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#ifndef LWCOMMON_LWSCENEGRAPH_H_HEADER_INCLUDED_C136776D #define LWCOMMON_LWSCENEGRAPH_H_HEADER_INCLUDED_C136776D #include "Singleton.h" #include "lwrender.h" #include <string> class LWSceneGraph; typedef Singleton<LWSceneGraph> LWSceneGraphSingleton; /** * Singleton to provide common tasks of scene g...
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////////////////////////////////////////////////////////////////////////// // // This file is part of Shinzui. // // Shinzui is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, o...
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#include <iostream> #include <fstream> #include <exception> #include <string> #include <assert.h> #include "debugage.h" ///////////////////////////////////////////////////////////////////////////////////////////////////// //Debugage /////////////////////////////////////////////////////////////////////////...
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/* * $Id: UpdateInfo.cpp 5279 2008-04-10 04:35:49Z huby $ * * this file is part of easyMule * Copyright (C)2002-2008 VeryCD Dev Team ( strEmail.Format("%s@%s", "emuledev", "verycd.com") / http: * www.easymule.org ) * * This program is free software; you can redistribute it and/or * modify it under the t...
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#include "SDL/SDL.h" #include "SDL_ttf.h" #include "SDLScoreSystem.h" #include "Constants.h" #include "OriginalNintendoScoring.h" // Constructor SDLScoreSystem::SDLScoreSystem(SDL_Surface *surface_in, TTF_Font *font_in) { surface = surface_in; font = font_in; scoresystem = new OriginalNintendoScoring()...
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///////////////////////////////// // 11121 - Base -2 ///////////////////////////////// #include<cstdio> #include<algorithm> char q[100], top; unsigned int i,t; int n, res; int main(void){ scanf("%u",&t); for(i = 1; t--; i++){ scanf("%d",&n); top = 0; do{ res = n/-2; if(n<0 && n&1) res++; q[top++] = (n-...
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// // FILE: CMclSemaphore.cpp // // Copyright (c) 1997 by Aaron Michael Cohen and Mike Woodring // ///////////////////////////////////////////////////////////////////////// #include "CMclSemaphore.h" // constructor creates a semaphore object... CMclSemaphore::CMclSemaphore( int nInitialCount, int nMaximumCo...
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/* Copyright (c) 2004, Garrick Toubassi Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribu...
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// stdafx.cpp : source file that includes just the standard includes // Reader Terminal.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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#pragma once #include "GaussianGenerator.h" #include "UniformGenerator.h" class MarsagliaGenerator : public GaussianGenerator { bool _cached; double _cache; void Init(void); public: MarsagliaGenerator(void); MarsagliaGenerator(UniformGenerator*); ~MarsagliaGenerator(void); double Next(double, dou...
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#ifndef SELF_RELATED_NETWORK_OBJECTIVE_H #define SELF_RELATED_NETWORK_OBJECTIVE_H #include "network_objective.h" class self_related_network_objective:public network_objective { protected: public: self_related_network_objective(); virtual ~self_related_network_objective(); virtual tuple<double...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of ...
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
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/* Facebook plugin for Miranda Instant Messenger _____________________________________________ Copyright © 2009-11 Michal Zelinka This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either ver...
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2008 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2008-10-22 // Updated ...
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// // table.h // // (c) Copyright 2000-2002 William A. McKee. All rights reserved. // // Please send question and comments to wamckee@msn.com // // April 29, 2000 - Created. // // March 26, 2002 - Compiled against GNU C++ compiler // // Table template class // // - a light weight class for maintaining var...
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#ifndef _LOCATIONVECTOR_H #define _LOCATIONVECTOR_H /////////////////////////////////////////////////////////// // Location vector class (X, Y, Z, O) // By Burlex ////////////////////////////////////////////////////////// class LocationVector { public: // Constructors LocationVector(float X, flo...
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// Author swarnaprakash #include<cstdio> #include<cstring> #include<cstdlib> #include<set> using namespace std; set<int> pal; void fun(char *); int main() { char a[10]; char i,j,k,x; for(x='0';x<='9';++x) { for(i='0';i<='9';++i) for(j='0';j<='9';++j) for(k='0';k<='9';++k) ...
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/* ============================================================ Copyright (c) 2009 Advanced Micro Devices, Inc. All rights reserved. Redistribution and use of this material is permitted under the following conditions: Redistributions must retain the above copyright notice and all terms of this license. ...
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#pragma once #ifndef __DBBASE_H #include "dbbase.h" #endif #include "grfdoc.h" //--------------------------------------------------------------------------- const int CommonDBMaxTagLen = 61; const int CommonDBMaxDescLen = 256; const int CommonDBMaxLibraryLen = 256; const int CommonDBMaxPhNmLen = 64; /...
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/* This class provide level indication object for more inforamtion about all function look to cpp file */ #pragma once #include "Objects.h" #include "Sprite.h" #include <vector> using namespace std ; class Level : public Objects { public: Level(); void Draw(); void setLevel(const int &leve...
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/SRC/OFFI SRC!/databaseserver/HousingDBCtrl.cpp
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willrebuild/flyffsf
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#include "stdafx.h" #if __VER >= 13 // __HOUSING #include "HousingDBCtrl.h" #include "Housing.h" #include "dptrans.h" extern AppInfo g_appInfo; //////////////////////////////////////////////////////////////////// /// CHousingDBCtrl ///////////////////////////////////////////////// //////////////////////////...
[ "66430417@qq.com@e2c90bd7-ee55-cca0-76d2-bbf4e3699278" ]
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/Tessa/TessaInstructions/HasMorePropertiesRegisterInstruction.cpp
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zwetan/tessa
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2021-01-19T19:54:00.236268
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#include "TessaInstructionHeader.h" namespace TessaInstructions { HasMorePropertiesRegisterInstruction::HasMorePropertiesRegisterInstruction(TessaInstruction* registerInstruction) { this->registerInstruction = registerInstruction; } void HasMorePropertiesRegisterInstruction::print() { printf("%s HasM...
[ "mason@masonchang.com" ]
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/ScreenSavers/Flurry/Sources/Flurry/AboutBox.h
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Templier/threeoaks
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/////////////////////////////////////////////////////////////////////////////////////////////// // // Flurry : CAboutBox Class // // Declaration of CAboutBox // // Copyright (c) 2003, Matt Ginzton // Copyright (c) 2005-2008, Julien Templier // All rights reserved. // //////////////////////////////////////////...
[ "julien.templier@ab80709b-eb45-0410-bb3a-633ce738720d" ]
[ [ [ 1, 84 ] ] ]
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/Codes/Halak/Font.cpp
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halak/halak-plusplus
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#include <Halak/PCH.h> #include <Halak/Font.h> #include <Halak/Assert.h> #include <Halak/FontLibrary.h> #include <Halak/FontString.h> #include <Halak/Math.h> #include <Halak/NumericLimits.h> #include <Halak/String.h> #include <Halak/Internal/FontCache.h> #include <Halak/Internal/GlyphTable.h> #include <Halak/...
[ "halakshin@gmail.com" ]
[ [ [ 1, 414 ] ] ]
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/meshinformationgroupbox.h
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ShenRen/stlviewer
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// Copyright (c) 2009 Olivier Crave // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, pub...
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/CSCI3081/Simulator/trunk/src/simulator.cpp
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Magneticmagnum/link2432-school
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/* * simulator.cpp * * Created on: Oct 8, 2010 * Author: Joe Houlton, Maya Pevzner */ #include <iostream> #include <stdio.h> #include "Scheduler.h" #include "Refrigerator.h" #include "WaterHeater.h" #include "Dishwasher.h" #include "Toaster.h" #include "Microwave.h" #include "Oven.h" #includ...
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/qfinddialog.h
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jason-cpc/chmcreator
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#ifndef FINDDIALOG_H #define FINDDIALOG_H #include <QDialog> QT_BEGIN_NAMESPACE class QCheckBox; class QDialogButtonBox; class QGroupBox; class QLabel; class QLineEdit; class QPushButton; QT_END_NAMESPACE //! [0] class FindDialog : public QDialog { Q_OBJECT public: FindDialog(QWidget *pa...
[ "zhurx4g@35deca34-8bc2-11de-b999-7dfecaa767bb" ]
[ [ [ 1, 38 ] ] ]
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/dependencies/OgreNewt_153/src/OgreNewt_Body.cpp
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[]
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jacmoe/dsa-hl-svn
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2021-04-22T12:07:43.389214
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#include "OgreNewt_Body.h" #include "OgreNewt_Tools.h" namespace OgreNewt { Body::Body( const World* W, CollisionPtr col, int bodytype ) { m_world = W; m_collision = col; m_type = bodytype; m_node = NULL; m_matid = NULL; m_userdata = NULL; m_forcecallback = NULL; m_transformcallback ...
[ "blakharaz@4c79e8ff-cfd4-0310-af45-a38c79f83013", "natoka@4c79e8ff-cfd4-0310-af45-a38c79f83013", "tanis@4c79e8ff-cfd4-0310-af45-a38c79f83013" ]
[ [ [ 1, 82 ], [ 91, 107 ], [ 110, 142 ], [ 144, 162 ], [ 165, 175 ], [ 189, 226 ], [ 242, 245 ], [ 247, 357 ] ], [ [ 83, 90 ], [ ...
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/src/function.cpp
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correosdelbosque/veryie
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#include "stdafx.h" #include "VeryIE.h" #include "resource.h" // main symbols #include "wininet.h" //for INTERNET_MAX_PATH_LENGTH #include "mainfrm.h" #include "MenuData.h" // #include <sys\stat.h> //for struct stat #include <direct.h> //for mkdir //###################################################...
[ "songbohr@af2e6244-03f2-11de-b556-9305e745af9e" ]
[ [ [ 1, 1609 ] ] ]
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/JuceLibraryCode/modules/juce_graphics/native/juce_win32_DirectWriteTypeLayout.cpp
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sonic59/JuceS2Text
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refs/heads/master
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
[ "supermario30@gmail.com" ]
[ [ [ 1, 354 ] ] ]
fb201d63fe1df800589dbc384d2c04e0980078e0
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/SampleFoundation/BumpMaps/BumpMaps.cpp
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pizibing/swingengine
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refs/heads/master
2021-01-16T18:29:10.689858
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
[ "hide106@163.com@876e9856-8d94-11de-b760-4d83c623b0ac" ]
[ [ [ 1, 370 ] ] ]
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/branches/full-calibration/ground/src/plugins/coreplugin/generalsettings.h
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[]
no_license
caichunyang2007/my_OpenPilot_mods
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refs/heads/master
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/** ****************************************************************************** * * @file generalsettings.h * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010. * Parts by Nokia Corporation (qt-info@nokia.com) Copyright (C) 2009. * @addtogroup GCSPlugins GCS Pl...
[ "jonathan@ebee16cc-31ac-478f-84a7-5cbb03baadba" ]
[ [ [ 1, 74 ] ] ]
83de8d913721d3cfc5c092082b709ab380e222ef
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/armagic/ARSceneNode.cpp
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[]
no_license
sanyaade-augmented-reality/armagic
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2016-09-06T17:12:20.458558
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#include "ARSceneNode.h" using namespace irr::core; ARSceneNode::ARSceneNode(irr::IrrlichtDevice* device, const std::string& patt, const std::string& model, const std::string& texture, const float scale) { device_ = device; driver_ = device_->getVideoDriver(); smgr_ = device_->getSceneManager(); ...
[ "leochatain@22892e45-cd4f-0d29-0166-6a0decb81ae3" ]
[ [ [ 1, 35 ] ] ]
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/NativeDemo/main.cpp
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no_license
MetaCipher/simplefontengineopengl
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#include "Helper.hpp" #pragma comment(linker, "/SUBSYSTEM:windows /ENTRY:Demo") int Demo() { if(OnInit() == false) { return -1; } SDL_Event Event; while(Running) { while(SDL_PollEvent(&Event)) { OnEvent(&Event); } OnRender(); } ...
[ "farris.shane@7c90bf9e-413d-0410-a83f-3989eb8f22bf" ]
[ [ [ 1, 26 ] ] ]
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/inc/physics/Physics/Dynamics/Constraint/Chain/Powered/hkpPoweredChainData.h
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blockspacer/transporter-game
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
[ "uraymeiviar@bb790a93-564d-0410-8b31-212e73dc95e4" ]
[ [ [ 1, 207 ] ] ]
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/Practise_2005/BitOperation/stdafx.cpp
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rtmpnewbie/lai3d
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// stdafx.cpp : 只包括标准包含文件的源文件 // BitOperation.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中 // 引用任何所需的附加头文件,而不是在此文件中引用
[ "laiyanlin@27d9c402-1b7e-11de-9433-ad2e3fad96c5" ]
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/forlijia/forlijia/forlijia/FilterAddress.h
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[]
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jimcoly/comyitian
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refs/heads/master
2020-05-31T17:54:26.448254
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#include "filterwords.h" #pragma once class FilterAddressHeader { public: FilterAddressHeader(void); ~FilterAddressHeader(void); public: bool process(std::wstring &str); private: FilterWords *m_shengFilter; FilterWords *m_shiFilter; FilterWords *m_quFilter; FilterWords *m_xianFilter; FilterWor...
[ "sdy63420@3919fc08-f352-11de-9907-777483041811" ]
[ [ [ 1, 18 ] ] ]
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/yltk/yltkDataTimeStamp.h
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[]
no_license
jackyko1991/vtkpythonext
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#ifndef __yltkDataTimeStamp_h #define __yltkDataTimeStamp_h #include <iostream> #include "yltkRealTimeClock.h" namespace yltk{ /** \class DataTimeStamp * \brief DataTimeStamp provides periods of validity for data. * * A time stamp consists of two time values. They indicate respectively when a * par...
[ "summit.chocice@6ba1a03e-a7e1-11de-9ca8-173d21a9ba08" ]
[ [ [ 1, 116 ] ] ]
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/fbide-wx/Plugins/WebBrowser/webconnect/nsptr.h
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[]
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albeva/fbide-old-svn
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bde1e72e7e182fabc89452738f7655e3307296f4
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2021-01-13T10:22:25.921182
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/////////////////////////////////////////////////////////////////////////////// // Name: nsptr.h // Purpose: wxwebconnect: embedded web browser control library // Author: Benjamin I. Williams // Modified by: // Created: 2006-10-08 // RCS-ID: // Copyright: (C) Copyright 2006-2009, Kiri...
[ "vongodric@957c6b5c-1c3a-0410-895f-c76cfc11fbc7" ]
[ [ [ 1, 233 ] ] ]
9ba5396de45410f652cb60718ff17ff01c9cf4e8
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/Term/WildMagic2/Source/Graphics/WmlImage.cpp
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[]
no_license
argapratama/kucgbowling
20dbaefe1596358156691e81ccceb9151b15efb0
65e40b6f33c5511bddf0fa350c1eefc647ace48a
refs/heads/master
2018-01-08T15:27:44.784437
2011-06-19T15:23:39
2011-06-19T15:23:39
36,738,655
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
[ "pocatnas@gmail.com" ]
[ [ [ 1, 427 ] ] ]
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/** *\file CaseIle.cpp *\brief File which contains the functions and code of the CaseIle class *\author Maxime HAVEZ *\author Gareth THIVEUX *\version 1.0 */ #include "CaseIle.h" CaseIle::CaseIle(){ _hauteur = 3; _accessible = false; }
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// Screen Window // Simplify screen reinit routine by regret /* changelog: update 6: add fake fullscreen update 5: add scrnSwitchFull to switch fullscreen, scrnExit will not be called update 4: simplify enter/exit fullscreen routine update 3: do not delete screen in scrnInit update 2: add simpleReinitScrn...
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/* CLicenseProtocol.h Implementazione delle funzioni per il servizio delle licenze. Luca Piergentili, 02/06/00 lpiergentili@yahoo.com */ #ifndef _CLICENSEPROTOCOL_H #define _CLICENSEPROTOCOL_H 1 #include "typedef.h" #include <stdlib.h> #include "strcpyn.h" #include "CPop3.h" #include "CListenSock.h" ...
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#ifndef taskbar_h__ #define taskbar_h__ #include <Windows.h> #include <Shobjidl.h> #include <string> #include <vector> class iTaskBar { public: iTaskBar(); ~iTaskBar(); bool Reset(HWND WinampWnd); HRESULT SetImageList(HIMAGELIST ImageList); HRESULT ThumbBarUpdateButtons(std::vecto...
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/* ================== Library Information ================== */ // [Name] // MeshLib Library // // [Developer] // Xu Dong // State Key Lab of CAD&CG, Zhejiang University // // [Date] // 2005-08-05 // // [Goal] // A general, flexible, versatile and easy-to-use mesh library for research purpose. // Support...
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#pragma once #include <Totem/ComponentHandler.h> #include <Totem/PropertyHandler.h> #include <Totem/PropertyListHandler.h> #include <Totem/Addons/TemplateEventHandler.h> #include <Totem/Addons/DelegateHandler.h> #include <Irrlicht\irrlicht.h> class Entity : public Totem::ComponentHandler<Entity>, pub...
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#include <vector> using namespace std; #include "mainwindow.h" #include "ui_mainwindow.h" #include "networkmanager.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); config = new Config(); connect(ui->configButton, SIGNAL(cl...
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/* The minimum Elevation angle */ /* GPS Theory and Application , Parkinson & Spliker Vol1 : Pg 453*/ # define CARR_CYCLCE_RESOLUTION 64 # define Q_OFFSET CARR_CYCLCE_RESOLUTION*0.75
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#ifndef OGLRENDER_HCOMMANDS_3_HPP #define OGLRENDER_HCOMMANDS_3_HPP #include "ogl_render/impl/commands.hpp" #include "geometry/homogenous/hcoord_system.hpp" #include "geometry/vertex.hpp" #include <boost/type_traits/is_same.hpp> #include <boost/static_assert.hpp> namespace ogl_render { namespace impl { ...
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pizibing/swingengine
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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/* * author: koutsop */ #ifndef SPRITE_H #define SPRITE_H #include <string> #include <allegro.h> //Eidea den exw giati xriazete ala stamata na peta la8oi h allgero #include "Point.h" #include "Oblong.h" #include "AnimationFilm.h" class Sprite : public Oblong { private: char frameNo; ...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
[ "olinord@gmail.com" ]
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#include "vsml.h" #include <math.h> // This var keeps track of the single instance of VSML VSML* VSML::gInstance = 0; #define M_PI 3.14159265358979323846f static inline float DegToRad(float degrees) { return (float)(degrees * (M_PI / 180.0f)); }; // Singleton implementation // use this functio...
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// STLport regression testsuite component. // To compile as a separate example, please #define MAIN. #include <algorithm> #include <iostream> #include <cstring> #ifdef MAIN #define lwrbnd2_test main #endif #if !defined (STLPORT) || defined(__STL_USE_NAMESPACES) using namespace std; #endif static bool ...
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#ifndef __ATLCPLAPPLET_H__ #define __ATLCPLAPPLET_H__ ///////////////////////////////////////////////////////////////////////////// // atlcplapplet.h - Control Panel applet // // Written by Bjarke Viksoe (bjarke@viksoe.dk) // Copyright (c) 2007 Bjarke Viksoe. // // This code may be used in compiled form in an...
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// modified by Stulle #include "stdafx.h" #include "SystemInfo.h" CSystemInfo::CSystemInfo(){ CSysInfo::Init(); } CSystemInfo::~CSystemInfo(){ } int CSystemInfo::GetCpuUsage(){ return cpu.GetUsage( &sys, &upTime ); } uint32 CSystemInfo::GetMemoryUsage(){ return CSysInfo::GetProcessMemoryUsage...
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#include "cosbiCpuid.h" /* COSBI: Comprehensive Open Source Benchmarking Initiative Copyright (c) 2007 Van Smith This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 ...
[ "rick@canalabs.com" ]
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UnforeseenOcean/TheJanusMachine
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#pragma once #include "ofMain.h" #include "ofVec3f.h" #include "Particle.h" class particleSystem { public: vector<Particle> particles; void setup(int numParticles); void drawAll(); void updateAll(float turbulence); void updateAll(); void calculate(); ofVec3f avgPosition; ofVec3...
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/******************************************************************************** ** Form generated from reading UI file 'myqtlog.ui' ** ** Created: Fri Feb 25 15:20:44 2011 ** by: Qt User Interface Compiler version 4.7.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! **...
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/* * Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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// File: lzham_polar_codes.h // See Copyright Notice and license at the end of include/lzham.h #pragma once namespace lzham { const uint cPolarMaxSupportedSyms = 600; uint get_generate_polar_codes_table_size(); bool generate_polar_codes(void* pContext, uint num_syms, const uint16* pFreq, uint8* pC...
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neojjang/moai-beta
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #include "pch.h" #include <moaicore/MOAIActionMgr.h> #include <moaicore/MOAILogMessages.h> #include <moaicore/MOAIThread.h> //----------------------------------------------------------------// /** @name blockOnAction ...
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// stdafx.cpp : source file that includes just the standard includes // MFCMailServer.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" #include "Smtp.h" INT pop3RequestId = 0; INT smtpRequestId = 0; CString logMessage; CPop3* serverPop3...
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raistlin969/Khaos
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#pragma once #include "stdafx.h" #include "Utility/Optional.h" class KhaosApp { protected: HINSTANCE _hinstance; bool _windowed_mode; //true if windowed, false if fullscreen bool _running; //true if everything is init and game is in main loop bool _quit_requested; //true if app should run exit sequ...
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/*******************************************************************************/ /** * @file EntityVisitorMemFun.h. * * @brief 引数なし関数ポインタ訪問者クラス定義. * * @date 2008/07/16. * * @version 1.00. * * @author Kentarou Nishimura. */ /**********************************************************************...
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#include ".\jiki.h" #include "..\\Management\\GameControl.h" #include "..\\Light\\Light.h" #include "..\\Event\\GameOverEvt.h" #include "..\\Stage\\Checkpoint\\CheckpointController.h" #include "..\\Collision\\Rect.h" #include "..\\Object\\Ashiba.h" #include "..\\Object\\AshibaTenbin.h" #include "..\\Event\\Rese...
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/* Treesynth Includes left tree, randflip and ancestor versus predecessor search precedence Real-time No "Again?" prompt No writing output to file Has pruning, but so far parameters are hard coded Includes different options for reading the source file */ #include <stdlib.h> #include <time.h> #incl...
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/* Written By: Tim Alexander Objective: Audio Output on Mbed based on WaveTable This phase of the program will output audio from Pin 18 (Analog Out) The Onboard DAC is a 10-bit model, for simplicity we are sticking to an 8 bits of precision waveform This gives 2^8 or 256 Steps in a Sine Wave having 1 Period T...
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#include <iostream> #include"probing.hpp" using namespace std; probing::probing(){ segments_arys = new Bucket[MAX_SEGMENTS]; } void probing::trial(){ Bucket* temp; for(int i=0;i<20;i++){ temp=segments_arys+i; if(temp->_key != NULL ) cout<<"Key:"<<*temp->_key<<" Data:"<<*temp->_data<<...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'QButtons.pas' rev: 6.00 #ifndef QButtonsHPP #define QButtonsHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <QMenus...
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svn2github/ngene
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: App.h Version: 0.02 --------------------------------------------------------------------------- */ #pragma once...
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sativa/apsim_development
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//--------------------------------------------------------------------------- #ifndef depth childH #define depth childH #include "chart child.h" #include "TDepth_prop_form.h" #include <general\date_class.h> #include <chart\high_level\apsim_depth_chart.h> // -------------------------------------------------------...
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aaryanapps/whiteTiger
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///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/mdi.h // Purpose: MDI (Multiple Document Interface) classes // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id: mdi.h 45498 2007-04-16 13:03:05Z VZ $ // Copyright: (c)...
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/*============================================================================= GameObjectOgreBox2D.h Author: Matt King =============================================================================*/ #ifndef GAME_OBJECT_OGRE_BOX2D_H #define GAME_OBJECT_OGRE_BOX2D_H #include <Box2D/Box2D.h> #inc...
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dh-04/tpf-robotica
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// Class automatically generated by Dev-C++ New Class wizard #ifndef PACKET_H #define PACKET_H #define PACKET_SIZE_BYTES 1 #define MAX_PACKET_SIZE 257 #define MIN_PACKET_SIZE 5 #define DESTINY_FIELD 1 #define ORIGIN_FIELD 2 #define COMMAND_FIELD 3 #define DATA_FIELD 4 namespace protocol { /** * N...
[ "guicamest@d69ea68a-f96b-11de-8cdf-e97ad7d0f28a" ]
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#line 2 "/Users/endika/LEC-Compiler/parser/scanner.cpp" #line 4 "/Users/endika/LEC-Compiler/parser/scanner.cpp" #define YY_INT_ALIGNED short int /* A lexical scanner generated by flex */ #define FLEX_SCANNER #define YY_FLEX_MAJOR_VERSION 2 #define YY_FLEX_MINOR_VERSION 5 #define YY_FLEX_SUBMINOR_VERSION 35 #if YY_...
[ "endSly@gmail.com", "zstars@gmail.com" ]
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#pragma once #include "wsiPimapPacket.h" #include <wcpp/lang/wscObject.h> #define WS_ClassName_OF_wscPimapPacket "net.worldscale.pimap.wscPimapPacket" class wscPimapPacket : public wscObject , public wsiPimapPacket { WS_IMPL_QUERY_INTERFACE_BEGIN( wscPimapPacket ) WS_IMPL_QUERY_INTERFA...
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naturalself/topcoder_srms
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// BEGIN CUT HERE // END CUT HERE #line 5 "WeirdTimes.cpp" #include <cstdio> #include <cstdlib> #include <cmath> #include <climits> #include <cfloat> #include <map> #include <utility> #include <set> #include <iostream> #include <memory> #include <string> #include <vector> #include <algorithm> #include...
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/* ----------------------------------------------------------------------------------------------- This source file is part of the Particle Universe product. Copyright (c) 2010 Henry van Merode Usage of this program is licensed under the terms of the Particle Universe Commercial License. You can find a copy of...
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#include "stdafx.h" #include ".\requestsocket.h" #include ".\InitParamter.h" #include "GameServiceHelperContainer.h" CRequestSocket::CRequestSocket(void) { m_pIEventService = NULL; m_pParentContainer = NULL; m_pGameServiceParameter = NULL; m_pInitParamter = NULL; } CRequestSocket::~CRequestSocket(vo...
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#pragma once #include "AutoList.h" #include "Vertex.h" class Cloth : public AutoList< Cloth > { public: Cloth( float _width, float _height, int resX, int resY, D3DXVECTOR3 pos = D3DXVECTOR3( 0.f, 0.f, 0.f ) ); ~Cloth( void ); float GetWidth( void ) const; float GetHei...
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#include "stdafx.h" #include "forum.h" #include "japplication.h" int main(int argc, char *argv[]) { JApplication a(argc, argv); a.loadInfo("data/load.xml"); forum w; w.show(); int res = a.exec(); a.saveInfo(); return res; }
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/** ****************************************************************************** * * @file systemalarms.cpp * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010. * @see The GNU Public License (GPL) Version 3 * @addtogroup GCSPlugins GCS Plugins * @{ * @addtogroup ...
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#ifndef QUABSTRACTTASK_H_ #define QUABSTRACTTASK_H_ #include <QObject> #include <QIcon> #include "QUSongInterface.h" #include "QUTaskPlugin.h" #include "QUSmartSetting.h" class QUSimpleTask: public QObject, public QUTask { Q_OBJECT Q_INTERFACES(QUTask) public: QUSimpleTask(QObject *parent = 0);...
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/*============================================================================== Copyright (c) 2009, André Homeyer All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source ...
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/* * Copyright (c) 2002 - 2007 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/le...
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/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * *...
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#include<iostream> using namespace std; enum { SIZ = 1028, MAXV = 99999999, ALP = 'Z' - 'A' + 1, }; int num, len; char gen[SIZ][SIZ]; char ans[SIZ]; int tmp[SIZ][ALP+1]; int compute(int p){ int i,j,l=num; for(i=0; i<num; i++){ for(j=0; j<ALP; j++){ tmp[i][j] = (g...
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// Copyright (c) 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of...
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//----------------------------------------------------------------------------- // nphygeomtrans_cmds.cc // (C) 2003 Conjurer Services, S.A. //----------------------------------------------------------------------------- #include "precompiled/pchnphysics.h" #include "kernel/npersistserver.h" //-------------...
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#ifndef __MovableTextOverlay_H__ #define __MovableTextOverlay_H__ #include "Ogre.h" #include "OgreFont.h" #include "OgreFontManager.h" using namespace Ogre; namespace HovUni { class MovableTextOverlayAttributes { public: MovableTextOverlayAttributes(const Ogre::String & name, const Ogre::Camera *cam, ...
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// MyCom.h #ifndef __MYCOM_H #define __MYCOM_H #include "MyWindows.h" #ifndef RINOK #define RINOK(x) { HRESULT __result_ = (x); if (__result_ != S_OK) return __result_; } #endif template <class T> class CMyComPtr { T* _p; public: // typedef T _PtrClass; CMyComPtr() { _p = NULL;} CMyComPtr(...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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#ifndef _DefaultPipeline_H_ #define _DefaultPipeline_H_ #include"Prerequisites.h" #include "Pipeline.h" #include "Rasterizer.h" #include "PipelinePlus.h" #include "DataCollector.h" namespace RCP { class DefaultPipeline: public Pipeline { typedef std::vector<Vertex> VertexList; public: pu...
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/* * ArcEmu MMORPG Server * Copyright (C) 2008 <http://www.ArcEmu.org/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later ver...
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/* * Copyright 2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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#pragma once #include "QPNode.h" using namespace System; //________________________________________________________________________ QPNode::QPNode(void) // Standard Constructor { this->nodeString = nullptr; this->nodeList = nullptr; } //__________________________________________________________...
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#ifndef ARMAGIC_EVENT_HANDLER_H_ #define ARMAGIC_EVENT_HANDLER_H_ #include <irrlicht.h> using namespace irr; class EventHandler : public IEventReceiver { public: EventHandler() { for (u32 i = 0; i < KEY_KEY_CODES_COUNT; ++i) KeyIsDown[i] = false; } virtual bool OnEvent(const SEvent& event) { ...
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#include "stdafx.h" #include "XObject.h" #include "XObjectPool.h" CORE_API _uint32 dwTlsIndex = TLS_OUT_OF_INDEXES; namespace XGC { ////////////////////////////////////////////////////////////////////////// // CXObject CXObject::CXObject() : m_nID( INVALID_OBJID ) , m_nParentID( INVALID_OBJID ) , m_b...
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