text stringlengths 8 6.88M |
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#include "Actor.h"
#include "StudentWorld.h"
// Students: Add code to this file (if you wish), Actor.h, StudentWorld.h, and StudentWorld.cpp
/**************************** Actor Implementation *****************************/
Actor:: Actor(int imageID, int startX, int startY,StudentWorld* world, Direction dir, double si... |
/* Copyright 2017 Istio Authors. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicab... |
# include <stdio.h>
# define WEIGHT_A 3.5
# define WEIGHT_B 7.5
int main() {
double A, B, avg;
scanf("%lf", &A);
scanf("%lf", &B);
avg = (A * WEIGHT_A + B * WEIGHT_B) / (WEIGHT_A + WEIGHT_B);
printf("MEDIA = %.5lf\n", avg);
return 0;
}
|
//==========================================================================
// LOGBUFFER.H - part of
//
// OMNeT++/OMNEST
// Discrete System Simulation in C++
//
//==========================================================================
/*---------------------------------------------... |
// This file has been generated by Py++.
#ifndef WindowFactoryManager_hpp__pyplusplus_wrapper
#define WindowFactoryManager_hpp__pyplusplus_wrapper
void register_WindowFactoryManager_class();
#endif//WindowFactoryManager_hpp__pyplusplus_wrapper
|
#include "sensor.h"
using namespace std;
void interrupt()
{
cout<< "l'interruption a eu lieu\n";
}
PI_THREAD (myThread)
{
while (1)
{
wiringPiISR(3, INT_EDGE_RISING, interrupt);
waitForInterrupt(3, -1);
cout <<"allumé\n";
wiringPiISR(3, INT_EDGE_FALLING, interrupt);
waitForInterrupt(3, -1);
cout... |
#include <string>
#include "Bank.hpp"
/************************************************
** Member function definitions
************************************************/
// PLEASE ADD IMPLEMENTATIONS OF ALL FUNCTION MEMBERS OF CLASS BANK
Bank::Bank( const std::string & name,
const double & starting,
co... |
/**
* Utility for converting a binary on/off image to
* a signed distance field image.
*/
#ifndef FISHY_DISTANCE_FIELD_H
#define FISHY_DISTANCE_FIELD_H
#include <CORE/types.h>
#include <vector>
/**
* Conversion utility for computing the signed distance field
* representation of an input black and white image.
... |
/*
* Wrapper class for eureqa::server_info
*
* Created on: Nov 21, 2010
* Author: MF
*/
#ifndef SERVERINFO_H_
#define SERVERINFO_H_
#include <eureqa/server_info.h>
class ServerInfo
{
private:
eureqa::server_info instance;
public:
// Wrapper for default constructor
ServerInfo() {}
// Cons... |
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "basicheaders.h"
void MainWindow::setUpUI() {
qDebug() << "UI set up started" << endl;
// creates actual widget instances
// from QtDesigner
ui->setupUi(this);
// working zone - main widget
QWidget *canvas = new QWidget;
QVBoxLay... |
#include "invalidageofcarexception.h"
InvalidAgeOfCarException::InvalidAgeOfCarException(string message)
{
this->message = message;
}
string InvalidAgeOfCarException::getMessage()
{
return this->message;
}
|
#ifndef __TEST_FIXED_FLOAT_H__
#define __TEST_FIXED_FLOAT_H__
#include <iostream>
#include <cstdlib>
#include "physics.h"
using namespace std;
using namespace physics;
class TestFixedFloat
{
public:
static void doTest();
static void doTestSpeed();
};
#endif |
//
// Created by wojtekreg on 15.01.18.
//
#ifndef PYRAPORTFEL_KONTRAKT_H
#define PYRAPORTFEL_KONTRAKT_H
#include "Aktywa.h"
class Kontrakt : public Aktywa{
private:
int czasTrwania;
void setCzasTrwania(int czasTrwania);
public:
Kontrakt(std::string opis, double wartosc, int czasTrwania);
virtual vo... |
#pragma once
#include <map>
#include <vector>
#include "UpdateOperation.h"
class DSM
{
public:
DSM(int world_size, int process_id, std::map<char, int> variables);
~DSM();
bool available = true;
void assignUpdate(char variable, int value);
void updateVariable(char variable, int value);
void setValue(char variab... |
#include<stdio.h>//**打印函数的头文件**
#include<stdlib.h>
#include<time.h>//**电脑生成随机数的time函数头文件**
#define ROW 3//**此处用define定义3行3列的棋盘**
#define COL 3
void game();
void menu();
void InitBoard(char Board[ROW][COL],int row,int col);//**定义棋盘的函数声明**
void DisplayBoard(char Board[ROW][COL],int row,int col);//**打印棋盘的函数的声明*... |
#pragma once
#include "FRAlgorithm.h"
#include <opencv2\nonfree\features2d.hpp>
#include <opencv2/nonfree/gpu.hpp>
using namespace gpu;
class FRSurfGpu : public FRAlgorithm{
private:
int m_minHessian;
SurfFeatureDetector m_detector;
SurfDescriptorExtractor m_extractor;
SURF_GPU surf;
public:
FRSurfGpu(void);
F... |
#ifndef CELLO_SEQUENCE_MANAGER
#define CELLO_SEQUENCE_MANAGER
#include <vector>
#include <util/ActionSequence.h>
using std::vector;
namespace cello
{
class SequenceManager
{
public:
~SequenceManager()
{
for (ActionSequence* sequence : _sequences)
{
delete sequence;
}
for (ActionSequence* sequence : _se... |
//
// Created by wqy on 19-11-17.
//
#ifndef VERIFIER_BEAGLETRANSLATOR_H
#define VERIFIER_BEAGLETRANSLATOR_H
#include "Translator.h"
#include "../BeagleModel/BeagleModel.h"
#include <stdio.h>
#include <string>
#include <vector>
using std::string;
using std::vector;
namespace esc {
class BeagleTranslator : public... |
#include <bits/stdc++.h>
using namespace std;
const int MAX_INT = std::numeric_limits<int>::max();
const int MIN_INT = std::numeric_limits<int>::min();
const int INF = 1000000000;
const int NEG_INF = -1000000000;
#define max(a,b)(a>b?a:b)
#define min(a,b)(a<b?a:b)
#define MEM(arr,val)memset(arr,val, sizeof arr)
#defi... |
#include <Arduino.h>
#include <ESPEssentials.h>
#include "Animation.h"
#include "Config.h"
#include "Fade.h"
#include "Hardware.h"
#include "WebSocket.h"
#include "Webserver.h"
// Include animations here:
#include "Animations/rainbow.h"
#include "Animations/color.h"
#include "Animations/colorBlend.h"
#include "Animat... |
#include<iostream>
using namespace std;
class Node{
public : int data,key;
Node *next;
Node(){
data=0;
key=0;
next=NULL;
}
Node(int k, int d){
key=k;
data=d;
next=NULL;
}
};
class C... |
#include "head.h"
//具体类
class BinarySplitter : public ISplitter {
void split() override {
}
};
class TxtSplitter : public ISplitter {
void split() override {
}
};
class PictureSplitter : public ISplitter {
void split() override {
}
};
class VideoSplitter : public ISplitter {
void split() override {
}
};... |
#pragma once
#include <rpc/msgpack.hpp>
#include <string>
#include <vector>
struct ObjectState
{
std::string objectName;
float x, y, z;
float qw, qx, qy, qz;
ObjectState() {}
ObjectState(std::string objectName, float x, float y, float z, float qw, float qx, float qy, float qz)
:objectNam... |
#include "Game.h"
#include <iostream>
#include <Windows.h>
Game::Game( )
{
m_currentScore = 0;
m_currentGameState = GameStates::mainMenu;
m_scoreFilename = "HighScore.txt";
m_highScoreFile.open( m_scoreFilename );
m_highScoreFile >> m_highScore;
m_highScoreFile.close( );
}
void Game::renderGameOver( )
{
//Cle... |
#include<bits/stdc++.h>
using namespace std;
int findparent(int* parent,int n,int index)
{
if(parent[index]==index)
{
return index;
}
return findparent(parent,n,parent[index]);
}
int solve(int* arr,int n)
{
int large = 0;
// using union find algorithm
for(int i=0;i<n;i++)
{
... |
/*
* Copyright (C) 2014-2016 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by... |
class IProgess
{
public:
virtual void DoProgress(float value) = 0;
~IProgess();
};
class FileSplitter
{
public:
FileSplitter(const string& filePath,int fileNumber,IProgess* m_iprogress):m_filePath(filePath),m_fileNumber(fileNumber),m_iprogessBar(iprogress)
{
}
~FileSplitter();
void split(... |
// Created by Frank M. Carrano and Timothy M. Henry.
// Copyright (c) 2017 Pearson Education, Hoboken, New Jersey.
/** ADT stack: Link-based implementation.
Listing 7-3.
@file LinkedStack.h */
#ifndef LINKED_STACK_
#define LINKED_STACK_
#include "StackInterface.h"
#include "Node.h"
template<class ItemTyp... |
#pragma once
#ifdef _WIN32
#include <afxmt.h>
typedef CCriticalSection CRIT_SECTION;
#else
#include <pthread.h>
typedef pthread_mutex_t CRIT_SECTION;
#endif // _WIN32
class CCSGuardian
{
CRIT_SECTION &m_CS;
public:
CCSGuardian(CRIT_SECTION &CS);
~CCSGuardian(void);
};
|
/***************************************************************************
Copyright (c) 2020 Philip Fortier
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or... |
#include <iostream>
#include <string>
#include <vector>
using namespace std;
//solution to the bit++ codeforces problem
//http://codeforces.com/contest/282/problem/A
int get_value(vector<string> operations, int n){
int x = 0;
for (int i = 0; i < n; i++){
if ( (operations.at(i).at(1)) == '+' ) x += 1;
else x -=... |
#pragma once
namespace logger
{
void init_logger();
void close_logger();
void write_entry(size_t hash, std::wstring text);
}
|
//
// Created by zlc on 2021/6/24.
//
#ifndef _MY_SLAM_GMAPPING_LIDAR_UNDISTORTION_H_
#define _MY_SLAM_GMAPPING_LIDAR_UNDISTORTION_H_
#include "ros/ros.h"
#include "sensor_msgs/LaserScan.h"
#include "std_msgs/Float64.h"
#include "nav_msgs/GetMap.h"
#include "tf/transform_listener.h"
#include "tf/transform_broadcaste... |
//OtherNoteApp.cpp
#include "OtherNoteApp.h"
#include "OtherNoteForm.h"
#include "Note.h"
#include "PageForm.h"
#include "resource1.h"
//#include <crtdbg.h>//메모리 릭 체크
BOOL OtherNoteApp::InitInstance() {
OtherNoteForm *otherNoteForm = new OtherNoteForm(new Note);
otherNoteForm->Create("otherNote", "제목없음 - OtherNote" ... |
#include "OMJunctionGenerator.h"
#include <Const.h>
#include <Utils/GeneralizedCylinder.h>
/*
void OMJunctionGenerator::SampleSegmentBoundary(const TreeHypergraph::Branch &branch,float t,unsigned int sample_id_begin,VertexData destination[])
{
GeneralizedCylinder BranchCylinder(*branch.Curve,branch.Up,branch.Width);... |
#include "WorkerThreadPool.h"
WorkerThreadPool::WorkerThreadPool (size_t low_mark,
size_t high_mark)
: ACE_Task_Base ()
, task_mutex_ ()
, task_condition_ (task_mutex_)
, handler_ ()
, queue_ (low_mark, high_mark)
, state_ (ST_INIT)
, num_threads_ ... |
#include "rectangle.h"
Rectangle::Rectangle(int length, int width) {
this->length = length;
this->width = width;
area = length * width;
placed = false;
}
int Rectangle::getLength() {
return length;
}
int Rectangle::getWidth() {
return width;
}
int Rectangle::getArea() {
return area;
}
v... |
//想要sort()按照从大到小排列,则需要加入第三个参数cmp
//处理double型数据
#include<stdio.h>
#include<algorithm>
using namespace std;
bool cmp(double a,double b)
{
return a>b;//按照从大到小排列,注意与priority_queue的写法是相反的
}
int main(){
double a[]={2.66,5.88,-89.1,-55.25,67};
for(int i=0;i<5;i++)
printf("%f ",a[i]);
printf("\n");
sort(a,a+5);//不加... |
#include "ros/ros.h"
#include "std_msgs/String.h"
#include "math.h"
#include <algorithm> // std::sort
//Librerias propias usadas
#include "constantes.hpp"
#include "camina4/v_repConst.h"
// Used data structures:
#include "camina4/InfoMapa.h"
#include "camina4/CinversaParametros.h"
#include "camina4/UbicacionRobot.h"... |
#pragma once
#include <vector>
#include "Edge.h"
class GameStatus
{
public:
int stage, score, cont_stage;
int ini_score;
bool isPlay;
int max_Edges;
std::vector<Edge*> edges;
GameStatus();
};
|
#include<bits/stdc++.h>
using namespace std;
stack<bool> sta;
char ch;
int main()
{
scanf("%c", &ch);
if (ch == ')')
{
printf("NO\n");
return 0;
}
while (ch != '@')
{
if (ch == '(') sta.push(true);
if (ch == ')')
{
if (sta.empty())
{
printf("NO\n");
return 0;
}
sta.pop();
}
s... |
#include <bits/stdc++.h>
using namespace std;
const int MAX_INT = std::numeric_limits<int>::max();
const int MIN_INT = std::numeric_limits<int>::min();
const int INF = 1000000000;
const int NEG_INF = -1000000000;
#define max(a,b)(a>b?a:b)
#define min(a,b)(a<b?a:b)
#define MEM(arr,val)memset(arr,val, sizeof arr)
#defi... |
#ifndef KEYWORD_SUGGESTION_SERVER_INCLUDE_ONLINE_THREAD_H_
#define KEYWORD_SUGGESTION_SERVER_INCLUDE_ONLINE_THREAD_H_
#include <pthread.h>
#include <functional>
#include <string>
#include "noncopyable.h"
namespace keyword_suggestion {
namespace current_thread {
extern __thread const char *name;
}
class Thread :... |
/*
* F1FrameGrabManager.cpp
*
* Created on: Dec 4, 2018
* Author: ttw2xk
*/
#include "f1_datalogger/image_logging/f1_framegrab_manager.h"
#include "f1_datalogger/image_logging/utils/opencv_utils.h"
//#include "image_logging/utils/screencapture_lite_utils.h"
#include <algorithm>
#include <iostream>
namespace... |
/*!
* \file KaiXinApp_StatusFaceList.cpp
* \author GoZone
* \date
* \brief 解析与UI: 获取用户状态列表
*
* \ref CopyRight
* =======================================================================<br>
* Copyright ? 2010-2012 GOZONE <br>
* All Rights Reserved.<br>
* The file is generated by Kaixin_Comp... |
#include "buff.h"
Buff::Buff()
{
}
Buff::Buff(BattleController* battleController, uint8 idBuff, uint8 owner, uint8 carrier)
{
_params.battleController = battleController;
_params.owner = owner;
_params.carrier = carrier;
init(idBuff);
}
Buff::~Buff()
{
}
bool Buff::isActive() const
{
return _pa... |
/***********************************************************************
created: Tue Mar 7 2006
author: Paul D Turner <paul@cegui.org.uk>
*************************************************************************/
/***************************************************************************
* Copyright... |
/*******************************************************************************
* include/generators/barabassi/barabassi.h
*
* Copyright (C) 2016-2017 Christian Schulz <christian.schulz@ira.uka.de>
*
* All rights reserved. Published under the BSD-2 license in the LICENSE file.
***********************************... |
#include <windows.h>
#include <iomanip>
#include <iostream>
void main()
{
setlocale(LC_CTYPE, "Russian");
using namespace std;
char c, probel; probel = ' '; long long x = 1, y = 20;
cout << "Введите символ "; cin >> c;
cout << setw(y) << setfill(probel) << probel;
cout << setw(x) << setfill(c) << c << endl;
c... |
#include "BitSet.h"
#include <iostream>
BitSet::BitSet() { this->bitSetSize = 0; }
BitSet::BitSet(int initialSize) {
this->bitSetSize = 0;
this->array.push_back(0);
for (int i = 0; i < initialSize; i++) this->push_back(false);
}
unsigned int BitSet::getBlock(unsigned int x) const {
return x >> BITSET_SIZE_LOG;
}... |
#ifndef LIBNDGPP_TYPE_TRAITS_CHAR_NUMERIC_TYPE_HPP
#define LIBNDGPP_TYPE_TRAITS_CHAR_NUMERIC_TYPE_HPP
namespace ndgpp
{
/// Type trait class that returns a numeric type suitable for a char
template <class T>
struct char_numeric_type;
template <>
struct char_numeric_type<signed char>
{
... |
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include "beventure.h"
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
Beventure beventure (NULL, &engine);
// Initialize
engine.load(QUrl(QStringLiteral("qrc:///Main... |
/* NO WARRANTY
*
* BECAUSE THE PROGRAM IS IN THE PUBLIC DOMAIN, THERE IS NO
* WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE
* LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE AUTHORS
* AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT
* WARRANTY OF ANY KIND, EITHER E... |
#pragma once
#include <frc/WPILib.h>
class OI
{
public:
OI();
frc::Joystick& GetJoystick();
frc::Joystick m_joystick{0};
frc::JoystickButton m_button1{&m_joystick, 1};
frc::JoystickButton m_button2{&m_joystick, 2};
frc::JoystickButton m_button3{&m_joystick, 3};
frc::JoystickButton m_button4{&m_joysti... |
//**************************************************************************
//**
//** See jlquake.txt for copyright info.
//**
//** This program is free software; you can redistribute it and/or
//** modify it under the terms of the GNU General Public License
//** as published by the Free Software Foundation; either ... |
#ifndef ELECTRICCELL_H
#define ELECTRICCELL_H
#include <cmath>
#include <vector>
#include <fstream>
#include <ctime>
using namespace std;
#include "particle.h"
#include "toner_particle.h"
#include "wall.h"
/*////////////////////////////////////////////////////
ElectricCell構造体
粒子占有領域判定及び電界計算用メッシュ... |
#include <vector>
#include <fstream>
#include <cstdint>
#include <iostream>
#define DATA_FILE_IO_GOOD 1
#define DATA_FILE_IO_BAD 0
namespace DataFileIO
{
/*
Loads the bytes that were stored using DataFileIO::Save and returns it in
Returns a pointer that you MUST call delete to
Takes a reference... |
#include<stdio.h>
int pratition(int a[],int i,int j)
{
int pivot, temp, k;
k = i + 1;
int pivot1 = a[i];
while (k <= j)
{
while (a[k] <= pivot1)
k++;
while (a[j] > pivot1)
j--;
if (k < j)
{
temp = a[k];
a[k] = a[j];
a[j] = temp;
}
}
temp = a[j];
a[j] =a[i] ;
a[i] = temp;
return j;
}
... |
#pragma once
#include <iostream>
#include <vector>
using namespace std;
#define vertexRadius 4.f
#define TriangleSize 12.0f
/********************************************************************
Struct: point
Description: each point contains x, y coordinate
*********************************************************... |
#include "GameObject.h"
GameObject::GameObject( const GameObject& ref )
: mPosition( ref.mPosition ), mRotation( ref.mRotation ), mpMesh( ref.mpMesh ), mpTexture( ref.mpTexture )
{
}
GameObject::GameObject()
: mPosition( 0.0f ), mRotation( 0.0f, 0.0f, 0.0f, 0.0f ), mpMesh( nullptr ), mpTexture... |
/* utils.h -*- C++ -*-
Rémi Attab (remi.attab@gmail.com), 14 Apr 2015
FreeBSD-style copyright and disclaimer apply
*/
#pragma once
namespace reflect {
namespace json {
/******************************************************************************/
/* BIT OPS ... |
//tcp_cli_test.cpp
#include "connector_co.h"
#include <iostream>
using namespace arsee::net;
using namespace std;
struct CoTask{
struct promise_type {
CoTask get_return_object() { return {}; }
std::suspend_never initial_suspend() { return {}; }
std::suspend_never final_suspend() noexcept { return {}; }... |
#include "Mixovnik.hpp"
Mixovnik::Mixovnik() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) {}
void Mixovnik::step() {
float SUM_L = 0.0;
float SUM_R = 0.0;
float SUM_AUX1_L = 0.0;
float SUM_AUX1_R = 0.0;
float SUM_AUX2_L = 0.0;
float SUM_AUX2_R = 0.0;
float cvVolumeRatio[16];
//First Solo te... |
#include <exception>
#include "Amount.h"
bool Amount::in_domain(Integral num)
{
return num != infinite_value;
}
void Amount::assert_in_domain(Integral num)
{
if (!in_domain(num))
throw std::domain_error("amount " + std::to_string(num) + " not within domain");
}
void Amount::assure_addable(Integral a, Integral ... |
#include <iostream>
using namespace std;
class User
{
private:
int m_us_ID;
string m_full_name;
string m_email;
string m_username;
string m_password;
string m_picture;
// Constructors
public:
User(string full_name, string email, string username, string password, string picture);
User(const User& us );
~Us... |
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include <iostream>
#include <ShaderProgram.hpp>
#include <Shader.hpp>
#include <glm/gtc/type_ptr.hpp>
ShaderProgram::ShaderProgram()
: id(glCreateProgram())
{
}
ShaderProgram::ShaderProgram(const std::vector<Shader> &s)
: id(glCreateProgram())
{
for(auto i=s... |
#include<bits/stdc++.h>
using namespace std;
struct node
{
int data;
struct node* left = NULL;
struct node* right = NULL;
};
typedef struct node Node;
Node* create_node(int value)
{
Node* temp = new Node();
temp->data = value;
temp->left = NULL;
temp->right = NULL;
return temp;
}
void leaf_nodes(Node* root)
... |
#include "player.h"
void Player::createVariables()
{
this ->animationStates = PLAYER_ANIMATION_STATES::IDLE;
}
void Player::createTexture()
{
if(!this->textureSheet.loadFromFile("Images/postac_animacje_prawo.png"))
{
std::cout<<"Halo prosze wczytac gracza!"<< std::endl;
}
}
void Player::cre... |
#include "registration.h"
#include "ui_registration.h"
#include "QMessageBox"
#include "mainwindow.h"
#include "total_main.h"
registration::registration(QWidget *parent) :
QDialog(parent),
ui(new Ui::registration)
{
ui->setupUi(this);
socket = new QTcpSocket(this);
connect(socket,SIGNAL(read... |
/**
* **** Code generated by the RIDL Compiler ****
* RIDL has been developed by:
* Remedy IT
* Westervoort, GLD
* The Netherlands
* http://www.remedy.nl
*/
#ifndef __RIDL_TESTC_H_BEJIHBBJ_INCLUDED__
#define __RIDL_TESTC_H_BEJIHBBJ_INCLUDED__
#pragma once
#include /**/ "ace/pre.h"... |
/**
* File name: ffsnetd.cpp
* Desc: daemon process for FusionFS network transfer
* Author: dzhao8@hawk.iit.edu
* Known issues: the default port number is 9000; and is not changable
*
* Update history:
* - 01/15/2013: add parent directory if necessary for upload mode.
* - 07/18/2012: add mkdir(), this is not... |
#include "SDL2DemoFramework.h"
#include <DemoUtils/DemoTexture.h>
#include <Demo/DemoCollection.h>
#include <Demo/Demo3D/DeterministicTree.h>
#include "Camera3D.h"
int main(int argc,char *argv[])
{
unsigned int TreeResX = 6;
unsigned int TreeResY = 6;
SDL2DemoFramework DemoFramework(800,600,nullptr,new Camer... |
#include <iostream>
#include <stdio.h>
#include <vector>
#include <algorithm>
using namespace std;
int main() {
ios_base::sync_with_stdio(false);
cin.tie(NULL);
int k;
cin >> k;
vector<int> v; // stact
vector<int> output;
for(int i=0; i<k; i++) {
string str; int ... |
#ifndef DiceInterface_h
#define DiceInterface_h
#include "Config.h"
class DiceInterface {
public:
virtual void showDigit(int digit) = 0;
};
DiceInterface* createDice(int kind);
class traditional: public DiceInterface {
public:
void showDigit(int digit);
private:
void printDigit(int pins[], int si... |
#include <iostream>
int operate (int a, int b)
{
return a*b;
}
float operate (float a, float b)
{
return a/b;
}
int main()
{
int x=5, y=2;
float n=5.0, m=2.0;
std::cout << "Function 1: >" << operate (x,y) << "\n";
std::cout << "\n";
std::cout << "Function 2: >" << operate (n,m) << "\n";
std::cin.get();
... |
#pragma once
class ASystemInfo {
public:
ASystemInfo();
~ASystemInfo();
int NumberOfProcessors;
};
|
#ifndef _neuron_
#define _neuron_
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <string>
#include "windows.h"
#include <vector>
using namespace std;
static class neuron
{
public:
int tips, memb;
string name;
int mas;//вес нейрона
vector <int> memTips;
vector <int> memMemb;/... |
// -*- C++ -*-
//
// Copyright (C) 1998, 1999, 2000, 2002 Los Alamos National Laboratory,
// Copyright (C) 1998, 1999, 2000, 2002 CodeSourcery, LLC
//
// This file is part of FreePOOMA.
//
// FreePOOMA is free software; you can redistribute it and/or modify it
// under the terms of the Expat license.
//
// This progr... |
#include<bits/stdc++.h>
using namespace std;
int pokes[1000100];
int desaf[1000100];
int main(){
int n; scanf("%d", &n);
for(int i=0;i<n;i++){
scanf("%d", &desaf[i]);
}
int m; scanf("%d", &m);
for(int i=0;i<m;i++){
scanf("%d", &pokes[i]);
}
sort(desaf, desaf+n);
sort(pokes, pokes+m);
int i=0, j=... |
/***************************************************************************
qcanvas.h - description
-------------------
begin : Tue Jul 23 2002
copyright : (C) 2002 by Marco Bubke
email : marco@bubke.de
*****... |
#pragma once
#include "data/cursor.h"
namespace data
{
struct cursor_iterator: std::iterator<std::random_access_iterator_tag, double>
{
double get_value() const
{
data::pcursor_t cursor(master_->clone(index));
if (cursor->is_valid())
{
return cursor->get_time();
}
... |
/*****************************************************************
* Filename: food.h
*
* Author: Patrick Cook
* Start Date: 9-23-2020
*
* Description: Interface for Food class.
*
*****************************************************************/
#ifndef FOOD_H
#define FOOD_H
#include <QImage>
#include <QGraph... |
#include "HeroPuppeteer.h"
#include <SFML/Graphics.hpp>
constexpr unsigned WINDOW_WIDHT = 800;
constexpr unsigned WINDOW_HEIGHT = 600;
// Функция создаёт окно определённого размера с определённым заголовком.
void createWindow(sf::RenderWindow& window)
{
sf::VideoMode videoMode(WINDOW_WIDHT, WINDOW_HEIGHT);
co... |
//C++ program showing inheritance
#include<iostream>
using namespace std;
#include<conio.h>
class Person
{
private:
int personid,age;
string name;
public:
void read1()
{
cout<<"Enter the name,id and age of the person";
getline(cin,name);
cin>>personid;
cin>>age;
}
void pri... |
/****************************************************************************
** Meta object code from reading C++ file 'mainwindow.h'
**
** Created by: The Qt Meta Object Compiler version 67 (Qt 5.10.0)
**
** WARNING! All changes made in this file will be lost!
*********************************************************... |
/*
* stopwatch.hpp
*
* Created on: Jul 12, 2020 12:07
* Description:
*
* Source:
* [1] https://github.com/sailormoon/stopwatch
* [2] https://github.com/rxdu/stopwatch
*
* Copyright (c) 2019 sailormoon <http://unlicense.org>
* Copyright (c) 2020 Weston Robot Pte. Ltd.
*
* License: <http://unlicense.org>
*/... |
#ifndef _HS_SFM_BUNDLE_ADJUSTMENT_BA_GCP_CONSTRAINED_ANALYTICAL_JACOBIAN_MATRIX_CALCULATOR_HPP_
#define _HS_SFM_BUNDLE_ADJUSTMENT_BA_GCP_CONSTRAINED_ANALYTICAL_JACOBIAN_MATRIX_CALCULATOR_HPP_
#include "hs_sfm/bundle_adjustment/ba_naive_analytical_jacobian_matrix_calculator.hpp"
#include "hs_sfm/bundle_adjustment/... |
#pragma once
class GameTimer
{
public:
GameTimer();
//~GameTimer(void);
float TotalTime() const;
float DeltaTime() const;
void Reset();
void Start();
void Stop();
void Tick();
private:
double mSecondsPerCount;//每秒计时次数
double mDeltaTime;
__int64 mBaseTime;//各个编译器对int4支持不一样,__int64是win支持的64longlong类型
__int6... |
//cpp
#include "tic_tac_toe_manager.h"
TicTacToeManager::TicTacToeManager(TicTacToeData& d)
{
games = d.get_games();
for (int i = 0; i < games.size(); i++)
{
update_winner_count(games.at(i)->get_winner());
}
}
void TicTacToeManager::save_game(std::unique_ptr<TicTacToe> &game)
{
update_winner_count(game->get_... |
/**
* @file motor.cpp
* @date 2019/04/20 22:38
*
* @author <a href="mailto:shuke.wang@memblaze.com">shuke.wang@memblaze.com</a>
*
* @brief motor
* @note
*/
#include "motor.h"
CondomMotor condomMotor;
void CondomMotor::init(void)
{
}
void CondomMotor::deinit(void)
{
}
void CondomMotor::pushOut(PathType_e pathType)... |
// This file has been generated by Py++.
#ifndef KeyFrame_hpp__pyplusplus_wrapper
#define KeyFrame_hpp__pyplusplus_wrapper
void register_KeyFrame_class();
#endif//KeyFrame_hpp__pyplusplus_wrapper
|
#include<bits/stdc++.h>
using namespace std;
int n, m;
string s[550];
bool existe(int i, int j){
return (i>=0) && (j>= 0) && (i < n) && (j < m) && (s[i][j] == '*');
}
int main(){
std::ios_base::sync_with_stdio(false);
cin.tie();
cout.tie();
long long marcadas = 0;
cin >> n >> m;
for(int i = 0; i < n... |
/**
*
* @file ModelBase.cpp
* @author Naoki Takahashi
*
**/
#include "ModelBase.hpp"
namespace Kinematics {
namespace Model {
ModelBase::ModelBase(const std::string &new_model_file_name) {
model_file_name = new_model_file_name;
access_model_mutex = std::make_unique<std::mutex>();
}
ModelBase:... |
#include "CRPGServer.h"
#pragma comment (lib , "ws2_32.lib")
#pragma comment (lib , "winmm.lib")
int main()
{
CRPGServer* zoneServer = new CRPGServer();
if (!zoneServer->Init(".\\ServerInfo.ini")) return -1;
zoneServer->Run();
zoneServer->Cleanup();
SAFE_DELETE(zoneServer);
system("pause");
return 0;
} |
class Solution {
public:
int maxProfit(vector<int>& prices) {
if(prices.empty() || prices.size() == 1) return 0;
int smallest = prices[0];
int profit = 0;
for(int i = 1; i < prices.size(); i++)
{
profit = max(profit, prices[i] - smallest);
smallest = m... |
// CGlutPlayDialog.cpp : implementation file
//
#include "stdafx.h"
#include "ComputerizedDanceClassroomApplication.h"
#include "GlutPlayDialog.h"
#include "afxdialogex.h"
#include "SampleViewer.h"
#include "PlayDialog.h"
#include "NiTE.h"
#include "ErrorDialog.h"
#include "ComputerizedDanceClassroomApplicationDlg.h"
... |
#include "Wall.h"
/*////////////////////////////////////////////////////
PlaneArrayクラス 実装部
Plane構造体を平面壁の個数分確保し,平面壁全体の
オペレーションを行うクラス.このクラスを介して
Plane構造体に含まれている情報にアクセスする.
////////////////////////////////////////////////////*/
PlaneArray::PlaneArray():PI(3.14159265358979323846264338328){
plane = 0;
planeN... |
#include "surf.h"
#include "extra.h"
using namespace std;
namespace
{
// We're only implenting swept surfaces where the profile curve is
// flat on the xy-plane. This is a check function.
static bool checkFlat(const Curve &profile)
{
for (unsigned i=0; i<profile.size(); i++) {
... |
/* share_ptr虽然已经很好用了,但是有一点share_ptr智能指针还是有内存泄露的情况,
* 当两个对象相互使用一个shared_ptr成员变量指向对方,会造成循环引用,使引用计数失效,从而导致内存泄漏。
*/
/* 四种智能指针 auto_ptr(已废弃)、unique_ptr、shared_ptr、weak_ptr */
#include <iostream>
#include <string>
using namespace std;
class shape {
public:
virtual ~shape() {}
};
class shape_wrapper {
public:
shape_w... |
if there are any vertics in graph whose removal splits the graph into some components,then such vertices are known as articulation vertices.
Directed Graph: ( also known as diagraphdigraph)
if the edges in graph have directions,then it is known as directed graph
if in directed graph ,if there is age connecting... |
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