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Minecraft wiki entry for Redstone_Comparator, associated text: A redstone comparator in comparison mode (front torch down and unpowered) compares its rear input to its two side inputs. If either side input is greater than the rear input, the comparator output turns off. If neither side input is greater than the rear input, the comparator outputs the same signal strength as its rear input. |
Minecraft wiki entry for Brewing, associated text: Corrupting effect: A fermented spider eye changes a potion's base effect, often reversing it or producing a negative potion. |
Minecraft wiki entry for Bartering_farm, associated text: An AFK farm is linked to a zombified piglin farm, then it can travel through a hopper system (water currents cannot be used as the nether instantly evaporates it upon placing the water bucket) and drop out of a dropper or dispenser, and collects through a hopper system. To make the farm more effective, make a hopper organizer, as seen in this YouTube video. |
Minecraft wiki entry for Splash, associated text: "We will try to keep changes to a minimum until release, but also continue to update Minecraft after release of course." – @jeb_ on Twitter, November 14, 2011 |
Minecraft wiki entry for Ender, associated text: Chorus Fruit - fruits found in The End.
Eye of Ender - eyes that are guarded by the Eyesents and that are used to activate the End Portal. |
Minecraft wiki entry for Ladder, associated text: Ladders are solid blocks used for climbing walls either vertically or horizontally. They can be placed only on the sides of other blocks. |
Minecraft wiki entry for Villager_(old), associated text: The villagers were inspired by the shop keepers in Dungeon Master 2.[3]
Originally, the mobs populating villages were to be pigmen.[4]
Villagers tend to often cram into houses that are in the southern-eastern area of their village.
Name tags used on villagers will always name the villager instead of opening the trading interface.
Villagers can see invisible players.
After a zombie villager is cured, the villager gets Nausea for 10 seconds (indicated by the purple status effect particles).
When a villager is in love mode, it walks very slowly. However, when a villager runs indoors as the night falls, it runs extremely fast, even faster than the player's sprinting speed.
The 1.6 release poster showed a blue-robed villager in the background. Such a villager has never been seen in-game.
The Priest, Librarian and Nitwit villagers have an unused hood in their textures.
Originally, villagers used rubies as their currency, but they were later replaced with emeralds. |
Minecraft wiki entry for Mining, associated text: A recently begun quarry. There is a convenient, easily accessible ledge with chests, furnaces and a crafting table. |
Minecraft wiki entry for Development_versions, associated text: Fixed scripting crash when accessing health component on entities that don't have health (boats, leads, etc).
Fixed a crash that can occur if the primary user exits the current world while a split-screen player is trying to join.
Fixed a crash that could occur when receiving the Bad Omen effect.
Fixed several crashes that could occur during gameplay. |
Minecraft wiki entry for Lime_Dye, associated text: Applied to sheep to dye their wool, which can then be sheared for 1–3 blocks of lime wool.
Applied to tamed wolves to dye their collars.
Applied to tamed cats to dye their collars.
Used to dye or stain wool, leather armor, beds, glass, terracotta and shulker boxes.
Combined with gunpowder to make a firework star.
Combined with a firework star to create a fade-to-color effect.
Used to add patterns to banners.
Used to dye shulkers in Bedrock and Education editions.
Used to dye water contained in cauldrons in Bedrock and Education editions.
Combined with sand and gravel to craft concrete powder.
Combined with compounds to craft balloons or glow sticks in Bedrock and Education editions. |
Minecraft wiki entry for Dripstone_farming, associated text: This design is designed on Java Edition, but it also works on Bedrock. However, bear in mind that the stalagmite dripstones won't be harvested because of the water flow, and that will reduce the efficiency. |
Minecraft wiki entry for Development_versions, associated text: 1.15-pre1 • 1.15-pre2 • 1.15-pre3 • 1.15-pre4 • 1.15-pre5 • 1.15-pre6 • 1.15-pre7
19w46a • 19w46b
19w45a • 19w45b
19w44a
19w42a
19w41a
19w40a
19w39a
19w38a • 19w38b
19w37a
19w36a
19w35a
19w34a |
Minecraft wiki entry for Command_Block, associated text: Command blocks also cannot be broken in Survival or Creative mode without operator permissions, are not flammable, and have the same blast resistance as bedrock. Command blocks, structure blocks, and jigsaw blocks cannot be mined in Survival. |
Minecraft wiki entry for 4CHP, associated text: The man reveals himself to be Troyens, "the Champion’s" butler. He brings Stax to the back garden, where "the Champion" is snipping grass with shears. "The Champion", from this point forward, prefers to be called Abel. Stax and Abel proceed to have a light lunch in the dining room, not before giving Stax a tour of his estate. As they eat, Stax mentions the stories he heard about Abel in Tumbles Harbor, as well as explaining how he got to where he is now. Abel seems interested at first, but then mentions that he was ambushed on horseback by brigands the last time he left home, and because of that, he doesn’t help people anymore. Stax questions why, and Abel says that he can’t get rid of ugliness from the Overworld. The two argue for a bit, with Stax saying that stopping Fouge should be helping the people who have aided him, while Abel says that if Fouge is defeated, then nobody would thank him. Stax tries to explain that everyone would thank him, but Abel tells Stax to leave, in which he does. |
Minecraft wiki entry for Markus_Persson, associated text: Notch also has a soundcloud page which includes 53 tracks in total. He would sometimes use his music on his old YouTube channel Nizzotch. |
Minecraft wiki entry for Boat, associated text: A player enters a boat by using it, if the boat is not fully occupied (boats can hold two entities). Unlike beds, there is no message above the hotbar for attempting to enter a fully occupied boat.[1] |
Minecraft wiki entry for Multiplayer_PvP_bases, associated text: if made out of chests and trapped chests, it is (almost) completely undetectable without a hacked client. On the other hand, you might want to create a few defenses for your base.
People don't look upward as much as they look forward and around, unless they're adventuring and want to keep track of the time.
Raiders will have to use up lots of scaffolding to build a cannon outside your base. |
Minecraft wiki entry for Mob_farm, associated text: Passive systems do not change to kill the mobs, they rely on constantly available damage sources. Traditional mob grinders used "Lava Blades" and "Drowning Traps" while newer models use magma blocks to kill mobs above the minecart/hopper retrieval system. |
Minecraft wiki entry for Useful_commands, associated text: Note: If you are too lazy to write these long commands, you can always use commands generators in the internet. |
Minecraft wiki entry for Nether_Portal_(block), associated text: Nether portal blocks can be used to teleport entities between the Nether and the Overworld. When a player in the Overworld or the Nether stands in a nether portal block for 4 seconds, the player is taken to the other dimension. While in the nether portal block, the player can neither open their inventory nor interact with blocks with GUI. The player can step out of a portal before it completes its animation to abort the teleport. However, in Creative mode there is no wait time—the player immediately transfers between dimensions. If there is already an active portal within range (125 blocks) in the other world, the player appears in that portal. Otherwise, a portal is created at or near the corresponding coordinates. If a single portal block is placed using commands, it can still be used to travel to the Nether. |
Minecraft wiki entry for Social_Interactions_screen, associated text: To open the Social Interactions screen, press the specific key, which defaults to P. The All tab lists all players, the Hidden tab shows players which chat messages are hidden, and the Blocked tab shows players blocked using their Microsoft account. Social Interactions are only available in multiplayer worlds. |
Minecraft wiki entry for Drowned_farming, associated text: Drowned farming is a way to harvest experience orbs and loot dropped by both zombie and drowned mobs. In addition to explaining general mechanics of drowned farming, this tutorial describes two basic drowned farms that are easy to construct in survival mode, without needing a villager as bait. |
Minecraft wiki entry for Development_versions, associated text: 1.18 experimental snapshot 7 is the seventh and final experimental snapshot for Java Edition 1.18, released on September 8, 2021,[18][19] which introduces changes to terrain generation and tweaks to elytra due to various server chunk loading issues. |
Minecraft wiki entry for Rana, associated text: 1 Spawning
2 Behavior
3 Data values
3.1 ID
4 History
5 Trivia
6 Gallery
6.1 Artwork
7 See also
8 References |
Minecraft wiki entry for Development_versions, associated text: Iron Golems now show different degrees of cracking depending on their health. Iron Ingots can be used on damaged Iron Golems to repair them. (MCPE-74081)
Glow Lichen now has similar brightness as on Java Edition. (MCPE-126883)
Foxes now aim downwards when they pounce. (MCPE-143664)
Removed the emerald icon above a Villager's head when trading.
Updated trade tables for Butchers, Cartographers, Librarians, and Wandering Traders.
Iron Golems now only attack players with a very bad standing in a village after attacking a villager. |
Minecraft wiki entry for Damage, associated text: A falling anvil deals 2 per block fallen after the first (e.g., an anvil that falls 4 blocks deals 6 damage). The damage is capped at 40 × 20, no matter how far the anvil falls. Wearing a helmet reduces the damage by 25%, but reduces many points of durability on the helmet. |
Minecraft wiki entry for Cat, associated text: Two sitting cats are unable to breed, but a mobile cat can breed with a sitting cat, in which case the mobile cat's owner also owns the kitten. The growth of kittens can be slowly accelerated using raw cod or salmon. Each fish reduces the growth time remaining by 10%. |
Minecraft wiki entry for Enchanting_mechanics, associated text: Nearby bookshelves raise the available enchantment levels; without any bookshelves, the experience level requirement never exceeds 8. |
Minecraft wiki entry for Recover_corrupted_saved_world_data, associated text: The instructions above will work on Bedrock Edition as well, but the only file you need to copy over is level.dat. As of Pocket Edition v0.11.0 alpha, the game will attempt to repair corrupt saves. |
Minecraft wiki entry for Cape, associated text: "As with Scrolls back in the day, the Cobalt tournament has Cobalt capes (for Minecraft) in its prize pool: http://cobaltleague.net/" – @jeb_ on Twitter |
Minecraft wiki entry for Development_versions, associated text: Villagers will always become zombie villagers in Hard difficulty
Endermen will now avoid water
Only uses the leaves coloring shaders when the color for a biome actually changes
Only samples the lightmap texture for non-transparent pixels
Updated sounds
Hit sounds were when players took damage in the void. |
Minecraft wiki entry for Redstone_mechanics, associated text: When a change occurs somewhere in a redstone circuit, it can produce other changes in surrounding blocks in what is called a block update. Each of these changes can then produce other changes in their surrounding blocks. The update will propagate following the redstone circuit rules within loaded chunks (block updates will not propagate into unloaded chunks), usually very quickly. Note: in Bedrock Edition, block updates and redstone are not connected. |
Minecraft wiki entry for End_survival, associated text: Since almost everything works the same in the End as it does in the Overworld, the player can then set up the farms they would in the Overworld without great difficulty, once the animals or villagers required for it are in place. (Beds explode if a player tries to sleep in them, but villagers follow a normal day-night cycle in the nether and end, and sleep in beds without issues, allowing for Iron farms and artificial villages to function normally). Villagers will still trade Glass, Glowstone, Redstone Dust, Lapis Lazuli, Bottle o' Enchanting, Bows and Arrows, Armor, Tools, Enchanted Books, Stone variants, Block of Quartz, and more, and the player can gain the emeralds they need by trading the crops or smooth stone already availiable in the End—effectively making the End a closed-loop system that eventually needs nothing from the outside world. |
Minecraft wiki entry for Blueprints, associated text: There are also zombie villages, but is almost identical to the normal village; with the exception that no doors or torches are generated, zombie villagers would be generated in the village instead of villagers. Everything else would generate the same as a normal village. |
Minecraft wiki entry for List_of_broken_features, associated text: When entering the Nether or End, the screen would respectively display "Entering the Nether" or "Entering the End". Leaving either dimension would display "Leaving the Nether" or "Leaving the End". This no longer occurs. |
Minecraft wiki entry for Cobblestone_farming, associated text: Stone generators are rarely designed without pistons, as lava needs to be directly above the stone generated. Lava must flow down into flowing water in front of the piston. As with cobblestone generators, a single-piston design can only make a row of stone up to 13 blocks long. |
Minecraft wiki entry for Development_versions, associated text: If a creeper is inflicted with a potion effect, its explosion will cause a lingering effect of the potion. |
Minecraft wiki entry for particle, associated text: Specifies the display mode: normal or force.
normal: the particle(s) will be sent to players within 32.0 blocks (exclusive).
force: allows the particle(s) to be sent to players within 512.0 blocks (exclusive).
Defaults to the normal mode. |
Minecraft wiki entry for Development_versions, associated text: MC-167482 – Corrupt chunk causes force upgrading a world to fail.
MC-167530 – Anvils causing java.lang.StackOverflowError. |
Minecraft wiki entry for Create_New_World, associated text: 1 Java Edition
1.1 Options
2 Bedrock Edition
2.1 Edit Settings
2.1.1 Game settings
2.1.2 Multiplayer settings
2.2 Add-Ons
2.2.1 Resource Packs
2.2.2 Behavior Packs
3 Legacy Console Edition
4 History
5 Gallery
5.1 Java Edition
5.2 Bedrock Edition |
Minecraft wiki entry for Nether_survival, associated text: You do not want to have your mines where you are farming mobs. More spawn in your mines and less spawn where you are farming. To prevent this, know where your main hub mining system is in proportion to your base. You need to make sure all of your biomes where you are farming things are outside of your mines. For example, if your base is at X point, and all of your biomes where you farm mobs are south of your base, then your mining tunnels must go north in proportion to your base. That means that your main hub mining tunnel must go between east and west, with the seperate mining tunnels going north, in that specific example. |
Minecraft wiki entry for Recipe_book, associated text: The first tab contains building materials.
The second tab contains tools, weapons, and armor.
The third tab contains ore items and miscellaneous things.
The fourth tab contains nature-related materials and food.
The fifth and last tab contains every unlocked recipe. |
Minecraft wiki entry for Damage, associated text: Explosions cause varying amounts of damage based on the explosion strength, the entity's proximity to the explosion, and whether it is obstructed by solid blocks. |
Minecraft wiki entry for Development_versions, associated text: Fixed issue with Simburbia world where standing next to a windows shutter block would obscure the view with the "update" texture.
Fixed a crash that occurred when using the /stopsound command to stop the elytra.loop sound (MCPE-120336).
Fixed a merge bug when loading json definitions for Vanilla mobs.
Fixed a bug with the summonable property of overridden vanilla mobs pre JSON version 1.8.0, which caused Bees to not be summonable (MCPE-58557).
The "has_equipment" filter will now properly evaluate custom entity spawn eggs.
The "ImpactDamageSubcomponent" will again only prevent damage from being dealt to fire immune mobs if the 'catchFire' field is true and the projectile is on fire. |
Minecraft wiki entry for Guardian, associated text: 1 Spawning
2 Drops
3 Behavior
3.1 Combat
3.2 Light
4 Sounds
5 Data values
5.1 ID
5.2 Entity data
6 Achievements
7 Advancements
8 Video
9 History
10 Issues
11 Trivia
12 Gallery
12.1 Screenshots
12.2 In other media |
Minecraft wiki entry for Things_not_to_do, associated text: By using a water bottle, the player uses the least resources, so using a water bottle is the best option for the player. |
Minecraft wiki entry for Fishing_Rod, associated text: Thrown eggs
Thrown snowballs
Thrown ender pearls
Thrown eyes of ender
Thrown potions
Thrown bottles o' enchanting
Dragon fireballs
Wither skulls
Firework rockets in flight
Arrows in flight
Area effect cloud
XP orbs |
Minecraft wiki entry for Griefing_prevention, associated text: 1 Griefing methods and prevention
2 Griefing clients
3 Anti-griefing tips
3.1 How to prevent griefing as a player
3.2 How to prevent griefing as a server owner
3.3 Server modifications
4 History
5 See also
6 References |
Minecraft wiki entry for Realms, associated text: There are two types of subscriptions: a reoccurring monthly charge that automatically renews the subscription every 30 days (this can be cancelled at any time), or a one time charge that comes in 30-day, 90-day, and 180-day packages and needs to be renewed manually.[3] |
Minecraft wiki entry for 5CHP, associated text: The three then enter the castle, consisting of a floor of blackstone and several lanterns. Jake notices a faint blue light at the opposite end of the room. Upon further inspection, he notices that it’s water with a bubble column going upward. The three head up the bubble column to a small alcove, which leads them to another column of water, going downward toward a cave leading toward an ocean monument. Jake gives Emily and Tank potions of night vision, and the three explore the ocean monument. They go up against some guardians, but kill them with ease. The ocean monument also consists of a room filled with tiles that play music notes. Emily begins to feel like that TheCrestWizard may have set up the ocean monument as a decoy, but Jake insists that they are in the right place. The three eventually find the treasure room consisting of gold behind some dark prismarine. As Jake leaves the treasure room to double-check for any remaining areas they had not yet explored, he comes face-to-face with an elder guardian. |
Minecraft wiki entry for Before_1.18, associated text: Birch forest hills featured hillier terrain than regular birch forests, being identical to them in every other aspect. It was fairly common due to its wide spread. |
Minecraft wiki entry for Loot_table, associated text: The loot tables of mobs and containers can be altered with /execute store and /data merge. The player could also grant a loot table to an entity or drop it in the world with /loot. |
Minecraft wiki entry for StreamFAQ, associated text: 13 - What do you think of the Herobrine mod that's floating about? Anything you particularly like, or dislike about it? |
Minecraft wiki entry for Development_versions, associated text: Added armor toughness to minimize the effects of the new armor penetration mechanics.
Diamond armor and netherite armor now have a toughness value of 2 and 3 respectively.
Netherite armor will now reduce more damage than diamond armor.
Tweaked armor reduction calculation to account for toughness.
Armor protects less due to the new penetration system, armor points count for less as the attack strength increases: each 2 done by the attack reduces the effective defense points by 1 (), but not below 20% of the armor points. Each armor point now defends 0.8% to 4% instead of always 4%.
Lowered the amount of knockback resistance granted by netherite armor. Each armor piece gives 10% of knockback reduction instead of 22.5%, so a full set reduces 40% of knockback instead of 90%. |
Minecraft wiki entry for Shield, associated text: Melee attacks, except by axe-wielding mobs or by a sprinting player wielding an axe, however even without sprinting an axe still greatly decreases the durability
Normal, tipped and spectral arrows
Arrows are totally deflected and can hit other targets.
Status effects do not carry through to the blocker[JE only].
Flaming arrows
Burning does not carry through to the blocker[JE only].
Tridents
Snowballs and eggs
Spines from pufferfish
Bullets from shulkers
The levitation effect does not carry through to the blocker[JE only].
Spit from llamas
Fireballs, such as from blazes and fire charges
Burning does not carry through to the blocker.
Direct hits from ghast fireballs
These still cause environmental damage.
Explosion damage from creepers
TNT that another player lit
Ravager headbutts
These still knock the blocker back by about 3 blocks.
Blocking these strikes can stun the ravager for a moment, and it roars afterward.
Ravager roars are blocked but still knock back the blocker.
Bee stings are blocked, but bees continuously attack until the player stops blocking and the player is stung.
Beam attacks from guardians or elder guardians (but only in 50%) |
Minecraft wiki entry for Minecart, associated text: If a minecart is moving fast enough, it can skip across one block without a track and reattach to track on the other side, at significantly reduced energy and speed. A minecart's hitbox can skip turns if the minecart is boosted using enough powered rails.[3] |
Minecraft wiki entry for Splitscreen, associated text: Step 4. If the player wishes to add further Gold account players into the game press Start on the required controller and sign in the user. |
Minecraft wiki entry for 2CHP, associated text: Jax teleports Mo close to the central island, with Jax preparing to kill the ender dragon. Mo, still thinking she is an enderman, calls out to an enderman believed to be "Lopp", but the enderman starts attacking her to no avail. Jax tries to kill the endermen, but the two are eventually teleported out of the End. |
Minecraft wiki entry for Development_versions, associated text: Added immersive mode for Android.
Only Android 4.4 KitKat.
Available on other versions with 3rd party-apps. |
Minecraft wiki entry for Noise_generator, associated text: This is effectively identical to low noise, but is only used when selector noise is above a given threshold value. |
Minecraft wiki entry for VPS, associated text: and of course you can use all other flags for tectonicus Programs and editors/Tectonicus#Additional Command Line Arguments |
Minecraft wiki entry for Clock, associated text: This circuit need not be fed with a regular clock. With any varying input, it counts N rising edges and output HIGH between the (N-1)th and Nth rising edge. |
Minecraft wiki entry for Defeating_the_ender_dragon, associated text: A alternative approach (for Java edition only) to defeating the Ender Dragon is based on trapping it in downflowing water while it is attempting to perch. This allows the player to easily attack the dragon until it dies, for example, by using a bow. |
Minecraft wiki entry for Transmission, associated text: 1×3×1 (3 block volume)
1-high, 1-wide, flat, silent
circuit delay: 0.5 ticks (rising edge) and 1.5 ticks (falling edge)
fastest clock: 3-clock |
Minecraft wiki entry for ED, associated text: Entity data
Tags common to all entities[show]
Tags common to all mobs[show]
Tags common to all villagers[show]
Tags common to all zombies[show]
ConversionTime: -1 when not being converted back to a villager, positive for the number of ticks until conversion back into a villager. The regeneration effect parallels this.
ConversionPlayer: The UUID of the player who started curing the zombie, stored as four ints. |
Minecraft wiki entry for Witch, associated text: 1 Spawning
1.1 Natural generation
1.2 Swamp huts
1.3 Villagers
1.4 Raids
2 Drops
2.1 Potions
3 Farming
4 Behavior
4.1 Offense
4.2 Defense
4.3 Riding
4.4 Two block tall gaps
4.5 Patrols
4.6 Raids
4.7 Particles
5 Sounds
6 Data values
6.1 ID
6.2 Entity data
7 Achievements
8 Advancements
9 History
10 Issues
11 Trivia
12 Video
13 Gallery
13.1 Screenshots
13.2 In other media
14 References |
Minecraft wiki entry for Furnace, associated text: "Guess what.. Furnaces should now face the opposite direction the player is facing when you plant them." – @notch on Twitter, October 30, 2010 |
Minecraft wiki entry for Bread, associated text: Farmer villagers may throw bread at players under the Hero of the Village effect.[Java Edition only] |
Minecraft wiki entry for Bricks, associated text: This article is about the crafted block. For the item, see Brick. For other uses, see Brick (disambiguation). |
Minecraft wiki entry for Development_versions, associated text: Now has an inventory per player and not per world,
Breaking it will drop 8 obsidian, unless the player has Silk Touch enchantment. |
Minecraft wiki entry for Tree, associated text: Leaves are checked individually for biome coloration rather than as part of a larger tree; as such, trees that were grown between biomes usually have multiple shades on each side. |
Minecraft wiki entry for Social_Interactions_screen, associated text: The Social Interactions screen is a graphical interface used to disable chatting with certain players. |
Minecraft wiki entry for Building_a_metropolis, associated text: Tutorials/Construction
Tutorials/Creating a village
Tutorials/Settlement guide
Tutorials/Shelter types |
Minecraft wiki entry for Target_selectors, associated text: Examples in Java Edition:
@e[x=1,dx=4,y=2,dy=5,z=3,dz=6] — Select all entities whose hitbox collides with the block region (1~5, 2~7, 3~9) (or, mathematically speaking, the region that is {(x,y,z)∈R3|x∈[1.0,5.0),y∈[2.0,7.0),z∈[3.0,9.0)}).
@e[x=1,y=2,z=3,dx=0,dy=0,dz=0] — Select all entities whose hitbox contains the point (1,2,3). |
Minecraft wiki entry for Endermite, associated text: An endermite despawns within 2 minutes, regardless of the player's distance, except for when it has been named with a name tag. |
Minecraft wiki entry for Commands, associated text: Some commands have restrictions on who can use the command or in what context.
None: The command has no restriction.
Cheat only[Bedrock Edition only]: When executed by a player, the command is available only if cheats is enabled.
In Bedrock Edition, when cheats is disabled, these commands can't be used by players even if they have a high permission level. In Java Edition, if players have a high enough permission level, they can use corresponding commands regardless of whether cheats are allowed.
Dedicated server only: The command is available only on a dedicated server.
No command blocks: The command cannot be executed by a command block. This is true if the permission level is higher than 2 in In Java Edition and higher than 1 in In Bedrock Edition |
Minecraft wiki entry for Block_entity_format, associated text: : The block entity's root tag.
Base: The base color of the banner. See Banner#Block_data.
Type: The type of the block entity. 0 is normal banner. 1 is ominous banner.
Patterns: (May not exist) List of all patterns applied to the banner.
: An individual pattern.
Pattern: The pattern id code. See Banner#Block_data.
Color: The base color of the pattern. See Banner#Block_data. |
Minecraft wiki entry for Easter_eggs, associated text: If one were to delete the file splashes.txt without also deleting the META-INF folder, the splash text on the title screen appears as "missingno". This is a reference to the infamous glitch Pokémon MissingNo. found in the first generation of Pokémon games. This was later changed to a zero-width no-break space, which is displayed with Minecraft's Unicode font as a box with the letters "ZWNBSP" within it. |
Minecraft wiki entry for 2CHP, associated text: Alison has a flashback to when she was living with her grandmother Dia, and informs her that there are architects are coming over to her place, including Nicholas, Max's uncle. Dia refuses at first, but later accepts as the group are having pumpkin pie for dessert. Later, Nicholas mentioned to Dia that he has a pact. Dia gets angry at Nicholas about spreading rumors and walks back up to the attic. The flashback is cut short as Alison attempts to talk to Max. Max explains that Nicholas was a person who had a hobby for enchanting, but was terrible at it. Max then mentions that one night, he had tested an enchanted helmet in the water, but didn't realize that the enchantment was not respiration, but a curse of binding. Though Max barely survived, his uncle had left him. Alison then mentions to Max that her parents died because she intentionally led a creeper to the house and let it blow up. Alison then runs away, and comes face-to-face with a skeleton. |
Minecraft wiki entry for stats, associated text: Commands can be executed by blocks (specifically, command blocks and signs) or by entities (players can execute commands directly, and other entities can be the origin of commands indirectly with the /execute command). When a command is executed, the command returns one or more "command stats": the success count, number of blocks affected, number of entities affected, number of items affected, and/or a query result (such as from /time query daytime). |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: There are some fairly significant differences between the "Superflat" desert preset, and the "Buffet" desert. The Superflat desert has a limited range of resources (block types, mob types, etc.). The Buffet option allows you to disable Structures such as Villages (for extra challenge). |
Minecraft wiki entry for Cursor, associated text: The block naturally generates in "terminal" dimension as the blinking "_" next to a "C:\" made of lime concrete. It appears to be cycling between black and lime Concrete in appearance, which is what the rest of the "terminal" dimension is made of. |
Minecraft wiki entry for give, associated text: Specifies the item components of the given item(s). Like data tags but supports only minecraft:can_place_on, minecraft:can_destroy, minecraft:item_lock, and minecraft:keep_on_death functions (see #Examples).
Must be a JSON Object. |
Minecraft wiki entry for Diamond_Chicken, associated text: Diamond chickens share their ID with chickens, with an additional DiamondChicken boolean to determine if a specified chicken is a diamond chicken. |
Minecraft wiki entry for Animal_farming, associated text: Choose any place and put fences here, the fenced area can be bigger, but it's recommended to be big. In this tutorial, the fenced area is small. |
Minecraft wiki entry for Pressure_Plate, associated text: Heavy weighted pressure plates are similar to the light weighted pressure plate, but measures groups of 10 entities. |
Minecraft wiki entry for Drowned, associated text: Three drowned mobs that spawned naturally in an ocean biome.
A drowned swimming in a river in Bedrock Edition.
A group of drowned attacking the player.
Drowned within a coral reef.
A drowned killing a pufferfish after being attacked by it.
A drowned holding both a trident and a nautilus shell.
A drowned wearing armor. This occurs only on drowned zombies, not naturally spawned drowned.[Java Edition only]
Same posture as a player's, when holding a nautilus shell or anything else in their offhand.[Bedrock Edition only]
A drowned chicken jockey.
An unreleased drowned texture.
A large mix of zombies, skeletons, creepers, spiders, salmon and drowned in a custom superflat river biome in Education Edition.
A drowned with a fishing rod.
A drowned riding a minecart, carrying an enchanted trident.
Drowned holding a trident the wrong way.
Drowned wearing a pumpkin on Halloween.
Drowned can sometimes spawn in Ocean Ruins in positions that they can't get out of. |
Minecraft wiki entry for Development_versions, associated text: Changed appearance of highlighted buttons used in menu screen and similar UIs.
Highlighted buttons now have a white outline.
Highlighted buttons no longer have a blue tint on them. Instead, they are now only slightly brighter than unhighlighted buttons. |
Minecraft wiki entry for Development_versions, associated text: Players flying in Creative mode are no longer pushed by liquid current (MCPE-84592).
Farmer villagers can now use bone meal on crops and can turn excess seeds into bone meal at their composter (MCPE-74079).
Protection enchantment now properly works on most damage types (MCPE-40651).
Fixed a desync issue that could sometimes cause health to regenerate only visually.
Landing on a stalagmite is now properly considered fall damage (MCPE-151192).
Fixed some issues in where damage invulnerability wasn't properly being applied.
Fixed an issue where the Protection enchantments mitigated too much damage. This has been changed to match Java Edition (MCPE-113191).
Absorption hearts no longer stay yellow while under the Wither effect (MCPE-131852).
Lowered the amount of knockback resistance granted by netherite armor (MCPE-109408).
Punching deals less damage now, to better match the Java Edition (MCPE-152713). |
Minecraft wiki entry for Donkey, associated text: While riding an untamed donkey, a galloping sound is audible, more or less rapid. This gives a general idea of the donkey's speed. It is unknown whether there is any indication of jump height before taming. |
Minecraft wiki entry for Coarse_Dirt, associated text: 1 Obtaining
1.1 Breaking
1.2 Natural generation
1.3 Crafting
2 Usage
3 Sounds
4 Data values
4.1 ID
4.2 Metadata
4.3 Block states
5 History
5.1 Data history
6 Issues |
Minecraft wiki entry for Amethyst_Cluster, associated text: Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed. |
Minecraft wiki entry for Transportation_methods, associated text: The player can transport villagers and other mobs to new locations (for the purpose of starting new villages or baiting mob traps) using a variety of techniques: |
Minecraft wiki entry for Terrain_features, associated text: The uppermost layers of the terrain are converted to a biome-dependent material: usually grass blocks and dirt, or sand in deserts and beaches. Podzol is found in giant tree taiga, mycelium in mushroom field biomes, and red sand is found in the badlands biome. Sandstone is generated under the sand. |
Minecraft wiki entry for Development_versions, associated text: Re-added this entity as Profession:5; its name is shown in the trading GUI as "Nitwit".
Spawns naturally in villages.
When spawned naturally in a village, or from an egg, it has no trades. |
Minecraft wiki entry for Redstone_components, associated text: A tripwire circuit is properly placed when the tripwire hooks are fully extended and the tripwire line runs continuously between the tripwire hooks. Tripwire lines from separate tripwire circuits can be placed next to each other (in parallel), above each other, and can even intersect each other. |
Minecraft wiki entry for Navigation, associated text: Torches: Place all the torches on one side of the cave when entering a new passage. Follow the torches on the other side to find the exit. When the cavern forks, explore the left-most path first, then move to the right until the entire fork has been explored. Torches can also be placed to point back toward the exit.
Signs: Placed at intersections and marked with ASCII arrows or messages can help keep track of exits, unexplored areas, and more. Signs are cheap, but they stack only to 16, which is why it's always a good idea to have a stack of logs and a crafting table on every mining trip.
Cobblestone: Rarely occurs naturally, can be used to mark sections that have already been mined. Additionally, arrows made of cobblestone in the floor or walls of caverns can point toward the exit.
Jack o'Lanterns: Can be placed at intersections with the face pointing toward the exit. This doubles as a light source and a direction out. In cases where there is one path on top of the other one, place the jack o'lantern higher (using piles of gravel or some other temporary block to place it on top of) to indicate the exit is the upper path.
Netherrack: Conspicuous, easy to obtain, and rarely naturally appears in the Overworld. Netherrack can also be lit to create light and mark completed areas.
Minecart Rails: Can be used both to mark paths and to transport the player.
Wool: Different colors can be used to signify different things, such as completed tunnels, unexplored areas, and exits.
Redstone: Lines and arrows can be made from spare redstone dust, and placing redstone torches nearby can make a lit trail that fades away. This can be used as a directional hint.
String: Can be placed on the ground to leave a trail behind you.
Magenta Glazed Terracotta: The arrows in the design can be used to point you in the right direction.
Mushrooms: Can be found in caves and can be used to leave a trail.
Quartz stairs: Can renamed and put on glowing item frames so when you move your crosshairs over the arrow you make from turning the stair, text can appear and lead you to where you want to go. : Note, this can only work on 1.17+ and these arrows can be seen in absolute darkness but don't actually give off light |
Minecraft wiki entry for Development, associated text: Additions
Bedrock
Unobtainable to the player.
Cannot be broken, placed against or otherwise selected.
Surrounds the map on all four sides two blocks below ocean level, and also the bottom of the world.
Water
It was originally opaque, rendered as a full block and on the same layer as all other blocks (meaning it had shadows).
The player can swim in it, but mobs move under it at full speed. Swimming underwater was fast at first, as seen in the video.
Spreads from the world border on world generation to fill any empty space next to it.
World border
An infinite ocean now surrounds the map, making it impossible to fall off the world.
Pressing F now cycles between four levels of render distance.
Pressing N generates a new level, but without a level generation screen. Human mobs also don't get reset on level reset.
Changes
New terrain generator
Terrain is more messy, with more bumps visible on the surface.
Terrain now generates in islands.
No blocks can generate on ocean level, the terrain is always one block above it.
Dirt with access to sunlight will not become grass upon world generation if below ocean level. |
Minecraft wiki entry for Items, associated text: This article is about all changes made to item textures. For the texture atlas that housed all block textures prior to Java Edition 1.5 and Pocket Edition v0.8.0 alpha, see items.png. |
Minecraft wiki entry for Beginner%27s_guide, associated text: There are a few things the player can craft which are particularly useful when making a shelter. In all cases, see their respective pages for more details. For all but the chest, the planks you use must all be of the same type (the ladder uses no planks). |
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