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constant ShadowMode : number
engine/Source/Scene/ShadowMode.js 7
Specifies whether the object casts or receives shadows from light sources when
shadows are enabled.
Properties:
Name
Type
Description
DISABLED
number
The object does not cast or receive shadows.
ENABLED
number
The object casts and receives shadows.
CAST_ONLY
number
The object casts shadows only.
RECEIVE_ONLY
number
The object receives shadows only.
constant SplitDirection : number
engine/Source/Scene/SplitDirection.js 9
The direction to display a primitive or ImageryLayer relative to the Scene#splitPosition.
Properties:
Name
Type
Description
LEFT
number
Display the primitive or ImageryLayer to the left of the Scene#splitPosition.
NONE
number
Always display the primitive or ImageryLayer.
RIGHT
number
Display the primitive or ImageryLayer to the right of the Scene#splitPosition.
See: