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#ifndef GAMEWONNOTVISIBLEWAITSTATECLASS_H #define GAMEWONNOTVISIBLEWAITSTATECLASS_H #include "StateClass.h" #define GAME_WON_NOT_VISIBLE_WAIT_STATE 33 class GameWonNotVisibleWaitStateClass : public StateClass { public: GameWonNotVisibleWaitStateClass(); void Start(class CommonDataClass* CommonData); ...
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/* * Copyright (C) 2006, 2007, 2008, 2009, 2010 Apple, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * ...
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#include <iostream> #include "BBControler.h" BBControler::BBControler(BBModel* battleBoard1){ battleBoard = battleBoard1; currentState = BBNullState::getState(); } void BBControler::setState(BBState* nextState) { currentState = nextState; } void BBControler::LeftMouseClick(NxRaycastHit& hit){ current...
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#pragma once #include "Blox2D.h" #include "Vector3.h" #include "RenderContext.h" #include "ITransformable.h" #include "ILevelObject.h" #include "ObjectSelecter.h" #include "Axis.h" class RotateGizmo { public: // CONSTRUCTOR - DESTRUCTOR RotateGizmo(ObjectSelecter* pObjectSelecter); virtual ~RotateGi...
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#pragma once #include <vector> #include <string> #include <typeinfo> #include <map> class Logistic { public: Logistic(); ~Logistic(); void Initialize(); struct Object { struct Id { Id( int _owner, int _id ) : owner(_owner), id(_id) {} int owner, id; }; std::vector< Id > ids; }...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercia...
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/* -*- coding: sjis-dos; -*- */ /* * copyright 2010 FUKUZAWA Tadashi. All rights reserved. */ #include "HSca_Random.h" static hyu32 seed = 0x23456789; namespace Hayat { void genRand(void) { /* taps: 32 31 29 1; 帰還多項式: x^32 + x^31 + x^29 + x + 1 */ for (int i = 32; i > 0; -...
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#include <QtGui/QApplication> #include <splashscreen.h> #include <mainwindow.h> int main(int argc, char *argv[]) { QApplication a(argc, argv); QCoreApplication::setOrganizationName("Vortex"); QCoreApplication::setApplicationName("Maelstrom"); SplashScreen splash; MainWindow mainWindow; ...
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//******************************************************************************* // COPYRIGHT NOTES // --------------- // This is a part of the BCGControlBar Library // Copyright (C) 1998-2008 BCGSoft Ltd. // All rights reserved. // // This source code can be used, distributed or modified // only under terms a...
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#include "webcam.hpp" webcam_t::webcam_t(const std::string& dev,size_t w,size_t h) :m_width(w),m_height(h),m_image(image_t::yuv_format,0,0) { open(dev); init(); } webcam_t::~webcam_t() { deinit(); } void webcam_t::start() { start_capturing(); m_image=image_t(image_t::yuv_format,m_width,m...
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#include "Matrix.h" void identity(Matrix4f& mat){ mat.m[0] = 1.0; mat.m[1] = 0; mat.m[2] = 0; mat.m[3] = 0; mat.m[4] = 0; mat.m[5] = 1.0; mat.m[6] = 0; mat.m[7] = 0; mat.m[8] = 0; mat.m[9] = 0; mat.m[10] = 1.0; mat.m[11] = 0; mat.m[12] = 0; mat.m[13] = 0; mat.m[14] = 0; mat.m[15] ...
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#include "MainWindow.h" #include "ui_MainWindow.h" #include <QDebug> #include <QFileDialog> #include <QStringList> #include <QAction> #include <QFile> #include <QCloseEvent> #include <QShortcut> #include <QWidget> #include <QColor> #include <QVBoxLayout> #include <QColorDialog> #include <QPainter> #include <QPi...
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// Copyright (C) 2004 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_MEMORY_MANAGER_KERNEl_1_ #define DLIB_MEMORY_MANAGER_KERNEl_1_ #include "../algs.h" #include "memory_manager_kernel_abstract.h" #include "../assert.h" #...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'RTLConsts.pas' rev: 6.00 #ifndef RTLConstsHPP #define RTLConstsHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <Sys...
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#include "skinnedscreendepthbutton.h" #include "skinnedscreenflipbutton.h" #include "skinnedscreentitle.h" #include "skinnedscreen.h" using namespace WoopsiUI; SkinnedScreen::SkinnedScreen(const char* title, u32 flags, u32 screenFlags, const ScreenSkin* skin) : Screen(title, flags, skin->style) { _screenTi...
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#ifndef __Orz_RotationComponent__ #define __Orz_RotationComponent__ #include "CRotationInterface.h" namespace Ogre { class SceneNode; } namespace Orz { class CRotationInterface; class _UpdateInOgreRenderingQueued; class RotationComponent: public Component//Ðýת×é¼þ { friend class _UpdateInOgreRendering...
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#pragma once #include "IWrapper.h" #include <ClanLib/core.h> #include <QtGui/QDoubleSpinBox> #include <Depends/Entity/Property.h> class ObjectQtWrapper; class QDoubleSpinBoxWrapper : public IWrapper { public: QDoubleSpinBoxWrapper(ObjectQtWrapper *qObj, Engine::Entity::Property<double> property); QDou...
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#include "wrapper.h" extern "C" { EWXWEXPORT(void*,wxPalette_CreateDefault)() { return (void*)new wxPalette(); } EWXWEXPORT(void*,wxPalette_CreateRGB)(int n,void* red,void* green,void* blue) { return (void*)new wxPalette(n, (unsigned char*)red, (unsigned char*)green, (unsigned char*)blue); } EWXWEX...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== // SysCAD Copyright Kenwalt (Pty) Ltd 1992,1994 #include "stdafx.h" #define __DBGMNGR_CPP #include <sys\stat.h> //#include...
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#include "Input.h" #define INPUT_LOOP_ITERATOR(funcname, ...)\ for(;vInputIterator!= vInputHandlers.end();vInputIterator++)\ {\ if((*vInputIterator)==NULL)\ continue;\ (*vInputIterator)->funcname(__VA_ARGS__);\ } Input::Input() { vInputHandlers.reserve(8); msgCount = 0; } Input::~Inpu...
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#include <cmath> #include "general.h" #include "BigInt.h" real MaxError; real *LongNum1=NULL, *LongNum2=NULL; extern void FHT_F(real*, ulong); extern void FHT_T(real*, ulong); extern void CreateSineTable(ulong); void CarryNormalize(real *Convolution, ulong Len, BigInt &C) { real inv = 0.5 / Len; rea...
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// Copyright (c) 2010 Nickolas Pohilets // // This file is a part of the unit test suit for the CppEvents library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restrict...
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/* * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the License "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.o...
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/** * @file DonutSecurityZone.cpp * @brief クッキーの扱いに関するコマンドメッセージをハンドリングするクラス */ #include "stdafx.h" #include "DonutSecurityZone.h" #if defined USE_ATLDBGMEM #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif void CDonutSecurityZone::OnCookieAllowAll(WORD /*wNotifyCode*/...
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#include "common.h" #include <stdio.h> #include "processor.h" #include "SystemInfo.h" #include "Label.h" const int unitsDefault = 0; const int unitsKB = 1; const int unitsMB = 2; const int unitsGB = 3; const int unitsPercent = 4; // enum Bus #define BusType char #define ISA 0 #define SMB...
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#include "StdAfx.h" #include "GumpEditor.h" #include "StdGrfx.h" #include ".\gumpBorder.h" #include "GumpEditorDoc.h" CGumpBorder::CGumpBorder(CGumpPtr pGump) : CGumpPicture(NULL) { SetGump(pGump); SetTitle("border"); SetType("border"); CString strName; strName.Format("border_%x", pGump ? pGump...
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/* Copyright 2011 Aevum Software aevum @ aevumlab.com Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless requi...
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#include "Hora.h" Hora::Hora() { _hores = 0; _minuts = 0; _segons = 0; } Hora::Hora(int h, int m, int s) { _hores = h; _minuts = m; _segons = s; _ajusta(); } Hora::Hora(int segons) { _hores = 0; _minuts = 0; _segons = segons; _ajusta(); } Hora::Hora(const Hora &h)...
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//Will Zepeda //GSP-410 //Quadrant.h //Class that holds all data a quadrant needs to init, update, and pass //to renderer #pragma once #include "Structures.h" #include "Sector.h" #include "Unit.h" #include "EnemyUnit.h" #include "FriendlyUnit.h" #include "Star.h" #include "Station.h" //MAKE INTO SING...
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/** * @file Thumbnail.h * @brief サムネール表示. * @note * +++ 本家unDonut R5で実装 R10βで破棄されたルーチンを復活. * +++ タブ数が多いとダイアログでるまでにかなり待ち時間発生する.... スレッドに分けるべきなんだろうなあ. */ #ifndef __THUMBNAIL_H_ #define __THUMBNAIL_H_ #define USE_THUMBNAIL #include "resource.h" //#include "MtlWin.h" class CThumbnailDlg : public C...
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#include "Defines.h" #include "../common/Engine.h" #include "../common/Image.h" #include "../common/Stream.h" #include "../common/Graphics.h" #include "ASprite.h" #include "../wipi/Small_Font.h" #include "cui.h" #include "ENTITY.h" #include "Command_Def.h" #include "USER_Map.h" #include "Module_Move.h" ...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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#include "../include/type.h"
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#include "level.h" #include "player.h" #include "invader.h" void NextLevel(void) { float spd; int cnt; word life; float space; if(NoInvaders() && player.life>0) { player.level++; if(player.money+player.level/2<=160) player.money+=player.level/2; else player.money=160; cnt=playe...
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/* * Copyright (c) 2006-2008 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/lega...
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/* ** Haaf's Game Engine 1.8 ** Copyright (C) 2003-2007, Relish Games ** hge.relishgames.com ** ** Core functions implementation: graphics */ /************************************************************************/ /* Part of this file is modified by h5nc (h5nc@yahoo.com.cn) */ /* Changes of adj...
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//////////////////////////////////////////////////////////////////////////////// #include "lsbsoundcoder.h" #include <cassert> //////////////////////////////////////////////////////////////////////////////// LSBSoundCoder::LSBSoundCoder() { } //////////////////////////////////////////////////////////...
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/* * TetriCycle * Copyright (C) 2009, 2010 Cale Scholl * * This file is part of TetriCycle. * * TetriCycle is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published * by the Free Software Foundation, either version 3 of the License...
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/* * Copyright (c) 1997-1999 * Silicon Graphics Computer Systems, Inc. * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty expressed * or implied. Any use is at your own risk. * * Permission to use or copy this software for any purpose is here...
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//////////////////////////////////////////////////////////////////////////////////// /// /// \file tcpserver.h /// \brief This file contains software for the TcpServer. These /// sockets are created by the TcpListenSocket and are used to handle /// TCP connections from clients (TcpClientSocket). /// /// <b...
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#include "ftid.h" FTId::FTId() { } bool FTId::operator==(const FTId &other) const { return id == other.id && contact == other.contact && incoming == other.incoming; } bool FTId::operator<(const FTId &other) const { return id < other.id || contact < other.contact || (incoming ? 1 : 0) < (other.incoming ?...
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#include "Beginning.h" int WINAPI WinMain ( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) { App app; app.start(); return 0; } void App::init(Renderer& renderer, const AppParam& param) { Matrix4X4 view, projection,world; MatrixUtil::getViewSpace(view,Vector3(0,0,-3),Ve...
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//this file is part of eMule //Copyright (C)2002-2008 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net ) // //This program is free software; you can redistribute it and/or //modify it under the terms of the GNU General Public License //as published by the Free Softwa...
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/* * Copyright (c) 2007, Michael Feathers, James Grenning and Bas Vodde * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above cop...
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#include "robot.h" void PaintCylinder(GLfloat radius,GLfloat height); void PaintDisk(GLfloat radius); Robot::Robot(float x, float y, float theta) { radius = y; this->x = x; this->y = y; this->theta = theta; } void Robot::Place(GLfloat new_x, GLfloat new_y, GLfloat new_theta) { this->x ...
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/* * $Id$ * * Connection point object that manages IUnknown pointers. * This is a stand-alone object created from the implementation of IConnectionPointContainer. * * Copyright (C) 2008 Dorothea Wachmann * * This program is free software: you can redistribute it and/or modify * it under the terms...
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#ifndef __META_METAFCO_H__ #define __META_METAFCO_H__ /*** Included Header Files ***/ #include "MetaBase.h" /*** Namespace Declaration ***/ namespace MGA { /*** Class Predefinitions ***/ class MetaAttribute; class MetaRole; class MetaFolder; // --------------------------- MetaFCO -------------...
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//***************************************************************************// // HabuGraphics Pad // Written By Jeremy M Miller (Author of HabuGraphics Engine) // Description: This is test platform for my OpenGL based graphics engine // Version 0.01.103004 // // Copyright (c) 2005-2010 Jeremy M Miller. All rig...
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// File Info {{{ //------------------------------------------------------------------------------ /// \file @FILENAME@.hpp /// \date @DATE@ /// \author @AUTHOR@ /// \brief /// \note Copyright (C) @YEAR@ - All Rights Reserved //}}}--------------------------------------------------------------------------- // I...
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// stdafx.cpp : source file that includes just the standard includes // hepth.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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#ifndef __GPUSHBUTTON_H__ # define __GPUSHBUTTON_H__ #include "GWidget.h" #include "GExport.h" class GEXPORTED GPushButton : public GWidget { public: GPushButton(GWidget *Parent); GPushButton(const GString &Text, GWidget *Parent); ~GPushButton(void); void SetText(const GString &Text); ...
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#include "CrossParamControl.h" #include "../Param/CrossParameter.h" #include "../Param/Parameter.h" #include "../Param/ParamDrawer.h" #include "../ModelMesh/MeshModel.h" #include <fstream> CrossParamControl::CrossParamControl(QGLViewer* _gl_viewer_1, QGLViewer* _gl_viewer_2, QWidget* parent) : QWidget(parent) ...
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/** This software was developed by the University of Tennessee as part of the Distributed Data Analysis of Neutron Scattering Experiments (DANSE) project funded by the US National Science Foundation. If you use DANSE applications to do scientific research that leads to publication, we ask that you acknowled...
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/* * Copyright (c) 2007, Michael Feathers, James Grenning and Bas Vodde * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above cop...
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//------------------------------------------------------------------------------ // File: DShowUtil.cpp // // Desc: DirectShow sample code - utility functions. // // Copyright (c) 2000-2001 Microsoft Corporation. All rights reserved. //-----------------------------------------------------------------------------...
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/* Copyright 2011 Aevum Software aevum @ aevumlab.com Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless requi...
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/** File: NxOgreMemoryResource.cpp Created on: 17-Nov-08 Author: Robin Southern "betajaen" © Copyright, 2008-2009 by Robin Southern, http://www.nxogre.org This file is part of NxOgre. NxOgre is free software: you can redistribute it and/or modify it under the terms of the GNU L...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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/************************************************************************************* This file is a part of CrashRpt library. Copyright (c) 2003, Michael Carruth All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the ...
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/* ___ _________ ____ __ / _ )/ __/ ___/____/ __/___ ___ _/_/___ ___ / _ / _// (_ //___/ _/ / _ | _ `/ // _ | -_) /____/_/ \___/ /___//_//_|_, /_//_//_|__/ /___/ This file is part of the Brute-Force Game Engine, BFG-Engine ...
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#include "stdafx.h" #include <afxdllx.h> #include <XModuleMacro.h> #include <XModuleImpl.h> #include "Cx_Example2.h" XBEGIN_DEFINE_MODULE() XDEFINE_CLASSMAP_ENTRY(CLSID_Example, Cx_Example2) XEND_DEFINE_MODULE_MFCEXTDLL()
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#include<iostream> #include<vector> using namespace std; // Wrong Answer struct Node { int c, e; // c是系数, e是指数 bool operator<(const Node&rhs)const{ return e>rhs.e; } }; char buf[100]; void output(vector<Node> &pro){ if(pro.size() == 0){ printf("0\n"); return; ...
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//////////////////////////////////////////////////////////////////////////////////////////////////// // file: Calibration\CameraManager.h // // summary: Abstracted Camera SDK Interface Class. // Virtual class that defines the interfaces for managing camera SDKs // // Brett Jones & Rajinder Sodhi 2010 //...
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/* * File: main.cpp * Author: Daniel Kavan * * Created on 30. září 2010, 18:29 * * * * **PERKS** * * * the current value of a bag used to be calculated when expanding (just as volume is). * This has been changed, bc. we can save the time for computing value for variations of contents that ar...
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/* * $Id$ * * COM VARIANT and PROPVARIANT Helper. * * Copyright (C) 2008 Dorothea Wachmann * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License,...
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// Image row Iterator class #ifndef TIMGROWITER_H #define TIMGROWITER_H #include "PixelType.h" template<class T> class TImgRowIter { private: struct current { T* p; // Pointer to start of row y int x; // x coordinate of start of row int y; // y coordinate of current row int by...
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/*************************************************************************** * ball.cpp - ball class * * Copyright (C) 2006 - 2009 Florian Richter ***************************************************************************/ /* This program is free software; you can redistribute it and/or modify it un...
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#ifndef VECTOR3_H #define VECTOR3_H #include "common.h" template <class Real> class Vector3 { public: static const Vector3 ZERO; static const Vector3 UNIT_X; static const Vector3 UNIT_Y; static const Vector3 UNIT_Z; inline Vector3(); inline Vector3(Real x, Real y, Real z); ...
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#include "Loader.h" #include "Heap.h" #include <stdio.h> #include <sys/stat.h> //#include <unistd.h> Loader * Loader::loaderInstance = NULL; //-------------------------------------------------------------- Loader * Loader::getInstance() { if(loaderInstance == NULL) loaderInstance = new Loader; ...
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/* * ofxNCoreVision.h * NUI Group Community Core Vision * * Created by NUI Group Dev Team A on 2/1/09. * Updated by Anatoly Churikov on 12/03/11 * Copyright 2011 NUI Group. All rights reserved. * */ #ifndef _ofxNCoreVision_H #define _ofxNCoreVision_H //Main #include "ofMain.h" //Addons #i...
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/* kwlbot IRC bot File: Bot_Hybrid.cpp Purpose: Class which represents an IRC bot IRCD-Hybrid service implementation */ #include "StdInc.h" #include "Bot.h" #include "WildcardMatch.h" #include "IrcMessages.h" #include <algorithm> // Shortcut to call an event #define CALL_EVENT_NOARG(w...
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#include <stdafx.h> #include <kgraphics/math/Triangle.h> #include <kgraphics/math/Vector3.h> #include <kgraphics/math/Vector2.h> #include <kgraphics/math/Ray3.h> #include <kgraphics/math/math.h> #include <kgraphics/math/Plane.h> namespace gfx { // helper functions inline bool AdjustQ( const Vector3& P0, ...
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#pragma once #include "session_type.h" #include "datagram_acceptor.h" namespace fastnet { class session_acceptor_factory { public: session_acceptor_factory(void); ~session_acceptor_factory(void); public: static session_acceptor * new_session_acceptor( transport_type type ) { switch( typ...
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#ifndef __NewSmsWnd_h__ #define __NewSmsWnd_h__ //此代码演示了: // 创建和初始化应用程序 // 创建和初始化窗体 // 按钮控件的使用及其命令消息的处理 // 单行文本编辑器 // 文字按钮工具条 // 响应屏幕旋转的消息以及处理旋转后ToolBarText的位置 #define MZ_IDC_SEND_SMS_BTN 101 #define IDC_PPM_OK 102 #define IDC_PPM_CANCEL 103 #define MZ_IDC_RECIEVERS_EDIT 104 #define MZ_...
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//============================================================================= // Box2dDistanceJointRef.h //============================================================================= /* TGB-Box2D-Integration (http://code.google.com/p/tgb-box2d-integration/) Copyright (c) 2009 Michael Woerister Permission is...
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#pragma once #include "Types.h" //------------------------------------------------------------------------------------------------------------------------------ #define SAFE_DELETE(p) \ { \ if (p) \ { \ delete p; \ p = NULL; \ } \ } //------------------------------------...
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/*============================================================================= Copyright (c) 2001-2007 Joel de Guzman Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ====================================...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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// ---------------------------------------------------------------------------- // Copyright (C) 2002-2006 Marcin Kalicinski // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // For more information,...
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//Copyright (c) Microsoft Corporation. All rights reserved. #pragma once #include "DirectUnknown.h" #include "DWriteStructs.h" #ifdef GetGlyphIndices // make sure the ::GetGlyphIndices function is undefined #undef GetGlyphIndices #endif using namespace Microsoft::WindowsAPICodePack::DirectX; namespac...
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// Copyright (c) Microsoft Corporation. All rights reserved. //+---------------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation. All rights reserved. // // File name: // GeometrySink.cpp // // Description: // Implements native geometry sink ...
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/**************************************************************************** ** Meta object code from reading C++ file 'PBLauncher.h' ** ** Created: Fri 2. Apr 21:30:26 2010 ** by: The Qt Meta Object Compiler version 61 (Qt 4.5.2) ** ** WARNING! All changes made in this file will be lost! *****************...
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michalxl/nordwind
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/* * Mobile.cpp * * Created on: 25.12.2009 * Author: idstein */ #include "Mobile.hpp" #include <qpainter.h> using namespace game; // West = 0, Right = 1, East = 2, Down = 3, South = 4, Left = 5, North = 6, Up = 7 const quint8 Mobile::sDirectionMap[8] = { 3, 2, 1, 0, 1, 2, 3, 4 }; // we need to...
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Wazoobi/whitewings
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////////////////////////////////////////////////////////////////////////// // File Name : "CMainMenuState.h" // // Author : Juno Madden (JM) // // Purpose : To encapsulate all code for the main menu. ////////////////////////////////////////////////////////////////////////// #pragma once #include "IGameSta...
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Zic/Xeon-MMORPG-Emulator
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//Copyright (c) 2006-2008 Emil Dotchevski and Reverge Studios, Inc. //Distributed under the Boost Software License, Version 1.0. (See accompanying //file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef UUID_6F463AC838DF11DDA3E6909F56D89593 #define UUID_6F463AC838DF11DDA3E6909F56D89593 ...
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piroxiljin/ullib
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///\file ULListCtrl.cpp ///\brief фаил реализации класса лист контрола #include "..\..\ULLib\Include\ULListCtrl.h" #include "..\..\ULLib\Include\ULRes.h" namespace ULWnds { namespace ULControls { CULListCtrl::CULListCtrl(): ULWnds::CULSubClass() { } BOOL CULListCtrl::Create(HWND hParent...
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rickyharis39/nolf2
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// ----------------------------------------------------------------------- // // // MODULE : GameServerShell.cpp // // PURPOSE : The game's server shell - Implementation // // CREATED : 9/17/97 // // (c) 1997-2002 Monolith Productions, Inc. All Rights Reserved // // -----------------------------------------...
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asankaf/scalable-data-mining-framework
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#include "StdAfx.h" #include "DiscretizeData.h" #include "AttributeType.h" DiscretizeData::DiscretizeData(void) { } DiscretizeData::~DiscretizeData(void) { delete this->_ctsDs; } EncodedIntAttribute* DiscretizeData::DiscretizeCtsAttribute(EncodedDoubleAttribute* _ctsAtt) { EncodedDoubleAttribute* do...
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daleaddink/flagship3d
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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15831944/AiPI-1
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// Aipi_Tokenizer.h: interface for the CAipi_Tokenizer class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_AIPI_TOKENIZER_H__FE42D69B_22B3_4936_A9B0_946C2F6734A6__INCLUDED_) #define AFX_AIPI_TOKENIZER_H__FE42D69B_22B3_4936_A9B0_946C2F6734A6__INCLUDED_ #if _MSC_VER ...
[ "flexdeveloper@gmgs-iMac.local" ]
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/terralib/src/qwt/qwt_plot_axis.cpp
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radtek/terra-printer
32a2568b1e92cb5a0495c651d7048db6b2bbc8e5
959241e52562128d196ccb806b51fda17d7342ae
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/* -*- mode: C++ ; c-file-style: "stroustrup" -*- ***************************** * Qwt Widget Library * Copyright (C) 1997 Josef Wilgen * Copyright (C) 2002 Uwe Rathmann * * This library is free software; you can redistribute it and/or * modify it under the terms of the Qwt License, Version 1.0 ******...
[ "rui.mauricio.gregorio@gmail.com@58180da6-ba8b-8960-36a5-00cc02a3ddec" ]
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svn2github/MITO
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/** * \file appData.h * \brief File per la gestione dei dati * \author ICAR-CNR Napoli */ #ifndef _appData_h_ #define _appData_h_ #include <string> using namespace std; class wxArrayString; /** * \class appData * \brief Classe astratta responsabile della gestione dei dati */ class appDa...
[ "kg_dexterp37@fde90bc1-0431-4138-8110-3f8199bc04de" ]
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RonOHara-GG/dimgame
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#include "StdAfx.h" #include "Common\Utility\kpuRegistry.h" char kpuRegistry::sm_szBaseKey[512]; kpuRegistry::kpuRegistry(void) { } kpuRegistry::~kpuRegistry(void) { } void kpuRegistry::SetBaseKey(const char* szKey) { memcpy(sm_szBaseKey, szKey, sizeof(sm_szBaseKey)); } bool kpuRegistry::GetNubm...
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ugozapad/TheZombieEngine
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#include "precompiled/pchngrass.h" //------------------------------------------------------------------------------ // nvegetationnode_cmds.cc // (C) 2004 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "nvegetation/nvegetationnode.h" #include "n...
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Heartbroken/bikini
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/*---------------------------------------------------------------------------------------------*//* Binary Kinematics 3 - C++ Game Programming Library Copyright (C) 2008-2010 Viktor Reutskyy viktor.reutskyy@gmail.com *//*----------------------------------------------------------------------------------------...
[ "viktor.reutskyy@68c2588f-494f-0410-aecb-65da31d84587" ]
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knicos/Cadence
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#include <wgd/modelx.h> #include <vector> #include <wgd/bone.h> #include <wgd/mesh.h> #include <wgd/material.h> #include <wgd/colour.h> #include <wgd/vertex.h> #include <wgd/animationset.h> using namespace wgd; using namespace cadence; using namespace cadence::token; static const cadence::token::Char<1> ...
[ "nwpope@gmail.com" ]
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Letractively/imgpack
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// ImagePacker by DAS ( dasannikov@gmail.com ) #include <algorithm> #include "uImagePlaner.h" /////////////////////////////////////////////////////////////////////////// void uImagePlaner::add(int x, int y, const std::string imgName) { uImageRect img; img.sizeX = x; img.sizeY = y; img.name = imgName;...
[ "dasannikov@gmail.com" ]
[ [ [ 1, 135 ] ] ]
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/ urt-bumpy-q3map2 --username twentyseven@urbanterror.info/libs/jpeg6/jdsample.cpp
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no_license
Garey27/urt-bumpy-q3map2
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/* * jdsample.c * * Copyright (C) 1991-1994, Thomas G. Lane. * This file is part of the Independent JPEG Group's software. * For conditions of distribution and use, see the accompanying README file. * * This file contains upsampling routines. * * Upsampling input data is counted in "...
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herzi/distrrtgen
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// rtgen_client.cpp : Defines the entry point for the console application. // #ifdef _WIN32 #pragma warning(disable : 4786) #endif #include "config.h" #include <iostream> #include <fstream> #include <sstream> #include <time.h> #include <stdio.h> #include "ServerConnector.h" #include "RainbowTableGenerato...
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wlschmidt/lcdmiscellany
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#include "ScriptDrawing.h" #include "../Screen.h" #include "../ScriptObjects/ScriptFont.h" #include "../Unicode.h" #include "../malloc.h" #include "../vm.h" void ClearScreen(ScriptValue &s, ScriptValue *args) { activeScreen->Clear(); } void DrawPixel(ScriptValue &s, ScriptValue *args) { activeScreen->Co...
[ "mattmenke@88352c64-7129-11de-90d8-1fdda9445408" ]
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