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#include "widget.h" #include "ui_widget.h" #include <QFileDialog> #include <QMessageBox> #include <QTextStream> #include <QFile> #include <QDebug> #include <QDesktopServices> Widget::Widget(QWidget *parent) : QWidget(parent) , ui(new Ui::Widget) { ui->setupUi(this); diaintro = new DialogIntroduction(this); } ...
#include "../include/Tool.h" void CAE::Tool::SetAsset(std::shared_ptr <AnimationAsset> asset) { this->asset = asset; assetUpdated(); }
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2007 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. ** It may not be distributed under any circumstances. */ #ifndef IMAGEDECODERJPG_H #define IMAGEDECODERJPG_H #include "mod...
// Created on: 1998-06-17 // Created by: data exchange team // Copyright (c) 1998-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the...
// Copyright (c) 2019, tlblanc <tlblanc1490 at gmail dot com> #include "status/status.hpp" extern Status ConfigLineNoValue; extern Status ConfigNotFoundKey; extern Status ConfigParseValue;
//********************************************************************************* // Universidad de Costa Rica // Estructuras de Computadores Digitales II // Tarea 2: Paralelizacion de Clustering Data Mining // I Ciclo 2017 // ...
/****************************************************************************** * $Id$ * * Project: libLAS - http://liblas.org - A BSD library for LAS format data. * Purpose: LAS Schema implementation for C++ libLAS * Author: Howard Butler, hobu.inc@gmail.com * **********************************************...
#include <bits/stdc++.h> using namespace std; #define USE_CPPIO() ios_base::sync_with_stdio(0); cin.tie(0) #define MAXN 100 #define INF 0x3f3f3f3f #define DEVIATION 0.00000005 typedef long long LL; int Price(int cwh){ int price = 0; price += min(max(0, cwh*2), 2*100); cwh -= 100; price += min(max(0, cwh*3), 3*(...
#include <iostream> #include "SceneObject.hh" #include "PlaneObject.hh" #include "SphereObject.hh" #include "Vector3F.hh" #include "RGBColor.hh" #include "Light.hh" #include "Camera.hh" #include "Scene.hh" #define IMGSIZE 512 int main(void){ // Configure the plane Vector3F planeSurfaceNormal(0, 1, 0); RGBColo...
#include "Publisher.hpp" #include <glog/logging.h> void Publisher::publish(std::string topic, std::string msg) { Protocol pro("pub", topic, msg); Message pub_msg = pro.serialization(); conn_->sendmsg(pub_msg); topic_.push_back(topic); LOG(INFO) << "A message of topic" << topic <<" is publishing!"...
#pragma once enum KeyboardEve { enEnter = 0x0D, enBackSpace = 0x08, enDelete = 0x2E, }; namespace Keyboard { //入力されたキーに対応するcharを返す。 char GetKeyChar(); //指定したキーが入力されているか。 //arg: // ke: キーの指定 bool isTrriger(KeyboardEve ke); extern int Key; }
#include "mumble_channelcounter.h" MumbleChannelThreasholdProvider::MumbleChannelThreasholdProvider(MumbleData * data, std::string name, int thres) { _data = data; _prov = data; _name = name; _thres = thres; channelId = -1; } MumbleChannelThreasholdProvider::MumbleChannelThreasholdProvider(MumbleD...
/*input 2 50 2053 3 6 2 3 */ #include <iostream> #include <vector> #include <cstdio> #include <cmath> #include <cstring> #include <string> #include <cassert> #include <algorithm> #include <cstdlib> #include <numeric> #include <utility> #include <tuple> #include <climits> #include <fstream> #include <bitset> #include <...
/* This file is part of SMonitor. Copyright 2015~2016 by: rayx email rayx.cn@gmail.com SMonitor is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later ver...
#ifndef __SANDBOX_FINALIZE_WORKER_H__ #define __SANDBOX_FINALIZE_WORKER_H__ #include <nan.h> #include "sandbox-wrap.h" class SandboxFinalizeWorker : public Nan::AsyncWorker { public: SandboxFinalizeWorker(Nan::Callback *callback, SandboxWrap *sandbox); virtual ~SandboxFinalizeWorker(); void Execute() override...
#include "Auth/LoginManager.h" using namespace m2::server; HttpResponse::Code LoginManager::doAction(const std::string &data, std::string &response) { StringsPair info; try { info = deserialize(data); response = createResponse(info.serverString, info.clientString); } catch (const pt::pt...
#pragma once #include "Record.h" #include <memory> #include <vector> namespace OpenFlight { class AncillaryRecord; class LongIdRecord; //------------------------------------------------------------------------- // Explication sur le refcount... // // class OFR_API PrimaryRecord : pu...
/************************************************************************ * @project : sloth * @class : WaterShader * @version : v1.0.0 * @description : 和水面着色器(water)的 uniform 变量相对应,用于修改着色器变量 * @author : Oscar Shen * @creat : 2017年2月13日18:41:57 * @revise : *************************************...
#include "DUISystem.h" DUISystem::DUISystem(void) { currentFocusedElement = NULL; } DUISystem::~DUISystem(void) { } void DUISystem::Init() { } void DUISystem::Update() { if(currentFocusedElement != NULL) { if(input.keyboard.arrowDown.tapped && currentFocusedElement->bottomLink != NULL) { SetFocus(cu...
#include<iostream> #include<cassert> #include<errno.h> #include<cstring> #include<type_traits> #include<signal.h> #include<sys/socket.h> #include<cstdio> #include<unistd.h> #include<cstdlib> #include<sys/ipc.h> #include<sys/types.h> #include<string> #include<arpa/inet.h> using namespace std; //#define INET_ADDRSTRLE...
#include <iostream> #include <algorithm> using namespace std; int main() { int N, K; cin >> N >> K; int h[N + 1]; for (int i = 0; i < N; ++i) cin >> h[i]; h[N] = 200010; sort(h, h + N + 1); int itr = 0, ans = 0, add = 0; for (int H = h[0]; itr < N; ++H) { while (h[itr] <= H) +...
#ifndef __HOT__COMMONS__ALGORITHMS__ #define __HOT__COMMONS__ALGORITHMS__ #include <immintrin.h> #include <bitset> #include <cassert> #include <iostream> namespace hot { namespace commons { inline uint32_t getBytesUsedInExtractionMask( uint64_t successiveExtractionMask) { uint32_t const unsetBytes = _mm_movem...
#include <conio.h> #include <stdlib.h> #include <stdio.h> #include <time.h> #include <string.h> #include <math.h> #include <locale.h> #include <ctype.h> char s[5]; char m[5] = "m"; char f[5] = "f"; int retorno; int main() { ret: printf("\nInsira f ou m, para feminino e masculino\n"); scanf(...
#ifndef _ORIENTAL_GENIUS_H #define _ORIENTAL_GENIUS_H #include "Enemy.h" #include "Path.h" class OrientalGenius : public Enemy { private: iPoint original_pos; Path path; Animation back; Animation up1, up2, up3; Animation stay; Animation shoot; public: OrientalGenius(int x, int y, int type); void Move(); };...
#include<bits/stdc++.h> using namespace std; int main(){ int n; cin>>n; int maxis=0,flag=0; int a[n]; for(int i=0;i<n;i++) { cin>>a[i]; } for(int i=0;i<n;i++) { if(a[i]!=0) { flag++; if(flag>maxis) { maxis=flag; } } else{ flag=0; } } cout<<"THE MAXIMUM LENGTH IS "<<maxi...
// Copyright 2014 Sebastian Zwierzchowski <sebastian.zwierzchowski<at>gmail<dot>com> // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 /...
/* 两堆石头,分别为n,m.两人轮流从一堆石头中拿,也可以拿走两堆中相同数量的石头.最后拿完的人赢. */ /*奇异局势(必败)返回0*/ int wzf(int n,int m) { if(n>m) swap(n,m); int k=m-n; int a=(k*(1.0+sqrt(5.0))/2.0); return a==n?0:1; } int main () { int a, b; while(scanf("%d%d", &a, &b)) { if (a == 0 && b == 0) break; int k = b - a; int n...
#ifndef WATCHER_H #define WATCHER_H #include<QObject> #include<QAction> #include<QEvent> #include "iocoingui.h" class Watcher : public QObject { Q_OBJECT public: explicit Watcher(QObject * parent = Q_NULLPTR); virtual bool eventFilter(QObject * watched, QEvent * event) Q_DECL_OVERRIDE; }; #endif
#pragma once #include "Core/ComponentPool.h" #include "Core/ComponentRegister.h" namespace Hourglass { class ISystem { protected: template <typename T> void ComponentPoolInit( StrID name, T* data, ComponentPool<T>* pool, unsigned int size, unsigned int flags = CompRegFlags::kNone ); }; template<typen...
// Created on: 2013-09-20 // Created by: Denis BOGOLEPOV // Copyright (c) 2013-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2006 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch.h" #include "adjunct/quick/dialogs/AskPluginD...
#include <iostream> #include <iomanip> #include <cstdlib> #include <ctime> int main(){ const int arraySize = 7; //such that: [0,...,6] int frequency[ arraySize ] = {}; //set frequencies to zero std::srand(std::time(NULL)); //seed to random time //rolling ten thousand times for ( int...
#include "tcpserverwidget.h" #include "ui_tcpserverwidget.h" #include <QMessageBox> #include <QSqlDatabase> #include <QSqlError> #include <QDebug> #include <QSqlQuery> TCPServerWidget::TCPServerWidget(QWidget *parent) : QWidget(parent) , ui(new Ui::TCPServerWidget) { ui->setupUi(this); setWindowTit...
/* le bouton poussoir est connecté au pin 2 pour un mode INPUT_PULLUP la Led est connectée au pins 4 avec une résistance de 220Ω */ //déclaration des variables int pinBouton, pinLed; boolean etatAllumage; void setup() { //initialisation des variables Serial.begin(9600); pinBouton = 8; pinLed = 9; etatAllumag...
// ___________________________________________________________________________ // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ? // FILENAME WinShell.cpp // // CREATED DG-191298 // // DESCRIPION Win95/NT4.0 ++ shell interface functions // I.e. stuff using the IShel...
#include <algorithm> #include <iostream> #include <string> #include <vector> using namespace std; struct BankAccount { int balance = 0; int overdraft_limit = -500; void deposit(int amount) { balance += amount; cout << "deposited " << amount << ", balance now " << balance << "\n"; } void withdraw(i...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> using namespace std; int main() { int a[10]; for (int i = 0;i < 6; i++) scanf("%d",&a...
// you can use includes, for example: // #include <algorithm> // you can write to stdout for debugging purposes, e.g. // cout << "this is a debug message" << endl; #include <limits.h> int solution(int N) { // write your code in C++14 (g++ 6.2.0) int i = 1; int min_ans=INT_MAX ; for (; i*i<N; i++){...
#include "cryptutil.h" #include <QCryptographicHash> #include <QDateTime> QByteArray CryptAdaptor::hashData(QByteArray text, QCryptographicHash::Algorithm alg, bool lower) { QByteArray data = QCryptographicHash::hash(text, alg); if(lower) { return data.toHex(); }...
#ifndef SCENE_FLOW_CONSTRUCTOR__SCENE_FLOW_CONSTRUCTOR_H_ #define SCENE_FLOW_CONSTRUCTOR__SCENE_FLOW_CONSTRUCTOR_H_ #include <cv_bridge/cv_bridge.h> #include <disparity_image_proc/disparity_image_processor.h> #include <dynamic_reconfigure/server.h> #include <geometry_msgs/TransformStamped.h> #include <image_geometry/p...
#include "simframe.h" SimFrame::SimFrame() { clearSimFrame(); } SimFrame & SimFrame::operator=(const SimFrame &v_src) { for(int row = 0; row < yLen; ++row) for(int col = 0; col < xLen; ++col) m_frameData[row][col] = v_src.m_frameData[row][col]; return *this; } SimFrame & SimFrame::o...
#include "MinerWife.h" bool MinerWife::HandleMessage(const Telegram& msg) { return m_pStateMachine->HandleMessage(msg); } void MinerWife::Update() { m_pStateMachine->Update(); }
#include <pthread.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> pthread_cond_t work_01 = PTHREAD_COND_INITIALIZER; pthread_cond_t work_02 = PTHREAD_COND_INITIALIZER; pthread_cond_t work_03 = PTHREAD_COND_INITIALIZER; pthread_mutex_t work_mtx = PTHREAD_MUTEX_INITIALIZER; void* do_work_01(void* arg) { ...
/* * **************************************************************************** * * * * * Copyright 2008, xWorkshop Inc. * * * All rights reserved. * *...
#include <iostream> #include <string> #include <algorithm> using namespace std; int main(){ string line; int n, i, j; int minInd, maxInd; int caseNumber = 0; char first; bool same; while((cin >> line) && (line.length() != 0)){ caseNumber++; cout << "Case " << caseNumber ...
#include "login_mgr_class.hpp" #include "login.hpp" #include "login/log.hpp" #include "utils/service_thread.hpp" #include "utils/exception.hpp" #include "utils/assert.hpp" #include "utils/game_def.hpp" #include "proto/config_options.pb.h" #include "config/options_ptts.hpp" #include "utils/server_process_mgr.hpp" #inclu...
//--------------------------------------------------------- // // Project: dada // Module: core // File: Log.h // Author: Viacheslav Pryshchepa // // Description: // //--------------------------------------------------------- #ifndef DADA_CORE_LOG_H #define DADA_CORE_LOG_H #include "dada...
#pragma once #include "jsfunctioncall.h" namespace jsscript { namespace jsfunction_detail { #pragma region jsfunction_base class jsfunction_base { public: jsval fun; JSObject* par; JSContext* cx; }; template <int arity, typename T> class jsfunction_baseN { jsfunction...
#include<stdio.h> int main() { int a,b,c; scanf("%d%d%d",&a,&b,&c); if(a>=b) printf("Chocolate\n"); else if(a<b && a<c) printf("Chocolate\n"); else if(a<b || a<c) printf("Ice-cream\n"); return 0; }
#include "FlyCam.h" FlyCam::FlyCam() { FlyCamStart(); Camera::Start(); } FlyCam::~FlyCam() { } FlyCam::FlyCam(float windowHeight, float windowLength) { FlyCamStart(); Camera::Start(windowHeight, windowLength); } void FlyCam::FlyCamStart() { speed = 5; lookSpeed = 0.1f; aie::Input* input = aie::Input::get...
#ifdef DEBUG #define _GLIBCXX_DEBUG #endif #include <iostream> #include <algorithm> #include <cstdio> #include <cstdlib> #include <ctime> #include <memory.h> #include <cmath> #include <string> #include <cstring> #include <queue> #include <vector> #include <set> #include <deque> #include <map> #include <functional> #inc...
#ifndef GUI_EXCEPTIONS_H #define GUI_EXCEPTIONS_H #include <exception> #include <stdio.h> #include <stdlib.h> namespace GUI { class GUIException: public std::exception { public: virtual const char* what() const throw() { return "Basic GUI Exception"; } }; class NoFunctionOnButtonExcepti...
#include "Includes.h" #include <iostream> #include <fstream> #include <vector> #include <cmath> using namespace std; int solver(const vector<vector<int> > &sumsRows, const int &n); void uva108Main() { int n; while(scanf("%d", &n) != EOF) { vector<vector<int> > sumsRows(n, vector<int>(n, 0)...
#include "simpleElementGenerator.h" #include "../../smartLine.h" using namespace qReal; using namespace robots::generator; void SimpleElementGenerator::generateMethodBody() { generateBodyWithoutNextElementCall(); IdList const outgoingConnectedElements = mNxtGen->mApi->outgoingConnectedElements(mElementId); if (...
#ifndef __CHATTY_SOCKET_H__ #define __CHATTY_SOCKET_H__ namespace chatty { namespace net { class Socket { public: explicit Socket(int fd); int accept(); int fd() const { return fd_; }; private: int fd_; }; } // namespace net } // namespace chatty #endif // __CHATTY_SOCKET_H__
#include<iostream> using namespace std; struct BiNode { char data; struct BiNode *lchild,*rchild; }; class BiTree { public: struct BiNode *root; public: BiTree()//构造函数,初始化根结点; {root=NULL;} void GreetTree()//创建二叉树 {root=Creat(root);} ~BiTree()//析构函数。销毁二叉树 {Release(root);} void PreOrder(BiNode *bt)//前序遍历 { /...
/* 46450368 - 48579580 */ // Nicolás Saliba - Gonzalo Nicolari. // Instituto de Computación - Facultad de Ingeniería, Laboratorio de Programación 2. #include "../include/cadena.h" #include "../include/info.h" #include <stdio.h> #include <string.h> #include <assert.h> struct nodo { nodo *anterior; in...
#ifndef ITERATOR_H #define ITERATOR_H template <class Object> class Iterator { public: virtual void first() = 0; virtual void next() = 0; virtual bool isDone() const = 0; virtual Object currentItem() = 0; }; template <class Object> class NullIterator : public Iterator<Object> { public: void first() {} voi...
#include<iostream> #include <ctime> #include<stdio.h> #include<conio.h> using namespace std; int main() { clock_t c_start = clock(); int i, j, n, min, temp, k; cout<<"Enter the Number of Elements: "; cin>>n; int arr[n]; cout<<"Enter the elements: "; for(i = 0;i < n;i++) { cin>>arr[i]; } ...
#pragma once #include <array> struct Color; struct ColorToggle; struct ColorToggleRounding; struct ColorToggleThickness; struct ColorToggleThicknessRounding; namespace ImGuiCustom { void colorPopup(const char* name, std::array<float, 4>& color, bool* rainbow = nullptr, float* rainbowSpeed = nullptr, bool* enable...
/** Kabuki SDK @file /.../Source/Kabuki_SDK/_Com/MIDI/Port.cpp @author Cale McCollough @copyright Copyright © 2016 Cale McCollough © @license Read accompanying /.../README.md or online at http://www.boost.org/LICENSE_1_0.txt */ #include "Port.h" #include "Kabuki SDK.h" #include "_Com/MID...
#include <iostream> #include <fstream> #include <string> #include <stdlib.h> #define TAMANHO 11 #define NOME_ARQUIVO "dados_modelo.dat" using namespace std; struct no { int id; char termo[50]; char sig[50]; }; void menu(); void cadastrar_termo(); void exibirTermo(); void gera_arquivo_modelo...
#include <iostream> #include "std_lib_facilities.h" void main() { std::cout << "What is your first Name? \n"; string first_name; std::cin >> first_name; std::cout << "Hello," << first_name << "!\n"; }
#include "cpp_native.hpp" #include <iostream> namespace CppApp { void MyCpp::testMyCpp() { std::cout << "#message from CppApp" << std::endl; } }
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <quic/client/handshake/ClientHandshake.h> #include <quic/client/handshake/ClientHandshakeFactory.h> #inclu...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2011 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. ** It may not be distributed under any circumstances. */ // --------------------------------------------------------------...
/* Copyright 2021 University of Manchester Licensed under the Apache License, Version 2.0(the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http: // www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, s...
//Phoenix_RK /* Given the array queries of positive integers between 1 and m, you have to process all queries[i] (from i=0 to i=queries.length-1) according to the following rules: In the beginning, you have the permutation P=[1,2,3,...,m]. For the current i, find the position of queries[i] in the permutation P (indexi...
// // numbers.hpp // DataStructures // // Created by Tri Khuu on 2/14/18. // Copyright © 2018 TK. All rights reserved. // #ifndef numbers_hpp #define numbers_hpp #include <cstdint> #include <iostream> #include <string> using std::string; using std::cout; using std::endl; namespace Number { static const uint...
#include "EmonLib.h" //INCLUSÃO DE BIBLIOTECA #define CURRENT_CAL 12.50 //VALOR DE CALIBRAÇÃO (DEVE SER AJUSTADO EM PARALELO COM UM MULTÍMETRO MEDINDO A CORRENTE DA CARGA) #define tensao 110 const int pinoSensor = A2; //PINO ANALÓGICO EM QUE O SENSOR ESTÁ CONECTADO float ruido = 0.08; //RUÍDO PRODUZIDO NA SAÍDA DO SE...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2009 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ /* NOTE! ** This is the old geolocation PI interface. This inter...
#include <iostream> #include<random> #include<time.h> #include <vector> using namespace std; class Group { public: Group() { for (int i = 0; i < count; i++) { group.push_back(i + 1); } } int size() { return group.size(); } void selectCouple(); p...
////////////////////////////////////////////////////////////////////////////// // // Copyright (c) Triad National Security, LLC. This file is part of the // Tusas code (LA-CC-17-001) and is subject to the revised BSD license terms // in the LICENSE file found in the top-level directory of this distribution. // ////...
#pragma once #include <gflags/gflags.h> #include <Eigen/Dense> #include <algorithm> #include <random> #include <fstream> namespace ethdata { typedef struct Vertex_ { EIGEN_MAKE_ALIGNED_OPERATOR_NEW Vertex_(long int index_, double timestamp_, Eigen::Matrix4d pose_) : index(index_), timestamp(timestamp_), pos...
#ifndef __OCR_H__ #define __OCR_H__ #include "log.h" #include <vector> #include "net.h" #include "benchmark.h" #include <algorithm> #include <math.h> #include "opencv2/opencv.hpp" #include "opencv2/highgui/highgui.hpp" #include "opencv2/imgproc/imgproc.hpp" #include "RRLib.h" #include "polygon.h" #include <fstream> #...
#include "stdafx.h" #include "TypeInQuestionView.h" #include "TypeInQuestionState.h" #include "TypeInQuestionViewController.h" #include "TypeInQuestion.h" using namespace qp; using namespace std; set<string> answers = { "First answer", "Second answer" }; struct TypeInQuestionViewControllerFixture { TypeInQuest...
// Copyright (c) 2015 Hartmut Kaiser // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <pika/init.hpp> #include <pika/modules/iterator_support.hpp> #include <pika/m...
#ifdef DEBUG #define _GLIBCXX_DEBUG #endif #include <iostream> #include <algorithm> #include <cstdio> #include <cstdlib> #include <ctime> #include <memory.h> #include <cmath> #include <string> #include <cstring> #include <queue> #include <vector> #include <set> #include <deque> #include <map> #include ...
#ifndef SPLAYTREE_H_ #define SPLAYTREE_H_ #include <iostream> template<typename T> class splaytree { struct node { T key; node* l = NULL; node* r = NULL; node() {} node(T key) :key(key) {} node(T key, node *l, node *r) :key(key), l(l), r(r) {} }; node* root = NULL; node* rroate(node*...
/*************************************************************************** * * Copyright (c) 2017 Baidu.com, Inc. All Rights Reserved * B142877 * **************************************************************************/ /** * @file datafile_lib.h * @author liuxufeng (liuxufeng@baidu.com) * @date 2017/05/31 13:09:41...
#include<bits/stdc++.h> #include <iostream> #include<fstream> #include <string> #include <limits> #include <vector> #include <cmath> #include <cstdlib> #include <ctime> using namespace std; #define _USE_MATH_DEFINES #include <math.h> #include "cgal.h" #define MAX_REC_LEN 1024 /// edited /// #define readSize 101 ...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<algorithm> #include<cmath> using namespace std; int main() { int T; scanf("%d",&T); while (T--) { double x,y,t,s; scanf("%lf%lf%lf%lf",&x,...
#include "MediaSegment.h" namespace hls { MediaSegment::MediaSegment() { } float MediaSegment::duration() const { return mDuration; } void MediaSegment::setDuration(float duration) { mDuration = duration; } QString MediaSegment::uri() const { return mUri; } void MediaSegment::setUri(const QString &uri) { ...
#include <vector> #include <string> #include <iostream> #include <fstream> #include <sstream> #include <list> #include <algorithm> #include <sstream> #include <set> #include <cmath> #include <map> #include <stack> #include <queue> #include <cstdio> #include <cstdlib> #include <cstring> #include <numeric> #include <bits...
// // GStateBGLayer.h // Core // // Created by Max Yoon on 11. 7. 30.. // Copyright 2011년 __MyCompanyName__. All rights reserved. // #ifndef Core_GStateBGLayer_h #define Core_GStateBGLayer_h class GStateBGLayer : public GLayer { public: static GStateBGLayer* CreateBackground(); public: bool I...
#ifndef _RESOURCES_MANAGER_H_ #define _RESOURCES_MANAGER_H_ #include <SFML/Graphics.hpp> #include <string> class ResourcesManager { public: ResourcesManager(); ~ResourcesManager(); sf::Texture * getTexture(const std::string &path); sf::Texture * addTexture(const std::string &path); void removeTexture...
#ifndef CELL_LIST_H #define CELL_LIST_H #include <cstdio> #include <vector> #include <forward_list> //class Node { //public: // Node() { next = NULL; } // double x; // double y; // int cell_idx; // Node * next; // // static int Lx; // static int Ly; // static int N; //}; template<class Node> class Cell { public: Ce...
#include<iostream> #include<conio.h> int main() { int a, b, c; for(a=6;a>=1;a--) { for(b=1;b<a;b++) { std::cout << " "; } for (c=6;c>=a;c--) { std::cout << "*"; } std::cout<<std::endl; } getch(); }
#include <iostream> #include <node/node.h> #include <errno.h> #include <unistd.h> #include <fcntl.h> namespace test { using v8::Array; using v8::FunctionCallbackInfo; using v8::Isolate; using v8::Local; using v8::NewStringType; using v8::Object; using v8::String; using v8::Value; int doNotCloseStreamsOnExit(int desc) ...
#ifndef ELF_SECTION_H #define ELF_SECTION_H #include "defs.h" #include "elf_section_description.h" template<class IW> class ElfSection { public: ElfSection() = default; ElfSection(std::string name, std::string filename, u32 offset, u32 size); void create(std::string name, std::string filename, u32 offset, u32 size)...
#include<iostream> using namespace std; class Customer { private: char Customer_Name[20], Title[20], E_mail[30]; long int Customer_ID; long int Telephone_Number; char Address[50], NIC_NO[25]; public: void Add_New_Customer(long int id,char name[20],char title[20],char email[30],long int telephone,char...
//Программа lab7.exe обеспечивает преобразование файла ASCII в //Unicode с использованием асинхронного ввода - вывода с помощью про - //цедуры завершения.Многие переменные сделаны глобальными, для того //чтобы они были доступны для процедур завершения.Запуск программы //производится из командной строки в виде : lab...
// Created on: 1996-09-17 // Created by: Odile Olivier // Copyright (c) 1996-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU ...
#include "Brick.h" /* Constructor for the brick. Initialize the width, height, the position, maximum number of hits and the color. */ Brick::Brick(std::string name, unsigned int width, unsigned int height, float x, float y, int numHits, glm::vec3 color) : CollidableSquare(name, width, height, x, y, color)...
// // Created by 송지원 on 2020/06/25. // //200625 boj10828 문제 바킹독 님 버젼 //난 입력으로 들오오는 명령어를 위에 배열로 선언하고 그걸 활용하여 입력을 구분했는데 //그것보다는 아래 코드 내에서 직접 사용해서 구현 //#include <bits/stdc++.h> #include <iostream> #include <stack> using namespace std; int main() { ios::sync_with_stdio(0); cin.tie(0); int n; cin >> n; ...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> #define INF 0x3f3f3f3f #define eps 1e-8 #define pi acos(-1.0) using namespace std; typedef long long L...
#include <Ogre.h> #include <OIS/OIS.h> #include "MenuState.h" #include "PlayState.h" #include "OverState.h" using namespace Ogre; OverState OverState::mOverState; void OverState::enter(void) { mContinue = true; mGameOverOverlay = OverlayManager::getSingleton().getByName("Overlay/GameOver"); mGameOverOverlay->sh...
#include "stdafx.h" #include "JNIBridge.Core.h" #include "JNIBridge.Core.Utils.h" using namespace JNIBridge::Core::Utils; /// <summary> /// The g singleton /// </summary> JNIBridge::Core::Interop* g_Singleton; typedef jint(*ptrLoadJvm) (JavaVM** pvm, void** penv, void* args); #pragma region "Generic lambdas" auto ...
#include <iostream> using namespace std; // Generic Programming - Ignore class Node { public: // Data int data; // Pointer to the next Node Node * next; // Construct that makes the ptr to NULL Node() { next = NULL; } }; class LinkedList { // Head + Circles inside linked with each othe...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 2007-2012 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch.h" #ifdef POSIX_OK_DNS # ifndef THREAD_SUPPORT ...