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Minecraft wiki entry for 4CHP, associated text: 1 Chapter 22: Jake
2 Chapter 23: Emily
3 Chapter 24: Jake
4 Chapter 25: Tank
5 Chapter 26: Emily
6 Chapter 27: Jake
7 Chapter 28: Tank |
Minecraft wiki entry for Cave, associated text: Connected caverns are large, spacious caverns that is usually the result when multiple small caves merge with each other creating a large, messy, single cave. They are similar to large caves except more messy and spacious, with different layers. These connected caverns usually have waterfalls or lavafalls coming out of the cave ceiling, sometimes even both. They also have different "floor layers", meaning the cave has different stone layers that can be accessed to each other in the same connected cavern, simply by stacking up blocks. Connected caves usually have two to four layers. Usually, small regular cave systems nearby eventually connect to a connected cavern. Caves may connect to a connected cavern from any direction, including from above. Connected caverns are not significantly rare, but can still prove to be a small challenge to find. |
Minecraft wiki entry for Zombie, associated text: The inradius is based on the followRange stat: base value is 35, ±5% random spawn bonus, then plus 0–50% random zombie-spawn bonus |
Minecraft wiki entry for Superflat_survival, associated text: If a villager is a toolsmith, then you can get stone, iron, and diamond tools. Expert-level toolsmiths can sell diamond axes; a diamond axe with the sharpness enchantment is the strongest weapon you can obtain due to no way to make weaponsmiths. |
Minecraft wiki entry for Defeating_a_Nether_fortress, associated text: Totems of undying can give you fire resistance. However, totems of undying are rare and can only be found by killing an evoker, a rare and powerful mob. You will also have to die for the totem to activate and give you fire resistance. You will likely not have fire resistance on your first time through, but once you get two blaze rods (see 'Brewing' below)(coming up) make fire resistance potions as quickly as possible. |
Minecraft wiki entry for Sweeping_Edge, associated text: Higher levels than Sweeping Edge III (obtainable via the use of commands or third party editors) is processed following the formula above and the sweep damage caps beneath 100% of sword's attack damage. |
Minecraft wiki entry for Material_Reducer, associated text: 1 Obtaining
1.1 Breaking
2 Usage
3 Data values
3.1 ID
3.2 Block states
4 History
5 Issues
6 Trivia
7 Gallery
8 References |
Minecraft wiki entry for Creating_a_challenge_map, associated text: Now that dispensers can face upwards, fill them with arrows and put a pressure plate or tripwire on top for an instant semi-hidden trap. |
Minecraft wiki entry for Tropical_Fish, associated text: This article is about the mob. For item, see Tropical Fish (item). For the mob in minecraft dungeons, see MCD:Tropical Fish. For other uses, see Fish. |
Minecraft wiki entry for Half_hearted_hardcore, associated text: Half hearted hardcore, or half a heart hardcore, is self-explanatory. It is a custom difficulty which has all the hardcore and ultra hardcore restrictions, but you are stuck on half a heart, cannot regenerate at all, and if you take any damage from anything, from a boss mob to a llama, you will die, and, on top of all of that, the world will be deleted. |
Minecraft wiki entry for Clock, associated text: A subtraction clock doesn't require full power for input — it works even with an input strength as small as 2. |
Minecraft wiki entry for The_Wild_Update, associated text: "Wardens will still be able to detect entities that are invisible :)" – @kingbdogz on Twitter, October 26, 2020 |
Minecraft wiki entry for Resource_location, associated text: Data pack
Tags
Advancements
Recipes
Predicates
Loot tables
Item modifier
Functions
Structure files
Dimensions
Dimension types
World generator contents
Biomes
Configured carvers
Configured features
Configured structure features
Placed features
Structures
Structure sets
Processor lists
Template pools
Noise
Noise generator settings
Density functions
Flat level generator presets
World presets |
Minecraft wiki entry for Damage, associated text: Mobs without fire immunity and players take 1 damage every half-second if they are walking on magma blocks. This can be avoided by having the Fire Resistance effect, sneaking, or wearing Frost Walker-enchanted boots. |
Minecraft wiki entry for Skin, associated text: Since Pocket Edition v0.11.0 alpha, players can choose one of the two default skins either Steve or Alex, and can apply their own custom skin. (Uses the same format as the Java edition). The player must select a valid skin image from their photo library, and must choose between the two main models. Players can also spend Minecraft Coins to buy skin packs. The Legacy Skin Pack was also implemented in Bedrock Edition, but the player has to sign in to Xbox Live to access all the skins. It also includes five anonymous skins. Players can also make their own skin packs, which must include a manifest.json file, a skins.json file, and all the desired skins. An additional .lang file can be added inside a folder labeled texts to display the skin names, but the game can register the skins without it. |
Minecraft wiki entry for Splash_Potion, associated text: Using a glass bottle on a Cauldron that contains splash potion turns it into a bottle of that splash potion, this also removes 1⁄3 of the cauldron's content.[Bedrock Edition only] |
Minecraft wiki entry for Daylight_cycle, associated text: In Minecraft, time is exactly 72 times faster than normal time. This can be easily calculated as the proportion 1440⁄20 = 72, since there are 1440 minutes (86400 seconds) in a real day (3600sec × 24hr) and 20 minutes (1200 seconds) in a full Minecraft day, assuming the tick speed is maintained at 20 ticks/second. A collection of time unit conversions is listed below: |
Minecraft wiki entry for NPC, associated text: To spawn an NPC with its spawn egg, the player must have the Worldbuilder authorization, automatically granted to players in Creative mode, or by using the /worldbuilder command. |
Minecraft wiki entry for Development_versions, associated text: Mansions
Version exclusive: Mansion floors use oak planks instead of birch planks, and banners do not generate |
Minecraft wiki entry for Combat, associated text: The skeleton horsemen can rarely spawn during thunderstorms and they spawn in groups. The skeleton rider, always equipped with enchanted bow and enchanted iron helmet, move as fast as a horse but despawn after several minutes. |
Minecraft wiki entry for Biome, associated text: These biomes are used for the generation of bodies of water such as rivers and oceans. Oceans are large, open biomes made entirely of water going up to y=63, with underwater relief on the sea floor, such as small mountains and plains, usually including gravel. Oceans typically extend under 3,000 blocks in any direction; around 60% of the Overworld's surface is covered in ocean. Small islands with infrequent vegetation can be found in oceans. Passive mobs sometimes can spawn on these islands, as hostiles can. Squid spawn frequently in the water. Underwater cave entrances can be found frequently at the bottom of the ocean. |
Minecraft wiki entry for X-ray_glitches, associated text: To begin, dig a 1-deep hole, and surround it with bottom slabs. Place a solid block above the hole, high enough that you can walk underneath. Next, place the sand on top, then stack the snow. Finally, stand in the hole, break the block, and enter sneaking. |
Minecraft wiki entry for Before_1.18, associated text: These hills were no taller than most other hill biomes in the game, despite the name 'mountains'. No structures generated in this biome, though polar bears, rabbits and strays spawned. Caves frequently generated on the sides of the mountains. In Bedrock Edition, no hostile mobs other than strays and skeletons spawned here. |
Minecraft wiki entry for Playing_on_servers, associated text: This appears next to the list of servers. This means you couldn't reach to the server at all. The server might be down, you may not have an internet connection, or the server didn't respond in time (because of lag).didn't connect |
Minecraft wiki entry for Chicken_Jockey, associated text: The baby zombie's hitbox is larger than the chicken's. Attacking the chicken may harm the zombie instead, unless the player carefully attacks its feet.
Chicken jockeys, like spider jockeys, cannot pass through portals.
Zombified piglin chicken jockeys can spawn from portals in the Overworld.
A normal chicken jockey may spawn in the Nether if a zombified piglin calls a normal zombie as reinforcement.
Name tags prevent the chickens from despawning, and they can be bred to spawn normal egg-laying, non-despawning chickens.
The wither attempts to attack the chicken being ridden by the zombie and the zombie also takes damage.
Adult zombies and zombified piglins can also control a chicken while riding on it, though they do not naturally spawn on chickens.
A zombified piglin chicken jockey does not become hostile if the chicken is killed or attacked.
Chicken jockeys spawned using /summon use the chicken's speed instead of the baby rider's speed.
To prevent a chicken jockey from despawning, only the chicken needs to be name tagged, because riders of other entities never despawn.
In Java Editon, if a zombie villager chicken jockey is cured, then the villager continues riding the chicken even after it grows up.[2] |
Minecraft wiki entry for Sculk_Sensor, associated text: "Sculk" is derived from "skulk," meaning "keep out of sight, typically with a sinister or cowardly motive".[7]
Creeper footsteps do not trigger sculk sensors, unless they walk off a ledge, even if they don't take fall damage. |
Minecraft wiki entry for Raw_Beef, associated text: 1 Obtaining
1.1 Mob loot
1.2 Chest loot
2 Usage
2.1 Food
2.2 Smelting ingredient
2.3 Wolves
2.4 Trading
3 Sounds
4 Advancements
5 Data values
5.1 ID
6 History
7 Issues
8 Gallery |
Minecraft wiki entry for Piglin, associated text: For the mob in Minecraft Dungeons, see MCD:Piglin. For the zombified variant, see Zombified Piglin. For the hostile variant found in bastion remnants, see Piglin Brute. For other uses, see Piglin (disambiguation). |
Minecraft wiki entry for Redstone_computers, associated text: In digital binary, the computer's data-word size (measured in bits) is equal to the width or number of channels in the computer's main bus. |
Minecraft wiki entry for Things_not_to_do, associated text: The player should always carry a good melee weapon with them. Many tools cause less damage to mobs than a sword, are slower, and lose durability quickly when used for combat. |
Minecraft wiki entry for Creating_a_resource_pack, associated text: In addition to modifying default sounds, you can add your own! In this example, a new player hurt sound can be added without replacing any of the current player hurt sounds. |
Minecraft wiki entry for Respawn_Anchor, associated text: To set the player's spawn location to the respawn anchor they must right click on it, just like one does with a bed, and the Anchor must at least have one charge at the time of the click. A confirmation appears when the player's respawn location is set. Other players can also set their respawning to the same respawn anchor. Each respawning uses up one charge, even if used by another player. |
Minecraft wiki entry for Goat, associated text: Entity data
Additional fields for mobs that can breed[show]
Tags common to all entities[show]
Tags common to all mobs[show]
IsScreamingGoat: 1 or 0 (true/false) – if true, indicates this is a screaming goat. |
Minecraft wiki entry for Timeline_of_events, associated text: 3 – Bedrock: 1.14.41 released for PlayStation 4.[115]
12 – Earth: 0.14.0 released.[110]
25 – Earth: 0.15.0 released.[110] |
Minecraft wiki entry for Development_versions, associated text: Records
Items can now be made records to play music in jukeboxes. Their component variables:
sound_event A string value corresponding to a sound event in the game code. This string must be one these for music to play: "13", "cat", "blocks", "chirp", "far", "mall", "mellohi", "stal", "strad", "ward", "11", "wait", "pigstep"
duration A float value that determines how long particles are spawned from the JukeBox Block, should approximately match length of sound event.
comparator_signal An integer value that represents the strength of the analogue signal, used by the Comparator Block. |
Minecraft wiki entry for Creating_behavior_packs, associated text: You can now give your friends that .mcpack file! When they open it, Minecraft will launch if it isn't running yet, and then it will import your resource pack for them to use! |
Minecraft wiki entry for Removed_blocks, associated text: The following table lists each of the removed wool colors alongside their currently unofficial color names. |
Minecraft wiki entry for Trapdoor_uses, associated text: You can make a distributor by making a vertical succession of trapdoors and link them with redstone. Use a button to power the circuit. Just place an object on each trapdoor and when you'll push the button, each object will fall from one block. |
Minecraft wiki entry for Metadata_variants, associated text: There had been an unused bell which consists of the stand without a bell. This bell cannot be rung, but it will drop a normal bell when broken. |
Minecraft wiki entry for Fishing_Rod, associated text: Enchanted fishing rods can be obtained as "treasure" items from fishing, and unenchanted ones as "junk" items. |
Minecraft wiki entry for Hopper, associated text: Optimized Hybrid Sorter III "oh3-B"
redstone delay = 4
Only works as advertised if and only if combined with at least one "oh3-A" on one or the other side.
Note: The comparator is in subtraction mode. |
Minecraft wiki entry for Redstone_components, associated text: While activated, a fence gate re-positions its two gates to either side, allowing movement through it. When activated, any entities on the fence gate falls down. |
Minecraft wiki entry for Redstone_components, associated text: An activator rail can be attached to the top of any opaque block, or to the top of an upside-down slab or upside-down stairs. If the attachment block is removed, the activator rail drops as an item. |
Minecraft wiki entry for Slowness, associated text: Boss mobs are immune to the Slowness effect. While not immune, flying mobs are unaffected by the Slowness effect.[1] Shulkers are also unaffected by, though not immune to, Slowness. |
Minecraft wiki entry for Development_versions, associated text: Long and rare ore formations.
Copper ore veins mixed with granite and raw copper block generate above Y=0.
Iron ore veins mixed with tuff and raw iron block generate below Y=0. |
Minecraft wiki entry for Settlement_guide, associated text: River in the plains - "Flat River Village/Town/City"
Jungle Mountain - "Monkhill Village/Town/City"
Forest - "Bush Village/Town/City"
Swamp - "Wet Village/Town/City" |
Minecraft wiki entry for Development_versions, associated text: MC-106030 – No longer receives xp when shift-clicking ingots in furnace
MC-106043 – Placing a banner that was in a stack of 1 causes it to lose it's data
MC-106045 – Fishing rod does not appear cast in offhand
MC-106067 – Unable to dye banners
MC-106133 – Skeletons / stray / wither skeleton with tipped arrow in offhand no longer shoot tipped arrows
MC-106152 – Zombie villager has no independent subtitles
MC-106172 – Wither skeleton / zombie pigman emits a constant hissing sound despite not being on fire when standing on a submerged fence
MC-106190 – Husk / zombie villager drop zombie head when killed by charged creepers |
Minecraft wiki entry for Gravel, associated text: 1 Obtaining
1.1 Natural generation
1.2 Breaking
1.3 Bartering
2 Usage
2.1 Crafting ingredient
2.2 Trading
2.3 Note blocks
3 Sounds
4 Data values
4.1 ID
4.2 Falling block entity
5 History
5.1 Data history
6 Issues
7 Trivia
8 Gallery
8.1 Java Edition
8.2 Bedrock Edition
9 References |
Minecraft wiki entry for Mob, associated text: This group of mobs includes drowned, husks, phantoms, skeletons, skeleton horses, strays, withers, wither skeletons, zoglins, zombies, zombie horses, zombie villagers, and zombified piglins. These mobs are damaged by potions of Healing, healed by potions of Harming, and are immune to drowning (except for husks and zombies, which turn into zombies and drowned if drowning, respectively) and poison damage. Zombies, zombie villagers, drowned, skeletons, strays, and phantoms burn when under direct sunlight, unless they are touching water or wearing a helmet. Under the fire resistance effect, undead mobs still catch fire in direct sunlight but do not get hurt by the fire. All undead mobs except for drowned, phantoms, and withers sink in water. All undead mobs take extra damage from weapons enchanted with Smite, and are ignored by withers. |
Minecraft wiki entry for Nether_survival, associated text: Another option is to create a fire charge. This is trickier as it requires gunpowder, coal, and blaze powder, so the player may have to kill a ghast, wither skeleton and blaze to collect all three of these items. Fire charges work just like flint and steel, except each use uses up one item. Fire charge may also be found in ruined portal chest. Fire charges can also be obtained from bartering with piglins. |
Minecraft wiki entry for Development_versions, associated text: More finished boss fight.
"Boss Health" meter appears on the middle top part of the screen in the same purple hue as the ender dragon.
Leaves behind an exit portal with the dragon egg sitting on top to return the players to their spawn point/bed. |
Minecraft wiki entry for Endless_circling_pool, associated text: A better variation is to build a two-block-wide channel, which can accommodate a boat that you ride in. The advantage is that hunger is not depleted while riding a boat. |
Minecraft wiki entry for MCRedstoneSim_schematics, associated text: MCRedstoneSim (from this point MCRS), uses a basic symbolism to represent redstone circuits. This same symbolism is used on the circuits page. |
Minecraft wiki entry for Achievement_guide, associated text: Place your obsidian blocks like so, upright. The cobblestone can be replaced with obsidian, or any other block (including air). |
Minecraft wiki entry for Development_versions, associated text: Instant Damage
Added an effect sprite.
Instant Health
Added an effect sprite.
Saturation
Added an effect sprite. |
Minecraft wiki entry for Version.json, associated text: The root object.
id: The version's unique identifier. May sometimes display the build hash as well, separated from the name by a slash.
name: The version's user-friendly name. Usually identical to id.
release_target: The major release this version is being developed for. Identical to the name for release versions.
world_version: The data version of this version.
protocol_version: The protocol version of this version.
pack_version: The resource and data pack format numbers ( pack_format) of this version.
resource: The resource pack format number.
data: The data pack format number.
build_time: The release time of this version in ISO 8601 format.
stable: Whether this version is a release version (true) or a development version (false). |
Minecraft wiki entry for Development_versions, associated text: Reduced the number of network packets sent with the subchunk request system and packet optimizations. |
Minecraft wiki entry for Recipe_book, associated text: Clicking on an item in the list puts all available materials in the crafting grid, displaying the recipe. The item can then be crafted if the materials are available; otherwise, the button containing the item is highlighted red. Right-click on the item automatically crafts it, and pressing ⇧ Shift crafts all items based on how many materials the player have in the inventory. |
Minecraft wiki entry for Iron_Golem, associated text: A village iron golem retaliates when attacked by a player (even throwing an ender pearl at an iron golem provokes it). If a village has more than one naturally-spawned iron golems and a player attacks one in front of the other(s), all of iron golems in that type may become hostile to the player. |
Minecraft wiki entry for Player.dat_format, associated text: Fireworks: One of these may appear on a firework rocket.
Explosions: List of compounds representing each explosion this firework causes.
: A firework explosion.
Tags common to all firework explosion effects[show]
Flight: Indicates the flight duration of the firework (equals the amount of gunpowder used in crafting the rocket). Can be anything from -128 to 127. |
Minecraft wiki entry for Creating_resource_pack_add-ons, associated text: You can test to see if your exported resource pack works by deleting your copy in your development_resource_packs folder (make a backup first!), then opening your mcpack to import it. If it doesn't work, make sure you selected the contents of your resource pack and not the folder itself when making the .mcpack to .zip. |
Minecraft wiki entry for Block_and_item_duplication, associated text: Due to how beds are made out of 2 blocks, an explosion near the bed can make the bed drop 2 bed items, meaning you can spawn 2 beds (4 bed blocks) when you had 1 (2 bed blocks). You can repeat this and get infinite beds. |
Minecraft wiki entry for How_to_play, associated text: Adventure mode is a gamemode for world builders. In Adventure mode, players must use special tools to place or break blocks. |
Minecraft wiki entry for Village_chaining, associated text: Pros
Easier and simpler to create.
Cons
Less space-efficient.
Require a whole lot more door placing and breaking if it is non-resettable, and a lot more doors if it's auto-resettable.
Require more villagers. |
Minecraft wiki entry for spreadplayers, associated text: Specifies the targets to spread.
Must be a player name, a target selector or a UUID[Java Edition only]. |
Minecraft wiki entry for Leggings, associated text: All enchantments are equally probable, including treasure enchantments (except Soul Speed), and any level of the enchantment is equally probable. |
Minecraft wiki entry for Clay_farming, associated text: Clay farming is a 1.19 feature that makes clay much simpler to farm[1], as well as blocks like mud. It requires you to soak a dirt block with a water bottle to turn it into mud, and then place it over a dripstone block which has a dripstone below it, which will "dry out" the mud block and turn it into clay. |
Minecraft wiki entry for Steve_(mob), associated text: This article is about the removed mob. For the controllable character (the default skin has the same name), see Player. |
Minecraft wiki entry for Campfire, associated text: The player can place raw food on a lit campfire by using the food item on it. Up to four food items can be placed on a single campfire, which cooks the items simultaneously. Unlike other blocks that can cook food, campfires do not require any kind of fuel to cook. On a campfire, foods produce small smoke particles, indicating they are being cooked. Food items take 30 seconds (600 ticks) to cook, compared to 10 seconds for furnaces or 5 seconds for smokers. Assuming that one uses all four slots to cook at once, the Campfire is, therefore, more efficient than furnaces (taking 10 seconds less per four items and no fuel) for cooking, but must be watched so as to pick up the food and refill it once it is done. It is slower than a smoker by about ten seconds, but its lack of fuel consumption could be seen as a worthwhile trade-off. Once finished cooking, items pop off the campfire. If the campfire is extinguished while cooking food, it resets as if it had not been cooked at all. Food items can be placed on an unlit campfire. |
Minecraft wiki entry for Content_inaccessible_in_Survival, associated text: 1 Blocks
1.1 Creative and mapmaking tools
1.2 Others
2 Items
2.1 Creative and mapmaking tools
2.2 Encounterable in block form, but not item form
2.3 Others
3 Entities
3.1 Creative and mapmaking tools
3.2 Others
4 Biomes
5 Effects
6 Variants inaccessible in Survival
6.1 Items
6.2 Entities |
Minecraft wiki entry for Development_versions, associated text: 2.1.5411-beta was a launcher beta version released for Linux only on June 26, 2019, which fixed a bug.[1] |
Minecraft wiki entry for Creating_behavior_packs, associated text: Let's add a scale component to this group as well, so that our pig grows in size before it explodes! Add a comma to the closing curly brace of the "explode" component and put in the following (new text in green): |
Minecraft wiki entry for Time-saving_tips, associated text: Tip: Growing giant mushrooms above ground can be tricky, because mushrooms cannot be planted (and will uproot after a short time) if the sunlight level is too high. A workaround is to use a few dirt blocks to make a dark hole shielded from direct sunlight, place an ordinary mushroom inside the hole, then quickly remove the dirt and apply bone meal before the mushroom has time to uproot. |
Minecraft wiki entry for 0x10c, associated text: "Screw it, I know I'm working on two projects already, but I'll start prototyping the space game now." – @notch on Twitter, March 13, 2012 |
Minecraft wiki entry for Beach, associated text: MC-236816 – "Granite, andesite and gravel strips no longer generate in stony peaks, as well as diorite, granite and andesite strips for stone shores" – resolved as "Works As Intended" |
Minecraft wiki entry for Lava, associated text: Lava generates as delta shapes, which can be found commonly in the basalt deltas biome. Lava also generates in ruined portals and bastion remnants. |
Minecraft wiki entry for Setting_up_a_server, associated text: OpenJDK and OracleJDK are very similar. OpenJDK is the official open source reference implementation of Java. OpenJDK is an open source codebase that almost all other JDKs are built on. Excluding packaging, cosmetic and license differences OpenJDK is the same as OracleJDK. |
Minecraft wiki entry for Best_biomes_for_homes, associated text: Trees are a bit uncommon, although the plains biome often has forests nearby.
There are many open caves which can disrupt the flat landscape, and mobs such as zombies can come out of the caves to attack you.
When in combat the tall grass can often obstruct your melee attacks, while hostile mobs are not blocked by it.
Skeletons and witches can more easily shoot you down due to the lack of obstruction.
Tall grass can clutter your inventory with seeds, and can be annoying to clear out when building a large structure.
Lava lakes generate here, which can easily kill a player or animal and will destroy any items dropped.
Pillager outposts can generate in the biome, and although it has loot chests, it spawns pillagers infinitely around the structure and can easily kill unarmed players.
On servers, a base here will be very easy to see and therefore may become a prime target for attack. |
Minecraft wiki entry for Note_Block, associated text: Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed. |
Minecraft wiki entry for The_Hive, associated text: Ghost Invasion is a game where players must avoid getting infected by ghosts and killing them with their zappers. As a ghost, your goal is to infect all humans by exploding near them. As a human, your goal is to either kill all ghosts until they are unable to respawn or stay alive until the match is over. The game concept is similar to the concept of murder mystery. |
Minecraft wiki entry for Development_versions, associated text: Fixed an issue that sometimes caused command blocks to fail to execute commands for no apparent reason. |
Minecraft wiki entry for Development_versions, associated text: Removed type property from minecraft:shooter as it was never used.
Updated minecraft:spawn_entity to have an internal entities object or array.
Updated the minecraft:behavior.circle_around_anchor behavior.
Added attack_chance to the minecraft:behavior.defend_village_target goal.
Fixed removed or destroyed entities querying as valid in script.
Invalid items in the spawn_item field of a minecraft:spawn_entity now display an error.
StompEggGoal no longer uses search_count as it now searches all blocks in the specified area.
Fixed navigation.walk to handle the case where it is used on a flying entity, so that the flying entity will not cause lag while it is touching the ground.
The minecraft:density_limit component is now documented in the Spawn Rules documentation section (MCPE-61126).
A content error will now show up if you provide an invalid item name to minecraft:interact in the transform_to_item field. |
Minecraft wiki entry for Caves_%26_Cliffs, associated text: Large, rare, snake-like ore formations.
Copper ore veins mixed with granite generate above Y=0.
Iron ore veins mixed with tuff generate below Y=0. |
Minecraft wiki entry for Development_versions, associated text: Restore 6 hunger points and 5 saturation points, as well as remove the Poison effect when consumed.
Can be used to craft sugar and honey blocks.
Obtained by using a bottle on full beehives and bee nests. |
Minecraft wiki entry for Shulker_box_storage, associated text: The player might not find unloaders as useful, but they still have very practical purposes. If the player's base has a storage system, then the player can come back from a long journey and dump an inventory-full of shulker boxes with various valuables into a chest. A system could then unload the shulker boxes and sort out the contents. |
Minecraft wiki entry for Funky_Portal, associated text: The funky portal is a block introduced in Java Edition 20w14∞ that allows entry into randomly generated dimensions. It is a colored variant of the nether portal block with the color being determined by the destination dimension. |
Minecraft wiki entry for Hitbox, associated text: Interaction box deals with aiming at entities. When the interaction box of an entity is targeted, the entity can be hit or interacted with as necessary. |
Minecraft wiki entry for Seed_(level_generation), associated text: Certain seeds return 0 in the internal code,[5] causing infinite arrays of caves and other structures to generate.[6] In Java and Legacy Console editions, the seed 107038380838084 returns 0 on the first call and 164311266871034 returns 0 on the second call, causing mineshafts, caves and underwater ravines to loop on the X and Z axes respectively.[7] Underwater caves and normal ravines do not repeat with this seed for 1.13 onward, as a salt was unaccountably added for these. However, if 1 is subtracted from either seed, ravines and underwater caves repeat, but the other three structures do not. |
Minecraft wiki entry for Raidable, associated text: CanJoinRaid: 1 or 0 (true/false) - If false, the entity will not participate in raids and will not be counted in the progress bar.
PatrolLeader: 1 or 0 (true/false) - True if the current mob is the patrol leader.
Patrolling: 1 or 0 (true/false) - Makes the mob assume patrol behavior.
PatrolTarget: The coordinate that the patrol moves toward. Requires Patrolling tag set to 1 to work and at least 2 patrol members.
X: X coordinate that the patrol moves toward.
Y: Y coordinate that the patrol moves toward.
Z: Z coordinate that the patrol moves toward.
RaidId: Numeric ID of the raid that the mob currently belongs to.
Wave: Raid wave that the mob spawned as part of. |
Minecraft wiki entry for Player_versus_Player, associated text: Also, remember the gift of decoys. Say you have nothing at all and you were just a player that started in a faction war faction. Use your expendable condition. Say there is a hall of traps designed by a redstone scientist. Throw yourself at the traps, run like a madman, break those hidden redstone clocks, and just kill your player on those lethal traps so your faction can zip in and break a hole in their obsidian shield. To victory! |
Minecraft wiki entry for Pulse, associated text: Variations: The output repeater may be set to any delay, which will also lengthen the output pulse to equal the delay. When oriented north-south, the output repeater may be replaced by any mechanism component, causing the mechanism component to receive a 0-tick activation pulse. |
Minecraft wiki entry for Pulse, associated text: Up to 4 ticks: Repeater
Up to 4 ticks per repeater: Repeater-Line Pulse Extender
1 second to 4 minutes: Dropper-Latch Pulse Extender or Hopper-Clock Pulse Extender
5 minutes to 81 hours: MHDC Pulse Extender |
Minecraft wiki entry for Zombie, associated text: Zombies with three different armor types.
A zombie holding wool.
A zombie villager curing.
A zombie emerging from a dark cave.
Player, zombie and husk size comprasion.
Dying zombie mob in Bedrock Edition.
Dying zombie mob in Java Edition.
A zombie trying to break through a door.
A zombie horde that spawned outside a village hammering at a door.
A zombie wielding an iron shovel doing its attack animation.
A zombie spawned in a jungle temple.
A large horde of zombies and an iron golem.
Naturally armored zombies.
An armored zombie that picked up a stick as a melee weapon.
Zombies wearing pumpkins on Halloween.
A zombie wearing a player head.
A zombie holding a diamond hoe and full gold armor. |
Minecraft wiki entry for Development_versions, associated text: Eggs set to spawn arbitrary data IDs (such as giants, ender dragons, ender crystals) no longer spawn those entities.
Now only spawn those mobs also available in the creative inventory. |
Minecraft wiki entry for Combat, associated text: Allied: After boss mobs, the iron golem is the most powerful mob in the game (they have 100 × 50 HP) and can kill most mobs in one or two hits. However, it is also extremely expensive to build, requiring 36 iron ingots, and apart from creating it, the player has no control over it. It also takes longer to build than a snow golem, making it less useful as a last resort. In general, it's a better idea to use wolves instead, as they are much easier to acquire. However, an iron golem has the advantage that it can attack where the player is far away or inattentive, making them useful in mob traps and base defending. It may also be useful when the player is in the Nether and fighting a blaze and wither skeleton. They are especially useful because they do not take fall damage and cannot be knocked back. |
Minecraft wiki entry for Model, associated text: The folder assets/<namespace>/models/block holds the model files for all the specified variants. The names of the files can be changed, but must always correspond with the names used in the variant files. |
Minecraft wiki entry for Farm_Shack, associated text: 1 Farm shack
1.1 Materials
1.2 Blueprint
1.3 How-To Video
1.4 Command Script
2 Desert Farm Shack
2.1 Materials
2.2 Blueprint |
Minecraft wiki entry for List_of_broken_features, associated text: 1 Summary
2 Still broken features
2.1 Accurate dragon egg trails
2.2 Dimension text
2.3 Nether portal exit animation
2.4 Mob construction particles
2.5 Sky instantly set to daytime after sleeping
2.6 Progress bars
2.7 Directional damage tilt
2.8 Ghast loading animation
2.9 Minecart physics
3 Fixed features
3.1 Portal travel sound
3.2 Most server-side particles
3.3 Saving Level text
4 References |
Minecraft wiki entry for Things_not_to_do, associated text: When playing on a public multiplayer server, the player should build their base away from the spawn, and even better in a hidden area. Having a base near spawn easily allows newcomers to come in and mess with the player and their possessions. Players have less need to worry about hiding a base on a private server with their friends and on servers with plug-ins which protect player's bases. |
Minecraft wiki entry for Nether_Wart_Block, associated text: Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed. |
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