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///////////////////////////////////////////////////////////////////////////// // Name: jsonreader.cpp // Purpose: the wxJSONReader class: a JSON text parser // Author: Luciano Cattani // Created: 2007/10/14 // RCS-ID: $Id: jsonreader.cpp,v 1.12 2008/03/12 10:48:19 luccat Exp $ // Copyrigh...
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[ [ [ 1, 1964 ] ] ]
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Newky/4thYear
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#ifdef _CH_ #pragma package <opencv> #endif #include <stdio.h> #include <stdlib.h> #include "cv.h" #include "highgui.h" #include "../utilities.h" #define VARIATION_ALLOWED_IN_PIXEL_VALUES 31 #define ALLOWED_MOTION_FOR_MOTION_FREE_IMAGE 1.0 #define NUMBER_OF_POSTBOXES 6 #define MINIMUM_GRADIENT_VALUE 5 i...
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// vs_regex_tests.cpp : Defines the entry point for the console application. // #include "stdafx.h" int _tmain(int argc, _TCHAR* argv[]) { return 0; }
[ "danielearwicker@ubuntu.(none)" ]
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kurochan/OASIS
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//========================================= // OASIS Kernel header code // Copyright (C) 2010 soS.A //========================================= /* FIFOバッファ */ class FIFO { // INPUTCTLクラスに継承されるから protected: // *buf : 記憶バッファ // p : 書き込み位置 // q : 読み込み位置 // size : バッファサイズ // fre...
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neverm1ndo/gta-paradise-sa
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#include "config.hpp" #include "samp_api.hpp" #include <functional> #include <boost/foreach.hpp> #include "pawn/pawn_marshaling.hpp" #include "samp_events.hpp" #include "core/application.hpp" #if defined(_DEBUG) && defined(_MSC_VER) #include <Windows.h> #endif // if defined(_DEBUG) && defined( namespace s...
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//Copyright (c) Microsoft Corporation. All rights reserved. #pragma once #include "D3D11View.h" using namespace System; using namespace Microsoft::WindowsAPICodePack::DirectX; namespace Microsoft { namespace WindowsAPICodePack { namespace DirectX { namespace Direct3D11 { /// <summary> /// A vie...
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// WaveCreatorDlg.cpp : implementation file // #include "stdafx.h" #include "WaveCreator.h" #include "WaveCreatorDlg.h" #include "Path.h" #include "dlgOptions.h" #include "Wave.h" #include <math.h> #include "afxwin.h" #include <Shlwapi.h> #ifdef _DEBUG #define new DEBUG_NEW #endif //...
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sinsoku/cacoon
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// MainFrm.cpp : MainFrame クラスの実装 // #include "stdafx.h" #include "Cacoon.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #endif #define WM_USER_NTFYICON (WM_USER+100) // 100に特に意味はない。 // MainFrame IMPLEMENT_DYNCREATE(MainFrame, CFrameWndEx) const int iMaxUserToolbars = 10; const...
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[ [ [ 1, 392 ] ] ]
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cantidio/ChicolinusQuest
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#include "bg.hpp" #include "game.hpp" /* -lallegro -lallegro_color -lallegro_image -lallegro_primitives -lallegro_memfile -lallegro_audio -lallegro_acodec */ using namespace Gorgon::Script; BG::BG(const std::string& pScript) { Lua lua(pScript); //register some help functions lua.executeString("function ...
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nakao5924/projectShooting2011
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#include "main.h" #include "movePattern.h" #include "firePattern.h" #include "enemyBullet.h" #include "enemy.h" #include "shootingAccessor.h" #include "graphicPattern.h" FirePatternAimedRandom::FirePatternAimedRandom(int _interval,int _n,double _v,int _graphicID){ interval = _interval; n = _n; v = _v; ...
[ "nakao5924@gmail.com", "arai@.ja1yad.local" ]
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Jargyle214/specialnumbers
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#ifndef _UTILS_H_ #define _UTILS_H_ #include "math.h" namespace luma { namespace numbers { template <class T> inline T min(const T& v1, const T& v2); template <class T> inline T max(const T& v1, const T& v2); /** Returns the given value clamped between the given minimum and maximum. @param T ...
[ "herman.tulleken@efac63d9-b148-0410-ace2-6f69ea89f809" ]
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splhack/sqrat
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// // Copyright (c) 2009 Brandon Jones // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // includi...
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[ [ [ 1, 54 ] ] ]
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lagenar/pacman
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#ifndef GAME_H_ #define GAME_H_ #include "ApplicationState.h" #include "LogicObject.h" #include "Rule.h" #include "Observer.h" #include "PriorityComponentManager.h" #include "GameSpace.h" #include "iostream" #include "list" #include "map" class Application; class GameOverRule; class GameSimulator; ...
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[ [ [ 1, 188 ] ] ]
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ZAsprose/rtrt-on-gpu
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/* ----------------------------------------------------------------------------- | B A S E G R A P H I C S L I B R A R Y | ----------------------------------------------------------------------------- Copyright (c) 2009 - 2010 Denis Bog...
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[ [ [ 1, 107 ] ] ]
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invy/mjklaim-freewindows
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// Copyright (C) 2005-2010 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema // to C++ data binding compiler, in the Proprietary License mode. // You should have received a proprietary license from Code Synthesis // Tools CC prior to generating this code. See the license ...
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[ [ [ 1, 234 ] ] ]
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/03_VarArgsPratice/C test/20091215/2p.cpp
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jayska/Programming
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null
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#include <stdio.h> int main() { long int NumA = 2L; float NumB = 2.0; int NumC = 2; float NumD = 2.0F; printf("給定型態\n"); printf("sizeof long int NumA(%d) = %d\n", NumA, sizeof(NumA)); printf("sizeof float NumB(%f) = %d\n", NumB, sizeof(NumB)); printf("sizeof int NumC(%d) = %d\n", NumC, sizeof(NumC...
[ "jayskaho@gmail.com" ]
[ [ [ 1, 24 ] ] ]
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abcweizhuo/Test3
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#pragma once #include "linpack.h" class CLSoda : public CLinPack { protected: union { struct { double rowns[209], ccmax, el0, h, hmin, hmxi, hu, rc, tn, uround; long illin, init, lyh, lewt, lacor, lsavf, lwm, liwm, mxstep, mxhnil, nhnil, ntrep, nslast, ...
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dabaopku/project_pku
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// stdafx.cpp : 只包括标准包含文件的源文件 // 生物进化.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h"
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[ [ [ 1, 7 ] ] ]
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davies/daviescode
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// BEGIN CUT HERE // PROBLEM STATEMENT // Your company produces components used in construction. // From time to time, it is necessary to run a series of // tests on several of the components, to determine their // breaking force. The goal of the testing is to determine // the point at which the unit breaks...
[ "davies.liu@32811f3b-991a-0410-9d68-c977761b5317" ]
[ [ [ 1, 179 ] ] ]
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/Symbols.cpp
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shergin/downright
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2020-07-03T13:34:20.697914
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#include "StdAfx.h" #include "symbols.h" CSymbols::CSymbols(void) { m_nSymbol=0; } CSymbols::~CSymbols(void) { } CSymbols& CSymbols::operator = (const CSymbols &obj) { m_nSymbol=obj.m_nSymbol; // implementation m_Symbols=obj.m_Symbols; m_Symbol.RemoveAll(); m_Symbol.SetSize(m_nSymbol); for(in...
[ "valentin@shergin.com" ]
[ [ [ 1, 60 ] ] ]
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/******************************************************/ /* editpads.cpp: Pad editing functions and dialog box */ /******************************************************/ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "pcbnew.h" #include "autorout.h" #include "trigo.h" #include "...
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Spirit-of-Oberon/POW
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#ifndef __MYCOLL_HPP__ #include "MyColl.hpp" #endif IMPLEMENT_DYNAMIC(CMyObArray, CObArray) /**************************************************************************************************/ /**************************************************************************************************/ /***************...
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vinni-au/yax
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#ifndef RULESDELEGATE_HPP #define RULESDELEGATE_HPP #include <QStyledItemDelegate> #include <QtGui> #include <QSize> #include "rulestreeitem.hpp" #include "yaxmodels.hpp" class RulesDelegate : public QStyledItemDelegate { Q_OBJECT public: explicit RulesDelegate(QObject *parent = 0); virtua...
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/*---------------------------------------------------------------------- John Robbins - Microsoft Systems Journal Bugslayer Column ----------------------------------------------------------------------*/ #include <windows.h> #include <tchar.h> #include "BugslayerUtil.h" // The project internal header f...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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// DoorStates.h : Declaration of the CDoorStates #pragma once #include "resource.h" // main symbols #include "AnvizOcx_i.h" #if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA) #error "Single-threaded COM objects are not properly supported on Windows CE ...
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jonnyboy0719/situation-outbreak-two
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: A slow-moving, once-human headcrab victim with only melee attacks. // //=============================================================================// #include "cbase.h" #include "doors.h" #include "si...
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wangjunbao/nontouchsdk
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/* * NthShape.cpp * CopyRight @South China Institute of Software Engineering,.GZU * Author: * 2010/10/20 */ #ifndef DLL_FILE #define DLL_FILE #endif #include "NthShape.h" NthShape::NthShape(void) { } NthShape::~NthShape(void) { }
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/NetAnimal/QtApp/JsComponent/src/NetGameComponent.cpp
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dbabox/aomi
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#include "JsComponentStableHeaders.h" #include "NetGameComponent.h" #include "Js.h" #include <WheelGobal/WheelEvents.h> using namespace Orz; NetClock::NetClock(void):_allSecond(30),_second(0),_pass(0.f) { } void NetClock::reset(void) { _second = 0; } NetClock::~NetClock(void) { } //获取...
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Klaim/radiant-laser-cross
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#include "RLC_PlayerShip.h" #include <cmath> #include <boost/make_shared.hpp> #include "sfml/Graphics/Shape.hpp" #include "sfml/Graphics/Rect.hpp" #include "sfml/Graphics/Color.hpp" #include "sfml/Graphics/RenderWindow.hpp" #include "RLC_Game.h" #include "RLC_GameConfig.h" #include "RLC_BulletType.h" #i...
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#include "actor.h"
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/* * SIP Communicator, the OpenSource Java VoIP and Instant Messaging client. * * Distributable under LGPL license. * See terms of license at gnu.org. */ /** * \file ds_capture_device.cpp * \brief DirectShow capture device. * \author Sebastien Vincent * \date 2010 */ #include "ds_capture_devic...
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#pragma once // CDlgCPUProcessor 对话框 class CDlgCPUProcessor : public CDialog { DECLARE_DYNAMIC(CDlgCPUProcessor) public: CDlgCPUProcessor(HANDLE hProcess,CWnd* pParent = NULL); // 标准构造函数 virtual ~CDlgCPUProcessor(); // 对话框数据 enum { IDD = IDD_DIALOG_CPU }; private: HANDLE m_hProcess; ...
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#include "routedialogimpl.h" #include <qradiobutton.h> #include <qcombobox.h> #include <qgroupbox.h> #include <qtable.h> #include <qcanvas.h> #include <qlayout.h> #include <qmessagebox.h> #include <iostream> using std::cout; using std::endl; using namespace std; RouteDialogImpl::RouteDialogImpl(int ...
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#ifndef ITUENGINE_GEOMETRICFIGURES2D_H #define ITUENGINE_GEOMETRICFIGURES2D_H #include <Math/Vector2f.hpp> #include <cmath> struct Point { public: //Do not use this, to initialize use other constructors Point() {} Point(Point &point) : X(point.X), Y(point.Y) {} Point(Vector2f vect) : X(vect.x()), Y(v...
[ "pyjamads@gmail.com", "reko@itu.dk" ]
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#pragma once // en akesta classe a fer els new dels estats class CStateMachine { public: CStateMachine(void); ~CStateMachine(void); };
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#include "stdio.h" #include "iostream" #include "string.h" #include "math.h" #include "string" #include "vector" #include "set" #include "map" #include "queue" #include "list" #include "stack" using namespace std; int main() { char a[4][100]; int i,j; int cnt[26]={0}; for(i=0;i<4;i++){ cin.g...
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#include "main.h" //=========================================== //Story //=========================================== StoryRef Story::the_story; /*SoundClientOpenAL *Story::_defaultClient;*/ //=========================================== void Story::init(const string& file) { filename = file; // ...
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#include "socket.h" #include "bits.h" #include <assert.h> /*****************************************/ /*****************************************/ /*****************************************/ /* Unix based socket */ /*****************************************/ /*****************************...
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///////////////////////////////////////////////////////////////////////////// // Name: powertabfileheader.cpp // Purpose: Stores all of the information found in the header of a Power Tab file // Author: Brad Larsen // Modified by: // Created: Dec 4, 2004 // RCS-ID: ...
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//////////////////////////////////// // Konrad Rodrigo Rodzik (c) 2010 // //////////////////////////////////// #ifndef __H_CTexture_H__ #define __H_CTexture_H__ class CTexture { public: // Default constructor CTexture(); // Initialize constructor CTexture(CColor* surface, int width, int height); CT...
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/Glop/third_party/raknet/BitStream_NoTemplate.h
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/// \file /// \brief This class allows you to write and read native types as a string of bits. BitStream is used extensively throughout RakNet and is designed to be used by users as well. /// /// This file is part of RakNet Copyright 2003 Kevin Jenkins. /// /// Usage of RakNet is subject to the appropriate licens...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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/** * Copyright (c) 2006-2010 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * ...
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#ifndef DOCUMENT_H #define DOCUMENT_H #include <QLinkedList> #include <QString> class kDocument { private: QLinkedList<QLinkedList<char> * > * m_doc; unsigned int m_lines; unsigned int m_chCount; QLinkedList<char> * getLine(unsigned int line) const; QLinkedList<char> * getLine(unsig...
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/* * $Id$ * * Copyright (C) 2009 Dorothea Wachmann * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. ...
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#ifndef DEMUX_H #define DEMUX_H #include "defs.h" #define DEMUX_SKIP 0 #define DEMUX_HEADER 1 #define DEMUX_DATA 2 ////////////////////////////////////////////////// // in-place MPEG1/2 PES demuxer // // PES-wrapped data in input buffer is replaced by // unwrapped; length of unwrapped data is retu...
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/** * Copyright (c) 2006-2010 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, ...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this source code is subject to the terms of the Microsoft end-user // license agreement (EULA) under which you licensed this SOFTWARE PRODUCT. // If you did not accept the terms of the EULA, you are not authorized to use // this sou...
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#ifndef __STANDARD_DIFFUSE_H__ #define __STANDARD_DIFFUSE_H__ // This is a per-pixel diffuse shader const char* diffuseVertexProgram = "\ varying vec3 normal;\n\ varying vec3 vertex_to_light_vector;\n\ varying vec2 texcoord;\n\ void main()\n\ {\n\ gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n...
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
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#ifndef BOOST_WEAK_PTR_HPP_INCLUDED #define BOOST_WEAK_PTR_HPP_INCLUDED // // weak_ptr.hpp // // Copyright (c) 2001, 2002, 2003 Peter Dimov // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // ...
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#include "incremental_engine.hh" // Pour trouver l'arbre idéal, faire tourner sliq sur un exemple d'exemple // représentant toutes les possibilités (en proportions correctes) // Attention les classes suivantes n'ont pas toutes le même cardinal! // Algo d'abord équiprobable de tomber sur chaque couleur: // ...
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#include "ws_thread.h" ws_thread::ws_thread(void) { } ws_thread::~ws_thread(void) { }
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/* * $Id$ * * Connection point object that manages IUnknown pointers. * This is a stand-alone object created from the implementation of IConnectionPointContainer. * * Copyright (C) 2008 Dorothea Wachmann * * This program is free software: you can redistribute it and/or modify * it under the terms ...
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#ifndef Debug_h__ #define Debug_h__ #include <cstdlib> #include <iostream> #define ASSERT(exp) if(!(exp)) abort(); #endif // Debug_h__
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/* * Copyright 2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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/* * AltSplicingToolkit * Author: Gautier Koscielny <koscieln@ebi.ac.uk> * * Copyright (c) 1999-2010 The European Bioinformatics Institute and * Genome Research Limited, and others. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, ...
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// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available // under the terms of "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse.org/le...
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#include "StdAfx.h" #include "../../../arcemu-shared/svn_revision.h" #define SKIP_ALLOCATOR_SHARING 1 #include <ScriptSetup.h> extern "C" SCRIPT_DECL uint32 _exp_get_script_type() { return SCRIPT_TYPE_INFODUMPER; } #ifdef WIN32 #pragma pack(push,8) #include "PerfCounters.h" #pragma pack(pop) #inc...
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#ifndef __OPENGL #define __OPENGL #include <GL/glut.h> // Header File For The GLUT Library #include <GL/gl.h> // Header File For The OpenGL32 Library #include <GL/glu.h> // Header File For The GLu32 Library #endif #ifndef __CAMERA__ #define __CAMERA__ #include "math.h" /////////////////////////...
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/********************************************************************************\ ** ** ** Copyright (C) 2008 Josh Ventura ** ** ...
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chopshop-166/frc-2011
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/******************************************************************************* * Project : Framework * File Name : MemoryLog.h * Owner : Software Group (FIRST Chopshop Team 166) * Creation Date : January 18, 2010 * File Description : Header for general memory logger on chopshop robot *****...
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HeIIoween/FLHook-And-88-Flak-m0tah
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#include "hook.h" uint iDmgTo = 0; uint iDmgToSpaceID = 0; IObjRW *objDmgTo = 0; Archetype::Equipment const *subObjArch = 0; float fPrevHealth, fMaxHealth, fEquipPrevHealth, fEquipMaxHealth; uint iType = 0; bool bCrashyDmg = false; bool g_gNonGunHitsBase = false; float g_LastHitPts; /*******************...
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whztt07/real-time-raytracer
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// Author : Jean-Rene Bedard (jrbedard@gmail.com) #pragma once #include "CVector.h" class CRay { public: CRay(); CRay(CVector &orig, CVector &dir); virtual ~CRay(); CVector inline Reflect(CVector &n); CVector o,d; }; CVector inline CRay::Reflect(CVector &n) { return n * 2 * (n * -d)...
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#pragma once #include <iostream> #include <fstream> #include <string> #include <stdlib.h> #define ROWS 8 #define COLS 8 using namespace std; bool getGameBoard(int iGameBoard[ROWS][COLS]) { int iCur; char cInput; ifstream in("board.txt"); for(iCur=0; iCur<ROWS*COLS; iCur++) { cInput=in.get();...
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/** * Mutex * * SE2 (+ SY and PL) Project SoSe 2011 * * * Authors: Rico Flaegel, * Tell Mueller-Pettenpohl, * Torsten Krane, * Jan Quenzel * * Mutex for a threadsafe implementation. * */ #include "Mutex.h" Mutex::Mutex() { pthread_mutex_init(&mutex,NULL); } Mutex::~Mutex()...
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arnout/nano-cast
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#ifndef HandlerIncluded #define HandlerIncluded /*** dummy autodoc comment */ #include "Util.h" // for NULL #include "List.h" class Pollable; class CallBack; /** A CallBack is an object invoked to process an event A CallBack can be placed in a queue to be processed when an event of interes...
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drivehappy/tlapi
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#pragma once #include <windows.h> #define WIN32_LEAN_AND_MEAN #ifdef _WIN64 #define X64 #endif #undef max #undef min typedef unsigned int uint; typedef unsigned short ushort; typedef unsigned long ulong; typedef unsigned char uchar; typedef uchar byte; typedef ushort word; typedef ulong dword; ty...
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lzq123218/guoyishi-works
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#include <iostream> #include <functional> #include <algorithm> #include <string> #include <vector> using namespace std; int main() { vector<int> ivec; int ival; vector<string> svec; string str; cout << "Enter numbers(Ctrl+Z to end):" << endl; while (cin >> ival) ivec.push_back(ival); cin.cle...
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jacmoe/dsa-hl-svn
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
[ "tanis@4c79e8ff-cfd4-0310-af45-a38c79f83013" ]
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SymbianSource/oss.FCL.sftools.ana.compatanamdw
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/* * Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/lega...
[ "none@none" ]
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pazuzu156/Enigma
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/* Copyright © 2011 Christopher Joseph Dean Schaefer (disks86) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, incl...
[ "disks86@gmail.com" ]
[ [ [ 1, 254 ] ] ]
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DanielaSfregola/New-Elite
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#ifndef _CAMERA_H #define _CAMERA_H #include <GL/glut.h> #include "eliteutils.h" /* ---------------------------------------------------------- Classe che implementa una telecamera in moviento. Lo stato della telecamera e' dato dala sua posizione dal versore up e dal versore della direzione di vista. La c...
[ "daniela.sfregola@gmail.com" ]
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r0ssar00/platform
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/* Copyright (C) 2004-2005 Cory Nelson This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including com...
[ "r0ssar00@gmail.com" ]
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marchon/pokerbridge
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#include "stdafx.h" #include "ftlist.h" #include "fthooks.h" #include "ftpanel.h" #include "fttourneylist.h" FTLists::FTLists(QWidget *widget, QObject *parent) : FTWidgetHook(widget, parent) { } FTList *FTLists::list(QString id) { FTList *list = qobject_cast<FTList*>(hookFor(id)); return list; } ...
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sbarthelemy/ColladaCoherencyTest
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cpp
/* The MIT License Copyright 2006 Sony Computer Entertainment Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy...
[ "steve314@7d79dae2-2c22-0410-a73c-a02ad39e49d4", "sceahklaw@7d79dae2-2c22-0410-a73c-a02ad39e49d4" ]
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/DtwSequenceCompare/gesturewindow.h
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OlliD/DtwSequenceCompare
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// This class builds an sliding windows with a given length, // the sequence will be written to an vector #ifndef GESTUREWINDOW_H #define GESTUREWINDOW_H #include <QObject> #include <QTimer> #include <QList> //#include "iisutracker.h" #include "dataholder.h" #include "dtw.h" class GestureWindow : publ...
[ "odamm@techfak.uni-bielefeld.de" ]
[ [ [ 1, 40 ] ] ]
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/src/Game.h
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szennyezettmennyezet/sim
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#ifndef GAME_INCLUDED #define GAME_INCLUDED #include "GL/gl.h" #include <iostream> #include <vector> struct Vertex4 { float x; float y; float z; float w; }; struct Color4 { float r; float g; float b; float a; }; class Game { Vertex4 *vertices; Color4 *colors; std::ve...
[ "andrej@mandli.sk" ]
[ [ [ 1, 188 ] ] ]
27d201625bfef0cbd31908a85e1606dba9d0e968
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/WordATron/node.h
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venkatarajasekhar/WordATron
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2020-06-12T10:43:28.972134
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#ifndef NODE_H #define NODE_H #include <iostream> #include <cstdlib> #include <vector> using namespace std; enum nERRORS//node errors { RECORD_ERROR, NO_DATA }; template<typename T> struct node { node(); node(T data); node(const node<T> &other); node<T> operator=(const node<T...
[ "archieoi@gmail.com" ]
[ [ [ 1, 208 ] ] ]
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/ANE/Source/Foundation/Node.cpp
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Mobiwoom/ane
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#include "Foundation/Node.h" #include "Foundation/LockedList.h" namespace Ane { Node::Node() :m_pPrev(NULL), m_pNext(NULL), m_CurrentList(NULL) { } Node::~Node() { } void Node::PopThis() { this->m_CurrentList->PopAt(this); } void Node::ReSet() { m_pPrev = NULL; m_pNext = NULL; m_Cu...
[ "inthejm@5abed23c-1faa-11df-9e62-c93c6248c2ac" ]
[ [ [ 1, 27 ] ] ]
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/src/branches/26042005/include/gui/gui.h
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christhomas/fusionengine
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2020-04-05T22:52:07.491706
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#ifndef _USERINTERFACE_H_ #define _USERINTERFACE_H_ #include <input/InputDeviceDB.h> #include <gui/ComponentLibrary.h> #include <gui/GUIComponents.h> #include <FusionSubsystem.h> // external predeclared classes class SceneGraph; class IModuleDB; //===================================== // Window - holds...
[ "chris_a_thomas@1bf15c89-c11e-0410-aefd-b6ca7aeaabe7" ]
[ [ [ 1, 93 ] ] ]
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/RakNet/NatTypeDetectionCommon.cpp
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[]
no_license
CmaThomas/Vault-Tec-Multiplayer-Mod
af23777ef39237df28545ee82aa852d687c75bc9
5c1294dad16edd00f796635edaf5348227c33933
refs/heads/master
2021-01-16T21:13:29.029937
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cpp
#include "NatTypeDetectionCommon.h" #include "SocketLayer.h" #include "SocketIncludes.h" using namespace RakNet; bool RakNet::CanConnect(NATTypeDetectionResult type1, NATTypeDetectionResult type2) { /// If one system is NAT_TYPE_SYMMETRIC, the other must be NAT_TYPE_ADDRESS_RESTRICTED or less /// If one sy...
[ "csemmler.goe@googlemail.com" ]
[ [ [ 1, 115 ] ] ]
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/utils/nxogre/include/NxOgreCapsule.h
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TimelineX/balyoz
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refs/heads/master
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/** File: NxOgreCapsule.h Created on: 15-Mar-09 Author: Robin Southern "betajaen" SVN: $Id$ © Copyright, 2008-2009 by Robin Southern, http://www.nxogre.org This file is part of NxOgre. NxOgre is free software: you can redistribute it and/or modify it under the terms of the GNU L...
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DSPNerd/m-nebula
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#define N_IMPLEMENTS nGlServer //------------------------------------------------------------------- // ngl_text.cc // GL text rendering functions. // (C) 1999 A.Weissflog //------------------------------------------------------------------- #include "gfx/nglserver.h" //-------------------------------------...
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/fer_h264/fer_h264/rbsp_decoding.cpp
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zoltanmaric/h264-fer
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#include "nal.h" #include "headers_and_parameter_sets.h" #include "residual.h" #include "expgolomb.h" #include "h264_globals.h" #include "rbsp_IO.h" #include "intra.h" #include "inttransform.h" #include "fileIO.h" #include "ref_frames.h" #include "mocomp.h" #include "mode_pred.h" #include "moestimation.h" ...
[ "ljubo.mercep@9f3bdf0a-daf3-11de-b590-7f2b5bfbe1fd", "zoltaaaan@gmail.com@9f3bdf0a-daf3-11de-b590-7f2b5bfbe1fd", "tomislav.haramustek@9f3bdf0a-daf3-11de-b590-7f2b5bfbe1fd", "davor.prugovecki@9f3bdf0a-daf3-11de-b590-7f2b5bfbe1fd" ]
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/samples_c++/cc/sprite_devl/Stub.cpp
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Jazzinghen/spamOSEK
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#include "Stub.h" #ifdef _MSC_VER #include "SDL.h" #pragma comment(lib, "SDL.lib") #pragma comment(lib, "SDLmain.lib") #endif static SDL_Surface *screen = NULL; static int timer = 0; void display_gui() { bool fullscreen = false; // Initialize SDL's subsystems - in this case, only video. if ( ...
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/e32tools/elf2e32/source/messageimplementation.cpp
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anagovitsyn/oss.FCL.sftools.dev.build
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cpp
// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available // under the terms of "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse.org/le...
[ "alex.gilkes@nokia.com" ]
[ [ [ 1, 425 ] ] ]
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/projects/MainUI/MainUIDlg.h
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[]
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weimingtom/httpcontentparser
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refs/heads/master
2021-01-09T21:58:30.326476
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h
// MainUIDlg.h : 头文件 // #pragma once #include ".\basedlg.h" #include ".\dlgwebsites.h" #include ".\dlgcheckpassword.h" #include ".\newMenu\NewMenu.h" #include ".\DlgSwitchChildren.h" #include ".\TrayIconPosition.h" #include ".\dlgregister.h" #include ".\RightRegionDlg.h" #include ".\guilib1.5\guisystray....
[ "ynkhpp@1a8edc88-4151-0410-b40c-1915dda2b29b", "ynkhpp@gmail.com" ]
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/include/bikini/system/thread.hpp
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[]
no_license
Heartbroken/bikini
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/*---------------------------------------------------------------------------------------------*//* Binary Kinematics 3 - C++ Game Programming Library Copyright (C) 2008-2010 Viktor Reutskyy viktor.reutskyy@gmail.com *//*----------------------------------------------------------------------------------------...
[ "viktor.reutskyy@gmail.com", "viktor.reutskyy@68c2588f-494f-0410-aecb-65da31d84587" ]
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/3rdParty/Htmlayout/api/htmlayout_dialog.hpp
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[]
no_license
ans-ashkan/expemerent
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refs/heads/master
2021-01-15T22:15:18.929759
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/* * Terra Informatica Lightweight Embeddable HTMLayout control * http://terrainformatica.com/htmlayout * * HTML dialog. * * The code and information provided "as-is" without * warranty of any kind, either expressed or implied. * * (C) 2003-2004, Andrew Fedoniouk (andrew@terrainformatica.com) */...
[ "userstvo@9d5f44c3-c14b-0410-8269-bdf5c58671da" ]
[ [ [ 1, 249 ] ] ]
c1bd1a8582aa3deeb565df17abe1ff9d73c74de0
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/samples/RSDNIntro/autosvr/Math.cpp
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[]
no_license
altmind/com_xmlparse
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da2a09c631d581065a643cbb04fbdeb00e14b43e
refs/heads/master
2021-01-23T08:56:46.017420
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2010-11-24T14:46:38
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cpp
// // Math.cpp : Implementation of CMath // #include "stdafx.h" #include "AutoSvr.h" #include "Math.h" ////////////////// // CMath ////////////////// STDMETHODIMP CMath::Add( long op1, long op2, long* pResult ) { *pResult = op1 + op2; return S_OK; } STDMETHODIMP CMath::Subtract( long op1, long...
[ "altmind@gmail.com" ]
[ [ [ 1, 35 ] ] ]
cff15f57fe4dd6323e176014a027917b8d0d2cca
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/code/Math/fxPlane.h
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[]
no_license
BackupTheBerlios/insane
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refs/heads/master
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//--------------------------------------------------------------------------- #ifndef fxPlaneH #define fxPlaneH //--------------------------------------------------------------------------- // fxPlane - this class represents a plane in R3 // equation: X*Normal = -Distance (HESSEsche Normalform) #inclu...
[ "josef" ]
[ [ [ 1, 48 ] ] ]
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/src/cplusplus/freezone-samp/src/core/messages/player_messages/chat_msg_item.cpp
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no_license
neverm1ndo/gta-paradise-sa
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refs/heads/master
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cpp
#include "config.hpp" #include "chat_msg_item.hpp" #include "tags.hpp" namespace { enum {chat_line_max = 115}; enum {chat_line_min = 90}; enum {chat_line_preffex_max = 64}; std::string get_preffix(tags& tag, size_t pos) { std::string preffix = tag.get_closed_tag_val<std::string>("p...
[ "dimonml@19848965-7475-ded4-60a4-26152d85fbc5" ]
[ [ [ 1, 118 ] ] ]
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/source/TowerBarrier.cpp
e295329eee503f73906ba9ece973118544a5ffb3
[]
no_license
kinfung0602/ogre-tower-defense
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refs/heads/master
2021-01-10T08:22:05.424893
2011-07-11T01:32:05
2011-07-11T01:32:05
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cpp
#include "TowerBarrier.h" TowerBarrier::TowerBarrier(TowerBase* parent) : Tower(parent, "Barrier", DEFENSIVE) { } TowerBarrier::~TowerBarrier(void) { } void TowerBarrier::upgrade(void) { } void TowerBarrier::sell(void) { } bool TowerBarrier::createGraphics(void) { bool retval = false; ...
[ "moohasha@gmail.com" ]
[ [ [ 1, 37 ] ] ]
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/source/MapEdit/Src/scrollable_game.h
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sydlawrence/CorsixTH-HTML5-Port
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refs/heads/master
2021-01-23T00:07:18.124534
2011-09-25T20:06:11
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/* Copyright (c) 2010 Peter "Corsix" Cawley Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish,...
[ "sydlawrence@gmail.com" ]
[ [ [ 1, 74 ] ] ]
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/kifaru.old/effect.cpp
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[]
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BackupTheBerlios/kifaru
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refs/heads/master
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#include <iostream> #include <stdlib.h> #include <SDL/SDL.h> #include <SDL/SDL_Image.h> #include "primitives.h" #include "inits.h" #include "effect.h" #define MAX_TEXTURE_SIZE_X 256 #define MAX_TEXTURE_SIZE_Y 256 using namespace std; namespace ephidrena { SDL_Surface *morn; Image::Ima...
[ "nerve-" ]
[ [ [ 1, 190 ] ] ]
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/src/layer4_editor/engine/src/axen_engine.h
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d0n3val/axe-engine
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refs/heads/master
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2007-12-10T18:26:22
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/** * @file * Engine singleton * @author Ricard Pillosu <d0n3val\@gmail.com> * @date 11 Sep 2004 */ #ifndef __AXEN_ENGINE_H__ #define __AXEN_ENGINE_H__ #include "axen_stdafx.h" #include "opengl.h" #include "modelheaders.h" #include "opengl.h" /*$1- Back declarations -------------------...
[ "d0n3val@2cff7946-3f3c-0410-b79f-f9b517ddbf54" ]
[ [ [ 1, 103 ] ] ]
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/branches/initialize/skin/examples/mfc/mfc42_sb/mfc42_sb.cpp
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cnsuhao/jezzitest
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refs/heads/master
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// mfc42_sb.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "mfc42_sb.h" #include "MainFrm.h" #include "mfc42_sbDoc.h" #include "mfc42_sbView.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ////////////////////...
[ "ken.shao@ba8f1dc9-3c1c-0410-9eed-0f8a660c14bd" ]
[ [ [ 1, 154 ] ] ]