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Minecraft wiki entry for Hoe, associated text: Hoes are used to turn dirt, grass blocks and dirt paths into farmland. To till, press use on a grass or dirt block while holding a hoe. This does not work on mycelium or podzol,[1] nor does it work if there are other blocks on top of the targeted blocks, including snow layers or torches. However, mycelium and podzol can be first converted to dirt path with a shovel, then tilled into farmland with a hoe. |
Minecraft wiki entry for Shield, associated text: Arrows from a crossbow enchanted with Piercing
This does not reduce the shield's durability.
Status effects from tipped arrows or shulker bullets [BE only] [6]
Direct projectile damage is blocked, but the effect still carries through.
Status effects from splash/lingering potions, evokers' fangs, or breath from the ender dragon
Beam attacks from guardians or elder guardians
TNT that the blocking player lit themselves[JE only]
TNT that a redstone mechanism lit[JE only]
Teleport and fall damage
Strikes from a warden or any axe-wielding mob (e.g., vindicators, piglin brutes, zombies after disabling players shield they attack another time immediately)
Such strikes disable being able to use shields for 5 seconds[JE only] |
Minecraft wiki entry for Turtle, associated text: Turtles as seen in the Update Aquatic artwork.
Official turtle artwork.
Lego Minecraft Turtle.
Mojang Studios' animation showing when a turtle becomes a bowl. |
Minecraft wiki entry for Ghast, associated text: Gunpowder (0–2) . Looting increases the maximum gunpowder dropped by one per level, for a maximum of 5 gunpowder with Looting III. |
Minecraft wiki entry for attribute, associated text: attribute <target> <attribute> get [<scale>]
Returns the total value of the specified attribute.
attribute <target> <attribute> base get [<scale>]
Returns the base value of the specified attribute.
attribute <target> <attribute> base set <value>
Overwrites the base value of the specified attribute with the given value.
attribute <target> <attribute> modifier add <uuid> <name> <value> (add|multiply|multiply_base)
Adds an attribute modifier with the specified properties if no modifier with the same UUID already existed.
attribute <target> <attribute> modifier remove <uuid>
Removes the attribute modifier with the specified UUID.
attribute <target> <attribute> modifier value get <uuid> [<scale>]
Returns the value of the modifier with the specified UUID. |
Minecraft wiki entry for Main_menu, associated text: 1 Buttons
1.1 Java Edition
1.2 Bedrock Edition
2 Minceraft
3 Sounds
4 History
5 Gallery
5.1 Legacy Console Edition
6 Footnotes
7 References |
Minecraft wiki entry for Redstone_components, associated text: A redstone comparator can be attached to the top of any opaque block, or to the top of an upside-down slab or upside-down stairs. If the attachment block is removed, the redstone comparator drops as an item. |
Minecraft wiki entry for Development_versions, associated text: 16w21a is the second snapshot for Java Edition 1.10, released on May 25, 2016,[2] which made minor changes to the behavior of blocks and items and fixed bugs. |
Minecraft wiki entry for Best_building_materials, associated text: Some materials are easier to get, while others are extremely difficult. For example, in survival, making a house of cobblestone is certainly easier than making one of diamond blocks. Also to consider is the renewability of the material you would like to use. Some materials can be gained infinitely, while others must be sought in increasing distances from spawn. |
Minecraft wiki entry for Block_entity, associated text: Chunk format § Block entity format – describes the save format for block entities
Entities, which are all the dynamic, moving objects throughout the Minecraft world, plus several non-moving objects that resemble blocks.
Block states, which are, like block entities, extra pieces of data that further define a block. |
Minecraft wiki entry for Development_versions, associated text: MC-349 – Villagers ignore data tags in trading.
MC-954 – Air blocks floating in water.
MC-25646 – Music keeps playing when putting in a disc in a jukebox and breaking it at the same time.
MC-38372 – Sprint glitch.
MC-58568 – Item frames with items in them do not frustum culling properly causing severe FPS lag.
MC-59226 – 3D-dropped items not spinning.
MC-61587 – /summon Rotation.
MC-70472 – Crash when trying to connect to a server with more than 73 characters address.
MC-72688 – /execute Detect gives false positive when in different dimension. |
Minecraft wiki entry for Activator_Rail, associated text: An activator rail also drops as an item when the block beneath it is removed or a piston moves it into a space with no floor below it. |
Minecraft wiki entry for Elytra, associated text: Slow Falling potions greatly decrease your vertical (fall) speed, which also greatly decreases your horizontal speed (clearly, it depends on the vertical fall rate, as one might expect from flight modeling). The net result is that you fly extremely slowly - but your Elytra still takes durability damage at the usual rate (1 durability per second without Unbreaking, etc.). Due to this combination, Elytra plus Slow Falling is largely a novelty that most players won't use. The Feather Falling enchantment does not affect Elytra speed (but can help protect you if you land hard). |
Minecraft wiki entry for Allow_and_Deny, associated text: When placed, allow blocks let users without world builder status place or destroy blocks in the area above them, while deny blocks prohibit users from placing or destroying blocks in the area above them. This area covers an infinite distance above the block, but does not cover the area below the block. If two allow or deny blocks are placed on top of one another, the block that is highest takes precedence. The deny block does not prevent the placing of blocks with commands. |
Minecraft wiki entry for Milk_Bucket, associated text: When consumed, milk immediately removes any status effects from the player. Drinking milk does not remove the benefits of area status effects granted by beacons, Conduit Power, or Hero of the Village[Bedrock Edition only]. Fire is not a status effect; therefore, drinking milk doesn't extinguish a burning player. |
Minecraft wiki entry for Development_versions, associated text: MC-341 – Duplication and deletion of hotbar items in Creative using number keys
MC-2912 – Creative Mode Hotbar Glitch when using Number Key to exchange items slots
MC-11416 – Dispenser / Dropper / Piston / Command block placing is not consistent
MC-14861 – teleporting using commands resets the velocity
MC-51662 – Sand/Gravel broken into entity by upward extending piston
MC-58614 – XP bar is not transparent (no alpha) when normal crosshair is not visible
MC-59303 – When placed next to a cactus, the head of bed remains same
MC-70806 – Blocks with a data value > 0 have missing texture in superflat customization
MC-73529 – Incorrect error message for @e[type=!Player,c=1,r=1]
MC-80692 – WitherBoss attacks ArmorStands
MC-96544 – Temperature Freezing Point Inconsistency
MC-97982 – Offhand slot frame rotated 180 degrees compared to hotbar
MC-98009 – Elytra equipment sound using Leather armor equipment sound
MC-99103 – The player can't see remaining time when they have a potion effect in Demo Mode
MC-99603 – Wolves, Dogs, and Ocelots fall out of the world
MC-99661 – Summoning a LeashKnot with a passenger entity crashes
MC-99814 – help -1 throws unknown command exception
MC-99900 – Enchantments boostrap class has the wrong error message when called before bootstrap
MC-101249 – Target selectors ignore invalid arguments
MC-102439 – Shield Desynchronizes
MC-102683 – "Elder Guardian Flops" showed as "Guardian Flops" in subtitles
MC-104901 – Suboptimal visibility and horrific look of the tool's durability bar colors
MC-105406 – OpenGL Leak in View Frustum
MC-105898 – Mushrooms and crops cause bed to drop; leaves "head" of bed behind, same with double plant
MC-108315 – Closing options with esc doesn't send player setting packet
MC-108409 – Villager makes disagree sounds when the player clicks arrows and trade boxes.
MC-108588 – Structure blocks save invalid data when saving a structure at 0, 0
MC-108700 – Wood breaking- incorrect subtitle |
Minecraft wiki entry for Player.dat_format, associated text: Assuming the block is of a type that creates a block entity at all. If not, BlockEntityTag has no effect. |
Minecraft wiki entry for Historical_effects, associated text: This page is a near-comprehensive list of all known distance effects throughout the game's history. A page that only accounts for those which affect the latest versions of the game can be found at Java Edition distance effects. |
Minecraft wiki entry for Redstone_components, associated text: A powered opaque block turns OFF any attached redstone torch, turns ON any adjacent redstone repeater or redstone comparator facing away from it, and activates any adjacent mechanism component. |
Minecraft wiki entry for Defeating_the_ender_dragon, associated text: It is quicker and safer to use ender pearls than building up. One trick to measure your ender pearl shot is to fully charge your bow or crossbow and shoot an arrow just over the top edge of the cage. Throwing an ender pearl at the exact same angle can strike one block below the arrow's trajectory, teleporting you to the side of the cage. Break into the cage with your pickaxe, and wait for the dragon to fly away, since it cannot break the iron bars. If you have strong enough armor and are affected by Absorption, hit the caged crystal with your sword. Otherwise, build a few blocks away from the crystal and shoot it with your bow or crossbow. |
Minecraft wiki entry for Development_versions, associated text: Added distinct damage sounds for burning, freezing, and drowning.
Walking sound will now play below y=0. |
Minecraft wiki entry for Coal, associated text: Wither skeletons have a 1⁄3 chance of dropping a single coal upon death. The maximum amount of coal is increased by 1 per level of Looting. The chance of a wither skeleton not dropping any coal can be found using the formula 2 / (Looting Level + 3). For example, Looting III gives a 1⁄3 chance of not dropping any coal. All other amounts have an equal chance of occurring. |
Minecraft wiki entry for Development_versions, associated text: MCPE-9338 – Ghasts don't drop ghast tears.
MCPE-9372 – Enchanment Table not working on multiplayer.
MCPE-9442 – Skin selection screen
MCPE-9753 – Iron golem does not drop iron and roses.
MCPE-10188 – Squid do not drop ink sacs. |
Minecraft wiki entry for Nether_survival, associated text: First, you should repair any bridges, as this can prevent falling deaths in the nether, though it gives mobs more access to the nether fortress. In many places, lava may be leaking in, so it is advisable to close off the area. |
Minecraft wiki entry for Mule, associated text: Unlike almost all other mobs, mules with equipped saddles or chests do not render these when under the effect of Invisibility.[1] |
Minecraft wiki entry for Curse_of_Vanishing, associated text: If an item dropped by a mob (such as a zombie or skeleton wearing armor) has Curse of Vanishing, the enchantment's effect works as normal. |
Minecraft wiki entry for Dragon_Egg, associated text: Dynamic block entity data
Tags common to all entities[show]
BlockState: The falling block represented by this entity.
Name: The resource location of the block.
Properties: Optional. The block states of the block.
Name: The block state name and its value.
DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
FallHurtAmount: Multiplied by the FallDistance to calculate the amount of damage to inflict. By default this value is always 2.
FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling block. For vanilla falling blocks, always 40 × 20.
HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on.
TileEntityData: Optional. The tags of the block entity for this block.
Time: The number of ticks the entity has existed. If set to 0, the moment it ticks to 1, it vanishes if the block at its location has a different ID than the entity's BlockState.Name. If the block at its location has the same ID as its BlockState.Name when Time ticks from 0 to 1, the block is deleted, and the entity continues to fall, having overwritten it. When Time goes above 600, or above 100 while the block is below Y=1 or is outside building height, the entity is deleted. |
Minecraft wiki entry for Development_versions, associated text: Ore is generated as normal, when the ore is generated where Deepslate has been generated, deepslate ore is generated instead. |
Minecraft wiki entry for Defeating_a_woodland_mansion, associated text: Enter the mansion invisible. Trap illagers you see in blocks, making sure that you don’t come too close as they might notice you. |
Minecraft wiki entry for Fire_(disambiguation), associated text: 1 Blocks
2 Items
3 Potions
4 Effects
5 Enchantments
6 Editions
7 Gamerules
8 Advancements and achievements
9 Minecraft Dungeons
10 See also |
Minecraft wiki entry for Timeline_of_events, associated text: 17 – ''Minecraft Earth early access is available, starting in Iceland and New Zealand.[97]
29 – Bedrock: 1.13.0 released.[98] |
Minecraft wiki entry for Panorama, associated text: This panorama was introduced to Java Edition in Beta 1.8's early development, and used for over six years before its replacement in the 1.13 prerelease stage. |
Minecraft wiki entry for Warden, associated text: Apart from players, a warden tracks down and attacks all other mobs, excluding other wardens. The warden can also follow vibrations made by non-mob entities such as projectiles or minecarts. |
Minecraft wiki entry for Development_versions, associated text: Raid mobs now despawn after a raid ends if the player moves too far away
Raid boss bar color changed to red from purple (MCPE-46047)
Vindicators no longer naturally spawn in Illager Patrols |
Minecraft wiki entry for Pulse, associated text: For some directions and input methods, the repeater may be needed to be set to 3 ticks to operate mechanism components. |
Minecraft wiki entry for Development_versions, associated text: 1.14.1 Pre-Release 1 is the first pre-release for Java Edition 1.14.1, released on May 7, 2019,[1] which fixes several bugs and improves performance. |
Minecraft wiki entry for Ocean_Ruins, associated text: In Bedrock Edition, each underwater ruin small chest contains items drawn from 2 pools, with the following distribution: |
Minecraft wiki entry for Development_versions, associated text: Fixed an issue where projectiles would 'bounce' off of Bells in strange ways (MCPE-47847).
Fixed Logical AND to evaluate before Logical OR, and for comparison operators to evaluate before equality operators
This is a Molang Versioned Change that only takes effect for Molang expressions in packs that use a min_engine_version of 1.18.20 or higher.
For example A && B || Cnow evaluates as (A && B) || C and A < B == C > D now evalutes as (A < B) == (C > D).
Fixed duplicate End Crystals spawning on top of End Spikes (MCPE-147817).
Fixed an issue in which actor properties would not always sync from the server to the client. |
Minecraft wiki entry for Markus_Persson, associated text: Persson started programming at the age of seven, using his father's Commodore 128. He produced his first game (a text-adventure) at the age of eight, with the help of type-in programs. In 2005 he started working as a game developer for King.com,[3] which he left in 2009 to work as a programmer at Jalbum. He is also one of the founders of Wurm Online.[4] After Minecraft sales grew he moved from full-time to part-time at Jalbum and then eventually left to focus full-time on Minecraft in June 2010; many of the original Mojang employees (including former CEO Carl Manneh) were also ex-Jalbum employees. After the full release of Minecraft (1.0.0), Persson transferred creative authority of the game's development to Jens Bergensten.[5] |
Minecraft wiki entry for Spawn, associated text: Surface and cave cluster spawn attempts then go through the following steps to figure out what mob to spawn and how many: |
Minecraft wiki entry for Creating_custom_entity_add-ons, associated text: Custom sound can be used for custom entities, but can also use vanilla one with modified pitch. Entity sound can be added in sounds.json located in Resource Pack/sounds.json. If no sounds are given, the custom entity will use player hurt sounds. |
Minecraft wiki entry for processor_list, associated text: The root tag
processors: A list of processors
A processor
processor_type: Can be minecraft:rule, minecraft:block_rot, minecraft:block_age, minecraft:block_ignore, minecraft:blackstone_replace, minecraft:jigsaw_replacement, minecraft:lava_submerged_block, minecraft:gravity or minecraft:nop.
If processor_type is minecraft:block_rot:
integrity: A number between 0 and 1 [needs testing]
If processor_type is minecraft:rule:
rules: A list of rules to apply from top to bottom [needs testing]
A rule
position_predicate: The predicates to apply to the block's position [needs testing], see below for a list of valid predicates
input_predicate: The predicates to apply to the block that is placed
location_predicate: The predicates to apply to the block before the structure is generated [needs testing]
output_state: The block that is placed if all conditions are met
Name: ID of the block
Properties: Block states
state: A block state key and its value
output_nbt (optional): The nbt data of the block placed if all conditions are met. Needs to be in JSON form. [needs testing] (never used in vanilla)
If processor_type is minecraft:block_age:
mossiness: Values below 0 is treated as 0; values above 1 is treated as 1.[needs testing]
If processor_type is minecraft:block_ignore:
blocks: [needs testing]
A block
Name: The namespaced id of the block to use.
Properties: Block states
state: A block state key and its value.
If processor_type is minecraft:gravity:
heightmap: Must be one of "WORLD_SURFACE_WG", "WORLD_SURFACE", "OCEAN_FLOOR_WG", "OCEAN_FLOOR", "MOTION_BLOCKING", or "MOTION_BLOCKING_NO_LEAVES".
offset: [needs testing] |
Minecraft wiki entry for Drops, associated text: Rare drops normally appear if the monster is killed by a player, although some rare drops can also be obtained by other means. Rare drops are always a single item, but may appear in conjunction with other common drops. A drop is considered rare if they are accompanied by the random_chance_with_looting condition in the mob's loot table. |
Minecraft wiki entry for Development_versions, associated text: Clarified documentation for query.is_item_name_any that the slot index is required when there is more than one slot, i.e. the hotbar. |
Minecraft wiki entry for Tips_and_tricks, associated text: Be careful if you open the world to LAN because if you click "esc", mobs, blocks, and other in-game things can still move, even when you're paused. That means if you're chasing a cow while in LAN and clicked "esc" to pause, the cow can still run or move. |
Minecraft wiki entry for gamerule, associated text: Arguments in Java Edition are case sensitive. Arguments in Bedrock Edition are shown for tab autocompletion as lowercase, but when typed are case-insensitive. |
Minecraft wiki entry for Survival_with_no_enabled_data_packs, associated text: To disable the vanilla data pack, you need to have access to commands. Upon initial entry into the world, type /datapack disable vanilla to the chat. |
Minecraft wiki entry for An_Ant, associated text: An ant is a block introduced in Java Edition 20w14∞ that moves around when placed on top of black or white concrete. |
Minecraft wiki entry for Chorus_Flower, associated text: Each block tick until the flower reaches age 5, the flower attempts to grow if the block above is air. The flower does not age if growth is not attempted due to lack of an air block above. Bone meal has no effect on growth. |
Minecraft wiki entry for End_City, associated text: End cities usually generate in flat areas, in "midlands" or "highlands" biomes, which are found on larger islands. One may find several cities clustered together, or travel for thousands of blocks before finding one. Unlike other structures, end cities are generated in a noticeable grid. They are only able to be located in chunks numbered 0-8 +- a multiple of 20. For example one possible "cell" for an end city to be generated in is x_chunks=0-8 and z_chunks=80-88 which is equivalent to the coordinates x=0-128 and z=1280-1408. There will never be an end city at for example z=961-1279 or z=1409-1599 because it is outside any "cell".[note 1] |
Minecraft wiki entry for Polar_Bear, associated text: In Java Edition, adult polar bears attack any fox that stays near it for a while, hitting it once every few seconds. Cubs are more aggressive and attack foxes within 16 blocks.
In Bedrock Edition, adult polar bears attack foxes within 16 blocks. Cubs do not attack foxes. |
Minecraft wiki entry for Development_versions, associated text: Fixed a bug that was sometimes causing chests to become invisible. (MCPE-52790)
Held items no longer render incorrectly in front of the worn pumpkin vignette.
The block breaking animation will again show if a block is below water when the player is above.
The player's hand no longer disappears when gliding with elytra. (MCPE-53092) |
Minecraft wiki entry for PC_Gamer_Demo, associated text: If the player goes to sleep in a bed and skips the night, it removes that time from their clock, decreasing their play time.
While mining, if the player opens and closes their inventory without releasing the attack key, the pickaxe does not move until they stop mining.[needs testing]
The "PC Gamer" logo can be mined. It is composed of snow blocks, red wool and black wool.
By editing the level.dat file, it's possible to change the time. Positive number means less time. Negative number means more time. Entering -999999999999999999 as time causes the demo timer to show 0:00 but the time still counts.
The demo disables the F3 Debug screen, the F8 cinematic camera, and Shift + F2 to take an extremely high resolution screenshot (a feature of retail Minecraft between Beta 1.2_2 and Beta 1.5). These are all fairly obscure and experimental features, which were likely disabled to avoid confusing new players.
The player's score (which is always 0 in the retail Beta 1.3) is not shown upon death.
Due to the developers forgetting to remove debug code, if the Demo is able to print to a log or is launched from a command line, the message "Spawnpos: (a number which is the X location that you spawn at), (a number which is the Z location that you spawn at)" is output to the log every time the player is spawned. An example of this message is "Spawnpos: 166, -57" when spawning into the demo world for the first time.
The second hint message has the old Minecraft Wiki link, at http://www.minecraftwiki.net.
The screenshots showing what other players have made that appear when the demo runs out were made by users in this reddit thread: https://www.reddit.com/r/Minecraft/comments/g2rd8/i_need_your_help_making_screenshots/ |
Minecraft wiki entry for End_survival, associated text: Building farms on the outer End Islands has several advantages, the biggest being safety from being destroyed by the Ender Dragon. If the player is seeking to colonize the outer End Islands, they will need to take many difficult steps to get animals and villagers there. Pigs are under a block tall, and can be pushed/lured up a staircase or elevator to the End gateway to be pushed through to the other side. For other mobs such as cows, Villagers and sheep, the player will have to push baby versions of the mobs through the gateway. Building a flying machine out of sticky pistons and slime blocks has several advantages, such as being able to transport adult mobs and able to cover far greater distances than End Gateways (the flying machine will keep journeying through the void forever unless it collides with something or is broken en route by the player, and can be built high above the end's tallest structures to avoid collisions. If wanted, a player could take flying machines with villagers and animals millions of blocks away from the center, making for great secret bases on servers). |
Minecraft wiki entry for S2, associated text: Poseidon uses the command blocks to make a Phoenix, but despawns it after Durango begins riding it. Poseidon and Theseus have a duel with two raw fish, and Theseus explains to Quinn that the command blocks have a self-destruct code. After a few attempts with CommuniKate, they are successful in entering it, and run for cover just as the trident erupts. Poseidon attempts to use the eyes of ender again, but Zeus arrives and uses his lightning bolt (powered by command blocks) to steal them from him. Zeus explains that he found out about Poseidon’s plan by binge-watching the entire series, and allows the players to return home. However, he also offers a show in which “those need [the players’] help.” |
Minecraft wiki entry for Mini_games, associated text: As of TU49 and equivalent updates, there are a total of 21 maps in Battle mini game (excluding the Nintendo Switch Edition). The first three maps - Cavern, Cove, and Crucible - can be used by anyone, however the remaining 18 maps must be purchased through the respective Battle Map Pack or the Season Pass (excluding the Nintendo Switch Edition). Each map is based on a theme, occasionally with unique music and a texture pack. Because of this, the texture pack cannot be changed during Battle mini game. |
Minecraft wiki entry for Mob, associated text: This group consists of mobs based on arthropods, namely bees, cave spiders, endermites, silverfish, and spiders. They take extra damage and receive the Slowness IV effect when attacked with weapons enchanted with Bane of Arthropods. |
Minecraft wiki entry for Item_modifier, associated text: Item modifiers are technical JSON files that can be created inside data packs and are used to add loot functions into existing items using the command /item. |
Minecraft wiki entry for Linux_server_update_script, associated text: Please be cautious. While these scripts worked when originally posted, anyone can edit the wiki, and furthermore your system or setup may be different than was used to create them. |
Minecraft wiki entry for Development_versions, associated text: Clients cannot set a different difficulty than the server anymore
Snow layers can be replaced with any block now
Can now place doors on top slabs |
Minecraft wiki entry for Building_a_metropolis, associated text: Industry: Build a city entirely around producing things from raw materials. For this theme, you may want to limit the population to mainly workers. You could have the performance of the workers tracked either through a mod or a server rule. The buildings may be made of grimy metal (and possibly stone) and there could be a limited number of buildings that are not for work. Try and create a grimy, dirty, polluted feeling around the city as a whole. Large logistics networks could be set up, like minecart trains carrying ore from mines to the smelters, carrying food from farms to processing plants, etc. You can put security features in place to prevent industrial espionage or stealing of the goods produced in your city. This kind of city might be quite competitive, trying to outsell or accumulate more wealth than other places. |
Minecraft wiki entry for Summoning_jockeys, associated text: /summon spider ~ ~ ~ {Passengers:[{id:skeleton,Passengers:[{id:zombie,Passengers:[{id:creeper,Passengers:[{id:enderman,Passengers:[{id:blaze}]}]}]}]}]} |
Minecraft wiki entry for Creating_Forge_mods, associated text: You can now select and run runClient in the run configuration drop down menu. This will start the Launcher with your mod included. When you get to the landing menu, you can check whether your mod is present. |
Minecraft wiki entry for Redstone_mechanics, associated text: The following redstone components produce block updates in their immediate neighbors, including above and below, and in the immediate neighbors of the block they're attached to: |
Minecraft wiki entry for Blast_Furnace, associated text: A blast furnace can be picked up by any pickaxe. If mined without a pickaxe, it does not drop anything. |
Minecraft wiki entry for The_Wild_Update, associated text: Generated as a part of mangrove trees, which are located in swamps and mangrove swamps.
Can be crafted into mangrove planks and wood. |
Minecraft wiki entry for Randomizers, associated text: This randomizer uses jukeboxes and hoppers to generate a redstone signal with a random strength from 1 to 12. This is unique because most other randomizers do not generate analog signals with so many possibilities. The two downsides to this randomizer are that it can only generate signals as fast as it takes for each music disc to finish playing and that it can be somewhat expensive. |
Minecraft wiki entry for Redstone_Update, associated text: Development began shortly after 1.4.6 was released. Sixteen development snapshots were released, from 13w01a to 13w10b, with a few snapshots being quickly re-released straight after to fix bugs without changing the client version number. During the development period, 1.4.7 was released. Nearer the end of the snapshot cycle for the 1.5 update, Mojang focused primarily on fixing bugs, rather than adding new features. |
Minecraft wiki entry for Glow_Squid, associated text: The glow squid won the Minecraft Live 2020 mob vote, beating the iceologer (from Minecraft Dungeons) and moobloom.
Neither Bedrock Edition nor Java Edition render glow squid with the pulsating and blinking animations they have in the prototype in Minecraft Earth. |
Minecraft wiki entry for Development_versions, associated text: Fixed an issue where the "Ranged Attack Goal" could not be used to move mobs in some Marketplace packs. |
Minecraft wiki entry for Multishot, associated text: Tipped/spectral arrows and firework rockets fired with a Multishot crossbow are duplicated in the same manner. |
Minecraft wiki entry for Flint_and_Steel, associated text: In Adventure mode, flint and steel cannot light fires, nor can it ignite nether portals (unless it has the tag CanPlaceOn:obsidian). However, it can still ignite TNT and creepers.
The name "Flint and Steel" is inaccurate considering there is no steel in the game and it's made with iron instead.
Flint and Steel cannot light end portals. |
Minecraft wiki entry for Development_versions, associated text: Decorative fireplace without fire spread.
Does not burn items.
Crafted with a piece of coal or charcoal, sticks and logs, stripped logs, wood or stripped wood.
Cooks up to four food items, but 3 times slower than a furnace (30 seconds).
Right-click with food item to place food on campfire.
Food item pops off when cooked.
Emits a new type of particle, a smoke signal that can be seen from a longer distance than normal particles.
The particles can travel through blocks.
Placing a hay bale below the campfire causes the smoke particles to stay longer and rise higher.
Emits a light level of 9.
Can be put out using a water bucket.
Extinguishing a campfire pops off any food item on it, but the items can then not be picked up.
Can be re-lit with flint and steel, but not other fire sources like fire charges.
Repeatedly deals 1 damage when walked on.
Sneaking on a campfire prevents damage. |
Minecraft wiki entry for Logic, associated text: A NOR gate ( or ) is the opposite of the OR gate. Whenever at least one switch is toggled to "on", the output is toggled to "off". The only time the output is "on" is when all inputs are toggled to "off". This gate also uses two or more inputs. |
Minecraft wiki entry for Furniture, associated text: Another option is to do what it says in the paragraph above this one but don't make holes in the ceiling. This is the easiest and quickest option but you won't have a functional, water-spewing shower. The reason for this option is purely for decoration and you would not be able to use it. |
Minecraft wiki entry for Creating_a_village, associated text: Skipping to the advanced version, you can make a large building to house (imprison) many villagers for convenient trading. Entry should be blocked by fence gates or iron doors to prevent escapes, and the entire building needs to be well-lit and otherwise defended from invading monsters; otherwise the design and appearance is up to you. The core of the trading hall is the series of cubicles where the villagers spend their lives. These can be separated by walls, fences or blocks, with a fence-gate for you to get in or let a villager in or out. These need to have at least four blocks of floor space each: Two for a bed, one for a job site block, and one for the villager to stand. The open space should be between the head of the bed and the fence gate. Ceilings should be three blocks high to allow iron golems to move around, and allow villagers to breed. You may also have a "breeding hall" or dorm with several beds, to breed yet-unemployed villagers. Use fence gates to block off any stairs you may need, and trapdoors to block any ladders. |
Minecraft wiki entry for Memory, associated text: Design A uses detector rails, while design B uses pressure plates. (A minecart triggers a pressure plate on the inside of a turn, including diagonals.) Note that for B, the other side of the latch isn't a true Q̅, as the passage of the cart turns on Q before actually switching the latch. |
Minecraft wiki entry for Pumpkin_and_melon_farming, associated text: 1 Growth mechanics
1.1 Finding Seeds
1.2 Growth Factors
2 Manual farms
2.1 Simple farms
2.2 Large farms
2.3 Multi-level farms
2.4 Rapid-harvest farms
3 Semi automatic farms
3.1 Basic design
3.2 Stackable design
3.2.1 Base Layer
3.2.2 Piston and Farm Layers
3.2.3 Cap and Water Layers
4 Fully automatic farms
5 The Most Effective Pumpkin/Melon farm
5.1 Opaque block detection farms
5.1.1 Single plant detection
5.1.2 Dropper hopper trigger
5.1.3 Dual-piston growth detection
5.2 BUD circuit farm
5.2.1 Design 6 (doesn’t work in bedrock edition)
5.3 Vertical observer farms
5.3.1 Design 7
5.3.2 Design 8
5.4 Horizontal observer farm
5.4.1 Design 9
5.4.2 Design 10 - stackable horizontal piston observer melon/pumpkin farm
5.5 Time-based farm
5.5.1 Design 11 - High-density pumpkin and melon farm |
Minecraft wiki entry for Glowing_Obsidian, associated text: Glowing obsidian being mined with an iron pickaxe in version 0.7.1.
Comparison of glowing obsidian, crying obsidian, and regular obsidian. |
Minecraft wiki entry for Creative, associated text: Most blocks give the player a copy of itself when using pick block. Using it on an item frame gives the player the item held inside, or the item frame itself if no item is held. Using it on a mob gives the player a spawn egg of that mob. Using it on a mob head gives the mob type that it is; using it on custom heads gives only the mob type that was used in the command, but without the custom skin. |
Minecraft wiki entry for Weather, associated text: Rain occurs only in biomes with a temperature of 0.15–0.95. Rainstorms reduce the light level to 12 in full daylight.[2] |
Minecraft wiki entry for Ocelot, associated text: The growth of baby ocelots can be accelerated slowly using these raw fish. Each cod or salmon takes 10% off the remaining time to mature. |
Minecraft wiki entry for Missing_textures_and_models, associated text: Minecraft makes use of missing textures and missing models to handle potential errors present in the game's resources as well as resource packs. |
Minecraft wiki entry for Menu_screen, associated text: The Singleplayer button, located at the top of the group of buttons on the main menu, leads you to the screen as shown at the right. At the top of the screen, there is a space where you can search for any of your currently created worlds. In this menu, you can view, edit, and play all of your Singleplayer worlds. If you don't have any worlds, the game will direct you to the Create New World scene. |
Minecraft wiki entry for Cobblestone_farming, associated text: This will create 24 blocks of stone at the press of a button. And because it runs by lava flowing over water, (not the other way around) you do not need to worry about the lava source block becoming obsidian. |
Minecraft wiki entry for data, associated text: The /data command allows the user to get, merge, modify, and remove NBT data of a block entity, entity, or Command NBT storage. |
Minecraft wiki entry for Fluid, associated text: Water source blocks placed such that they create a waterlogged non-solid block behave as any source block would, with the exceptions noted in the following sections. |
Minecraft wiki entry for bossbar, associated text: Specifies the boss bar's current value.
Must be a 32-bit integer number. And it must be between 0 and 2147483647 (inclusive). |
Minecraft wiki entry for Pulse, associated text: A dust-cut rising edge detector works by moving a block so that it cuts the output dust line after only one tick. |
Minecraft wiki entry for Development_versions, associated text: Fixed a scripting bug that could cause the player to float.
Pickblock (middle click) now works correctly on non-vanilla entities that have been added using add-ons. (MCPE-38205)
ScriptAttackComponent and ScriptCollisionBoxComponent now correctly retrieve updated data.
Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions.
Added a new constructor parameter to the ServerCommandOrigin so that the function manager can create an instance with upgraded permissions. |
Minecraft wiki entry for Content_inaccessible_in_Survival, associated text: The following blocks have direct item forms. The blocks themselves can be encountered in Survival, but their item forms cannot. |
Minecraft wiki entry for Development_versions, associated text: MC-159357 – Bee breeding does not count toward "Two by Two" (minecraft:husbandry/bred_all_animals) advancement progress.
MC-159429 – Switching to a different item while consuming a honey bottle will change it into an empty glass bottle.
MC-159446 – Bees get pollen from lower half of sunflower.
MC-159456 – Bees are floating one pixel above the ground when sitting on the ground.
MC-159472 – Trees spawned from saplings can have bee nests.
MC-159476 – Bee model is not centered properly inside of the hitbox.
MC-159733 – Craftable bee hives are not flammable.
MC-159825 – Honey bottle not included in A Balanced Diet advancement. |
Minecraft wiki entry for Best_biomes_to_play, associated text: Looking hungry in the Nether and looking for food? It can be annoying sneaking into a bastion remnant and robbing hoglin stable chests for porkchops while getting hit by a piglin or piglin brute that saw you opening their chests or getting bucked into the air by a hoglin that spawned there. Don't worry, read on for more info for foods you can obtain in the Nether whether by killing mobs or looting chests from generated structures! |
Minecraft wiki entry for Update_Aquatic, associated text: Note: these track previews have been shortened to 30 seconds on the wiki due to an agreement with the author to allow them on the wiki |
Minecraft wiki entry for Components, associated text: : The entity's root tag.
ballon_attached: The Unique ID of the attached entity.
ballon_max_height: Max height.
ballon_should_drop: Unknown |
Minecraft wiki entry for Horse_Armor, associated text: Piglins are attracted to golden horse armor and run toward any golden horse armor on the ground, inspecting it for 6 to 8 seconds before putting it in their inventory. |
Minecraft wiki entry for Pumpkin_and_melon_farming, associated text: This is a tutorial on how to farm pumpkins and melons, both manually and automatically. For other types of farming see Farming. |
Minecraft wiki entry for Curse_of_Binding, associated text: This is a treasure enchantment. It is obtained only from chest loot or rarely by fishing. In Java Edition it is also available by trading for enchanted books.[1] |
Minecraft wiki entry for Infested_Block, associated text: When the block is broken, whether by a player or by an explosion, a silverfish spawns where it was broken unless the difficulty is Peaceful or gamerule doTileDrops is false (gamerule doMobSpawning is irrelevant). |
Minecraft wiki entry for Health, associated text: Respawn: either in the last bed the player slept in, at their default spawn point (their first spawn point in the game), their respawn anchor, or at the spawn point set by commands. In Hardcore mode, the player can respawn only in Spectator mode, and cannot continue because cheats are disabled.
Return to the title screen. |
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