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Minecraft wiki entry for Building_a_metropolis, associated text: Banker: Works with player's money in vaults. Make sure they are trusted or you could lose a lot of money! |
Minecraft wiki entry for Development_versions, associated text: Found in the Nether, generating 4 blobs per chunk between y=27 and y=36.
It has a similar frequency to blocks like andesite in the Overworld.
Crafted using four magma cream.
Mobs and players take 1 damage every second while touching it, similar to a cactus.
Unlike cactus or fire, this block doesn't destroy items that touch it.
If the player is sneaking, wearing Frost Walker–enchanted armor, or under the Fire Resistance effect, it does not take damage.
If the player dies by standing on it, a new death message will appear: "player discovered that floor was lava".
If the player dies by the block, but after being damaged by a mob or player, the death message will be: "player walked into danger zone due to entity".
Removes water blocks on top when randomly ticked.
It produces smoke particles under the rain.
It emits as much light as it receives from other sources.
e.g. A magma block next to a torch will emit light at level 13, as that was the light level it received from the torch.
If the torch were to be removed then it will search for the next brightest source of light; if no source is found then it will not produce light. |
Minecraft wiki entry for Development_versions, associated text: MC-16003 – Possible to create a scoreboard objective without a name, but unable to use and/or delete it.
MC-17797 – Birch leaves don't use leaves_birch.png. |
Minecraft wiki entry for Mining, associated text: Beds do have the problem of having no fuse time before exploding, making it very likely for the player to take some damage.Furthermore, beds blowing up do not cause nearby beds to explode, meaning each one has to be manually blown up. Beds are also not stackable, which limits the maximum length of mining sessions considerably. This is partially negated by instead carrying wool and planks with you, which are crafted into beds as you go. |
Minecraft wiki entry for Shelters, associated text: By making four three block high walls around you, you can simply hide from most mobs. Adding a roof (at the third block, that is 2 blocks high inside) protects against endermen (which can't fit) and spiders, which can otherwise climb the walls. You can make this out of almost anything—cobblestone is more secure, you can use wood planks if you have enough, but even dirt will do in a pinch. You need 13 blocks as a bare minimum (four 3-block high pillars around a 1×1 refuge), but two or three times that, or even a whole stack of 64, lets you build something you can actually move around in, and do some crafting and smelting overnight. (Note that you can use the crafting table and/or furnace as part of the walls.) Keep a block or few in your inventory as spares, in case of enderman theft (see below). You have two main risks: One is spiders, which can both sense you through the walls, and climb the walls. However, they can't fit through small holes, and if you make a roof with only a one-block hole, spiders can't get through (but you can still tell when day returns). The other hazard is if an enderman wanders by and takes a block out of your shelter. Wait for the enderman to wander away a bit, then replace the block, with one of your spares, if possible without letting your cursor cross the enderman (“looking at them”). When full daylight comes, mine a door in your wall, and exit. Keep a wary eye out for monsters, and in particular be prepared to run very fast away from creepers. |
Minecraft wiki entry for Development_versions, associated text: Added more logging for connectivity issues.
Enabled selecting of text for copy-paste in various parts of the interface.
Spell checking is now disabled in input fields.
Clicking outside a create/edit installation dialog no longer closes it.
Updated translations. |
Minecraft wiki entry for Tree_farming, associated text: In the case of semi-automatic huge fungi farms, this would be the placement of fungi plants and often, but not always, supplying it with bone meal. |
Minecraft wiki entry for Setting_up_a_Spigot_server, associated text: Double-click your run.bat in the Spigot directory. A command prompt window will open briefly, then close.
Open eula.txt in the Spigot directory, and change eula=false to eula=true, if you have read the eula and agreed to the rules written down. You can find the eula here
Double-click run.bat again to start the server. Some new files will be created in the Spigot directory. |
Minecraft wiki entry for Pulse, associated text: When triggered, the bottom torch turns off, but the top torch doesn't turn on until 1 tick later, allowing a 1-tick off-pulse output. |
Minecraft wiki entry for Hardened_Glass_Pane, associated text: 1 Obtaining
1.1 Breaking
1.2 Crafting
2 Data values
2.1 ID
2.2 Block states
2.3 Block data
3 History
4 Trivia
5 Issues
6 See also |
Minecraft wiki entry for Note_Block, associated text: When a note block is powered by a button on its side, it does play a note, but is often difficult to hear because the sound of the button can overlap the note block.
Because note blocks need space above them, note blocks powered by pressure plates or redstone directly above them do not make a sound. |
Minecraft wiki entry for Beginner%27s_guide, associated text: In addition to attacking, the player can also block attacks with the shield. (Crafting a shield requires first obtaining an iron ingot, so it's unlikely to get one for your first day.) A shield completely negates any damage when it is raised with the right mouse button. In Java Edition, a shield can be temporarily disabled if attacked with an axe. |
Minecraft wiki entry for Terrain_features, associated text: Features are generated for a given chunk after the terrain has been formed. The chunk format includes a tag called TerrainPopulated that indicates whether features whose point of origin is in that chunk have been generated. If it is false or missing, they generate again. Feature generation is based on what is already in the chunk, so (for example) flagging a chunk that has already been populated for repopulation approximately doubles the amount of ore in it. |
Minecraft wiki entry for Things_not_to_do, associated text: This is important for people with villagers in their base. If your base has lots of fortifications and you are experienced enough to tackle a raid without losing any villagers, it may be a good idea to do a raid in your base. However, for other players, it is not the best idea. For example, you can risk losing valuable villagers, even if you blocked them off (attacks from vexes), ravagers destroying your crops and custom trees, pillagers shooting wooden buttons, entities and pressure plates, activating redstone contraptions and/or destroying minecarts, boats, armor stands, item frames, etc. If you are fighting near your spawn point and get killed by your spawn point, you end up stuck in a death loop because you respawn and get killed by the raider again. (This is not as much as a problem for experienced players) If you have to do a raid, consider blocking those things off and summoning as many iron golems as possible, especially near crop farms and villager trading halls, as the raiders can destroy it. |
Minecraft wiki entry for Classic_0.0.23a_01_(remake), associated text: Graphics
Lighting is very different compared to the original, appearing more flat.
Oddly, blocks appear to have a slight shine when looking down at them.
The remake used the Noa Engine.
Anti-aliasing, making blocks look more smooth.
Block textures are stored separately rather than on a terrain.png file.
There are many filename oddities, for example Iron Ore is internally called "bronze rock".
Inventory/hotbar block previews are pre-rendered textures unlike the original.
Because of this, they appear pixelated at high resolutions.
Models are stored in the bottom corner of the world, underneath the bedrock layer.
Saplings do not show particles when broken.[verify]
Sound
Sounds are stored in .mp3 format rather than .ogg format.
Music can be enabled in settings.
Are the Volume Alpha soundtrack versions.[verify]
Many sound effects are missing.
There are no walking sound effects.
Breaking wool and glass uses the grass and stone sound effects respectively (The original used higher pitched versions of the grass and stone sound effects for those blocks.)
Breaking leaves plays a new sound that was not heard before in the original.
Multiplayer
There is a new menu when you start up the game, letting you choose a username, and gives you an invitation link to invite people to a server.
The invitation link also appears on the pause menu.
Other players take the same, glitched appearance as the human mobs.
The name tag above players is also more reminiscent of modern Minecraft rather than 0.0.23a.
The command set is highly limited compared to the original.
Consists of /list, /kick, /ban, /tp, /setspawn, and /help.
/ban is not mentioned in /help and yields a "Command disabled." message when attempting to use.
You can also use commands and chat in singleplayer, unlike the original version. |
Minecraft wiki entry for Attribute, associated text: An individual attribute controls some property, described by its name. An attribute always has a base value, and may have any number of modifiers. Attributes also have a default value (used when spawning a mob with an undefined attribute base), and hard-coded minimum and maximum values. Modifiers act on an attribute's base, but the calculated value is always capped by the minimum and maximum. |
Minecraft wiki entry for Data, associated text: name: The resource location used for the dimension type. Required only when importing world settings.
ultrawarm: Whether the dimensions behaves like the nether (water evaporates and sponges dry) or not. Also lets stalactites drip lava and causes lava to spread faster and thinner.
natural: When false, compasses spin randomly, and using a bed to set the respawn point or sleep, is disabled. When true, nether portals can spawn zombified piglins.
coordinate_scale: The multiplier applied to coordinates when leaving the dimension.
has_skylight: Whether the dimension has skylight access or not.
has_ceiling: Whether the dimension has a bedrock ceiling or not.
ambient_light: How much light the dimension has, default is 0.5 in the demo file (for upper and lower bounds as well as precise effect[needs testing]).
fixed_time (optional): Can be false or any integer from 0 to 24000. If this is set to a number, the time of the day is the specified value. However, in at least some worlds,[needs testing] false is interpreted as 0, giving constant sunrise. To ensure a normal time cycle, leave the attribute undefined (i.e, do not include it).
piglin_safe: Whether piglins shake and transform to zombified piglins.
bed_works: When false, the bed blows up when trying to sleep.
respawn_anchor_works: Whether players can charge and use respawn anchors.
has_raids: Whether players with the Bad Omen effect can cause a raid.
logical_height: The maximum height to which chorus fruits and nether portals can bring players within this dimension. This excludes portals that were already built above the limit as they still connect normally. May not be greater than height.
min_y: The minimum height in which blocks can exist within this dimension. Should be between -2032 and 2031 and be a multiple of 16 (effectively making 2016 the maximum). Setting it lower than -2048 will only allow the temporary placement of blocks below it as they won't be saved. Furthermore, lighting won't work correctly at Y-coordinate -2048 and below.[1]
height: The total height in which blocks can exist within this dimension. Should be between 0 and 4064 and be a multiple of 16. It can be set higher than the maximum by the same amount of temporary layers + 16. Max y = min y + height, and may not be more than 2032.
infiniburn: A resource location defining what block tag to use for infiniburn.
effects: Can be "minecraft:overworld", "minecraft:the_nether" and "minecraft:the_end". Determines the dimension effect used for this dimension. Setting to overworld makes the dimension have clouds, sun, stars and moon. Setting to the nether makes the dimension have thick fog blocking that sight, similar to the nether. Setting to the end makes the dimension have dark spotted sky similar to the end, ignoring the sky and fog color. If undefined, the value will be automatically set to "minecraft:overworld". |
Minecraft wiki entry for Ramdisk_enabled_server, associated text: This tutorial is intended to give you a basic understanding of what a ramdisk is, what use it is for Minecraft and how to make a Minecraft server use a ramdisk. |
Minecraft wiki entry for Block_of_Quartz, associated text: Comparison of regular and smooth quartz underside textures in prior versions of Java and Bedrock edition. |
Minecraft wiki entry for Enchanting_Table, associated text: An enchanting table[a] is a block that allows players to spend their experience point levels to enchant tools, weapons, books, armor, and certain other items. |
Minecraft wiki entry for Healing, associated text: If the player's hunger bar is completely filled and they have left over saturation, this saturation gets drained, healing at a rate of 2 every second. Just as with the hunger-based regeneration, every 1 regenerated deducts 1.5 saturation. With the maximum amount of 20 saturation, the player can rapidly regenerate up to 13 × 6.5. |
Minecraft wiki entry for Trapdoor, associated text: Oak trapdoors generate as in villages, igloos, and shipwrecks.
Spruce trapdoors generate in taiga villages and shipwrecks.
Birch trapdoors generate in shipwrecks.
Jungle trapdoors generate in desert villages (around composters) and shipwrecks.
Dark oak trapdoors generate in shipwrecks.
Acacia trapdoors generate in shipwrecks in Bedrock Edition.
Iron trapdoors generate in ancient cities.[upcoming: JE 1.19] |
Minecraft wiki entry for Advancement_guide, associated text: First, you will need to obtain a crossbow. To do this, you have to either kill some pillagers, or craft one. |
Minecraft wiki entry for Timeline_of_events, associated text: 10 – PE: Minecraft: Pocket Edition is released for Windows Phone.
12 – Java: New Minecraft Launcher released, utilizing a native Java application and an installer that runs in the C:\Program Files\Minecraft directory
18 – Mojang announced that they will collaborate with Telltale Games to create a new Minecraft spin-off game called Minecraft: Story Mode.
18 – Legacy Console: Minecraft TU19 and CU7 released on Xbox 360 Edition and Xbox One Edition respectively.
20 – Legacy Console: Minecraft 1.12 released on all PlayStation Editions. |
Minecraft wiki entry for Development_versions, associated text: Fixed players falling through blocks at around 65K blocks on the X or Z axes. (MCPE-39299)
Raid loading is no longer canceled if a player saves and quits.
Ringing a bell no longer locks players out of trading with villagers. |
Minecraft wiki entry for Hopper_clocks, associated text: 1×3×2 (6 block volume), 1-wide, flat, silent
clock output: 4 ticks on, 4 ticks off
clock period: 8 ticks |
Minecraft wiki entry for Mineshaft, associated text: Tree which generated in ravine, next to the lava and mineshaft. Check the image for seed and coordinates. |
Minecraft wiki entry for Defeating_a_village_raid, associated text: There are three waves on Easy, five waves on Normal, and seven waves on Hard difficulty. Depending on the difficulty, up to 2 additional pillagers and vindicators may spawn per wave, and an additional witch may spawn on the third wave onwards. |
Minecraft wiki entry for Clock, associated text: Start the clock with a 1-tick pulse (for example, by placing a torch on a powered block). Stop the clock by breaking a piece of redstone dust. Alternatively, the switchable method described above may be used. |
Minecraft wiki entry for Legacy_village_mechanics, associated text: Another way to put it would be to say that an "outside" space has a direct view of the sky, and so has a "SL" (sky light) value of 15. An "inside" space does not have a direct view of the sky (looking straight up) and a "SL" value of less than 15. The "inside" is the side which has more "inside spaces" than the "outside" (which, in turn, has more "outside spaces" than the "inside.") Technically, a sky light as low as 11 (but not lower) is allowed. |
Minecraft wiki entry for Lava, associated text: Lava's melting pattern for snow and ice.
A natural lava spring near a waterfall.
The lava "ocean" layer of caves.
A naturally-occurring stream of lava next to diamond and iron ore.
The warning in Legacy Console Edition when trying to place lava near the spawn point.
A running lava source (origin not seen) uncovered six blocks below the surface of desert terrain.
The inside view of lava with the night vision effect.
Ladders can stop lava from flowing.
A lava spring.
Lava spreading into dirt.
Lava in a ravine.
Lava found in a snowy ravine.
Lava generates on bedrock.
Lava being extinguished near bedrock.
Lava pool and water pool meeting each other naturally.
Two lava springs meeting water in a savannah plateau.
Lava spreading in the Overworld.
A lava spring spreading into a lava lake.
Sugar cane growing with lava flowing around it.
Tall lavafall flowing into ravine.
Ravine with multiple ores, water and lava falls, and stronghold bridge over it.
Another example of underground lava lake. |
Minecraft wiki entry for Configured_feature, associated text: random_boolean_selector—Randomly chooses one of two features with each having an equal chance.
feature_false: The placed feature 1.
feature_true: The placed feature 2. |
Minecraft wiki entry for Halloween_Update, associated text: The update was announced on October 4, 2010 on Notch's blog.[1] A new type of block was announced on October 8, and on October 11 Notch posted a statement on his Twitter saying: "I just made the most unfair mob ever even more unfair. You will hate the Ghast."[2] On October 10, 2010, Notch posted the first image of The Nether on his blog. |
Minecraft wiki entry for Smelting, associated text: The following additional ores can be smelted, but it's more efficient to mine them with an appropriate pickaxe. Mining them saves fuel and in most cases yields more product and experience, especially if the pickaxe has a Fortune enchantment. Smelting them, though, allows obtaining them from an automatic device. The ore blocks themselves can be obtained only via the Silk Touch enchantment. |
Minecraft wiki entry for Argument_types, associated text: 1 Java Edition
1.1 brigadier:bool
1.2 brigadier:double
1.3 brigadier:float
1.4 brigadier:integer
1.5 brigadier:long
1.6 brigadier:string
1.7 minecraft:angle
1.8 minecraft:block_pos
1.9 minecraft:block_predicate
1.10 minecraft:block_state
1.11 minecraft:color
1.12 minecraft:column_pos
1.13 minecraft:component
1.14 minecraft:dimension
1.15 minecraft:entity
1.16 minecraft:entity_anchor
1.17 minecraft:entity_summon
1.18 minecraft:float_range
1.19 minecraft:function
1.20 minecraft:game_profile
1.21 minecraft:int_range
1.22 minecraft:item_enchantment
1.23 minecraft:item_predicate
1.24 minecraft:item_slot
1.25 minecraft:item_stack
1.26 minecraft:message
1.27 minecraft:mob_effect
1.28 minecraft:nbt_compound_tag
1.29 minecraft:nbt_path
1.30 minecraft:nbt_tag
1.31 minecraft:objective
1.32 minecraft:objective_criteria
1.33 minecraft:operation
1.34 minecraft:particle
1.35 minecraft:resource
1.36 minecraft:resource_location
1.37 minecraft:resource_or_tag
1.38 minecraft:rotation
1.39 minecraft:score_holder
1.40 minecraft:scoreboard_slot
1.41 minecraft:swizzle
1.42 minecraft:team
1.43 minecraft:time
1.44 minecraft:uuid
1.45 minecraft:vec2
1.46 minecraft:vec3
2 Bedrock Edition
2.1 BlockStateCommandParam
2.2 CommandFilePath
2.3 CommandMessage
2.4 CommandOperator
2.5 CommandPosition
2.6 CommandPositionFloat
2.7 CommandRawText
2.8 CommandSelector<Actor>
2.9 CommandSelector<Player>
2.10 CommandWildcardInt
2.11 float
2.12 int
2.13 Json::Value
2.14 RelativeFloat
2.15 std::basic_string
2.16 std::unique_ptr<Command>
2.17 WildcardCommandSelector<Actor>
2.18 Enum |
Minecraft wiki entry for Development_versions, associated text: Most of the biome related features now have a registry and their configuration can be serialized.
Added a feature registry.
Added a registry for decorators.
Added a registry for carvers.
Added a registry for surface builders. |
Minecraft wiki entry for Jump_Boost, associated text: Arbitrary levels can be set via commands. Negative levels decrease jump height and increase fall damage (which also causes the player to start taking damage from short falls that would normally do no damage); extreme negative levels eliminates all jumping ability and causes damage even when stepping off a slab. |
Minecraft wiki entry for Pumpkin_and_melon_farming, associated text: This farm requires a observer directly above a plant and pistons that activate when the plant moves. These outputs are then taken through a hopper minecart into a chest. This is cheap but harder to build due to the orientations of the pistons and and observers. This is a short video explaining the topic. https://www.youtube.com/watch?v=AcX-M7-HyKQ |
Minecraft wiki entry for World_border, associated text: While players themselves cannot move through the world border, even if they manage to go ahead of chunk loading, they can reach the other side of the world border through other means, including: |
Minecraft wiki entry for Nether_Quartz_Ore, associated text: Nether quartz ore can generate in the Nether in the form of blobs. Nether quartz ore attempts to replace netherrack 16 times per chunk in blobs of size 0-24, from levels 10 to 117, in all Nether biomes except basalt deltas. In basalt deltas, Nether quartz ore attempts to generate 32 times per chunk as there are fewer valid generation areas. |
Minecraft wiki entry for Legend_of_the_Chambered, associated text: Legend of the Chambered (LoC) is a raycaster styled game created by Notch where the player must explore winding stone chambers, fight monsters, and reach the end of the dungeon. There are at least five different versions of LoC, including some where the player is unable to fight monsters, and some where they are. Notch later lost interest on this game and gave up on it (as he said on his now deleted project page).[1] Along with other Chambered games, it was based on games like Dungeon Master and Eye of the Beholder. It was released at an unknown date before May 27, 2008. |
Minecraft wiki entry for Weather, associated text: Lightning may randomly spawn a "skeleton trap" skeletal horse, with a chance of 3.75–7.5% on Easy, 7.5–20% on Normal, and 11.25–33.75% on Hard, depending on the regional difficulty. |
Minecraft wiki entry for Iron_Golem, associated text: In Bedrock Edition, iron golems completely ignore villagers, pushing them aside while walking if a villager is in the iron golem's path, but they still offer poppies if possible. |
Minecraft wiki entry for Honey_Bottle, associated text: Honey bottles can be drunk even on full hunger bar. Drinking a honey bottle takes 25% longer than eating other food - 2 seconds - and has a unique sound. |
Minecraft wiki entry for Development_versions, associated text: MCPE-1982 Fixed mobs going out of fences when reloading a world
MCPE-8166 Lava will no longer leak out of a Blacksmith's house
MCPE-19097 The Nether Star can no longer be destroyed by explosions
MCPE-13215 Mobs should really no longer walk in circles if they spawn or walk on a block made from two slabs
MCPE-17278, MCPE-13613 Fixed an issue where Villagers would no longer breed
MCPE-18258 Arrows will no longer turn black after hitting opaque blocks
MCPE-18162 Capes will no longer appear when wearing Elytra
MCPE-18161 Fixed the message that appears after flying into a wall with Elytra
MCPE-18606 Fixed an issue where players could not sleep through the night if there were players in another dimension
MCPE-18531 Fixed medium/large-sized Slimes and Magma Cubes not having jumping or landing sounds
MCPE-19396 Destroying a painting no longer destroys the block behind it
MCPE-19038 Fixed the End Gateway in The End regenerating repeatedly
MCPE-18752 Donkeys once again spawn in the Plains biome
MCPE-16320 Chiseled and Smooth sandstone now have the correct bottom textures
MCPE-19818 Fixed chunks that can't be refreshed completely when the client receives new chunk data
MCPE-19636 Fixed rotated item texture on dropped Anvils
MCPE-13602 Villagers will no longer wander too far away from their Village
Villagers spawned using the /summon command will no longer just spawn as Farmers
Zombie Villagers of different variants now keep their professions when importing a world from 0.15.9 or earlier
Villagers will now run slower when attacked
Items that must be placed on blocks (ie. Rails and Torches) can now be properly placed on top Slabs
Fixed dying twice when hit with two different sources of damage
Fixed the positioning of mobs that are sitting on other mobs
Spider Jockeys will now properly spawn with Strays or Wither Skeletons if the conditions are correct
Ridden mobs (ie. Spider Jockeys) can now be pulled into Minecarts
"The End... Again...” achievement will now unlock properly
Fixed a crash that was caused by Ocean Monuments and Nether Bridges generating
Fixed infinitely burning fires that would cause gradual slowdown and spread more often
Fixed a crash when a player changes dimension and there are other nearby players
Players who receive more than one stack with the /give command now see the correct number of items received in the chat
Fixed several texture issues in the Candy Texture Pack
Fixed a crash when importing a file into the game (iOS only)
Fixed a crash when exiting a game session
Fixed crashes when launching a world with Behavior Packs and Resource Packs that had errors in the pack manifests |
Minecraft wiki entry for Best_biomes_for_homes, associated text: Cobblestone, snow, ice, stone, emerald ore, coal ore, flint, and spruce wood are useful resources found in mountains biomes. |
Minecraft wiki entry for Development_versions, associated text: Added a new "Distortion Effects" slider, which affects screen distortion effects such as Nausea and the nether portal distortion.
Ranges from OFF (0%) to 100%.
As the slider goes lower, a green overlay will appear more intensely on the screen.
Despite the options menu saying this replaces the nausea effect at lower levels, it actually acts as an inverse relationship. The nausea distortion is not truly disabled unless the slider is set to "OFF."
Added a new "FOV Effects" slider.
Affects intensity of the change of FOV when doing things such as sprinting, aiming a bow, walking on soul sand or soul soil with soul speed, or having the Speed or Slowness effects applied.[more information needed]
"Chat Delay" is now also available in chat settings.
Previously, it was only available in accessibility settings. |
Minecraft wiki entry for Before_Village_%26_Pillage, associated text: Residents of a village which has not yet reached its population cap will occasionally go into "love mode," indicated by animated hearts above their head (only visible if you have particle effects enabled, but still works even when you can't see it working). Much like with most animals, when two villagers are feeling "romantic" and can see each other, they will pathfind towards the other and "kiss" for a few seconds, after which a third, smaller ("baby") villager will spawn next to them. This new villager will be assigned a random profession (indicated by the style and color of its clothing), not necessarily the same as either parent. |
Minecraft wiki entry for Hunger_management, associated text: When exhaustion reaches 4, it resets to 0, and saturation decreases by 1. When saturation reaches 0, the hunger bar will start to visibly ripple, and hunger starts to drain away in place of saturation. (As a result, a way to visualize saturation is to think of it as an "extra hunger bar" above your hunger bar, that gets deducted before hunger at the same speed.) When your hunger drops below 18 ( × 9), you stop healing automatically. When it is at 6 () or below, you will be unable to sprint. Also, when your hunger drops to 0 (), you start to take starvation damage. On Easy mode, starvation damage will not lower you below 10, while on Normal mode, it can reduce you to 1. On Hard mode, starvation can kill you. |
Minecraft wiki entry for Development_versions, associated text: Redstone dust again makes red particles instead of white particles when broken.
Tweaked chorus fruit and chorus plant icons.
Glass should appear correctly again. |
Minecraft wiki entry for Adventure, associated text: Players with the ability worldbuilder set to true can break and place blocks freely on Adventure mode.[Bedrock and Education editions only] |
Minecraft wiki entry for Wall, associated text: Unlike fences, if two walls are placed one block apart diagonally, the player cannot walk between them. |
Minecraft wiki entry for Firework_Rocket, associated text: Jeb's first image of Fireworks, also showing that they can be shot from dispensers.
1.4.6 Release image.
An example of a flattened firework explosion.
Creeper face shaped firework. |
Minecraft wiki entry for MobsRule1CHP, associated text: Not long after finding some iron, copper, lapis lazuli, and even emeralds, the group decide to head back up to the surface and take shelter in the village at the base of the mountain. Harper wonders as to what she’ll be able to trade some emeralds for an enchanted book or redstone dust, while Po places down a glowing sign that reads "Vote for Po!". Harper soon finds a cleric, while Theo looks around for a librarian. Just then, a fog appears at their feet, making the villagers eyes turn red. A farmer and a fisherman soon joined the group, along with several other villagers, leaving the group no choice but to flee the village. Fortunately, the villagers soon give up chasing them, but they start heading down into the cave that the group had just climbed out of. Po thinks that the giant cave spider might be involved, with Jodi thinking that they should follow them. Morgan and Theo decide against it as it is getting late, hoping to find out about it tomorrow. As the group set up their beds in the now-empty village, Po begins to realize that the giant cave spider is making an army of sorts. |
Minecraft wiki entry for Redstone_components, associated text: When activated, a piston pushes the block in front of its arm, and up to 11 more blocks in front of that (up to 12 blocks total). When deactivated, a regular piston pulls its arm back (leaving an air block in front of the piston), while a sticky piston pulls back both its arm and one block (leaving an air block on the other side of the pulled block). |
Minecraft wiki entry for Development_versions, associated text: These additions and changes are accessible by enabling the "Wild Update" and "Vanilla Experiments" experimental toggle. |
Minecraft wiki entry for Creating_a_challenge_map, associated text: The End can be tough due to the dragon and endermen. If you want to make a course, then direct it the finish portal and add a huge reward at the end. Add something that really helps them in the game like the Strength V, full diamond enchanted armor, a stack of enchanted golden apples, Resistance II, an enchanted bow with arrows, to buy stuff they get 5 stacks of the stuff they need to use to buy and an extra reward for players, they get to keep their inventory! Kill the dragon first or you get spammed. |
Minecraft wiki entry for World_boundary, associated text: Coordinates X/Z: ±2,111 on the Indev version released January 30, 2010. Blocks no longer render past this limit. |
Minecraft wiki entry for Tomas_Alaeus, associated text: Tomas Alaeus is a member of Mojang Studios since early March 2015.[2] He is a developer for Bedrock Edition[3][4] and mostly develops the Bedrock Edition's Realms.[2] |
Minecraft wiki entry for Disk, associated text: MC-169523 – "As of 18w06a, the sand, clay and gravel blocks no longer generate around small lakes" – resolved as "Fixed" |
Minecraft wiki entry for Spawn, associated text: The player spawns within a 5-block radius of the point selected in the chosen biome, sometimes resulting in the player spawning outside the intended spawn biome, ending up in a beach, river, or swamp biome. It is also possible (but rare) for a player to spawn initially underwater and start drowning.[1] |
Minecraft wiki entry for Spawner_traps, associated text: Please note that the below tutorial is slightly imperfect; the glass panes have air spaces, sometimes letting the mobs survive. Use glass blocks instead, to prevent this. |
Minecraft wiki entry for Mojam, associated text: Mojang Studios did not do a Mojam in 2014, but instead participated in “Games Against Ebola”. This event is supporting Direct Relief, a nonprofit organization dedicated to improving the health and lives of people affected by poverty or emergency situations, by mobilizing and providing essential medical resources needed for their care. |
Minecraft wiki entry for Blast_chamber, associated text: Since 19w11a, the usefulness of blast chambers has increased greatly - as blocks destroyed by TNT now have a 100% drop rate. Motion still reduces blast resistance of blocks though,[1] so the classic blast chamber design yields more blocks broken per TNT. It may also be still beneficial with other explosion sources - Withers, Ghasts, etc. |
Minecraft wiki entry for Before_1.8, associated text: Regardless of the work being done, be it rename, repair, or combine, there will be an extra cost, the "prior work penalty", to work on an item which has previously been altered in an anvil. |
Minecraft wiki entry for Creating_a_challenge_map, associated text: Making pre-made dungeons hidden around your map can give players a very fun time! Dungeons can be used especially when a player can go anywhere in a map, rather than on a set course. |
Minecraft wiki entry for Pre-flattening, associated text: These data values refer to the different types of blocks and items on Java Edition. They are used in many places in Minecraft. Block IDs are used to define blocks placed in the world and inventory items (including items in chests and items dropped in the world). Item IDs are only valid for items. There are also Entity IDs for entities such as mobs and projectiles. Block data further defines blocks placed, describing for example the height of water or the direction a torch points. |
Minecraft wiki entry for Obsidian_farming, associated text: The biggest problem with obsidian mining is the time it takes; even with the best pickaxe and effects, it takes 1.6 seconds to mine a single block. Various methods can be used to break obsidian blocks automatically. In Java Edition, the wither is usually key in these methods as it is capable of breaking obsidian blocks with its attacks. In Bedrock Edition, piglin bartering is the only reliable and stable way of getting a lot of obsidian automatically.[1] |
Minecraft wiki entry for Brewing_Stand, associated text: By default, the GUI of a brewing stand is labeled "Brewing Stand," but this name can be customized by naming it in an anvil before placing it. |
Minecraft wiki entry for Mining, associated text: Note that mining upward in a 1×1 shaft can actually be safer, if the player are placing ladders as they go up. Lava will be blocked by the ladder, which can't burn (and even if it could, there's no place for a fire block to appear). |
Minecraft wiki entry for Mapping, associated text: 1 Map sets
2 Map basics
3 Mapping step-by-step
4 Track maps' relative positions
5 Avoiding overlaps
6 Changes in Bountiful Update |
Minecraft wiki entry for Development_versions, associated text: Added stray cats which can be tamed.
Drops 0–2 string.
Tamed cats will sleep or sit on the owner if they go to sleep in a bed.
When the owner wakes up from the bed, the owner will receive a "gift", based on a loot table.
The possible gifts are: string, raw chicken, feather, rabbit hide, rabbit's foot, rotten flesh or phantom membrane.
Cat collars can now be dyed.
Added seven new cat skins.
Will hiss at phantoms. |
Minecraft wiki entry for Building_a_metropolis, associated text: Steampunk: Use mainly Victorian-style architecture for this city type. Have lots of steam engines in the city, and have many factories with lots of cogs and smokestacks. You can use airships for transportation. You can even make the city flying and "supported" by giant fans. Spruce wood and gold blocks also look steampunk-esque. |
Minecraft wiki entry for Hunger_management, associated text: Advantages:
Restores 7.2 saturation.
Chickens are easier to find[verify] than most other passive mobs, and also lay eggs and provide feathers.
Chickens can be bred with any of several kinds of seeds to breed, and the eggs make even those optional.
Only a single chicken is needed to start a chicken farm; the eggs can be collected until more chickens spawn (which can then be bred as usual).
Again thanks to the eggs, cooked chicken can be farmed completely automatically, compared to farming of other animals which needs the player to breed the animals. |
Minecraft wiki entry for Village, associated text: The number of buildings making up a village can vary, and not every village consists of all building types at once. Apart from the meeting point, which is unique and systematic, the number of buildings of each type is randomly generated and increased in superflat[Java Edition only] worlds. More than one meeting point can generate in superflat worlds. The number of lamp posts and decorative structures (hay bales, melon patch, pumpkin patch, farms, snow and ice patches) has no restriction, as they are generated where no other buildings can be placed. These structures could have functions, and could be of great use to the player. Paths are found between the buildings of the village and often extend beyond them. |
Minecraft wiki entry for Items.png, associated text: items.png was in use by Java Edition until 13w02b, Pocket Edition Alpha until version v0.7.0 alpha and actively by Legacy Console Edition. |
Minecraft wiki entry for Items-opaque.tga, associated text: items-opaque.tga is a fixed-width 512×512-pixel file that is split into different 16×16 squares which correspond to the texture of each item found in-game. |
Minecraft wiki entry for Crop_farming, associated text: In single-player or in multiplayer with only one player nearby, crops do not grow faster while the player is sleeping. However, if torches are not being used, sleeping skips past the nights when the crops would not grow. |
Minecraft wiki entry for Villages.dat_format, associated text: Additional files villages_nether.dat and villages_end.dat are stored, allowing for villages in other dimensions should the player build them. |
Minecraft wiki entry for Water, associated text: Once the above arrays have been updated, for each pixel in the water texture, the color and alpha values are calculated based on soup_heat: |
Minecraft wiki entry for Sword, associated text: 1 Obtaining
1.1 Crafting
1.2 Upgrading
1.3 Repairing
1.3.1 Grinding
1.3.2 Unit repair
1.4 Mob loot
1.5 Trading
1.6 Chest loot
2 Usage
2.1 Attacking
2.1.1 Sweep attack
2.2 Damage
2.2.1 Java Edition
2.2.2 Bedrock Edition
2.3 Sword breaking times
2.3.1 Safety around constructions
2.4 Enchantments
2.5 Fuel
2.6 Smelting ingredient
2.7 Piglins
3 Sounds
4 Data values
4.1 ID
5 Achievements
6 Advancements
7 History
7.1 Blocking
7.2 Knockback
7.3 Historical changes per version
8 Trivia
9 Gallery
9.1 Enchanted swords
10 References |
Minecraft wiki entry for Combat, associated text: Cave spiders only appear in mineshafts underground, but are a pain to deal with. Not only are they smaller than a regular spider, meaning they can fit through 1×1 holes, but also their bite will poison the player (except on Easy and Peaceful difficulty). On Normal difficulty, the Poison effect lasts for 6 seconds if not countered by drinking a bucket of milk or a honey bottle. On Hard, the Poison effects will last for a deadly 15 seconds. Keep in mind that the poison effect on Hard can deal 10 (5 hearts) of damage if not treated with said milk, and will eventually be the ultimate cause of player deaths in the mineshafts from the poison leaving only 1 health left on the player. Cave spider spawners are often difficult to take out, due to their location being surrounded by cobwebs. If the player runs across a cave spider spawner, make sure the player has shears or a sword to cut the cobwebs quickly (a sword will be used up quickly by this). Another great option would be a bucket of water. Players can also tunnel under the floor to reach them, then mine upwards and break the spawner. Neither type of spider is affected by the cobweb slowing effect, so be aware that they cannot get stuck as other mobs and entities can. These mobs are easier to defeated using bane of arthropods enchantment to inflict cave spider with Slowness. |
Minecraft wiki entry for Shovel, associated text: Piglins are attracted to golden shovels and run toward any golden shovels on the ground, and inspect it for 6 to 8 seconds before putting it in their inventory. |
Minecraft wiki entry for 2010_Indie_of_the_Year_Awards, associated text: Minecraft, with no subtitle, is the title of all Bedrock editions of Minecraft. Before the Better Together Update, it had different subtitles on different platforms including Pocket Edition (for all mobile platforms), Console Edition, Windows 10 Edition, Gear VR Edition, and Fire TV Edition. |
Minecraft wiki entry for Skyblock, associated text: You should also make a temporary passive mob farm to get animals: to do that, use cobblestone to bridge away from your island, and hope a passive mob spawns. |
Minecraft wiki entry for Development_versions, associated text: Fixed a bug that caused animations to be restarted when changing render controllers.
Fixed text on Signs losing their formatting when new lines or word-wrapping are encountered. Formatting will now persist until the reset code or an overriding code is found. This is not retroactive and previously created Signs will not be changed.
Molang expressions that contain capital letters are properly evaluated now.
'query.get_equipped_item_name' will now recognize Sea Lantern (MCPE-67893).
Add new compile errors for expressions like 1 + (9 10), which were previously ignored (This is a Versioned Change as of engine version 1.17.40). |
Minecraft wiki entry for 0x10c, associated text: The asteroid is an icosahedron (20 sided die) which is fed to a make-surface-from-arbitrary-triangle-mesh code that subdivides, colorizes and offsets the polygons based off various parameters I will tweak per body type. – Reddit, u/xNotch, March 11, 2012 |
Minecraft wiki entry for Pulse, associated text: After it has finished its pulses, it requires a reset time equal to 0.4 seconds × pulse count. If it is reactivated during this time, it will produce fewer pulses. |
Minecraft wiki entry for Underwater_home, associated text: In relatively shallow waters you can just swim down and place "bubble blocks" to create a place to stand. From that you can place blocks out into the water to make walls and then a ceiling, then use a method of clearing water to finish the room. |
Minecraft wiki entry for Husk, associated text: Husks can pick up items if the game rule mobGriefing is set to true, and they do not despawn if left alone. |
Minecraft wiki entry for Pulse, associated text: Redstone Repeater
1×1×2 (2 block volume)
1-wide, flat, silent
circuit delay: 1 to 4 ticks
output pulse: 1 to 4 ticks |
Minecraft wiki entry for Building_a_metropolis, associated text: Rubbish Bins In the streets of your city, you could have chests simulating rubbish bins. You could add hoppers beneath and add a water flow or minecart, so it goes to a disposal center or lava. |
Minecraft wiki entry for Tick, associated text: Chunks consist of one subchunk per 16 blocks of height, each one being a 16×16×16=4096 block cube. Sections are distributed vertically starting at the lowest y level. Every chunk tick, some blocks are chosen at random from each section in the chunk. The blocks at those positions are given a "random tick". |
Minecraft wiki entry for Storage_minecarts, associated text: Through the use of minecart cramming, infinite storage is possible. If you build one using the schematic on the right, don't forget to put a rail on top of the lower hopper so you can place as many hopper minecarts as you like on it to expand storage capacity. For the minecarts not to spill, it is important to place blocks to both ends of the rail. Be careful to only put items of a single type in the upper chest, you will only be able to access items flowing out of the minecarts into the lower box. As they only flow one by one, different items will only flow out after all of the "same" items are out. |
Minecraft wiki entry for Development_versions, associated text: beta 1.16.230.50
beta 1.16.230.52
beta 1.16.230.54
beta 1.16.230.56
beta 1.17.0.50
beta 1.17.0.52
beta 1.17.0.54
beta 1.17.0.56
beta 1.17.0.58
Notes and references |
Minecraft wiki entry for Development_versions, associated text: Fixed a bug causing error messages while logging in to immediately disappear.
Fixed a bug in how version file fields for downloads and logging are treated for versions which inherit other versions.
Fixed the downloads field of versions not being treated as optional.
Fixed empty lines sometimes appearing in the launcher log file.
Fixed the drop down arrow in the installation selection sometimes covering up the text.
MCL-8389 - Log output not auto-scrolling. |
Minecraft wiki entry for Cobblestone_farming, associated text: Smooth Stone Generator A can be built in a 4×5×2 hole, with two blocks dug out of the bottom (level 0), and the clock extending two blocks out from one corner. |
Minecraft wiki entry for Head, associated text: Heads do not have their own textures and take their textures from other objects.
When breaking any head, the particle effect of breaking it is the same as soul sand.
Despite there being a default Steve head, an Alex head cannot be obtained without using custom names. |
Minecraft wiki entry for List_of_broken_features, associated text: When Ghasts were first added, they would expand slightly before shooting a fireball, similarly to a creeper about to explode. This created the effect of the ghast "charging" a fireball, rather than just opening its mouth and firing it. However, the effect was not properly networked from the server to the client, causing it to not work in multiplayer. As a result, when singleplayer was changed to use an internal server, the effect broke there too. The expand code was removed entirely in 1.8. |
Minecraft wiki entry for Pack_format, associated text: pack_format Minecraft version
"pack_format": 4 1.13–1.14.4
"pack_format": 5 1.15–1.16.1
"pack_format": 6 1.16.2–1.16.5
"pack_format": 7 1.17.x
"pack_format": 8 1.18–1.18.1
"pack_format": 9 1.18.2 |
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