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#include "Delaunay.h" #include <tinylog.h> bool dEdge::add_owner( int id ) { if ( mTris[0] && mTris[1] ) return false; if ( mTris[0]==0 ) mTris[0] = id; else mTris[1] = id; return true; } bool dEdge::remove_owner( int tri ) { if ( mTris[0]==tri ) mTris[0]=0; else if ( m...
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/*************************************************************** Copyright (c) 2008 Michael Liang Han Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without...
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#ifndef IDENT_H #define IDENT_H #include <map> #include <vector> #include <string> #include "Expr.h" using namespace std; class Ident : public Expr { public: Ident(string name = ""); virtual string translate(map<int, string> &constantValues, map<string, SymbolDetails> &symbolTable, vector<string>...
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// Window.cpp: implementation of the Window class. // ////////////////////////////////////////////////////////////////////// #include <gui/gui.h> Window::Window(InputDeviceDB *inputdevicedb, SceneGraph *scenegraph) { m_active = true; m_comp_id = 0; m_highlighted_component = NULL; m_inputdevicedb ...
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#pragma once #include "resource.h" #include "afxcmn.h" // CStatisticsInfo 对话框 #include "ProgressCtrlX.h" #include "IconStatic.h" #include "Localizee.h" #include "ResizableLib\ResizableDialog.h" class CStatisticsInfo : public CResizableDialog, public CLocalizee { DECLARE_DYNAMIC(CStatisticsInfo) LOC...
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#ifndef ACTIONS_H #define ACTIONS_H #include <fstream> #include <cctype> #include <cstring> #include <dirent.h> namespace Actions { using namespace std; bool checkarglength(Array args,unsigned int n){ if(args.size()<n){ return false; } return true; } void paramerror(){ c...
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// wed.cpp : Main application file // #include "stdafx.h" #include "io.h" #include "wed.h" #include "StrList.h" #include "MainFrm.h" #include "ChildFrm.h" #include "wedDoc.h" #include "wedView.h" #include "splash.h" #include "editor.h" #include "notepad.h" #ifdef _...
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#include "audio_handler.h" /****************************************************** Default Constructor ******************************************************/ AudioHandler::AudioHandler() { muted = false; volume = (MAX_VOLUME - MIN_VOLUME) / 2; } /****************************************************** ...
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#include<iostream> using namespace std; enum { SIZ = 100, }; template<int N> struct BigNum { int d[N]; int len; BigNum(){ len = 0; } void operator=(int ); void operator *=(int); void print(); }; template<int N> void BigNum<N>::operator=(int n){ len = 0; do { d[len++] = n%10; ...
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#include "GAlgo.h" int GAlgo::PGCD(int a, int b) { if (a < b) { int c = a; a = b; b = c; } while (true) { int reste = (int)(a / b); reste = a - b * reste; if (reste == 0) return (b); a = b; b = reste; } return (1); } GStringList GAlgo::GStringToArray(const GString...
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/* * guceMyGUIOgre: glue module for the MyGUI+Ogre GUI backend * Copyright (C) 2002 - 2008. Dinand Vanvelzen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either *...
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#ifndef WBREADREGISTERDOC_H #define WBREADREGISTERDOC_H #include "WishBoneWidgetDoc.h" #include "WishBoneRegister.h" #define WBREAD_WIDTH_MIN 100 #define WBREAD_HEIGHT_MIN 60 class WBReadRegisterDoc : public WishBoneWidgetDoc { public: WBReadRegisterDoc(MailBoxDriver* pMailBox); WBReadRegiste...
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// database.cpp : Defines the entry point for the console application. // #ifndef _DATABASE_H_ #define _DATABASE_H_ #include <stdio.h> #include <string> #include <vector> #include <map> class DatabaseItem { public: DatabaseItem(std::string _data){data = _data;} std::string data; }; typedef std:...
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/* * InitTracker.cpp * * Created on: 29/03/2009 * Author: Pablo */ #include "InitTracker.h" #define _WIN32_WINNT 0x0501 #include "..\Camera\CamHandler.h" #include "..\NeuralNetwork\NeuralNet.h" #include "..\Filters\FilterHandler.h" #include "..\Utils\ImageUtilities.h" #include "..\C...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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#include <algorithm> #include <vector> #include <set> #include <stack> #include <utility> #include <cassert> template<size_t N> struct log2_n { enum{value = 1 + log2_n< (N >> 1) >::value}; }; template<> struct log2_n<1> { enum{value = 0}; }; template<> struct log2_n<0> { enum{value = 0}...
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#pragma once ///////////////////////////////////////////////////////////////////////////// // COutputList window class COutputList : public CListBox { // Construction public: COutputList(); // Implementation public: virtual ~COutputList(); protected: afx_msg void OnContextMenu(CWnd* pWnd, CPoin...
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#ifndef TREE2_H #define TREE2_H #include "D3DMesh.h" class Tree2 : public D3DMesh { public: Tree2(); ~Tree2(); void SetShaderHandlers(); void PreRender(Renderer * a_renderer); void PosRender(Renderer * a_renderer); protected: D3DXHANDLE m_hTex; D3DXHANDLE m_shaderAlpha;//ga...
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#include "stdafx.h" using namespace OLEDBCLI; CDbPropSet::CDbPropSet(GUID guid) { guidPropertySet = guid; cProperties = 0; rgProperties = NULL; } CDbPropSet::~CDbPropSet() { Clear(); } void CDbPropSet::Clear() { ULONG i; for(i = 0; i < cProperties; ++i) VariantClear(&rgPropert...
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#ifndef _TIME_H_ #define _TIME_H_ //****************************************************************** #ifndef NOMINMAX #define NOMINMAX #endif #include <windows.h> //****************************************************************** class Time { public: Time(); ~Time(); // ===========...
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#pragma once #pragma once #include <exception> #include "Observable.h" #define H_CELLS 30 #define V_CELLS (H_CELLS + 5) class FieldIndexOutOfBounds : public std::exception { virtual const char* what() const throw() { return "Field index out of bounds"; } }; #define THROW(a) class Game : ...
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// ScdMdl.cpp : Implementation of DLL Exports. // Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f ScdMdlps.mk in the project directory. #include "stdafx.h" #include "resource.h" #include <initguid.h> #define __SCDMDL_CPP #include "ScdMdl.h" #include "ScdMd...
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#include "EnvCollision.h" CEnvCollision::CEnvCollision() { m_nNbCollision = 0; for(int i = 0;i < MAXOBJET;i++) { m_pTabCollision[i].m_pObjetDeCollision = NULL; m_pTabCollision[i].m_nIdObjet = -1; } } CEnvCollision::~CEnvCollision() { } void CEnvCollision::Release() { for(int i =...
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#include ".\observer.h"
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/**************************************************************************** ** Meta object code from reading C++ file 'ManageSerialPort.h' ** ** Created: Mon 25. Apr 18:57:41 2011 ** by: The Qt Meta Object Compiler version 62 (Qt 4.7.0) ** ** WARNING! All changes made in this file will be lost! **********...
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/* Template3.cpp */ /* Copyright 2004 Wind River Systems, Inc. */ /* modification history -------------------- 01a,26feb04,pp written. */ /* Description *This function uses the friend template function of a template class *to access the private data member of the template class *It also shows overloa...
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#include <stdio.h> #include "lib.h" #include "engine.h" #include "res.h" #include "action.h" /* lib.cpp */ FILE *FOpen(char *name, char *mode); void FClose(FILE *fp); #define POS(x, y) (map->width * (y) + (x)) Map *ReadMap(char *name) { char *buf; int x, y, i, n; Map *map = NULL; cha...
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#include <StringListPayloadHandler.hpp> #include <Text.hpp> StringListPayloadHandler::~StringListPayloadHandler() { StrArrFree(strings, stringsCount); } status_t StringListPayloadHandler::handleIncrement(const char_t* payload, ulong_t& length, bool finish) { status_t error = LineBufferedPayloadHandler:...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include "myserver.h" #include <QListWidget> namespace Ui { class MainWindow; } class MyServer; typedef struct ClientNode clientNode; class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0)...
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// gameswf_object.h -- Thatcher Ulrich <tu@tulrich.com> 2003 // This source code has been donated to the Public Domain. Do // whatever you want with it. // A generic bag of attributes. Base-class for ActionScript // script-defined objects. #ifndef GAMESWF_OBJECT_H #define GAMESWF_OBJECT_H #include "gam...
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// BEGIN CUT HERE // PROBLEM STATEMENT // A ball is moving diagonally on a rectangular board // composed of unit squares in rows rows and columns columns. // Each square is identified by its row and column number. // The lowermost row is marked row 0 and the leftmost column // is column 0. // // The ball i...
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#pragma once #include <pragma/types.h> namespace pragma { class Image; bool ExportToTGA (const Image& aImage, const char* aFilename); bool ExportToTGA (const uint8* aImage, size_t aWidth, size_t aHeight, const char* aFilename); bool ImportFromTGA (Image& aImage, const char* aFilename); }
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/*******************************************************************************/ /** * @file IMeshCollision.h. * * @brief メッシュデータ衝突判定クラスインターフェース定義. * * @date 2008/07/19. * * @version 1.00. * * @author Kentarou Nishimura. */ /*********************************************************************...
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/* Copyright Bruno da Silva de Oliveira 2003. Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http:#www.boost.org/LICENSE_1_0.txt) */ namespace inherit2 { struct A { int x; int getx() { return x; } ...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Game Physics source code is supplied under the terms of the license // agreement http://www.magic-software.com/License/GamePhysics.pdf and may not // be copied or disclosed ...
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#ifndef _NODO_LISTAS_PATRICIA_H_ #define _NODO_LISTAS_PATRICIA_H_ #include <string> #include <list> using namespace std; class nodo{ friend class PATRICIA; friend ostream& operator<<(ostream&, const nodo&); public: // Constructor // Parametros: void // Proposito: Inicializa ...
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#ifndef __PROPERTYITEMIMPL__H #define __PROPERTYITEMIMPL__H #pragma once ///////////////////////////////////////////////////////////////////////////// // CPropertyItemImpl - Property implementations for the Property controls // // Written by Bjarke Viksoe (bjarke@viksoe.dk) // Copyright (c) 2001-2002 Bjarke ...
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//----------------------------------------------------------------------------- // UTimecodeUtil.h // Copyright (c) 1997 - 2004, Haohanit. All rights reserved. //----------------------------------------------------------------------------- /* File: UTimecodeUtil.h Contains: Written by: Change Histor...
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#include "stdafx.h" #include "pbtable.h" #include "pbseatedplayer.h" #include "pbseats.h" PBTable::PBTable(QObject *parent) : QObject(parent) { setSeats(new PBSeats(this)); } PBHandId PBTable::handId() { return _handId; } void PBTable::setHandId(const PBHandId &handId) { _handId = handId; ...
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/* Freedom - A system menu replacement for Nintendo Wii Copyright (C) 2008-2009 crediar This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation version 2. This program is distributed in the hope...
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/* ApiWrapper.cpp Started: 21.05.2010 Author: Asha'man Email: DarthYarius_0990@mail.ru License: LGPL v3 <?> Implementation of wrapper for Windows API functions */ #include "ApiWrapper.h" //Internal constants const DWORD SIZE_MAGIC_VALUE = (DWORD)5; //magic value needed in some functions const LPT...
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/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * *...
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#include "KinectWinLibTester.h" #include <conio.h> int main( int argc, char* argv[] ) { KinectWinMgr kinectMgr; if( kinectMgr.NuiInit() ) { printf( "\n\n************** PRESS ANY KEY TO EXIT *****************\n\n" ); _getch(); } kinectMgr.NuiUnInit(); return 0; }
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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#ifndef _CALIBRATION #define _CALIBRATION #define OF_ADDON_USING_OFXXMLSETTINGS // LOAD CONFIG.XML #include "ofAddons.h" //Used other calibration #include "rect2d.h" #include "vector2d.h" class calibrationB { public: calibrationB(); //constructor //~calibrationB(); //dest...
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//----------------------------------------------------------------------------- // Torque 3D // Copyright (C) GarageGames.com, Inc. //----------------------------------------------------------------------------- #ifndef _MOVEMANAGER_H_ #define _MOVEMANAGER_H_ #ifndef _PLATFORM_H_ #include "platform/platform....
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// DisplayList.cpp : implementation of class CDisplayList // // this is a linked-list of display elements // each element is a primitive graphics object such as a line-segment, // circle, annulus, etc. // #include "stdafx.h" #include <math.h> // dimensions passed to DisplayList from the application are in PC...
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#pragma once #include "../kernel/ids.h" #include "details/logicalModel.h" #include "details/modelsAssistApi.h" namespace qReal { class EditorManager; namespace models { namespace details { class LogicalModel; } class LogicalModelAssistApi : public details::ModelsAssistApi { public: LogicalModelA...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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/* Copyright the ORR-C Dev Team */ //Has all the declatations of classes, variables, etc... #pragma once #include "../Engine.hpp" //Here some colors are defined. #define C_BLACK {0, 0, 0} #define C_WHITE {255, 255, 255} #define C_RED {255, 0, 0} #define C_GREEN {0, 255, 0} #define C_BLUE {0, 0, 255} exter...
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#ifndef BT_H #define BT_H ////////////////////////////////////////////////////////////////////// /// @file bt.h /// @author James Anderson CS 153 Section A /// @brief Heder file for double linked class for assignment 7 ////////////////////////////////////////////////////////////////////// ///////////////////...
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// -------------------------------------------------------------------------- // Dingus project - a collection of subsystems for game/graphics applications // -------------------------------------------------------------------------- #include "stdafx.h" #include "SoundBundle.h" #include "../utils/Errors.h" #inclu...
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#include "Common.h" #include "GameOverForm.h" #include "PitchApp.h" #include "GameManager.h" extern GameManager *gManager; // Form open handler Boolean CGameOverForm::OnOpen(EventPtr pEvent, Boolean& bHandled) { gManager->Status(GameOver); m_winners.Attach(this, GameResultsField); // figure out ...
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/* * Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#ifndef FileXORH #define FileXORH #include <stdio.h> #include <string> #include <stdexcept> const int MAX_LINE_SIZE = 2048; const int BUFFER_MAX = 64000; class xor_fstream { public: xor_fstream(const char *file_name, const char *mode); virtual ~xor_fstream(void); void SetXorMask(unsigned cha...
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/* * Copyright (c) 2007, Michael Feathers, James Grenning and Bas Vodde * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above cop...
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#ifndef __GAMECLIENTEVENTEMITTER_H #define __GAMECLIENTEVENTEMITTER_H #include "RakNetTypes.h" #include "Reference.h" #include "GameClientEvent.h" namespace ROG { class GameClientEventEmitter : public Reference { public: virtual void fireEvent(GameClientEventType eventType, RakNet::Packet* eventPacket...
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////////////////////////////////////////////////////////////////////////// //! //! \file Buffer.cpp //! \date 27:2:2009 22:19 //! \author Jiawei Ou //! //! \brief Contains definition of Buffer class. //! ////////////////////////////////////////////////////////////////////////// #include "RuntimeDefs.h...
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/** File: NxOgreScenePrototype.h Created on: 6-Nov-08 Author: Robin Southern "betajaen" SVN: $Id$ © Copyright, 2008-2009 by Robin Southern, http://www.nxogre.org This file is part of NxOgre. NxOgre is free software: you can redistribute it and/or modify it under the terms of the...
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#ifndef MOVEMENTREQUESTMESSAGE_HPP_INCLUDED #define MOVEMENTREQUESTMESSAGE_HPP_INCLUDED /* Copyright © 2009 Christopher Joseph Dean Schaefer (disks86) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of ...
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/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of cond...
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// /* // * // * Copyright (C) 2003-2010 Alexandros Economou // * // * This file is part of Jaangle (http://www.jaangle.com) // * // * This Program is free software; you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Found...
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// Demo.h : main header file for the PROJECT_NAME application // #pragma once #ifndef __AFXWIN_H__ #error "include 'stdafx.h' before including this file for PCH" #endif #ifdef POCKETPC2003_UI_MODEL #include "resourceppc.h" #endif // CDemoApp: // See Demo.cpp for the implementation of this class // ...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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// bitmap.cpp #include "stdafx.h" #include "win32.hpp" #include "math.hpp" #include "string.hpp" static Color SysColor(int n) { COLORREF c = ::GetSysColor(n); return Color(GetRValue(c), GetGValue(c), GetBValue(c)); } static void CopyBits(void* dst, int dststride, const void* src, int srcstride, size_t...
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bool operator==(const CheckedPtr& lhs, const CheckedPtr& rhs) { return lhs.beg == rhs.beg && lhs.end == rhs.end && lhs.curr == rhs.curr; //指向同一数组才有意义 } bool operator!=(const CheckedPtr& lhs, const CheckedPtr& rhs) { return !(lhs == rhs); //相互联系起来定义 } bool operator<(const CheckedPtr& lhs, const CheckedPtr&...
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/*** * hesperus: RBTMatrix.h * Copyright Stuart Golodetz, 2009. All rights reserved. ***/ #ifndef H_HESP_RBTMATRIX #define H_HESP_RBTMATRIX #include <source/math/vectors/Vector3.h> namespace hesp { //#################### TYPEDEFS #################### typedef shared_ptr<class RBTMatrix> RBTMatrix_Ptr...
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#ifndef BOOST_MPL_FOR_EACH_HPP_INCLUDED #define BOOST_MPL_FOR_EACH_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2008 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost....
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#include "CSMOpts.h" HWND CSMOpts::m_hCheckAnim = 0; HWND CSMOpts::m_hListAnim = 0; HWND CSMOpts::m_hBtnAddAnim = 0; HWND CSMOpts::m_hBtnEditAnim = 0; HWND CSMOpts::m_hBtnDelAnim = 0; HWND CSMOpts::m_hCheckTag = 0; HWND CSMOpts::m_hBtnHead = 0; HWND CSMOpts::m_hBtnUpper = 0; HWND CSMOpts::m_hBtnLower = 0; ...
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/****************************************************************************** * vim: set ts=4 : ****************************************************************************** * RPGTools Extension * Copyright (C) 2011 A.W. 'Swixel' Stanley. ********************************************************************...
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/* * copyright 2010 FUKUZAWA Tadashi. All rights reserved. */ #ifndef m_HYVALUE_H_ #define m_HYVALUE_H_ #include "HSymbol.h" #include "hyTuning.h" #include "hyStack.h" #include "hyCellList.h" #ifdef TEST__CPPUNIT #include <ostream> #endif namespace Hayat { namespace Engine { cla...
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/* =============================================================================== PopUp plugin Plugin Name: PopUp Plugin authors: Luca Santarelli aka hrk (hrk@users.sourceforge.net) Victor Pavlychko aka zazoo (nullbie@gmail.com) ====================================...
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// DlgPartlist.cpp : implementation file // #include "stdafx.h" #include "FreePcb.h" #include "DlgPartlist.h" #include "DlgAddPart.h" //global partlist_info so that sorting callbacks will work partlist_info pl; // columns for list enum { COL_VIS = 0, COL_NAME, COL_PACKAGE, COL_FOOTPRINT, COL_VA...
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#ifndef __PSP_ASCFONTS__ #define __PSP_ASCFONTS__ #include <PSP_Global.h> using namespace PSP_Constants; struct Dot_Font_Data { //dot , pixel unsigned short width; //dot , pixel unsigned short heigh; const unsigned char * fontData; unsigned short sizeByte; uns...
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// // The Epoch Language Project // FUGUE Virtual Machine // // Operation generation code - operations for working with tuples // #include "pch.h" #include "Parser/Parser State Machine/ParserState.h" #include "Parser/Parse.h" #include "Virtual Machine/Operations/Variables/TupleOps.h" #include "Virtual M...
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/* vim: ts=4 sw=4 sts=4 et * * Copyright (c) 2009 James R. McKaskill * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the ri...
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// sound track list, by regret /* changelog: update 1: create (ref: caname) */ #include "burner.h" #include "tracklst.h" #if defined (_XBOX) #define MAX_PLAYLIST_ITEM 128 #define MAX_PLAYLIST_SECT 32 int nTrackCnt, nSectCnt; int nCurrentTrack, nCurrentSect; bool bNoSect; static bool bNoTrack; ...
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#include <stdio.h> #include <string.h> #include <stdlib.h> #include <unistd.h> #include <ctype.h> static bool readLine(FILE *f, char *buf, unsigned max) { bool inComment = false ; unsigned len = 0 ; while( len < max ) { char c ; if( 1 == fread(&c,1,1,f) ) { if( '\n' == c ) { break; } els...
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#pragma once #include "container.hpp" namespace River { class Flow: public Container { public: void layout(int available_width, int available_height); }; };
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/* * Tabela.h * * Created on: 23/10/2011 * Author: Claudio */ #ifndef TABELA_H_ #define TABELA_H_ #define SIZE 135 #include <iostream> #include <map> #include <vector> using namespace std; enum { DOLLAR, STRING_, REAL_NUMBER_, INTEGER_NUMBER_, IDENTIFIER_, SET_, OF_, RECORD...
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//----------------------------------------------------------------------------- // // //! OpenSteer -- Steering Behaviors for Autonomous Characters // //! Copyright (c) 2002-2005, Sony Computer Entertainment America //! Original author: Craig Reynolds <craig_reynolds@playstation.sony.com> // //! Permission is h...
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//----------------------------------------------------------------------------- // DMACheck.h // Copyright (c) 1991 - 2004, Haohanit. All rights reserved. //----------------------------------------------------------------------------- //SR FS: Reviewed [wwt 20040914] //SR FS: Reviewed [DDT 20040928] Second pas...
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#ifndef _INCLUDED_GRASS_PARTICLE_H #define _INCLUDED_GRASS_PARTICLE_H #include "Ogre.h" class GrassParticle { public: GrassParticle(void); // Constraint control void EnableStepping(void); void DisableStepping(void); void SetPosition(const Ogre::Vector3 &pos); void GetPosition(Ogre::Vector...
[ "juanj.mostazo@6899d1ce-2719-11df-8847-f3d5e5ef3dde" ]
[ [ [ 1, 48 ] ] ]
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/SMC/src/animation.cpp
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/*************************************************************************** animation.cpp - Animation class ------------------- copyright : (C) 2003-2005 by FluXy ***************************************************************************/ /*************...
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/src/core/ilogholder.h
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#ifndef ILOGHOLDER_H_INCLUDED #define ILOGHOLDER_H_INCLUDED #include <tr1/memory> #include "utilities/logger.h" using std::tr1::shared_ptr; class ILogHolder { public: virtual ~ILogHolder() {} void setLog(shared_ptr<Logger> log) { m_Logger = log; } private: shared_ptr<Logger> m_Logger; protected: shar...
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#include "precompiled/pchrnsgameplay.h" //------------------------------------------------------------------------------ // ncpopulatorarea.cc // (C) Conjurer Services, S.A. 2006 //------------------------------------------------------------------------------ #include "ncpopulatorarea/ncpopulatorarea.h" #includ...
[ "magarcias@c1fa4281-9647-0410-8f2c-f027dd5e0a91" ]
[ [ [ 1, 285 ] ] ]
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/Tessa/TessaInstructions/ArrayGetElementInstruction.h
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zwetan/tessa
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namespace TessaInstructions { class ArrayGetElementInstruction : public ArrayAccessInstruction { private: public: ArrayGetElementInstruction(TessaInstruction* receiverObject, TessaInstruction* index); }; }
[ "mason@masonchang.com" ]
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/demo/CppStub_demo.cpp
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sinojelly/cppstub
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#include <iostream.h> #include "ICppStub.h" #pragma comment(lib, "..\\lib\\Debug\\CppStub.lib") void Test() { cout<<"In Test \n"; } void Test_stub() { cout<<"In Test_stub \n"; } int memcpy_stub() { cout << "in memcpy_stub \n"; return 0; } int main() { cout << "Before SET_STUB: \n"; Te...
[ "chenguodong@localhost" ]
[ [ [ 1, 46 ] ] ]
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/FakeClient/FakeChunkHandler.cpp
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wlasser/oonline
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///* //Copyright 2008 Julian Bangert aka masterfreek64 //This file is part of OblivionOnline. // //OblivionOnline is free software; you can redistribute it and/or modify //it under the terms of the GNU General Public License as published by //the Free Software Foundation; either version 3 of the License, or //...
[ "obliviononline@2644d07b-d655-0410-af38-4bee65694944" ]
[ [ [ 1, 50 ] ] ]
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songuke/goslingviz
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#ifndef _GOS_UTIL_ #define _GOS_UTIL_ #include <stdlib.h> #include <math.h> #include <boost/thread.hpp> #include <stdio.h> #include <stdarg.h> namespace Gos { #define RENZODERER_API #define mmax(a, b) a > b ? a : b #define mmin(a, b) a < b ? a : b #define safeFree(x) if(x) { free(x); x = 0; } ...
[ "songuke@00dcdb3d-b287-7056-8bd8-84a1afe327dc" ]
[ [ [ 1, 94 ] ] ]
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/trunk/OpenXP/系统组件/dllmain.cpp
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svn2github/openxp
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// dllmain.cpp : 定义 DLL 的初始化例程。 // #include "stdafx.h" #include <afxwin.h> #include <afxdllx.h> #ifdef _DEBUG #define new DEBUG_NEW #endif static AFX_EXTENSION_MODULE SystemModuleDLL = { NULL, NULL }; HINSTANCE g_hInstance = NULL; //DLL实例句柄 extern "C" int APIENTRY DllMain(HINSTANCE hInstance, DWORD d...
[ "o890402@gmail.com@f92b348d-55a1-4afa-8193-148a6675784b" ]
[ [ [ 1, 54 ] ] ]
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/include/bikini/flash/renderer.hpp
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Heartbroken/bikini
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/*---------------------------------------------------------------------------------------------*//* Binary Kinematics 3 - C++ Game Programming Library Copyright (C) 2008-2010 Viktor Reutskyy viktor.reutskyy@gmail.com *//*----------------------------------------------------------------------------------------...
[ "viktor.reutskyy@gmail.com", "viktor.reutskyy@68c2588f-494f-0410-aecb-65da31d84587" ]
[ [ [ 1, 3 ], [ 6, 10 ], [ 58, 58 ] ], [ [ 4, 5 ], [ 11, 57 ] ] ]
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/branches/ref1/src-root/src/ireon_ws/world/ws_world.cpp
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blockspacer/ireon
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/* Copyright (C) 2005 ireon.org developers council * $Id: world.cpp 529 2006-03-13 18:00:24Z llyeli $ * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the Licens...
[ "psavichev@gmail.com" ]
[ [ [ 1, 648 ] ] ]
56e5dd57023adae93102613858c8584691bbbade
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/src/Engine/OscTriangle.h
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[]
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eriser/tal-noisemak3r
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/* ============================================================================== This file is part of Tal-NoiseMaker by Patrick Kunz. Copyright(c) 2005-2010 Patrick Kunz, TAL Togu Audio Line, Inc. http://kunz.corrupt.ch This file may be licensed under the terms of of the GNU General Public License Ve...
[ "patrickkunzch@1672e8fc-9579-4a43-9460-95afed9bdb0b" ]
[ [ [ 1, 272 ] ] ]
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/Game/ClientShellDLL/ClientShellShared/HUDPopup.cpp
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[]
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rickyharis39/nolf2
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2021-01-01T17:21:00.678517
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// ----------------------------------------------------------------------- // // // MODULE : HUDPopup.cpp // // PURPOSE : Implementation of CHUDPopup to display popups // // (c) 2001 Monolith Productions, Inc. All Rights Reserved // // ----------------------------------------------------------------------- //...
[ "vytautasrask@gmail.com" ]
[ [ [ 1, 177 ] ] ]
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/gui/console/scroller.h
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[]
no_license
jayrulez/ourlib
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/* @Group: BSC2D @Group Members: <ul> <li>Robert Campbell: 0701334</li> <li>Audley Gordon: 0802218</li> <li>Dale McFarlane: 0801042</li> <li>Dyonne Duberry: 0802189</li> <li>Xavier Lowe: 0802488</li> </ul> @ */ #ifndef SCROLLER_H #define SCROLLER_H #include "frame.h" class scroller { privat...
[ "waprave@gmail.com" ]
[ [ [ 1, 35 ] ] ]
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/src/scrview/mousedatacollector.cpp
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amanuelg3/screenviewer
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#include "mousedatacollector.h" #include "server.h" MouseDataCollector::MouseDataCollector(QMutex* mutex, Server *server) { this->mutex = mutex; this->server = server; stoped = false; } void MouseDataCollector::run() { stoped = false; mutex->lock(); while(!stoped) { mutex-...
[ "j.salkevicius@localhost" ]
[ [ [ 1, 27 ] ] ]
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/projekte/lc-display/LCD4Bit/LCD4Bit.h
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[]
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neingeist/arduinisten
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2021-01-01T17:51:59.692825
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#ifndef LCD4Bit_h #define LCD4Bit_h #include <inttypes.h> class LCD4Bit { public: LCD4Bit(int num_lines); void commandWrite(int value); void init(); void print(int value); void printIn(char value[]); void clear(); //non-core--------------- void cursorTo(int line_num, int x); void left...
[ "entropia@zorn.intranet.entropia.de" ]
[ [ [ 1, 27 ] ] ]
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/zombie/code/nebula2/src/resource/nresourceserver_main.cc
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ugozapad/TheZombieEngine
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#include "precompiled/pchnnebula.h" //------------------------------------------------------------------------------ // nresourceserver_main.cc // (C) 2002 RadonLabs GmbH //------------------------------------------------------------------------------ #include "precompiled/pchnnebula.h" #include "resource/nreso...
[ "magarcias@c1fa4281-9647-0410-8f2c-f027dd5e0a91" ]
[ [ [ 1, 595 ] ] ]
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/src/tehDJ_wdr.cpp
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[]
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mentat/tehDJ
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2021-01-25T03:54:58.836751
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//------------------------------------------------------------------------------ // Source code generated by wxDesigner from file: tehDJ.wdr // Do not modify this file, all changes will be lost! //------------------------------------------------------------------------------ #ifdef __GNUG__ #pragma implement...
[ "jesse@keyingredient.com" ]
[ [ [ 1, 475 ] ] ]