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Minecraft wiki entry for Fire_Protection, associated text: In Java Edition, Fire Protection reduces burn time when set on fire by (15 × level)%. If multiple pieces have the enchantment, only the highest level's burn time reduction is used. Theoretically at level 8, the player cannot be lit on fire through Fire Aspect enchantments. The only way to burn is standing in lava or fire. The initiated fire-ticks (lava: 300, fire: 150) are canceled, and only the remaining time in the fire source is added to the fire-tick timer. |
Minecraft wiki entry for Village_chaining, associated text: The new village info mod will definitely help, as it is the only village info mod that helps you visualize villages while not being glitchy. |
Minecraft wiki entry for Netherite_Ingot, associated text: Netherite ingots are obtained by crafting four netherite scraps and four gold ingots. It is a shapeless recipe, therefore the placement of the netherite scraps and gold ingots does not matter when crafting it. |
Minecraft wiki entry for Development_versions, associated text: When placed on top of a bone block, wool, clay, packed ice or gold blocks, the noteblock produces no sound when altered or activated (this is to make place for new noteblock sounds coming up).
Added sound events (when using /playsound) for the following:
minecraft:block.note.bell
minecraft:block.note.chime
minecraft:block.note.flute
minecraft:block.note.guitar
minecraft:block.note.xylophone |
Minecraft wiki entry for Development_versions, associated text: Now available outside the Caves & Cliffs experiments toggle.
Can now be placed with all six faces set. |
Minecraft wiki entry for Best_enchantments_guide, associated text: Mending (must-have, as tridents can otherwise only be repaired with other tridents)
Unbreaking III
Loyalty III and Channeling or only Riptide III *
Impaling V (useful for fighting guardians, but not drowneds[JE only], or underwater combat in general[BE only]) |
Minecraft wiki entry for Mushroom_Block, associated text: Additionally in Java Edition, if two similar mushroom blocks are placed next to each other and one of them is broken, the side of the other block that it was facing reveals the pore texture. This is because the side of these blocks change texture if they touch another block of the same type. |
Minecraft wiki entry for Item_modifier, associated text: set_count - Sets the stack size.
count: Number provider. Specifies the stack size to set.
add: Optional. If true, change will be relative to current count. |
Minecraft wiki entry for Development_versions, associated text: Will now be angered if they hear a player breaking a chest or block of gold (or similar), even when out of their line of sight.
No longer have unique helmet textures. |
Minecraft wiki entry for Creating_a_data_pack, associated text: an item tag of ID dummy:foo_proof/bar would be located at data/dummy/tags/item/foo_proof/bar.json
a function of ID foo:handler/bar_call would be located at data/foo/functions/handler/bar_call.mcfunction |
Minecraft wiki entry for Parity_issue_list, associated text: Are affected by splash potions effect.[94]
Can change pose depending on a redstone signal or by sneaking and interacting.
Stack up to 64.
Have arms by default. |
Minecraft wiki entry for Combat, associated text: Good candidates include dirt, cobblestone and netherrack. All of which are cheap, available in large quantities, can be quickly broken with basic tools, and are not affected by fire or gravity. When in areas without fire hazards, planks and leaves can also be considered. |
Minecraft wiki entry for Development_versions, associated text: A message "Press T, ↵ Return, or Gamepad Button8 to open chat" is now sent when the player opens a world. |
Minecraft wiki entry for End_Portal_Frame, associated text: The chart below shows the probability of having each number of eyes of ender filled in (some values may be rounded). |
Minecraft wiki entry for Drowned, associated text: In Bedrock Edition only, an item being held or worn by a zombie when it becomes drowned, whether it was picked up or naturally spawned, has a 100% drop rate, which includes any naturally spawned equipment dropping with full durability. |
Minecraft wiki entry for Pulse, associated text: 2×5×2 (20 block volume)
flat
Similar to the design above, but using a piston-based AND gate which shuts off the output as soon as the input turns off. |
Minecraft wiki entry for Best_enchantments_guide, associated text: There are multiple enchantment orders with the same cost in levels. At the same total costs in levels the cost in XP can still be different. For example two steps costing 2 and 4 levels require more XP than two steps costing 3 levels each. The optimal enchantment orders is {[(Boots + Depth Strider III)@6 + (Protection IV + Unbreaking III)@3]@9 + (Feather Falling IV + Mending)@2}@10 with a cost of 6 + 3 + 2 + 9 + 10 = 30 levels. |
Minecraft wiki entry for teleport, associated text: teleport <destination>
teleport <targets> <destination>
Teleports the executor or the specified entity(s) to the position of an entity, and makes its rotation the same as the specified entity's.
teleport <location>
Teleports the executor or the specified entity(s) to a certain position (and changes its rotation to the command's execution rotation).
teleport <targets> <location>
Teleports the entity(s) to a certain position (without changing their rotation).
teleport <targets> <location> <rotation>
teleport <targets> <location> facing <facingLocation>
teleport <targets> <location> facing entity <facingEntity> [<facingAnchor>]
Teleports the entity(s) to a certain position and changes their rotation to the specified rotation. |
Minecraft wiki entry for Creating_resource_pack_add-ons, associated text: Blockbench makes it easier to change models and textures, and you can use the entity wizard plugin to add an entity in a couple of clicks. |
Minecraft wiki entry for Heads-up_display, associated text: Chat is also part of the HUD, in the bottom left corner[Java Edition only]/top left corner[Bedrock Edition only], showing anything recently spoken or commands recently executed. This can be expanded with T. |
Minecraft wiki entry for 1.8_releases, associated text: 1 Mobs
1.1 New
1.2 Changed
2 Blocks
2.1 New
2.2 Changed
3 Items
3.1 New
3.2 Changed
4 Enchantments
4.1 New |
Minecraft wiki entry for Development_versions, associated text: Client message appearing when attempting to build above level 127
Options
Change GUI size option
Option to disable multiplayer
Particles
happyVillager
note |
Minecraft wiki entry for Moving_structures_using_structure_blocks_from_world_to_world, associated text: Now, go to your Minecraft world (the world you want to move the structure to) and place down a structure block (make sure you use /give to get it first) and go into load mode by clicking the bottom left "DATA" button until it says "LOAD". Type in the structure name you saved your structure as earlier (in this case, we'll type in "battle_tank" but you need to type in your structure name), click "LOAD", (same as earlier, click the "LOAD" on the bottom-right since bottom-left changes the mode) and it should show the bounding box around your structure. If you don't like the position of your structure, rotate the structure (click either "0", "90", '180", or "270") in the structure block or destroy the structure block and move it to a new desired location. Now, load your structure by clicking "LOAD" again and the structure should appear. |
Minecraft wiki entry for Villager, associated text: In Java Edition, villagers summoned by a spawn egg or via command /summon are always unemployed until they have claimed a job site block. In Bedrock Edition, however, villagers summoned in similar ways have a random profession[4]; their profession can be changed by a job site block, though. |
Minecraft wiki entry for 4CHP, associated text: The ender dragon soon lands and prepares to charge at the three, but Cece fires an arrow at her to divert her attention. After the last two crystals are taken out, everyone fires arrows at the dragon to drain its health. The dragon then perches, allowing Jo to deal heavy damage to it from behind with his diamond sword. The dragon notices this and rams into him as hard as she can, making him slow to get up. Cece and Aminata use whatever remaining arrows they have, followed by whacking the dragon with their iron swords. Jo then charges at the dragon and slashes it three times with his diamond sword. Luckily for them, the dragon is defeated, and the third Haven Trial is complete. Experience points soon fall from the sky, with Aminata collecting the necessary amount to become the next Ocury. Another portal then appears with text reading "Welcome to Haven". Jo then asks Cece if she is ready to see her friend, and Cece mentions that she already has friends, referring to Jo and Aminata. Together, the four walk through the portal, but Cece only sees herself upon making it through. |
Minecraft wiki entry for Making_nice_floors, associated text: Requirements: 18 wood planks, 18 logs
This design requires the exact same materials as the previous. It is not as fancy as it would be if using horizontal wood logs, but it's easier to orient. |
Minecraft wiki entry for Summoning_jockeys, associated text: When not engaged in combat, some mobs can move freely without passenger controls, but when passenger try to chasing player or mobs, the rider (passenger) will take control. these mobs are: |
Minecraft wiki entry for Resource_location, associated text: Behavior pack contents
Blocks
Entities
Items
Spawn rules
Biomes
Features
Feature rules
Volumes
Recipes
Gametests
Diolog scenes
Spawn groups |
Minecraft wiki entry for Minecarts, associated text: A "two-way" stop can be made by combining two of the normal stops with a detector rail in between. This pauses a minecart traveling in either direction and allow them to be restarted by pressing a button. |
Minecraft wiki entry for Development_versions, associated text: Now drops 1–2 raw mutton upon death.
Model has been updated to have correct rotation for its head.
Now only breed one baby at a time.
No longer set ram attack position to unreachable block behind obstacle.
Can now jump to several non-full blocks like slabs and stairs.
No longer jump from honey.
No longer jump onto magma blocks.
No longer attack armor stands.
Now only drop 2 horns each.
The number of horns left to drop is represented on the model.
No longer perform radically high jumps.
No longer overshoot or undershoot their jumps.
Now flip their knockback target slightly higher in the air.
Can now go through non-solid blocks (like grass and flowers) when they ram.
Now knock back the first target it intersects.
Baby goats now knockback their target at a shorter distance.
Baby goats don't jump as far as the adults. |
Minecraft wiki entry for Development_versions, associated text: Fixed a bug that could sometimes prevent the loading screen tips from showing correctly
Entities and blocks are now shown consistently in the structure block's preview.
The tooltip for leaving a boat is now consistent across platforms.
The "grow" controller tooltip will now show when pointing bone meal at grass block or blocks underwater. |
Minecraft wiki entry for Defeating_a_bastion_remnant, associated text: When piglin brutes are rushing towards you, and there is no low ceiling, you may want to pillar up 3 blocks. Standing on a 3 block tall column will allow you to safely attack the piglin brutes while they are unable to reach you. When doing this, you must make sure there are no piglins with crossbows in the vicinity as they can shoot you off your pillar and into the hands of the piglin brute. You can also pour lava on top of enemies to kill them. If you have a lava bucket, try to drown the piglin brute(s) in lava, as they aren't immune to fire. |
Minecraft wiki entry for Things_not_to_do, associated text: After the first few days of work, the player should have some basic facilities for survival (e.g. farms, a shelter, and a mine). Many players are tempted at this point to venture farther from their base to look for resources and explore. |
Minecraft wiki entry for Custom_dimension, associated text: Issues relating to "Dimension" or "Dimension type" are maintained on the bug tracker. Report issues there. |
Minecraft wiki entry for Things_not_to_do, associated text: The player should consider organizing their inventory for quick access and perhaps a professional feel to help themselves keep track of what is necessary and what is not. Organizing also helps cut down on the time it takes to find items the player needs or just collected. If the player needs to, they can increase the items they have on hand by using shulker boxes and ender chests, which retain their inventory when picked up. |
Minecraft wiki entry for Surviving_in_a_single_area_indefinitely, associated text: For additional common resources, such as iron, special advanced farms can be built. An iron golem farm is the best way to go pre-1.8. For that, you need to gather at least 2 villagers (using minecarts or similar tricks) and breed them using houses (a door with a block above counts as a house). |
Minecraft wiki entry for Development_versions, associated text: MC-137456 – Wither rose withers creative mode players
MC-137459 – Bamboo item doesn't use the handheld model
MC-137473 – Fireworks and multishot (crossbow) don't work together properly
MC-137496 – Banner pattern cannot be shift-clicked out of loom
MC-137498 – Crossbow enchantments missing in creative tab
MC-137572 – Loom consumes two banners
MC-137783 – Trident and bow uses crossbow animation when wielding a crossbow in your offhand
MC-137967 – Leaves drop either 2 or no sticks but never 1
MC-138338 – Wither roses are made even though mobGriefing is false |
Minecraft wiki entry for Command_blocks_and_functions, associated text: By using a condition such as /execute if entity @p[distance=..5,name=!<placing player>] run <command> hooked to a short clock and one or more TNT blocks via a comparator, the command block can act as an undetectable proximity mine against all players except the placing player. |
Minecraft wiki entry for What_the_Far_Lands_are_not, associated text: The position where the world appears to render is considerably offset at the point where the Far Lands begin in Beta 1.7.3 and earlier, with a magnitude of one block, with the player appearing to be at the edges and corners of blocks at all times. |
Minecraft wiki entry for Explorer_Map, associated text: A ocean explorer map in the off-hand, an woodland explorer map in the main hand, and a cartographer villager in between them.
A partially-explored explorer map.
Two fully-explored maps of the same place, one of which is a woodland explorer map.
A player holding a buried treasure explorer map. The player can see the red X on the right side of the map.
Purchasing explorer maps from a cartographer. |
Minecraft wiki entry for Other_Ocean_Interactive, associated text: Super Monkey Ball (iOS, 2008)
Hexic (PC/360/WinMobile, 2009)
Puffins: Island Adventure (DS, 2009)
Dark Void Zero (PC/iOS/DSi, 2010)
Iron Brigade (PC/360, 2011)
Mortal Kombat Arcade Kollection (PC/360/PS3, 2011)
Stacking (PC/OSX/Linux/360/PS3, 2011-2013)
The Simpsons: Tapped Out (iOS/Android, 2012-2013)
Costume Quest 2 (PC/OSX/Linux/PS3/PS4/Xbox/WiiU, 2014)
Super Time Force Ultra (PC/OSX/Linux/PS4/PSVita/Xbox, 2014-2016)
#IDARB (PC/ONE, 2015)
Yu-Gi-Oh! Legacy of the Duelist (PC/ONE/PS4, 2015-2016)
Reload: Z-Team (iOS/Android, 2017)
Thimbleweed Park (PC/macOS/Linux/ONE/PS4/NSwitch/iOS/Android, 2017)
Giant Cop: Justice Above All (VR, 2017)
Minecraft: New Nintendo 3DS Edition (New3DS, 2017)
Rick and Morty: Virtual Rick-ality (VR, 2017-2018)
Project Winter (PC, 2019)
MediEvil (PS4, 2019) |
Minecraft wiki entry for Head, associated text: In Java Edition 1.19[upcoming], skeleton skulls can generate in ancient cities, which sometimes generate in the deep dark. |
Minecraft wiki entry for Slowness, associated text: A weapon enchanted with Bane of Arthropods inflicts Slowness IV on spiders, cave spiders, silverfish, endermites and bees; duration is dependent on the enchantment level.
Levels 7–127 render the player unable to move unless jumping while throwing an ender pearl.
Alternative methods of reducing travel speed include: walking on soul sands, slime blocks, or honey blocks, or through berry bushes or cobwebs; swimming; riding a boat on land; sneaking; eating; drinking honey bottle, milk or a potion (travel speed is reduced while drinking any potion, regardless of the effects of the potion after drinking is finished); aiming a trident or bow, charging crossbow and blocking with a shield. |
Minecraft wiki entry for Development_versions, associated text: Added a new line detailing mob spawning.
SC represents the number of chunks in which mobs can spawn. It is the same value given in debug reports as spawning_chunks.
M, C, A, W, and M represent the number of mobs for each group that contribute to that group's mob cap. The groups are Monster, Creature, Ambient, Water_Creature, and Misc. They're also in debug reports.
In the Targeted Block and Targeted Fluid fields, the coordinates of the targeted block or fluid are now shown as well.
The "Looking At" field has been removed in favor of this. |
Minecraft wiki entry for Pulse, associated text: An inverted edge detector is usually on, but outputs an off-pulse (it turns off, then back on again) when it detects a specific change in its input. |
Minecraft wiki entry for Things_not_to_do, associated text: Milk (optional, but can get rid of the mining fatigue effect for a few seconds or after the player kills all the elder guardians). Milk is useless in Bedrock Edition because Mining Fatigue returns instantly after drinking milk.
TNT, some solid blocks, and redstone blocks (optional). This can be used to blast into the monument by placing the TNT against the side or top of the monument, surrounding it with blocks, and placing the redstone block nearby to power the TNT.
An iron or better hoe to break the sponges if they generate (optional)
Various potions are useful: Water Breathing, Night Vision, Invisibility, Instant Health I or II, Regeneration, Strength
A few buckets of axolotls, as axolotls fight guardians and elder guardians. They also remove Mining Fatigue. |
Minecraft wiki entry for Mining, associated text: This is the same as an Open Mine except player's down path is one wide, not their up path. Same two variations, same correlation in efficiency. |
Minecraft wiki entry for Development_versions, associated text: Newly added wooden stairs will now burn.
Fixed /kill not working.
Fixed powering specific glitched pistons crashing the game.
Fixed a visual bug causing pistons to be partially invisible or in the wrong location momentarily.
Fixed being able to place portals in the Nether in locations where they would end up in illegal locations in the overworld.
Fixed the game crashing when publishing SP worlds with certain language settings.
Fixed players on minecarts, boats or pigs and spider jockeys not being displayed in the correct location.
Fixed a bug with dispensers.
Fixed /say not accepting some strings form the console, often triggering the help dialogue.
Fixed being able to transmute blocks to certain data values using an orientation-dependent tripwire bug.
Fixed drinking potions in creative not consuming the potions, but still giving empty bottles.
Fixed signs sometimes not saving the text when placing them.
Fixed torches at the top of 1×1 vertical shafts not lighting up their own block. |
Minecraft wiki entry for Historical_effects, associated text: Many effects are noticeable after traveling millions of blocks away from the center of the map. The first effect that becomes evident from 0624 Infdev to Beta 1.7.3 is the jumpy or stuttering movement of the map. In old versions of Minecraft, when the game renders the map around the player, there are two different versions that are generated, the rendering of the blocks themselves (i.e. entities, how much the block generates) and the visual aspect to the blocks (e.g. the hitbox, block pixels etc.). In Java Edition Beta 1.7 and prior, the visual aspect of world rendering loses precision, resulting in the jumpy movement. The reason the world loses precision in the first place is that the rendering engine uses double-double precision, which determines the position of the world around the player. The rendering engine then uses a floating point integer to determine how far the already rendered blocks move around the player when they move. Unfortunately, this floating point integer cuts the double-double precision number in half, and thus the rendering engine doesn't have enough information to render the terrain correctly, and the information gets cut in half every time the player doubles their distance. Removing the floating text from the rendering engine fixes the stuttering movement. |
Minecraft wiki entry for Creeper, associated text: "[MC-51725] Gamerule doMobLoot does not affect the dropping of music discs - Jira" – Mojira, March 20, 2014. |
Minecraft wiki entry for Bamboo_farming, associated text: Connect the bamboo farm to a furnace to fuel it indefinitely. Bamboo burns quickly (0.25 items) so it needs a sizable bamboo farm to keep it burning. |
Minecraft wiki entry for Development_versions, associated text: Added mushroom_grow_block block tag.
Contains mycelium, podzol, and crimson and warped nylium.
Used to determine which blocks mushrooms can be placed on and which blocks huge mushrooms can grow on, even if the light level is high. |
Minecraft wiki entry for ED, associated text: Entity data
Additional fields for mobs that can breed[show]
Tags common to all entities[show]
Tags common to all mobs[show]
FromBucket: 1 or 0 (true/false) – if true, indicates the axolotl has been released from a bucket.
Variant: ID of the axolotl's variant. |
Minecraft wiki entry for Magma_Block, associated text: Magma blocks have a few specific death messages. If a player or named pet is killed simply from standing on the block, the death message displayed in chat is: "[player] discovered the floor was lava". If a player or named pet was attacked and knocked back to their death onto magma blocks, the message is: "[player] walked into danger zone due to [player/mob]". |
Minecraft wiki entry for Mechanisms, associated text: See redstone circuits for an overview of simple components and advanced redstone circuits for more complicated redstone mechanisms. |
Minecraft wiki entry for Firework_Rocket, associated text: Fireworks: One of these may appear on a firework rocket.
Explosions: List of compounds representing each explosion this firework causes.
: A firework explosion.
Tags common to all firework explosion effects[show]
Flight: Indicates the flight duration of the firework (equals the amount of gunpowder used in crafting the rocket). Can be anything from -128 to 127. |
Minecraft wiki entry for Texture_Pack, associated text: The selected texture pack is saved to the options.txt file in the .minecraft folder, so the "skin:" value can be manually changed to the name of the .zip. This can be useful if the texturepack crashes the main menu, thus making impossible to change the pack using the texture selection screen. Simply erase the pack name and it is reset to default.
Resource packs that only add textures are called "texture packs" in Minecraft Marketplace.[BE only]
If the player's head is inside of a block while having a texture pack enabled, the visible block texture uses the one from the default texture pack. |
Minecraft wiki entry for Elder_Guardian, associated text: An Elder Guardian in promotional artwork for the Boss Update.
Minecraft Mobestiary's page about Elder Guardians.
Lego Minecraft Elder Guardian. |
Minecraft wiki entry for Rabbit, associated text: In Bedrock Edition, giant rabbits can be spawned by using the /summon command as follows: /summon rabbit ~ ~ ~ minecraft:giant_rabbit. |
Minecraft wiki entry for Hopper_clocks, associated text: This design uses both sides of the Ethonian clock and a T flip-flop to create a timer that will be available to use again almost immediately after it has stopped. |
Minecraft wiki entry for Command_blocks_and_functions, associated text: Pressure plates only blend in with only gold, iron, stone, and wood planks, but cannot be concealed in any other floor; command blocks can be used instead. Pressure plates can be replaced with a command block by using the if argument in the command /execute with a range and a clock circuit. The command /execute if @p[distance=..2] will test to see if any players are within a range of 2 (the command block itself plus 2 more blocks in every direction). Range 2 is the range a player want for a command block under a floor. Keep in mind that it will produce a globe shaped trigger area (rather than a cube), so a range of 2 makes an approximately 5×5×5 area and a range of 1 makes a 3×3×3 area (more like a + pattern with an extra block above and below the center). The player can get around this by using the dx, dy and dz arguments. |
Minecraft wiki entry for Mash-up_pack, associated text: The Skyrim Mash-up Pack was released on December 3, 2014. It is purchasable through the Xbox 360 or One Marketplace/PlayStation Store/Nintendo eShop or directly in-game through the Downloadable Content section of the game and costs US$5.99.[10] |
Minecraft wiki entry for BE, associated text: Block entity data
Tags common to all block entities[show]
BurnTime: Number of ticks left before the current fuel runs out.
CookTime: Number of ticks the item has been smelting for. The item finishes smelting when this value reaches 200 (10 seconds). Is reset to 0 if BurnTime reaches 0.
CookTimeTotal: Number of ticks It takes for the item to be smelted.
CustomName: Optional. The name of this container in JSON text component, which appears in its GUI where the default name ordinarily appears.
Items: List of items in this container.
: An item in the furnace, including the slot tag:
Slot 0: The item(s) being smelted.
Slot 1: The item(s) to use as the next fuel source.
Slot 2: The item(s) in the result slot.
Tags common to all items[show]
Lock: Optional. When not blank, prevents the container from being opened unless the opener is holding an item whose name matches this string.
RecipesUsed: Which recipes have been used since the last time a recipe result item was manually removed from the GUI. Used to calculate experience given to the player when taking out the resulting item.
recipe ID: How many times this specific recipe has been used. The recipe ID is the namespaced ID of the smelting recipe, as used in the /recipe command. |
Minecraft wiki entry for Item_Frame, associated text: An image tweeted by Dinnerbone showing how hovering over an item frame containing a renamed item shows a name tag. |
Minecraft wiki entry for Blacksmith, associated text: A type of old villager
MCD:Blacksmith, a villager in the Camp
Weaponsmith
The village building for the weaponsmith |
Minecraft wiki entry for Nether_survival, associated text: A player can crouch when near lava as a safeguard to avoid falling in. However, you still get knockback from being hit.
Mobs such as the ghast can surprise the player, so the player should be watchful of their environment, especially when in bad positions, such as bridging a gap.
A zombified piglin farm can be created by walling the player off, then killing the piglins through a small hole.
Killing magma cubes can help the player collect magma cream, which is used for brewing potion of fire resistance, an extremely useful potion in the Nether. One can also get Potion of fire resistance from piglin barter.
Avoid getting lost in the Nether's low visibility by placing markers, such as torches or jack o'lanterns. Any markings suffice, but make sure they are not native to the Nether.
The player should be careful on gravel, as gravel can generate with no supporting blocks, making it fall when it receives an update.
Glass and string block a ghast's vision, allowing the player to see ghast filled areas without being shot at. This is useful for bases in the Nether.
Bringing 10 obsidian and a flint and steel (or fire charge) allow the player to return to the Overworld if they become lost. Compasses don't work in the Nether, unless linked to a lodestone. A respawn anchor charged with glowstone in a base you've built avoids you having to find your way back entirely.
Bring a pumpkin or a jack o'lantern. They can help you find your direction, as the stem on the top of the pumpkin always faces Northwest even in the Nether, no matter what direction the Pumpkin itself is facing.
As long as there are no ghasts or blazes present, traversing the Nether by mining along the edge of a wall is fast, safe, and efficient, unlike tunneling through said wall, which requires a fast reaction time and/or the constant digging of pits for lava to drain to.
Wear a piece of golden armor (possibly enchanted) when traversing through the Nether to avoid piglin attacks.
Or place a soul fire based block to scare them away. Torches and campfires work, but only the soul kind.
Bring some warped fungus as a defense toward hoglins.
Know your biome: Knowing the threats of the biome you're in can be invaluable. In Nether Wastes, zombified piglins, piglins, and magma cubes roam, with the occasional ghast or enderman. In Crimson Forests, Piglins, Hoglins, and Zombified Piglins roam. In a warped forest, only endermen spawn. In Soul Sand Valleys, ghasts are abundant, along with skeletons and the occasional enderman. In basalt deltas, Magma Cubes spawn abundantly, along with some ghasts. The lava oceans are home to the striders. |
Minecraft wiki entry for Exploring_caves, associated text: Caves or caverns are naturally-formed cavities in the Overworld and less prominently, the Nether. Most caves have tunnels branching off as catacombs and winding in all sorts of directions. They are often very deep and can go from the surface all the way to bedrock. Caves are not ravines but will often lead into them. Because they mostly lack illumination, they will often have groups of hostile mobs like skeletons, zombies, spiders and etc. |
Minecraft wiki entry for Building_a_metropolis, associated text: A metropolis or a city is a complete urban area with buildings and a dense population. As a project, players may find building a metropolis of their own to be an outstanding project, though it should be remembered that building a metropolis requires using a large number of resources and a lot of time. |
Minecraft wiki entry for Best_biomes_to_play, associated text: The player first spawns in the Overworld where resources such as wood, food, and stone are plentiful in most biomes. However, certain biomes have other negative things in them, making them harder to survive in. |
Minecraft wiki entry for Smelting, associated text: If you are doing 9, 12, or 15 processes, simply burn wood planks, wood slabs, or banners until all the processes are complete. For example: |
Minecraft wiki entry for Man-made_lake, associated text: Now, to finish your lake you just need to recreate the grid at every layer until you reach the desired size for your pool. |
Minecraft wiki entry for Tree, associated text: Large oak, dark oak, and giant jungle trees grow branches (logs connected horizontally, vertically, or diagonally to the trunk or other branches). Most of the time, a single tree has between one and six branches, and each branch has between one and six logs. Acacia tree branches do not cover their branches in this way.[more information needed] Regular oak, jungle, birch, and spruce trees (both small and large) lack branches. |
Minecraft wiki entry for Firework_Rocket, associated text: In Java Edition, if a firework rocket shot from a crossbow hits an entity, the rocket instantly explodes, no matter the flight duration. Attempting to do this in Bedrock Edition, however, results in the firework passing through the entity,[1] so the player must plan where to aim. |
Minecraft wiki entry for Simulation_distance, associated text: Regardless of simulation distance, mobs with persistence do not despawn, and fish always despawn when they are more than 40 blocks from the nearest player. |
Minecraft wiki entry for Gold, associated text: Gold Ore — an uncommon ore found deep underground.
Deepslate Gold Ore — a variant of gold ore found in the deepslate layer of the world.
Nether Gold Ore — a variant of gold ore that drops only nuggets when mined without Silk Touch.
Gilded Blackstone — a variant of gold ore that usually drops as itself, but occasionally drops as gold nuggets.
Block of Raw Gold − a block used for compact raw gold storage.
Block of Gold — a block used for compact gold storage.
Bell — a block that produces sound when used.
Powered Rail — a type of rail made of gold ingots.
Light Weighted Pressure Plate — a pressure plate made of gold. Useful for measuring how many entities are in a given space.
Gold — an element included in Education Edition. |
Minecraft wiki entry for Advancement_guide, associated text: To complete this advancement, you will first need to find a naturally generated bee nest. All naturally generated bee nests have three bees inside. You will also need any type of tool enchanted with Silk Touch, although axes work the fastest and are recommended. When you break the bee nest with a tool enchanted with Silk Touch, it should drop as an item, with the bees still being in it, and the bees should not be angry at you. If you don't break it with Silk Touch, the nest will drop nothing, and the bees will be mad at you. You must break the nest quickly, otherwise the bees could escape before you break it. If there are bees around the nest, they will get mad at you too, so make sure all three bees are inside the nest. You can also break the nest at night, because bees stay in their nests at night. Once you break the nest, you will get the advancement. |
Minecraft wiki entry for Panorama, associated text: In Java Edition, this panorama is used for versions from 1.13-pre1 to 1.13.2. Before the panorama was changed to reflect the Village & Pillage, it also used for versions from 18w43a to 18w47b. |
Minecraft wiki entry for 5CHP, associated text: Feeling down from Emily and Tank leaving, Jake quietly knocks on Ellen’s door, greeted with a smile from Ellen. Jake informs Ellen that they are done working in the community center, and also mentions about the three computers that were left out. Ellen tells Jake not to worry about it, but informs him that she had baked cookies for him and his friends. Jake almost feels like throwing up. The next morning, Jake is back in his apartment, feeling weird that he is there instead of the community center as usual. His father asks if he is okay, and Jake informs him that he is done with community service. Jake then asks if they’ll end up moving again now that the "project" is done, but his father reiterates that they are staying here while Jake is in high school. His father also mentions that the renovation of the community center is starting on Monday, and soon leaves for work. Sighing in defeat, Jake does numerous things to try to stay entertained (flipping through TV channels, attempting to text Danny, and playing Minecraft on his laptop), but nothing seems to work. Still determined to find a way to defeat the leviathan, he quietly heads back to the community center, but soon hears Ellen Jenkins and Isabella Reyes having a light argument. Jake quickly realizes that Isabella Reyes is Ellen Jenkins' daughter. Jake hides behind some shrubs as Ellen and Isabella argue about the renovation project. Ellen feels proud of Isabella, but Isabella says that Ellen had nothing to do with the project. Ellen hastily wipes her face as Isabella walks off in a huff. Just then, an empty soda can falls by Jake, making Ellen turn her head toward the sound, spotting him. Jake has no choice but to run off. |
Minecraft wiki entry for Damage, associated text: The damage mobs deal to players is affected by the difficulty of the game. The below values represent the amount of damage taken per hit. |
Minecraft wiki entry for Defeating_a_pillager_outpost, associated text: Pillager outposts are the second illager-filled structure added to the game, after woodland mansions. They are flooded with pillagers, both inside and in the surrounding area, making it a difficult challenge for any player to conquer it. Note that this can be achieved at any point during the game. |
Minecraft wiki entry for Model, associated text: In this example, the parent is set to item/generated, which means that this item model is a flat texture. In the textures tag, layer0 is set to the texture set for this item; in this case, the texture is called red_bed and is found in the assets/minecraft/textures/item folder. The "red" can be changed out for all other colors of bed, but each must be put in a separate JSON file (e.g., black_bed.json, green_bed.json, etc.). There must be item texture files (which is what layer0 is requesting) for beds found in the textures/item folder; these textures can be found below: |
Minecraft wiki entry for VPS, associated text: That is as far as I got. if anyone can track down the dependencies for arch we could get this together. |
Minecraft wiki entry for Your_first_10_minutes, associated text: This hole can be your first basic shelter if you want, so pick a suitable place. Remember to never mine straight down. Once you have stone tools, you will be able to explore caves, so be on the lookout for a cave opening. These are quite easy to find, occurring in every biome, and contain ores, which give resources and are very useful. However, do not venture far into one this early in the game. If you see a monster in one, retreat right away, sealing the passage between you and the monster with basic blocks (dirt, etc.) as you currently don't have any weapons or armor. |
Minecraft wiki entry for Player_versus_Player, associated text: 344 × 172 from bow or sword damage
68 × 34 hearts from fire or falling
20 × 10 hearts from potions, drowning or suffocation
Tossing them in the Void somehow is a certain death. |
Minecraft wiki entry for Shelters, associated text: If you find yourself using boats in a general area often, making a dock or two is a good idea. They can help prevent your boats from drifting off into the ocean, or slamming into a wall when you exit, thus breaking the boat. Dispensers can also be placed here and filled with boats for convenience. Chests filled with boats are a good idea too. There are several ways to make useful docks. |
Minecraft wiki entry for Creating_a_resource_pack, associated text: You can add new languages to Minecraft using a resource pack. Assume your language code is 'LANG'[1] and country/region code is 'COUNTRY',[2] pack.mcmeta will look like: |
Minecraft wiki entry for Damage, associated text: When a player or mob deals melee or projectile damage to a player or mob that is wearing Thorns-enchanted armor, part of the damage is reflected back at the attacker. The amount varies with the enchantment level. (Level * 15% chance of inflicting 1–4 damage, or Level - 10 damage if level is over 10) however, thorns increases the amount of durability lost per hit on the enchanted armor. |
Minecraft wiki entry for Migrating_saved_game_data_to_the_cloud, associated text: Terminal
To create the symbolic links in a terminal, type the following into a Terminal:
ln -s ~/Dropbox/Minecraft/saves ~/.minecraft/saves
Now your saved worlds should all be there when you start Minecraft. |
Minecraft wiki entry for stats, associated text: To set the block at (0,64,0) to update scoreboard objective MyObj of the nearest player with the value of any query result returned by the block:
stats block 0 64 0 set QueryResult @p MyObj |
Minecraft wiki entry for Demo_mode, associated text: A screenshot containing a snowy taiga, a taiga, and a frozen river taken in demo mode. Notice the timer again at the top right. |
Minecraft wiki entry for Armor, associated text: Leather (on a skeleton)
Golden (on a skeleton)
Chainmail (on a skeleton)
Iron (on a skeleton)
Diamond (on a skeleton)
Netherite (on a skeleton) |
Minecraft wiki entry for title, associated text: title <player: target> <clear|reset>
title <player: target> <title|subtitle|actionbar> <titleText: message>
title <player: target> times <fadeIn: int> <stay: int> <fadeOut: int> |
Minecraft wiki entry for Villager_farming, associated text: The area around a villager breeder must be carefully scoured to ensure the breeder works correctly. The village must be small, so the player must ensure that no other villages exist within an 80-block spherical radius. No matter what the player builds, at least three villagers are needed to initiate the process. Here are the roles they play in a villager farm: |
Minecraft wiki entry for Morse_code, associated text: This is the simplest of the three sections - all that needs to be achieved from this is something that can later be decoded into either a dot or a dash. To do this, you will need to make the signal for a dash longer than that of the signal for a dot. This can be achieved by using what has become known as 'Monostable Circuits'; which are easy to produce due to redstone repeaters. As repeaters can also be set on a delay, you can use this to increase the time take for the message to be sent through the wire. |
Minecraft wiki entry for Creating_behavior_packs, associated text: where # is a stick and X is string, but the fishing rod can also be flipped horizontally, but not vertically. |
Minecraft wiki entry for Development_versions, associated text: Changed the music_discs item tag to use the creeper_drop_music_discs item tag and the Pigstep music disc. |
Minecraft wiki entry for Melon_Seeds, associated text: In Java Edition, melon stems are technical blocks that cannot be obtained directly as items in the inventory. In Bedrock Edition, they can be obtained via inventory editing or add-ons. |
Minecraft wiki entry for Saved_data_Dropbox_guide, associated text: 1 Download and Install Dropbox
2 Move your Minecraft Saved Data to your Mega Folder
2.1 Windows
2.1.1 Alternate (command line) method
2.2 MacOS
2.2.1 Alternate (command line) method
2.3 Linux
2.3.1 Alternate (command line) method
3 Create the Symbolic Links
3.1 Windows
3.1.1 Windows Vista, 7, 8, and 10
3.1.2 Windows XP (after installing junction.exe)
3.2 MacOS
3.2.1 Alternate (command line) method
3.3 Linux
4 Note on Multiple Operating Systems
5 Alternate Method |
Minecraft wiki entry for Ocelot, associated text: Ocelots are the first mob created by Jon Kågström, an AI specialist who worked with Jens Bergensten on Minecraft.[7] Jens created the texture for the ocelot, as Jon had trouble doing so himself.[8]
In real life, cats are known for their ability to flip upright during a fall, particularly larger ones; though they still might be injured by landing. In reference to this, cats and ocelots take no fall damage. |
Minecraft wiki entry for Zombie_Villager, associated text: During the curing process the zombie villager behaves like a normal zombie except that it gains Strength (with a potency that doesn't depend on the difficulty level). Thus, a zombie villager is more dangerous during curing than at other times. |
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