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// ReturnValues.h : Declaration of the CReturnValues #pragma once #include "resource.h" // main symbols #include "DlrComLibrary_i.h" #if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA) #error "Single-threaded COM objects are not properly supported on Wi...
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////////////////////////////////////////////////////////////////////////////// // Copyright © 2007, mC2 team // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributi...
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namespace InPlaceEdit { enum { KEditAborted = 0, KEditTab, KEditShiftTab, KEditEnter, KEditLostFocus, KEditMaskReason = 0xFF, KEditFlagContentChanged = 0x100, KFlagReadOnly = 1 << 0, KFlagMultiLine = 1 << 1, KFlagAlignCenter = 1 << 2, KFlagAlignRight = 1 << 3, }; void S...
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/********************************************* * * Author: David Athay * * License: New BSD License * * Copyright (c) 2008, CT Games * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are ...
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//********************************************************* // Graviator - QPT2a - FH Salzburg // Stefan Ebner - Malte Langkabel - Christian Winkler // // ClientHUDGame // Manages the ingame HUD // //********************************************************* #ifndef UDP_CLIENT_H #define UDP_CLIENT_H #inc...
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/* * Copyright 2001-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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/******************************************************************************** ** Form generated from reading UI file 'mainwindow.ui' ** ** Created: Wed 9. Nov 19:57:42 2011 ** by: Qt User Interface Compiler version 4.7.4 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ...
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#include <iostream> #include <utils.hpp> #include <environment.hpp> using namespace std; void testConePlaneIntersect() { // Define the cone double coneOrg[3] = {0.762, -3.219, 6.212}; double coneDir[3] = {-.213, .459, -.71}; double coneAngle = 0.1467; // Define the plane double planeOrg[3] =...
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/* * Falling Block Game * Copyright (C) 1999-2002 Jared Krinke <http://derajdezine.vze.com/> * * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * version 2 or (at your option) any later version * as published by the Free So...
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#include "App.h" #ifndef _MSC_VER //the sprite graphics frames extern const char shiki_intro_spr_start[]; extern const char shiki_walkforward_spr_start[]; extern const char shiki_taunt_spr_start[]; extern const char shiki_breathe_spr_start[]; extern const char nxtOSEK_spr_start[]; extern const char rocks_spr_...
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// 索引类,用于建立数据表之间的快速查询。加入的KEY不能重复 // 仙剑修,2001.12.18 #pragma once //#include "Define.h" //#include "basefunc.h" #pragma warning(disable:4786) #include <map> using namespace std; //#define MORECHECK //??? 加强检测, 但降低效率。重复添加会出错/ //#define LogSave printf #define INDEX_PARA class K, class D, D ERR #define I...
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#ifndef LIQUIDCREATE_HEADER #define LIQUIDCREATE_HEADER #include<iostream> #include"createsony.h" class LiquidCreate :public CreateSony { public: Sony * createinch29(); Sony * createinch43(); }; #endif
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// Archivo: model.cc // implementacion de la clase 'Model' // R. Marcelin J. (02/08/99) // esta es una version modificada que extiende la definicion de la clase // MODELO, para permitir la concatenacion de automatas (29/10/01). #include "event.h" #include "model.h" #include "process.h" #include <iostream.h>...
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#pragma once namespace Engine { class Cam { public: Cam(const int &width, const int &height); ~Cam(); const CL_Mat4f &perspective(float fovx, float aspect, float znear, float zfar); const CL_Mat4f &getViewMatrix() const { return viewMatrix; } const CL_Mat4f &getProjectionMatrix() const { re...
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// TransGlass.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "TransGlass.h" #include "TransGlassDlg.h" #include "ProfileHandler.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CTransGlassApp BEGIN_MESSAGE_MAP(CTransGlassApp, CWinApp) ON_COMMAND(ID_HELP, &C...
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/*------------------------------------------------------ Ipod core header -------------------------------------------------------*/ #pragma once #include "../TLTime.h" namespace TLTime { namespace Platform { SyncBool Init(); // record bootup timestamp void GetTimeNow(TTimes...
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/* VisualBoyAdvance 2 Copyright (C) 2009-2010 VBA development team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any...
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#include "precompiled/pchrnsscene.h" //------------------------------------------------------------------------------ // nshadowlightnode_cmds.cc // (C) 2005 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "nscene/nshadowlightnode.h" #include "ke...
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#include "AbstractWeapon.h" AbstractWeapon::AbstractWeapon() { this->isActive = false; this->soundSources[WEAPON_EVENT_FIRE] = 0; this->soundSources[WEAPON_EVENT_STOP_FIRE] = 0; this->sounds[WEAPON_EVENT_FIRE] = 0; this->sounds[WEAPON_EVENT_STOP_FIRE] = 0; this->soundSingelton[WEAPON_EVENT_FIRE] = true;...
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#ifndef CAnimation_h__ #define CAnimation_h__ #include <Windows.h> #include <vector> using namespace std; class CAnimation { public: struct tFrame { RECT rFrame; POINT ptAnchor; float fDuration; }; private: vector<tFrame> m_vFrames; int m_nImageID; unsigned int m_nCurFrame; floa...
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/*========================================================================= Program: Visualization Toolkit Module: vtkNGramExtraction.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This...
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//****************************************************************************** // RCF - Remote Call Framework // Copyright (c) 2005 - 2009, Jarl Lindrud. All rights reserved. // Consult your license for conditions of use. // Version: 1.1 // Contact: jarl.lindrud <at> gmail.com //*****************************...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercia...
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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#include "EH_Trackball.h" #include "../MainWindow/ViewerQT.h" #include <iostream> ////////////////////////////////////////////////////////////////////// // EH_Trackball Construction/Destruction ////////////////////////////////////////////////////////////////////// EH_Trackball::EH_Trackball() { this->m_Mo...
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/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any pur...
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#include<iostream> #include<map> #include<queue> #include<string> #include<vector> using namespace std; enum { Size = 204, }; map<string, int> table; int N,R; int start, end; map<int,int> matrix[Size]; queue<int> que; int mark[Size]; int fun(){ int cur; int i; int t; int n; map<int,int>:...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // New Precipitation model Transcritical Technologies Pty Ltd Feb 05 // Time-stamp: <2006-07-04 09:54:09 Rod Stephenson Transcritical Pty Ltd> // Copyright (C) 2005 by Transcritical Technologies Pty Ltd and KWA //=====================...
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#pragma once #include "resource.h" #include "Mtl.h" #include "MtlCtrls.h" #include "Donut.h" #include <nsINavHistoryService.h> template <class T> class CPlacesTreeViewCtrlImpl : public CWindowImpl<T, CTreeViewCtrl>, public nsINavHistoryResultViewer { public: enum SortingType { FIRST_VISIT, LAST...
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// ZenLib::ZtringListList - More methods for std::vector<std::vector<std::(w)string>> // Copyright (C) 2002-2006 Jerome Martinez, Zen@MediaArea.net // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the u...
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/*********************************************************************************/ /* GPSTurbo */ /* */ /* Programmed by Kevin Pickell ...
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/* * ServerModel.h * * Created on: 2011-3-14 * Author: Yewberry */ #ifndef SERVERMODEL_H_ #define SERVERMODEL_H_ #include "XModel.h" class ServerModel : public XModel { Q_OBJECT public: enum { ID = 0, IP = 1, NAME = 2, DESC = 3, USR = 4, PWD = 5, ACTIVE = 6, UI_SCENE_POS = 7, STATUS = 8,...
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/* ASBasketballBuildSchedule.h */ /******************************************************************************/ /******************************************************************************/ #ifndef ASBasketballBuildScheduleH #define ASBasketballBuildScheduleH #include "ASFantasyBuildSchedule.h" using ...
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/*! @file @author Denis Koronchik @author Georgiy Evmenov @author Ну и я чуть чуть =) @date 09/2007 */ #ifndef __MYGUI_PREREQUEST_H__ #define __MYGUI_PREREQUEST_H__ #include "MyGUI_Platform.h" #include <string> #include <list> #include <set> #include <map> #include <vector> #include <deque...
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// aboutdlg.h : interface of the CAboutDlg class // ///////////////////////////////////////////////////////////////////////////// #pragma once #include "resource.h" #include "SREConfigMgt.h" class COutputSetDlg : public CDialogImpl<COutputSetDlg> { public: enum { IDD = IDD_OUTPUTSET_DIALOG }; ...
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#ifndef _XMLPARSERESTADO_H__ #define _XMLPARSERESTADO_H__ #define _CRT_SECURE_NO_DEPRECATE 1 #include <stdio.h> #include <stdlib.h> #include <iostream> #include <string.h> #include <sstream> #include <deque> #include "Elemento.h" #include "MensajesUtil.h" #include "PokerException.h" using namespace ...
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/**************************************************************************** ** Meta object code from reading C++ file 'ResamplerOptions.h' ** ** Created: Sun Jul 11 21:14:37 2010 ** by: The Qt Meta Object Compiler version 61 (Qt 4.5.2) ** ** WARNING! All changes made in this file will be lost! ***********...
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#include "TSInner.h" namespace ts { Inner::Inner() {} Inner::~Inner() {} int Inner::getValue(A *a) const { if (a) return a->getValue(); return 0; } }
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// ========================================================================== // Class Specification : COXGraphics // ========================================================================== // Header file : OXGraphics.h // Version: 9.3 // This software along with its related components, documentation...
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/////////////////////////////////////////////////////////////////////////////// // Project : EseLinq http://code.google.com/p/eselinq/ // Copyright : (c) 2009 Christopher Smith // Maintainer : csmith32@gmail.com // Module : EseVersion - Retrieves module version information from the ESE DLL ////////...
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#include "LRUcachePool.h" #include <iostream> #include <list> using namespace std; extern "C" void LRUcacheTest() { /* //test swapping two node using slice list<int> ilist; ilist.push_back(1); ilist.push_back(2); ilist.push_back(3); ilist.push_back(4); list<int>::iterator i = ilist.begin(); list<i...
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2008 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2008-10-22 // Updated ...
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/* * Copyright 1999-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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////////////////////////////////////////////////////////////////////////////// // // License Agreement: // // The following are Copyright © 2009, Julian Cromarty // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the ...
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// stdafx.cpp : source file that includes just the standard includes // CustomActionTest.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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//----------------------------------------------------------------------------- // // // OpenSteer -- Steering Behaviors for Autonomous Characters // // Copyright (c) 2002-2005, Sony Computer Entertainment America // Original author: Craig Reynolds <craig_reynolds@playstation.sony.com> // // Permission is hereb...
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//////////////////////////////////////////////////////////////////////////////// // Filename : ui_loader.hh // Authors : Creteur Clement // Last edit : 21/05/11 - 19h14 // Comment : //////////////////////////////////////////////////////////////////////////////// #ifndef UI_LOADER_HH #define UI_LOADER_HH ...
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// toSendPackage.h: interface for the toSendPackage class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_TOSENDPACKAGE_H__86950D8F_C79F_4D7F_8A50_CE1B688C2414__INCLUDED_) #define AFX_TOSENDPACKAGE_H__86950D8F_C79F_4D7F_8A50_CE1B688C2414__INCLUDED_ #if _MSC_VER > 100...
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////////////////////////////////////////////////////////////////////// // OpenTibia - an opensource roleplaying game ////////////////////////////////////////////////////////////////////// // otserv main. The only place where things get instantiated. //////////////////////////////////////////////////////////////////...
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#include "ProbeControl.h" using namespace BWAPI; //const int NexusManager::s_mineralDistance = 270; ProbeControl::ProbeControl(BWAPI::Unit *newProbe, onFindCallbackFunction callback) : m_probe(newProbe), m_callback(callback), ...
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#pragma once // CSvrRecvView 视图 class CSvrRecvView : public CBCGPFormView { DECLARE_DYNCREATE(CSvrRecvView) protected: CSvrRecvView(); // 动态创建所使用的受保护的构造函数 virtual ~CSvrRecvView(); public: enum { IDD = IDD_DLG_SVR_RECV }; #ifdef _DEBUG virtual void AssertValid() const; #ifndef _WIN32...
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#if !defined(AFX_STOCKDETAILLIST_H__7E188421_08E3_11D2_88EE_0080C8E20736__INCLUDED_) #define AFX_STOCKDETAILLIST_H__7E188421_08E3_11D2_88EE_0080C8E20736__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // CSharesDetailList.h : header file // #include "CTaiShanDoc.h" //////////////////////...
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#ifndef PS_FILE_H #define PS_FILE_H #include <stdio.h> /*! ** ** Copyright (c) 2010 by John W. Ratcliff mailto:jratcliffscarab@gmail.com ** ** Skype ID: jratcliff63367 ** Yahoo: jratcliff63367 ** AOL: jratcliff1961 ** email: jratcliffscarab@gmail.com ** ** ** The MIT license: ** ** Permission is he...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the demonstration applications of the Qt Toolkit. ** ** $QT_B...
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#include <gmock/gmock.h> #include <gtest/gtest.h> #include "SPSC_RingBufferQueue_Common.h" #include "SPSC_RingBufferQueue.h" ////////////////////////////////////////////////////////////////////////// typedef SPSC_RingBufferQueue<int> IntQueue; struct Context { int N; IntQueue queue; Cont...
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/* * TTransform.cpp * TootleCore * * Created by Duane Bradbury on 27/10/2009. * Copyright 2009 Tootle. All rights reserved. * */ #include "TTransform.h" #include "TBinaryTree.h" #include "TLDebug.h" //----------------------------------------------------------- // import transform data from ...
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#include "../MQ2Plugin.h" #include "MQ2Map.h" VOID MapFilterSetting( DWORD nMapFilter, int arg, int argc, char *argv[]) { CHAR szBuffer[MAX_STRING] = {0}; CHAR Buff[MAX_STRING]={0}; DWORD dwValue = 0; PCHAR szFilterMap[] = { "hide", "show", NULL }; PMAPFILTER p...
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/* ============================================================================ Name : Widgets.cpp Author : 浮生若茶 Version : Copyright : Your copyright notice Description : CWidgets implementation ============================================================================ */ #include "Def...
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/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requir...
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/* * BasicState.h * * Created on: 2010-12-21 * Author: artur.m */ #ifndef BASICSTATE_H_ #define BASICSTATE_H_ #include "Vector.h" class Actor; class BasicState { public: virtual void update(int milis) {} virtual void touched(const Actor* target, const Vector& touchPoint) {}; virtual...
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#ifdef __APPLE__ #include <OpenGL/gl.h> #include <OpenGL/glext.h> #else #include <GL/glew.h> #include <GL/glut.h> #endif #include <math.h> #define PI 3.14159265 class Cone { public: Cone() {} Cone(float radius, float height, float numOfQuads) { this->radius = radius; this->height = height; t...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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#ifndef QTOGRE_ABSTRACTSETTINGSWIDGET_H_ #define QTOGRE_ABSTRACTSETTINGSWIDGET_H_ #include <QSettings> #include <QWidget> namespace QtOgre { class AbstractSettingsWidget : public QWidget { Q_OBJECT public: AbstractSettingsWidget(QWidget *parent = 0); void setSettings(QSettings* settings); ...
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#include "Conjunto.h" void ConjuntoCreate(Conjunto &c) { ArbolIntCreate(c); } void ConjuntoAddValue(Conjunto &c, int valor) { ArbolIntAdd(c, valor); } void ConjuntoShow(Conjunto c) { string buffer; strcrearmax(buffer); string result; strcrear(result); if (ConjuntoCount...
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/************************************************************************* Meadows S2650 hardware *************************************************************************/ #include "sound/samples.h" class meadows_state : public driver_device { public: meadows_state(running_machine &machine, const d...
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/* ----------------------------------------------------------------------------- This source file is part of "vektrix" (the rich media and vector graphics rendering library) For the latest info, see http://www.fuse-software.com/ Copyright (c) 2009-2010 Fuse-Software (tm) Permission is hereby granted, free of ...
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// // Copyright (c) 2000-2002 // Joerg Walter, Mathias Koch // // Permission to use, copy, modify, distribute and sell this software // and its documentation for any purpose is hereby granted without fee, // provided that the above copyright notice appear in all copies and // that both that copyright notic...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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#include "IPhysicsSystem.h" IPhysicsSystem::IPhysicsSystem(void) { } IPhysicsSystem::~IPhysicsSystem(void) { }
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/* ___ _________ ____ __ / _ )/ __/ ___/____/ __/___ ___ _/_/___ ___ / _ / _// (_ //___/ _/ / _ | _ `/ // _ | -_) /____/_/ \___/ /___//_//_|_, /_//_//_|__/ /___/ This file is part of the Brute-Force Game Engine, BFG-Engine ...
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// FastDelegate.h // Efficient delegates in C++ that generate only two lines of asm code! // Documentation is found at http://www.codeproject.com/cpp/FastDelegate.asp // // - Don Clugston, Mar 2004. // Major contributions were made by Jody Hagins. // History: // 24-Apr-04 1.0 * Submitted to CodePro...
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/*============================================================================== Copyright 1999 Eric Fausett Copyright 2003-2004 Pierre-Alain Fayolle, Benjamin Schmitt This Work or file is part of the greater total Work, software or group of files named HyperFun Polygonizer. HyperFun Polygonizer can be redis...
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// ShellFileOp.h: interface for the CShellFileOp class. // // Tim Johnson timj@progsoc.uts.edu.au // Written : July 1998 // // Copyright 1998 // ////////////////////////////////////////////////////////////////////// #ifndef _SHELLFILEOP_H #define _SHELLFILEOP_H 1 #include <stdio.h> #include <stdlib.h> ...
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#include "TFilePng.h" #include <TootleAsset/TTexture.h> namespace libpng { #include <libpng/png.h> } namespace TLFilePng { void ReadData(libpng::png_structp png_ptr,libpng::png_bytep data, libpng::png_size_t length); void OnReadRow(libpng::png_structp png_ptr,libpng::png_uint_32 row,int pass); // wr...
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#pragma once #include <sstream> #include "Buffer.h" #include "Const.h" #include "Token.h" #include "SymTable.h" #include "SymTableEntry.h" class Scanner { public: SymTable *mySymTable; Scanner(char *inputFile, char *outputFile); Token *nextToken(); void freeToken(Token); void processF...
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/* * * Bureau d'étude Robotique M2 ISEN 2010-2011 * * DELBERGUE Julien * JACQUEL Olivier * PIETTE Ferdinand (ferdinand.piette@gmail.com) * * Fichier Data.cpp * */ #include "Data.hpp" /** * Constructeur */ Data::Data() { _DEBUG("Initialisation du module de stockage de donnees", INFORMAT...
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#ifndef NK_MENU_H #define NK_MENU_H #include <utility> #include <vector> #include <windows.h> #include "nkIPrivateMenu.h" class nkICommand; class nkWindowingService; class nkWindow; class nkMenu : public nkIPrivateMenu { private: nkMenu(HMENU menu); ~nkMenu(); public: NS_DECL_ISUPPO...
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//========= Copyright © 2010-2011, Tiago Conceição, All rights reserved. ============ // Plugin Template // // Please Read (LICENSE.txt) and (README.txt) // Dont Forget Visit: // (http://www.sourceplugins.com) -> VPS Plugins // (http://www.sourcemm.net) (http://forums.allie...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "Unit1.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma resource "*.dfm" TForm1 *Form1; //------------------------------...
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/* * $Id: DlgMainTabResource.cpp 18513 2010-03-24 09:41:45Z huby $ * * this file is part of easyMule * Copyright (C)2002-2008 VeryCD Dev Team ( strEmail.Format("%s@%s", "emuledev", "verycd.com") / http: * www.easymule.org ) * * This program is free software; you can redistribute it and/or * modify it un...
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#ifndef BUFFER_HPP #define BUFFER_HPP #include "buffer_fwd.hpp" #include <string> #include <vector> #include <memory> #include <unordered_map> class buffer: public std::tr1::enable_shared_from_this<buffer> { public: typedef std::tr1::shared_ptr<buffer> ptr; typedef std::tr1::shared_ptr<buffer const>...
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#include "HelloWorldScene.h" #include "GameOverScene.h" #include "SimpleAudioEngine.h" using namespace cocos2d; HelloWorld::~HelloWorld() { if (_targets) { _targets->release(); _targets = NULL; } if (_projectiles) { _projectiles->release(); _projectiles = NULL; } // cpp don't ne...
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/R_OpenGL.cpp
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#include <windows.h> #include <GL/gl.h> #include <GL/glu.h> #include "R_OpenGL.h" #include "R_Frame.h" namespace Render { HDC hDC; bool started=false; HGLRC hRC; bool OpenGl::Initialize(HWND hWnd) { int pixform; PIXELFORMATDESCRIPTOR pfd= { sizeof(PIXELF...
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2009-05-21 // Updated ...
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/rtt-tool/qdoc3/jambiapiparser.h
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lit-uriy/ysoft
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the tools applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Comm...
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/** *\file AttenteDeplacement.cpp *\brief File containing the functionalities and the attributes of the AttenteDeplacement class *\author Maxime HAVEZ *\author Gareth THIVEUX *\version 1.0 */ #include "AttenteDeplacement.h" #include "Joueur.h" #include "Plateau.h" AttenteDeplacement::AttenteDeplacement(Mo...
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//将重复文本打上〓标记 //2s #include <stdio.h> #include <fcntl.h> #include <string.h> #include <stdlib.h> #include <conio.h> #include <time.h> #include <dirent.h> #include <vector> using namespace std; #define ORGDIR "txt\\" #define CONVDIR "checked\\%s" typedef struct _block_attr{ char filename[32]; int n...
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/** * Copyright (c) 2006-2010 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, ...
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/src/nvmesh/export/MeshExportOBJ.h
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saggita/nvidia-mesh-tools
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// This code is in the public domain -- castano@gmail.com #ifndef NV_MESH_EXPORTOBJ_H #define NV_MESH_EXPORTOBJ_H #include <nvmesh/nvmesh.h> namespace nv { class Stream; namespace HalfEdge { class Mesh; } bool exportMesh(const HalfEdge::Mesh * mesh, const char * name); bool exportMesh_OBJ(con...
[ "castano@0f2971b0-9fc2-11dd-b4aa-53559073bf4c" ]
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/inc/physics/Physics/Utilities/VisualDebugger/Viewer/hkpShapeDisplayBuilder.h
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blockspacer/transporter-game
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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[ [ [ 1, 113 ] ] ]
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/hlsdk-2.3-p3/multiplayer/dlls/sound.cpp
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joropito/amxxgroup
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2021-01-10T09:21:31.449489
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/*** * * Copyright (c) 1996-2002, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * Use, distribution, and modification of this source code and/or resulting ...
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[ [ [ 1, 1978 ] ] ]
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/src/settings.cpp
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[]
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danieldaz/repsnapper
ffbb05b3fa3eae1d0e5418098de3feac42ffb6bb
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/* This file is a part of the RepSnapper project. Copyright (C) 2010 Michael Meeks This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (...
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/Baluchon/RectangularFacet.cpp
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jpmn/rough-albatross
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#include "RectangularFacet.h" #include "MathUtility.h" using namespace baluchon::utilities; namespace baluchon { namespace core { namespace datas { namespace detection { RectangularFacet::RectangularFacet(void) { } RectangularFacet::~RectangularFacet(void) { } CvPoint RectangularFacet::getCenter...
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[ [ [ 1, 53 ] ] ]
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/nsrpc/src/p2p/P2pSessionImpl.h
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[]
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jcloudpld/srpc
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2021-01-10T08:54:57.140800
2010-02-08T07:03:00
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#ifndef NSRPC_P2PSESSIONIMPL_H #define NSRPC_P2PSESSIONIMPL_H #ifdef _MSC_VER # pragma once #endif #include "SystemServiceImpl.h" #include "StunServiceImpl.h" #include "RelayServiceImpl.h" #include "PeerCandidate.h" #include "PeerManager.h" #include "GroupManager.h" #include "PluginManager.h" #include ...
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[ [ [ 1, 257 ] ] ]
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/Projects/elastix/elastix_sources_v4/src/Common/itkMeshFileReaderBase.h
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mijc/Diploma
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refs/heads/master
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
[ "maik.stille@gmail.com" ]
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/wstock/wstockgeturl.h
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[]
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Sunwinds/wesleystock
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2021-01-10T15:51:25.532013
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#ifndef WSTOCKGETURL_H_INCLUDED #define WSTOCKGETURL_H_INCLUDED /* 这个类以多线程的方式从某个url中获取数据,在数据获取完毕以后向它的父控件中发送消息。 */ #include "wx/wx.h" #include "wx/datetime.h" #include "wx/thread.h" #include <libxml/parser.h> #include <libxml/tree.h> #include <libxml/xpath.h> class wxUrlGetDoneEvent : public wxNotifyEvent { ...
[ "cnwesleywang@112e404b-7d29-0410-b807-2d38108adb52" ]
[ [ [ 1, 82 ] ] ]
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/SubtitleGrabber/SubtitleGrabberDlg.h
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[]
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zsjoska/subtitle-grabber
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// SubtitleGrabberDlg.h : header file // #pragma once #include "afxwin.h" // CSubtitleGrabberDlg dialog class CSubtitleGrabberDlg : public CDialog { // Construction public: CSubtitleGrabberDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data enum { IDD = IDD_SUBTITLEGRABBER_DIALOG };...
[ "zsjoska@a99920ad-ab31-0410-9f62-6da89933afc0" ]
[ [ [ 1, 53 ] ] ]
c68a01f7a59ab05738a8d2d7a92db8ba8b3d5462
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/UnitAI.cpp
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[]
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vinaybalhara/BaczekKPAI
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#include "Sim/Units/CommandAI/CommandQueue.h" #include "BaczekKPAI.h" #include "Log.h" #include "Unit.h" #include "UnitAI.h" #include "Goal.h" #include "RNG.h" UnitAI::UnitAI(BaczekKPAI* ai, Unit* owner): owner(owner), ai(ai), currentGoalId(-1), stuckInBaseCnt(0) { } UnitAI::~UnitAI(void) {...
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/CODE/NETWORK/multiutil.cpp
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chief1983/Imperial-Alliance
f1aa664d91f32c9e244867aaac43fffdf42199dc
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/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ /* * $Logfile: /Freespace2/code/Network/MultiUtil.cpp $ * $Re...
[ "chief1983@yahoo.com" ]
[ [ [ 1, 4573 ] ] ]