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//这个题第一次看到做隔了一周 //自己那个想法虽然可行,但是不知为啥总是不想去实现 //最后还是参考了别人发现的规律 //行列的字母互换就得出了相反方向旋转的结果 //3 MS 63.84% //这是顺时针 class Solution { public: void rotate(vector<vector<int>>& matrix) { int length = matrix.size(); if(length<2){ return; } for(int i = 0; i < length/2; ++i){ //列 for(int j = i...
//dfs class Solution { public: string decodeString(string s, int& i) { string res; while (i < s.length() && s[i] != ']') { if (!isdigit(s[i])) res += s[i++]; else { int n = 0; while (i < s.length() && isdigit(s[i])) ...
#include <iostream> #include <string> using namespace std; int main() { string str; cin >> str; int sum = 0; int len = str.length(); for (int i = 0; i < len; i++) { if ('A' <= str[i] && str[i] <= 'C') { sum += 3; } else if ('D' <= str[i] && str[i] <= 'F') { sum += 4; } else if ('G' <= ...
/* * ·´×ªµ¥Á´±í */ #include <bits/stdc++.h> struct ListNode{ ListNode *next; int data; ListNode(int x):data(x),next(NULL){} }; class Solution{ public: ListNode* list_reverse(ListNode *head){ ListNode *newHead = NULL; while(head){ ListNode *nextNode = head->next; ...
#include "GameController.h" GameController::GameController() { isRunning = true; gameState = GameStates::SPLASH_SCREEN; actualScene = new SplashScreen(); } void GameController::GoMenu() { gameState = GameStates::MENU; delete actualScene; actualScene = new Menu(); } void GameController::GoPlay()...
// Copyright (c) 2020 Hartmut Kaiser // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <pika/init.hpp> #include <pika/modules/async.hpp> #include <pika/modules/thre...
#include "sum_float_opt.h" #define INPUT_SIZE (18*18) #define OUTPUT_SIZE (16*16) extern "C" { static void read_input(int* input, hls::stream<hw_uint<32> >& v, const int size) { for (int i = 0; i < INPUT_SIZE; i++) { #pragma HLS pipeline II=1 v.write(input[i]); } } static void write_output(int* output, ...
//伸展树 #include<stdio.h> #include<algorithm> #define MAXN 100010 #define MAXM 100010 #define Type int using namespace std; struct splayTree{ int size,root; // 树的大小和根的编号 int s[MAXN],left[MAXN],right[MAXN]; //儿子个数,左儿子,右儿子 Type data[MAXN]; //节点的值 splayTree () { s[0]=left[0]=...
#define pii pair<int,int> vector<vector<pii>> dp; pii memo(const vector<int> &a,int sum,int i) { if(i == 0) return {sum,0}; if(dp[sum][i].first != -1) return dp[sum][i]; if(sum-(2*a[i-1])>=0) { // return <sum,items> pii l,r; l = memo(a,sum-(2*a[i-1]),i-1); r = memo(a,sum,i-1...
/* a class used to compute the polygon infomation. */ #ifndef H_POLYGONACTION_H #define H_POLYGONACTION_H #include "Polygon.h" #include "math_3d.h" #include "Math_basics.h" namespace P_RVD { class PolygonAction { public: PolygonAction(Polygon* _p) { m_polygon = _p; weight_sum = 0.0; } PolygonAc...
#include "DBManager.hh" #include "Encounter.hh" #include "EncounterTemplate.hh" #include "Unit.hh" namespace HotaSim { using namespace std; using namespace CCC; Encounter::Encounter(const EncounterTemplate& _tmpl) : TemplateObject(_tmpl) { for( const auto& u : tmpl.units ) { auto unit = tmpl.dbmgr->createO...
// // HolyHandGrenade.cpp for cpp_indie_studio in /home/lopez_i/cpp_indie_studio/HolyHandGrenade.cpp // // Made by Loïc Lopez // Login <loic.lopez@epitech.eu> // // Started on ven. juin 16 10:35:53 2017 Loïc Lopez // Last update Sun Jun 18 19:54:31 2017 Stanislas Deneubourg // #include <iostream> #include "Worms/Ho...
#include <iostream> #include <algorithm> using namespace std; int main() { string str1; cin >> str1; int count = 0; for(int i = 0; i < str1.size(); i++) { if(str1[i] == 'a' || str1[i] == 'e' ||str1[i] == 'i' || str1[i] == 'o' ||str1[i] == 'u') { count++; } } cout << "Vowels are:" << count; return 0...
//use array to store class Solution { public: bool isAnagram(string s, string t) { if (s.length() != t.length()) return false; int n = s.length(); int counts[26] = {0}; for (int i = 0; i < n; i++) { counts[s[i] - 'a']++; counts[t[i] - 'a']--; } ...
#include "Conjunto.h" template <class T> Conjunto<T>::Conjunto() { _raiz = NULL; } template <class T> void Conjunto<T>::vaciar(Conjunto<T>::Nodo *a) { if(a != NULL){ vaciar(a->izq); vaciar(a->der); a->izq = NULL; a->der = NULL; delete a; } } template <class T> Con...
// // Created by manout on 18-3-23. // #include <cmath> static int count = 0; __always_inline int mypow(int n) { return static_cast<int>(std::pow(2, n)); } static int coin(int n, int k, int sum) { int pow = mypow(k); if (sum + pow == n) { ++count; } if (sum + pow < n) { c...
#ifndef _SERVER_UTILS_HH_ #define _SERVER_UTILS_HH_ #include <stdint.h> #include <time.h> #include <string> uint64_t utime(); time_t utime_seconds(uint64_t t); std::string format_time(time_t t); std::string pexec(std::string cmdline); void stress(double duration, int num_processes); #endif
#ifndef NOTGATE_H #define NOTGATE_H #include <agenda.h> extern Agenda agenda; class NotGate : public WireListner { private: Wire *in; Wire *out; unsigned long long delay; public : NotGate(Wire *in, Wire *out) { this->in = in; this->out = out; delay = 1; in->addListner(this); agenda.addO...
#include <iostream> #include <armadillo> #include <cmath> #include <vector> #include "Body.h" #include "Universe.h" #include "../../lib/lib.h" using namespace arma; using namespace std; int main(int argc, char *argv[]) { bool useVerlet = true; double mass = 1; double h = 0.0001; double t_max = 15; int ...
#include <iostream> #include <vector> #include <bitset> #include <cmath> using namespace std; static const size_t INT_SIZE = sizeof(int) * 8; static const size_t LONG_SIZE = sizeof(unsigned long) * 8; class binNum{ public: binNum(int num){ num_ = num; } bool getbit(size_t i){ return num_ & ...
#pragma once #include <tchar.h> #include <windows.h> class Logger { public: Logger(const TCHAR *FileName); int Write(const TCHAR * Format, ...); private: TCHAR m_fileName[MAX_PATH]; Logger(const Logger&); Logger & operator=(Logger &); };
/* Copyright 2022 University of Manchester Licensed under the Apache License, Version 2.0(the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http: // www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, s...
#ifndef AS64_GMP_H_ #define AS64_GMP_H_ // GMP class // Generalized movement primitive. // #include <gmp_lib/WSoG/WSoG.h> #include <gmp_lib/utils.h> #include <gmp_lib/io/file_io.h> namespace as64_ { namespace gmp_ { class GMP { // =================================== // ======= Public Functions ======== // ===...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style:"stroustrup" -*- * * Copyright (C) 2007 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #ifdef SEARCH_ENGINES #ifndef SEARCH_MANAG...
#include<iostream> #include<vector> #include<algorithm> using namespace std; int p[1300]; int rec[510][1300]; int cou[1300]; vector<int> ans[10010]; int vis[10010] int main() {int n = 10000,sum = 0; for (int i = 2;i <= n; i++) if (!vis[i]) for (int j = i+i;j <= n; j+=i) vis[j] = 1; for (int i ...
#include <Arduino.h> //* EEPROM Config #include <EEPROM.h> #define eepromSize 32 void readEEPROM(int address, char *data); void writeEEPROM(int address, char *data); char readData[128]; char pwdData[128]; //* LED & button Var #define button 21 //* interrupt volatile bool interruptState = false; int totalInterrutpCou...
#pragma once #include <bits/stdc++.h> using namespace std; template <typename U, typename T> class Context { private: list<pair<U, T>> clist; public: Context(); void add_context(pair<U, T>); void add_context(const U&, T&&); int get_context_size(); void resize_context(int); T& get_value(co...
// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=// // Простые перечисления и структура с функцией для вывода перечислителей // V 2.0 // -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=// #include <iostream> #include <string> using namespace std; enum class MonsterType { O...
#include <stdio.h> #include <Windows.h> #pragma comment(lib, "kernel32.lib") #pragma comment(lib, "user32.lib") #pragma comment(lib, "advapi32.lib") extern "C" { int RaisePrivileges(){ int retCode = 0; HANDLE hToken; TOKEN_PRIVILEGES tp; TOKEN_PRIVILEGES oldtp; DWORD dwSize = sizeof(TOKEN_PRIVILEGES); LU...
#include"pch.h" #include"Application.h" Application* g_App; int WINAPI wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nShowCmd) { HRESULT hr = CoInitialize(NULL); bool initOK = false; g_App = &Application::getInstance(); initOK = g_App->initApplication(hInsta...
/* leetcode 62 * * * */ #include<stdio.h> #include<cstring> #include<iostream> #include<algorithm> // std::sort #include<cstring> #include<vector> #include<set> #include<string> #include<map> #include<queue> #include<stack> #include<deque> #include<unordered_set> #include<unordered_map> using namespace std; class ...
#include "Player.h" #include "Application.h" Player::Player(FW::Application& app, FW::EntityManager& entities) : FW::EntityManager::BaseEntity(app, entities), idle(app.getResourceManager().getTexture("Idle.png"), sf::Vector2u(2, 1), 0.4f), shooting(app.getResourceManager().getTexture("Shooting.png"), sf::V...
// // Created by Yujing Shen on 29/05/2017. // #ifndef TENSORGRAPH_NODESLINKER_H #define TENSORGRAPH_NODESLINKER_H #include "nodes/Inceptron.h" namespace sjtu { template <typename T> Inceptron::Inceptron(Session *sess, const Shape &shape, const T &func) : SessionNode(sess, shape) { if...
#include <iostream> #include <string> using namespace std; int main() { string S; cin >> S; int ver = 0, hol = 0; for (char c : S) { if (c == '0') { // 縦タイル cout << 1 << " " << ver + 1 << endl; ver = (ver + 1) % 4; } else { // 横タイル cout << 3 << " ...
#include<iostream> #include<cstdlib> using namespace std; typedef long long int ll; ll tong (ll n){ if(n<=0) return 0; return n%10 +tong(n/10); } int main(){ ll n; cin>>n; n=abs(n); cout<<tong(n); return 0; }
#define in3 12 #define in4 13 #define enA 9 #define in1 6 #define in2 7 #define enB 5 #define gled 10 #define rled 11 void setup() { pinMode(enA,OUTPUT); pinMode(enB ,OUTPUT); pinMode(in1,OUTPUT); pinMode(in2,OUTPUT); pinMode(in3,OUTPUT); pinMode(in4,OUTPUT); pinMode(gled,OUTPUT); pinMode(rled,OUTPUT); digita...
// Copyright (c) 2019 Hartmut Kaiser // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // This work is inspired by https://github.com/aprell/tasking-2.0 #include <pika/fut...
#include "f3lib/types/Quaternion.h" #include <math.h> using namespace f3::types; f3::types::Quaternion::Quaternion(float in_x, float in_y, float in_z, float in_w) : x(in_x) , y(in_y) , z(in_z) , w(in_w) { } f3::types::Quaternion::Quaternion(const Quaternion & toCopy) : x(toCopy.x) , ...
#include <EntityManager.h> #include <ComponentManager.h> #include <PrefabsManager.h> #include <EntityComponentSystem.h> #include <algorithm> using namespace breakout; EntityManager::EntityManager() { } EntityManager::~EntityManager() { } EntityManager& EntityManager::Get() { static EntityManager entityManager;...
//hoare's partition #include <iostream> using namespace std; void swap(int arr[],int a,int b){ int temp=arr[a]; arr[a]=arr[b]; arr[b]=temp; } int hpartition(int arr[],int l,int h){ int pivot=arr[l]; int i=l-1; int j=h+1; while (true) { do{ i++; } while(arr[i]<pivot); do{ j--;...
/* Generalized Menu Library OpenMoco MoCoBus Core Libraries See www.dynamicperception.com for more information (c) 2008-2012 C.A. Church / Dynamic Perception LLC This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free...
// FileDialogEx.cpp : 实现文件 // #include "stdafx.h" #include "CmnDlg.h" #include "FileDialogEx.h" // CFileDialogEx IMPLEMENT_DYNAMIC(CFileDialogEx, CFileDialog) CFileDialogEx::CFileDialogEx(BOOL bOpenFileDialog, LPCTSTR lpszDefExt, LPCTSTR lpszFileName, DWORD dwFlags, LPCTSTR lpszFilter, CWnd* pParentWnd) : CFil...
#pragma once #include <glm/glm.hpp> class Program { public: ~Program(); GLuint getID() const {return id_;} void load(const std::string& vertexPath, const std::string& fragmentPath); void setUniform1i(const std::string& name, int val); void setUniform1f(const std::string& name, flo...
// Initialize Variables float pot1 = 0; float pot2 = 0; int DesiredSteeringAngle = 0; int past_steering_angle =0; int wire_switch = 4; int PistonState = 0; unsigned long time_now = 0; int period = 0; int period_off = 100; void setup() { Serial.begin(9600); // Configure pullup input resistor to digital pin 4 pi...
// // DlibInterface.h // Author: Michael Bao // Date: 9/6/2015 // #pragma once #include "shared/internal/InternalInterface.h" #include "dlib/opencv/cv_image.h" #include "dlib/opencv/to_open_cv.h" template<typename ImagePixelType> class DlibInterface: public InternalInterface<dlib::cv_image<ImagePixelType>> { public: ...
/* -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*- * * Copyright (C) 1995-2007 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch.h" #ifndef USE_ABOUT_FRAMEWORK #include "platforms/unix/product/abo...
#pragma once #include <string> #include <sstream> #include <SDL2/SDL.h> #include <SDL2/SDL_ttf.h> #include "engine/graphics/LTexture.hpp" class ScoreBoard{ private: int PlayerScore = 0; int OtherPlayerScore = 0; LTexture* gScoreTextTexture = NULL; std::stringstream scoreText; LTextur...
#include <bits/stdc++.h> #include <algorithm> using namespace std; int main() { vector<int> arr(5); vector<int> nums; for(int arr_i = 0; arr_i < 5; arr_i++){ cin >> arr[arr_i]; } for (int i = 0; i < arr.size(); i++) { int num = arr[i]; arr.erase(arr.begin()+i); ...
// Created on: 1991-03-21 // Created by: Philippe DAUTRY // Copyright (c) 1991-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GN...
#pragma once #include <lexer/tokens/identifier_token.hpp> #include <lexer/tokens/literal_token.hpp> #include <lexer/tokens/rule_token.hpp> #include <lexer/tokens/token.hpp> namespace prv { namespace lex { template <class TokenSpec> class tokenizer { using trie = detail::token_spec_trie<TokenSpec>; ...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<algorithm> #include<cmath> using namespace std; priority_queue<int> G[30010]; bool vis[30010]; void dfs(int k) { if (vis[k]) return; for (int ) ...
#include <iostream> #include <vector> #include <stack> using namespace std; enum Operator {Plus, Minus, Prod, Divi}; class Solution { public: int evalRPN(vector<string>& tokens) { for (string token: tokens) { if(token == "+") { calculate(Plus); } else if(token == "-...
// Created on: 2016-04-07 // Copyright (c) 2016 OPEN CASCADE SAS // Created by: Oleg AGASHIN // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as publi...
#pragma once #include <tuple> class QWidget; class EditUserOutput; class User; namespace EditUserAssembler { std::tuple<QWidget *, EditUserOutput *> assembly(const User &user, QWidget *parent = nullptr); }
#ifndef _EnterPrivateRoomProc_H_ #define _EnterPrivateRoomProc_H_ #include "IProcess.h" class Table; class Player; class EnterPrivateRoomProc :public IProcess { public: EnterPrivateRoomProc(); virtual ~EnterPrivateRoomProc(); virtual int doRequest(CDLSocketHandler* clientHandler, InputPacket* inputPacket,Cont...
class Category_673 { class RHIB { type = "trade_any_boat"; buy[] = {4,"ItemGoldBar10oz"}; sell[] = {2,"ItemGoldBar10oz"}; }; }; class Category_558 { duplicate = 673; };
/** \file Selection.cpp Selection class's implementation \author Antoine Colmard (2014) \author Nicolas Prugne (2014) \copyright 2014 Institut Pascal */ #include "Selection.h" // ----------------------------------------------------------------------------- // CONSTRUCTOR // ------------------------------------------...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2011 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ #ifndef _UPDATE_MAN_H_ #define _UPDATE_MAN_H_ #ifdef UPDATERS_E...
#ifndef LEVIN_BASE_H #define LEVIN_BASE_H #include <boost/function.hpp> #include <gsl/gsl_linalg.h> #include "levinFunctions.h" #include "Bispectrum.hpp" /** * Numerical integration of \f[I[F]=\int_a^b\mathrm{d}x\,\langleF,w\rangle\f] using a Levin-type method with n points * and the basis \f$u_m(x)\f$, \f$m=1,..,n\...
#include <iostream> using namespace std; bool checkWin(int board[][3], int player) { // horizontal for (int i = 0; i < 3; i++) { if (board[i][0] == player && board[i][1] == player && board[i][2] == player) return true; } // vertical for (int i = 0; i < 3; i++) { if (board[0][i] ==...
#ifndef INVOKER_H #define INVOKER_H #include <cstdlib> #include "command.h" class Invoker { private: Command * executor; Command * undoer; public: Invoker(void); Invoker(Command * executor); Invoker(Command * executor, Command * undoer); void execute(void) thro...
#include <string> #include <cstdlib> #include <sstream> #include "BigQ.h" //Comparison function object Sorter::Sorter(OrderMaker &sortorder): _sortorder(sortorder){} bool Sorter::operator()(Record *i, Record *j){ ComparisonEngine comp; if(comp.Compare(i, j, &_sortorder) < 0) return true; else return fal...
// // Created by Yujing Shen on 29/05/2017. // #include "../../include/nodes/MSENode.h" namespace sjtu{ MSENode::MSENode(Session *sess, const Shape &shape) : SessionNode(sess, shape) { } MSENode::~MSENode() { } Node MSENode::forward() { const Tensor pred = _port_in[0...
// AI_Dijkstra.cpp : This file contains the 'main' function. Program execution begins and ends there. // #include "dijkstrasSearch.h" int main() { //structure looks like this // >N5--1-->N4 // / \ // 1 1 // / \> // N1--10-->N2--10-->N3 //set up list of nodes std::list<Pathfinding::Node...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * Copyright (C) 1995-2008 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. * * George Refseth, rfz@opera.com */ #include "core/pch.h" #i...
#include <iostream> #include <queue> #include <vector> int n, m, check[32001]; std::vector<int> next[32001]; std::priority_queue<int> pq; int main() { std::cin.sync_with_stdio(false); std::cin.tie(NULL); std::cin >> n >> m; for(int i = 0; i < m; i++) { int A, B; std::cin >> A >> B; ...
#pragma once namespace BeeeOn { /** * Very simple evaluator of math expressions. It performs operations * with left-associativity. Thus, there is no operator precedence * applicated. Examples: * * y = 2 + 5 * 1 - 3 / 2 * 5 * -> 7 * 1 - 3 / 2 * 5 * -> 7 - 3 / 2 * 5 * -> 4 / 2 * 5 * -> 2 * 5 * ...
#include <iostream> using std::cout; using std::endl; using std::cin; #include <random> #include <chrono> using namespace std::chrono; #include <ctime> // class called stopwatch that uses the chrono header class StopWatch { public: auto StartWatch() { //Creates the first time point auto start = steady_clock:...
#include <stdio.h> // basic I/O #include <stdlib.h> #include <sys/types.h> // standard system types #include <netinet/in.h> // Internet address structures #include <sys/socket.h> // socket API #include <arpa/inet.h> #include <netdb.h> // host to IP resolution #include <string.h> #include <unistd.h> #include <ctype.h> #...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2011 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. ** It may not be distributed under any circumstances. */ #ifndef ACTUTIL_H #define ACTUTIL_H #include "modules/search_eng...
/* * Copyright 2019 LogMeIn * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in w...
#include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <string> #include <iostream> #include <utility> using namespace std; //// METHODS TO MANAGE MESSAGE /** * Purpose: * Convert char*...
#include "widget.h" #include <QHBoxLayout> #include <QVBoxLayout> #include <QDebug> #include <QString> #include <QMessageBox> Widget::Widget(QWidget *parent) : QWidget(parent) { this->setWindowTitle("多功能计算器"); this->setMinimumSize(400, 200); this->setMaximumSize(400, 200); op1 = new QLineEdit(this)...
#include "positionComponents.h" positionComponents::positionComponents(float x, float y) { this->xposition = x; this->yposition = y; } float positionComponents::getxposition() { return xposition; } float positionComponents::getYposition() { return yposition; }
#include <queue> #include <string> #include <iostream> #include <fstream> #include <stdlib.h> #include <vector> #include <graphicsim.h> using namespace std; class taxiway; extern vector<taxiway*> mainPath; extern taxiway *rwCommon; extern vector<taxiway*> toGate; extern vector<taxiway*> fromGate; class simEntity{ p...
//: C14:Car.cpp // Public composition class Engine { public: void start() const {} void rev() const {} void stop() const {} }; class Wheel { public: void inflate(int psi) const {} }; class Window { public: void rollup() const {} void rolldown() const {} }; class Door { public: Window window; void open() const {...
// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=// // Вычислить удвоенное число, добавить к нему 5 и снова удвоить результат // а так неправильно! // int result = 10 << 1 + 5 << 1; // V 1.0 // -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=// #include<iost...
#ifndef FORMAT_H #define FORMAT_H #include <codecvt> #include <locale> #include <string> #include <list> namespace utils { inline std::wstring s2ws(const std::string &str) { return std::wstring_convert<std::codecvt_utf8<wchar_t>>().from_bytes(str); } inline std::string ws2s(const std::wstring &wstr) { return...
/* Coded by: Rajendra Jain on March 23 2017. This is my attempt to create a library of classes dealing with time. The background work comes from the TimeLib The Virtual base class TimeClass maintains the methods to maintain manage time within a local clock. It updates the local clock from a time source every ...
#include "cJailDistrict.h" #include <iostream> cJailDistrict::cJailDistrict() { } cJailDistrict::~cJailDistrict() { } bool cJailDistrict::Actioon() { std::cout << "cJailDistrict::Actioon()" << std::endl; return true; }
#include <iostream> #include <vector> #include <exception> #include <thread> #include <functional> #include <chrono> #include <mutex> #include <condition_variable> #include <opencv2/core.hpp> #include <opencv2/highgui.hpp> #include <opencv2/objdetect.hpp> #include <opencv2/imgproc.hpp> #include <opencv2/c...
/** Kabuki SDK @file /.../Source/Kabuki_SDK-Impl/_G/Layer.h @author Cale McCollough @copyright Copyright 2016 Cale McCollough © @license Read accompanying /.../README.md or online at http://www.boost.org/LICENSE_1_0.txt @brief This file contains the _G.Layer class. */ #include "_...
#pragma once #include "header.h" #include "JPGImage.h" #include "displayableobject.h" #include "player.h" #include "templates.h" class zombie : public DisplayableObject { public: //zombie(BaseEngine* pEngine, int intZombieType, char zombieFile[12]); zombie(BaseEngine* pEngine); ~zombie(void); void Draw(); void D...
#define INTERRUPT_PIN 3 #define GREEN_LED 4 #define RED_LED 6 ISR(INT1_vect){ //interrupt handling //turn on green led when subroutine is called PORTD |= (1<<GREEN_LED); delay(10); //hold for 10 milliseconds cli(); sei(); } void setup(){ DDRD &= ~(1<<INTERRUPT_PIN); PORTD |= (1<<INTERRUPT_PIN); //inte...
/******************************************************************************** ** Form generated from reading UI file 'dialog.ui' ** ** Created by: Qt User Interface Compiler version 5.8.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ********************************************...
#ifndef STACK_HPP #define STACK_HPP #include "vector.hpp" class Stack : private Vector { public: void push(int value); void pop(); void printStack(); }; #endif
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2003 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #include "core/pch.h" #include "modules/dom/src/domglobaldata....
//知识点:状态压缩 DP/记忆化搜索 /* 可以使用二进制拆分, 来模拟队列中 牛 的存在情况 以进行状态压缩 如: 9(十进制) = 1001(二进制) , 表示队列中有第1头和第4头牛 可以使用记忆化搜索 这里打了一个状态压缩DP 数组f[i][j] 表示 队列情况为i,队末为j的队列 满足条件的方案数 状态转移方程: f[i+(1<<(k-1))][k]+=f[i][j]; 表示向 队列情况为i,队末为j的队列 的末尾 添加一头编号为k的牛 最后统计出所有满队列的答案总和 即:队列中有n人的队列的答案总和 */ #include<cstdio> #inclu...
#include <swDuino.h> #include <IRremote.h> swDuino objswDuino; const int low_duration = 520; const int high_duration = 1100; IRsend irsend; unsigned int receivedCommand[197]; void setup() { Serial.begin(9600); } void loop() { objswDuino.read(trigger); } void trigger(String VARIABLE, String VALUE) { if (V...
/* modified from NAMD */ #ifndef COMPUTEPME_H #define COMPUTEPME_H #include "pmetest.h" #include "PmeBase.h" #include "Vector.h" class PmeRealSpace; class ComputePmeMgr; class ComputePme { //: public ComputeHomePatches { public: ComputePme(const PmetestParams &); //ComputeID c); virtual ~ComputePme(); void d...
// Copyright 2020 Fuji-Iot authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by appli...
/* * MacFileHandlerCache.h * Opera * * Created by Adam Minchinton on 5/14/07. * Copyright 2007 Opera. All rights reserved. * */ #include "modules/util/adt/opvector.h" #include "modules/pi/OpBitmap.h" class MacFileHandlerCache { public: OP_STATUS CopyInto(OpVector<OpString>& handlers, OpVector<OpStri...
/** * created: 2013-4-8 13:12 * filename: FKCheckNameSvr * author: FreeKnight * Copyright (C): * purpose: */ //------------------------------------------------------------------------ #include "FKCheckNameSvr.h" #include "../FKSvr3Common/FKCommonInclude.h" #include <malloc.h> #include <Ole2.h> #include <stdi...
#include <iostream> #include <vector> #include <memory> #include <cassert> #include <random> #include <iomanip> #include "Utils/NotNull.hpp" #include "NodeSpecs.hpp" #include "NodeBuilders/NodeBuilder.hpp" #include "NodeBuilders/BinaryNodeBuilder.hpp" #include "BuilderStorage.hpp" #include "NetworkBuilder.hpp" #include...
#ifndef GETSAVEFILENAMEWIDGET_H #define GETSAVEFILENAMEWIDGET_H // RsaToolbox #include <LastPath.h> // Qt #include <QWidget> namespace RsaToolbox { namespace Ui { class getSaveFileNameWidget; } class getSaveFileNameWidget : public QWidget { Q_OBJECT Q_PROPERTY(QString filePath READ filePath WRITE setFilePa...
// // Created by wind on 2023/3/28. // #include <string.h> #include "asset_png_decoder.h" AssetPngDecoder::AssetPngDecoder(AAssetManager* mgr ,char *fName): PngDecoder(fName) { asset = AAssetManager_open(mgr, fName, AASSET_MODE_STREAMING); if (asset==NULL){ ALOGE("AssetPngDecoder open assert error");...
#include "Knight.h" const WeaponType Knight::types = {WeaponType::lance}; Knight::Knight(std::string name):Character() { this->setName(name); this->setHealth(28); this->setStrength(12); this->setDefense(7); this->setSpeed(7); this->setMovement(6); this->setSkill(8); this...
#pragma once #include "RigidBody.h" #include "Poly.h" #include <vector> #include "Transform.h" using std::vector; class Stitched : public RigidBody { public: Stitched(vector<vector<vec2>> const& allVertices, vec2 position, vec2 velocity, float rotation, float fAngVel, float mass, float elasticity, float...
/******************************************************************************** ** Form generated from reading UI file 'classwidget.ui' ** ** Created by: Qt User Interface Compiler version 5.2.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ***************************************...
// Created on: 1992-10-14 // Created by: Christophe MARION // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the ...