task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k |
|---|---|---|---|---|---|
http://rosettacode.org/wiki/Boolean_values | Boolean values | Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| #Elena | Elena |
iex(1)> true === :true
true
iex(2)> false === :false
true
iex(3)> true === 1
false
|
http://rosettacode.org/wiki/Boolean_values | Boolean values | Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| #Elixir | Elixir |
iex(1)> true === :true
true
iex(2)> false === :false
true
iex(3)> true === 1
false
|
http://rosettacode.org/wiki/Caesar_cipher | Caesar cipher |
Task
Implement a Caesar cipher, both encoding and decoding.
The key is an integer from 1 to 25.
This cipher rotates (either towards left or right) the letters of the alphabet (A to Z).
The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A).
So key 2 encrypts "HI" to... | #Ursala | Ursala | #import std
#import nat
enc "n" = * -:~&@T ^p(rep"n" ~&zyC,~&)~~K30K31X letters # encryption function
dec "n" = * -:~&@T ^p(~&,rep"n" ~&zyC)~~K30K31X letters # decryption function
plaintext = 'the five boxing wizards jump quickly THE FIVE BOXING WIZARDS JUMP QUICKLY'
#show+ # exhaustive test
test = ("n". ... |
http://rosettacode.org/wiki/Box_the_compass | Box the compass | There be many a land lubber that knows naught of the pirate ways and gives direction by degree!
They know not how to box the compass!
Task description
Create a function that takes a heading in degrees and returns the correct 32-point compass heading.
Use the function to print and display a table of Index, Compass... | #C.2B.2B | C++ | #include <string>
#include <boost/array.hpp>
#include <boost/assign/list_of.hpp>
#include <boost/format.hpp>
#include <boost/foreach.hpp>
#include <iostream>
#include <math.h>
using std::string;
using namespace boost::assign;
int get_Index(float angle)
{
return static_cast<int>(floor(angle / 11.25 +0.5 )) % 32 + 1... |
http://rosettacode.org/wiki/Bitmap/Histogram | Bitmap/Histogram | Extend the basic bitmap storage defined on this page to support dealing with image histograms. The image histogram contains for each luminance the count of image pixels having this luminance. Choosing a histogram representation take care about the data type used for the counts. It must have range of at least 0..NxM, wh... | #Raku | Raku | class Pixel { has UInt ($.R, $.G, $.B) }
class Bitmap {
has UInt ($.width, $.height);
has Pixel @.data;
}
role PBM {
has @.BM;
method P4 returns Blob {
"P4\n{self.width} {self.height}\n".encode('ascii')
~ Blob.new: self.BM
}
}
sub getline ( $fh ) {
my $line = '#'; # skip comments when read... |
http://rosettacode.org/wiki/Bitwise_operations | Bitwise operations |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #AppleScript | AppleScript | use AppleScript version "2.4"
use framework "Foundation"
use scripting additions
-- BIT OPERATIONS FOR APPLESCRIPT (VIA JAVASCRIPT FOR AUTOMATION)
-- bitAND :: Int -> Int -> Int
on bitAND(x, y)
jsOp2("&", x, y)
end bitAND
-- bitOR :: Int -> Int -> Int
on bitOR(x, y)
jsOp2("|", x, y)
end bitOR
-- bitXOr ... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Quadratic | Bitmap/Bézier curves/Quadratic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this one, draw a quadratic bezier curve
(definition on Wikipedia).
| #Python | Python |
#lang racket
(require racket/draw)
(define (draw-line dc p q)
(match* (p q) [((list x y) (list s t)) (send dc draw-line x y s t)]))
(define (draw-lines dc ps)
(void
(for/fold ([p0 (first ps)]) ([p (rest ps)])
(draw-line dc p0 p)
p)))
(define (int t p q)
(define ((int1 t) x0 x1) (+ (* (- 1 t) ... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Quadratic | Bitmap/Bézier curves/Quadratic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this one, draw a quadratic bezier curve
(definition on Wikipedia).
| #R | R |
#lang racket
(require racket/draw)
(define (draw-line dc p q)
(match* (p q) [((list x y) (list s t)) (send dc draw-line x y s t)]))
(define (draw-lines dc ps)
(void
(for/fold ([p0 (first ps)]) ([p (rest ps)])
(draw-line dc p0 p)
p)))
(define (int t p q)
(define ((int1 t) x0 x1) (+ (* (- 1 t) ... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Quadratic | Bitmap/Bézier curves/Quadratic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this one, draw a quadratic bezier curve
(definition on Wikipedia).
| #Racket | Racket |
#lang racket
(require racket/draw)
(define (draw-line dc p q)
(match* (p q) [((list x y) (list s t)) (send dc draw-line x y s t)]))
(define (draw-lines dc ps)
(void
(for/fold ([p0 (first ps)]) ([p (rest ps)])
(draw-line dc p0 p)
p)))
(define (int t p q)
(define ((int1 t) x0 x1) (+ (* (- 1 t) ... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Quadratic | Bitmap/Bézier curves/Quadratic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this one, draw a quadratic bezier curve
(definition on Wikipedia).
| #Raku | Raku | class Pixel { has UInt ($.R, $.G, $.B) }
class Bitmap {
has UInt ($.width, $.height);
has Pixel @!data;
method fill(Pixel $p) {
@!data = $p.clone xx ($!width*$!height)
}
method pixel(
$i where ^$!width,
$j where ^$!height
--> Pixel
) is rw { @!data[$i + $j * $!width] }
m... |
http://rosettacode.org/wiki/Bitmap/Midpoint_circle_algorithm | Bitmap/Midpoint circle algorithm | Task
Using the data storage type defined on this page for raster images,
write an implementation of the midpoint circle algorithm (also known as Bresenham's circle algorithm).
(definition on Wikipedia).
| #Julia | Julia | function drawcircle!(img::Matrix{T}, col::T, x0::Int, y0::Int, radius::Int) where T
x = radius - 1
y = 0
δx = δy = 1
er = δx - (radius << 1)
s = x + y
while x ≥ y
for opx in (+, -), opy in (+, -), el in (x, y)
@inbounds img[opx(x0, el) + 1, opy(y0, s - el) + 1] = col
... |
http://rosettacode.org/wiki/Bitmap/Midpoint_circle_algorithm | Bitmap/Midpoint circle algorithm | Task
Using the data storage type defined on this page for raster images,
write an implementation of the midpoint circle algorithm (also known as Bresenham's circle algorithm).
(definition on Wikipedia).
| #Lua | Lua | function Bitmap:circle(x, y, r, c)
local dx, dy, err = r, 0, 1-r
while dx >= dy do
self:set(x+dx, y+dy, c)
self:set(x-dx, y+dy, c)
self:set(x+dx, y-dy, c)
self:set(x-dx, y-dy, c)
self:set(x+dy, y+dx, c)
self:set(x-dy, y+dx, c)
self:set(x+dy, y-dx, c)
self:set(x-dy, y-dx, c)
dy = ... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Cubic | Bitmap/Bézier curves/Cubic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this other one, draw a cubic bezier curve
(definition on Wikipedia).
| #FreeBASIC | FreeBASIC | ' version 01-11-2016
' compile with: fbc -s console
' translation from Bitmap/Bresenham's line algorithm C entry
Sub Br_line(x0 As Integer, y0 As Integer, x1 As Integer, y1 As Integer, _
Col As UInteger = &HFFFFFF)
Dim As Integer dx = Abs(x1 - x0), dy = Abs(y1 - y0)
... |
http://rosettacode.org/wiki/Biorhythms | Biorhythms | For a while in the late 70s, the pseudoscience of biorhythms was popular enough to rival astrology, with kiosks in malls that would give you your weekly printout. It was also a popular entry in "Things to Do with your Pocket Calculator" lists. You can read up on the history at Wikipedia, but the main takeaway is that u... | #11l | 11l | F biorhythms(birthdate_str, targetdate_str)
‘
Print out biorhythm data for targetdate assuming you were
born on birthdate.
birthdate and targetdata are strings in this format:
YYYY-MM-DD e.g. 1964-12-26
’
print(‘Born: ’birthdate_str‘ Target: ’targetdate_str)
V birthdate = time:strpti... |
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file | Bitmap/Write a PPM file | Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered).
(Read the definition of PPM file on Wikipedia.)
| #Visual_Basic_.NET | Visual Basic .NET | Public Shared Sub SaveRasterBitmapToPpmFile(ByVal rasterBitmap As RasterBitmap, ByVal filepath As String)
Dim header As String = String.Format("P6{0}{1}{2}{3}{0}255{0}", vbLf, rasterBitmap.Width, " "c, rasterBitmap.Height)
Dim bufferSize As Integer = header.Length + (rasterBitmap.Width * rasterBitmap.Height * 3)
... |
http://rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm | Bitmap/Bresenham's line algorithm | Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| #Ada | Ada | procedure Line (Picture : in out Image; Start, Stop : Point; Color : Pixel) is
DX : constant Float := abs Float (Stop.X - Start.X);
DY : constant Float := abs Float (Stop.Y - Start.Y);
Err : Float;
X : Positive := Start.X;
Y : Positive := Start.Y;
Step_X : Integer := 1;
Step_Y : Integer := 1;... |
http://rosettacode.org/wiki/Bitcoin/address_validation | Bitcoin/address validation | Bitcoin/address validation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Write a program that takes a bitcoin address as argument,
and checks whether or not this address is valid.
A bitcoin address uses a base58 encoding, which uses an alphabet of th... | #C.23 | C# |
using System;
using System.Linq;
using System.Security.Cryptography;
using NUnit.Framework;
namespace BitcoinValidator
{
public class ValidateTest
{
[TestCase]
public void ValidateBitcoinAddressTest()
{
Assert.IsTrue(ValidateBitcoinAddress("1AGNa15ZQXAZUgFiqJ2i7Z2DPU2J6hW... |
http://rosettacode.org/wiki/Bitcoin/public_point_to_address | Bitcoin/public point to address | Bitcoin uses a specific encoding format to encode the digest of an elliptic curve public point into a short ASCII string. The purpose of this task is to perform such a conversion.
The encoding steps are:
take the X and Y coordinates of the given public point, and concatenate them in order to have a 64 byte-longed st... | #Haskell | Haskell | import Numeric (showIntAtBase)
import Data.List (unfoldr)
import Data.Binary (Word8)
import Crypto.Hash.SHA256 as S (hash)
import Crypto.Hash.RIPEMD160 as R (hash)
import Data.ByteString (unpack, pack)
publicPointToAddress :: Integer -> Integer -> String
publicPointToAddress x y =
let toBytes x = reverse $ unfoldr... |
http://rosettacode.org/wiki/Bitcoin/public_point_to_address | Bitcoin/public point to address | Bitcoin uses a specific encoding format to encode the digest of an elliptic curve public point into a short ASCII string. The purpose of this task is to perform such a conversion.
The encoding steps are:
take the X and Y coordinates of the given public point, and concatenate them in order to have a 64 byte-longed st... | #Julia | Julia | const digits = "123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz"
function encodebase58(b::Vector{<:Integer})
out = Vector{Char}(34)
for j in endof(out):-1:1
local c::Int = 0
for i in eachindex(b)
c = c * 256 + b[i]
b[i] = c ÷ 58
c %= 58
end
... |
http://rosettacode.org/wiki/Bitmap/Flood_fill | Bitmap/Flood fill | Implement a flood fill.
A flood fill is a way of filling an area using color banks to define the contained area or a target color which "determines" the area (the valley that can be flooded; Wikipedia uses the term target color). It works almost like a water flooding from a point towards the banks (or: inside the vall... | #E | E | def floodFill(image, x, y, newColor) {
def matchColor := image[x, y]
def w := image.width()
def h := image.height()
/** For any given pixel x,y, this algorithm first fills a contiguous
horizontal line segment of pixels containing that pixel, then
recursively scans the two adjacent rows over the s... |
http://rosettacode.org/wiki/Boolean_values | Boolean values | Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| #Elm | Elm |
--True and False directly represent Boolean values in Elm
--For eg to show yes for true and no for false
if True then "yes" else "no"
--Same expression differently
if False then "no" else "yes"
--This you can run as a program
--Elm allows you to take anything you want for representation
--In the program we take T... |
http://rosettacode.org/wiki/Boolean_values | Boolean values | Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| #Emacs_Lisp | Emacs Lisp | 1> 1 < 2.
true
2> 1 < 1.
false
3> 0 == false.
false |
http://rosettacode.org/wiki/Caesar_cipher | Caesar cipher |
Task
Implement a Caesar cipher, both encoding and decoding.
The key is an integer from 1 to 25.
This cipher rotates (either towards left or right) the letters of the alphabet (A to Z).
The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A).
So key 2 encrypts "HI" to... | #Vala | Vala | static void println(string str) {
stdout.printf("%s\r\n", str);
}
static unichar encrypt_char(unichar ch, int code) {
if (!ch.isalpha()) return ch;
unichar offset = ch.isupper() ? 'A' : 'a';
return (unichar)((ch + code - offset) % 26 + offset);
}
static string encrypt(string input, int code) {
... |
http://rosettacode.org/wiki/Box_the_compass | Box the compass | There be many a land lubber that knows naught of the pirate ways and gives direction by degree!
They know not how to box the compass!
Task description
Create a function that takes a heading in degrees and returns the correct 32-point compass heading.
Use the function to print and display a table of Index, Compass... | #Clojure | Clojure | (ns boxing-the-compass
(:use [clojure.string :only [capitalize]]))
(def headings
(for [i (range 0 (inc 32))]
(let [heading (* i 11.25)]
(case (mod i 3)
1 (+ heading 5.62)
2 (- heading 5.62)
heading))))
(defn angle2compass
[angle]
(let [dirs ["N" "NbE" "N-NE" "NEbN" "NE" "... |
http://rosettacode.org/wiki/Bitmap/Histogram | Bitmap/Histogram | Extend the basic bitmap storage defined on this page to support dealing with image histograms. The image histogram contains for each luminance the count of image pixels having this luminance. Choosing a histogram representation take care about the data type used for the counts. It must have range of at least 0..NxM, wh... | #Ruby | Ruby | class Pixmap
def histogram
histogram = Hash.new(0)
@height.times do |y|
@width.times do |x|
histogram[self[x,y].luminosity] += 1
end
end
histogram
end
def to_blackandwhite
hist = histogram
# find the median luminosity
median = nil
sum = 0
hist.keys.sort... |
http://rosettacode.org/wiki/Bitmap/Histogram | Bitmap/Histogram | Extend the basic bitmap storage defined on this page to support dealing with image histograms. The image histogram contains for each luminance the count of image pixels having this luminance. Choosing a histogram representation take care about the data type used for the counts. It must have range of at least 0..NxM, wh... | #Rust | Rust | extern crate image;
use image::{DynamicImage, GenericImageView, ImageBuffer, Rgba};
/// index of the alpha channel in RGBA
const ALPHA: usize = 3;
/// Computes the luminance of a single pixel
/// Result lies within `u16::MIN..u16::MAX`
const fn luminance(rgba: Rgba<u8>) -> u16 {
let Rgba([r, g, b, _a]) = rgba;
... |
http://rosettacode.org/wiki/Bitwise_operations | Bitwise operations |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #ARM_Assembly | ARM Assembly |
/* ARM assembly Raspberry PI */
/* program binarydigit.s */
/* Constantes */
.equ STDOUT, 1
.equ WRITE, 4
.equ EXIT, 1
/* Initialized data */
.data
szMessResultAnd: .asciz "Result of And : \n"
szMessResultOr: .asciz "Result of Or : \n"
szMessResultEor: .asciz "Result of Exclusif Or : \n"
szMessResultNot: ... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Quadratic | Bitmap/Bézier curves/Quadratic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this one, draw a quadratic bezier curve
(definition on Wikipedia).
| #Ruby | Ruby | Define cubic(p1,p2,p3,segs) = Prgm
Local i,t,u,prev,pt
0 → pt
For i,1,segs+1
(i-1.0)/segs → t © Decimal to avoid slow exact arithetic
(1-t) → u
pt → prev
u^2*p1 + 2*t*u*p2 + t^2*p3 → pt
If i>1 Then
PxlLine floor(prev[1,1]), floor(prev[1,2]), floor(pt[1,1]), floor(pt[1,2])
EndIf
E... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Quadratic | Bitmap/Bézier curves/Quadratic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this one, draw a quadratic bezier curve
(definition on Wikipedia).
| #Tcl | Tcl | Define cubic(p1,p2,p3,segs) = Prgm
Local i,t,u,prev,pt
0 → pt
For i,1,segs+1
(i-1.0)/segs → t © Decimal to avoid slow exact arithetic
(1-t) → u
pt → prev
u^2*p1 + 2*t*u*p2 + t^2*p3 → pt
If i>1 Then
PxlLine floor(prev[1,1]), floor(prev[1,2]), floor(pt[1,1]), floor(pt[1,2])
EndIf
E... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Quadratic | Bitmap/Bézier curves/Quadratic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this one, draw a quadratic bezier curve
(definition on Wikipedia).
| #TI-89_BASIC | TI-89 BASIC | Define cubic(p1,p2,p3,segs) = Prgm
Local i,t,u,prev,pt
0 → pt
For i,1,segs+1
(i-1.0)/segs → t © Decimal to avoid slow exact arithetic
(1-t) → u
pt → prev
u^2*p1 + 2*t*u*p2 + t^2*p3 → pt
If i>1 Then
PxlLine floor(prev[1,1]), floor(prev[1,2]), floor(pt[1,1]), floor(pt[1,2])
EndIf
E... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Quadratic | Bitmap/Bézier curves/Quadratic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this one, draw a quadratic bezier curve
(definition on Wikipedia).
| #Vedit_macro_language | Vedit macro language | // Daw a Cubic bezier curve
// #20, #30 = Start point
// #21, #31 = Control point 1
// #22, #32 = Control point 2
// #23, #33 = end point
// #40 = depth of recursion
:CUBIC_BEZIER:
if (#40 > 0) {
#24 = (#20+#21)/2; #34 = (#30+#31)/2
#26 = (#22+#23)/2; #36 = (#32+#33)/2
#27 =... |
http://rosettacode.org/wiki/Bitmap/Midpoint_circle_algorithm | Bitmap/Midpoint circle algorithm | Task
Using the data storage type defined on this page for raster images,
write an implementation of the midpoint circle algorithm (also known as Bresenham's circle algorithm).
(definition on Wikipedia).
| #Kotlin | Kotlin | // version 1.1.4-3
import java.awt.Color
import java.awt.Graphics
import java.awt.image.BufferedImage
import javax.swing.JOptionPane
import javax.swing.JLabel
import javax.swing.ImageIcon
class BasicBitmapStorage(width: Int, height: Int) {
val image = BufferedImage(width, height, BufferedImage.TYPE_3BYTE_BGR)
... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Cubic | Bitmap/Bézier curves/Cubic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this other one, draw a cubic bezier curve
(definition on Wikipedia).
| #Go | Go | package raster
const b3Seg = 30
func (b *Bitmap) Bézier3(x1, y1, x2, y2, x3, y3, x4, y4 int, p Pixel) {
var px, py [b3Seg + 1]int
fx1, fy1 := float64(x1), float64(y1)
fx2, fy2 := float64(x2), float64(y2)
fx3, fy3 := float64(x3), float64(y3)
fx4, fy4 := float64(x4), float64(y4)
for i := range... |
http://rosettacode.org/wiki/Biorhythms | Biorhythms | For a while in the late 70s, the pseudoscience of biorhythms was popular enough to rival astrology, with kiosks in malls that would give you your weekly printout. It was also a popular entry in "Things to Do with your Pocket Calculator" lists. You can read up on the history at Wikipedia, but the main takeaway is that u... | #C | C | #include <stdio.h>
#include <stdlib.h>
#include <math.h>
int day(int y, int m, int d) {
return 367 * y - 7 * (y + (m + 9) / 12) / 4 + 275 * m / 9 + d - 730530;
}
void cycle(int diff, int l, char *t) {
int p = round(100 * sin(2 * M_PI * diff / l));
printf("%12s cycle: %3i%%", t, p);
if (abs(p) < 15)
... |
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file | Bitmap/Write a PPM file | Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered).
(Read the definition of PPM file on Wikipedia.)
| #Wren | Wren | import "graphics" for Canvas, ImageData, Color
import "dome" for Window, Process
import "io" for FileSystem
class Bitmap {
construct new(name, width, height) {
Window.title = name
Window.resize(width, height)
Canvas.resize(width, height)
_bmp = ImageData.create(name, width, height)... |
http://rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm | Bitmap/Bresenham's line algorithm | Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| #ALGOL_68 | ALGOL 68 | # -*- coding: utf-8 -*- #
line OF class image := (REF IMAGE picture, POINT start, stop, PIXEL color)VOID:
BEGIN
REAL dx = ABS (x OF stop - x OF start),
dy = ABS (y OF stop - y OF start);
REAL err;
POINT here := start,
step := (1, 1);
IF x OF start > x OF stop THEN
x OF step := -1
... |
http://rosettacode.org/wiki/Bioinformatics/Sequence_mutation | Bioinformatics/Sequence mutation | Task
Given a string of characters A, C, G, and T representing a DNA sequence write a routine to mutate the sequence, (string) by:
Choosing a random base position in the sequence.
Mutate the sequence by doing one of either:
Swap the base at that position by changing it to one of A, C, G, or T. (which has a chance o... | #11l | 11l | UInt32 seed = 0
F nonrandom(n)
:seed = 1664525 * :seed + 1013904223
R Int(:seed >> 16) % n
F nonrandom_choice(lst)
R lst[nonrandom(lst.len)]
F basecount(dna)
DefaultDict[Char, Int] d
L(c) dna
d[c]++
R sorted(d.items())
F seq_split(dna, n = 50)
R (0 .< dna.len).step(n).map(i -> @dna[i .< i... |
http://rosettacode.org/wiki/Bitcoin/address_validation | Bitcoin/address validation | Bitcoin/address validation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Write a program that takes a bitcoin address as argument,
and checks whether or not this address is valid.
A bitcoin address uses a base58 encoding, which uses an alphabet of th... | #D | D | import std.stdio, std.algorithm, std.array, std.string, sha_256_2;
struct A25 {
// Type for a 25 ubyte (not base58 encoded) bitcoin address.
ubyte[25] enc;
ubyte bitcoinVersion() const pure nothrow @safe @nogc {
return enc[0];
}
ubyte[4] embeddedChecksum() return const pure nothrow @sa... |
http://rosettacode.org/wiki/Bitcoin/public_point_to_address | Bitcoin/public point to address | Bitcoin uses a specific encoding format to encode the digest of an elliptic curve public point into a short ASCII string. The purpose of this task is to perform such a conversion.
The encoding steps are:
take the X and Y coordinates of the given public point, and concatenate them in order to have a 64 byte-longed st... | #Wolfram_Language.2FMathematica | Wolfram Language/Mathematica | BlockchainKeyEncode[
PublicKey[
<|
"Type"->"EllipticCurve",
"PublicCurvePoint"-> {
16^^50863AD64A87AE8A2FE83C1AF1A8403CB53F53E486D8511DAD8A04887E5B2352,
16^^2CD470243453A299FA9E77237716103ABC11A1DF38855ED6F2EE187E9C582BA6
}
|>
],
"Address",
BlockchainBase-> "Bitcoin"
] |
http://rosettacode.org/wiki/Bitcoin/public_point_to_address | Bitcoin/public point to address | Bitcoin uses a specific encoding format to encode the digest of an elliptic curve public point into a short ASCII string. The purpose of this task is to perform such a conversion.
The encoding steps are:
take the X and Y coordinates of the given public point, and concatenate them in order to have a 64 byte-longed st... | #Nim | Nim | import parseutils
import nimcrypto
import bignum
func base58Encode(data: seq[byte]): string =
## Encode data to base58 with at most one starting '1'.
var data = data
const Base = "123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz"
result.setlen(34)
# Convert to base 58.
for j in countdown(res... |
http://rosettacode.org/wiki/Bitcoin/public_point_to_address | Bitcoin/public point to address | Bitcoin uses a specific encoding format to encode the digest of an elliptic curve public point into a short ASCII string. The purpose of this task is to perform such a conversion.
The encoding steps are:
take the X and Y coordinates of the given public point, and concatenate them in order to have a 64 byte-longed st... | #Perl | Perl |
use Crypt::RIPEMD160;
use Digest::SHA qw(sha256);
use Encode::Base58::GMP;
sub public_point_to_address {
my $ec = join '', '04', @_; # EC: concat x and y to one string and prepend '04' magic value
my $octets = pack 'C*', map { hex } unpack('(a2)65', $ec); # transform the hex va... |
http://rosettacode.org/wiki/Bitmap/Flood_fill | Bitmap/Flood fill | Implement a flood fill.
A flood fill is a way of filling an area using color banks to define the contained area or a target color which "determines" the area (the valley that can be flooded; Wikipedia uses the term target color). It works almost like a water flooding from a point towards the banks (or: inside the vall... | #ERRE | ERRE |
PROGRAM MYFILL_DEMO
!VAR SP%
!$INTEGER
CONST IMAGE_WIDTH=320,IMAGE_HEIGHT=200
DIM STACK[6000,1]
FUNCTION QUEUE_COUNT(X)
QUEUE_COUNT=SP
END FUNCTION
!$INCLUDE="PC.LIB"
PROCEDURE QUEUE_INIT
SP=0
END PROCEDURE
PROCEDURE QUEUE_POP(->XX,YY)
XX=STACK[SP,0]
YY=STACK[SP,1]
SP=SP-1
END PROCED... |
http://rosettacode.org/wiki/Bitmap/Flood_fill | Bitmap/Flood fill | Implement a flood fill.
A flood fill is a way of filling an area using color banks to define the contained area or a target color which "determines" the area (the valley that can be flooded; Wikipedia uses the term target color). It works almost like a water flooding from a point towards the banks (or: inside the vall... | #Euler_Math_Toolbox | Euler Math Toolbox |
>file="test.png";
>A=loadrgb(file); ...
>insrgb(A);
>function floodfill (A0,i,j,color,dist) ...
$ A=A0;
$ R=getred(A); G=getgreen(A); B=getblue(A);
$ d=sqrt((R-R[i,j])^2+(G-G[i,j])^2+(B-B[i,j])^2);
$ n=rows(A); m=cols(A);
$ V=zeros(n,m);
$ S=zeros(n*m,2); sn=0;
$ A[i,j]=color; V[i,j]=1;
$ repeat;
$ if fill... |
http://rosettacode.org/wiki/Boolean_values | Boolean values | Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| #Erlang | Erlang | 1> 1 < 2.
true
2> 1 < 1.
false
3> 0 == false.
false |
http://rosettacode.org/wiki/Boolean_values | Boolean values | Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| #Excel | Excel | =AND(A1;B1) |
http://rosettacode.org/wiki/Caesar_cipher | Caesar cipher |
Task
Implement a Caesar cipher, both encoding and decoding.
The key is an integer from 1 to 25.
This cipher rotates (either towards left or right) the letters of the alphabet (A to Z).
The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A).
So key 2 encrypts "HI" to... | #VBA | VBA |
Option Explicit
Sub Main_Caesar()
Dim ch As String
ch = Caesar_Cipher("CAESAR: Who is it in the press that calls on me? I hear a tongue, shriller than all the music, Cry 'Caesar!' Speak; Caesar is turn'd to hear.", 14)
Debug.Print ch
Debug.Print Caesar_Cipher(ch, -14)
End Sub
Function Caesar_Cipher(sT... |
http://rosettacode.org/wiki/Box_the_compass | Box the compass | There be many a land lubber that knows naught of the pirate ways and gives direction by degree!
They know not how to box the compass!
Task description
Create a function that takes a heading in degrees and returns the correct 32-point compass heading.
Use the function to print and display a table of Index, Compass... | #COBOL | COBOL | identification division.
program-id. box-compass.
data division.
working-storage section.
01 point pic 99.
01 degrees usage float-short.
01 degrees-rounded pic 999v99.
01 show-degrees pic zz9.99.
01 box ... |
http://rosettacode.org/wiki/Bitmap/Histogram | Bitmap/Histogram | Extend the basic bitmap storage defined on this page to support dealing with image histograms. The image histogram contains for each luminance the count of image pixels having this luminance. Choosing a histogram representation take care about the data type used for the counts. It must have range of at least 0..NxM, wh... | #Scala | Scala | object BitmapOps {
def histogram(bm:RgbBitmap)={
val hist=new Array[Int](255)
for(x <- 0 until bm.width; y <- 0 until bm.height; l=luminosity(bm.getPixel(x,y)))
hist(l)+=1
hist
}
def histogram_median(hist:Array[Int])={
var from=0
var to=hist.size-1
var left=hist(f... |
http://rosettacode.org/wiki/Bitwise_operations | Bitwise operations |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #Arturo | Arturo | a: 255
b: 2
print [a "AND" b "=" and a b]
print [a "OR" b "=" or a b]
print [a "XOR" b "=" xor a b]
print ["NOT" a "=" not a]
print [a "SHL" b "=" shl a b]
print [a "SHR" b "=" shr a b] |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Quadratic | Bitmap/Bézier curves/Quadratic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this one, draw a quadratic bezier curve
(definition on Wikipedia).
| #Wren | Wren | import "graphics" for Canvas, ImageData, Color, Point
import "dome" for Window
class Game {
static bmpCreate(name, w, h) { ImageData.create(name, w, h) }
static bmpFill(name, col) {
var image = ImageData[name]
for (x in 0...image.width) {
for (y in 0...image.height) image.pset(x,... |
http://rosettacode.org/wiki/Bitmap | Bitmap | Show a basic storage type to handle a simple RGB raster graphics image,
and some primitive associated functions.
If possible provide a function to allocate an uninitialised image,
given its width and height, and provide 3 additional functions:
one to fill an image with a plain RGB color,
one to set a given pixe... | #11l | 11l | T Colour
Byte r, g, b
F (r, g, b)
.r = r
.g = g
.b = b
F ==(other)
R .r == other.r & .g == other.g & .b == other.b
V black = Colour(0, 0, 0)
V white = Colour(255, 255, 255)
T Bitmap
Int width, height
Colour background
[[Colour]] map
F (width = 40, height = 40, back... |
http://rosettacode.org/wiki/Bitmap/Midpoint_circle_algorithm | Bitmap/Midpoint circle algorithm | Task
Using the data storage type defined on this page for raster images,
write an implementation of the midpoint circle algorithm (also known as Bresenham's circle algorithm).
(definition on Wikipedia).
| #Mathematica_.2F_Wolfram_Language | Mathematica / Wolfram Language | SetAttributes[drawcircle, HoldFirst];
drawcircle[img_, {x0_, y0_}, r_, color_: White] :=
Module[{f = 1 - r, ddfx = 1, ddfy = -2 r, x = 0, y = r,
pixels = {{0, r}, {0, -r}, {r, 0}, {-r, 0}}},
While[x < y,
If[f >= 0, y--; ddfy += 2; f += ddfy];
x++; ddfx += 2; f += ddfx;
pixels = Join[pixels, {{x, y}, {x, ... |
http://rosettacode.org/wiki/Bitmap/Midpoint_circle_algorithm | Bitmap/Midpoint circle algorithm | Task
Using the data storage type defined on this page for raster images,
write an implementation of the midpoint circle algorithm (also known as Bresenham's circle algorithm).
(definition on Wikipedia).
| #Modula-3 | Modula-3 | INTERFACE Circle;
IMPORT Bitmap;
PROCEDURE Draw(
img: Bitmap.T;
center: Bitmap.Point;
radius: CARDINAL;
color: Bitmap.Pixel);
END Circle. |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Cubic | Bitmap/Bézier curves/Cubic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this other one, draw a cubic bezier curve
(definition on Wikipedia).
| #J | J | require 'numeric'
bik=: 2 : '((*&(u!v))@(^&u * ^&(v-u)@-.))'
basiscoeffs=: <: 4 : 'x bik y t. i.>:y'"0~ i.
linearcomb=: basiscoeffs@#@[
evalBernstein=: ([ +/ .* linearcomb) p. ] NB. evaluate Bernstein Polynomial (general)
NB.*getBezierPoints v Returns points for bezier curve given control points (y)
NB. eg: ... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Cubic | Bitmap/Bézier curves/Cubic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this other one, draw a cubic bezier curve
(definition on Wikipedia).
| #JavaScript | JavaScript |
function draw() {
var canvas = document.getElementById("container");
context = canvas.getContext("2d");
bezier3(20, 200, 700, 50, -300, 50, 380, 150);
// bezier3(160, 10, 10, 40, 30, 160, 150, 110);
// bezier3(0,149, 30,50, 120,130, 160,30, 0);
}
// http://rosettacode.org/wiki/Cubic_bezier... |
http://rosettacode.org/wiki/Biorhythms | Biorhythms | For a while in the late 70s, the pseudoscience of biorhythms was popular enough to rival astrology, with kiosks in malls that would give you your weekly printout. It was also a popular entry in "Things to Do with your Pocket Calculator" lists. You can read up on the history at Wikipedia, but the main takeaway is that u... | #Common_Lisp | Common Lisp | ;;;; Common Lisp biorhythms
;;; Get the days to J2000
;;; FNday only works between 1901 to 2099 - see Meeus chapter 7
(defun day (y m d)
(+ (truncate (* -7 (+ y (truncate (+ m 9) 12))) 4)
(truncate (* 275 m) 9) d -730530 (* 367 y)))
;;; Get the difference in days between two dates
(defun diffday (y... |
http://rosettacode.org/wiki/Biorhythms | Biorhythms | For a while in the late 70s, the pseudoscience of biorhythms was popular enough to rival astrology, with kiosks in malls that would give you your weekly printout. It was also a popular entry in "Things to Do with your Pocket Calculator" lists. You can read up on the history at Wikipedia, but the main takeaway is that u... | #Delphi | Delphi |
program Biorhythms;
{$APPTYPE CONSOLE}
uses
System.SysUtils,
System.Math;
var
cycles: array[0..2] of string = ('Physical day ', 'Emotional day', 'Mental day ');
lengths: array[0..2] of Integer = (23, 28, 33);
quadrants: array[0..3] of array[0..1] of string = (('up and rising', 'peak'),
('up but ... |
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file | Bitmap/Write a PPM file | Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered).
(Read the definition of PPM file on Wikipedia.)
| #XPL0 | XPL0 | include c:\cxpl\codes; \intrinsic 'code' declarations
def Width=180, Height=135, Color=$123456;
proc WriteImage; \Write screen image to a a PPM file
int X, Y, C;
[Text(3,"P6 "); IntOut(3,Width); ChOut(3,^ ); IntOut(3,Height); Text(3," 255
");
for Y:= 0 to Height-1 do
for X:= 0 to Width-1 ... |
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file | Bitmap/Write a PPM file | Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered).
(Read the definition of PPM file on Wikipedia.)
| #Yabasic | Yabasic | clear screen
wid = 150 : hei = 200
open window wid, hei
window origin "cc"
color 255, 0, 0
fill circle 0, 0, 50
color 0, 255, 0
fill circle 0, 0, 35
color 0, 0, 255
fill circle 0, 0, 20
window origin "lt"
header$ = "P6\n" + str$(wid) + " " + str$(hei) + "\n255\n"
fn = open("exmaple.PPM", "wb")
print #fn header$... |
http://rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm | Bitmap/Bresenham's line algorithm | Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| #Assembly | Assembly | .486
IDEAL
;---------------------------------------------
; case: DeltaY is bigger than DeltaX
; input: p1X p1Y,
; p2X p2Y,
; Color -> variable
; output: line on the screen
;---------------------------------------------
Macro DrawLine2DDY p1X, p1Y, p2... |
http://rosettacode.org/wiki/Bioinformatics/Sequence_mutation | Bioinformatics/Sequence mutation | Task
Given a string of characters A, C, G, and T representing a DNA sequence write a routine to mutate the sequence, (string) by:
Choosing a random base position in the sequence.
Mutate the sequence by doing one of either:
Swap the base at that position by changing it to one of A, C, G, or T. (which has a chance o... | #Ada | Ada | with Ada.Containers.Vectors;
with Ada.Numerics.Discrete_Random;
with Ada.Text_Io;
procedure Mutations is
Width : constant := 60;
type Nucleotide_Type is (A, C, G, T);
type Operation_Type is (Delete, Insert, Swap);
type Position_Type is new Natural;
package Position_Io is new Ada.Text_Io.Integer... |
http://rosettacode.org/wiki/Bitcoin/address_validation | Bitcoin/address validation | Bitcoin/address validation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Write a program that takes a bitcoin address as argument,
and checks whether or not this address is valid.
A bitcoin address uses a base58 encoding, which uses an alphabet of th... | #Dart | Dart | import 'package:crypto/crypto.dart';
class Bitcoin {
final String ALPHABET =
"123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz";
List<int> bigIntToByteArray(BigInt data) {
String str;
bool neg = false;
if (data < BigInt.zero) {
str = (~data).toRadixString(16);
neg = true;... |
http://rosettacode.org/wiki/Bitcoin/address_validation | Bitcoin/address validation | Bitcoin/address validation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Write a program that takes a bitcoin address as argument,
and checks whether or not this address is valid.
A bitcoin address uses a base58 encoding, which uses an alphabet of th... | #Delphi | Delphi |
uses
DCPsha256;
type
TByteArray = array of Byte;
function HashSHA256(const Input: TByteArray): TByteArray;
var
Hasher: TDCP_sha256;
begin
Hasher := TDCP_sha256.Create(nil);
try
Hasher.Init;
Hasher.Update(Input[0], Length(Input));
SetLength(Result, Hasher.HashSize div 8);
Hasher.Final(Res... |
http://rosettacode.org/wiki/Bitcoin/public_point_to_address | Bitcoin/public point to address | Bitcoin uses a specific encoding format to encode the digest of an elliptic curve public point into a short ASCII string. The purpose of this task is to perform such a conversion.
The encoding steps are:
take the X and Y coordinates of the given public point, and concatenate them in order to have a 64 byte-longed st... | #Phix | Phix | without javascript_semantics -- no ripemd160.js as yet
include builtins\sha256.e
include builtins\ripemd160.e
constant b58 = "123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz"
function base58(string s)
string out = ""
if length(s)!=25 then ?9/0 end if
for n=1 to 34 do
integer c = 0
... |
http://rosettacode.org/wiki/Bitmap/Flood_fill | Bitmap/Flood fill | Implement a flood fill.
A flood fill is a way of filling an area using color banks to define the contained area or a target color which "determines" the area (the valley that can be flooded; Wikipedia uses the term target color). It works almost like a water flooding from a point towards the banks (or: inside the vall... | #FBSL | FBSL | #DEFINE WM_LBUTTONDOWN 513
#DEFINE WM_CLOSE 16
FBSLSETTEXT(ME, "Before Flood Fill") ' Set form caption
FBSLSETFORMCOLOR(ME, RGB(0, 255, 255)) ' Cyan: persistent background color
FBSL.GETDC(ME) ' Use volatile FBSL.GETDC below to avoid extra assignments
RESIZE(ME, 0, 0, 220, 220)
CENTER(ME)
SHOW(ME)
DIM Breadth AS ... |
http://rosettacode.org/wiki/Boolean_values | Boolean values | Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| #F.23 | F# | type bool = System.Boolean |
http://rosettacode.org/wiki/Boolean_values | Boolean values | Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| #Factor | Factor | TRUE . \ -1
FALSE . \ 0 |
http://rosettacode.org/wiki/Caesar_cipher | Caesar cipher |
Task
Implement a Caesar cipher, both encoding and decoding.
The key is an integer from 1 to 25.
This cipher rotates (either towards left or right) the letters of the alphabet (A to Z).
The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A).
So key 2 encrypts "HI" to... | #VBScript | VBScript |
str = "IT WAS THE BEST OF TIMES, IT WAS THE WORST OF TIMES."
Wscript.Echo str
Wscript.Echo Rotate(str,5)
Wscript.Echo Rotate(Rotate(str,5),-5)
'Rotate (Caesar encrypt/decrypt) test <numpos> positions.
' numpos < 0 - rotate left
' numpos > 0 - rotate right
'Left rotation is converted to equivalent right ... |
http://rosettacode.org/wiki/Box_the_compass | Box the compass | There be many a land lubber that knows naught of the pirate ways and gives direction by degree!
They know not how to box the compass!
Task description
Create a function that takes a heading in degrees and returns the correct 32-point compass heading.
Use the function to print and display a table of Index, Compass... | #D | D | import std.stdio, std.string, std.math, std.array;
struct boxTheCompass {
immutable static string[32] points;
pure nothrow static this() {
immutable cardinal = ["north", "east", "south", "west"];
immutable desc = ["1", "1 by 2", "1-C", "C by 1", "C",
"C by 2", "2-C"... |
http://rosettacode.org/wiki/Bitmap/Histogram | Bitmap/Histogram | Extend the basic bitmap storage defined on this page to support dealing with image histograms. The image histogram contains for each luminance the count of image pixels having this luminance. Choosing a histogram representation take care about the data type used for the counts. It must have range of at least 0..NxM, wh... | #Tcl | Tcl | package require Tcl 8.5
package require Tk
proc convert_to_blackandwhite {filename} {
set img [image create photo]
readPPM $img $filename
grayscale $img
set hist [histogram $img]
set median [median $img $hist]
blackandwhite $img $median
output_ppm $img bw_$filename
}
proc histogram {imag... |
http://rosettacode.org/wiki/Bitwise_operations | Bitwise operations |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #AutoHotkey | AutoHotkey | bitwise(3, 4)
bitwise(a, b)
{
MsgBox % "a and b: " . a & b
MsgBox % "a or b: " . a | b
MsgBox % "a xor b: " . a ^ b
MsgBox % "not a: " . ~a ; treated as unsigned integer
MsgBox % "a << b: " . a << b ; left shift
MsgBox % "a >> b: " . a >> b ; arithmetic right shift
} |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Quadratic | Bitmap/Bézier curves/Quadratic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this one, draw a quadratic bezier curve
(definition on Wikipedia).
| #XPL0 | XPL0 | include c:\cxpl\codes; \intrinsic 'code' declarations
proc Bezier(P0, P1, P2); \Draw quadratic Bezier curve
real P0, P1, P2;
def Segments = 8;
int I;
real T, A, B, C, X, Y;
[Move(fix(P0(0)), fix(P0(1)));
for I:= 1 to Segments do
[T:= float(I)/float(Segments);
A:= sq(1.-T);
B:... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Quadratic | Bitmap/Bézier curves/Quadratic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this one, draw a quadratic bezier curve
(definition on Wikipedia).
| #zkl | zkl | fcn qBezier(p0x,p0y, p1x,p1y, p2x,p2y, rgb, numPts=500){
numPts.pump(Void,'wrap(t){ // B(t)
t=t.toFloat()/numPts; t1:=(1.0 - t);
a:=t1*t1; b:=t*t1*2; c:=t*t;
x:=a*p0x + b*p1x + c*p2x + 0.5;
y:=a*p0y + b*p1y + c*p2y + 0.5;
__sSet(rgb,x,y);
});
} |
http://rosettacode.org/wiki/Bitmap | Bitmap | Show a basic storage type to handle a simple RGB raster graphics image,
and some primitive associated functions.
If possible provide a function to allocate an uninitialised image,
given its width and height, and provide 3 additional functions:
one to fill an image with a plain RGB color,
one to set a given pixe... | #Action.21 | Action! | INCLUDE "H6:RGBIMAGE.ACT" ;from task Bitmap
RGB black,yellow,violet,blue
PROC DrawImage(RgbImage POINTER img BYTE x,y)
RGB c
BYTE i,j
FOR j=0 TO img.h-1
DO
FOR i=0 TO img.w-1
DO
GetRgbPixel(img,i,j,c)
IF RgbEqual(c,yellow) THEN
Color=1
ELSEIF RgbEqual(c,violet) THEN
... |
http://rosettacode.org/wiki/Bitmap/Midpoint_circle_algorithm | Bitmap/Midpoint circle algorithm | Task
Using the data storage type defined on this page for raster images,
write an implementation of the midpoint circle algorithm (also known as Bresenham's circle algorithm).
(definition on Wikipedia).
| #Nim | Nim | import bitmap
proc setPixel(img: Image; x, y: int; color: Color) {.inline.} =
# Set a pixel at a given color.
# Ignore if the point is outside of the image.
if x in 0..<img.w and y in 0..<img.h:
img[x, y] = color
proc drawCircle(img: Image; center: Point; radius: Natural; color: Color) =
## Draw a cir... |
http://rosettacode.org/wiki/Bitmap/Midpoint_circle_algorithm | Bitmap/Midpoint circle algorithm | Task
Using the data storage type defined on this page for raster images,
write an implementation of the midpoint circle algorithm (also known as Bresenham's circle algorithm).
(definition on Wikipedia).
| #Perl | Perl | # 20220301 Perl programming solution
use strict;
use warnings;
use Algorithm::Line::Bresenham 'circle';
my @points;
my @circle = circle((10) x 3);
for (@circle) { $points[$_->[0]][$_->[1]] = '#' }
print join "\n", map { join '', map { $_ || ' ' } @$_ } @points |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Cubic | Bitmap/Bézier curves/Cubic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this other one, draw a cubic bezier curve
(definition on Wikipedia).
| #Julia | Julia | using Images
function cubicbezier!(xy::Matrix,
img::Matrix = fill(RGB(255.0, 255.0, 255.0), 17, 17),
col::ColorTypes.Color = convert(eltype(img), Gray(0.0)),
n::Int = 20)
t = collect(0:n) ./ n
M = hcat((1 .- t) .^ 3, # a
3t .* (1 .... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Cubic | Bitmap/Bézier curves/Cubic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this other one, draw a cubic bezier curve
(definition on Wikipedia).
| #Kotlin | Kotlin | // Version 1.2.40
import java.awt.Color
import java.awt.Graphics
import java.awt.image.BufferedImage
import kotlin.math.abs
import java.io.File
import javax.imageio.ImageIO
class Point(var x: Int, var y: Int)
class BasicBitmapStorage(width: Int, height: Int) {
val image = BufferedImage(width, height, Buffered... |
http://rosettacode.org/wiki/Biorhythms | Biorhythms | For a while in the late 70s, the pseudoscience of biorhythms was popular enough to rival astrology, with kiosks in malls that would give you your weekly printout. It was also a popular entry in "Things to Do with your Pocket Calculator" lists. You can read up on the history at Wikipedia, but the main takeaway is that u... | #Emacs_Lisp | Emacs Lisp | (require 'calendar)
(setq biorhythm-birthdate '(3 16 1953))
(defun biorhythm ()
"Show today's biorhythm."
(interactive)
(let* ((diff (abs (- (string-to-number (calendar-astro-date-string
biorhythm-birthdate)) (string-to-number
(calendar-astro-date-string)))))
(rhyt '(23 ... |
http://rosettacode.org/wiki/Biorhythms | Biorhythms | For a while in the late 70s, the pseudoscience of biorhythms was popular enough to rival astrology, with kiosks in malls that would give you your weekly printout. It was also a popular entry in "Things to Do with your Pocket Calculator" lists. You can read up on the history at Wikipedia, but the main takeaway is that u... | #Factor | Factor | USING: calendar calendar.parser formatting io kernel math
math.constants math.functions ;
: days-between ( ymd-str ymd-str -- n )
[ ymd>timestamp ] bi@ time- duration>days abs ;
: trend ( pos len -- str ) / 4 * floor 3 divisor? "↑" "↓" ? ;
: percent ( pos len -- x ) [ 2pi * ] [ / sin 100 * ] bi* ;
: .day ( ... |
http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file | Bitmap/Write a PPM file | Using the data storage type defined on this page for raster images, write the image to a PPM file (binary P6 prefered).
(Read the definition of PPM file on Wikipedia.)
| #zkl | zkl | // convert Windows BMP (bit map) image to PPM
// Read BMP file
bmp:=File.stdin.read().howza(0); // BMP to memory (byte bucket), treat as bytes
_assert_(bmp[0]==0x42,"Stdin not a BMP file");
width:=bmp.toLittleEndian(18,2,False); height:=bmp.toLittleEndian(22,2,False); // signed
println(width," x ",height);
bmp.de... |
http://rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm | Bitmap/Bresenham's line algorithm | Task
Using the data storage type defined on the Bitmap page for raster graphics images,
draw a line given two points with Bresenham's line algorithm.
| #AutoHotkey | AutoHotkey | Blue := Color(0,0,255)
White := Color(255,255,255)
Bitmap := Bitmap(100,100,Blue) ;create a 100*100 blue bitmap
Line(Bitmap,White,5,10,60,80) ;draw a white line from (5,10) to (60,80)
Bitmap.Write("Line.ppm") ;write the bitmap to file
Line(ByRef Bitmap,ByRef Color,PosX1,PosY1,PosX2,PosY2)
{
DeltaX := Abs(PosX2 - Pos... |
http://rosettacode.org/wiki/Bioinformatics/Sequence_mutation | Bioinformatics/Sequence mutation | Task
Given a string of characters A, C, G, and T representing a DNA sequence write a routine to mutate the sequence, (string) by:
Choosing a random base position in the sequence.
Mutate the sequence by doing one of either:
Swap the base at that position by changing it to one of A, C, G, or T. (which has a chance o... | #Arturo | Arturo | bases: ["A" "T" "G" "C"]
dna: map 1..200 => [sample bases]
prettyPrint: function [in][
count: #[ A: 0, T: 0, G: 0, C: 0 ]
loop.with:'i split.every:50 in 'line [
prints [pad to :string i*50 3 ":"]
print map split.every:10 line => join
loop split line 'ch [
case [ch=]
... |
http://rosettacode.org/wiki/Bitcoin/address_validation | Bitcoin/address validation | Bitcoin/address validation
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Write a program that takes a bitcoin address as argument,
and checks whether or not this address is valid.
A bitcoin address uses a base58 encoding, which uses an alphabet of th... | #Erlang | Erlang |
-module( bitcoin_address ).
-export( [task/0, validate/1] ).
task() ->
io:fwrite( "Validate ~p~n", ["1AGNa15ZQXAZUgFiqJ2i7Z2DPU2J6hW62i"] ),
io:fwrite( "~p~n", [validate("1AGNa15ZQXAZUgFiqJ2i7Z2DPU2J6hW62i")] ),
io:fwrite( "Validate ~p~n", ["1AGNa15ZQXAZUgFiqJ2i7Z2DPU2J6hW622"] ),
io:fwrite( "~p~n", [validate... |
http://rosettacode.org/wiki/Bitcoin/public_point_to_address | Bitcoin/public point to address | Bitcoin uses a specific encoding format to encode the digest of an elliptic curve public point into a short ASCII string. The purpose of this task is to perform such a conversion.
The encoding steps are:
take the X and Y coordinates of the given public point, and concatenate them in order to have a 64 byte-longed st... | #PicoLisp | PicoLisp | (load "ripemd160.l")
(load "sha256.l")
(setq *B58Alpha
(chop "123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz") )
(de hex2L (H)
(make
(for (L (chop H) L (cddr L))
(link (hex (pack (car L) (cadr L)))) ) ) )
(de b58enc (Lst)
(let
(P 1
Z 0
A
(sum
... |
http://rosettacode.org/wiki/Bitcoin/public_point_to_address | Bitcoin/public point to address | Bitcoin uses a specific encoding format to encode the digest of an elliptic curve public point into a short ASCII string. The purpose of this task is to perform such a conversion.
The encoding steps are:
take the X and Y coordinates of the given public point, and concatenate them in order to have a 64 byte-longed st... | #Python | Python | #!/usr/bin/env python3
import binascii
import functools
import hashlib
digits58 = b'123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz'
def b58(n):
return b58(n//58) + digits58[n%58:n%58+1] if n else b''
def public_point_to_address(x, y):
c = b'\x04' + binascii.unhexlify(x) + binascii.unhexlify(... |
http://rosettacode.org/wiki/Bitmap/Flood_fill | Bitmap/Flood fill | Implement a flood fill.
A flood fill is a way of filling an area using color banks to define the contained area or a target color which "determines" the area (the valley that can be flooded; Wikipedia uses the term target color). It works almost like a water flooding from a point towards the banks (or: inside the vall... | #Forth | Forth | : third 2 pick ;
: 3dup third third third ;
: 4dup 2over 2over ;
: flood ( color x y bmp -- )
3dup b@ >r ( R: color to fill )
4dup b!
third 0 > if
rot 1- -rot
3dup b@ r@ = if recurse then
rot 1+ -rot
then
third 1+ over bwidth < if
rot 1+ -rot
3dup b@ r@ = if recurse then
rot 1- -r... |
http://rosettacode.org/wiki/Boolean_values | Boolean values | Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| #FALSE | FALSE | TRUE . \ -1
FALSE . \ 0 |
http://rosettacode.org/wiki/Boolean_values | Boolean values | Task
Show how to represent the boolean states "true" and "false" in a language.
If other objects represent "true" or "false" in conditionals, note it.
Related tasks
Logical operations
| #Fantom | Fantom | TRUE . \ -1
FALSE . \ 0 |
http://rosettacode.org/wiki/Caesar_cipher | Caesar cipher |
Task
Implement a Caesar cipher, both encoding and decoding.
The key is an integer from 1 to 25.
This cipher rotates (either towards left or right) the letters of the alphabet (A to Z).
The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A).
So key 2 encrypts "HI" to... | #Vedit_macro_language | Vedit macro language | #10 = Get_Num("Enter the key: positive to cipher, negative to de-cipher: ", STATLINE)
Goto_Pos(Block_Begin)
while(Cur_Pos < Block_End) {
#11 = Cur_Char & 0x60 + 1
if (Cur_Char >= 'A') {
Ins_Char((Cur_Char - #11 + 26 + #10) % 26 + #11, OVERWRITE)
} else {
Char(1)
}
} |
http://rosettacode.org/wiki/Box_the_compass | Box the compass | There be many a land lubber that knows naught of the pirate ways and gives direction by degree!
They know not how to box the compass!
Task description
Create a function that takes a heading in degrees and returns the correct 32-point compass heading.
Use the function to print and display a table of Index, Compass... | #Delphi | Delphi | defmodule Box do
defp head do
Enum.chunk(~w(north east south west north), 2, 1)
|> Enum.flat_map(fn [a,b] ->
c = if a=="north" or a=="south", do: "#{a}#{b}", else: "#{b}#{a}"
[ a, "#{a} by #{b}", "#{a}-#{c}", "#{c} by #{a}",
c, "#{c} by #{b}", "#{b}-#{c}", "#{b} by #{a}" ]
... |
http://rosettacode.org/wiki/Bitmap/Histogram | Bitmap/Histogram | Extend the basic bitmap storage defined on this page to support dealing with image histograms. The image histogram contains for each luminance the count of image pixels having this luminance. Choosing a histogram representation take care about the data type used for the counts. It must have range of at least 0..NxM, wh... | #Vedit_macro_language | Vedit macro language | :HISTOGRAM:
#30 = Buf_Free // #30 = buffer to store histogram data
for (#9=0; #9<256; #9++) {
Out_Reg(21) TC(#9) Out_Reg(Clear) // @21 = intensity value to be counted
Buf_Switch(#15) // switch to image buffer
#8 = Search(@21, CASE+BEGIN+ALL+NOERR) // count intensity values
Buf_Switch(#30) ... |
http://rosettacode.org/wiki/Bitmap/Histogram | Bitmap/Histogram | Extend the basic bitmap storage defined on this page to support dealing with image histograms. The image histogram contains for each luminance the count of image pixels having this luminance. Choosing a histogram representation take care about the data type used for the counts. It must have range of at least 0..NxM, wh... | #Wren | Wren | import "dome" for Window
import "graphics" for Canvas, Color, ImageData
class ImageHistogram {
construct new(filename, filename2) {
_image = ImageData.loadFromFile(filename)
Window.resize(_image.width, _image.height)
Canvas.resize(_image.width, _image.height)
Window.title = filena... |
http://rosettacode.org/wiki/Bitwise_operations | Bitwise operations |
Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.
You may see other such operations in the Basic Data Operations category, or:
Integer Operations
Arithmetic |
Comparison
Boolean Operations
Bitwise |
Logical
String Operations
Concatenation |
Interpolation |... | #AutoIt | AutoIt | bitwise(255, 5)
Func bitwise($a, $b)
MsgBox(1, '', _
$a & " AND " & $b & ": " & BitAND($a, $b) & @CRLF & _
$a & " OR " & $b & ": " & BitOR($a, $b) & @CRLF & _
$a & " XOR " & $b & ": " & BitXOR($a, $b) & @CRLF & _
"NOT " & $a & ": " & BitNOT($a) & @CRLF & _
$a & " SHL " & $b & ": " & BitShift($a, $... |
http://rosettacode.org/wiki/Bitmap | Bitmap | Show a basic storage type to handle a simple RGB raster graphics image,
and some primitive associated functions.
If possible provide a function to allocate an uninitialised image,
given its width and height, and provide 3 additional functions:
one to fill an image with a plain RGB color,
one to set a given pixe... | #ActionScript | ActionScript |
// To import the BitmapData class:
import flash.display.BitmapData;
// Creates a new BitmapData object with a width of 500 pixels and a height of 300 pixels.
var bitmap:BitmapData = new BitmapData(500, 300);
// Create a BitmapData with transparency disallowed
var opaqueBitmap:BitmapData = new BitmapData(500, 300,... |
http://rosettacode.org/wiki/Bitmap/Midpoint_circle_algorithm | Bitmap/Midpoint circle algorithm | Task
Using the data storage type defined on this page for raster images,
write an implementation of the midpoint circle algorithm (also known as Bresenham's circle algorithm).
(definition on Wikipedia).
| #Phix | Phix | -- demo\rosetta\Bitmap_Circle.exw (runnable version)
include ppm.e -- red, yellow, new_image(), write_ppm() -- (covers above requirements)
function SetPx(sequence img, atom x, y, integer colour)
if x>=1 and x<=length(img)
and y>=1 and y<=length(img[x]) then
img[x][y] = colour
end if
return ... |
http://rosettacode.org/wiki/Bitmap/Midpoint_circle_algorithm | Bitmap/Midpoint circle algorithm | Task
Using the data storage type defined on this page for raster images,
write an implementation of the midpoint circle algorithm (also known as Bresenham's circle algorithm).
(definition on Wikipedia).
| #PicoLisp | PicoLisp | (de midPtCircle (Img CX CY Rad)
(let (F (- 1 Rad) DdFx 0 DdFy (* -2 Rad) X 0 Y Rad)
(set (nth Img (+ CY Rad) CX) 1)
(set (nth Img (- CY Rad) CX) 1)
(set (nth Img CY (+ CX Rad)) 1)
(set (nth Img CY (- CX Rad)) 1)
(while (> Y X)
(when (ge0 F)
(dec 'Y)
... |
http://rosettacode.org/wiki/Bitmap/B%C3%A9zier_curves/Cubic | Bitmap/Bézier curves/Cubic | Using the data storage type defined on this page for raster images, and the draw_line function defined in this other one, draw a cubic bezier curve
(definition on Wikipedia).
| #Lua | Lua | Bitmap.cubicbezier = function(self, x1, y1, x2, y2, x3, y3, x4, y4, nseg)
nseg = nseg or 10
local prevx, prevy, currx, curry
for i = 0, nseg do
local t = i / nseg
local a, b, c, d = (1-t)^3, 3*t*(1-t)^2, 3*t^2*(1-t), t^3
prevx, prevy = currx, curry
currx = math.floor(a * x1 + b * x2 + c * x3 + d *... |
http://rosettacode.org/wiki/Biorhythms | Biorhythms | For a while in the late 70s, the pseudoscience of biorhythms was popular enough to rival astrology, with kiosks in malls that would give you your weekly printout. It was also a popular entry in "Things to Do with your Pocket Calculator" lists. You can read up on the history at Wikipedia, but the main takeaway is that u... | #FOCAL | FOCAL | 1.01 T "Enter birthdate (y,m,d)",!
1.02 ASK Y,M,D
1.03 D 2; S BZ=Z
1.04 T "Enter today's date (y,m,d)",!
1.05 ASK Y,M,D
1.06 D 2; S DI=Z - BZ
1.07 T %6,"Age in days", DI,!
1.08 T "Physical cycle: "
1.09 S L=23; D 3
1.10 T "Emotional cycle: "
1.11 S L=28; D 3
1.12 T "Intellectual cycle: "
1.13 S L=33; D 3
1.14 Q
... |
http://rosettacode.org/wiki/Biorhythms | Biorhythms | For a while in the late 70s, the pseudoscience of biorhythms was popular enough to rival astrology, with kiosks in malls that would give you your weekly printout. It was also a popular entry in "Things to Do with your Pocket Calculator" lists. You can read up on the history at Wikipedia, but the main takeaway is that u... | #Fortran | Fortran | C ------------------------------------------------------------------
PROGRAM BIORHYTHM
C ------------------------------------------------------------------
DOUBLE PRECISION GETJD
CHARACTER*3 DOW
DOUBLE PRECISION JD0, JD1, JD2, PI2, DIF
INTEGER BYEAR, BMON, BDAY, TYEAR, TMON, TD... |
Subsets and Splits
Rosetta Code COBOL Python Hard Tasks
Identifies and retrieves challenging tasks that exist in both COBOL and Python, revealing cross-language programming patterns and difficulty levels for comparative analysis.
Rosetta Code Task Comparisons
Identifies tasks common to both COBOL and Python languages that are described as having difficulty levels, revealing cross-language task similarities and providing useful comparative programming examples.
Select Specific Languages Codes
Retrieves specific programming language names and codes from training data, providing basic filtering but limited analytical value beyond identifying these particular languages.