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/* * (C) Copyright 2016-2018 Ben Karsin, Nodari Sitchinava * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by a...
#include <iostream> using namespace std; int input; int main(){ ios_base::sync_with_stdio(false); cin.tie(0); cin >> input; int sCount = 0; int maxLine = 1; while(true){ maxLine += 6 * sCount; if(input <= maxLine){ break; } sCount++; } cout...
#include <bits/stdc++.h> #define rep(i, n) for(int i = 0; i < (int)(n); i++) #define all(x) (x).begin(),(x).end() #define rall(x) (x).rbegin(),(x).rend() #define UNIQUE(v) v.erase( unique(v.begin(), v.end()), v.end() ); template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } ...
//--------------------------------------------------------------------------- #ifndef SearchToolH #define SearchToolH //--------------------------------------------------------------------------- #define MAX_BUFFER 0x2000 #define SINGLE_WILDCARD 0x0100 // '??' Sign #define COMPLEX_WILDCARD ...
#include <fstream> #include <sstream> #include <unistd.h> #include <bcm2835.h> using namespace std; std::string slurp(const char *filename) { std::ifstream in; in.open(filename, std::ifstream::in | std::ifstream::binary); std::stringstream sstr; sstr << in.rdbuf(); in.close(); return sstr.str(); } void dac_w...
// #include <SFML/Graphics.hpp> #include "SFML-2.5.1-macos-clang/include/SFML/Graphics.hpp" /* The RectButton class are rectangular buttons. In this programme, it will be * used for the different cleanup functions. This is why the class will be used * directly in scene.cpp. */ class RectButton { public: /* T...
#include "Singletom.h" Singleton *Singleton::_instance = 0; Singleton::Singleton() { std::cout << "Singleton..........." << std::endl; } Singleton::~Singleton() { } Singleton *Singleton::Instance() { if (!_instance) { _instance = new Singleton(); } return _instance; }
#pragma once #include <map> #include <vector> #include <mutex> #include "../../system.hpp" #include "test.h" namespace sbg { struct Group; struct GroupContainer; struct CollisionEngine : Engine { CollisionEngine(); void execute(Time time) override; void add(std::shared_ptr<Entity> object, std::vector<Group*> ...
/** @file midl.c * @brief ldap bdb back-end ID List functions */ /* $OpenLDAP$ */ /* This work is part of OpenLDAP Software <http://www.openldap.org/>. * * Copyright 2000-2018 The OpenLDAP Foundation. * Portions Copyright 2001-2018 Howard Chu, Symas Corp. * All rights reserved. * * Redistribution and use in sour...
#include "vmManager.h" #include "swapManager.h" #include "system.h" #include "fifo.h" #include "lru.h" VMManager::VMManager(){ swapMgr = new SwapManager(); // policy = new FIFO(); // policy = new LRU(); policy = new LRU(); // no pages in physical memory for( int i = 0; i < NumPhysPages; i+...
#include <stdio.h> int main(){ int b; printf("What integer do you want to convert? "); scanf("%d", &b); printf("%d 의 ASCII 값: %c\n", b, b); }
#include <iostream> #include <stdlib.h> using namespace std; #define MAX 500000 int A[MAX]; void maxHeapify(int i, int H){ int l, r, largest, tmp; l = i * 2; r = i * 2 + 1; if(l <= H && A[i] < A[l]) largest = l; else largest = i; if(r <= H && A[r] > A[largest]) largest = r; if(largest != i){ tmp =...
#include "StdAfx.h" #include "BonePacking.h" BonePacking::BonePacking(void) { } BonePacking::~BonePacking(void) { }
#include "Model.hpp" #include "Helper.hpp" #include "Integrator.hpp" #include <fstream> #include "Log.hpp" #include <sstream> #include <math.h> #include <dcosmology.h> ModelInterface::ModelInterface(map<string,double> params) : CosmoBasis(params) {} ModelInterface::~ModelInterface() {} double ModelInterfa...
#include "GamePch.h" #include "Chase.h" #include "Common.h" #include "Component\Separation.h" #include "IKObject.h" #include "IKComponent.h" #include "GameUtils.h" extern bool g_bDebugAIBehaviors; static bool s_bDrawDebugAIChasingInfo = false; void Chase::LoadFromXML(tinyxml2::XMLElement* data) { const char* target...
#include <Poco/Exception.h> #include "util/ArgsParser.h" using namespace std; using namespace Poco; using namespace BeeeOn; ArgsParser::ArgsParser( const string &whitespace, const char quote, const char escape): m_whitespace(whitespace), m_quote(quote), m_escape(escape) { if (whitespace.find(quote) != stri...
#ifndef BASE_SCHEDULING_TASK_LOOP_FOR_IO_H_ #define BASE_SCHEDULING_TASK_LOOP_FOR_IO_H_ // This file is just for bringing in platform-specific implementations of // TaskLoopForIO, and merging them into a single type. Users of TaskLoopForIO // should include this file, and it will "give" them the right TaskLoopForIO //...
/* * FieldAnalyse.h * * Created on: 12/feb/2012 * Author: jetmir */ #ifndef FIELDANALYSE_H_ #define FIELDANALYSE_H_ #include <iostream> #include <math.h> #include <mqueue.h> #include "cv.h" #include "highgui.h" #include "Utils.h" #include "ThreadAnalyse.h" #define BALL_F 5 using namespace std; using name...
// Robert Fus // CSCI 6626 - Object-Orientated Principles & Practices // Program 3: Board // File: Board.cpp // 9/21/2019 #include "Board.hpp" //---------------------------------------------------------------- Board::Board(int n, ifstream& strm, int nType) : N(n), data(strm) { cout << "Board Constructing" << endl...
#include "DeleteUser.h" boost::property_tree::ptree DeleteUser::execute(std::shared_ptr<Controller> controller) { return controller->deleteUser(commandParams); } DeleteUser::DeleteUser(boost::property_tree::ptree &params) : BaseCommand("DelteChat") { commandParams = params; }
#include <bits/stdc++.h> using namespace std; #define TESTC "" #define PROBLEM "12250" #define USE_CPPIO() ios_base::sync_with_stdio(0); cin.tie(0) int main(int argc, char const *argv[]) { #ifdef DBG freopen("uva" PROBLEM TESTC ".in", "r", stdin); freopen("uva" PROBLEM ".out", "w", stdout); #endif map <string...
#include <iostream> #include <random> #include <vector> #include <stdio.h> #include <conio.h> #include <stdbool.h> #include <Windows.h> using namespace std; #include <time.h> bool gameOver; //游戏结束标志 bool gameWin; //游戏胜利标志 bool stop; //暂停标志 bool hit; //方向键按下标志 //边界 const int width = 50; const int height = 20;...
#pragma once #include "../Common/Transform.h" class GameObject { protected: class Transform* transform; int stride; // ΗΡ »ηΐΜΑξ DWORD FVF; LPDIRECT3DVERTEXBUFFER9 vb; LPDIRECT3DINDEXBUFFER9 ib; public: GameObject(); ~GameObject(); virtual void Init(); virtual void Release(); virtual void Update(); virt...
#ifndef INFIXVISITOR_H_ #define INFIXVISITOR_H_ #include <iostream> class InfixVisitor : public PrePostVisitor { public: void PreVisit (Object&) { std::cout << "("; } void Visit (Object& object) { std::cout << object; } void PostVisit (Object&) { std::cout << ")"; } }; #endif /*INFIXVISITOR_H_*/
// Copyright (c) 2011-2017 The Cryptonote developers // Copyright (c) 2017-2018 The Circle Foundation & Conceal Devs // Copyright (c) 2018-2023 Conceal Network & Conceal Devs // // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php....
#include "stdafx.h" #include <commctrl.h> #include "window.h" #include "rom_file.h" HINSTANCE kInstance; void GetErrorMessage(std::string& message, DWORD code) { message.clear(); if (!code) { code = GetLastError(); } TCHAR *lpMsg; DWORD msgLen; msgLen = FormatMessage( FORMAT_ME...
#include <iostream> using ll = long long; int main() { std::ios_base::sync_with_stdio(false); std::cin.tie(0); std::cout.tie(0); int l; std::cin >> l; std::string s; std::cin >> s; constexpr ll r = 31; constexpr ll m = 1234567891; ll h{}; for (int i = 0; i < s.size(); +...
#include<bits/stdc++.h> using namespace std; int main(){ vector<int>v; int n,num; scanf("%d",&n); for(int i = 0; i<n; ++i){ scanf("%d",&num); vector<int>::iterator iV = lower_bound(v.begin(),v.end(),num); if(v.end() == iV) v.push_back(num); else v[iV-v.begin()] = num; } printf("LIS = %d\n",v.size()); ...
// Created on: 1993-09-28 // Created by: Bruno DUMORTIER // Copyright (c) 1993-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GN...
#include <stdio.h> #include <stdlib.h> #include <iostream> using namespace std; struct student { string name; string sno; int grade; }; int main(int argc, char const *argv[]) { int n; scanf("%d", &n); student max, min; max.grade = -1; min.grade = 0x7fffffff; for (int i = 0; i < n; ++i) { student temp; ...
/* * Copyright 2016 Freeman Zhang <zhanggyb@gmail.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applic...
#include<bits/stdc++.h> using namespace std; #define maxn 1000005 #define Mod 1000000007 using ll=long long; ll p[maxn]; ll q[maxn]; void init(){ ll s=1; p[0]=1; for(int i=1;i<=1e6+1;i++){ s=s*2%Mod; p[i]=p[i-1]+s; } } int main(){ init(); string s; cin>>...
/*Complete the function(s) below*/ // Special Stack void push(stack<int> s,int a) { //add code here. if(s.empty()) { s.push(a); s.push(a); return; } if(a < s.top()) { s.push(a); s.push(a); return; } int min_value = s.top(); s.push(a...
#pragma once #include <SFML/Graphics.hpp> #include <map> namespace CAE { enum class ico_t { Editor_Delete = 0, Editor_Add, Folder, File_img, File_txt, Refresh, Magic, Save, Create, Move, Hand, Arrow, Selection }; class IcoHolder { private: static std::map<ico_t, sf::Texture> ico; ...
#pragma once #include <google/protobuf/descriptor.h> #include <google/protobuf/message.h> #include "utils/log.hpp" #include "utils/assert.hpp" #include <map> #include <functional> #include <exception> #include <chrono> using namespace std; using namespace chrono; using namespace google::protobuf; namespace proto { ...
#include "Timerfd.h" #include <assert.h> #include <stdlib.h> #include <sys/timerfd.h> #include "Logger.h" namespace chatty { namespace net { int create_timerfd() { int fd = ::timerfd_create(CLOCK_MONOTONIC, TFD_NONBLOCK | TFD_CLOEXEC); if (fd < 0) { LOGERROR << "timerfd_create error" << std::endl;...
#include "mythread.h" #include <QtCore> #include <QDebug> MyThread::MyThread() { } MyThread::~MyThread() { }
#include <iostream> #include <sstream> #include <vector> #include <list> #include <queue> #include <algorithm> #include <iomanip> #include <map> #include <unordered_map> #include <unordered_set> #include <string> #include <set> #include <stack> #include <cstdio> #include <cstring> #include <climits> #include <cstdlib> ...
#include "catch.hpp" #include <Parser.hpp> #include <iostream> TEST_CASE("Test Parser", "[Parser]") { }
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style: "stroustrup" -*- ** ** Copyright (C) 2005-2007 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #include "core/pch.h" #ifdef SVG_...
#include<bits/stdc++.h> using namespace std; struct node{ int to,w; }; vector<node> e[300000]; long long dis[300000],ans=0; int n; bool f=0; inline void ins(int u,int v,int w){ e[u].push_back((node){v,w}); } void readit(){ int k; scanf("%d%d",&n,&k); for (int i=1;i<=k;i++){ int x,a,b; scanf("%...
#ifndef AFX_SCENE_H_ #define AFX_SCENE_H_ #include <stdio.h> #include <vector> #include <string> using namespace std; class Model { class Vec3 { public: double ptr[3]; void set(double *v) { for (size_t i = 0; i<3; i++) ptr[i] = v[i]; } inline double& operator[](size_t index) { return ptr[inde...
#include "DetectMemoryLeak.h" #include "CollisionManager.h" #include "PlayerInfo\PlayerInfo.h" #include "LevelStuff\QuadTree.h" #include "LevelStuff\Level.h" bool CollisionManager::CheckPointToSphereCollision(Vector3 point, EntityBase * ThatEntity) { if (!ThatEntity->HasCollider()) { std::cout << "Entity does not h...
#ifndef __Core__GUserCtlrManager__ #define __Core__GUserCtlrManager__ #include "GActorCtlrManager.h" class GnIButton; class GnInterfaceGroup; class GInterfaceLayer; class GUserCtlrManager : public GActorCtlrManager { static const gtuint NUM_BUTTON = 4; private: GInterfaceLayer* mpInterfaceLayer; GAc...
#include<cstdio> #include<cstring> #include<cmath> #include<algorithm> using namespace std; int A[33]; bool flag[33]; int B[33]; int main(){ int T; scanf("%d",&T); while(T--){ int n; scanf("%d",&n); char str[5]; for(int i=0;i<n;i++){ scanf("%s"...
// DataStructure.h : Include file for standard system include files, // or project specific include files. #pragma once #include <iostream> // Class #include "Stack.cpp"
#ifndef _CONVERT2GRAY_HPP_ #define _CONVERT2GRAY_HPP_ #include<ros/ros.h> #include<iostream> #include<nav_msgs/Odometry.h> #include<sensor_msgs/Imu.h> #include<geometry_msgs/Pose.h> #include<geometry_msgs/PoseStamped.h> #include <nav_msgs/OccupancyGrid.h> #include <nav_msgs/GridCells.h> #include<message_filters/subscr...
#ifndef _BetCallProc_H_ #define _BetCallProc_H_ #include "BaseProcess.h" class Table; class Player; class BetCallProc :public BaseProcess { public: BetCallProc(); virtual ~BetCallProc(); virtual int doRequest(CDLSocketHandler* clientHandler, InputPacket* inputPacket,Context* pt ) ; private: int sendCallIn...
#include <iberbar/RHI/OpenGL/VertexDeclaration.h> #include <iberbar/RHI/OpenGL/Device.h> #include <iberbar/RHI/OpenGL/ShaderProgram.h> #include <iberbar/RHI/OpenGL/Types.h> iberbar::RHI::OpenGL::CVertexDeclaration::CVertexDeclaration( CDevice* pDevice, const UVertexElement* pVertexElements, uint32 nVertexElementsCoun...
/* * Lanq(Lan Quick) * Solodov A. N. (hotSAN) * 2016 * LqThreadBase - Thread implementation. */ #include "LqOs.h" #include "LqThreadBase.hpp" #include "LqDfltRef.hpp" #include "LqStr.h" #include "LqSbuf.h" #include "LqErr.h" #if defined(LQPLATFORM_WINDOWS) #include <Windows.h> #include <process.h> static int __Get...
// P155 #include <iostream> #include <cstdlib> #include <string> #include <sstream> using namespace std; const int maxn = 100000 + 10; int in_order[maxn], post_order[maxn], lch[maxn], rch[maxn]; int best = 0, best_sum = 100000; int n; int read_list(int* a) { string line; if (!getline(cin, line)) return fals...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2010 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. * * @author Manuela Hutter (manuelah) */ #ifndef QUICK_ACTION_CRE...
#include <vector> #include <iostream> #include <algorithm> #include <numeric> #include <functional> #include <map> #include <set> #include <cassert> #include <list> #include <deque> #include <iomanip> #include <cstring> #include <cmath> #include <cstdio> #include <cctype> #include <queue> #include <fstream> #include <e...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2011 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. */ #ifndef SPEED_DIAL_THUMBNAIL_H #define SPEED_DIAL_THUMBNAIL_H #...
#include <stdio.h> #include <unistd.h> #include <string.h> #include <stdlib.h> #include <unistd.h> #include <fcntl.h> #include <stdint.h> #include <list.h> #include <node.h> #include <reader.h> #include <parser.h> #include <ll.h> #include <context.h> #include <logger.h> /* extern Context* context; extern Logger* ll_lo...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> #define INF 0x3f3f3f3f #define eps 1e-8 #define pi acos(-1.0) using namespace std; typedef long long L...
#include <stdio.h> /*************** * function bubble_sort() * * A int type of arrary * len int type of A length * ****************/ void bubble_sort(int A[],int len){ int i,j,temp; // element from first to last-1 for(i=0;i<len-1;i++){ //element from last to first+1 for(j=len-1;j>i;j-...
////////////////////////////////////////////////////////////////////// ///Copyright (C) 2011-2012 Benjamin Quach // //This file is part of the "Lost Horizons" video game demo // //"Lost Horizons" is free software: you can redistribute it and/or modify //it under the terms of the GNU General Public License as published ...
#include "square.h" #include <cmath> #include <cassert> square::square(const point& p1, const point& p2, const point& p3, const point& p4): p1_(p1), p2_(p2), p3_(p3), p4_(p4) {} square::square(std::istream& is) { is >> p1_.x >> p1_.y >> p2_.x >> p2_.y >> p3_.x >> p3_.y >> p4_.x >> p4_.y; assert(((p2_.x - p1_....
# include <iostream> using namespace std; double convertTemp(double); void greet(void); int main() { //greet(); double fahrTemp, celsTemp; cout << "Enter today's temperature in Fahrenheit: "; cin >> fahrTemp; celsTemp = convertTemp(fahrTemp); //cout << "The converted Temperature in...
/* https://www.codechef.com/OCT14/problems/CHEFGR/ */ #pragma warning(disable:4786) #define _CRT_SECURE_NO_WARNINGS #pragma comment(linker, "/stack:16777216") #include <bits/stdc++.h> using namespace std; #define fast ios_base::sync_with_stdio(false); #define endl '\n' #define gc getchar_unlocked #define file freopen("...
#include <iostream> #include <vector> #include <algorithm> #include <memory.h> using namespace std; int cnt = 0; //防止重复访问 bool visit[22][22]; bool DFS(char Perimeters[22][22], int clickX, int clickY) { if (!visit[clickX][clickY]) { visit[clickX][clickY] = true; if (Perimeters[clickX][clickY] != 'X') { //cnt+...
// Created by: DAUTRY Philippe // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public Li...
#include "Scene.h" #include "SnowPlane.h" #include <API/Code/Graphics/Image/Image.h> #include <API/Code/Aero/Aero.h> Scene::Scene() : m_Ball( 0.1f, 50, 50 ), m_Lantern( "../../../Data/Projects/Snow/Lantern/Lantern.ply" ), m_MooMoo( "../../../Data/Projects/Snow/MooMoo/spot_triangulated.obj" ), m_MooMooTexture( ".....
// Created on: 1995-06-13 // Created by: Jacques GOUSSARD // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the G...
#ifndef DNA_ANALYZER_PROJECT_HELP_H #define DNA_ANALYZER_PROJECT_HELP_H #include "Icommand.h" class Help:public IcontrolCommands { public: /*virtual*/~Help(){} /*virtual*/std::string run(Iwriter &writer, Ireader& reader, dataDNA& containerDna, const Paramcommand& param); static void initia...
// Author: WangZhan -> wangzhan.1985@gmail.com #pragma once class ScopedHandle { public: ScopedHandle() : m_handle(NULL) {} ScopedHandle(HANDLE handle) : m_handle(handle) {} ~ScopedHandle() { if (m_handle) { CloseHandle(m_handle); m_handle = NULL; ...
// Generated from D:/4IF/PLD-COMP/Compilateur01\fichierAntlr.g4 by ANTLR 4.7 #pragma once #include "antlr4-runtime.h" class fichierAntlrParser : public antlr4::Parser { public: enum { T__0 = 1, T__1 = 2, T__2 = 3, T__3 = 4, T__4 = 5, T__5 = 6, T__6 = 7, T__7 = 8, T__8 = 9, T__9 = 10, T__10 = 11, T__...
#pragma once #include <QNetworkReply> #include <QNetworkRequest> #include <QObject> #include <QSslConfiguration> #include <QJsonObject> #include "RequestType.h" /** * @brief Класс обеспечивает Rest API * * Реализация взята с https://habrahabr.ru/post/314932/ */ class Requester : public QObject { Q_OBJECT public...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; -*- ** ** Copyright (C) 2002-2008 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ #ifdef UPNP_SUPPORT #ifndef UPNP_UTIL_H_ #define UPNP_UTIL_H_ ...
// Copyright (c) 2016 peposso All Rights Reserved. // Released under the MIT license #pragma once #include <sys/stat.h> #include <iostream> #include <sstream> #include <fstream> #include <string> #include <algorithm> #include <iterator> #include <vector> #include <tuple> #include <atomic> #include <mutex> #include <lis...
#include <bits/stdc++.h> #define ll long long #define ull unsigned long long #define FOR(i,n) for(ll i=0;i<n;i++) #define FOR1(i,n) for(ll i=1;i<n;i++) #define FORn1(i,n) for(ll i=1;i<=n;i++) #define FORmap(i,mp) for(auto i=mp.begin();i!=mp.end();i++) #define vll vector<ll> #define vs vector<string> #define pb(x) push_...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style: "stroustrup" -*- ** ** Copyright (C) 1995-1999 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #ifndef DOM_XPATHRESULT #define DO...
#include <iostream> #include <queue> #include <tuple> #include <vector> using namespace std; using ll = long long; class UnionFind { public: explicit UnionFind(int N) : V_NUM(N) { par.resize(V_NUM); rank.resize(V_NUM); num.resize(V_NUM); for (int i = 0; i < V_NUM; ++i) { ...
#include <iostream> #include <vector> using namespace std; #define MAX 200001 vector<int> edges[MAX]; bool visited[MAX]; bool dfs(int u) { bool ans = true; visited[u] = true; if(edges[u].size() != 2) ans = false; for(auto v : edges[u]) if(!visited[v]) ans = ans & dfs(v...
///////////////////////////////////////////////////////////////////// // Copyright Yibo Zhu 2017 // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //////////////////////////////////////////////...
/* * ·´×ªµ¥´Ê */ #include <bits/stdc++.h> using namespace std; class Solution{ public: void exchange_part(string &s,int i){ _reverse(s,0,i); _reverse(s,i+1,s.size()-1); reverse(s.begin(),s.end()); } private: void _reverse(string &s,int start,int end){ while(start <= end)...
#include <vector> #include <string> #include <iostream> #include <fstream> #include <sstream> #include <list> #include <algorithm> #include <sstream> #include <set> #include <cmath> #include <map> #include <stack> #include <queue> #include <cstdio> #include <cstdlib> #include <cstring> #include <numeric> #include <bits...
/** * @brief This will test if the Button passed in parameters has been pressed and change values accordingly * * @param PassedPressedButton Which button has to be pressed to make - * @param PassedPressedButtonPlus Which button has to be pressed to do + * @param PassedRepeatAllowed Can this value be changed by holdin...
#include "KeyboardInterface.h" #include <iostream> conf::Dir KeyboardInterface::get_direction() { if (sf::Keyboard::isKeyPressed(sf::Keyboard::D)) { if (sf::Keyboard::isKeyPressed(sf::Keyboard::W)) return conf::Dir::UP_RIGHT; else if (sf::Keyboard::isKeyPressed(sf::Keyboard::S)) ...
//------------------------------------------------------------------------------ // <copyright file="KinectParams.h" company="UNAM"> // Copyright (c) Universidad Nacional Autónoma de México. // </copyright> //------------------------------------------------------------------------------ #include <wx/slider.h> #inc...
#ifndef UNOPNODE_H #define UNOPNODE_H #include <vector> #include <string> #include <iostream> #include "Node.hpp" using namespace std; class UnOpNode : public Node { private: Node *expression = nullptr; string op; public: UnOpNode(const string &op, Node *expression); void printTree() override; ...
#include "resource.h" #include "logger.h" std::string_view sim::infra::IResource::PowerStateToString(PowerState state) { switch (state) { case sim::infra::IResource::PowerState::kOff: return "OFF"; case sim::infra::IResource::PowerState::kRunning: return "RUNNING"; ...
#pragma once #include "./Relays/Relay.h" namespace Codingfield { namespace Brew { namespace Actuators { class PwmRelay { public: PwmRelay(Relays::Relay* relay, Relays::States idleState, Relays::States activateState); virtual ~PwmRelay() = default; void Activate(); voi...
#include <Adafruit_NeoPixel.h> #include <Signaling.h> #include <UpdateData.h> Signaling Strip(16, 6, NEO_RGBW + NEO_KHZ800); UpdateData Pattern1; UpdateData Pattern2; UpdateData Pattern4; UpdateData Pattern3; UpdateData Pattern5; void setup() { // put your setup code here, to run once: Serial.begin(115200);...
#include "StdAfx.h" #include "FEUnit.h" #include <stdlib.h> FEUnit::FEUnit(char _face, int _skin, int _team, StatBlock* _stats, int _range, WEAPON_TYPE _weapon_type, int _weapon_accuracy, int _weapon_crit, string _name) : Creature(_face, _skin) { player = _team; stats = _stats; range = _range; weapon_type = _weapo...
#include "SpritePropertiesWidget.hpp" #include "ui_SpritePropertiesWidget.h" #include "PropertyWidget.hpp" #include <SpriteInstance.hpp> using namespace Maint; SpritePropertiesWidget::SpritePropertiesWidget(QWidget *parent) : QWidget(parent), ui(new Ui::SpritePropertiesWidget), _sprite(NULL) { ui->s...
#include <bits/stdc++.h> #define rep(i, n) for(int i = 0; i < (int)(n); i++) #define all(x) (x).begin(),(x).end() #define rall(x) (x).rbegin(),(x).rend() #define UNIQUE(v) v.erase( unique(v.begin(), v.end()), v.end() ); template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } ...
/** * @file np_arctan2_f4_hw.cc * @author Gerbrand De Laender * @date 07/04/2021 * @version 1.0 * * @brief E091103, Master thesis * * @section DESCRIPTION * * Element-wise arc tangent of x1/x2 choosing the quadrant correctly. * Single precision (f4) implementation. * */ #include <hls_math...
/* -*- Mode: c++; indent-tabs-mode: nil; c-file-style: "gnu" -*- * * Copyright (C) 1995-2009 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. */ #include "core/pch.h" #include "modules/inputmanager/inputmanager_module...
#include<iostream> #include<vector> #include<string> #include<utility> #include<set> #include<unordered_map> using namespace std; int main(){ // Vector: Dyanamic array (Resize is allowed) //we don't want to declare the size of vector and pushing element using push_back vector<int> ...
#include<bits/stdc++.h> using namespace std; main() { string s1, s2; while(cin>>s1>>s2) { for(int i=0; i<s1.size(); i++) { if(s1[i]<'a') s1[i]+=32; if(s2[i]<'a') s2[i]+=32; } if(s1==s2) cout<<0<<endl; ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2011 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. ** It may not be distributed under any circumstances. */ #ifndef DOM_EXTENSIONS_BROWSERTABGROUPS_H #define DOM_EXTENSIONS_BR...
#include "Bone_Animation.h" Bone_Animation::Bone_Animation() { } Bone_Animation::~Bone_Animation() { } void Bone_Animation::init() { root_position = { 2.0f,1.0f,2.0f }; // // roottop_position = { 2.0f, 1.5f, 2.0f }; root_upp_trans = { 0.0f, 2.0f, 0.0f }; root_upptop_trans = { 0...
#pragma once #include "indexhashtableentry.h" #include <string> #include <vector> namespace sdindex { // The Index represented as a hashtable class IndexHashtable { public: IndexHashtableEntry** hashtable = nullptr; IndexHashtable(int size = 100000); ~IndexHashtable(); int get_size(); // Adds...
#include <bits/stdc++.h> using namespace std; const int kCost1 = 10;//直移一格消耗 const int kCost2 = 14;//横移一格消耗 struct Point{ int x,y;//x为横坐标,y为纵坐标 int F,G,H;//F=G+H Point *parent; Point(int _x,int _y):x(_x),y(_y),F(0),G(0),H(0),parent(NULL){} }; class Astar{ public: void InitAstar(vector<vector<int>...
#include "HUD.h" HUD::HUD() { strawberryCount = 0; cherryCount = 0; orangeCount = 0; hudBackground.objectId = PACMAN_SPRITESHEET::ID; hudBackground.objectRect = Rect{ SCREEN_HEIGHT, INITIAL_Y, HUD_WIDTH, SCREEN_HEIGHT }; hudBackground.objectSpriteRect = Rect{ (Renderer::Instance()->GetTextureSize(PACM...
/* Автор: Орлов Никита Описание: По latex запросу стоится посфиксная запись, для которой требуется список операторов с их приоритетом. Если оператор правоассоциативный, то его приоритет отрицательный, иначе положительный. */ #pragma once #include <set> #include <string> #include <vector> #include "StringTokenizer.h"...
#pragma once #include"Conversation.h" #include "afxdialogex.h" #include "Talk2Me.h" #include "afxcmn.h" using namespace std; // CChatRoom 对话框 class CChatRoom : public CDialogEx { DECLARE_DYNAMIC(CChatRoom) public: CChatRoom(int id,int ownerId, CWnd* pParent = NULL); // 标准构造函数 virtual ~CChatRoom(); virtual...
#include "terrain_shader.h" namespace sloth { TerrainShader* TerrainShader::m_Inst = nullptr; TerrainShader::TerrainShader() : Shader(TERRAIN_VERTEX_FILE, TERRAIN_FRAGMENT_FILE) { getAllUniformLocation(); } TerrainShader::~TerrainShader() { delete[] m_LocLightPos; delete[] m_LocLightColor; delete[] ...