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mincrmatt12/MSign
esp/main/dupm.h
#ifndef MSN_DUPM_H #define MSN_DUPM_H #include <FreeRTOS.h> #include <task.h> #include <queue.h> #include <type_traits> #include "common/bheap.h" #include "common/heapsize.h" #include "common/slots.h" namespace serial { struct DataUpdateRequest { enum : uint16_t { // sent from servicer as packets TypeSetTemp, TypeMarkDirty, // sent by grabbers TypeChangeSize, TypePatch, TypeSync } type; union { struct { uint16_t slotid; uint8_t newtemperature; } d_temp; struct { uint16_t slotid; uint16_t offset; const void * data; uint16_t length; } d_patch; struct { uint16_t slotid; uint16_t size; } d_chsize; struct { TaskHandle_t with; TickType_t by; } d_sync; struct { uint16_t slotid; uint16_t offset; uint16_t size; } d_dirty; }; }; struct DataUpdateManager { // Put a request into the queue. bool queue_request(const DataUpdateRequest &req); void run(); // PACKET API // Returns true if a) a packet is pending in and // b) the passed packet should be processed by us. bool is_packet_in_pending(const uint8_t *packet_to_check); // Actually process a packet, returning whether or not we actually parsed it. // This will clobber some bits in the task notification word. bool process_input_packet(uint8_t *packet); // Initialize queues void init(); private: QueueHandle_t pending{}; TaskHandle_t dupm_task, waiting_task; // Pending input stuff // Type-erasure for packet-pend struct PacketFilter { virtual bool wants(const uint8_t *packet_to_check) const = 0; }; template<typename Func> struct PacketFilterWrapper : PacketFilter { static_assert( std::is_invocable_r_v<bool, Func, const uint8_t *> || std::is_invocable_r_v<bool, Func, const slots::PacketWrapper<>&> ); bool wants(const uint8_t *packet_to_check) const override { if constexpr (std::is_invocable_r_v<bool, Func, const uint8_t *>) { return functor(packet_to_check); } else { return functor(*reinterpret_cast<const slots::PacketWrapper<> *>(packet_to_check)); } } PacketFilterWrapper(const Func& functor) : functor(functor) {} const Func& functor; }; // Internal helpers template<typename Func> slots::PacketWrapper<>& wait_for_packet(Func&& filter, TickType_t timeout=portMAX_DELAY) { PacketFilterWrapper<Func> f{filter}; pending_packet_in = &f; return wait_for_packet(timeout); } slots::PacketWrapper<>& wait_for_packet(TickType_t timeout); void finished_with_last_packet(bool processed=true); const PacketFilter *pending_packet_in; uint8_t *pkt_buf; bheap::Arena<ESP_HEAP_SIZE> arena; bool sync_pending; // Handlers void change_size_handler(DataUpdateRequest &dur); void set_temp_handler(DataUpdateRequest &dur, bool send_pkt=true); void patch_handler(DataUpdateRequest &dur); void mark_dirty_handler(DataUpdateRequest &dur); // Sends all dirty blocks out void send_pending_dirty_blocks(); // Allocation subroutines enum UseIntent { UseForRemoteStorage, // Make space for a remote chunk due to no local space UseForRemoteDisplay, // Make space for hot chunk TryForRemoteCache, // Attempt to make space for warm chunk TryForLocalDedup // Attempt to make space for local blocks by moving stuff to the STM (specifically warm/hot blocks to avoid duplicating them) }; // Ensure there's a bit more space (at least enough to store 1 remote header) in our local heap. This is separate from TryForLocalDedup as that doesn't // try to evict cold blocks (since it's designed for trying to optimize for really low mem situations) void cleanout_esp_space(); // Perform single DATA_STORE/DATA_FULFILL "cycle" (i.e. no retry handling), and return the status code (or a timeout). // // The data to send is either taken from a pointer (which you're supposed to find from the heap first), or can be null which // will just send zeroes. slots::protocol::DataStoreFulfillResult single_store_fulfill(uint16_t slotid, uint16_t offset, uint16_t length, const void * datasource, bool is_store); // Calculate the current "stm memory budget" struct StmMemoryBudgetInfo { // Space that nothing is using, can be allocated to anything else. uint16_t unused_space{}; // Space currently used by hot blocks. uint16_t hot_remote{}, hot_ephemeral{}; // Space currently used by unsupressed warm blocks uint16_t warm_remote{}, allocated_warm_ephemeral{}; // Space used by all cold remote blocks (since hot/warm are already considered) uint16_t cold_remote{}; // Helpers size_t free_by(uint16_t& parameter, size_t amount) {return xfer_into(parameter, amount, unused_space);} size_t use_for(uint16_t &parameter, size_t amount) {return xfer_into(unused_space, amount, parameter);} size_t xfer_into(uint16_t &parameter, size_t by, uint16_t& into) { if (parameter < by) by = parameter; parameter -= by; into += by; return by; } uint16_t hot() { return hot_remote + hot_ephemeral; } uint16_t allocated_warm() { return warm_remote + allocated_warm_ephemeral; } uint16_t remote() { return cold_remote + warm_remote + hot_remote; } }; // Move stuff around such that there's space available or reclaim used space from a certain slotid. // // RemoteStorage: the "extra space" portion of the budget // RemoteDisplay: the "hot" portion of the budget // RemoteCache: try to move old stuff to give at least "delta_size_change" more bytes in the warm region, returning true if any change was made. bool ensure_budget_space(UseIntent reason, uint16_t slotid, ssize_t delta_size_change); bool ensure_budget_space(UseIntent reason, uint16_t slotid, ssize_t delta_size_change, StmMemoryBudgetInfo& use_budget); StmMemoryBudgetInfo calculate_memory_budget(); // "Free" up space by searching for blocks that match "from_blocks_matching", by doing "by_doing" to them. // This function might free more than target_amount if there's more space in the blocks and it decides that not keeping // all of them is better for fragmentation reasons. template<typename Pred, typename Handler> std::enable_if_t< std::is_invocable_r_v<bool, Pred, const bheap::Block&> && std::is_invocable_r_v<ssize_t, Handler, bheap::Block&, size_t>, size_t> free_space_matching_using(size_t target_amount, Pred&& from_blocks_matching, Handler&& by_doing); // Free entire slots (but potentially only reaping the rewards of part of them) by calling a function. template<typename Pred, typename Handler> std::enable_if_t< std::is_invocable_r_v<bool, Pred, const bheap::Block&> && std::is_invocable_r_v<bool, Handler, uint16_t>, size_t> free_slots_matching_using(size_t target_amount, Pred&& from_blocks_matching, Handler&& by_doing); // Various free routines void perform_warm_ephemeral_reclaim(StmMemoryBudgetInfo& budget, size_t amount, uint16_t ignore_slotid=0xfff); void perform_cold_remote_reclaim(StmMemoryBudgetInfo& budget, size_t amount, uint16_t ignore_slotid=0xfff); // Call after freeing up space for more warm blocks on STM to send them out. void try_reclaim_supressed_warm(); // Inform the STM that the temperature has been reduced void inform_temp_change(uint16_t slotid, uint8_t temp); // Move a block to the STM (useable as a handler for free_space_using) bool move_block_to_stm(const bheap::Block& tgt, size_t subsection_length); }; }; #endif
mincrmatt12/MSign
stm/src/color.h
#ifndef MSN_COLOR_H #define MSN_COLOR_H #include <stdint.h> #include <utility> #include <algorithm> namespace led { struct color_t { constexpr color_t(uint16_t r, uint16_t g, uint16_t b) : r(r), g(g), b(b) {} constexpr color_t() : r(0), g(0), b(0) {} constexpr color_t(uint16_t gray) : r(gray), g(gray), b(gray) {} union { struct { uint16_t r; uint16_t g; uint16_t b; }; uint16_t components[3]; }; uint16_t get_spare() const { return ((r & 0xf000) >> 4) | ((g & 0xf000) >> 8) | ((b & 0xf000) >> 12); } void set_spare(uint16_t value) { r = (r & 0x0fff) | (value & 0x0f00) << 4; g = (g & 0x0fff) | (value & 0x00f0) << 8; b = (b & 0x0fff) | (value & 0x000f) << 12; } #define make_op(x) color_t operator x(const color_t& other) const {return color_t(r x other.r, g x other.g, b x other.b);} \ color_t& operator x##= (const color_t& other) {r x##= other.r; g x##= other.g; b x##= other.b; return *this;} make_op(+) make_op(-) make_op(/) make_op(*) #undef make_op color_t mix(const color_t& other, uint8_t factor /* from 0-255 */) const { return color_t( r + ((((int)other.r - (int)this->r) * (int)factor) / 255), g + ((((int)other.g - (int)this->g) * (int)factor) / 255), b + ((((int)other.b - (int)this->b) * (int)factor) / 255) ); } }; } #endif
mincrmatt12/MSign
sim/src/esp/esp_log.c
// Copyright 2018-2019 Espressif Systems (Shanghai) PTE LTD // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include <stdarg.h> #include <stdlib.h> #ifndef _GNU_SOURCE #define _GNU_SOURCE 1 #endif #include <stdio.h> #include <time.h> #include <stdbool.h> #include <string.h> #include "esp_log.h" #include <FreeRTOS.h> #include <semphr.h> #define LOG_COLOR_HEAD "\033[0;%dm" #define LOG_BOLD_HEAD "\033[1;%dm" #define LOG_COLOR_END "\033[0m" static const uint32_t s_log_color[ESP_LOG_MAX] = { 0, // ESP_LOG_NONE 31, // ESP_LOG_ERROR 33, // ESP_LOG_WARN 34, // ESP_LOG_INFO 0, // ESP_LOG_DEBUG 0, // ESP_LOG_VERBOSE }; static const char s_log_prefix[ESP_LOG_MAX] = { 'N', // ESP_LOG_NONE 'E', // ESP_LOG_ERROR 'W', // ESP_LOG_WARN 'I', // ESP_LOG_INFO 'D', // ESP_LOG_DEBUG 'V', // ESP_LOG_VERBOSE }; static SemaphoreHandle_t semaphore = NULL; static int log_putchar(int c) { if (semaphore == NULL) { semaphore = xSemaphoreCreateMutex(); } xSemaphoreTake(semaphore, portMAX_DELAY); fputc(c, stderr); xSemaphoreGive(semaphore); return 1; } static putchar_like_t s_putchar_func = &log_putchar; static int esp_log_write_str(const char *s) { int ret; do { ret = s_putchar_func(*s); } while (ret != EOF && *++s); return ret; } static uint32_t fake_Timer = 0; uint32_t esp_log_timestamp() { return fake_Timer++; } /** * @brief Write message into the log */ void esp_log_write(esp_log_level_t level, const char *tag, const char *fmt, ...) { int ret; va_list va; char *pbuf; char prefix; static char buf[16]; uint32_t color = level >= ESP_LOG_MAX ? 0 : s_log_color[level]; if (color) { sprintf(buf, LOG_COLOR_HEAD, color); ret = esp_log_write_str(buf); if (ret == EOF) goto exit; } prefix = level >= ESP_LOG_MAX ? 'N' : s_log_prefix[level]; ret = asprintf(&pbuf, "%c (%d) %s: ", prefix, esp_log_early_timestamp(), tag); if (ret < 0) goto out; ret = esp_log_write_str(pbuf); free(pbuf); if (ret == EOF) goto exit; va_start(va, fmt); ret = vasprintf(&pbuf, fmt, va); va_end(va); if (ret < 0) goto out; ret = esp_log_write_str(pbuf); free(pbuf); if (ret == EOF) goto exit; out: if (color) { ret = esp_log_write_str(LOG_COLOR_END); if (ret == EOF) goto exit; } if (ret > 0) s_putchar_func('\n'); exit: ; } /** * @brief Set function used to output log entries */ putchar_like_t esp_log_set_putchar(putchar_like_t func) { putchar_like_t tmp; tmp = s_putchar_func; s_putchar_func = func; return tmp; }
mincrmatt12/MSign
stm/src/pins.h
<reponame>mincrmatt12/MSign<gh_stars>1-10 #ifndef PINS_H #define PINS_H // Define a bunch of names depending on the active build target #ifdef STM32F207xx #define ESP_USART USART6 #define ESP_USART_Port GPIOG #define ESP_USART_TX LL_GPIO_PIN_14 #define ESP_USART_RX LL_GPIO_PIN_9 #define ESP_USART_IRQ_NAME USART6_IRQn #define ESP_USART_IRQ_HANDLER USART6_IRQHandler #define SIGN_DATA_Port GPIOD #define SIGN_GPIO_PERIPH LL_AHB1_GRP1_PERIPH_GPIOD #define UART_DMA DMA2 #define UART_DMA_TX_Stream LL_DMA_STREAM_7 #define UART_DMA_RX_Stream LL_DMA_STREAM_1 #define UART_DMA_Channel LL_DMA_CHANNEL_5 #define UART_DMA_PERIPH LL_AHB1_GRP1_PERIPH_DMA2 #define UART_GPIO_PERIPH LL_AHB1_GRP1_PERIPH_GPIOG #define UART_UART_PERIPH LL_APB2_GRP1_PERIPH_USART6 #define UART_ENABLE_CALL LL_APB2_GRP1_EnableClock #define UART_Af LL_GPIO_AF_8 #define NVIC_SRV_RX_IRQ_NAME DMA2_Stream1_IRQn #define NVIC_SRV_TX_IRQ_NAME DMA2_Stream7_IRQn #define NVIC_SRV_RX_IRQ_HANDLER DMA2_Stream1_IRQHandler #define NVIC_SRV_TX_IRQ_HANDLER DMA2_Stream7_IRQHandler #define NVIC_SRV_RX_ACTV LL_DMA_IsActiveFlag_TC1 #define NVIC_SRV_RXE_ACTV LL_DMA_IsActiveFlag_TE1 #define NVIC_SRV_TX_ACTV LL_DMA_IsActiveFlag_TC7 #define NVIC_SRV_RX_CLRF LL_DMA_ClearFlag_TC1 #define NVIC_SRV_RXE_CLRF LL_DMA_ClearFlag_TE1 #define NVIC_SRV_TX_CLRF LL_DMA_ClearFlag_TC7 #define UI_BUTTON_PORT GPIOA #define UI_BUTTON_PERIPH LL_AHB1_GRP1_PERIPH_GPIOA #endif #ifdef STM32F205xx #define ESP_USART USART2 #define ESP_USART_Port GPIOA #define ESP_USART_TX LL_GPIO_PIN_2 #define ESP_USART_RX LL_GPIO_PIN_3 #define ESP_USART_IRQ_NAME USART2_IRQn #define ESP_USART_IRQ_HANDLER USART2_IRQHandler #define SIGN_DATA_Port GPIOC #define SIGN_GPIO_PERIPH LL_AHB1_GRP1_PERIPH_GPIOC #define UART_DMA DMA1 #define UART_DMA_TX_Stream LL_DMA_STREAM_6 #define UART_DMA_RX_Stream LL_DMA_STREAM_5 #define UART_DMA_Channel LL_DMA_CHANNEL_4 #define UART_DMA_PERIPH LL_AHB1_GRP1_PERIPH_DMA1 #define UART_GPIO_PERIPH LL_AHB1_GRP1_PERIPH_GPIOA #define UART_UART_PERIPH LL_APB1_GRP1_PERIPH_USART2 #define UART_ENABLE_CALL LL_APB1_GRP1_EnableClock #define UART_Af LL_GPIO_AF_7 #define NVIC_SRV_RX_IRQ_NAME DMA1_Stream5_IRQn #define NVIC_SRV_TX_IRQ_NAME DMA1_Stream6_IRQn #define NVIC_SRV_RX_IRQ_HANDLER DMA1_Stream5_IRQHandler #define NVIC_SRV_TX_IRQ_HANDLER DMA1_Stream6_IRQHandler #define NVIC_SRV_RX_ACTV LL_DMA_IsActiveFlag_TC5 #define NVIC_SRV_RXE_ACTV LL_DMA_IsActiveFlag_TE5 #define NVIC_SRV_TX_ACTV LL_DMA_IsActiveFlag_TC6 #define NVIC_SRV_RX_CLRF LL_DMA_ClearFlag_TC5 #define NVIC_SRV_RXE_CLRF LL_DMA_ClearFlag_TE5 #define NVIC_SRV_TX_CLRF LL_DMA_ClearFlag_TC6 #define UI_BUTTON_PORT GPIOA #define UI_BUTTON_PERIPH LL_AHB1_GRP1_PERIPH_GPIOA #endif #endif
mincrmatt12/MSign
esp/main/serial.h
#ifndef SERIAL_H #define SERIAL_H #include <stdint.h> #include <stddef.h> #include "common/slots.h" #include "common/bheap.h" #include "common/heapsize.h" #include "dupm.h" #include "protocol.h" #include <type_traits> #include <FreeRTOS.h> #include <task.h> #include <queue.h> namespace serial { struct SerialInterface final : private protocol::ProtocolImpl { friend DataUpdateManager; // Initialize all queues (must be called before run()) void init(); // Task entry point void run(); // Reset, informing the STM beforehand. void reset(); // SLOT UPDATE // Replace a slot with the data pointed to by ptr and of length length void update_slot_raw(uint16_t slotid, const void * ptr, size_t length, bool should_sync=true); // Replace a slot with the contents of the object referenced by obj template<typename T> inline void update_slot(uint16_t slotid, const T& obj, bool should_sync=true) { // Specially defer for array types static_assert(!std::is_pointer_v<T> || ( std::is_array_v<T> && std::extent_v<T, 0> != 0 ), "This will not work with pointers, use update_slot_raw instead, or derefence the pointer. For bounded arrays, pass them directly or use update_slot_range"); update_slot_raw(slotid, &obj, sizeof(T), should_sync); } // Replace a slot with a null-terminated string inline void update_slot(uint16_t slotid, const char *str, bool should_sync=true) { update_slot_raw(slotid, str, strlen(str) + 1, should_sync); // include null terminator } // Replace a slot with an initializer-list of objects. No nosync version is provided since the init list // is almost certainly going to need syncing. template<typename T> inline void update_slot(uint16_t slotid, const std::initializer_list<T>& arr) { update_slot_raw(slotid, arr.begin(), arr.size() * sizeof(T)); } template<typename ...Args> inline void update_slot_nosync(Args&&... args) { update_slot(std::forward<Args>(args)..., false); } // Update slotid as if it were an array of T[], setting T[index] = obj template<typename T> inline void update_slot_at(uint16_t slotid, const T& obj, size_t index, bool should_sync=true) { update_slot_partial(slotid, index * sizeof(T), &obj, sizeof(T), should_sync); } // Update many entries in slotid, setting T[index..index+quantity] = obj[0..quantity]. template<typename T> inline void update_slot_range(uint16_t slotid, const T* obj, size_t index, size_t quantity, bool should_sync=true) { update_slot_partial(slotid, index * sizeof(T), obj, quantity * sizeof(T), should_sync); } // Clear out a slot inline void delete_slot(uint16_t slotid) { allocate_slot_size(slotid, 0); } // MANUAL SLOT UPDATE // Set the slot slotid's size to size, adding/truncating space if necessary. void allocate_slot_size(uint16_t slotid, size_t size); // Update part of a slot void update_slot_partial(uint16_t slotid, uint16_t offset, const void * ptr, size_t length, bool should_sync=true); // Operation sync barrier (not per slot as requests are processed strictly in-order) void sync(); // SLEEP MODE bool is_sleeping() const {return in_sleep_mode;} private: // Data update manager: handles requests for data separately DataUpdateManager dum; TaskHandle_t srv_task; // Handle checking for loss of comms void send_pings(); // Handle a packet in the class directly, bypassing subtasks. void process_packet(); // Last time we received comms with the STM (for autoreset) TickType_t last_comms = 0; bool waiting_for_ping = false, in_sleep_mode = false; }; extern SerialInterface interface; } #endif /* ifndef SERIAL_H */
mincrmatt12/MSign
stm/src/common/bootcmd.c
#include "bootcmd.h" // really just present here to check for STM and i couldn't be bothered to add a define #if (defined(STM32F205xx) || defined(STM32F207xx)) && !defined(SIM) #include "stm32f2xx_ll_rtc.h" #include "stm32f2xx_ll_pwr.h" #include "stm32f2xx_ll_rcc.h" #include "stm32f2xx_ll_bus.h" void bootcmd_init() { LL_APB1_GRP1_EnableClock(LL_APB1_GRP1_PERIPH_PWR); LL_RCC_EnableRTC(); // enable the RTC so we can play with it's goodies :) LL_PWR_EnableBkUpAccess(); LL_RTC_DisableWriteProtection(RTC); } bool bootcmd_did_just_update() { bool x = LL_RTC_BAK_GetRegister(RTC, 1) != 0; LL_RTC_BAK_SetRegister(RTC, 1, 0x0); return x; } bootcmd_t bootcmd_get_cmd() { return (bootcmd_t)LL_RTC_BAK_GetRegister(RTC, 0); } uint32_t bootcmd_update_size() { return LL_RTC_BAK_GetRegister(RTC, 2); } void bootcmd_request_update(uint32_t size) { LL_RTC_BAK_SetRegister(RTC, 0, BOOTCMD_UPDATE); LL_RTC_BAK_SetRegister(RTC, 2, size); } void bootcmd_service_update() { LL_RTC_BAK_SetRegister(RTC, 0, BOOTCMD_RUN); LL_RTC_BAK_SetRegister(RTC, 1, 0xfece5); } void bootcmd_set_silent(bool on) { LL_RTC_BAK_SetRegister(RTC, 4, on); } bool bootcmd_get_silent() { return LL_RTC_BAK_GetRegister(RTC, 4) != 0; } const char * bootcmd_get_bl_revision() { return (const char *)&RTC->BKP3R; } #else // mock interface void bootcmd_init() { } bool bootcmd_did_just_update() { return false; } bootcmd_t bootcmd_get_cmd() { return 0; } uint32_t bootcmd_update_size() { return 0; } void bootcmd_request_update(uint32_t size) { } void bootcmd_service_update() { } const char * bootcmd_get_bl_revision() { return "fake"; } #ifdef SIM static bool fakesilent = false; bool bootcmd_get_silent() { return fakesilent; } void bootcmd_set_silent(bool c) { fakesilent = c; } #else bool bootcmd_get_silent() { return false; } void bootcmd_set_silent(bool c) { } #endif #endif
mincrmatt12/MSign
stm/src/common/bheap.h
<reponame>mincrmatt12/MSign<filename>stm/src/common/bheap.h<gh_stars>1-10 #ifndef MSN_BHEAP_H #define MSN_BHEAP_H #include <stdint.h> #include <string.h> #include <type_traits> #include <iterator> #include "lru.h" #if __cpp_inline_variables >= 201603 #define MSN_BHEAP_INLINE_V const inline static #else #define MSN_BHEAP_INLINE_V constexpr static #endif #if defined(STM32F205xx) || defined(STM32F207xx) #include "../crash/main.h" #define ms_assert msign_assert #else #ifdef BHEAP_TEST #include <cassert> #define ms_assert(x, r) assert((r, x)) #else #define ms_assert(x, r) (void)0 #endif #endif #define MAX_BHEAP_BLOCK_SIZE ((1 << 14) - 1) // "Block-HEAP" // // The datastructure which implements stuff in the README namespace bheap { template<typename T> struct TypedBlock; template<size_t Size, typename Cache=lru::Cache<8, 3>> struct Arena; // Represents a block header struct Block { uint32_t slotid : 12; uint32_t datasize : 14; uint32_t temperature : 2; uint32_t location : 2; uint32_t flags : 2; MSN_BHEAP_INLINE_V uint32_t TemperatureHot = 0b11; MSN_BHEAP_INLINE_V uint32_t TemperatureWarm = 0b10; MSN_BHEAP_INLINE_V uint32_t TemperatureColdWantsWarm = 0b01; // block that wants to be warm but no space for it MSN_BHEAP_INLINE_V uint32_t TemperatureCold = 0b00; //MSN_BHEAP_INLINE_V uint32_t LocationHotPotato = 0b00; MSN_BHEAP_INLINE_V uint32_t LocationCanonical = 0b01; MSN_BHEAP_INLINE_V uint32_t LocationEphemeral = 0b10; MSN_BHEAP_INLINE_V uint32_t LocationRemote = 0b11; MSN_BHEAP_INLINE_V uint32_t SlotEmpty = 0xff0; MSN_BHEAP_INLINE_V uint32_t SlotEnd = 0xff1; MSN_BHEAP_INLINE_V uint32_t FlagDirty = 1; MSN_BHEAP_INLINE_V uint32_t FlagSupressed = 2; // DATA ACCESS // Get the next block (4 byte alignment) const Block *adjacent() const { if (this->slotid == SlotEnd) return nullptr; if (this->location == LocationRemote && *this) return this + 1; if (datasize % 4) { return this + 2 + (datasize / 4); } else { return this + 1 + (datasize / 4); } } Block *adjacent() { if (this->slotid == SlotEnd) return nullptr; if (this->location == LocationRemote && *this) return this + 1; if (datasize % 4) { return this + 2 + (datasize / 4); } else { return this + 1 + (datasize / 4); } } // Get the next block of the same type (4 byte alignment) const Block *next() const { const Block *adj = this; while ((adj = adj->adjacent()) != nullptr && adj->slotid != this->slotid) {} return adj; } Block * next() { Block * adj = this; while ((adj = adj->adjacent()) != nullptr && adj->slotid != this->slotid) {} return adj; } // Get the data of this block void * data() { return (this + 1); } // Get the data of this block const void * data() const { return (this + 1); } // Get this as a typedblock template<typename T> TypedBlock<T>& as() { return *reinterpret_cast<TypedBlock<T>*>(this); } // Get this as a typedblock template<typename T> const TypedBlock<T>& as() const { return *reinterpret_cast<const TypedBlock<T>*>(this); } // MUTATION // Shrink this block, adding an empty block if necessary. // This is invalid for end blocks. // For empty blocks this will effectively split them into two segments. void shrink(uint32_t newsize) { // Store the previous next block auto prev = adjacent(); // Do the shrink this->datasize = newsize; if (adjacent() != prev) { // Create a new block with size = prev - next() - 4 // // Since prev and next are aligned to 4 bytes, the // next() ptr will align properly *adjacent() = Block{}; adjacent()->slotid = SlotEmpty; adjacent()->datasize = (reinterpret_cast<uintptr_t>(prev) - reinterpret_cast<uintptr_t>(adjacent()) - 4); } } // Insert a new block. Only valid for empty blocks. // Allows for inserting at any offset, but doesn't check for errors. // // Use will_fit for that. (or build with asserts on or something) // // Offset is relative to the block header (i.e. offset = 0 will overwrite the block, offset = 4 will zero-size this block, etc.) void insert(const Block& b, uint32_t offset) { ms_assert(offset % 4 == 0 && offset < datasize + 4, "invalid location for insert"); // Use the power of recursion to make this only have to deal with the case for offset = 0 if (offset != 0) { // Shrink this block to size = offset - 4 this->shrink(offset - 4); // Overwrite next adjacent()->insert(b, 0); } else { // Shrink this block so that there's a new end. this->shrink((b && b.location == LocationRemote) ? 0 : b.datasize); // Overwrite this *this = b; } } // HELPERS // Check if that block will fit in this location bool will_fit(const Block& b, uint32_t offset) const { uint32_t length = offset + b.total_size(); return length <= total_size(); } operator bool() const { return this->slotid != SlotEnd && this->slotid != SlotEmpty; } // in bytes ptrdiff_t total_size() const { return (uintptr_t)adjacent() - (uintptr_t)this; } // total rounded datasize (ignoring remote/etc.) size_t rounded_datasize() const { size_t result = datasize; if (result % 4) result += (4 - result % 4); return result; } template<size_t, typename> friend struct Arena; private: Block& operator=(const Block& other) = default; Block& operator=(Block&& other) = default; Block(const Block& other) = default; Block(Block&& other) = default; Block() = default; }; static_assert(sizeof(Block) == 4, "Block is not 4 bytes"); // Helper type to access blocks of a known type template<typename T> struct TypedBlock : protected Block { #if __cpp_if_constexpr >= 201603 using data_type = std::conditional_t<std::is_pointer<std::decay_t<T>>::value, T, T&>; using const_data_type = std::conditional_t<std::is_pointer<std::decay_t<T>>::value, std::add_pointer_t<const std::remove_pointer_t<T>>, const T&>; // Get the data of this block. // If T is a pointer type, return a pointer to that type at the beginning of the data block (useful for variable length arrays / strings) const_data_type data() const { if constexpr (std::is_pointer_v<std::decay_t<T>>) { return reinterpret_cast<std::add_pointer_t<const std::remove_pointer_t<T>>>(Block::data()); } else { return *reinterpret_cast<std::add_pointer_t<const std::decay_t<T>>>(Block::data()); } } data_type data() { if constexpr (std::is_pointer_v<std::decay_t<T>>) { return reinterpret_cast<T>(Block::data()); } else { return *reinterpret_cast<std::add_pointer_t<std::decay_t<T>>>(Block::data()); } } // Allow use as a pointer type T* operator->() {return &data();} const T* operator->() const {return &data();} data_type operator*() {return data();} const_data_type operator*() const {return data();} template<typename Idx> auto operator[](Idx idx) const {return (*(*this))[idx];} template<typename Idx> auto operator[](Idx idx) {return (*(*this))[idx];} #endif using Block::next; // Allow access to the metadata using Block::datasize; using Block::slotid; using Block::location; using Block::temperature; operator bool() const { return Block::operator bool() && this->datasize && this->location != bheap::Block::LocationRemote; } }; // An arena of blocks (fight!) template<size_t Size, typename Cache> struct Arena { static_assert(Size % 4 == 0, "Arena must have a size aligned to 4 bytes"); template<typename T, bool Adjacent> struct Iterator { static_assert(!(Adjacent && !std::is_same<typename std::decay<T>::type, Block>::value), "Using Arena::Iterator in adjacent mode on TypedBlocks is invalid."); using iterator_category = std::forward_iterator_tag; using value_type = T; using difference_type = ptrdiff_t; using reference = T&; using pointer = T*; Iterator(T& f) { ptr = &f; #if __cpp_if_constexpr >= 201603 if constexpr (!Adjacent) { #else if (!Adjacent) { #endif if (!f) ptr = nullptr; } } Iterator() { ptr = nullptr; } pointer operator->() const {return ptr;} reference operator*() const {return *ptr;} Iterator& operator++() { #if __cpp_if_constexpr >= 201603 if constexpr (Adjacent) ptr = ptr->adjacent(); else ptr = ptr->next(); #else ptr = Adjacent ? ptr->adjacent() : ptr->next(); #endif return *this; } Iterator operator++(int) { // Copy auto copy = *this; ++this; return copy; } operator Iterator<const T, Adjacent>() const { return Iterator<const T, Adjacent>(*ptr); } bool operator==(const Iterator& other) const { return other.ptr == ptr; } bool operator!=(const Iterator& other) const { return other.ptr != ptr; } operator T*() const { return ptr; } private: T* ptr; }; static_assert(Size >= 8, "Not large enough to hold an end and empty marker block"); union { Block first; uint8_t region[Size]{}; }; Arena() { first.slotid = Block::SlotEmpty; first.datasize = Size - 4; // Create a handy dandy end block first.shrink(Size - 8); *first.adjacent() = Block(); first.adjacent()->datasize = 0; first.adjacent()->slotid = Block::SlotEnd; } // MODIFICATION OPERATIONS // Add a new block of this size somewhere after the last block of this slot. // // If this is the first block, the temperature is initialized to cold, otherwise it is kept correct bool add_block(uint32_t slotid, uint32_t datalocation, size_t datasize) { ms_assert(datasize < MAX_BHEAP_BLOCK_SIZE, "block too big"); // First, check if there's enough space to fit in this block. uint32_t free_space = this->free_space(); if (contains(slotid)) { free_space = this->free_space(this->get(slotid), FreeSpaceAllocatable); // explicitly use the second one to avoid a warning } else { // If this is a new block, clear the cache since it might have an end block polluting it bcache.evict(slotid); } uint32_t required_space = 4; if (datalocation != Block::LocationRemote) required_space += datasize; if (required_space > free_space) { // TODO: try to relocate the blocks earlier (if there is space earlier, anyways) return false; } // There is space somewhere after the last block. // Find the next free space. We always allocate at the beginning of free spaces. Block newb; newb.slotid = slotid; newb.datasize = static_cast<uint32_t>(datasize); newb.temperature = Block::TemperatureCold; newb.location = datalocation; newb.flags = 0; if (contains(slotid)) newb.temperature = get(slotid).temperature; for (Block* x = contains(slotid) ? &last(slotid) : &first; x->adjacent(); x = x->adjacent()) { if (x->slotid == Block::SlotEnd) return false; // end; fragmented if (*x) continue; // non-empty // empty block, is there space? if (x->will_fit(newb, 0)) { // place this block there x->insert(newb, 0); // note we don't have to update the cache since it'll get filled at the next lookup anyways. return true; } } // If we're here, then there isn't a big enough empty block to place this chunk. return false; // Broken heap } // Update the contents of the data at that offset + length with data. bool update_contents(uint32_t slotid, uint32_t offset, uint32_t length, const void *data) { return update_contents(slotid, offset, length, data, true); } // Update the contents of the data at that offset + length with data. // // This function will convert remote chunks to either canonical + flush or ephemeral depending on the set_flush // parameter. For more control, use the overload that takes a functor. bool update_contents(uint32_t slotid, uint32_t offset, uint32_t length, const void *data, bool fulfill_with_ephemeral) { return update_contents(slotid, offset, length, data, [this, slotid, fulfill_with_ephemeral](uint32_t off, uint32_t len, const void *dat){ if (!fulfill_with_ephemeral) return false; if (!set_location(slotid, off, len, Block::LocationEphemeral)) return false; return update_contents(slotid, off, len, dat); }); } template<typename RemoteHandler> std::enable_if_t< std::is_invocable_r_v<bool, RemoteHandler, uint32_t /* offset */, uint32_t /* length */, const void * /* data */>, bool> update_contents(uint32_t slotid, uint32_t offset, uint32_t length, const void *data, RemoteHandler&& rh) { if (offset + length > contents_size(slotid) || !contains(slotid)) return false; // Check if the region crosses the boundary between two segments, if so, split the function into two calls. Block& containing_block = get(slotid, offset); auto begin_pos = block_offset(containing_block); if (offset + length > begin_pos + containing_block.datasize) { // Region starting at offset has size begin_pos + containing_block.datasize + 1 - offset // | x | | // 0123456 // Region starting at begin_pos + containing_block.datasize has size offset + length - begin_pos + containing_block.datasize auto sublength = begin_pos + containing_block.datasize - offset; return update_contents(slotid, offset, begin_pos + containing_block.datasize - offset, data, std::forward<RemoteHandler>(rh)) && update_contents(slotid, offset + sublength, length - sublength, static_cast<const uint8_t*>(data) + sublength, std::forward<RemoteHandler>(rh)); } // Check if this is a remote region, in which case we have to convert it if (containing_block.location == Block::LocationRemote) { return std::forward<RemoteHandler>(rh)(offset, length, data); } // Otherwise, just patch the block content memcpy((uint8_t *)(containing_block.data()) + (offset - begin_pos), data, length); containing_block.flags |= Block::FlagDirty; return true; } // Check if the range given is stored at the given location. bool check_location(uint32_t slotid, uint32_t offset, uint32_t length, uint32_t location) const { if (offset + length > contents_size(slotid) || !contains(slotid)) return false; // This isn't particularly fast but probably has less problems than the old implementation for (auto x = cbegin(slotid); x != cend(slotid); ++x) { if ((offset+length) <= block_offset(*x) || offset >= (block_offset(*x) + x->datasize)) continue; if (x->location != location) return false; } return true; } // Change the storage location of a given region // // If told to convert to remote, will create the necessary block. // If told to convert _from_ remote, will create necessary blocks and shrink/replace remote sections. bool set_location(uint32_t slotid, uint32_t offset, uint32_t length, uint32_t location) { if (offset + length > contents_size(slotid) || !contains(slotid)) return false; // Strategy for normal locations: // - find beginning block and ending block (min max, possibly overshooting) // - over all "inner" blocks just change value // - if begin == end: // - split block up (moving over 4 bytes) // - add new block // - split again (moving over another 4 bytes) // - else: // - split block only once // Strategy for remote blocks: // - find beginning and ending block, split if required // - nullify all inner blocks // - insert remote block // Check if the region crosses the boundary between two segments, if so, split the function into two calls. { Block& containing_block = get(slotid, offset); auto begin_pos = block_offset(containing_block); if (offset + length > begin_pos + containing_block.datasize) { // Region starting at offset has size begin_pos + containing_block.datasize + 1 - offset // | x | | // 0123456 // Region starting at begin_pos + containing_block.datasize has size offset + length - begin_pos + containing_block.datasize auto sublength = begin_pos + containing_block.datasize - offset; return set_location(slotid, offset, begin_pos + containing_block.datasize - offset, location) && set_location(slotid, offset + sublength, length - sublength, location); } // Check if the region is not the entire block if (begin_pos != offset) { // Split block once if (!split_block(containing_block, offset - begin_pos)) return false; } } { Block& containing_block = get(slotid, offset); auto begin_pos = block_offset(containing_block); // Check if the region is not the entire block (end) if (begin_pos + containing_block.datasize != offset + length) { // Split block once again if (!split_block(containing_block, (offset + length) - begin_pos)) return false; } } Block& containing_block = get(slotid, offset); if (containing_block.location == location) return true; if (location == Block::LocationRemote) { // shrink block to 0 containing_block.shrink(0); containing_block.datasize = length; goto finish_setting; } else { if (containing_block.location == Block::LocationRemote) { // Allocate space for entire chunk. // I will admit this wastes 4 bytes, but eh it's the easiest and cleanest way to do this invalidate(&containing_block); // Delete block contents containing_block.shrink(0); // Ensure space exists for the block if (!make_space_after(containing_block, length)) { // If there's not enough space, do at least ensure we don't invalidate the length containing_block.datasize = length; return false; } // Copy relevant portions of block info auto& new_contain = *containing_block.adjacent(); new_contain.slotid = slotid; new_contain.temperature = containing_block.temperature; new_contain.datasize = length; new_contain.flags = containing_block.flags; new_contain.location = location; // Null out old contents containing_block.slotid = Block::SlotEmpty; // Evict cache for this block return true; } else { finish_setting: containing_block.location = location; return true; } } } // Set the temperature of data bool set_temperature(uint32_t slotid, uint32_t temperature) { if (!contains(slotid)) return false; // Change the temperature of all blocks for (auto x = begin(slotid); x != end(slotid); ++x) { x->temperature = temperature; } return true; } // Trim data blocks so that the total size is truncated bool truncate_contents(uint32_t slotid, uint32_t size) { if (!contains(slotid)) return true; if (contents_size(slotid) < size) return false; // also does npos // if the actual size == size, we just do nothing while (contents_size(slotid) > size) { auto& endptr = last(slotid); uint32_t should_reclaim = contents_size(slotid) - size; if (should_reclaim >= endptr.datasize && (&endptr != &get(slotid) || endptr.temperature == Block::TemperatureCold)) { // delete the block if (endptr.location == Block::LocationRemote) endptr.datasize = 0; else { bcache.evict(slotid); } endptr.slotid = Block::SlotEmpty; } else { // truncate endptr.shrink(endptr.datasize - should_reclaim); } } return true; } // Homogenize data: ensure all of its blocks are in order, and (if possible) merge their data together // This does it's "best effort": // - it'll try to merge blocks as it can // - it'll also remove 0-size placeholders void homogenize(uint32_t slotid) { // Remove 0-size placeholders for (auto x = this->begin(slotid); x != this->end(slotid); ++x) { if (x->next() && x->location == Block::LocationRemote && x->datasize == 0) { invalidate(x); auto nextptr = x; ++nextptr; x->slotid = Block::SlotEmpty; x->location = Block::LocationCanonical; x = nextptr; } } // Rearrange all of the blocks for (auto x = this->begin(slotid); x != this->end(slotid); ++x) { if (x->next()) { move_left(*x->next(), *x); // Try to merge // // We can merge if: // - the location is equal // - the flush flag is equal (if the dirty flag is unequal, or it) while (x->location == x->next()->location && (x->flags & Block::FlagSupressed) == (x->next()->flags & Block::FlagSupressed)) { // If this is a remote block, just increase the size if (x->location == Block::LocationRemote) { x->datasize += x->next()->datasize; x->next()->location = Block::LocationCanonical; x->next()->datasize = 0; x->next()->slotid = Block::SlotEmpty; } else { // Copy the data Block old = *x->next(); void * append_data = x->next()->data(); char * append_data_to = ((char*)x->data()) + x->datasize; Block *should_end_at = x->next()->adjacent(); x->datasize += old.datasize; // Append data memmove(append_data_to, append_data, old.datasize); // If we need to insert a block? if (x->adjacent() != should_end_at) { // Re-update old old.slotid = Block::SlotEmpty; old.location = Block::LocationCanonical; old.temperature = Block::TemperatureCold; old.datasize = (should_end_at - x->adjacent())*sizeof(Block) - 4; *x->adjacent() = old; } } if (x->next()) move_left(*x->next(), *x); else break; } } } } // Defragment this Arena // // Does the following actions: // - Homogenizes all slots // - Condenses adjacent empties and moves all empty space to the end of the arena. // - This can reduce performance but allows for more blocks to be allocated void defrag() { // Remove unnecessary placeholders for (auto& x : *this) { if (x && x.datasize == 0 && x.next()) { x.datasize = 0; x.slotid = Block::SlotEmpty; x.location = Block::LocationCanonical; } } bcache.evict(); // Homogenize all slots for (auto& x : *this) { if (x && x.next()) homogenize(x.slotid); } // Condense empty slots (simplifies next section) for (auto& x : *this) { while (x.adjacent() && x.slotid == Block::SlotEmpty && x.adjacent()->slotid == Block::SlotEmpty) { x.datasize += x.adjacent()->total_size(); } } { auto last_empty = &last(Block::SlotEmpty); if (last_empty->slotid != Block::SlotEnd) { for (auto& x : *this) { if (x.slotid == Block::SlotEmpty && &x != last_empty) { // Shift everything from x->adjacent() of size (&last_empty - x->adjacent()) over to x, then move the empty header Block *begin_region = x.adjacent(); Block *copy_to = &x; Block old_empty = *last_empty; memmove(copy_to, begin_region, (last_empty - begin_region)*sizeof(Block)); // Add a new block header last_empty -= (begin_region - copy_to); *last_empty = old_empty; last_empty->datasize += (begin_region - copy_to)*sizeof(Block); // Continue evicting the cache bcache.evict(); } } } } // Move all content to the right of the last empty { Block * last_empty = &last(Block::SlotEmpty); if (last_empty->slotid != Block::SlotEnd && last_empty->adjacent()->slotid != Block::SlotEnd) { Block *begin_location = last_empty; Block old_empty = *last_empty; uint8_t *target_area = (uint8_t *)last_empty->adjacent(); uint8_t *end = region + Size - 4; size_t moved_size = end - target_area; memmove(begin_location, target_area, moved_size); // Rewrite empty Block *new_empty = begin_location + moved_size / 4; *new_empty = old_empty; } } // Completely wipe the entire cache bcache.evict(); } // Ensure a certain subsection of a slot is in its own block. This only ever splits blocks, not merges them, so if the region given // is not already in a single block, we will return false. bool ensure_single_block(uint32_t slotid, uint32_t offset, uint32_t length) { if (offset + length > contents_size(slotid) || !contains(slotid)) return false; // Ensure single block. if (&get(slotid, offset) != &get(slotid, offset + length - 1)) return false; // If offset is not the start of a block, split. { Block& containing_block = get(slotid, offset); auto begin_pos = block_offset(containing_block); if (begin_pos != offset) { if (!split_block(containing_block, offset - begin_pos)) return false; } } // If length is not the size of the containing block, split (possibly again) { Block& containing_block = get(slotid, offset); if (containing_block.datasize != length) { if (!split_block(containing_block, length)) return false; } } return true; } // DATA ACCESS OPERATIONS // Size/offset for something that doesn't exist MSN_BHEAP_INLINE_V uint32_t npos = ~0u; // Return the offset into the slot id this block is at. // // If this block is not present in this Arena return npos. uint32_t block_offset(const Block& block) const { uint32_t pos = 0; for (auto x = this->cbegin(block.slotid); x != this->cend(block.slotid); ++x) { if (x == &block) return pos; pos += x->datasize; } return npos; } // Get the total size of a given slotid (returns 0 if not found _or_ empty) uint32_t contents_size(uint32_t slotid) const { uint32_t total = 0; for (auto x = cbegin(slotid); x != cend(slotid); ++x) { total += x->datasize; } return total; } // Get the total free space (with various flags for what counts as "free" space) MSN_BHEAP_INLINE_V uint32_t FreeSpaceEmpty = 1; // Total size of empty regions + their headers MSN_BHEAP_INLINE_V uint32_t FreeSpaceZeroSizeCanonical = 2; // Headers for empty canonical blocks MSN_BHEAP_INLINE_V uint32_t FreeSpaceEphemeral = 4; // Headers + data for ephemeral blocks (cold + warm) MSN_BHEAP_INLINE_V uint32_t FreeSpaceHomogenizeable = 8; // Headers for noncontiguous regions. MSN_BHEAP_INLINE_V uint32_t FreeSpaceAllocatable = FreeSpaceEmpty; // Free space for new allocations MSN_BHEAP_INLINE_V uint32_t FreeSpaceCleanup = FreeSpaceAllocatable | FreeSpaceZeroSizeCanonical | FreeSpaceEphemeral; // Free space after removing stuff MSN_BHEAP_INLINE_V uint32_t FreeSpaceDefrag = FreeSpaceAllocatable | FreeSpaceHomogenizeable; // Free space after defrag() inline uint32_t free_space(uint32_t mode=FreeSpaceAllocatable) const { return free_space(first, mode); } uint32_t free_space(const Block& after, uint32_t mode) const { uint32_t total = 0; if (mode & FreeSpaceEmpty) { for (auto blk = const_iterator(after); blk != cend(); ++blk) { if (blk->slotid == Block::SlotEmpty) { total += blk->total_size(); } } } if (mode & FreeSpaceZeroSizeCanonical) { for (auto blk = const_iterator(after); blk != cend(); ++blk) { if (blk->slotid < Block::SlotEmpty && blk->location == Block::LocationCanonical && blk->datasize == 0) total += 4 ; } } if (mode & FreeSpaceEphemeral) { for (auto blk = const_iterator(after); blk != cend(); ++blk) { if (blk->slotid < Block::SlotEmpty && blk->location == Block::LocationEphemeral && blk->temperature < Block::TemperatureHot && !blk->flags) total += 4 + blk->datasize; } } if (mode & FreeSpaceHomogenizeable) { for (auto blk = const_iterator(after); blk != cend(); ++blk) { if (*blk && blk->next() && blk->location == blk->next()->location && (blk->flags & Block::FlagSupressed) == (blk->next()->flags & Block::FlagSupressed)) total += 4; } } return total; } // Is this data ID represented in this arena inline bool contains(uint32_t slotid) const {return get(slotid);} // Is this data ID in the cache (i.e. has it been used recently) inline bool cached(uint32_t slotid) const {return bcache.contains(slotid);} // Get the first block of that SlotID (returning the end block if not present, whose bool() is false) const Block& get(uint32_t slotid) const { if (slotid == Block::SlotEmpty) return get(slotid, 0); // bypass cache // Can we use the cache? if (bcache.contains(slotid)) { const Block& result = get_from_cache(bcache.lookup(slotid)); if (result.slotid != slotid && result) { // be resistant against cache corruption return result; } } for (const Block& x : *this) { if (x.slotid == slotid || x.slotid == Block::SlotEnd) return x; } ms_assert(false, "no end blk"); __builtin_unreachable(); } Block& get(uint32_t slotid) { if (slotid == Block::SlotEmpty) return get(slotid, 0); // bypass cache Block& result = get_from_cache( bcache.lookup_or_calculate(slotid, [&](){ for (Block& x : *this) { if (x.slotid == slotid || x.slotid == Block::SlotEnd) return bptr_to_cache(&x); } ms_assert(false, "no end blk"); __builtin_unreachable(); }) ); if (result.slotid != slotid && result) { // be resistant against cache corruption bcache.evict(); return get(slotid); } return result; } const Block& get(uint32_t slotid, uint32_t offset) const { uint32_t pos = 0; for (const Block& x : *this) { if (x.slotid == Block::SlotEnd) return x; if (x.slotid != slotid) continue; if (offset >= pos && offset < pos + x.datasize) return x; pos += x.datasize; } ms_assert(false, "no end blk"); __builtin_unreachable(); } Block& get(uint32_t slotid, uint32_t offset) { uint32_t pos = 0; for (Block& x : *this) { if (x.slotid == Block::SlotEnd) return x; if (x.slotid != slotid) continue; if (offset >= pos && offset < pos + x.datasize) return x; pos += x.datasize; } ms_assert(false, "no end blk"); __builtin_unreachable(); } // Get the last block of that SlotID const Block& last(uint32_t slotid) const { const Block* ptr = &get(slotid); while (ptr->next()) ptr = ptr->next(); return *ptr; } Block& last(uint32_t slotid) { Block* ptr = &get(slotid); while (ptr->next()) ptr = ptr->next(); return *ptr; } // Get the first block of that SlotID as a TypedBlock template<typename T> inline const TypedBlock<T>& get(uint32_t slotid) {return get(slotid).template as<T>();} template<typename T> inline TypedBlock<T>& get(uint32_t slotid) {return get(slotid).template as<T>();} // HELPERS inline const Block& operator[](uint32_t slotid) const {return get(slotid);} inline Block& operator[](uint32_t slotid) {return get(slotid);} // ITERATION // Iterate over all blocks using iterator = Iterator<Block, true>; using const_iterator = Iterator<const Block, true>; using nonadj_iterator = Iterator<Block, false>; using nonadj_const_iterator = Iterator<const Block, false>; inline iterator begin() {return iterator(first);} inline const_iterator begin() const {return const_iterator(first);} inline const_iterator cbegin() const {return const_iterator(first);} inline iterator end() {return iterator();} inline const_iterator end() const {return const_iterator();} inline const_iterator cend() const {return const_iterator();} // Iterate over blocks for slotid without type inline nonadj_iterator begin(uint32_t slotid) {return nonadj_iterator(this->get(slotid));} inline nonadj_const_iterator begin(uint32_t slotid) const {return nonadj_const_iterator(this->get(slotid));} inline nonadj_const_iterator cbegin(uint32_t slotid) const {return nonadj_const_iterator(this->get(slotid));} inline nonadj_iterator end(uint32_t slotid) {return nonadj_iterator();} inline nonadj_const_iterator end(uint32_t slotid) const {return nonadj_const_iterator();} inline nonadj_const_iterator cend(uint32_t slotid) const {return nonadj_const_iterator();} // Iterate over typed template<typename T> using data_iterator = Iterator<TypedBlock<T>, false>; template<typename T> using data_const_iterator = Iterator<const TypedBlock<T>, false>; template<typename T> inline data_iterator<T> begin(uint32_t slotid) {return data_iterator<T>(this->get(slotid));} template<typename T> inline data_const_iterator<T> begin(uint32_t slotid) const {return data_const_iterator<T>(this->get(slotid));} template<typename T> inline data_const_iterator<T> cbegin(uint32_t slotid) const {return data_const_iterator<T>(this->get(slotid));} template<typename T> inline data_iterator<T> end(uint32_t slotid) {return data_iterator<T>();} template<typename T> inline data_const_iterator<T> end(uint32_t slotid) const {return data_const_iterator<T>();} template<typename T> inline data_const_iterator<T> cend(uint32_t slotid) const {return data_const_iterator<T>();} private: // Slot get() cache Cache bcache; // INTERNAL HELPERS // Get a block from a cache value Block &get_from_cache(uint16_t offset) { return *reinterpret_cast<Block *>(&region[offset * 4]); } const Block &get_from_cache(uint16_t offset) const { return *reinterpret_cast<const Block *>(&region[offset * 4]); } // Get the cache value from a slot uint16_t bptr_to_cache(const Block * ptr) const { return ptr - &first; } // Invalidate all blocks in a range template<typename Iterator> void invalidate(Iterator begin, Iterator end) { for (; begin != end; ++begin) { invalidate(begin); } } void invalidate(const Block *ptr) { bcache.evict_if(ptr->slotid, bptr_to_cache(ptr)); } // Ensure there's an empty block of exactly new_alloc_space after the specified block (block->adjacent()) bool make_space_after(Block& containing_block, uint32_t new_alloc_space) { if (new_alloc_space % 4) new_alloc_space += 4 - (new_alloc_space % 4); while (containing_block.adjacent()->slotid != Block::SlotEmpty || containing_block.adjacent()->datasize < new_alloc_space) { // Operates as a loop: // - find empty block // - shift prior contents into it by units of 4 if (containing_block.adjacent()->slotid == Block::SlotEnd) return false; // If we're appending to an existing empty block, start searching for the next one after it. Block* next_empty = containing_block.adjacent()->slotid != Block::SlotEmpty ? containing_block.adjacent() : containing_block.adjacent()->adjacent(); // We need to move stuff starting after the empty. Block* move_region_start = next_empty; while (*next_empty) { next_empty = next_empty->adjacent(); } if (next_empty->slotid == Block::SlotEnd) return false; // No more empties, return false. // Evict everything in the move region invalidate(iterator(containing_block), iterator(*next_empty)); // Now we have the following situation: // | cb | xxxx | e | // where cb is containing_block and e is an empty block (next_empty). // // We want to swap cb->adjacent() with the empty block, effectively (or insert it, etc.) // // The total space we can reclaim is new_alloc_space, minus the header. // If cb->adjacent() is empty, the space we have to reclaim is new_alloc_space - cb->adjacent()->datasize // otherwise, we have to reclaim the entire new_alloc_space + 4. // // The total space we can reclaim from e = 4 + its size. // // If the remaining space in e is more than 4 (rounded to the nearest 4), we shrink the datasize, otherwise we delete the chunk entirely. // After reclaiming we memmove uint32_t remaining_new_alloc_space = *containing_block.adjacent() ? new_alloc_space + 4 : (new_alloc_space - containing_block.adjacent()->datasize); uint32_t reclaimable_space = next_empty->total_size(); uint32_t total_reclaimed = 0; // If we reclaim the entire thing... if (reclaimable_space - 4 <= remaining_new_alloc_space) { // Just do a boring memmove memmove(((uint8_t *)move_region_start) + reclaimable_space, move_region_start, reinterpret_cast<uintptr_t>(next_empty) - reinterpret_cast<uintptr_t>(move_region_start)); total_reclaimed = reclaimable_space; } else { // Be slightly more intelligent, do the same as above but write a new block at the end. Block old_empty = *next_empty; ms_assert(old_empty.datasize >= remaining_new_alloc_space, "bad space"); old_empty.datasize -= remaining_new_alloc_space; memmove(((uint8_t *)move_region_start) + remaining_new_alloc_space, move_region_start, reinterpret_cast<uintptr_t>(next_empty) - reinterpret_cast<uintptr_t>(move_region_start)); total_reclaimed = remaining_new_alloc_space; *(next_empty + (remaining_new_alloc_space / 4)) = old_empty; } if (*containing_block.adjacent()) { // Replace it with a block *containing_block.adjacent() = Block{}; containing_block.adjacent()->slotid = Block::SlotEmpty; containing_block.adjacent()->datasize = total_reclaimed - 4; containing_block.adjacent()->location = Block::LocationCanonical; } else { // Expand the size of the block containing_block.adjacent()->datasize += total_reclaimed; } } // this loop naturally ends at the right point. containing_block.adjacent()->shrink(new_alloc_space); return true; } // Split a block into two equally labelled but separate chunks bool split_block(Block& block, uint32_t offset_in_block) { // Compute and store length of new block uint32_t new_length = block.datasize - offset_in_block; // If the block is remote, do something very simple if (block.location == Block::LocationRemote) { // Create an empty empty block after the remote block (which will turn into the second remote) if (!make_space_after(block, 0)) return false; block.shrink(offset_in_block); goto copy_data; } // Create an empty space after the block with enough space to fit the block's contents after offset_in_block + 4 bytes + alignment including the null space { uint32_t shift_required = 4; if (offset_in_block % 4) { shift_required += 4 - (offset_in_block % 4); } uint32_t space_required = shift_required - (block.rounded_datasize() - block.datasize); if (new_length % 4) { space_required += 4 - (new_length % 4); } // Create that much space if (!make_space_after(block, space_required - 4)) return false; // Shift with memmove char * starting_pos = ((char *)block.data()) + offset_in_block; memmove(starting_pos + shift_required, starting_pos, block.datasize - offset_in_block); // Shrink block to generate header in right place block.shrink(offset_in_block); } copy_data: // Copy other header details. block.adjacent()->slotid = block.slotid; block.adjacent()->location = block.location; block.adjacent()->temperature = block.temperature; block.adjacent()->flags = block.flags; block.adjacent()->datasize = new_length; return true; } // Move a block to the left of another, reorganizing the rest of the array properly. void move_left(Block& to_move, Block& in_front_of) { if (in_front_of.adjacent() == &to_move) return; ms_assert(&to_move > &in_front_of, "move_left backwards"); // Invalidate everything between in_front_of.adjacent() and to_move inclusive invalidate(iterator(*in_front_of.adjacent()), iterator(*to_move.adjacent())); uint32_t * middle_start = reinterpret_cast<uint32_t *>(in_front_of.adjacent()); uint32_t * middle_end = reinterpret_cast<uint32_t *>(&to_move); uint32_t * paste_from = middle_end; uint32_t * paste_to = middle_start; // Try to find some free space. uint32_t * scratch_area = nullptr; size_t scratch_size = 0; // Search for empty space outside the region that will be trashed for (const Block *b = &first; b; b = b->adjacent()) { if (b->slotid != Block::SlotEmpty) continue; // How much space is there? size_t amount = b->rounded_datasize(); if (amount < 4 || amount < scratch_size) continue; // Check if this region overlaps the move region if ((uintptr_t)b->data() >= (uintptr_t)in_front_of.data() && (uintptr_t)b->data() <= (uintptr_t)to_move.adjacent()->data()) continue; // Update scratch area scratch_area = (uint32_t *)b->data(); scratch_size = amount; // Do we have enough space? if (scratch_size >= (to_move.adjacent() - &to_move) * 4) { scratch_size = (to_move.adjacent() - &to_move) * 4; break; } } // If we don't have any free space, make up some if (scratch_area == nullptr || scratch_size < 4) { scratch_area = (uint32_t *)alloca(4); scratch_size = 4; } // Compute total length uint32_t paste_amount = (to_move.adjacent() - &to_move) * 4; while (paste_amount) { // Shrink as appropriate if (paste_amount < scratch_size) { scratch_size = paste_amount; } // Read in scratch_size bytes from paste from memcpy(scratch_area, paste_from, scratch_size); paste_from += (scratch_size / 4); // Shift over the middle region memmove(middle_start + (scratch_size / 4), middle_start, (middle_end - middle_start) * 4); // Move the pointers by scratch size middle_start += (scratch_size / 4); middle_end += (scratch_size / 4); // Write out scratch_size bytes back to the paste pointer memcpy(paste_to, scratch_area, scratch_size); paste_to += (scratch_size / 4); paste_amount -= scratch_size; } } }; } #endif
mincrmatt12/MSign
stm/src/screens/clock.h
<gh_stars>1-10 #ifndef CLOCK_S_H #define CLOCK_S_H #include "base.h" #include "../matrix.h" #include <stdint.h> namespace screen { struct ClockScreen : public Screen { ClockScreen(); void draw(); private: led::color_t bg_color; }; } #endif
mincrmatt12/MSign
esp/main/dwhttp.h
#ifndef MSE_UTIL_H #define MSE_UTIL_H #include <string.h> #include <stdint.h> #include <stdio.h> #include <functional> #define MAX_LOG_FILE_SIZE 64 * 1024 * 1024 namespace dwhttp { /* TODO: nothing uses this right now struct RawDownload { int16_t status_code; char * buf; uint32_t length; bool error; }; // Mallocs a buffer, and downloads. // Also occasionally runs the serial buffer. // Does not make a c_str, returns the length in a struct however. The response may be less than length if error is set. RawDownload download_from(const char * host, const char * path); RawDownload download_from(const char * host, const char * path, const char * const headers[][2]); RawDownload download_from(const char * host, const char * path, const char * const headers[][2], const char * method, const char * body=nullptr); */ struct Download { Download(const Download&) = delete; Download& operator=(const Download&) = delete; Download(Download&& other) : recvpending(other.recvpending) { adapter = std::exchange(other.adapter, nullptr); recvbuf = std::exchange(other.recvbuf, nullptr); } ~Download(); // Internal use only. Download(void * adapter) : adapter(adapter) {} // Read single char int16_t operator()(); size_t operator()(uint8_t * buf, size_t length); int result_code() const; int content_length() const; bool is_unknown_length() const; void make_nonclose() {nonclose = true;} bool ok() const {return result_code() >= 200 && result_code() < 300;} private: uint8_t * recvbuf {}; uint8_t recvpending{}; uint8_t recvread{}; uint8_t nonclose = false; void * adapter{}; }; Download download_with_callback(const char * host, const char * path); Download download_with_callback(const char * host, const char * path, const char * const headers[][2]); Download download_with_callback(const char * host, const char * path, const char * const headers[][2]); Download download_with_callback(const char * host, const char * path, const char * const headers[][2], const char * method, const char * body); void close_connection(bool ssl); } #endif
mincrmatt12/MSign
stm/src/nvic.h
#ifndef NVIC_H #define NVIC_H namespace nvic { void init(); } #endif
mincrmatt12/MSign
esp/main/upd.h
#ifndef UPD_H #define UPD_H namespace upd { enum UpdateKind { FULL_SYSTEM = 0x01, WEB_UI, CERTIFICATE_FILE, NO_UPDATE = 0x00 }; UpdateKind needed(); // is an update needed, based on the state of the SD card void update_cacerts(); void update_website(); void update_system(); } #endif /* ifndef UPD_H */
mincrmatt12/MSign
stm/src/screens/threed/fixed.h
#ifndef MSN_FXDMATH_H #define MSN_FXDMATH_H #include <stdint.h> #include <stddef.h> #include "../../intmath.h" #include <bit> // m for math namespace threed::m { struct fixed_t { const static size_t Fac = 15; constexpr static int32_t Mul = (1 << Fac); int32_t value; constexpr fixed_t(int non_fixed) : value(non_fixed * Mul) {} constexpr fixed_t(int64_t scaled_value, int factor) : value((scaled_value * Mul) / factor) {} constexpr fixed_t(int fixed_val, std::nullptr_t) : value(fixed_val) {} // fixed_t(float f) : value(f * (1 << Fac)) {} constexpr fixed_t() : value{} {}; constexpr int32_t round() const { return intmath::round10(value, Mul); } constexpr int32_t ceil() const { return intmath::ceil10(value, Mul); } constexpr int32_t floor() const { return intmath::floor10(value, Mul); } constexpr int32_t trunc() const { return value / Mul; } constexpr explicit operator int32_t() const { return trunc(); } #define make_op(x) constexpr inline fixed_t operator x(int other) const { return fixed_t(value x other * Mul, nullptr); } \ constexpr inline fixed_t& operator x##= (int other) {value x##= other * Mul; return *this;} make_op(+); make_op(-); #undef make_op #define make_op(x) constexpr inline fixed_t operator x(int other) const { return fixed_t(value x other, nullptr); } \ constexpr inline fixed_t& operator x##= (int other) {value x##= other; return *this;} make_op(/); make_op(*); #undef make_op #define make_op(x) constexpr inline fixed_t operator x(fixed_t other) const { return fixed_t(value x other.value, nullptr); } \ constexpr inline fixed_t& operator x##= (fixed_t other) {value x##= other.value; return *this;} make_op(+) make_op(-) #undef make_op constexpr fixed_t operator*(fixed_t other) const { // Converted to assembly because gcc is dumb and doesn't know how to use shift rights properly.. // // Implements: #ifdef SIM int64_t res = (int64_t)value * (int64_t)other.value; return fixed_t(res / Mul, nullptr); #else if (std::is_constant_evaluated()) { int64_t res = (int64_t)value * (int64_t)other.value; return fixed_t(res / Mul, nullptr); } uint32_t result_value; uint32_t _scratch; // implemented without naked to try and let gcc optimize out loads asm ( "smull %[ResultValue], %[ClobberB], %[InputA], %[InputB]\n\t" // (ClobberB:ResultValue) [res] = (a*b) "bfi %[ResultValue], %[ClobberB], #0, %[Fac]\n\t" // copy low Fac bits of the high word into the low word : [ResultValue] "=r" (result_value), [ClobberB] "=r"(_scratch) // output : [InputA] "r" (value), [InputB] "r" (other.value), [Fac] "i" (Fac) // input ); return fixed_t((int32_t)std::rotr(result_value, Fac), nullptr); // This rotate is performed in c to let gcc potentially optimize it into a following alu op2 #endif } constexpr fixed_t operator/(fixed_t other) const { int64_t a = (int64_t)value * (int64_t)Mul; // done here to try and get the compiler to use SMULL int64_t b = other.value; return fixed_t(a / b, nullptr); } #define make_op(x) inline constexpr fixed_t& operator x##= (fixed_t other) {return (*this = *this x other);} make_op(*) make_op(/) #undef make_op constexpr fixed_t operator-() const { return fixed_t{-value, nullptr}; } #define make_op(x) constexpr inline bool operator x (fixed_t other) const {return value x other.value;} \ constexpr inline bool operator x (int other) const {return value x (other * Mul);} make_op(<) make_op(>) make_op(<=) make_op(>=) make_op(==) make_op(!=) #undef make_op }; constexpr inline fixed_t PI = fixed_t(31415926, 10e6); constexpr inline fixed_t TWOPI = fixed_t(62831853, 10e6); constexpr inline fixed_t HALFPI = fixed_t(15707963, 10e6); fixed_t sin(fixed_t v); fixed_t cos(fixed_t v); fixed_t tan(fixed_t v); fixed_t sqrt(fixed_t v); fixed_t random(fixed_t min, fixed_t max); } #define make_op(x) inline threed::m::fixed_t operator x (int a, threed::m::fixed_t b) { return b x a; } make_op(+) make_op(*) #undef make_op #define make_op(x) inline auto operator x (int a, threed::m::fixed_t b) { return threed::m::fixed_t(a) x b; } make_op(-) make_op(/) make_op(<) make_op(>) make_op(<=) make_op(>=) make_op(==) make_op(!=) #undef make_op #endif
mincrmatt12/MSign
esp/main/webui.cfg.h
namespace webui { enum struct WebuiMode { DISABLED, LOCAL, PROXIED }; //!cfg: holds .webui.mode, default webui::WebuiMode::LOCAL extern WebuiMode mode; //!cfg: holds .webui.login.user, default "admin" extern const char * login_user; //!cfg: holds .webui.login.password, default "<PASSWORD>" extern const char * login_password; }
mincrmatt12/MSign
esp/main/grabber/grab.h
<gh_stars>1-10 #ifndef MSN_GRAB_H #define MSN_GRAB_H #include <FreeRTOS.h> #include "../common/slots.h" namespace grabber { // Start the timer that ensure grabber is running when requested. void start(); struct Grabber { void (*init_func)(){}; bool (*grab_func)(){}; // returns true for normal timeout, false for failure timeout TickType_t loop_time = pdMS_TO_TICKS(10000); TickType_t fail_time = pdMS_TO_TICKS(1000); bool ssl = false; slots::protocol::GrabberID associated{}; bool refreshable = false; }; constexpr Grabber make_http_grabber(void (*_if)(), bool (*_gf)(), TickType_t loop, TickType_t fail=pdMS_TO_TICKS(5000)) { Grabber g; g.init_func = _if; g.grab_func = _gf; g.loop_time = loop; g.fail_time = fail; g.ssl = false; return g; } constexpr Grabber make_https_grabber(void (*_if)(), bool (*_gf)(), TickType_t loop, TickType_t fail=pdMS_TO_TICKS(8000)) { Grabber g; g.init_func = _if; g.grab_func = _gf; g.loop_time = loop; g.fail_time = fail; g.ssl = true; return g; } constexpr Grabber make_refreshable_grabber(const Grabber& base, slots::protocol::GrabberID gid) { Grabber g = base; g.refreshable = true; g.associated = gid; return g; } void refresh(slots::protocol::GrabberID gid); } #endif
mincrmatt12/MSign
esp/main/grabber/transit/common.cfg.h
<filename>esp/main/grabber/transit/common.cfg.h #pragma once namespace transit { enum TransitImplementation { NONE, TTC, GTFS }; //!cfg: holds .transit_implementation, default transit::TTC extern TransitImplementation impl; enum TransitDirectionCode : char { NA = '\x00', WEST = 'W', EAST = 'E', NORTH = 'N', SOUTH = 'S' }; }
mincrmatt12/MSign
esp/main/wifitime.h
#ifndef WIFI_H #define WIFI_H #include <FreeRTOS.h> #include <portmacro.h> #include <event_groups.h> namespace wifi { bool init(); extern EventGroupHandle_t events; uint64_t get_localtime(); uint64_t millis_to_local(uint64_t millis); enum Events : EventBits_t { WifiConnected = 1, TimeSynced = 2, StmConnected = 4, GrabRequested = 8, GrabTaskStop = 16, // set when the task should stop }; } #endif
mincrmatt12/MSign
stm/src/common/slots.h
#ifndef SLOTS_H #define SLOTS_H #include <stdint.h> #include <string.h> namespace slots { // The comments here are important, as they get parsed by the dissector. // They _must_ be in the format // <type>; [optionalparameter] (stuff) // or // '' // to indicate the same as previous // the structs with flags must be in the form uint<>_t something_bla, enum SomethingBla enum DataID : uint16_t { WIFI_STATUS = 0x01, // STRUCT; WifiStatus, info about wifi connection WEBUI_STATUS = 0x02, // STRUCT; WebuiStatus, flag bitmask VIRTUAL_BUTTONMAP = 0x10, // UINT16_T; bitmap, override of the data on GPIOA for the buttons TTC_INFO = 0x20, // STRUCT; TTCInfo TTC_NAME_1 = 0x21, // STRING; name of bus/tram in slot 1; polled TTC_NAME_2 = 0x22, // '' TTC_NAME_3 = 0x23, // '' TTC_NAME_4 = 0x24, // '' TTC_NAME_5 = 0x25, // '' TTC_TIME_1a = 0x30, // UINT64_T[]; TTCTime - time of next up to six buses (row a) TTC_TIME_2a = 0x31, // '' TTC_TIME_3a = 0x32, // '' TTC_TIME_4a = 0x33, // '' TTC_TIME_5a = 0x34, // '' TTC_TIME_1b = 0x3a, // UINT64_T[]; TTCTime - time of next up to six buses (row b) TTC_TIME_2b = 0x3b, // '' TTC_TIME_3b = 0x3c, // '' TTC_TIME_4b = 0x3d, // '' TTC_TIME_5b = 0x3e, // '' TTC_ALERTSTR = 0x2a, // STRING; current alerts WEATHER_ICON = 0x40, // STRING; icon name from darksky WEATHER_INFO = 0x44, // STRUCT; WeatherInfo WEATHER_STATUS = 0x45, // STRING; weather status string WEATHER_ARRAY = 0x46, // STRING; list of ENUMS for the state per-hour WEATHER_TIME_SUN = 0x42, // STRUCT; WeatherTimes - time for sunrise/sunset, used to show the info for hourlybar WEATHER_TEMP_GRAPH = 0x4a, // INT16_T[]; feels like temp data per hour (/100) WEATHER_RTEMP_GRAPH = 0x4b, // INT16_T[]; real temp data per hour (/100) WEATHER_WIND_GRAPH = 0x4c, // INT16_T[]; wind strength per hour (/100) WEATHER_HPREC_GRAPH = 0x4d, // STRUCT[]; PrecipData, temp data per hour WEATHER_MPREC_GRAPH = 0x4e, // STRUCT[]; PrecipData, temp data per minute (decimated to every 2 minutes) MODEL_INFO = 0x900, // STRUCT; ModelInfo; number of triangles in the model MODEL_DATA = 0x901, // STRUCT[]; Tri; entire model data MODEL_CAM_MINPOS = 0x905, // STRUCT; Vec3; minimum position of the camera MODEL_CAM_MAXPOS = 0x906, // ''; maximum position of the camera MODEL_CAM_FOCUS = 0x907, // STRUCT[]; Vec3; lookat points of camera SCCFG_INFO = 0xb0, // STRUCT; ScCfgInfo, enabled screen bitmask, screen on/off SCCFG_TIMING = 0xb1, // STRUCT[]; ScCfgTime, how long to enable a certain screen }; #pragma pack (push, 1) struct WebuiStatus { uint16_t flags; enum Flags : uint16_t { RECEIVING_SYSUPDATE = 1, RECEIVING_WEBUI_PACK = 2, RECEIVING_CERT_PACK = 4, LAST_RX_FAILED = 16, }; }; struct WifiStatus { bool connected; uint8_t ipaddr[4]; uint8_t gateway[4]; }; struct TTCInfo { uint32_t flags; char altdircodes_a[5]; // direction code for times_a char altdircodes_b[5]; // direction code for times_b (if null, no data should be present there) uint8_t stopdistance[5]; // minutes to walk to a given stop. if 0, assume a sane default. enum Flags : uint32_t { EXIST_0 = (1 << 0), EXIST_1 = (1 << 1), // the slot has data r.n. EXIST_2 = (1 << 2), EXIST_3 = (1 << 3), EXIST_4 = (1 << 4), SUBWAY_ALERT = (1 << 20), // there is an alert for the subway SUBWAY_DELAYED = (1 << 21), // we think the alert means there's a delay SUBWAY_OFF = (1 << 22), // we think the alert means the subway is currently broken / out of service / off }; const static inline uint32_t EXIST_MASK = 0b11111; }; struct WeatherInfo { // all temperatures are stored in centidegrees celsius int16_t ctemp; int16_t ltemp; int16_t htemp; int16_t crtemp; }; struct WeatherTimes { uint64_t sunrise, sunset; }; struct VStr { uint8_t index; uint8_t size; uint8_t data[14]; }; struct ScCfgTime { uint32_t millis_enabled; enum ScreenId : uint8_t { TTC = 0, WEATHER = 1, MODEL = 2, PARCELS = 3, JENKINS = 4, PRINTER = 5 } screen_id; }; struct ScCfgInfo { uint16_t enabled_mask; bool display_on; enum EnabledMask : uint16_t { TTC = 1 << ScCfgTime::TTC, WEATHER = 1 << ScCfgTime::WEATHER, MODEL = 1 << ScCfgTime::MODEL, PARCELS = 1 << ScCfgTime::PARCELS, JENKINS = 1 << ScCfgTime::JENKINS, PRINTER = 1 << ScCfgTime::PRINTER }; }; struct ModelInfo { uint16_t tri_count; bool use_lighting; }; struct PrecipData { uint8_t is_snow; // is this preciptation snowy uint8_t probability; // from 0-255 as 0.0-1.0 int16_t stddev; // precipitation error (0 if unknown) * 100 int16_t amount; // mm / hr * 100 }; struct Vec3 { int16_t x; int16_t y; int16_t z; //!cfg: receives .x void set_x(float value) { x = (int16_t)(value * 512.f); } //!cfg: receives .y void set_y(float value) { y = (int16_t)(value * 512.f); } //!cfg: receives .z void set_z(float value) { z = (int16_t)(value * 512.f); } }; struct Tri { // effective declaration for ESP only; actual triangle struct is used and declared in threed.h Vec3 p1, p2, p3; uint8_t r, g, b; uint8_t pad; // perhaps something relating to optimizations or some bs at some point, but this needs to align properly }; #pragma pack (pop) enum struct WeatherStateArrayCode : uint8_t { UNK = 0, CLEAR = 0x10, PARTLY_CLOUDY, MOSTLY_CLOUDY, OVERCAST, DRIZZLE = 0x20, LIGHT_RAIN, RAIN, HEAVY_RAIN, SNOW = 0x30, HEAVY_SNOW, FOG = 0x40 }; // PROTOCOL DEFINITIONS namespace protocol { enum Command : uint8_t { HANDSHAKE_INIT = 0x10, HANDSHAKE_RESP, HANDSHAKE_OK, HANDSHAKE_UOK, DATA_TEMP = 0x20, DATA_FULFILL, DATA_RETRIEVE, DATA_REQUEST, DATA_SET_SIZE, DATA_STORE, ACK_DATA_TEMP = 0x30, ACK_DATA_FULFILL, ACK_DATA_RETRIEVE, ACK_DATA_REQUEST, ACK_DATA_SET_SIZE, ACK_DATA_STORE, QUERY_TIME = 0x40, RESET = 0x50, PING, PONG, UPDATE_CMD = 0x60, UPDATE_IMG_DATA, UPDATE_IMG_START, UPDATE_STATUS, CONSOLE_MSG = 0x70, REFRESH_GRABBER = 0x80, SLEEP_ENABLE = 0x81 }; enum struct TimeStatus : uint8_t { Ok = 0, NotSet = 1, Timeout = 0xff }; enum struct DataStoreFulfillResult : uint8_t { Ok = 0, NotEnoughSpace_TryAgain, NotEnoughSpace_Failed, IllegalState = 0x10, InvalidOrNak = 0x11, Timeout = 0xff }; enum struct UpdateStatus : uint8_t { ENTERED_UPDATE = 0x10, READY_FOR_IMAGE = 0x12, READY_FOR_CHUNK = 0x13, BEGINNING_COPY = 0x20, COPY_COMPLETED, RESEND_LAST_CHUNK_CSUM = 0x30, ABORT_CSUM = 0x40, PROTOCOL_ERROR }; enum struct UpdateCmd : uint8_t { CANCEL_UPDATE = 0x10, PREPARE_FOR_IMAGE, ERR_IMG_READ = 0x30, ERR_IMG_CSUM, ERR_STATUS, UPDATE_COMPLETED_OK = 0x40, ESP_WROTE_SECTOR = 0x50, ESP_COPYING }; enum struct GrabberID : uint8_t { TRANSIT = 0, WEATHER = 1, MODELSERVE = 2, CFGPULL = 3, ALL = 0xfa, NONE = 0xfb }; } // PACKET WRAPPER template<uint8_t CS=0> struct PacketWrapper; template<> struct PacketWrapper<0> { uint8_t direction; uint8_t size; uint8_t cmd_byte; const static inline uint8_t FromStm = 0xa5; const static inline uint8_t FromEsp = 0xa6; // Lots of helpers inline bool from_stm() const {return direction == FromStm;} inline bool from_esp() const {return direction == FromEsp;} inline operator bool() const {return direction >= 0xa5;} inline protocol::Command cmd() const {return static_cast<protocol::Command>(cmd_byte);} inline uint8_t * data() {return reinterpret_cast<uint8_t *>(this) + 3;} inline const uint8_t * data() const {return reinterpret_cast<const uint8_t *>(this) + 3;} // These could just be R& things, but i'm trying to avoid breaking aliasing. // Read helpers template<typename R> R at(uint8_t byte_offset) const { // for now, we use memcpy since it's more correct re: aliasing rules R res; memcpy(&res, data() + byte_offset, sizeof(R)); return res; } // Write helper template<typename T> void put(T value, uint8_t byte_offset) { memcpy(data() + byte_offset, &value, sizeof(T)); } PacketWrapper& operator=(const PacketWrapper& other) = delete; PacketWrapper& operator=(PacketWrapper&& other) = delete; PacketWrapper(const PacketWrapper& other) = delete; PacketWrapper(PacketWrapper&& other) = delete; PacketWrapper() = default; }; // NOTE: this (the layout of inherited members) is fairly unstandardized, _however_ in c++23 this will be enforced. template<uint8_t ConstantSize> struct PacketWrapper : public PacketWrapper<0> { uint8_t _data[ConstantSize]; inline void init(uint8_t cmd) { #if (defined(STM32F205xx) || defined(STM32F207xx)) direction = FromStm; #else direction = FromEsp; #endif cmd_byte = cmd; size = ConstantSize; } }; } #endif
mincrmatt12/MSign
stm/src/srv.h
<filename>stm/src/srv.h #ifndef SRV_H #define SRV_H #include <stdint.h> #include <type_traits> #include "common/slots.h" #include "protocol.h" #include "common/bheap.h" #include "common/heapsize.h" #include <FreeRTOS.h> #include <stream_buffer.h> #include <semphr.h> #include <queue.h> #include <task.h> namespace srv { // Talks to the ESP8266 // // Manages slots of arbitrary length data using the bheap. // // NOTE: the result of a call to data() may become invalid at any point, unless // the lock is held, in which case they will remain valid until the lock is next given. // // This class also handles the update procedure. struct Servicer final : private ProtocolImpl { // Init HW & RTOS stuff. void init(); bool ready(); // is the esp talking? bool updating() {return is_updating;} // are we in update mode? using ProtocolImpl::dma_finish; // Runs the servicer blocking. void run(); // Update state introspections const char * update_status(); // Data request methods void set_temperature(uint16_t slotid, uint32_t temperature); void set_temperature_group(uint32_t temperature, uint16_t len, const uint16_t * slotids, bool sync=false); template<uint16_t ...Slots> void set_temperature_all(uint32_t temperature) { const static uint16_t sidlist[] = {Slots...}; set_temperature_group(temperature, sizeof...(Slots), sidlist); } template<typename... Args> void set_temperature_all(uint32_t temperature, Args... args) { (set_temperature(args, temperature), ...); immediately_process(); } const bheap::TypedBlock<uint8_t *>& slot(uint16_t slotid) {return slot<uint8_t *>(slotid);} inline const bheap::TypedBlock<uint8_t *>& operator[](uint16_t slotid) {return slot<uint8_t *>(slotid);} // Data access methods template<typename T> inline const bheap::TypedBlock<T>& slot(uint16_t slotid) {return _slot(slotid).as<T>();} // Helpers bool slot_dirty(uint16_t slotid, bool clear=true); // Locking operations. // // You must have a lock to access slot/set_temperature. // // Once the lock is given, all references returned by slot become invalid. // // Note the lock is only on _data_; temperature updates will still occur. void take_lock(); void give_lock(); // Read from the debug log. Will block for the timeout amount of ticks and will return up to the amount of data requested. // Returns the amount of data read size_t read_dbg(uint8_t *buf, size_t len, TickType_t timeout); // Write to the debug output. Will block until there is space to queue the data. Normally always flushes, if flush is set to false but // there is no space in the buffer we still trigger a flush to avoid deadlocking. // // Always writes the entire buffer or times out. bool write_dbg(uint8_t *buf, size_t len, TickType_t timeout, bool should_flush=true); // Request time information from the ESP slots::protocol::TimeStatus request_time(uint64_t& reponse, uint64_t &time_when_sent); // Ask ESP to refresh a specific grabber (dataset) void refresh_grabber(slots::protocol::GrabberID which); // Reset system [[noreturn]] void reset(); // Enter/exit sleep mode void set_sleep_mode(bool enabled); // Immediately request that the servicer respond to all pending requests, instead of every 400ms void immediately_process(); private: const bheap::Block& _slot(uint16_t slotid); bheap::Arena<STM_HEAP_SIZE, lru::Cache<4, 8>> arena; // Called from ISR and populates queue. void process_command() override; // Wait send to complete (or return if not sending) void wait_for_not_sending(); // uses notification // Update specific routines // Handle a single packet in update mode void process_update_packet(uint8_t cmd, uint8_t len); // Handle an UPDATE_CMD void process_update_cmd(slots::protocol::UpdateCmd cmd); // Send a single UPDATE_STATUS void send_update_status(slots::protocol::UpdateStatus status); // Main loop in update mode. void do_update_logic(); // Connect to the ESP void do_handshake(); // full_cleanup is whether or not to allow doing anything that could evict packets (but still allow locking/invalidating the cache) void try_cleanup_heap(ssize_t space_to_clear); // returns done void check_connection_ping(); // verify we're still connected with last_transmission void send_data_requests(); // send DATA_REQUEST for all "dirty" remote blocks. // Are we currently doing an update? If so, we _won't_ process _any_ data requests. bool is_updating = false; uint8_t update_state = 0; // status shown on screen char update_status_buffer[16]; // buffer of the last update package uint8_t update_pkg_buffer[256]; // size of update pkg uint32_t update_pkg_size = 0; // update total size (new bin length) uint32_t update_total_size = 0; // checksum of entire update uint16_t update_checksum = 0; // how many chunks remaining in update uint16_t update_chunks_remaining = 0; // Sync primitives + log buffers + dma buffer SemaphoreHandle_t bheap_mutex; StaticSemaphore_t bheap_mutex_private; // Queue for incoming set temperature requests. 16 elements long (or 64 bytes) // The format of these requests is this struct: struct PendRequest { struct TimeRequest { TaskHandle_t notify; slots::protocol::TimeStatus &status_out; uint64_t &timestamp_out; uint64_t &start_out; // used to avoid writing into weird memory volatile int magic = 0x1234abcd; ~TimeRequest() {magic = 0;} operator bool() const {return magic == 0x1234abcd;} }; // Does _not_ sync, intended for "groups" in flash -- see set_temperature_all's template version struct MultiTempRequest { uint16_t temperature : 2; uint16_t amount : 14; const uint16_t * entries; }; union { struct { uint16_t slotid : 12; uint16_t temperature : 2; }; TimeRequest * rx_req; MultiTempRequest mt_req; slots::protocol::GrabberID refresh; bool sleeping; TaskHandle_t sync_with; }; enum PendRequestType : uint8_t { TypeNone = 0, TypeChangeTemp, TypeDumpLogOut, TypeRxTime, TypeChangeTempMulti, TypeRefreshGrabber, TypeSleepMode, TypeReset, TypeSync } type; }; QueueHandle_t pending_requests; // Static queue allocation StaticQueue_t pending_requests_private; uint8_t pending_requests_data[40 * sizeof(PendRequest)]; // Returns if no continuation is requred bool start_pend_request(PendRequest &req); bool needs_temperature_update(uint16_t slotid, uint16_t temperature); // Stream buffers for dma-ing // // Specifically only receive as [citation needed] we don't need to queue up transmissions. StreamBufferHandle_t dma_rx_queue; uint8_t dma_rx_queue_data[2048]; StaticStreamBuffer_t dma_rx_queue_private; // Stream buffers for sending/rx-ing debug stuff StreamBufferHandle_t log_in, log_out; uint8_t log_in_data[176], log_out_data[128]; StaticStreamBuffer_t log_in_private, log_out_private; // The task to notify whenever we add something to the queue. // // This (ab)uses a fun property of stream buffers in that they use tasknotifications to work // and due to how the function is implemented (to deal with timeouts) if we send a bogus notification // ourselves whenever we update the queue we can avoid having to do weird hacks. // // We also store a bool that is only true when waiting in the main xStreamBufferReceive to avoid interrupting ones // that are designed not to be interrupted. TaskHandle_t this_task; volatile bool can_interrupt_with_notification = false; }; struct ServicerLockGuard { ServicerLockGuard(Servicer& srv) : srv(srv) { srv.take_lock(); } ~ServicerLockGuard() { srv.give_lock(); } private: Servicer& srv; }; } #endif
mincrmatt12/MSign
stm/src/tasks/timekeeper.h
#ifndef TIMEKEEPER_H #define TIMEKEEPER_H #include <stdint.h> namespace tasks { struct Timekeeper { Timekeeper(uint64_t &timestamp) : timestamp(timestamp) { } void loop(); void systick_handler(); // Current time; as in the systick time. Useful if you don't want the clock going backwards when the ESP updates / animation. uint32_t current_time = 0; private: uint32_t last_run_time = 0; bool first = true; uint64_t &timestamp; }; } #endif
mincrmatt12/MSign
stm/src/common/bootcmd.h
#ifndef BOOTCMD_H #define BOOTCMD_H #include <stdint.h> #include <stdbool.h> #ifdef __cplusplus extern "C" { #endif void bootcmd_init(); enum _bootcmd_t { BOOTCMD_RUN = 0x00ull, BOOTCMD_UPDATE = 0x01, BOOTCMD_NEW_LOADER = 0x02 }; typedef enum _bootcmd_t bootcmd_t; bool bootcmd_did_just_update(); bootcmd_t bootcmd_get_cmd(); uint32_t bootcmd_update_size(); void bootcmd_request_update(uint32_t size); void bootcmd_service_update(); void bootcmd_set_silent(bool on); bool bootcmd_get_silent(); const char * bootcmd_get_bl_revision(); // BOOTCMD is implemented using the RTC backup registers, similar to the ESP8266's eboot. // // Register Map // 00 - bootcmd // 01 - did just update flag, cleared by application // 02 - requested update size // 03 - bootloader revision string (max 4 chars) // 04 - is silent/sleep mode (do updates/reboots without turning on the screen) #ifdef __cplusplus }; #endif #endif
mincrmatt12/MSign
esp/components/libb64/include/b64/ccommon.h
/* ccommon.h - common header for encoding and decoding algorithm This is part of the libb64 project, and has been placed in the public domain. For details, see http://sourceforge.net/projects/libb64 */ #ifndef BASE64_CCOMMON_H #define BASE64_CCOMMON_H #define BASE64_VER_MAJOR 2 #define BASE64_VER_MINOR 0 #endif /* BASE64_CCOMMON_H */
mincrmatt12/MSign
stm/src/crash/decode.h
<filename>stm/src/crash/decode.h #ifndef MSN_CRASH_DECODE_H #define MSN_CRASH_DECODE_H #include <stddef.h> #include <stdint.h> namespace crash::decode { constexpr inline size_t max_length_size = 100; void fill_backtrace(uint32_t backtrace[], uint16_t &backtrace_length, uint32_t PC, uint32_t LR, uint32_t SP); void resolve_symbols(char resolved[][max_length_size], const uint32_t backtrace[], uint16_t length); } #endif
mincrmatt12/MSign
esp/main/grabber/modelserve.h
<reponame>mincrmatt12/MSign<filename>esp/main/grabber/modelserve.h<gh_stars>1-10 #ifndef MSIGN_MSR_H #define MSIGN_MSR_H #include "grab.h" namespace modelserve { void init(); bool loop(); // Every 200 seconds (or 3m20 seconds) we change the model constexpr static auto modelserve_grabber = grabber::make_refreshable_grabber( grabber::make_http_grabber(init, loop, pdMS_TO_TICKS(200*1000)), slots::protocol::GrabberID::MODELSERVE ); } #endif
mincrmatt12/MSign
stm/src/fonts/dejavu_8.h
#ifndef FONT_DEJAVUSANS_8_H #define FONT_DEJAVUSANS_8_H namespace font::dejavusans_8 { extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning } // generated by fnter w/ /usr/share/fonts/truetype/dejavu/DejaVuSans.ttf #endif
mincrmatt12/MSign
stm/src/common/lru.h
<filename>stm/src/common/lru.h #ifndef LRU_H #define LRU_H #include <stdint.h> #include <stddef.h> #include <type_traits> namespace lru { template<size_t Buckets, size_t ChainLength> struct Cache { static_assert(!(Buckets & (Buckets - 1)), "Buckets must be power of two"); bool contains(uint16_t key) const { for (int i = 0; i < ChainLength; ++i) { if (bucket_for(key)[i] >> 16 == key) return true; } return false; } // Lookup while updating LRU uint16_t lookup(uint16_t key) { int i = 0; for (; i < ChainLength; ++i) { if (bucket_for(key)[i] >> 16 == key) break; } if (i == ChainLength) return 0; if (i) std::swap(bucket_for(key)[0], bucket_for(key)[i]); return bucket_for(key)[0] & 0xffff; } // Lookup without updating LRU uint16_t lookup(uint16_t key) const { for (int i = 0; i < ChainLength; ++i) { if (bucket_for(key)[i] >> 16 == key) { return bucket_for(key)[i] & 0xffff; } } return 0; } // Evict all values void evict() { memset(values, 0, sizeof values); } // Evict value for key void evict(uint16_t key) { for (int i = 0; i < ChainLength; ++i) { if (bucket_for(key)[i] >> 16 == key) bucket_for(key)[i] = 0; } } // Evict value for key if it matches a value void evict_if(uint16_t key, uint16_t invalidated) { for (int i = 0; i < ChainLength; ++i) { if (bucket_for(key)[i] == ((static_cast<uint32_t>(key) << 16) | invalidated)) bucket_for(key)[i] = 0; } } // Set the value for a key void insert(uint16_t key, uint16_t value) { int i = 0; for (; i < ChainLength; ++i) { if (bucket_for(key)[i] == 0) break; } if (i == ChainLength) { --i; } if (i) std::swap(bucket_for(key)[0], bucket_for(key)[i]); bucket_for(key)[0] = (static_cast<uint32_t>(key) << 16) | value; } // Either retrieve the value for a key or calculate it and insert it with a provided functor. template<typename Func> uint16_t lookup_or_calculate(uint16_t key, Func&& provider) { if (contains(key)) return lookup(key); else { uint16_t value = provider(); insert(key, value); return value; } } private: uint32_t* bucket_for(uint16_t key) { const uint16_t constant = 40503; constexpr int shift = 16 - __builtin_ctz(Buckets); return values[static_cast<uint16_t>(key * constant) >> shift]; } const uint32_t* bucket_for(uint16_t key) const { const uint16_t constant = 40503; constexpr int shift = 16 - __builtin_ctz(Buckets); return values[static_cast<uint16_t>(key * constant) >> shift]; } uint32_t values[Buckets][ChainLength]{}; }; } #endif
mincrmatt12/MSign
stm/src/common/heapsize.h
#pragma once #define ESP_HEAP_SIZE (15*1024) #define STM_HEAP_SIZE (13*1024)
mincrmatt12/MSign
esp/main/protocol.h
#ifndef MSN_PROTOCOL_H #define MSN_PROTOCOL_H // Re-pluggable protocol layer: // // Contains simple functions to wait for a packet header and wait for packet body. #include <stdint.h> #include <FreeRTOS.h> #include <task.h> #include "common/slots.h" namespace protocol { struct ProtocolImpl { void init_hw(); // Setup hardware settings and begin RX processing task. // This entire class will call on_pkt whenever it gets a packet from a // blockable thread. void send_pkt(const void *packet); // Send a packet out blocking. inline void send_pkt(const slots::PacketWrapper<>& pw) { send_pkt(&pw); } bool wait_for_packet(TickType_t timeout=portMAX_DELAY); protected: union { uint8_t rx_buf[258]; slots::PacketWrapper<255> rx_pkt; }; unsigned get_processing_delay(); // return the number of milliseconds (rounded down) from when we received the header of the last packet. private: unsigned last_received_at; }; } #endif
mincrmatt12/MSign
stm/src/fonts/latob_11.h
#ifndef FONT_LATO_BOLD_11_H #define FONT_LATO_BOLD_11_H namespace font::lato_bold_11 { extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning } // generated by fnter w/ /usr/share/fonts/truetype/lato/Lato-Bold.ttf #endif
mincrmatt12/MSign
sim/src/esp/esp_system.h
<gh_stars>1-10 #ifndef ESP_SYSTEM_FAKE #define ESP_SYSTEM_FAKE #define heap_caps_get_free_size(x) 10000 #define esp_get_free_heap_size() 10000 #include <stdlib.h> #include <stddef.h> static void esp_restart() { exit(1); } static void esp_fill_random(void *buf, size_t len) {} #define esp_random random #define IRAM_ATTR #endif
mincrmatt12/MSign
stm/src/tasks/debug.h
<reponame>mincrmatt12/MSign #ifndef MSS_DEBUG_H #define MSS_DEBUG_H #include <stdint.h> #include "timekeeper.h" namespace tasks { struct DebugConsole { DebugConsole(Timekeeper &tim) : tim(tim) { } void run(); private: Timekeeper& tim; }; } #endif
mincrmatt12/MSign
esp/main/grabber/sccfg.h
#ifndef MSIGN_SC_H #define MSIGN_SC_H #include "grab.h" #include "../common/slots.h" namespace sccfg { // This is both a grabber and module for other grabbers to tie into. void init(); bool loop(); void set_force_disable_screen(slots::ScCfgInfo::EnabledMask e, bool on); void set_force_enable_screen(slots::ScCfgInfo::EnabledMask e, bool on); constexpr static auto sccfg_grabber = grabber::make_https_grabber(init, loop, pdMS_TO_TICKS(30*1000)); } #endif
mincrmatt12/MSign
stm/src/screens/threed.h
<gh_stars>1-10 #ifndef THREED_H #define THREED_H #include <stdint.h> #include "../draw.h" #include "base.h" #include <string.h> #include <cmath> #include "../common/slots.h" #include "threed/fixed.h" namespace threed { struct Vec3 { m::fixed_t x, y, z; constexpr Vec3() : x(0), y(0), z(0) {} constexpr Vec3(m::fixed_t a, m::fixed_t b, m::fixed_t c) : x(a), y(b), z(c) {} constexpr Vec3(m::fixed_t a) : x(a), y(a), z(a) {} constexpr Vec3(const slots::Vec3& v) : x(v.x, 512), y(v.y, 512), z(v.z, 512) {} m::fixed_t length() const; Vec3 normalize() const; Vec3 & operator+=(const Vec3& rhs) { this->x += rhs.x; this->y += rhs.y; this->z += rhs.z; return *this; } Vec3 & operator-=(const Vec3& rhs) { this->x -= rhs.x; this->y -= rhs.y; this->z -= rhs.z; return *this; } Vec3& operator*=(const m::fixed_t rhs) { this->x *= rhs; this->y *= rhs; this->z *= rhs; return *this; } Vec3& operator/=(const m::fixed_t rhs) { this->x /= rhs; this->y /= rhs; this->z /= rhs; return *this; } Vec3& operator*=(const int rhs) { this->x *= rhs; this->y *= rhs; this->z *= rhs; return *this; } Vec3& operator/=(const int rhs) { this->x /= rhs; this->y /= rhs; this->z /= rhs; return *this; } Vec3 operator+(const Vec3& rhs) const { return (Vec3(*this) += rhs); } Vec3 operator-(const Vec3& rhs) const{ return (Vec3(*this) -= rhs); } Vec3 operator/(const m::fixed_t rhs) const { return (Vec3(*this) /= rhs); } Vec3 operator*(const m::fixed_t rhs) const { return (Vec3(*this) *= rhs); } Vec3 operator/(const int rhs) const { return (Vec3(*this) /= rhs); } Vec3 operator*(const int rhs) const { return (Vec3(*this) *= rhs); } Vec3 operator-() const { return Vec3(-x, -y, -z); } m::fixed_t dot(const Vec3& other) const; Vec3 cross(const Vec3& other) const; }; struct Vec4 { m::fixed_t x, y, z, w; Vec4() : x(0), y(0), z(0), w(0) {} Vec4(const Vec3 & a, m::fixed_t w) : x(a.x), y(a.y), z(a.z), w(w) {} Vec4(m::fixed_t a, m::fixed_t b, m::fixed_t c, m::fixed_t d) : x(a), y(b), z(c), w(d) {} Vec4(slots::Vec3 & a) : x(a.x), y(a.y), z(a.z), w(1) {} operator Vec3() const {return Vec3(x, y, z);} Vec4 & operator+=(const Vec4& rhs) { this->x += rhs.x; this->y += rhs.y; this->z += rhs.z; this->w += rhs.w; return *this; } Vec4 & operator-=(const Vec4& rhs) { this->x -= rhs.x; this->y -= rhs.y; this->z -= rhs.z; this->w -= rhs.w; return *this; } Vec4& operator*=(const m::fixed_t& rhs) { this->x *= rhs; this->y *= rhs; this->z *= rhs; this->w *= rhs; return *this; } Vec4& operator/=(const m::fixed_t& rhs) { this->x /= rhs; this->y /= rhs; this->z /= rhs; this->w /= rhs; return *this; } Vec4& operator*=(const int& rhs) { this->x *= rhs; this->y *= rhs; this->z *= rhs; this->w *= rhs; return *this; } Vec4& operator/=(const int& rhs) { this->x /= rhs; this->y /= rhs; this->z /= rhs; this->w /= rhs; return *this; } Vec4 operator+(const Vec4& rhs) const { return (Vec4(*this) += rhs); } Vec4 operator-(const Vec4& rhs) const{ return (Vec4(*this) -= rhs); } Vec4 operator/(const m::fixed_t& rhs) const { return (Vec4(*this) /= rhs); } Vec4 operator*(const m::fixed_t& rhs) const { return (Vec4(*this) *= rhs); } Vec4 operator/(const int& rhs) const { return (Vec4(*this) /= rhs); } Vec4 operator*(const int& rhs) const { return (Vec4(*this) *= rhs); } Vec4 operator-() const { return Vec4(-x, -y, -z, -w); } }; struct Mat4 { m::fixed_t a[4], b[4], c[4], d[4]; Mat4() : a{1, 0, 0, 0}, b{0, 1, 0, 0}, c{0, 0, 1, 0}, d{0, 0, 0, 1} {} Mat4(m::fixed_t x) : a{x, 0, 0, 0}, b{0, x, 0, 0}, c{0, 0, x, 0}, d{0, 0, 0, x} {} Mat4(m::fixed_t m00, m::fixed_t m01, m::fixed_t m02, m::fixed_t m03, m::fixed_t m10, m::fixed_t m11, m::fixed_t m12, m::fixed_t m13, m::fixed_t m20, m::fixed_t m21, m::fixed_t m22, m::fixed_t m23, m::fixed_t m30, m::fixed_t m31, m::fixed_t m32, m::fixed_t m33) : a{m00, m01, m02, m03}, b{m10, m11, m12, m13}, c{m20, m21, m22, m23}, d{m30, m31, m32, m33} {} static Mat4 translate(const Vec3 &by); static Mat4 perspective(m::fixed_t aspect, m::fixed_t fov, m::fixed_t zn, m::fixed_t zf); static Mat4 rotate(const Vec3& a, m::fixed_t rad); static Mat4 lookat(const Vec3& from, const Vec3& to, const Vec3& up); Mat4& operator*=(const Mat4& other) {*this = *this * other; return *this;} Vec4 operator*(const Vec4& other) const; Mat4 operator*(const Mat4 &rhs) const; }; struct Tri { Vec3 p1, p2, p3; uint8_t r, g, b; }; struct Renderer : public screen::Screen { static void prepare(bool); Renderer(); ~Renderer(); void draw(); bool interact(); constexpr static inline bool require_clearing() {return false;} void refresh(); private: void draw_triangle(const Tri& t, bool enable_lighting); void update_matricies(); int current_tri = 0; Mat4 perpview; Vec3 camera_pos, camera_target; Vec3 current_pos, current_look, current_lookdir; Vec3 camera_look, camera_look_target; uint16_t interp_progress = 20000; uint64_t last_update, last_new_data; enum InteractMode : uint8_t { MOVE_POS, MOVE_LOOK } im=MOVE_POS; }; extern size_t tri_count; } #endif
mincrmatt12/MSign
stm/src/fonts/lcdpixel_6.h
#ifndef FONT_LCDPIXEL_6_H #define FONT_LCDPIXEL_6_H namespace font::lcdpixel_6 { extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning } // generated by fnter w/ /home/matthew/projects/stm32-leds/bmap/testfnt/build/lcdpixel.bdf #endif
mincrmatt12/MSign
stm/src/crash/rtos.h
#ifndef MSN_CRASH_RTOS_H #define MSN_CRASH_RTOS_H #include <stdint.h> namespace crash::rtos { // Try to figure out the active thread name _safely_, otherwise return null. const char * guess_active_thread_name(); // Is the RTOS active? bool is_rtos_running(); void get_task_regs(uint32_t *topofstack, uint32_t& PC, uint32_t& SP, uint32_t &LR); } #endif
mincrmatt12/MSign
stm/src/crash/simplematrix.h
<gh_stars>1-10 #ifndef SIMPLMATRIX_H #define SIMPLMATRIX_H #include "../gpio.h" #include <stdint.h> #include <string.h> #include "stm32f2xx.h" #include "stm32f2xx_ll_tim.h" #include "stm32f2xx_ll_bus.h" #include "stm32f2xx_ll_gpio.h" #include "stm32f2xx_ll_dma.h" #include "../pins.h" namespace crash { // Lookup table for color->bitplane conversion template<size_t Bit> struct MatrixBitLookupTable { uint8_t table[256]{}; constexpr MatrixBitLookupTable() { for (int i = 0; i < 256; ++i) { bool r = i & (1 << Bit); bool g = i & (1 << (Bit + 2)); bool b = i & (1 << (Bit + 4)); table[i] = r | (g << 1) | (b << 2); } } }; constexpr MatrixBitLookupTable<0> mblt0{}; constexpr MatrixBitLookupTable<1> mblt1{}; // Minimal version of the real matrix code, only supporting 2-bit color and single-buffered. struct Matrix { Matrix() {} void init() { // Enable clocks LL_APB2_GRP1_EnableClock(LL_APB2_GRP1_PERIPH_TIM1 | LL_APB2_GRP1_PERIPH_TIM9); // timer LL_AHB1_GRP1_EnableClock(SIGN_GPIO_PERIPH | LL_AHB1_GRP1_PERIPH_GPIOB | LL_AHB1_GRP1_PERIPH_DMA2); // gpios // Reset GPIO / DMA / TIMER LL_APB2_GRP1_ForceReset(LL_APB2_GRP1_PERIPH_TIM1 | LL_APB2_GRP1_PERIPH_TIM9); LL_AHB1_GRP1_ForceReset(LL_AHB1_GRP1_PERIPH_DMA2); // gpios asm volatile ("nop"); asm volatile ("nop"); asm volatile ("nop"); LL_APB2_GRP1_ReleaseReset(LL_APB2_GRP1_PERIPH_TIM1 | LL_APB2_GRP1_PERIPH_TIM9); LL_AHB1_GRP1_ReleaseReset(LL_AHB1_GRP1_PERIPH_DMA2); // gpios LL_APB2_GRP1_EnableClock(LL_APB2_GRP1_PERIPH_TIM1 | LL_APB2_GRP1_PERIPH_TIM9); // timer LL_AHB1_GRP1_EnableClock(SIGN_GPIO_PERIPH | LL_AHB1_GRP1_PERIPH_GPIOB | LL_AHB1_GRP1_PERIPH_DMA2); // gpios // Setup the timer. LL_TIM_InitTypeDef tim_init{}; LL_TIM_DisableCounter(TIM9); LL_TIM_DisableCounter(TIM1); tim_init.Prescaler = 8; // Set the timer to run at around 6Mhz, since it's stupid to do it any faster tim_init.Autoreload = 1; tim_init.ClockDivision = LL_TIM_CLOCKDIVISION_DIV1; LL_TIM_Init(TIM1, &tim_init); tim_init.Prescaler = 5; tim_init.Autoreload = 1; tim_init.ClockDivision = LL_TIM_CLOCKDIVISION_DIV1; LL_TIM_Init(TIM9, &tim_init); LL_TIM_DisableARRPreload(TIM9); LL_TIM_EnableDMAReq_UPDATE(TIM1); LL_TIM_EnableIT_UPDATE(TIM9); // setup gpios LL_GPIO_InitTypeDef gpio_init{}; gpio_init.Pin = LL_GPIO_PIN_0 | LL_GPIO_PIN_1 | LL_GPIO_PIN_2 | LL_GPIO_PIN_3 | LL_GPIO_PIN_4 | LL_GPIO_PIN_5 | LL_GPIO_PIN_6 | LL_GPIO_PIN_7; gpio_init.Mode = LL_GPIO_MODE_OUTPUT; gpio_init.Speed = LL_GPIO_SPEED_FREQ_VERY_HIGH; gpio_init.OutputType = LL_GPIO_OUTPUT_PUSHPULL; gpio_init.Pull = LL_GPIO_PULL_DOWN; LL_GPIO_Init(SIGN_DATA_Port, &gpio_init); gpio_init.Pin = LL_GPIO_PIN_0 | LL_GPIO_PIN_1 | LL_GPIO_PIN_2 | LL_GPIO_PIN_3 | LL_GPIO_PIN_5 | LL_GPIO_PIN_6; gpio_init.Pull = LL_GPIO_PULL_NO; LL_GPIO_Init(GPIOB, &gpio_init); memset(frame, 0, sizeof(frame)); row = 0; bitplane = false; oe = true; strobe = false; } uint8_t frame[256*32]; uint8_t & color(uint16_t x, uint16_t y) { x = 127 - x; y = 63 - y; if (y > 31) { x += 128; } y &= 0x1f; return frame[x + y*256]; } void dma_finished() { // Stop DMA LL_DMA_DisableStream(DMA2, LL_DMA_STREAM_5); LL_TIM_DisableCounter(TIM1); // Set strobe strobe = true; // Configure timer 9 (and give panels a bit to respond to the strobe signal) LL_TIM_SetAutoReload(TIM9, bitplane ? 1800 : 800); LL_TIM_SetCounter(TIM9, 0); // Finish strobe strobe = false; // Start counting LL_TIM_EnableCounter(TIM9); // Enable panels oe = false; } void timer_finished() { // Stop timer LL_TIM_DisableCounter(TIM9); // Stop output oe = true; // Can we send the next row? if (row == 15) { // No, send next bitplane bitplane = !bitplane; row = 0; } else { ++row; } // Start DMA-ing the next row start_dmaing_row(); // Setup the next row GPIOB->ODR = (GPIOB->ODR & 0xfff0) | (row & 0x000f); } void start_display() { // Set row to 0 (matches initial state) GPIOB->ODR = (GPIOB->ODR & 0xfff0); // Start dma start_dmaing_row(); } private: uint8_t dma_buffer[513]; uint8_t row; bool bitplane; // pins gpio::Pin<GPIOB_BASE, 5> strobe; gpio::Pin<GPIOB_BASE, 6> oe; // Start dma-ing a row. void start_dmaing_row() { // Set up the dma buffer for (int i = 0, j = 0; i < 256; ++i, j+=2) { dma_buffer[j] = (bitplane ? mblt1.table : mblt0.table)[frame[row*256 + i]] | ((bitplane ? mblt1.table : mblt0.table)[frame[(row+16)*256 + i]]) << 3; dma_buffer[j+1] = dma_buffer[j] | 64; // set clock } dma_buffer[512] = 0; // Setup the DMA LL_DMA_SetChannelSelection(DMA2, LL_DMA_STREAM_5, LL_DMA_CHANNEL_6); LL_DMA_SetDataTransferDirection(DMA2, LL_DMA_STREAM_5, LL_DMA_DIRECTION_MEMORY_TO_PERIPH); LL_DMA_SetStreamPriorityLevel(DMA2, LL_DMA_STREAM_5, LL_DMA_PRIORITY_VERYHIGH); LL_DMA_SetMode(DMA2, LL_DMA_STREAM_5, LL_DMA_MODE_NORMAL); LL_DMA_SetPeriphIncMode(DMA2, LL_DMA_STREAM_5, LL_DMA_PERIPH_NOINCREMENT); LL_DMA_SetMemoryIncMode(DMA2, LL_DMA_STREAM_5, LL_DMA_MEMORY_INCREMENT); LL_DMA_SetPeriphSize(DMA2, LL_DMA_STREAM_5, LL_DMA_PDATAALIGN_BYTE); LL_DMA_SetMemorySize(DMA2, LL_DMA_STREAM_5, LL_DMA_MDATAALIGN_BYTE); LL_DMA_DisableFifoMode(DMA2, LL_DMA_STREAM_5); LL_DMA_ConfigAddresses(DMA2, LL_DMA_STREAM_5, (uint32_t)dma_buffer, (uint32_t)(&SIGN_DATA_Port->ODR), LL_DMA_DIRECTION_MEMORY_TO_PERIPH); LL_DMA_SetDataLength(DMA2, LL_DMA_STREAM_5, 513); LL_DMA_DisableIT_HT(DMA2, LL_DMA_STREAM_5); LL_DMA_EnableIT_TC(DMA2, LL_DMA_STREAM_5); LL_DMA_EnableIT_TE(DMA2, LL_DMA_STREAM_5); // Start sending bits LL_DMA_EnableStream(DMA2, LL_DMA_STREAM_5); LL_TIM_EnableCounter(TIM1); } }; } #endif
mincrmatt12/MSign
sim/src/stm/crash/main.h
#ifndef MSN_SIM_CRASH_H #define MSN_SIM_CRASH_H namespace crash { [[noreturn]] void panic(const char* errcode); [[noreturn]] void panic_nonfatal(const char* errcode); }; #endif
mincrmatt12/MSign
esp/main/config.h
<gh_stars>1-10 #ifndef CONFIG_H #define CONFIG_H #include <stdint.h> #include "json.h" namespace config { // Slightly less posessive unique_ptr, "lazy" as in "lazily allocated" template<typename T> struct lazy_t { const T* get() const {return ptr;} const T* get(const T& def) const {return (*this) ? get() : def;} T* get() {return ptr;} T* get(const T& def) {return (*this) ? get() : def;} operator bool() const {return ptr != nullptr;} operator const T*() const {return ptr;} operator T*() {return ptr;} T* operator->() {return ptr;} T& operator*() {return *ptr;} const T* operator->() const {return ptr;} const T& operator*() const {return *ptr;} ~lazy_t() { if (ptr) { delete ptr; ptr = nullptr; } } template<typename I> lazy_t& operator=(I x) { static_assert(std::is_same_v<std::decay_t<I>, T*> || (std::is_array_v<T> && std::is_same_v<std::decay_t<I>, std::decay_t<T>>)); if (ptr) delete ptr; ptr = (T*)x; return *this; } using inner = T; private: T* ptr{nullptr}; }; bool parse_config(json::TextCallback&& tcb); bool parse_config_from_sd(); } #endif
mincrmatt12/MSign
stm/src/crash/mindraw.h
#ifndef MSN_MINDRAW_H #define MSN_MINDRAW_H // bare minimum draw functions #include <stdint.h> #include "simplematrix.h" namespace crash::draw { // Draw a bitmap image to the framebuffer. Mirroring is based on bit ordering. void bitmap(Matrix &fb, const uint8_t * bitmap, uint8_t width, uint8_t height, uint8_t stride, uint16_t x, uint16_t y, uint8_t color); // Draw text to the framebuffer, returning the position where the next character would go. uint16_t text(Matrix &fb, const uint8_t *text, uint16_t x, uint16_t y, uint8_t color); uint16_t text(Matrix &fb, const char * text, uint16_t x, uint16_t y, uint8_t color); // Get number of characters printed until end of line size_t break_line(const char* text, uint16_t start); // Draw a filled rectangle using exclusive coordinates (occupies x0 to x1 but not including x1) void rect(Matrix &fb, uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t color); } #endif
mincrmatt12/MSign
stm/src/fonts/dejavu_12.h
<reponame>mincrmatt12/MSign #ifndef FONT_DEJAVUSANS_12_H #define FONT_DEJAVUSANS_12_H namespace font::dejavusans_12 { extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning } // generated by fnter w/ /usr/share/fonts/truetype/dejavu/DejaVuSans.ttf #endif
mincrmatt12/MSign
stm/src/tskmem.h
<reponame>mincrmatt12/MSign #ifndef MSN_TSKMEM_H #define MSN_TSKMEM_H #include <FreeRTOS.h> #include <task.h> namespace tskmem { template<size_t Stack> struct TaskHolder { TaskHandle_t create( TaskFunction_t code_ptr, const char * const name, void * const parameter, UBaseType_t priority ) { return xTaskCreateStatic( code_ptr, name, Stack, parameter, priority, task_stack, &task_buffer ); } template<typename Object> TaskHandle_t create(Object& obj, const char * const name, UBaseType_t priority) { return create([](void *arg){((Object *)arg)->run();}, name, &obj, priority); } private: StaticTask_t task_buffer; StackType_t task_stack[Stack]{}; }; extern TaskHolder<256> srvc; extern TaskHolder<512> screen; extern TaskHolder<176> dbgtim; } #endif
mincrmatt12/MSign
sim/src/stm/stm32f2xx_ll_usart.h
<reponame>mincrmatt12/MSign // mock various ll_usart calls #include "pins.h" #ifndef MOCK_USART_H #define MOCK_USART_H void LL_USART_ClearFlag_ORE(void *) {}; void LL_USART_ClearFlag_PE(void *) {}; #define ESP_USART nullptr #endif
mincrmatt12/MSign
stm/src/fonts/vera_8.h
<gh_stars>1-10 #ifndef FONT_VERA_8_H #define FONT_VERA_8_H namespace font::vera_8 { extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning } // generated by fnter w/ /usr/share/fonts/truetype/ttf-bitstream-vera/Vera.ttf #endif
mincrmatt12/MSign
stm/src/common/util.h
#ifndef MSN_UTIL_H #define MSN_UTIL_H #include <stddef.h> #include <stdint.h> namespace util { uint16_t compute_crc(uint8_t * buffer, size_t length, uint16_t crc_previous=0); bool crc_valid(uint8_t * buffer, size_t length_including_crc); }; #endif
mincrmatt12/MSign
esp/main/grabber/transit/ttc.h
#ifndef TTC_H #define TTC_H #include "../grab.h" namespace transit::ttc { void init(); bool loop(); // There's no rate limit so.... constexpr static auto ttc_grabber = grabber::make_refreshable_grabber( grabber::make_https_grabber(init, loop, pdMS_TO_TICKS(45000)), slots::protocol::GrabberID::TRANSIT ); } #endif
mincrmatt12/MSign
stm/src/fonts/tahoma_9.h
#ifndef FONT_TAHOMA_9_H #define FONT_TAHOMA_9_H namespace font::tahoma_9 { extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning } // generated by fnter w/ /home/matthew/Downloads/tahoma.ttf #endif
mincrmatt12/MSign
esp/main/utf.h
#ifndef MSN_UTF_H #define MSN_UTF_H // Very minimal UTF8 parser and Unicode "normalizer": converts a few select utf8-encoded unicode codepoints to normal ascii. namespace utf8 { void process(char * str_in_out); }; #endif
mincrmatt12/MSign
stm/src/rng.h
#ifndef RNG_H #define RNG_H #include <stdint.h> namespace rng { void init(); uint32_t get(); uint16_t getclr(); } #endif
mincrmatt12/MSign
stm/src/screens/weather.h
#ifndef WEATHER_H #define WEATHER_H #include "base.h" #include <stdint.h> #include "../common/slots.h" namespace screen { struct WeatherScreen : public Screen { WeatherScreen(); ~WeatherScreen(); static void prepare(bool); void draw(); void refresh(); bool interact(); private: void draw_currentstats(); void draw_hourlybar_header(); void draw_hourlybar(uint8_t hour); void draw_status(); void fill_hourlybar(int16_t x0, int16_t y0, int16_t x1, int16_t y1, slots::WeatherStateArrayCode wsac, const char *& desc_out, int64_t hourstart, bool vertical_sunrise=false); void draw_graph_yaxis(int16_t x, int16_t y0, int16_t y1, int32_t &ymin, int32_t &ymax, bool show_decimal=false); void draw_graph_xaxis(int16_t y, int16_t x0, int16_t y1, int min, bool interpret_as_hours=true); void draw_graph_lines(int16_t x0, int16_t y0, int16_t x1, int16_t y1, const int16_t * data, size_t amount, int32_t ymin, int32_t ymax, bool show_temp_colors=false); void draw_graph_precip(int16_t x0, int16_t y0, int16_t x1, int16_t y1, const slots::PrecipData * data, size_t amount, int32_t ymin, int32_t ymax); void draw_small_tempgraph(); void draw_small_precgraph(); void draw_big_graphs(); void draw_big_hourlybar(); enum Subscreen : uint8_t { MAIN, BIG_GRAPH, BIG_HOURLY, MAX_SUBSCREEN } subscreen=MAIN, highlight=BIG_GRAPH; enum GraphType : uint8_t { FEELS_TEMP, REAL_TEMP, WIND, PRECIP_HOUR, PRECIP_DAY, MAX_GTYPE } graph = FEELS_TEMP; TickType_t show_graph_selector_timer = 0; int expanded_hrbar_scroll = 0; }; } #endif
mincrmatt12/MSign
esp/main/wifitime.cfg.h
namespace wifi { //!cfg: receives .wifi.conn.$field void receive_config(const char *field, const char *value); //!cfg: holds .time.zone, default "EST5EDT,M3.2.0/2:00:00,M11.1.0/2:00:00" extern const char * time_zone_str; //!cfg: holds .time.server, default "pool.ntp.org" extern const char * time_server; }
mincrmatt12/MSign
esp/main/grabber/transit/ttc.cfg.h
#include <stddef.h> #include <stdint.h> #include "../../config.h" #include "./common.cfg.h" namespace transit::ttc { //!cfg: holds .ttc.alert_search extern const char * alert_search; //!cfg: holds .ttc.agency_code, default "ttc" extern const char * agency_code; //!cfg: receives .ttc.entries[$n].name void update_ttc_entry_name(size_t n, const char * value); struct TTCEntry { //!cfg: holds .dirtag, default nullptr const char * dirtag[4]; //!cfg: holds .stopid int stopid = -1; //!cfg: holds .dirtag_alt, default nullptr const char * alt_dirtag[4]; //!cfg: holds .stopid_alt int alt_stopid = -1; //!cfg: holds .distance uint8_t distance_minutes = 5; operator bool() const {return stopid != -1;} bool has_alt() {return alt_stopid != -1;} //!cfg: holds .dircode[0] TransitDirectionCode dir_a = NA; //!cfg: holds .dircode[1] TransitDirectionCode dir_b = NA; }; //!cfg: holds .ttc.entries extern config::lazy_t<TTCEntry> entries[5]; }
mincrmatt12/MSign
sim/src/stm/gpio.h
<filename>sim/src/stm/gpio.h #ifndef GPIO_H #define GPIO_H #include <stdint.h> namespace gpio { template<uint32_t Port, uint32_t Mask> struct Pin { inline Pin& operator=(const bool& on) { return *this; } }; } #endif
mincrmatt12/MSign
esp/main/grabber/cfgpull.h
#ifndef MSIGN_CFGPL_H #define MSIGN_CFGPL_H #include "grab.h" namespace cfgpull { void init(); bool loop(); // Check every 5 minutes for a new config update constexpr static auto cfgpull_grabber = grabber::make_refreshable_grabber( grabber::make_https_grabber(init, loop, pdMS_TO_TICKS(5*60*1000)), slots::protocol::GrabberID::CFGPULL ); } #endif
mincrmatt12/MSign
stm/src/protocol.h
#ifndef PROTOCOL_H #define PROTOCOL_H #include "common/slots.h" #include <stdint.h> #include <FreeRTOS.h> #include <task.h> namespace srv { enum struct ProtocolState { UNINIT, HANDSHAKE_RECV, HANDSHAKE_SENT, UPDATE_STARTING, DMA_WAIT_SIZE, DMA_GOING }; // Actually does the UART comms with the ESP struct ProtocolImpl { // Buffers for DMA uint8_t dma_buffer[258]; union { uint8_t dma_out_buffer[67]{}; slots::PacketWrapper<> dma_out_pkt; }; // Implementation void setup_uart_dma(); void send(); void start_recv(srv::ProtocolState target_state=ProtocolState::DMA_WAIT_SIZE, int offset=0); void recv_full(); // State bool is_sending = false; ProtocolState state = ProtocolState::UNINIT; uint64_t last_comm = 0; bool sent_ping = false; TaskHandle_t notify_on_send_done = nullptr; // Interrupt void dma_finish(bool incoming); // returns whether or not we should call process_command // Switch to "fast mode" for update: 230400 baud void switch_fast(); protected: virtual void process_command() = 0; }; } #endif
mincrmatt12/MSign
stm/src/screens/base.h
<reponame>mincrmatt12/MSign #ifndef MSN_SCREEN_BASE_H #define MSN_SCREEN_BASE_H #include <utility> #include <tuple> #include <stdint.h> #include <stddef.h> #include "../ui.h" namespace screen { // Override these (and the destructor/constructor); not virtual because we use a tagged union struct Screen { // Set necessary slots to warm here. Note that only a minimum of slots should be enabled here. // // This is called twice, once when it's the next screen to appear and once a second before we // initialize the screen (this allows you to do stuff like pre-load data conditionally) static void prepare(bool which_run /* true if first call */) {}; // Draw to the screen void draw() {}; // Does this screen require clearing? constexpr static inline bool require_clearing() { return true; } // Handle button interactions. Only called if interaction is occuring; return value // is whether or not to exit interaction. Typically this is bound to the top of the "back" tree -- usually from the power button. // // Note that calls to interact() can end whenever due to both inactivity timeouts and the catch all exit shortcut (hold power for 1.5 seconds) bool interact() {return ui::buttons[ui::Buttons::POWER];}; void refresh() {}; }; // A screen which layers multiple other screens template<typename ...Layered> struct LayeredScreen : Screen { static void prepare(bool which_run) { (Layered::prepare(which_run), ...); } void draw() { (std::get<Layered>(screens).draw(), ...); } void refresh() { (std::get<Layered>(screens).refresh(), ...); } constexpr static inline bool require_clearing() { return require_clearing_impl<Layered...>(); } bool interact() { return std::get<0>(screens).interact(); } private: std::tuple<Layered...> screens; template<typename Bottom, typename ...Args> constexpr static inline bool require_clearing_impl() { return Bottom::require_clearing(); } }; // Screen IDs are order in template parameters. // // Starts with showing no screen at all (state can be induced with shutoff) template<typename ...Screens> class ScreenSwapper { typename std::aligned_union<0, Screens...>::type storage; constexpr inline static size_t npos = ~0u; size_t selected = npos; template<size_t ...Idx> inline void _destruct(size_t idx, std::index_sequence<Idx...>) { (void)((idx == Idx && (reinterpret_cast<Screens *>(&storage)->~Screens(), true)) || ...); } template<size_t ...Idx> inline void _construct(size_t idx, std::index_sequence<Idx...>) { (void)((idx == Idx && (new (&storage) Screens{}, true)) || ...); } template<size_t ...Idx> inline bool _require_clearing(size_t idx, std::index_sequence<Idx...>) { return ((idx == Idx ? Screens::require_clearing() : false) || ...); } template<size_t ...Idx> inline void _notify(size_t idx, bool param, std::index_sequence<Idx...>) { (void)((idx == Idx && (Screens::prepare(param), true)) || ...); } template<size_t ...Idx> inline void _draw(size_t idx, std::index_sequence<Idx...>) { (void)((idx == Idx && (reinterpret_cast<Screens *>(&storage)->draw(), true)) || ...); } template<size_t ...Idx> inline void _refresh(size_t idx, std::index_sequence<Idx...>) { (void)((idx == Idx && (reinterpret_cast<Screens *>(&storage)->refresh(), true)) || ...); } template<size_t ...Idx> inline bool _interact(size_t idx, std::index_sequence<Idx...>) { return ((idx == Idx ? reinterpret_cast<Screens *>(&storage)->interact() : false) || ...); } public: void shutoff() { // disable screenswapper and have draw return nothing if (selected != npos) { _destruct(selected, std::index_sequence_for<Screens...>{}); } selected = npos; } void draw() { if (selected != npos) _draw(selected, std::index_sequence_for<Screens...>{}); } bool interact() { if (selected != npos) return _interact(selected, std::index_sequence_for<Screens...>{}); return true; } void refresh() { if (selected != npos) _refresh(selected, std::index_sequence_for<Screens...>{}); } void transition(size_t which) { if (selected != npos) { _destruct(selected, std::index_sequence_for<Screens...>{}); } selected = which; _construct(which, std::index_sequence_for<Screens...>{}); } void notify_before_transition(size_t id, bool which_run) { _notify(id, which_run, std::index_sequence_for<Screens...>{}); } bool require_clearing() { return _require_clearing(selected, std::index_sequence_for<Screens...>{}); } }; } #endif
mincrmatt12/MSign
esp/main/sd.h
<gh_stars>1-10 #ifndef MSN_SD_H #define MSN_SD_H #include <ff.h> #include <FreeRTOS.h> #include <stream_buffer.h> namespace sd { enum struct InitStatus { Ok, NoCard, FormatError, UnusableCard, UnkErr }; // Sets up FatFS with this. InitStatus init(); void init_logger(); void log_putc(char c); extern FATFS fs; } #endif
mincrmatt12/MSign
esp/main/grabber/cfgpull.cfg.h
<gh_stars>1-10 #include <stdint.h> #include "../config.h" namespace cfgpull { //!cfg: holds .cfgpull.enabled, default false extern bool enabled; //!cfg: holds .cfgpull.only_firm, default false extern bool only_firm; //!cfg: holds .cfgpull.host extern const char * pull_host; //!cfg: holds .cfgpull.secret extern const char * pull_secret; //!cfg: holds .cfgpull.version, default 0 extern int32_t version_id; }
mincrmatt12/MSign
stm/src/rcc.h
<filename>stm/src/rcc.h #ifndef RCC_H #define RCC_H namespace rcc { void init(); } #endif
mincrmatt12/MSign
sim/src/stm/matrix.h
#ifndef MATRIX_H #define MATRIX_H #include "gpio.h" #include <stdint.h> #include <string.h> #include <iostream> #include <chrono> #include <cmath> #include <FreeRTOS.h> #include <task.h> #include "tskmem.h" #include "color.h" namespace led { template<uint16_t Width, uint16_t Height> struct FrameBuffer { FrameBuffer() { memset(data, 0x0, sizeof(data)); } void clear() { memset(data, 0x0, sizeof(data)); } void show() { portENTER_CRITICAL(); std::cout << "\e[;H\e[?25l"; for (size_t y = 0; y < Height; ++y) { for (size_t x = 0; x < Width; ++x) { std::cout << "\x1b[48;2;" << std::to_string(_remap(_at(x, y).r)) << ";" << std::to_string(_remap(_at(x, y).g)) << ";" << std::to_string(_remap(_at(x, y).b)) << "m "; } std::cout << std::endl; } portEXIT_CRITICAL(); } color_t & at(uint16_t x, uint16_t y) { if (on_screen(x, y)) return _at(x, y); return junk; } const color_t & at(uint16_t x, uint16_t y) const { if (on_screen(x, y)) return _at(x, y); return junk; } color_t & at_unsafe(uint16_t x, uint16_t y) { return _at(x, y); } const color_t & at_unsafe(uint16_t x, uint16_t y) const { return _at(x, y); } inline bool on_screen(uint16_t x, uint16_t y) const { return (x < Width && y < Height); } uint8_t * byte_stream; static constexpr uint16_t width = Width; static constexpr uint16_t effective_width = Width; static constexpr uint16_t height = Height; static constexpr uint16_t stb_lines = Height / 2; private: color_t data[Width*Height*3]; inline color_t & _at(uint16_t x, uint16_t y) { return data[x + y*Width]; } inline uint8_t _remap(uint16_t prev) { return std::pow((prev & 0xFFF) / 4095.0, (1/2.6)) * 255; } color_t junk; // used as failsafe for read/write out of bounds }; template<typename FB> struct Matrix { typedef FB framebuffer_type; Matrix() : fb0(), fb1() { } void init() { } void start_display() { should_swap = false; me = dispinttask.create([](void *arg){((Matrix<FB> *)arg)->disptask();}, "dispint", this, 6); } // This should only be called from an RTOS task void swap_buffers() { //active_buffer = !active_buffer; notify_when_swapped = xTaskGetCurrentTaskHandle(); should_swap = true; // This uses the task notification value to wait for something to happen. // This _does_ preclude the use of notification values for anything else. xTaskNotifyWait(0, 0xffffffffUL, NULL, portMAX_DELAY); } void swap_buffers_from_isr() { swap_buffers(); } FB& get_inactive_buffer() {return active_buffer ? fb1 : fb0;} const FB& get_active_buffer() {return active_buffer ? fb0 : fb1;} volatile bool force_off = false; private: tskmem::TaskHolder<1024> dispinttask; void disptask() { while (true) { if (!force_off) _get_active_buffer().show(); vTaskDelay(pdMS_TO_TICKS(1000/60)); // We have finished clocking out a row, process buffer swaps if (should_swap) { active_buffer = !active_buffer; if (notify_when_swapped) xTaskNotifyFromISR(notify_when_swapped, 1, eSetValueWithOverwrite, NULL); } } } FB fb0, fb1; bool active_buffer = false; uint8_t pos = 0; uint16_t row = 0; uint8_t dma_buffer[(FB::width * 2) + 1]; // impl for the wait system uint16_t delay_counter = 0; bool delaying = false; // show variable bool show = false; // clock is tied to tim2_ch3 FB& _get_active_buffer() {return active_buffer ? fb0 : fb1;} TaskHandle_t me, notify_when_swapped = nullptr; bool should_swap = false; }; } #endif
mincrmatt12/MSign
stm/src/fonts/latob_15.h
#ifndef FONT_LATO_BOLD_15_H #define FONT_LATO_BOLD_15_H namespace font::lato_bold_15 { extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning } // generated by fnter w/ /usr/share/fonts/truetype/lato/Lato-Bold.ttf #endif
mincrmatt12/MSign
stm/src/gpio.h
#ifndef GPIO_H #define GPIO_H #include "stm32f2xx.h" #include "stm32f2xx_ll_gpio.h" #include <stdint.h> namespace gpio { template<uint32_t Port, uint32_t Mask> struct Pin { inline Pin& operator=(const bool& on) { if (on) { ((GPIO_TypeDef *)Port)->BSRR |= (1 << Mask); } else { ((GPIO_TypeDef *)Port)->BSRR |= (1 << (Mask+16)); } return *this; } }; } #endif
mincrmatt12/MSign
stm/src/system.c
#include <sys/stat.h> #include <errno.h> #include <sys/types.h> #include <FreeRTOSConfig.h> int __attribute__((used)) _close(int file) {return -1;} int __attribute__((used)) _fstat(int file, struct stat *st) { st->st_mode = S_IFCHR; return 0; } int __attribute__((used)) _isatty(int file) {return 1;} int __attribute__((used)) _lseek(int file, int ptr, int dir) {return 0;} int __attribute__((used)) _open(const char *name, int flags, int mode) {return -1;} int __attribute__((used)) _read(int file, char *ptr, int len) { // Read len bytes from the debug UART3 return 0; } caddr_t __attribute__((used)) _sbrk(int incr) { extern char end asm("end"); static char *heap_end; char *prev_heap_end,*min_stack_ptr; if (heap_end == 0) heap_end = &end; prev_heap_end = heap_end; /* Use the NVIC offset register to locate the main stack pointer. */ min_stack_ptr = (char*)(*(unsigned int *)*(unsigned int *)0xE000ED08); /* Locate the STACK bottom address */ min_stack_ptr -= 100; if (heap_end + incr > min_stack_ptr) { errno = ENOMEM; return (caddr_t) -1; } heap_end += incr; return (caddr_t) prev_heap_end; } void __attribute__((used)) _exit(int status) { while (1) {;} } int __attribute__((used)) _kill(int a, int b) { errno = EINVAL; return -1; } int __attribute__((used)) _getpid() { return 1; } // Make debugging work with rtos const int __attribute__((used)) uxTopUsedPriority = configMAX_PRIORITIES - 1; void __cxa_pure_virtual() {}
mincrmatt12/MSign
stmboot/src/main.c
#include <stm32f2xx.h> #include "common/bootcmd.h" #include <stdbool.h> #include "string.h" // BOOTLOADER REVISION CONSTANT const char BL_REV[4] = {'2', 'b', 0, 0}; extern const void * _sirtext; extern void * _srtext, *_ertext; #define RAMFUNC __attribute__((section(".rtext"))) #define FLASH_KEY1 <KEY> #define FLASH_KEY2 0xCDEF89ABU #ifdef STM32F205xx // board #define LED_DATA_PORT GPIOC #define LED_DATA_BLOCK RCC_AHB1ENR_GPIOCEN #else // nucleo #define LED_DATA_PORT GPIOD #define LED_DATA_BLOCK RCC_AHB1ENR_GPIODEN #endif // BASIC SCREEN DRIVER // // Only controls one row of monochrome pixels void init_scrn() { RCC->AHB1ENR |= RCC_AHB1ENR_GPIOBEN | LED_DATA_BLOCK; asm volatile ("nop"); asm volatile ("nop"); asm volatile ("nop"); GPIOB->MODER = ( GPIO_MODER_MODE5_0 | GPIO_MODER_MODE6_0 | GPIO_MODER_MODE0_0 | GPIO_MODER_MODE1_0 | GPIO_MODER_MODE2_0 | GPIO_MODER_MODE3_0 ); LED_DATA_PORT->MODER = ( GPIO_MODER_MODE6_0 | GPIO_MODER_MODE0_0 | GPIO_MODER_MODE1_0 | GPIO_MODER_MODE2_0 | GPIO_MODER_MODE3_0 | GPIO_MODER_MODE4_0 | GPIO_MODER_MODE5_0 ); GPIOB->PUPDR = 0; GPIOB->ODR = (1 << 6); LED_DATA_PORT->ODR = 0; } void show_line(bool data[64]) { #include "showline.inc" } RAMFUNC void show_line_ram(bool data[64]) { #include "showline.inc" } void jump_to_program() { SysTick->CTRL = 0; SysTick->LOAD = 0; SysTick->VAL = 0; SCB->VTOR = 0x4000; __set_MSP(*(uint32_t *)(0x08004000)); ((void(*)(void))(*(uint32_t *)(0x08004004)))(); } RAMFUNC void do_update_app() { uint8_t sector_count = 0; bool sp[64] = {1, 0, 0, 0}; // 1, 0, 0, 0 - status UPDATE memset(sp + 4, 0, 60); // Erase sectors uint32_t size = bootcmd_update_size(); if (size > 0) {sector_count++; sp[4] = 1;} if (size > 16384) {sector_count++; sp[5] = 1;} if (size > 32768) {sector_count++; sp[6] = 1;} if (size > 49152) {sector_count++; sp[7] = 1;} if (size > 114688) {sector_count++; sp[8] = 1;} if (size > 245760) {sector_count++; sp[9] = 1;} if (size > 376832) {sector_count++; sp[10] = 1;} sp[12] = 0; sp[13] = 1; sp[14] = 1; sp[15] = 0; // status code 0, 1, 1, 0, leds indicate erase count show_line_ram(sp); // set PSIZE CLEAR_BIT(FLASH->CR, FLASH_CR_PSIZE); FLASH->CR |= 2 << FLASH_CR_PSIZE_Pos; sp[13] = 0; // status code 0, 0, 1, 0, leds indicate erase remaining for (uint8_t i = 0; i < sector_count; ++i) { CLEAR_BIT(FLASH->CR, FLASH_CR_SNB); FLASH->CR |= FLASH_CR_SER /* section erase */ | ((1 + i) << FLASH_CR_SNB_Pos); FLASH->CR |= FLASH_CR_STRT; while (READ_BIT(FLASH->SR, FLASH_SR_BSY)) {} sp[i+4] = 0; show_line_ram(sp); } CLEAR_BIT(FLASH->CR, FLASH_CR_SER); // Sectors erased, program flash memset(sp, 0, 64); sp[0] = 1; if (size % 4 != 0) { size += (4 - (size % 4)); // round to next 4 } int sp_pos = 2; int counter = 0; for (uint32_t i = 0; i < size; i += 4) { counter += 4; FLASH->CR |= FLASH_CR_PG; *(uint32_t *)(0x08004000 + i) = *(uint32_t *)(0x08080000 + i); while (READ_BIT(FLASH->SR, FLASH_SR_BSY)) {} if (counter > (size / 64)) { counter = 0; sp_pos += 1; if (sp_pos == 64) { memset(sp + 2, 0, 62); sp_pos = 2; } sp[sp_pos] = 1; show_line_ram(sp); } } FLASH->CR |= FLASH_CR_LOCK; memset(sp + 1, 0, 63); sp[4] = 1; sp[5] = 0; sp[6] = 1; sp[7] = 1; // status 1 0 1 1 - comparing if (memcmp((const void *)(0x08004000), (const void *)(0x08080000), bootcmd_update_size()) != 0) { sp[0] = 1; sp[3] = 1; sp[4] = 1; sp[5] = 1; sp[6] = 1; sp[7] = 1; // ERROR - compare fail show_line_ram(sp); for (int i = 0; i < 30000; ++i) { asm volatile ("nop"); } // UHOH NVIC_SystemReset(); // retry } // verify is ok, we can now erase the update partition and mark everything as hunkidory. // this also means that a program can check a bootcmd_service_update(); // the system is now updated, reset NVIC_SystemReset(); } RAMFUNC void do_update_bootloader() { bool sp[64] = {1, 1, 0, 0}; // 1, 0, 0, 0 - status RELOAD memset(sp + 4, 0, 60); show_line_ram(sp); if (bootcmd_update_size() > 16384) { sp[1] = 0; sp[3] = 1; sp[4] = 1; sp[5] = 1; sp[6] = 0; sp[7] = 0; // 1 1 0 0 - error in size of bootloader show_line_ram(sp); for (int i = 0; i < 30000; ++i) { asm volatile ("nop"); } // UHOH NVIC_SystemReset(); // retry } volatile uint32_t update_size = bootcmd_update_size(); // bootloader update loop // erase original bootloader // // NO FLASH FUNCTIONS CAN COME AFTER THIS CLEAR_BIT(FLASH->CR, FLASH_CR_PSIZE); FLASH->CR |= 2 << FLASH_CR_PSIZE_Pos; sp[4] = 1; sp[5] = 1; // 1, 1, 0, 0 - erasing sector show_line_ram(sp); CLEAR_BIT(FLASH->CR, FLASH_CR_SNB); FLASH->CR |= FLASH_CR_SER /* section erase + 0 sector */; FLASH->CR |= FLASH_CR_STRT; // WE are now gone while (READ_BIT(FLASH->SR, FLASH_SR_BSY)) {} CLEAR_BIT(FLASH->CR, FLASH_CR_SER); sp[5] = 0; sp[6] = 1; show_line_ram(sp); // erase OK, copying for (uint32_t ptr = 0x08000000, src = 0x08080000; ptr < (0x08000000 + update_size); ptr += 4, src += 4) { FLASH->CR |= FLASH_CR_PG; *((uint32_t *)ptr) = *((uint32_t *)src); while (FLASH->SR & FLASH_SR_BSY) {;} } sp[5] = 1; show_line_ram(sp); // 1, 1, 1 - OK FLASH->CR &= ~FLASH_CR_PG; // Set the BOOT MODE back to a normal value RTC->BKP0R = BOOTCMD_RUN; RTC->BKP1R = 0xd0d3; for (int i = 0; i < 30000; ++i) {asm volatile ("nop");} // Manually jump to the bootloader again __set_MSP(*(uint32_t *)(0x08000000)); ((void(*)(void))(*(uint32_t *)(0x08000004)))(); // Did it return? sp[0] = 1; sp[1] = 0; sp[2] = 1; sp[3] = 0; sp[4] = 0; sp[5] = 0; sp[6] = 0; sp[7] = 0; sp[8] = 1; // ERROR 0, 0, 0, 0, 1 - new bootloader died show_line_ram(sp); while (1) {;} } int __attribute__((noreturn)) main() { bootcmd_init(); MODIFY_REG(FLASH->ACR, FLASH_ACR_LATENCY, FLASH_ACR_LATENCY_3WS); if (bootcmd_get_cmd() == BOOTCMD_RUN) { // Set bootloader revision RTC->BKP3R = *(uint32_t *)(BL_REV); jump_to_program(); while (1) {;} } // Enable screen init_scrn(); if (bootcmd_get_cmd() != BOOTCMD_UPDATE && bootcmd_get_cmd() != BOOTCMD_NEW_LOADER) { // Show test pattern bool tp[64] = {1, 0, 1, 0, 0, 1, 1, 0}; // 1, 0, 1, 0 - error // 0, 1, 1, 0 - invalid command show_line(tp); } bool sp[64] = {1, 1, 1, 0, 0, 1, 1, 1}; // 1, 1, 1, 0 - status // 0, 1, 1, 1 - unlocking flash show_line(sp); // We are updating, unlock flash FLASH->KEYR = FLASH_KEY1; FLASH->KEYR = FLASH_KEY2; sp[4] = 1; sp[7] = 0; // 1, 1, 1, 0 - copying code show_line(sp); // Load RAMFUNCs memcpy(&_srtext, &_sirtext, (uint32_t)(&_ertext) - (uint32_t)(&_srtext)); if (bootcmd_get_cmd() == BOOTCMD_UPDATE) do_update_app(); else do_update_bootloader(); sp[1] = 0; // 1, 0, 1, 0 - error sp[4] = 0; sp[5] = 0; sp[6] = 1; sp[7] = 1; show_line(sp); // 0, 0, 1, 1 - returned from update handler while(1) {;} // spin forever }
mincrmatt12/MSign
stm/src/screens/ttc.h
<filename>stm/src/screens/ttc.h #ifndef TTC_H #define TTC_H #include "base.h" #include <stdint.h> #include "../common/bheap.h" namespace screen { struct TTCScreen : public Screen { TTCScreen(); ~TTCScreen(); static void prepare(bool); void draw(); void refresh(); private: void draw_bus(); // Draw an entire slot int16_t draw_slot(uint16_t y, const uint8_t * name, const bheap::TypedBlock<uint64_t *> &times_a, const bheap::TypedBlock<uint64_t *> &times_b, bool alert, bool delay, char a_code, char b_code, int distance); // Helper routine, draws (if data available) a subrow bool draw_subslot(uint16_t y, char dircode, const bheap::TypedBlock<uint64_t *> &times, int distance); void draw_alertstr(); static void request_slots(uint32_t temp); uint8_t bus_type = 1; uint8_t bus_state = 0; int16_t total_current_height = -1, scroll_offset = 0, scroll_target = 0; uint64_t last_scrolled_at; }; } #endif
mincrmatt12/MSign
esp/main/grabber/modelserve.cfg.h
//!cfg: include ../common/slots.h #include "../common/slots.h" namespace modelserve { struct ModelParams { //!cfg: holds .cam.focuses slots::Vec3 focuses[3]; //!cfg: holds .cam.min slots::Vec3 minpos; //!cfg: holds .cam.max slots::Vec3 maxpos; enum LightingMode : uint8_t { BAKED, DYNAMIC }; //!cfg: holds .lighting LightingMode lighting_mode = DYNAMIC; //!cfg: holds .cam.focuses!size uint8_t nfocus = 0; }; //!cfg: holds .model.sd extern ModelParams model_params[2]; //!cfg: receives .model.enabled[$n], max $n=3 void update_modelpresence(size_t n, bool value); //!cfg: receives .model.sd[$n].name inline void update_modelname(size_t n, const char *value) {} }
mincrmatt12/MSign
esp/main/grabber/sccfg.cfg.h
<reponame>mincrmatt12/MSign #include "../config.h" #include "../common/slots.h" #include <stdint.h> namespace sccfg { const inline uint8_t number_of_screens = 3; struct ScreenEntry { struct OnOffTime { //!cfg: holds .start int32_t start = 0; //!cfg: holds .end int32_t end = -1; bool always_on() const {return end == -1;} }; //!cfg: holds .screen, default slots::ScCfgTime::ScreenId::TTC slots::ScCfgTime::ScreenId screen; //!cfg: holds .length int32_t duration = 10000; //!cfg: holds .times OnOffTime times{}; }; //!cfg: holds .sccfg.screens extern config::lazy_t<ScreenEntry> screen_entries[3]; }
mincrmatt12/MSign
esp/main/grabber/weather.h
#ifndef WEATHER_H #define WEATHER_H #include "grab.h" namespace weather { void init(); bool loop(); // Rate limit is 1000/day, so we use a conservative 5 minutes constexpr static auto weather_grabber = grabber::make_refreshable_grabber( grabber::make_https_grabber(init, loop, pdMS_TO_TICKS(60*5*1000), pdMS_TO_TICKS(60*3*1000)), slots::protocol::GrabberID::WEATHER ); } #endif
mincrmatt12/MSign
esp/main/grabber/weather.cfg.h
<gh_stars>1-10 namespace weather { //!cfg: holds .weather.key extern const char * api_key; //!cfg: holds .weather.coord[0] extern float lat; //!cfg: holds .weather.coord[1] extern float lon; }
mincrmatt12/MSign
stm/src/intmath.h
#ifndef INTMATH_H #define INTMATH_H #include <stdint.h> #include <type_traits> namespace intmath { // Round to nearest 10^N and divide. // // round10(453, 100) --> 4.53 --> [5] // | | // | \-------\ // | | // \-- = 4.53 * 100 template<typename T> constexpr T round10(T v, T pos=100) { if constexpr (std::is_signed_v<T>) { T res = v / pos, rem = v % pos; if (-(pos / 2) < rem && rem < (pos / 2)) return res; else if (rem >= (pos / 2)) return res + (T)1; else return res - (T)1; } else { if (v % pos >= pos / 2) return (v / pos) + (T)1; else return (v / pos); } } // Same as round10, except rounds to lowest. Multiply by pos again to keep fixedpoint. template<typename T> constexpr T floor10(T v, T pos=100) { if constexpr (std::is_signed_v<T>) { T res = v / pos, rem = v % pos; if (rem >= 0) return res; else return res - (T)1; } else { return (v / pos); } } // Same as round10, except rounds to lowest. Multiply by pos again to keep fixedpoint. template<typename T> constexpr T ceil10(T v, T pos=100) { if constexpr (std::is_signed_v<T>) { T res = v / pos, rem = v % pos; if (rem <= 0) return res; else return res + (T)1; } else { return ((v + (pos - 1)) / pos); } } } #endif
mincrmatt12/MSign
sim/src/stm/stm32f2xx_ll_system.h
#ifndef MOCK_SYSTEM_H #define MOCK_SYSTEM_H #include <stdint.h> #include <unistd.h> extern char ** orig_argv; [[noreturn]] inline void NVIC_SystemReset() { exit(0); while (1) {;} } #define SET_BIT(REG, BIT) ((REG) |= (BIT)) #define CLEAR_BIT(REG, BIT) ((REG) &= ~(BIT)) #define READ_BIT(REG, BIT) ((REG) & (BIT)) #define CLEAR_REG(REG) ((REG) = (0x0)) #define WRITE_REG(REG, VAL) ((REG) = (VAL)) #define READ_REG(REG) ((REG)) struct { uint32_t KEYR, CR, SR, OPTKEYR, OPTCR, ACR; } _FLASH; auto* FLASH = &_FLASH; #define FLASH_KEY1 <KEY> #define FLASH_KEY2 0xCDEF89ABU #define FLASH_ACR_LATENCY_Pos (0U) #define FLASH_ACR_LATENCY_Msk (0xFU << FLASH_ACR_LATENCY_Pos) /*!< 0x0000000F */ #define FLASH_ACR_LATENCY FLASH_ACR_LATENCY_Msk #define FLASH_ACR_LATENCY_0WS 0x00000000U #define FLASH_ACR_LATENCY_1WS 0x00000001U #define FLASH_ACR_LATENCY_2WS 0x00000002U #define FLASH_ACR_LATENCY_3WS 0x00000003U #define FLASH_ACR_LATENCY_4WS 0x00000004U #define FLASH_ACR_LATENCY_5WS 0x00000005U #define FLASH_ACR_LATENCY_6WS 0x00000006U #define FLASH_ACR_LATENCY_7WS 0x00000007U #define FLASH_ACR_PRFTEN_Pos (8U) #define FLASH_ACR_PRFTEN_Msk (0x1U << FLASH_ACR_PRFTEN_Pos) /*!< 0x00000100 */ #define FLASH_ACR_PRFTEN FLASH_ACR_PRFTEN_Msk #define FLASH_ACR_ICEN_Pos (9U) #define FLASH_ACR_ICEN_Msk (0x1U << FLASH_ACR_ICEN_Pos) /*!< 0x00000200 */ #define FLASH_ACR_ICEN FLASH_ACR_ICEN_Msk #define FLASH_ACR_DCEN_Pos (10U) #define FLASH_ACR_DCEN_Msk (0x1U << FLASH_ACR_DCEN_Pos) /*!< 0x00000400 */ #define FLASH_ACR_DCEN FLASH_ACR_DCEN_Msk #define FLASH_ACR_ICRST_Pos (11U) #define FLASH_ACR_ICRST_Msk (0x1U << FLASH_ACR_ICRST_Pos) /*!< 0x00000800 */ #define FLASH_ACR_ICRST FLASH_ACR_ICRST_Msk #define FLASH_ACR_DCRST_Pos (12U) #define FLASH_ACR_DCRST_Msk (0x1U << FLASH_ACR_DCRST_Pos) /*!< 0x00001000 */ #define FLASH_ACR_DCRST FLASH_ACR_DCRST_Msk #define FLASH_ACR_BYTE0_ADDRESS_Pos (10U) #define FLASH_ACR_BYTE0_ADDRESS_Msk (0x10008FU << FLASH_ACR_BYTE0_ADDRESS_Pos) /*!< 0x40023C00 */ #define FLASH_ACR_BYTE0_ADDRESS FLASH_ACR_BYTE0_ADDRESS_Msk #define FLASH_ACR_BYTE2_ADDRESS_Pos (0U) #define FLASH_ACR_BYTE2_ADDRESS_Msk (0x40023C03U << FLASH_ACR_BYTE2_ADDRESS_Pos) /*!< 0x40023C03 */ #define FLASH_ACR_BYTE2_ADDRESS FLASH_ACR_BYTE2_ADDRESS_Msk /******************* Bits definition for FLASH_SR register ******************/ #define FLASH_SR_EOP_Pos (0U) #define FLASH_SR_EOP_Msk (0x1U << FLASH_SR_EOP_Pos) /*!< 0x00000001 */ #define FLASH_SR_EOP FLASH_SR_EOP_Msk #define FLASH_SR_SOP_Pos (1U) #define FLASH_SR_SOP_Msk (0x1U << FLASH_SR_SOP_Pos) /*!< 0x00000002 */ #define FLASH_SR_SOP FLASH_SR_SOP_Msk #define FLASH_SR_WRPERR_Pos (4U) #define FLASH_SR_WRPERR_Msk (0x1U << FLASH_SR_WRPERR_Pos) /*!< 0x00000010 */ #define FLASH_SR_WRPERR FLASH_SR_WRPERR_Msk #define FLASH_SR_PGAERR_Pos (5U) #define FLASH_SR_PGAERR_Msk (0x1U << FLASH_SR_PGAERR_Pos) /*!< 0x00000020 */ #define FLASH_SR_PGAERR FLASH_SR_PGAERR_Msk #define FLASH_SR_PGPERR_Pos (6U) #define FLASH_SR_PGPERR_Msk (0x1U << FLASH_SR_PGPERR_Pos) /*!< 0x00000040 */ #define FLASH_SR_PGPERR FLASH_SR_PGPERR_Msk #define FLASH_SR_PGSERR_Pos (7U) #define FLASH_SR_PGSERR_Msk (0x1U << FLASH_SR_PGSERR_Pos) /*!< 0x00000080 */ #define FLASH_SR_PGSERR FLASH_SR_PGSERR_Msk #define FLASH_SR_BSY_Pos (16U) #define FLASH_SR_BSY_Msk (0x1U << FLASH_SR_BSY_Pos) /*!< 0x00010000 */ #define FLASH_SR_BSY FLASH_SR_BSY_Msk /******************* Bits definition for FLASH_CR register ******************/ #define FLASH_CR_PG_Pos (0U) #define FLASH_CR_PG_Msk (0x1U << FLASH_CR_PG_Pos) /*!< 0x00000001 */ #define FLASH_CR_PG FLASH_CR_PG_Msk #define FLASH_CR_SER_Pos (1U) #define FLASH_CR_SER_Msk (0x1U << FLASH_CR_SER_Pos) /*!< 0x00000002 */ #define FLASH_CR_SER FLASH_CR_SER_Msk #define FLASH_CR_MER_Pos (2U) #define FLASH_CR_MER_Msk (0x1U << FLASH_CR_MER_Pos) /*!< 0x00000004 */ #define FLASH_CR_MER FLASH_CR_MER_Msk #define FLASH_CR_SNB_Pos (3U) #define FLASH_CR_SNB_Msk (0x1FU << FLASH_CR_SNB_Pos) /*!< 0x000000F8 */ #define FLASH_CR_SNB FLASH_CR_SNB_Msk #define FLASH_CR_SNB_0 (0x01U << FLASH_CR_SNB_Pos) /*!< 0x00000008 */ #define FLASH_CR_SNB_1 (0x02U << FLASH_CR_SNB_Pos) /*!< 0x00000010 */ #define FLASH_CR_SNB_2 (0x04U << FLASH_CR_SNB_Pos) /*!< 0x00000020 */ #define FLASH_CR_SNB_3 (0x08U << FLASH_CR_SNB_Pos) /*!< 0x00000040 */ #define FLASH_CR_SNB_4 (0x10U << FLASH_CR_SNB_Pos) /*!< 0x00000080 */ #define FLASH_CR_PSIZE_Pos (8U) #define FLASH_CR_PSIZE_Msk (0x3U << FLASH_CR_PSIZE_Pos) /*!< 0x00000300 */ #define FLASH_CR_PSIZE FLASH_CR_PSIZE_Msk #define FLASH_CR_PSIZE_0 (0x1U << FLASH_CR_PSIZE_Pos) /*!< 0x00000100 */ #define FLASH_CR_PSIZE_1 (0x2U << FLASH_CR_PSIZE_Pos) /*!< 0x00000200 */ #define FLASH_CR_STRT_Pos (16U) #define FLASH_CR_STRT_Msk (0x1U << FLASH_CR_STRT_Pos) /*!< 0x00010000 */ #define FLASH_CR_STRT FLASH_CR_STRT_Msk #define FLASH_CR_EOPIE_Pos (24U) #define FLASH_CR_EOPIE_Msk (0x1U << FLASH_CR_EOPIE_Pos) /*!< 0x01000000 */ #define FLASH_CR_EOPIE FLASH_CR_EOPIE_Msk #define FLASH_CR_LOCK_Pos (31U) #define FLASH_CR_LOCK_Msk (0x1U << FLASH_CR_LOCK_Pos) /*!< 0x80000000 */ #define FLASH_CR_LOCK FLASH_CR_LOCK_Msk /******************* Bits definition for FLASH_OPTCR register ***************/ #define FLASH_OPTCR_OPTLOCK_Pos (0U) #define FLASH_OPTCR_OPTLOCK_Msk (0x1U << FLASH_OPTCR_OPTLOCK_Pos) /*!< 0x00000001 */ #define FLASH_OPTCR_OPTLOCK FLASH_OPTCR_OPTLOCK_Msk #define FLASH_OPTCR_OPTSTRT_Pos (1U) #define FLASH_OPTCR_OPTSTRT_Msk (0x1U << FLASH_OPTCR_OPTSTRT_Pos) /*!< 0x00000002 */ #define FLASH_OPTCR_OPTSTRT FLASH_OPTCR_OPTSTRT_Msk #define FLASH_OPTCR_BOR_LEV_0 0x00000004U #define FLASH_OPTCR_BOR_LEV_1 0x00000008U #define FLASH_OPTCR_BOR_LEV_Pos (2U) #define FLASH_OPTCR_BOR_LEV_Msk (0x3U << FLASH_OPTCR_BOR_LEV_Pos) /*!< 0x0000000C */ #define FLASH_OPTCR_BOR_LEV FLASH_OPTCR_BOR_LEV_Msk #define FLASH_OPTCR_WDG_SW_Pos (5U) #define FLASH_OPTCR_WDG_SW_Msk (0x1U << FLASH_OPTCR_WDG_SW_Pos) /*!< 0x00000020 */ #define FLASH_OPTCR_WDG_SW FLASH_OPTCR_WDG_SW_Msk #define FLASH_OPTCR_nRST_STOP_Pos (6U) #define FLASH_OPTCR_nRST_STOP_Msk (0x1U << FLASH_OPTCR_nRST_STOP_Pos) /*!< 0x00000040 */ #define FLASH_OPTCR_nRST_STOP FLASH_OPTCR_nRST_STOP_Msk #define FLASH_OPTCR_nRST_STDBY_Pos (7U) #define FLASH_OPTCR_nRST_STDBY_Msk (0x1U << FLASH_OPTCR_nRST_STDBY_Pos) /*!< 0x00000080 */ #define FLASH_OPTCR_nRST_STDBY FLASH_OPTCR_nRST_STDBY_Msk #define FLASH_OPTCR_RDP_Pos (8U) #define FLASH_OPTCR_RDP_Msk (0xFFU << FLASH_OPTCR_RDP_Pos) /*!< 0x0000FF00 */ #define FLASH_OPTCR_RDP FLASH_OPTCR_RDP_Msk #define FLASH_OPTCR_RDP_0 (0x01U << FLASH_OPTCR_RDP_Pos) /*!< 0x00000100 */ #define FLASH_OPTCR_RDP_1 (0x02U << FLASH_OPTCR_RDP_Pos) /*!< 0x00000200 */ #define FLASH_OPTCR_RDP_2 (0x04U << FLASH_OPTCR_RDP_Pos) /*!< 0x00000400 */ #define FLASH_OPTCR_RDP_3 (0x08U << FLASH_OPTCR_RDP_Pos) /*!< 0x00000800 */ #define FLASH_OPTCR_RDP_4 (0x10U << FLASH_OPTCR_RDP_Pos) /*!< 0x00001000 */ #define FLASH_OPTCR_RDP_5 (0x20U << FLASH_OPTCR_RDP_Pos) /*!< 0x00002000 */ #define FLASH_OPTCR_RDP_6 (0x40U << FLASH_OPTCR_RDP_Pos) /*!< 0x00004000 */ #define FLASH_OPTCR_RDP_7 (0x80U << FLASH_OPTCR_RDP_Pos) /*!< 0x00008000 */ #define FLASH_OPTCR_nWRP_Pos (16U) #define FLASH_OPTCR_nWRP_Msk (0xFFFU << FLASH_OPTCR_nWRP_Pos) /*!< 0x0FFF0000 */ #define FLASH_OPTCR_nWRP FLASH_OPTCR_nWRP_Msk #define FLASH_OPTCR_nWRP_0 (0x001U << FLASH_OPTCR_nWRP_Pos) /*!< 0x00010000 */ #define FLASH_OPTCR_nWRP_1 (0x002U << FLASH_OPTCR_nWRP_Pos) /*!< 0x00020000 */ #define FLASH_OPTCR_nWRP_2 (0x004U << FLASH_OPTCR_nWRP_Pos) /*!< 0x00040000 */ #define FLASH_OPTCR_nWRP_3 (0x008U << FLASH_OPTCR_nWRP_Pos) /*!< 0x00080000 */ #define FLASH_OPTCR_nWRP_4 (0x010U << FLASH_OPTCR_nWRP_Pos) /*!< 0x00100000 */ #define FLASH_OPTCR_nWRP_5 (0x020U << FLASH_OPTCR_nWRP_Pos) /*!< 0x00200000 */ #define FLASH_OPTCR_nWRP_6 (0x040U << FLASH_OPTCR_nWRP_Pos) /*!< 0x00400000 */ #define FLASH_OPTCR_nWRP_7 (0x080U << FLASH_OPTCR_nWRP_Pos) /*!< 0x00800000 */ #define FLASH_OPTCR_nWRP_8 (0x100U << FLASH_OPTCR_nWRP_Pos) /*!< 0x01000000 */ #define FLASH_OPTCR_nWRP_9 (0x200U << FLASH_OPTCR_nWRP_Pos) /*!< 0x02000000 */ #define FLASH_OPTCR_nWRP_10 (0x400U << FLASH_OPTCR_nWRP_Pos) /*!< 0x04000000 */ #define FLASH_OPTCR_nWRP_11 (0x800U << FLASH_OPTCR_nWRP_Pos) /*!< 0x08000000 */ inline void LL_FLASH_DisableDataCache() {} inline void LL_FLASH_EnableDataCacheReset() {} inline void LL_FLASH_DisableDataCacheReset() {} #endif
mincrmatt12/MSign
stm/src/screens/threed/mesh.h
<reponame>mincrmatt12/MSign // count = 168 #include "../threed.h" namespace threed { struct DefaultMeshHolder { Tri tris[168]; const static inline size_t tri_count = 168; constexpr DefaultMeshHolder() : tris{} { tris[0] = { { m::fixed_t{-17696, nullptr}, m::fixed_t{9868, nullptr}, m::fixed_t{-41716, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{9306, nullptr}, m::fixed_t{-29334, nullptr} }, { m::fixed_t{-3000, nullptr}, m::fixed_t{8603, nullptr}, m::fixed_t{-13872, nullptr} }, 204, 78, 0 }; tris[1] = { { m::fixed_t{556, nullptr}, m::fixed_t{-12890, nullptr}, m::fixed_t{-7183, nullptr} }, { m::fixed_t{-3000, nullptr}, m::fixed_t{-12543, nullptr}, m::fixed_t{-14832, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{-11837, nullptr}, m::fixed_t{-30376, nullptr} }, 204, 78, 0 }; tris[2] = { { m::fixed_t{-3000, nullptr}, m::fixed_t{8603, nullptr}, m::fixed_t{-13872, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{9309, nullptr}, m::fixed_t{-29415, nullptr} }, { m::fixed_t{11824, nullptr}, m::fixed_t{9868, nullptr}, m::fixed_t{-41714, nullptr} }, 204, 78, 0 }; tris[3] = { { m::fixed_t{11824, nullptr}, m::fixed_t{9868, nullptr}, m::fixed_t{-41714, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{9309, nullptr}, m::fixed_t{-29415, nullptr} }, { m::fixed_t{12467, nullptr}, m::fixed_t{9888, nullptr}, m::fixed_t{-42153, nullptr} }, 204, 78, 0 }; tris[4] = { { m::fixed_t{12467, nullptr}, m::fixed_t{9888, nullptr}, m::fixed_t{-42153, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{9309, nullptr}, m::fixed_t{-29415, nullptr} }, { m::fixed_t{20422, nullptr}, m::fixed_t{9896, nullptr}, m::fixed_t{-42346, nullptr} }, 204, 78, 0 }; tris[5] = { { m::fixed_t{20422, nullptr}, m::fixed_t{9896, nullptr}, m::fixed_t{-42346, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{9309, nullptr}, m::fixed_t{-29415, nullptr} }, { m::fixed_t{20422, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, 204, 78, 0 }; tris[6] = { { m::fixed_t{20422, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{9309, nullptr}, m::fixed_t{-29415, nullptr} }, { m::fixed_t{12914, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, 204, 78, 0 }; tris[7] = { { m::fixed_t{13025, nullptr}, m::fixed_t{9309, nullptr}, m::fixed_t{-29415, nullptr} }, { m::fixed_t{-3000, nullptr}, m::fixed_t{8603, nullptr}, m::fixed_t{-13872, nullptr} }, { m::fixed_t{556, nullptr}, m::fixed_t{8256, nullptr}, m::fixed_t{-6222, nullptr} }, 204, 78, 0 }; tris[8] = { { m::fixed_t{556, nullptr}, m::fixed_t{8256, nullptr}, m::fixed_t{-6222, nullptr} }, { m::fixed_t{-6558, nullptr}, m::fixed_t{8256, nullptr}, m::fixed_t{-6223, nullptr} }, { m::fixed_t{-2366, nullptr}, m::fixed_t{8174, nullptr}, m::fixed_t{-4409, nullptr} }, 204, 78, 0 }; tris[9] = { { m::fixed_t{-3000, nullptr}, m::fixed_t{8603, nullptr}, m::fixed_t{-13872, nullptr} }, { m::fixed_t{-6558, nullptr}, m::fixed_t{8256, nullptr}, m::fixed_t{-6223, nullptr} }, { m::fixed_t{556, nullptr}, m::fixed_t{8256, nullptr}, m::fixed_t{-6222, nullptr} }, 204, 78, 0 }; tris[10] = { { m::fixed_t{-2366, nullptr}, m::fixed_t{8174, nullptr}, m::fixed_t{-4409, nullptr} }, { m::fixed_t{-6558, nullptr}, m::fixed_t{8256, nullptr}, m::fixed_t{-6223, nullptr} }, { m::fixed_t{-3636, nullptr}, m::fixed_t{8174, nullptr}, m::fixed_t{-4409, nullptr} }, 204, 78, 0 }; tris[11] = { { m::fixed_t{-18887, nullptr}, m::fixed_t{9306, nullptr}, m::fixed_t{-29334, nullptr} }, { m::fixed_t{-26306, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, { m::fixed_t{-18798, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, 204, 78, 0 }; tris[12] = { { m::fixed_t{-6558, nullptr}, m::fixed_t{8256, nullptr}, m::fixed_t{-6223, nullptr} }, { m::fixed_t{-3000, nullptr}, m::fixed_t{8603, nullptr}, m::fixed_t{-13872, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{9306, nullptr}, m::fixed_t{-29334, nullptr} }, 204, 78, 0 }; tris[13] = { { m::fixed_t{-18887, nullptr}, m::fixed_t{9306, nullptr}, m::fixed_t{-29334, nullptr} }, { m::fixed_t{-26306, nullptr}, m::fixed_t{9896, nullptr}, m::fixed_t{-42346, nullptr} }, { m::fixed_t{-26306, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, 204, 78, 0 }; tris[14] = { { m::fixed_t{-26306, nullptr}, m::fixed_t{9896, nullptr}, m::fixed_t{-42346, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{9306, nullptr}, m::fixed_t{-29334, nullptr} }, { m::fixed_t{-18352, nullptr}, m::fixed_t{9888, nullptr}, m::fixed_t{-42153, nullptr} }, 204, 78, 0 }; tris[15] = { { m::fixed_t{-18352, nullptr}, m::fixed_t{9888, nullptr}, m::fixed_t{-42153, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{9306, nullptr}, m::fixed_t{-29334, nullptr} }, { m::fixed_t{-17696, nullptr}, m::fixed_t{9868, nullptr}, m::fixed_t{-41716, nullptr} }, 204, 78, 0 }; tris[16] = { { m::fixed_t{13025, nullptr}, m::fixed_t{-11837, nullptr}, m::fixed_t{-30376, nullptr} }, { m::fixed_t{20422, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, { m::fixed_t{12914, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, 204, 78, 0 }; tris[17] = { { m::fixed_t{20422, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{-11837, nullptr}, m::fixed_t{-30376, nullptr} }, { m::fixed_t{20422, nullptr}, m::fixed_t{-11250, nullptr}, m::fixed_t{-43306, nullptr} }, 204, 78, 0 }; tris[18] = { { m::fixed_t{20422, nullptr}, m::fixed_t{-11250, nullptr}, m::fixed_t{-43306, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{-11837, nullptr}, m::fixed_t{-30376, nullptr} }, { m::fixed_t{12467, nullptr}, m::fixed_t{-11259, nullptr}, m::fixed_t{-43113, nullptr} }, 204, 78, 0 }; tris[19] = { { m::fixed_t{12467, nullptr}, m::fixed_t{-11259, nullptr}, m::fixed_t{-43113, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{-11837, nullptr}, m::fixed_t{-30376, nullptr} }, { m::fixed_t{11824, nullptr}, m::fixed_t{-11279, nullptr}, m::fixed_t{-42674, nullptr} }, 204, 78, 0 }; tris[20] = { { m::fixed_t{11824, nullptr}, m::fixed_t{-11279, nullptr}, m::fixed_t{-42674, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{-11837, nullptr}, m::fixed_t{-30376, nullptr} }, { m::fixed_t{-3000, nullptr}, m::fixed_t{-12543, nullptr}, m::fixed_t{-14832, nullptr} }, 204, 78, 0 }; tris[21] = { { m::fixed_t{-3000, nullptr}, m::fixed_t{-12543, nullptr}, m::fixed_t{-14832, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{-11841, nullptr}, m::fixed_t{-30294, nullptr} }, { m::fixed_t{-17696, nullptr}, m::fixed_t{-11278, nullptr}, m::fixed_t{-42676, nullptr} }, 204, 78, 0 }; tris[22] = { { m::fixed_t{-17696, nullptr}, m::fixed_t{-11278, nullptr}, m::fixed_t{-42676, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{-11841, nullptr}, m::fixed_t{-30294, nullptr} }, { m::fixed_t{-18352, nullptr}, m::fixed_t{-11259, nullptr}, m::fixed_t{-43114, nullptr} }, 204, 78, 0 }; tris[23] = { { m::fixed_t{-18352, nullptr}, m::fixed_t{-11259, nullptr}, m::fixed_t{-43114, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{-11841, nullptr}, m::fixed_t{-30294, nullptr} }, { m::fixed_t{-26306, nullptr}, m::fixed_t{-11250, nullptr}, m::fixed_t{-43306, nullptr} }, 204, 78, 0 }; tris[24] = { { m::fixed_t{-26306, nullptr}, m::fixed_t{-11250, nullptr}, m::fixed_t{-43306, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{-11841, nullptr}, m::fixed_t{-30294, nullptr} }, { m::fixed_t{-26306, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, 204, 78, 0 }; tris[25] = { { m::fixed_t{-26306, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{-11841, nullptr}, m::fixed_t{-30294, nullptr} }, { m::fixed_t{-18798, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, 204, 78, 0 }; tris[26] = { { m::fixed_t{-18887, nullptr}, m::fixed_t{-11841, nullptr}, m::fixed_t{-30294, nullptr} }, { m::fixed_t{-3000, nullptr}, m::fixed_t{-12543, nullptr}, m::fixed_t{-14832, nullptr} }, { m::fixed_t{-6558, nullptr}, m::fixed_t{-12890, nullptr}, m::fixed_t{-7183, nullptr} }, 204, 78, 0 }; tris[27] = { { m::fixed_t{-6558, nullptr}, m::fixed_t{-12890, nullptr}, m::fixed_t{-7183, nullptr} }, { m::fixed_t{556, nullptr}, m::fixed_t{-12890, nullptr}, m::fixed_t{-7183, nullptr} }, { m::fixed_t{-3636, nullptr}, m::fixed_t{-12973, nullptr}, m::fixed_t{-5370, nullptr} }, 204, 78, 0 }; tris[28] = { { m::fixed_t{-3000, nullptr}, m::fixed_t{-12543, nullptr}, m::fixed_t{-14832, nullptr} }, { m::fixed_t{556, nullptr}, m::fixed_t{-12890, nullptr}, m::fixed_t{-7183, nullptr} }, { m::fixed_t{-6558, nullptr}, m::fixed_t{-12890, nullptr}, m::fixed_t{-7183, nullptr} }, 204, 78, 0 }; tris[29] = { { m::fixed_t{-3636, nullptr}, m::fixed_t{-12973, nullptr}, m::fixed_t{-5370, nullptr} }, { m::fixed_t{556, nullptr}, m::fixed_t{-12890, nullptr}, m::fixed_t{-7183, nullptr} }, { m::fixed_t{-2366, nullptr}, m::fixed_t{-12973, nullptr}, m::fixed_t{-5370, nullptr} }, 204, 78, 0 }; tris[30] = { { m::fixed_t{-18352, nullptr}, m::fixed_t{9888, nullptr}, m::fixed_t{-42153, nullptr} }, { m::fixed_t{-17696, nullptr}, m::fixed_t{9868, nullptr}, m::fixed_t{-41716, nullptr} }, { m::fixed_t{-17696, nullptr}, m::fixed_t{-11278, nullptr}, m::fixed_t{-42676, nullptr} }, 204, 78, 0 }; tris[31] = { { m::fixed_t{13233, nullptr}, m::fixed_t{9895, nullptr}, m::fixed_t{-42316, nullptr} }, { m::fixed_t{13233, nullptr}, m::fixed_t{-11251, nullptr}, m::fixed_t{-43276, nullptr} }, { m::fixed_t{12467, nullptr}, m::fixed_t{-11259, nullptr}, m::fixed_t{-43113, nullptr} }, 204, 78, 0 }; tris[32] = { { m::fixed_t{-26306, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, { m::fixed_t{-26306, nullptr}, m::fixed_t{9896, nullptr}, m::fixed_t{-42346, nullptr} }, { m::fixed_t{-26306, nullptr}, m::fixed_t{-11250, nullptr}, m::fixed_t{-43306, nullptr} }, 204, 78, 0 }; tris[33] = { { m::fixed_t{-18798, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, { m::fixed_t{-26306, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, { m::fixed_t{-26306, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, 204, 78, 0 }; tris[34] = { { m::fixed_t{12973, nullptr}, m::fixed_t{-11867, nullptr}, m::fixed_t{-29710, nullptr} }, { m::fixed_t{12973, nullptr}, m::fixed_t{9279, nullptr}, m::fixed_t{-28750, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{9309, nullptr}, m::fixed_t{-29415, nullptr} }, 204, 78, 0 }; tris[35] = { { m::fixed_t{-6558, nullptr}, m::fixed_t{8256, nullptr}, m::fixed_t{-6223, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{9306, nullptr}, m::fixed_t{-29334, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{-11841, nullptr}, m::fixed_t{-30294, nullptr} }, 204, 78, 0 }; tris[36] = { { m::fixed_t{-3636, nullptr}, m::fixed_t{8174, nullptr}, m::fixed_t{-4409, nullptr} }, { m::fixed_t{-6558, nullptr}, m::fixed_t{8256, nullptr}, m::fixed_t{-6223, nullptr} }, { m::fixed_t{-6558, nullptr}, m::fixed_t{-12890, nullptr}, m::fixed_t{-7183, nullptr} }, 204, 78, 0 }; tris[37] = { { m::fixed_t{-2366, nullptr}, m::fixed_t{8174, nullptr}, m::fixed_t{-4409, nullptr} }, { m::fixed_t{-3636, nullptr}, m::fixed_t{8174, nullptr}, m::fixed_t{-4409, nullptr} }, { m::fixed_t{-3636, nullptr}, m::fixed_t{-12973, nullptr}, m::fixed_t{-5370, nullptr} }, 204, 78, 0 }; tris[38] = { { m::fixed_t{556, nullptr}, m::fixed_t{8256, nullptr}, m::fixed_t{-6222, nullptr} }, { m::fixed_t{-2366, nullptr}, m::fixed_t{8174, nullptr}, m::fixed_t{-4409, nullptr} }, { m::fixed_t{-2366, nullptr}, m::fixed_t{-12973, nullptr}, m::fixed_t{-5370, nullptr} }, 204, 78, 0 }; tris[39] = { { m::fixed_t{13025, nullptr}, m::fixed_t{9309, nullptr}, m::fixed_t{-29415, nullptr} }, { m::fixed_t{556, nullptr}, m::fixed_t{8256, nullptr}, m::fixed_t{-6222, nullptr} }, { m::fixed_t{556, nullptr}, m::fixed_t{-12890, nullptr}, m::fixed_t{-7183, nullptr} }, 204, 78, 0 }; tris[40] = { { m::fixed_t{20422, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, { m::fixed_t{12914, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, { m::fixed_t{12914, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, 204, 78, 0 }; tris[41] = { { m::fixed_t{20422, nullptr}, m::fixed_t{9896, nullptr}, m::fixed_t{-42346, nullptr} }, { m::fixed_t{20422, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, { m::fixed_t{20422, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, 204, 78, 0 }; tris[42] = { { m::fixed_t{11824, nullptr}, m::fixed_t{9868, nullptr}, m::fixed_t{-41714, nullptr} }, { m::fixed_t{12467, nullptr}, m::fixed_t{9888, nullptr}, m::fixed_t{-42153, nullptr} }, { m::fixed_t{12467, nullptr}, m::fixed_t{-11259, nullptr}, m::fixed_t{-43113, nullptr} }, 204, 78, 0 }; tris[43] = { { m::fixed_t{-17696, nullptr}, m::fixed_t{9868, nullptr}, m::fixed_t{-41716, nullptr} }, { m::fixed_t{-3000, nullptr}, m::fixed_t{8603, nullptr}, m::fixed_t{-13872, nullptr} }, { m::fixed_t{-3000, nullptr}, m::fixed_t{-12543, nullptr}, m::fixed_t{-14832, nullptr} }, 204, 78, 0 }; tris[44] = { { m::fixed_t{-1467, nullptr}, m::fixed_t{-12387, nullptr}, m::fixed_t{-18260, nullptr} }, { m::fixed_t{-1467, nullptr}, m::fixed_t{8759, nullptr}, m::fixed_t{-17300, nullptr} }, { m::fixed_t{11302, nullptr}, m::fixed_t{-11313, nullptr}, m::fixed_t{-41916, nullptr} }, 204, 78, 0 }; tris[45] = { { m::fixed_t{-26306, nullptr}, m::fixed_t{9896, nullptr}, m::fixed_t{-42346, nullptr} }, { m::fixed_t{-18352, nullptr}, m::fixed_t{9888, nullptr}, m::fixed_t{-42153, nullptr} }, { m::fixed_t{-18352, nullptr}, m::fixed_t{-11259, nullptr}, m::fixed_t{-43114, nullptr} }, 204, 78, 0 }; tris[46] = { { m::fixed_t{-18842, nullptr}, m::fixed_t{9277, nullptr}, m::fixed_t{-28704, nullptr} }, { m::fixed_t{-18842, nullptr}, m::fixed_t{-11869, nullptr}, m::fixed_t{-29664, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{-11841, nullptr}, m::fixed_t{-30294, nullptr} }, 204, 78, 0 }; tris[47] = { { m::fixed_t{-18352, nullptr}, m::fixed_t{9888, nullptr}, m::fixed_t{-42153, nullptr} }, { m::fixed_t{-17696, nullptr}, m::fixed_t{-11278, nullptr}, m::fixed_t{-42676, nullptr} }, { m::fixed_t{-18352, nullptr}, m::fixed_t{-11259, nullptr}, m::fixed_t{-43114, nullptr} }, 204, 78, 0 }; tris[48] = { { m::fixed_t{20422, nullptr}, m::fixed_t{9896, nullptr}, m::fixed_t{-42346, nullptr} }, { m::fixed_t{20422, nullptr}, m::fixed_t{-11250, nullptr}, m::fixed_t{-43306, nullptr} }, { m::fixed_t{14174, nullptr}, m::fixed_t{9896, nullptr}, m::fixed_t{-42346, nullptr} }, 204, 78, 0 }; tris[49] = { { m::fixed_t{14174, nullptr}, m::fixed_t{9896, nullptr}, m::fixed_t{-42346, nullptr} }, { m::fixed_t{14174, nullptr}, m::fixed_t{-11250, nullptr}, m::fixed_t{-43306, nullptr} }, { m::fixed_t{13233, nullptr}, m::fixed_t{9895, nullptr}, m::fixed_t{-42316, nullptr} }, 204, 78, 0 }; tris[50] = { { m::fixed_t{20422, nullptr}, m::fixed_t{-11250, nullptr}, m::fixed_t{-43306, nullptr} }, { m::fixed_t{14174, nullptr}, m::fixed_t{-11250, nullptr}, m::fixed_t{-43306, nullptr} }, { m::fixed_t{14174, nullptr}, m::fixed_t{9896, nullptr}, m::fixed_t{-42346, nullptr} }, 204, 78, 0 }; tris[51] = { { m::fixed_t{13233, nullptr}, m::fixed_t{9895, nullptr}, m::fixed_t{-42316, nullptr} }, { m::fixed_t{12467, nullptr}, m::fixed_t{-11259, nullptr}, m::fixed_t{-43113, nullptr} }, { m::fixed_t{12467, nullptr}, m::fixed_t{9888, nullptr}, m::fixed_t{-42153, nullptr} }, 204, 78, 0 }; tris[52] = { { m::fixed_t{13233, nullptr}, m::fixed_t{-11251, nullptr}, m::fixed_t{-43276, nullptr} }, { m::fixed_t{13233, nullptr}, m::fixed_t{9895, nullptr}, m::fixed_t{-42316, nullptr} }, { m::fixed_t{14174, nullptr}, m::fixed_t{-11250, nullptr}, m::fixed_t{-43306, nullptr} }, 204, 78, 0 }; tris[53] = { { m::fixed_t{-26306, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, { m::fixed_t{-26306, nullptr}, m::fixed_t{-11250, nullptr}, m::fixed_t{-43306, nullptr} }, { m::fixed_t{-26306, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, 204, 78, 0 }; tris[54] = { { m::fixed_t{-18798, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, { m::fixed_t{-26306, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, { m::fixed_t{-18798, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, 204, 78, 0 }; tris[55] = { { m::fixed_t{12973, nullptr}, m::fixed_t{9279, nullptr}, m::fixed_t{-28750, nullptr} }, { m::fixed_t{12973, nullptr}, m::fixed_t{-11867, nullptr}, m::fixed_t{-29710, nullptr} }, { m::fixed_t{12914, nullptr}, m::fixed_t{9200, nullptr}, m::fixed_t{-27018, nullptr} }, 204, 78, 0 }; tris[56] = { { m::fixed_t{12914, nullptr}, m::fixed_t{9200, nullptr}, m::fixed_t{-27018, nullptr} }, { m::fixed_t{12914, nullptr}, m::fixed_t{-11946, nullptr}, m::fixed_t{-27978, nullptr} }, { m::fixed_t{12914, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, 204, 78, 0 }; tris[57] = { { m::fixed_t{12973, nullptr}, m::fixed_t{-11867, nullptr}, m::fixed_t{-29710, nullptr} }, { m::fixed_t{12914, nullptr}, m::fixed_t{-11946, nullptr}, m::fixed_t{-27978, nullptr} }, { m::fixed_t{12914, nullptr}, m::fixed_t{9200, nullptr}, m::fixed_t{-27018, nullptr} }, 204, 78, 0 }; tris[58] = { { m::fixed_t{12914, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, { m::fixed_t{12914, nullptr}, m::fixed_t{-11946, nullptr}, m::fixed_t{-27978, nullptr} }, { m::fixed_t{12914, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, 204, 78, 0 }; tris[59] = { { m::fixed_t{12973, nullptr}, m::fixed_t{-11867, nullptr}, m::fixed_t{-29710, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{9309, nullptr}, m::fixed_t{-29415, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{-11837, nullptr}, m::fixed_t{-30376, nullptr} }, 204, 78, 0 }; tris[60] = { { m::fixed_t{-6558, nullptr}, m::fixed_t{8256, nullptr}, m::fixed_t{-6223, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{-11841, nullptr}, m::fixed_t{-30294, nullptr} }, { m::fixed_t{-6558, nullptr}, m::fixed_t{-12890, nullptr}, m::fixed_t{-7183, nullptr} }, 204, 78, 0 }; tris[61] = { { m::fixed_t{-3636, nullptr}, m::fixed_t{8174, nullptr}, m::fixed_t{-4409, nullptr} }, { m::fixed_t{-6558, nullptr}, m::fixed_t{-12890, nullptr}, m::fixed_t{-7183, nullptr} }, { m::fixed_t{-3636, nullptr}, m::fixed_t{-12973, nullptr}, m::fixed_t{-5370, nullptr} }, 204, 78, 0 }; tris[62] = { { m::fixed_t{-2366, nullptr}, m::fixed_t{8174, nullptr}, m::fixed_t{-4409, nullptr} }, { m::fixed_t{-3636, nullptr}, m::fixed_t{-12973, nullptr}, m::fixed_t{-5370, nullptr} }, { m::fixed_t{-2366, nullptr}, m::fixed_t{-12973, nullptr}, m::fixed_t{-5370, nullptr} }, 204, 78, 0 }; tris[63] = { { m::fixed_t{556, nullptr}, m::fixed_t{8256, nullptr}, m::fixed_t{-6222, nullptr} }, { m::fixed_t{-2366, nullptr}, m::fixed_t{-12973, nullptr}, m::fixed_t{-5370, nullptr} }, { m::fixed_t{556, nullptr}, m::fixed_t{-12890, nullptr}, m::fixed_t{-7183, nullptr} }, 204, 78, 0 }; tris[64] = { { m::fixed_t{13025, nullptr}, m::fixed_t{9309, nullptr}, m::fixed_t{-29415, nullptr} }, { m::fixed_t{556, nullptr}, m::fixed_t{-12890, nullptr}, m::fixed_t{-7183, nullptr} }, { m::fixed_t{13025, nullptr}, m::fixed_t{-11837, nullptr}, m::fixed_t{-30376, nullptr} }, 204, 78, 0 }; tris[65] = { { m::fixed_t{20422, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, { m::fixed_t{12914, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, { m::fixed_t{20422, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, 204, 78, 0 }; tris[66] = { { m::fixed_t{20422, nullptr}, m::fixed_t{9896, nullptr}, m::fixed_t{-42346, nullptr} }, { m::fixed_t{20422, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, { m::fixed_t{20422, nullptr}, m::fixed_t{-11250, nullptr}, m::fixed_t{-43306, nullptr} }, 204, 78, 0 }; tris[67] = { { m::fixed_t{11824, nullptr}, m::fixed_t{9868, nullptr}, m::fixed_t{-41714, nullptr} }, { m::fixed_t{12467, nullptr}, m::fixed_t{-11259, nullptr}, m::fixed_t{-43113, nullptr} }, { m::fixed_t{11824, nullptr}, m::fixed_t{-11279, nullptr}, m::fixed_t{-42674, nullptr} }, 204, 78, 0 }; tris[68] = { { m::fixed_t{-17696, nullptr}, m::fixed_t{9868, nullptr}, m::fixed_t{-41716, nullptr} }, { m::fixed_t{-3000, nullptr}, m::fixed_t{-12543, nullptr}, m::fixed_t{-14832, nullptr} }, { m::fixed_t{-17696, nullptr}, m::fixed_t{-11278, nullptr}, m::fixed_t{-42676, nullptr} }, 204, 78, 0 }; tris[69] = { { m::fixed_t{11824, nullptr}, m::fixed_t{9868, nullptr}, m::fixed_t{-41714, nullptr} }, { m::fixed_t{11824, nullptr}, m::fixed_t{-11279, nullptr}, m::fixed_t{-42674, nullptr} }, { m::fixed_t{11302, nullptr}, m::fixed_t{9833, nullptr}, m::fixed_t{-40955, nullptr} }, 204, 78, 0 }; tris[70] = { { m::fixed_t{11302, nullptr}, m::fixed_t{9833, nullptr}, m::fixed_t{-40955, nullptr} }, { m::fixed_t{11302, nullptr}, m::fixed_t{-11313, nullptr}, m::fixed_t{-41916, nullptr} }, { m::fixed_t{-1467, nullptr}, m::fixed_t{8759, nullptr}, m::fixed_t{-17300, nullptr} }, 204, 78, 0 }; tris[71] = { { m::fixed_t{11824, nullptr}, m::fixed_t{-11279, nullptr}, m::fixed_t{-42674, nullptr} }, { m::fixed_t{11302, nullptr}, m::fixed_t{-11313, nullptr}, m::fixed_t{-41916, nullptr} }, { m::fixed_t{11302, nullptr}, m::fixed_t{9833, nullptr}, m::fixed_t{-40955, nullptr} }, 204, 78, 0 }; tris[72] = { { m::fixed_t{-2401, nullptr}, m::fixed_t{8670, nullptr}, m::fixed_t{-15330, nullptr} }, { m::fixed_t{-3000, nullptr}, m::fixed_t{-12543, nullptr}, m::fixed_t{-14832, nullptr} }, { m::fixed_t{-3000, nullptr}, m::fixed_t{8603, nullptr}, m::fixed_t{-13872, nullptr} }, 204, 78, 0 }; tris[73] = { { m::fixed_t{-1467, nullptr}, m::fixed_t{8759, nullptr}, m::fixed_t{-17300, nullptr} }, { m::fixed_t{-2401, nullptr}, m::fixed_t{-12477, nullptr}, m::fixed_t{-16290, nullptr} }, { m::fixed_t{-2401, nullptr}, m::fixed_t{8670, nullptr}, m::fixed_t{-15330, nullptr} }, 204, 78, 0 }; tris[74] = { { m::fixed_t{-2401, nullptr}, m::fixed_t{8670, nullptr}, m::fixed_t{-15330, nullptr} }, { m::fixed_t{-2401, nullptr}, m::fixed_t{-12477, nullptr}, m::fixed_t{-16290, nullptr} }, { m::fixed_t{-3000, nullptr}, m::fixed_t{-12543, nullptr}, m::fixed_t{-14832, nullptr} }, 204, 78, 0 }; tris[75] = { { m::fixed_t{-2401, nullptr}, m::fixed_t{-12477, nullptr}, m::fixed_t{-16290, nullptr} }, { m::fixed_t{-1467, nullptr}, m::fixed_t{8759, nullptr}, m::fixed_t{-17300, nullptr} }, { m::fixed_t{-1467, nullptr}, m::fixed_t{-12387, nullptr}, m::fixed_t{-18260, nullptr} }, 204, 78, 0 }; tris[76] = { { m::fixed_t{-26306, nullptr}, m::fixed_t{9896, nullptr}, m::fixed_t{-42346, nullptr} }, { m::fixed_t{-18352, nullptr}, m::fixed_t{-11259, nullptr}, m::fixed_t{-43114, nullptr} }, { m::fixed_t{-26306, nullptr}, m::fixed_t{-11250, nullptr}, m::fixed_t{-43306, nullptr} }, 204, 78, 0 }; tris[77] = { { m::fixed_t{-18798, nullptr}, m::fixed_t{7940, nullptr}, m::fixed_t{742, nullptr} }, { m::fixed_t{-18798, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, { m::fixed_t{-18798, nullptr}, m::fixed_t{9200, nullptr}, m::fixed_t{-27017, nullptr} }, 204, 78, 0 }; tris[78] = { { m::fixed_t{-18798, nullptr}, m::fixed_t{9200, nullptr}, m::fixed_t{-27017, nullptr} }, { m::fixed_t{-18798, nullptr}, m::fixed_t{-11946, nullptr}, m::fixed_t{-27977, nullptr} }, { m::fixed_t{-18842, nullptr}, m::fixed_t{9277, nullptr}, m::fixed_t{-28704, nullptr} }, 204, 78, 0 }; tris[79] = { { m::fixed_t{-18798, nullptr}, m::fixed_t{-13206, nullptr}, m::fixed_t{-218, nullptr} }, { m::fixed_t{-18798, nullptr}, m::fixed_t{-11946, nullptr}, m::fixed_t{-27977, nullptr} }, { m::fixed_t{-18798, nullptr}, m::fixed_t{9200, nullptr}, m::fixed_t{-27017, nullptr} }, 204, 78, 0 }; tris[80] = { { m::fixed_t{-18842, nullptr}, m::fixed_t{9277, nullptr}, m::fixed_t{-28704, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{-11841, nullptr}, m::fixed_t{-30294, nullptr} }, { m::fixed_t{-18887, nullptr}, m::fixed_t{9306, nullptr}, m::fixed_t{-29334, nullptr} }, 204, 78, 0 }; tris[81] = { { m::fixed_t{-18842, nullptr}, m::fixed_t{-11869, nullptr}, m::fixed_t{-29664, nullptr} }, { m::fixed_t{-18842, nullptr}, m::fixed_t{9277, nullptr}, m::fixed_t{-28704, nullptr} }, { m::fixed_t{-18798, nullptr}, m::fixed_t{-11946, nullptr}, m::fixed_t{-27977, nullptr} }, 204, 78, 0 }; tris[82] = { { m::fixed_t{-32499, nullptr}, m::fixed_t{-11863, nullptr}, m::fixed_t{-29808, nullptr} }, { m::fixed_t{-40678, nullptr}, m::fixed_t{-11780, nullptr}, m::fixed_t{-31635, nullptr} }, { m::fixed_t{-41580, nullptr}, m::fixed_t{-11412, nullptr}, m::fixed_t{-39746, nullptr} }, 3, 75, 162 }; tris[83] = { { m::fixed_t{-32294, nullptr}, m::fixed_t{9143, nullptr}, m::fixed_t{-25750, nullptr} }, { m::fixed_t{-40678, nullptr}, m::fixed_t{9366, nullptr}, m::fixed_t{-30675, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{9143, nullptr}, m::fixed_t{-25750, nullptr} }, 3, 75, 162 }; tris[84] = { { m::fixed_t{-46338, nullptr}, m::fixed_t{-11066, nullptr}, m::fixed_t{-47361, nullptr} }, { m::fixed_t{-41936, nullptr}, m::fixed_t{-11219, nullptr}, m::fixed_t{-43982, nullptr} }, { m::fixed_t{-47801, nullptr}, m::fixed_t{-11162, nullptr}, m::fixed_t{-45252, nullptr} }, 3, 75, 162 }; tris[85] = { { m::fixed_t{-47801, nullptr}, m::fixed_t{-11162, nullptr}, m::fixed_t{-45252, nullptr} }, { m::fixed_t{-42452, nullptr}, m::fixed_t{-11289, nullptr}, m::fixed_t{-42436, nullptr} }, { m::fixed_t{-47909, nullptr}, m::fixed_t{-11384, nullptr}, m::fixed_t{-40342, nullptr} }, 3, 75, 162 }; tris[86] = { { m::fixed_t{-40678, nullptr}, m::fixed_t{-11780, nullptr}, m::fixed_t{-31635, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{-12003, nullptr}, m::fixed_t{-26711, nullptr} }, { m::fixed_t{-46802, nullptr}, m::fixed_t{-11766, nullptr}, m::fixed_t{-31944, nullptr} }, 3, 75, 162 }; tris[87] = { { m::fixed_t{-46802, nullptr}, m::fixed_t{-11766, nullptr}, m::fixed_t{-31944, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{-11849, nullptr}, m::fixed_t{-30112, nullptr} }, { m::fixed_t{-48241, nullptr}, m::fixed_t{-11788, nullptr}, m::fixed_t{-31449, nullptr} }, 3, 75, 162 }; tris[88] = { { m::fixed_t{-47801, nullptr}, m::fixed_t{-11162, nullptr}, m::fixed_t{-45252, nullptr} }, { m::fixed_t{-41936, nullptr}, m::fixed_t{-11219, nullptr}, m::fixed_t{-43982, nullptr} }, { m::fixed_t{-42452, nullptr}, m::fixed_t{-11289, nullptr}, m::fixed_t{-42436, nullptr} }, 3, 75, 162 }; tris[89] = { { m::fixed_t{-47909, nullptr}, m::fixed_t{-11384, nullptr}, m::fixed_t{-40342, nullptr} }, { m::fixed_t{-41580, nullptr}, m::fixed_t{-11412, nullptr}, m::fixed_t{-39746, nullptr} }, { m::fixed_t{-40678, nullptr}, m::fixed_t{-11780, nullptr}, m::fixed_t{-31635, nullptr} }, 3, 75, 162 }; tris[90] = { { m::fixed_t{-42452, nullptr}, m::fixed_t{-11289, nullptr}, m::fixed_t{-42436, nullptr} }, { m::fixed_t{-41580, nullptr}, m::fixed_t{-11412, nullptr}, m::fixed_t{-39746, nullptr} }, { m::fixed_t{-47909, nullptr}, m::fixed_t{-11384, nullptr}, m::fixed_t{-40342, nullptr} }, 3, 75, 162 }; tris[91] = { { m::fixed_t{-37723, nullptr}, m::fixed_t{-10997, nullptr}, m::fixed_t{-48877, nullptr} }, { m::fixed_t{-40529, nullptr}, m::fixed_t{-11193, nullptr}, m::fixed_t{-44562, nullptr} }, { m::fixed_t{-43977, nullptr}, m::fixed_t{-11002, nullptr}, m::fixed_t{-48770, nullptr} }, 3, 75, 162 }; tris[92] = { { m::fixed_t{-43977, nullptr}, m::fixed_t{-11002, nullptr}, m::fixed_t{-48770, nullptr} }, { m::fixed_t{-41936, nullptr}, m::fixed_t{-11219, nullptr}, m::fixed_t{-43982, nullptr} }, { m::fixed_t{-46338, nullptr}, m::fixed_t{-11066, nullptr}, m::fixed_t{-47361, nullptr} }, 3, 75, 162 }; tris[93] = { { m::fixed_t{-37723, nullptr}, m::fixed_t{-10997, nullptr}, m::fixed_t{-48877, nullptr} }, { m::fixed_t{-39143, nullptr}, m::fixed_t{-11212, nullptr}, m::fixed_t{-44131, nullptr} }, { m::fixed_t{-40529, nullptr}, m::fixed_t{-11193, nullptr}, m::fixed_t{-44562, nullptr} }, 3, 75, 162 }; tris[94] = { { m::fixed_t{-33368, nullptr}, m::fixed_t{-11152, nullptr}, m::fixed_t{-45456, nullptr} }, { m::fixed_t{-39143, nullptr}, m::fixed_t{-11212, nullptr}, m::fixed_t{-44131, nullptr} }, { m::fixed_t{-35189, nullptr}, m::fixed_t{-11054, nullptr}, m::fixed_t{-47611, nullptr} }, 3, 75, 162 }; tris[95] = { { m::fixed_t{-35189, nullptr}, m::fixed_t{-11054, nullptr}, m::fixed_t{-47611, nullptr} }, { m::fixed_t{-39143, nullptr}, m::fixed_t{-11212, nullptr}, m::fixed_t{-44131, nullptr} }, { m::fixed_t{-37723, nullptr}, m::fixed_t{-10997, nullptr}, m::fixed_t{-48877, nullptr} }, 3, 75, 162 }; tris[96] = { { m::fixed_t{-37208, nullptr}, m::fixed_t{-11319, nullptr}, m::fixed_t{-41788, nullptr} }, { m::fixed_t{-33368, nullptr}, m::fixed_t{-11152, nullptr}, m::fixed_t{-45456, nullptr} }, { m::fixed_t{-32299, nullptr}, m::fixed_t{-11301, nullptr}, m::fixed_t{-42184, nullptr} }, 3, 75, 162 }; tris[97] = { { m::fixed_t{-39143, nullptr}, m::fixed_t{-11212, nullptr}, m::fixed_t{-44131, nullptr} }, { m::fixed_t{-33368, nullptr}, m::fixed_t{-11152, nullptr}, m::fixed_t{-45456, nullptr} }, { m::fixed_t{-37208, nullptr}, m::fixed_t{-11319, nullptr}, m::fixed_t{-41788, nullptr} }, 3, 75, 162 }; tris[98] = { { m::fixed_t{-46802, nullptr}, m::fixed_t{-11766, nullptr}, m::fixed_t{-31944, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{-12003, nullptr}, m::fixed_t{-26711, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{-11849, nullptr}, m::fixed_t{-30112, nullptr} }, 3, 75, 162 }; tris[99] = { { m::fixed_t{-40529, nullptr}, m::fixed_t{-11193, nullptr}, m::fixed_t{-44562, nullptr} }, { m::fixed_t{-41936, nullptr}, m::fixed_t{-11219, nullptr}, m::fixed_t{-43982, nullptr} }, { m::fixed_t{-43977, nullptr}, m::fixed_t{-11002, nullptr}, m::fixed_t{-48770, nullptr} }, 3, 75, 162 }; tris[100] = { { m::fixed_t{-40678, nullptr}, m::fixed_t{-11780, nullptr}, m::fixed_t{-31635, nullptr} }, { m::fixed_t{-32294, nullptr}, m::fixed_t{-12003, nullptr}, m::fixed_t{-26711, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{-12003, nullptr}, m::fixed_t{-26711, nullptr} }, 3, 75, 162 }; tris[101] = { { m::fixed_t{-32294, nullptr}, m::fixed_t{-12003, nullptr}, m::fixed_t{-26711, nullptr} }, { m::fixed_t{-40678, nullptr}, m::fixed_t{-11780, nullptr}, m::fixed_t{-31635, nullptr} }, { m::fixed_t{-32499, nullptr}, m::fixed_t{-11863, nullptr}, m::fixed_t{-29808, nullptr} }, 3, 75, 162 }; tris[102] = { { m::fixed_t{-46338, nullptr}, m::fixed_t{10081, nullptr}, m::fixed_t{-46401, nullptr} }, { m::fixed_t{-41936, nullptr}, m::fixed_t{9927, nullptr}, m::fixed_t{-43021, nullptr} }, { m::fixed_t{-43977, nullptr}, m::fixed_t{10145, nullptr}, m::fixed_t{-47810, nullptr} }, 3, 75, 162 }; tris[103] = { { m::fixed_t{-43977, nullptr}, m::fixed_t{10145, nullptr}, m::fixed_t{-47810, nullptr} }, { m::fixed_t{-40529, nullptr}, m::fixed_t{9953, nullptr}, m::fixed_t{-43602, nullptr} }, { m::fixed_t{-37723, nullptr}, m::fixed_t{10149, nullptr}, m::fixed_t{-47916, nullptr} }, 3, 75, 162 }; tris[104] = { { m::fixed_t{-40529, nullptr}, m::fixed_t{9953, nullptr}, m::fixed_t{-43602, nullptr} }, { m::fixed_t{-39143, nullptr}, m::fixed_t{9934, nullptr}, m::fixed_t{-43171, nullptr} }, { m::fixed_t{-37723, nullptr}, m::fixed_t{10149, nullptr}, m::fixed_t{-47916, nullptr} }, 3, 75, 162 }; tris[105] = { { m::fixed_t{-37723, nullptr}, m::fixed_t{10149, nullptr}, m::fixed_t{-47916, nullptr} }, { m::fixed_t{-39143, nullptr}, m::fixed_t{9934, nullptr}, m::fixed_t{-43171, nullptr} }, { m::fixed_t{-35189, nullptr}, m::fixed_t{10092, nullptr}, m::fixed_t{-46651, nullptr} }, 3, 75, 162 }; tris[106] = { { m::fixed_t{-35189, nullptr}, m::fixed_t{10092, nullptr}, m::fixed_t{-46651, nullptr} }, { m::fixed_t{-39143, nullptr}, m::fixed_t{9934, nullptr}, m::fixed_t{-43171, nullptr} }, { m::fixed_t{-33368, nullptr}, m::fixed_t{9994, nullptr}, m::fixed_t{-44496, nullptr} }, 3, 75, 162 }; tris[107] = { { m::fixed_t{-33368, nullptr}, m::fixed_t{9994, nullptr}, m::fixed_t{-44496, nullptr} }, { m::fixed_t{-37208, nullptr}, m::fixed_t{9828, nullptr}, m::fixed_t{-40828, nullptr} }, { m::fixed_t{-32299, nullptr}, m::fixed_t{9846, nullptr}, m::fixed_t{-41224, nullptr} }, 3, 75, 162 }; tris[108] = { { m::fixed_t{-33368, nullptr}, m::fixed_t{9994, nullptr}, m::fixed_t{-44496, nullptr} }, { m::fixed_t{-39143, nullptr}, m::fixed_t{9934, nullptr}, m::fixed_t{-43171, nullptr} }, { m::fixed_t{-37208, nullptr}, m::fixed_t{9828, nullptr}, m::fixed_t{-40828, nullptr} }, 3, 75, 162 }; tris[109] = { { m::fixed_t{-47909, nullptr}, m::fixed_t{9762, nullptr}, m::fixed_t{-39382, nullptr} }, { m::fixed_t{-42452, nullptr}, m::fixed_t{9857, nullptr}, m::fixed_t{-41476, nullptr} }, { m::fixed_t{-47801, nullptr}, m::fixed_t{9985, nullptr}, m::fixed_t{-44292, nullptr} }, 3, 75, 162 }; tris[110] = { { m::fixed_t{-47801, nullptr}, m::fixed_t{9985, nullptr}, m::fixed_t{-44292, nullptr} }, { m::fixed_t{-41936, nullptr}, m::fixed_t{9927, nullptr}, m::fixed_t{-43021, nullptr} }, { m::fixed_t{-46338, nullptr}, m::fixed_t{10081, nullptr}, m::fixed_t{-46401, nullptr} }, 3, 75, 162 }; tris[111] = { { m::fixed_t{-42452, nullptr}, m::fixed_t{9857, nullptr}, m::fixed_t{-41476, nullptr} }, { m::fixed_t{-41936, nullptr}, m::fixed_t{9927, nullptr}, m::fixed_t{-43021, nullptr} }, { m::fixed_t{-47801, nullptr}, m::fixed_t{9985, nullptr}, m::fixed_t{-44292, nullptr} }, 3, 75, 162 }; tris[112] = { { m::fixed_t{-48241, nullptr}, m::fixed_t{9358, nullptr}, m::fixed_t{-30488, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{9297, nullptr}, m::fixed_t{-29152, nullptr} }, { m::fixed_t{-46802, nullptr}, m::fixed_t{9380, nullptr}, m::fixed_t{-30984, nullptr} }, 3, 75, 162 }; tris[113] = { { m::fixed_t{-46802, nullptr}, m::fixed_t{9380, nullptr}, m::fixed_t{-30984, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{9143, nullptr}, m::fixed_t{-25750, nullptr} }, { m::fixed_t{-40678, nullptr}, m::fixed_t{9366, nullptr}, m::fixed_t{-30675, nullptr} }, 3, 75, 162 }; tris[114] = { { m::fixed_t{-48759, nullptr}, m::fixed_t{9297, nullptr}, m::fixed_t{-29152, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{9143, nullptr}, m::fixed_t{-25750, nullptr} }, { m::fixed_t{-46802, nullptr}, m::fixed_t{9380, nullptr}, m::fixed_t{-30984, nullptr} }, 3, 75, 162 }; tris[115] = { { m::fixed_t{-40678, nullptr}, m::fixed_t{9366, nullptr}, m::fixed_t{-30675, nullptr} }, { m::fixed_t{-41580, nullptr}, m::fixed_t{9735, nullptr}, m::fixed_t{-38785, nullptr} }, { m::fixed_t{-47909, nullptr}, m::fixed_t{9762, nullptr}, m::fixed_t{-39382, nullptr} }, 3, 75, 162 }; tris[116] = { { m::fixed_t{-43977, nullptr}, m::fixed_t{10145, nullptr}, m::fixed_t{-47810, nullptr} }, { m::fixed_t{-41936, nullptr}, m::fixed_t{9927, nullptr}, m::fixed_t{-43021, nullptr} }, { m::fixed_t{-40529, nullptr}, m::fixed_t{9953, nullptr}, m::fixed_t{-43602, nullptr} }, 3, 75, 162 }; tris[117] = { { m::fixed_t{-47909, nullptr}, m::fixed_t{9762, nullptr}, m::fixed_t{-39382, nullptr} }, { m::fixed_t{-41580, nullptr}, m::fixed_t{9735, nullptr}, m::fixed_t{-38785, nullptr} }, { m::fixed_t{-42452, nullptr}, m::fixed_t{9857, nullptr}, m::fixed_t{-41476, nullptr} }, 3, 75, 162 }; tris[118] = { { m::fixed_t{-41580, nullptr}, m::fixed_t{9735, nullptr}, m::fixed_t{-38785, nullptr} }, { m::fixed_t{-40678, nullptr}, m::fixed_t{9366, nullptr}, m::fixed_t{-30675, nullptr} }, { m::fixed_t{-32499, nullptr}, m::fixed_t{9284, nullptr}, m::fixed_t{-28848, nullptr} }, 3, 75, 162 }; tris[119] = { { m::fixed_t{-32499, nullptr}, m::fixed_t{9284, nullptr}, m::fixed_t{-28848, nullptr} }, { m::fixed_t{-40678, nullptr}, m::fixed_t{9366, nullptr}, m::fixed_t{-30675, nullptr} }, { m::fixed_t{-32294, nullptr}, m::fixed_t{9143, nullptr}, m::fixed_t{-25750, nullptr} }, 3, 75, 162 }; tris[120] = { { m::fixed_t{-32299, nullptr}, m::fixed_t{9846, nullptr}, m::fixed_t{-41224, nullptr} }, { m::fixed_t{-37208, nullptr}, m::fixed_t{9828, nullptr}, m::fixed_t{-40828, nullptr} }, { m::fixed_t{-37208, nullptr}, m::fixed_t{-11319, nullptr}, m::fixed_t{-41788, nullptr} }, 3, 75, 162 }; tris[121] = { { m::fixed_t{-47909, nullptr}, m::fixed_t{9762, nullptr}, m::fixed_t{-39382, nullptr} }, { m::fixed_t{-47801, nullptr}, m::fixed_t{9985, nullptr}, m::fixed_t{-44292, nullptr} }, { m::fixed_t{-47801, nullptr}, m::fixed_t{-11162, nullptr}, m::fixed_t{-45252, nullptr} }, 3, 75, 162 }; tris[122] = { { m::fixed_t{-46338, nullptr}, m::fixed_t{10081, nullptr}, m::fixed_t{-46401, nullptr} }, { m::fixed_t{-43977, nullptr}, m::fixed_t{10145, nullptr}, m::fixed_t{-47810, nullptr} }, { m::fixed_t{-43977, nullptr}, m::fixed_t{-11002, nullptr}, m::fixed_t{-48770, nullptr} }, 3, 75, 162 }; tris[123] = { { m::fixed_t{-47801, nullptr}, m::fixed_t{9985, nullptr}, m::fixed_t{-44292, nullptr} }, { m::fixed_t{-46338, nullptr}, m::fixed_t{10081, nullptr}, m::fixed_t{-46401, nullptr} }, { m::fixed_t{-46338, nullptr}, m::fixed_t{-11066, nullptr}, m::fixed_t{-47361, nullptr} }, 3, 75, 162 }; tris[124] = { { m::fixed_t{-43977, nullptr}, m::fixed_t{10145, nullptr}, m::fixed_t{-47810, nullptr} }, { m::fixed_t{-37723, nullptr}, m::fixed_t{10149, nullptr}, m::fixed_t{-47916, nullptr} }, { m::fixed_t{-37723, nullptr}, m::fixed_t{-10997, nullptr}, m::fixed_t{-48877, nullptr} }, 3, 75, 162 }; tris[125] = { { m::fixed_t{-48241, nullptr}, m::fixed_t{9358, nullptr}, m::fixed_t{-30488, nullptr} }, { m::fixed_t{-46802, nullptr}, m::fixed_t{9380, nullptr}, m::fixed_t{-30984, nullptr} }, { m::fixed_t{-46802, nullptr}, m::fixed_t{-11766, nullptr}, m::fixed_t{-31944, nullptr} }, 3, 75, 162 }; tris[126] = { { m::fixed_t{-48759, nullptr}, m::fixed_t{9297, nullptr}, m::fixed_t{-29152, nullptr} }, { m::fixed_t{-48241, nullptr}, m::fixed_t{9358, nullptr}, m::fixed_t{-30488, nullptr} }, { m::fixed_t{-48241, nullptr}, m::fixed_t{-11788, nullptr}, m::fixed_t{-31449, nullptr} }, 3, 75, 162 }; tris[127] = { { m::fixed_t{-48759, nullptr}, m::fixed_t{9143, nullptr}, m::fixed_t{-25750, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{9297, nullptr}, m::fixed_t{-29152, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{-11849, nullptr}, m::fixed_t{-30112, nullptr} }, 3, 75, 162 }; tris[128] = { { m::fixed_t{-32294, nullptr}, m::fixed_t{9143, nullptr}, m::fixed_t{-25750, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{9143, nullptr}, m::fixed_t{-25750, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{-12003, nullptr}, m::fixed_t{-26711, nullptr} }, 3, 75, 162 }; tris[129] = { { m::fixed_t{-33205, nullptr}, m::fixed_t{-11813, nullptr}, m::fixed_t{-30906, nullptr} }, { m::fixed_t{-33205, nullptr}, m::fixed_t{9333, nullptr}, m::fixed_t{-29946, nullptr} }, { m::fixed_t{-32499, nullptr}, m::fixed_t{-11863, nullptr}, m::fixed_t{-29808, nullptr} }, 3, 75, 162 }; tris[130] = { { m::fixed_t{-46802, nullptr}, m::fixed_t{9380, nullptr}, m::fixed_t{-30984, nullptr} }, { m::fixed_t{-40678, nullptr}, m::fixed_t{9366, nullptr}, m::fixed_t{-30675, nullptr} }, { m::fixed_t{-40678, nullptr}, m::fixed_t{-11780, nullptr}, m::fixed_t{-31635, nullptr} }, 3, 75, 162 }; tris[131] = { { m::fixed_t{-37208, nullptr}, m::fixed_t{9828, nullptr}, m::fixed_t{-40828, nullptr} }, { m::fixed_t{-39143, nullptr}, m::fixed_t{9934, nullptr}, m::fixed_t{-43171, nullptr} }, { m::fixed_t{-39143, nullptr}, m::fixed_t{-11212, nullptr}, m::fixed_t{-44131, nullptr} }, 3, 75, 162 }; tris[132] = { { m::fixed_t{-40678, nullptr}, m::fixed_t{9366, nullptr}, m::fixed_t{-30675, nullptr} }, { m::fixed_t{-47909, nullptr}, m::fixed_t{9762, nullptr}, m::fixed_t{-39382, nullptr} }, { m::fixed_t{-47909, nullptr}, m::fixed_t{-11384, nullptr}, m::fixed_t{-40342, nullptr} }, 3, 75, 162 }; tris[133] = { { m::fixed_t{-41936, nullptr}, m::fixed_t{9927, nullptr}, m::fixed_t{-43021, nullptr} }, { m::fixed_t{-42452, nullptr}, m::fixed_t{9857, nullptr}, m::fixed_t{-41476, nullptr} }, { m::fixed_t{-42452, nullptr}, m::fixed_t{-11289, nullptr}, m::fixed_t{-42436, nullptr} }, 3, 75, 162 }; tris[134] = { { m::fixed_t{-40529, nullptr}, m::fixed_t{9953, nullptr}, m::fixed_t{-43602, nullptr} }, { m::fixed_t{-41936, nullptr}, m::fixed_t{9927, nullptr}, m::fixed_t{-43021, nullptr} }, { m::fixed_t{-41936, nullptr}, m::fixed_t{-11219, nullptr}, m::fixed_t{-43982, nullptr} }, 3, 75, 162 }; tris[135] = { { m::fixed_t{-39143, nullptr}, m::fixed_t{9934, nullptr}, m::fixed_t{-43171, nullptr} }, { m::fixed_t{-40529, nullptr}, m::fixed_t{9953, nullptr}, m::fixed_t{-43602, nullptr} }, { m::fixed_t{-40529, nullptr}, m::fixed_t{-11193, nullptr}, m::fixed_t{-44562, nullptr} }, 3, 75, 162 }; tris[136] = { { m::fixed_t{-32499, nullptr}, m::fixed_t{9284, nullptr}, m::fixed_t{-28848, nullptr} }, { m::fixed_t{-32294, nullptr}, m::fixed_t{9143, nullptr}, m::fixed_t{-25750, nullptr} }, { m::fixed_t{-32294, nullptr}, m::fixed_t{-12003, nullptr}, m::fixed_t{-26711, nullptr} }, 3, 75, 162 }; tris[137] = { { m::fixed_t{-42452, nullptr}, m::fixed_t{9857, nullptr}, m::fixed_t{-41476, nullptr} }, { m::fixed_t{-41580, nullptr}, m::fixed_t{9735, nullptr}, m::fixed_t{-38785, nullptr} }, { m::fixed_t{-41580, nullptr}, m::fixed_t{-11412, nullptr}, m::fixed_t{-39746, nullptr} }, 3, 75, 162 }; tris[138] = { { m::fixed_t{-33368, nullptr}, m::fixed_t{9994, nullptr}, m::fixed_t{-44496, nullptr} }, { m::fixed_t{-32299, nullptr}, m::fixed_t{9846, nullptr}, m::fixed_t{-41224, nullptr} }, { m::fixed_t{-32299, nullptr}, m::fixed_t{-11301, nullptr}, m::fixed_t{-42184, nullptr} }, 3, 75, 162 }; tris[139] = { { m::fixed_t{-35189, nullptr}, m::fixed_t{10092, nullptr}, m::fixed_t{-46651, nullptr} }, { m::fixed_t{-33368, nullptr}, m::fixed_t{9994, nullptr}, m::fixed_t{-44496, nullptr} }, { m::fixed_t{-33368, nullptr}, m::fixed_t{-11152, nullptr}, m::fixed_t{-45456, nullptr} }, 3, 75, 162 }; tris[140] = { { m::fixed_t{-37723, nullptr}, m::fixed_t{10149, nullptr}, m::fixed_t{-47916, nullptr} }, { m::fixed_t{-35189, nullptr}, m::fixed_t{10092, nullptr}, m::fixed_t{-46651, nullptr} }, { m::fixed_t{-35189, nullptr}, m::fixed_t{-11054, nullptr}, m::fixed_t{-47611, nullptr} }, 3, 75, 162 }; tris[141] = { { m::fixed_t{-32299, nullptr}, m::fixed_t{9846, nullptr}, m::fixed_t{-41224, nullptr} }, { m::fixed_t{-37208, nullptr}, m::fixed_t{-11319, nullptr}, m::fixed_t{-41788, nullptr} }, { m::fixed_t{-32299, nullptr}, m::fixed_t{-11301, nullptr}, m::fixed_t{-42184, nullptr} }, 3, 75, 162 }; tris[142] = { { m::fixed_t{-47909, nullptr}, m::fixed_t{9762, nullptr}, m::fixed_t{-39382, nullptr} }, { m::fixed_t{-47801, nullptr}, m::fixed_t{-11162, nullptr}, m::fixed_t{-45252, nullptr} }, { m::fixed_t{-47909, nullptr}, m::fixed_t{-11384, nullptr}, m::fixed_t{-40342, nullptr} }, 3, 75, 162 }; tris[143] = { { m::fixed_t{-46338, nullptr}, m::fixed_t{10081, nullptr}, m::fixed_t{-46401, nullptr} }, { m::fixed_t{-43977, nullptr}, m::fixed_t{-11002, nullptr}, m::fixed_t{-48770, nullptr} }, { m::fixed_t{-46338, nullptr}, m::fixed_t{-11066, nullptr}, m::fixed_t{-47361, nullptr} }, 3, 75, 162 }; tris[144] = { { m::fixed_t{-47801, nullptr}, m::fixed_t{9985, nullptr}, m::fixed_t{-44292, nullptr} }, { m::fixed_t{-46338, nullptr}, m::fixed_t{-11066, nullptr}, m::fixed_t{-47361, nullptr} }, { m::fixed_t{-47801, nullptr}, m::fixed_t{-11162, nullptr}, m::fixed_t{-45252, nullptr} }, 3, 75, 162 }; tris[145] = { { m::fixed_t{-43977, nullptr}, m::fixed_t{10145, nullptr}, m::fixed_t{-47810, nullptr} }, { m::fixed_t{-37723, nullptr}, m::fixed_t{-10997, nullptr}, m::fixed_t{-48877, nullptr} }, { m::fixed_t{-43977, nullptr}, m::fixed_t{-11002, nullptr}, m::fixed_t{-48770, nullptr} }, 3, 75, 162 }; tris[146] = { { m::fixed_t{-48241, nullptr}, m::fixed_t{9358, nullptr}, m::fixed_t{-30488, nullptr} }, { m::fixed_t{-46802, nullptr}, m::fixed_t{-11766, nullptr}, m::fixed_t{-31944, nullptr} }, { m::fixed_t{-48241, nullptr}, m::fixed_t{-11788, nullptr}, m::fixed_t{-31449, nullptr} }, 3, 75, 162 }; tris[147] = { { m::fixed_t{-48759, nullptr}, m::fixed_t{9297, nullptr}, m::fixed_t{-29152, nullptr} }, { m::fixed_t{-48241, nullptr}, m::fixed_t{-11788, nullptr}, m::fixed_t{-31449, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{-11849, nullptr}, m::fixed_t{-30112, nullptr} }, 3, 75, 162 }; tris[148] = { { m::fixed_t{-48759, nullptr}, m::fixed_t{9143, nullptr}, m::fixed_t{-25750, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{-11849, nullptr}, m::fixed_t{-30112, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{-12003, nullptr}, m::fixed_t{-26711, nullptr} }, 3, 75, 162 }; tris[149] = { { m::fixed_t{-32294, nullptr}, m::fixed_t{9143, nullptr}, m::fixed_t{-25750, nullptr} }, { m::fixed_t{-48759, nullptr}, m::fixed_t{-12003, nullptr}, m::fixed_t{-26711, nullptr} }, { m::fixed_t{-32294, nullptr}, m::fixed_t{-12003, nullptr}, m::fixed_t{-26711, nullptr} }, 3, 75, 162 }; tris[150] = { { m::fixed_t{-33205, nullptr}, m::fixed_t{9333, nullptr}, m::fixed_t{-29946, nullptr} }, { m::fixed_t{-39379, nullptr}, m::fixed_t{-11537, nullptr}, m::fixed_t{-36985, nullptr} }, { m::fixed_t{-39379, nullptr}, m::fixed_t{9609, nullptr}, m::fixed_t{-36025, nullptr} }, 3, 75, 162 }; tris[151] = { { m::fixed_t{-39379, nullptr}, m::fixed_t{9609, nullptr}, m::fixed_t{-36025, nullptr} }, { m::fixed_t{-40600, nullptr}, m::fixed_t{-11476, nullptr}, m::fixed_t{-38336, nullptr} }, { m::fixed_t{-40600, nullptr}, m::fixed_t{9671, nullptr}, m::fixed_t{-37376, nullptr} }, 3, 75, 162 }; tris[152] = { { m::fixed_t{-40600, nullptr}, m::fixed_t{9671, nullptr}, m::fixed_t{-37376, nullptr} }, { m::fixed_t{-41580, nullptr}, m::fixed_t{-11412, nullptr}, m::fixed_t{-39746, nullptr} }, { m::fixed_t{-41580, nullptr}, m::fixed_t{9735, nullptr}, m::fixed_t{-38785, nullptr} }, 3, 75, 162 }; tris[153] = { { m::fixed_t{-40600, nullptr}, m::fixed_t{-11476, nullptr}, m::fixed_t{-38336, nullptr} }, { m::fixed_t{-39379, nullptr}, m::fixed_t{9609, nullptr}, m::fixed_t{-36025, nullptr} }, { m::fixed_t{-39379, nullptr}, m::fixed_t{-11537, nullptr}, m::fixed_t{-36985, nullptr} }, 3, 75, 162 }; tris[154] = { { m::fixed_t{-39379, nullptr}, m::fixed_t{-11537, nullptr}, m::fixed_t{-36985, nullptr} }, { m::fixed_t{-33205, nullptr}, m::fixed_t{9333, nullptr}, m::fixed_t{-29946, nullptr} }, { m::fixed_t{-33205, nullptr}, m::fixed_t{-11813, nullptr}, m::fixed_t{-30906, nullptr} }, 3, 75, 162 }; tris[155] = { { m::fixed_t{-40600, nullptr}, m::fixed_t{9671, nullptr}, m::fixed_t{-37376, nullptr} }, { m::fixed_t{-40600, nullptr}, m::fixed_t{-11476, nullptr}, m::fixed_t{-38336, nullptr} }, { m::fixed_t{-41580, nullptr}, m::fixed_t{-11412, nullptr}, m::fixed_t{-39746, nullptr} }, 3, 75, 162 }; tris[156] = { { m::fixed_t{-32499, nullptr}, m::fixed_t{-11863, nullptr}, m::fixed_t{-29808, nullptr} }, { m::fixed_t{-33205, nullptr}, m::fixed_t{9333, nullptr}, m::fixed_t{-29946, nullptr} }, { m::fixed_t{-32499, nullptr}, m::fixed_t{9284, nullptr}, m::fixed_t{-28848, nullptr} }, 3, 75, 162 }; tris[157] = { { m::fixed_t{-46802, nullptr}, m::fixed_t{9380, nullptr}, m::fixed_t{-30984, nullptr} }, { m::fixed_t{-40678, nullptr}, m::fixed_t{-11780, nullptr}, m::fixed_t{-31635, nullptr} }, { m::fixed_t{-46802, nullptr}, m::fixed_t{-11766, nullptr}, m::fixed_t{-31944, nullptr} }, 3, 75, 162 }; tris[158] = { { m::fixed_t{-37208, nullptr}, m::fixed_t{9828, nullptr}, m::fixed_t{-40828, nullptr} }, { m::fixed_t{-39143, nullptr}, m::fixed_t{-11212, nullptr}, m::fixed_t{-44131, nullptr} }, { m::fixed_t{-37208, nullptr}, m::fixed_t{-11319, nullptr}, m::fixed_t{-41788, nullptr} }, 3, 75, 162 }; tris[159] = { { m::fixed_t{-40678, nullptr}, m::fixed_t{9366, nullptr}, m::fixed_t{-30675, nullptr} }, { m::fixed_t{-47909, nullptr}, m::fixed_t{-11384, nullptr}, m::fixed_t{-40342, nullptr} }, { m::fixed_t{-40678, nullptr}, m::fixed_t{-11780, nullptr}, m::fixed_t{-31635, nullptr} }, 3, 75, 162 }; tris[160] = { { m::fixed_t{-41936, nullptr}, m::fixed_t{9927, nullptr}, m::fixed_t{-43021, nullptr} }, { m::fixed_t{-42452, nullptr}, m::fixed_t{-11289, nullptr}, m::fixed_t{-42436, nullptr} }, { m::fixed_t{-41936, nullptr}, m::fixed_t{-11219, nullptr}, m::fixed_t{-43982, nullptr} }, 3, 75, 162 }; tris[161] = { { m::fixed_t{-40529, nullptr}, m::fixed_t{9953, nullptr}, m::fixed_t{-43602, nullptr} }, { m::fixed_t{-41936, nullptr}, m::fixed_t{-11219, nullptr}, m::fixed_t{-43982, nullptr} }, { m::fixed_t{-40529, nullptr}, m::fixed_t{-11193, nullptr}, m::fixed_t{-44562, nullptr} }, 3, 75, 162 }; tris[162] = { { m::fixed_t{-39143, nullptr}, m::fixed_t{9934, nullptr}, m::fixed_t{-43171, nullptr} }, { m::fixed_t{-40529, nullptr}, m::fixed_t{-11193, nullptr}, m::fixed_t{-44562, nullptr} }, { m::fixed_t{-39143, nullptr}, m::fixed_t{-11212, nullptr}, m::fixed_t{-44131, nullptr} }, 3, 75, 162 }; tris[163] = { { m::fixed_t{-32499, nullptr}, m::fixed_t{9284, nullptr}, m::fixed_t{-28848, nullptr} }, { m::fixed_t{-32294, nullptr}, m::fixed_t{-12003, nullptr}, m::fixed_t{-26711, nullptr} }, { m::fixed_t{-32499, nullptr}, m::fixed_t{-11863, nullptr}, m::fixed_t{-29808, nullptr} }, 3, 75, 162 }; tris[164] = { { m::fixed_t{-42452, nullptr}, m::fixed_t{9857, nullptr}, m::fixed_t{-41476, nullptr} }, { m::fixed_t{-41580, nullptr}, m::fixed_t{-11412, nullptr}, m::fixed_t{-39746, nullptr} }, { m::fixed_t{-42452, nullptr}, m::fixed_t{-11289, nullptr}, m::fixed_t{-42436, nullptr} }, 3, 75, 162 }; tris[165] = { { m::fixed_t{-33368, nullptr}, m::fixed_t{9994, nullptr}, m::fixed_t{-44496, nullptr} }, { m::fixed_t{-32299, nullptr}, m::fixed_t{-11301, nullptr}, m::fixed_t{-42184, nullptr} }, { m::fixed_t{-33368, nullptr}, m::fixed_t{-11152, nullptr}, m::fixed_t{-45456, nullptr} }, 3, 75, 162 }; tris[166] = { { m::fixed_t{-35189, nullptr}, m::fixed_t{10092, nullptr}, m::fixed_t{-46651, nullptr} }, { m::fixed_t{-33368, nullptr}, m::fixed_t{-11152, nullptr}, m::fixed_t{-45456, nullptr} }, { m::fixed_t{-35189, nullptr}, m::fixed_t{-11054, nullptr}, m::fixed_t{-47611, nullptr} }, 3, 75, 162 }; tris[167] = { { m::fixed_t{-37723, nullptr}, m::fixed_t{10149, nullptr}, m::fixed_t{-47916, nullptr} }, { m::fixed_t{-35189, nullptr}, m::fixed_t{-11054, nullptr}, m::fixed_t{-47611, nullptr} }, { m::fixed_t{-37723, nullptr}, m::fixed_t{-10997, nullptr}, m::fixed_t{-48877, nullptr} }, 3, 75, 162 }; } }; }
mincrmatt12/MSign
esp/main/grabber/transit/gtfs.h
#ifndef GTFS_H #define GTFS_H #include "../grab.h" namespace transit::gtfs { void init(); bool loop(); // Update every minute constexpr static auto gtfs_grabber = grabber::make_refreshable_grabber( grabber::make_https_grabber(init, loop, pdMS_TO_TICKS(90*1000)), slots::protocol::GrabberID::TRANSIT ); } #endif
mincrmatt12/MSign
stm/src/ui.h
#ifndef MSN_UIB_H #define MSN_UIB_H #include <stdint.h> #include <FreeRTOS.h> namespace ui { extern struct Buttons { // setup gpios void init(); // Load new values from esp/buttons void update(); enum Button { POWER = 0, // PA0 NXT = 10, PRV = 9, SEL = 8, MENU = 7, EXT1 = 6, EXT2 = 5 }; bool held(Button b, TickType_t minduration=0) const; bool press(Button b) const; bool rel(Button b) const; bool operator[](Button b) const {return press(b);} bool changed() const; TickType_t frame_time() const; private: uint16_t current_held{}; uint16_t last_held{}; uint16_t held_duration[11]{}; TickType_t last_update{}; TickType_t last_duration{}; } buttons; } #endif
ngpeijiun/sample-code-objc
Bricker/Bricker/GameWorld.h
// // GameWorld.h // Bricker // // Created by <NAME> on 1/5/15. // Copyright (c) 2015 SampleCode. All rights reserved. // #import <Foundation/Foundation.h> #import <CoreGraphics/CGGeometry.h> #import <QuartzCore/CADisplayLink.h> static const int GAME_BRICKS_NUM = 5 * 10; enum GameState { GameStateInit, GameStateBegin, GameStateContinue, GameStateReady, GameStateRunning, GameStateLost, GameStateOver, GameStateWin }; typedef enum GameState GameState; struct Brick { CGRect frame; CGFloat alpha; BOOL hit; }; typedef struct Brick Brick; static inline int signum(int n); static inline BOOL BrickIsSolid(Brick brick); static inline int signum(int n) { return (n < 0) ? -1 : +1; } static inline BOOL BrickIsSolid(Brick brick) { return brick.alpha == 1; } @protocol GameWorldGraphicsDelegate <NSObject> - (void)render; @end @interface GameWorld : NSObject { Brick bricks[GAME_BRICKS_NUM]; CGPoint ballVelocity; CGFloat paddleX; CADisplayLink *timer; } @property (nonatomic) id <GameWorldGraphicsDelegate> graphicsDelegate; @property (nonatomic) CGSize size; @property (nonatomic) GameState gameState; @property (nonatomic) int lives; @property (nonatomic) int score; @property (nonatomic) CGRect ball; @property (nonatomic) CGRect paddle; - (id)initWithSize:(CGSize)size; - (Brick)brickAtIndex:(int)index; - (void)start; - (void)pause; - (void)movePaddleByX:(CGFloat)x; @end
ngpeijiun/sample-code-objc
Bricker/Bricker/ViewController.h
<filename>Bricker/Bricker/ViewController.h // // ViewController.h // Bricker // // Created by <NAME> on 1/5/15. // Copyright (c) 2015 SampleCode. All rights reserved. // #import <UIKit/UIKit.h> #import "GameViewController.h" @interface ViewController : UIViewController @property (strong, nonatomic) GameViewController *gameViewController; @end
ngpeijiun/sample-code-objc
Bricker/Bricker/GameViewController.h
// // GameViewController.h // Bricker // // Created by <NAME> on 1/5/15. // Copyright (c) 2015 SampleCode. All rights reserved. // #import <UIKIt/UIKit.h> #import "GameWorld.h" @interface GameViewController : UIViewController <GameWorldGraphicsDelegate> { UIView *bricks[GAME_BRICKS_NUM]; float touchOffset; } @property (strong, nonatomic) GameWorld *gameWorld; @property (strong, nonatomic) UILabel *livesTextLabel; @property (strong, nonatomic) UILabel *livesValueLabel; @property (strong, nonatomic) UILabel *scoreTextLabel; @property (strong, nonatomic) UILabel *scoreValueLabel; @property (strong, nonatomic) UIView *ballView; @property (strong, nonatomic) UIView *paddleView; @property (strong, nonatomic) UILabel *messageLabel; @end
ngpeijiun/sample-code-objc
Bricker/Bricker/AppDelegate.h
<gh_stars>1-10 // // AppDelegate.h // Bricker // // Created by <NAME> on 1/5/15. // Copyright (c) 2015 SampleCode. All rights reserved. // #import <UIKit/UIKit.h> #import "ViewController.h" @interface AppDelegate : UIResponder <UIApplicationDelegate> @property (strong, nonatomic) UIWindow *window; @property (strong, nonatomic) ViewController *viewController; @end
Lyuu17/plugin_sdk
plugin_III/game_III/meta/meta.cAudioManager.h
/* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #include "PluginBase.h" namespace plugin { META_BEGIN(cAudioManager::GetDistanceSquared) static int address; static int global_address; static const int id = 0x569750; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x569750, 0X569AA0, 0X5699A0>; using refs_t = RefList<>; using def_t = float(CVector const&); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<CVector const&>, 0>; META_END META_BEGIN(cAudioManager::CalculateDistance) static int address; static int global_address; static const int id = 0x5697A0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5697A0, 0X569AF0, 0X5699F0>; using refs_t = RefList<>; using def_t = int(unsigned char&, float); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned char&, float>, 0, 1>; META_END META_BEGIN(cAudioManager::ComputeVolume) static int address; static int global_address; static const int id = 0x57ABB0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x57ABB0, 0X57AF00, 0X57AE00>; using refs_t = RefList<>; using def_t = unsigned char(unsigned char, float, float); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned char, float, float>, 0, 1, 2>; META_END META_BEGIN(cAudioManager::RandomDisplacement) static int address; static int global_address; static const int id = 0x4B0DE0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x57AF90, 0X57B2E0, 0X57B1E0>; using refs_t = RefList<>; using def_t = int(unsigned int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned int>, 0>; META_END META_BEGIN(cAudioManager::AddSampleToRequestedQueue) static int address; static int global_address; static const int id = 0x57B070; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x57B070, 0X57B3C0, 0X57B2C0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(cAudioManager::ProcessLoopingScriptObject) static int address; static int global_address; static const int id = 0x576770; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0, 0x576770, 0>; using refs_t = RefList<>; using def_t = void(unsigned char); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned char>, 0>; META_END }
Lyuu17/plugin_sdk
plugin_III/game_III/eVehicleClass.h
/* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once enum eVehicleClass { VEHICLECLASS_CAR = 0x0, VEHICLECLASS_BOAT = 0x1, VEHICLECLASS_TRAIN = 0x2, VEHICLECLASS_HELI = 0x3, VEHICLECLASS_PLANE = 0x4, VEHICLECLASS_BIKE = 0x5, };
Lyuu17/plugin_sdk
plugin_III/game_III/eCamMode.h
<gh_stars>0 /* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once enum eCamMode { MODE_NONE = 0, MODE_TOPDOWN = 1, MODE_GTACLASSIC = 2, MODE_BEHINDCAR = 3, MODE_FOLLOWPED = 4, MODE_AIMING = 5, MODE_DEBUG = 6, MODE_SNIPER = 7, MODE_ROCKETLAUNCHER = 8, MODE_MODELVIEW = 9, MODE_BILL = 10, MODE_SYPHON = 11, MODE_CIRCLE = 12, MODE_CHEESYZOOM = 13, MODE_WHEELCAM = 14, MODE_FIXED = 15, MODE_1STPERSON = 16, MODE_FLYBY = 17, MODE_CAM_ON_A_STRING = 18, MODE_REACTION = 19, MODE_FOLLOW_PED_WITH_BIND = 20, MODE_CHRIS = 21, MODE_BEHINDBOAT = 22, MODE_PLAYER_FALLEN_WATER = 23, MODE_CAM_ON_TRAIN_ROOF = 24, MODE_CAM_RUNNING_SIDE_TRAIN = 25, MODE_BLOOD_ON_THE_TRACKS = 26, MODE_IM_THE_PASSENGER_WOOWOO = 27, MODE_SYPHON_CRIM_IN_FRONT = 28, MODE_PED_DEAD_BABY = 29, MODE_PILLOWS_PAPS = 30, MODE_LOOK_AT_CARS = 31, MODE_ARRESTCAM_ONE = 32, MODE_ARRESTCAM_TWO = 33, MODE_M16_1STPERSON = 34, MODE_SPECIAL_FIXED_FOR_SYPHON = 35, MODE_FIGHT_CAM = 36, MODE_TOP_DOWN_PED = 37, MODE_SNIPER_RUNABOUT = 38, MODE_ROCKETLAUNCHER_RUNABOUT = 39, MODE_1STPERSON_RUNABOUT = 40, MODE_M16_1STPERSON_RUNABOUT = 41, MODE_FIGHT_CAM_RUNABOUT = 42, MODE_EDITOR = 43, MODE_HELICANNON_1STPERSON = 44, };
Lyuu17/plugin_sdk
plugin_III/game_III/meta/meta.CDamageManager.h
/* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #include "PluginBase.h" namespace plugin { META_BEGIN(CDamageManager::GetWheelStatus) static int address; static int global_address; static const int id = 0x545910; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x545910, 0X545B10, 0X545AC0>; using refs_t = RefList<>; using def_t = bool(int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<int>, 0>; META_END META_BEGIN(CDamageManager::SetEngineStatus) static int address; static int global_address; static const int id = 0x545940; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x545940, 0x545B40, 0x545AF0>; using refs_t = RefList<>; using def_t = void(unsigned int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned int>, 0>; META_END META_BEGIN(CDamageManager::SetWheelStatus) static int address; static int global_address; static const int id = 0x545900; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x545900, 0x545B00, 0x545AB0>; using refs_t = RefList<>; using def_t = void(int, unsigned int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<int, unsigned int>, 0, 1>; META_END META_BEGIN(CDamageManager::ProgressWheelDamage) static int address; static int global_address; static const int id = 0x545A40; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x545A40, 0x545C40, 0x545BF0>; using refs_t = RefList<>; using def_t = bool(unsigned char); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned char>, 0>; META_END }
Lyuu17/plugin_sdk
plugin_III/game_III/CPed.h
<gh_stars>0 /* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once #include "PluginBase.h" #include "RenderWare.h" #include "CPhysical.h" #include "CStoredCollPoly.h" #include "CPedIK.h" #include "CPathNode.h" #include "CPedStats.h" #include "CWeapon.h" enum eObjective; enum PLUGIN_API eMoveState { PEDMOVE_NONE, PEDMOVE_STILL, PEDMOVE_WALK, PEDMOVE_RUN, PEDMOVE_SPRINT }; class CVehicle; class PLUGIN_API CPed : public CPhysical { protected: CPed(plugin::dummy_func_t) : CPhysical(plugin::dummy), m_aWeapons{ plugin::dummy, plugin::dummy, plugin::dummy, plugin::dummy, plugin::dummy, plugin::dummy, plugin::dummy, plugin::dummy, plugin::dummy, plugin::dummy, plugin::dummy, plugin::dummy, plugin::dummy } {} public: CStoredCollPoly m_polyColliding; float m_fCollisionSpeed; struct { unsigned char b01 : 1; unsigned char b02 : 1; unsigned char b03 : 1; unsigned char b04 : 1; unsigned char b05 : 1; unsigned char b06 : 1; unsigned char b07 : 1; unsigned char b08 : 1; unsigned char b09 : 1; unsigned char b10 : 1; unsigned char b11 : 1; unsigned char b12 : 1; unsigned char b13 : 1; unsigned char b14 : 1; unsigned char b15 : 1; unsigned char b16 : 1; unsigned char b17 : 1; unsigned char b18 : 1; unsigned char b19 : 1; unsigned char b20 : 1; unsigned char b21 : 1; unsigned char b22 : 1; unsigned char b23 : 1; unsigned char b24 : 1; unsigned char b25 : 1; unsigned char b26 : 1; unsigned char b27 : 1; unsigned char b28 : 1; unsigned char b29 : 1; unsigned char b30 : 1; unsigned char b31 : 1; unsigned char bHasObjectiveCompleted : 1; unsigned char b33 : 1; unsigned char b34 : 1; unsigned char b35 : 1; unsigned char b36 : 1; unsigned char b37 : 1; unsigned char b38 : 1; unsigned char b39 : 1; unsigned char b40 : 1; unsigned char b41 : 1; unsigned char b42 : 1; unsigned char b43 : 1; unsigned char b44 : 1; unsigned char b45 : 1; unsigned char b46 : 1; unsigned char b47 : 1; unsigned char b48 : 1; unsigned char b49 : 1; unsigned char b50 : 1; unsigned char b51 : 1; unsigned char b52 : 1; unsigned char b53 : 1; unsigned char b54 : 1; unsigned char b55 : 1; unsigned char b56 : 1; unsigned char b57 : 1; unsigned char b58 : 1; unsigned char b59 : 1; unsigned char b60 : 1; unsigned char b61 : 1; unsigned char b62 : 1; unsigned char b63 : 1; unsigned char b64 : 1; unsigned char b65 : 1; unsigned char b66 : 1; unsigned char b67 : 1; unsigned char b68 : 1; unsigned char b69 : 1; unsigned char b70 : 1; unsigned char b71 : 1; unsigned char b72 : 1; } m_nPedFlags; char field_15D; char field_15E; char field_15F; unsigned char m_nPedStatus; private: char _pad161[3]; public: int m_nObjective; int m_nPrevObjective; CEntity *m_pObjectiveEntity; CVehicle *m_pObjectiveVehicle; CVector m_vObjective; CPed *m_pGangLeader; int m_nPedFormation; unsigned int m_nFearFlags; CEntity *m_pThreatEntity; float m_fEventOrThreatX; float m_fEventOrThreatY; unsigned int m_nEventType; CEntity *m_pEventEntity; float m_fAngleToEvent; void *m_apFrames[12]; int m_nAnimGroupId; void *m_pVehicleAnim; CVector2D m_vAnimMoveDelta; CVector m_vOffsetSeek; CPedIK m_pedIK; float m_fActionX; float m_fActionY; int m_nActionTimer; int m_nAction; int m_nLastAction; eMoveState m_nMoveState; int m_nStoredActionState; int m_nPrevActionState; int m_nWaitState; int m_nWaitTimer; CPathNode *m_apPathNodesStates[8]; CPathNode m_aPathNodeStates[10]; unsigned short m_nPathNodes; short m_nCurPathNode; char m_nPathState; private: char _pad2B5[3]; public: CPathNode *m_pNextPathNode; CPathNode *m_pLastPathNode; float m_fHealth; float m_fArmour; short m_nRouteLastPoint; unsigned short m_nRoutePoints; short m_nRoutePos; unsigned short m_nRouteType; short m_nRouteCurDir; private: char _pad2D2[2]; public: float m_fMovedX; float m_fMovedY; float m_fRotationCur; float m_fRotationDest; float m_fHeadingRate; unsigned short m_nEnterType; unsigned short m_nWalkAroundType; CPhysical *m_pCurPhysSurface; CVector m_vOffsetFromPhysSurface; CEntity *m_pCurSurface; CVector m_vSeekVehicle; CEntity *m_pSeekTarget; CVehicle *m_pVehicle; bool m_bInVehicle; private: char _pad315[3]; public: float m_fSeatPrecisionX; bool m_bHasPhone; private: char _pad31D; public: short m_nPhoneId; int m_nLookingForPhone; int m_nPhoneTalkTimer; void *m_pLastAccident; unsigned int m_nPedType; CPedStats *m_pPedStats; float m_fFleeFromPosX; float m_fFleeFromPosY; void *m_pFleeFrom; int m_nFleeTimer; void *m_pLastThreatAt; int m_nLastThreatTimer; CVehicle *m_pVehicleColliding; unsigned char m_nStateUnused; private: char _pad351[3]; public: int m_nTimerUnused; void *m_pTargetUnused; CWeapon m_aWeapons[13]; int dword494; unsigned char m_nWepSlot; unsigned char byte_499; unsigned char m_nWepSkills; unsigned char m_nWepAccuracy; CEntity *m_pPointGunAt; CVector m_vHitLastPos; int m_nHitCounter; int m_nLastHitState; void *m_pPedFire; // CFire ptr void *m_pPedFight; float m_fLookDirection; int m_nWepModelID; int m_nLeaveCarTimer; int m_nGetUpTimer; int m_nLookTimer; int m_nStandardTimer; int m_nAttackTimer; int m_nLastHitTime; int m_nHitRecoverTimer; int m_nObjectiveTimer; int m_nDuckTimer; int m_nDuckAndCoverTimer; int m_nBloodyTimer; unsigned char m_nPanicCounter; unsigned char m_nDeadBleeding; unsigned char m_nBodyPartBleeding; private: char _pad4F3; public: CPed *m_apNearPeds[10]; unsigned short m_nNumNearPeds; unsigned char m_nLastDamWep; private: char _pad51F; public: int m_nTalkTimerLast; int m_nTalkTimer; short m_nTalkTypeLast; unsigned short m_nTalkType; CVector m_vSeekPosEx; float m_fSeekExAngle; //vtable //funcs SUPPORTED_10EN_11EN CPed(unsigned int modelIndex); SUPPORTED_10EN_11EN ~CPed(); SUPPORTED_10EN_11EN_STEAM bool IsPlayer(); SUPPORTED_10EN_11EN_STEAM bool UseGroundColModel(); SUPPORTED_10EN_11EN void AddWeaponModel(int weaponID); SUPPORTED_10EN_11EN void SetAimFlag(CEntity* aimingTo); SUPPORTED_10EN_11EN void SetAimFlag(float heading); SUPPORTED_10EN_11EN void SetAttack(CEntity* entity); SUPPORTED_10EN_11EN void SetAttackTimer(unsigned int time); SUPPORTED_10EN_11EN void SetPointGunAt(CEntity* entity); SUPPORTED_10EN_11EN void ClearAimFlag(); SUPPORTED_10EN_11EN void RestorePreviousState(); SUPPORTED_10EN_11EN void ClearPointGunAt(); SUPPORTED_10EN_11EN char ClearLookFlag(); SUPPORTED_10EN_11EN void GiveWeapon(eWeaponType weaponType, unsigned int ammo); SUPPORTED_10EN_11EN void SetCurrentWeapon(int slot); SUPPORTED_10EN_11EN void SetObjective(eObjective objective); SUPPORTED_10EN_11EN void SetObjective(eObjective objective, CVector const& arg1); SUPPORTED_10EN_11EN void SetObjective(eObjective objective, CVector arg1, float arg2); SUPPORTED_10EN_11EN void SetObjective(eObjective objective, short arg1, short arg2); SUPPORTED_10EN_11EN void SetObjective(eObjective objective, void* arg1); SUPPORTED_10EN_11EN void SetObjectiveTimer(unsigned int time); SUPPORTED_10EN_11EN void WarpPedIntoCar(CVehicle* vehicle); SUPPORTED_10EN_11EN void RemoveWeaponModel(int modelIndex); SUPPORTED_10EN_11EN void StopNonPartialAnims(); }; VALIDATE_SIZE(CPed, 0x53C); PLUGIN_VARIABLE extern CVector *vecPedCarDoorAnimOffset; PLUGIN_VARIABLE extern CVector *vecPedCarDoorLoAnimOffset; PLUGIN_VARIABLE extern CVector *vecPedVanRearDoorAnimOffset; PLUGIN_VARIABLE extern CVector *vecPedTrainDoorAnimOffset; PLUGIN_VARIABLE extern CVector *vecPedDraggedOutCarAnimOffset; PLUGIN_VARIABLE extern CVector *vecPedQuickDraggedOutCarAnimOffset; #include "meta/meta.CPed.h"
Lyuu17/plugin_sdk
plugin_III/game_III/meta/meta.cDMAudio.h
/* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #include "PluginBase.h" namespace plugin { META_BEGIN(cDMAudio::PlayFrontEndSound) static int address; static int global_address; static const int id = 0x57CC20; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x57CC20, 0x57CF70, 0x57CE70>; using refs_t = RefList<>; using def_t = void(unsigned short, unsigned int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned short, unsigned int>, 0, 1>; META_END META_BEGIN(cDMAudio::PlayOneShot) static int address; static int global_address; static const int id = 0x57C840; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x57C840, 0x57CB90, 0x57CA90>; using refs_t = RefList<>; using def_t = void(int, unsigned short, float); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<int, unsigned short, float>, 0, 1, 2>; META_END }
Lyuu17/plugin_sdk
plugin_III/game_III/CGarage.h
<gh_stars>0 /* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once #include "PluginBase.h" #include "CObject.h" #include "CStoredCar.h" #include "eGarageType.h" #include "eGarageState.h" #include "eGarageID.h" #pragma pack(push, 4) class CGarage { public: eGarageType m_nType; eGarageState m_nState; char field_2; bool m_bLockup; bool m_bIsDeActivate; bool m_bHasResprayHappened; unsigned int m_nVehicleModelIndex; // SECURICA CObject *m_pDoorOne; CObject *m_pDoorTwo; char m_nIndexDoorOne; // pool index char m_nIndexDoorTwo; // pool index bool field_16; bool field_17; char field_18; bool m_bDoorSwingOpen; bool m_bCameraFollowsPlayer; float m_fLeftCoord; float m_fRightCoord; float m_fFrontCoord; float m_fBackCoord; float m_fUpCoord; float m_fDownCoord; float m_fDoorCurrentAngle; float m_fDoorOpenAngle; CVector2D m_vecDoorOnePosnXY; CVector2D m_vecDoorTwoPosnXY; float m_fDoorOnePosnZ; float m_fDoorTwoPosnZ; unsigned int m_nTimeToOpen; bool m_bHasThisCarBeenCollected; CVehicle *m_pTargetCar; int field_60; CStoredCar m_storedCar; //funcs void BuildRotatedDoorMatrix(CEntity* door, float angle); float CalcDistToGarageRectangleSquared(float x, float y); float CalcSmallestDistToGarageDoorSquared(float x, float y); bool CenterCarInGarage(CVehicle* vehicle); eGarageState CloseThisGarage(); int CountCarsWithCenterPointWithinGarage(CEntity* vehicle); bool DoesCraigNeedThisCar(int modelIndex); bool EntityHasASphereWayOutsideGarage(CEntity* entity, float radius); void FindDoorsEntities(); char FindDoorsEntitiesSectorList(CPtrList& list, bool arg1); bool HasCraigCollectedThisCar(int modelIndex); bool IsAnyCarBlockingDoor(); bool IsAnyOtherCarTouchingGarage(CVehicle* vehicle); bool IsAnyOtherPedTouchingGarage(CPed* ped); bool IsEntityEntirelyInside(CEntity* entity); bool IsEntityEntirelyInside3D(CEntity* entity, float radius); bool IsEntityEntirelyOutside(CEntity* entity, float radius); bool IsEntityTouching3D(CEntity* entity); bool IsGarageEmpty(); bool IsPlayerOutsideGarage(); bool IsStaticPlayerCarEntirelyInside(); void Load(unsigned char* bufferPointer, unsigned int structSize); bool MarkThisCarAsCollectedForCraig(int modelIndex); eGarageState OpenThisGarage(); void PlayerArrestedOrDied(); void RefreshDoorPointers(bool arg0); void RemoveCarsBlockingDoorNotInside(); bool RestoreCarsForThisHideOut(CStoredCar* car); void StoreAndRemoveCarsForThisHideOut(CStoredCar* car, int count); void TidyUpGarage(); void TidyUpGarageClose(); void Update(); void UpdateCrusherAngle(); void UpdateCrusherShake(float x, float y); void UpdateDoorsHeight(); }; #pragma pack(pop) VALIDATE_SIZE(CGarage, 0x8C); extern unsigned int *gaCarsToCollectInCraigsGarages;
Lyuu17/plugin_sdk
plugin_III/game_III/eWeaponType.h
/* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once enum eWeaponType : unsigned int { WEAPONTYPE_UNARMED = 0, WEAPONTYPE_BASEBALLBAT, WEAPONTYPE_COLT45, WEAPONTYPE_UZI, WEAPONTYPE_SHOTGUN, WEAPONTYPE_AK47, WEAPONTYPE_M16, WEAPONTYPE_SNIPERRIFLE, WEAPONTYPE_ROCKETLAUNCHER, WEAPONTYPE_FLAMETHROWER, WEAPONTYPE_MOLOTOV, WEAPONTYPE_GRENADE, WEAPONTYPE_DETONATOR, WEAPONTYPE_HELICANNON, WEAPONTYPE_LAST_WEAPONTYPE, WEAPONTYPE_ARMOUR, WEAPONTYPE_RAMMEDBYCAR, WEAPONTYPE_RUNOVERBYCAR, WEAPONTYPE_EXPLOSION, WEAPONTYPE_UZI_DRIVEBY, WEAPONTYPE_DROWNING, WEAPONTYPE_FALL, WEAPONTYPE_UNIDENTIFIED, _WEAPONTYPE_23, };
Lyuu17/plugin_sdk
plugin_III/game_III/CFileMgr.h
<filename>plugin_III/game_III/CFileMgr.h /* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once #include "PluginBase.h" #define FILESTREAM int class PLUGIN_API CFileMgr { public: SUPPORTED_10EN_11EN_STEAM static char *ms_dirName; // static char ms_dirName[128] SUPPORTED_10EN_11EN_STEAM static char *ms_rootDirName; // static char ms_rootDirName[128] SUPPORTED_10EN_11EN_STEAM static void Initialise(); SUPPORTED_10EN_11EN_STEAM static void ChangeDir(char const* dir); SUPPORTED_10EN_11EN_STEAM static void SetDir(char const* dir); SUPPORTED_10EN_11EN_STEAM static void SetDirMyDocuments(); SUPPORTED_10EN_11EN_STEAM static FILESTREAM LoadTextFile(char const* filepath, unsigned char* buffer, int size, char const* mode); SUPPORTED_10EN_11EN_STEAM static FILESTREAM OpenFile(char const* filepath, char const* mode); SUPPORTED_10EN_11EN_STEAM static FILESTREAM OpenFileForWriting(char const* filepath); SUPPORTED_10EN_11EN_STEAM static int Read(FILESTREAM fileHandle, char* buffer, int size); SUPPORTED_10EN_11EN_STEAM static int Write(FILESTREAM fileHandle, char* buffer, int size); SUPPORTED_10EN_11EN_STEAM static bool Seek(FILESTREAM fileHandle, int offset, int origin); SUPPORTED_10EN_11EN_STEAM static bool ReadLine(FILESTREAM fileHandle, char* buffer, int maxSize); SUPPORTED_10EN_11EN_STEAM static int CloseFile(FILESTREAM fileHandle); SUPPORTED_10EN_11EN_STEAM static int GetErrorReadWrite(FILESTREAM fileHandle); }; #include "meta/meta.CFileMgr.h"
Lyuu17/plugin_sdk
plugin_III/game_III/cSampleManager.h
<filename>plugin_III/game_III/cSampleManager.h /* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once #include "PluginBase.h" #pragma pack(push, 1) struct tSample { unsigned int nOffset; unsigned int nLength; unsigned int nBaseFrequency; int nLoopStartOffset; int nLoopEndOffset; }; #pragma pack(pop) class PLUGIN_API cSampleManager { public: unsigned char m_nEffectsVolume; unsigned char m_nMusicVolume; unsigned char m_nEffectsFadeVolume; unsigned char m_nMusicFadeVolume; char field_4; char _pad0; char m_szCDRomRootPath[80]; bool m_bInitialised; char m_nNumberOfProviders; char *m_aAudioProviders[64]; tSample m_aSamples[3032]; SUPPORTED_10EN_11EN_STEAM static int &MP3Count; SUPPORTED_10EN_11EN_STEAM static bool IsMP3RadioChannelAvailable(); SUPPORTED_10EN_11EN void SetStreamedVolumeAndPan(unsigned char nVolume, unsigned char nPan, unsigned char nEffectFlag, unsigned char nStream); SUPPORTED_10EN_11EN void StartPreloadedStreamedFile(unsigned char nStream); SUPPORTED_10EN_11EN bool StartStreamedFile(unsigned char nFile, unsigned int nPos, unsigned char nStream); SUPPORTED_10EN_11EN void StopStreamedFile(unsigned char nStream); SUPPORTED_10EN_11EN bool IsStreamPlaying(unsigned char nStream); SUPPORTED_10EN_11EN_STEAM int GetSampleBaseFrequency(unsigned int nSample); SUPPORTED_10EN_11EN_STEAM int GetSampleLoopStartOffset(unsigned int nSample); SUPPORTED_10EN_11EN_STEAM int GetSampleLoopEndOffset(unsigned int nSample); }; extern cSampleManager &SampleManager; #include "meta/meta.cSampleManager.h"
Lyuu17/plugin_sdk
plugin_III/game_III/CAnimManager.h
/* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once #include "PluginBase.h" #include "CAnimationStyleDescriptor.h" #include "CAnimBlendAssocGroup.h" #include "CAnimBlendAssociation.h" #include "CAnimBlock.h" #include "CLinkList.h" class PLUGIN_API CAnimManager { public: SUPPORTED_10EN_11EN static void Initialise(void); SUPPORTED_10EN_11EN static void Shutdown(void); SUPPORTED_10EN_11EN static void UncompressAnimation(CAnimBlendHierarchy *hier); SUPPORTED_10EN_11EN static CAnimBlock *GetAnimationBlock(const char *name); SUPPORTED_10EN_11EN static CAnimBlendHierarchy *GetAnimation(const char *name, CAnimBlock *animBlock); SUPPORTED_10EN_11EN static const char *GetAnimGroupName(int index); SUPPORTED_10EN_11EN static CAnimBlendAssociation *CreateAnimAssociation(int AssocGroupId, int AnimationId); SUPPORTED_10EN_11EN static CAnimBlendAssociation *GetAnimAssociation(int AssocGroupId, int AnimationId); SUPPORTED_10EN_11EN static CAnimBlendAssociation *GetAnimAssociation(int AssocGroupId, const char *name); SUPPORTED_10EN_11EN static CAnimBlendAssociation *AddAnimation(RpClump *clump, int AssocGroupId, int AnimationId); SUPPORTED_10EN_11EN static CAnimBlendAssociation *AddAnimationAndSync(RpClump *clump, CAnimBlendAssociation *, int AssocGroupId, int AnimationId); SUPPORTED_10EN_11EN static CAnimBlendAssociation *BlendAnimation(RpClump *clump, int AssocGroupId, int AnimationId, float clumpAssocBlendData); SUPPORTED_10EN_11EN static void LoadAnimFiles(void); SUPPORTED_10EN_11EN static void LoadAnimFile(const char*); SUPPORTED_10EN_11EN static void LoadAnimFile(int, bool); SUPPORTED_10EN_11EN static void RemoveLastAnimFile(void); SUPPORTED_10EN_11EN static int &ms_numAnimations; SUPPORTED_10EN_11EN static CAnimBlendHierarchy *ms_aAnimations; SUPPORTED_10EN_11EN static int &ms_numAnimBlocks; SUPPORTED_10EN_11EN static CAnimBlock *ms_aAnimBlocks; SUPPORTED_10EN_11EN static CAnimBlendAssocGroup *&ms_aAnimAssocGroups; SUPPORTED_10EN_11EN static const int ms_numAnimAssocDefinitions = 25; SUPPORTED_10EN_11EN static CAnimationStyleDescriptor *ms_aAnimAssocDefinitions; // 25 SUPPORTED_10EN_11EN static CLinkList<CAnimBlendHierarchy*> &ms_animCache; }; #include "meta/meta.CAnimManager.h"
Lyuu17/plugin_sdk
plugin_III/game_III/CSprite.h
/* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once #include "PluginBase.h" #include "RenderWare.h" #include "CVector.h" #include "CRect.h" class PLUGIN_API CSprite { public: SUPPORTED_10EN_11EN_STEAM static bool CalcScreenCoors(CVector const& coords, RwV3d *out, float *w, float *h, bool checkMaxVisible); SUPPORTED_10EN_11EN_STEAM static double CalcHorizonCoors(); SUPPORTED_10EN_11EN_STEAM static int FlushSpriteBuffer(); SUPPORTED_10EN_11EN_STEAM static void InitSpriteBuffer(); SUPPORTED_10EN_11EN_STEAM static void InitSpriteBuffer2D(); SUPPORTED_10EN_11EN_STEAM static int RenderBufferedOneXLUSprite(float x, float y, float z, float w, float h, unsigned char r, unsigned char g, unsigned char b, short intensity, float recip, unsigned char a); SUPPORTED_10EN_11EN_STEAM static int RenderOneXLUSprite(float x, float y, float z, float w, float h, unsigned char r, unsigned char g, unsigned char b, short intensity, float recipz, unsigned char a); SUPPORTED_10EN_11EN_STEAM static short RenderBufferedOneXLUSprite_Rotate_Aspect(float x, float y, float z, float w, float h, unsigned char r, unsigned char g, unsigned char b, short intensity, float recipz, float roll, unsigned char alpha); SUPPORTED_10EN_11EN_STEAM static short RenderOneXLUSprite_Rotate_Aspect(float x, float y, float z, float w, float h, unsigned char r, unsigned char g, unsigned char b, short intensity, float recipz, float roll, unsigned char alpha); SUPPORTED_10EN_11EN_STEAM static short RenderBufferedOneXLUSprite_Rotate_Dimension(float x, float y, float z, float w, float h, unsigned char r, unsigned char g, unsigned char b, short intensity, float recipz, float roll, unsigned char alpha); SUPPORTED_10EN_11EN_STEAM static short RenderBufferedOneXLUSprite_Rotate_2Colours(float x, float y, float z, float w, float h, unsigned char tr, unsigned char tg, unsigned char tb, unsigned char br, unsigned char bg, unsigned char bb, float cx_, float cy, float recipz, float rotation, unsigned char alpha); SUPPORTED_10EN_11EN_STEAM static int RenderBufferedOneXLUSprite2D(float x, float y, float w, float h, RwRGBA *colour, short intensity, char alpha); SUPPORTED_10EN_11EN_STEAM static int RenderBufferedOneXLUSprite2D_Rotate_Dimension(float x, float y, float w, float h, RwRGBA* colour, short intensity, float angle, char alpha); SUPPORTED_10EN_11EN_STEAM static int Set6Vertices2D(RwD3D8Vertex* verts, CRect* rect, unsigned char col1, unsigned char col2, unsigned char col3, unsigned char col4); SUPPORTED_10EN_11EN_STEAM static int Set6Vertices2D(RwD3D8Vertex* verts, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, unsigned char *c0, unsigned char *c1, unsigned char *c2, unsigned char *c3); }; #include "meta/meta.CSprite.h"
Lyuu17/plugin_sdk
plugin_III/game_III/meta/meta.CCollision.h
/* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #include "PluginBase.h" namespace plugin { META_BEGIN(CCollision::ProcessLineOfSight) static int address; static int global_address; static const int id = 0x40F910; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x40F910, 0x40F910, 0x40F910>; // total references count: 10en (4), 11en (4), steam (4) using refs_t = RefList< 0x40F910, GAME_10EN, H_CALL, 0x40F910, 1, 0x40F910, GAME_11EN, H_CALL, 0x40F910, 1, 0x40F910, GAME_STEAM, H_CALL, 0x40F910, 1>; using def_t = bool(CColLine const&, CMatrix const&, CColModel&, CColPoint&, float&, bool); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<CColLine const&, CMatrix const&, CColModel&, CColPoint&, float&, bool>, 0, 1, 2, 3, 4, 5>; META_END }
Lyuu17/plugin_sdk
plugin_III/game_III/CMatrix.h
/* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once #include "PluginBase.h" #include "CVector.h" #include "RenderWare.h" class CMatrix { public: // RwV3d-like: CVector right; unsigned int flags; CVector up; unsigned int pad1; CVector at; unsigned int pad2; CVector pos; unsigned int pad3; RwMatrix *m_pAttachMatrix; unsigned int m_bOwnsAttachedMatrix; // do we need to delete attaching matrix at detaching inline CMatrix() { this->m_pAttachMatrix = 0; this->m_bOwnsAttachedMatrix = 0; } CMatrix(plugin::dummy_func_t) {} SUPPORTED_10EN_11EN_STEAM void Attach(RwMatrixTag* rwMatrix, bool deleteOnDetach); SUPPORTED_10EN_11EN_STEAM void AttachRW(RwMatrixTag* rwMatrix, bool deleteOnDetach); SUPPORTED_10EN_11EN_STEAM CMatrix(CMatrix const& src); SUPPORTED_10EN_11EN_STEAM CMatrix(RwMatrixTag* rwMatrix, bool deleteOnDetach); SUPPORTED_10EN_11EN_STEAM void CopyOnlyMatrix(CMatrix const& src); SUPPORTED_10EN_11EN_STEAM void Detach(); SUPPORTED_10EN_11EN_STEAM void Reorthogonalise(); SUPPORTED_10EN_11EN_STEAM void SetOrientation(float x,float y,float z); SUPPORTED_10EN_11EN_STEAM void ResetOrientation(); SUPPORTED_10EN_11EN_STEAM void Rotate(float x, float y, float z); SUPPORTED_10EN_11EN_STEAM void RotateX(float angle); SUPPORTED_10EN_11EN_STEAM void RotateZ(float angle); SUPPORTED_10EN_11EN_STEAM void SetRotate(float x, float y, float z); SUPPORTED_10EN_11EN_STEAM void SetRotateX(float angle); SUPPORTED_10EN_11EN_STEAM void SetRotateXOnly(float angle); SUPPORTED_10EN_11EN_STEAM void SetRotateY(float angle); SUPPORTED_10EN_11EN_STEAM void SetRotateYOnly(float angle); SUPPORTED_10EN_11EN_STEAM void SetRotateZ(float angle); SUPPORTED_10EN_11EN_STEAM void SetRotateZOnly(float angle); SUPPORTED_10EN_11EN_STEAM void SetScale(float factor); SUPPORTED_10EN_11EN_STEAM void SetTranslate(float x, float y, float z); SUPPORTED_10EN_11EN_STEAM void SetUnity(); SUPPORTED_10EN_11EN_STEAM void Update(); SUPPORTED_10EN_11EN_STEAM void UpdateRW(); SUPPORTED_10EN_11EN_STEAM void operator+=(CMatrix const& right); SUPPORTED_10EN_11EN_STEAM void operator=(CMatrix const& right); ~CMatrix(); }; VALIDATE_SIZE(CMatrix, 0x48); SUPPORTED_10EN_11EN_STEAM void Invert(CMatrix const& in, CMatrix&out); SUPPORTED_10EN_11EN_STEAM CMatrix Invert(CMatrix const& in); SUPPORTED_10EN_11EN_STEAM CMatrix operator*(CMatrix const& a, CMatrix const& b); SUPPORTED_10EN_11EN_STEAM CVector operator*(CMatrix const& m, CVector const& v); SUPPORTED_10EN_11EN_STEAM CVector Multiply3x3(CVector const& v, CMatrix const& m); SUPPORTED_10EN_11EN_STEAM CVector Multiply3x3(CMatrix const& m, CVector const& v);
Lyuu17/plugin_sdk
plugin_III/game_III/meta/meta.CFont.h
<reponame>Lyuu17/plugin_sdk<gh_stars>0 /* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #include "PluginBase.h" namespace plugin { META_BEGIN(CFont::DrawFonts) static int address; static int global_address; static const int id = 0x501B50; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501B50, 0x501C30, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN_OVERLOADED(CFont::GetNextSpace, wchar_t* (*)(const wchar_t*)) static int address; static int global_address; static const int id = 0x501960; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501960, 0x501A40, 0>; using refs_t = RefList<>; using def_t = wchar_t*(const wchar_t*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<const wchar_t*>, 0>; META_END META_BEGIN_OVERLOADED(CFont::GetNumberLines, int(*)(float, float, const wchar_t*)) static int address; static int global_address; static const int id = 0x501260; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501260, 0x501340, 0>; using refs_t = RefList<>; using def_t = int(float, float, const wchar_t*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<float, float, const wchar_t*>, 0, 1, 2, 3>; META_END META_BEGIN_OVERLOADED(CFont::GetStringWidth, float(*)(const wchar_t*, bool)) static int address; static int global_address; static const int id = 0x5018A0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5018A0, 0x501980, 0>; using refs_t = RefList<>; using def_t = float(const wchar_t*, bool); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<const wchar_t*, bool>, 0, 1>; META_END META_BEGIN_OVERLOADED(CFont::GetTextRect, CRect* (*)(CRect*, float, float, const wchar_t*)) static int address; static int global_address; static const int id = 0x5013B0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5013B0, 0x501490, 0>; using refs_t = RefList<>; using def_t = CRect*(CRect*, float, float, const wchar_t*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<CRect*, float, float, const wchar_t*>, 0, 1, 2, 3>; META_END META_BEGIN(CFont::InitPerFrame) static int address; static int global_address; static const int id = 0x500BE0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x500BE0, 0x500CC0, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::Initialise) static int address; static int global_address; static const int id = 0x500A40; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x500A40, 0x500B20, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN_OVERLOADED(CFont::ParseToken, wchar_t*(*)(wchar_t*)) static int address; static int global_address; static const int id = 0x5019A0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5019A0, 0x501A80, 0>; using refs_t = RefList<>; using def_t = wchar_t*(wchar_t*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<wchar_t*>, 0>; META_END META_BEGIN_OVERLOADED(CFont::PrintChar, void(*)(float, float, short)) static int address; static int global_address; static const int id = 0x500C30; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x500C30, 0x500D10, 0>; using refs_t = RefList<>; using def_t = void*(float, float, short); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<float, float, short>, 0, 1, 2>; META_END META_BEGIN_OVERLOADED(CFont::PrintString, void(*)(float, float, const wchar_t*)) static int address; static int global_address; static const int id = 0x500F50; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x500F50, 0x501030, 0>; using refs_t = RefList<>; using def_t = void*(float, float, const wchar_t*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<float, float, short>, 0, 1, 2>; META_END META_BEGIN_OVERLOADED(CFont::PrintString, void(*)(float, float, const wchar_t*, const wchar_t*, float)) static int address; static int global_address; static const int id = 0x501730; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501730, 0x501810, 0>; using refs_t = RefList<>; using def_t = void*(float, float, const wchar_t*, const wchar_t*, float); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<float, float, const wchar_t*, const wchar_t*, float>, 0, 1, 2, 3, 4>; META_END META_BEGIN(CFont::SetAlphaFade) static int address; static int global_address; static const int id = 0x501DD0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501DD0, 0x501EB0, 0>; using refs_t = RefList<>; using def_t = void*(float); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<float>, 0>; META_END META_BEGIN(CFont::SetBackGroundOnlyTextOff) static int address; static int global_address; static const int id = 0x501D40; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501D40, 0x501E20, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::SetBackGroundOnlyTextOn) static int address; static int global_address; static const int id = 0x501D30; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501D30, 0x501E10, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::SetBackgroundColor) static int address; static int global_address; static const int id = 0x501D00; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501D00, 0x501DE0, 0>; using refs_t = RefList<>; using def_t = void(CRGBA); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<CRGBA>, 0>; META_END META_BEGIN(CFont::SetBackgroundOff) static int address; static int global_address; static const int id = 0x501CF0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501CF0, 0x501DD0, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::SetBackgroundOn) static int address; static int global_address; static const int id = 0x501CE0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501CE0, 0x501DC0, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::SetCentreOff) static int address; static int global_address; static const int id = 0x501CB0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501CB0, 0x501D90, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::SetCentreOn) static int address; static int global_address; static const int id = 0x501C90; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501C90, 0x501D70, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::SetCentreSize) static int address; static int global_address; static const int id = 0x501CD0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501CD0, 0x501DB0, 0>; using refs_t = RefList<>; using def_t = void(float); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<float>, 0>; META_END META_BEGIN(CFont::SetColor) static int address; static int global_address; static const int id = 0x501BD0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501BD0, 0x501CB0, 0>; using refs_t = RefList<>; using def_t = void(CRGBA); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<CRGBA>, 0>; META_END META_BEGIN(CFont::SetDropColor) static int address; static int global_address; static const int id = 0x501DE0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501DE0, 0x501EC0, 0>; using refs_t = RefList<>; using def_t = void(CRGBA); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<CRGBA>, 0>; META_END META_BEGIN(CFont::SetDropShadowPosition) static int address; static int global_address; static const int id = 0x501E70; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501E70, 0x501F50, 0>; using refs_t = RefList<>; using def_t = void(short); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<short>, 0>; META_END META_BEGIN(CFont::SetFontStyle) static int address; static int global_address; static const int id = 0x501DB0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501DB0, 0x501E90, 0>; using refs_t = RefList<>; using def_t = void(short); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<short>, 0>; META_END META_BEGIN(CFont::SetJustifyOff) static int address; static int global_address; static const int id = 0x501C80; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501C80, 0x501D60, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::SetJustifyOn) static int address; static int global_address; static const int id = 0x501C60; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501C60, 0x501D40, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::SetPropOff) static int address; static int global_address; static const int id = 0x501D90; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501D90, 0x501E70, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::SetPropOn) static int address; static int global_address; static const int id = 0x501DA0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501DA0, 0x501E80, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::SetRightJustifyOff) static int address; static int global_address; static const int id = 0x501D70; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501D70, 0x501E50, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::SetRightJustifyOn) static int address; static int global_address; static const int id = 0x501D70; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501D50, 0x501E30, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::SetRightJustifyWrap) static int address; static int global_address; static const int id = 0x501DC0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501DC0, 0x501EA0, 0>; using refs_t = RefList<>; using def_t = void(float); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<float>, 0>; META_END META_BEGIN(CFont::SetScale) static int address; static int global_address; static const int id = 0x501B80; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501B80, 0x501C60, 0>; using refs_t = RefList<>; using def_t = void(float, float); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<float, float>, 0, 1>; META_END META_BEGIN(CFont::SetSlant) static int address; static int global_address; static const int id = 0x501BC0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501BC0, 0x501CA0, 0>; using refs_t = RefList<>; using def_t = void(float); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<float>, 0>; META_END META_BEGIN(CFont::SetSlantRefPoint) static int address; static int global_address; static const int id = 0x501BC0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501BC0, 0x501C80, 0>; using refs_t = RefList<>; using def_t = void(float, float); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<float, float>, 0, 1>; META_END META_BEGIN(CFont::SetWrapx) static int address; static int global_address; static const int id = 0x501CC0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501CC0, 0x501DA0, 0>; using refs_t = RefList<>; using def_t = void(float, float); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<float>, 0>; META_END META_BEGIN(CFont::Shutdown) static int address; static int global_address; static const int id = 0x500BA0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x500BA0, 0x500C80, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFont::character_code) static int address; static int global_address; static const int id = 0x501E80; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x501E80, 0x501F60, 0>; using refs_t = RefList<>; using def_t = short(unsigned char); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<unsigned char>, 0>; META_END META_BEGIN(AsciiToUnicode) static int address; static int global_address; static const int id = 0x5009C0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5009C0, 0x500AA0, 0>; using refs_t = RefList<>; using def_t = void(char const*, wchar_t*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<char const*, wchar_t*>, 0, 1>; META_END META_BEGIN(UnicodeStrlen) static int address; static int global_address; static const int id = 0x5009C0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5009C0, 0x500B00, 0>; using refs_t = RefList<>; using def_t = int(wchar_t const*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<wchar_t const*>, 0>; META_END META_BEGIN(UnicodeToAscii) static int address; static int global_address; static const int id = 0x5009C0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5009C0, 0x52C530, 0>; using refs_t = RefList<>; using def_t = char*(wchar_t*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<wchar_t*>, 0>; META_END }
Lyuu17/plugin_sdk
plugin_III/game_III/meta/meta.cSampleManager.h
/* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #include "PluginBase.h" namespace plugin { META_BEGIN(cSampleManager::SetStreamedVolumeAndPan) static int address; static int global_address; static const int id = 0x5681D0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5681D0, 0x568520, 0>; using refs_t = RefList<>; using def_t = void(unsigned char, unsigned char, unsigned char, unsigned char); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned char, unsigned char, unsigned char, unsigned char>, 0, 1, 2, 3>; META_END META_BEGIN(cSampleManager::StartPreloadedStreamedFile) static int address; static int global_address; static const int id = 0x567D60; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x567D60, 0x5680B0, 0>; using refs_t = RefList<>; using def_t = void(unsigned char, int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned char, int>, 0, 1>; META_END META_BEGIN(cSampleManager::StartStreamedFile) static int address; static int global_address; static const int id = 0x567D80; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x567D80, 0x5680D0, 0>; using refs_t = RefList<>; using def_t = bool(unsigned char, unsigned int, unsigned char); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned char, unsigned int, unsigned char>, 0, 1, 2>; META_END META_BEGIN(cSampleManager::StopStreamedFile) static int address; static int global_address; static const int id = 0x5680E0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5680E0, 0x568430, 0>; using refs_t = RefList<>; using def_t = void(unsigned char); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned char>, 0>; META_END META_BEGIN(cSampleManager::IsStreamPlaying) static int address; static int global_address; static const int id = 0x568290; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x568290, 0x5685E0, 0>; using refs_t = RefList<>; using def_t = bool(unsigned char); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned char>, 0>; META_END META_BEGIN(cSampleManager::GetSampleBaseFrequency) static int address; static int global_address; static const int id = 0x5685E0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5672A0, 0X5675F0, 0X5674F0>; using refs_t = RefList<>; using def_t = int(unsigned int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned int>, 0>; META_END META_BEGIN(cSampleManager::GetSampleLoopStartOffset) static int address; static int global_address; static const int id = 0x5672C0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5672C0, 0X567610, 0x567510>; using refs_t = RefList<>; using def_t = int(unsigned int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned int>, 0>; META_END META_BEGIN(cSampleManager::GetSampleLoopEndOffset) static int address; static int global_address; static const int id = 0x5672E0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5672E0, 0x567630, 0x567530>; using refs_t = RefList<>; using def_t = int(unsigned int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<unsigned int>, 0>; META_END }
Lyuu17/plugin_sdk
plugin_III/game_III/CRegisteredCorona.h
/* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once #include "PluginBase.h" #include "CVector.h" class CRegisteredCorona { public: int m_nUniqueID; int m_nLastLOScheck; RwTexture *m_pTexture; RwRGBA m_Color; char m_nFadeState; CVector m_vPosn; float m_fSize; float normalAngle; bool m_bRegisteredThisFrame; float m_fDrawDist; char m_nFlareType; char m_nReflection; unsigned char LOScheck : 1; unsigned char offScreen : 1; unsigned char firstUpdate : 1; unsigned char drawStreak : 1; unsigned char sightClear : 1; bool renderReflection; float heightAboveRoad; float prevX[6]; float prevY[6]; unsigned char prevRed[6]; unsigned char prevGreen[6]; unsigned char prevBlue[6]; bool hasValue[6]; //funcs void Update(); CRegisteredCorona(); }; VALIDATE_SIZE(CRegisteredCorona, 0x80);
Lyuu17/plugin_sdk
plugin_III/game_III/meta/meta.CFileMgr.h
<reponame>Lyuu17/plugin_sdk<gh_stars>0 /* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #include "PluginBase.h" namespace plugin { META_BEGIN(CFileMgr::Initialise) static int address; static int global_address; static const int id = 0x478F80; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x478F80, 0x478F80, 0x478F80>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFileMgr::ChangeDir) static int address; static int global_address; static const int id = 0x478FB0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x478FB0, 0x478FB0, 0x478FB0>; using refs_t = RefList<>; using def_t = void(char const*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<char const*>, 0>; META_END META_BEGIN(CFileMgr::SetDir) static int address; static int global_address; static const int id = 0x479020; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x479020, 0x479020, 0x479020>; using refs_t = RefList<>; using def_t = void(char const*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<char const*>, 0>; META_END META_BEGIN(CFileMgr::SetDirMyDocuments) static int address; static int global_address; static const int id = 0x479080; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x479080, 0x479080, 0x479080>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CFileMgr::LoadTextFile) static int address; static int global_address; static const int id = 0x479090; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x479090, 0x479090, 0x479090>; using refs_t = RefList<>; using def_t = FILESTREAM(char const*, unsigned char*, int, char const*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<char const*, unsigned char*, int, char const*>, 0, 1, 2, 3>; META_END META_BEGIN(CFileMgr::OpenFile) static int address; static int global_address; static const int id = 0x479100; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x479100, 0x479100, 0x479100>; using refs_t = RefList<>; using def_t = FILESTREAM(char const*, char const *); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<char const*, char const*>, 0, 1>; META_END META_BEGIN(CFileMgr::OpenFileForWriting) static int address; static int global_address; static const int id = 0x479120; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x479120, 0x479120, 0x479120>; using refs_t = RefList<>; using def_t = FILESTREAM(char const*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<char const*>, 0>; META_END META_BEGIN(CFileMgr::Read) static int address; static int global_address; static const int id = 0x479140; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x479140, 0x479140, 0x479140>; using refs_t = RefList<>; using def_t = int(FILESTREAM, char*, int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<FILESTREAM, char*, int>, 0, 1, 2>; META_END META_BEGIN(CFileMgr::Write) static int address; static int global_address; static const int id = 0x479160; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x479160, 0x479160, 0x479160>; using refs_t = RefList<>; using def_t = int(FILESTREAM, char*, int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<FILESTREAM, char*, int>, 0, 1, 2>; META_END META_BEGIN(CFileMgr::Seek) static int address; static int global_address; static const int id = 0x479180; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x479180, 0x479180, 0x479180>; using refs_t = RefList<>; using def_t = bool(FILESTREAM, int, int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<FILESTREAM, int, int>, 0, 1, 2>; META_END META_BEGIN(CFileMgr::ReadLine) static int address; static int global_address; static const int id = 0x4791D0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x4791D0, 0x4791D0, 0x4791D0>; using refs_t = RefList<>; using def_t = bool(FILESTREAM, char*, int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<FILESTREAM, char*, int>, 0, 1, 2>; META_END META_BEGIN(CFileMgr::CloseFile) static int address; static int global_address; static const int id = 0x479200; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x479200, 0x479200, 0x479200>; using refs_t = RefList<>; using def_t = int(FILESTREAM); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<FILESTREAM>, 0>; META_END META_BEGIN(CFileMgr::GetErrorReadWrite) static int address; static int global_address; static const int id = 0x479210; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x479210, 0x479210, 0x479210>; using refs_t = RefList<>; using def_t = int(FILESTREAM); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<FILESTREAM>, 0>; META_END }
Lyuu17/plugin_sdk
plugin_III/game_III/CTempColModels.h
<reponame>Lyuu17/plugin_sdk<filename>plugin_III/game_III/CTempColModels.h<gh_stars>0 /* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once #include "PluginBase.h" #include "CColModel.h" class CTempColModels { public: static CColModel &ms_colModelPedGroundHit; };
Lyuu17/plugin_sdk
plugin_III/game_III/CModelInfo.h
/* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once #include "PluginBase.h" #include "CBaseModelInfo.h" #include "CSimpleModelInfo.h" #include "CVehicleModelInfo.h" #include "CMloModelInfo.h" #include "CTimeModelInfo.h" #include "CPedModelInfo.h" #include "CXtraCompsModelInfo.h" #include "C2deffectsModelInfo.h" #include "CClumpModelInfo.h" #include "eLevelName.h" #include "CInstance.h" #include "CVehicle.h" class PLUGIN_API CModelInfo { public: // variables SUPPORTED_10EN_11EN_STEAM static CBaseModelInfo **ms_modelInfoPtrs; SUPPORTED_10EN_11EN_STEAM static XtraCompsModelStore* ms_xtraCompsModelStore; // [2] SUPPORTED_10EN_11EN_STEAM static MloInstanceStore* ms_mloInstanceStore; // [1] SUPPORTED_10EN_11EN_STEAM static EffectStore* ms_2dEffectStore; // [2000] SUPPORTED_10EN_11EN_STEAM static ClumpModelStore* ms_clumpModelStore; // [5] SUPPORTED_10EN_11EN_STEAM static MloModelStore* ms_mloModelStore; // [1] SUPPORTED_10EN_11EN_STEAM static PedModelStore* ms_pedModelStore; // [90] SUPPORTED_10EN_11EN_STEAM static SimpleModelStore* ms_simpleModelStore; // [5000] SUPPORTED_10EN_11EN_STEAM static TimeModelStore* ms_timeModelStore; // [30] SUPPORTED_10EN_11EN_STEAM static VehicleModelStore* ms_vehicleModelStore; // [120] //funcs SUPPORTED_10EN_11EN_STEAM static CClumpModelInfo* AddClumpModel(int index); SUPPORTED_10EN_11EN_STEAM static CMloModelInfo* AddMloModel(int index); SUPPORTED_10EN_11EN_STEAM static CPedModelInfo* AddPedModel(int index); SUPPORTED_10EN_11EN_STEAM static CSimpleModelInfo* AddSimpleModel(int index); SUPPORTED_10EN_11EN_STEAM static CTimeModelInfo* AddTimeModel(int index); SUPPORTED_10EN_11EN_STEAM static CVehicleModelInfo* AddVehicleModel(int index); SUPPORTED_10EN_11EN_STEAM static void ConstructMloClumps(); SUPPORTED_10EN_11EN_STEAM static EffectStore* Get2dEffectStore(); SUPPORTED_10EN_11EN_STEAM static MloInstanceStore* GetMloInstanceStore(); SUPPORTED_10EN_11EN_STEAM static CBaseModelInfo* GetModelInfo(char const* name, int* index); SUPPORTED_10EN_11EN_STEAM static void Initialise(); SUPPORTED_10EN_11EN_STEAM static bool IsBoatModel(int index); SUPPORTED_10EN_11EN_STEAM static void ReInit2dEffects(); SUPPORTED_10EN_11EN_STEAM static void RemoveColModelsFromOtherLevels(eLevelName levelName); SUPPORTED_10EN_11EN_STEAM static void ShutDown(); static inline CBaseModelInfo *GetModelInfo(int index) { return ms_modelInfoPtrs[index]; } static inline bool IsPedModel(int index) { return (ms_modelInfoPtrs[index] && ms_modelInfoPtrs[index]->m_nType == MODEL_INFO_PED); } static inline bool IsCarModel(int index) { return (ms_modelInfoPtrs[index] && ms_modelInfoPtrs[index]->m_nType == MODEL_INFO_VEHICLE && reinterpret_cast<CVehicleModelInfo *>(ms_modelInfoPtrs[index])->m_nVehicleType == VEHICLE_AUTOMOBILE); } static inline bool IsTrainModel(int index) { return (ms_modelInfoPtrs[index] && ms_modelInfoPtrs[index]->m_nType == MODEL_INFO_VEHICLE && reinterpret_cast<CVehicleModelInfo *>(ms_modelInfoPtrs[index])->m_nVehicleType == VEHICLE_TRAIN); } static inline bool IsHeliModel(int index) { return (ms_modelInfoPtrs[index] && ms_modelInfoPtrs[index]->m_nType == MODEL_INFO_VEHICLE && reinterpret_cast<CVehicleModelInfo *>(ms_modelInfoPtrs[index])->m_nVehicleType == VEHICLE_HELI); } static inline bool IsPlaneModel(int index) { return (ms_modelInfoPtrs[index] && ms_modelInfoPtrs[index]->m_nType == MODEL_INFO_VEHICLE && reinterpret_cast<CVehicleModelInfo *>(ms_modelInfoPtrs[index])->m_nVehicleType == VEHICLE_PLANE); } // return -1 if model is not a vehicle model otherwise returns vehicle model type // 0 - car, 1 - boat, 2 - train, 3 - heli, 4 - plane static inline int IsVehicleModelType(int index) { int result; if (index < 5500 && ms_modelInfoPtrs[index]) { if (ms_modelInfoPtrs[index]->m_nType == MODEL_INFO_VEHICLE) result = reinterpret_cast<CVehicleModelInfo *>(ms_modelInfoPtrs[index])->m_nVehicleType; else result = -1; } else result = -1; return result; } }; #include "meta/meta.CModelInfo.h"
Lyuu17/plugin_sdk
plugin_III/game_III/meta/meta.CModelInfo.h
<gh_stars>0 /* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #include "PluginBase.h" namespace plugin { META_BEGIN(CModelInfo::AddClumpModel) static int address; static int global_address; static const int id = 0x50BA10; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50BA10, 0x50BB00, 0x50BA90>; using refs_t = RefList<>; using def_t = CClumpModelInfo*(int index); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<int>, 0>; META_END META_BEGIN(CModelInfo::AddMloModel) static int address; static int global_address; static const int id = 0x50B970; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50B970, 0x50BA60, 0x50B9F0>; using refs_t = RefList<>; using def_t = CMloModelInfo*(int index); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<int>, 0>; META_END META_BEGIN(CModelInfo::AddPedModel) static int address; static int global_address; static const int id = 0x50BAD0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50BAD0, 0x50BBC0, 0x50BB50>; using refs_t = RefList<>; using def_t = CPedModelInfo*(int index); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<int>, 0>; META_END META_BEGIN(CModelInfo::AddSimpleModel) static int address; static int global_address; static const int id = 0x50B920; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50B920, 0x50BA10, 0x50B9A0>; using refs_t = RefList<>; using def_t = CSimpleModelInfo*(int index); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<int>, 0>; META_END META_BEGIN(CModelInfo::AddTimeModel) static int address; static int global_address; static const int id = 0x50B9C0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50B9C0, 0x50BAB0, 0x50BA40>; using refs_t = RefList<>; using def_t = CTimeModelInfo*(int index); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<int>, 0>; META_END META_BEGIN(CModelInfo::AddVehicleModel) static int address; static int global_address; static const int id = 0x50BA60; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50BA60, 0x50BB50, 0x50BAE0>; using refs_t = RefList<>; using def_t = CVehicleModelInfo*(int index); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<int>, 0>; META_END META_BEGIN(CModelInfo::ConstructMloClumps) static int address; static int global_address; static const int id = 0x50BB40; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50BB40, 0x50BC30, 0x50BBC0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CModelInfo::Get2dEffectStore) static int address; static int global_address; static const int id = 0x50BB30; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50BB30, 0x50BC20, 0x50BBB0>; using refs_t = RefList<>; using def_t = EffectStore*(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CModelInfo::GetMloInstanceStore) static int address; static int global_address; static const int id = 0x50BB30; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50BB20, 0x50BC10, 0x50BBA0>; using refs_t = RefList<>; using def_t = MloInstanceStore*(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN_OVERLOADED(CModelInfo::GetModelInfo, CBaseModelInfo*(*)(char const*, int*)) static int address; static int global_address; static const int id = 0x50BB30; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50BB30, 0x50B950, 0x50B8E0>; using refs_t = RefList<>; using def_t = CBaseModelInfo*(char const* name, int* index); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<char const*, int*>, 0, 1>; META_END META_BEGIN(CModelInfo::Initialise) static int address; static int global_address; static const int id = 0x50B310; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50B310, 0x50B3F0, 0x50B380>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CModelInfo::IsBoatModel) static int address; static int global_address; static const int id = 0x50BB90; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50BB90, 0x50BC80, 0x50BC10>; using refs_t = RefList<>; using def_t = bool(int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<int>, 0>; META_END META_BEGIN(CModelInfo::ReInit2dEffects) static int address; static int global_address; static const int id = 0x50B580; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50B580, 0x50B660, 0x50B5F0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CModelInfo::RemoveColModelsFromOtherLevels) static int address; static int global_address; static const int id = 0x50BBC0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50BBC0, 0x50BCB0, 0x50BC40>; using refs_t = RefList<>; using def_t = void(eLevelName); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<eLevelName>, 0>; META_END META_BEGIN(CModelInfo::ShutDown) static int address; static int global_address; static const int id = 0x50B5B0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x50B5B0, 0x50B690, 0x50B620>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END }
Lyuu17/plugin_sdk
plugin_III/game_III/meta/meta.CWeaponInfo.h
/* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #include "PluginBase.h" namespace plugin { CTOR_META_BEGIN(CWeaponInfo) static int address; static int global_address; static const int id = 0x5654F0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5654F0, 0x5655D0, 0x565580>; using refs_t = RefList<>; using def_t = void*(CWeaponInfo *); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Thiscall; using args_t = ArgPick<ArgTypes<CWeaponInfo*>, 0>; META_END META_BEGIN(CWeaponInfo::FindWeaponFireType) static int address; static int global_address; static const int id = 0x5653E0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5653E0, 0x565110, 0x5654D0>; using refs_t = RefList<>; using def_t = eWeaponFire(char*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<char*>, 0>; META_END META_BEGIN(CWeaponInfo::FindWeaponType) static int address; static int global_address; static const int id = 0x5653B0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x5653B0, 0x5654F0, 0x5654A0>; using refs_t = RefList<>; using def_t = eWeaponType(eWeaponType*, char*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<char*>, 0>; META_END META_BEGIN(CWeaponInfo::GetWeaponInfo) static int address; static int global_address; static const int id = 0x564FD0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x564FD0, 0x565110, 0x5650C0>; using refs_t = RefList<>; using def_t = CWeaponInfo*(eWeaponType*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<eWeaponType*>, 0>; META_END META_BEGIN(CWeaponInfo::Initialise) static int address; static int global_address; static const int id = 0x564EA0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x564EA0, 0x564FE0, 0x564F90>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CWeaponInfo::LoadWeaponData) static int address; static int global_address; static const int id = 0x564FE0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x564FE0, 0x565120, 0x5650D0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CWeaponInfo::Shutdown) static int address; static int global_address; static const int id = 0x564FB0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x564FB0, 0x5650F0, 0x5650A0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END }
Lyuu17/plugin_sdk
plugin_III/game_III/CCamera.h
<filename>plugin_III/game_III/CCamera.h /* Plugin-SDK (Grand Theft Auto 3) source file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #pragma once #include "PluginBase.h" #include "CPlaceable.h" #include "CGarage.h" #include "CCam.h" #include "CQueuedMode.h" #include "CPathSplines.h" #include "CTrainCamNode.h" #pragma pack(push, 4) class CCamera : CPlaceable { public: bool m_bAboveGroundTrainNodesLoaded; bool m_bBelowGroundTrainNodesLoaded; bool m_bCamDirectlyBehind; bool m_bCamDirectlyInFront; bool m_bCameraJustRestored; bool m_bCutsceneFinished; bool m_bCullZoneChecksOn; bool m_bFirstPersonBeingUsed; bool m_bJustJumpedOutOf1stPersonBecauseOfTarget; bool m_bIdleOn; bool m_bInATunnelAndABigVehicle; bool m_bInitialNodeFound; bool m_bInitialNoNodeStaticsSet; bool m_bIgnoreFadingStuffForMusic; bool m_bPlayerIsInGarage; bool m_bJustCameOutOfGarage; bool m_bJustInitalised; bool m_bJust_Switched; bool m_bLookingAtPlayer; bool m_bLookingAtVector; bool m_bMoveCamToAvoidGeom; bool m_bObbeCinematicPedCamOn; bool m_bObbeCinematicCarCamOn; bool m_bRestoreByJumpCut; bool m_bUseNearClipScript; bool m_bStartInterScript; bool m_bStartingSpline; bool m_bTargetJustBeenOnTrain; bool m_bTargetJustCameOffTrain; bool m_bUseSpecialFovTrain; bool m_bUseTransitionBeta; bool m_bUseScriptZoomValuePed; bool m_bUseScriptZoomValueCar; bool m_bWaitForInterpolToFinish; bool m_bItsOkToLookJustAtThePlayer; bool m_bWantsToSwitchWidescreenOff; bool m_bWideScreenOn; bool m_b1rstPersonRunCloseToAWall; bool m_bHeadBob; bool m_bFailedCullZoneTestPreviously; bool m_bFadeTargetIsSplashScreen; bool m_bWorldViewerBeingUsed; unsigned char m_nActiveCam; //char _pad77; unsigned int m_nCamShakeStart; unsigned int m_nFirstPersonCamLastInputTime; unsigned int m_nLongestTimeInMill; unsigned int m_nNumberOfTrainCamNodes; bool m_bTransitionJUSTStarted; unsigned char m_bTransitionState; //char _pad8A[2]; unsigned int m_nTimeLastChange; unsigned int m_nTimeWeLeftIdle_StillNoInput; unsigned int m_nTimeTransitionStart; unsigned int m_nTransitionDuration; unsigned int m_nBlurBlue; unsigned int m_nBlurGreen; unsigned int m_nBlurRed; unsigned int m_nBlurType; int dwordAC; unsigned int m_nWorkOutSpeedThisNumFrames; unsigned int m_nNumFramesSoFar; unsigned int m_nCurrentTrainCamNode; unsigned int m_nMotionBlur; unsigned int m_nMotionBlurAlpha; int m_nCheckCullZoneThisNumFrames; int m_nZoneCullFrameNumWereAt; unsigned int m_nWhoIsInControlOfTheCamera; float m_fCamFrontXNorm; float m_fCamFrontYNorm; float m_fCarZoomIndicator; float m_fCarZoomValue; float m_fCarZoomValueSmooth; float m_fDistanceToWater; float m_fFOVDuringInter; float m_fLODDistMultiplier; float m_fGenerationDistMultiplier; float m_fAlphaSpeedAtStartInter; float m_fAlphaWhenInterPol; float m_fAlphaDuringInterPol; float m_fBetaDuringInterPol; float m_fBetaSpeedAtStartInter; float m_fBetaWhenInterPol; float m_fFOVWhenInterPol; float m_fFOVSpeedAtStartInter; float m_fStartingBetaForInterPol; float m_fStartingAlphaForInterPol; float m_fPedOrientForBehindOrInFront; float m_fCameraAverageSpeed; float m_fCameraSpeedSoFar; float m_fCamShakeForce; float m_fCarZoomValueScript; float m_fFovForTrain; float m_fFOV_Wide_Screen; float m_fNearScreenScript; float m_fOldBetaDiff; float m_fPedZoomValue; float m_fPedZoomValueSmooth; float m_fPedZoomValueScript; float m_fPositionAlongSpline; float m_fScreenReductionPercentage; float m_fScreenReductionSpeed; float m_fAlphaForPlayerAnim1rstPerson; float m_fOrientation; float m_fPedZoomIndicator; float m_fPlayerExhaustion; float m_fSoundDistUp; float field_16C; float field_170; float m_fSoundDistUpAsRead; float field_178; float field_17C; float m_fSoundDistUpAsReadOld; float field_184; float field_188; float m_fWideScreenReductionAmount; float m_fStartingFOVForInterPol; float m_fMouseAccelHorzntal; float m_fMouseAccelVertical; float m_f3rdPersonCHairMultX; float m_f3rdPersonCHairMultY; CCam m_asCams[3]; CGarage *m_pGaragePlayer; CVehicle *m_pGarageVehicle; CQueuedMode m_PlayerMode; CQueuedMode m_playerWeaponMode; CVector m_vecPreviousCameraPosition; CVector m_vecRealPreviousCameraPosition; CVector m_vecAimingTargetCoors; CVector m_vecFixedModeVector; CVector m_vecFixedModeSource; CVector m_vecFixedModeUpOffSet; CVector m_vCamCutSceneOffset; CVector m_vecStartingSourceForInterPol; CVector m_vecStartingTargetForInterPol; CVector m_vecStartingUpForInterPol; CVector m_vecSourceSpeedOverOneFrame; CVector m_vecTargetSpeedOverOneFrame; CVector m_vecUpOverOneFrame; CVector m_vecSourceWhenInterPol; CVector m_vecUpWhenInterPol; CVector m_vecClearGeometryVec; CVector m_vecGameCamPos; CVector m_vecSourceDuringInter; CVector m_vecTargetDuringInter; CVector m_vecUpDuringInter; RwCamera *m_pRwCamera; CEntity *m_pTargetEntity; CPathSplines m_aPathSplines[4]; CTrainCamNode m_asTrainCamNodes[800]; CMatrix m_mMatInverse; bool m_bGarageFixedCamPositionSet; bool m_bDoingSpecialInterPolation; bool m_bScriptParametersSetForInterPol; bool m_bFading; bool m_bMusicFading; //char _padE8F5[3]; CMatrix m_mViewMatrix; CVector m_avecFrustumNormals[4]; CVector m_vecOldSourceForInter; CVector m_vecOldFrontForInter; CVector m_vecOldUpForInter; float m_fOldFOVForInter; float m_fFadeAlpha; float m_fEffectsFaderScalingFactor; float m_fFadeDuration; float m_fTimeToFadeMusic; float m_fFractionInterToStopMoving; float m_fFractionInterToStopCatchUp; float m_fGaitSwayBuffer; float m_fScriptPercentageInterToStopMoving; float m_fScriptPercentageInterToCatchUp; unsigned int m_nScriptTimeForInterPolation; unsigned short m_nFadeInOutFlag; //short _padE9C2; int m_nModeObbeCamIsInForCar; short m_nModeToGoTo; short m_nMusicFadingDirection; short m_nTypeOfSwitch; //short _padE9CE; unsigned int m_nFadeStartTime; unsigned int m_nTimeToWaitToFadeMusic; //static static bool& m_bUseMouse3rdPerson; //funcs float Find3rdPersonQuickAimPitch(); }; #pragma pack(pop) extern CCamera &TheCamera; VALIDATE_SIZE(CCamera, 0xE9D8);
Lyuu17/plugin_sdk
plugin_III/game_III/meta/meta.CAnimManager.h
<filename>plugin_III/game_III/meta/meta.CAnimManager.h /* Plugin-SDK (Grand Theft Auto 3) header file Authors: GTA Community. See more here https://github.com/DK22Pac/plugin-sdk Do not delete this comment block. Respect others' work! */ #include "PluginBase.h" namespace plugin { META_BEGIN(CAnimManager::Initialise) static int address; static int global_address; static const int id = 0x403380; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x403380, 0x403380, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CAnimManager::Shutdown) static int address; static int global_address; static const int id = 0x4033B0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x4033B0, 0x4033B0, 0>; using refs_t = RefList<>; using def_t = void(); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN(CAnimManager::UncompressAnimation) static int address; static int global_address; static const int id = 0x403410; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x403410, 0x403410, 0>; using refs_t = RefList<>; using def_t = void(CAnimBlendHierarchy*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<CAnimBlendHierarchy*>, 0>; META_END META_BEGIN(CAnimManager::GetAnimationBlock) static int address; static int global_address; static const int id = 0x4034A0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x4034A0, 0x4034A0, 0>; using refs_t = RefList<>; using def_t = CAnimBlock*(const char*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<const char*>, 0>; META_END META_BEGIN(CAnimManager::GetAnimation) static int address; static int global_address; static const int id = 0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x4034F0, 0x4034F0, 0>; using refs_t = RefList<>; using def_t = CAnimBlendHierarchy*(const char*, CAnimBlock*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<const char*, CAnimBlock*>, 0, 1>; META_END META_BEGIN(CAnimManager::GetAnimGroupName) static int address; static int global_address; static const int id = 0x4035B0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x4035B0, 0x4035B0, 0>; using refs_t = RefList<>; using def_t = const char*(int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<const char*>, 0>; META_END META_BEGIN(CAnimManager::CreateAnimAssociation) static int address; static int global_address; static const int id = 0x4035C0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x4035C0, 0x4035C0, 0>; using refs_t = RefList<>; using def_t = CAnimBlendAssociation*(int, int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<int, int>, 0, 1>; META_END META_BEGIN_OVERLOADED(CAnimManager::GetAnimAssociation, CAnimBlendAssociation*(*)(int, int)) static int address; static int global_address; static const int id = 0x4035E0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x4035E0, 0x4035E0, 0>; using refs_t = RefList<>; using def_t = CAnimBlendAssociation*(int, int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<int, int>, 0, 1>; META_END META_BEGIN_OVERLOADED(CAnimManager::GetAnimAssociation, CAnimBlendAssociation*(*)(int, const char*)) static int address; static int global_address; static const int id = 0x403600; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x403600, 0x403600, 0>; using refs_t = RefList<>; using def_t = CAnimBlendAssociation*(int, const char*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<int, const char*>, 0, 1>; META_END META_BEGIN(CAnimManager::AddAnimation) static int address; static int global_address; static const int id = 0x403620; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x403620, 0x403620, 0>; using refs_t = RefList<>; using def_t = CAnimBlendAssociation*(RpClump*, int, int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<RpClump*, int, int>, 0, 1, 2>; META_END META_BEGIN(CAnimManager::AddAnimationAndSync) static int address; static int global_address; static const int id = 0x4036A0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x4036A0, 0x4036A0, 0>; using refs_t = RefList<>; using def_t = CAnimBlendAssociation*(RpClump*, CAnimBlendAssociation*, int, int); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<RpClump*, CAnimBlendAssociation*, int, int>, 0, 1, 2, 3>; META_END META_BEGIN(CAnimManager::BlendAnimation) static int address; static int global_address; static const int id = 0x403710; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x403710, 0x403710, 0>; using refs_t = RefList<>; using def_t = CAnimBlendAssociation*(RpClump*, int, int, float); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<RpClump*, int, int, float>, 0, 1, 2, 3>; META_END META_BEGIN(CAnimManager::LoadAnimFiles) static int address; static int global_address; static const int id = 0x4038F0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x4038F0, 0x4038F0, 0>; using refs_t = RefList<>; using def_t = void(void); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END META_BEGIN_OVERLOADED(CAnimManager::LoadAnimFile, void(*)(const char*)) static int address; static int global_address; static const int id = 0x403A10; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x403A10, 0x403A10, 0>; using refs_t = RefList<>; using def_t = void(const char*); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<const char*>, 0>; META_END META_BEGIN_OVERLOADED(CAnimManager::LoadAnimFile, void(*)(int, bool)) static int address; static int global_address; static const int id = 0x403A40; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x403A40, 0x403A40, 0>; using refs_t = RefList<>; using def_t = void(int, bool); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<int, bool>, 0, 1>; META_END META_BEGIN(CAnimManager::RemoveLastAnimFile) static int address; static int global_address; static const int id = 0; static const bool is_virtual = false; static const int vtable_index = -1; using mv_addresses_t = MvAddresses<0x404320, 0x404320, 0>; using refs_t = RefList<>; using def_t = void(void); static const int cb_priority = PRIORITY_BEFORE; using calling_convention_t = CallingConventions::Cdecl; using args_t = ArgPick<ArgTypes<>>; META_END }