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//---------------------------------------------------------------------------------- // CPhysicActor class // Author: Enric Vergara // // Description: // Esta clase representa un actor físico. //---------------------------------------------------------------------------------- #pragma once #ifndef INC_PHYSIC_AC...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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#include "tiles_generic.h" #include "sh2.h" static unsigned char DrvInputPort0[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned char DrvInputPort1[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned char DrvInputPort2[8] = {0, 0, 0, 0, 0, 0, 0, 0}; static unsigned char DrvDip[1] = {0}; static unsigned char DrvI...
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#include "ticpp_sugar.h" namespace ticpp { namespace sugar { const Element& NodeCombiner::RootNode() const { return m_CombinerNode; } NodeCombiner& NodeCombiner::operator+ (Node& rhs) { m_CombinerNode.Insert(rhs); return *this; } NodeCombiner opera...
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/* * ===================================================================================== * * Filename: udc.cpp * * Description: implement UDevContext * * Version: 1.0 * Created: 2009-8-23 4:48:26 * Revision: none * Compiler: gcc * * Author: huys (hys), huy...
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/**************************************************************************** ** Meta object code from reading C++ file 'qtgroupboxpropertybrowser.h' ** ** Created: Fri Jun 19 11:30:04 2009 ** by: The Qt Meta Object Compiler version 61 (Qt 4.5.1) ** ** WARNING! All changes made in this file will be lost! **...
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#include "../include/Deck.h" Deck::Deck() { Card holder; for (int i = 0; i < 52; i++) { // creates ordered deck deck.push_back(Card(i%13,i%4)); } //shuffle(); } void Deck::print_deck() { for (int i = 0; i < deck.size(); i++) { cout << deck[i].get_value() << " of " << d...
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/**************************************************************************************** Copyright (C) 2011 Autodesk, Inc. All rights reserved. Use of this software is subject to the terms of the Autodesk license agreement provided at the time of installation or download, or which otherwise accompa...
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#include "enColorC4.h" #include "enF4.h" /*******************************************************************/ #define Scale 255.99999f /*******************************************************************/ enColorC4::enColorC4(const enF3& rgb) { R = (uchar) (rgb.X * Scale); G = (uchar) (rgb.Y * Scal...
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#ifndef maid2_graphics_core_irendertarget_h #define maid2_graphics_core_irendertarget_h #include"../../config/define.h" #include"../../config/typedef.h" #include"iview.h" #include<boost/smart_ptr.hpp> namespace Maid { namespace Graphics { struct CREATERENDERTARGETPARAM { enum DIMENSION ...
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/* * BadaRegistry.cpp * * Created on: 2011-08-11 * Author: Artur */ #include "pi/bada/BadaRegistry.h" #include <FBase.h> #include "pi/bada/BadaUtil.h" using namespace Osp::App; using namespace Osp::Base; BadaRegistry::BadaRegistry() : m_appRegistry(0) { m_appRegistry = Application::GetI...
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#ifndef help_h_included #define help_h_included #include <windows.h> #include <string> using namespace std; class help { public: void wyswietl(wstring topic); }; extern help pomoc; #endif
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//////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2004 Sergey Solozhentsev // Author: Sergey Solozhentsev e-mail: salos@mail.ru // Product: WTL Helper // File: AddMemberVarGL.h // Created: 16.11.2004 8:55 // // Using this software in commercial applic...
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#ifndef __stef_h__ #define __stef_h__ #include <vector> #include <map> #include <list> #include <string> #include <iostream> #include "segd.h" #include "smali.h" #include <stack> namespace ff { using namespace std; typedef enum { AFRIT = 1, GILDI = 2 } vidfangsTegund; typedef list<pair<s...
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/********************************************************************* * S E C T I O N 3 4 * M U L T I M E D I A E X T E N T I O N L I B R A R Y D L L * * PixelFormatConvertor.h * Header file for the CPixelFormatConvertor class * * Conversion functions between pixel formats. * * This source ...
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/* [x,y,niter,zeroind] = mine(x,y,zeros1,zeros2,ps,MITER); */ #include "math.h" #include "mex.h" #include <complex> #include <iostream> #include <vector> using namespace std; void runit(int MITER,const complex<double>& start, complex<double>& cur, double& niter); void runit2(int MITER, const complex<...
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// (C) Copyright François Faure, iMAGIS-GRAVIR / UJF, 2001. // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // Revision History: // 03 May 2001 Jeremy Siek // Generalized the property map i...
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#ifndef OGLTEXTURE2D_H #define OGLTEXTURE2D_H #include <IL\il.h> #include <IL\ilu.h> #include <iostream> #include <string> #include "oglUtility.h" class oglTexture2D { public: oglTexture2D(); ~oglTexture2D(); // Copy Constructor: oglTexture2D(const oglTexture2D& p) { mX = p.mX; mY = p.mY...
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////////////////////////////////////////////////////////////////////////////// // Main function of shift-map image editing // ///////////////////////////////////////////////////////////////////////////// // // Optimization problem: // is a set of sites (pixels) of width 10 and hight 5. Thus number of pixels is ...
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#pragma once #include "Variable.h" class Runner; class BasicType : public Eclass { public: BasicType(GYstring); void integration(Scope* scope); }; class CustomFn : public Efn { public: CustomFn() { } public: void setBody(Value* (*b)(Runner*, Efn*)) { body=b; } void integration(Scope* scope) { /...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; class GT_cls { public: GT_cls(int val):bound(val) {} bool operator() (const int &value) { return value > bound; } private: int bound; }; int main() { vector<int> vec; int val; cout << "Enter something(Ctr...
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#include "stdafx.h" #include "ScintillaDemo.h" #include "ChildFrm.h" #include "ScintillaDemoDoc.h" #include "ScintillaDemoView.h" #ifdef _DEBUG #define new DEBUG_NEW #endif IMPLEMENT_DYNCREATE(CChildFrame, CMDIChildWnd) BEGIN_MESSAGE_MAP(CChildFrame, CMDIChildWnd) ON_WM_MOVE() ON_WM_SIZE() END_MESSA...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "FfrmExecutie.h" #include "FfrmGeneral.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma link "FfrmTestwin" #pragma resou...
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#include <iostream> #include <algorithm> #include <cstdio> #include <cstdlib> #include <cmath> #include <sstream> #include <queue> #include <set> #include <map> #include <vector> #define mp make_pair #define pb push_back #define sqr(x) ((x)*(x)) #define foreach(it,c) for(typeof((c).begin()) it = (c).begi...
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#ifndef REGIONAL_SENSE_MANAGER_H #define REGIONAL_SENSE_MANAGER_H #include "Singleton.h" #include "Sensor.h" #include <list> #include <queue> class RegionalSenseManager { public: struct Notification { float time; Sensor* m_sensor; Signal* m_signal; }; struct LessThan { bool operat...
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#include "Main.h" #include "CVObject.h" #include "Functions.h" #include "CGlobal.h" CVObject::CVObject() { //Init(NULL); //m_objectid=102; //m_prevpos=Vector2(0, 0); //m_nextpos=Vector2(0, 0); //m_friction=Vector2(0, 0); //m_pSprite=NULL; //m_pCollider->SetCollisionType(Dynamic); }; CVObject:...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the Qt3Support module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Comme...
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/* Copyright (c) 2008 NetAllied Systems GmbH This file is part of COLLADABaseUtils. Licensed under the MIT Open Source License, for details please see LICENSE file or the website http://www.opensource.org/licenses/mit-license.php */ #ifndef __COLLADABU_STRINGUTILS_H__ #define __COLLADABU_...
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#include "Observers/RemoteObserverData.h" RemoteObserverData::RemoteObserverData() { } RemoteObserverData::~RemoteObserverData() { } EventType & RemoteObserverData::get_eventType() { return eventType; } void RemoteObserverData::set_eventType(EventType eventType) { this->eventType = even...
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#include"stdafx.h" #include"string_resource.h" using namespace auto_rating; using std::wstring; namespace auto_rating { const wchar_t* lockString(HINSTANCE instance, UINT id, LANGID lang) { if(!lang) lang = ::GetUserDefaultLangID(); //string resources are bundled into tables of 16 //asking for a sp...
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// ----------------------------------------------------------------------- // // // MODULE : KeyPad.h // // PURPOSE : Definition of the Key pad Model // // CREATED : 4/30/99 // // ----------------------------------------------------------------------- // #ifndef __KEY_PAD_H__ #define __KEY_PAD_H__ #incl...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). // All rights reserved. // This component and the accompanying materials are made available // under the terms of "Eclipse Public License v1.0" // which accompanies this distribution, and is available // at the URL "http://www.eclipse.org/le...
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/*************************************************************************** author: Joshua Hampp date: 2008/01 property of Joshua Hampp ***************************************************************************/ /* Redistribution and use in source and binary forms, with or without modification, are permitte...
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#pragma once #include "IMarker.h" #include "IDetectable.h" #include "IColorable.h" #include "IPositionable.h" using namespace baluchon::core::datas; namespace baluchon { namespace core { namespace datas { namespace detection { class ColoredMarker : public IMarker, public IColorable, public IPositionable,...
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#ifndef LOGINDLG_H #define LOGINDLG_H #include <QWidget> #include "ui_LoginDlg.h" class LoginDlg : public QWidget { Q_OBJECT public: LoginDlg(QWidget *parent = 0); ~LoginDlg(); private: Ui::LoginDlg ui; }; #endif // LOGINDLG_H
[ "fengshengzhuyun@gmail.com" ]
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#ifndef __WNDADDFRIEND__H #define __WNDADDFRIEND__H class CWndAddFriend : public CWndNeuz { public: CWndAddFriend(); ~CWndAddFriend(); virtual BOOL Initialize( CWndBase* pWndParent = NULL, DWORD nType = MB_OK ); virtual BOOL OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ); virtual vo...
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#include <engine/e_server_interface.h> #include <engine/e_config.h> #include <game/generated/g_protocol.hpp> #include <game/server/gamecontext.hpp> #include "projectile.hpp" #include "pickup.hpp" ////////////////////////////////////////////////// // projectile ///////////////////////////////////////////////...
[ "accreg@fluxid.pl" ]
[ [ [ 1, 136 ] ] ]
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
[ "olinord@gmail.com" ]
[ [ [ 1, 67 ] ] ]
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////////////////////////////////////////////////////////// // File: "CGamePlayState.cpp" // // Author: Sean Hamstra (SH) // // Purpose: To contain functionality of the gameplay state ////////////////////////////////////////////////////////// #include "CGamePlayState.h" #include "ObjectManager.h" #include "CW...
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// TCP/IP server : test for ordeviceskeleton // #include <stdio.h> #include <iostream> #include <vector> #define WS_VERSION_REQUIRED 0x0101 #define NAN 19 #define DSCALE 175.987693025/1.7; #include <winsock.h> #include <windows.h> #include <fstream> //--- SDK include #include "DeviceBuffer.h" #include ...
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/* * Copyright 2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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/* __________ _____ __ __\______ \_____ _______ ______ ____ _______ / \ | | \| ___/\__ \ \_ __ \/ ___/_/ __ \\_ __ \ | Y Y \| | /| | / __ \_| | \/\___ \ \ ___/ | | \/ |__|_| /|____/ |____| (____ /|__| /____ ...
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// FB Alpha Gun.Smoke driver module // Based on MAME driver by Paul Leaman #include "tiles_generic.h" #include "burn_ym2203.h" static unsigned char *Mem, *MemEnd, *Rom0, *Rom1, *Ram; static unsigned char *Gfx0, *Gfx1, *Gfx2, *Gfx3, *Prom; static unsigned char DrvJoy1[8], DrvJoy2[8], DrvJoy3[8], DrvDips[2], Dr...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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#pragma once #include <isxdk.h> class ISXEQChat : public ISXInterface { public: virtual bool Initialize(ISInterface *p_ISInterface); virtual void Shutdown(); void LoadSettings(); void ConnectServices(); void RegisterCommands(); void RegisterAliases(); void RegisterDataTypes(); void Registe...
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#include "camera.h" Camera::Camera(){ bounds.x =0; bounds.y =0; bounds.w = SCREEN_WIDTH; bounds.h = SCREEN_HEIGHT; } SDL_Rect *Camera::get_bounds(){ return &bounds; } int Camera::get_x(){ return bounds.x; } int Camera::get_y(){ return bounds.y; } int Camera::get...
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#include <stdio.h> #ifdef _DEBUG #include <afxwin.h> #else #define ASSERT(f) ((void)0) #define VERIFY(f) ((void)(f)) #define TRACE0(sz) #define TRACE1(sz, p1) #define TRACE2(sz, p1, p2) #define TRACE3(sz, p1, p2, p3) #endif #include <winsock.h> #include "resource.h" #include "windowsx...
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/** * @file ParseInternetShortcutFile.h * @brief インターネットショートカット(.url)からurlを取得. (検索拡張あり) * @note * MtlWeb.cpp にあった MdlParseInternetShortcutFile を、検索関係の拡張を * したもの. * 検索バーやアドレスバーを呼び出してて、すでに MTL の範疇外だが、 * Mtl::MDITabCtrl からも呼ばれるので、とりあえず MTL のフリをする. * (MDITabCtrlからの呼び方を1クッションおくようにすべき...) */ #pragma...
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/* * Copyright (c) 2007, Michael Feathers, James Grenning and Bas Vodde * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above cop...
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#include <cppunit/extensions/HelperMacros.h> #include <Thread/ThreadPool.hpp> #include <iostream> class TestRunnable : public Runnable { private: volatile int counter; public: TestRunnable() : counter() {} virtual ~TestRunnable() {} int getCounter() const { return counter; } v...
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/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ /* * $Log: grd3dbatch.cpp,v $ * Revision 1.1.1.1 2004/08/13...
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#pragma once #ifndef __SINGLE_RENDER_TARGET_H__ #define __SINGLE_RENDER_TARGET_H__ #include "RenderTarget.h" #include <d3dx9.h> class CXMLTreeNode; class CSingleRenderTarget : public CRenderTarget { public: CSingleRenderTarget() : m_pSurface(0) {}; virtual ~CSingleRenderTarget() {Done();}; v...
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#ifndef __webcam_utils__ #define __webcam_utils__ #include "webcam_common.hpp" bool init_utils(); void deinit_utils(); bool save_image(const image_t& img,const std::string& name); bool load_image(image_t& img,const std::string& name); #endif // __utils__
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#ifndef SLON_ENGINE_UTILITY_ALGORITHM_AABB_TREE_HPP #define SLON_ENGINE_UTILITY_ALGORITHM_AABB_TREE_HPP #include "../if_then_else.hpp" #include "../math.hpp" #include "../Memory/object_in_pool.hpp" #include "spatial_node.hpp" #include <boost/iterator/iterator_facade.hpp> #include <boost/type_traits/is_const.hp...
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// Avisynth v2.5. Copyright 2002 Ben Rudiak-Gould et al. // http://www.avisynth.org // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your opt...
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/* Streaming.h - Arduino library for supporting the << streaming operator Copyright (c) 2010 Mikal Hart. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either ver...
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/*************************************************************** * Name: wxalarmApp.h * Purpose: Defines Application Class * Author: Rex Zhang (rex.zhang@gmail.com) * Created: 2007-11-01 * Copyright: Rex Zhang (http://code.google.com/p/wxalarm/) * License: *************************************...
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/************************************************************************* Express Raider *************************************************************************/ class exprraid_state : public driver_device { public: exprraid_state(running_machine &machine, const driver_device_config_base &config) ...
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#pragma once #include <ClanLib/core.h> namespace Engine { namespace Core { class IManager; } namespace GameState { class IGameState; class IFactory { public: IFactory(Core::IManager *coreMgr) {} virtual ~IFactory() {} virtual IGameState *create(const char *name) = 0; }; } }
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/* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use ...
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/* This file is part of Kompex SQLite Wrapper. Copyright (c) 2008-2010 Sven Broeske Kompex SQLite Wrapper is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the Lice...
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#ifndef _XMLPARSERARCHIVO_H__ #define _XMLPARSERARCHIVO_H__ #include <stdio.h> #include <stdlib.h> #include <iostream> #include <string.h> #include <sstream> #include <list> #include <set> #include <map> #include <deque> #include <fstream> #include "XmlParser.h" class XmlParserArchivo : public XmlPar...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #include "stdafx.h" #define __KW_SMDK1_CPP #include "kw_smdk1.h" #ifdef _DEBUG #undef THIS_FILE static char BASED_CODE THIS_FILE[] = _...
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#ifndef CBEAR_BERLIOS_DE_WINDOWS_COM_STATIC_INTERFACE_LIST_HPP_INCLUDED #define CBEAR_BERLIOS_DE_WINDOWS_COM_STATIC_INTERFACE_LIST_HPP_INCLUDED #include <cbear.berlios.de/windows/com/static/interface.hpp> #include <cbear.berlios.de/meta/list.hpp> namespace cbear_berlios_de { namespace windows { namespace co...
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#ifndef THREAD_H_ #define THREAD_H_ #include <windows.h> class Thread { protected: HANDLE m_hThread; //Thread handle bool m_bActive; //activity indicator DWORD m_lpId; //Thread ID public: Thread(){} virtual ~Thread(){Kill();} //Thread Management bool CreateNewThread(); bool Wait(); //Wait fo...
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#ifndef HIT_LOAD_REQUEST_THREAD_H #define HIT_LOAD_REQUEST_THREAD_H #include "utils/thread.h" #include "script.h" #include "http_engine.h" struct RequestThreadData { RequestThreadData(int thread, Script *pScript, int debugLevel = 0) : m_thread(thread), m_pScript(pScript), m_debugLevel(debugLevel) { } ...
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//------------------------------------------------------------------ // // FILE : StringHolder.h // // PURPOSE : Defines the CStringHolder class. StringHolders // help you manage memory when dealing with strings // in particular. // // CREATED : 5/1/96 // // COPYRIGHT :...
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#ifndef _PROGRESSIVE_PHOTON_MAP_RENDERER_H_ #define _PROGRESSIVE_PHOTON_MAP_RENDERER_H_ #include <vector> #include "renderer.h" #include "ray_buffer.h" #include "photon_map.h" class Sampler; class Camera; class Film; struct scene_info_memory_t; class PPMRenderer:public Renderer { public: PPMRend...
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// stdafx.cpp : source file that includes just the standard includes // Au3_WaitUntilIdle.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#ifndef LOOKUPWIN_H #define LOOKUPWIN_H #include <QWidget> #include <QLabel> #include <QLineEdit> #include <QTextEdit> #include <QGridLayout> #include <QToolButton> #include "lookupedit.h" #include "jisho.h" class JishouToolButton: public QToolButton { Q_OBJECT public: JishouToolButton() ...
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/Projects/openredalert/src/game/UHarvestEvent.h
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// UHarvestEvent.h // 1.0 // This file is part of OpenRedAlert. // // OpenRedAlert is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2 of the License. // // OpenRedAlert is dis...
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//---------------------------------------------------------------------------------- // CInputManager class // Author: Enric Vergara // // Description: // Esta clase gestiona los inputs de entrada de aplicacion; raton, teclado y joystick // Internamente utiliza la librerķa DirectInput. //------------------------...
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#ifndef _spin_handlers_udpdatahandler_h #define _spin_handlers_udpdatahandler_h #include "../Details/prologue.h" #include <boost/shared_ptr.hpp> namespace Spin { class UDPSocket; namespace Handlers { //! Handler for when new data is ready on a UDP socket class SPIN_API UDPDataHandler { public...
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weimingtom/mmomm
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#ifndef VECTOR2D_H_ #define VECTOR2D_H_ #include <cmath> #include <cfloat> #include <RakNet/NativeTypes.h> #include <boost/functional/hash.hpp> // A mostly-immutable 2-dimensional vector template<typename T> struct GVector2D { GVector2D(): x(), y() { } template<typename U> GVector2D(U x, U y): x(T(x))...
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#ifndef EXAMPLE_H #define EXAMPLE_H #include <iostream> class tile_id { //private: public: int map_id_; int z_; int x_; int y_; public: tile_id() : map_id_(0), z_(0), x_(0), y_(0) {} tile_id(int map_id, int z, int x, int y) : map_id_(map_id), z_(z), x_(x), y_(y) {} tile_id(const ti...
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/** This module defines the types and alias for * solution management. * * version 1.5 * * UNIBG and UNIMI @2009 * * Implementation file */ #include "solution.h" /** The default constructor create an empty solution with an * undefined cost (represented as -1). */ solution::solution() { ...
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crutchwalkfactory/motocakerteam
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// UAttackAnimEvent.h // 1.0 // This file is part of OpenRedAlert. // // OpenRedAlert is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2 of the License. // // OpenRedAlert is ...
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#include "Singleton.h" Singleton* Singleton:: sngPtr = 0; // init static data
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/* TerraLib - a library for developing GIS applications. Copyright 2001, 2002, 2003 INPE and Tecgraf/PUC-Rio. This code is part of the TerraLib library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Soft...
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#ifndef mergesort_h #define mergesort_h namespace Algorithms { template <class T> static void mergeSort(T a[], int n) { int i, j, k; T tmp; /* For small arrays, insertion sort is much faster */ if (n < 64) { for (i = 1; i < n; i++) { tmp = a[i]; for (j = i - 1; j >= 0 && tmp < a[j...
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/**** * A state vector keeps track of a variable. This can be any number of things whether they be declared local variables * or stack slots. State vectors can grow/shrink the number of things they track at any given time. */ namespace TessaVM { class StateVector : public MMgc::GCObject { private: Lis...
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#include <iostream> #include <vector> using namespace std; int main() { vector<int> ivec; cout << "ivec: size: " << ivec.size() << "\tcapacity: " << ivec.capacity() << endl; //添加元素 for (vector<int>::size_type ix = 0; ix != 24; ++ix) { ivec.push_back(ix); } cout << "ivec: size: " << ivec.s...
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#ifndef _Vector3_H_ #define _Vector3_H_ namespace RCP { class Vector3 { public: float x, y, z; public: inline Vector3() { } inline Vector3( const float fX, const float fY, const float fZ ) : x( fX ), y( fY ), z( fZ ) { } ...
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// Alexandre Yukio Harano - RA: 254274 - k = 1 // Cálculo Numérico - Turma A - Professor Fernando #include <cstdlib> #include <iostream> #include <iomanip> #include <cassert> using namespace std; // Função Fatorial int fatorial (int n) { if ( n == 0 ) return 1; else return n*fatorial(n-1)...
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#pragma once class kpuFileManager { public: kpuFileManager(void); ~kpuFileManager(void); static void SetRootPath(const char* szRoot); static bool GetFullFilePath(const char* szInFile, char* szOutFile, int nOutFileSize); static char* GetRoot() { return sm_szRootPath; } static char* GetDirectory(const ...
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// CDReader.cpp : Implementation of DLL Exports. // Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f CDReaderps.mk in the project directory. #include "stdafx.h" #include "resource.h" #include <initguid.h> #include "CDReader.h" #include "CDReader_i.c" #inclu...
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#ifndef DEF_BALLE #define DEF_BALLE #include <SFML/Window.hpp> #include <SFML/System.hpp> #include <iostream> #include <SFML/Graphics.hpp> #include <string> #include "map.hpp" class Balle { public: Balle(sf::Image image,Map *map); void set(float x_envoye, float y_envoye, float direction_x_en...
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#include "StdAfx.h" #include "Views.h" #include <exdisp.h> #include <comdef.h> UINT CStandardPageWnd::GetClassStyle() const { return UI_CLASSSTYLE_CHILD; } void CStandardPageWnd::OnFinalMessage(HWND /*hWnd*/) { delete this; } LRESULT CStandardPageWnd::HandleMessage(UINT uMsg, WPARAM wParam...
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#include "Rendering/SurfaceRender.h" SurfaceRender::SurfaceRender(IExpression* function, double x1, double x2, const ItemData& data, QGraphicsScene* scene) : FunctionItem(function, data, scene) { // Inversion si besoin if (x2 >= x1) { this->x1 = x1; this->x2 = x2; } else ...
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// (C) Copyright Gennadiy Rozental 2005-2006. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/test for the library home page. // Boost.Test #define BOOST_TEST_MODU...
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#include <boost/castor.h> #include <boost/test/minimal.hpp> #include <sstream> #include <vector> using namespace castor; namespace { struct Base { int b; Base() : b(0) { } }; struct Derived : Base { int d; Derived() : d(1), Base() { } }; } // namespace int getN(int, int...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the License "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.o...
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/*! @file @author Albert Semenov @date 10/2008 */ /* This file is part of MyGUI. MyGUI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your opti...
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: PrefabPlaneWrapper.h Version: 0.01 --------------------------------------------------------------------------- */ ...
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/*! @file @author Albert Semenov @date 08/2009 @module */ #ifndef __GRAPH_VIEW_H__ #define __GRAPH_VIEW_H__ #include <MyGUI.h> #include "BaseGraphView.h" namespace demo { class GraphView : public wraps::BaseGraphView { public: GraphView() : wraps::BaseGraphView("GraphView.layout", nu...
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#ifndef __ARBITER_H__ #define __ARBITER_H__ #include "Type.h" class TechParameter; class FlipFlop; class Arbiter { public: enum ArbiterModel { NO_MODEL = 0, RR_ARBITER, MATRIX_ARBITER }; public: Arbiter( const ArbiterModel arb_model_, const uint...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "Unit1.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma resource "*.dfm" TForm1 *Form1; //------------------------------...
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/* * $Id: PlaybackNode.cc,v 1.1 2003/01/15 06:10:13 gsilber Exp $ * PortAudio Portable Real-Time Audio Library * Latest Version at: http://www.portaudio.com * BeOS Media Kit Implementation by Joshua Haberman * * Copyright (c) 2001 Joshua Haberman <joshua@haberman.com> * * Permission is hereby granted, f...
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