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/tags/2011_09_07_to_baoxin_gpd_0.1/ferrylibs/src/ferry/feature_tracking/OpenCVCornerDetector.h
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#pragma once #include <vector> #include "highgui.h" #include "cv.h" #include "CornerDetector.h" using namespace std; namespace ferry { namespace feature_tracking { class OpenCVCornerDetector : public CornerDetector { public: OpenCVCornerDetector(int corners_count, double quality_level, double min...
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/Noise/LatticeNoise.h
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dicta/ray
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#ifndef _LATTICE_NOISE_H_ #define _LATTICE_NOISE_H_ #define PERM(x) permutations[(x)& 255] #define INDEX(ix,iy,iz) PERM((ix)+PERM((iy)+PERM(iz))) #include "Math/Point3D.h" #include "Math/Vector3D.h" class Hash; class LatticeNoise { public: LatticeNoise(int seed = 253); virtual ~LatticeNoise();...
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/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of ...
[ "sdevitt@rim.com" ]
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/**************************************************/ /* */ /* Main Sourcecode Aufgabe 2 */ /* */ /**************************************************/ /* Authors: Reto Bollinger ...
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BackupTheBerlios/pgrtsound-svn
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#include "gain.h" Gain::Gain() : iIn("input"), oOut("output"), pGain("Wzmocnienie") { AddInput(iIn); AddOutput(oOut); pGain.Bound(0, 1, 0.01); // ograczniczenie wartosci AddParameter(pGain); } Gain::~Gain() { } void Gain::Process() { unsigned long n; float* in = iIn.GetSignal(); floa...
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radtek/lister
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#ifndef _lister_Urp_UrpPane_h_ #define _lister_Urp_UrpPane_h_ #include "UrpShared.h" class UrpPane: public StaticRect { public: VectorMap<String, Ctrl *> ctrls; virtual ~UrpPane(); // Add and display control and hide others // Pane takes ownership void Add(String name, Ctrl *ctrl); }; #endif
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OldRepoPreservation/taksi
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// // Test_DX9.cpp // must be in seperate file from DX8 // #include "../stdafx.h" #include "Taksi.h" #ifdef USE_DIRECTX9 #include <d3d9types.h> #include <d3d9.h> typedef IDirect3D9* (STDMETHODCALLTYPE *DIRECT3DCREATE9)(UINT); bool Test_DirectX9( HWND hWnd ) { // get the offset from the start of the D...
[ "MenaceSan@users.noreply.github.com", "prowler7@8bb48286-aa14-0410-aaaf-826319861694" ]
[ [ [ 1, 77 ], [ 94, 97 ] ], [ [ 78, 93 ] ] ]
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StiggyB/javacodecollection
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#ifndef HALCore_H_ #define HALCore_H_ #include <iostream> #include <unistd.h> #include <stdlib.h> #include <vector> #include "HWaccess.h" #include "../Thread/Mutex.h" #include "../Thread/HAWThread.h" #include "../Thread/Semaphor.h" #include "../Thread/Condition.h" #include "../Thread/Singleton_T.h" #def...
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[ [ [ 1, 619 ] ] ]
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snmsts/wxc
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#include "wrapper.h" extern "C" { EWXWEXPORT(wxBusyInfo*,wxBusyInfo_Create)(wxString* _txt) { return new wxBusyInfo (*_txt); } EWXWEXPORT(void,wxBusyInfo_Delete)(wxBusyInfo* self) { delete self; } EWXWEXPORT(wxBusyCursor*,wxBusyCursor_Create)() { return new wxBusyCursor (); } EWXWEXPORT(wxBu...
[ "snmsts@gmail.com" ]
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liuguoyou/retarget-toolkit
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#include "StdAfx.h" #include "SobelImageQuality.h" SobelImageQuality::SobelImageQuality(void) { } SobelImageQuality::~SobelImageQuality(void) { } double SobelImageQuality::GetImageQuality(IplImage* image) { IplImage* clone; IplImage* gray = cvCreateImage(cvSize(image->width, image->height), image->de...
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[ [ [ 1, 45 ] ] ]
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#ifndef CUBE_MOVIE_H #define CUBE_MOVIE_H #include "VideoMesh.h" class CubeMovie : public VideoMesh { public: CubeMovie(int fleps = 0); ~CubeMovie(); }; #endif
[ "caiocsabino@7e2be596-0d54-0410-9f9d-cf4183935158" ]
[ [ [ 1, 13 ] ] ]
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/bestfit.cpp
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jaechoonchon/Vpano
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <assert.h> #include <math.h> // Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Library (WM3) source code is supplied under the terms of // the license agreement ...
[ "jaechoon@earthmine.com" ]
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a711960/sb-rpg-game-engine
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#pragma once #include <string> #include <vector> using namespace std; class scriptline { public: string scline; // zawiera całą linie, może będe potrzebować vector<string> words; // wektor ze słowami scriptline(void); void changestring(string line); // aktualizacja obiektu ~scriptline(void); };
[ "bartexsz@8cc52d28-822c-a204-14e7-ae2a17bdcdc8" ]
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panjinan333/ttcut
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/*----------------------------------------------------------------------------*/ /* COPYRIGHT: TriTime (c) 2003/2005 / www.tritime.org */ /*----------------------------------------------------------------------------*/ /* PROJEKT : TTCUT 2005 ...
[ "b.altendorf@tritime.de" ]
[ [ [ 1, 116 ] ] ]
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/drv/main/security.cpp
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trietptm/accessch
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#include "../inc/commonkrnl.h" #include "../inc/memmgr.h" #include "security.h" void SecurityFreeSid ( __deref_out_opt PSID* Sid ) { if ( !*Sid ) return; FREE_POOL( *Sid ); } __checkReturn NTSTATUS SecurityGetLuid ( __out PLUID Luid ) { NTSTATUS status = STATU...
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/SGP Sprint 2/SGP First Playable/SGP First Playable/SGP First Playable/source/CMessageManager.cpp
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#include "CMessageManager.h" CMessageManager* CMessageManager::GetInstance(void) { static CMessageManager instance; return &instance; } void CMessageManager::InitMessageSystem(MESSAGEPROC pfnMessageProc) { // Error check to make sure the message proc is valid. if (!pfnMessageProc) return; // Get...
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// GumpEditorDoc.h : interface of the CGumpEditorDoc class // #pragma once #include "iris/GumpLoader.h" #include "iris/HueLoader.h" #include "diagram/DialogEditorDemoDoc.h" #include <map> class CGumpView; class CGumpEditorView; class CLeftVIew; class CDynControl; class CGumpEditorDoc : public CDial...
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electricFeel/Ant-Runner
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//----------------------------------------------------------------------------- // Software that is described herein is for illustrative purposes only // which provides customers with programming information regarding the // products. This software is supplied "AS IS" without any warranties. // NXP Semiconductors...
[ "omarayub@omar-ayubs-macbook.local" ]
[ [ [ 1, 214 ] ] ]
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/Src/Engine/Core/CoreManager.h
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ptrefall/hinsimviz
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#pragma once class CL_SetupCore; namespace Engine { namespace GUI { class IMainGuiManager; class IGuiManager; } namespace Resource { class ResManager; } namespace Log { class LogManager; } namespace Events { class IEngineEventManager; } namespace Scene { class SceneManager; class ObjectManager; } namespace...
[ "PTrefall@gmail.com@28a56cb3-1e7c-bc60-7718-65c159e1d2df" ]
[ [ [ 1, 70 ] ] ]
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/Fiew/Layer_Thumblay.cpp
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jackiejohn/fedit-image-editor
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/* Layer_Thumblay.cpp Partially inherited from Fiew 2.0 Object responsible for displaying thumbnail view, ie. for opening a folder dialog. It relies on a Cacher object, and is refreshed to represent current Cacher state. */ #include "stdafx.h" #include "Core.h" /* Construct Thumblay as Overlay, like in Fiew ...
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/* Copyright © 2009 Christopher Joseph Dean Schaefer (disks86) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, incl...
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/* Test position class Paul Wilson 26/3/96 */ # include <stdio.h> # include "position.h" # include "heading.h" int main (void) { Position P1 (10,10), P2, P3, P4, P5; Heading h, h1, h2; int Expected; printf ("\n\n\nTest\n"); h = D0; Expected = 0; do { P2 = P1.NextMove (h); pr...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'xmldom.pas' rev: 6.00 #ifndef xmldomHPP #define xmldomHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <Classes.hpp>...
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#include <vector> #include <iostream> #include <string> #include <stdexcept> class Test { private: std::vector<int> vec; std::string member; public: Test(): vec(), member() {} void setMember(const char* newString) { member = newString; } const char* getMember() const { r...
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#ifndef SqliteLogger_included #define SqliteLogger_included #include "RawReceiver.h" #include "sqlite3.h" class SqliteLogger { bool ErrCode; int station_id; RawReceiver &gps; const char* filename; sqlite3* db; sqlite3_stmt* begin; sqlite3_stmt* insert; sqlite3_st...
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#include <iostream> using namespace std; // Can use struct but is not the same as a C struct here. class Point { private: int x; int y; public: Point() { x = 0; y = 0; } Point(int x0, int y0) { // . takes precedence over * // this is implicit so don't need this anyway. // Just use x = x0...
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// For conditions of distribution and use, see copyright notice in license.txt #include "CoreStableHeaders.h"
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// ----------------------------------------------------------------------- // // // MODULE : FlashLight.h // // PURPOSE : FlashLight class - Definition // // CREATED : 07/21/99 // // (c) 1999-2002 Monolith Productions, Inc. All Rights Reserved // // ----------------------------------------------------------...
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#ifndef SHIP_H #define SHIP_H #include <QtGlobal> #include <QVector> #include <QPointF> #include <QColor> class Ship{ QVector<QPointF> track; QColor color; int sweepedPointsUpTo; int numSweeps; int maxPointsPerShip; public: Ship() : sweepedPointsUpTo(0), numSweeps(0), maxPointsPerShip(1000)...
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/* * Copyright 2004,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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#include <QXmlDefaultHandler> #include <QDebug> class SAXCallLogHandler : public QXmlDefaultHandler { public: SAXCallLogHandler(); bool characters(const QString &str); bool endElement( const QString&, const QString&, const QString &); bool startElement( const QString&, const QString&, const QString &, c...
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// Based on Irrlicht Engine implementation. // This file is under following license: // // The Irrlicht Engine License // // Copyright © 2002-2005 Nikolaus Gebhardt // // This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arisin...
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//  // // # # ### # # -= Nuclex Library =-  // // ## # # # ## ## Sound.cpp - Active sound  // // ### # # ...
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#include "pyodbc.h" #include "pyodbcmodule.h" #include "params.h" #include "cursor.h" #include "connection.h" #include "buffer.h" #include "wrapper.h" #include "errors.h" #include "dbspecific.h" #include "sqlwchar.h" inline Connection* GetConnection(Cursor* cursor) { return (Connection*)cursor->cnxn...
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//******************************************************************************* // COPYRIGHT NOTES // --------------- // This is a part of the BCGControlBar Library // Copyright (C) 1998-2008 BCGSoft Ltd. // All rights reserved. // // This source code can be used, distributed or modified // only under terms a...
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#ifndef GAZAFRAMESHEETCOLLECTION_HPP #define GAZAFRAMESHEETCOLLECTION_HPP #include "Gaza.hpp" #include "GazaFrameSheet.hpp" #include "GazaFrame.hpp" #include <string> #include <vector> namespace Gaza { class FrameSheetCollection { public: FrameSheetCollection(); ~FrameSheetCollection(); v...
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#ifndef __FFUTIL_H__ #define __FFUTIL_H__ #ifndef UNUSED_ALWAYS #define UNUSED_ALWAYS(x) x #endif // UNUSED_ALWAYS class CFileFind { public: CFileFind() { m_pFoundInfo = NULL; m_pNextInfo = NULL; m_hContext = NULL; m_pszRoot = NULL; m_chDirSeparator = TEXT('\\'); } virtual ~CFileFind...
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#pragma once #include "Common.h" #include "Rule.h" #include "LuaManager.h" // ------------------------------------ // RuleManager // ------------------------------------ class RuleManager { public: RuleManager(); ~RuleManager(); Rule* CreateRule(const std::string& name); Rule* GetRuleByName(c...
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#ifndef LIST_BAG_H #define LIST_BAG_H #include "PropertyBag.h" /** List of elements contained within a PropertyBag data source */ template<typename ElementType> class ListBag : public vector<ElementType> { public: ListBag() { /* Do Nothing */ } size_t size() const { return vector<ElementType>::size(...
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// TransCom.cpp : implementation file // #include "stdafx.h" #include "netsdkdemo.h" #include "TransCom.h" #include "NetSDKDemoDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ////////////////////////////////////////////////////////////////////////...
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// Copyright NVIDIA Corporation 2007 -- Ignacio Castano <icastano@nvidia.com> // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation ...
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/////////////////////////////////////////////////////////////////////////////// /// \file xpressive_static.hpp /// Includes everything you need to write static regular expressions and use /// them. // // Copyright 2004 Eric Niebler. Distributed under the Boost // Software License, Version 1.0. (See accompanying...
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/******************************************************************************* ** ** NAME: Configuration.cpp ** VER: 1.0 ** CREATE DATE: 06/08/2009 ** AUTHOR: Roger ** ** Copyright (C) 2009 - PlutoWare All Rights Reserved ** ** ** PURPOSE: Class Configuration, provide configuration informati...
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// ScdProject.h : Declaration of the CScdProject #ifndef __SCDPROJECT_H_ #define __SCDPROJECT_H_ #include "resource.h" // main symbols #include "scdapplication.h" ///////////////////////////////////////////////////////////////////////////// // CScdProject class ATL_NO_VTABLE CScdProject : public...
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library http://www.boost.org/ Copyright (c) 2001-2007 Hartmut Kaiser. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE...
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#include "stdafx.h" #include "ConfigInfo.h" #include "TIniFile.h" GrabIndex ConfigInfo::m_grabIndex = ONEBYONE; ConfigInfo::ConfigInfo() { } ConfigInfo::~ConfigInfo() { } /******************************************************************************* * 函数名称: TheConfigInfo * * 参数 : * * 输出 :...
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/////////////////////////////////////////////////////////////////// // // // Copyright (c) 2006-2009, Universidad de Alcala // // // // See accompanying LICENSE.TXT ...
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#ifndef PLAYER_MESSAGES_HPP #define PLAYER_MESSAGES_HPP #include "core/module_h.hpp" #include "core/time_outs.hpp" #include "chat_msg_item.hpp" #include <boost/date_time/posix_time/posix_time.hpp> #include <boost/optional.hpp> #include <map> class player_messages :public application_item ,public pla...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#ifndef __SOUND_RESOURCE_H #define __SOUND_RESOURCE_H #include <mmsystem.h> #include <mmreg.h> #include <dsound.h> #include "../utils/MemoryPool.h" namespace dingus { class CSoundWaveFmt; /** * CSoundResource is a container for sound data which can be played by the * audio system. The sound may be...
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#include "obstacle.h" #include <QPainter> Obstacle::Obstacle(QRectF _rect) : QGraphicsItem(0), rect(_rect) { } QRectF Obstacle::boundingRect() const { return rect; } void Obstacle::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { painter->setBrush(QColor(2...
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#include "StdAfx.h" #include "ResultGameState.h" #include "ResultStateParam.h" ResultGameState::ResultGameState( char* s ) :GameState(s), m_currentScore(0), m_targetScore(0) { } ResultGameState::~ResultGameState(void) { } bool ResultGameState::Update( const FrameEvent& evt ) { if(m_currentScore < m...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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#ifndef __HTTP_H #define __HTTP_H #include <cstring> #include <cctype> namespace ROG { typedef enum {HTTP_OK = 200, HTTP_ERR = 500} HttpStatus; class Http { public: const static int getStatus(char* response); const static char* getData(char* response); }; } #endif
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////////////////////////////////////////////////////////////////////////////////////////////////// // // File: terrain.cpp // // Author: Frank Luna (C) All Rights Reserved // // System: AMD Athlon 1800+ XP, 512 DDR, Geforce 3, Windows XP, MSVC++ 7.0 // // Desc: Represents a 3D terrain. // //////...
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#ifndef __M411_ENTER_ZIP_FORM_HPP__ #define __M411_ENTER_ZIP_FORM_HPP__ #include "MoriartyForm.hpp" class M411EnterZipForm: public MoriartyForm { Field locationField_; void handleControlSelect(const EventType& data); public: enum FormMode { m411zipMode, gasPricesMode ...
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// Bitmap.cpp: implementation of the CBitmap class. // ////////////////////////////////////////////////////////////////////// #include "Bitmap.h" #include <GL\glaux.h> #include <ostream> #include <fstream> #include "jpeglib.h" ////////////////////////////////////////////////////////////////////// // Constr...
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#include "libconfig.h" template< class ValueType > struct value_t{ ValueType get_value(){ return value;} ValueType value; }; void EXPORT_SYMBOL init( value_t<int>& ); template class EXPORT_SYMBOL value_t<int>;
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#include <Fusion.h> #ifdef _WIN32 #include <Win32ModuleDB.h> #else #include <UnixModuleDB.h> #endif void WindowActivateEvent( bool activate ){} void WindowDestroyEvent( void ){} /** * Fusion Engine Constructor. * * Creates the m_moduledb and m_platformdata objects, * assigns all ptrs to null, s...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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/** * Copyright (c) 2006-2009 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, ...
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/ARM9/source/plugin/_dpgfs.cpp
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Mbmax/ismart-kernel
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#include <nds.h> #include <stdio.h> #include "_console.h" #include "_const.h" #include "memtool.h" #include "_dpgfs.h" #include "fat2.h" #include "disc_io.h" extern LPIO_INTERFACE active_interface; #define CLUSTER_FREE 0x0000 #define CLUSTER_EOF 0x0FFFFFFF static FAT_FILE *pFileHandle; typ...
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/QBluetooth/Connection/ObjectExchange/Server/Impl/QBtObjectExchangeServer_win32.cpp
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/* * QBtObjectExchangeServer_win32.cpp * * * Author: Ftylitakis Nikolaos * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LIC...
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/* * Copyright 2004,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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#include "xqcamera.h" #include "xqcamera_p.h" #include <QSize> /*! \class XQCamera \brief The XQCamera class can be used to take photos with the device's onboard camera. */ /*! \enum XQCamera::Error This enum defines the possible errors for a XQCamera object. */ /*! \var XQCamera::Err...
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mikezhoubill/emule-gifc
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// khaos::categorymod+ #pragma once //#include "PPGtooltipped.h" // CSelCategoryDlg dialog class CSelCategoryDlg : public CPropertyPage { DECLARE_DYNAMIC(CSelCategoryDlg) public: CSelCategoryDlg(CWnd* pWnd = NULL,bool bFromClipboard=false); virtual ~CSelCategoryDlg(); virtual BOOL OnInitDialog(); ...
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M0WA/SolidSBC
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#pragma once #include "defines.h" #include "SolidSBCDatabaseLib.h" class SOLIDSBCDATABASELIB_API CSolidSBCResultDBConnector : public CObject { //////////////////////////////////////////////////////////////////// // //used by all // public: CSolidSBCResultDBConnector(void); ~CSolidSBCResultDBConnect...
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ouj/amd-spl
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#ifndef _FFT_IL_SOURCE_H_ #define _FFT_IL_SOURCE_H_ namespace amdspl { namespace fft { static const char* _fft8_tomo_fft_source_ = "il_cs_2_0 \n" "dcl_num_thread_per_group 64 \n" "; l0 = (0.0f, 1.401298464e-45f, -1.#QNANf, 1.121038771e-44f, ) \n" "dcl_literal l0, 0x00000000, 0x00000001, 0xFFFFFFF...
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Stals/Git-Rpg
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// git.cpp : Defines the entry point for the console application. // //TODO // брать дериктории из .cfg // // #include "stdafx.h" #include <iostream> #include <string> #include <Windows.h> #include <map> #include <fstream> // struct lines { int plus; int minus; void clear(){plus=0;minus=0;} }l; std...
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kimmyungwon/videogear
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#include "vgRegTree.hpp" #include "vgUtil/vgConsole.h" #include "vgUtil/vgHook.hpp" #include "vgUtil/vgString.hpp" #include "vgUtil/vgWinDDK.hpp" #define MAX_KEY_LENGTH 255 #define MAX_VALUE_NAME_LENGTH 16383 #define HOOK(api) m_hook->Hook(Real_##api, Mine_##api); #define UNHOOK(api) m_hook->Unhook(Real_##api...
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seafengl/osgtraining
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#include "FrustumSingleton.h" FrustumSingleton::FrustumSingleton() { //создать и выделить память под 8 точек, определяющих view frustum vOrig = new osg::Vec3Array; vTrans = new osg::Vec3Array; vOrig->resize( 8 ); vTrans->resize( 8 ); } FrustumSingleton::~FrustumSingleton() { } void FrustumSinglet...
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ugozapad/TheZombieEngine
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#include "precompiled/pchn3dsmaxexport.h" //------------------------------------------------------------------------------ #include "n3dsanimationexport/n3dsanimationexport.h" #include "n3dsanimationexport/n3dsskeleton.h" #include "n3dsexporters/n3dssystemcoordinates.h" #include "n3dsexporters/n3dsexportserver.h" ...
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santosh90n/Fury2
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/* SoftFX (Software graphics manipulation library) Copyright (C) 2003 Kevin Gadd This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) a...
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invy/mjklaim-freewindows
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#include "core/EditionSession.hpp" #include <boost/property_tree/ptree.hpp> #include <boost/property_tree/xml_parser.hpp> #include <boost/uuid/uuid_generators.hpp> #include <boost/uuid/uuid_io.hpp> #include <boost/filesystem/fstream.hpp> #include <boost/exception/diagnostic_information.hpp> #include "utilcpp...
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owenvallis/Nomestate
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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bogus/findik
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#include "mime_types.hpp" namespace findik { namespace io { namespace mime_types { struct mapping { const char* extension; const char* mime_type; } mappings[] = { { "gif", "image/gif" }, { "htm", "text/html" }, { "html", "text/html" }, { "jpg", "image/jpeg" }, { "png", "image/png" }, ...
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DSPNerd/m-nebula
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#define N_IMPLEMENTS nPrimitiveServer //------------------------------------------------------------------------------ // (C) 2003 Leaf Garland & Vadim Macagon // // nPrimitiveServer is licensed under the terms of the Nebula License. //----------------------------------------------------------------------------...
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/* Copyright (c) 2007 Duncan Sharpe, Steve Arch ** ** Permission is hereby granted, free of charge, to any person obtaining a copy ** of this software and associated documentation files (the "Software"), to deal ** in the Software without restriction, including without limitation the rights ** to use, copy, modify...
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////////////////////////////////////////////////////////////////////////////////// /// ARGSS - Copyright (c) 2009 - 2010, Alejandro Marzini (vgvgf) /// All rights reserved. /// /// Redistribution and use in source and binary forms, with or without /// modification, are permitted provided that the following...
[ "takechi101010@gmail.com" ]
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yuaom/miniclr
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//----------------------------------------------------------------------------- // Software that is described herein is for illustrative purposes only // which provides customers with programming information regarding the // products. This software is supplied "AS IS" without any warranties. // NXP Semiconduc...
[ "haozi_super@tom.com" ]
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burner/e3rt
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2005-12-21 // Updated ...
[ "realburner@gmx.de" ]
[ [ [ 1, 16 ] ] ]
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dotted/wfto
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#ifndef UTILS_H #define UTILS_H #include <cml/cml.h> #include "triangle.h" using namespace std; using namespace geometry; namespace utils { #define SAFE_DELETE(x) if (x) { delete x; x=NULL;} #define SAFE_DELETE_ARRAY(x) if (x) { delete [] x; x=NULL;} #define SAFE_DELETE_ARRAY_ELEMENTS(x2d,w) if (x2d)...
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#ifndef _RenderData_H_ #define _RenderData_H_ #include "Prerequisites.h" #include "Material.h" #include "Light.h" #include "Viewport.h" #include "Sampler.h" namespace RCP { struct RenderParameter { //当前vb VertexBuffer* vertexBuffer; //当前ib IndexBuffer* indexBuffer; //当前纹理,限定8层(不是有什么不可实现,只是模...
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#include"graphics2drender.h" #include"customvertextemplate.h" #include"../auxiliary/mathematics/vector.h" #include"../auxiliary/mathematics/matrix.h" namespace Maid { //! 指定したテクスチャをマスク領域にしたがって描画する /*! @param Pos [i ] 描画開始座標 @param TexBegin [i ] 描画するもの @param BeginRect [i ] 切り抜き範囲 ...
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/* Copyright (c) 2010 Benjamin Dobell, Glass Echidna Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, me...
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/** * MultiFileReader.h * Copyright (C) 2005 nate * Copyright (C) 2006 bear * * This file is part of TSFileSource, a directshow push source filter that * provides an MPEG transport stream output. * * TSFileSource is free software; you can redistribute it and/or modify * it under the terms of t...
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// TColorChecker.h: interface for the TColorChecker class. // ////////////////////////////////////////////////////////////////////// #ifndef TCOLORCHECKER_H #define TCOLORCHECKER_H #include "PixelType.h" class TColorChecker { public: TColorChecker(); ~TColorChecker(); bool RightRGB ( const PelRGB...
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#include "Cinematic.h" //-------------------------------------------------------------------------- cCinematic::cCinematic(void* _sASpriteSet) //-------------------------------------------------------------------------- { s_ASpriteSet = (ASpriteSet*)_sASpriteSet; } //------------------------------------...
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#if !defined(NSRPC_RPCREACTORSESSION_H) #define NSRPC_RPCREACTORSESSION_H #ifdef _MSC_VER # pragma once #endif #include "ReactorSession.h" #include "PacketSeedExchangerCallback.h" #include "detail/SessionRpcNetworkCallback.h" #include <srpc/srpc_macros.h> #include <boost/scoped_ptr.hpp> namespace srpc { class RpcF...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM e:/xr19rel/WINNT_5.2_Depend/mozilla/dom/public/idl/base/nsIDOMWindow2.idl */ #ifndef __gen_nsIDOMWindow2_h__ #define __gen_nsIDOMWindow2_h__ #ifndef __gen_nsIDOMWindow_h__ #include "nsIDOMWindow.h" #endif /* For IDL files that don't want to include root I...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'QActnList.pas' rev: 6.00 #ifndef QActnListHPP #define QActnListHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #include <QIm...
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#include "stdafx.h" #include <fstream> #include <vector> #include <algorithm> #include <math.h> #include <float.h> using namespace std; #include "IntImage.h" #include "SimpleClassifier.h" #include "AdaBoostClassifier.h" #include "CascadeClassifier.h" #include "Label.h" #include "Global.h" #ifdef _DEBUG ...
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#ifndef PARSER_H_ #define PARSER_H_ #include <string> #include <sstream> #include <iostream> #include <fstream> #include "GameInterface.h" #define FALSE 0 #define DECLARE 100 #define UPDATE 101 #define EVALUATE 102 #define MARKER 103 #define GOTO 104 #define DISPLAY 200 #define GAMESPEC 404 #d...
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// window_win.cpp #include <Gosu/Autolink.hpp> #include <iso646.h> #include "window.hpp" #include "game.hpp" #include "object_manager.hpp" class GameWindow : public Gosu::Window { Game game; public: GameWindow() : Gosu::Window(Screen::Width, Screen::Height, Screen::Fullscreen) { setCaption(L...
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//----------------------------------------------------------------------------- // FieldDoubleConversion.h // Copyright (c) 1999 - 2004, Haohanit. All rights reserved. //----------------------------------------------------------------------------- //SR FS: Reviewed [JAW 20040912] //SR FS: Reviewed [wwt 2004091...
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/* -*- coding: sjis-dos; -*- */ /* * copyright 2010 FUKUZAWA Tadashi. All rights reserved. */ #include "HSca_Stack.h" FFI_DEFINITION_START { // new(n)で生成したインスタンスの初期化 ValueStack* FFI_FUNC(initialize) (Value selfVal, hys32 initCapacity) { FFI_DEBUG_ASSERT_INSTANCEMETHOD(selfVal); ValueSt...
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// jpegdemo.cpp : Defines the entry point for the console application. // // TestLibjpeg.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "windows.h" #include "memory.h" #include "string.h" #include "jpeglib.h" typedef unsigned long DWORD; typedef int ...
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#ifndef MAINWINDOW_HPP #define MAINWINDOW_HPP #include <QtGui> #include <QAction> #include "domainsdockwidget.hpp" #include "variablesdockwidget.hpp" #include "rulesdockwidget.hpp" class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0); ~MainWindow(); ...
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drivehappy/tlmp
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#pragma once // Template member function definitions // this file should _only_ be used in the header template<typename T> void TLMP::Network::Server::BroadcastMessage(Message msg, ::google::protobuf::Message *message) { if (m_pServer) { // Write message data to array u32 size = sizeof(u8) * messa...
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