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ImageryLayer#splitDirection
Cesium3DTileset#splitDirection
constant StencilFunction : number
engine/Source/Scene/StencilFunction.js 8
Determines the function used to compare stencil values for the stencil test.
Properties:
Name
Type
Description
NEVER
number
The stencil test never passes.
LESS
number
The stencil test passes when the masked reference value is less than the masked stencil value.
EQUAL
number
The stencil test passes when the masked reference value is equal to the masked stencil value.
LESS_OR_EQUAL
number
The stencil test passes when the masked reference value is less than or equal to the masked stencil value.
GREATER
number
The stencil test passes when the masked reference value is greater than the masked stencil value.
NOT_EQUAL
number
The stencil test passes when the masked reference value is not equal to the masked stencil value.
GREATER_OR_EQUAL
number
The stencil test passes when the masked reference value is greater than or equal to the masked stencil value.
ALWAYS
number
The stencil test always passes.
constant StencilOperation : number
engine/Source/Scene/StencilOperation.js 8
Determines the action taken based on the result of the stencil test.
Properties: