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Loop the animation playing it from the start immediately after it stops.
MIRRORED_REPEAT
number
Loop the animation. First, playing it forward, then in reverse, then forward, and so on.
See:
ModelAnimationCollection#add
constant PixelDatatype : number
engine/Source/Renderer/PixelDatatype.js 9
The data type of a pixel.
Properties:
Name
Type
Description
UNSIGNED_BYTE
number
UNSIGNED_SHORT
number
UNSIGNED_INT
number
FLOAT
number
HALF_FLOAT
number
UNSIGNED_INT_24_8
number
UNSIGNED_SHORT_4_4_4_4
number
UNSIGNED_SHORT_5_5_5_1
number
UNSIGNED_SHORT_5_6_5
number