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/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** ** Copyright (C) 1995-1999 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #include "core/pch.h" #include "modules/dom/src/domenviron...
#include "JackTokenizer.h" #include <algorithm> #include <fstream> #include <iostream> #include <string> #include <sstream> #include <unordered_set> JackTokenizer::JackTokenizer(std::string fileInput){ inputFile.open(fileInput); if(!inputFile.is_open()){ std::cerr << "Error opening " << fileInput << "...
#ifndef _TABLE_H #define _TABLE_H #include <time.h> #include "TableTimer.h" #include "Player.h" #include "GameLogic.h" #include "Configure.h" #define STATUS_TABLE_CLOSE -1 //桌子关闭 #define STATUS_TABLE_EMPTY 0 //桌子空 #define STATUS_TABLE_READY 1 //桌子正在准备 #define STATUS_TABLE_ACTIVE 2 //桌子正在玩牌 #define STATUS_TABLE_OVE...
// Some common utilities needed for IP and web applications // Author: Guido Socher // Copyright: GPL V2 // // 2010-05-20 <jc@wippler.nl> #include "EtherCard.h" void EtherCard::copyIp (uint8_t *dst, const uint8_t *src) { memcpy(dst, src, IP_LEN); } void EtherCard::copyMac (uint8_t *dst, const uint8_t *src) { ...
/** * @author:divyakhetan * @date: 2/1/2019 */ #include <bits/stdc++.h> using namespace std; int main() { string s; cin >> s; do{ cout << s << endl; }while(next_permutation(s.begin(), s.end())); }
/** * Copyright 2015 ViajeFacil * @author Hugo Ferrando Seage */ #include <string> #include "./owner.hpp" #include "./nego.hpp" #include "./pelVector.hpp" Owner::Owner() : nombre_("") {} Owner::Owner(std::string nombre) : nombre_(nombre) {} Owner::~Owner() {} void Owner::setNombre(std::string nombre) { nombre_ ...
#include <array> #include <iostream> #include <sstream> #include <stdexcept> #include <string> #include <functional> #include <chrono> using namespace std; #include <boost/program_options.hpp> namespace po = boost::program_options; #include "osc/OscOutboundPacketStream.h" #include "ip/UdpSocket.h" #include <websock...
// // CommStation.h // SAD // // Created by Marquez, Richard A on 4/9/15. // Copyright (c) 2015 Richard Marquez. All rights reserved. // #pragma once #include <StandardCplusplus.h> #include <vector> #include <SoftwareSerial.h> #include "Drone.h" #include "Packet.h" #include "Rangefinder.h" #include "Command.h" #i...
// This file was generated based on /Users/r0xstation/18app/src/.uno/ux13/app18.unoproj.g.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.UX.FileSource.h> #include <Uno.UX.Property-1.h> namespace g{namespace Fuse{namespace Controls{struct Image;}}} namespace g{namespac...
int check=0; int flag=0; int i; int duration=0; void setup() { // put your setup code here, to run once: Serial.begin(9600); pinMode(13,INPUT_PULLUP); pinMode(2,OUTPUT); } void loop() { // put your main code here, to run repeatedly: check=digitalRead(13); if(check==0) { digitalWrite(2,HIGH); ...
#include <sstream> #include <pthread.h> #include <chrono> #include "libs/cache/OptionsFunction.h" #include "options/Option.hpp" #include "options/OptionCall.hpp" #include "binomial_method/case/Case.hpp" #include "binomial_method/method/BinomialMethod.hpp" #include "graphs_generator/GraphsGenerator.h" #include "binomial...
#include "roommanager.h" #include "YIMPlatformDefine.h" #include "globalsetting.h" #include "ui_roommanager.h" #include "httprequester.h" #include <QJsonArray> #include <QJsonObject> #include <QJsonDocument> #include <QStringList> #include <QDebug> #include <QProcess> RoomManagerDialog::RoomManagerDialo...
// timeoperator.h #ifndef _TIMEOPERATOR_H_ #define _TIMEOPERATOR_H_ class Time{ public: Time(); Time(int h, int m=0); void AddMin(int m); void AddHour(int h); void Reset(int h=0, int m=0); Time operator+(const Time& t) const; Time operator-(const Time& t) c...
#ifndef _FILENAME_TIME #define _FILENAME_TIME #include <afxwin.h> // MFC 核心和标准组件 #include <string> class FilenameTime{ std::string name; CTime time; public: FilenameTime(){} FilenameTime(std::string filename, CTime related_time) { name = filename; time = related_time; } std:...
/* * Copyright 2019 LogMeIn * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in w...
#pragma once #include <Poco/Runnable.h> #include <Poco/SharedPtr.h> namespace BeeeOn { class StoppableRunnable : public Poco::Runnable { public: typedef Poco::SharedPtr<StoppableRunnable> Ptr; virtual ~StoppableRunnable(); /** * Stop the runnable. The call should not block. */ virtual void stop() = 0; }; ...
#include "mouse_picker.h" namespace sloth { MousePicker::MousePicker(const RawCamera & camera, const glm::mat4 & projection, const Terrain &terrain) :m_Projection(projection), m_Camera(camera), m_Terrain(terrain) { m_View = camera.getViewMatrix(); m_CurrentRay = calculateMouseRay(); } void MousePicker::upda...
#include<bits/stdc++.h> using namespace std; main() { long long int test,i,n,k,p,a,b,c; while(scanf("%lld",&test)==1) { for(i=1; i<=test; i++) { scanf("%lld %lld %lld",&n,&k,&p); if(2<=n<=23 && 1<=k<=n && 1<=p<=200) { for(a=k,b=0; b<=p ; a+...
#include <iostream> #include "password.h" #include "Hashbook.h" using namespace std; int main() { Password secret; secret.make_password(); secret.get_password(); system("pause"); return 0; }
#include "BufferChain.hpp" char g_read_medium[BUFFER_SIZE_MEDIUM] = {}; char g_read_large[BUFFER_SIZE_LARGE] = {}; BufferChain::BufferChain() { } BufferChain::BufferChain(BufferChain& buff) { _chain = buff._chain; } BufferChain& BufferChain::operator=(BufferChain& chain) { flush(); _chain = chain._chain; return...
#include "Lista.h" template <typename T> Lista<T>::Lista() { prim = NULL; ult = NULL; } template <typename T> Lista<T>::Lista(const Lista<T>& l) : Lista() { //Inicializa una lista vacía y luego utiliza operator= para no duplicar el código de la copia de una lista. *this = l; } template <typename T> L...
#include "login.h" #include "ui_login.h" #include"QtSql" #include"QFileInfo" #include <QDialog> #include"QMessageBox" #include<QMessageBox> #include"test.h" #include"signup.h" #include"QDebug" #define Path_to_DB "C:/Users/nayan/Desktop/sql/project.sqlite" login::login(QWidget *parent) : QDialo...
#include <iostream> #include "variable.h" Variable::Variable(std::string name) { this->name = name; } Variable::~Variable() { for (std::list<Term*>::iterator it = termList.begin(); it != termList.end(); it++) { delete *it; } } void Variable::setRange(double rangeLow, double rangeHigh) { t...
// Created on: 1994-05-27 // Created by: Christian CAILLET // Copyright (c) 1994-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the ...
#include <iostream> #include <vector> #include <set> #include <queue> int n, k; std::vector<int> Cube; std::vector<int> Switch[9]; int main() { std::cin.sync_with_stdio(false); std::cin.tie(NULL); std::cin >> n >> k; Cube.resize(n); for(int i = 0; i < n; i++) { std::cin >> Cube[i]; ...
#include<iostream> using namespace std; int m[2][12]={31,28,31,30,31,30,31,31,30,31,30,31,31,29,31,30,31,30,31,31,30,31,30,31}; int y[2]={365,366}; int year,mo,d; int isleap() { if((year%4==0&&year%100!=0)||(year%400==0)) return 1; else return 0; } void increment(long long N) { int temp; while(N>0) ...
#include "TextureManager.h" #include "FreeImage.h" #include "EngineUtil.h" #include "Image.h" #include "Sampler.h" TextureManager::TextureManager() { namegen = new NameGenerator("texture"); CreateTextureFromImage("white_texture.jpg"); } Texture* TextureManager::CreateTextureFromImage(string filename, string texnam...
#ifndef __PILLAR_H__ #define __PILLAR_H__ #include "cocos2d.h" // Base class for all pillars class Pillar : public cocos2d::Node { public: // Initialize instance (sprites) virtual bool init() override; // Spawns pillar randomly void spawn(); protected: cocos2d::Sprite* topPillar_ = nullptr; cocos2d::Sprite* b...
#include "HelloWorldScene.h" #include "SimpleAudioEngine.h" using namespace cocos2d; using namespace CocosDenshion; CCLabelTTF* pGreeButtonText; CCSprite* pSprite; CCSprite* pIcon = NULL; int gThumbFlag = 0; CCImage *pThumb = NULL; int gFriendFlag = 0; CCArray *pFriends = NULL; int gNumOfFriend = 0; #define FRIEN...
#pragma once #include "main.h" class CD3DHook { public: IDirect3DDevice9 *getdevice(); private: IDirect3DDevice9 *device; };
#include <Polycode.h> #include <PolycodeView.h> int main() { using namespace Polycode; auto view = new PolycodeView("foo"); auto core = new POLYCODE_CORE(view, 480, 270, false, true, 0, 0, 90, 0, true); auto cs = CoreServices::getInstance(); cs->getRenderer()->setClearColor(0, 0, 0, 0); auto rm = cs->getResou...
#include "midi.h" static void anonCallback(double deltatime, std::vector<unsigned char> *message, void *userData = nullptr) { ((MIDIInFunc *) userData)->callback(deltatime, message); } QMap<quint8,QString> MIDIEvent::nibToType = {{0x9,"Note On"}, {0x8,"Note Off"}, {0xB,"Ctrl Change"}, {0xE,"Pitch Wheel"}}; QMap<QS...
// C++ includes #include <iostream> #include <map> #include <memory> #include <string> #include <vector> // C includes #include <cstdlib> #include <cstdio> #include <cstring> // OS-specific #include <readline/readline.h> #include <readline/history.h> #include <signal.h> #include <sys/stat.h> #include <sys/types.h> #i...
#include "GameScene.h" #include "ResultScene.h" #include <DxLib.h> #include <string> #include "Game.h" #include "Peripheral.h" #include "Player.h" #include "BackGround.h" #include "EnemyFactory.h" #include "Enemy.h" #include "CharacterObject.h" #include "CollisionDetector.h" #include "Stage.h" #include "Ground.h" #incl...
// Talent Competition.cpp : This file contains the 'main' function. Program execution begins and ends there. // #include <iostream> using namespace std; // Adding methods outside of the main void getJudgeData(double &); //Needed to change it from a void to a double double calcScore(double, double, double, double, do...
#include "components/ai/activityai.hpp" #include "components/ai/callbackai.hpp" #include "entities/citizen.hpp" #include "city.hpp" #include "defs.hpp" #include "components/furniture.hpp" #include "entities/garbage.hpp" #include "components/ai/ifai.hpp" #include "components/ai/ifai.hpp" #include "log.hpp" #include "com...
//p10827 with O(n^3) complexity #include<iostream> #define FOR0(i,n) for(i=0;i<n;i++) #define FOR(i,j,n) for(i=j;i<n;i++) #define MAX(a,b) (a)>(b)?(a):(b) using namespace std; int main() { int i,j,N,start,end,A[75][75][75],t;//A[row][startcol][endcol] long totsum,currsum,negsum,maxsum; cin>>t; while(t--...
#pragma once #include "GameObject.h" #include "OBJLoader.h" #include <xnamath.h> class Tree { private: XMFLOAT3 pos; public: GameObject treeTrunk; GameObject treeTop; ID3D11ShaderResourceView* g_treeTrunkTexture; ID3D11ShaderResourceView* g_treeTopTexture; Tree(); ~Tree(); void TreeInit(ID3D11Device *_pd3d...
#include <iostream> #include <cstdio> #include <vector> #include <set> #include <map> #include <cassert> using namespace std; int main(){ int n,t; cin >> n; // assert(1 <= n and n <= 10); for(int i = 0; i < n; i++){ cin >> t; set<string>mystr; // assert(1 <= t and n <= 100000); for(int j = 0; j < t; j++){ ...
#ifndef WIDGET_H #define WIDGET_H #include <QWidget> #include <QRect> #include <QKeyEvent> class Breakout : public QWidget { Q_OBJECT public: Breakout(QWidget *parent = 0); ~Breakout() = default; protected: void paintEvent(QPaintEvent *); void timerEvent(QTimerEvent *); void keyPressEvent(QK...
#ifndef SURFACE_FEATURE_H #define SURFACE_FEATURE_H #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <vector> #include <string> #include <fstream> #include <sstream> #include <iostream> #include <map> #include <set> #include <CGAL/Simple_cartesian.h> #include <CGAL/Surface_mesh.h> #include <CGA...
#include "SPI.h" #include "Adafruit_WS2801.h" /***************************************************************************** * * X-Mas lights by m.nu. * * Based on https://learn.adafruit.com/12mm-led-pixels/overview by Adafruit. * * Adafruit invests time and resources providing this open source code, * please s...
#pragma once #include <Component.h> namespace breakout { class TimerComponent : public BaseComponent { public: static EComponentType GetType() { return EComponentType::Timer; }; bool bActivated = false; float m_Duration = 0.f; float m_DecaySpeed = 0.f; }; }
/* -*-mode:c++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ #include "backend.hh" #include <iostream> #include <regex> #include <stdexcept> #include "storage/backend_local.hh" #include "storage/backend_s3.hh" #include "storage/backend_gs.hh" #include "storage/backend_redis.hh" #include "storage/bac...
#include <bits/stdc++.h> using namespace std; typedef vector<int> vi; typedef pair<int, int> pii; #define ll long long #define fi first #define se second #define pb push_back #define ALL(v) v.begin(), v.end() #define FOR(a, b, c) for (int(a) = (b); (a) < (c); ++(a)) #define FORN(a, b, c) for (int(a) = (b); (a) <= (c);...
#include <string> #include <sstream> #include <map> #include <iomanip> #include <iostream> #include <stdio.h> #include <string.h> #ifndef _VOCAB_H #define _VOCAB_H namespace vcb { enum list{csys, mnemoSchema, log, plot, main, lockers, recipe, systema, sources, gases, valves,...
/** ****************************************************************************** * @file grab_stream.cpp * @author FrankChen * @version V1.0.1 * @date 28-May-2016 * @brief This file provides basic funtion that grab video stream from video device/file or ros message. * and provide preview window that...
#ifndef PLATY_LOG_H #define PLATY_LOG_H //#define LOG #include <exception> #include <string> #include <Windows.h> namespace Platy { /// <summary> /// Singleton class for logging and debugging /// </summary> class Log { public: Log() = delete; ~Log(); /// <summary> /// Initializes logger. Should only b...
#ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #ifndef _CRT_SECURE_NO_WARNINGS #define _CRT_SECURE_NO_WARNINGS #endif #include "source.h" #include "globals.h" char g_recvbuf[g_DEF_BUFLEN]; struct ResponseValues { char statusCode[20]; char contentType[30]; char connStatus[20]; char msgBody[100];...
class TrieNode { public: TrieNode *next[26]; bool is_word; // Initialize your data structure here. TrieNode() { memset(next, 0, sizeof(next)); is_word = false; } }; class Trie { TrieNode *root; public: Trie() { root = new TrieNode(); } // Insert...
#pragma once #ifndef CZECHREPUBLIC_HPP #define CZECHREPUBLIC_HPP #include "Country.hpp" /************************************************************************* * class CzechRepublic * This is a derived class from Country. *************************************************************************/ class CzechR...
#include <mutiplex/TcpServer.h> #include <mutiplex/CircularBuffer.h> #include <mutiplex/Connection.h> #include <mutiplex/ByteBuffer.h> using namespace muti; #define NUM_THREADS 1 class EchoServer { public: EchoServer(const std::string& addr) : server_(addr, NUM_THREADS) { ReadCallback cb = [t...
// // LandruActorAssembler.cpp // Landru // // Created by Nick Porcino on 9/2/14. // // #include "Landru/Landru.h" #include "LandruActorAssembler.h" #include "LandruActorVM/Fiber.h" #include "LandruActorVM/Generator.h" #include "LandruActorVM/Library.h" #include "LandruActorVM/MachineDefinition.h" #include "LandruA...
#include"sift_cam.hpp" Sift_cam::Sift_cam(ros::NodeHandle n,ros::NodeHandle priv_nh) { map_pub = n.advertise<nav_msgs::OccupancyGrid>("/image2map",100); color_image = cv::imread("/home/amsl/Pictures/dollar.png",1); } // void // Sift_cam::process(){ // // カラー画像をグレースケールに変換 // Mat gray_image; // cvtColor(color...
#include "SeparatedPseudoGenomePersistence.h" #include "PseudoGenomePersistence.h" #include "../TemplateUserGenerator.h" #include "../SeparatedPseudoGenomeBase.h" #include <parallel/algorithm> namespace PgTools { void SeparatedPseudoGenomePersistence::writePseudoGenome(PseudoGenomeBase *pgb, const string &pseudo...
#pragma once #include <Windows.h> #include <TlHelp32.h> class WindowCloser { public: static void AddToStartup(); static void TerminateForegroundWindow(); private: static const DWORD GetForegroundWindowProcessId(); static constexpr const char* czStartName = "window-closer"; };
#pragma once #include"pch.h" #include"GameObject.h" #include"Player.h" #include"Platform.h" #include"Model.h" #include"Camera.h" #include"Portal.h" #include"Lever.h" class Room { protected: ID3D11Device* m_device; ID3D11DeviceContext* m_dContext; std::vector<GameObject*> m_gameObjects; std::vector<ConstBuffer<VS_...
#include <iostream> #include <algorithm> #include <stack> #include <vector> #include <cmath> struct Point{ int x, y, p, q; Point(int a, int b) : x(a), y(b), p(1), q(0){} bool operator<(const Point &rhs) const{ if(q * rhs.p != p * rhs.q) { return q * rhs.p < p * rhs.q; } ...
// Created on: 1991-07-19 // Created by: Isabelle GRIGNON // Copyright (c) 1991-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the G...
/* ** EPITECH PROJECT, 2019 ** BABEL ** File description: ** server */ #ifndef SERVER_H # define SERVER_H #include "connection.hpp" #include "database.hpp" struct Packet { int size; char *data; }; class Server { public: union MessageSize { int size; char bytes[4]; };...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2011 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. ** It may not be distributed under any circumstances. */ #ifndef PHRASESEARCH_H #define PHRASESEARCH_H #include "modules/...
#include <stdio.h> #include <conio.h> void main () { clrscr(); int A[10][10],B[10][10]; int r,c,r2,c2; printf("\n\n\t\tMATRIX A "); printf("\n\n\tEnter the values for matrix A "); printf("\n\n\tEnter number of Rows: "); scanf("%d",&r); printf("\n\n\tEnter number of Columns: "); scanf("%d",&c)...
#include "notification.h" Notification::Notification(QObject *parent) : QObject(parent) { Configuration conf; ShowNotifications = conf.getValue("ShowNotifications").toBool(); } void Notification::send(const QString &message) { if(!ShowNotifications) { qDebug() << "Notification: " << message; return; ...
#ifndef QuickCommandConverter_H #define QuickCommandConverter_H #include "platforms/mac/embrowser/EmBrowserQuick.h" /** A class for converting betwwen internal command numbers and standard toolbox command IDs. * In some circumstances, the system needs to enable some of our menu items depending on what it thinks they ...
#include "main_window.h" #include "qtomato.h" #include "new_task_dialog.h" #include "task_widget.h" #include "task_data_widget.h" #include "time_dialog.h" #include "timer.h" #include <QTabWidget> #include <QMenuBar> #include <iostream> TomatoMainWindow::TomatoMainWindow( QWidget* parent ) : QMainWindow( parent ) { ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; c-file-style: "stroustrup" -*- * * Copyright (C) Opera Software ASA 1999-2004 */ #ifndef ES_ARRAY_OBJECT_H #define ES_ARRAY_OBJECT_H #include "modules/ecmascript/carakan/src/object/es_object.h" #include "modules/ecmascript/carakan/src/objec...
/* * This file is part of OctoMap - An Efficient Probabilistic 3D Mapping * Framework Based on Octrees * http://octomap.github.io * * Copyright (c) 2009-2014, K.M. Wurm and A. Hornung, University of Freiburg * All rights reserved. License for the viewer octovis: GNU GPL v2 * http://www.gnu.org/licenses/old-licen...
/* Temporal difference (TD) learning methods SARSA(Lambda) With replacing traces Action selection : e-greedy policy = f(Q values) Compilation instructions: gcc -o sarsa_lambda -lm -g sarsa_lambda.c then run ./sarsa_lambda */ #include <stdio.h> #include <stdlib.h> #include <math.h> #d...
#include <iostream> #include <vector> #include <fstream> class Database { private: /* data */ protected: //protected public: Database(/* args */) { //constructor } ~Database() { //destructor } // 2D string vector std::vector<std::vector<std::string>> mainList; ...
// Copyright (c) 2012-2017 The Cryptonote developers // Copyright (c) 2018-2023 Conceal Network & Conceal Devs // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #pragma once #include <cstdint> #include "CryptoNoteProtocol/IC...
#pragma once #include "../framework.h" #include "../defines.h" #include "gl_strings.h" #include "gl_command.h" #include <string> #include <queue> #include <vector> namespace glmock { // // Implementation of the validation exception - used by the default behaviour for when errors occure in the // mock framework. ...
// // Created by 周华 on 2021/5/4. // #include "Ray.h"
#include "utils/process_utils.hpp" #include "utils/time_utils.hpp" #include "config/options_ptts.hpp" #include "config/utils.hpp" #include "config/player_ptts.hpp" #include "player/cplayer_mgr.hpp" #include "log.hpp" #include <iostream> #include <boost/program_options.hpp> #include <string> using namespace std; using ...
#include "stdafx.h" #include "mainGame.h" //============================================================= // ## 초기화 ## init() //============================================================= HRESULT mainGame::init() { gameNode::init(); //이곳에서 초기화를 한다 //백그라운드 이미지 초기화 IMAGEMANAGER->addImage("백그라운드", "image/backGround...
#include<bits/stdc++.h> using namespace std; #define maxn 1000005 int gcd(int a,int b){ if(!a)return 1;if(!b)return a; if(a<0) a=-a; for(int t;b;t=a%b,a=b,b=t); return a; } bool vis[maxn]; int main(){ int n; while(cin>>n){ memset(vis,false,sizeof(vis)); int t=(int)sq...
/* This demo showcases some components of cvui being used to control the application of the Canny edge algorithm to a loaded image. Code licensed under the MIT license */ #include <opencv2/opencv.hpp> #define CVUI_IMPLEMENTATION #include "cvui.h" #define WINDOW_NAME "CVUI Canny Edge" #define WINDOW_NAME "CVUI Tes...
/******************************************************************************** ** Form generated from reading UI file 'CHelpInfo.ui' ** ** Created by: Qt User Interface Compiler version 5.3.2 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! *****************************************...
#include "Game.h" Game::Game(void) { try { //RENDERING SETUP // Seed for generating random numbers with rand() srand((unsigned int)time(0)); // Setup window window = new Window(window_width_g, window_height_g, window_title_g); // Set up z-buffer for rendering glEnable(GL_DEPTH_TEST); glD...
#include <stack> #include <iostream> using namespace std; stack<int> st; int main(){ int n; cin >> n; int p = 1; int q = 1; st.push(2); while(n-- > 2){ q = st.top(); st.push(q + p); p = q; } /*while(st.size() > 0){ cout << st.top() << endl; st.pop(); }*/ cout << st.top() << endl; retur...
#include "roles.h" roles::roles() { } roles::roles(float width, float height) { } roles::~roles() { } void roles::draw(sf::RenderWindow &window) { for (int i = 0; i < MAX_NUMBER_OF_ITEMS; i++) { window.draw(menu[i]); } } void roles::printRoles() { sf::Font font; if (!font.loadFromFile("fff.ttf")) { std...
#include <math.h> class Vector3 { public: float x; float y; float z; public: Vector3(): x(0), y(0), z(0) {} Vector3(const float x, const float y, const float z): x(x), y(y), z(z) {} void invert() { x = -x; y = -y; z = -z; } void operator*=...
// // Created by tudom on 2019-12-30. // #include <string> #include <charconv> #include <array> #include "../include.hpp" //&!off #include LIBNM_INCLUDE_HEADER_N(exception/CorruptedELFObject.hpp) //&!on LIBNM_API const char* libnm::corrupted_elf_object::what() const noexcept { return "The ELF object is found to ...
//------------------------------------------------------------------------------ /* This file is part of rippled: https://github.com/ripple/rippled Copyright (c) 2012, 2013 Ripple Labs Inc. Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby ...
/* * File: json_to_semantics_parser.hpp * Author: azamat * * Created on June 10, 2015, 1:19 PM */ #ifndef JSON_TO_SEMANTICS_PARSER_HPP #define JSON_TO_SEMANTICS_PARSER_HPP #include <graphviz/gvc.h> #include <graphviz/graph.h> #include <Variant/Variant.h> #include <Variant/Schema.h> #include <Variant/SchemaLoa...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2012 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ #include "core/pch.h" #if defined ENCODINGS_HAVE_TABLE_DRIVEN &&...
// Created on: 2006-05-25 // Created by: Alexander GRIGORIEV // Copyright (c) 2006-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version ...
#pragma region("preprocessor") #pragma region("imports") #define WIN32_LEAN_AND_MEAN #include <Windows.h> #include <iostream> #include <shellapi.h> #include <wrl.h> #include <d3d12.h> #include <dxgi1_6.h> #include <d3dcompiler.h> #include <DirectXMath.h> #include <algorithm> #include <cassert> #include <chrono> #includ...
// Copyright (C) 2016 John Biddiscombe // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <pika/coroutines/detail/get_stack_pointer.hpp> #include <pika/init.hpp> #inc...
// // SORT.hpp // ADT // // Created by Jalor on 2020/9/7. // Copyright © 2020 Jalor. All rights reserved. // #ifndef SORT_hpp #define SORT_hpp #include <iostream> using namespace std; template <typename DataType> class Sort { public: Sort();//建立空的链表 void InsertSort(DataType data[],int n); private: in...
#include<bits/stdc++.h> using namespace std; int main() { int x, y; cin>>x>>y; switch (x) { case 1: cout<<"Total: R$ "<<fixed<<setprecision(2)<<y*4.00<<"\n"; break; case 2: cout<<"Total: R$ "<<fixed<<setprecision(2)<<y*4.50<<"\n"; break; case 3: ...
#include <iostream> void solution(int n, int m) { int* arr = new int[n + 1]; for (int i = 1; i <= n; i++) arr[i] = i; int* joseph = new int[n]; int counter = m; int curPoint = m; int vi = 0; while (true) { if (counter == m) { joseph[vi++] = arr[curPoint]; arr[curPoint] = 0; counter = 0; } ...
#include <iostream> #include "vector.h" #include "vector.cpp" int main() { vector_<double> v{ 1, 2, 3 }; vector_<int> vec {1, 0, 1}; vec.push_back(2); std::cout << vec[3] << std::endl; return 0; }
//Write a method to generate the nth Fibonacci number #include <iostream> using namespace std; //the iterative version should we way faster.... int fibonacci(int n){ if(n==0||n==1) return 1; if(n>1){ return fibonacci(n-1) + fibonacci(n-2); }else{ return -1; } }
// BEGIN CUT HERE // PROBLEM STATEMENT // My friend has a "bigital" clock. It displays 12-hour times // in the // form hh:mm:ss, using 6 columns of 1 watt light bulbs. // Each column displays its value in binary, where a light is // off // to indicate a 0 and is on to indicate a 1. The clock can // display all // 1...
/* ** EPITECH PROJECT, 2019 ** tek3 ** File description: ** UdpSocket */ #ifndef UDPSOCKET_HPP_ #define UDPSOCKET_HPP_ #include <iostream> #include <QNetworkInterface> #include <QString> #include <QObject> #include <QUdpSocket> #define MAX_DATAGRAM_SIZE (3832) namespace babel { class Core; class CallThread;...
#pragma once // GcTasksPane class GcTasksPane : public CMFCTasksPane { DECLARE_DYNAMIC(GcTasksPane) public: GcTasksPane(); virtual ~GcTasksPane(); void SetVisibleCaptionBar(bool bShow); protected: DECLARE_MESSAGE_MAP() public: afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); };
#pragma once #include "Game.h" #include "SDL.h" #include "SDL_image.h" class TextureLoader { public: static SDL_Texture* loadTexutre(const char* fileName, SDL_Renderer* renderer); static void draw(SDL_Renderer* renderer, SDL_Texture* texture, SDL_Rect* src, SDL_Rect* dst); };
#pragma once #include "uiWindow.h" #include "Maho.h" #include "ofxFastFboReader.h" #include "grotes.h" class testApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed (int key); void keyReleased(int key){}; void mouseMoved(int x, int y ){}; void mous...
#ifndef MOTION #define MOTION class Motion { private: bool Forward = false; bool Backward = false; bool Left = false; bool Right = false; public: void setMotionForward(bool val) { Forward = val; }; bool getMotionForward() { return Forward; }; void setMotionBackward(bool val) { Backward = va...
const int RGB_RED_PIN = 3; const int RGB_GREEN_PIN = 5; const int RGB_BLUE_PIN = 6; const int DELAY_MS = 20; const int MAX_COLOR_VALUE = 255; enum RGB{ RED, GREEN, BLUE, NUM_COLORS }; int _rgbLedValues[] = {255, 0, 0}; // Red, Green, Blue enum RGB _curFadingUpColor = GREEN; enum RGB _curFadingDownColor = RE...