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#include "points_untangler.h" #include<iostream> #include"mesh.h" #include"grid.h" std::string inputPath = "C:/projects/github/cellogram/data/debug/marco_LARGE.txt"; std::string outputPath = "C:/projects/github/cellogram/data/debug/"; namespace cellogram { namespace PointsUntangler { Grid g; Mesh m; void test02()...
/* Given a BST and an integer k. Find and return the path from the node with data k and root (if a node with data k is present in given BST) in a list. Return empty list otherwise. Note: Assume that BST contains all unique elements. Input Format : The first line of input contains data of the nodes of the tree in level...
/* * This source file is part of MyGUI. For the latest info, see http://mygui.info/ * Distributed under the MIT License * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT) */ #ifndef MYGUI_CONTROLLER_MANAGER_H_ #define MYGUI_CONTROLLER_MANAGER_H_ #include <_GUI/Prerequest.h> #inclu...
#include "test_main.h" #include <unity.h> std::vector<TestClass*> TestClass::tests = std::vector<TestClass*>(); TestClass* TestClass::active = nullptr; void tearDown(void) { TestClass::tearDown(); } void setUp(void) { TestClass::setUp(); } int main() { UNITY_BEGIN(); TestClass::runAll(); UNITY...
#include <simplecpp> main_program{ turtleSim(); int i = 1; repeat(10){ forward(i*10); right(90); forward(i*10); right(90); i = i + 1; } wait(5); }
#pragma once namespace Hourglass { class RenderWindow { public: bool Create(WNDPROC WndProc, int width, int height, bool fullscreen = false, int bpp = 32); void Destroy(); HWND GetHwnd() const { return m_Window; } LPCWSTR GetTitle() const; private: HINSTANCE m_Instance; // Win32 application instance...
#include <bits/stdc++.h> using namespace std; ofstream fout ("paintbarn.out"); ifstream fin ("paintbarn.in"); #define For(x) for(int i = 0; i < x; i++) #define For2(x) for(int j = 0; j < x; j++) #define For3(x) for(int k = 0; k < x; k++) #define Forv(vector) for(auto& i : vector) #define Forv2(vector) for(auto& j : vec...
#ifndef __JOSEPHUS_H__ #define __JOSEPHUS_H__ #include "person.h" #include <vector> using namespace std; class JosephusRing { public: JosephusRing(); JosephusRing(unsigned, unsigned); ~JosephusRing(); void append(Person); vector<Person> ringSort(); private: vector<Person> people_; unsigned ...
#include <iostream> #include <string> #include <algorithm> using namespace std; int main(int argc, char const *argv[]) { int i=0; char s[]="m.name.is"; char *start=s; char *end; while(*(s+i)!='\0'){ if(*(s+i)=='.'){ end=s+i; cout<<"start-> "<<*start<<" "<<"end-> "<<*(en...
#include "stdafx.h" #include "Camera.h" DECLARE_IDENTIFIER(Jaraffe::Component::Camera); Jaraffe::Component::Camera* Jaraffe::Component::Camera::g_pMainCamera; Jaraffe::Component::Camera::Camera() : m_Theta(1.5f * XM_PI) , m_Phi(0.25f * XM_PI) , m_Radius(5.0f) , m_vEye(0.0f, 0.0f, -20.0f) , m_vUp(0.0f, 1.0f, 0.0f) , ...
#ifndef __VIEW_BROWSER_H #define __VIEW_BROWSER_H #include "IViewBrowser.h" #include "ViewBrowserDVModel.h" namespace wh{ //----------------------------------------------------------------------------- class ViewTableBrowser : public IViewTableBrowser { // selection std::set<int64_t> mClsSelected; std::set<Object...
/********************************************************************************************************************** * @file Attribute * @date 2014-06-25 * @brief <# Brief Description#> * @details <#Detailed Description#> **********************************************************************************...
/*********************************************************\ * Copyright (c) 2012-2018 The Unrimp Team * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including wit...
#include "Game.h" Game* Game::_instance = NULL; Game* Game::getInstance() { if (Game::_instance == NULL) Game::_instance = new Game(); return Game::_instance; } Game::Game() { _gameState = Uninitialized; } Game::Game(const Game&) { } Game& Game::operator=(const Game&) { return *this; } Game::~...
/// /// @author Florian Feuerstein /// /// @date 02/2017 /// /// @class StereographicModel /// /// @brief /// #pragma once #include "ProjectionModel.h" namespace Cvl { class StereographicModel : public ProjectionModel { public: StereographicModel( double focalLengthX, double focalLengthY, do...
#include<bits/stdc++.h> using namespace std; char as[1000][1000]; main() { int n; while(cin>>n) { int i, j, k, ans=0; for(i=0; i<n; i++) for(j=0; j<n; j++)cin>>as[i][j]; for(i=0; i<n; i++) { for(j=0; j<n; j++) { for(k=j+1;...
#include<iostream> #include<cstdio> #include<ctime> #include<cstdlib> #include<algorithm> #include<cmath> using namespace std; const int cou = 100000; struct point{ double x,y; point(double x=0,double y=0):x(x),y(y) {} }; double dis(point a,point b) { return sqrt(pow(a.x-b.x,2)+pow(a.y-b.y,2)); } in...
#include "components/furniture.hpp" #include "components/room.hpp" #include "city.hpp" #include "components/position.hpp" #include "entities/entity.hpp" void Furniture::on_add() { pos.city->add_furniture(this); } void Furniture::on_remove() { pos.city->del_furniture(this); }
#include "stdafx.h" #include "CppUnitTest.h" #include "..\TieredVector\K2TieredVector.cpp" #include "..\TieredVector\TieredVector.cpp" #include <vector> using namespace Microsoft::VisualStudio::CppUnitTestFramework; #define DEBUG false #define DETAILED_CONFIRM true #define SIZE 1000 #define SEED1 491 #define SEED2 ...
#include<bits/stdc++.h> using namespace std; bool cmp(pair<int, int> p1, pair<int, int> p2) { double r1 = (double)p1.first / p1.second; double r2 = (double)p2.first / p2.second; return r1 > r2; } int main() { // only gravity will pull me down // Fractional Knapsack int t, n, w; cin ...
#include <iostream> using namespace std; int countbits(int a) { int ctr=0; while(a>0) { if(a&1) ctr+=1; a=a>>1; } return ctr; } void insertionSort(int arr[],int aux[], int n) { for (int i = 1; i < n; i++) { int k1 = aux[i]; int k2 = a...
// VisualBoyAdvance - Nintendo Gameboy/GameboyAdvance (TM) emulator. // Copyright (C) 1999-2003 Forgotten // Copyright (C) 2004 Forgotten and the VBA development team // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the F...
/* -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*- * * Copyright (C) 1995-2011 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch.h" #ifdef AUTO_UPDATE_SUPPORT #include "adjunct/autoupdate/countr...
#ifndef BS_FUZZY_SUGENO_HPP #define BS_FUZZY_SUGENO_HPP #include <bs/defs.hpp> #include <bs/detail/base.hpp> #include <vector> #include <opencv2/core/mat.hpp> namespace bs { // // @inproceedings{zhang:2006:FCT:2092283.2092396, // author = {zhang, Hongxun and xu, De}, // title = {Fusing Color and Texture Features...
// DADL Test.cpp : Diese Datei enthält die Funktion "main". Hier beginnt und endet die Ausführung des Programms. // #include <Windows.h> #include <Malloc.h> #include <DataFS\Client\DataFS Client.h> //using namespace DataFoundation; #include <DataFS\Access\DataFS Access.h> using namespace DataFoundationAccess; #incl...
#include "settingdialog.h" #include "ui_settingdialog.h" #include "udp_pic5000.h" #include <QSettings> #include <QDebug> SettingDialog::SettingDialog(QWidget *parent) : QDialog(parent), ui(new Ui::SettingDialog), bready(false) { ui->setupUi(this); char* devlist; int size; st...
#pragma once // 00 - U // 10 - F // 11 - T namespace tritsBits { enum trit { T, F, U }; unsigned bpow(unsigned pow); trit GetTrit(unsigned* src, unsigned index); void SetTrit(unsigned* src, unsigned index, trit trit); trit AndOperation(trit a, trit b); trit OrOperation(trit a, trit b); trit NotOperation(tr...
#include "pch.h" #include "GameLogic.h" const float dt = 0.033f; VOID ResetSyncData(USER_SYNC &Data) { Data.Direction = 0; Data.HP = 0; Data.IsDeath = TRUE; Data.IsNULL = TRUE; Data.IsShoot = FALSE; Data.Ping = 0; Data.pos_X = 0; Data.pos_Y = 0; Data.Speed = 0; Data.UID = 0; Data.WorldFrame = 0; } GameLog...
// Author: Miles Meacham // Course: CS-1410-X01-deBry-Fall 2015 // Instructor: Professor deBry // File: Person.h // Date: 9/12/2015 // Contents: project02 The header file for the "Person" class // I delcare that the following source code was written solely by me, or provided by the instructor. // I understand that co...
#include "ShapesBlocks.h" void cuboidBlocks::printVectorSphere(){ for(int i=0; i<w.size(); i++) { if(w[i] == l[i]){ W.push_back(w[i]); cout << w[i]<<endl; } } }
#include "stdafx.h" #include "CategoryTests.h" #include "StringUtils.h" #include "Category.h" #include "Station.h" #include "Contest.h" #include "CategoryMgr.h" CategoryTests::CategoryTests() : TestBase("CategoryTests") { } CategoryTests::~CategoryTests() { } bool CategoryTests::Setup() { if (SetupComplete()...
#include <bits/stdc++.h> using namespace std; const int LIM = 1e5; int N, K; int h[LIM]; int main(){ cin >> N >> K; for(int i=0; i<N; i++) cin >> h[i]; sort(h, h+N); int ans = 1e9; for(int i=0; i<N-K+1; i++){ ans = min(ans, h[i+K-1] - h[i]); } cout << ans << endl...
#include <iostream> #include <cstdio> #include <algorithm> #include <vector> #include <functional> #include <queue> #include <string> #include <cstring> #include <numeric> #include <cstdlib> #include <cmath> using namespace std; typedef long long ll; #define INF 10e18 // 4倍しても(4回足しても)long longを溢れない #define rep(i,n) f...
#ifndef CABAL_BINARYEXPR_H #define CABAL_BINARYEXPR_H #include "Expr.h" #include <memory> class BinaryExpr : public Expr { private: char op; std::unique_ptr<Expr> LHS; std::unique_ptr<Expr> RHS; public: explicit BinaryExpr(char op, std::unique_ptr<Expr> LHS, std::unique_ptr<Expr> RHS) :...
#pragma once class BattleLogic { public: BattleLogic(); ~BattleLogic(); public: private: };
/* ** EPITECH PROJECT, 2021 ** B-CPP-300-STG-3-1-CPPrush3-maxime.owaller ** File description: ** TableRectShape */ #pragma once #include "RectShape.hpp" #include "TitleSection.hpp" class TableRectShape : public RectShape { public: TableRectShape(unsigned int height, unsigned int width, unsigned int colum...
#include <iostream> #include <cstdio> using namespace std; struct Node { int val; Node *link; Node(int val) : val(val) {}; Node(int val, Node *link) : val(val), link(link) {}; }; class Stack { private: Node *top; int size; public: Stack(); // constructor void push(int val) { Node *node = new Node...
#include "mainwindow.h" #include "ui_mainwindow.h" #include <QDebug> MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) , ui(new Ui::MainWindow) { ui->setupUi(this); ui->widget_map->resize(941,525); QObject::connect(ui->widget_search,SIGNAL(emitSearchRequestData(QVector<float>,float,QVec...
#include "Planificateur.h" #include "NPCManager.h" #include "ObjectManager.h" #include "Zone.h" #include "BehaviourTree/BehaviourTreeModule.h" #include <vector> #include <map> std::pair<std::vector<Mission>, std::vector<Mission>> Planificateur::planifyMissions(Mission mission, unsigned npcId) { unsigned npcZone =...
#include <stdio.h> #include <stdlib.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <unistd.h> #include <errno.h> #include <fcntl.h> #include <netdb.h> #include <string.h> int main(int argc, char** argv) { if (argc != 2) { printf("usage: a.out <...
/* * Copyright 2019 LogMeIn * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in w...
#include <iostream> #include <sstream> #include <cstdlib> #include <cstdio> #include <vector> #include <queue> #include <deque> #include <stack> #include <list> #include <map> #include <iomanip> #include <set> #include <climits> #include <ctime> #include <complex> #include <cmath> #include <string> #in...
#include <iostream> #define zangvaciElementneriMutqagrum \ int size = 0; \ std::cout << "Nermucel zangvaci chap "; \ std::cin >> size; \ int array[size]; \ std::cout << "Nermucel zangvaci elementnern "; \ for (int i = 0; i < size; ++i) { \ std::cin >> array[i]; \ }; #define mecagu...
/**************************************************************************** * * * Author : lukasz.iwaszkiewicz@gmail.com * * ~~~~~~~~ * * Lice...
#include "components/citizenname.hpp" #include <cstdlib> std::vector<std::string> names = { "Alex", "Alice", "Ansi", "Arnold", "Ben", "Bob", "Bill", "Casie", "Cal", "David", "Dan", "John", "Jim", "James", "Zim" }; std::vector<std::string> sectors = { "QNX", "ABC", "TRN", "NZB", ...
#include <iostream> #include <cmath> using namespace std; const int INF = 2147483647; // merge(A,9,12,16) // ...9 10 11 12 13 14 15 16 ... // 2, 4, 5, 6, 1, 2, 3, 6 // p q r // L1 = {2,4,5,7,INF} // R1 = {1,2,3,6,INF} void merge(int A[],int p,int q, int r){ int n1 = q-...
#include <bits/stdc++.h> #define ll long long #define ull unsigned long long #define FOR(i,n) for(ll i=0;i<n;i++) #define FOR1(i,n) for(ll i=1;i<n;i++) #define FORn1(i,n) for(ll i=1;i<=n;i++) #define FORmap(i,mp) for(auto i=mp.begin();i!=mp.end();i++) #define vll vector<ll> #define vs vector<string> #define pb(x) push_...
#pragma once #include "ISystem.h" #include "../Core/ComponentFactory.h" #include "../Component/GPUParticleEmitter.h" #include "../Core/ParticleDefine.h" #include <unordered_map> #include "GPUSort.h" namespace Hourglass { #define _MAX_PARTICLE_SQRT 256 #define _SHAPE_PRIMITIVE_SIZE 151 class GPUSort; class GPUPartic...
/* * the implementation of the radix sort * * author: dongbeibei * time: 2013/6/24 * * input: 1. array[] : 待排序数组 * 2. length : 数组长度 * * output: true: 正确排序;false: 输入有误 */ #include "sortBase.h" #include <math.h> #include <iostream> int getLoopTimes(int num); int findMaxNum(ElemType *array, int length); v...
#include <QtGui> #include "imageviewer.h" #include "qfiledialog.h" #include "qmessagebox.h" ImageViewer::ImageViewer(QWidget *parent) { imageLabel = new MouseLabel(); imageLabel->setBackgroundRole(QPalette::Base); imageLabel->setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored); ...
#include <iostream> #include <stdexcept> #include "pieces.h" // § Marker char to_char(Marker m) { switch (m) { case Marker::carrier: return 'C'; case Marker::battleship: return 'B'; case Marker::destroyer: return 'D'; case Marker::submarine: return 'S'; ...
# 1 "d:\\code\\Robot\\xunxian_PID_4\\xunxian_PID_4.ino" # 1 "d:\\code\\Robot\\xunxian_PID_4\\xunxian_PID_4.ino" # 2 "d:\\code\\Robot\\xunxian_PID_4\\xunxian_PID_4.ino" 2 //左右电机码盘 //左右电机PWM波以及电机正负极接入 //从前进方向的最左边开始排序红外传感器引脚 # 28 "d:\\code\\Robot\\xunxian_PID_4\\xunxian_PID_4.ino" const float originTargetV = 60...
// Copyright 2018 Benjamin Bader // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agree...
#include"../head/decode1.h" using namespace std; void ConvertBatToText()//二进制转文本 { ifstream infile("decode.txt");//文件名要加入文件地址! ofstream outfile("output.txt", ofstream::out); string s; if (infile.fail()) { cout << "Cannot open text File" << endl; system("pause"); exit(0); } char c; int idx = 0, asc = 0;...
// // Created by OLD MAN on 2020/1/7. // //小蒜上了他的第一堂计算机概论,老师说计算机内部是由很多的小开关来组成:1 代表开、0 代表关。于是聪明的小蒜便了解了,原来我们平常使用电灯开关就是把 1 变成 0、0 变成 1 嘛! // //输入格式 // 输入只有一行,含有一个为 0 或 1 的整数。 // //输出格式 // 输入为 0 则输出 1; // //输入为 1 则输出 0。 #include <iostream> using namespace std; int main(){ bool a; cin>>a; if(a){ ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; c-file-style: "stroustrup" -*- * * Copyright (C) Opera Software ASA 2002 - 2010 * * Bytecode compiler for ECMAScript -- overview, common data and functions * * @author Jens Lindstrom */ #ifndef ES_NATIVE_ARCH_H #define ES_NATIVE_ARCH_H #...
#pragma once #include "acquisition_result.hpp" #include "../common.hpp" #include "../signal_parameters.hpp" #include "../matched_filter/matched_filter.hpp" #include "../matched_filter/ipp_matched_filter.hpp" #include "../math/upsample.hpp" #include "../mixer/ipp_mixer.hpp" #include "../prn_codes/codegen.hpp" #include ...
#include <bricks/io/filepath.h> #include <gtest/gtest.h> static Bricks::IO::FilePath TestPath(TEST_PATH);
/* Copyright (C) 2011 J. Coliz <maniacbug@ymail.com> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. */ /** * Example for Getting Started with nRF24L01+ radios. * * This is an exa...
/** * @file valknut/core/internal/type_properties.hpp * * @brief This internal library detects properties of types. * * @note This is an internal header file, included by other library headers. * Do not attempt to use it directly. */ /* * Symbols Defined: * * VALKNUT_DECLARE_SIGNED_TYPE :...
#include<iostream> using namespace std; int main(int argc, char const *argv[]) foo(); return 0; } void foo(){ cout<<endl; }
#include<bits/stdc++.h> #define rep(i,n) for (int i =0; i <(n); i++) using namespace std; using ll = long long; const double PI = 3.14159265358979323846; const ll MOD = 1000000007; int main(){ ll N; cin >> N; ll ans=1; for(ll i=1;i<=N;i++){ ans=ans*i/gcd(ans,i); } cout << ans+1 << endl; ...
// // Created by Masayuki IZUMI on 5/9/16. // #include <pcl/point_cloud.h> #include <OpenNI.h> template <typename PointT> class VideoFrameConverter<PointT> { public: VideoFrameConverter( const openni::VideoStream *color_video_stream, const openni::VideoStream *depth_video_stream, const unsigned wi...
#include "Scene/Component/Transform.h" #include "Scene/SceneNode.h" using namespace Rocket; void Transform::SetTransform(const Matrix4f& mat) { auto LocalTransform = mat; Vector3f Skew; Vector4f Perspective; if (LocalTransform(3,3) == static_cast<float>(0)) return; for (int16_t i = 0; i < 4; ++i) for (i...
#include <iostream> #include <time.h> #include <string> #define ROUNDS 3 #define ROCK 1 #define PAPER 2 #define SCISSORS 3 using namespace std; int main() { int player, computer , tie=0 , winner1=0 , winner2=0; string playerName; cout << " ENTER YOUR NAME : "; cin >> playerName; srand(time(NULL)); // randomise the see...
#include<bits/stdc++.h> using namespace std; #define rep(i, n) for (int i = 0; i < (int)(n); i++) using ll = long long; int main(){ int r1,c1,r2,c2; cin >> r1 >> c1 >> r2 >> c2; int r = r2 - r1; int c = c2 - c1; int ans = 3; //最大でも3手; if (r == 0 && c == 0)ans = 0; //移動しない、0手 ...
/** Copyright (c) 2018 Mozart Alexander Louis. All rights reserved. */ #ifndef __ACTION_UTILS_HXX__ #define __ACTION_UTILS_HXX__ /** * Includes */ #include "globals.hxx" class ActionUtils { public: /** * All action public to the rest of the application */ static Action* fadeIn(float delay, float duratio...
/* * Copyright 2016 Robert Bond * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to ...
#ifndef _MSG_0XD0_DISPLAYSCOREBOARD_STC_H_ #define _MSG_0XD0_DISPLAYSCOREBOARD_STC_H_ #include "mcprotocol_base.h" namespace MC { namespace Protocol { namespace Msg { class DisplayScoreboard : public BaseMessage { public: DisplayScoreboard(); DisplayScoreboard(int8_t _position, const String16& _scoreName); size_...
// // Created by peachy_ash on 15.09.2021. // #include "folium_of_Descartes.hpp" namespace fancyCurve { double foliumOfDescartes::distanceToCenter (double angle) const { if (!correct(angle)) throw std::invalid_argument("Angle must be from 0 to 2Pi"); double c = cos(angle), s = sin(angl...
#include<iostream> #include<string> #include<cstring> #include<queue> #ifndef ALPHABETS #define ALPHABETS 26 #endif #ifndef F_ALPHA #define F_ALPHA 'a' #endif using namespace std; class suffix_trie { private: class node { node *next[ALPHABETS]; int depth[ALPHABETS]; node *backtrack; public: node() { ...
#include "../Precompiled.h" Body::Body(Shape *_shape, int x, int y) : staticFriction(0.5f), dynamicFriction(0.5f), restitution(0.4f), shape(_shape->Clone()), position({x,y}) { shape->body = this; shape->Initialize(); } void Body::ApplyImpulse(const glm::vec2& impulse, const glm::vec2& contactVector) { velo...
#include <iostream> int gcd(int num1, int num2) { int mod; while (num2) { mod = num1 % num2; num1 = num2; num2 = mod; } return num1; } int lcm(int num1, int num2, int gcdV) { return num1 * num2 / gcdV; } int main(void) { int num1, num2; scanf("%d %d", &num1, &num2); int resultGCD = gcd(num1, num2); ...
#include<iostream> #include<vector> #include<algorithm> #include<string> using namespace std; class Solution { public: bool isAdditiveNumber(string num) { //基本思想:递归,主函数找第一个数num1=[0,i]长度len1,第二个数num2=[i+1,j]长度len2,然后找第三个数num3=[j+1,k],如果num1+num2=num3则递归继续搜寻接下来的数字是否满足 //递归函数有三个参数,第一个是string num剔除第一个数...
#include "emhandler.h" #include <QDateTime> #include <QThread> #include <iostream> #define FPS 5 static void* connectThread(void* arg) { return ((DR::EMHandler*)arg)->thread_connect(); } DR::EMHandler::EMHandler(QObject *parent) : QObject(parent), m_connected(false), m_running(false) { } DR::EMHandler::~EMHandle...
#include "stdafx.h" #include "sceneCreator.h" #include "sphere.h" #include "lambertian.h" #include "dielectric.h" #include "metal.h" #include "material.h" #include "specmath.h" #include "surfcluster.h" #include "scene.h" #include <vector> #include <memory> scene sceneCreator::random_scene(vec3 & look_from, vec3 & l...
/** * Copyright (C) 2017 Zach Laine * * Distributed under the Boost Software License, Version 1.0. (See accompanying * file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) */ #ifndef YAML_PARSER_STREAM_HPP #define YAML_PARSER_STREAM_HPP #include <yaml/parser/parser_fwd.hpp> #include <yaml/...
#include <iostream> using namespace std; //Program Databases: With "Binary Search Tree" : Author : @_mhmdriduan11 struct Node { int data{}; Node* left{}; Node* right{}; }; void addDatabases(Node** superuser, int keyword){ if ((*superuser) == nullptr) { Node* temp = nullptr ; temp = new Node(); temp->data ...
#include "../include/codeblock.h" #include "crc16.h" #include "xor.h" #include <cstring> #include <iostream> #include <bitset> #include <sstream> using namespace std; // Constructor from payload trevi::CodeBlock::CodeBlock(uint16_t mtu, uint8_t *payloadBuffer, int payloadSize) { initMemory( CODEBLOCK_HEADER_SIZ...
#include "TextFileParser.hpp" TextFileParser::TextFileParser(TextFile& text_file) : m_text_file {text_file} { } TextFileParser::~TextFileParser() { } int TextFileParser::ParseFile(const TextFile& text_file, const ParseType parse_type) { int occurences_count = 0; switch (parse_type) { case ...
/* * ThreadPool.h * * Created on: Jun 10, 2017 * Author: root */ #ifndef THREAD_THREADPOOL_H_ #define THREAD_THREADPOOL_H_ #include "../Common.h" #include "../define.h" #include "../Memory/MemAllocator.h" namespace CommBaseOut { /* * 单例类 * 用于执行有限次任务 */ class CThreadPool #ifdef USE_MEMORY_POOL : public...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2006-2007 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #ifndef _SVG_TEXT_LAYOUT_ #define _SVG_TEXT_LAYOUT_ #ifdef SVG...
/* * Copyright (c) 2016-2020 Morwenn * SPDX-License-Identifier: MIT */ #include <algorithm> #include <functional> #include <iterator> #include <list> #include <stdexcept> #include <type_traits> #include <vector> #include <catch2/catch.hpp> #include <cpp-sort/adapters.h> #include <cpp-sort/sorter_facade.h> #include <...
// Solution 1 two pointers swap class Solution { public: int removeElement(vector<int>& nums, int val) { int n = nums.size(); if (n == 0) return 0; int begin = -1, end = n; while (true) { while (++begin < n && nums[begin] != val); while (--end >= 0 && nums[end...
#include<iostream> struct Rect { int x; int y; Rect( int x1, int y1 ) { x = x1; y = y1; } int area( int , int ); }; int Rect::area( int x, int y ) { return x * y; } int merge( arr[], int l, int m, int r) { int i, j, k; int n1 = m - l + 1; int n2 = r - m; int L[n1]; int R[n2]; for...
// // RealLib.cpp // Landru // // Created by Nick Porcino on 10/29/14. // // #include "RealLib.h" #include "LandruActorVM/Fiber.h" #include "LandruActorVM/Generator.h" #include "LandruActorVM/Library.h" #include "LandruActorVM/VMContext.h" #include <algorithm> #include <cmath> #include <memory> using namespace st...
//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com> Portions of this file are from JUCE. Copyright (c) 2013 - Raw Material Software Ltd. Please visi...
#include <sys/types.h> #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <stdlib.h> #include <signal.h> #include <string> #include <termios.h> #include <unistd.h> #include <pthread.h> #include <sstream> #include <map> #include "temp.h" #include "newsreader.h" using namespace std; #define MAX_LEN 100 c...
#pragma once #include <maya/MPxLocatorNode.h> class BasicLocator : public MPxLocatorNode { public: BasicLocator(); virtual ~BasicLocator(); virtual MStatus compute(const MPlug&, MDataBlock&); virtual void draw(M3dView&, const MDagPath&, M3dView::DisplayStyle, M3dView::DisplayStatus); virtual bool isBounded() c...
#include<bits/stdc++.h> #include<string> using namespace std; string twoStrings(string s1, string s2) { map<char, unsigned int> m; for(unsigned int i=0; i<s1.length(); i++){ m[s1[i]]++; } bool res = false; for( unsigned int i=0; i<s2.length(); i++){ if(m[s2[i]]>0){ res ...
/* * File: main.cpp * Author: Kenton * * Created on June 30, 2014, 6:02 PM */ #include <cstdlib> #include <iostream> using namespace std; /* * */ int main(int argc, char** argv) { float US; // dollars float yen; float euro; cout << "US dollar amount " << endl; cin >> US; ...
#include <iostream> #include <pcl/io/pcd_io.h> #include <pcl/point_types.h> #include <pcl/filters/statistical_outlier_removal.h> int main (int argc, char** argv) { pcl::PointCloud<pcl::PointXYZ>::Ptr cloud (new pcl::PointCloud<pcl::PointXYZ>); pcl::PointCloud<pcl::PointXYZ>::Ptr cloud_filtered (new pcl::PointCloud...
#include "Map.h" //--------------------------------------------------------------------------------------- Map::Map(int aWidth, int aHeight) : width(aWidth), height(aHeight) { //field.resize(height); //for (int i = 0; i < height; i++) // field[i].resize(width); //ifstream map("Map\\map.txt"); //for (int i = 0; ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2010 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #ifndef SPELL_CHECK_CONTEXT_H #define SPELL_CHECK_CONTEXT_H #inc...
/* * Key.h * * Created on: 30/11/2019 * Author: frank */ #ifndef SOURCES_KEY_H_ #define SOURCES_KEY_H_ #include <mkl_GPIOPort.h> class Key : mkl_GPIOPort{ public: Key(gpio_Pin pin); bool isOn(); }; #endif /* SOURCES_KEY_H_ */
// // Created by fab on 25/02/2020. // #include "../../../headers/rendering/helper/Time.hpp" Time Time::instance;
#include "CApplication.h" #include "Controller.h" #include <QFileOpenEvent> #include <QObject> #include <QtWidgets> int main(int argc, char *argv[]) { CApplication app(argc, argv); app.setApplicationName("Controller"); SynthController controller; controller.show(); CApplication::connect(&app, &CApplication...
#include "catch.hpp" #include "../unit/Soldier.h" TEST_CASE( "Tests for Soldier class" ) { int hp = 150; Soldier* soldier = new Soldier(); REQUIRE( soldier->getHP() == hp ); REQUIRE( soldier->getHPLimit() == hp ); REQUIRE( soldier->getDmg() == 20 ); REQUIRE( soldier->getTitle() == "Soldier" );...
// // Created by seafood on 2020-09-28 // #ifndef _STATE_TRACKING_TARGET_H_ #define _STATE_TRACKING_TARGET_H_ #include "kalmanfilter.h" #include "stateSearchingTarget.h" #include <opencv2/tracking.hpp> class StateTrackingTarget{ public: bool run(cv::Mat &srcImage,cv::Mat &processImage,ArmorBox &target_box, Kalman ...
#include "caffe2/operators/db.h" namespace caffe2 { namespace db { DEFINE_REGISTRY(Caffe2DBRegistry, DB, const string&, Mode); } // namespacd db } // namespace caffe2