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its not a final fantasy, but it stands on its own. I remember this game when I was younger, and lemme tell you it's a damn great game. The game revolves around food names for everything(for some odd reason.) It's your basic RPG and a sleeper title. Most of the time you have someone as a partner who once and a while will help you out during a fight. each partner has diffrent thing that they will do during fights, some will heal you , some will attack the enemy. If you looking for an old school RPG thats not a Final Fantasy game I would most deffinitly pick this one up!!! I plan to again, and thats for sure!! | video-games_retro-gaming-microconsoles |
Metroid Prime 2, pure gaming bliss. I've been a huge Metroid fan as long as I can remember. My love for the series started way back in the day when my father brought home the original Metroid for the NES. My love for the series continued to grow thereafter. Metroid II was fun little addition to the Gameboy and Super Metroid is still, too this day, the best game ever made. These three games defined my childhood. Then it happened, 9 long years without a Metroid game. I thought the series was done for good, but then... Metroid Prime.
I was ecstatic. I simply couldn't control myself. I preorded the game months before release and left school early the day of release to get it as early as possible. Upon arriving home I proceeded to play the game. Oh and did I play it. I played it nearly non-stop till I finished it and upon finishing Metroid Prime my mind was made up. Metroid Prime was somewhat of a letdown.
To this day I can't tell you why I felt let down. I truly can't quite say the exact cause. Maybe it's the map system that babied me the entire way through the game. Maybe it was the lack of original gadgets. Whatever the reason was I think the biggest problem was the lack of challenge. By Challenge I mean both mentally and physically. By physically I mean the challenge level of combat within the game. I just didn't get it. I finished the game without dying and I rarely felt like I was mentally challenged during the course of the game. Well, in the end I pushed the game aside and moved on with my life.
Well two years later Metroid Prime 2 comes out. I wasn't exactly thrilled about the game but I ended up buying it sometime in early January. After about a half hour into this game I was blown away...
This is the best game I have played in years! Everything about it is perfect from the subtle but well created music to the extremely detailed world. The new weapons in the game are original and fun to use. The puzzles are complex and very rewarding. My favorite aspect of the game is the richly detailed zones. Each is unique with fitting music, flora, and fauna which are all beautifully rendered in the game. The world just drags you in and makes you feel like you are a part of it. The pointer system, has been improved too. Although you will still be told where to go, it doesn't happen nearly as much now. Only when you steer way off course and are clearly taking longer then you should to progress will the game point you. Also it only gives you a general idea of where you should be and does not water down the challenge in any way.
Speaking of challenge this game is perfect. Nearly every game on the marked is either too hard or too easy. I say again, Metroid Prime 2 has the perfect challenge level. The puzzles are very challenging yet not so hard that you can't finish them without some thought. The difficulty of combat is right on par too. Nearly every boss will take more then one try but rarely more then two. Just the right amount if you ask me.
All in all, Metroid Prime 2: Echoes delivers on ever level. Engrossing well placed music, richly detailed worlds with a level of immersion you rarely find else ware. This, along with a level of difficulty that is perfect makes Metroid Prime 2 one of the best video games of all time. | video-games_retro-gaming-microconsoles |
The Best Football Game Ever. If you have dreamcast, and you don't have NFL2K1 then your crazy, well if you think i already have NFL2K I don't need that game your wrong because I had NFL2K but after renting NFL2K1 the next day i bought it. The reason the graphics are sharper, And the edition of Franchise Mode and Network mode in which you can play people over the internet and update rosters. Now if you think well Madden 2001 looks better, its not true those are just the commercial graphics not the game graphics which just makes me mad when they advertise something that it is not, belive me if you are looking for a game get this one. | video-games_retro-gaming-microconsoles |
Why do programmers have to do that. Got this game for my game boy and it is the worst one to date about cheating. There is nothing random about the games random number generator. You have heros that have different number of moves they can make (0-4) which depends on the hero in question. I was so impressed with the one sided nature of the number gen that I had to collect some data and crunch the numbers. The game average for the enemy is ~70%. The average for the player is ~25%. Game programmers need to get off the crutch of cheating with there numbers to make a game interesting. That is the lazy way to do it. I cannot recommend this game to anyone. | video-games_retro-gaming-microconsoles |
Falls short of a classic. What always made Sonic the hedgehog a great game seems to be lost in the transition to 3-D. The bottom line is Sonic was a platforming game that had you racing through incredible maze-like levels. It wasn't an Easter egg hunt. (Knuckles and Rouge levels) Nor was it a poorly made shooting game. (Tails and Robotnik levels) However Sega thought this is what fans needed so they tried to implement these concepts into the game. What we get is a game that is only a third of the classic Sonic. Take that and throw in some very nasty camera angles and you get Sonic Adventure 2 battle.
The one player story mode is fun the first time through, but after conquering it you'll find no desire to replay it.
The the new "battle" theme for Gamecube is supposed to represent the added multiplayer modes. Yet Sega manages to make these a bore too.
The only thing that attempts to pick up the game is the Chaos Garden pets. These little guys are a lot of fun and good idea, however if you wish to raise them further you'll find yourself repeating the same agonizingly dull levels as before.
Bottom line: Sonic Adventure 2 Battle is a good rental, but a bad buy. Don't do what i did. | video-games_retro-gaming-microconsoles |
Still one of the best games of all time. This game has been out a few years now and most everyone knows whether they like it or not. Playing through it again, however, it surprised me how well this game holds up. Should that be a surprise? Probably not. Most all Metroid games hold up. I still have as much fun with Super Metroid as I did when I was 12. The difference, to me, is that the old 8 and 16 bit games have their charm. The graphics are what they are and gameplay was what drew you to 'em. The same is true here. Though, it must be said that the graphics hold up very well. This is still a beautiful game. The environments are breathtaking and realistic. It definitely looks better than some of the Wii games out there.
The beauty of this game, as is true with the rest of the series, is the sense of immersion and exploration. The isolation. The sheer atmosphere of it as you discover new parts of a dying world. There is a sense of history surrounding you and you must make your way through various puzzles and enemies to find the items that let you continue to explore the world and try to take out the vile Space Pirates using it for their own Phazon-induced schemes. And you feel like you are there every step of the way.
The bosses are fun, huge and varied. I enjoyed facing the bosses in this game. The challenge of figuring out their weaknesses, learning their patterns and taking them down was quite satisfying. Also, they were neat to look at.
The scan system works, it's very effective in filling in backstory and the history of the planet, as well as figuring out how to deal with enemies. I don't mind the scan system for those reasons, but I can see how it can be frustrating for some players who feel like all they're doing is scanning objects. Especially if you are a completist (I'm an "near completist", I don't have to have every single thing, but I will put in effort to get enough to get as close as I can and also not get the lamest ending).
Though I have to throw in that this game does include 2 things I absolutely hate:
1)Water Levels: These are never fun for me. They are more a chore and I have a deep irrational fear of deep water (even in video games). It must be noted that this isn't quite as bad once you get the gravity suit.
2)Chozo Ghosts: No particular reason, I just hate Chozo Ghosts. They pop up way to often and make backtracking more difficult than it should be (I guess that is a reason after all).
Yes, this game has put a few years behind its release date and there have been a handful of Metroid titles since, but I have a feeling I'll be playing this game more than once or twice in the future. Just a fun, immersive experience. | video-games_retro-gaming-microconsoles |
U Gotta Get It. A must for the fighting type gamer and GBA. This game has very exciting gameplay, awesome graphics, and a nice selection of characters. If you can only have one fighting game this year, make it this. It may only have 10 characters, 1 of which you must win by finishing the game with all 9 fighters, but I consider it much better than Mortal Kombat, Street Fighter, and Virtual Fighter. I'm glad they finally decided to release it on GBA. I won't lie to you, it's not the best game to hit GBA, but It is definetely in my top 10. I may be only 12, but I think I'm old enough to recognize one for ages! | video-games_retro-gaming-microconsoles |
So-so. I like the lightweight frames (what I assume others are reviewing when they say the frames feel "cheap"), but the lenses aren't great. The coating is not very durable and is extremely prone to smudges. I also get some weird lens flare effect when I look at bright screens or have a single bright point of light (such as car headlights). I assume this is a consequence of the coating, but it's something glasses at this price should absolutely not have. Eh, I'd probably pay up a bit or just get several pairs of comparable cheaper glasses when replacing these. [edit - there's also a lot of reflection on the interior side of the lenses. particularly bad in certain settings. So much that I've had to take them off many times.] | video-games_retro-gaming-microconsoles |
Overall good, but slightly disappointing. Now don't get me wrong. This game is really, really fun to play. It's quite a blast to go about with Fox on the ground and pick off enemies with sniper rifles and rocket launchers. The graphics are excellent, the gameplay is very arcady, and once you're used to the controls they're easy to use. Sound is also top notch. All the fundamentals rank right up there with the other Star Fox games.
Now for it's differences (and in my opinion faults). First of all you only get 10 levels. While they are longer than normal (8 min+ average) this still allows an average gamer to finish it in one night. Also, it differs from other Star Fox flyers in that there are no different paths to follow. You have to go thru every level in that order, and I missed switching routes and having varying campaigns. That being said, the game still has plenty of replay value, since you can get medals at all 3 difficulty levels, and there are 5 secret flags to find on each level.
Lastly, the versus mode isn't quite as good as Star Fox 64. Instead of dogfighting you have simple fly, auto-aim, and shoot, but the ground-based versus is pretty good. If you're a huge fan of Star Fox, you'll want to buy this game, but if you're anything less, I highly recommend you rent it first to see if you're willing to invest 50 bucks. | video-games_retro-gaming-microconsoles |
Mixture of laughs, challenges and plain frustration. Overall, I enjoyed the game - it is a typical quest storyline, with tasks to complete at each level, and there are many challenges to engage your mind. However, parents should note:
1. The game is far too difficult for small children - Shrek can be difficult to manouver in some cases and directions are hard to understand.
2. It is not likely that a small child would have the skill necessary to look at some of Shrek's "problems" from different angles to solve them. I had to stop, retrace my steps, and try a different strategy numerous times.
3. The tasks to complete each level are basically simple... EXCEPT for the last task. The final task of every level includes one item/creature that must be found BUT this item/creature is hidden in such a way that you must search every last space on the level to find it. (This is extremely frustrating!
4. Finally, there are very poor help options - the story book does not provide much information when you are looking for clues.
If you want a challenge, this is your game. | video-games_retro-gaming-microconsoles |
It's a sunshiny day. Link's new cel-shaded PaRappa-paper appearance; Metroid reinvented as an FPS; Mario's latest stint as an Earth-cleansing Greenpeace spokesman; the mere fact that Pikmin even exists-many gamers have taken these as sure signs that Shigeru Miyamoto's sanity meter has finally hit rock bottom. Here's hoping the entire video game industry contracts a crippling case of mad cow disease. In Super Mario Sunshine, paradise turns into a public relations nightmare when a beloved Italian is falsely accused of dirtying up an island resort with ugly magic gloop, chasing away the island's magical Shine Sprites and making things dark and dirty for vacationers everywhere. Now, in order to make reparations, he has to clean up the island using his patented F.L.U.D.D. water cannon and enter a variety of surreal island sub-worlds to explore, jump, dive, race, hover, and squirt his way to the missing Shines. If Mario Sunshine seems a lot like Mario 64 with a water cannon, that's not too far from the truth. Yes, the Shines are the equivalent of Mario 64's Stars. And yes, Delfino Plaza, much like Mario 64's castle, acts as a "hub" that connects the sub-worlds together. The levels are even structured in the same episodic fashion-one level contains eight "episodes" or missions-though the objectives are often less vague (thanks to a quick pre-mission "fly-through"), the changes to the level in between each visit are much more visible, and it's much harder to "accidentally" stumble upon a Shine you weren't supposed to just yet. Levels are crafted with endless care, and each stage is its own preposterous superplayground-and a single level is packed with more gameplay variety than the entire length of your standard Mario-free 3D platform adventure. The "challenge types" are easily categorized, and you'll quickly recognize a pattern for the episodes in each sub-world: Fight a boss; collect eight red coins; explore a complex maze; win a race; fight the boss again in weirder circumstances; find a hidden cave that leads to a trippy obstacle course; chase down Shadow Mario; etc. But even though you may be collecting eight red coins for the eighth red time, you're never doing it quite the same way-and unthinkably clever level layouts mean things rarely get tedious or annoying.
Rest assured, Mario's new ability to squirt water isn't merely a gimmick so Nintendo can say, "Look, it's different"-here, it's as natural and integral a part of Mario's move list as his wall jump, butt stomp, or just good ol' fashioned ability to walk forward. There's hardly a moment when you aren't hovering or squirting or executing some sort of hover/squirt combo maneuver, be it to hose down an enemy, land a tricky jump, water a plant in the hopes of revealing some sort of pleasant surprise, or just giddily annoy the endlessly agreeable citizens of Delfino. The GameCube controller seems specifically designed for the task-double jumps, triple jumps, wall jumps, and backflips are executed with supernatural ease; narrow pathways are navigated effortlessly; and the analog shoulder button makes water cannon control a brainless affair. This is one of the tightest-controlling games you'll ever play. Mario Sunshine's graphics are best described as larger-than-life and absolutely alive. The smooth animation constantly delights, and a curious peek in the distance reveals an entire world of bulbous happy things hopping and bopping and glooping about. The sheer sense of scale is astonishing-sometimes you can see entire levels looming way out in the distance-and often leaves you with the overwhelmed, overjoyed feeling that there may, in fact, just be too many things to do in this damn game. The effects are glorious-the water (squirted or swum-through) is gorgeous, and the mirror effects are mind-bogglingly cool. The voice-acting in cut-scenes is weirdly understated and a bit rushed, but the garbled villager-speak is great, and the music is classic Mario. The one shortfall is the close-up graphical detail, where the primitive textures stand in sharp contrast to the rest of the game's polished glory. In summary: Yes, it's much bigger than Luigi's Mansion; yes, it's very, very much like Mario 64; no, you don't spend the whole game scrubbing dirt off walls as some sort of interactive environmental message; and yes-oh, hell yes-Mario Sunshine is exactly the brilliant, enormous, endlessly fun GameCube purchase-justifying Miyamoto supergame you were hoping it would be. Shine on, you crazy designer. | video-games_retro-gaming-microconsoles |
Breaks my heart. I have been a fan of the Lufia games since the first one was released on the SNES here in America. When I heard the Game Boy Color was receiving an Estopolis game, I was immediately e-mailing Natsume. "Will you guys be releasing it in America as Lufia 3?"
It's finally here. I plug it in. All indications--pretty graphics, fun dialog, wonderful battle system, great play mechanics, good storyline, even great music, the best on the Game Boy Color--cause me to smile and giggle and thank the heavens. I'm enthused to say the least.
Then I figure it out. Every dungeon is completely random. But I keep playing. And playing. And I try so hard to like it. SO hard. The storyline is keeping me going, the combat is wonderful.
Every dungeon may be random, but they are all EXACTLY the same. Wander around hitting walls and things until you've explored the level the go to the next. 10 or so levels later, you have a boss fight and a story sequence.
Repeat.
Repeat.
My heart is absolutely broken. How can this happen? The heart of the Estopolis games has always been the wonderful dungeons, now replaced by this absolute drudgery.
Try before you buy, and make sure you have tissues to dry your tears. I am praying that the Game Boy Advance Estopolis is released here, and that the dungeons, while they will still be random, will be more sensical and have non-random segments.
This game had everything going for it, and one major flaw destroys it. Why oh why? | video-games_retro-gaming-microconsoles |
Jason's opinion. I haven't played FFCC so I'm just rating it on how I expect it to be. From what I have read and seen about the game is very promising, the graphics of FF9 are simular to the graphics of CC, but it works out this time aroung by sort of blending with the backgroung and the setting aroung you, the storyline seems interesting, in fact the only two things that I would really complain about is reassembling the magic that you aquire in each stage over and over and over again and the multiplayer in which you need at least two GBA's And at least two GBA cables(which just seems like a way for Nintendo to make extra money to me)in order to play it. But despite all that I for one am going to by FFCC, plus on the positive side you get to creat your own character which almost makes up for the multiplayer problem, almost...(c'mon Nintendo there's four slots for four controllers lets use them). | video-games_retro-gaming-microconsoles |
A Classic Every Gamer Should Own. Pokemon Yellow- Hah, I remember the first time I got a first gen Pokemon game, back in 2002, was it? Whatever, (BTW that was Red Version)on to the review. If you're like a high percentage of child Pokemon fans that care about graphics more then anything, don't buy this. But if you're a Pokemon fan who bases of game play, and plot, buy this game. Here is the plot... (SPOILER!!!!!!!!!!!!!!!!!!!!!!!!) You're a 10 year old child who wants to go out into the world to catch 'em all. But, you don't have a Pokemon. You leave anyway, but the local Pokemon Professor, Prof. Oak, stops you. Then a Pikachu attacks, but Prof. Oak catches it. He brings you to his lab so you can get a Pokemon. But, there is only one Pokemon, and his Grandson wants a Pokemon, too. You get first pick, so you go for the only Pokemon, an Eevee. But, Prof. Oak's grandson, (Your rival now) pushes you out of the way, and takes the Pokemon. (I wanted an Eevee! :( ) Professor Oak lets him keep it... Wow Oak... and he gives you the Pikachu he just caught. It starts off hating you, but ends up liking you. So you battle your way through gyms, through your rival, through trainers. Then, after the 5th Gym (Out of 8), at Saffron city, an evil organization, Team Rocket, takes over Saffron! You battle your way to the top of a Pokeball creating company, Silph Co., and fight the leader of Team Rocket! It is a long, hard, battle, but you win. You beat the 6th and 7th gym, then, at the 8th gym, you find a nasty suprise. The 8th gym leader, the FINAL gym leader, is the leader of Team Rocket, Giovanni! This is a final fight against Team Rocket. After a devastating battle, you finally win. But, that's not the end. You will at last get to achieve your dream, battling the Elite Four and the Champion of the Pokemon League! So you go through a long, hard journey through Victory Road, and arrive at the Pokemon League. You battle your way through the Elite Four, and beat them all. Quite challenging at times, and almost never easy... but you win anyway. Then, you have to fight the champion. This is your last battle until victory! But, the champion, turns out to be your rival! This battle will truly determine who is better- you or him! (Personally, I lost twice before I won. He's better then me...). This battle, which is the hardest one yet, must be won by you! The battle is RAGING ON until you finally manage to defeat him. You achieved your dream. (SPOILER OVER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!) I would recommend this game to anyone at any age. You'll love it 90% of the way! | video-games_retro-gaming-microconsoles |
SethCo needs to learn how to read. I bought the first one form "SethCo", it had shifted pixels along the right side of the screen, and it was missing the instructions. SethCo send me a shipping label that said "postage fee required"... which against Amazons policy for defective items or items missing parts.
So i had another one sent form amazon (they had them back in stock) and it still had the shifted pixels along the right side, on both my SNES, my Retro duo portable, and my retro duo portable hooked up to my tv.
The region switches do absolutely nothing even on some of the very last games made for the system.
I am fine keeping it (it's not too big of a problem, but it is annoying), but i want at least a partial refund from Amazon.
I wish they actually read their reviews. | video-games_retro-gaming-microconsoles |
One of the best in the series. Many people missed this when it came out on Dreamcast. It was later ported to PS2 with the addition of the Wesker Report. The PS2 version was called Code Veronica X, I guess the X stands for Xtra content. The bottom line here is I played the game on Dreamcast and it is one of the best RE games out there right now.
It is the first RE game to be featured in a fully 3D world, the camera follows you except in some areas where the camera is static for effect. It doesn't follow you like a chase cam, but instead the camera is situated somewhere in the room and follows you as you walk by and such.
Another benefit of the 3D engine is that you can have real time lighting from gunfire and explosions. The walls will light up when you fire your shotgun, pistol, etc. No to mention the light affects your character. If the room is dark then so is your character. Light sourcing enables a new realm of reality.
RE 4 coming to gamecube later this year is also featured in 3D. Since the Gamecube is much more powerful than the Dreamcast it looks like everything is prerendered.
Code Veronica is an excellent game and the camera is a lot better than in some RE games. I found only a few spots where you were taken off guard by zombies in tight corridors.
The environments are freaky and very well done. And of course the music is completely dark and forboding just like in the other games from the series. You will not be disappointed. Pre-order now and add this to your collection with no worries. | video-games_retro-gaming-microconsoles |
Ultimate Spiderman is indeed ultimate but only for a short period of time. As the title indicates Ultimate Spiderman has a very short single-player story, which can probably be completed in six hours or even less. The length of the game, however, is considerably lengthened side-tasks most of which are web-swinging races, some of which are gang beat-em-ups, and occasionally rescuing and searching for hidden tokens. These side-tasks are by no means side-quests and are by no means as entertaining as the main story, so why do they comprise the majority of the game's length is a question that will boggle the minds of gamers. This game had the potential to achieve greatness, but falls short due to shortness of story. The inked-cartoonish look of Spiderman is great although not as spectacular as the model Spiderman in Spiderman the Movie game, which I have also reviewed. I have yet to play Spiderman II, but at some point I plan to. However, the short story of Ultimate Spiderman is far superior in gameplay than the gameplay of Spiderman the Movie. Playing as both Spiderman and Venom is great and both characters are well-designed with fabulous inked-comic book looks, which in a way maybe better than the more deeply modeled look in Spiderman the Movie. Play as Spiderman you feel both swift and powerful, while playing as Venom you feel a great sense of power and monstrous rage. It is great. The majority of missions are as Spiderman, which is fine. The most spectacular parts of this game are the boss battles. Wow, you truly fight gigantic characters in this game, that would seemingly crush Spiderman but cannot for his speed and wit are too great. Venom leaps tall buildings in a single-bound just to give you a hint about his power. The game has various unlockables but they are for the most part afterthoughts. The Spiderman missions involve saving bystanders, chasing enemies down and cornering them, and fighting them with a strategy. One major difference in this game than in the movie game is that Spiderman can actually fight well; he has got some skills and combos are quite easy to perform. Not too many three-button combos here, but rather combos linked by bouncing off-walls or one opponent to the next. It is a neat and rewarding combo system. The few moves that are missing from Spiderman in this game that I liked in the movie game are impact webbing, webbed fists, and the web dome, of which the web dome was the most effective move in the game. Impact webbing is a neat idea because you send a ball of webbing at high speed. Do not think that would be effective, well then think again because it would probably be more effective than hurling a high-speed basketball at someone. All the same the moves in Ultimate Spiderman just make sense and are good enough to really enjoy. Spiderman is no longer a wimp that can be bullied by an ordinary street thug. He is seriously tough in this game. Venom, on the other hand, is back-breakingly tough meaning he can do back-breakers and skull-breakers, which is super cool. The races against J Storm are entertaining and the other races are fun for a while but not enough that you want it to replace at least a few more hours of the story that you feel just should have been there. In this case, less races and side-tasks is more, as in more better. Rescuing the random New Yorker in distress, however, is quite entertaining and I try to rescue them every chance I get. This part of the game should be kept because it is so random that it is entertaining and it seems like something that Spiderman would do. The web-swinging in Ultimate Spiderman, however, probably has even more camera problems when making tight turns and leaps than the web-swinging in Spiderman the Movie game. This observation is important when you consider that majority of the time spent completing Ultimate Spiderman are the races. Also, in Ultimate Spiderman you have to work to keep swinging and speed up, unlike in Spiderman the Movie game where you can just hold down the R button or one of those buttons. This idea is good and bad because you can no longer mindlessly swing, which is good because mindlessly swinging is not realistic at all, but you have to continuosly press buttons during swinging, which is bad because it can get tiresome especially during a long race. The web-swinging of Ultimate Spiderman has a redeeming quality, however, because you can combo your swings and it becomes easier to do as you become more familiar with the controls. For instance, you can swing, swoosh, somersault, swing swoosh, double somersault, and swing, swoosh, and back-flip, which are all super cool. All in all, Ultimate Spiderman is a fun and great game while the story lasts, but next time Activision should put a longer story in their game and maybe then it would have spectacular. It is definitely worth $20 but not the $50 that I paid for it. | video-games_retro-gaming-microconsoles |
Fun yet dissapointing at end. In Shenmue you play as Ryo Hazuki. You watch your father get killed by Lan Di and you go on a quest to find him. During the game there are vivid buildings and no blocky people. Stores ranging from a burger bar to a bar to a tobacco shop. Also the best part about the game is that the people will go about their daily business every day. You can actually follow a person to watch the go about their routine. The game includes very fun Free Battles, QTE where you have to press a certain button at the right time, and fun interaction with characters. Even though this game still has flaws. When you are in a qte or free battle, if you lose you just replay the sequence. And this is extremely easy for the qte seeing as you just have to remember the button sequence and repeat it. But most of all the most dissapointing part was at the end. Eventually at the end you go to China to search for Lan Di. The guy at the dock teachs you a move which is extremely hard to do and you won't need anyway. If you are thinking of what i mean it's because the game ends after you battle a bald guy NOT Lan Di. After you battle the bald guy the game is over. The whole point of the story was to go after Lan Di thinking you would battle him but you don't ,which really dissapointed me. It would have been better if the game continued and you went to China, but there will probably be a second part of Shenmue coming out soon where he goes to China. | video-games_retro-gaming-microconsoles |
HA-DO-CAN. Taking gamers back to the days when Capcom couldn't count to three, Super Street Fighter II Turbo Revival, for the GBA, raises the bar set for handheld brawlers by the short-lived Neo Geo Pocket.
Almost instantly the game hits you with a wave of nostalgia from the Street Fighter of old. Capcom has done a great job in 'reviving' the old-school graphics and original SSF roster, retaining all their moves and also packing Super heat. But as they say: the more things stay the same, the more they change. Most of the backgrounds have been replaced, the music's been downgraded somewhat, the training mode doesn't fight back, and the game gets easier to beat after a while.
The game's biggest problem WOULD'VE been the control setup for the GBA. But by pressing the Select button during gameplay, it's now a whole lot easier to perform Specials (Fireball: Forward + Punch) and Supers (A + B). You'll be saying "Hadoken" so much the word will lose all meaning! But for some reason this doesn't work on charge moves, that and your thumbs will still hate you.
Though game features are limited, the minigames in some modes should keep you busy, including the beloved, breakable car and barrels. You also earn reward points from matches that go toward an image gallery and other goodies. So even if you've already traded your GBA for the DS, this is still the best fighting game for it--so far.
This game is rated E for Everyone: Violence. | video-games_retro-gaming-microconsoles |
Controllers suck, but the price, console and games make up for it. The thing holding a 5-star rating are the controllers - they are IR, not RF - meaning that you must have a good line of site from the controller to the console, exactly like your remote for your TV. This is bad for another reason - they give you 2 controllers but they can NOT be used at the same time. Meaning if you want to play sonic and tails as a 2 player game - where you control sonic and someone else controls tails at the same time, then the controllers that come with the system are useless. You cannot even use 1 wired controller and 1 IR controller at the same time, you need 2 wired controllers to play 2-player games.
Games - there are a lot of games that are not SEGA games, but Streets of Rage 1,2,3 Golden Ax 1, 2, 3, Sonic 1, 2, and some other good classics make it a great deal. The Games load fast, play like they should (albeit you keep the IR controller pointed at the console), and look like they used to - meaning don't rely on your memories of Streets of Rage being that stunning graphical action game from your childhood - all the defects of 16-bit graphics really stick out on a 60" HD TV - same thing happened when I plugged in my old Nintendo and Atari - shattered memories!
For the money - this is great - just go buy 2-wired classic controllers and you'll be as happy as a pig in mud. | video-games_retro-gaming-microconsoles |
Pelican Gamecube Generic Controller. The name of this controller is deceiving, while it sounds and it cool with the two Z buttons, as soon as I played with it I hated it. This is one of the worst generic controllers on the market by far, I remember I purchased this controller the first time in black and the second time in purple and I only bought it because it was cheaper than the original Wavebird by Nintendo. When I bought it in black it was $10 and in purple for $20 nether online I bought both in store. So I essentially screwed myself buying both since the black was from a local gaming store/arcade who I knew the owner from church, the other one was a store I went to before the other owner opened the arcade. So all together it was a $30 screw up on my own part.
But as soon as I got my hands on this controller and played games with it within 5 minutes of playing my hands started to hurt. Not only did my hands hurt in some cases my characters controlled themselves. I remember while I played with this controller there was a section in the Gamecube precautions booklet that I read that it was recommended to buy nintendo products with the official Nintendo Seal on products to get full compatibility and the full experience. Well, anyway the store I bought it from sold used video games, accesories and other related items, and the owner told me he had one controller left. So at first I was excited because (little did I know) I wrongfully assumed at the time it was a Nintendo Brand and instead it was this pelican brand which is obviously a 3rd party generic manufacturer. So since the store I bought this from known as Stained Glass Eye a local store in which is in walking distance of where I live, which didn't allow for returns and refunds though it did allow you to get store credit for items you brought in, which was pointless to me anyway. I sold it to a another local game store who did allow refunds and returns and would give cash or store credit. I
Otherwise I do not recommend this controller for anyone who only prefers to buy first party brands and has the kind of money to buy first party brands accessories and items. I only recommend this controller to anyone who can't afford the First party brand (such as Nintendo).
I do have one piece of advise to those who would rather buy generic and pay a cheaper price make sure you be careful with your hands while you are playing your video games as this will cause hand injuries, unless you have a special pair of gloves to protect your hands. Otherwise just be careful and be attentive and stop playing if your hand(s) starts to hurt or if you don't like the generic controller, save the extra money to buy the first party brand believe me its worth it but it is not worth it to buy this Generic Pelican brand!
I did however when I took both controllers to the arcade I noticed the store had a Nintendo Wavebird which I bought and gave the store the two generic controllers and only paid $13 for it, so I did make my money back and repaid myself for my mistake. This controller is a financial and gaming mistake for any die hard Nintendo fan, who loves the First party brands. | video-games_retro-gaming-microconsoles |
A scary, dark, gothic reinvention of a classic series. I said to myself before this game came out, " I don't know how this game can be better than Resident Evil 2." That game was amazing, especially for it's time. It was and is a classic. A few years go by and the series continues to kick ass, albeit never attaing RE 2 proportions. The remake for gamecube blew my mind, the graphics...wow. RE 0 was a great entry, but not as good as the remake. Then I hear about a new entry to the series, RE 4. I was naturally very excited. A new Resident Evil! Awesome! Who cares if they haven't changed the gameplay formula since 1996? Man was I sorely mistaken! Before it came out there wasn't too many things being revealed about it, which didn't bother me. I knew it was going to be a little bit different, thats all. Playing RE 4 compared to any other game in the series is like night and day. First of all, THE GRAPHICS! O my god, did my gamecube all of a sudden become a high-end computer? They are truly amazing. Capcom, as always captured the atmosphere of the game perfectly. This is the best looking Gamecube title right now, and will probably stay that way. There are entirely new enemies in the game, and you need to watch yourself around them. These guys know their stuff. My favorite enemies have got to be the monks in the castle area. They are so errie! Also, the boss battles are some of the best in any video game I've ever played, hands down. They're ingenious. Everything is perfect on the audio side as well. The sounds of the various weapons are all dead on, not to mention the moaning and groaning of enemies. The weapon selection is surprisingly robust, but the series has always had a good selection of weapons. Overall, the only fault I can find with this game is the fact that at some point, about 18-20 hours, you beat the game. I didn't want the game to end. It was too good to end. Oh well, there's tons of replay value to this game, from the two mini-games to unlocking special weapons, hell, just playing the game though three or four more times. The only thing I don't have yet is that damn Hand Cannon, which I want dearly. If you have a Gamecube and don't have this game, what the hell is the matter with you! Buy this game right now! | video-games_retro-gaming-microconsoles |
13 years, still hours of fun. This product was amazing. After 13 years, it still goes EXTREMELY strong. I play it all the time, still to this day! It's worth buying, and the soundtrack is also amazing. The gameplay and the movement is nice and smooth, and it feels like you're actually spray painting on Japan. I would recommend this to anyone who likes fast paced games, and who ever is harder gamers, or even casual gamers at that matter.
Though you may not be able to control the moves you do, the fact that while doing tricks, you see how long you can do each tricks, and how many times in a row you can do tricks, adding up points to your final score, and to make it even harder, you could try to spray while doing all this. It is amazing the amount of things you can do. The cities are large, and even after you beat the game, you can still go through the stages for hours and hours of fun.
I kind of like the fact of not being able to control the tricks, because in a way, it actually made a difficult game easier. This game has defined the sixth generation of gaming, and actually for me, show me that originality is better than the newer stuff. It shows me that the Dreamcast and SEGA didn't care about graphics or any of that; what they wanted was to suck the player in, and make them enjoy something. Rather than focusing on how great the graphics are.
This game was amazing. And I can see that because I still play it after 13 years. | video-games_retro-gaming-microconsoles |
Awesome Strategy Game. LOTR The Third Age is a turn-based strategy game. You first choose your commander which you will control for ever level except for training (which I reccomend you take). For the good: Aragorn, Elrond, and Gandalf. For the bad: The Witch King, The Mouth of Sauron (only seen in ROTK Extended), and Sauruman. Then you almost every level you choose a companion (up to 3) to fight with you in Middle Earth. For the Good: Theoden, Boromir, Eowyn, Faramir, Eomer, Gimli, or Legolas. And for the bad: Grishnakh, Lurtz, Ugluk, Gothmog, Gorbag, Sharku, or Wormtongue. You can also unlock Haldir, and Shagrat, but I'm not quite sure how.
In each turn you get a certain number of command points (that number is determined by which commander you have) and with the command points you can move, attack, or both.
The levels follow the trilogy, with titles like Darkness on Bree, Defense of the Breach(Helms Deep), Assault on Osgiliath, etc... Overall this is the best GBA Game I have (not that I have very many) If you enjoy Risk, or just any strategy game, you'll enjoy this game. | video-games_retro-gaming-microconsoles |
Good, but not the best. The 6 button version is great for fighting games, because most of them use 6 buttons. This has rapid fire on all 6 buttons by little switches in the middle of the controller. The build is not as good as the three button one. It's made with cheaper plastic. The mode, rapid fire, and the speed slider are all buttons with just a thin metal pin under them so if you push down hard you may have to open up the controller if these do not work, and bend them back .The joy stick is looser the 3 button controller, which is not great because you have to push more up, down, right, and left to get a responses from the stick. The three button verison on the rapid fire buttons have rubber under them so the pin is not a problem on it, and it has Leds | video-games_retro-gaming-microconsoles |
This game sucks! Save your money. This game was a huge letdown. I bought it on release date, having spent hours enjoying the previous monkey ball releases. I thought it also looked cool that you could fly and jump in this game, but there is nothing cool or fun about this game. Please save your money for something else. I am hoping the Wii Banana Blitz is better. This game sucks. It sucks because you have to play through the lame story mode to unlock the party games. It sucks because of the horrendous loading times. It sucks because the timed stages get very difficult very quickly, where the others in the series had a progression to the more difficult stages. And, it sucks, because that is the sound that is made when you realize that you wasted $50 on a really horrible game. | video-games_retro-gaming-microconsoles |
Very cool game. This game was very well made. The angle that you watch your tiny skater is a little aqward though and it is hard to see object that you are aproaching at sometimes. They graphics (besides the small skater) are extremely good. I guess I can't rip them on the tiny skater part very much because, afterall, it is a very small screen. If you look carefully you can actually see your skater pulling off the tricks. This game is very cool and an essential buy for a fan of the series. If you are not a fan of the series I recommend that you don't buy this and go borrow your friends or something. | video-games_retro-gaming-microconsoles |
You can't throw together a gaming controller and jump on the band wagon. Honestly, don't count on it. It doesn't work very well, period. The phone grip is weak. It feels like it may break at any given time, especially if you're bumped while holding it. Depressing each button doesn't always ensure function, unless repressed. The battery is minimal at only 500 mA, which doesnt account to much in gaming these days and expectations.
However, The MOGA gaming controller can charge your device, even during game time. As far as the BEBONCOOL Controller is concerned, a lot more work and thought needs to go into it. You can't just throw together a gaming controller and expect to be able to catch a ride on the band wagon, nor get in the ring with the apes and think you can box. This controller needs a significant amount of work, the plastic arm which is difficult to extend; is too hard of a plastic, not allowing any safe flexing from phone weight. The grip is a poor imitation to what is USED with the MOGA gaming controllers. Battery Life and button functionality need effective playable adjustments. | video-games_retro-gaming-microconsoles |
Not as great as everyone claims -- but still one of the better pads ever made. I've used this controller extensively in conjunction with the Playstation Dual Shock, and I can say that while solidly-designed, there are a few flaws with the DreamCast controller that keep it from truly being great. The biggest issue I have with the controller is the terrible d-pad. Extensive use of this, especially with fighting games or any other title that utilizes a lot of digital movement, can cause serious wear and discomfort for your thumb. It got so bad, I had to break down and buy an arcade stick just so I could play Marvel Vs. Capcom 2 effectively. Another odd design choice is the bottom-placed power cord. couldn't Sega have mapped it to the top of the controller and still had the placement of the VMU slots work? Also, certain games that require camera control, such as Legacy of Kain: Soul Reaver, are awkward to adjust to due to the lack of a secondary joystick. I had this same issue with the Nintendo 64 controller; a joypad that actually is on my top 3 most-disliked controller designs.
Still, despite the "flaws" listed here, the pad itself is not all bad. I found it to be remarkably comfortable to hold with my average-sized hands, and the buttons are all very responsive. Overall I give the DreamCast controller a 3/5 stars. If it weren't for the few issues -- mainly the directional pad quirk -- It might have earned another star. | video-games_retro-gaming-microconsoles |
An Excellent Game, Almost...Disturbing. This is an excellent game made by the folks at Silicon Knights. In this game, you control 13 different characters throughout history. At first glance, it may occur to you to be very similiar to Resident Evil. It is similiar in some ways, but it is a different game that is mostly dissimiliar to RE, including a much better control scheme.
[SPOILER] This game does some crazy things that will mess with your mind. You have a sanity meter that goes up when you see zombies and run from them, but goes down when you defeat the zombies. As your sanity meter gets worse, subtle things will happen such as blood appearing on the walls and such. Eventually, the game does sneaky things that can freak you out if you are playing in the dark late at night. The game does things like simulates adjusting your TV's volume, and simulating resetting your gamecube by itself and messing with your memory card.[End Spoiler]
This game is the first truly "mature" game by Nintendo. It will totally dispell the rumors that Nintendo only makes "kiddie" games. This game has an "M" rating, but not because of crude humor, such as in Conker's Bad Fur Day, but because it is somewhat violent and gory, and also because the story is more serious and mature and might not be understood very well by a younger audience.
This game will make you very happy if you are at all interested to the "Survival Horror" genre of games. | video-games_retro-gaming-microconsoles |
The World Series of Poker actually sanctioned this thing. OK...I'm a die-hard card player and have been searching for a game good enough to actually test my skills on and this folks...is NOT it! There is no way that a person who's playing in any WSOP event would call a pre-flop raise with 6-3 offsuit. And in a ring game no less. And the sad part is that everytime they would hit at least 2 pair playing nonsense hands. Games like this really have to stop. I mean yes the gameplay is nice and the graphics are adequate enough. It even has a nice system to it, but none of this means anything if you can't gain experience from it. Due to the "wild" (more like amateur) play...you get frustrated and plain p*#$ed off more than anything else. I long for the day when a good poker game will come out and can actually challenge a poker player's actual skill and not just luck. | video-games_retro-gaming-microconsoles |
Decent controller at a reasonable price. When I first got my Dreamcast, I was of the opinion that only original SEGA peripherals would be acceptable. This is still true for a wide range of items, but I have discovered that the MadCatz Dreampad is a better controller.
I still think the SEGA controller is an excellent one, and my primary complaints with it have to do more with my hands than anything; quite simply, I find the Dreampad to be physically more comfortable. This is due to the wider design of the pad; with the SEGA controller, my hands always felt cramped and too close together.
Other than that, I find little practical difference between the Dreampad and the SEGA controller; the analog hat seems to be just as responsive, and I have had no real problems with the buttons (in fact, the Dreampad buttons have a more solid feel, which I prefer). There are also six buttons, which mimics the arcade stick; in games that don't explicitly recognize them, the C and Z buttons behave identically to the left and right triggers, except for the analog stuff (yes, the triggers are analog).
The only real flaw in the Dreampad design is that the peripheral slots are just slightly too tight, which at first makes it difficult to insert and remove VMUs, jump-packs and other accessories. My controller quickly loosened up just enough, however, that this wasn't a problem for long.
Finally, the Dreampad has a programming feature, which allows you to reconfigure the buttons in almost any manner; sadly, the programming button, while unobtrusive, is just a little too easy to hit unintentionally, which can be hugely irritating in the middle of a game (the Dreampad stops sending commands until you select and reprogram a button, which means your character stops dead; imagine this happening in a typical FPS). | video-games_retro-gaming-microconsoles |
They're Worth It. I wanted Gunnar Optiks because I spend 8 hrs + at a computer for work, and then go home to game. Changing my screen options and contrast colors were just giving me the results I wanted. After comparing prices, reviews, and product descriptions of other glasses, I chose these over products like them simply because of the positive reviews as well as the name brand. I have a few friends who've bought Gunnar Optiks products and they adamantly recommend them.
I officially love them too! These glasses have not only reduced my eye strain from computer work, but I've noticed that I sleep so much better after I wear them. Everybody at my work loves them and agrees that they're a huge help to the eyes. Plus, they look cool. I'm not a glasses type person. I'm extremely picky when I buy sunglasses, and I love the way these look on my face.
Product Description: These Gunnar Optiks Intercept glasses came in a white, cloth-type bag for cleaning and storing purposes. The bag got dirty within the first day of use, so be mindful of where you put it. My dog decided to eat the bag anyway, so I pitched it and bought a simple glasses-cleaning cloth. These plastic rim glasses have a yellow tint with a slight magnification that is noticeable when you first put them on. The lenses of the glasses are extremely easy to smudge, however they are pretty scratch resistant (Knock On Wood!). I have dropped these glasses on multiple surfaces like concrete, wood, and carpet. I have also accidentally left them in my car in 80 degree weather. So far, so good. These glasses are pretty tough. The lenses are big enough to wear over smaller, square wire-frames so if you have glasses for vision you can still wear these over them. My boyfriend does so when he steals these to wear while playing xbox. A good buy for the price I paid!
Conclusion: Definitely worth the money. | video-games_retro-gaming-microconsoles |
WHEEEEEE. I love this game!! I love how everything is constantly changing. At first I wasn't sure what the point of the game was, and it didn't seem very exciting, but that's just because you have to wait for some things.... I had to wait a few days before I was able to purchase a fishing rod or an insect net, but that opened up a whole new set of things to do! If you talk to the villagers a lot they give you fun stuff... One animal gave me a pear (which is not the native fruit in my town) so I planted it and grew a pear tree! Non-native fruits sell for much more than the native ones do! I also got a cherry from another animal and planted it! It's also fun how new neighbors keep moving in! Just as I was starting to get bored with my old neighbors, a few new ones moved in!
I highly recommend this game to anyone who likes a constantly changing game, or who isn't so great with games that require skill to play. | video-games_retro-gaming-microconsoles |
Ok, don't tell anyone that I actually beat this game and enjoyed it. When I stumbled across this game I had never heard of Yu Yu Hakusho, but since I have seen a couple of episodes. The show tends to lend itself to fighting or action adventure type game. A tactical role playing game may be a bit of a strange choice but then again the unexpected often is more interesting; Imagine a Sponge Bob versus Capcom or Spice Girls Solid (ok that one wouldn't be so hot).
Yu Yu Hakusho Tournament Tactics is a micromanagement light tactical RPG. It is fairly simple, but brings a couple of interesting gameplay elements into the mix to make it worthwhile.
Graphically the game is everything that I would expect from a GBA tactical RPG. It takes an isometric viewpoint that is not adjustable, which can create some confusion when your character is behind obstructions that block your viewpoint. The battle areas are nicely drawn and have enough eye candy to be interesting but not overly cluttered. The characters look similar to the ones from the show and have little movements that they perform every once in a while to keep the game from getting static. Overall the game is graphically pleasing.
The gameplay revolves around the characters 'spirit energy' which is used in performing attacks or mending (healing) the characters. On one particular character it is also used when healing other characters. More powerful actions generally use more spirit energy and/or initiative. Initiative is basically a rating that determines how long before your character is able to move again after performing the action; The higher the number the longer before your able to perform another action. There are also items that you can use to heal characters, recharge spirit energy, or perform attacks. Since all of the characters are able to do these actions even without the items, items are pretty much unnecessary until the very end of the game when 'Heal Mega' becomes useful.
Attacks come in three general forms; melee attacks against those right next to you, ranged attacks, and area attacks. All ten of the characters can have up to six different types of attacks that they can do. Outside of the healer in your party (who becomes by far the most valuable member) most of the other characters are fairly similar with differences in how fast they are able to act, how much damage their attacks do, and whether they have more ranged attacks or close quarters attacks.
Enemies generally come in two types: demons, which are common, and unique characters. or bosses. This where the game breaks down as you meet far too many of the same demons over and over again and the unique characters are not around long enough to really get a feel for their fighting styles. The demons are also lacking in area attacks which allows for the same tactic of bunching up your characters around your healer to be used over and over again.
There is some variation in types of missions; basic destroy all enemies (timed or not), destroy all enemies with respawning gates that you must take out, chasing down a single target to kill before he is able to reach a certain location (called pursuit), and tournament battles against boss characters. The pursuit missions are easily exploitable for quick power leveling if needed.
Overall this game provided nearly 20 hours of decent tactics based gameplay that is repetitive at times but also enjoyable. I would recommend it to individuals that have an interest in tactical RPGs but don't want to deal with the great complexity the high profile games can provide. | video-games_retro-gaming-microconsoles |
THE BEST CLASSIC EVER. There is no other classic pokemon game better then this one! i have owned 2 of these but my older one go destroyed SO luckly my friend let me have his (unknowlingly of its value)! how lucky am i? hah but anyways FOR THE PEOPLE WHO PLAY THIS THERE IS A GLITCH IN POKEMON CRYSTAL. you can clone your pokemon with ONE gameboy! but you DO have the risk of losing your pokemon instead! But if used succesfully you can clone ANY pokemon you want along with the item it carrys! i currently have 2 suicune's, 2 masterballs, and 2 typhlosions! no lie! if u wanna know how i can explain on here, just comment. if not? google it and you will find out how to do it. but this game is top notch!
AND ANOTHER THING. ignore most of the bad reviews! most of them say how its stupid because its just like silver and gold! but that would just mean they're saying silver and gold is stupid too right?? but thats probably because they didn't get crystal version before silver and gold! so whos to say crystal sucks then? common sense guys. lets use our brains before making such a rash decision for others. | video-games_retro-gaming-microconsoles |
A classic. A new port of an old Super Nintendo classic, Rock 'N Roll Racing is a must own for GBA owners who remember the classic game. The premise of the game is simple: as you win races in single player mode, you'll earn money to upgrade your car while doing battle against other racers. This port is every bit as fun as the original game; graphics and gameplay remain intact for the most part. The only problem with the game is it's steep learning curve, but that's only a minor complaint. And, just like in the original, the true fun of Rock 'N Roll Racing is to be had with two-player mode. However, I can't help but wonder why Blizzard didn't include a four player mode via link cable that would have been even more fun, but oh well. All in all, with the ever growing long list of Super NES ports on the GBA, Rock 'N Roll Racing is at the near top of the pack. | video-games_retro-gaming-microconsoles |
Sherk+fighting=fun. I like the sherk video games they always keep you inretained and there challenging to. This is the best one beacuse you can pick up weapons and use cool attacks. The story mode isn't that good but challenge mode is beacuse you can fight and get alot more charecters. The only reason it is E10+ is beacuse there are alot of crude jokes like sherks spcial attack is when he farts all over the whole course makeing the charecter go flying. There is nothing bad about the game and if you like it I suggesit you try madgasscar the game also. For only 20$ you'll be haveing a fighting party. | video-games_retro-gaming-microconsoles |
A Game of a Lifetime. Animal Crossing is a game where you'll never get bored playing. There are so many things to see anddo. It's a lot like Harvest Moon, but more involving and deep. Many people say the game doesn't have goals. Well, there are goals in thegame. Saving up enough money to pay off room additions and basement aregoals you must meet. This game is great especially for young children. It teaches them communication skills such as letterwriting, person to person communication and more. I considerAC a must have game and one game that will never be sold. Nintendo always comes up with innovative games that anyone can play regardless of age. If you haven't already, buy AC right away. | video-games_retro-gaming-microconsoles |
The Lord of the Bore: The Fellowship of the Insipid. This game is an abomination and I regret every cent of the five dollars I spent at the bargain bin. I've played and beat this game through trial and (t)error, because I bought this game at a time in my life when I didn't have much money. I beat every game I bought so my purchases wouldn't go to waste.
The Story: 6/10, because it manages to faithfully follow the book even moreso than the films despite failing in every other regard. Despite this, there are so many sidequests and little extra objectives they will enforce on you that you willl forget the plot in due time.
The Graphics: 3/10, they serve their purpose, but not much else. Just look at the above video. The on-screen avatars are bland and plain and the character portraits are hideous beyond measure. Everything looks jagged. Frodo looks like a blob with a brown dot for hair. The characters never move when in cut scenes at all, so the that sucks all the life out of a great story.
On top of that, everything in the backgrounds looks identical, right up to the forests, towns, and interiors, save for Rivendell.
These look like graphics from either a later on NES game or a very early on Super NES game, which given that we were already on the Gamecube, PS2, and X-Box when this was released makes them unacceptable.
Only ever play this on the Gamecube, as it's the only way everything will be big enough for you check what's going on without straining your eyes. There is NO detail put into the graphics at all.
The Sound: 2/10, you get repetitive, unobtrusive sounds and effects. The music is not memorable. Of course, that's only whenever it chooses to function, which is like only a quarter of time.
The Gameplay: 1/10, serviceable at best, unreliable and glitchy at worst. That this game was never playtested was obvious, and here's why:
The gameplay was terrible all on it's own WITHOUT the bugs, but they just make it worse. Your character, no matter who it is, moves like a turtle and there's no way to speed him up. The RPG system is useless. Your character will almost always miss your enemy whereas your enemy will almost always hit you. The battles require no strategy, other than pure determination, to win. Even the simplest battles can take 5-10 minutes to win.
Oh, and the leveling system is non-existant. You only ever level at a few set points in the game, but it barely makes a difference. You will spend this entire game under-leveled no matter what you do. In fact, I would recommend staying away from battles as much as you can, because you can't carry much money, and your supply space is also very limited. Just muscle through and take only the necessary actions if you ever want to see the end.
Want more?
All that said, this is turned based style.
-Legolas is an archer, right? Well, he almost always misses with arrows. He's better with a sword in this game.
-As stated, when you win a battle, do not get experience. You also don't get money or items.
-You will waste most of your healing items in a single battle and then have to go back to get more, but first you'll have to hunt up more money.
-You have two types of enemies per level. Usualy 3-5 of them in a party.
-Don't even get me started on the clunky item system and item sharing system for the party. It's too bad for words, and in this game when I say it's too bad for words...
-This game also has puzzles. PUZZLES! The puzzles are as glitched, buggy, and frustrating as the rest of this joyless mess.
The bugs...oh God, the BUGS!
-Several times during battles, a character would walk up to an enemy and pass right through them and get stuck. I would have to reset the game. Invisible obstacles also run rampent in this game.
-Sometimes, you need to reset the game just to pick up objects.
-The game will sometimes lock up or crash without rhyme or reason at random times. It once fried my GameBoy when it did that.
-In Rivendell, and this one's a real kicker, they had this little quest for the elves took Gimli's ax and in order to progress, you had to get it back to him. Well, I had to reset the game several times because when I finally got the ax to him, the "Give" command wouldn't function right! So I ended up having to restart the game from the beginning and get back to Rivendell...three times, to get it to work. On the third try, I somehow miracled the ax into Gimli's inventory and was at last able to progress to the Mines of Moria. I wept. Then I began to laugh maniacally, but it started with tears.
-Then in Moria, I walked out of one room and got stuck when the next room appeared. I reset and it happened again. I accidentally discovered how to get past that point. I saved my game accidentally right when the room I was exiting started to fade, and then it let me move on. Doing this might also ruin your saved game, though.
-One time, the game loaded a random encounter, but it forgot to load enemies onto the field.
-I repeat, this stupid game once ruined my GameBoy!
Length and Difficulty: 3/10 Believe it or not, it's not long game. The bugs, overpowered enemies, and unfair RPG system, however, will make the experience at least four times the length than if you had been able to just get through it without them getting in your way. I am not exaggerating in the slightest. In fact, I think I'm giving it a faintly conservative estimate. If you're determined enough, you will beat the game, but it ain't worth it.
The Controls: 1/10 As responsive as a person in a coma. The gameplay is as stock and common as it comes, so you wouldn't think they could botch it. The creators evidently took that fact as a challenge and made it unresponsive and unreliable as all hell. Add on the unfair RPG system, and you get a stew of Poison Joke, with the joke being as much on you as it was for the ponies.
Final Verdict: 2.7 Show stopping bugs and a crappy RPG System drag an already terrible game down to the deepest pits of Hell! THis game was not fit for release, but they did it, anyway. And yet, I still feel like I have not said enough about this horrid mess.
Replayability? ...You're kidding, right? It was like my own private hell the first time. The only reason I remember how to play this game so well ten years later is because it has been forever branded into my memory because of all the hell I went through beating it once. Yes, I did have to replay many parts several times over, but then again, if Groundhog's Day was no fun for Bill Murray's character... | video-games_retro-gaming-microconsoles |
Good graphics, aweful gameplay. This game is pretty, and perhaps the multi-player modes are excellent, but I have to give it 2 stars for the terrible 1 player mode. The controls are confusing and often over-complicated. (To pass you have to first hit "Y" to view your teammates, then hit another button to pass to them. This is obviously extremely difficult in a quick run-and-shoot game. Nevermind, give and goes!)
Unfortunately, the game play still doesn't correspond with reality. For instance, after playing tough defense for 23 seconds and trapping the other team's center in the corner, he merely turns and drops in the three with 1 second left. Much to my chagrin, this play was repeated 8 or 9 times in a game. I couldn't see any logic (or point) in trying to force the other team to take hurried or low-percentage shots. Their shooting percentage remains the same regardless of what I do.
Also, the computer-controlled aspects of my team are terrible. When I take a shot, the other 4 guys just stand around without making any attempt to rebound. The defense is sloppy (kind of like the real NBA.) I'll be struggling to keep the ball out on the perimeter, only to have one of my teammates stop covering his man (who of course is standing wide-open under the basket.)
My team's shooting percentage is sooo bad. My players routinely miss wide-open shots, sometimes right under the basket. Sometimes they refuse to shot the ball too. I press the shoot button repeatedly, only to have them stand there for 3 or 4 seconds, and then try to shoot (and by this point the entire other team is covering them.)
And what are people talking about with the commentary? The commentary is very frequently 2 or 3 sentences behind the play. Sometimes they even say everything twice in a row, which is amazingly annoying. Also, often what they say makes no sense, like "That's real trouble for him this early in the game" with 20 seconds left in the 4th!
All in all, this game is more fun to watch then to play. If you are going to buy it, make sure to go online for opponents, because playing the computer is just toooo frustrating. | video-games_retro-gaming-microconsoles |
Fresh Kombat. Mortal Kombat: Deadly Alliance was released a few years ago, and marked a new beginning for the Mortal Kombat franchise. After several below-par installments and an ultimately forgettable attempt at 3D, the creative team finally got serious and gave fans an installment that could compete with other fighting titles.
There's a lot to like about this game. The fighting system has been completely reworked, so that characters can switch between two fighting styles and a weapon style. Players can chain combos between styles, and the overall system allows for more creative freedom than the programmed combos of Mortal Kombat's past. Animations and character models hold up well, and the backgrounds are nicely varied. There is a long tutorial mode known as "Konquest" where players can earn koins as they master the game's roster of 21 characters (2 more are unlocked upon completion of this mode). These koins are then spent in the krypt, which unlocks a lot of hidden goodies such as new fighters, arenas, production artwork, comic book panels, photos of merchandise, and even some oddities (there's a "Cooking with Scorpion" video that must be seen to be believed).
In the years since the release of Deadly Alliance, a sequel has come and gone (MK: Deception) which makes some of the flaws in Deadly Alliance more obvious. Particularly, the tutorial mode can be very unforgiving at times, and often asks you to execute long button combinations with very hard timing. The d-pad on the Gamecube controller is also much too small, and as a result it can be hard to execute special moves correctly that require percise button presses. No arena fatalities, and the character fatalities aren't that great. Finally, the krypt of unlockables can be disappointing at times; you may save up a lot of koins only to unlock a picture or artwork you don't really care about.
Still, Deadly Alliance deserves a lot of credit for restoring the MK franchise to heights not seen since Mortal Kombat II. Definitely make the purchase if you haven't already, and also pick up the sequel Deception. | video-games_retro-gaming-microconsoles |
I bought one and the L & R didn't work . Alright, so when I first bought this my Gameboy SP had no working L & R. After talking to the customer support they sent me a new SP. The support team was very helpful, and more than happy to help out. I received my new SP and EVERYTHING worked, it was a limited edition SP as well, and I was extremely happy with it. However, after about 2-3 days the SP died on me. A few months past, and I decided to open her up, a piece fell out, which turns out to be the back piece screw holder. I simply took that out, and WALAH! The SP now works again. I no longer have a back covering the battery. So, I now have a working SP, and happy with it but, through all the troubles I had with the Gameboy SP's I'm only going to give them a 3 star.
TL;DR
Pro's:
Customer Service is Helpful
With some work SP's worked
Cons:
Had problems with both SP's and still do.
2/2 failed SP's in some way shape or form. | video-games_retro-gaming-microconsoles |
The last Madden for Gamecube. I bought this game because it's the last Madden to be released for the Gamecube. It's pretty much the same from year to year, so I don't even consider dumping [...] for a Wii or buying another cheap console like ps2 to get the latest version of Madden.
The only problem I see with this game is that it requires a lot of memory card space. I think 250-300 blocks to save a franchise, so I got to go buy a 64mb memory card (cost about [...] here on amazon). And I got a slight problem with the game taking a second or two to load between each play or after a touchdown drive. It gets annoying after playing this game for a long time.
Overall, I think this game is very enjoyable. I don't get an updated roster, but that's ok for a football fanatic such as myself. | video-games_retro-gaming-microconsoles |
Guess Who's Bizack. Mario's Back!
I own a PS2, an Xbox, and a GameCube. Which game has me hooked right now? Which game just made 2 anda half hours fly by because I was having so much fun? Which game has me rushing home from work to play it? Which game had me smiling before I actually even started a level?
If you already own this game, then you already know the answer.
Super Mario Sunshine is a great game so far. I'm 21 Shines into it and there are 120 Shines in total. The game does feel a little harder than previous Mario games, but that is not necessarily a bad thing. It has more of a storyline. Some wonderful graphic effects. Big levels. Lots of surprises. and FUN,FUN,FUN.
Stop sitting on the fence and just buy this game. Hundreds of thousands of gamers are enjoying right now. It's received excellent reviews from IGN, Gamers.com, and EGM. | video-games_retro-gaming-microconsoles |
THIS GAME IS AWESOME. yeah thats what isaid back in '99 when it first came out. now when i bought it again hoping for a nice little trip down memory lane I was like "HOW MUCH DID I PAY FOR THIS!!!?!?!?!" yeah not good. there isn't even a multiplayer mode on it. and the chao system isn't even half as advanced as the one in SA2Battle. the framerate is worse than it was back on dreamcast. i gave it a 1 but i wish i could have gone lower. its outdated poo. but hey if you actually want to play through all the boring challenges and stuff you can unlock....drum roll please. GAME GEAR GAMES!!!! oh yeah and they are really aweful as well. so yeah the only thing that I think this game has going for it is its pretty box art. other than that...stay away please. if you wanna spend $40 on a sonic game, pick up the Mega Collection. those games a fun. | video-games_retro-gaming-microconsoles |
Buy it. Now. Even if you already own SA2 for DC. There are two kinds of people reading this review:
People who don't have SA2 for Dreamcast
- You've read enough positives about this game already. It's beautiful, graphically. Should you be thrown into the air, you'll see stupid amounts of level scrolled out beneath you. It lasts a long, long, time. The chao are fantastic. Et cetera.
So I'd like to answer some negative comments.
> The Knux/Rouge stages are annoying.
Not really, unless you wanted mindless speed nownownowallthetime action. Admittedly, some people may expect that from a Sonic game, but even from the Genesis days they had puzzles and searching bits in them. Use your brain. You'll love it.
> The camera angles [stink].
When you get close to a wall, yes, they can. But it's fairly uncommon.
> The music [stniks].
That's personal preference. Having grown up in the eighties, I personally love it. THere's so much worse influence they could've taken from that decade... *shudders*
> It's too easy to beat. All you do is press up.
Get all 180 emblems before you say that, then get back to me.
That about covers it. Buy this game. Buy it now. Take it home. Beat the story. Beat the extra missions. Find all the powerups. Raise your Chao. Now.
Now, for people who already bought SA2.
This is different enough to justify purchase, if you own a second controller. (Ignore the buffoon at the top of the review page who says otherwise.) In addition to the vastly expanded 2P mode (from six characters and nine stages to twelve characters and twenty stages!), there's much improved graphics and sounds throughout, (palm trees shade the walkways in City Escape), the Chao system is hugely improved (you can SEE your Chao's stats just by picking him up, you can take him to the Chao Karate, and you can now tell from the colour of the cocoon whether he's evolving, dying, or being reborn), and you can buy stuff at the Chao Black Market with your collected rings. Including new, coloured eggs. Even the much-maligned acting has been improved, except in the case of Tails, who is as wooden as ever. Now at least some cutscenes are actually good enough to be worth watching for their own sake...
Buy it? It's up to you. But I'd say you should. | video-games_retro-gaming-microconsoles |
Scary, Fun, Puzziling, and Sweet. RESIDENT EVIL is the ultimate horror game. I rented it because me and my friends have cherished RE since the first one came out on the PlayStation. From then on, we waited for all the sequals, and the one prequal. After the GameCube came out, I heard rumors about the new and totally improved Resident Evil. I quickly bought a GameCube, a couple of games, and started waiting for the new RE. When I got it, I loved it. Here is why:
1. Way improved graphics that make the game scarier then the origanal.
2. Better sound, zombies groan and gunshots bang and leaves rustle in the breeze.
3. Gore! Ugh, gore can be boring. But now it gives a more, get me the heck out of here, feeling.
4. Bigger Mansion. The Cabin in part two, is new! Lisa isn't. Plant 42 is now in a better room.
5. Good bosses. Lisa, Plant 42, Black Widows, Yawn, and Neptune are all back and SCARIER! Oh god, Lisa is still the ultimate!
6. Good music, some that fits your mood. ;)
7. Detailed zombies! Not some weird looking brown and red creatures bobbling around. They are now 'scary'.
8. Great outdoors turns into Nightmare Outdoors. The good looking Forest area looked pretty in the old one. The new one, looks like you walked in to the woods at night.
9. Puzzles galore! You puzzle lovers love scary puzzles! And RE has a bag load of them.
10. Mansion is the best looking thing you will find on the GameCube!
Well, I hope you buy it now! NOW I SAY! NOW! Scare you later! | video-games_retro-gaming-microconsoles |
Not quite Spectacular or Amazing. Spider-Man: The Movie for the GCN (and other next-gen systems) has very good points and less good points.
The good:
The plot follows the movie pretty closely. It adds in a bunch of extra villains and activities that weren't really in the film, but unless you want the game to be two hours long, there's not much else to do. But in any case, it's pretty good.
The graphics are *far* superior to the Spider-Man game released a few years back on the Playstation. It's clear that it's built on a similar engine, but everything looks a lot better. The outdoor levels, in particular, feature a very long draw distance and a very realistic-looking city skyline.
Finally, the gameplay through most of the game is fantastic. The outdoor levels, where you get to sling and swing your way across the New York City skyline, are stunning. Even the indoor levels look pretty good. And Spidey is equipped (eventually) with a wide variety of acrobatic moves, and an expanded repotoire of web abiliites, such as pulling himself forwards while running towards a wall. You can also get a first-person view, making those tricky swings and zip-lines much easier. Swinging no longer eats up your web meter, making the outdoor levels much less tedious.
So what's the problem?
The gameplay really bogs down in the middle of the game, while you're trying to sneak into and investigate Oscorp. There are several levels where you have to crawl around in the shadows without being seen, and these stand in stark contrast to the non-stop action of the rest of the game. I found them to be mostly just a huge pain -- especially when I opened one door in the Oscorp offices and was immediately shredded by half a dozen combat robots. Whoops, guess I wasn't supposed to go that way.
Also, many of the levels seem very, very linear. I know they're trying to make the game accessible to younger players, but there *are* other gameplay mechanics than "Oh no, the bad guy is behind a locked door. Find the key and/or switch that opens it!"
I am also not a fan of having to find dozens of hidden little items throughout the game to unlock all your abilities. I wish they'd just give Spider-Man new combos with each level, and only hidden a few of them, or have the hidden things be stuff like extra costumes, artwork galleries, etc. Maybe it's just me.
Finally, what exactly are you swinging on in the outdoor levels when you're between or *above* buildings? Just a thought. :P
As far as licensed movie games go, it's a winner -- though there are better titles out there for the GCN. I'd probably give it 3-3.5 stars for its uneven gameplay, but I'll bump it up to 4 just for the fights against the Green Goblin. :) | video-games_retro-gaming-microconsoles |
As good or better. We got Mario Party 7 for Christmas, having loved Mario Party 6. This one is just as enjoyable as the other, and the mini-games are just as varied and clever. Another reviewer said that it was harder for kids than the earlier ones...however, my 6-year-old daughter beat my wife and me when we played it last night. There is a stronger presence of Bowser this time, but it makes it just as fresh and fun as I expected. Also, I've liked the Bowser games a lot more this time around. I like that they've continued making the worlds different, so that each gameboard is played a different way. | video-games_retro-gaming-microconsoles |
The Best Game You Can By For GBA. This game is the best in the world. one good thing about this game is after you beat as level you can save thew game after. you can also play levels that you already beat and play them over again. Also the game comes with E-reader cards that you can scan through the e reader and play bonus levels and other stuff. (This game doesnt come with the e-reader.) There are really good graphics and the sound is ok. One problem with the sound is Mario says Mama-Mia to many times and gets really annoying. The difference between Super Mario 3 Bros. is that this game has lots of power ups like the racoon tail which can make you fly if you run fast enough. Overall this is one of the best Mario games that has come out so far. | video-games_retro-gaming-microconsoles |
A mixed bag. I'm not going to mince words here, "Metal Arms: Glitch in the System" is not for everybody. If you like adventure games that offer puzzle like challenges and riveting storylines, this isn't for you. However, if you enjoy shooters, especially third person shooters, you may want to give this game a second look.
What "Metal..." brings to the table is a game with an original and bit comedic storyline. From the moment the game begins you'll be in combat, in fact, 95% of this game is spent balls to the wall, shooting it out with bad guys. If this is your cup of tea, once again, you will thoroughly enjoy nearly every minute of this game. The control scheme is a bit awkward at first, especially for those not used to it, using the control stick to strafe and move while using the C-stick to aim, very "Halo" like. The array of weapons you can add to your arsenal make the game much more enjoyable, I won't give you a complete listing of them, lets just leave it at they won't dissapoint. You'll also be able to call upon an array of vehicles, and the always fun ability to hijack unfriendly bots to use against your foes. Enemy AI is pretty well done, while lower level enemies show a certain stupidity, more advanced enemies will maintain cover or simply kick you in the rear with a show of force. The graphics are simply put good, not too overdone, but seemingly just right, giving you the exact feel of the game the developers intended.
But, this game isn't without its flaws, and unfortunately they're not easy to overlook. Unlike most games, this one simply gives you a mission objective and lets you figure it out from there. Now, I'm not asking for the game to hold my hand, but wandering around in a dark room with no indication of where to go is a bit frustrating. The only real way to tell if you're going the right way is if you reach a checkpoint, where your best bet is to keep moving forward. The learning curve is a bit difficult as well, while shooting it out isn't hard, learning to aim properly with the C-stick can be, and using a vehicle can sometimes be a rage inducing chore. Another dissapointing factor is the ocassional drop of framerate, this often happens during firefights where allied bots are assiting you, it's the simple problem of too many objects on screen at once. The framerate also tends to drop when stepping through areas such as waterfalls, for those of you who know the workings of framerates, think 25 FPS.
So, you may be asking yourself "3 out 5 stars...why the hell should I bother to even rent much less buy this game?" Simple. This game, in the long run, is fun, and if you like shooters, you'll get your moneys worth. If the developers spent a bit more time on this game working out some of the afformentioned flaws, it would be a 4 star game no question, possibly even a 5.
Approach "Metal..." with an open mind and willingness to learn a bit, and you'll enjoy it, hey, you might even love it. | video-games_retro-gaming-microconsoles |
The best Star Wars game ever. Ever wanted to reenact great moments from the Original Star Wars Trilogy? This game delivers just that! Rogue Squadron 3: Rebel Strike is a Star Wars fans dream come true! Every Rebel and Imperial vehicle from the Original Trilogy is available to pilot! You can even ride Taun Tauns and Speeder Bikes! You will even have a chance to be your favorite Rebel on foot blasting away at Stormtroopers! You will even get a chance to use a Lightsaber! This game has every major and minor battle from the Original three films!
The people at Factor 5 have outdone themselves again. The graphics in this game pack a punch! Hundreds of Tie-fighters fill the screen. A new technique in game developing called Light scattering emulates light bouncing off the atmosphere to give the game world a realistic look. People have often wondered if Lucasfilm gave Factor 5 digital models of the vehicles to use in their game. All of the models were faithfully recreated for this game by the Factor 5 team.
The sound is intense Star Wars as we all know it to be. All of Ben Burtt's sounds are in full effect in this Gamecube title. John Williams score is complimented by the team's own music department.
The game controls are more refined this time around and the sense of speed is overwhelmingly awesome! Use your vehicles thrusters and blasters to catch up to your next target to blow it away!
Exclusive to the Gamecube, this title boasts multimodes of gameplay to give you the true Star Wars experience. This disc also includes a two player cooperative version of Rogue Squadron 2: Rogue Leader! Rebel Strike includes multiplayer dogfights, races, capture the base, and destruction modes. As an extra unlockable treat, Factor 5 has included all three original coin operated Star Wars arcade games from the 80s playable on your Gamecube! Truly this is five games on one disc!
This is compatible with the Wii console, so you can enjoy it for years to come. If your a Star Wars fan and want to experience the Original Trilogy in it's game form, then pick up a copy of Rogue Squadron 3: Rebel Strike! | video-games_retro-gaming-microconsoles |
If just for the Villiage. The Minish Cap is a good Zelda game, but its definitely not the best in the series.
First of all its too easy. enemies deal very little damage and yet hearts are everywhere. And then there's Farie caves to restore your health too, incase you're too dumb to pick up the hearts behind every bush and pot. Im not sure what they where thinking but its a waste of space. The Minish Cap also doesnt make good use of its items. For example, it takes some time and effort to get a magic boomerang and yet you only have to use it once in the entire quest. it doesn't feel thought out.
If you've never played a Zelda game, start with Link to the Past. That game is a true masterpiece. I did really like Hyrule Villiage in the Minish Cap though. Its fun, its quirky, its vaguely sexual, and its always changing. Hyrule Villiage is the most dynamic and secret filled area of the game. No exaggeration. you'll spend many hours here alone and won't feel any of its wasted. except for the shell collector, he's another waste of space. but anyways The Minish Cap is pretty good overall. | video-games_retro-gaming-microconsoles |
A professional gamer from South Dakota. Ok. There's only one word to describe this game console. and that word is spectacular. sure, the PS2 may be powerful. but they overuse that power. Like take Madden 2001. all the players look like they're on steroids. and there are also other games where they have delicious eye candy, but nothing to back them up, no story, no nothing. take my word for it. the Dreamcast has possibly the best library of games I've ever seen!(besides the sega genisis!):-) besides the PS2 has been overhyped. When you look at it. the only reason to get the PS2 is Metal Gear Solid 2 sons of liberty and gran tourismo A-spec. NOTHING ELSE! with the Dreamcast you can choose great games but not limited to, Shenmue, NFL 2K1 (and soon 2k2) MDK2, Crazy taxi 1+2, Seaman, and other fantastic games which by the way are [inexpensive]!... well that's all I have to say! LONG LIVE SEGA AND DREAMCAST! DOWN WITH SONY PLAYSTATION 2! | video-games_retro-gaming-microconsoles |
A True Classic. I just bought this game today and playing it again after all of these years, it brings back a lot of memories. I remember playing this game on the Nintendo with the game genie so i could jump on a lot of bubbles at once. It was so much and i played this game the most out of all of the nintendo games that i had. This game has always been a favorite of mine and I'm so glad that they brought it back. This game is so much fun to play. Your a little dinosaur who blows bubbles at enemys to trap them and turn them into food for more points, while using different kinds of bubbles to help you through the puzzles. The old version of this game is just that. The old classic version that you remember playing on the nintendo. The new version is a updated version, of the origional classic. The new version has brighter colored puzzles and a updated looking bub and bob. This is a very fun game and highly recomended for those old school gamers who want to being back some memories or for someone who just wants to have some fun playing a classic game. | video-games_retro-gaming-microconsoles |
Fun for fans. I'm not a big video game person, though due to my "geeky" appearance, most people assume I am.
I do have a game boy, however, and I only wanted it because I'm a big fan of "girly" things and only wanted the game system so I could play the various Mary-Kate and Ashley video games that were on the market. (Can you believe the game I wanted most was called "Girls Night Out"?)
I'm always on the look out for games like this. They're not for hardcore gamers, but they're good ways to pass the time. Which is why I LOVE this game.
This game has ADD. Each 'microgame' lasts only a few seconds. Which is cool, because the fast pace keeps you interested, but at the same time you can easily get through most of the games absentmindedly. They're so simple, but entertaining for fans of the show.
One of the cons is that the games DO NOT have instructions, so sometimes you're clueless as to what to do. But that's another thing that keeps this game interesting - trying to figure out what in the heck to do! :P | video-games_retro-gaming-microconsoles |
A must have for Game Boy owners. Bring your Game Boy games to the big screen! I finally decided to get a GameCube because of this product. There were only a few GameCube titles I was interested in; not enough to purchase a system. But the ability to play my library of Game Boy titles on a large screen was something I couldn't pass up.
Perhaps you are old enough to remember the Super Game Boy for the Super NES (I still have these). This product does the same thing only better. It plays nearly all Game Boy, Game Boy Color, and Game Boy Advance titles.* It supports the e-Reader and has a link cable port. You can use a GameCube controller or a actual GBA plugged into a GameCube controller port.
Using the Game Boy Player is a snap. Insert the boot disk and a game cartridge. Power up the GameCube and you can start playing right away. Tap the Z button and you can change a few options such as the border color and how you want the L+R shoulder buttons mapped. Just like a GBA, the left and right shoulder buttons stretch the screen when playing non-Advance titles. It couldn't be easier.
It's not perfect though. It's only available in black. I bought a black GameCube to match. I can imagine people with a colored cube may not appreciate the change in esthetics. I wonder if there are plans to ship more colors.
Having a boot disc is a drag. Why couldn't the software be put on a memory card or loaded from the player hardware itself? I suppose digging out a disc isn't that big of a deal, but they decided to put the disc in a unique sized container so it's hard to find on the shelf with my other games. Why? Why? Why? I plan on buying a regular sized GameCube disc container for it but I feel this should have been included.
I'm giving the Game Boy Player for GameCube four stars. Could have been five is it wasn't for the poor packaging and presentation.
*The manual claims a few titles won't play and mentions cartridges with tilt detectors and other special hardware. | video-games_retro-gaming-microconsoles |
A AWSOME BBALL GAME FOR GC (A 11 YEAR OLD GAMER. This game is much better than NBA Courtside 2002 and it is more realistic. The audiance look more real because if u are at your home court and say u make a fancy dunk the audiance will get up off of their seats and cheer for u. U can play Street Ball in it and it is very fun. I guarantee u will never get bored of this game. I almost forgot u can play as bball legends from the 50s/60s, 70s east, 70s west, 80s east, 80s west and players in present time. Last fact u can also play as western and eastern all-stars... U should all know that. Buy this game and u won't want to take it back:) | video-games_retro-gaming-microconsoles |
Great for kids. For a child I would give it 5 stars, for an adult I'd give it 3, that is where I came up with 4 to rate this game... From growing up with Hal's hole in one on SNES, Jack Nicklaus on PC with the latest golf game I picked up on Gamecube Tiger Woods 2006... this game was less than okay... Tiger Woods is such an awesome game, but a little too forgiving, Outlaw golf is kind of crazy, but it is hard, more like the real game. This game is just hit a button a couple of times to swing the club, I really like using the analog stick to swing the club, which this doesn't use. This would be great for someone under 10yo or someone with limited ability to playing video games. | video-games_retro-gaming-microconsoles |
great buy. NFL 2K is a great game for the money--.... You'll have a lot of fun playing. The graphics are great. The gameplay is simple and good. I think it's playable even for someone who does not know football but wants to play this game b/c of its raved reviews. The play diagrams tell where the players are going, doing, and the players in play are tagged with control button icons so you know exactly whom your QB has to pass the ball. It's great for beginners as well as experienced players. The only problem I see is the inability for a second player to call timeouts. This is actually a BIG problem. That's why it gets 4 stars instead of 5. | video-games_retro-gaming-microconsoles |
A New Experience. Well, for the past three years, I have been using EA Sports' "MVP Baseball 2004-2005". I was always pleased with these games and I though they couldn't get any better. This new game produced by 2K Sports, "Major League Baseball 2K6" is a new experience worth the while. After several release delays, I finally got my hands on one to rent. I was pleased by many new features, while some things I was not at happy about. There are many features that this game has that no one has ever seen.
First, let's start with the graphics. The graphics are no where near the calibur that EA Sports provided, but are fine quality. The faces are still pretty close to real-life. Second, the gameplay is much more realistic. The dives, jumps, throws, and gameplay action are much more like those seen in the big leagues. The batting sequences are much more better suited to the players represented in the game. Each player's own personality is built into their own swing, running style, and fielding style.
The pitching features are PHENOMENAL! The new "INSIDER'S EDGE" featurette is incredible. Like real-life, the catcher will make the calls of what pitch he wants in which location based on the batter's strengths and weaknesses. That makes this game more close to real-life than anything ever seen before. The pitching styles are much more accurate to the real-life counterparts too.
What I really like about this game is how much the gameplay and difficulty is much closer to real-life. For example, in MVP Baseball 2005, I would have the difficulty set to the highest, "MVP" and the statistic numbers were complete fantasy. At the All-star break, half of my players would have 100+ RBIS and my pitchers would be 13-2 with a 1.50 ERA. In this game it is a challenge, which I have been looking for. There is a setting in the game that makes the game even more challenging. I believe it is called "Dynamic difficulty." So if you are pitching and start giving up hits after hits, the computer will start ralying, just like any team would in real life, because the computer gets an andrenaline boost in a sense.
If you want a game as close to real-life as possible, this is the game you want. I am very pleased with this game and am a proud owner of 2K Sports' "Major League Baseball 2K6." | video-games_retro-gaming-microconsoles |
Amazing condition and great game. The game came in the time that it was supposed to (July 20 - July 25) and arrived on July 24, which is today. It works great, it saves, and it was in better condition than I thought it would be. There was no box, so it came in a DS case which was perfect because that is what I expected. The game has little to no signs of wear on the actual cartridge and I am surprised as it was described with some minor sticker residue on the cartridge as well as a few scratches. There was no sticker residue or scratches. I am very happy with this purchase. | video-games_retro-gaming-microconsoles |
3rd Gen Rocks. I was thrilled as a kid when I saw they had made a 3rd generation of Pokemon. The sad thing is, the 3rd generation sold very poorly as all the original Pokemon fans were very young and skeptical back then.
So, rather than focus on all the things people always complain about 3rd Gen being "forgettable" with "too much surfing in the Hoenn Region", I am going to tell you all the cool things that 3rd Gen has to offer.
1.) New Pokemon such as Blaziken (which is banned in most PVP competitions due to his power).
2.) Running Shoes.
3.) Pokemon Contests.
4.) Weather changes and Pokemon forms.
5.) Secret bases.
6.) Amazing music and a deep storyline.
7.) First Pokemon Legendaries that are creators and worshipped as Demi-Gods of the land and sea.
8.) Berry Blending.
9.) Data swap with your friends so that you can find their secret base and battle them for experience every day.
10.) Growing Berries.
11.) 2 different types of bikes that do 2 different things.
12.) Diving / Underwater exploration.
...and the list could go on, but, need I say more?
Beautiful game, compelling storyline, great use of the GBA, totally worth the buy. | video-games_retro-gaming-microconsoles |
Sega GT: Lots of potential, not a lot of fun. Sega GT is great in concept, not so much in execution. There are tons of cars, the graphics are pretty great for it's time, and you even get a mode where you can create your own cars.
That said, the game is wonderful until you try to race. The controls are jittery and way too overdramatic. You can barely steer your car around corners using a regular controller. This is all exacerbated by how silly the physics engine is, making your car's suspension act less like shock absorbers and more like a pogo stick at each corner of the car.
Add to this tedious menu diving and repetitive race series, and you end up with a game that looks promising on the shelf but is actually pretty crap when placed in a Dreamcast. Points for trying, Sega. | video-games_retro-gaming-microconsoles |
Could've Been Better, But Not Bad. Although the graphics are an improvement over the Gameboy Color Buffy game, I wasn't overly impressed by the gameplay in this new Buffy game for Gameboy Advance. Between levels, there is dialogue between the characters which are now real stills from the show, though just the same ones used over and over again. It's still an improvement over the drawn characters in the GBC Buffy game, but I was disappointed at the lack of characters. As with the last GBC Buffy game, there was no Spike (James Marsters), who happens to be my favorite character. In the stills, the only characters were Buffy, Giles, Xander, Willow, and Anya. Riley is in the game but only has a helpful character during boss battles. The bosses do include the Gentlemen and Adam from the show, as well as the new Darkhul King (who proved to be incredibly easy for being the ultimate bad guy in my opinion).
One of the things that really threw me off about this game was the controls. They were quite awkward, and made for a somewhat frustrating gaming experience. For instance, to jump you have to use R1, which hard to use on a regular basis. Not to mention that there were alot of difficult jumps to perform in the game. This was very frustrating at times. The game was relatively short, with only 16 levels that are pretty short. The puzzles were ok, though seemed somewhat out of place at times. The music was repetitive and annoying, and not anywhere near as neat as the music on the show. I think if the makers would have spent just a little more time on this game, it could've been alot of more fun for fans. | video-games_retro-gaming-microconsoles |
when fighting meets stars. alright lets start out with the basics.
you create a player and jazz him up your own style.
then you get to watch a huge 20 minute cut scene.
the story is that your player used to control the underground fight club until a mobster (D-Mob) kicked him out.
Oh yeah he stole your girl friend too....
your goal is to fight your way through the crazy fighters and reclaim your position as the over lord of the newyork under world.
there's 10 stages each run by one of todays hottest rap stars.
the only dissapointment is....
the music in the game is just classic video game music none from the rap stars..... | video-games_retro-gaming-microconsoles |
Great controller for playing Wii and Gamecube games if you don't mind the glaring defficencies. First off be careful where you get your used controller from. I got mine from Finest Play and from what I can tell, these controllers were all rebuilt fron parts of other controllers that were broken in one form or another. I got one controller that has the orange spice plug at the end instead of the silver plug and the other one had a black plug from the black controller. They are fine functionally but they were in worse condition than avertised. Used very good means that all parts on the contoller match and that they are free from major cosmetic damage. Thankfully I am good with the soldering iron and I got my controllers cord swapped for the spice cord and housing swapped for the one with the black end. Also while I was at it I cleaned all of the grime off of the controllers when I had them dissassembled. | video-games_retro-gaming-microconsoles |
horror redefined. Intense,intutive,and incomparable. No game has ever achieved such top notch graphics and a atmosphere that screams desimation. Through out the game your heart will pound in your chest and ocassinally get ripped out. Every aspect of previous resident evil games, that may have prevented you for playing the slightly above average series have been fixed and and now the formula has been perfected. Bad camera angles used to induce fake trills? gone. Rez-e 4's over the shoulder camera perfectly creates a view point of the action but still gives you a closterphoebic feel when being sourouned by the new intense A.I.. No slow shambaling zombies to be found here. the villagers and latter cult members of the los illminadous constantly attack in large groups, sourouned you, put ladders back up that you kick down, throw their weapon such as lit dynamite, and the list goes on. no longer do you control your character like a tank. you now have the freedom to move Leon in any direction with the greatest of ease. Welcome aspects in the previous games are also back such as the very handy quick turn. many peoeple complain about the lack of strafing in the game. This is not a FPS it is a first person adventure game much like the excellent Metroid prime Echoes wich you should also purchase. a strafing feature would make this game to easy.on that note the diffculty is just right. You will die .....alot but it never takes you to a point were you will put your controllers in the E.R. One of the best new features is the ability to buy and upgrade weapons. Nothing compares to the maxed out magnum with its 50 damage rating. can't beat a boss? you can travel back to the nearest merchant and buy health or up grade your weapon somemore and ripp that boss a new one. Another great aspect is the bosses are always a challenge and intense. Each with a interesting action comand to be put to good use. example? nock over a large bottle to Co2 (or is it anti freeze) to temperaraly encase the target in ice then proceed in tossing a icendenairy grenade right in his face. The games has so many extradinary scenes you will lose count. In the game the A button is your best friend as it is used to do some many different things that with out you would not survive. Stun a villager with a shot to the face then run up on him and deliever a round house kick to the face. Voice acting is deleiverd exceptionally well and having the player need to hit either AB or LR during the CG scenes to make leon react is a great way to keep players that unlike me lose interest during these parts. So think twice about dropping the control and wiping the sweat off your hands. with resedent evils 4 extradinary look and grave yard on a full moon during a dark night with out a light in sight atmosphere, intense and intuitive gameplay nothing can touch its apeal or the bar that has been set. | video-games_retro-gaming-microconsoles |
The creators of Pokemon try something new for a change. Go ahead! Make all the silly sex jokes you can come up with, 'cause when your daddy's in the hospital after getting the living daylights beaten out of him by a rivial gang, you'll be glad you're wearing a sexy tutu with fire-engine-red pumps... er, I mean, you'll be glad you have a compact car with legs and an over-sized drill!
As it says on the box, the cartrige vibrates. What the box doesn't tell you is that you can also play the game on the Game Boy Player and make your GameCube controller rumble. For even more fun, plug a rumble-enabled controller (not a Hori or WaveBird) into port 1 of your GameCube, play the game using any GC-compatible controller plugged into port 2, and the put port 1's controller on your lap.
The L & R buttons power the drill to turn it left or right. Not as in stearing your vehicle clockwise or counter-clockwise, but like a drill going in forward or reverse. Most of the time it doesn't matter which way the drill is spinning unless you're trying to open a door, drilling screws, jumping backwards, or fighting a boss that requires certain patterns of attack.
The A button is for jumping (or sliding if DOWN is held on the cross pad).
The B button is for scouting and reading signs. I wish it was for attacking, but it's not. Jill does look cute when she pops up like a curious puppy from a box.
The Start button pasues the game and the Select button brings up the menu.
The controls are a little frustrating at first, but you should adapt quickly.
*Yes, the intro is based on an ad I saw from Keio Flying Squadron for Sega CD! Happy now?!! | video-games_retro-gaming-microconsoles |
Very nice. I really like this product because my room's T.V. comes in way to dark when i play Resident evil games but when i play it on the little screen i can see items that i couldn't see on my t.v. on the screen! I didn't think that on the little screen you could see little things like herbs and handgun bullets in resident evil on it but you can!!! and someone said pikmin is had to play on the screen but i don't think so at all i found no diffuculty playing it on the screen. BUT the reason i gave it two stars was the one of the speakers isn't clear, and the instuctions ...! it took me 2 hours just to figure out how you hook the damn think up! but its still good! | video-games_retro-gaming-microconsoles |
Great game but better than Smash Bros?I think not. This is a great game cause you can play against CPUs as well as humans. There are great visuals and its as much fun as Super Monkey Ball 1 and 2. However, this isn't as good as Super Smash Bros and the sequel Super Smash Bros Melee. Smash Bros is a straightforward brawler with excellent music and fast paced action and tons of options. This has options but only 5 of them are really fun. But I got to hand it to the visual department cause this game really kicks some [hiney] And Whomp from Super Mario 64 is in this game! Buy this game if you want to be in on the best of Nintendo. | video-games_retro-gaming-microconsoles |
Doesn't Add Much. This game is cute, and the graphics are awesome, but it doesn't really add much. Mario Kart 64 is better overall, even if it doesn't look as good.
Double Dash allows you to have two characters in the kart, yes, but that doesn't really make much difference. In Mario Kart 64, you could throw items at the other racers; in Double Dash, the character in the back of the kart throws the items. Big deal.
There is a two-player mode that allows one player to drive while the other throws things. It's pretty pointless -- throwing the items is not only boring when it's the only thing you have to do, but it's also very disorienting to look at the screen and see the kart moving when you're not controlling it.
Double Dash has 16 characters, while 64 had only eight; but since the eight additional characters have the same abilities the original eight had (i.e., Peach and Daisy both have the same abilities and are basically just different-colored versions of the same character), it's really not much of an advantage.
On the whole, you'll be getting a more entertaining game if you buy a used copy of "Mario Kart 64." | video-games_retro-gaming-microconsoles |
good, but warranty and customer service is atrocious. When you pay a premium for a product, or in this case some basic frames with "special" lens, you'd hope that if you do have any issues within the warranty period that it would be a relatively simple and painless replacement. I fired off an email to them with an issue I was having and received a response that basically indicated to me that they really didn't even read my 5 sentence email. I responded and another rep apologized, verified I was under warranty, and that they would forward it to another department who would get in touch with me on the claim process -- no follow up whatsoever. Conveniently, as this exchange dragged on my warranty would expire a few weeks later.
My only advice to others here is to view this company/product as sold "as is" and determine whether the price being offered it acceptable under those terms. $30 glasses? Sure... +$60 not a chance. | video-games_retro-gaming-microconsoles |
Golden Sun...it's well worth its weight in gold. "Golden Sun" is the best Game Boy Advance game I have ever played, seen being played, or heard of (yes, that includes the "Zelda" games). Also, I have never heard better music on a Game Boy game...or any other video game, for that matter. It sounds like an orchestra is playing the music, and not that it's just coming from a speaker the size of a stamp.
I was introduced to "Golden Sun" by my cousin, and I don't ever see how I can ever repay her for the act of letting me borrow it for a while. Eventually, I had to send it back to her, so I just bought my own...and within two weeks had beaten the game. But that doesn't make "Golden Sun" boring. On the contrary, I've started another game on the cartridge, and I also don't mind playing my original game. "Golden Sun" has a big enough world that you could easily miss a thing or two.
Another terrific thing about "Golden Sun" is the Djinn, the elemetal spirits. I really like how you can use them in battle to beat opponents and to do other helpful things, like reduce damage taken and restore HP. And I can't forget Psynergy! "Golden Sun" has a very good magic system, Psynergy, and you have to use it throughout the game, but it doesn't get boring becuase there's always new Psynergies you have to learn.
There's more that I like about "Golden Sun", too. It has an original story line (I don't care what anyone else thinks; this is my opinion, and I'm sticking with it), and its graphics are just unbelievable. I have never seen a game with as good graphics...even some Play Station 2 and Game Cube games pale in comparison. I also like the characters, and the graphics for them.
I cannot wait until the next "Golden Sun" game comes out. "Golden Sun: The Lost Age", which is really a continuation of the story from "Golden Sun", completes the story and tells the fate of the world. I have heard great things about this, too.
I can't find a weak point in this game, and if I could, I'd give it more than give stars. I have to quit writing this review, becuase I think I'm running out of room. (I could write about "Golden Sun" all day!)
P.S. Wind is the best element!:) | video-games_retro-gaming-microconsoles |
Link at his best on Game Boy. I just got Oracle of Ages today and I can't stop playing it. I was surprised when I saw the graphics that this was not a Game Boy Advance game. The sound is amazing, playing some pretty soothing tunes(including the Zelda theme). The storyline is very well done and what is best about it is when you complete one of the Oracle games(the order doesn't matter) you get a password so your adventure will span further in the next game with new weapons and items to find. My only gripe is the dungeons can be kind of frustrating but it's a Zelda game so that's to be expected. Well I'am getting the urge to play again so my closing statement to you is...BUY THIS ... GAME NOW!!! | video-games_retro-gaming-microconsoles |
yup a 2, wow this is awful. Super Mario Sunshine is now considered the weak point of all the big name Mario titles, and for good reason- it's really lousy in several key areas. Almost all of them in fact. For those of you that grew up with the 2D Mario games, this game will feel lifeless and dramatically different in comparison. For those of you who approached Mario with the Galaxy series... you'll have the same reaction. The lowest point of the Mario series is Super Mario Sunshine, unquestionably.
Let's name all the problems-
The entire theme of the game, with the exception of a few platform-dominated missions underground along with a ghost house maze area, is based around the beach. The ONE environment that feels totally out of place for a Mario game (the beach) and Nintendo actually thought it would be a good idea to roll with it. REALLY disappointing. I'm totally used to the Mushroom Kingdom by this point and expected as such. I'm pretty sure most Mario fans feel the same way. Incredibly disappointing that Nintendo abandoned the Mushroom Kingdom for something so generic. Nintendo should have executed a beach theme only occasionally like how it's properly done in Yoshi's Island and Super Mario Galaxy, and then added more diverse locations for the other 90% of the game because the way it stands now, the beach is seriously overkill. Not to mention all the yucky beach music that makes me sick after a while. Variety is a key component of the Mario series.
It's pretty sad that the underground platform jumping missions are the high point of the game because jumping on platforms is normally a chore in 3D Mario, having to line up and carefully execute well-timed jumps. It's awful. Platform jumping was awful in Super Mario 64 but at least the environments in that game are a tad nicer/more diverse than the overdone beach theme here. Eventually you arrive to platforms that either disappear or square shaped cube-like rotating platforms that are unique the first time you deal with these, but ultimately adds more to the frustration factor instead of actually being fun or adding anything to the replayability. The only time these platform missions become somewhat entertaining is when you have to collect 8 red coins with a timer requiring the player to move swiftly. These are challenging and fun.
Mario has a spray nozzle and a rocket nozzle. The spray nozzle is a horrible idea because the object is to fill up with water at every available opportunity and spray most of the bosses until they die, which is clearly NOT what makes many of the other games in the Mario series so incredibly fun to play. Absolutely no way. Basically you spray bosses until they die while dodging attacks. Sometimes this is hard when the surrounding danger gets intense, but most of the time it's painfully easy. The rocket nozzle is slightly improved however, because this allows you to launch into the sky really high and reach the platforms that would otherwise be impossible to reach.
My least favorite part of the game is a 5-way tie.
1- the lifeless, empty and boring levels with hardly any enemies or exciting powerups anywhere. Trees, beaches, water, tightropes, platforms, rinse and repeat. For 10-20 hours. God...
2- the "collect 100 coins to get a shine" missions (the shines are the same thing as the stars found in SM64 and the Galaxy series by the way). Several of these missions, namely that one God awful watermelon-pushing stage, takes FOREVER to obtain 100 stars. If thoroughly exploring lifeless environments is supposed to qualify as fun and the reason many Mario fans make such a big deal about open world exploration, count me out. Collecting these stars means Nintendo is FORCING me to explore these generic and boring environments. Nooo way.
3- having to go back to the *same exact stages over and over again* to search for/obtain MORE shines. Where's the darn level variety?!?!? Maintaining a beach theme is bad enough, but at least make each stage *different* for crying out loud. Come on Nintendo, Super Mario Sunshine isn't progress- it's a kick in the rear-end.
4- collecting over 200 boring blue coins, many of which can be found by spraying water on these X's located on walls that you will often stumble upon. The reward for collecting so many of these bland blue coins isn't exciting for the player in the end so expect the highest level of disappointment imaginable. Collecting blue coins ends up being a needless chore not only because the reward is underwhelming, but because the concept itself is unexceptional. No real desire or motivation to obtain them.
5- the overworld I guess you can say, where you spend a good chunk of your time throughout the "adventure", is nothing but generic buildings disguised as MORE generic platform jumping with ugly characters everywhere. How horrendous.
Oh and the storyline? Mario goes to jail? Give me a break. Never *ever* attempt to implement storyline bits in a Mario platformer. The "princess is kidnapped/kill Bowser" storyline is pretty weak admittedly, but honestly that's *all* we need. Don't even think about making a story anymore elaborate than that or it will fail, which is why Super Mario Sunshine's story fails so miserably.
I highly recommend skipping this game. | video-games_retro-gaming-microconsoles |
Where are all the glitches, like in NFL 2K. WOW...what a game!!! It's far improved compared to last years game! What I love about it is the Franchise Mode, which allows you to coach and GM a team through multiple seasons. You have to deal with rookies, signing/releasing players and even retiring them! Sega finally got the idea from PSX's Madden games. The graphics on this game are still awesome. There are also more animations and player sounds. Everyone keeps talking about the improved running in this game, but I think it's too improved! I can easily go over 10 yards per carry, and that's no fun! The best new feature on the game is the Internet play!! It's great, I can now play with up to 8 people across the country, simultaniously! What's better then that is that you can update rosters and players stats, as the weeks go by, onto your VMU. Now that's amazing!!!! This game is one of the best Dreamcast cames that I've ever owned. What's surprising is that I haven't run into any glitches yet. Remember last year's NFL2K....oh what
a nightmare!! Supposedly, they fixed a lot of the glitches on this years edition. After buying a very, veRY, VERY DISAPPOINTING Sega sports game (you all know what game I'm talking about), I hesitated on buying NFL2K1. It turned out that they have made another superior sports game! When Madden 2001 comes out next month for PSX2, they have some competition in store for them!!! | video-games_retro-gaming-microconsoles |
Best Game Ever. If you have a Dreamcast and don't buy this game you are missing an amazing experience. To not have this in your library is like not having "Soul Caliber" or "Crazy Taxi." This game is really the best game I have ever played. Beautiful graphics are definitely here, as can be witnessed by the screen shots published in various magazines and posted on websites, but they are only the pretty colored paper wrapping this fanatastic gift from Yu Suzuki.
This game is what so many others out there are not, fun and entertaining. In this title it doesn't feel like you are playing a game, but living a life. I started to think of it like the movie "The Truman Show" after a while. Believe it or not you become so immersed in Ryo Hazuki's life that when you do see something that disrupts the illusion, you feel a mild shock. Walking up closely to characters who were eating at a burger stand and seeing that they really were not eating their food, but simply moving it close to their faces was one such slap in the face for me.
One of the key factors involved in making this illusion of reality float is that no single challenge seems out of place, neither too difficult nor too easy. I enjoy a decent challenge like any other gamer out there, but I also think that this can definately detract from the fun. The difficulty of this game reminded me a lot of "Metal Gear Solid" or "The Legend of Zelda: The Ocarina of Time." It isn't a cake walk, but it certainly isn't Rocket Science. The real emphasis here is the story, and what a story it is.
You begin the game on the day that Ryo Hazuki's father is murdered by a mysterious man dressed in elaborate silken robes. From this point on your focus is to discover the man's identity, find out why he killed Ryo's father, and deal out justice. But Ryo doesn't own even one rocket launcher, let alone a pistol to aid his cause. Heck the guy doesn't own a car, so he either has to walk or ride the bus to get anywhere. He progresses through the game by talking to people to gain information (by the way I am so glad they did not subtitle this game; the voice acting is really really good, something rarely found in a game of this sort) and when talking doesn't work, he employs his skills in martial arts. There is a real fighting engine in this game, not just some slopped together mess. It of course is like Virtua Fighter (Yu Suzuki you know) and it plays very nicely.
The Quick Timer Events (these are like the original Dragon's Lair back in the olden days) that were talked about so much are fun to participate in and do not dominate the gameplay at all. They actually are interactive FMV sequences. Any game of this sort will have FMVs to carry the story along, this one is no different except that in some of them you get a chance to participate. Again these sequences do not dominate the game, they are scattered throughout, but they in no way make this game anything near the Simon Says type of affair that some outlets were speculating before release. This is a game that may only take you four days of constant play to finish, so if quantity is what you crave you may be disappointed. Yet, there are so many cool things to do besides solve the mystery you could easily play one game for a month at least. From collecting all the little toys in various vending machines, playing arcade classic "Hang On" or an addicting darts game to gambling away your allowence at the slot machines (my personal favorite) there is plenty to keep you occupied besides the main quest. But, as far as quantity versus quality goes I will say this: I can easily finish "Metal Gear Solid" in about four hours and I can Whup "Resident Evil:Code Veronica" in about two days, yet I love both of these games and count them as timeless classics and always will.
The coolest part of all is that this is only Chapter One. What will Ryo do next? Whatever it is, I hope he does it soon. I can't wait to see where Yu Suzuki takes this amazing tale in the future! | video-games_retro-gaming-microconsoles |
off the hook SWEET! OH YEAH CV1 IS BACK!!!!! BABY. YO WHATS UP ITS ME BACK CHARLIE VERSION 1 THE BEST REVEIWER IN THE HOUSE ! REMEMBER THOMAS OH WHERE IS HE HE HASENT WROTE ANY REVIEWS FOR YOU GUYS CAUSE HE DOESNT LIKE U I TOLD U SO! SEE THE ONLY REASON I DIDNT BECAUSE MY NET IS DOWN AND I ONLY CAN AT MY AUNTS OR SCHOOL! ANYWAYS DAY OF RECKONING I BEEN WANTING THIS SENCE THE DAY I HERED OF IT I Cant beleave THE GRAPHICS THERE JUST LIKE SMACKDOWN! IGN.COM SAID ITS THE BEST WWE GRAPHIC GAME YET TO DATE THE FACIAL GRAPHICS IN THIS ARE SO SWEET THERE FACES LOOK SO FREAKIN REAL.
NEW BODY FORMS AND EVERY THING THEY LOOK JUST LIKE A SMACKDOWN! TITLE U CAN EVEN SEE THE SWEAT RUNNING DOWN KANES FACE IN THIS ITS AWESOME! RMEMBER LAST YEAR WHEN THEY DIDNT HAVE ALL THERE SIGNITURE MOVES NOT NO MORE! JOHN CENA DOES ALL HIS MOVES F.U AND ITS CALLED THAT AND I SEE VIDEOS OF IT ITS SO SWEET AND EDDIE DOES THE TRIPLE SUPLEX! AND THERE MOVES ARE NOW IN THE GAME I HERED THEY HAVE ALL THERE ENTRANCE MUSIC NOT SOME REMIX LIKE VICTORIAS IN XIX RMEMBER THAT THE ONLY SONG I HERED THAT WAS OLD WASD KANES A LITTLE DISSIPOITING THEY EVEN DID THAT WITH SMACKDOWN! I WANT TO KNOW WHY THEY DO THAT! NOT A REAL BIG DEAL THOW !
AFTER YOU DO A SPECIAL THE HOLE SCREEN TURNS WHITE AND YOUR BODY IS BLUE AND THE HOLE THING GOES IN SLOW MOTION THIS TIME IT LOOKS SO AWESOME I CANT EVEN AXPLAIN IT YO! AND REMEMBER HOW IN HCTP! THEY HAD THOWS LITTLE BODYS BY THE NAME HOW IT SAID HOW WEAK YOU ARE NOW THEY HAVE IT IN THIS SO LIKE IF U HIT THERE ARM IT WILL GO RED AND STUFF AND THE LITTLE BODY IN THE CORNER ITS SWEET! AND WHEN YOUR REVERSING IN THE GAME THE R AND L THING ISNT ABOVE HIS HEAD ITS BY YOUR NAME SO IT WONT BUG YOU ANY MORE AFTER YOU WIN A MATCH THE REF HOLDS YOUR HAND UP JUST LIKE IN HCTP! OR IN REAL LIFE THEN U CAN BEAT THE CRAP OUTTA HIM AFTER THE MATCH THEN U LEAVE!
THE RING ITS AWEOME THERES DIFFERENT REFS IN THIS NOT JUST EARL HEBNER ANYMORE MORE ARENA LIKE 14 U UNLOCK ON 1 PLAYER MODE IN XIX THERE WAS ONLY 4 GIVE ME A BREAK!THE 1 PLAYER IS CALLED HARD KNOCKS YOUR A NO BODY TRINING WRESTLER TO MAKE YOUR WAY TO THE TOP U GO ON SMACKDOWN AND RAW BEAT UP WWE STARS AND BECOME YOUR OWN WWE SUPERSTARS LEDGENDS IN THE GAME ANDREA THE GIANT AND BRET HART SO FAR I KNOW ABOUT ANDREA LOOKS AWESOME HE LOOKS REAL AS HELL HCTP DIDNT EVEN HAVE THEM GOD ! WELL DAY OF RECKOING DOES! OVER ALL THE GAME LOOKS SWEET ITS LIKE SMACKDOWN! AND XIX MIXED TO GETHER WITH NEWER SUPERSTARS NEWER MOVES AND SOME NEW GAMEPLAY WICH IS AWESOME I LOVE DIS WWE GAME ITS GONNA BE BETTER THEN A SMACKDOWN! TITLE IM GETTING IT SOON IM PISSED ITS ALREADY OUT AND I DONT HAVE IT I ALWAYS HAVE IT I DIDNT HAVE A ENOUGH MONEY WELL I WILL SOON TO REVIEW THIS GAME AND TELL YA ABOUT IT!
IT MIGHT BE A LONG TIME THOW SENTS CV1'S INTERNET IS BROKE BUT I WILL TRY TO GET TO YA GUYS THIS GAME IS SWEET BUY IT WORD LIFE!!!!!!!!!!!!!!!!!!!!!!! CHARL;IE V1 NAAAAAAAAAA | video-games_retro-gaming-microconsoles |
Some of my Favorite Midway Games. I remember going to the local 7-11 Store and playing Root-Beer Tapper(Which was named Beer Tapper at the time)! I even bought the home version for the old ColecoVision when it came out.
It's great to be able to play some of these old school games again like:
Root Beer Tapper
Toobin'
PaperBoy
Marble Madness
Defender 1 & II
And many more!
I also liked the little video interviews with the games creators.
They tell how they created the games for the arcades... How they had to rush to get a game ready for the video game arcade shows (Which was kind of like the E3 video game conventions they have now). The only thing I found a little disappointing was the low volume sound for the games. I had to turn the volume way up on my home theater system just to hear the sound properly, but other than that the games are GREAT!
So if you are old enough to remember going into the arcades as a teen in the 80's and spending a ton of quarters on these games... Then you will LOVE this game! and for the price it's being offered at... How can you not want to add this to your collection of classic old school games?
Grab a copy today! | video-games_retro-gaming-microconsoles |
Welcome again, Rayman. Rayman is a great platforming series. In fact, Rayman 2 remains to be one of the greatest 3D platformers of all time. The original Rayman is also heavily recommended by critics alike. On handhelds, the Rayman series had followed the original's 2D platforming, as well as expanding upon it.
So how does Rayman 3 stack up? Well, it captured the first game's 2D gameplay the best out of the 3 handheld games, considering that the other two games were released for the Game Boy Color (Not counting Rayman Advance). Instead of being a 3D adventure like its console siblings, Rayman 3 breathes new life on the Game Boy Advance by using its 2D platforming gameplay at its finest.
The game also borrows things from the console versions of Rayman 2. You can place spheres onto the triangles to open doors, ride Shells (walking missiles), and even fight the first boss the same way as you do in Rayman 2! Heck, even the familiar battle music plays when you fight an enemy! It's almost as if this game was closer to Rayman 2 than the Game Boy Color game. You know....to come to think of it, it was rumored that this was originally going to be a version of Rayman 2 for the Game Boy Advance. That could have been possible, but it's unknown why that was scrapped.
You can't help but to bring up a smile as you play through Rayman 3's gorgeously detailed levels. They are all filled with fun and gimmicks. So overall, this is a must-have for your Game Boy Advance. If you want to play a 2D Rayman game for a console again, buy this for the Game Boy Player (add-on for the Gamecube). | video-games_retro-gaming-microconsoles |
Best Legend of Zelda I Ever Played. I've played many and I mean many legend of zelda games and this was my favorite of them all. The animation may look weird compared to other legend of zelda games but it works amazingly. This game is the squeal to Ocarina of Time and yes its worth being called its squeal. Is it worth 100 dollars hmmmmmmm I cant say it is and I cant say it isnt. If you can wait it most likely going to come out on the WIIU virtual console store so If you want this game it probaly best to get a WIIU and buy it when it comes in the virtual store but if you want this game bad and i mean bad then i guess theirs no other choice. I got it for 20 bucks as a Kid and Its what spurred my love of The Legend of Zelda | video-games_retro-gaming-microconsoles |
Intense. Sega dishes out yet another amazing port from their awesome arcade cabinets. Virtual-On: Oratorio Tangram is a game based on speed, style, and mayhem. If you don't got any of those qualities, then you're a dead Virtuaroid. The twinsticks' absence in the US made buyers wary of purchasing VOOT, but the game is so fun and fast, where's the time to complain? Turn on the game and just have a blast.
Eye-poppingly sharp visuals. As one reviewer said, VOOT is another Sega game proving that jaggies don't have to be in videogames, just on PlayStation 2. VOOT moves at a dead-on 60fps, as fast or even faster than Soul Calibur. Polygons are bright and very sharp. Graphically, it is one of the most cleanest-lookin games I've played.
You choose from 11 Virtuaroids to be pitted in an arena to do battle with another Virtuaroid. Rules are simple: totally demolish your opponent and win. Each Virtuaroid has up to 20 different combos you can pull off from 3 different weapons. Fire at will; bombs, rockets, lasers, and even ice dragons will rain all over the arena. There is so much mayhem on screen, yet the game doesn't slow down one bit. You just wanna keep kicking the crap outta your opponent.
Is it worth the purchase? It depends; if you're one of those whiny gamers who fuss about the damn twinsticks, forget it. For those you want Sega's fast and furious action and an all-out good game, buy it. Either way, it's still a unique addition for your DC library. Hop into a Virtuaroid and let the battles begin. VOOT rocks. | video-games_retro-gaming-microconsoles |
A sturdy and challenging game from the gameboy generation. I bought this game because I heard that the difficulty was through the roof for a Castlevania game, and because I am a fan of the Castlevania franchise in all of its incarnations.
Graphically, it does well for an early Gameboy title. The monsters are sprited and animated at least as well as the Castlevania titles on the NES, though the creature variety probably suffers because of it. That is the beauty part in the difficulty of the game. The monsters are mostly strategically placed so that you must plan your attacks according to their position and the lay of the land.
If your timing is off, you get hit, and your whip power depletes because of it, making matters more complicated when trying to defeat enemies before their attack patterns kick in. That helps break up the monotony of having to fight a relatively limited cast of monsters, One thing that impresses me is the ability of one monster's projectiles to rebound off walls and floors and come back at you. They can even return from off screen behind you, quite a feat in an era of video games where once something goes off-screen it is usually gone for good.
In a sense, the monsters can best be viewed as little more than well placed obstacles in a deadly obstacle course. You usually have to deal with them accordingly to safely get by spikes and pitfalls and have with enough hits to battle the bosses. Add to that some well placed rope climbing courses and you have yourself a Castlevania themed gauntlet of four long stages, each one more difficult than the last, with no save feature, but all the continue chances you need.
The game doesn't even allow you to attack with your whip while suspended on ropes, like you can in the game's sequel, 'Belmont's Revenge'. This causes you to have to think fast and not linger for too long as enemies try to attack such a vulnerable position frequently in the game.
If you are into the more classic platforming game play of the classic Castlevania titles, you could look at this game as the ultimate test of skills honed playing those games, all on a handheld system. The game is short, sweet, challenging.and ultimately a satisfying experience reminiscent of all the other NES Castlevania titles IMHO ., | video-games_retro-gaming-microconsoles |
There's so much to do in this game. I thought the original Super Smash Bros. was a lot of fun, but unlike SSB Melee, basically once you unlocked the characters, a level, and beat the 1 player game, there's really nothing left to do besides multi-player (which is still fun though). But in SSB Melee, there are so much more characters and stages to choose from, there are over twice the amount, not to mention a lot more to unlock, and they even left some of the stages from the original Super Smash Bros. in here! There are also missions you have to complete in order to get new characters, there are more 1-player games, a tournament melee with up to 64 characters (1-player or multi-player), and the graphics are also pretty amazing. You can also earn money from fighting to buy yourself trophies. There's so much to do in this game the list is almost endless. This game's kept me busy for quite I while because I've had it for a few years and still haven't completed everything. So if you liked the original SSB, I can pretty much guarantee you'll love this one even more, so buy it now! | video-games_retro-gaming-microconsoles |
Not Quite Match the Last Mario Party Title But Surprisingly Enjoyable Party Game. I had been looking forward to the next party game of the series, and this one was no exception. Not quite like MP4, but Mario Party nailed it really good.
The story mode is good, few new characters are great, and the changes of the board are very intense and solid. Plus, most of the mini-games are really fun and enjoyable, but only few of them were annoyed by button-mashing or luck-based games.
Though it was a fun multiplayer to experience. I like MP4 better, but this one is my second-favorite. If you like intense competition, then this game is the one to play. | video-games_retro-gaming-microconsoles |
An attempt at Bond. James Bond. Agent Under Fire was the first James Bond title to appear on current-generation consoles, and its a decent if not spectacular effort. This game is notable in that it doesnt feature Pierce Brosnan's likeness as James Bond, but an entirely new face that seems to draw from all the James Bond actors over the years.
Really, this is an average shooter all around. The enemy AI isn't particularly intelligent, and the graphics are decent but not noteworthy. Bond comes with some extra gadgets, but most of these seem like gimmicks without much versatility. There's a very sci-fi-ish plot here involving clones that seems to stretch believability even by Bond standards, and its capped off by a disappointing non-ending.
The best parts of the game though, are the driving and rail-shooter stages between the first-person levels. At the time it was a pleasant surprise to get a nicely produced driving engine in a shooting game, and rail shooters are always fun for their simplicity in an old-school, arcade kind of way.
I had fun with Agent Under Fire, and its an entertaining game if you go in with the right expectations. Later Bond games are much improved, suggesting that EA did learn from their time with this one. Bond fans can add this to their collection without worry, but hardcore gamers should look for an overall stronger experience. | video-games_retro-gaming-microconsoles |
EXTREME OFFENSE another cash in for capcom more like. they have done it again haven't they, thank god for Capcom and their endless list of half sequels, with next to nothing new included. This isn't another pop at capcom for releasing yet another Street fighter, i detest people who do that! but this is CAPCOM vs SNK PRO all over again, this time not even 1 new character is introduced to make it better than the DREAMCAST or PS2 versions! a couple of new grooves and play modes?? perosonaly i own every official Street Fighter affiliated game that has ever been released, but this hurts, just as CAPCOM vs SNK PRO did! just a couple of characters would have eased the pain, perhaps the introduction of maybe Fei Long, Gen or Strider Hiryu for Capcom and Rimoruru, Andy Bogard or Marco (from metal slug) for SNK, come on CAPCOM, we are all waiting for MARVEL vs CAPCOM 3 and CAPCOM vs SNK 3, not to mention STREET FIGHTER 4. Still gets 4 out of 5, perhaps for its cheek, for first timers who either couldn't get hold of a JAPANESE DREAMCAST version or didn't want a PS2 version, buy it when its officially released! | video-games_retro-gaming-microconsoles |
The Best Way to Attack Your Inner Demons. I absolutely love this game! It's great to play with just enough challenge. The walkthroughs online help as well.
Also, when I'm stressed, it's really fun to just kill vampires! It releases a lot of tension.
I would say the last level is my least favorite. You have to run around in a gazillion circles which makes it more stressful and slightly less enjoyable.
The best levels on the game (for killing vampires) are:
Level 1: The Magic Box
Level 5: Downtown Sunnydale
and if you're up for having a big-bad challenge at the end...
Level 10: Sunnydale Mall (GREAT FOR USING MAGIC)
Level 11: Sunnydale Zoo
Basically, if you're a Buffy fan you'll love it and if you're not, you'll still love it. Just remember to check out the walkthroughs online on Gamespot. They make things a lot less confusing.
The graphics in the game, as far as I can tell, are great! The vampires basically dust in the action they're currently in. I once killed one as it was kicking me and it dusted beginning in that position! It's very realistic. Also, when throwing vampires/other demons or when you're being throw, you can smash into things and break them (if they're wood) or shake them (if they're a lamp).
The sound effects in the game were also great. Everything sounded different whether its falling into a chair, staking a vampire, punching them, or hitting them with a shovel.
Some of the voiceovers in the game for Buffy's character can get very repetitive! Beware that by the time you're done with this game, you'll have memorized her "puns". Willow's as well. I feel that because SMG and AH were unable to do voice recordings, the actresses who did theirs did less. Everyone else had a nice selection of responses and hearing NB and JM on the game was really great.
Overall, I love the game and will continue to love it! Take my advice, this is a game you want. | video-games_retro-gaming-microconsoles |
Awesome. If you love animals/Anthros, Real-life simulators, and Customization, then Animal Crossing is for you, Get a life- literally!, wear clothing, Furnish your house, Be friends (or mortal foes) with the neighbors (which are all animals, your basically the only human), and slave away for a cheap raccoon that gives you a house bill of $14,000 at the start of the game, I know right? but when you pay that off you can extend your house....anyway, you can also fish, catch bugs, plant flowers/Trees, and loads more-- By the way, this game was originally released in japan on the Nintendo 64, but was ported to the USA on Gamecube. | video-games_retro-gaming-microconsoles |
If It's as good as the SNES Version this game'll be Amazin. When I played this game on the SNES in Japan I was blown away. I havn't even seen anything about this game accept 2 screen shots, and a review that totally described the SNES version. The thing is that it can be exactly like the TV show, but doesn't have to be. I mean by doing a few hings in a different order you can have it exactly like the show. (SPOILER)If you keep Vegita alive during the Frieza Fight, at the end after the credits you will play as SS Goku against SS Vejita. It is amazing with Goku's Kamehameha and Vejita's Final Flash. WOW! | video-games_retro-gaming-microconsoles |
Excellent Multiplayer Mode. This game does possess superb graphics, and the presentation is overall quite amazing, but repeated playing of the main missions can get boring. Some people like the actual spy parts of the game exciting, but others prefer straight shootouts like those offered by the original GoldenEye. The reason the main game loses its ability to provide fun gameplay is simply that the objectives and the way in which one completes them are set rather solidly. If you fail a mission near the end, you must go back to the beginning of that section and redo it all, and when you have to follow exact procedures repeatedly, that is when you begin to lose interest. Still, the main game is not a total loss--the driving missions are always fun, and some of the levels offer a real challenge to overcome, and the storyline is also immersing: you will want to know what happens in the next level. The real high-point of this game is the multiplayer features. The selections for each game are nearly limitless, and like in Perfect Dark for N64, you are able to configure custom weapon loadouts. The AI-controlled "Bots" can be extremely difficult to defeat at their maximum level, but a drawback is that you may only use four players total in each game, including the Bots. Some new and interesting features are available, such as the Q-Jet jetpack, grappling claws, and a low-gravity mode that makes the characters move as if they were on the moon. The levels are well designed for combat and other modes. In all, I believe that this is a great game, worth the price simply for the multiplayer options alone. | video-games_retro-gaming-microconsoles |
I can safely say that this is a good quality controller. As someone who plays Melee, I can safely say that this is a good quality controller. Was in great shape when it arrived and worked perfectly. I've had it for roughly 8 months now and I haven't had a single problem. I've even taken it apart multiple times to switch shells and nothing got messed up. The only reason I gave this product 4 stars is because of the color. It is not nearly as bright and shiny as the picture shows it is. Google emerald blue gamecube controller before you buy this and you will see it is more blue and less shiny than amazon shows, which is the whole reason I bought this controller. Over all I would recommend this controller if you want a good conversation starter at tournaments. | video-games_retro-gaming-microconsoles |
Great Controller Best wireless. I bought this controller from gamestop (used) to use since my old wired controller the joystick up was nearly gone completely (couldn't even run up on baiten kaitos) unless I unplugged the controller and plugged in while holding stick down
Back in December of 07 And even after heavy use of Rpg's + Metroid and Zelda games there is still no drift in the joy sticks at all
Plus the addition of huge battery life and the durability of the controller easily 100+ Hour's (reason for no rumble)
My nephew drop's this thing numerous times when ever he comes to visit while playing "mean guy's" aka Animal Crossing when you push people around and despite what one person said about needing rumble to fish it's not needed all just watch the bobber
So in short
Range- 5
Battery Life- 5
Durability- 5
Price - 4 (kinda expensive for a old gen controller)
But a definite recommendation for people that still have gamecube games to play on there wii or even if you still have a gamecube | video-games_retro-gaming-microconsoles |
i hate to rain on every1's parade but. I didn't like this game as much as I thought I would. It was intresting enough but i beat it quickly with only a few problems(the thugs outside the hotel...and the hotel itself). Anyway it wasn't the worst i've played (if you've ever played mr.nuts you know what i mean). The graphics were great! I wasn't expecting that much on the graphic side. Anyways if you like games where you're fighting constantly then you won't like this game. Its nicely put together yet it wasn't as much fun as i thought. It requires a lot of thought; more than i wanted to put into it.
overall:
Graphics: 10/10
Gameplay: 7/10(no bugs:-) w/ little problems)
Fun:4/10
Storyline:9/10
in my opinion it was fair. | video-games_retro-gaming-microconsoles |
a great game. Loved this game back in the day and still own it today. Liked it a lot better than desert strike, tho I enjoyed desert strike as well, I personally just found this one a bit more challenging, especially when i first got it when i was young. One of the few good areal combat games for the genesis, and other than the prequel I cannot think of any other helicopter sims for this system. Spent many hours to beat it, and occasionally I still blow out the dust and play thro it, although I can beat it a lot faster now than when i was a kid, I wouldnt mind finding desert strike to add to my genesis collection either, as I said I loved them both, and if Im not mistaken (I may be as its been so long) there is a sequel to this title called urban strike. I reccomend this game if your looking to add a good, unique flight sim for your genesis collection. | video-games_retro-gaming-microconsoles |
Great and Easy to Use. Just the other day I was trying to hook my Nintendo 64 up to the TV in my guest room, and discovered that there wasn't a red, yellow, or white plug in which to put the adapter cords. I was really upset, for this was the only working TV in my house at the time. But, just the other day, when my new gamecube arrived, I discovered that this RF adapter was the answer to my problem. All you have to do is unscrew the cable cord, screw the cable cord into the back of the adapter, and screw the adaper into the TV! I know, it does sound like a lot of twisting of the little cables, and I won't denie that that is the one con of the product, but, overall the picture was clear and everything worked like a charm. | video-games_retro-gaming-microconsoles |
Not enough new features to warrant a buy. I believe Pokemon Red and Blue were in the top 5 for best games ever for the beloved GBC. I remember getting the Red version when it came out and I remember being floored by the depth and involvement in the game. The beautiful world to explore truly made the experience interesting while keeping simplicity as the key factor. (As to not confuse younger kids). The only new features to Yellow Version are a few graphical changes to Pokemon during battles and the addition of the cartoon characters from the TV series, Jesse & James from Team Rocket. If you already own Red or Blue then avoid Yellow and buy Gold or Silver. | video-games_retro-gaming-microconsoles |
A good starter. This was a pretty good game. While I was a little disapointed with some of the AI and not happy about things being a little confusing. It was still a good starter game for anyone who wants to learn how to play the card game. Only problem is that my copy seems to have a bug or two. which won't always let me play certain trap cards. Which get's to be a pain. Over all for the most part it is a pretty good game. However I won't spend more than I did on it. Buy the game cheap. It's not a bad game, it's just that after you unlock Rex, Mako, and exct. you don't get anyone else. and you can't play Marik or Seto in this. Which sucks. If your just after the cards, then it might be worth it to buy the game new. For everyone else, buy it cheap or just rent. | video-games_retro-gaming-microconsoles |
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