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Minecraft wiki entry for Up_to_Infdev_20100325, associated text: On some seeds, the Far Lands don't have any rough appearance but are rather just smooth. Sometimes Far Lands on one axis can be smooth while on the other axis they're rough.
Minecraft wiki entry for Island_survival, associated text: If the island has a steep slope, or wall of dirt anywhere, it is simplest just to dig a cave into it, and place a door at the entrance. If possible, have the entrance face east so that the sunrise is visible through the door.
Minecraft wiki entry for Poi_Poi_Chen, associated text: "(Officially) Studying natural sciences this fall for the proper grades for either programming or biomedicine next year." – @PoiPoiChen on Twitter, August 15, 2015
Minecraft wiki entry for Beach, associated text: The stony shore variant replaces normal beaches in areas with mountainous terrain at low erosion values. They are made entirely of stone, with large layers (stripes) of gravel. They are usually a steep drop into the water below. Stony shores may generate at high enough elevations to have snow on their peaks, even when bordering warm biomes. Waterfalls and lavafalls frequently generate on the sides of stony shores. Unlike normal beaches, turtles cannot spawn here. Buried Treasure can sometimes generate at high altitudes, and can even generate at y-90β€Œ[Bedrock Edition only]. The steep drops into the ocean below makes this variant dangerous, especially if the player is unaware of their surroundings.
Minecraft wiki entry for Legend_of_the_Chambered, associated text: Going right from the first intersection is a room with a pentagonal stone slab in the middle, and a stair well behind it (the player can't go up these stairs because of an invisible barrier). There is also another automatic door inside the room which leads to the woods (another roofless room with a maze of trees) as is suggested by some text saying "woods" on a wall somewhere inside it. The players can find their way into another tree-filled room that contains two words, "Win" and "Yay", on opposite walls, and a niche in the middle wall.
Minecraft wiki entry for Development_versions, associated text: DataDrivenBlockEvents Adds support for parsing and performing the following event responses: Added the set_block_at_pos event response. Spawn Loot. Set Block. Added support for the on_interact trigger component. Added support for the on_player_placing trigger component. Also added MoLang queries for cardinal_block_face_placed_on and cardinal_player_facing for getting placement context.
Minecraft wiki entry for Spawner_traps, associated text: Seal the zombie spawner in a 5Γ—5Γ—5 chamber, naturally, you want it to stay in the center of the chamber at the lowest height. Outside of the chamber make a platform that is 2 blocks high that surrounds the outer wall, and while standing on this platform, punch a wide hole in the corner of the chamber 1 block above the platform. Remove the corner block so you can stand in the corner while the zombies practically funnel toward you. They'll be able to push you, but not hit you at all, so you're free to smack them on the head with your weapon of choice.
Minecraft wiki entry for Development_versions, associated text: MC-241800 – Cannot change numbers for gamerules on world creation. MC-241847 – Floating stone platform doesn't generate in void superflat world preset.
Minecraft wiki entry for Loot_table, associated text: Loot conditions are JSON structures that are used within loot tables to add requirements to a drop, pool, or function. They can also be used in standalone files called predicate, where they can be called upon from multiple different contexts.
Minecraft wiki entry for Things_not_to_do, associated text: Sticks: Fletchers buy 32 sticks for an emerald. Therefore, obtaining an emerald is as simple as mining 4 logs and converting them to sticks. Carrots and Potatoes: Farmers give you emeralds if you give them crops. If you break carrots or potatoes with a fortune tool, you get more crops. This doesn't apply to wheat or beetroot. Carrots and Potatoes are a cheap way to get emeralds. Sweet berries are also available to sell, but only to Master level Butchers. Once available, they are a good way to get cheap emeralds. Pumpkins: Pumpkins can be easily farmed fully automatically allowing the player to obtain emeralds easily once a simple farm is set up. Unlike melons or paper they don't even require crafting. Mob drops: Some villagers buy mob drops for emeralds. It is easy to make a mob farm, making these items plentiful. This includes rotten flesh dropped from zombies, as the player always gets hunger from eating it, it's good to sell it to cleric villagers. Any raw meat, such as beef, porkchop, chicken, mutton, or rabbit can be sold to butcher villagers for emeralds. This is not a big problem if the player has a large animal farm, but it's important not to "cook" the meat by using fire aspect enchanted tools/weapons on the animals. Any raw fish, such as cod and salmon, could be sold to fisherman villagers for emeralds. Like the mob farm, try not to kill any fish with fire aspect, a good and simple way to prevent that is fishing with a fishing rod. Glass Panes: Cartographers buy 11 glass panes for an emerald. Glass is easy to obtain, as sand is easily found in a desert, or it can be obtained via wandering traders. However, it is sometimes hard to find wandering traders Stone: Masons buy stone for emeralds. With a silk touch pickaxe emeralds can be obtained easily. Wool: Shepherds buy wool for emeralds, in which the player can obtain easily if they have a large sheep/wool farm with different colored sheep for different colored wool. Flowers: Shepherds also buy dyes from the player. Most dyes can be easily obtained through flowers, but sometimes the dye isn't easy to get, such as brown dye.
Code example for Mineflayer API: /* this example is to show the different ways to parse chat messages Expected output in console: bot has just joined! bot has just left! bot has just rejoined! bot has just left! */ const mineflayer = require('mineflayer') const bot = mineflayer.createBot({ host: 'localhost', username: 'bot' }) bot.once('spawn', () => { bot.addChatPattern('bot_left_the_game', /bot. left the game/) bot.addChatPatternSet('bot_rejoins_the_game', [/bot. left the game/, /bot. joined the game/]) bot.addChatPattern('who_just_joined', /(.+) joined the game/, { parse: true, repeat: false }) makeChatMessages() }) bot.on('chat:bot_left_the_game', matches => { // => ['bot left the game'] console.log('bot has just left!') }) bot.on('chat:bot_rejoins_the_game', matches => { // => ['bot left the game', 'bot joined the game'] console.log('bot has just rejoined!') }) bot.on('chat:who_just_joined', matches => { console.log(`${matches[0]} has just joined!`) // should only run once }) async function makeChatMessages () { let bot1 = mineflayer.createBot({ host: 'localhost', username: 'bot1' }) let bot2 setTimeout(() => bot1.quit(), 1500) setTimeout(() => { bot1 = mineflayer.createBot({ host: 'localhost', username: 'bot1' }) }, 1750) setTimeout(() => { bot2 = mineflayer.createBot({ host: 'localhost', username: 'bot2' }, 2000) }) setTimeout(() => bot2.quit(), 2500) } bot.on('error', console.log)
Minecraft wiki entry for Making_nice_floors, associated text: Requirements: 16 andesite, 9 diorite This type of floor does not look fancy or polished, but it is great for an old floor that looks like its eroding away. It is basically a floor of andesite with diorite placed randomly throughout. Note that this grid is for a 5 x 5 floor, unlike the others, which were for a 6 x 6.
Minecraft wiki entry for Building_a_metropolis, associated text: Syndicalism A potentially more workable way of anarchy. No central government, no banks, no money (players will have to find a way to trade!). The economy is run by a council consisting of players representing every part of the economy (potions, farming, cobblestone, etc.); these council members are democratically chosen and represent their industry's workers, but have no more power than the average member of the community. No one "owns" any land, not even the council members. Since there is no government, there's no police force to protect private property. There are no laws. However, banning is still an option in case of hacking, etc. If anyone doesn't like the city, they can just leave, since there is no government. Do anything possible to make sure that no one player has more influence than any other (no social or economic hierarchy), but always have the ban hammer at hand to keep things from getting out of control.
Minecraft wiki entry for Easter_eggs, associated text: Some textures have hidden things in space unused by the game. Some of these are accessible by unzipping client.jar found in the versions folder.
Minecraft wiki entry for Minecarts, associated text: Boosters are a method used to prevent carts from slowing to a stop on a track. Because carts eventually slow to a halt on level track, and very quick turn around on regular rail track while uphill-bound, boosters are a method of assuring one's cart keeps moving. Boosters accelerate carts to a terminal velocity of 8 m/s, as they use powered rails, and help effectively counter the forces of friction and gravity on the acceleration of the cart. Boosters are simply a single powered segment of powered rail, powered through detector rails, redstone torches or levers next to them. Refer to the diagrams to the right. Players generally keep the distance between boosters uniform, although these distances vary by player. One common, and according to many, the most efficient, distribution of powered rails is to place powered rail every 38 blocks on level ground. An easy way to place a lot of track using this count without needing to keep track of each rail is by dividing the rails into stacks of 37, as shown on the right. Approximately 1 out of every 3 rails must be powered to travel uphill due to gravity.
Minecraft wiki entry for Advanced_redstone_circuits, associated text: In this lock, the > signal propagates from the rightmost flip-flop to the leftmost, so the signal shifts to the right. This circuit allows you to input a 4-bit number with two levers. You can use any number of bits, but this configuration is already pretty secure even if someone figures out what a lock it is.
Minecraft wiki entry for Before_Village_%26_Pillage, associated text: Villagers need to be inside a sphere (radius = village radius) around the village center in order to breed, but the village population counts only villagers that are inside a box (width, length = 2Γ— village radius, height: 8 [always!]) around the village center. So with a sphere that can grow to any size, and a box that's always only 8 high, it should be apparent that there are some zones only covered by the sphere (above and below the village center).
Minecraft wiki entry for IntoTheGame2CHP, associated text: Harper then says that eventually they’ll be able to craft weapons and armor. Morgan insists that everyone be careful, as most hostile mobs spawn at night. Harper adds that they can’t be sure if the VR goggles work like regular Minecraft, noting that there might be some glitches. She then notices a lilac nearby some trees and tries to pick it up, but her hand visually passes through it. Jodi wonders if it is a glitch, but Harper mentions that her inventory is full. Jodi then heads toward the lilac to pick it up, but Harper soon notices a pair of red eyes through the trees, warning Jodi that it is a spider. Jodi punches the spider out of mere panic and starts running away from it. Morgan then attacks the spider, making it focus on him. He calls out to Harper to make a sword, but Harper ends up crafting a shovel instead. She ends up killing the spider with it, making it drop a spider eye. Jodi then picks it up.
Minecraft wiki entry for Roof_decorations, associated text: A Flemish gable is a decorative end to a roof containing one or more curves, and it is hard to model these convincingly at normal Minecraft scales. It's probably best to consider them merely 'a decorative roof ending' rather than trying to make them accurate. This roof style is also known as a Dutch gable. A similar design is the older clock gable, which is slightly more bell-shaped and has a cluster of three windows in the top area of the gable.
Minecraft wiki entry for Seed_(level_generation), associated text: If the seed contains characters other than numbers or is greater than or equal to 20 characters in length, the Java String.hashCode() function is used to generate a number seed. This restricts Minecraft to a subset of the possible worlds to 232 (or 4,294,967,296), due to the int datatype used. Number seeds or a default world seed must be used to access the full set of possible worlds (264, or 18,446,744,073,709,551,616).
Minecraft wiki entry for Development_versions, associated text: Projectiles can now be shot through the gap between two honey blocks. Tridents no longer bounce continuously on the sides of honey blocks. (MCPE-53626) Players no longer bounce when being pushed and pulled by honey blocks and pistons. (MCPE-53815)
Minecraft wiki entry for Development_versions, associated text: Fixed mobs and players missing several limbs on some Android devices in previous 1.6 beta versions. (MCPE-34385) Fixed several crashes that occurred during gameplay. Fixed a crash that occurred when joining a game and downloading Greek Mythology textures. Quickly moving a stack of items in the inventory with a controller no longer leaves items behind. (MCPE-34694)
Minecraft wiki entry for Huge_fungus_generation, associated text: Place 2 nylium in a 3x3 grid pattern with 6 blocks in between each one. Then construct a water stream platform beneath it. Have the water stream funnel the items into a chest storage, connected by a hopper. To use the manual farm, place down a fungus on each nylium block, then grow the fungi using bonemeal. Now climb to the top using ladders, a bubble column, scaffolding or vines, and mine out the huge fungi from the top down. After harvesting the huge fungi, collect any items that didn't drop into the water stream below.
Minecraft wiki entry for JSON_format, associated text: conditions: item: The item resulting from filling the bucket. Tags common to all items[show] player: The player that would get the advancement. May also be a list of predicates that must pass in order for the trigger to activate. All possible conditions for entities[show]
Minecraft wiki entry for Banner, associated text: Banners have no collision mask as they are completely non-solid, so items and mobs can move through them.
Minecraft wiki entry for Brewing, associated text: Base potions are potions without effects, brewed by adding a single base ingredient to a water bottle. Of these, only the awkward potion can be imbued with an effect ingredient to produce a potion effect.
Minecraft wiki entry for inspect, associated text: Fails if the arguments are not specified correctly. On success, returns the form of the block in the specified direction. See block id for the complete list.
Minecraft wiki entry for Guardian, associated text: Guardians have two methods of attack: a laser and a defensive attack analogous to the Thorns enchantment. Unlike most other hostile mobs, a guardian does not follow a player who moves out of sight. Instead, it simply continues swimming until the player becomes visible again to start charging its laser.
Minecraft wiki entry for Shroomlight, associated text: 1 Obtaining 1.1 Post-generation 2 Usage 2.1 Light source 2.2 Composting 3 Sounds 4 Data values 4.1 ID 5 History 6 Issues
Minecraft wiki entry for Seagrass_farming, associated text: Seagrass can be manually farmed by applying bonemeal to as many underwater surfaces as possible. This will get seagrass for the player very quickly.
Minecraft wiki entry for Development_versions, associated text: Improved UI. Added an ingot outline to the second input slot. Added a hammer icon above the input slots, similar to the anvil UI.
Minecraft wiki entry for Border, associated text: The border placed in a world along with other Education Edition features. Border blocks placed in a world in Pocket Edition Alpha.
Minecraft wiki entry for Development_versions, associated text: The horse rendering and animations are now fully data-driven This work supports all horse variants (horse, mule, donkey, zombie horse, skeleton horse) and all horse versions including: v1 (engine version 1.2.5 and earlier) v2 (engine version 1.2.6 to 1.17.0) v3 (engine version 1.17.10 and onward). This will be a cleaner version of the v2 model, with less confusing bone naming
Minecraft wiki entry for Diamond, associated text: Naturally occurring diamonds. Multiple ore blobs. Diamond ore near Lava. Another Diamond ore blob near Lava. 10 ore diamond blob.
Minecraft wiki entry for Heads-up_display, associated text: If the option for the attack indicator is set to "Crosshair" mode, weapon cooldown time is indicated by a sword icon near the crosshair that fills, representing the cooldown progress. This sword icon disappears once the weapon is fully cooled. In this mode, if a fully cooled weapon is being held, and a mob or player is in range, the sword icon and an additional plus-sign (+) indicator is shown below the crosshair, indicating that the weapon is in range to land a full-damage blow.β€Œ[Java Edition only]
Minecraft wiki entry for Prismarine, associated text: Prismarine, dark prismarine and prismarine bricks can be used to activate a conduit by building a structure around it. By doing this, the conduit emits the "Conduit Power" effect in a certain radius, depending on how many blocks are used to power it. Sea lanterns can also be used for this purpose.
Minecraft wiki entry for Mineshaft, associated text: Five dungeons and two cave spider spawners close together in a mineshaft, cleared to show all 7 spawners.
Minecraft wiki entry for Defense, associated text: Landmines must be recreated after each use The blast may set off other landmines You or your shelter could be destroyed The mob may go past the TNT while chasing you In most cases, TNT is more valuable than the killing of a single hostile mob.
Minecraft wiki entry for Map, associated text: In Java Edition, cartographer villagers may give players with the Hero of the Village effect an empty map.
Minecraft wiki entry for Marketplace, associated text: "This is super cool - the Halo Mashup pack and skins will be playable on ALL Bedrock Engine platforms; not just Xbox! πŸ™ŒπŸ€ #BetterTogether" (archived) – @Chupacaubrey on Twitter, September 18, 2017
Minecraft wiki entry for Spawner_traps, associated text: Mob spawners can be neutralized by placing torches to light up any dark areas around the spawner. With the exception of blaze spawners, a single torch placed on the spawner is sufficient to disable it. Because blazes can spawn up to light level 11, multiple torches (light level 14) are required to neutralize a blaze spawner. There are six different mobs that can spawn. They are separated into two categories: the two-block high tall mobs - zombies, skeletons, and blazes - and the one block high short mobs - spiders, cave spiders, and silverfish. Similar variants such as the zombie villager are not included in this list.
Minecraft wiki entry for Caves_%26_Cliffs, associated text: On Bedrock Edition, Part I started development with beta 1.16.200.52, which was released on October 28, 2020. Most of the Part I features were behind experimental gameplay toggle until the Part I release and were not included in the full 1.16.200, 1.16.210, and 1.16.220 release.[6][7] In Part II, development continued with beta 1.17.30.23, which was released on August 25, 2021. In 1.17.10, released on July 13, 2021, non-beta users were able to test out most of early Part II features behind experimental gameplay.[8]
Minecraft wiki entry for Mob, associated text: Renaming a mob "Dinnerbone" or "Grumm" using a spawn egg or name tag causes it to flip upside down. Renaming a sheep "jeb_" makes its wool change color with a smooth transition between colors. Note that the sheep named "jeb_" drops only the color of wool it had when named (e.g., when a pink sheep is named "jeb_" and then sheared when its color has changed to blue, it still drops pink wool). Renaming a vindicator "Johnny" makes it attack all nearby mobs, except other illagers. Renaming a rabbit "Toast" gives the rabbit a new texture, as an Easter egg to xyzen420's girlfriend's missing rabbit.[7] Spiders, cave spiders, slimes, silverfish and illusioners are some of the few mobs that can see players behind walls. Cats and villagers can see players with the invisibility effect. There are many blocks in the game that do not take up a full block, such as trapdoors, and mobs actually see many of these as full blocks. With some blocks, mobs mistake them for air, such as carpets, snow, and string.
Minecraft wiki entry for Stairs, associated text: Cobblestone and stone brick stairs generate naturally in strongholds. Nether brick stairs generate naturally in nether fortresses. Spruce stairs generate naturally in witch huts and in igloo basements. Purpur stairs generate naturally in end cities. Oak, dark oak and birch stairs as well as cobblestone stairs generate naturally in woodland mansions. Oak, birch, spruce, jungle, acacia, and dark oak stairs can generate naturally in shipwrecks. Dark oak, cobblestone, and mossy cobblestone stairs can generate in pillager outposts. Blackstone and polished blackstone brick stairs can generate in bastion remnants. Cobbled Deepslate, Polished deepslate, deepslate brick and deepslate tile stairs can generate in ancient city.β€Œ[upcoming: JE 1.19]
Minecraft wiki entry for Redstone_tips, associated text: Be cautious when building circuits near water or lava. Many redstone components will "pop off" (turn into items) when washed over by liquids, and lava will destroy any items it contacts.
Minecraft wiki entry for Egg_farming, associated text: The base machinery includes three droppers, a dispenser, three hoppers, a chest, a couple of switches, two redstone repeaters, two redstone torches, and six redstone dust. Making that equipment from scratch will cost a minimum of 6 smooth stone, 15 iron, 29 cobblestone, 10 "logs" of wood (with some bits left over), 18 redstone dust, and 3 string. Also needed are 7 solid opaque blocks, and several that can be opaque or transparent. The chest can optionally be doubled (another 2 wood), and you may well want another chest elsewhere in the egg room, for ordinary storage. The 9Γ—9 floor inside the room will need 78 additional blocks or slabs (if the optional second chest is used, then at least the space above it needs to be a slab). You may want a trapdoor from the chicken floor to the egg room; the water not only won't flow through the trapdoor, but will generally prevent chickens from slipping down there too. The pillar will be a slab and another two blocks, one of which should be a jack-o-lantern or other light source. Even a block with four torches will do, but you do need a light there to keep the chicks from drowning themselves at the edges. The roof will need at least 10 solid blocks to intercept eggs (3Γ—3 over the dispenser, and one topping the pillar). The rest of the ceiling can be filled in with slabs. The walls should be solid blocks, at least 2 high (the ceiling layer will usually be a third) This will cost most of 80 blocks of stone and/or glass (or 20 wood "logs" converted to planks). Doors can be best placed in the middle of any wall, or all four of them. Given creepers, it's much safer to make at least the floor and the bottom row of the wall out of blast resistant blocks: Any stone will do, as will brick or hardened clay, or even obsidian. This will minimize the mess if it does get blasted, and make it much easier to fix up. Making the top row out of glass blocks lets you see in and out of the farm, which helps avoid creeper blasts in the first place. You can also surround it with other protections such as a moat, which would prevent creepers from damaging the blocks even if they do explode. If you've been to the Nether, you can add a comparator and redstone lamp, with a bit of dust and maybe a repeater to connect them. This lets you set up a convenient display outside the building, to show when the egger has enough eggs for a full run.
Minecraft wiki entry for Saxs, associated text: Saxs is an employee working for Mojang Studios. He is working on Minecraft. He is the Chief Creative Officer for Minecraft Earth.
Minecraft wiki entry for Lying, associated text: 1 Mechanics 1.1 Players 1.2 Villagers 1.3 Cats 1.4 Foxes 1.5 Pandas 2 Gallery 2.1 Steve 2.2 Alex 2.3 Villager 2.4 Cats 2.5 Foxes 3 History
Minecraft wiki entry for Trap_design, associated text: The method is any reliable way of dealing damage to the target. The method is usually hidden so the target doesn't suspect impending danger. For more detail about damage calculation, see Health and Damage
Minecraft wiki entry for Randomizers, associated text: When the input turns on, the dropper will randomly choose to push either the stackable item or the non-stackable item into the hopper, causing the comparator to output either power level 1 or 3. Because the powered dropper is a solid/opaque block, it will also deactivate the hopper, preventing it from pushing the item back to the dropper until the input turns off.
Minecraft wiki entry for Screen_effects, associated text: MC-177524 – "Nether portal camera effect still applies when in third person mode" – resolved as "Works As Intended"
Minecraft wiki entry for 1.12, associated text: Java Edition 1.12 Java Edition 1.12-pre1 Java Edition 1.12-pre2 Java Edition 1.12-pre3 Java Edition 1.12-pre4 Java Edition 1.12-pre5 Java Edition 1.12-pre6 Java Edition 1.12-pre7
Minecraft wiki entry for Custom_texture_packs, associated text: The Mac comes with a program called Archive Utility. First, open Finder and go to Finder>Library>Application Support>minecraft>bin. If the folder is not there, check Finder>(User)>Library>Application Support>minecraft>bin Find minecraft.jar and right-click (or control+left click) and click "Open With" and "Archive Utility". Archive Utility will create a new folder called "Minecraft". Notice that this is a new folder, and that minecraft.jar is still intact. You can therefore modify and delete the new folder without altering your minecraft.jar. Create a new folder on your desktop, and drag all the necessary files into it. Now you are ready to edit.
Minecraft wiki entry for Old, associated text: With this world type, the Overworld was the only dimension that generates. Attempting to go to other dimensions resulted in the portal not being activated. Villages sometimes generated near the world border and get cut off by it, resulting in a village without any meeting point, only one house, or a jobsite building, or even just a road. Lakes could still generate normally, but lava lakes do not generate near bedrock. Also, lakes did not generate under Y=10, due to the ground being completely solid. Desert wells rarely generated in this world type. On rare occasions, buried treasure and fossils could generate. New Mountains still generated with experimental gameplay enabled, but are cut off at Y=127, causing the top of them to become a flat plateau of stone. This usually happened if mountains generate past the meadow layer.
Minecraft wiki entry for The_Wild_Update, associated text: "They cannot get items from chests either. Only dropped items. You could feasibly use this for item sorting if you make a cool contraption :D" – @kingbdogz on Twitter, October 12, 2021
Minecraft wiki entry for Flower, associated text: Flowers can be broken instantly with any item or by hand. Harvesting a flower with shears consumes the durability of the shears for no additional benefit. Harvesting two-high flowers with a Fortune-enchanted tool may increase the yield (for example, up to 7 sunflowers per harvested sunflower)β€Œ[Bedrock Edition only].
Minecraft wiki entry for Easter_eggs, associated text: "Minecraft snapshot 15w14a – The Love and Hugs Update" (archived) by Dinnerbone – Mojang.com, April 1, 2015.
Minecraft wiki entry for Configured_feature, associated text: geode blocks: filling_provider: The block used for the filling. Block state provider[show] inner_layer_provider: The block used for the inner layer. Block state provider[show] alternate_inner_layer_provider: The block used for the alternate inner layer. Block state provider[show] middle_layer_provider: The block used for the middle layer. Block state provider[show] outer_layer_provider: The block used for the outer layer. Block state provider[show] inner_placements: A block state. Block state[show] cannot_replace: A block tag listing which blocks not to replace. invalid_blocks: A block tag listing invalid blocks. The feature placement fails entirely when an invalid block is found. layers: filling: (optional) Value between 0.01 and 50. Defaults to 1.7. inner_layer: (optional) Value between 0.01 and 50. Defaults to 2.2. middle_layer: (optional) Value between 0.01 and 50. Defaults to 3.2. outer_layer: (optional) Value between 0.01 and 50. Defaults to 4.2. crack: generate_crack_chance: (optional) Value between 0 and 1. Defaults to 1. base_crack_size: (optional) Value between 0 and 5. Defaults to 2. crack_point_offset: (optional) Value between 0 and 10. Defaults to 2. noise_multiplier: (optional) Value between 0 and 1. Defaults to 0.05. use_potential_placements_chance: (optional) Value between 0 and 1. Defaults to 0.35. use_alternate_layer0_chance: (optional) Value between 0 and 1. Defaults to 0.35. The chance that the inner layer will use the alternate block provider. placements_require_layer0_alternate: (optional) Defaults to true. Whether the inner placements are only allowed on the alternate inner blocks. outer_wall_distance: (optional) Int provider between 1 and 20. Defaults to a uniform int between 4 and 5. Int provider[show] distribution_points: (optional) Int provider between 1 and 20. Defaults to a uniform int between 3 and 4. Int provider[show] point_offset: (optional) Int provider between 1 and 10. Defaults to a uniform int between 1 and 2. Int provider[show] min_gen_offset: (optional) Defaults to -16. max_gen_offset: (optional) Defaults to 16.
Minecraft wiki entry for Roof_types, associated text: Making a flat roof is trivial, but making a flat roof that looks real takes a little more effort. Take a leaf from the blacksmith's book from the village and add a border; that little extra effort greatly helps make this simple structure look more attractive.
Minecraft wiki entry for Building_a_metropolis, associated text: Here are some ideas to help the player get started on their city. You can mix and match multiple types.
Minecraft wiki entry for Redstone_computers, associated text: For example, a computer with a data-word size of 8-bit will have eight channels on its bus (set of wires, connecting components) and therefore, we can count up to (28 - 1). 255. Counting further than 255 is not possible with eight bits, as the operation 255 + 1 carries over a one, which requires a ninth bit or what is called a binary overflow will occur, returning 0 as the answer, which is incorrect.
Minecraft wiki entry for Combat, associated text: Step One: Attempt to hook your opponent with the Fishing Rod. It is recommended to wield the Fishing Rod in your Offhand. Step Two: Get into a Water Source to use your Riptide Trident, then use Riptide to go all the way up Step Three: Before you reach as high as you can go, release the Fishing Rod to bring the Player or Mob up with you. Step Four: Shoot them with your Bow in mid-air. They will take Fall Damage along with the Bow Damage.
Minecraft wiki entry for Development_versions, associated text: Stonecutter Removed the crafting ability of the stonecutter. Items previously craft-able using it are now crafted in the crafting table Unavailable in Survival. Only available in Creative as a decorative block Redstone dust is now placeable String is now placeable Iron doors Now functional Can be crafted in Survival mode
Minecraft wiki entry for Caves_%26_Cliffs, associated text: The biomes and terrain from old and new chunks now seamlessly blend, preventing the hard cut borders from before. Any player-made structures in these chunks may either be intact, buried, or deteriorated. The old bedrock layer between Y=0 and Y=4 in old chunks gets replaced with deepslate. A new bedrock layer is placed between Y=-64 and Y=-60.
Minecraft wiki entry for Sound, associated text: Sounds are an auditory output of the game intended to communicate the happening of certain events. Different objects like mobs, weapons or blocks have sounds.
Minecraft wiki entry for Up_to_Infdev_20100325, associated text: In the March 13th build, a world boundary was placed at 32 million blocks, preventing this wall from being normally accessible, however modding can bring it back. Later Infdev versions would have ores spawn in this stone wall as if it were any other body of stone.
Minecraft wiki entry for Dark_oak, associated text: Apple (chance of dropping when breaking leaves) Dark Oak Leaves (harvested with shears) Dark Oak Log (harvested with any tool including hands) Dark Oak Planks (created from a log in the inventory crafting grid) Dark Oak Sapling (chance of dropping when breaking leaves) Stripped Dark Oak Log (created by using an axe on a log) Vinesβ€Œ[Bedrock Edition only] (harvested with shears from a dying tree) Stick (chance of dropping when breaking leaves)
Minecraft wiki entry for Ambience, associated text: The code name for cave ambience is ambient.cave. There are 19 different cave ambience sounds in total.
Minecraft wiki entry for Slime_Block, associated text: Most mobs bounce off slime blocks. Exceptions are chickens, ghasts, bats, phantoms, bees, parrots, and vexes. Occasionally a horse may get stuck on a block when a player tries to spawn it on top of a slime block in Creative mode.
Minecraft wiki entry for Development_versions, associated text: Originates from the mob with the same name from Minecraft Earth. Underwater mob that behaves like a regular squid. Does not naturally spawn yet. Drops glow ink sacs when killed. Does not affect the light level, only appearing as if lit up itself. Stops glowing for a short time.
Minecraft wiki entry for Glowing_Obsidian, associated text: Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking Β§ Speed.
Minecraft wiki entry for Hunger_management, associated text: Disadvantages: Finding the first carrot can be hard, as it is found only in villages, structure chests, or rare drops from zombies. Restores only 3.6 saturation. Meats and baked potatoes restore more hunger and saturation than carrots.
Minecraft wiki entry for Experience, associated text: For example, when smelting 1 coal ore and removing the coal, the value is 0.1, so this grants a 10% chance of getting 1 experience point. Or, when smelting 7 cobblestone and removing all 7 stone, the value is 0.1 * 7 = 0.7, so this grants 70% chance of getting 1 experience point.
Minecraft wiki entry for Redstone_computers, associated text: How small is the computer? In Minecraft, designing a survival computer will most likely emphasize on this point. The number of repeats required will increase as size increases.
Minecraft wiki entry for Flame, associated text: Unlike flint and steel, flaming arrows affect only players, mobs, TNT, campfires, and candles. No other blocks catch fire. For example, a flaming arrow shot into a tree continues to burn without igniting the tree. Flaming arrows do not produce light.
Minecraft wiki entry for Flower, associated text: Dandelions can be used to breed, grow, and lead rabbits. Any flower can be used for bees, including wither roses.[4]
Minecraft wiki entry for Ruined_Portal, associated text: Any ruined portal generated in the Overworld is surrounded with structures made of stone, stone bricks, and iron bars; in the Nether it is surrounded by blackstone variants and chains.
Minecraft wiki entry for Mineshaft, associated text: The spawner location A mineshaft generated on superflat using the customize feature. A cave spider spawner in a mineshaft. A view of a mineshaft generated in a default Minecraft world, shown in Spectator. Spider spawner which generated connected to mineshaft. Check the image for seed and coordinates. A mineshaft, which generated at bedrock level, along with diamonds. Check the image for seed and coordinates. Triple Canyon with mineshaft at the bottom. A mineshaft generated at bedrock level. A cobweb generated in a mineshaft. A mineshaft in 21w06a. A mineshaft generating across a cave deep underground. Double ravine with many mineshaft bridges in it. Crowded mineshaft. A mineshaft that generated directly above an aquifer. Desert pyramid, mineshaft and stronghold generated together.
Minecraft wiki entry for Character, associated text: 1 List of Characters 1.1 Minecraft 1.1.1 April Fools' 1.1.2 Removed 1.1.3 Twitter and Reddit 1.1.4 YouTube 1.2 Skin 1.2.1 Default Skin Pack 1.2.2 Skin Pack 1 1.2.3 Skin Pack 2 1.2.4 Skin Pack 3 1.2.5 Halloween Charity 1.2.6 Skin Pack 4 1.2.7 Minecraft 1st Birthday 1.2.8 Skin Pack 5 1.2.9 Minecraft 2nd Birthday 1.2.10 Skin Pack 6 1.2.11 Festive Edition 1.2.12 Minecraft 3rd Birthday 1.2.13 MINECON 2015 1.2.14 City Folk 1.2.15 Town Folk 1.2.16 Halloween 1.2.17 Holiday Skin Pack 2015 1.2.18 Biome Settlers Pack 1 1.2.19 Redstone Specialists 1.2.20 Biome Settlers Pack 2 1.2.21 Villains 1.2.22 Minecraft 5th Birthday 1.2.23 MINECON 2016 Skin pack 1.2.24 Campfire Tales 1.2.25 Festive 2016 1.2.26 Strangers "Biome Settlers Pack 3" 1.2.27 Stranger Things (removed) 1.2.28 From the Shadows 1.2.29 Super Cute Textures 1.2.30 Builders & Biomes 1.2.31 Crafty Costumes 1.2.32 Timeless Yoys 1.3 LEGO Minecraft 1.4 Minecraft: Story Mode 1.5 Minecraft: Mobestiary 1.6 Minecraft Books by Max Brooks 1.7 Minecraft Mini-Series 1.8 Minecraft: The Lost Journals 1.9 Minecraft Earth 1.10 Minecraft (graphic novels) 1.10.1 Minecraft (Dark Horse Comics) 1.10.2 Minecraft: Wither Without You 1.10.3 Minecraft: Stories from the Overworld 1.10.4 Minecraft: Open World 1.11 Minecraft: Woodsword Chronicles and Minecraft: Stonesword Saga 1.12 Minecraft: The End 1.13 Minecraft Dungeons 1.14 Minecraft: The Voyage 1.15 Minecraft (Step into Reading series) 1.16 Minecraft (Dark Horse Comics) 1.17 Minecraft: The Shipwreck 1.18 Minecraft: The Dragon 1.19 Minecraft: Mob Squad Books by Delilah S. Dawson 1.20 Catch the Creeper and Other Mobs 1.21 Minecraft: The Haven Trials 2 Gallery 3 See also 4 References
Minecraft wiki entry for Nether_survival, associated text: Food is as important in the Nether as it is anywhere else in the game. If you run out of food, you lose your ability to sprint, and, more importantly, regenerate health. Running out of it can be fatal. Think about how long you are planning to be in the Nether, and how much fighting you might do, and bring an appropriate amount of food for it. Keep in mind that different foods provide different amounts of saturation, which is the most important thing for healing. The more saturation a food has, the more health you regenerate from eating it. Steak and porkchops are among the best foods for early gameplay, with bread, mutton and cooked salmon being acceptable alternatives.
Minecraft wiki entry for Development_versions, associated text: Similar to the spawns_on_block_filter, the spawns_above_block_filter specifies a list of blocks and a distance. The mob can then spawn only if the nearest block within the specified distance below the desired spawnpoint is in that list (water and air not included).
Minecraft wiki entry for Stray, associated text: 1 Spawning 1.1 Naturally 1.2 Conversion 2 Drops 3 Behavior 4 Sounds 5 Data values 5.1 ID 5.2 Entity data 6 Advancements 7 History 8 Issues 9 Trivia 10 Gallery 10.1 Screenshots 10.2 In other media 11 See also 12 References
Minecraft wiki entry for Combat, associated text: The third type of illager, they don't spawn naturally, and must be summoned by the player(s). They have the ability to blind the player for 20 seconds, and can even spawn duplicates to fool them. These duplicates move in the same way as the regular mob, but real illusioner is invisible. The illusioner attacks with a bow. Due to it dealing poor damage, illusioners are more of a nuisance than deadly. It drops the occasional bow on death. It's recommended to use a bow for this mob, search where real arrow comes and hit in that direction until the player finds the real illusioner as duplicates are the same distance from the invisible real illusioner. When the player is blinded, it's best to back away, waiting for the blindness to disperse, then attack again. You could also drink a bucket of milk to remove the blindness. Splash potions of harming are great. Since they deal area damage, it will kill the illusioner in a few hits without having to search the real illusioner.
Minecraft wiki entry for Darkness, associated text: Just as its name implies, Darkness dims the vision of the player slowly to pitch-black and then slowly goes back to the original vision for a few seconds. Some areas can still be seen while blacking out when properly lighted.
Minecraft wiki entry for 57Digital, associated text: 57Digital is a mobile application development company based in Sheffield, England. It is run by Jamie Chapman and Luke Dixon, two software engineers from Sheffield.
Minecraft wiki entry for Development_versions, associated text: Generates within the Deep Dark biome and includes all of the Deep Dark features within it. Made of deepslate and its variants, basalt and its variants, and gray wool. Contains soul sand, soul fire and soul lanterns, as well as candles and skeleton skulls. Contains chests with unique loot, like the Swift Sneak enchantment. Has different levels and open spaces.
Minecraft wiki entry for Clock, associated text: Simply approaching a despawn clock can interfere with its timing, because any player might accidentally pick up the despawning item.
Minecraft wiki entry for Redstone_Repeater, associated text: A redstone repeater can be used in four different ways: to "repeat" redstone signals back to full strength, delay signals, prevent signals moving backwards, or to "lock" signals in one state.
Minecraft wiki entry for Skeleton, associated text: If a skeleton has a bow and a sword is given, it drops the bow, with the same chance as if killed with Looting I and starts using the sword. If a skeleton has a sword or bow in its hand, and one of a better type or with better enchantments is given, the skeleton drops the existing weapon, with the same chance as if killed with Looting I in favor of the better one. Any skeleton that spawns with equipment (picked-up items do not count) gives 1–3 extra experience points per item.
Minecraft wiki entry for The_Nether, associated text: The Nether is home to its own share of mobs, most of which are fire- and lava-proof. Skeletons, chickens, and endermen are the only Overworld mobs that can naturally spawn in the Nether; in Java Edition, baby zombified piglins may spawn as chicken jockeys.
Minecraft wiki entry for Command_blocks_and_functions, associated text: By swapping gamemode it is possible to use command blocks and functions in single player outside of creative mode. Simply swap to creative mode with the /gamemode creative command, set the command block command to whatever the player want, then swap back to /gamemode survival. The command block only needs to be set in creative, but will still function once back in normal.
Minecraft wiki entry for Armor, associated text: All enchantments are equally probable, including treasure enchantments (except Soul Speed), and any level of the enchantment is equally probable.
Minecraft wiki entry for Bountiful_Update, associated text: 5 new gamerules logAdminCommands, randomTickSpeed, reducedDebugInfo, sendCommandFeedback and showDeathMessages 5 new statistics crouchOneCm, sprintOneCm, talkedToVillager, timeSinceDeath and tradedWithVillager 12 new commands /blockdata, /clone, /entitydata, /execute, /fill, /particle, /replaceitem, /stats, /testforblocks, /title, /trigger and /worldborder 13 new NBT tags BlockEntityTag, CanDestroy, CanPlaceOn, CommandStats, generation, HideFlags, Lock, NoAI, PickupDelay, rewardExp, SelectedItem, ShowParticles and Silent Selector @e for targeting entities
Minecraft wiki entry for Banner, associated text: There are 16 colored blank banners, and numerous patterns each available in each of the 16 colors. A banner can feature up to 6 different patterns. The top layer of a banner (or the last pattern added) can be washed off by using it on a cauldron containing water.
Minecraft wiki entry for Development_versions, associated text: This version was reuploaded to fix the version number not being updated from the previous pre-release.[17][18]
Minecraft wiki entry for Kelp_farming, associated text: In Java Edition, an observer pointing facing the bottom kelp plant will detect when it grows. This can be used to fire the piston facing the second kelp block. It is also possible to have the observer above the piston. However, it is possible that the kelp will only grow to 2 block in height and never trigger the observer. This makes it necessary to also have a clock or manual way to reset the farm.
Minecraft wiki entry for Attribute, associated text: The following command summons a zombie that follows players when they are 100 blocks or less from it instead of the usual 40:
Minecraft wiki entry for Redstone_components, associated text: A pressure plate can be attached to the top of any opaque block, or to the top of a fence, nether brick fence, an upside-down slab or upside-down stairs. If the attachment block is removed, the pressure plate drops as an item.
Minecraft wiki entry for Development_versions, associated text: Catalogs recipes that are unlocked when the criteria are met. When a recipe is clicked, it will appear in the crafting grid, and can be crafted if materials are available. recipes folder added with all item recipes as .json files.
Minecraft wiki entry for Best_biomes_for_homes, associated text: This is a good place to live in multiplayer. Both wood and food can be found here. Igloos make decent bases, and the villagers in their basement offer trades. Consider curing the zombie villager to get discounts on its trades, or alternatively take the brewing stand and golden apple. Wolves are good companions found here, and pillager outposts can generate too.