcProperties()
{
}
|
class WordDictionary {
class TrieNode {
public:
TrieNode() {
isWord = false;
for (int i = 0; i < 26; i++) {
child[i] = nullptr;
}
}
bool isWord;
TrieNode *child[26];
};
TrieNode root;
bool search(strin... |
#include "lane_markings.h"
#include <cmath>
#include "engine/vertex.h"
namespace {
auto build_lane_markings()
{
using namespace apeiron::engine;
const float line_width = 0.2f;
const float line_length = 6.0f;
const float line_gap = 12.0f;
const float lane_width = 3.6f;
std::vector<Vertex_simple> vert... |
/**
* Definition for binary tree
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
void inorder(TreeNode* A,TreeNode** ans,int* B)
{
if(A==NULL)return;
inorder(A->left,ans,B);
(*B)--;
if(*B==0)
{... |
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SYNC_NOTIFIER_SYNC_NOTIFIER_REGISTRAR_H_
#define SYNC_NOTIFIER_SYNC_NOTIFIER_REGISTRAR_H_
#include <map>
#include "base/basictypes.h"
#inclu... |
#ifndef RENDERER_H
#define RENDERER_H
#include <QThread>
#include <QObject>
#include <QAbstractVideoSurface>
#include <QFuture>
#include "worker.h"
#include "instructions.h"
#include "palette.h"
class Renderer : public QThread
{
Q_OBJECT
Q_PROPERTY(QAbstractVideoSurface* videoSurface READ videoSurface... |
/*******************************************************************************
* Cristian Alexandrescu *
* 2163013577ba2bc237f22b3f4d006856 *
* 11a4bb2c77aca6a9927b85f259d9af10db791ce5cf884bb31e7f7a889d4fb385 ... |
#include <iostream>
using namespace std;
int main()
{
int x = 2629800; //okres zycia w wieku w niemowlecym w minutach 0-5 lat
int y = 3681720 ; // dokres zycia w wieku w dzieciecymw minutachziecko w minutach 5-12
int z = 3155760 ;//okres zycia w wieku w mlodzienczym w minutach 12-16
int dzien, miesia... |
#include <iostream>
#include <vector>
#include <opencv2/opencv.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/imgproc/imgproc.hpp>
#include <memory>
using namespace std;
using namespace cv;
#define WINDOW_NAME1 "[原始图]"
#define WINDOW_NAME2 "[修补后的效果图]"
// 描述: 全局变量的声明
Mat srcImage1, inpaintMask;
Point p... |
#pragma once
#include "../hw/api.h"
#include "constants.h"
#include "icons_manager.h"
class PasswordWidget
{
public:
enum EState
{
kStateHidden = 0,
kStatePasswordEnter,
kStateRequestSent,
kStateDrawResult,
};
PasswordWidget(API* api, IconsManager& iconsMan)
: m... |
/*Given an array A[] of size N and an integer K. Your task is to complete the function countDistinct() which prints the count of distinct numbers in all windows of size k in the array A[].
Input:
The first line of input contains an integer T denoting the number of test cases. Then T test cases follow. Each test case c... |
// C++ for the Windows Runtime vv1.0.170303.6
// Copyright (c) 2017 Microsoft Corporation. All rights reserved.
#pragma once
#include "Windows.ApplicationModel.Background.2.h"
WINRT_EXPORT namespace winrt {
namespace Windows::ApplicationModel::Background {
template <typename H> struct impl_BackgroundTaskCanceledEv... |
#include <sstream>
#include <gtest/gtest.h>
#include "hs_test_utility/test_env/data_path.hpp"
#include "hs_sfm/sfm_file_io/extrinsic_params_set_loader.hpp"
#include "hs_sfm/sfm_file_io/intrinsic_params_set_loader.hpp"
#include "hs_sfm/sfm_file_io/keyset_loader.hpp"
#include "hs_sfm/sfm_file_io/object_index_loader.h... |
/***********************************************************************
created: 20/2/2004
author: Paul D Turner
purpose: Defines interface for main GUI system class
*************************************************************************/
/***************************************************... |
/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by app... |
#include<bits/stdc++.h>
using namespace std;
struct node
{
int data;
struct node* left;
struct node* right;
};
typedef struct node Node;
Node* newNode(int data)
{
Node* temp = new Node();
temp->data = data;
temp->left = NULL;
temp->right = NULL;
return temp;
}
int largest_sum_util(Node* root,map<Node*,int>&... |
// XMLControler.h - Contains declaration of Function class
#pragma
#ifdef XMLCONTROLER_EXPORTS
#define XMLCONTROLER_API __declspec(dllexport)
#else
#define XMLCONTROLER_API __declspec(dllimport)
#endif
#define CUSCNTMAX 20000
#define ACCCNTMAX 20000
#include <boost/archive/xml_iarchive.hpp>
#include <boost/archive... |
#ifndef EXCEPTION_523908571309_HEADER
#define EXCEPTION_523908571309_HEADER
#include <stdexcept>
namespace solar
{
//Exception class used by this program
//Derived from std::runtime_error(so from std::exception too)
class Exception : public std::runtime_error
{
using std::runtime_error::runtime_error;
};
}
... |
class gvert{
public:
vect pos;
vect nor;
};
class gedge{
public:
gvert ** ver;
vect dir;
bool ini;
gedge(){
ini = false;
}
void set(gvert * av0, gvert * av1){
if(ini){
delete[] ver;
ini = false;
}
if(av0==NULL||av1==NULL){
return;
}
ver = new gvert*[2];
ver[0] = av0;
ver[1] = av1;
... |
#include "DemoJavaLexer.hpp"
#include "DemoJavaDocLexer.hpp"
#include "DemoJavaParser.hpp"
#include "antlr/TokenStreamSelector.hpp"
#include <iostream>
int main()
{
ANTLR_USING_NAMESPACE(std)
ANTLR_USING_NAMESPACE(antlr)
// Define a selector that can switch from java to javadoc
TokenStreamSelector selector;
try... |
//
// Created by Nitish Mohan Shandilya on 9/9/20.
//
// Test cases vector 1a, 1b,
// Given two vectors T and R, find the score of passing test cases
// Only if all the tests in the group is passed, then only the entire group is
// a pass.
class Solution {
unordered_map<int, vector<int>> lookupMap;
void buildL... |
#include<bits/stdc++.h>
using namespace std;
// Right most set bit => number & (two's compliment of number( ~number+1))
int main()
{
int n;
cin >> n;
cout << n&(-n) << endl;
return 0;
} |
#pragma once
#include <landstalker-lib/patches/game_patch.hpp>
#include <landstalker-lib/model/map.hpp>
#include <landstalker-lib/constants/map_codes.hpp>
/**
* This patch optimizes a few laggy Tibor map by removing a few ghosts which are almost unnoticeable.
*/
class PatchOptimizeTiborMaps : public GamePatch
{
pub... |
// This file has been generated by Py++.
#ifndef ImageryComponentVector_hpp__pyplusplus_wrapper
#define ImageryComponentVector_hpp__pyplusplus_wrapper
void register_ImageryComponentVector_class();
#endif//ImageryComponentVector_hpp__pyplusplus_wrapper
|
#ifndef GAMESTATE_H
#define GAMESTATE_H
#include "states/State.h"
#include "models/Model.h"
#include "scene/Scene.h"
#include "maths/Camera.h"
#include <GxPhysics/GxPhysicsModel.h>
#include <pcx/signals.h>
class Graphics;
class TestPc;
class GameState : public State
{
public:
explicit GameState(Events &even... |
/*
* Copyright 2012 Free Software Foundation, Inc.
*
* This file is part of GNU Radio
*
* GNU Radio is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3, or (at your option)
* any later v... |
/***************************************************************************
Copyright (c) 2020 Philip Fortier
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or... |
// This file has been generated by Py++.
#ifndef PropertyInitialiserMap_hpp__pyplusplus_wrapper
#define PropertyInitialiserMap_hpp__pyplusplus_wrapper
void register_PropertyInitialiserMap_class();
#endif//PropertyInitialiserMap_hpp__pyplusplus_wrapper
|
#ifndef MATHTOOLBOX_DATA_NORMALIZATION_HPP
#define MATHTOOLBOX_DATA_NORMALIZATION_HPP
#include <Eigen/Core>
namespace mathtoolbox
{
class DataNormalizer
{
public:
/// \param data_points An n-by-m matrix representing m data points lying in an n-dimensional space.
DataNormalizer(const Eigen:... |
/*
* Copyright (C) 2012-2016 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by... |
/*#include <iostream>
#include <iomanip>
#include <locale>
#include <TROOT.h>
#include <TChain.h>
#include <TFile.h>
#include <TKey.h>
#include <TCollection.h>
#include <TObject.h>
#include <TList.h>
#include <fstream>
#include "vector"
#include "vector"
using std::vector;
#include <TH2.h>
#include <TStyle.h>
#incl... |
#ifndef COMMANDSPROCESSOR_H
#define COMMANDSPROCESSOR_H
#include <QSharedPointer>
#include "Commands/CommandDescriptor.h"
class CommandsProcessor : public QObject
{
Q_OBJECT
public:
CommandsProcessor();
public slots:
void processHttpReply(class QNetworkReply *reply);
// Separated mainly for testing purposes
... |
/*
* TCPSession.cpp
*
* Created on: 25 Sep 2018
* Author: Thomas Maters
* Email : thomasmaters@hotmail.com (TG.Maters@student.han.nl)
*/
#include "TCPSession.hpp"
namespace Communication::TCP
{
TCPSession::TCPSession(boost::asio::io_service& io_service,
std::shared_ptr<R... |
#ifndef IMGUIVIEWER_CAMERA_HEADER
#define IMGUIVIEWER_CAMERA_HEADER
#include <limits>
#include "Source/Math/Math.h"
#include "Source/Units/Unit.h"
namespace solar
{
namespace openGL
{
class Shader;
}
//Abstract interface for a camera that consists of view and projection matrices stored in UBO and can follow si... |
#include <iostream>
using namespace std;
int sum[2] = {0,};
void Fibonacci(int num1, int num2, int N){
if(N <= 1){
if(N == 0){
sum[0] = 1;
sum[1] = 0;
}
else{
sum[0] = num1;
sum[1] = num2;
}
return;
}
return Fibonacci(num2, num1 + num2, N - 1);
}
int main(){
int N =0;
int T = 0;
cin... |
#include <stdio.h>
int main(){
int N, K;
scanf("%d %d", &N, &K);
//PERSEGI 1
//baris
for(int i = 0; i < N; i++){
//kolom
for(int j = 0; j < N; j++){
printf("#");
}
printf("\n");
}
printf("\n");
//PERSEGI 2
//baris
for(int i = 1; i < N; i++){
if(i % K... |
#include <Arduino.h>
#include <ArduinoJson.h>
#include <AsyncTCP.h>
#include <ESPAsyncWebServer.h>
#include "AsyncJson.h"
#include "file_utils.hpp"
#include "networking.hpp"
#include "html_pages.hpp"
#include <driver/adc.h>
#include "time.h"
#include <ESP32Time.h>
#include <functional>
#include <esp_wifi.h>
#include <e... |
#pragma once
#include "Task.h"
#include "Camera.h"
#include "../CWE/CWELib.h"
// Task of the loading scene.
class LoadingExec : public TaskBase
{
private:
CWE::Polygon mLoadingImage;
Camera mCamera;
CWE::Timer mTime;
public:
LoadingExec(int priority);
~LoadingExec();
void Update(TaskExec::List& taskList) ... |
#include "../../include/online/tcp_server.h"
namespace keyword_suggestion {
TcpServer::TcpServer(int port, const std::string &ip)
: acceptor_(port, ip), event_loop_(acceptor_) {}
void TcpServer::Start() {
acceptor_.Init();
event_loop_.Loop();
}
void TcpServer::Stop() { event_loop_.Unloop(); }
void TcpServe... |
#include<bits/stdc++.h>
using namespace std;
struct Student{
string name="",number="";
int score;
Student(int s=0):score(s){}
};
int main(){
int N;
scanf("%d",&N);
Student Max(-1),Min(101),temp;
for(int i=0;i<N;++i){
cin>>temp.name>>temp.number>>temp.score;
if(Max.score<temp.... |
#ifndef TerraNova_UserEvent_h
#define TerraNova_UserEvent_h
namespace terranova {
struct UserEvent {
uint32_t type;
uint32_t timestamp;
void* data;
};
}
#endif
|
#include <iostream>
#include <list>
#include <algorithm>
using namespace std;
void print(list<int><)
{
list<int>::iterator it;
for(it=lt.begin();it!=lt.end();it++)
cout<<*it<<" ";
cout<<endl;
}
class sequence
{
int value;
public:
sequence(int iv):value(iv){}
int operator()()
{
return ... |
#include <iostream>
using namespace std;
int main()
{
double a;
int b;
cout<<"boyinggizni kiriting(cm): ";
cin>>a;
cout<<"vazningizni kiriting(kg): ";
cin>>b;
a = a/100;
cout<<" sizning vazn va boyingiz balansi: "<<b/(a*a);
return 0;
}
|
#include "opencv.hpp"
using namespace cv;
using namespace std;
int main()
{
Mat srcImage = imread("alphabet.bmp", IMREAD_GRAYSCALE);
if (srcImage.empty())
return -1;
Mat tImage1 = imread("A.bmp", IMREAD_GRAYSCALE);
Mat tImage2 = imread("S.bmp", IMREAD_GRAYSCALE);
Mat tImage3 = imread("b.bmp", IMREAD_GRAYSCALE);
... |
class Letter
{
public:
enum
{
LETTER_W = 16,
LETTER_H = LETTER_W,
LETTER_X = 10,
LETTER_Y = LETTER_X,
};
static flt LETTER_SCALE = 1.0f;
~Letter();
Letter(ImagePtr img = NULL, int width = LETTER_W, int height = LETTER_H, flt scale = LETTER_SCALE, int xcount = LETTER_X... |
#include<iostream>
#include<cstring>
using namespace std;
int _sum[100][100];
int dp[100][100];
int dat[100];
int n;
int ans=-1;
const int _INT_MAX=10000000;
int sum(int i,int j,int k)
{
return dat[i]*dat[(j+1)%n]*dat[(k+1)%n];
}
int main()
{
cin >>n;
for(int i=0;i<100;i++)
{
for(int j=0;j<100;j++)
{
dp[i... |
/*************************************************************
* > File Name : P3372.cpp
* > Author : Tony
* > Created Time : 2019年02月21日 星期四 12时31分17秒
**************************************************************/
#include <bits/stdc++.h>
#define LL long long
#define ls rt<<1
#define rs rt... |
#include "netlist.h"
using namespace std;
int main (int argc, char * const argv[])
{
//Make sure there is at least a document present
if (argc < 2 )
{
cerr << "Error! You must enter a filename as an argument." << endl;
return -1;
}
evl_wires wires;
evl_components comps;
if (!parse_e... |
// C++ for the Windows Runtime vv1.0.170303.6
// Copyright (c) 2017 Microsoft Corporation. All rights reserved.
#pragma once
#include "base.h"
WINRT_WARNING_PUSH
#include "internal/Windows.Storage.Streams.3.h"
#include "internal/Windows.Foundation.3.h"
#include "internal/Windows.Security.Authentication.Identity.Prov... |
#include "Interface.h"
void Interface::boader()
{
drawAtPoint(0, 0, "〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓〓", "");
for (int i = 1; i < HEIGHT - 1; i++)
{
drawAtPoint(0, i, "〓", "");
drawAtPoint(WIDTH - 2, i, "〓", "");
}
drawAtPoint(0, HEIGHT - 1, "〓〓〓〓〓〓〓〓〓〓〓〓... |
#ifndef _TNA_RENDERING_SCENE_H_
#define _TNA_RENDERING_SCENE_H_
#include "../math/matrix.h"
#include "../math/vector.h"
#include "../tools/colors.h"
#include "renderer.h"
#include "furious/common/dyn_array.h"
namespace tna
{
#define _TNA_RENDER_HANDLER_INVALID 0xffffffff
struct mesh_data_t;
enum class render_o... |
//В массиве размера N, заполненного случ.числами от 0 до 10, подсчитать количество элементов, встречающихся более одного раза.
#include <iostream>
#include <ctime>
using namespace std;
void initArray(int * arr, int size) {
int * end = arr + size;
for (arr; arr < end; arr++) {
*arr = rand() % 11;
}
}
... |
/********************************************************/
/* fontout.c */
/* Output Raster Font and Bitmap Font with GLUT */
/********************************************************/
#include <GL/glut.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <stdarg.h>
#include <str... |
#include "AIBase.h"
#include "Manager.h"
#include "AILevel.h"
#include "Player.h"
AIBase::AIBase(unsigned short a_usX, unsigned short a_usY, unsigned int a_uiMaxArmy, unsigned short a_usOwner)
: m_usX(a_usX), m_usY(a_usY),m_usOwner(a_usOwner)
{
m_uiMaxArmyStrength = a_uiMaxArmy;
m_uiArmyStrength = m_uiMaxArmyStren... |
#ifndef _HS_SFM_SELF_CALIBRATION_PROJECTIVE_SYNTHETIC_GENERATOR_HPP_
#define _HS_SFM_SELF_CALIBRATION_PROJECTIVE_SYNTHETIC_GENERATOR_HPP_
#include "hs_math/linear_algebra/eigen_macro.hpp"
#include "hs_sfm/synthetic/flight_generator.hpp"
namespace hs
{
namespace sfm
{
namespace sc
{
template <typename _Scalar, typen... |
#include"LinkList.h"
#include<iostream>
using namespace std;
class myList : public LinkList
{
public:
myList()
{
head = nullptr;
tail = nullptr;
Curr_size = 0;
}
void add_node_tail(int data)
{
node* temp = new node();
temp->data = data;
temp->next = nullptr;
if (head == nullptr)
... |
#include<stdio.h>
#include<malloc.h>
struct node{
int data;
struct node *left;
struct node *right;
};
int isBST(struct node *root){
if(root==NULL)
return 1;
if(root->left!=NULL && root->left->data > root->data)
return 0;
if(root->right!=NULL && root->right->data < root->data)
... |
#ifndef PARTICULA_CHISPA_H
#define PARTICULA_CHISPA_H
#include <herramientas/vector_2d/vector_2d.h>
#include <generador_numeros.h>
#include "particula_movil_base.h"
namespace App_Juego_ObjetoJuego
{
class Particula_chispa:
public Particula_movil_base
{
//////////////////
//Interface pública...
public:
Parti... |
#include "stdafx.h"
#include "UOneThingWorld.h"
#include "CBox.h"
#include "CDirectionalLight.h"
#include "CCharacter.h"
IMPLEMENT_CLASS(UOneThingWorld);
UOneThingWorld::UOneThingWorld()
{
}
UOneThingWorld::~UOneThingWorld()
{
}
bool UOneThingWorld::DestroyWorld()
{
__super::DestroyWorld();
... |
#pragma once
#include <curand.h>
#include <random>
namespace transprecision_floating_point
{
struct random_engine
{
template<typename Distribution>
static void generate(float* a, size_t size, Distribution distribution);
static void set_seed(size_t seed);
static void destroy();
private:
static void init()... |
/*
BAEKJOON
17135. 캐슬 디펜스
2. DFS (궁수 선택) + DP (적 선택)
적의 위치를 모두 벡터에 미리 저장해두고 각 궁수와의 거리를 모두 체크했다.
D 이내 거리의 적들은 kill_enemy_temp 벡터에 저장한 후 sort하였다.
적들이 한 칸씩 내려올 때마다 적의 위치를 다시 찾아야해서 1번 방법보다 훨씬 오래걸린다.
**놓쳤던 부분**
궁수가 N+1 행에만 위치한다는 말인데, N+1에도 존재할 수 있다고 이해했다.
문제가 짧지만, 문제를 잘 읽읍시다..^^
**주의할 부분**
**같은 적이 여러 궁수에게... |
#include <fstream>
#include <iostream>
#include <string>
#include <map>
#include <vector>
#include <fstream>
#include <algorithm>
#include <string.h>
using namespace std;
int n, k;
const int big = 26 * 26 * 26 *10;
vector<int> v[big];
int main()
{
//freopen("a.txt", "r", stdin);
//fstream cin("a.txt");
scanf("%d%d... |
#include "Box2dWorld.h"
#include <cstring>
using namespace std;
#include "SnagForestWorld.h"
GameEntry g_gameEntries[] =
{
{"SnagForestWorld", SnagForestWorld::Create},
// {NULL, NULL}
};
int g_totalEntries = sizeof(g_gameEntries) / sizeof(g_gameEntries[0]); |
/*
* sparql.cpp
* xSWO
*
* Created by jim on 9/9/08.
* Copyright 2008 Glamdring Inc. Enterprises. All rights reserved.
*
*/
#include "sparql.h"
////////////////////////////////////////////////////////////////////////////
//
// Main program
//
////////////////////////////////////////////////////////////////... |
#ifndef GAMEFRAGMENT_H
#define GAMEFRAGMENT_H
#include "basefragment.h"
#include "playtable.h"
#include "card.h"
#include "dealerlogo.h"
#include "turnspark.h"
#include "winlabel.h"
#include "client_impl.h"
#include "otherplayer.h"
#include <QVector>
#include <QWidget>
#include <QPushButton>
#include <QLabel>
#inclu... |
int Solution::removeDuplicates(vector<int> &vec) {
unordered_set<int> s;
for (int i : vec)
s.insert(i);
vec.assign( s.begin(), s.end() );
sort( vec.begin(), vec.end() );
return vec.size();
}
|
#include "ImageSaver.hh"
void ImageSaver::Compute()
{
if (!in_texture->GetData().copyToImage().saveToFile(in_path->GetData()))
{
std::string error_msg = "Failed to save image file: " + in_path->GetData();
logger.LogE() << error_msg;
throw error_msg;
}
}
ImageSaver::ImageSaver(std::string _name)
: Block(_name... |
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