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shadow = computeShadowWithCSMPCSS64(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w, lightSizeUVCorrection{X}[index{X}], depthCorrection{X}[index{X}], penumbraDarkness{X});
<mask> nextShadow = computeShadowWithCSMPCSS16(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); <mask> #elif defined(SHADOWMEDIUMQUALITY{X}) <mask> nextShadow = computeShadowWithCSMPCSS32(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); <mask> #else <mask> nextShadow = computeShadowWithCSMPCSS64(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); <mask> #endif <mask> #else <mask> nextShadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); <mask> #endif <mask> </s> More updates (notably PCSS support) Former-commit-id: e1168673d1df8fc788645b9ad5674f10b466a479 </s> remove nextShadow = computeShadowWithCSMPCSS32(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowWithCSMPCSS32(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w, lightSizeUVCorrection{X}[index{X}], depthCorrection{X}[index{X}], penumbraDarkness{X}); </s> remove nextShadow = computeShadowWithCSMPCSS16(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowWithCSMPCSS16(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w, lightSizeUVCorrection{X}[index{X}], depthCorrection{X}[index{X}], penumbraDarkness{X}); </s> remove nextShadow = computeShadowWithCSMPCF5(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowWithCSMPCF5(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> remove #if defined(SHADOWPCF{X}) #if defined(SHADOWLOWQUALITY{X}) shadow = computeShadowWithCSMPCF1(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #elif defined(SHADOWMEDIUMQUALITY{X}) shadow = computeShadowWithCSMPCF3(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #else shadow = computeShadowWithCSMPCF5(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #endif #elif defined(SHADOWPCSS{X}) #if defined(SHADOWLOWQUALITY{X}) shadow = computeShadowWithCSMPCSS16(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #elif defined(SHADOWMEDIUMQUALITY{X}) shadow = computeShadowWithCSMPCSS32(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #else shadow = computeShadowWithCSMPCSS64(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #endif #else shadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #endif #ifdef SHADOWCSMDEBUG{X} shadowDebug{X} = vec3(shadow) * vCascadeColorsMultiplier{X}[index{X}]; #endif float diffRatio{X} = clamp(diff{X} / frustrumLength{X}, 0., 1.) * splitBlendFactor{X}; if (index{X} < (SHADOWCSMNUM_CASCADES{X} - 1) && diffRatio{X} < 1.) { index{X} += 1; float nextShadow = 0.; </s> add if (index{X} >= 0) { </s> remove nextShadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w);
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe07b3491c0c7572d0b6df03541de8bc026cf59c
src/Shaders/ShadersInclude/lightFragment.fx
shadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w);
<mask> #else <mask> nextShadow = computeShadowWithCSMPCSS64(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); <mask> #endif <mask> #else <mask> nextShadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); <mask> #endif <mask> <mask> shadow = mix(nextShadow, shadow, diffRatio{X}); <mask> #ifdef SHADOWCSMDEBUG{X} <mask> shadowDebug{X} = mix(vec3(nextShadow) * vCascadeColorsMultiplier{X}[index{X}], shadowDebug{X}, diffRatio{X}); </s> More updates (notably PCSS support) Former-commit-id: e1168673d1df8fc788645b9ad5674f10b466a479 </s> remove shadow = mix(nextShadow, shadow, diffRatio{X}); </s> add </s> remove nextShadow = computeShadowWithCSMPCSS64(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowWithCSMPCSS64(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w, lightSizeUVCorrection{X}[index{X}], depthCorrection{X}[index{X}], penumbraDarkness{X}); </s> remove nextShadow = computeShadowWithCSMPCSS32(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowWithCSMPCSS32(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w, lightSizeUVCorrection{X}[index{X}], depthCorrection{X}[index{X}], penumbraDarkness{X}); </s> remove #if defined(SHADOWPCF{X}) #if defined(SHADOWLOWQUALITY{X}) shadow = computeShadowWithCSMPCF1(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #elif defined(SHADOWMEDIUMQUALITY{X}) shadow = computeShadowWithCSMPCF3(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #else shadow = computeShadowWithCSMPCF5(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #endif #elif defined(SHADOWPCSS{X}) #if defined(SHADOWLOWQUALITY{X}) shadow = computeShadowWithCSMPCSS16(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #elif defined(SHADOWMEDIUMQUALITY{X}) shadow = computeShadowWithCSMPCSS32(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #else shadow = computeShadowWithCSMPCSS64(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #endif #else shadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #endif #ifdef SHADOWCSMDEBUG{X} shadowDebug{X} = vec3(shadow) * vCascadeColorsMultiplier{X}[index{X}]; #endif float diffRatio{X} = clamp(diff{X} / frustrumLength{X}, 0., 1.) * splitBlendFactor{X}; if (index{X} < (SHADOWCSMNUM_CASCADES{X} - 1) && diffRatio{X} < 1.) { index{X} += 1; float nextShadow = 0.; </s> add if (index{X} >= 0) { </s> remove nextShadow = computeShadowWithCSMPCSS16(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowWithCSMPCSS16(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w, lightSizeUVCorrection{X}[index{X}], depthCorrection{X}[index{X}], penumbraDarkness{X});
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe07b3491c0c7572d0b6df03541de8bc026cf59c
src/Shaders/ShadersInclude/lightFragment.fx
<mask> #else <mask> nextShadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); <mask> #endif <mask> <mask> shadow = mix(nextShadow, shadow, diffRatio{X}); <mask> #ifdef SHADOWCSMDEBUG{X} <mask> shadowDebug{X} = mix(vec3(nextShadow) * vCascadeColorsMultiplier{X}[index{X}], shadowDebug{X}, diffRatio{X}); <mask> #endif <mask> } <mask> #elif SHADOWCLOSEESM{X} </s> More updates (notably PCSS support) Former-commit-id: e1168673d1df8fc788645b9ad5674f10b466a479 </s> remove nextShadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> remove shadowDebug{X} = mix(vec3(nextShadow) * vCascadeColorsMultiplier{X}[index{X}], shadowDebug{X}, diffRatio{X}); </s> add shadowDebug{X} = vec3(shadow) * vCascadeColorsMultiplier{X}[index{X}]; </s> remove #if defined(SHADOWPCF{X}) #if defined(SHADOWLOWQUALITY{X}) shadow = computeShadowWithCSMPCF1(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #elif defined(SHADOWMEDIUMQUALITY{X}) shadow = computeShadowWithCSMPCF3(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #else shadow = computeShadowWithCSMPCF5(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #endif #elif defined(SHADOWPCSS{X}) #if defined(SHADOWLOWQUALITY{X}) shadow = computeShadowWithCSMPCSS16(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #elif defined(SHADOWMEDIUMQUALITY{X}) shadow = computeShadowWithCSMPCSS32(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #else shadow = computeShadowWithCSMPCSS64(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #endif #else shadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #endif #ifdef SHADOWCSMDEBUG{X} shadowDebug{X} = vec3(shadow) * vCascadeColorsMultiplier{X}[index{X}]; #endif float diffRatio{X} = clamp(diff{X} / frustrumLength{X}, 0., 1.) * splitBlendFactor{X}; if (index{X} < (SHADOWCSMNUM_CASCADES{X} - 1) && diffRatio{X} < 1.) { index{X} += 1; float nextShadow = 0.; </s> add if (index{X} >= 0) { </s> remove nextShadow = computeShadowWithCSMPCSS64(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowWithCSMPCSS64(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w, lightSizeUVCorrection{X}[index{X}], depthCorrection{X}[index{X}], penumbraDarkness{X}); </s> remove nextShadow = computeShadowWithCSMPCSS32(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowWithCSMPCSS32(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w, lightSizeUVCorrection{X}[index{X}], depthCorrection{X}[index{X}], penumbraDarkness{X});
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe07b3491c0c7572d0b6df03541de8bc026cf59c
src/Shaders/ShadersInclude/lightFragment.fx
shadowDebug{X} = vec3(shadow) * vCascadeColorsMultiplier{X}[index{X}];
<mask> #endif <mask> <mask> shadow = mix(nextShadow, shadow, diffRatio{X}); <mask> #ifdef SHADOWCSMDEBUG{X} <mask> shadowDebug{X} = mix(vec3(nextShadow) * vCascadeColorsMultiplier{X}[index{X}], shadowDebug{X}, diffRatio{X}); <mask> #endif <mask> } <mask> #elif SHADOWCLOSEESM{X} <mask> #if defined(SHADOWCUBE{X}) <mask> shadow = computeShadowWithCloseESMCube(light{X}.vLightData.xyz, shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.z, light{X}.depthValues); </s> More updates (notably PCSS support) Former-commit-id: e1168673d1df8fc788645b9ad5674f10b466a479 </s> remove shadow = mix(nextShadow, shadow, diffRatio{X}); </s> add </s> remove nextShadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> remove #if defined(SHADOWPCF{X}) #if defined(SHADOWLOWQUALITY{X}) shadow = computeShadowWithCSMPCF1(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #elif defined(SHADOWMEDIUMQUALITY{X}) shadow = computeShadowWithCSMPCF3(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #else shadow = computeShadowWithCSMPCF5(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #endif #elif defined(SHADOWPCSS{X}) #if defined(SHADOWLOWQUALITY{X}) shadow = computeShadowWithCSMPCSS16(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #elif defined(SHADOWMEDIUMQUALITY{X}) shadow = computeShadowWithCSMPCSS32(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #else shadow = computeShadowWithCSMPCSS64(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #endif #else shadow = computeShadowCSM(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); #endif #ifdef SHADOWCSMDEBUG{X} shadowDebug{X} = vec3(shadow) * vCascadeColorsMultiplier{X}[index{X}]; #endif float diffRatio{X} = clamp(diff{X} / frustrumLength{X}, 0., 1.) * splitBlendFactor{X}; if (index{X} < (SHADOWCSMNUM_CASCADES{X} - 1) && diffRatio{X} < 1.) { index{X} += 1; float nextShadow = 0.; </s> add if (index{X} >= 0) { </s> remove nextShadow = computeShadowWithCSMPCSS16(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowWithCSMPCSS16(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w, lightSizeUVCorrection{X}[index{X}], depthCorrection{X}[index{X}], penumbraDarkness{X}); </s> remove nextShadow = computeShadowWithCSMPCSS32(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowWithCSMPCSS32(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], depthSampler{X}, shadowSampler{X}, light{X}.shadowsInfo.y, light{X}.shadowsInfo.z, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w, lightSizeUVCorrection{X}[index{X}], depthCorrection{X}[index{X}], penumbraDarkness{X});
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe07b3491c0c7572d0b6df03541de8bc026cf59c
src/Shaders/ShadersInclude/lightFragment.fx
uniform float cascadeBlendFactor{X};
<mask> #ifdef SHADOWCSM{X} <mask> uniform mat4 lightMatrix{X}[SHADOWCSMNUM_CASCADES{X}]; <mask> uniform mat4 camViewMatCSM{X}; <mask> uniform float viewFrustumZ{X}[SHADOWCSMNUM_CASCADES{X}]; <mask> uniform float splitBlendFactor{X}; <mask> <mask> varying vec4 vPositionFromLight{X}[SHADOWCSMNUM_CASCADES{X}]; <mask> varying float vDepthMetric{X}[SHADOWCSMNUM_CASCADES{X}]; <mask> varying vec4 vPositionFromCamera{X}; <mask> </s> More updates (notably PCSS support) Former-commit-id: e1168673d1df8fc788645b9ad5674f10b466a479 </s> remove uniform float splitBlendFactor{X}; </s> add uniform float cascadeBlendFactor{X}; </s> remove float computeShadowWithCSMPCSS(float layer, vec4 vPositionFromLight, float depthMetric, highp sampler2DArray depthSampler, highp sampler2DArrayShadow shadowSampler, float shadowMapSizeInverse, float lightSizeUV, float darkness, float frustumEdgeFalloff, int searchTapCount, int pcfTapCount, vec3[64] poissonSamplers) </s> add float computeShadowWithCSMPCSS(float layer, vec4 vPositionFromLight, float depthMetric, highp sampler2DArray depthSampler, highp sampler2DArrayShadow shadowSampler, float shadowMapSizeInverse, float lightSizeUV, float darkness, float frustumEdgeFalloff, int searchTapCount, int pcfTapCount, vec3[64] poissonSamplers, vec2 lightSizeUVCorrection, float depthCorrection, float penumbraDarkness) </s> remove float penumbraRatio = ((depthMetric - avgBlockerDepth) + AAOffset); float filterRadius = penumbraRatio * lightSizeUV * shadowMapSizeInverse; </s> add float penumbraRatio = ((depthMetric - avgBlockerDepth) * depthCorrection + AAOffset); vec4 filterRadius = vec4(penumbraRatio * lightSizeUV * lightSizeUVCorrection * shadowMapSizeInverse, 0., 0.);
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe07b3491c0c7572d0b6df03541de8bc026cf59c
src/Shaders/ShadersInclude/lightFragmentDeclaration.fx
uniform vec2 lightSizeUVCorrection{X}[SHADOWCSMNUM_CASCADES{X}]; uniform float depthCorrection{X}[SHADOWCSMNUM_CASCADES{X}]; uniform float penumbraDarkness{X};
<mask> #if defined(SHADOWPCSS{X}) <mask> uniform highp sampler2DArrayShadow shadowSampler{X}; <mask> uniform highp sampler2DArray depthSampler{X}; <mask> #elif defined(SHADOWPCF{X}) <mask> uniform highp sampler2DArrayShadow shadowSampler{X}; <mask> #else <mask> uniform highp sampler2DArray shadowSampler{X}; </s> More updates (notably PCSS support) Former-commit-id: e1168673d1df8fc788645b9ad5674f10b466a479 </s> remove float computeShadowWithCSMPCSS(float layer, vec4 vPositionFromLight, float depthMetric, highp sampler2DArray depthSampler, highp sampler2DArrayShadow shadowSampler, float shadowMapSizeInverse, float lightSizeUV, float darkness, float frustumEdgeFalloff, int searchTapCount, int pcfTapCount, vec3[64] poissonSamplers) </s> add float computeShadowWithCSMPCSS(float layer, vec4 vPositionFromLight, float depthMetric, highp sampler2DArray depthSampler, highp sampler2DArrayShadow shadowSampler, float shadowMapSizeInverse, float lightSizeUV, float darkness, float frustumEdgeFalloff, int searchTapCount, int pcfTapCount, vec3[64] poissonSamplers, vec2 lightSizeUVCorrection, float depthCorrection, float penumbraDarkness) </s> remove uniform float splitBlendFactor{X}; </s> add uniform float cascadeBlendFactor{X}; </s> remove uniform float splitBlendFactor{X}; </s> add uniform float cascadeBlendFactor{X}; </s> remove nextShadow = computeShadowWithCSMPCF3(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowWithCSMPCF3(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w);
[ "keep", "keep", "add", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe07b3491c0c7572d0b6df03541de8bc026cf59c
src/Shaders/ShadersInclude/lightFragmentDeclaration.fx
uniform float cascadeBlendFactor{X};
<mask> #ifdef SHADOW{X} <mask> #ifdef SHADOWCSM{X} <mask> uniform mat4 lightMatrix{X}[SHADOWCSMNUM_CASCADES{X}]; <mask> uniform float viewFrustumZ{X}[SHADOWCSMNUM_CASCADES{X}]; <mask> uniform float splitBlendFactor{X}; <mask> <mask> varying vec4 vPositionFromLight{X}[SHADOWCSMNUM_CASCADES{X}]; <mask> varying float vDepthMetric{X}[SHADOWCSMNUM_CASCADES{X}]; <mask> varying vec4 vPositionFromCamera{X}; <mask> </s> More updates (notably PCSS support) Former-commit-id: e1168673d1df8fc788645b9ad5674f10b466a479 </s> remove uniform float splitBlendFactor{X}; </s> add uniform float cascadeBlendFactor{X}; </s> remove float computeShadowWithCSMPCSS(float layer, vec4 vPositionFromLight, float depthMetric, highp sampler2DArray depthSampler, highp sampler2DArrayShadow shadowSampler, float shadowMapSizeInverse, float lightSizeUV, float darkness, float frustumEdgeFalloff, int searchTapCount, int pcfTapCount, vec3[64] poissonSamplers) </s> add float computeShadowWithCSMPCSS(float layer, vec4 vPositionFromLight, float depthMetric, highp sampler2DArray depthSampler, highp sampler2DArrayShadow shadowSampler, float shadowMapSizeInverse, float lightSizeUV, float darkness, float frustumEdgeFalloff, int searchTapCount, int pcfTapCount, vec3[64] poissonSamplers, vec2 lightSizeUVCorrection, float depthCorrection, float penumbraDarkness) </s> remove float penumbraRatio = ((depthMetric - avgBlockerDepth) + AAOffset); float filterRadius = penumbraRatio * lightSizeUV * shadowMapSizeInverse; </s> add float penumbraRatio = ((depthMetric - avgBlockerDepth) * depthCorrection + AAOffset); vec4 filterRadius = vec4(penumbraRatio * lightSizeUV * lightSizeUVCorrection * shadowMapSizeInverse, 0., 0.);
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe07b3491c0c7572d0b6df03541de8bc026cf59c
src/Shaders/ShadersInclude/lightUboDeclaration.fx
uniform vec2 lightSizeUVCorrection{X}[SHADOWCSMNUM_CASCADES{X}]; uniform float depthCorrection{X}[SHADOWCSMNUM_CASCADES{X}]; uniform float penumbraDarkness{X};
<mask> #if defined(SHADOWPCSS{X}) <mask> uniform highp sampler2DArrayShadow shadowSampler{X}; <mask> uniform highp sampler2DArray depthSampler{X}; <mask> #elif defined(SHADOWPCF{X}) <mask> uniform highp sampler2DArrayShadow shadowSampler{X}; <mask> #else <mask> uniform highp sampler2DArray shadowSampler{X}; <mask> #endif </s> More updates (notably PCSS support) Former-commit-id: e1168673d1df8fc788645b9ad5674f10b466a479 </s> remove float computeShadowWithCSMPCSS(float layer, vec4 vPositionFromLight, float depthMetric, highp sampler2DArray depthSampler, highp sampler2DArrayShadow shadowSampler, float shadowMapSizeInverse, float lightSizeUV, float darkness, float frustumEdgeFalloff, int searchTapCount, int pcfTapCount, vec3[64] poissonSamplers) </s> add float computeShadowWithCSMPCSS(float layer, vec4 vPositionFromLight, float depthMetric, highp sampler2DArray depthSampler, highp sampler2DArrayShadow shadowSampler, float shadowMapSizeInverse, float lightSizeUV, float darkness, float frustumEdgeFalloff, int searchTapCount, int pcfTapCount, vec3[64] poissonSamplers, vec2 lightSizeUVCorrection, float depthCorrection, float penumbraDarkness) </s> remove uniform float splitBlendFactor{X}; </s> add uniform float cascadeBlendFactor{X}; </s> remove uniform float splitBlendFactor{X}; </s> add uniform float cascadeBlendFactor{X}; </s> remove nextShadow = computeShadowWithCSMPCF3(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w); </s> add shadow = computeShadowWithCSMPCF3(float(index{X}), vPositionFromLight{X}[index{X}], vDepthMetric{X}[index{X}], shadowSampler{X}, light{X}.shadowsInfo.yz, light{X}.shadowsInfo.x, light{X}.shadowsInfo.w);
[ "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe07b3491c0c7572d0b6df03541de8bc026cf59c
src/Shaders/ShadersInclude/lightUboDeclaration.fx
float computeShadowWithCSMPCSS(float layer, vec4 vPositionFromLight, float depthMetric, highp sampler2DArray depthSampler, highp sampler2DArrayShadow shadowSampler, float shadowMapSizeInverse, float lightSizeUV, float darkness, float frustumEdgeFalloff, int searchTapCount, int pcfTapCount, vec3[64] poissonSamplers, vec2 lightSizeUVCorrection, float depthCorrection, float penumbraDarkness)
<mask> // This helps to achieve a contact hardening effect on the shadow <mask> // It uses 16 Taps for search and a 32 PCF taps in a randomly rotating poisson sampling disc. <mask> // This is heavily inspired from http://developer.download.nvidia.com/shaderlibrary/docs/shadow_PCSS.pdf <mask> // and http://developer.download.nvidia.com/whitepapers/2008/PCSS_Integration.pdf <mask> float computeShadowWithCSMPCSS(float layer, vec4 vPositionFromLight, float depthMetric, highp sampler2DArray depthSampler, highp sampler2DArrayShadow shadowSampler, float shadowMapSizeInverse, float lightSizeUV, float darkness, float frustumEdgeFalloff, int searchTapCount, int pcfTapCount, vec3[64] poissonSamplers) <mask> { <mask> if (depthMetric > 1.0 || depthMetric < 0.0) { <mask> return 1.0; <mask> } <mask> </s> More updates (notably PCSS support) Former-commit-id: e1168673d1df8fc788645b9ad5674f10b466a479 </s> remove float penumbraRatio = ((depthMetric - avgBlockerDepth) + AAOffset); float filterRadius = penumbraRatio * lightSizeUV * shadowMapSizeInverse; </s> add float penumbraRatio = ((depthMetric - avgBlockerDepth) * depthCorrection + AAOffset); vec4 filterRadius = vec4(penumbraRatio * lightSizeUV * lightSizeUVCorrection * shadowMapSizeInverse, 0., 0.); </s> remove int index{X} = SHADOWCSMNUM_CASCADES{X} - 1; </s> add int index{X} = -1; </s> remove this._frustumLength = this._scene.activeCamera?.maxZ ?? 10000; </s> add this._shadowMaxZ = this._scene.activeCamera?.maxZ ?? 10000; this._shadowCastersBoundingInfo = new BoundingInfo(new Vector3(0, 0, 0), new Vector3(0, 0, 0)); this.freezeShadowCastersBoundingInfo = false;
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe07b3491c0c7572d0b6df03541de8bc026cf59c
src/Shaders/ShadersInclude/shadowsFragmentFunctions.fx
blockerDepth = texture(depthSampler, vec3(uvDepth.xy + (lightSizeUV * lightSizeUVCorrection * shadowMapSizeInverse * PoissonSamplers32[i].xy), layer)).r;
<mask> float blockerDepth = 0.0; <mask> float sumBlockerDepth = 0.0; <mask> float numBlocker = 0.0; <mask> for (int i = 0; i < searchTapCount; i ++) { <mask> blockerDepth = texture(depthSampler, vec3(uvDepth.xy + (lightSizeUV * shadowMapSizeInverse * PoissonSamplers32[i].xy), layer)).r; <mask> if (blockerDepth < depthMetric) { <mask> sumBlockerDepth += blockerDepth; <mask> numBlocker++; <mask> } <mask> } </s> More updates (notably PCSS support) Former-commit-id: e1168673d1df8fc788645b9ad5674f10b466a479 </s> remove for (int i = 0; i < SHADOWCSMNUM_CASCADES{X} - 1; i++) { </s> add for (int i = 0; i < SHADOWCSMNUM_CASCADES{X}; i++) { </s> remove int index{X} = SHADOWCSMNUM_CASCADES{X} - 1; </s> add int index{X} = -1; </s> remove farx = this._frustumLength * Math.tan(camera.fov / 2); fary = this._frustumLength * Math.tan(camera.fov / 2) * engine.getAspectRatio(camera); </s> add farx = this._shadowMaxZ * Math.tan(camera.fov / 2); fary = this._shadowMaxZ * Math.tan(camera.fov / 2) * engine.getAspectRatio(camera); </s> remove r.push(0); for (let i = 1; i < amount; i++) { r.push(lambda * log[i - 1] + (1 - lambda) * uni[i - 1]); </s> add r.push(minDistance); for (let cascadeIndex = 0; cascadeIndex < this._cascades; ++cascadeIndex) { const p = (cascadeIndex + 1) / this._cascades, log = minZ * (ratio ** p), uniform = minZ + range * p; const d = this._lambda * (log - uniform) + uniform; r.push((d - near) / cameraRange); </s> remove r.push(1); return r; } </s> add
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe07b3491c0c7572d0b6df03541de8bc026cf59c
src/Shaders/ShadersInclude/shadowsFragmentFunctions.fx
float penumbraRatio = ((depthMetric - avgBlockerDepth) * depthCorrection + AAOffset); vec4 filterRadius = vec4(penumbraRatio * lightSizeUV * lightSizeUVCorrection * shadowMapSizeInverse, 0., 0.);
<mask> // Offset preventing aliasing on contact. <mask> float AAOffset = shadowMapSizeInverse * 10.; <mask> // Do not dividing by z despite being physically incorrect looks better due to the limited kernel size. <mask> // float penumbraRatio = (depthMetric - avgBlockerDepth) / avgBlockerDepth; <mask> float penumbraRatio = ((depthMetric - avgBlockerDepth) + AAOffset); <mask> float filterRadius = penumbraRatio * lightSizeUV * shadowMapSizeInverse; <mask> <mask> float random = getRand(vPositionFromLight.xy); <mask> float rotationAngle = random * 3.1415926; <mask> vec2 rotationVector = vec2(cos(rotationAngle), sin(rotationAngle)); <mask> </s> More updates (notably PCSS support) Former-commit-id: e1168673d1df8fc788645b9ad5674f10b466a479 </s> remove blockerDepth = texture(depthSampler, vec3(uvDepth.xy + (lightSizeUV * shadowMapSizeInverse * PoissonSamplers32[i].xy), layer)).r; </s> add blockerDepth = texture(depthSampler, vec3(uvDepth.xy + (lightSizeUV * lightSizeUVCorrection * shadowMapSizeInverse * PoissonSamplers32[i].xy), layer)).r; </s> remove shadow = mix(shadow, 1., depthMetric - avgBlockerDepth); </s> add shadow = mix(shadow, 1., min((depthMetric - avgBlockerDepth) * depthCorrection * penumbraDarkness, 1.)); </s> remove int index{X} = SHADOWCSMNUM_CASCADES{X} - 1; </s> add int index{X} = -1; </s> remove this._frustumLength = this._scene.activeCamera?.maxZ ?? 10000; </s> add this._shadowMaxZ = this._scene.activeCamera?.maxZ ?? 10000; this._shadowCastersBoundingInfo = new BoundingInfo(new Vector3(0, 0, 0), new Vector3(0, 0, 0)); this.freezeShadowCastersBoundingInfo = false; </s> remove for (int i = 0; i < SHADOWCSMNUM_CASCADES{X} - 1; i++) { </s> add for (int i = 0; i < SHADOWCSMNUM_CASCADES{X}; i++) {
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe07b3491c0c7572d0b6df03541de8bc026cf59c
src/Shaders/ShadersInclude/shadowsFragmentFunctions.fx
shadow = mix(shadow, 1., min((depthMetric - avgBlockerDepth) * depthCorrection * penumbraDarkness, 1.));
<mask> } <mask> shadow /= float(pcfTapCount); <mask> <mask> // Blocker distance falloff <mask> shadow = mix(shadow, 1., depthMetric - avgBlockerDepth); <mask> <mask> // Apply darkness <mask> shadow = mix(darkness, 1., shadow); <mask> <mask> // Apply light frustrum fallof </s> More updates (notably PCSS support) Former-commit-id: e1168673d1df8fc788645b9ad5674f10b466a479 </s> remove let OrthoMatrix = Matrix.OrthoLH(2.0 * bs.radius, 2.0 * bs.radius, 0, 2.0 * bs.radius); </s> add let minx = -bs.radius, miny = -bs.radius, minz = 0; let maxx = bs.radius, maxy = bs.radius, maxz = 2 * bs.radius; // Try to tighten minZ and maxZ based on the bounding box of the shadow casters const boundingInfo = this._shadowCastersBoundingInfo; boundingInfo.update(this._viewMatrix[mapIndex]); maxz = Math.min(maxz, boundingInfo.boundingBox.maximumWorld.z); if (!this.depthClamp) { // If we don't use depth clamping, we must set minZ so that all shadow casters are in the light frustum minz = Math.min(minz, boundingInfo.boundingBox.minimumWorld.z); } else { // If using depth clamping, we can adjust minZ to reduce the [minZ, maxZ] range (and get some additional precision in the shadow map) minz = Math.max(minz, boundingInfo.boundingBox.minimumWorld.z); } this._lightMinExtents[mapIndex].copyFromFloats(minx, miny, minz); this._lightMaxExtents[mapIndex].copyFromFloats(maxx, maxy, maxz); let OrthoMatrix; if (this._scene.useRightHandedSystem) { OrthoMatrix = Matrix.OrthoOffCenterRH(minx, maxx, miny, maxy, minz, maxz); } else { OrthoMatrix = Matrix.OrthoOffCenterLH(minx, maxx, miny, maxy, minz, maxz); } </s> remove float penumbraRatio = ((depthMetric - avgBlockerDepth) + AAOffset); float filterRadius = penumbraRatio * lightSizeUV * shadowMapSizeInverse; </s> add float penumbraRatio = ((depthMetric - avgBlockerDepth) * depthCorrection + AAOffset); vec4 filterRadius = vec4(penumbraRatio * lightSizeUV * lightSizeUVCorrection * shadowMapSizeInverse, 0., 0.); </s> remove float computeShadowWithCSMPCSS(float layer, vec4 vPositionFromLight, float depthMetric, highp sampler2DArray depthSampler, highp sampler2DArrayShadow shadowSampler, float shadowMapSizeInverse, float lightSizeUV, float darkness, float frustumEdgeFalloff, int searchTapCount, int pcfTapCount, vec3[64] poissonSamplers) </s> add float computeShadowWithCSMPCSS(float layer, vec4 vPositionFromLight, float depthMetric, highp sampler2DArray depthSampler, highp sampler2DArrayShadow shadowSampler, float shadowMapSizeInverse, float lightSizeUV, float darkness, float frustumEdgeFalloff, int searchTapCount, int pcfTapCount, vec3[64] poissonSamplers, vec2 lightSizeUVCorrection, float depthCorrection, float penumbraDarkness)
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe07b3491c0c7572d0b6df03541de8bc026cf59c
src/Shaders/ShadersInclude/shadowsFragmentFunctions.fx
var hash = location.hash.substr(1); currentSnippetToken = hash.split("#")[0]; showEditor();
<mask> if (previousHash != location.hash) { <mask> cleanHash(); <mask> <mask> previousHash = location.hash; <mask> <mask> try { <mask> var xmlHttp = new XMLHttpRequest(); <mask> xmlHttp.onreadystatechange = function () { <mask> if (xmlHttp.readyState == 4) { <mask> if (xmlHttp.status == 200) { <mask> <mask> //var snippet = JSON.parse(JSON.parse(xmlHttp.responseText).jsonPayload); <mask> showEditor(); <mask> } <mask> } <mask> } <mask> <mask> var hash = location.hash.substr(1); <mask> currentSnippetToken = hash.split("#")[0]; <mask> xmlHttp.open("GET", snippetUrl + "/" + hash.replace("#", "/")); <mask> xmlHttp.send(); <mask> } catch (e) { <mask> <mask> } <mask> } <mask> } <mask> <mask> setTimeout(checkHash, 200); <mask> } </s> adding snippet server loading from url Former-commit-id: 88ad8ca9714977be33b60ab0ebdfc0385c9e6e72 </s> remove </s> add this.props.globalState.onErrorMessageDialogRequiredObservable.notifyObservers(`Please note: This editor is still a work in progress. You may submit feedback to msDestiny14 on GitHub.`);
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "keep", "keep"...
https://github.com/BabylonJS/Babylon.js/commit/fe3ad21b18c2c760aaf8159654964a5e0d12eed2
guiEditor/public/index.js
currentSnippetToken: currentSnippetToken,
<mask> hostElement: hostElement, <mask> customLoadObservable: customLoadObservable, <mask> customSave: { <mask> label: "Save as unique URL", <mask> action: (data) => { <mask> return new Promise((resolve, reject) => { </s> adding snippet server loading from url Former-commit-id: 88ad8ca9714977be33b60ab0ebdfc0385c9e6e72 </s> remove try { var xmlHttp = new XMLHttpRequest(); xmlHttp.onreadystatechange = function () { if (xmlHttp.readyState == 4) { if (xmlHttp.status == 200) { //var snippet = JSON.parse(JSON.parse(xmlHttp.responseText).jsonPayload); showEditor(); } } } var hash = location.hash.substr(1); currentSnippetToken = hash.split("#")[0]; xmlHttp.open("GET", snippetUrl + "/" + hash.replace("#", "/")); xmlHttp.send(); } catch (e) { } </s> add var hash = location.hash.substr(1); currentSnippetToken = hash.split("#")[0]; showEditor(); </s> remove </s> add this.props.globalState.onErrorMessageDialogRequiredObservable.notifyObservers(`Please note: This editor is still a work in progress. You may submit feedback to msDestiny14 on GitHub.`);
[ "keep", "add", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe3ad21b18c2c760aaf8159654964a5e0d12eed2
guiEditor/public/index.js
this.props.globalState.onErrorMessageDialogRequiredObservable.notifyObservers(`Please note: This editor is still a work in progress. You may submit feedback to msDestiny14 on GitHub.`);
<mask> // Watch for browser/canvas resize events <mask> window.addEventListener("resize", function () { <mask> engine.resize(); <mask> }); <mask> <mask> engine.runRenderLoop(() => {this.updateGUIs(); scene.render()}); <mask> } <mask> <mask> updateGUIs() <mask> { </s> adding snippet server loading from url Former-commit-id: 88ad8ca9714977be33b60ab0ebdfc0385c9e6e72 </s> remove try { var xmlHttp = new XMLHttpRequest(); xmlHttp.onreadystatechange = function () { if (xmlHttp.readyState == 4) { if (xmlHttp.status == 200) { //var snippet = JSON.parse(JSON.parse(xmlHttp.responseText).jsonPayload); showEditor(); } } } var hash = location.hash.substr(1); currentSnippetToken = hash.split("#")[0]; xmlHttp.open("GET", snippetUrl + "/" + hash.replace("#", "/")); xmlHttp.send(); } catch (e) { } </s> add var hash = location.hash.substr(1); currentSnippetToken = hash.split("#")[0]; showEditor();
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe3ad21b18c2c760aaf8159654964a5e0d12eed2
guiEditor/src/diagram/workbench.tsx
import { WorkbenchComponent } from "./diagram/workbench";
<mask> import { WorkbenchEditor } from "./workbenchEditor"; <mask> import { Popup } from "./sharedUiComponents/lines/popup"; <mask> import { Observable } from "babylonjs/Misc/observable"; <mask> /** <mask> * Interface used to specify creation options for the gui editor <mask> */ <mask> export interface IGUIEditorOptions { <mask> hostElement?: HTMLElement; </s> adding snippet server loading from url Former-commit-id: 88ad8ca9714977be33b60ab0ebdfc0385c9e6e72 </s> remove try { var xmlHttp = new XMLHttpRequest(); xmlHttp.onreadystatechange = function () { if (xmlHttp.readyState == 4) { if (xmlHttp.status == 200) { //var snippet = JSON.parse(JSON.parse(xmlHttp.responseText).jsonPayload); showEditor(); } } } var hash = location.hash.substr(1); currentSnippetToken = hash.split("#")[0]; xmlHttp.open("GET", snippetUrl + "/" + hash.replace("#", "/")); xmlHttp.send(); } catch (e) { } </s> add var hash = location.hash.substr(1); currentSnippetToken = hash.split("#")[0]; showEditor(); </s> remove </s> add this.props.globalState.onErrorMessageDialogRequiredObservable.notifyObservers(`Please note: This editor is still a work in progress. You may submit feedback to msDestiny14 on GitHub.`);
[ "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe3ad21b18c2c760aaf8159654964a5e0d12eed2
guiEditor/src/guiEditor.ts
currentSnippetToken?: string;
<mask> */ <mask> export interface IGUIEditorOptions { <mask> hostElement?: HTMLElement; <mask> customSave?: { label: string; action: (data: string) => Promise<void> }; <mask> customLoadObservable?: Observable<any>; <mask> } <mask> <mask> /** <mask> * Class used to create a gui editor </s> adding snippet server loading from url Former-commit-id: 88ad8ca9714977be33b60ab0ebdfc0385c9e6e72 </s> remove </s> add this.props.globalState.onErrorMessageDialogRequiredObservable.notifyObservers(`Please note: This editor is still a work in progress. You may submit feedback to msDestiny14 on GitHub.`); </s> remove try { var xmlHttp = new XMLHttpRequest(); xmlHttp.onreadystatechange = function () { if (xmlHttp.readyState == 4) { if (xmlHttp.status == 200) { //var snippet = JSON.parse(JSON.parse(xmlHttp.responseText).jsonPayload); showEditor(); } } } var hash = location.hash.substr(1); currentSnippetToken = hash.split("#")[0]; xmlHttp.open("GET", snippetUrl + "/" + hash.replace("#", "/")); xmlHttp.send(); } catch (e) { } </s> add var hash = location.hash.substr(1); currentSnippetToken = hash.split("#")[0]; showEditor();
[ "keep", "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe3ad21b18c2c760aaf8159654964a5e0d12eed2
guiEditor/src/guiEditor.ts
try { if(options.currentSnippetToken) { globalState.workbench.loadFromSnippet(options.currentSnippetToken); } } catch (error) { console.log(error); }
<mask> ReactDOM.render(graphEditor, hostElement); <mask> // create the middle workbench canvas <mask> if (!globalState.guiTexture) { <mask> globalState.workbench.createGUICanvas(); <mask> } <mask> <mask> if (options.customLoadObservable) { <mask> options.customLoadObservable.add((data) => { </s> adding snippet server loading from url Former-commit-id: 88ad8ca9714977be33b60ab0ebdfc0385c9e6e72 </s> remove try { var xmlHttp = new XMLHttpRequest(); xmlHttp.onreadystatechange = function () { if (xmlHttp.readyState == 4) { if (xmlHttp.status == 200) { //var snippet = JSON.parse(JSON.parse(xmlHttp.responseText).jsonPayload); showEditor(); } } } var hash = location.hash.substr(1); currentSnippetToken = hash.split("#")[0]; xmlHttp.open("GET", snippetUrl + "/" + hash.replace("#", "/")); xmlHttp.send(); } catch (e) { } </s> add var hash = location.hash.substr(1); currentSnippetToken = hash.split("#")[0]; showEditor(); </s> remove </s> add this.props.globalState.onErrorMessageDialogRequiredObservable.notifyObservers(`Please note: This editor is still a work in progress. You may submit feedback to msDestiny14 on GitHub.`);
[ "keep", "keep", "keep", "add", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fe3ad21b18c2c760aaf8159654964a5e0d12eed2
guiEditor/src/guiEditor.ts
babylonTexture.updateURL(dataUrl, data);
<mask> if (!url) { <mask> promises.push(this.loadImageAsync(`/images/${image.index}`, image).then((data) => { <mask> const name = image.uri || `${this._fileName}#image${image.index}`; <mask> const dataUrl = `data:${this._uniqueRootUrl}${name}`; <mask> // TODO: The following line needs to replace the lines below in order to go back into master. <mask> // babylonTexture.updateURL(dataUrl, new Blob([data], { type: image.mimeType })); <mask> babylonTexture.updateURL( <mask> dataUrl, <mask> // TODO: Remove this hack once we can load from Blob objects. <mask> data.buffer); <mask> })); <mask> } <mask> <mask> babylonTexture.wrapU = samplerData.wrapU; <mask> babylonTexture.wrapV = samplerData.wrapV; </s> Fixed blob hack. Former-commit-id: f77aaf166a53cf4a4934fecfd9ae4001f458aefc </s> remove buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, </s> add buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, </s> remove constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> add constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> remove if (input instanceof ArrayBuffer) { </s> add if (input instanceof ArrayBuffer || ArrayBuffer.isView(input)) { </s> remove public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> add public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> remove public static LoadImage(input: string | ArrayBuffer | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { </s> add public static LoadImage(input: string | ArrayBuffer | ArrayBufferView | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement {
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fee23471614ab013b89e5af0933255f3207e413b
loaders/src/glTF/2.0/glTFLoader.ts
buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null,
<mask> * @returns a InternalTexture for assignment back into BABYLON.Texture <mask> */ <mask> public createTexture(urlArg: Nullable<string>, noMipmap: boolean, invertY: boolean, scene: Nullable<Scene>, samplingMode: number = Engine.TEXTURE_TRILINEAR_SAMPLINGMODE, <mask> onLoad: Nullable<() => void> = null, onError: Nullable<(message: string, exception: any) => void> = null, <mask> buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, <mask> forcedExtension: Nullable<string> = null, excludeLoaders: Array<IInternalTextureLoader> = []): InternalTexture { <mask> var url = String(urlArg); // assign a new string, so that the original is still available in case of fallback <mask> var fromData = url.substr(0, 5) === "data:"; <mask> var fromBlob = url.substr(0, 5) === "blob:"; <mask> var isBase64 = fromData && url.indexOf(";base64,") !== -1; </s> Fixed blob hack. Former-commit-id: f77aaf166a53cf4a4934fecfd9ae4001f458aefc </s> remove constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> add constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> remove public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> add public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> remove public _buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null; </s> add public _buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null; </s> remove public static LoadImage(input: string | ArrayBuffer | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { </s> add public static LoadImage(input: string | ArrayBuffer | ArrayBufferView | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { </s> remove // TODO: The following line needs to replace the lines below in order to go back into master. // babylonTexture.updateURL(dataUrl, new Blob([data], { type: image.mimeType })); babylonTexture.updateURL( dataUrl, // TODO: Remove this hack once we can load from Blob objects. data.buffer); </s> add babylonTexture.updateURL(dataUrl, data);
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fee23471614ab013b89e5af0933255f3207e413b
src/Engines/engine.ts
else if (typeof buffer === "string" || buffer instanceof ArrayBuffer || ArrayBuffer.isView(buffer) || buffer instanceof Blob) {
<mask> } else { <mask> FileTools.LoadImage(url, onload, onInternalError, scene ? scene.offlineProvider : null); <mask> } <mask> } <mask> else if (typeof buffer === "string" || buffer instanceof ArrayBuffer || buffer instanceof Blob) { <mask> FileTools.LoadImage(buffer, onload, onInternalError, scene ? scene.offlineProvider : null); <mask> } <mask> else { <mask> onload(<HTMLImageElement>buffer); <mask> } </s> Fixed blob hack. Former-commit-id: f77aaf166a53cf4a4934fecfd9ae4001f458aefc </s> remove if (input instanceof ArrayBuffer) { </s> add if (input instanceof ArrayBuffer || ArrayBuffer.isView(input)) { </s> remove constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> add constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> remove public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> add public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> remove // TODO: The following line needs to replace the lines below in order to go back into master. // babylonTexture.updateURL(dataUrl, new Blob([data], { type: image.mimeType })); babylonTexture.updateURL( dataUrl, // TODO: Remove this hack once we can load from Blob objects. data.buffer); </s> add babylonTexture.updateURL(dataUrl, data); </s> remove public static LoadImage(input: string | ArrayBuffer | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { </s> add public static LoadImage(input: string | ArrayBuffer | ArrayBufferView | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement {
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fee23471614ab013b89e5af0933255f3207e413b
src/Engines/engine.ts
public _buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null;
<mask> public _associatedChannel = -1; <mask> /** @hidden */ <mask> public _dataSource = InternalTexture.DATASOURCE_UNKNOWN; <mask> /** @hidden */ <mask> public _buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null; <mask> /** @hidden */ <mask> public _bufferView: Nullable<ArrayBufferView> = null; <mask> /** @hidden */ <mask> public _bufferViewArray: Nullable<ArrayBufferView[]> = null; <mask> /** @hidden */ </s> Fixed blob hack. Former-commit-id: f77aaf166a53cf4a4934fecfd9ae4001f458aefc </s> remove public _buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null; </s> add public _buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null; </s> remove buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, </s> add buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, </s> remove public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> add public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> remove public static LoadImage(input: string | ArrayBuffer | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { </s> add public static LoadImage(input: string | ArrayBuffer | ArrayBufferView | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { </s> remove constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> add constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) {
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fee23471614ab013b89e5af0933255f3207e413b
src/Materials/Textures/internalTexture.ts
public _buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null;
<mask> /** @hidden */ <mask> protected _initialSamplingMode = Texture.BILINEAR_SAMPLINGMODE; <mask> <mask> /** @hidden */ <mask> public _buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null; <mask> private _deleteBuffer: boolean = false; <mask> protected _format: Nullable<number> = null; <mask> private _delayedOnLoad: Nullable<() => void> = null; <mask> private _delayedOnError: Nullable<() => void> = null; <mask> </s> Fixed blob hack. Former-commit-id: f77aaf166a53cf4a4934fecfd9ae4001f458aefc </s> remove public _buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null; </s> add public _buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null; </s> remove constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> add constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> remove buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, </s> add buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, </s> remove public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> add public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> remove public static LoadImage(input: string | ArrayBuffer | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { </s> add public static LoadImage(input: string | ArrayBuffer | ArrayBufferView | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement {
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fee23471614ab013b89e5af0933255f3207e413b
src/Materials/Textures/texture.ts
constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) {
<mask> * @param buffer define the buffer to load the texture from in case the texture is loaded from a buffer representation <mask> * @param deleteBuffer define if the buffer we are loading the texture from should be deleted after load <mask> * @param format define the format of the texture we are trying to load (Engine.TEXTUREFORMAT_RGBA...) <mask> */ <mask> constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { <mask> super((sceneOrEngine && sceneOrEngine.getClassName() === "Scene") ? (sceneOrEngine as Scene) : null); <mask> <mask> this.name = url || ""; <mask> this.url = url; <mask> this._noMipmap = noMipmap; </s> Fixed blob hack. Former-commit-id: f77aaf166a53cf4a4934fecfd9ae4001f458aefc </s> remove public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> add public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> remove buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, </s> add buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, </s> remove public static LoadImage(input: string | ArrayBuffer | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { </s> add public static LoadImage(input: string | ArrayBuffer | ArrayBufferView | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { </s> remove public _buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null; </s> add public _buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null; </s> remove // TODO: The following line needs to replace the lines below in order to go back into master. // babylonTexture.updateURL(dataUrl, new Blob([data], { type: image.mimeType })); babylonTexture.updateURL( dataUrl, // TODO: Remove this hack once we can load from Blob objects. data.buffer); </s> add babylonTexture.updateURL(dataUrl, data);
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fee23471614ab013b89e5af0933255f3207e413b
src/Materials/Textures/texture.ts
public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, onLoad?: () => void): void {
<mask> * @param url the url of the texture <mask> * @param buffer the buffer of the texture (defaults to null) <mask> * @param onLoad callback called when the texture is loaded (defaults to null) <mask> */ <mask> public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, onLoad?: () => void): void { <mask> if (this.url) { <mask> this.releaseInternalTexture(); <mask> this.getScene()!.markAllMaterialsAsDirty(Constants.MATERIAL_TextureDirtyFlag); <mask> } <mask> </s> Fixed blob hack. Former-commit-id: f77aaf166a53cf4a4934fecfd9ae4001f458aefc </s> remove constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> add constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> remove public static LoadImage(input: string | ArrayBuffer | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { </s> add public static LoadImage(input: string | ArrayBuffer | ArrayBufferView | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { </s> remove buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, </s> add buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, </s> remove if (input instanceof ArrayBuffer) { </s> add if (input instanceof ArrayBuffer || ArrayBuffer.isView(input)) { </s> remove public _buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null; </s> add public _buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null;
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fee23471614ab013b89e5af0933255f3207e413b
src/Materials/Textures/texture.ts
public static LoadImage(input: string | ArrayBuffer | ArrayBufferView | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement {
<mask> * @param onError callback called when the image fails to load <mask> * @param offlineProvider offline provider for caching <mask> * @returns the HTMLImageElement of the loaded image <mask> */ <mask> public static LoadImage(input: string | ArrayBuffer | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { <mask> let url: string; <mask> let usingObjectURL = false; <mask> <mask> if (input instanceof ArrayBuffer) { <mask> url = URL.createObjectURL(new Blob([input])); </s> Fixed blob hack. Former-commit-id: f77aaf166a53cf4a4934fecfd9ae4001f458aefc </s> remove if (input instanceof ArrayBuffer) { </s> add if (input instanceof ArrayBuffer || ArrayBuffer.isView(input)) { </s> remove public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> add public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> remove constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> add constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> remove buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, </s> add buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, </s> remove public _buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null; </s> add public _buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null;
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fee23471614ab013b89e5af0933255f3207e413b
src/Misc/fileTools.ts
if (input instanceof ArrayBuffer || ArrayBuffer.isView(input)) {
<mask> public static LoadImage(input: string | ArrayBuffer | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { <mask> let url: string; <mask> let usingObjectURL = false; <mask> <mask> if (input instanceof ArrayBuffer) { <mask> url = URL.createObjectURL(new Blob([input])); <mask> usingObjectURL = true; <mask> } <mask> else if (input instanceof Blob) { <mask> url = URL.createObjectURL(input); </s> Fixed blob hack. Former-commit-id: f77aaf166a53cf4a4934fecfd9ae4001f458aefc </s> remove public static LoadImage(input: string | ArrayBuffer | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { </s> add public static LoadImage(input: string | ArrayBuffer | ArrayBufferView | Blob, onLoad: (img: HTMLImageElement) => void, onError: (message?: string, exception?: any) => void, offlineProvider: Nullable<IOfflineProvider>): HTMLImageElement { </s> remove else if (typeof buffer === "string" || buffer instanceof ArrayBuffer || buffer instanceof Blob) { </s> add else if (typeof buffer === "string" || buffer instanceof ArrayBuffer || ArrayBuffer.isView(buffer) || buffer instanceof Blob) { </s> remove public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> add public updateURL(url: string, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, onLoad?: () => void): void { </s> remove constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> add constructor(url: Nullable<string>, sceneOrEngine: Nullable<Scene | Engine>, noMipmap: boolean = false, invertY: boolean = true, samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE, onLoad: Nullable<() => void> = null, onError: Nullable<(message?: string, exception?: any) => void> = null, buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, deleteBuffer: boolean = false, format?: number) { </s> remove buffer: Nullable<string | ArrayBuffer | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null, </s> add buffer: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob> = null, fallback: Nullable<InternalTexture> = null, format: Nullable<number> = null,
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/fee23471614ab013b89e5af0933255f3207e413b
src/Misc/fileTools.ts
- gulp tests-whatsnew
<mask> - "sh -e /etc/init.d/xvfb start" <mask> - sleep 3 # give xvfb some time to start <mask> script: <mask> - set -e <mask> - gulp typescript-all <mask> - gulp typedoc-all <mask> - gulp tests-unit <mask> - travis_retry gulp tests-validation-virtualscreen </s> Add what's new check in the build Fixed #3592 Former-commit-id: 55f085ea0f6fb646b7a2df77f78d937e20f15f2d </s> remove var karmaServer = require('karma').Server; </s> add
[ "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/ffbb574ac7736d4c7141d91bf0b661b856102bca
.travis.yml
var request = require('request'); var fs = require("fs"); var karmaServer = require('karma').Server;
<mask> var typedoc = require("gulp-typedoc"); <mask> var validateTypedoc = require("./gulp-validateTypedoc"); <mask> <mask> var config = require("./config.json"); <mask> <mask> var del = require("del"); </s> Add what's new check in the build Fixed #3592 Former-commit-id: 55f085ea0f6fb646b7a2df77f78d937e20f15f2d </s> remove var karmaServer = require('karma').Server; </s> add
[ "keep", "add", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/ffbb574ac7736d4c7141d91bf0b661b856102bca
Tools/Gulp/gulpfile.js
<mask> var config = require("./config.json"); <mask> <mask> var del = require("del"); <mask> <mask> var karmaServer = require('karma').Server; <mask> <mask> var debug = require("gulp-debug"); <mask> var includeShadersStream; <mask> var shadersStream; <mask> var workersStream; <mask> </s> Add what's new check in the build Fixed #3592 Former-commit-id: 55f085ea0f6fb646b7a2df77f78d937e20f15f2d
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/BabylonJS/Babylon.js/commit/ffbb574ac7736d4c7141d91bf0b661b856102bca
Tools/Gulp/gulpfile.js
import variable from "../theme/variables/platform";
<mask> import React, { Component } from "react"; <mask> import PropTypes from "prop-types"; <mask> import { KeyboardAwareScrollView } from "react-native-keyboard-aware-scroll-view"; <mask> import { connectStyle } from "native-base-shoutem-theme"; <mask> import mapPropsToStyleNames from "../Utils/mapPropsToStyleNames"; <mask> <mask> class Content extends Component { <mask> static contextTypes = { <mask> theme: PropTypes.object </s> Safearea implementation for Header, footer and Content </s> remove return <View ref={c => (this._root = c)} {...this.props} />; </s> add const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <View ref={c => (this._root = c)} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { height: this.calculateHeight( this.state.orientation, variables.Inset ), paddingBottom: this.calculatePadder( this.state.orientation, variables.Inset ) } ]} /> ) : ( <View ref={c => (this._root = c)} {...this.props} /> ); </s> remove render() { return ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={this.props.disableKBDismissScroll ? null : { x: 0, y: 0 }} keyboardShouldPersistTaps={this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : 'handled'} ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> add static contextTypes = { theme: PropTypes.object }; constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateLeft(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let leftPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingLeft !== undefined ) { leftPadder = (this.props.style[1].paddingLeft ? this.props.style[1].paddingLeft : this.props.style[1].padding) + InsetValues.leftInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingLeft !== undefined ) { leftPadder = (this.props.style.paddingLeft ? this.props.style.paddingLeft : this.props.style.padding) + InsetValues.leftInset; } else { leftPadder = InsetValues.leftInset; } return leftPadder; } calculateRight(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let rightPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingRight !== undefined ) { rightPadder = (this.props.style[1].paddingRight ? this.props.style[1].paddingRight : this.props.style[1].padding) + InsetValues.rightInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingRight !== undefined ) { rightPadder = (this.props.style.paddingRight ? this.props.style.paddingRight : this.props.style.padding) + InsetValues.rightInset; } else { rightPadder = InsetValues.rightInset; } return rightPadder; } render() { const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { paddingLeft: this.calculateLeft( this.state.orientation, variables.Inset ) } ]} > {this.props.children} </KeyboardAwareScrollView> ) : ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> remove </s> add constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateHeight(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let oldHeight = null; if (this.props.style.height != undefined) { oldHeight = this.props.style.height; } else if (this.props.style[1].height) { oldHeight = this.props.style[1].height; } else { oldHeight = this.props.style[0].height; } let height = oldHeight + InsetValues.topInset; return height; } calculatePadder(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let topPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingTop !== undefined ) { topPadder = (this.props.style[1].paddingTop ? this.props.style[1].paddingTop : this.props.style[1].padding) + InsetValues.topInset; } } else if ( this.props.style.padding !== undefined && this.props.style.paddingTop !== undefined ) { topPadder = (this.props.style.paddingTop ? this.props.style.paddingTop : this.props.style.padding) + InsetValues.topInset; } else { topPadder = InsetValues.topInset; } return topPadder; } </s> remove const StyledContent = connectStyle("NativeBase.Content", {}, mapPropsToStyleNames)(Content); </s> add const StyledContent = connectStyle( "NativeBase.Content", {}, mapPropsToStyleNames )(Content);
[ "keep", "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/basic/Content.js
static contextTypes = { theme: PropTypes.object }; constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateLeft(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let leftPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingLeft !== undefined ) { leftPadder = (this.props.style[1].paddingLeft ? this.props.style[1].paddingLeft : this.props.style[1].padding) + InsetValues.leftInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingLeft !== undefined ) { leftPadder = (this.props.style.paddingLeft ? this.props.style.paddingLeft : this.props.style.padding) + InsetValues.leftInset; } else { leftPadder = InsetValues.leftInset; } return leftPadder; } calculateRight(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let rightPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingRight !== undefined ) { rightPadder = (this.props.style[1].paddingRight ? this.props.style[1].paddingRight : this.props.style[1].padding) + InsetValues.rightInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingRight !== undefined ) { rightPadder = (this.props.style.paddingRight ? this.props.style.paddingRight : this.props.style.padding) + InsetValues.rightInset; } else { rightPadder = InsetValues.rightInset; } return rightPadder; } render() { const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { paddingLeft: this.calculateLeft( this.state.orientation, variables.Inset ) } ]} > {this.props.children} </KeyboardAwareScrollView> ) : ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); }
<mask> import { connectStyle } from "native-base-shoutem-theme"; <mask> import mapPropsToStyleNames from "../Utils/mapPropsToStyleNames"; <mask> <mask> class Content extends Component { <mask> render() { <mask> return ( <mask> <KeyboardAwareScrollView <mask> automaticallyAdjustContentInsets={false} <mask> resetScrollToCoords={this.props.disableKBDismissScroll ? null : { x: 0, y: 0 }} <mask> keyboardShouldPersistTaps={this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : 'handled'} <mask> ref={c => { <mask> this._scrollview = c; <mask> this._root = c; <mask> }} <mask> {...this.props} <mask> > <mask> {this.props.children} <mask> </KeyboardAwareScrollView> <mask> ); <mask> } <mask> } <mask> <mask> Content.propTypes = { <mask> style: PropTypes.oneOfType([PropTypes.object, PropTypes.number, PropTypes.array]), <mask> padder: PropTypes.bool, </s> Safearea implementation for Header, footer and Content </s> remove return <View ref={c => (this._root = c)} {...this.props} />; </s> add const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <View ref={c => (this._root = c)} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { height: this.calculateHeight( this.state.orientation, variables.Inset ), paddingBottom: this.calculatePadder( this.state.orientation, variables.Inset ) } ]} /> ) : ( <View ref={c => (this._root = c)} {...this.props} /> ); </s> remove style: PropTypes.oneOfType([PropTypes.object, PropTypes.number, PropTypes.array]), padder: PropTypes.bool, disableKBDismissScroll: PropTypes.bool, enableResetScrollToCoords: PropTypes.bool, keyboardShouldPersistTaps: PropTypes.string </s> add style: PropTypes.oneOfType([ PropTypes.object, PropTypes.number, PropTypes.array ]), padder: PropTypes.bool, disableKBDismissScroll: PropTypes.bool, enableResetScrollToCoords: PropTypes.bool, keyboardShouldPersistTaps: PropTypes.string </s> remove <View ref={c => (this._root = c)} {...this.props} /> </s> add {variable.isIphoneX ? ( <View ref={c => (this._root = c)} {...this.props} style={[ this.props.style, { height: this.calculateHeight( this.state.orientation, variables.Inset ), paddingTop: this.calculatePadder( this.state.orientation, variables.Inset ) } ]} /> ) : ( <View ref={c => (this._root = c)} {...this.props} /> )}
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/basic/Content.js
style: PropTypes.oneOfType([ PropTypes.object, PropTypes.number, PropTypes.array ]), padder: PropTypes.bool, disableKBDismissScroll: PropTypes.bool, enableResetScrollToCoords: PropTypes.bool, keyboardShouldPersistTaps: PropTypes.string
<mask> } <mask> } <mask> <mask> Content.propTypes = { <mask> style: PropTypes.oneOfType([PropTypes.object, PropTypes.number, PropTypes.array]), <mask> padder: PropTypes.bool, <mask> disableKBDismissScroll: PropTypes.bool, <mask> enableResetScrollToCoords: PropTypes.bool, <mask> keyboardShouldPersistTaps: PropTypes.string <mask> }; <mask> <mask> const StyledContent = connectStyle("NativeBase.Content", {}, mapPropsToStyleNames)(Content); <mask> <mask> export { StyledContent as Content }; </s> Safearea implementation for Header, footer and Content </s> remove const StyledContent = connectStyle("NativeBase.Content", {}, mapPropsToStyleNames)(Content); </s> add const StyledContent = connectStyle( "NativeBase.Content", {}, mapPropsToStyleNames )(Content); </s> remove render() { return ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={this.props.disableKBDismissScroll ? null : { x: 0, y: 0 }} keyboardShouldPersistTaps={this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : 'handled'} ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> add static contextTypes = { theme: PropTypes.object }; constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateLeft(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let leftPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingLeft !== undefined ) { leftPadder = (this.props.style[1].paddingLeft ? this.props.style[1].paddingLeft : this.props.style[1].padding) + InsetValues.leftInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingLeft !== undefined ) { leftPadder = (this.props.style.paddingLeft ? this.props.style.paddingLeft : this.props.style.padding) + InsetValues.leftInset; } else { leftPadder = InsetValues.leftInset; } return leftPadder; } calculateRight(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let rightPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingRight !== undefined ) { rightPadder = (this.props.style[1].paddingRight ? this.props.style[1].paddingRight : this.props.style[1].padding) + InsetValues.rightInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingRight !== undefined ) { rightPadder = (this.props.style.paddingRight ? this.props.style.paddingRight : this.props.style.padding) + InsetValues.rightInset; } else { rightPadder = InsetValues.rightInset; } return rightPadder; } render() { const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { paddingLeft: this.calculateLeft( this.state.orientation, variables.Inset ) } ]} > {this.props.children} </KeyboardAwareScrollView> ) : ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> remove </s> add constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateHeight(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let oldHeight = null; if (this.props.style.height != undefined) { oldHeight = this.props.style.height; } else if (this.props.style[1].height) { oldHeight = this.props.style[1].height; } else { oldHeight = this.props.style[0].height; } let height = oldHeight + InsetValues.topInset; return height; } calculatePadder(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let topPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingTop !== undefined ) { topPadder = (this.props.style[1].paddingTop ? this.props.style[1].paddingTop : this.props.style[1].padding) + InsetValues.topInset; } } else if ( this.props.style.padding !== undefined && this.props.style.paddingTop !== undefined ) { topPadder = (this.props.style.paddingTop ? this.props.style.paddingTop : this.props.style.padding) + InsetValues.topInset; } else { topPadder = InsetValues.topInset; } return topPadder; } </s> remove return <View ref={c => (this._root = c)} {...this.props} />; </s> add const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <View ref={c => (this._root = c)} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { height: this.calculateHeight( this.state.orientation, variables.Inset ), paddingBottom: this.calculatePadder( this.state.orientation, variables.Inset ) } ]} /> ) : ( <View ref={c => (this._root = c)} {...this.props} /> );
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/basic/Content.js
const StyledContent = connectStyle( "NativeBase.Content", {}, mapPropsToStyleNames )(Content);
<mask> enableResetScrollToCoords: PropTypes.bool, <mask> keyboardShouldPersistTaps: PropTypes.string <mask> }; <mask> <mask> const StyledContent = connectStyle("NativeBase.Content", {}, mapPropsToStyleNames)(Content); <mask> <mask> export { StyledContent as Content }; </s> Safearea implementation for Header, footer and Content </s> remove style: PropTypes.oneOfType([PropTypes.object, PropTypes.number, PropTypes.array]), padder: PropTypes.bool, disableKBDismissScroll: PropTypes.bool, enableResetScrollToCoords: PropTypes.bool, keyboardShouldPersistTaps: PropTypes.string </s> add style: PropTypes.oneOfType([ PropTypes.object, PropTypes.number, PropTypes.array ]), padder: PropTypes.bool, disableKBDismissScroll: PropTypes.bool, enableResetScrollToCoords: PropTypes.bool, keyboardShouldPersistTaps: PropTypes.string </s> remove </s> add constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateHeight(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let oldHeight = null; if (this.props.style.height != undefined) { oldHeight = this.props.style.height; } else if (this.props.style[1].height) { oldHeight = this.props.style[1].height; } else { oldHeight = this.props.style[0].height; } let height = oldHeight + InsetValues.topInset; return height; } calculatePadder(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let topPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingTop !== undefined ) { topPadder = (this.props.style[1].paddingTop ? this.props.style[1].paddingTop : this.props.style[1].padding) + InsetValues.topInset; } } else if ( this.props.style.padding !== undefined && this.props.style.paddingTop !== undefined ) { topPadder = (this.props.style.paddingTop ? this.props.style.paddingTop : this.props.style.padding) + InsetValues.topInset; } else { topPadder = InsetValues.topInset; } return topPadder; } </s> remove render() { return ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={this.props.disableKBDismissScroll ? null : { x: 0, y: 0 }} keyboardShouldPersistTaps={this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : 'handled'} ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> add static contextTypes = { theme: PropTypes.object }; constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateLeft(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let leftPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingLeft !== undefined ) { leftPadder = (this.props.style[1].paddingLeft ? this.props.style[1].paddingLeft : this.props.style[1].padding) + InsetValues.leftInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingLeft !== undefined ) { leftPadder = (this.props.style.paddingLeft ? this.props.style.paddingLeft : this.props.style.padding) + InsetValues.leftInset; } else { leftPadder = InsetValues.leftInset; } return leftPadder; } calculateRight(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let rightPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingRight !== undefined ) { rightPadder = (this.props.style[1].paddingRight ? this.props.style[1].paddingRight : this.props.style[1].padding) + InsetValues.rightInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingRight !== undefined ) { rightPadder = (this.props.style.paddingRight ? this.props.style.paddingRight : this.props.style.padding) + InsetValues.rightInset; } else { rightPadder = InsetValues.rightInset; } return rightPadder; } render() { const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { paddingLeft: this.calculateLeft( this.state.orientation, variables.Inset ) } ]} > {this.props.children} </KeyboardAwareScrollView> ) : ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> remove alignSelf: "flex-start", </s> add alignSelf: "flex-start"
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/basic/Content.js
import variable from "../theme/variables/platform";
<mask> import PropTypes from "prop-types"; <mask> import { View, ViewPropTypes } from "react-native"; <mask> import _ from "lodash"; <mask> import { connectStyle } from "native-base-shoutem-theme"; <mask> import mapPropsToStyleNames from "../Utils/mapPropsToStyleNames"; <mask> <mask> class Footer extends Component { <mask> static contextTypes = { </s> Safearea implementation for Header, footer and Content </s> remove return <View ref={c => (this._root = c)} {...this.props} />; </s> add const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <View ref={c => (this._root = c)} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { height: this.calculateHeight( this.state.orientation, variables.Inset ), paddingBottom: this.calculatePadder( this.state.orientation, variables.Inset ) } ]} /> ) : ( <View ref={c => (this._root = c)} {...this.props} /> ); </s> remove render() { return ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={this.props.disableKBDismissScroll ? null : { x: 0, y: 0 }} keyboardShouldPersistTaps={this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : 'handled'} ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> add static contextTypes = { theme: PropTypes.object }; constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateLeft(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let leftPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingLeft !== undefined ) { leftPadder = (this.props.style[1].paddingLeft ? this.props.style[1].paddingLeft : this.props.style[1].padding) + InsetValues.leftInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingLeft !== undefined ) { leftPadder = (this.props.style.paddingLeft ? this.props.style.paddingLeft : this.props.style.padding) + InsetValues.leftInset; } else { leftPadder = InsetValues.leftInset; } return leftPadder; } calculateRight(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let rightPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingRight !== undefined ) { rightPadder = (this.props.style[1].paddingRight ? this.props.style[1].paddingRight : this.props.style[1].padding) + InsetValues.rightInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingRight !== undefined ) { rightPadder = (this.props.style.paddingRight ? this.props.style.paddingRight : this.props.style.padding) + InsetValues.rightInset; } else { rightPadder = InsetValues.rightInset; } return rightPadder; } render() { const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { paddingLeft: this.calculateLeft( this.state.orientation, variables.Inset ) } ]} > {this.props.children} </KeyboardAwareScrollView> ) : ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> remove </s> add constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateHeight(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let oldHeight = null; if (this.props.style.height != undefined) { oldHeight = this.props.style.height; } else if (this.props.style[1].height) { oldHeight = this.props.style[1].height; } else { oldHeight = this.props.style[0].height; } let height = oldHeight + InsetValues.topInset; return height; } calculatePadder(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let topPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingTop !== undefined ) { topPadder = (this.props.style[1].paddingTop ? this.props.style[1].paddingTop : this.props.style[1].padding) + InsetValues.topInset; } } else if ( this.props.style.padding !== undefined && this.props.style.paddingTop !== undefined ) { topPadder = (this.props.style.paddingTop ? this.props.style.paddingTop : this.props.style.padding) + InsetValues.topInset; } else { topPadder = InsetValues.topInset; } return topPadder; } </s> remove const StyledContent = connectStyle("NativeBase.Content", {}, mapPropsToStyleNames)(Content); </s> add const StyledContent = connectStyle( "NativeBase.Content", {}, mapPropsToStyleNames )(Content);
[ "keep", "keep", "keep", "add", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/basic/Footer.js
const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <View ref={c => (this._root = c)} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { height: this.calculateHeight( this.state.orientation, variables.Inset ), paddingBottom: this.calculatePadder( this.state.orientation, variables.Inset ) } ]} /> ) : ( <View ref={c => (this._root = c)} {...this.props} /> );
<mask> import mapPropsToStyleNames from "../Utils/mapPropsToStyleNames"; <mask> <mask> class Footer extends Component { <mask> render() { <mask> return <View ref={c => (this._root = c)} {...this.props} />; <mask> } <mask> } <mask> <mask> Footer.propTypes = { <mask> ...ViewPropTypes, </s> Safearea implementation for Header, footer and Content </s> remove <View ref={c => (this._root = c)} {...this.props} /> </s> add {variable.isIphoneX ? ( <View ref={c => (this._root = c)} {...this.props} style={[ this.props.style, { height: this.calculateHeight( this.state.orientation, variables.Inset ), paddingTop: this.calculatePadder( this.state.orientation, variables.Inset ) } ]} /> ) : ( <View ref={c => (this._root = c)} {...this.props} /> )} </s> remove render() { return ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={this.props.disableKBDismissScroll ? null : { x: 0, y: 0 }} keyboardShouldPersistTaps={this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : 'handled'} ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> add static contextTypes = { theme: PropTypes.object }; constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateLeft(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let leftPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingLeft !== undefined ) { leftPadder = (this.props.style[1].paddingLeft ? this.props.style[1].paddingLeft : this.props.style[1].padding) + InsetValues.leftInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingLeft !== undefined ) { leftPadder = (this.props.style.paddingLeft ? this.props.style.paddingLeft : this.props.style.padding) + InsetValues.leftInset; } else { leftPadder = InsetValues.leftInset; } return leftPadder; } calculateRight(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let rightPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingRight !== undefined ) { rightPadder = (this.props.style[1].paddingRight ? this.props.style[1].paddingRight : this.props.style[1].padding) + InsetValues.rightInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingRight !== undefined ) { rightPadder = (this.props.style.paddingRight ? this.props.style.paddingRight : this.props.style.padding) + InsetValues.rightInset; } else { rightPadder = InsetValues.rightInset; } return rightPadder; } render() { const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { paddingLeft: this.calculateLeft( this.state.orientation, variables.Inset ) } ]} > {this.props.children} </KeyboardAwareScrollView> ) : ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> remove </s> add constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateHeight(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let oldHeight = null; if (this.props.style.height != undefined) { oldHeight = this.props.style.height; } else if (this.props.style[1].height) { oldHeight = this.props.style[1].height; } else { oldHeight = this.props.style[0].height; } let height = oldHeight + InsetValues.topInset; return height; } calculatePadder(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let topPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingTop !== undefined ) { topPadder = (this.props.style[1].paddingTop ? this.props.style[1].paddingTop : this.props.style[1].padding) + InsetValues.topInset; } } else if ( this.props.style.padding !== undefined && this.props.style.paddingTop !== undefined ) { topPadder = (this.props.style.paddingTop ? this.props.style.paddingTop : this.props.style.padding) + InsetValues.topInset; } else { topPadder = InsetValues.topInset; } return topPadder; }
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/basic/Footer.js
constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateHeight(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let oldHeight = null; if (this.props.style.height != undefined) { oldHeight = this.props.style.height; } else if (this.props.style[1].height) { oldHeight = this.props.style[1].height; } else { oldHeight = this.props.style[0].height; } let height = oldHeight + InsetValues.topInset; return height; } calculatePadder(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let topPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingTop !== undefined ) { topPadder = (this.props.style[1].paddingTop ? this.props.style[1].paddingTop : this.props.style[1].padding) + InsetValues.topInset; } } else if ( this.props.style.padding !== undefined && this.props.style.paddingTop !== undefined ) { topPadder = (this.props.style.paddingTop ? this.props.style.paddingTop : this.props.style.padding) + InsetValues.topInset; } else { topPadder = InsetValues.topInset; } return topPadder; }
<mask> class Header extends Component { <mask> static contextTypes = { <mask> theme: PropTypes.object <mask> }; <mask> <mask> render() { <mask> const variables = this.context.theme <mask> ? this.context.theme["@@shoutem.theme/themeStyle"].variables <mask> : variable; <mask> const platformStyle = variables.platformStyle; </s> Safearea implementation for Header, footer and Content </s> remove return <View ref={c => (this._root = c)} {...this.props} />; </s> add const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <View ref={c => (this._root = c)} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { height: this.calculateHeight( this.state.orientation, variables.Inset ), paddingBottom: this.calculatePadder( this.state.orientation, variables.Inset ) } ]} /> ) : ( <View ref={c => (this._root = c)} {...this.props} /> ); </s> remove render() { return ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={this.props.disableKBDismissScroll ? null : { x: 0, y: 0 }} keyboardShouldPersistTaps={this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : 'handled'} ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> add static contextTypes = { theme: PropTypes.object }; constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateLeft(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let leftPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingLeft !== undefined ) { leftPadder = (this.props.style[1].paddingLeft ? this.props.style[1].paddingLeft : this.props.style[1].padding) + InsetValues.leftInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingLeft !== undefined ) { leftPadder = (this.props.style.paddingLeft ? this.props.style.paddingLeft : this.props.style.padding) + InsetValues.leftInset; } else { leftPadder = InsetValues.leftInset; } return leftPadder; } calculateRight(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let rightPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingRight !== undefined ) { rightPadder = (this.props.style[1].paddingRight ? this.props.style[1].paddingRight : this.props.style[1].padding) + InsetValues.rightInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingRight !== undefined ) { rightPadder = (this.props.style.paddingRight ? this.props.style.paddingRight : this.props.style.padding) + InsetValues.rightInset; } else { rightPadder = InsetValues.rightInset; } return rightPadder; } render() { const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { paddingLeft: this.calculateLeft( this.state.orientation, variables.Inset ) } ]} > {this.props.children} </KeyboardAwareScrollView> ) : ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> remove <View> </s> add <View onLayout={e => this.layoutChange(e.nativeEvent.layout)}>
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/basic/Header.js
<View onLayout={e => this.layoutChange(e.nativeEvent.layout)}>
<mask> : variable; <mask> const platformStyle = variables.platformStyle; <mask> <mask> return ( <mask> <View> <mask> <StatusBar <mask> backgroundColor={ <mask> this.props.androidStatusBarColor <mask> ? this.props.androidStatusBarColor <mask> : variables.statusBarColor </s> Safearea implementation for Header, footer and Content </s> remove return <View ref={c => (this._root = c)} {...this.props} />; </s> add const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <View ref={c => (this._root = c)} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { height: this.calculateHeight( this.state.orientation, variables.Inset ), paddingBottom: this.calculatePadder( this.state.orientation, variables.Inset ) } ]} /> ) : ( <View ref={c => (this._root = c)} {...this.props} /> ); </s> remove </s> add constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateHeight(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let oldHeight = null; if (this.props.style.height != undefined) { oldHeight = this.props.style.height; } else if (this.props.style[1].height) { oldHeight = this.props.style[1].height; } else { oldHeight = this.props.style[0].height; } let height = oldHeight + InsetValues.topInset; return height; } calculatePadder(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let topPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingTop !== undefined ) { topPadder = (this.props.style[1].paddingTop ? this.props.style[1].paddingTop : this.props.style[1].padding) + InsetValues.topInset; } } else if ( this.props.style.padding !== undefined && this.props.style.paddingTop !== undefined ) { topPadder = (this.props.style.paddingTop ? this.props.style.paddingTop : this.props.style.padding) + InsetValues.topInset; } else { topPadder = InsetValues.topInset; } return topPadder; } </s> remove render() { return ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={this.props.disableKBDismissScroll ? null : { x: 0, y: 0 }} keyboardShouldPersistTaps={this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : 'handled'} ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> add static contextTypes = { theme: PropTypes.object }; constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateLeft(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let leftPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingLeft !== undefined ) { leftPadder = (this.props.style[1].paddingLeft ? this.props.style[1].paddingLeft : this.props.style[1].padding) + InsetValues.leftInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingLeft !== undefined ) { leftPadder = (this.props.style.paddingLeft ? this.props.style.paddingLeft : this.props.style.padding) + InsetValues.leftInset; } else { leftPadder = InsetValues.leftInset; } return leftPadder; } calculateRight(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let rightPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingRight !== undefined ) { rightPadder = (this.props.style[1].paddingRight ? this.props.style[1].paddingRight : this.props.style[1].padding) + InsetValues.rightInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingRight !== undefined ) { rightPadder = (this.props.style.paddingRight ? this.props.style.paddingRight : this.props.style.padding) + InsetValues.rightInset; } else { rightPadder = InsetValues.rightInset; } return rightPadder; } render() { const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { paddingLeft: this.calculateLeft( this.state.orientation, variables.Inset ) } ]} > {this.props.children} </KeyboardAwareScrollView> ) : ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> remove paddingTop: platform === "ios" ? (variables.isIphoneX ? 39 : 15) : 0, borderBottomWidth: platform === "ios" ? 1 / PixelRatio.getPixelSizeForLayoutSize(1) : 0, </s> add paddingTop: platform === "ios" ? 15 : 0, borderBottomWidth: platform === "ios" ? 1 / PixelRatio.getPixelSizeForLayoutSize(1) : 0, </s> remove <View ref={c => (this._root = c)} {...this.props} /> </s> add {variable.isIphoneX ? ( <View ref={c => (this._root = c)} {...this.props} style={[ this.props.style, { height: this.calculateHeight( this.state.orientation, variables.Inset ), paddingTop: this.calculatePadder( this.state.orientation, variables.Inset ) } ]} /> ) : ( <View ref={c => (this._root = c)} {...this.props} /> )}
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/basic/Header.js
{variable.isIphoneX ? ( <View ref={c => (this._root = c)} {...this.props} style={[ this.props.style, { height: this.calculateHeight( this.state.orientation, variables.Inset ), paddingTop: this.calculatePadder( this.state.orientation, variables.Inset ) } ]} /> ) : ( <View ref={c => (this._root = c)} {...this.props} /> )}
<mask> ? "light-content" <mask> : variables.iosStatusbar <mask> } <mask> /> <mask> <View ref={c => (this._root = c)} {...this.props} /> <mask> </View> <mask> ); <mask> } <mask> } <mask> </s> Safearea implementation for Header, footer and Content </s> remove return <View ref={c => (this._root = c)} {...this.props} />; </s> add const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <View ref={c => (this._root = c)} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { height: this.calculateHeight( this.state.orientation, variables.Inset ), paddingBottom: this.calculatePadder( this.state.orientation, variables.Inset ) } ]} /> ) : ( <View ref={c => (this._root = c)} {...this.props} /> ); </s> remove render() { return ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={this.props.disableKBDismissScroll ? null : { x: 0, y: 0 }} keyboardShouldPersistTaps={this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : 'handled'} ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> add static contextTypes = { theme: PropTypes.object }; constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateLeft(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let leftPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingLeft !== undefined ) { leftPadder = (this.props.style[1].paddingLeft ? this.props.style[1].paddingLeft : this.props.style[1].padding) + InsetValues.leftInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingLeft !== undefined ) { leftPadder = (this.props.style.paddingLeft ? this.props.style.paddingLeft : this.props.style.padding) + InsetValues.leftInset; } else { leftPadder = InsetValues.leftInset; } return leftPadder; } calculateRight(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let rightPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingRight !== undefined ) { rightPadder = (this.props.style[1].paddingRight ? this.props.style[1].paddingRight : this.props.style[1].padding) + InsetValues.rightInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingRight !== undefined ) { rightPadder = (this.props.style.paddingRight ? this.props.style.paddingRight : this.props.style.padding) + InsetValues.rightInset; } else { rightPadder = InsetValues.rightInset; } return rightPadder; } render() { const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { paddingLeft: this.calculateLeft( this.state.orientation, variables.Inset ) } ]} > {this.props.children} </KeyboardAwareScrollView> ) : ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> remove <View> </s> add <View onLayout={e => this.layoutChange(e.nativeEvent.layout)}> </s> remove </s> add constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateHeight(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let oldHeight = null; if (this.props.style.height != undefined) { oldHeight = this.props.style.height; } else if (this.props.style[1].height) { oldHeight = this.props.style[1].height; } else { oldHeight = this.props.style[0].height; } let height = oldHeight + InsetValues.topInset; return height; } calculatePadder(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let topPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingTop !== undefined ) { topPadder = (this.props.style[1].paddingTop ? this.props.style[1].paddingTop : this.props.style[1].padding) + InsetValues.topInset; } } else if ( this.props.style.padding !== undefined && this.props.style.paddingTop !== undefined ) { topPadder = (this.props.style.paddingTop ? this.props.style.paddingTop : this.props.style.padding) + InsetValues.topInset; } else { topPadder = InsetValues.topInset; } return topPadder; } </s> remove backgroundColor: Platform.OS === "android" ? variables.tabActiveBgColor : undefined, </s> add backgroundColor: Platform.OS === "android" ? variables.tabActiveBgColor : undefined,
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/basic/Header.js
height: variables.footerHeight,
<mask> shadowRadius: null, <mask> shadowOpacity: null, <mask> alignSelf: "center", <mask> flex: 1, <mask> height: (variables.footerHeight - (variables.isIphoneX ? 34 : 0)), <mask> justifyContent: "center", <mask> ".badge": { <mask> "NativeBase.Badge": { <mask> "NativeBase.Text": { <mask> fontSize: 11, </s> Safearea implementation for Header, footer and Content </s> remove flex: 0.3, </s> add flex: 0.3 </s> remove shadowOpacity: null, </s> add shadowOpacity: null </s> remove borderBottomWidth: null, </s> add borderBottomWidth: null </s> remove height: variables.searchBarInputHeight, </s> add height: variables.searchBarInputHeight </s> remove alignSelf: "center", </s> add alignSelf: "center"
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/FooterTab.js
backgroundColor: Platform.OS === "android" ? variables.tabActiveBgColor : undefined,
<mask> fontSize: variables.tabBarTextSize, <mask> lineHeight: 16 <mask> } <mask> }, <mask> backgroundColor: Platform.OS === "android" <mask> ? variables.tabActiveBgColor <mask> : undefined, <mask> flexDirection: "row", <mask> justifyContent: "space-between", <mask> flex: 1, <mask> alignSelf: "stretch" <mask> }; </s> Safearea implementation for Header, footer and Content </s> remove justifyContent: "flex-end", </s> add justifyContent: "flex-end" </s> remove paddingTop: platform === "ios" ? (variables.isIphoneX ? 39 : 15) : 0, borderBottomWidth: platform === "ios" ? 1 / PixelRatio.getPixelSizeForLayoutSize(1) : 0, </s> add paddingTop: platform === "ios" ? 15 : 0, borderBottomWidth: platform === "ios" ? 1 / PixelRatio.getPixelSizeForLayoutSize(1) : 0, </s> remove alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> add alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> remove height: variables.searchBarInputHeight, </s> add height: variables.searchBarInputHeight </s> remove height: (variables.footerHeight - (variables.isIphoneX ? 34 : 0)), </s> add height: variables.footerHeight,
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/FooterTab.js
alignSelf: "flex-start"
<mask> const headerTheme = { <mask> ".span": { <mask> height: 128, <mask> "NativeBase.Left": { <mask> alignSelf: "flex-start", <mask> }, <mask> "NativeBase.Body": { <mask> alignSelf: "flex-end", <mask> alignItems: "flex-start", <mask> justifyContent: "center", </s> Safearea implementation for Header, footer and Content </s> remove paddingBottom: 26, </s> add paddingBottom: 26 </s> remove height: variables.searchBarInputHeight, </s> add height: variables.searchBarInputHeight </s> remove alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> add alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> remove alignSelf: "flex-start", }, </s> add alignSelf: "flex-start" } </s> remove }, }, </s> add } }
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
paddingBottom: 26
<mask> "NativeBase.Body": { <mask> alignSelf: "flex-end", <mask> alignItems: "flex-start", <mask> justifyContent: "center", <mask> paddingBottom: 26, <mask> }, <mask> "NativeBase.Right": { <mask> alignSelf: "flex-start", <mask> }, <mask> }, </s> Safearea implementation for Header, footer and Content </s> remove alignSelf: "flex-start", }, </s> add alignSelf: "flex-start" } </s> remove alignSelf: "flex-start", </s> add alignSelf: "flex-start" </s> remove alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> add alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> remove height: variables.searchBarInputHeight, </s> add height: variables.searchBarInputHeight </s> remove justifyContent: "flex-end", </s> add justifyContent: "flex-end"
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
alignSelf: "flex-start" }
<mask> justifyContent: "center", <mask> paddingBottom: 26, <mask> }, <mask> "NativeBase.Right": { <mask> alignSelf: "flex-start", <mask> }, <mask> }, <mask> ".hasSubtitle": { <mask> "NativeBase.Body": { <mask> "NativeBase.Title": { <mask> fontSize: variables.titleFontSize - 2, </s> Safearea implementation for Header, footer and Content </s> remove paddingBottom: 26, </s> add paddingBottom: 26 </s> remove textAlign: "center", </s> add textAlign: "center" </s> remove alignSelf: "flex-start", </s> add alignSelf: "flex-start" </s> remove marginLeft: 5, }, </s> add marginLeft: 5 } </s> remove marginLeft: 5, </s> add marginLeft: 5
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
textAlign: "center"
<mask> "NativeBase.Body": { <mask> "NativeBase.Title": { <mask> fontSize: variables.titleFontSize - 2, <mask> fontFamily: variables.titleFontfamily, <mask> textAlign: "center", <mask> }, <mask> "NativeBase.Subtitle": { <mask> fontSize: variables.subTitleFontSize, <mask> fontFamily: variables.titleFontfamily, <mask> color: variables.subtitleColor, </s> Safearea implementation for Header, footer and Content </s> remove textAlign: "center", }, }, </s> add textAlign: "center" } } </s> remove alignSelf: "flex-start", }, </s> add alignSelf: "flex-start" } </s> remove marginLeft: 5, </s> add marginLeft: 5 </s> remove marginLeft: 5, }, </s> add marginLeft: 5 } </s> remove paddingLeft: 10, </s> add paddingLeft: 10
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
textAlign: "center" } }
<mask> "NativeBase.Subtitle": { <mask> fontSize: variables.subTitleFontSize, <mask> fontFamily: variables.titleFontfamily, <mask> color: variables.subtitleColor, <mask> textAlign: "center", <mask> }, <mask> }, <mask> }, <mask> ".noShadow": { <mask> elevation: 0, <mask> shadowColor: null, <mask> shadowOffset: null, </s> Safearea implementation for Header, footer and Content </s> remove textAlign: "center", </s> add textAlign: "center" </s> remove shadowOpacity: null, </s> add shadowOpacity: null </s> remove borderBottomWidth: null, </s> add borderBottomWidth: null </s> remove flex: 0.3, </s> add flex: 0.3 </s> remove paddingLeft: 10, </s> add paddingLeft: 10
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
shadowOpacity: null
<mask> elevation: 0, <mask> shadowColor: null, <mask> shadowOffset: null, <mask> shadowRadius: null, <mask> shadowOpacity: null, <mask> }, <mask> ".hasTabs": { <mask> elevation: 0, <mask> shadowColor: null, <mask> shadowOffset: null, </s> Safearea implementation for Header, footer and Content </s> remove borderBottomWidth: null, </s> add borderBottomWidth: null </s> remove textAlign: "center", }, }, </s> add textAlign: "center" } } </s> remove flex: 0.3, </s> add flex: 0.3 </s> remove height: (variables.footerHeight - (variables.isIphoneX ? 34 : 0)), </s> add height: variables.footerHeight, </s> remove alignSelf: "center", </s> add alignSelf: "center"
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
borderBottomWidth: null
<mask> shadowColor: null, <mask> shadowOffset: null, <mask> shadowRadius: null, <mask> shadowOpacity: null, <mask> borderBottomWidth: null, <mask> }, <mask> ".hasSegment": { <mask> elevation: 0, <mask> shadowColor: null, <mask> shadowOffset: null, </s> Safearea implementation for Header, footer and Content </s> remove shadowOpacity: null, </s> add shadowOpacity: null </s> remove textAlign: "center", }, }, </s> add textAlign: "center" } } </s> remove flex: 0.3, </s> add flex: 0.3 </s> remove height: (variables.footerHeight - (variables.isIphoneX ? 34 : 0)), </s> add height: variables.footerHeight, </s> remove alignSelf: "center", </s> add alignSelf: "center"
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
flex: 0.3
<mask> shadowRadius: null, <mask> shadowOpacity: null, <mask> borderBottomWidth: null, <mask> "NativeBase.Left": { <mask> flex: 0.3, <mask> }, <mask> "NativeBase.Right": { <mask> flex: 0.3, <mask> }, <mask> "NativeBase.Body": { </s> Safearea implementation for Header, footer and Content </s> remove flex: 0.3, </s> add flex: 0.3 </s> remove borderBottomWidth: null, </s> add borderBottomWidth: null </s> remove shadowOpacity: null, </s> add shadowOpacity: null </s> remove height: (variables.footerHeight - (variables.isIphoneX ? 34 : 0)), </s> add height: variables.footerHeight, </s> remove textAlign: "center", }, }, </s> add textAlign: "center" } }
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
flex: 0.3
<mask> "NativeBase.Left": { <mask> flex: 0.3, <mask> }, <mask> "NativeBase.Right": { <mask> flex: 0.3, <mask> }, <mask> "NativeBase.Body": { <mask> flex: 1, <mask> "NativeBase.Segment": { <mask> marginRight: 0, </s> Safearea implementation for Header, footer and Content </s> remove flex: 0.3, </s> add flex: 0.3 </s> remove alignSelf: 'center', </s> add alignSelf: "center", </s> remove alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> add alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> remove height: variables.searchBarInputHeight, </s> add height: variables.searchBarInputHeight </s> remove alignSelf: "flex-start", }, </s> add alignSelf: "flex-start" }
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
alignSelf: "center",
<mask> "NativeBase.Body": { <mask> flex: 1, <mask> "NativeBase.Segment": { <mask> marginRight: 0, <mask> alignSelf: 'center', <mask> "NativeBase.Button": { <mask> paddingLeft: 0, <mask> paddingRight: 0 <mask> } <mask> }, </s> Safearea implementation for Header, footer and Content </s> remove }, }, </s> add } } </s> remove flex: 0.3, </s> add flex: 0.3 </s> remove alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> add alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> remove paddingLeft: 10, </s> add paddingLeft: 10 </s> remove flex: 0.3, </s> add flex: 0.3
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
} }
<mask> "NativeBase.Button": { <mask> paddingLeft: 0, <mask> paddingRight: 0 <mask> } <mask> }, <mask> }, <mask> }, <mask> "NativeBase.Button": { <mask> justifyContent: "center", <mask> alignSelf: "center", <mask> alignItems: "center", </s> Safearea implementation for Header, footer and Content </s> remove alignSelf: 'center', </s> add alignSelf: "center", </s> remove paddingLeft: 10, </s> add paddingLeft: 10 </s> remove paddingBottom: 26, </s> add paddingBottom: 26 </s> remove height: variables.searchBarInputHeight, </s> add height: variables.searchBarInputHeight </s> remove alignSelf: "flex-start", }, </s> add alignSelf: "flex-start" }
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
fontWeight: "600"
<mask> alignItems: "center", <mask> ".transparent": { <mask> "NativeBase.Text": { <mask> color: variables.toolbarBtnTextColor, <mask> fontWeight: "600", <mask> }, <mask> "NativeBase.Icon": { <mask> color: variables.toolbarBtnColor, <mask> }, <mask> "NativeBase.IconNB": { </s> Safearea implementation for Header, footer and Content </s> remove color: variables.toolbarBtnColor, </s> add color: variables.toolbarBtnColor </s> remove color: variables.toolbarBtnColor, </s> add color: variables.toolbarBtnColor </s> remove marginLeft: 5, </s> add marginLeft: 5 </s> remove paddingHorizontal: 15, </s> add paddingHorizontal: 15 </s> remove paddingHorizontal: variables.buttonPadding, </s> add paddingHorizontal: variables.buttonPadding
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
color: variables.toolbarBtnColor
<mask> color: variables.toolbarBtnTextColor, <mask> fontWeight: "600", <mask> }, <mask> "NativeBase.Icon": { <mask> color: variables.toolbarBtnColor, <mask> }, <mask> "NativeBase.IconNB": { <mask> color: variables.toolbarBtnColor, <mask> }, <mask> paddingHorizontal: variables.buttonPadding, </s> Safearea implementation for Header, footer and Content </s> remove fontWeight: "600", </s> add fontWeight: "600" </s> remove color: variables.toolbarBtnColor, </s> add color: variables.toolbarBtnColor </s> remove paddingHorizontal: 15, </s> add paddingHorizontal: 15 </s> remove paddingHorizontal: variables.buttonPadding, </s> add paddingHorizontal: variables.buttonPadding </s> remove marginLeft: 5, </s> add marginLeft: 5
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
color: variables.toolbarBtnColor
<mask> "NativeBase.Icon": { <mask> color: variables.toolbarBtnColor, <mask> }, <mask> "NativeBase.IconNB": { <mask> color: variables.toolbarBtnColor, <mask> }, <mask> paddingHorizontal: variables.buttonPadding, <mask> }, <mask> paddingHorizontal: 15, <mask> }, </s> Safearea implementation for Header, footer and Content </s> remove paddingHorizontal: 15, </s> add paddingHorizontal: 15 </s> remove paddingHorizontal: variables.buttonPadding, </s> add paddingHorizontal: variables.buttonPadding </s> remove color: variables.toolbarBtnColor, </s> add color: variables.toolbarBtnColor </s> remove fontWeight: "600", </s> add fontWeight: "600" </s> remove marginLeft: 5, }, </s> add marginLeft: 5 }
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
paddingHorizontal: variables.buttonPadding
<mask> }, <mask> "NativeBase.IconNB": { <mask> color: variables.toolbarBtnColor, <mask> }, <mask> paddingHorizontal: variables.buttonPadding, <mask> }, <mask> paddingHorizontal: 15, <mask> }, <mask> ".searchBar": { <mask> "NativeBase.Item": { </s> Safearea implementation for Header, footer and Content </s> remove paddingHorizontal: 15, </s> add paddingHorizontal: 15 </s> remove color: variables.toolbarBtnColor, </s> add color: variables.toolbarBtnColor </s> remove color: variables.toolbarBtnColor, </s> add color: variables.toolbarBtnColor </s> remove marginLeft: 5, }, </s> add marginLeft: 5 } </s> remove fontWeight: "600", </s> add fontWeight: "600"
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
paddingHorizontal: 15
<mask> color: variables.toolbarBtnColor, <mask> }, <mask> paddingHorizontal: variables.buttonPadding, <mask> }, <mask> paddingHorizontal: 15, <mask> }, <mask> ".searchBar": { <mask> "NativeBase.Item": { <mask> "NativeBase.Icon": { <mask> backgroundColor: "transparent", </s> Safearea implementation for Header, footer and Content </s> remove paddingHorizontal: variables.buttonPadding, </s> add paddingHorizontal: variables.buttonPadding </s> remove color: variables.toolbarBtnColor, </s> add color: variables.toolbarBtnColor </s> remove color: variables.toolbarBtnColor, </s> add color: variables.toolbarBtnColor </s> remove marginLeft: 5, }, </s> add marginLeft: 5 } </s> remove fontWeight: "600", </s> add fontWeight: "600"
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
paddingLeft: 10
<mask> fontSize: variables.toolbarSearchIconSize, <mask> alignItems: "center", <mask> marginTop: 2, <mask> paddingRight: 10, <mask> paddingLeft: 10, <mask> }, <mask> "NativeBase.IconNB": { <mask> backgroundColor: "transparent", <mask> color: null, <mask> alignSelf: "center", </s> Safearea implementation for Header, footer and Content </s> remove alignSelf: "center", </s> add alignSelf: "center" </s> remove justifyContent: "flex-end", </s> add justifyContent: "flex-end" </s> remove }, }, </s> add } } </s> remove marginLeft: 5, </s> add marginLeft: 5 </s> remove marginLeft: 5, }, </s> add marginLeft: 5 }
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
alignSelf: "center"
<mask> }, <mask> "NativeBase.IconNB": { <mask> backgroundColor: "transparent", <mask> color: null, <mask> alignSelf: "center", <mask> }, <mask> "NativeBase.Input": { <mask> alignSelf: "center", <mask> lineHeight: 24, <mask> height: variables.searchBarInputHeight, </s> Safearea implementation for Header, footer and Content </s> remove height: variables.searchBarInputHeight, </s> add height: variables.searchBarInputHeight </s> remove paddingLeft: 10, </s> add paddingLeft: 10 </s> remove paddingHorizontal: 15, </s> add paddingHorizontal: 15 </s> remove height: (variables.footerHeight - (variables.isIphoneX ? 34 : 0)), </s> add height: variables.footerHeight, </s> remove alignSelf: "flex-start", </s> add alignSelf: "flex-start"
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
height: variables.searchBarInputHeight
<mask> }, <mask> "NativeBase.Input": { <mask> alignSelf: "center", <mask> lineHeight: 24, <mask> height: variables.searchBarInputHeight, <mask> }, <mask> alignSelf: "center", <mask> alignItems: "center", <mask> justifyContent: "flex-start", <mask> flex: 1, </s> Safearea implementation for Header, footer and Content </s> remove alignSelf: "center", </s> add alignSelf: "center" </s> remove alignSelf: "flex-start", </s> add alignSelf: "flex-start" </s> remove paddingBottom: 26, </s> add paddingBottom: 26 </s> remove alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> add alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> remove justifyContent: "flex-end", </s> add justifyContent: "flex-end"
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start",
<mask> alignItems: "flex-start", <mask> }, <mask> "NativeBase.Body": { <mask> flex: 1, <mask> alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", <mask> alignSelf: "center", <mask> "NativeBase.Segment": { <mask> borderWidth: 0, <mask> alignSelf: "flex-end", <mask> marginRight: platform === "ios" ? -40 : -55, </s> Safearea implementation for Header, footer and Content </s> remove paddingTop: platform === "ios" ? (variables.isIphoneX ? 39 : 15) : 0, borderBottomWidth: platform === "ios" ? 1 / PixelRatio.getPixelSizeForLayoutSize(1) : 0, </s> add paddingTop: platform === "ios" ? 15 : 0, borderBottomWidth: platform === "ios" ? 1 / PixelRatio.getPixelSizeForLayoutSize(1) : 0, </s> remove paddingBottom: 26, </s> add paddingBottom: 26 </s> remove alignSelf: "flex-start", </s> add alignSelf: "flex-start" </s> remove alignSelf: 'center', </s> add alignSelf: "center", </s> remove height: variables.searchBarInputHeight, </s> add height: variables.searchBarInputHeight
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
marginLeft: 5
<mask> color: variables.toolbarBtnColor, <mask> fontSize: variables.iconHeaderSize - 2, <mask> marginTop: 2, <mask> marginRight: 2, <mask> marginLeft: 5, <mask> }, <mask> "NativeBase.Text": { <mask> color: variables.toolbarBtnTextColor, <mask> fontSize: 17, <mask> lineHeight: 21, </s> Safearea implementation for Header, footer and Content </s> remove marginLeft: 5, }, </s> add marginLeft: 5 } </s> remove textAlign: "center", </s> add textAlign: "center" </s> remove paddingLeft: 10, </s> add paddingLeft: 10 </s> remove alignSelf: "flex-start", }, </s> add alignSelf: "flex-start" } </s> remove fontWeight: "600", </s> add fontWeight: "600"
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
marginLeft: 5 }
<mask> color: variables.toolbarBtnColor, <mask> fontSize: variables.iconHeaderSize - 2, <mask> marginTop: 2, <mask> marginRight: 2, <mask> marginLeft: 5, <mask> }, <mask> }, <mask> ".transparent": { <mask> marginRight: -8, <mask> paddingHorizontal: 15, <mask> borderRadius: 50, </s> Safearea implementation for Header, footer and Content </s> remove marginLeft: 5, </s> add marginLeft: 5 </s> remove paddingLeft: 10, </s> add paddingLeft: 10 </s> remove textAlign: "center", </s> add textAlign: "center" </s> remove alignSelf: "flex-start", }, </s> add alignSelf: "flex-start" } </s> remove color: variables.toolbarBtnColor, </s> add color: variables.toolbarBtnColor
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
justifyContent: "flex-end"
<mask> flex: 1, <mask> alignSelf: "center", <mask> alignItems: "flex-end", <mask> flexDirection: "row", <mask> justifyContent: "flex-end", <mask> }, <mask> backgroundColor: variables.toolbarDefaultBg, <mask> flexDirection: "row", <mask> paddingHorizontal: 10, <mask> justifyContent: "center", </s> Safearea implementation for Header, footer and Content </s> remove backgroundColor: Platform.OS === "android" ? variables.tabActiveBgColor : undefined, </s> add backgroundColor: Platform.OS === "android" ? variables.tabActiveBgColor : undefined, </s> remove paddingTop: platform === "ios" ? (variables.isIphoneX ? 39 : 15) : 0, borderBottomWidth: platform === "ios" ? 1 / PixelRatio.getPixelSizeForLayoutSize(1) : 0, </s> add paddingTop: platform === "ios" ? 15 : 0, borderBottomWidth: platform === "ios" ? 1 / PixelRatio.getPixelSizeForLayoutSize(1) : 0, </s> remove paddingBottom: 26, </s> add paddingBottom: 26 </s> remove alignSelf: "flex-start", </s> add alignSelf: "flex-start" </s> remove height: variables.searchBarInputHeight, </s> add height: variables.searchBarInputHeight
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
paddingTop: platform === "ios" ? 15 : 0, borderBottomWidth: platform === "ios" ? 1 / PixelRatio.getPixelSizeForLayoutSize(1) : 0,
<mask> backgroundColor: variables.toolbarDefaultBg, <mask> flexDirection: "row", <mask> paddingHorizontal: 10, <mask> justifyContent: "center", <mask> paddingTop: platform === "ios" ? (variables.isIphoneX ? 39 : 15) : 0, <mask> borderBottomWidth: platform === "ios" ? 1 / PixelRatio.getPixelSizeForLayoutSize(1) : 0, <mask> borderBottomColor: variables.toolbarDefaultBorder, <mask> height: variables.platform === "ios" && variables.platformStyle === "material" ? (variables.toolbarHeight + StatusBar.height) : variables.toolbarHeight, <mask> elevation: 3, <mask> shadowColor: platformStyle === "material" ? "#000" : undefined, <mask> shadowOffset: platformStyle === "material" ? { width: 0, height: 2 } : undefined, </s> Safearea implementation for Header, footer and Content </s> remove alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> add alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> remove backgroundColor: Platform.OS === "android" ? variables.tabActiveBgColor : undefined, </s> add backgroundColor: Platform.OS === "android" ? variables.tabActiveBgColor : undefined, </s> remove render() { return ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={this.props.disableKBDismissScroll ? null : { x: 0, y: 0 }} keyboardShouldPersistTaps={this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : 'handled'} ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> add static contextTypes = { theme: PropTypes.object }; constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateLeft(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let leftPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingLeft !== undefined ) { leftPadder = (this.props.style[1].paddingLeft ? this.props.style[1].paddingLeft : this.props.style[1].padding) + InsetValues.leftInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingLeft !== undefined ) { leftPadder = (this.props.style.paddingLeft ? this.props.style.paddingLeft : this.props.style.padding) + InsetValues.leftInset; } else { leftPadder = InsetValues.leftInset; } return leftPadder; } calculateRight(mode, inSet) { let inset = null; if (inSet !== undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let rightPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingRight !== undefined ) { rightPadder = (this.props.style[1].paddingRight ? this.props.style[1].paddingRight : this.props.style[1].padding) + InsetValues.rightInset; } } else if ( this.props.style.padding !== undefined || this.props.style.paddingRight !== undefined ) { rightPadder = (this.props.style.paddingRight ? this.props.style.paddingRight : this.props.style.padding) + InsetValues.rightInset; } else { rightPadder = InsetValues.rightInset; } return rightPadder; } render() { const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { paddingLeft: this.calculateLeft( this.state.orientation, variables.Inset ) } ]} > {this.props.children} </KeyboardAwareScrollView> ) : ( <KeyboardAwareScrollView automaticallyAdjustContentInsets={false} resetScrollToCoords={ this.props.disableKBDismissScroll ? null : { x: 0, y: 0 } } keyboardShouldPersistTaps={ this.props.keyboardShouldPersistTaps ? this.props.keyboardShouldPersistTaps : "handled" } ref={c => { this._scrollview = c; this._root = c; }} {...this.props} > {this.props.children} </KeyboardAwareScrollView> ); } </s> remove </s> add constructor(props) { super(props); this.state = { orientation: "portrait" }; } layoutChange(val) { let maxComp = Math.max(variable.deviceWidth, variable.deviceHeight); if (val.width >= maxComp) this.setState({ orientation: "landscape" }); else { this.setState({ orientation: "portrait" }); } } calculateHeight(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let oldHeight = null; if (this.props.style.height != undefined) { oldHeight = this.props.style.height; } else if (this.props.style[1].height) { oldHeight = this.props.style[1].height; } else { oldHeight = this.props.style[0].height; } let height = oldHeight + InsetValues.topInset; return height; } calculatePadder(mode, inSet) { let inset = null; if (inSet != undefined) { inset = inSet; } else { inset = variable.Inset; } const InsetValues = mode === "portrait" ? inset.portrait : inset.landscape; let topPadder = null; if (this.props.style[1] !== undefined) { if ( this.props.style[1].padding !== undefined || this.props.style[1].paddingTop !== undefined ) { topPadder = (this.props.style[1].paddingTop ? this.props.style[1].paddingTop : this.props.style[1].padding) + InsetValues.topInset; } } else if ( this.props.style.padding !== undefined && this.props.style.paddingTop !== undefined ) { topPadder = (this.props.style.paddingTop ? this.props.style.paddingTop : this.props.style.padding) + InsetValues.topInset; } else { topPadder = InsetValues.topInset; } return topPadder; } </s> remove height: (variables.footerHeight - (variables.isIphoneX ? 34 : 0)), </s> add height: variables.footerHeight,
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/components/Header.js
footerPaddingBottom: 0,
<mask> <mask> // Footer <mask> footerHeight: isIphoneX ? 89 : 55, <mask> footerDefaultBg: "#3F51B5", <mask> footerPaddingBottom: isIphoneX ? 34 : 0, <mask> <mask> // FooterTab <mask> tabBarTextColor: "#fff", <mask> tabBarTextSize: 11, <mask> activeTab: "#fff", </s> Safearea implementation for Header, footer and Content </s> remove height: (variables.footerHeight - (variables.isIphoneX ? 34 : 0)), </s> add height: variables.footerHeight, </s> remove paddingTop: platform === "ios" ? (variables.isIphoneX ? 39 : 15) : 0, borderBottomWidth: platform === "ios" ? 1 / PixelRatio.getPixelSizeForLayoutSize(1) : 0, </s> add paddingTop: platform === "ios" ? 15 : 0, borderBottomWidth: platform === "ios" ? 1 / PixelRatio.getPixelSizeForLayoutSize(1) : 0, </s> remove alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> add alignItems: platform === "ios" && platformStyle !== "material" ? "center" : "flex-start", </s> remove return <View ref={c => (this._root = c)} {...this.props} />; </s> add const variables = this.context.theme ? this.context.theme["@@shoutem.theme/themeStyle"].variables : variable; return variable.isIphoneX ? ( <View ref={c => (this._root = c)} {...this.props} onLayout={e => this.layoutChange(e.nativeEvent.layout)} style={[ this.props.style, { height: this.calculateHeight( this.state.orientation, variables.Inset ), paddingBottom: this.calculatePadder( this.state.orientation, variables.Inset ) } ]} /> ) : ( <View ref={c => (this._root = c)} {...this.props} /> ); </s> remove backgroundColor: Platform.OS === "android" ? variables.tabActiveBgColor : undefined, </s> add backgroundColor: Platform.OS === "android" ? variables.tabActiveBgColor : undefined,
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/02488686876423d0d490d73e89587fac846ddfe3
src/theme/variables/material.js
"@react-native-aria/interactions": "0.2.1",
<mask> }, <mask> "dependencies": { <mask> "babel-eslint": "^10.1.0", <mask> "deepmerge": "^4.2.2", <mask> "expo-constants": "^9.3.5", <mask> "expo-font": "^8.3.0", <mask> "hoist-non-react-statics": "^3.3.2", <mask> "lodash": "^4.17.20", </s> feat: replace Hoverable with useHover from rn-aria </s> remove {InputLeftElement ? ( <Flex justify="center" align="center" left={0}> {InputLeftElement} </Flex> ) : null} {isFocused && label && ( <Flex position="absolute"> <Animated.View style={{ transform: [{ translateY: slideAnim, translateX: 4 }], }} > <Flex {...newProps} bg="transparent"> <Box bg="transparent" color={updatedBorderColor} fontSize={fontSize} > {label} <Box w="120%" p="1px" bg="gray.50" position="absolute" right="-10%" bottom={`${ Math.floor(fontSize / 2) + (Platform.OS === 'ios' ? 1 : 0) }px`} zIndex={-1} /> </Box> </Flex> </Animated.View> </Flex> )} <StyledInput {...newProps} fontSize={fontSize} backgroundColor="transparent" flex={1} secureTextEntry={type === 'password'} accessible accessibilityLabel={ariaLabel || accessibilityLabel} onKeyPress={(e: any) => { e.persist(); }} onFocus={() => { slideOut(); handleFocus(true, onFocus ? onFocus : () => {}); }} onBlur={(e) => { // TODO: animation not happening because of component rerender e.nativeEvent.text && slideIn(); handleFocus(false, onBlur ? onBlur : () => {}); }} placeholder={isFocused && label ? '' : placeholder} editable={isDisabled || isReadOnly ? false : true} // borderRadius={50} //Remove variant props from StyledInput borderWidth={undefined} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} style={[ Platform.OS === 'web' && { // @ts-ignore outline: 'none', }, ]} ref={ref} /> {InputRightElement ? ( <Flex justify="center" align="center" right={0}> {InputRightElement} </Flex> ) : null} </Box> ); }} </Hoverable> </s> add <Flex {...newProps} bg="transparent"> <Box bg="transparent" color={updatedBorderColor} fontSize={fontSize} > {label} <Box w="120%" p="1px" bg="gray.50" position="absolute" right="-10%" bottom={`${ Math.floor(fontSize / 2) + (Platform.OS === 'ios' ? 1 : 0) }px`} zIndex={-1} /> </Box> </Flex> </Animated.View> </Flex> )} <StyledInput {...newProps} fontSize={fontSize} backgroundColor="transparent" flex={1} secureTextEntry={type === 'password'} accessible accessibilityLabel={ariaLabel || accessibilityLabel} onKeyPress={(e: any) => { e.persist(); }} onFocus={() => { slideOut(); handleFocus(true, onFocus ? onFocus : () => {}); }} onBlur={(e) => { // TODO: animation not happening because of component rerender e.nativeEvent.text && slideIn(); handleFocus(false, onBlur ? onBlur : () => {}); }} placeholder={isFocused && label ? '' : placeholder} editable={isDisabled || isReadOnly ? false : true} // borderRadius={50} //Remove variant props from StyledInput borderWidth={undefined} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} style={[ Platform.OS === 'web' && { // @ts-ignore outline: 'none', }, ]} ref={ref} /> {InputRightElement ? ( <Flex justify="center" align="center" right={0}> {InputRightElement} </Flex> ) : null} </Box> </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions'; </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions'; </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils';
[ "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
package.json
import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions';
<mask> IAccordionItemContextProps, <mask> } from './types'; <mask> import { AccordionItemContext } from './Context'; <mask> import { useThemeProps } from '../../../hooks'; <mask> import { Hoverable } from './../../../utils'; <mask> <mask> const AccordionButton = ( <mask> { children, ...props }: IAccordionButtonProps, <mask> ref: any <mask> ) => { </s> feat: replace Hoverable with useHover from rn-aria </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions'; </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; </s> remove import { Hoverable } from './../../../utils'; </s> add
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/composites/Accordion/AccordionButton.tsx
const _ref = React.useRef(null); const { isHovered } = useHover({}, _ref);
<mask> const pressHandler = () => { <mask> isOpen ? onClose && onClose() : onOpen && onOpen(); <mask> }; <mask> <mask> return ( <mask> <TouchableOpacity <mask> activeOpacity={1} <mask> disabled={isDisabled} </s> feat: replace Hoverable with useHover from rn-aria </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : checked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> </s> remove ref={ref} </s> add ref={mergeRefs([ref, _ref])} </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : isChecked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? isDisabled ? borderColor : activeColor : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? (isDisabled ? borderColor : activeColor) : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box>
[ "keep", "keep", "keep", "add", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/composites/Accordion/AccordionButton.tsx
ref={mergeRefs([ref, _ref])}
<mask> disabled={isDisabled} <mask> onPress={pressHandler} <mask> accessible <mask> accessibilityRole="checkbox" <mask> ref={ref} <mask> > <mask> <Hoverable> <mask> {(isHovered: boolean) => { <mask> return ( <mask> <Box </s> feat: replace Hoverable with useHover from rn-aria </s> remove <Hoverable> {(isHovered: boolean) => { return ( <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> ); }} </Hoverable> </s> add <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> </s> remove <Hoverable> {(isHovered: boolean) => { let updatedBorderColor = borderColorFromProps; if (isHovered) updatedBorderColor = hoverBorderColor; else if (isFocused) updatedBorderColor = focusBorderColor; else if (isInvalid) updatedBorderColor = errorBorderColor; const focusStyle = { shadow: 3, shadowColor: '#2563EB', }; return ( <Box borderColor={updatedBorderColor} borderWidth={borderWidth} borderBottomWidth={borderBottomWidth} {...rem} {...(isDisabled && newProps._isDisabledProps)} {...computedProps} {...(isFocused && Platform.OS === 'web' && focusStyle)} style={style} </s> add <Box ref={_ref} borderColor={updatedBorderColor} borderWidth={borderWidth} borderBottomWidth={borderBottomWidth} {...rem} {...(isDisabled && newProps._isDisabledProps)} {...computedProps} {...(isFocused && Platform.OS === 'web' && focusStyle)} style={style} > {InputLeftElement ? ( <Flex justify="center" align="center" left={0}> {InputLeftElement} </Flex> ) : null} {isFocused && label && ( <Flex position="absolute"> <Animated.View style={{ transform: [{ translateY: slideAnim, translateX: 4 }], }} </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : checked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : isChecked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? isDisabled ? borderColor : activeColor : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? (isDisabled ? borderColor : activeColor) : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box>
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/composites/Accordion/AccordionButton.tsx
<Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box>
<mask> accessible <mask> accessibilityRole="checkbox" <mask> ref={ref} <mask> > <mask> <Hoverable> <mask> {(isHovered: boolean) => { <mask> return ( <mask> <Box <mask> display="flex" <mask> flexDirection="row" <mask> justifyContent="space-between" <mask> alignItems="center" <mask> {...newProps} <mask> {...(isHovered && _hover)} <mask> {...(isOpen && _expanded)} <mask> {...(isDisabled && _disabled)} <mask> {...(!index && { borderTopColor: 'transparent' })} <mask> {...(Platform.OS === 'web' <mask> ? { <mask> disabled: isDisabled, <mask> cursor: isDisabled ? 'not-allowed' : 'auto', <mask> } <mask> : {})} <mask> > <mask> {children} <mask> </Box> <mask> ); <mask> }} <mask> </Hoverable> <mask> </TouchableOpacity> <mask> ); <mask> }; <mask> <mask> export default React.memo( </s> feat: replace Hoverable with useHover from rn-aria </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : checked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : isChecked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? isDisabled ? borderColor : activeColor : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? (isDisabled ? borderColor : activeColor) : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box> </s> remove {InputLeftElement ? ( <Flex justify="center" align="center" left={0}> {InputLeftElement} </Flex> ) : null} {isFocused && label && ( <Flex position="absolute"> <Animated.View style={{ transform: [{ translateY: slideAnim, translateX: 4 }], }} > <Flex {...newProps} bg="transparent"> <Box bg="transparent" color={updatedBorderColor} fontSize={fontSize} > {label} <Box w="120%" p="1px" bg="gray.50" position="absolute" right="-10%" bottom={`${ Math.floor(fontSize / 2) + (Platform.OS === 'ios' ? 1 : 0) }px`} zIndex={-1} /> </Box> </Flex> </Animated.View> </Flex> )} <StyledInput {...newProps} fontSize={fontSize} backgroundColor="transparent" flex={1} secureTextEntry={type === 'password'} accessible accessibilityLabel={ariaLabel || accessibilityLabel} onKeyPress={(e: any) => { e.persist(); }} onFocus={() => { slideOut(); handleFocus(true, onFocus ? onFocus : () => {}); }} onBlur={(e) => { // TODO: animation not happening because of component rerender e.nativeEvent.text && slideIn(); handleFocus(false, onBlur ? onBlur : () => {}); }} placeholder={isFocused && label ? '' : placeholder} editable={isDisabled || isReadOnly ? false : true} // borderRadius={50} //Remove variant props from StyledInput borderWidth={undefined} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} style={[ Platform.OS === 'web' && { // @ts-ignore outline: 'none', }, ]} ref={ref} /> {InputRightElement ? ( <Flex justify="center" align="center" right={0}> {InputRightElement} </Flex> ) : null} </Box> ); }} </Hoverable> </s> add <Flex {...newProps} bg="transparent"> <Box bg="transparent" color={updatedBorderColor} fontSize={fontSize} > {label} <Box w="120%" p="1px" bg="gray.50" position="absolute" right="-10%" bottom={`${ Math.floor(fontSize / 2) + (Platform.OS === 'ios' ? 1 : 0) }px`} zIndex={-1} /> </Box> </Flex> </Animated.View> </Flex> )} <StyledInput {...newProps} fontSize={fontSize} backgroundColor="transparent" flex={1} secureTextEntry={type === 'password'} accessible accessibilityLabel={ariaLabel || accessibilityLabel} onKeyPress={(e: any) => { e.persist(); }} onFocus={() => { slideOut(); handleFocus(true, onFocus ? onFocus : () => {}); }} onBlur={(e) => { // TODO: animation not happening because of component rerender e.nativeEvent.text && slideIn(); handleFocus(false, onBlur ? onBlur : () => {}); }} placeholder={isFocused && label ? '' : placeholder} editable={isDisabled || isReadOnly ? false : true} // borderRadius={50} //Remove variant props from StyledInput borderWidth={undefined} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} style={[ Platform.OS === 'web' && { // @ts-ignore outline: 'none', }, ]} ref={ref} /> {InputRightElement ? ( <Flex justify="center" align="center" right={0}> {InputRightElement} </Flex> ) : null} </Box> </s> remove ref={ref} </s> add ref={mergeRefs([ref, _ref])} </s> remove <Hoverable> {(isHovered: boolean) => { let updatedBorderColor = borderColorFromProps; if (isHovered) updatedBorderColor = hoverBorderColor; else if (isFocused) updatedBorderColor = focusBorderColor; else if (isInvalid) updatedBorderColor = errorBorderColor; const focusStyle = { shadow: 3, shadowColor: '#2563EB', }; return ( <Box borderColor={updatedBorderColor} borderWidth={borderWidth} borderBottomWidth={borderBottomWidth} {...rem} {...(isDisabled && newProps._isDisabledProps)} {...computedProps} {...(isFocused && Platform.OS === 'web' && focusStyle)} style={style} </s> add <Box ref={_ref} borderColor={updatedBorderColor} borderWidth={borderWidth} borderBottomWidth={borderBottomWidth} {...rem} {...(isDisabled && newProps._isDisabledProps)} {...computedProps} {...(isFocused && Platform.OS === 'web' && focusStyle)} style={style} > {InputLeftElement ? ( <Flex justify="center" align="center" left={0}> {InputLeftElement} </Flex> ) : null} {isFocused && label && ( <Flex position="absolute"> <Animated.View style={{ transform: [{ translateY: slideAnim, translateX: 4 }], }}
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "re...
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/composites/Accordion/AccordionButton.tsx
import { mergeRefs } from './../../../utils';
<mask> import React from 'react'; <mask> import { TouchableOpacity, Platform } from 'react-native'; <mask> import { Hoverable } from './../../../utils'; <mask> import { useThemeProps } from '../../../hooks'; <mask> import { Center } from '../../composites/Center'; <mask> import { <mask> FormControlContext, <mask> IFormControlContext, </s> feat: replace Hoverable with useHover from rn-aria </s> remove import { Hoverable } from './../../../utils'; </s> add </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions'; </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions';
[ "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/primitives/Checkbox/Checkbox.tsx
import { useHover } from '@react-native-aria/interactions';
<mask> import Icon from '../Icon'; <mask> import { CheckboxContext } from './CheckboxGroup'; <mask> import type { ICheckboxContext, ICheckboxProps } from './types'; <mask> import { useCheckbox } from './useCheckbox'; <mask> <mask> const Checkbox = ({ icon, ...props }: ICheckboxProps, ref: any) => { <mask> const formControlContext: IFormControlContext = React.useContext( <mask> FormControlContext <mask> ); </s> feat: replace Hoverable with useHover from rn-aria </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions'; </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions'; </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; </s> remove import { Hoverable } from './../../../utils'; </s> add
[ "keep", "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/primitives/Checkbox/Checkbox.tsx
const _ref = React.useRef(null); const { isHovered } = useHover({}, _ref); const outlineColor = isHovered && !isDisabled ? activeColor : isChecked ? isDisabled ? borderColor : activeColor : borderColor;
<mask> ) <mask> : null; <mask> <mask> return ( <mask> <TouchableOpacity <mask> activeOpacity={1} <mask> ref={mergeRefs([ref, _ref])} <mask> {...inputProps} <mask> > </s> feat: replace Hoverable with useHover from rn-aria </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : isChecked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? isDisabled ? borderColor : activeColor : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? (isDisabled ? borderColor : activeColor) : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box> </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : checked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> </s> remove ref={ref} </s> add ref={mergeRefs([ref, _ref])}
[ "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/primitives/Checkbox/Checkbox.tsx
<TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? (isDisabled ? borderColor : activeColor) : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box>
<mask> ) <mask> : null; <mask> <mask> return ( <mask> <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <mask> <Hoverable> <mask> {(isHovered: boolean) => { <mask> const outlineColor = <mask> isHovered && !isDisabled <mask> ? activeColor <mask> : isChecked <mask> ? isDisabled <mask> ? borderColor <mask> : activeColor <mask> : borderColor; <mask> return ( <mask> <Box <mask> flexDirection="row" <mask> alignItems="center" <mask> {...newProps} <mask> opacity={isDisabled ? 0.4 : 1} <mask> {...(Platform.OS === 'web' <mask> ? { <mask> disabled: isDisabled, <mask> cursor: isDisabled ? 'not-allowed' : 'auto', <mask> } <mask> : {})} <mask> > <mask> <Center <mask> backgroundColor={ <mask> isChecked <mask> ? isDisabled <mask> ? borderColor <mask> : activeColor <mask> : 'transparent' <mask> } <mask> borderColor={outlineColor} <mask> borderWidth={1} <mask> borderRadius={4} <mask> p={1} <mask> > <mask> {icon && sizedIcon && isChecked ? ( <mask> sizedIcon() <mask> ) : ( <mask> <Icon <mask> name="check-bold" <mask> type="MaterialCommunityIcons" <mask> size={size} <mask> color={iconColor} <mask> opacity={isChecked ? 1 : 0} <mask> /> <mask> )} <mask> </Center> <mask> {props.children} <mask> </Box> <mask> ); <mask> }} <mask> </Hoverable> <mask> </TouchableOpacity> <mask> ); <mask> }; <mask> <mask> export default React.memo( </s> feat: replace Hoverable with useHover from rn-aria </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : checked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> </s> remove <Hoverable> {(isHovered: boolean) => { return ( <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> ); }} </Hoverable> </s> add <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> </s> remove {InputLeftElement ? ( <Flex justify="center" align="center" left={0}> {InputLeftElement} </Flex> ) : null} {isFocused && label && ( <Flex position="absolute"> <Animated.View style={{ transform: [{ translateY: slideAnim, translateX: 4 }], }} > <Flex {...newProps} bg="transparent"> <Box bg="transparent" color={updatedBorderColor} fontSize={fontSize} > {label} <Box w="120%" p="1px" bg="gray.50" position="absolute" right="-10%" bottom={`${ Math.floor(fontSize / 2) + (Platform.OS === 'ios' ? 1 : 0) }px`} zIndex={-1} /> </Box> </Flex> </Animated.View> </Flex> )} <StyledInput {...newProps} fontSize={fontSize} backgroundColor="transparent" flex={1} secureTextEntry={type === 'password'} accessible accessibilityLabel={ariaLabel || accessibilityLabel} onKeyPress={(e: any) => { e.persist(); }} onFocus={() => { slideOut(); handleFocus(true, onFocus ? onFocus : () => {}); }} onBlur={(e) => { // TODO: animation not happening because of component rerender e.nativeEvent.text && slideIn(); handleFocus(false, onBlur ? onBlur : () => {}); }} placeholder={isFocused && label ? '' : placeholder} editable={isDisabled || isReadOnly ? false : true} // borderRadius={50} //Remove variant props from StyledInput borderWidth={undefined} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} style={[ Platform.OS === 'web' && { // @ts-ignore outline: 'none', }, ]} ref={ref} /> {InputRightElement ? ( <Flex justify="center" align="center" right={0}> {InputRightElement} </Flex> ) : null} </Box> ); }} </Hoverable> </s> add <Flex {...newProps} bg="transparent"> <Box bg="transparent" color={updatedBorderColor} fontSize={fontSize} > {label} <Box w="120%" p="1px" bg="gray.50" position="absolute" right="-10%" bottom={`${ Math.floor(fontSize / 2) + (Platform.OS === 'ios' ? 1 : 0) }px`} zIndex={-1} /> </Box> </Flex> </Animated.View> </Flex> )} <StyledInput {...newProps} fontSize={fontSize} backgroundColor="transparent" flex={1} secureTextEntry={type === 'password'} accessible accessibilityLabel={ariaLabel || accessibilityLabel} onKeyPress={(e: any) => { e.persist(); }} onFocus={() => { slideOut(); handleFocus(true, onFocus ? onFocus : () => {}); }} onBlur={(e) => { // TODO: animation not happening because of component rerender e.nativeEvent.text && slideIn(); handleFocus(false, onBlur ? onBlur : () => {}); }} placeholder={isFocused && label ? '' : placeholder} editable={isDisabled || isReadOnly ? false : true} // borderRadius={50} //Remove variant props from StyledInput borderWidth={undefined} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} style={[ Platform.OS === 'web' && { // @ts-ignore outline: 'none', }, ]} ref={ref} /> {InputRightElement ? ( <Flex justify="center" align="center" right={0}> {InputRightElement} </Flex> ) : null} </Box>
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "re...
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/primitives/Checkbox/Checkbox.tsx
<mask> import React, { forwardRef, useState } from 'react'; <mask> import { TextInput, Animated, Platform } from 'react-native'; <mask> import { Hoverable } from './../../../utils'; <mask> import styled from 'styled-components/native'; <mask> import { <mask> border, <mask> flex, <mask> space, </s> feat: replace Hoverable with useHover from rn-aria </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions'; </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions';
[ "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/primitives/Input/index.tsx
import { useHover } from '@react-native-aria/interactions';
<mask> import type { IInputProps } from './types'; <mask> import { InputRightAddon, InputGroup, InputLeftAddon } from './InputGroup'; <mask> import { useThemeProps } from '../../../hooks'; <mask> import { themeTools } from '../../../theme'; <mask> <mask> const StyledInput = styled(TextInput)<IInputProps>( <mask> flex, <mask> color, <mask> space, <mask> layout, </s> feat: replace Hoverable with useHover from rn-aria </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions'; </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions'; </s> remove import { Hoverable } from './../../../utils'; </s> add </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils';
[ "keep", "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/primitives/Input/index.tsx
const _ref = React.useRef(null); const { isHovered } = useHover({}, _ref); let updatedBorderColor = borderColorFromProps; if (isHovered) updatedBorderColor = hoverBorderColor; else if (isFocused) updatedBorderColor = focusBorderColor; else if (isInvalid) updatedBorderColor = errorBorderColor; const focusStyle = { shadow: 3, shadowColor: '#2563EB', };
<mask> }).start(); <mask> }; <mask> <mask> return ( <mask> <Box w={isFullWidth ? '100%' : 'auto'} {...layoutProps}> <mask> <Box <mask> ref={_ref} </s> feat: replace Hoverable with useHover from rn-aria </s> remove <Hoverable> {(isHovered: boolean) => { let updatedBorderColor = borderColorFromProps; if (isHovered) updatedBorderColor = hoverBorderColor; else if (isFocused) updatedBorderColor = focusBorderColor; else if (isInvalid) updatedBorderColor = errorBorderColor; const focusStyle = { shadow: 3, shadowColor: '#2563EB', }; return ( <Box borderColor={updatedBorderColor} borderWidth={borderWidth} borderBottomWidth={borderBottomWidth} {...rem} {...(isDisabled && newProps._isDisabledProps)} {...computedProps} {...(isFocused && Platform.OS === 'web' && focusStyle)} style={style} </s> add <Box ref={_ref} borderColor={updatedBorderColor} borderWidth={borderWidth} borderBottomWidth={borderBottomWidth} {...rem} {...(isDisabled && newProps._isDisabledProps)} {...computedProps} {...(isFocused && Platform.OS === 'web' && focusStyle)} style={style} > {InputLeftElement ? ( <Flex justify="center" align="center" left={0}> {InputLeftElement} </Flex> ) : null} {isFocused && label && ( <Flex position="absolute"> <Animated.View style={{ transform: [{ translateY: slideAnim, translateX: 4 }], }} </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : checked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> </s> remove ref={ref} </s> add ref={mergeRefs([ref, _ref])} </s> remove <Hoverable> {(isHovered: boolean) => { return ( <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> ); }} </Hoverable> </s> add <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : isChecked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? isDisabled ? borderColor : activeColor : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? (isDisabled ? borderColor : activeColor) : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box>
[ "keep", "keep", "add", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/primitives/Input/index.tsx
<Box ref={_ref} borderColor={updatedBorderColor} borderWidth={borderWidth} borderBottomWidth={borderBottomWidth} {...rem} {...(isDisabled && newProps._isDisabledProps)} {...computedProps} {...(isFocused && Platform.OS === 'web' && focusStyle)} style={style} > {InputLeftElement ? ( <Flex justify="center" align="center" left={0}> {InputLeftElement} </Flex> ) : null} {isFocused && label && ( <Flex position="absolute"> <Animated.View style={{ transform: [{ translateY: slideAnim, translateX: 4 }], }}
<mask> }; <mask> <mask> return ( <mask> <Box w={isFullWidth ? '100%' : 'auto'} {...layoutProps}> <mask> <Hoverable> <mask> {(isHovered: boolean) => { <mask> let updatedBorderColor = borderColorFromProps; <mask> if (isHovered) updatedBorderColor = hoverBorderColor; <mask> else if (isFocused) updatedBorderColor = focusBorderColor; <mask> else if (isInvalid) updatedBorderColor = errorBorderColor; <mask> const focusStyle = { <mask> shadow: 3, <mask> shadowColor: '#2563EB', <mask> }; <mask> <mask> return ( <mask> <Box <mask> borderColor={updatedBorderColor} <mask> borderWidth={borderWidth} <mask> borderBottomWidth={borderBottomWidth} <mask> {...rem} <mask> {...(isDisabled && newProps._isDisabledProps)} <mask> {...computedProps} <mask> {...(isFocused && Platform.OS === 'web' && focusStyle)} <mask> style={style} <mask> > <mask> {InputLeftElement ? ( <mask> <Flex justify="center" align="center" left={0}> <mask> {InputLeftElement} <mask> </Flex> </s> feat: replace Hoverable with useHover from rn-aria </s> remove {InputLeftElement ? ( <Flex justify="center" align="center" left={0}> {InputLeftElement} </Flex> ) : null} {isFocused && label && ( <Flex position="absolute"> <Animated.View style={{ transform: [{ translateY: slideAnim, translateX: 4 }], }} > <Flex {...newProps} bg="transparent"> <Box bg="transparent" color={updatedBorderColor} fontSize={fontSize} > {label} <Box w="120%" p="1px" bg="gray.50" position="absolute" right="-10%" bottom={`${ Math.floor(fontSize / 2) + (Platform.OS === 'ios' ? 1 : 0) }px`} zIndex={-1} /> </Box> </Flex> </Animated.View> </Flex> )} <StyledInput {...newProps} fontSize={fontSize} backgroundColor="transparent" flex={1} secureTextEntry={type === 'password'} accessible accessibilityLabel={ariaLabel || accessibilityLabel} onKeyPress={(e: any) => { e.persist(); }} onFocus={() => { slideOut(); handleFocus(true, onFocus ? onFocus : () => {}); }} onBlur={(e) => { // TODO: animation not happening because of component rerender e.nativeEvent.text && slideIn(); handleFocus(false, onBlur ? onBlur : () => {}); }} placeholder={isFocused && label ? '' : placeholder} editable={isDisabled || isReadOnly ? false : true} // borderRadius={50} //Remove variant props from StyledInput borderWidth={undefined} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} style={[ Platform.OS === 'web' && { // @ts-ignore outline: 'none', }, ]} ref={ref} /> {InputRightElement ? ( <Flex justify="center" align="center" right={0}> {InputRightElement} </Flex> ) : null} </Box> ); }} </Hoverable> </s> add <Flex {...newProps} bg="transparent"> <Box bg="transparent" color={updatedBorderColor} fontSize={fontSize} > {label} <Box w="120%" p="1px" bg="gray.50" position="absolute" right="-10%" bottom={`${ Math.floor(fontSize / 2) + (Platform.OS === 'ios' ? 1 : 0) }px`} zIndex={-1} /> </Box> </Flex> </Animated.View> </Flex> )} <StyledInput {...newProps} fontSize={fontSize} backgroundColor="transparent" flex={1} secureTextEntry={type === 'password'} accessible accessibilityLabel={ariaLabel || accessibilityLabel} onKeyPress={(e: any) => { e.persist(); }} onFocus={() => { slideOut(); handleFocus(true, onFocus ? onFocus : () => {}); }} onBlur={(e) => { // TODO: animation not happening because of component rerender e.nativeEvent.text && slideIn(); handleFocus(false, onBlur ? onBlur : () => {}); }} placeholder={isFocused && label ? '' : placeholder} editable={isDisabled || isReadOnly ? false : true} // borderRadius={50} //Remove variant props from StyledInput borderWidth={undefined} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} style={[ Platform.OS === 'web' && { // @ts-ignore outline: 'none', }, ]} ref={ref} /> {InputRightElement ? ( <Flex justify="center" align="center" right={0}> {InputRightElement} </Flex> ) : null} </Box> </s> remove <Hoverable> {(isHovered: boolean) => { return ( <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> ); }} </Hoverable> </s> add <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : checked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box>
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "ke...
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/primitives/Input/index.tsx
<Flex {...newProps} bg="transparent"> <Box bg="transparent" color={updatedBorderColor} fontSize={fontSize} > {label} <Box w="120%" p="1px" bg="gray.50" position="absolute" right="-10%" bottom={`${ Math.floor(fontSize / 2) + (Platform.OS === 'ios' ? 1 : 0) }px`} zIndex={-1} /> </Box> </Flex> </Animated.View> </Flex> )} <StyledInput {...newProps} fontSize={fontSize} backgroundColor="transparent" flex={1} secureTextEntry={type === 'password'} accessible accessibilityLabel={ariaLabel || accessibilityLabel} onKeyPress={(e: any) => { e.persist(); }} onFocus={() => { slideOut(); handleFocus(true, onFocus ? onFocus : () => {}); }} onBlur={(e) => { // TODO: animation not happening because of component rerender e.nativeEvent.text && slideIn(); handleFocus(false, onBlur ? onBlur : () => {}); }} placeholder={isFocused && label ? '' : placeholder} editable={isDisabled || isReadOnly ? false : true} // borderRadius={50} //Remove variant props from StyledInput borderWidth={undefined} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} style={[ Platform.OS === 'web' && { // @ts-ignore outline: 'none', }, ]} ref={ref} /> {InputRightElement ? ( <Flex justify="center" align="center" right={0}> {InputRightElement} </Flex> ) : null} </Box>
<mask> {...computedProps} <mask> {...(isFocused && Platform.OS === 'web' && focusStyle)} <mask> style={style} <mask> > <mask> {InputLeftElement ? ( <mask> <Flex justify="center" align="center" left={0}> <mask> {InputLeftElement} <mask> </Flex> <mask> ) : null} <mask> {isFocused && label && ( <mask> <Flex position="absolute"> <mask> <Animated.View <mask> style={{ <mask> transform: [{ translateY: slideAnim, translateX: 4 }], <mask> }} <mask> > <mask> <Flex {...newProps} bg="transparent"> <mask> <Box <mask> bg="transparent" <mask> color={updatedBorderColor} <mask> fontSize={fontSize} <mask> > <mask> {label} <mask> <Box <mask> w="120%" <mask> p="1px" <mask> bg="gray.50" <mask> position="absolute" <mask> right="-10%" <mask> bottom={`${ <mask> Math.floor(fontSize / 2) + <mask> (Platform.OS === 'ios' ? 1 : 0) <mask> }px`} <mask> zIndex={-1} <mask> /> <mask> </Box> <mask> </Flex> <mask> </Animated.View> <mask> </Flex> <mask> )} <mask> <StyledInput <mask> {...newProps} <mask> fontSize={fontSize} <mask> backgroundColor="transparent" <mask> flex={1} <mask> secureTextEntry={type === 'password'} <mask> accessible <mask> accessibilityLabel={ariaLabel || accessibilityLabel} <mask> onKeyPress={(e: any) => { <mask> e.persist(); <mask> }} <mask> onFocus={() => { <mask> slideOut(); <mask> handleFocus(true, onFocus ? onFocus : () => {}); <mask> }} <mask> onBlur={(e) => { <mask> // TODO: animation not happening because of component rerender <mask> e.nativeEvent.text && slideIn(); <mask> handleFocus(false, onBlur ? onBlur : () => {}); <mask> }} <mask> placeholder={isFocused && label ? '' : placeholder} <mask> editable={isDisabled || isReadOnly ? false : true} <mask> // borderRadius={50} //Remove variant props from StyledInput <mask> borderWidth={undefined} <mask> {...(Platform.OS === 'web' <mask> ? { <mask> disabled: isDisabled, <mask> cursor: isDisabled ? 'not-allowed' : 'auto', <mask> } <mask> : {})} <mask> style={[ <mask> Platform.OS === 'web' && { <mask> // @ts-ignore <mask> outline: 'none', <mask> }, <mask> ]} <mask> ref={ref} <mask> /> <mask> {InputRightElement ? ( <mask> <Flex justify="center" align="center" right={0}> <mask> {InputRightElement} <mask> </Flex> <mask> ) : null} <mask> </Box> <mask> ); <mask> }} <mask> </Hoverable> <mask> <mask> {isInvalid && errorMessage ? ( <mask> <Text <mask> ml={2} <mask> color={errorMessageColor ? errorMessageColor : 'danger.600'} </s> feat: replace Hoverable with useHover from rn-aria </s> remove <Hoverable> {(isHovered: boolean) => { let updatedBorderColor = borderColorFromProps; if (isHovered) updatedBorderColor = hoverBorderColor; else if (isFocused) updatedBorderColor = focusBorderColor; else if (isInvalid) updatedBorderColor = errorBorderColor; const focusStyle = { shadow: 3, shadowColor: '#2563EB', }; return ( <Box borderColor={updatedBorderColor} borderWidth={borderWidth} borderBottomWidth={borderBottomWidth} {...rem} {...(isDisabled && newProps._isDisabledProps)} {...computedProps} {...(isFocused && Platform.OS === 'web' && focusStyle)} style={style} </s> add <Box ref={_ref} borderColor={updatedBorderColor} borderWidth={borderWidth} borderBottomWidth={borderBottomWidth} {...rem} {...(isDisabled && newProps._isDisabledProps)} {...computedProps} {...(isFocused && Platform.OS === 'web' && focusStyle)} style={style} > {InputLeftElement ? ( <Flex justify="center" align="center" left={0}> {InputLeftElement} </Flex> ) : null} {isFocused && label && ( <Flex position="absolute"> <Animated.View style={{ transform: [{ translateY: slideAnim, translateX: 4 }], }} </s> remove <Hoverable> {(isHovered: boolean) => { return ( <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> ); }} </Hoverable> </s> add <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : isChecked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? isDisabled ? borderColor : activeColor : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? (isDisabled ? borderColor : activeColor) : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box> </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : checked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box>
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "re...
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/primitives/Input/index.tsx
import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions';
<mask> import { useThemeProps } from '../../../hooks'; <mask> import { RadioContext } from './RadioGroup'; <mask> import type { IRadioProps } from './types'; <mask> import { useRadio } from './useRadio'; <mask> import { Hoverable } from './../../../utils'; <mask> <mask> const Radio = ({ icon, children, ...props }: IRadioProps, ref: any) => { <mask> const contextState = React.useContext(RadioContext); <mask> <mask> const { </s> feat: replace Hoverable with useHover from rn-aria </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions'; </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; </s> remove import { Hoverable } from './../../../utils'; </s> add
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/primitives/Radio/Radio.tsx
const _ref = React.useRef(null); const { isHovered } = useHover({}, _ref); const outlineColor = isHovered && !isDisabled ? activeColor : checked ? isDisabled ? borderColor : activeColor : borderColor;
<mask> <mask> const { inputProps } = useRadio(props, contextState, null); <mask> const { checked, disabled: isDisabled } = inputProps; <mask> return ( <mask> <TouchableOpacity <mask> activeOpacity={1} <mask> ref={mergeRefs([ref, _ref])} <mask> {...inputProps} </s> feat: replace Hoverable with useHover from rn-aria </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : checked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box> </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : isChecked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? isDisabled ? borderColor : activeColor : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? (isDisabled ? borderColor : activeColor) : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box> </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions';
[ "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/primitives/Radio/Radio.tsx
<TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" justifyContent="center" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Box borderColor={outlineColor} backgroundColor={isDisabled ? 'muted.200' : 'transparent'} borderWidth={1} display="flex" justifyContent="center" alignItems="center" borderRadius={999} p={'2px'} > {icon && checked ? ( sizedIcon() ) : ( <Icon name="circle" type="MaterialCommunityIcons" size={size} color={ checked ? isDisabled ? borderColor : activeColor : 'transparent' } opacity={checked ? 1 : 0} /> )} </Box> {children} </Box>
<mask> <mask> const { inputProps } = useRadio(props, contextState, null); <mask> const { checked, disabled: isDisabled } = inputProps; <mask> return ( <mask> <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <mask> <Hoverable> <mask> {(isHovered: boolean) => { <mask> const outlineColor = <mask> isHovered && !isDisabled <mask> ? activeColor <mask> : checked <mask> ? isDisabled <mask> ? borderColor <mask> : activeColor <mask> : borderColor; <mask> return ( <mask> <Box <mask> flexDirection="row" <mask> justifyContent="center" <mask> alignItems="center" <mask> {...newProps} <mask> opacity={isDisabled ? 0.4 : 1} <mask> {...(Platform.OS === 'web' <mask> ? { <mask> disabled: isDisabled, <mask> cursor: isDisabled ? 'not-allowed' : 'auto', <mask> } <mask> : {})} <mask> > <mask> <Box <mask> borderColor={outlineColor} <mask> backgroundColor={isDisabled ? 'muted.200' : 'transparent'} <mask> borderWidth={1} <mask> display="flex" <mask> justifyContent="center" <mask> alignItems="center" <mask> borderRadius={999} <mask> p={'2px'} <mask> > <mask> {icon && checked ? ( <mask> sizedIcon() <mask> ) : ( <mask> <Icon <mask> name="circle" <mask> type="MaterialCommunityIcons" <mask> size={size} <mask> color={ <mask> checked <mask> ? isDisabled <mask> ? borderColor <mask> : activeColor <mask> : 'transparent' <mask> } <mask> opacity={checked ? 1 : 0} <mask> /> <mask> )} <mask> </Box> <mask> {children} <mask> </Box> <mask> ); <mask> }} <mask> </Hoverable> <mask> </TouchableOpacity> <mask> ); <mask> }; <mask> <mask> export default React.memo( </s> feat: replace Hoverable with useHover from rn-aria </s> remove <TouchableOpacity activeOpacity={1} ref={ref} {...inputProps}> <Hoverable> {(isHovered: boolean) => { const outlineColor = isHovered && !isDisabled ? activeColor : isChecked ? isDisabled ? borderColor : activeColor : borderColor; return ( <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? isDisabled ? borderColor : activeColor : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box> ); }} </Hoverable> </s> add <TouchableOpacity activeOpacity={1} ref={mergeRefs([ref, _ref])} {...inputProps} > <Box flexDirection="row" alignItems="center" {...newProps} opacity={isDisabled ? 0.4 : 1} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > <Center backgroundColor={ isChecked ? (isDisabled ? borderColor : activeColor) : 'transparent' } borderColor={outlineColor} borderWidth={1} borderRadius={4} p={1} > {icon && sizedIcon && isChecked ? ( sizedIcon() ) : ( <Icon name="check-bold" type="MaterialCommunityIcons" size={size} color={iconColor} opacity={isChecked ? 1 : 0} /> )} </Center> {props.children} </Box> </s> remove <Hoverable> {(isHovered: boolean) => { return ( <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> ); }} </Hoverable> </s> add <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> </s> remove {InputLeftElement ? ( <Flex justify="center" align="center" left={0}> {InputLeftElement} </Flex> ) : null} {isFocused && label && ( <Flex position="absolute"> <Animated.View style={{ transform: [{ translateY: slideAnim, translateX: 4 }], }} > <Flex {...newProps} bg="transparent"> <Box bg="transparent" color={updatedBorderColor} fontSize={fontSize} > {label} <Box w="120%" p="1px" bg="gray.50" position="absolute" right="-10%" bottom={`${ Math.floor(fontSize / 2) + (Platform.OS === 'ios' ? 1 : 0) }px`} zIndex={-1} /> </Box> </Flex> </Animated.View> </Flex> )} <StyledInput {...newProps} fontSize={fontSize} backgroundColor="transparent" flex={1} secureTextEntry={type === 'password'} accessible accessibilityLabel={ariaLabel || accessibilityLabel} onKeyPress={(e: any) => { e.persist(); }} onFocus={() => { slideOut(); handleFocus(true, onFocus ? onFocus : () => {}); }} onBlur={(e) => { // TODO: animation not happening because of component rerender e.nativeEvent.text && slideIn(); handleFocus(false, onBlur ? onBlur : () => {}); }} placeholder={isFocused && label ? '' : placeholder} editable={isDisabled || isReadOnly ? false : true} // borderRadius={50} //Remove variant props from StyledInput borderWidth={undefined} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} style={[ Platform.OS === 'web' && { // @ts-ignore outline: 'none', }, ]} ref={ref} /> {InputRightElement ? ( <Flex justify="center" align="center" right={0}> {InputRightElement} </Flex> ) : null} </Box> ); }} </Hoverable> </s> add <Flex {...newProps} bg="transparent"> <Box bg="transparent" color={updatedBorderColor} fontSize={fontSize} > {label} <Box w="120%" p="1px" bg="gray.50" position="absolute" right="-10%" bottom={`${ Math.floor(fontSize / 2) + (Platform.OS === 'ios' ? 1 : 0) }px`} zIndex={-1} /> </Box> </Flex> </Animated.View> </Flex> )} <StyledInput {...newProps} fontSize={fontSize} backgroundColor="transparent" flex={1} secureTextEntry={type === 'password'} accessible accessibilityLabel={ariaLabel || accessibilityLabel} onKeyPress={(e: any) => { e.persist(); }} onFocus={() => { slideOut(); handleFocus(true, onFocus ? onFocus : () => {}); }} onBlur={(e) => { // TODO: animation not happening because of component rerender e.nativeEvent.text && slideIn(); handleFocus(false, onBlur ? onBlur : () => {}); }} placeholder={isFocused && label ? '' : placeholder} editable={isDisabled || isReadOnly ? false : true} // borderRadius={50} //Remove variant props from StyledInput borderWidth={undefined} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} style={[ Platform.OS === 'web' && { // @ts-ignore outline: 'none', }, ]} ref={ref} /> {InputRightElement ? ( <Flex justify="center" align="center" right={0}> {InputRightElement} </Flex> ) : null} </Box>
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "re...
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/components/primitives/Radio/Radio.tsx
export { mergeRefs } from './mergeRefs';
<mask> }; <mask> <mask> export type { IAccessibilityProps } from './accessibilityTypes'; <mask> <mask> export { default as Hoverable } from './Hoverable'; <mask> export type { HoverableProps } from './Hoverable'; </s> feat: replace Hoverable with useHover from rn-aria </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils'; import { useHover } from '@react-native-aria/interactions'; </s> remove <Hoverable> {(isHovered: boolean) => { return ( <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> ); }} </Hoverable> </s> add <Box display="flex" flexDirection="row" justifyContent="space-between" alignItems="center" {...newProps} {...(isHovered && _hover)} {...(isOpen && _expanded)} {...(isDisabled && _disabled)} {...(!index && { borderTopColor: 'transparent' })} {...(Platform.OS === 'web' ? { disabled: isDisabled, cursor: isDisabled ? 'not-allowed' : 'auto', } : {})} > {children} </Box> </s> remove import { Hoverable } from './../../../utils'; </s> add import { mergeRefs } from './../../../utils';
[ "keep", "keep", "keep", "keep", "replace", "replace" ]
https://github.com/GeekyAnts/NativeBase/commit/025f339d611ae3d72b4f00018d7cbd5c6761b593
src/utils/index.ts
import { useResolvedFontFamily } from '../../../hooks/useResolvedFontFamily';
<mask> import { useHover } from '@react-native-aria/interactions'; <mask> import { mergeRefs } from '../../../utils'; <mask> <mask> const StyledInput = styled(TextInput)<IInputProps>( <mask> flex, <mask> color, <mask> space, <mask> layout, </s> fix: add tokenised font family support in input component </s> remove import { useTheme } from '../../../hooks'; </s> add </s> remove type IUseResolvedFontFamily = { fontFamily: string; fontStyle: string; fontWeight: string | number; }; // Android doesn't support fontWeight or fontStyle properties. So, we pass fontFamily instead. function useResolvedFontFamily(props: IUseResolvedFontFamily) { const { fontFamily, fontStyle, fontWeight } = props; const { fontConfig, fontWeights, fonts } = useTheme(); const fontToken = fonts[fontFamily]; if (fontConfig && fontConfig[fontToken]) { // fontWeights are also specified using "400" const parsedFontWeight = parseInt(fontWeight as any); let fontWeightNumber = Number.isNaN(parsedFontWeight) ? fontWeights[fontWeight] : fontWeight; let fontVariants = fontConfig[fontToken][fontWeightNumber]; if (typeof fontVariants === 'object') { if (fontVariants[fontStyle]) return fontVariants[fontStyle]; } else { return fontVariants; } } } </s> add import { useResolvedFontFamily } from '../../../hooks/useResolvedFontFamily'; </s> remove if (resolvedFontFamily) { fontFamily = resolvedFontFamily; } </s> add
[ "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/029e7757b700811533e67346f29809aeab5fa52f
src/components/primitives/Input/InputBase.tsx
fontFamily, fontWeight, fontStyle,
<mask> _disabled, <mask> _invalid, <mask> ...themedProps <mask> } = usePropsResolution('Input', { <mask> ...inputThemeProps, <mask> ...props, <mask> }); </s> fix: add tokenised font family support in input component </s> remove if (resolvedFontFamily) { fontFamily = resolvedFontFamily; } </s> add </s> remove import { useTheme } from '../../../hooks'; </s> add </s> remove type IUseResolvedFontFamily = { fontFamily: string; fontStyle: string; fontWeight: string | number; }; // Android doesn't support fontWeight or fontStyle properties. So, we pass fontFamily instead. function useResolvedFontFamily(props: IUseResolvedFontFamily) { const { fontFamily, fontStyle, fontWeight } = props; const { fontConfig, fontWeights, fonts } = useTheme(); const fontToken = fonts[fontFamily]; if (fontConfig && fontConfig[fontToken]) { // fontWeights are also specified using "400" const parsedFontWeight = parseInt(fontWeight as any); let fontWeightNumber = Number.isNaN(parsedFontWeight) ? fontWeights[fontWeight] : fontWeight; let fontVariants = fontConfig[fontToken][fontWeightNumber]; if (typeof fontVariants === 'object') { if (fontVariants[fontStyle]) return fontVariants[fontStyle]; } else { return fontVariants; } } } </s> add import { useResolvedFontFamily } from '../../../hooks/useResolvedFontFamily';
[ "keep", "add", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/029e7757b700811533e67346f29809aeab5fa52f
src/components/primitives/Input/InputBase.tsx
const resolvedFontFamily = useResolvedFontFamily({ fontFamily, fontWeight, fontStyle, });
<mask> const { isHovered } = useHover({}, _ref); <mask> <mask> return ( <mask> <StyledInput <mask> {...inputProps} <mask> fontFamily={resolvedFontFamily} </s> fix: add tokenised font family support in input component </s> remove type IUseResolvedFontFamily = { fontFamily: string; fontStyle: string; fontWeight: string | number; }; // Android doesn't support fontWeight or fontStyle properties. So, we pass fontFamily instead. function useResolvedFontFamily(props: IUseResolvedFontFamily) { const { fontFamily, fontStyle, fontWeight } = props; const { fontConfig, fontWeights, fonts } = useTheme(); const fontToken = fonts[fontFamily]; if (fontConfig && fontConfig[fontToken]) { // fontWeights are also specified using "400" const parsedFontWeight = parseInt(fontWeight as any); let fontWeightNumber = Number.isNaN(parsedFontWeight) ? fontWeights[fontWeight] : fontWeight; let fontVariants = fontConfig[fontToken][fontWeightNumber]; if (typeof fontVariants === 'object') { if (fontVariants[fontStyle]) return fontVariants[fontStyle]; } else { return fontVariants; } } } </s> add import { useResolvedFontFamily } from '../../../hooks/useResolvedFontFamily'; </s> remove if (resolvedFontFamily) { fontFamily = resolvedFontFamily; } </s> add </s> remove fontFamily={fontFamily} </s> add fontFamily={resolvedFontFamily}
[ "keep", "add", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/029e7757b700811533e67346f29809aeab5fa52f
src/components/primitives/Input/InputBase.tsx
fontFamily={resolvedFontFamily} fontWeight={fontWeight} fontStyle={fontStyle}
<mask> <mask> return ( <mask> <StyledInput <mask> {...inputProps} <mask> secureTextEntry={type === 'password'} <mask> accessible <mask> accessibilityLabel={ariaLabel || accessibilityLabel} <mask> editable={isDisabled || isReadOnly ? false : true} <mask> w={isFullWidth ? '100%' : undefined} <mask> {...themedProps} </s> fix: add tokenised font family support in input component </s> remove if (resolvedFontFamily) { fontFamily = resolvedFontFamily; } </s> add </s> remove fontFamily={fontFamily} </s> add fontFamily={resolvedFontFamily} </s> remove type IUseResolvedFontFamily = { fontFamily: string; fontStyle: string; fontWeight: string | number; }; // Android doesn't support fontWeight or fontStyle properties. So, we pass fontFamily instead. function useResolvedFontFamily(props: IUseResolvedFontFamily) { const { fontFamily, fontStyle, fontWeight } = props; const { fontConfig, fontWeights, fonts } = useTheme(); const fontToken = fonts[fontFamily]; if (fontConfig && fontConfig[fontToken]) { // fontWeights are also specified using "400" const parsedFontWeight = parseInt(fontWeight as any); let fontWeightNumber = Number.isNaN(parsedFontWeight) ? fontWeights[fontWeight] : fontWeight; let fontVariants = fontConfig[fontToken][fontWeightNumber]; if (typeof fontVariants === 'object') { if (fontVariants[fontStyle]) return fontVariants[fontStyle]; } else { return fontVariants; } } } </s> add import { useResolvedFontFamily } from '../../../hooks/useResolvedFontFamily';
[ "keep", "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/029e7757b700811533e67346f29809aeab5fa52f
src/components/primitives/Input/InputBase.tsx
<mask> import React, { memo, forwardRef, useRef } from 'react'; <mask> import { Text as NativeText } from 'react-native'; <mask> import { useTheme } from '../../../hooks'; <mask> import styled from 'styled-components/native'; <mask> import { <mask> color, <mask> position, <mask> space, </s> fix: add tokenised font family support in input component </s> remove type IUseResolvedFontFamily = { fontFamily: string; fontStyle: string; fontWeight: string | number; }; // Android doesn't support fontWeight or fontStyle properties. So, we pass fontFamily instead. function useResolvedFontFamily(props: IUseResolvedFontFamily) { const { fontFamily, fontStyle, fontWeight } = props; const { fontConfig, fontWeights, fonts } = useTheme(); const fontToken = fonts[fontFamily]; if (fontConfig && fontConfig[fontToken]) { // fontWeights are also specified using "400" const parsedFontWeight = parseInt(fontWeight as any); let fontWeightNumber = Number.isNaN(parsedFontWeight) ? fontWeights[fontWeight] : fontWeight; let fontVariants = fontConfig[fontToken][fontWeightNumber]; if (typeof fontVariants === 'object') { if (fontVariants[fontStyle]) return fontVariants[fontStyle]; } else { return fontVariants; } } } </s> add import { useResolvedFontFamily } from '../../../hooks/useResolvedFontFamily'; </s> remove if (resolvedFontFamily) { fontFamily = resolvedFontFamily; } </s> add
[ "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/029e7757b700811533e67346f29809aeab5fa52f
src/components/primitives/Text/index.tsx
import { useResolvedFontFamily } from '../../../hooks/useResolvedFontFamily';
<mask> } from '../../../utils/customProps'; <mask> import type { ITextProps } from './types'; <mask> import { useHover } from '@react-native-aria/interactions'; <mask> import { mergeRefs } from '../../../utils/mergeRefs'; <mask> <mask> type IUseResolvedFontFamily = { <mask> fontFamily: string; <mask> fontStyle: string; <mask> fontWeight: string | number; <mask> }; <mask> <mask> // Android doesn't support fontWeight or fontStyle properties. So, we pass fontFamily instead. <mask> function useResolvedFontFamily(props: IUseResolvedFontFamily) { <mask> const { fontFamily, fontStyle, fontWeight } = props; <mask> <mask> const { fontConfig, fontWeights, fonts } = useTheme(); <mask> const fontToken = fonts[fontFamily]; <mask> <mask> if (fontConfig && fontConfig[fontToken]) { <mask> // fontWeights are also specified using "400" <mask> const parsedFontWeight = parseInt(fontWeight as any); <mask> let fontWeightNumber = Number.isNaN(parsedFontWeight) <mask> ? fontWeights[fontWeight] <mask> : fontWeight; <mask> let fontVariants = fontConfig[fontToken][fontWeightNumber]; <mask> if (typeof fontVariants === 'object') { <mask> if (fontVariants[fontStyle]) return fontVariants[fontStyle]; <mask> } else { <mask> return fontVariants; <mask> } <mask> } <mask> } <mask> <mask> const StyledText = styled(NativeText)<ITextProps>( <mask> color, <mask> space, <mask> position, </s> fix: add tokenised font family support in input component </s> remove import { useTheme } from '../../../hooks'; </s> add </s> remove if (resolvedFontFamily) { fontFamily = resolvedFontFamily; } </s> add
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "replace", "re...
https://github.com/GeekyAnts/NativeBase/commit/029e7757b700811533e67346f29809aeab5fa52f
src/components/primitives/Text/index.tsx
<mask> fontWeight, <mask> fontStyle, <mask> }); <mask> <mask> if (resolvedFontFamily) { <mask> fontFamily = resolvedFontFamily; <mask> } <mask> <mask> return ( <mask> <StyledText <mask> {...reslovedProps} <mask> numberOfLines={noOfLines ? noOfLines : isTruncated ? 1 : undefined} <mask> fontWeight={bold ? 'bold' : fontWeight} </s> fix: add tokenised font family support in input component </s> remove type IUseResolvedFontFamily = { fontFamily: string; fontStyle: string; fontWeight: string | number; }; // Android doesn't support fontWeight or fontStyle properties. So, we pass fontFamily instead. function useResolvedFontFamily(props: IUseResolvedFontFamily) { const { fontFamily, fontStyle, fontWeight } = props; const { fontConfig, fontWeights, fonts } = useTheme(); const fontToken = fonts[fontFamily]; if (fontConfig && fontConfig[fontToken]) { // fontWeights are also specified using "400" const parsedFontWeight = parseInt(fontWeight as any); let fontWeightNumber = Number.isNaN(parsedFontWeight) ? fontWeights[fontWeight] : fontWeight; let fontVariants = fontConfig[fontToken][fontWeightNumber]; if (typeof fontVariants === 'object') { if (fontVariants[fontStyle]) return fontVariants[fontStyle]; } else { return fontVariants; } } } </s> add import { useResolvedFontFamily } from '../../../hooks/useResolvedFontFamily'; </s> remove fontFamily={fontFamily} </s> add fontFamily={resolvedFontFamily}
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/029e7757b700811533e67346f29809aeab5fa52f
src/components/primitives/Text/index.tsx
fontFamily={resolvedFontFamily}
<mask> : reslovedProps.textDecorationLine <mask> } <mask> fontSize={sub ? 10 : fontSize} <mask> ref={mergeRefs([ref, _ref])} <mask> fontFamily={fontFamily} <mask> {...(isHovered && _hover)} <mask> > <mask> {children} <mask> </StyledText> <mask> ); </s> fix: add tokenised font family support in input component </s> remove if (resolvedFontFamily) { fontFamily = resolvedFontFamily; } </s> add </s> remove type IUseResolvedFontFamily = { fontFamily: string; fontStyle: string; fontWeight: string | number; }; // Android doesn't support fontWeight or fontStyle properties. So, we pass fontFamily instead. function useResolvedFontFamily(props: IUseResolvedFontFamily) { const { fontFamily, fontStyle, fontWeight } = props; const { fontConfig, fontWeights, fonts } = useTheme(); const fontToken = fonts[fontFamily]; if (fontConfig && fontConfig[fontToken]) { // fontWeights are also specified using "400" const parsedFontWeight = parseInt(fontWeight as any); let fontWeightNumber = Number.isNaN(parsedFontWeight) ? fontWeights[fontWeight] : fontWeight; let fontVariants = fontConfig[fontToken][fontWeightNumber]; if (typeof fontVariants === 'object') { if (fontVariants[fontStyle]) return fontVariants[fontStyle]; } else { return fontVariants; } } } </s> add import { useResolvedFontFamily } from '../../../hooks/useResolvedFontFamily'; </s> remove import { useTheme } from '../../../hooks'; </s> add
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/029e7757b700811533e67346f29809aeab5fa52f
src/components/primitives/Text/index.tsx
heading: undefined, body: undefined, mono: undefined,
<mask> extrabold: 800, <mask> black: 900, <mask> }, <mask> fonts: { <mask> heading: '', <mask> body: '', <mask> mono: '', <mask> }, <mask> fontSizes: { <mask> 'xxs': 10, <mask> 'xs': 12, <mask> 'sm': 14, </s> fix: add tokenised font family support in input component </s> remove import { useTheme } from '../../../hooks'; </s> add </s> remove type IUseResolvedFontFamily = { fontFamily: string; fontStyle: string; fontWeight: string | number; }; // Android doesn't support fontWeight or fontStyle properties. So, we pass fontFamily instead. function useResolvedFontFamily(props: IUseResolvedFontFamily) { const { fontFamily, fontStyle, fontWeight } = props; const { fontConfig, fontWeights, fonts } = useTheme(); const fontToken = fonts[fontFamily]; if (fontConfig && fontConfig[fontToken]) { // fontWeights are also specified using "400" const parsedFontWeight = parseInt(fontWeight as any); let fontWeightNumber = Number.isNaN(parsedFontWeight) ? fontWeights[fontWeight] : fontWeight; let fontVariants = fontConfig[fontToken][fontWeightNumber]; if (typeof fontVariants === 'object') { if (fontVariants[fontStyle]) return fontVariants[fontStyle]; } else { return fontVariants; } } } </s> add import { useResolvedFontFamily } from '../../../hooks/useResolvedFontFamily';
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/029e7757b700811533e67346f29809aeab5fa52f
src/theme/base/typography.ts
fontFamily: 'body',
<mask> // boxShadow: `${useToken('colors', ['primary.400'])} 0px 0px 0px 1px`, <mask> }; <mask> <mask> return { <mask> px: 4, <mask> py: 2, <mask> borderRadius: 'lg', <mask> color: mode('black', 'white')(props), <mask> placeholderTextColor: mode('muted.400', 'muted.500')(props), <mask> background: 'transparent', </s> fix: add tokenised font family support in input component </s> remove type IUseResolvedFontFamily = { fontFamily: string; fontStyle: string; fontWeight: string | number; }; // Android doesn't support fontWeight or fontStyle properties. So, we pass fontFamily instead. function useResolvedFontFamily(props: IUseResolvedFontFamily) { const { fontFamily, fontStyle, fontWeight } = props; const { fontConfig, fontWeights, fonts } = useTheme(); const fontToken = fonts[fontFamily]; if (fontConfig && fontConfig[fontToken]) { // fontWeights are also specified using "400" const parsedFontWeight = parseInt(fontWeight as any); let fontWeightNumber = Number.isNaN(parsedFontWeight) ? fontWeights[fontWeight] : fontWeight; let fontVariants = fontConfig[fontToken][fontWeightNumber]; if (typeof fontVariants === 'object') { if (fontVariants[fontStyle]) return fontVariants[fontStyle]; } else { return fontVariants; } } } </s> add import { useResolvedFontFamily } from '../../../hooks/useResolvedFontFamily'; </s> remove import { useTheme } from '../../../hooks'; </s> add </s> remove heading: '', body: '', mono: '', </s> add heading: undefined, body: undefined, mono: undefined,
[ "keep", "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/029e7757b700811533e67346f29809aeab5fa52f
src/theme/components/input.ts
<mask> import HStack from '../Stack/HStack'; <mask> import Pressable from '../Pressable'; <mask> import type { IButtonGroupProps, IButtonProps } from './types'; <mask> import { composeEventHandlers } from '../../../utils'; <mask> import { useTheme } from '../../../hooks'; <mask> <mask> const useHover = () => { <mask> const [isHovered, setHovered] = React.useState(false); <mask> return { <mask> pressableProps: { </s> fix: use theme prop to support shadow in variants </s> remove // const shadowProps = useToken('shadows', themeProps.shadow); const theme = useTheme(); const shadowProps = theme.shadows()[themeProps.shadow]; themeProps.shadow = undefined; </s> add </s> remove style={{ ...shadowProps }} </s> add
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/030729978c5227a90a2fb702defa52dab8e4f6b7
src/components/primitives/Button/index.tsx
<mask> ...(isHovered && _hover), <mask> ...(isPressed && _pressed), <mask> }; <mask> <mask> // const shadowProps = useToken('shadows', themeProps.shadow); <mask> const theme = useTheme(); <mask> const shadowProps = theme.shadows()[themeProps.shadow]; <mask> themeProps.shadow = undefined; <mask> <mask> return ( <mask> <Pressable <mask> onPress={onPress} <mask> onLongPress={onLongPress} <mask> onPressIn={composeEventHandlers(onPressIn, isPressedProps.onPressIn)} </s> fix: use theme prop to support shadow in variants </s> remove import { useTheme } from '../../../hooks'; </s> add </s> remove style={{ ...shadowProps }} </s> add
[ "keep", "keep", "keep", "keep", "replace", "replace", "replace", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/030729978c5227a90a2fb702defa52dab8e4f6b7
src/components/primitives/Button/index.tsx
<mask> onHoverIn={composeEventHandlers(onHoverIn, pressableProps.onHoverIn)} <mask> // @ts-ignore - web only <mask> onHoverOut={composeEventHandlers(onHoverOut, pressableProps.onHoverOut)} <mask> {...themeProps} <mask> style={{ ...shadowProps }} <mask> > <mask> <HStack opacity={isDisabled ? 0.7 : undefined} space={2}> <mask> {startIcon && !isLoading ? startIcon : null} <mask> {isLoading ? ( <mask> spinner ? ( </s> fix: use theme prop to support shadow in variants </s> remove // const shadowProps = useToken('shadows', themeProps.shadow); const theme = useTheme(); const shadowProps = theme.shadows()[themeProps.shadow]; themeProps.shadow = undefined; </s> add </s> remove import { useTheme } from '../../../hooks'; </s> add
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/030729978c5227a90a2fb702defa52dab8e4f6b7
src/components/primitives/Button/index.tsx
variantProps = extractProps( variantProps, theme, colorModeProps, componentTheme, currentBreakpoint );
<mask> theme, <mask> ...colorModeProps, <mask> }); <mask> // added this to handle order of props <mask> newProps = mergeWith( <mask> newProps, <mask> variantProps, <mask> // @ts-ignore <mask> (objValue, srcValue, key) => { </s> fix: use theme prop to support shadow in variants </s> remove // const shadowProps = useToken('shadows', themeProps.shadow); const theme = useTheme(); const shadowProps = theme.shadows()[themeProps.shadow]; themeProps.shadow = undefined; </s> add </s> remove style={{ ...shadowProps }} </s> add </s> remove import { useTheme } from '../../../hooks'; </s> add
[ "keep", "keep", "add", "keep", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/030729978c5227a90a2fb702defa52dab8e4f6b7
src/hooks/useThemeProps/utils.ts
alignSelf: 'stretch'
<mask> footerTab: { <mask> flexDirection: 'row', <mask> justifyContent: 'space-between', <mask> flex: 1, <mask> alignSelf: 'stretch', <mask> paddingHorizontal: 15 <mask> }, <mask> btnTextStyle: { <mask> color: this.getTheme().tabBarTextColor, <mask> fontSize: (Platform.OS=='ios') ? 12.5 : 10, <mask> lineHeight: 15 </s> git push footerTab iOS fix </s> remove lineHeight: 15 </s> add lineHeight: 13 </s> remove alignSelf: 'center' </s> add alignSelf: 'center', flex: 1, borderRadius: 0, justifyContent: 'center', height: this.getTheme().footerHeight </s> remove lineHeight: 15 </s> add lineHeight: 13 </s> remove style={this.getInitialStyle().btnStyle} </s> add style={[this.getInitialStyle().btnStyle, {backgroundColor: (child.props.active) ? this.getTheme().tabActiveBgColor : undefined}]} </s> remove style: this.getInitialStyle().btnStyle, </s> add style: [this.getInitialStyle().btnStyle, {backgroundColor: (child.props.active) ? this.getTheme().tabActiveBgColor : undefined }],
[ "keep", "keep", "keep", "keep", "replace", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/031bde76daaa8424134030ea31ab33497fe494d9
Components/Widgets/FooterTab.js
lineHeight: 13
<mask> }, <mask> btnTextStyle: { <mask> color: this.getTheme().tabBarTextColor, <mask> fontSize: (Platform.OS=='ios') ? 12.5 : 10, <mask> lineHeight: 15 <mask> }, <mask> btnActiveTextStyle: { <mask> color: this.getTheme().tabBarActiveTextColor, <mask> fontSize: (Platform.OS=='ios') ? 12.5 : 11, <mask> lineHeight: 15 </s> git push footerTab iOS fix </s> remove lineHeight: 15 </s> add lineHeight: 13 </s> remove alignSelf: 'stretch', paddingHorizontal: 15 </s> add alignSelf: 'stretch' </s> remove style={this.getInitialStyle().btnStyle} </s> add style={[this.getInitialStyle().btnStyle, {backgroundColor: (child.props.active) ? this.getTheme().tabActiveBgColor : undefined}]} </s> remove alignSelf: 'center' </s> add alignSelf: 'center', flex: 1, borderRadius: 0, justifyContent: 'center', height: this.getTheme().footerHeight </s> remove style: this.getInitialStyle().btnStyle, </s> add style: [this.getInitialStyle().btnStyle, {backgroundColor: (child.props.active) ? this.getTheme().tabActiveBgColor : undefined }],
[ "keep", "keep", "keep", "keep", "replace", "keep", "keep", "keep", "keep", "keep" ]
https://github.com/GeekyAnts/NativeBase/commit/031bde76daaa8424134030ea31ab33497fe494d9
Components/Widgets/FooterTab.js