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/************************************************************************ The zlib/libpng License Copyright (c) 2006 Joerg Wiedenmann This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. ...
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#pragma once #include "SimpleQbertView.h" namespace BGComplete { class FPSView : public SimpleQbertView { protected: void SetUpCamera(); void CameraMove(float deltaX, float deltaY, float deltaZ, float xRotate, float yRotate, float zRotate, char viewKey); }; }
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#include "framework.h" #include "geographyaspect.h" #include "distributions.h" #define IABS(a,b) (a>b ? a-b : b-a) void GeographyAspect::Evolve() { } int GeographyAspect::GetInfoSize() { return sizeof(GeographyInfo); } void GeographyAspect::InitializeAspect() { /*int xFocusWidth = GetConfigInt("Foc...
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#pragma once #include <ClanLib/display.h> #include <Box2D/Box2D.h> //forward declaration do screenmanager class ScreenManager; enum EObjectType { O_BLOCK, O_BALL, O_TRAMPOLIN, O_PIT, O_GOAL, O_GOALSENSOR, O_STARTRAMP, O_KRAMP, O_BUMPER, O_INVALID }; class PhysicalObject { public: ...
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// BEGIN CUT HERE // PROBLEM STATEMENT // // You are to create a class Multiples with a method number, // which takes three ints: min, max, and factor. // // // // Given a range of integers from min to max (inclusive), // determine how many numbers within that range are evenly // divisible by factor. ...
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#include <windows.h> #include <stdlib.h> #include <stdio.h> #include <io.h> #include <SHARE.H> bool swap(char*src,char*dst){ if(!CopyFile(src,dst,false)){ printf("can't copy \"%s\" to \"%s\"\n",src,dst); return false; } if(remove(src)){ printf("can't remove \"s\"\n",src); return false; } re...
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/****************************************************************** * * CyberHTTP for C++ * * Copyright (C) Satoshi Konno 2002-2004 * * File: ParameterList.h * * Revision; * * 03/09/04 * - first revision * ******************************************************************/ #ifndef _CHTTP_PARAMETERLIST_...
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// wsuSingleLock.cpp #include "wsuSingleLock.h" #include "wsuSyncObject.h" wsuSingleLock::wsuSingleLock(wsuSyncObject * pObject) : m_pSO( pObject ) { if (pObject) pObject->Lock(); } wsuSingleLock::~wsuSingleLock(void) { Unlock(); } void wsuSingleLock::Unlock(void) { wsuSyncObject * ...
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// myapp.cpp: implementation of the myapp class. // ////////////////////////////////////////////////////////////////////// #include <afxwin.h> #include "myapp.h" #include "resource.h" #include "Display.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction /////...
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#pragma once #include "GnAllocator.h" #ifdef GN_MEMORY_DEBUGGER //#ifdef WIN32 #include <map> //#endif // WIN32 class GnAllocUnit { public: void* mpMeomry; size_t mAllocSize; char maFileName[256]; char maFunctionName[256]; int mFileLine; }; class GNSYSTEM_ENTRY GnDebugAllocator : public GnAl...
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#ifndef RenderingShader_H #define RenderingShader_H #include "Shader.h" class RenderingShader : public Shader{ public: RenderingShader(bool complex); ~RenderingShader(); GLuint m_locTexture; GLuint m_locTime; GLuint m_locGPUGenerated; GLuint m_locShowBlendTexture; GLuint m_locShowLight; ...
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#ifdef PRECOMPILED_HEADER #include "common.h" #endif #include "Fitting.h" #include "Numerics.h" using namespace std; using namespace numerics; FitLine::FitLine(std::vector< std::vector<double> >* xy, size_t x_column, size_t y_column, string output_dir) : FitObject(xy, x_column, y_column, output_dir) { ...
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/*! \file DiffieHellman.h \brief Diffie Hellman Class - Source file This is The header file for CDiffieHellman class. This Class handles the DiffeHellman protocol. */ #ifndef __DIFFIE_HELLMAN_HEADER__ #define __DIFFIE_HELLMAN_HEADER__ #include "EibStdLib.h" #include "CString.h" // CRYPTO LIBRAR...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #ifndef __SIMPLEMIXER_H #define __SIMPLEMIXER_H //--------------------------------------------------------------------------- class ...
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#include <FileReader.hpp> FileReader::FileReader(): handle_(INVALID_HANDLE_VALUE) {} FileReader::~FileReader() { if (isOpen()) close(); } status_t FileReader::close() { assert(isOpen()); BOOL res=::CloseHandle(handle_); handle_=INVALID_HANDLE_VALUE; if (!res) ...
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// noiseutils.h // // Copyright (C) 2003-2005 Jason Bevins // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2.1 of the License, or (at // your option) any later...
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/* ============================================================================ Name : DirectApplication.cpp Author : Copyright : Your copyright notice Description : Main application class ============================================================================ */ // INCLUDE FILES #include "...
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// // resource_handle.cc for in // // Made by texane // Login <texane@gmail.com> // // Started on Wed Mar 22 10:38:42 2006 texane // Last update Wed Mar 22 10:40:01 2006 texane // #include "include/buffer.hh" #include "include/resource.hh" // either the recopy constructor is not ok // either ...
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/************************************************************************************************* * * Modeling and animation (TNM079) 2007 * Code base for lab assignments. Copyright: * Gunnar Johansson (gunnar.johansson@itn.liu.se) * Ken Museth (ken.museth@itn.liu.se) * Michael Bang Nielsen (bang@dai...
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#ifndef ODE_RUNGE_KUTTA4_H #define ODE_RUNGE_KUTTA4_H #include "ode_solver.h" /// Runge-Kutta Fourth Order /// Yi+1 = Yi + 1/6(k1 + 2 * k2 + 2 * k3 + k4) /// with /// k1 = h * F(Ti, Yi) /// k2 = h * F(Ti + h/2, Yi + k1/2) /// k3 = h * F(Ti + h/2, Yi + k2/2) /// k4 = h * F(Ti + h, Yi + k3) /// wher...
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[ [ [ 1, 40 ] ] ]
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/ASFootball/Shared/Source/ASFootballObjectShelf.h
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/* ASFootballObjectShelf.h */ /******************************************************************************/ /******************************************************************************/ #ifndef ASFootballObjectShelfH #define ASFootballObjectShelfH #include "ObjectStore.h" #include "ASFootballType.h" #i...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/* * File : CList.h * Brief : 实现一个简单双向链表类 * Author: Expter * Creat Date: [2009/11/2] */ #pragma once template<class T> class TLinkedList { public: int Size; T *Head; T *Tail; TLinkedList() { Head = Tail = NULL; Size = 0; } ~TLinkedList(){ ReleaseList(); } /* * ...
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * ...
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// SendClient.cpp : implementation file // #include "stdafx.h" #include "SendClient.h" #include "head.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CSendClient CSendC...
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// See KmUtils.h // // Author: David Arthur (darthur@gmail.com), 2009 //#include "KmUtils.h" #include <point_cloud_clustering/3rd_party/KmUtils.h> #include <iostream> using namespace std; int __KMeansAssertionFailure(const char *file, int line, const char *expression) { cout << "ASSERTION FAILURE, " << fi...
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#include "request_parser.hpp" #include "request.hpp" namespace findik { namespace io { request_parser::request_parser() : state_(method_start) { } void request_parser::reset() { state_ = method_start; } boost::tribool request_parser::consume(request& req, char input) { switch (state_) { ...
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// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard. // Copyright (C) 2005-2008 Daniel James // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_UNORDERED_DETAIL_HASH_TABLE_HPP_INCLUDED #define BO...
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//  // // # # ### # # -= Nuclex Library =-  // // ## # # # ## ## DefaultPainter.h - Default GUI painter  // // ### # # ...
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#include "stdafx.h" #include "Game.h" //////////////////////////////////////////////////////////////////////////////////////////// const int line = 5; void Game::clearField() { status = PLAY; surrenderStatus = PLAY; for (int x = 0; x < H_CELLS; x++) { for (int y = 0; y < V_CELLS; y++) { field...
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/* * OGF/Graphite: Geometry and Graphics Programming Library + Utilities * Copyright (C) 2000 Bruno Levy * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of th...
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#ifndef _LIFTBASE_H_ #define _LIFTBASE_H_ /** \file <b>Copyright and Use</b> You may use this source code without limitation and without fee as long as you include: <blockquote> This software was written and is copyrighted by Ian Kaplan, Bear Products International, www.bearcave.com...
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#ifndef __AUDIO_LISTENER_H #define __AUDIO_LISTENER_H #include "../math/Matrix4x4.h" namespace dingus { class SAudioListener { public: SAudioListener() : velocity(0,0,0), rolloffFactor(1.0f), dopplerFactor(1.0f) { transform.identify(); } /// World space transform SMatrix4x4 transform; /// Wor...
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#ifndef maid2_graphics_core_materiald3d09_h #define maid2_graphics_core_materiald3d09_h #include"../../../../config/define.h" #include"../../imaterial.h" #include"common.h" namespace Maid { namespace Graphics { class MaterialD3D09 : public IMaterial { public: MaterialD3D09( const SPRESOURC...
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//////////////////////////////////////////////////////////////////////////// // // MoCap File Importer // Copyright(c) Shun Cox (shuncox@gmail.com) // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY // KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE // IMPLIED WA...
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#include "ScriptProvider.h" #include "ScriptType.h" namespace Talon { ScriptProvider ScriptProvider::Instance; MonoDomain* ScriptProvider::ScriptDomain = NULL; MonoAssembly* ScriptProvider::ScriptAssembly = NULL; MonoImage* ScriptProvider::ScriptAssemblyImage = NULL; monobind::module ScriptProvider::Mo...
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library http://www.boost.org/ Copyright (c) 2001-2006 Hartmut Kaiser. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0...
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#ifndef SCREENBASE_H #define SCREENBASE_H #include <boost/noncopyable.hpp> #include <irrlicht.h> #include <map> #include <memory> #include <string> #include "EnumsConstants.h" #include "Game.h" #include "GUIButton.h" #include "State.h" namespace Tuatara { class Game; class GUIButton; class S...
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/*---------------------------------------------------------------------------------------------*//* Binary Kinematics 3 - C++ Game Programming Library Copyright (C) 2008 Viktor Reutzky reutzky@bitchingames.com *//*---------------------------------------------------------------------------------------------*/...
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/* Copyright (C) 2003 Sandro Giessl <ceebx@users.sourceforge.net> based on the Keramik configuration dialog: Copyright (c) 2003 Maksim Orlovich <maksim.orlovich@kdemail.net> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "So...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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//this file is part of eMule //Copyright (C)2002-2008 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Softwa...
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///////////////////////////////// // 00948 - Fibonaccimal Base ///////////////////////////////// #include<cstdio> unsigned short cnum; unsigned int fib[40],i,tofib; char tail, ans[100]; int main(void){ fib[0] = fib[1] = 1; for(i = 2; i < 40; i++) fib[i] = fib[i-1]+fib[i-2]; scanf("%u\n",&cnum); while(cnu...
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#ifndef _AI_H_ #define _AI_H_ #include "Entity.h" #include "Trig.h" #include "LuaManager.h" using namespace cell; /************************************************************************************************** * @class AI * this is a class for lua that basically will make the AI scripting * easier lol *...
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#if !defined(AFX_2HTMLDLG_H__76D701A5_4B1B_11D5_953D_C12A6E8DBB23__INCLUDED_) #define AFX_2HTMLDLG_H__76D701A5_4B1B_11D5_953D_C12A6E8DBB23__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // 2HtmlDlg.h : header file // #include "FlashWnd.h" //////////////////////////////////////////////...
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whztt07/real-time-raytracer
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// RayTracer.cpp : Defines the class behaviors for the application. // // Author : Jean-Rene Bedard (jrbedard@gmail.com) #include "stdafx.h" #include "RayTracer.h" #include "MainFrm.h" #include "RayTracerDoc.h" #include "RayTracerView.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CRayTracerApp ...
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//---------------------------------------------------------------------------- /** @file GoPlayerMove.cpp */ //---------------------------------------------------------------------------- #include "GoPlayerMove.h" #include <iostream> //-------------------------------------------------------------------------...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#pragma once // File: convert.h #include <iostream> #include <sstream> #include <string> #include <typeinfo> #include <stdexcept> class BadConversion : public std::runtime_error { public: BadConversion(const std::string& s) : std::runtime_error(s) { } }; template<typename T> inline std::string stri...
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#ifndef OL_BLENDERS_HPP #define OL_BLENDERS_HPP #include "Includes.hpp" #include "Declspec.hpp" #include <stack> namespace ol { // Blenders - different color blending styles // Alpha blender (default): renders translucent bitmaps, // alpha values of the source pixels tell the op...
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///////////////////////////////////////////////////////////////////////// // MD5.cpp // Implementation file for MD5 class // // This C++ Class implementation of the original RSA Data Security, Inc. // MD5 Message-Digest Algorithm is copyright (c) 2002, Gary McNickle. // All rights reserved. This software is a de...
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zarac/tgspu-bthai
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#ifndef __VALKYRIEAGENT_H__ #define __VALKYRIEAGENT_H__ #include <BWAPI.h> #include "UnitAgent.h" using namespace BWAPI; using namespace std; /** The ValkyrieAgent handles Terran Valkyrie flying units. * * Implemented special abilities: * - Valkyries doesnt have any special abilities. * * Author: Jo...
[ "rymdpung@.(none)" ]
[ [ [ 1, 30 ] ] ]
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[]
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kumorikarasu/KylTek
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#pragma once #ifndef BULLET_H_ #define BULLET_H_ #include "CObject.h" #include "Weapon.h" class Bullet : public CObject{ public: int m_xs, m_ys, m_direction; float m_dis; int m_alpha; Bullet(){}; Bullet(CEntity* _parent, float _dir, float _dis); ~Bullet(); virtual void Step(CDeviceHandler *...
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Karethoth/LudumDare20
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#include "maincharacter.hpp" MainCharacter::MainCharacter() { } MainCharacter::~MainCharacter() {}
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//------------------------------------------------------------------------------ // ndebugtrail_main.cc // (C) 2005 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "precompiled/pchndebug.h" #include "ndebug/ndebugtrail.h" #include "gfx2/ngfxs...
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kjk/moriarty-palm
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#ifndef _SELECT_CURRENCY_FORM_HPP_ #define _SELECT_CURRENCY_FORM_HPP_ #include "MoriartyForm.hpp" #include <FormObject.hpp> #include <HmStyleList.hpp> #include "MoriartyPreferences.hpp" class UniversalDataFormat; class CurrencyListDrawHandler: public ExtendedList::CustomDrawHandler { const Preferenc...
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markisme/healthcare
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#include "TinyXML/tinyxml.h" class XmlNode : private TiXmlNode { public: const XmlNode * GetNode( const char * tagName, unsigned int idx = 0 ) const; // 태그가 일치하는 자식의 개수를 반환한다. unsigned int GetNodeCount( const char * tagName ) const; XmlNode * AddNode( const char * tagName ); const char * GetAttribu...
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swak/stonesense
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#include "common.h" #include "Creatures.h" #include "WorldSegment.h" #include "CreatureConfiguration.h" #include "ContentLoader.h" #include "GUI.h" #include "Block.h" #include "SpriteColors.h" //vector<t_matgloss> v_creatureNames; //vector<CreatureConfiguration> creatureTypes; int32_t charToUpper(int32_...
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kkkjackyboy/Arduino_Camera_Control
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#include "canoneos.h" uint32_t ImgQualitySupplier::GetDataSize() { return ((pictFormat & 0xFFFF0000) ? 0x0000002C : 0x0000001C); } void ImgQualitySupplier::GetData(const uint16_t len, uint8_t *pbuf) { uint8_t num_files = (pictFormat & 0xFFFF0000) ? 2 : 1; ((uint32_t*)pbuf)[0] = (num_files == 2) ? 0...
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joycode/oberon-0
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#ifndef KEYWORD_TABLE_H #define KEYWORD_TABLE_H #include <cassert> #include <string> #include <vector> #include "SymbolKind.h" #include "Util.h" struct KeywordInfo; typedef const KeywordInfo * CP_KeywordInfo; class KeywordTable { private: struct KeywordInfo { std::string m_keyword; SymbolKind::T...
[ "lethway@gmail.com" ]
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mikezhoubill/emule-gifc
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// // Owner Drawn WinXP/Vista themes aware button implementation... // #include "stdafx.h" #include "ButtonVE.h" #if _MSC_VER>=1600 #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif IMPLEMENT_DYNAMIC(CButtonVE, CButton) BEGIN_MESSAGE_MAP(CButtonVE, CButton...
[ "Mike.Ken.S@gmail.com@dd569cc8-ff36-11de-bbca-1111db1fd05b" ]
[ [ [ 1, 33 ] ] ]
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/ships.cpp
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olooney/pattern-space
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/* Implementation for SpriteMass */ #include "ships.h" #include "vector2d.h" #include "image.h" #include "mass.h" namespace PatternSpace { /********************* SpriteMass *********************/ // simply bind the image to the mass! Vector2d SpriteMass::position() { return mass.position()...
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#ifndef BUTTONHANDLER_H_INCLUDED #define BUTTONHANDLER_H_INCLUDED #define _BUTTON_WIDTH 200 #define _BUTTON_HEIGHT 60 class Button { public://======================================= ///Les skins sont définis ici ! Button(int nPosX, int nPosY, std::string sText, int nID, int nSkin=0); ///Change le m...
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/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkXMLShader.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. ...
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#ifndef __NOTUSELUA #include "Export_Lua.h" class Export_Lua_HGEHelp : public Export_Lua { public: static bool _LuaRegistFunction(LuaObject * obj); static bool _LuaRegistConst(LuaObject * obj); static hgeFont * _Helper_New_hgeFont(); static hgeFont * _Helper_New_hgeFont(const char * filename, bool bMi...
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// SubstSvc NT service. // Copyright (c) 2004-2011 by Elijah Zarezky, // All rights reserved. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LI...
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/// \file /// /// This file is part of RakNet Copyright 2003 Jenkins Software LLC /// /// Usage of RakNet is subject to the appropriate license agreement. #include "DataBlockEncryptor.h" #include "CheckSum.h" #include "GetTime.h" #include "Rand.h" #include "RakAssert.h" #include <string.h> #include "Rijn...
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library http://www.boost.org/ Copyright (c) 2001-2009 Hartmut Kaiser. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0...
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#pragma once namespace Kylin { struct SceneHag { SceneHag(); // 场景ID KUINT m_uSceneID; // 场景类型 KUINT m_uType; // 场景级别 KUINT m_uLevel; // 场景名称 KSTR m_sName; // 背景音乐 KINT m_nBgSound; // 场景文件 KSTR m_sSceneFile; // 是否通过 KBOOL m_bPass; }; class Scene { public...
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#ifndef BOOST_MPL_MAP_AUX_CONTAINS_IMPL_HPP_INCLUDED #define BOOST_MPL_MAP_AUX_CONTAINS_IMPL_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2003-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //...
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#include "stdafx.h" #include <d3d9.h> #include <d3dx9.h> #include <stdio.h> #include "material.h" #include "..\_DirectX\dxutil.h" #include "..\_UnhandledException\ExceptionHandler.h" #include "HwOption.h" #include "path.h" #include "vutil.h" #include "xutil.h" CTextureManager g_TextureMng; CTexture...
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#include <cstdio> #include <algorithm> #define MAX_LONG_LONG 1000000900 using std::min; struct eer { long long d,x,y; eer(int dd,int xx,int yy) : d(dd),x(xx),y(yy) {} }; struct mlesr { long long x0,c; mlesr() : x0(MAX_LONG_LONG),c(0LL) {} mlesr(long long aa,long long bb) : x0(aa...
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/* * Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#include "Music.h" #include "Exception.h" namespace CGE { Music::Music() : mMusic(NULL), mVolume(20) { Mix_VolumeMusic(mVolume); } Music::Music(const char* inFile) : mMusic(NULL), mVolume(20) { Mix_VolumeMusic(mVolume); load(inFile); } Music::~Music() ...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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// // Pre-compiled portion // #include "stdafx.h"
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#ifndef SERVEREXPLORER_H #define SERVEREXPLORER_H #include "baseexplorer.h" #include <QTreeWidgetItem> #include <QFileSystemModel> #include <QScrollBar> #include <QMenu> #include <QAction> #include <QFileInfoList> class ServerExplorer : public BaseExplorer { Q_OBJECT public: ServerExplorer(Ba...
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/////////////////////////////////////////////////////////////////// // // // Copyright (c) 2010, Universidad de Alcala // // // // See accompanying LICENSE.TXT ...
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//  // // ##### # # #### -= Nuclex Library =-  // //  # ## ## # # Episode.cpp - Set of maps  // //  # ### #...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#include "libnge2.h" /** * nge_gif:显示一张gif图片 */ //退出标识 int game_quit = 0; //背景图片 image_p p_bg = NULL; //logo图片 image_p p_logo = NULL; enum{ SCREEN_1X= 0,//原图显示 SCREEN_FULL, //满屏显示 SCREEN_2X //二倍显示 }; gif_desc_p pgif = NULL; int display_flag = SCREEN_1X; void btn_down(int keycode) { ...
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#include "stdafx.h" #include "NifCmd.h" using namespace std; static void HelpString(NifCmd::HelpType type){ switch (type) { case NifCmd::htShort: cout << "NOP - Read/write with no modifications."; break; case NifCmd::htLong: { char fullName[MAX_PATH], exeName[MAX_PATH]; ...
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BackupTheBerlios/kicad-svn
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/*************************************************/ /* Routines de placement automatique des MODULES */ /*************************************************/ /* Fichier autoplac.cpp */ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "pcbnew.h" #include "autorout.h" #include "ce...
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/Pacman/Highscore.h
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Flydiverny/Pacman
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#pragma once #include "Player.h" #include <deque> namespace nadilus { namespace pacman { class Highscore { public: Highscore(void) {} Highscore(std::string filename); ~Highscore(void); std::deque<Player> getList(void); int addPlayer(Player); void readHighscore(); ...
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/Application/SysCAD/ScdTrends.cpp
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abcweizhuo/Test3
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// ScdTrends.cpp : Implementation of CScdTrends #include "stdafx.h" #include "SysCAD_i.h" #include "ScdTrends.h" ///////////////////////////////////////////////////////////////////////////// // CScdTrends STDMETHODIMP CScdTrends::InterfaceSupportsErrorInfo(REFIID riid) { static const IID* arr[] = { &...
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jayrulez/ourlib
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/* @Group: BSC2D @Group Members: <ul> <li>Robert Campbell: 0701334</li> <li>Audley Gordon: 0802218</li> <li>Dale McFarlane: 0801042</li> <li>Dyonne Duberry: 0802189</li> <li>Xavier Lowe: 0802488</li> </ul> @ */ #include"ReturnForm.h" #include <iostream> #include <string> #ifndef DATABASE_FI...
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miklasiak/projekt
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/**************************************************************************** * * SpellHandler Plugin * Copyright (c) 2007 Team Ascent * * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 * License. To view a copy of this license, visit * http://creativecommons.org...
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Danteoriginal/twilight-antihack
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#include "directx.h" CD3DManager::CD3DManager() { pDevice = 0; m_font = 0; screenWidth = 0; screenHeight = 0; printFlags = PF_MESSAGES | PF_CVARS; AddCvar<int>("FPS", &fps); AddCvar<int>("Resolution X", &screenWidth); AddCvar<int>("Resolution Y", &screenHeight); AddCvar<bool>("Fullscreen", &bF...
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mijc/Diploma
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
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ldaehler/lbanet
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#ifndef LBA_MAP_GL_H #define LBA_MAP_GL_H #include "globals.h" using namespace std; class LBA_ENTRY { public : int datalenght; vector<unsigned char> data; //ENTRY(); LBA_ENTRY(VIRTUAL_FILE_READ_ONLY &pack,int entry) { int i; long file_offset; lon...
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/Code/VTK/include/vtk-5.2/vtkInformationKeyVectorKey.h
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tack1/Casam
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/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkInformationKeyVectorKey.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for...
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inspirer/history
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// CTL functions int ValAsInt(char *val) { unsigned long nt; nt=strtoul(val,0,0); if (strcmp(val,"0")!=0&&nt==0) ErrorExit(78,"Invalid integer format"); //if (cfg.debuginfo) cout << "(" << nt << ") "; return nt; } void DefineVar(char *vr,char *val) { strlwr(vr); //if (cfg.debuginfo) ...
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invy/mjklaim-freewindows
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// Copyright (C) 2005-2010 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema // to C++ data binding compiler, in the Proprietary License mode. // You should have received a proprietary license from Code Synthesis // Tools CC prior to generating this code. See the license ...
[ "klaim@localhost" ]
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zoltanmaric/h264-fer
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#include "nal.h" unsigned long findNALstart(FILE *input, unsigned long fPtr) { unsigned char buffer[BUFFER_SIZE]; // the buffer for the bytes read unsigned int bytesRead; fseek(input, fPtr, SEEK_SET); // read BUFFER_SIZE bytes from the file: while (bytesRead = fread(buffer, 1, BUFFER_SIZE, input)) { ...
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SymbianSource/oss.FCL.sftools.ana.compatanamdw
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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sonetto/legacy
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/*----------------------------------------------------------------------------- Copyright (c) 2009, Sonetto Project Developers All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions ...
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willrebuild/flyffsf
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_) #define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_ ...
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fire-archive/OgreCollada
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/* Copyright (c) 2008 NetAllied Systems GmbH This file is part of COLLADAStreamWriter. Licensed under the MIT Open Source License, for details please see LICENSE file or the website http://www.opensource.org/licenses/mit-license.php */ #include "COLLADABUStableHeaders.h" #include "COLL...
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collage-lab/mcalab-cpp
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#include<iostream.h> #include<conio.h> #include<math.h> class distance { int m,cm; public: void getdata() { cout<<"\nEnter the distance in metre and centimetre respectively: "; cin>>m>>cm; } void show(distance d3) { cout<<"------------------------------------------------"; cout<<"...
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//----------------------------------------------------------------------------- // Torque 3D // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #ifdef TORQUE_SHARED #ifdef WIN32 #include <windows.h> #include <stdio.h> #include <ExceptionHandler.h> ...
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