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ImageryLayer#splitDirection |
Cesium3DTileset#splitDirection |
constant StencilFunction : number |
engine/Source/Scene/StencilFunction.js 8 |
Determines the function used to compare stencil values for the stencil test. |
Properties: |
Name |
Type |
Description |
NEVER |
number |
The stencil test never passes. |
LESS |
number |
The stencil test passes when the masked reference value is less than the masked stencil value. |
EQUAL |
number |
The stencil test passes when the masked reference value is equal to the masked stencil value. |
LESS_OR_EQUAL |
number |
The stencil test passes when the masked reference value is less than or equal to the masked stencil value. |
GREATER |
number |
The stencil test passes when the masked reference value is greater than the masked stencil value. |
NOT_EQUAL |
number |
The stencil test passes when the masked reference value is not equal to the masked stencil value. |
GREATER_OR_EQUAL |
number |
The stencil test passes when the masked reference value is greater than or equal to the masked stencil value. |
ALWAYS |
number |
The stencil test always passes. |
constant StencilOperation : number |
engine/Source/Scene/StencilOperation.js 8 |
Determines the action taken based on the result of the stencil test. |
Properties: |
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