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#ifndef NOTELISTMODEL_H #define NOTELISTMODEL_H #include <QObject> #include <QAbstractListModel> #include <QDateTime> #include <QRegExp> #include "notedb.h" #include "notedata.h" class NoteListModel : public QAbstractListModel { Q_OBJECT public: explicit NoteListModel(QObject *parent = 0); ...
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#ifndef CRITTER_H #define CRITTER_H // Repserenset single entity which can work as particle emitter #include <QBrush> #include <QColor> #include <QPointF> #include <QRect> #include <QRectF> #include <QVector2D> #include <QRadialGradient> #include "tail.h" class QPainter; class Critter { publ...
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#ifndef __M411_ENTER_PERSON_FORM_HPP__ #define __M411_ENTER_PERSON_FORM_HPP__ #include "MoriartyForm.hpp" class M411EnterPersonForm: public MoriartyForm { Field firstNameField_; Field lastNameField_; Field cityOrZipField_; Control stateField_; ArsLexis::String stateSymbol_; void ...
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//////////////////////////////////////////////////////// // File : "CSGD_Direct3D.cpp" // // Author : Jensen Rivera (JR) // // Date Created : 5/25/2006 // // Purpose : Wrapper class for Direct3D. //////////////////////////////////////////////////////// /* Disclaimer: This source code was develop...
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#ifndef GAME_HPP #define GAME_HPP #include "..\Box2D_v2.0.1\Box2D\Include\Box2D.h" #include <SFML/Graphics.hpp> #include <iostream> #include <math.h> #include <vector> #include "GameLogic.hpp" #include "TempObjectHandler.hpp" #include "Stage.hpp" #include "Stage2.hpp" #include "Snail.hpp" #include "NetworkI...
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#pragma once #include <xlw/MyContainers.h> #include <xlw/DoubleOrNothing.h> //<xlw:libraryname=FANNExcel std::string // Get library ID. fannInqLibraryVersion(); bool // create training file for FANN network fannCreateTrainingFile(const NEMatrix& inData // is input data matrix. Variables are in columns. T...
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// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this source code is subject to the terms of the Microsoft end-user // license agreement (EULA) under which you licensed this SOFTWARE PRODUCT. // If you did not accept the terms of the EULA, you are not authorized to use // this sou...
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#if !defined(AFX_WORKSPACETABDOC_H__A90B50A0_583C_4B02_A502_5276AC639EF3__INCLUDED_) #define AFX_WORKSPACETABDOC_H__A90B50A0_583C_4B02_A502_5276AC639EF3__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // WorkspaceTabDoc.h : header file // #include "FunctionProperties.h" ///////////////...
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#include "plotlib/lm_lsqr.h" #include "Numerics.h" #include "Fitting.h" #include "data_plot.h" #include <sstream> using namespace std; namespace numerics { FitObject::FitObject(std::vector< std::vector<double> >* xy, size_t x_column, size_t y_column, string output_dir) : m_xy(xy), m_x(m_xy->size()), ...
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/**************************************************************************************************/ /*! @file ServerRoutines.cpp @author Robert Onulak @author Justin Keane @par email: robert.onulak@@digipen.edu @par email: justin.keane@@digipen.edu @par Course: CS260 @par Assignment #3 -----...
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#include <hxcpp.h> #ifndef INCLUDED_cpp_rtti_FieldNumericIntegerLookup #include <cpp/rtti/FieldNumericIntegerLookup.h> #endif namespace cpp{ namespace rtti{ Class FieldNumericIntegerLookup_obj::__mClass; void FieldNumericIntegerLookup_obj::__register() { Static(__mClass) = hx::RegisterClass(HX_CSTRING...
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#ifndef __DICTIONARY_H__ #define __DICTIONARY_H__ template <class KEY, class VALUE> class Dictionary { public: Dictionary(int size = 5): _data(NULL), _resize(size), _currsize(0), _numentries(0) { if (!_resize) _resize = 5; //must have a value _data = new ddata[resize]; if (_data) _curr...
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included ...
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/*----------------------------------------------------------------------- Ethanon Engine (C) Copyright 2009-2011 Andre Santee http://www.asantee.net/ethanon/ This file is part of Ethanon Engine. Ethanon Engine is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser G...
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#include <stdio.h> #include <stdlib.h> #include "AllDef.h" #include "Mouse.h" #include "Camera.h" #include "Draw.h" #include "Render.h" #include "Draw2D.h" #include <Math.h> #include <ivec3.h> #include "output.h" #include "CT.h" #include "MainFrame.h" #include "GLCanvas.h" #include "DicomReader.h" #inc...
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// InstallDlg.cpp : Implementierungsdatei // #include "stdafx.h" #include "MFInstWizard.h" #include "InstallDlg.h" // InstallDlg-Dialogfeld IMPLEMENT_DYNAMIC(InstallDlg, CPropertyPage) InstallDlg::InstallDlg() : CPropertyPage(InstallDlg::IDD) { m_pPSP->dwFlags |= PSP_HIDEHEADER; m_pPSP->dwFlags &=...
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/* * Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/lega...
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/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, ...
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///////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2006-2008 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://w...
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/* * TUIO.h * * * Created on 2/2/09. * Copyright 2009 NUI Group. All rights reserved. * */ #ifndef TUIO_H #define TUIO_H //#include "../Tracking/ContourFinder.h" #include "ofxOsc.h" #include "ofxNetwork.h" //#include "ofxFiducial.h" #include "ofMain.h" //#include "ofxTuioMultiplexer.h" #include...
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//--------------------------------------------------------------------------- // // __________ // _____ __ __\______ \_____ _______ ______ ____ _______ // / \ | | \| ___/\__ \ \_ __ \/ ___/_/ __ \\_ __ \ // | Y Y \| | /| | ...
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// Scintilla source code edit control /** @file LexMatlab.cxx ** Lexer for Matlab. ** Written by Josť Fonseca **/ // Copyright 1998-2001 by Neil Hodgson <neilh@scintilla.org> // The License.txt file describes the conditions under which this software may be distributed. #include <stdlib.h> #include <string...
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/******************************************************************** created: 2011/10/16 filename: GameStageEditor.h author: Mwolf purpose: Map editor for game *********************************************************************/ #ifndef GameStageEditor_h__ #define GameStageEditor_h__ #include "Mat...
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///////////////////////////////////////////////////////////////////////////// // CFileDialogEx dialog class CFileDialogEx : public CFileDialog { public: CFileDialogEx( BOOL bOpenFileDialog, // TRUE for FileOpen, FALSE for FileSaveAs LPCTSTR lpszDefExt = NULL, LPCTSTR lpszFileName = NULL, DWORD d...
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// // socket_base.cpp // ~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Disable autolinking for ...
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#pragma warning(disable: 4786) #include <assert.h> #include <iostream> #include "properties.hpp" using namespace util; void Test() { Properties pro1("a.properties"); pro1.Set("dafd", "dafs{1}"); pro1.Set("a", ""); pro1.Save(); std::string v = pro1.Get("dafs"); std::cout << v ...
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#include "stdafx.h" #include <cppunit/extensions/HelperMacros.h> #include "../../Source/stdafx.h" #include "../../Source/values/Int64.h" #include "../../Source/values/Bool.h" using namespace Swift; class TestValueInt64 : public CPPUNIT_NS::TestFixture { public: CPPUNIT_TEST_SUITE(TestValueInt64); C...
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// =============================================================================== // // AGEIA PhysX SDK Sample Program // // Title: Force Fields // Description: This sample program shows how to use force fields // // This file contains the main application, the interesting parts (for learning // about ...
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// Copyright 2007 Christian Henning. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) /*************************************************************************************************/ #ifndef USER_EVENT...
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library http://www.boost.org/ Copyright (c) 2001-2007 Hartmut Kaiser. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1...
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#include "IDGenerator.h" #ifdef __cplusplus_cli #pragma unmanaged #endif IDGenerator::IDGenerator() { /* Default constructor for the ID generator class. Initializes member variables with the first available track ID (1) INPUTS: none. OUTPUTS: none. */ //the first ID assigned will be ...
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#ifndef SRSDLCANVAS_H #define SRSDLCANVAS_H #include <SRCanvas.h> #include <SDL.h> class SRSDLCanvas : public SRCanvas { private: protected: SDL_Surface* m_pCanvas; public: virtual void create(int w, int h); virtual u8* getData(); virtual const CSRectangle<u32> getRectangle(); virtual void drawRecta...
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// TestAgent.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "TestAgent.h" #include "TestAgentDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CTestAgentApp BEGIN_MESSAGE_MAP(CTestAgentApp, CWinApp) ON_COMMAND(ID_HELP, &CWinApp::OnHelp) END_MESSAGE_MAP() ...
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/* ============================================================================ Name : EggClockDocument.h Author : Michele Berionne Version : Copyright : Description : Application document class (model) ============================================================================ */ #i...
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#ifndef CAppliedItem_h__ #define CAppliedItem_h__ #include "CItem.h" class CAppliedItem : public CItem { public: CAppliedItem(); //void AddEffect(); //void RemoveEffect(); }; #endif // CAppliedItem_h__
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/******************************************************************* * * DESCRIPTION: Simulator::registerNewAtomics() * * AUTHOR: Amir Barylko & Jorge Beyoglonian * * EMAIL: mailto://amir@dc.uba.ar * mailto://jbeyoglo@dc.uba.ar * * DATE: 27/6/1998 * ***********************************************...
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#pragma once #include "stdafx.h" #include <string> #include <time.h> #define BYTE_DELAY 16 #define RESP_TIMEOUT 100 #define MAX_RETRIES 10 extern int doResend; class Sender { public: static const unsigned char header = 0x0A; static const unsigned char resendHeader = 0x0F; static const unsigned c...
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#pragma once #ifndef __TEXTURE_INPUT_SAMPLER_H__ #define __TEXTURE_INPUT_SAMPLER_H__ #include "base.h" #include "InputSampler.h" class CTextureInputSampler : public CInputSampler { public: CTextureInputSampler() {}; ~CTextureInputSampler() {Done();}; bool Init(int _iIndex, const string& _szName...
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#ifndef BOOST_MPL_AUX_VALUE_WKND_HPP_INCLUDED #define BOOST_MPL_AUX_VALUE_WKND_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http:...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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// GecodeAssignment.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "Sudoku.h" #include "Queens.h" #include <gecode/gist.hh> using namespace Gecode; void runSudoku(int i, IntConLevel option = ICL_DEF); void runQueens(int n, IntVarBranch op = INT_VAR_SIZE_MIN); v...
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#include "loci/control/xml/parser.h" #include "loci/control/xml/detail/default_node_parsers.h" #include "loci/anim/weight_mask.h" #include "loci/control/actor_controller.h" #include "loci/numeric/vector.h" #include "loci/anim/nodes/sync.h" namespace loci { namespace control { namespace xml { parser::p...
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#ifndef MISS_HPP #include <mBase64.h> #endif #include <iostream> namespace Miss { static const std::string base64_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; static inline bool is_base64(unsigned char c) { return (isalnum(c) || (c == '+') || (c == '/')); } std::str...
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// Compass1.h : main header file for the COMPASS1 application // #if !defined(AFX_COMPASS1_H__DB879541_BFC3_43D6_9CD9_6973BCA47D3E__INCLUDED_) #define AFX_COMPASS1_H__DB879541_BFC3_43D6_9CD9_6973BCA47D3E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error inc...
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// KeyboardLock.h : main header file for the PROJECT_NAME application // #pragma once #ifndef __AFXWIN_H__ #error "include 'stdafx.h' before including this file for PCH" #endif #include "resource.h" // main symbols #include "dllLink.h" #include <fstream> using namespace std; // CKeyboardLockApp:...
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#pragma once // include the MZFC library header file #include <mzfc_inc.h> #include <list> using std::list; typedef enum TextEncode{ ttcAnsi, ttcUnicode, ttcUnicodeBigEndian, ttcUtf8 }TEXTENCODE_t; #define LOADIMAGE(nID) ImagingHelper::GetImageObject(ImgresHandle,nID) #define LOADSTRING(uID) MzLo...
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/** File: NxOgreMemoryResource.h Created on: 17-Nov-08 Author: Robin Southern "betajaen" SVN: $Id$ © Copyright, 2008-2009 by Robin Southern, http://www.nxogre.org This file is part of NxOgre. NxOgre is free software: you can redistribute it and/or modify it under the terms of th...
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// Copyright Daniel Wallin 2008. Use, modification and distribution is // subject to the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #if !BOOST_PP_IS_ITERATING # ifndef LUABIND_DETAIL_CONSTRUCTOR_081018_HPP # define LUABIND_DE...
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/* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use ...
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#include "Transmission.h" #include "TransmissionManager.h" /** Destructor. Terminates all registered Transmissions. */ TransmissionManager::~TransmissionManager() { TerminateAllTransmissions(); } /** Creates a new Transmission object. * @param[in] mediaID Media ID. * @param[in] userName User nickname....
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// SCBuildOrderGUI.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "afxwinappex.h" #include "afxdialogex.h" #include "SCBuildOrderGUI.h" #include "MainFrm.h" #include "ChildFrm.h" #include "SCBuildOrderGUIDoc.h" #include "SCBuildOrderGUIProtossView.h" #include "SCB...
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#include "WiiThread.h"
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/* * * Bureau d'étude Robotique M2 ISEN 2010-2011 * * DELBERGUE Julien * JACQUEL Olivier * PIETTE Ferdinand (ferdinand.piette@gmail.com) * * Fichier Debug.hpp * */ #ifndef DEF_DEBUG #define DEF_DEBUG // Inclusion des bibliothèques #include <iostream> #include <vector> #include <boost/t...
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// Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, th...
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///////////////////////////////////////////////////////////////////// // Mapper 90 void NES_mapper90_Init() { g_NESmapper.Reset = NES_mapper90_Reset; g_NESmapper.MemoryReadLow = NES_mapper90_MemoryReadLow; g_NESmapper.MemoryWriteLow = NES_mapper90_MemoryWriteLow; g_NESmapper.MemoryWrite = NES_mapper90_Memo...
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#pragma once #include "Gwen/Controls/Base.h" #include "Gwen/Gwen.h" #include "Gwen/Skin.h" namespace Gwen { namespace ControlsInternal { class Modal : public Controls::Base { GWEN_CONTROL_INLINE( Modal, Controls::Base ) { SetKeyboardInputEnabled( true ); SetMouseInputEnabled( t...
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#ifndef _BOUNDINGBOX_H_ #define _BOUNDINGBOX_H_ #include <Common/Prerequisites.h> #include "BoundingVolume.h" namespace Flagship { class _DLL_Export BoundingBox : public BoundingVolume { public: BoundingBox(); BoundingBox( Box3f& rkBox ); BoundingBox( Vector3f& vCenter, Vector3f * avAxis = NULL,...
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#pragma once #include <sys/socket.h> #include <unistd.h> typedef int SOCKET; typedef int HANDLE; typedef int ssize_t; const int INVALID_HANDLE_VALUE = -1; /** Implement a Wrapper Facade for the socket data structure. Responsibility: - Encapsulates socket structures with a cohesive objectoriented abstracti...
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/* Copyright [2008] [Trevor Hogan] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or ...
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// InterfaceClient.h // // Copyright (c) 2001 Symbian Ltd. All rights reserved. #ifndef __CINTERFACECLIENT_H #define __CINTERFACECLIENT_H #include <Interface.h> // Example ECOM client that uses the InterfaceImplementation plug-ins // through the InterfaceDefinition (CExampleInterface) interface class TIn...
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// Copyright 2006-2010 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, th...
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/************************************************************************************************** //This code is part of QuanticVortex for latest information, see http://www.quanticvortex.org // //Copyright (c) 2009-2010 QuanticMinds Software Ltda. // //Permission is hereby granted, free of charge, to any pers...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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// Copyright John W. Wilkinson 2007 - 2009. // Distributed under the MIT License, see accompanying file LICENSE.txt // json spirit version 4.02 #include "json_spirit_writer_test.h" #include "json_spirit_writer.h" #include "json_spirit_value.h" #include "utils_test.h" #include <sstream> #include ...
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// ResizableVersion.cpp: implementation of the CResizableVersion class. // ///////////////////////////////////////////////////////////////////////////// // // This file is part of ResizableLib // http://sourceforge.net/projects/resizablelib // // Copyright (C) 2000-2004 by Paolo Messina // http://www.geocities....
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/** ****************************************************************************** * * @file browseritemdelegate.cpp * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010. * @addtogroup GCSPlugins GCS Plugins * @{ * @addtogroup UAVObjectBrowserPlugin UAVObject Browser Plugin ...
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#ifndef _H_iccNumberDateTime_H_ #define _H_iccNumberDateTime_H_ #include "iccObject.h" #include "iccBasicNumericTypes.h" #include <istream> #include <ostream> ICC_LIB_NAMESPACE_START // Date shall be in Coordinated Universal Time (UTC) class iccNumberDateTime: public iccObject { public: iccN...
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#include"mediatimer.h" #include"../../auxiliary/debug/warning.h" static const unt TIMESTOP = ~0; namespace Maid { MediaTimer::MediaTimer() :m_StartTime(TIMESTOP) ,m_Offset(0) { } void MediaTimer::Start() { m_StartTime = m_Timer.Get(); } void MediaTimer::Stop() { ...
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#ifndef _QEXTSERIALPORT_H_ #define _QEXTSERIALPORT_H_ //by hqw #define _TTY_POSIX_ //end by /*POSIX CODE*/ #ifdef _TTY_POSIX_ #include "posix_qextserialport.h" #define QextBaseType Posix_QextSerialPort /*MS WINDOWS CODE*/ #else #include "win_qextserialport.h" #define QextBaseType Win_QextSerialPort #...
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// gyakorlatilag az stdio C++-os megfelelője #include <iostream> // no comment int main() { // standard kimeneti stream std::cout << "Hello World!" << std::endl; // rendszer parancs várakoztatáshoz system("PAUSE"); return 0; }
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// Copyright (C) 2005 Davis E. King (davisking@users.sourceforge.net), Keita Mochizuki // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_GUI_CORE_KERNEl_1_ #define DLIB_GUI_CORE_KERNEl_1_ #ifdef DLIB_ISO_CPP_ONLY #error "DLIB_ISO_CPP_ONLY is defined so you can't use this O...
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#include "app.h" #include "../libs/querryback.h" #include "../Libs/Converter.h" #include <time.h> #define FPS 44 T_App::T_App() { /* code */ } int T_App::start() { srand (time(NULL)); if (init() == false) { return -1; } global_state=STRATGY; int fps=FPS; mrk=GetTickCount(); w...
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#pragma once #include "VBitStream.h" #include "AttributeType.h" #include "EncodedAttributeInfo.h" #include "StringSpecAssignVals.h" #include "boost/dynamic_bitset.hpp"; #include "SEEDMinerExceptions.h" #include <vector> #include <set> #include <map> #include <string> #include <math.h> #include <algorith...
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#include "BehaviorCreateMainThread.h" namespace SevenSmile{ namespace Net{ namespace IOCPFramework{ namespace Behavior{ BehaviorCreateMainThread::BehaviorCreateMainThread(void) { this->_lpBaseBehaviorMsgDeal=0; //this->_lpIBMsgDealManage=0; _hMainThread=NULL; //_dwMainTh...
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// FSWizard.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "FSWizard.h" #include "FSWizardDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////...
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#include "syntaxhighlighter.h" #include "settings.h" #include <QtGui> #include "syntaxhighlighter.h" SyntaxHighlighter::SyntaxHighlighter(QString theType, QTextDocument *parent) : QSyntaxHighlighter(parent) { HighlightingRule rule; keywordFormat.setForeground(Qt::darkBlue); keywordFo...
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/* * Copyright (C) 2005 Team MediaPortal * http://www.team-mediaportal.com * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later ...
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////////////////////////////////////////////////////////////////////////////// // // License Agreement: // // The following are Copyright © 2008, Daniel Önnerby // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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#ifndef __MOVEPATTERN_H__ #define __MOVEPATTERN_H__ #include "movingObject.h" class MovingObject; class MovePattern{ public: virtual void action(MovingObject *) {}; virtual ~MovePattern() {}; //virtual void vanishAction(MovingObject *)=0; int frame; }; class MovePatternUniformlyAcceleratedLinea...
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/* * Copyright (c) 1996,1997 * Silicon Graphics Computer Systems, Inc. * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty expressed * or implied. Any use is at your own risk. * * Permission to use or copy this software for any purpose is hereb...
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#ifndef __CREPOLYMESH_H__ #define __CREPOLYMESH_H__ //============================================================= struct SPolyStat { int NumOccPolys; int NumRendPolys; int NumDetails; int NumRendDetails; int NumVerts; int NumIndices; }; class CREFlareGeom; struct SMTriVert { Ve...
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// WndArcane.cpp: implementation of the CWndNeuz class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "defineObj.h" #include "defineText.h" #include "AppDefine.h" #include "DPLoginClient.h" #include "DPClient.h" #include "dpCertified.h" #include "wn...
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//--------------------------------------------------------------------------- #ifndef RepStopInfoInputFormH #define RepStopInfoInputFormH //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #inc...
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//----------------------------------------------------------------------------- // File: DSUtil.cpp // // Desc: DirectSound framework classes for reading and writing wav files and // playing them in DirectSound buffers. Feel free to use this class // as a starting point for adding extra functionality....
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/****************************************************************** * * CyberLink for C++ * * Copyright (C) Satoshi Konno 2002-2003 * * File: Advertiser.cpp * * Revision; * * 12/25/03 * - first revision * 06/18/04 * - Changed to advertise every 25%-50% of the periodic notification cycle for NMPR; * ***...
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#ifndef DATAHOLDER_H #define DATAHOLDER_H #include <QObject> #include <QList> #include "dtw.h" class DataHolder : public QObject { Q_OBJECT public: explicit DataHolder(QObject *parent = 0); private: QList < QList<DTWResult> > *data; signals: public slots: void addResult(QList<D...
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/* * Copyright (c) 2011, Jim Hollinger * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this lis...
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#include "EndScene.h" #include <OgreOverlayManager.h> EndScene::EndScene(Ogre::Root* root, Ogre::RenderWindow* window) { mRoot = root; mSceneMgr = mRoot->createSceneManager("DefaultSceneManager"); mWindow = window; mExit = false; } EndScene::~EndScene(void) { } void EndScene::createScene(void) { ...
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////////////////////////////////////////////////////////////////// // // FileName : Script.h // Author : Kaynimm // Description : Base class for scripts of maps // // Copyright(c): 2009-2010 Kaynimm // ////////////////////////////////////////////////////////////////// #pragma once class CScript { ...
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/* * WiiChuck * Flamingo EDA http://www.flamingoeda.com * */ #include "WiiChuck.h" void WiiChuck::init() { Wire.begin(); Wire.beginTransmission(WII_I2C_ADDR); Wire.send(0x40); Wire.send(0x00); Wire.endTransmission(); } void WiiChuck::initWithPower() { initWithPowerPins(PC3, PC2); ...
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#include <wlan/wlan_compat.h> #include <wlan/version.h> #include <wlan/p80211types.h> #include <wlan/p80211meta.h> #include <wlan/p80211metamsg.h> #include <wlan/p80211msg.h> #include <wlan/p80211ioctl.h> #include <wlan/p80211metastruct.h> #include <wlan/p80211metadef.h> #include <sys/types.h> #include <sys/i...
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#pragma once class BwAppContext; class BwOpenGlWindow; class BwTopWindow : public Fl_Window { public: BwTopWindow(int w, int h, const char* c, BwAppContext& ac); virtual ~BwTopWindow(); virtual int handle(int eventType); void setShapeWindow(BwOpenGlWindow* sw); BwOpenGlWindow* getS...
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#include <gtest/gtest.h> #include "YtkUtils.h" #include "SqliteDb.h" #include "INIReader.h" using namespace std; TEST(YtkUtils, JsonFunc) { json_t* root = YtkUtils::readJsonFromFile("test.json"); //map op YtkUtils::map_t map = YtkUtils::jsonToMap(root); map["fuck"] = "─Ńfuck┴╦"; json_t* json = Ytk...
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// DFD.cpp // Dynamic FD Implementation File // By Joe Esposito #pragma once // Adds a single socket in the set, and updates the secondary set bool DFD_Add (SOCKET s, LPDFD_SET lpdfds) { LPUINT lpTempFDS; UINT nCount, i; if (lpdfds == NULL) return false; if ((lpdfds->fds == NULL) || (lpdfds->f...
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/** \file Event.h ** \date 2005-12-07 ** \author grymse@alhem.net **/ /* Copyright (C) 2005-2009 Anders Hedstrom This library is made available under the terms of the GNU GPL, with the additional exemption that compiling, linking, and/or using OpenSSL is allowed. If you would like to use this library ...
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// stdafx.cpp : source file that includes just the standard includes // demo.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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////////////////////////////////////////////////// // Copyright (C) 2006 Burlex for WoWd Project ////////////////////////////////////////////////// // Hunter Dummy Spells #include "../game/StdAfx.h" /* Script Export Declarations */ extern "C" WOWD_SCRIPT_DECL void ScriptInitialize(ScriptModule *mod); exter...
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//************************************************************************** // // Copyright (c) FactorySoft, INC. 1997, All Rights Reserved // //************************************************************************** // // Filename : Callback.cpp // $Author : Jim Hansen // // Subsystem...
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/*** * * Copyright (c) 1999, 2000 Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * Use, distribution, and modification of this source code and/or resulting ...
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