text
stringlengths
503
33.4k
labels
stringclasses
23 values
One of the best RPGs of our time. This is an awesome game! First of all, I love Pokemon. I'm not one of those people who quit it because some other people have. It shouldn't have turnd into a fad but still pokemon is the best. This game is certainly way better than the other pokemon volumes. The gameplay is the same but there are new surroundings and pokemon. The games strait to the point battle sytem is what made this series so addictive. There is just so much to do in this game! Soo many pokemon to catch! Great multiplayer. Also try Silver, crystal Red and blue versions of the game. BRING ON RUBY/ Sapphire!
video-games_retro-gaming-microconsoles
Alice in Wonderland for Gameboy. Although released in 2000, Disney Interactive's "Alice in Wonderland" is another obscure, but great game that got lost in the shuffle of overhyped games that year. I personally have not seen the Disney classic in 20 yrs, but playing not only brought me up to date on classic, but like Turtles presented another fun and entertaining ride down memory lane. This ride too can be taken by anyone old or young that remembers the classic movie based on the Lewis Carroll novel. Graphics: 10 I give the graphics in this game a solid ten. All the characters in the game look exactly like they did in the classic cartoon: Alice, Queen of Hearts, Mad Hatter, Cheshire Cat, all look amazing. They just don't look a a little bit like their cartoon counterparts,or almost, but exactly!!! When it comes down to making games based of their movies Disney is king. With Nintendo in the background, publishing this game with Disney, well, they have proved to be a great combo. You buy a Disney game you are buying a great game not easily produced by any other game company. There are several beautiful animations and cutscenes including the 3d animation in the beginning where Alice is sitting on a tree and then is transported to Wonderland with help from the Rabbit with the pocket watch. But that's just the beginning, you'll be blown by the other animations and scenes in the game, including a fun level where Alice is miniatured in form and must the Cheshire Cat levels that are roaming with ghosts and Guards of Queen. Sound and Music 5: Well sound is practically nonexistent, aside from the traditional "bleeps" and "blops" in a game (where Alice takes damage), sound was pretty average, but what saves it though is the music. The music again is wonderfully done, with some light and comical tunes, some taken from the movie and some new written just for the game itself. Control 5: "Alice in Wonderland" is a 2d platformer with some nice 3d effects put in. As such controls are easy. Alice, jumps, runs and in course of the game collects items to pass through Wonderland. Pretty simple stuff. No one should have any problems with the controls they are ridiculous simply and they're were made that way so anyone could pick up the game and get into it easily. Challenge 3: Ah, veteran gamers will pass the game in a hour or 2 hrs tops, but there are a couple of close turns in the game that will give everyone a good challenge. Obviously kids will get a bigger challenge in the game that the adults, but the challenge is always fun, it's not one of those games that will be tough on them. As I said, it's a platformer, so there are really no puzzles, however, there are several items to collects and objectives to do, so it will keep kids busy and happy for a long time. Replay Value 8: "Alice in Wonderland" shines in this area. This game actually comes with a number of enjoyable bonuses showing that Disney took their time and made this game as best they could. First of, if you do well enough in the game such as collecting magical stars, you'll get treated to several bonus levels in the game such as a rabbit race with the rabbit with the cloak and bonus levels with Cheshire cat. However , in the menu for the game itself, they're are other bonus items as well. There's a "Where's in Wonderland" minigame with Alice and characters in the game, which is played in the tradition of "Where's Waldo" it's actually not bad. There's a "Alice's Art Gallery" bonus option where basically you browse through the Art drawings that obviously were used in making the game. Very interesting as basically you get a look, at the gaming designing process here, looking over the art for the game such as characters, props and creatures. They added it to so that kids can play with the art and "cut" and "paste" basically like a paint program. Fun and educational. Overall 7: Overall, this is another winner by Disney Interactive, they've been making quality games for I don't know , almost 20 yrs, lol, so those game critics out there who never heard of Disney Interactive, well then have missed a great library of games (too bad). This is another great collectible item for the Disney fan out there, Additionally, the game itself as a platformer is very good and will appeal to a wide variety of ages. It's geared pretty much to kids, but older kids will like the game as well. Lastly, this is the only "Alice in Wonderland", they're a couple out there. The Turbografx system had one, Commodore 64 had one and I believe's there a pc version out there somewhere, so if you want to immerse yourself more in the "Alice In Wonderland" universe, check out those games too.
video-games_retro-gaming-microconsoles
Be carefull with this card. Well, when I first got this memory card, it was pretty good. All my gamecube games worked fine until I got Paper Mario the Thousand Year Door (pmttyd) and I thought maybe there's just something wrong with the game, but then I remembered how these thing tend to corrupt. So I played some of my other gamecube games but they all said file corrupted. I went back to pmttyd and there was a corrupted file, so I deleated it and everything was fine for a few days... the corrupted file came back somehow so I deleated it, and then that somehow deleated the hardest and longest gamecube I have: Super Smash Bros Melee. I just began the game again yesterday and I'm going to see if can unlock everything again. Now I bought another one of these cards to copy the data onto so it hopefully won't happen again. If you get one of these things, be very carefull, corruption may be right around the corner...
video-games_retro-gaming-microconsoles
A Disappointing Effort. On offense there are not many moves you can make while running the ball. The "A" button is dive. The "B" button does NOTHING! I didn't expect all the moves in the playstation versions (Juke, spin, hurdle, stiff arm...) but to have a button with no function is awful. That's not to say you can't do well running the football. When you hit into a tackler, usually your momentum stops, but your not down. Sometimes you even run through defenders and can pick up lots of yards. Passing is done by "icon" passing. There are 2 WRs, "A" and "B" for each button. I really like the concept of icon passing, but on the Game Boy Color it creates a problem. When you pass, you fade your QB back a little, and the screen follows him. Your WR then runs his route up field, going completely out of the screen after he's only run about 5 yds. You have no idea where your WRs are on almost every pass, unless you throw a screen pass. This is because the field is 2D and the screen is small. When you do choose a WR to throw to and the ball finally gets to him, you'll notice he's usually WIDE open and can run for a huge gain. Defense is near impossible. You can dive with "A" and switch defenders with "B". It's tough to tackle as your defenders seem to go right through the runner. And pass defense is worse. As on offense, the WR goes off screen quickly. This time you have to defend him and are left to guess where the opposing WR is. It's very difficult to do. Your computer controlled defenders don't help either as they're usually nowhere in sight on long passes. So, it's too easy on offense and too hard on defense. That's why every game ends about 56-49. And there's hardly any options. No option for setting the difficulty (Rookie, Pro, All-Madden). Only 5,10,15 minute quarters. Imagine playing a 10 minute quarters game, the score would be 112-105. It has all the players, but by number only. And you can play a season, but can't simulate any games. The playbook was probably taken out of Madden 94 on genesis, cause it contains the "Run N Shoot". I would not recommend this game to anyone. It's the best for playstation and playstation 2, but just not on the Game Boy Color.
video-games_retro-gaming-microconsoles
Fun game for younger kids. With clips from the upcoming feature length film (and a free child's movie ticket inside), this game is a big hit with my 3 year old and his older brother and sister (6 and 7 respectively). George has to follow the Man with the Yellow Hat (or "Ted") through the jungle, eventually landing in the big city. Collect bananas along the way for bonus items. There are also minigames that you must win in order to proceed in the game. More experienced kids will probably tire easily of this game (not really challenging), but I find it's great to get my little one thinking (hand/eye coordination with certain matching games, etc.) My only complaint was that this particular game has a problem at the first screen where it's "checking memory slot A". This particular screen stays frozen, no matter what- it won't even allow you to hit the reset button. When we take the Memory Card out of the slot, it prompts us to "Continue Without Saving", and then proceeds to the game. Yet, if we want to save during the game, we can pop the MC back into slot A, and it saves the game like normal. I'm going to check Namco's online live support on Monday regarding this flaw. But otherwise, my kids are crazy for this game. NOTE: As of April 2006, the problem we had getting the game to play while the Memory Card was in slot A just disappeared on its own- not sure why or how, but it seems to have corrected itself.
video-games_retro-gaming-microconsoles
HI HI Havoc . Presenting "Hi Hi Puffy Ami Yumi: Kaznapped" for your Game Boy Advance system. Based on the Cartoon Network show starring the J-pop twosome, you alternately play as Ami and Yumi as they scour the far ends of the world in search of their biggest fan to rescue their pint-size manager Kaz. As Ami, you use her microphone to swing on hooks, hover downward, and jump up to three times ! As Yumi, you use her guitar to smash enemies, glide across gaps, and move huge blocks to gain access to different areas. Both characters can stun people in the game with their musical abilities. And if that's not enough, both can do a "jam session" once a certain gauge is at full power. I also like the boss stages that involve the tricked-out bus flying through the skies. There are also some special features like bonus minigames and other neat stuff. So I hope this game is rather fun-filled as the show itself. I know so myself.
video-games_retro-gaming-microconsoles
Thanks JapanLovers'Choice. I ordered this game used and wow it looked surprisingly new! I received it unexpectedly with the box and the guides all inside! It was however not new as I discovered the saved file on the game. I started a new game and it works perfectly fine. I really enjoyed receiving this because it is just so old and so hard to find now a days (in addition to be a japan only game). It is really cool because while others may have the Pokemon Red or Pokemon Blue games, nobody will come close to having something as amazing as Pokemon Green. I found it in surprisingly good shape. The seller told me the battery that it saved the game to was probably dead but it works perfectly fine. As for the game itself, it has no glitches and as far as I can tell runs great on my GBA.
video-games_retro-gaming-microconsoles
Feels like a beta. I have two major problems with this game, 1. it relies way to heavily on the need for a gameboy advanced connector for gamecube, you cant play any multiplayer without one. 2. it just doesnt feel complete. i get the feeling from it that its really more of a test for the game that was released a few years later, "Pokemon XD: Gale of Darkness" for the Gamecube which is basically the exact same game except much more polished, with better graphics and story for single player mode. (though still the need for gameboys in multiplayer) Overall it was a fun game but with very little replay value and it felt very bumpy at times, i reccomend buying Pokemon XD: Gale of Darkness if you want a pokemon stadium game that achieves the same things in a smoother way.
video-games_retro-gaming-microconsoles
An excellent Christmas present and a great all around game. I remember renting the first Super Monkey Ball game and I had a blast. It was challenging and fun. You steer a ball on tilting platforms and race against other monkeys in a different option with great graphics in the back ground really the graphics are some of the best Ive seen. This sequel however takes everything good about the first game and makes it new again with an even greater sense of fun with the gameplay mixing new ingredients with all the qualities of the first one and this time around theres more levels and better graphics. I highly recommend this game.
video-games_retro-gaming-microconsoles
This game is great, with just a couple of complaints. This game is great, with just a couple of complaints. First the pros: the controls are perfect, very fluid movements and never cheap deaths. It's very satisfying pulling off the jumps with the wind bullet. Many levels are a ton of fun, and I especially liked the moving levels where you're on a time limit. Cons: The boss battles are way too easy, my typical run-down was to die once figuring out what to do, and then in my next attempt I wouldn't take a single hit. Each world only has about 6 levels. I blasted through this game, getting every item and unlocking the 3 extra stages in a very short amount of time. I enjoyed playing it, but I'm really glad I only paid $10 for it.
video-games_retro-gaming-microconsoles
A Brilliant and Much Needed RPG Fix. Until now, the Nintendo Gamecube has had a serious drought as far as the RPG genre goes. The only RPGs that the Gamecube had were the mediocre Evolution Worlds and Skies of Arcadia Legends, which was a Dreamcast port rather than an original game. Namco saw the opportunity to relieve Gamecube owners searching for an RPG and released Tales of Symphonia exclusively on the system. The game has proved to be simply oustanding in every respect. First off, the graphics are excellent. This uses a style much like the cel-shading seen in games like Wind Waker and Playstation 2's Dark Cloud 2. Typically, I don't care for this graphical style since it's flawed in its exectution. However, the designs of the characters and scenery used in this game have proved to work very well with cel-shaded graphics. The characters are fluidly animated and the world is full of color, which makes the game an absolute joy to behold. In battle mode, the characters and enemies are both detailed and well animated and the techniques used by characters are well-done as well. The only weakness in the game's graphical appearance is evident in the overworld where the player travels from location to location. The game suffers from somewhat poor draw distances as far as locations and the enemies, which just seem to appear as the character approaches them. However, this isn't a large flaw, and is a flaw that's easy to look past. Overall, the game has a very strong graphical presentation. The sound aspect of the game is also strong. The musical score, which is important in any RPG, is great here. The songs that play in towns, battles, and in the overworld are all very fitting, and most of the songs are very well composed as well. The score really helps to draw the player into the game and it's all well done overall. The only aspect that mars the overall aural aspect of the game is the voice acting of the characters. While by no means bad, the voice acting is mediocre quite a bit of the time (namely in the story scenes, in battles, the voice acting is fine.) Luckily, the voice acting can be turned off from the menu, so it doesn't hurt the game. Despite the relatively weak voice acting, the sound is good overall. The story of the game has proved to be very good. It has an enthralling storyline where the characters of the story are on a pilgrimage to restore the world (much akin to the plot of Final Fantasy X), but as players will soon discover, there's much more to it than there initially seems to be. The story becomes deeper and more complex and it works very well overall. The story also really helps to flesh out the characters of the game so that the player gets a better idea of the personalities and motivations of the characters. The gameplay is the aspect of Tales of Symphonia that Namco really excelled at. The game is set up like a standard RPG where a player goes to towns, travels in the overworld, and of course, faces several battles with various enemies. The battle system of this game is where it manages to stand out from the crowd. Tales features a battle system that can be likened to a fighting game or a 2D sidescrolling action game. The player takes control of a character who has complete control over the character. The player can move the character at anytime and hits the A or B button to use one of several attacks at the player's disposal. The player continuously hacks away at the enemy and moves on to the next. While it seems simple on the surface, there's quite a bit of depth to the fights and the fighting never gets old (which makes leveling up a joy rather than a chore.) The difficulty of the battles is ideal. The fights are never too easy, yet, not too difficult either. The difficulty is reasonable throughout and it compels the player to continue playing rather than frustrating the player with impossibly difficult battles. Considering that battles are an integral part of any RPG, Tales' battle system really helps it to stand above the rest of the RPGs currently being released. Overall, Tales of Symphonia is fantastic. The story, graphics, and sound all work together with the fantastic gameplay system to create a unique RPG experience unlike anything the Gamecube (or other current systems for that matter) has seen before. Any fan of RPGs or fan of games in general would do well to check this game out. Very Highly Recommended.
video-games_retro-gaming-microconsoles
Much better than Wrath of the Darkhul King. This game is a must have for any Buffy fan. The levels ("arenas") as so spot on to the television show that it's creepy. The Magic Box is so cool! The characters are great to play, the only problem being the camera not letting you see in front of yourself sometimes when you are in small spaces or corners. Another thing missing (for me anyways, unless I'm doing something wrong) is the ability to lock on to an enemy while fighting. It seems to automatically do it which can be a bit of a pain in the butt. The dialogue by Anber (Tara), Alex (Xander), James (Spike) and Tony (Giles) is great, but it leaves me wishing that Sarah, Emma and Alyson would have been able to do the voices for their characters.. too bad other projects kept them too busy :( The Buffy voice is "ok", the Willow one sounds like Alyson Hannigan having a nervous breakdown, and Anya sounds nothing like Emma. But hearing the other four makes me laugh - it's like you're taking part in a Buffy episode. There's a lot of dialogue between and during levels which i think is just great! It's an awesome adventure game and I'm so glad that the game turned out so well.. although I can bet it's going to be underrated just like the show was :( They even have Buffy quipping while fighting.. my favourite one has to be.. "A long shaft, just what every girl needs.. wait.. that didn't come out right" after she picked up a stake :)
video-games_retro-gaming-microconsoles
If you liked the movie, you'll love the game. It's a commonly-held maxim in the world of videogaming: Games based on movies are either really, really bad, or really, really good. This one definitely belongs to the latter category. As a serious old-school gamer (as in, 2-D is all the dimensions I ever need, and one-dimensional platformers have served me very well, thank you), I expected to not like the game very much. But I was pleasantly surprised--most of the time--by the intuitive controls and fairly uncomplicated button combos. Although the dialogue can at times be repetitive, there is something reassuring about Tobey Maguire's almost constant speech. The one-liners are classic comic-book stuff, and Willem Dafoe is wonderful, reprising his Green Goblin role from the film. Best Stuff: (1) The aerial combat, which takes a little getting used to, but is very fun and rewarding. (2) The very-immersive storyline, which nicely expands on the movie. (3) Spiderman's abilities are varied and great fun! Not-So-Great: (1) Some indoor areas are far too dark. (2) Some of the levels are way too short. All in all, a very good game, a must-have for fans of the movie and comics.
video-games_retro-gaming-microconsoles
A good 1st person shooter. When I saw the commercial for this game, I thought that this was going to be awesome. Dont get me wrong, the game has great graphics, and will probably go in my personal top 5 shooters list, but there were a lot of little things that just could have been better. Ill start with the pros, then the cons. There is a wide variety of weapons and gear. Weapons and world are very realistic. Can command team. Levels are challenging. Can design your own character, which is cool. Now the cons. Can die very easily. Al's are not smarter. In muliplayer, you cant see your gun, all you see is a crosshair, which I don't like. You cant pick up any guns that are dropped by others, which is annoying. This is a good 1st person shooter and deserves a 4.
video-games_retro-gaming-microconsoles
Don't Get this over Castlevania or Tony Hawk. This game resembles Mario Party in a few ways. It is made up of minigames mostly, with poor graphics and sound. The story line of this games is that Tweety has developed a petrification curse, and Granny needs to collect the 5 Magic Gems to save him. The rest of the Looney Toons decide to compete against each other and try to get the Gems themselves. This game would be OK, if the board game and minigame features had not already been taken. You move by drawing cards, and you can trigger random effects by land on certain places. The main bad thing about this game is that it is too complicated for a kids game; Having 16 minigames, 50 different items, and over 200 spaces, it takes more than an hour to play a game of nonsaving action. This game should not be bought at all, as it is simply boring.
video-games_retro-gaming-microconsoles
Scary and Hard. Okay, you can call me a newbie or a wimp or whatever, but I got a GameCube yesterday mostly for this game. I raced home, popped the little disc in, and watched the awesome opening movie. I was really psyched! The controls were confusing at first, but I got somewhat used to them. However, it's still really hard for me to gain some distance so I can turn and shoot the oncoming zombie. I shot the thing 7 times, and it still didn't fall. I shot it in the head, the abdomen, the balls, everywhere I could, but it STILL didn't fall! The zombie came at me and munched 'till I was dead. I don't know what I'm doing wrong, and the game is way too scary for me. I'm a 14-year-old girl, and I'm probably just a wimp, but the game really scared me. I can't play it unless someone's nearby. I thought it would be the kind of terror that comes with watching a scary movie, you know? the fun kind of fright. But this is different. It scared me so that it wasn't fun anymore. Think about your personal maturity before you get this game. I believe that this game was made for older teens or adults who don't scare so easily.
video-games_retro-gaming-microconsoles
Not quite James Bond. ...buys you an arcade port of a three level shooter. Yes, I was one of the people with high hopes when I bought the gun and House Of The Dead 2 that there would be many shooters for the Dreamcast, but all there is is the aforementioned and the Saturn Virtua Cop 2 that was included in the Smash Pack. Just because Sega is the only one still making shooting games (but not making an official gun??) doesn't make this one a great game. The voice acting is some of the worst I've ever heard, and the main character is a James Bond wannabe. This game can be completely finished in 2-3 hours including the training missions. It seems to use the exact same engine as HOD2 with no enhancements, but a lot less gore. This game is at most worth a rent, not a purchase. But it is significantly better than those ... titles on Playstation, so if you need an impulse purchase, do get this one.
video-games_retro-gaming-microconsoles
Now that's a lotta memory. I was finally able to get my hands on this little gem from Nintendo. I would like to start this off by saying that I highly recommend purchasing any of Nintendo's accessories. They may be a few dollars more than Mad Catz, Interact, or Pelican, but with Nintendo you get durable and reliable products. Trust me, this is from personal experiences of buying and having to return third-party products. If you haven't bought a card for your Gamecube yet, I'd say skip the Memory Card 59 and buy this one. If you have, buy this one anyway! You're gonna need this baby if you have or plan to buy any of the current or upcoming sports games such as Home Run King(34 blocks), MLS Extratime 2002(54 blocks), Fifa World Cup 2002(49 blocks), Sega's NBA 2K2(46 blocks), and All-Star Baseball 2003(58 blocks for Season, 153 for Midseason). It's also useful for storing a bunch of mid-range memory games like Burnout(19 blocks), Virtua Stiker(15 blocks), Blitz 2002(17 blocks), Legends of Wrestling(12 blocks), Wrestlemania X8(14 blocks), Resident Evil(8-40 blocks, depending on number of saved games), and Eternal Darkness(15 blocks). This thing is also a great space-saver, unless you rather have 25 regular memory cards scattered around your room. With this, you'll have one card and you'll be ready for Nintendo's future game onslaught. If my review was helpful to you, then don't forget to vote. THANKS!
video-games_retro-gaming-microconsoles
Would be good if it were not so bloody hard. As usual, Turrican 3 delivers on action and button bashing with inventive, imaginative level design and furious gameplay. There comes a point though, in level 2, where the game becomes impossible and you (or at least me) go any further unless you have the timing of the Gods or something. Which is a shame, since the Turrican series is what run-and-gun platformers are all about. The music is once again brilliant, with loads of cool tunes by Chris Huelsbeck and the graphics are great considering the hardware. The Amiga version does have slightly better graphics than the Sega version, but otherwise, they're identical. It's just too damn bad that it's too damn hard. Graphics A Sound A Gameplay A Lasting Appeal C-
video-games_retro-gaming-microconsoles
looks and feels like its never been touched. this should more be a review for Electronic Pickers who i purchased this from used. and i would like to thank them for sending me exactly wat they described, control feels and looks new, joy stick are very firm with no pay when ya shake the controller, most product used description say the joy sticks are loose or don't have the rubber on it and are over priced even tho they don't make these anymore unless its from japan. overall im very happy with Electronic Pickers and the controller they sent me, now i have a second one for my wii
video-games_retro-gaming-microconsoles
My favorite fighting game of all time. This game....THIS GAME!!!! I simply adore this game. Its my favorite fighting game of all time and one of my top 10 favorite games period. To me, everything comes together seamlessly to make a brilliant, approachable yet hard to master, beautiful fighting experience that has yet to be topped for me. This game has so much content, attention to detail, wonderful characters with most of them having their own unique fighting style (I will admit there are some copies of characters here) and character traits that they show in battle! My favorite is Yoshimitsu, since he is a great example of showing character while fighting and his backstory and goals are just so awesome, but that is a whole other speal. This game gives you a lot of replay value even when you are just playing by yourself: Weapon Master where you complete levels and unlock a huge amount of weapons, Practice Mode, Arcade Mode (your general arcade mode), VS. Mode, Team Battle, Survival Mode, Time Attack, and not to mention new costumes for some characters when you go along Weapon Master, full character logs when you complete arcade mode with their respective characters which include their lore, character design, phrases said in battle, and even their respective stages. Top it off with an excellent combat system that is fun for everyone yet hard to master, 3 characters based on each version of this game (Link for the Gamecube Version, Heiachi from Tekken for the PS2 version, and Spawn for the Xbox version since Todd Mcfarlane handled some of the characters art direction and even created one by the name of Necrid), then you got what is in my opinion the complete fighting game package. This game hasn't died on me either, I STILL play this game with my friends whenever I get the chance to. One last thing, all three versions are great, I grew up playing the PS2 version then when I got a Wii I transitioned to the GameCube version, take it from my experience, if you have a GameCube, the GameCube version is definately the best port of the game other than the newly released HD Online (which I still haven't played yet), out of the three, I think the GameCube version has the smoothest framerate and the best of the three guest characters. I know I typed an essays worth about this game, but you really should buy this game on whatever version you can manage.
video-games_retro-gaming-microconsoles
How can you be so calm in face of such wonders. Never once I had been able to play Super Nintendo. My brothers would be playing Metroid and I would sit and watch wit awe. But they wouldn't let me play, I was too young. So my video game playing started with the first and original Game Boy. That wasn't as good as the Super Nintendo, but I still couldn't pry it from my fingers. It was all I could play until my brothers would finally find me worthy of playing Super Nintendo. Never in my life did I imagine that I WOULD be playing Super Nintendo. Just not the same title. Game Boy Advance, yes, is compatable of having awesome graphics! When I first got one, there wasn't really anything out worth playing. But then, I got a Nintendo Power in the mail, and I read a clip on a game called Golden Sun. It was the newest craze! I had never heard of this game, ever. But I looked at the screen caps, read the articles and looked at the drawn pictures. Already I was HOOKED. I didn't have any clue what the plot was, but I didn't care. It was NOT a waste of money. From the moment the game start to the second it ended, I was hooked. At knight I would be playing it under the covers of my bed with my flash light. I would sneak in a short play before school. I'd play on the bus, man I couldn't stop! This game is just simply amazing, a classic. The graphics and color are just wonderful. You won't want to stop looking at the screen. The music is so cool, You'll turn on your GBA just to hear the music, even after you've beaten the game. The characters are intriguing, and insantly you want to learn more about them. And the plot? I read in a few places that the plot is your typical RPG story line. I don't think so. You play this game with one idea in your head, the idea of why you're on this quest, why you have to stop the villains, what will happen if you don't. But is that really the truth? This game starts out with an attention grabber that you just can not get out of. ANd it ends with the mast of cliff hangers. Fortunetly, there is a sequal, or Book II rather. But this game is definetly worth a try. 5 stars does not do this game justice, it's more like 10!
video-games_retro-gaming-microconsoles
Not so bad. I see many reviews here saying this Tetris for GBA is so hideous it's responsible for global warming and causes cancer. I find, given the limitations of the GBA platform, it's not so bad. Tetris is an addictively fun game - this has been well-established for decades as there were fun versions back before there were computer mouses. Handheld gaming systems are, by necessity, limited. When I need to take a trip across town and the SUV is available, I don't jump on my bicycle. When I want to watch a movie and the 42" plasma is available, I don't pull out the 7" traveling DVD player. Similarly, Gameboy Advance is not the way I pass my time when I have access to more diverting things, such as PC games, etc. For me, GBA is a way to pass 30 minutes waiting at the airport or the dentist's office, and I find this version of Tetris just fine for that. I see many complaining that they don't have the opportunity to "save" their high scores. All I can say is that if any significant portion of your self-esteem is derived from "hey, dudes! Check out my high score on GameBoy Advance!" - you are in serious need of a life. Is Tetris fun? Yes. Is this one fun and does it reproduce the pertinent aspects of Tetris in a way that maintains it's addictively fun nature? For me it does. Can I show off my high scores? Mercifully, I have no desire to.
video-games_retro-gaming-microconsoles
Pokemon Red Is Back. Pokemon Colosseum, Pokemon Fire Red/Leaf Green, and Pokemon Ruby/Sapphire are all compatible with each other. You can trade with Fire Red/Leaf Green with Ruby/Sapphire, as well as battling and playing mini games in the multiplayer mode by using the Wireless Adapter. And you can transfer your Fire Red/Leaf Green and Ruby/Sapphire Pokemon into Pokemon Colosseum (as well as transfering Pokemon from Colosseum to the Fire Red/Leaf Green and Ruby/Sapphire games). It is not certain yet if Fire Red/Leaf Green will be able to capture/receive the newer Pokemon (the Pokemon beyond the original 151).There is a new thing called the wireless adapter. The Wireless Adapter is a new device from Nintendo, who partnered up with Motorola to make it. The device debuts along with Fire Red/Leaf Green (the Wireless Adapter is bundled with the games). The Wireless Adapter is like a link cable, connecting multiple games together, but without the cables by using wireless technology. It supports 2-5 players in the multiplayer mode. The reception is good for about 33 feet (10 meters).After the games are connected to each other, players will meet each other in the Union Room. From there, you can battle each other or play mini games. There's also a chat feature to communicate with other players. With the new Voice Checker feature, you can go back and view what a person said to you. This is useful when you forget what someone said that might be important. Yet another feature the original games didn't have, but Fire Red and Leaf Green will have. The 2-on-2 battles, first introduced in Ruby/Sapphire, is featured again in Fire Red/Leaf Green. It's probably not the kind of music you want to pop into your CD player and listen to it all day, but the music in the game is notably better. Many of the music you'll probably recognize, but done in a slightly different way. And other small sound improvements, like a ringing sound when you get on a bike. When you load your saved game, you will see short video scenes of what you did before you saved. This will remind you where you left off. Fire Red and Leaf Green are very much like Red and Green. Remember early on the game when the old man teaches you how to catch a Pokemon? Yeah, that's in the game. You'll also find many things unchanged, but with improved graphics and some other new things, such as the new islands you can visit. With the new TM/HM Case, all your TMs and HMs are stored in an easy fashion, and are easily accessible. It also gives you a detailed description of the TM/HM: name, type, attack power, accuracy, PP amount, and description. So I hope you like it bye
video-games_retro-gaming-microconsoles
FALCON PUNCH. I loved super smash bros ever since I played the first game on the Nintendo 64. I bought this game when I bought a used Gamecube one way. I was expecting many differences from the original, but I was pleasantly surprised! I was able to pick up this game quickly without much trouble. In melee, you can play through the new adventure mode or the classic adventure mode. Gosh, so many memories came flooding back when beating that evil large hand again. Any super smash bros game is beat played with at least one other human. It is still sort of fun playing against computers at the hardest level, but once you become a pro its easy to predict their moves. So I recommend finding some friends to play with to see this game's full potential. I do admit I abuse captain falcon and kirby to the extreme. And I'm proud of it.
video-games_retro-gaming-microconsoles
Back to 1987! . The FC3 is great for those of us who grew up in the 80's and are feeling nostalgic. It plays NES, SNES and Genesis cartridges. Everything works great. The controllers are made just for this device which means any existing controllers you happen to have for NES or SNES or Genesis are no good (wireless controllers, power pad, multi-tap won't work, powerglove never worked anyways). The light gun works great too but not with any kind of flat screen technology. But if you are like me you are buying this because your nintendo died years ago or found its way into a garage sale and then nostalgia hit you over the head. The games emulate VERY faithfully, sometimes the NES music seems a little bit off, but overall its an improvement, it seems to take some of the buzz out of the synths. Genesis and SNES emulation is perfect. I tested it with heavy action titles such as Megaman 2 (a benchmark for NES music quality!), Super metroid, Sonic the Hedgehog and nothing is lost. Some games just don't play the same on emulators, but the FC3 does a great job. Most of the used classic games are on amazon for under $3. Totally worth its price!
video-games_retro-gaming-microconsoles
if you're a veteran gamer looking for a fun game on the go. Dont buy this game!!! I have to admit...when i first started it up, i was thinking: wow, pretty cool. Pretty basic graphics, but alright. And then i was like: hey, the controls are pretty intuitive. Theyre pretty much like the console versions. That's a bonus. And then: oh cool, i can make a custom skater and a custom board with wording on it and stuff. Then the novetly wore off. 1) The music is beyond horrible and annoying. Honestly, im never one to really care about video game music, but this is really really bad. You'll play the game with the music off more often that with it on, trust me. It is unbearable. Even the sound effects are really rough and annoying. 2) The gameplay is just plain bad. All you ever do are the same goals over and over and over again. And the worst part is trying to unlock different parts of each level. And the money system is boring...all you can buy are pads and drinks. I will admit, the first level was cool...i enjoyed it very much. But when you start moving on the other levels you start to see a pattern -- the levels are all the same, but actually get worse somehow. 3) the graphics are really really sub-par compared to other GBA games...you can barely see the difference between one skater and another. And the skate parks are just really plain, bland, nothing cool. If you can get this game for $5, go ahead. It'll give you about that much enjoyable gameplay. Otherwise, don't even think about it. I thought it would be cool, considering i've loved all of the console tony hawks. I knew it wasn't going to be the same at all, but i was still expecting it to be fun. It isn't fun after the first level. Just the same old levels and goals recycled over and over. Do yourself a favor and get Advance Wars 2 or Yoshi's Island or Metroid: Zero Mission.
video-games_retro-gaming-microconsoles
BEST GAME EVER M-A-D-E. This game is so awesome! Ever since my dad finally let me get resident evil,I instantly became addicted!! Umbrella Chronicles was the first game I got. Then I liked it so much, I begged my dad for another one. Then resident evil i got, then resident evil 4, and now finally re0. Out of all the resident evils I've played,this one is the best! Throughout the whole game you come upon hard puzzles,putrid villains,and odd items along the way. No matter where you go,stinking zombies cover your path (not to mention slimy leeches).Even though it's only for game cube, I fortunately had the Wii to play game cube games. Good thing too. Because this game is so scary! My first reaction was:"Get to the second Floor of the train? No problem. Get past the zombies blocking the dining hall? No problem. Kill the...WHAT THE HECK IS THAT?!?!" And last but not least, the graphics are realistic! Anyway, This game is GREAT.So why wait? BUY NOW!
video-games_retro-gaming-microconsoles
Avatar-lovers beware; this is not the game you are looking for. "Avatar: The Last Airbender" has consistently pushed the bar for what children's programming can be. Its surprisingly mature plots, fantastic action, and stellar animation have come together in a package that even the most crotchety old adults can enjoy. OK, maybe not the MOST crotchety, but you get my drift, right? That said, could "Avatar: The Last Airbender" likewise push the boundaries for licensed games? What's that, up in the sky? Is it a yes? Is it a no? Is it a maybe? Wait...wait...it's a no... And that is this game's fatal flaw, in a nutshell. It is so disappointing because it doesn't emulate the things that made its namesake so special. The show takes itself seriously, but remembers to have fun. It also never, ever, feels like "just another kid's show".The game however, takes the opposite track in almost every way. The game allows you to play as, of course, Aang, Katara, Sokka, and, very strangely, Haru. Of course, this came as a shock to me since Toph had already stepped into the limelight when this game was released. And Toph kicks Haru's butt ALL over the place. It takes a quest-based format right from the beginning, and as is common in uninspired creations such as this one, this means lots of fetch quests... The game starts off in a rather unremarkable fashion. You can spend some time doing some of the infinitely enjoyable fetch quests in the North Pole, fighting some... truly frightening... wolves (over and over and over), and waiting for the game to pick up. It just never does. The story is, luckily, one of the better parts of the experience. It doesn't simply follow the plot of the show, a mistake too often made by such licensed games. Instead, the game follows a simple narrative in which some crackpot wants to get rid of benders so she builds machines to fight them blah, blah, blah.... Still, it's good to see at least one original thing in this game. The delivery is also vastly helped by the original voice actors from the show, who do adequate work, given the ho-hum script. But that's not all folks. This is a GAME, after all, so there is some GAMEPLAY. A standard beat-em-up by nature, "Avatar: The Last Airbender" the game also has a few RPG element. Some leveling, some equipment, all standard fare. But, in the end, none of it really matters. The abilities, the powers, sure they're fun to look at for a moment or two. But they're just for show. You never feel like you need to strategize or even use these abilities while fighting the repititious and non-varied enemies. And that's the game, in a nutshell. You fight, you fight, you fight...Oh look, one of the items I need for the quest! You fight, you fight, you fight...Oh look, a cutscene! You fight, you fight, and...Oh look, you fight some more! Truthfully, lots of games employ such methods at their cores. But they make it fun. "Avatar" really isn't fun. It's repetitive, dry, and yes...boring. In fact, once you've gotten over the thrill of thinking, "Oh my God, I'm Katara!", there's no real reason to stick around. Thank goodness it's not too long... Instead, go watch the show. Go watch most any show. Or, you know...play another game. Please. Do it for me.
video-games_retro-gaming-microconsoles
A Good One. This is a colorful game with interesting characters. It requires a lot of thought and exploring, with a small strategy requirement. The levels are big and full of friendly villagers, multiple enemies, and you will occasionally see characters such as the horse, Devon and Cornwall, and Merlin the magician appears in almost every level to help you prepare to battle bosses. A lot of time is required to get through the game, considering most problem-solvers aren't easily uncovered. Certain bosses require certain strategies that take a few losses to finally figure out, such as the giant plant. I still haven't beat the game, and there's one part in particular that I got to where I COULD NOT figure out what to do. But I'm re-trying the game because I have way too many games that I've never beaten. The story is a little different from the movie, but if it was exactly the same, their wouldn't be so many fun activities. I recommend it to Quest for Camelot lovers, and those who like harder games.
video-games_retro-gaming-microconsoles
Why do they fog? I love them anyway. So I bought these as the fashionable counterpart to my previous owned Gunnars to have one pair on Standby at office & while I love the look & fit of these, I've noticed that often, they begin to fog at my eye brows & I require to remove them & give them a bit of a wipe before I can see through them again. This happens in hotter environments. Probably the design is a bit more restrictive in the upper part of the nose & that causes perspiration to build & then fogging. They look great & do the job but beware of this issue unless you have a rather flat face.
video-games_retro-gaming-microconsoles
Why Make a Children's Game too Difficult for a Child to Play. By the time your child gets to the level where you meet up with Dory, he or she will be handing you the remote so YOU can help finish it. By the time you reach the sea mines, YOU will be so frustrated that you slam the gamepad to the ground. What a ridiculous thing to do to a child - to make a video game about a beloved kid's movie and then make the game so hard to play that they won't ever be able to finish it. I mean, come on! At least have different skill levels available under "Options"!!!! Do not buy this game. Believe me it will be an exercise in futility and a lesson in containing your frustration and rage.
video-games_retro-gaming-microconsoles
Most interactive game on GBA. Grand Theft Auto 3 will no doubt be the most interactive game for the Game Boy Advance. After playing the PS2 verison, I was completely convinced that it was also be a hit on the GBA. This game includes over 25 different kinds of cars at your disposal along with numerous types of people and gangs walking about the streets day and night that react in different ways to what you do. 12 different weapons can be used in the game including the Uzi, Flamethrower, and Molotov Cocktails. It'll be a game with endless possibilities and interesting missions from gangs across the city. This is a must-buy for all fans of the Grand Theft Auto series and people who like a lot of interaction with the game's environment.
video-games_retro-gaming-microconsoles
Short, but a nice deviation from the norm. I just completed Luigi's Mansion for the second time. The first time I played this game was when the 'Cube first came out in the US, and I hadn't touched it since. I have to admit, I was a bit shocked when I saw that this game was released in 2001. It's hard for me to believe that the Gamecube came out such a long time ago. It's clear to see that this game was meant to be a sort of "eyecatch" for the new console, showing off its new graphical capabilities and the functions of the new controller. Even in comparison to today's games, the graphics are crisp and clean, with detailed textures in the backgrounds as well as impressive character and enemy designs (considering that they are supposed to look a bit cartoonish). Well, without further ado, here's my critique of the game itself. Graphics (10/10): Considering that this was released eight years ago, the graphics are amazing. Objects in the mansion are highly detailed, richly textured, and blend seamlessly into the rest of the scenery. When Luigi uses his vacuum, dust swirls about and objects such as tablecloths and posters are pulled in. The graphical team truly captured the environment that they were hoping to create. Sound (6/10): This was one of the weaker points of the game. I would have liked to hear a greater variety in the music. Instead, one theme plays predominantly throughout the entire game with variations depending on where Luigi is. For instance, the song becomes quirky when he is in E. Gadd's lab, but it becomes light and mystical when he steps into the observatory. In most screens, the theme doesn't even play, but we hear Luigi humming it as he walks down the hallway. This, I have to admit, is cleverly done, as Luigi's humming will begin to sound nervous and apprehensive if he enters a dark room, and it will stop entirely if a ghost appears (at which point Luigi will scream). Concept (10/10): Since this is a Mario game and is therefore not meant to have a terrific story, I will rate the concept instead. I found it to be a fresh and original idea for a video game title (although it screams "Ghostbusters" at every turn). In fact, I decided to play through this game again as a break from my overdose of plot-heavy RPG's. The game works terrifically in this respect - It's great if you need a change of pace as there are no other games on the market that play exactly like it. I love how each of the ghosts has his or her own personality and background, and how these factors often determine the ghost's weakness. And despite the fact that the entire game is spent in a mansion, the new rooms are like new areas in a traditional game. It's fun to discover what the next room has to offer, and somehow the scenery just doesn't get old. Gameplay (8/10): Now, while I love the concept of catching ghosts, it took me a while to get the controls for the vacuum under my fingers. This is probably because I'm not used to using the C-stick and therefore had a hard time adjusting. By the final boss I was aiming the vacuum fine, but until then (especially earlier on), it took a little while to get the controls under my fingers. I'm pretty sure that I had an easier time when the game first came out, though, so I'm going to attribute that to my not having played the game in 8 years. The game itself isn't too hard, but it's not too easy either. There were a couple of moments where I wasn't exactly sure where to go next, and there were also a few of the ghosts whose weaknesses I didn't remember right away (such as the clockwork soldiers...took me a while to figure out how to start them up). There is also a challenging boss or two thrown in for good measure. Boolossus gave me a bit of a hard time in this playthrough, though I don't remember having trouble with him before. But this is good - a game like this needs some challenge, and Luigi's Mansion delivers suitably. Miscellaneous: There weren't really a lot of extras in this game, so I'm not going to give this category a direct rating (though some of the things here influenced my overall opinion of the game). First of all, the game itself is much too short. I beat it within two days, and I wasn't even doing a speed run or playing nonstop. The only "sidequest" of sorts in the game is to find all 50 boos. Doing so will net you a huge diamond that is necessary if you want the best mansion rank at the end of the game. I also was a bit irritated that the game overwrites your last save file at the end with a new game file, so you can't go back and collect that single boo that you missed if you happen to overwrite it. Nope, you have to start all over again, collecting every single portrait ghost along the way. But enough complaining. This game was a nice change of pace, and I wasn't bored with it for a minute. I would recommend this to anyone, particularly someone who is bored and having a hard time deciding what video game they feel like playing next (as is often the case with me). Overall, I give it a C+/B- for originality and fun, although it leaves some important things to be desired.
video-games_retro-gaming-microconsoles
Great game. I found the levels to be some of the best tom clancy stuff yet. I mean, rainbow six has some intricate ones, but not like this. The levels are all beautiful. The lighting is the best thing. Real time shadows and lights make the game seem incredibly real. The stealth is awesome, because it is new. Like there aren't many stealth games, but stealth games are great. The stealth techniques are vast. I mean, u don't need half of them, but they are fun to use. You can also hold a guy and like shoot another guy, which is kinda like metal gear solid 2 except with the shooting. I just enjoyed sneakin though, which is always fun. The problems? When you are in the dark, those 3 dots for night vision are always glowing, and for some reason the badguys don't see the dots. I don't know how the creators missed this, but it was pretty stupid of them. Also, the gun selection is extremely small. 2 guns basically, some different bullets for the main machine big gun thingy yea yo. But all in all, it doesn't make the game bad. In fact, the game is even more realistic. I love how when in rainbow six, any weapons you use are actually on your body. If you are holding your shotgun, your pistol is actually in its holster, and so forth. This game does that too, and does a great job of making the spy world seem easy.
video-games_retro-gaming-microconsoles
saving option keeps deleting. So I bought yellow version last month and it works great like new but after i was about to get my second badge my game save deleted and it's not the battery since they replaced it with a new one it saves but after a while the continue option isn't there so I have to start over maybe the battery isn't installed properly for those who want to buy one be careful it might happen to you I'll have put electrical tape on the battery so it won't keep deleting maybe the battery keeps moving and the connection is lost as well as your save game which is irritating after a while
video-games_retro-gaming-microconsoles
Do research before you buy games to make sure you know what they look like. 3. Please read this! I didn't realize this in time, but the cartridge I received was a counterfeit. When you receive your cartridge, make sure you look at the following things - 1. Look at the lettering on the front of the of the cartridge that says GAMEBOY ADVANCE just above the sticker/label. If the letters are not bold with an outlined appearance, this is a fake. Every Gameboy Advance game will have the same kind of font used and be uniform to each other. 2. Check the label itself, does the picture match the authentic version perfectly? Do research before you buy games to make sure you know what they look like. 3. Looking at the label again, check the icons, seal of quality, and the product code. These are sometimes skewed, beaten up, or changed to match a different game altogether. Check to see what the game is supposed to look like as far as those go as well. 4. Now look at the cartridge itself. The counterfeit will be slightly uneven on the top, a lighter/darker shade of grey than the real cartridges, the lip on the top will be smaller/thinner than it should be, the material will be slightly off (rough look, weak/flimsy) and the sizing of the arrow at the bottom will be off as well. Also note that the sticker/label in the middle of a REAL cartridge will not be overlapping any edge and will maintain a consistent shape. 5. Now look at the back of the cartridge. MADE IN JAPAN should be 3 separate words, not squished together. Look for the Nintendo label on top as well as the casing code. These should always be the same size and spacing as every other authentic cartridge. 6. Another giveaway is to look at the back and take a look at the screw that is used. Nintendo used special screws for their games up until a certain point. GBA cartridges were not an exception. A real GBA cartridge will have a unique head that will consist of a weird tri-split, not to be confused with a screw the looks close to the same that has a wide circle in the middle. These screws were used to keep people out of the cartridges from copying/tampering with the innards (as we all know how well that worked out nowadays lol). But if the screw isn't a gold/gold hint color with a unique tri-split in the center, then it is most likely a counterfeit. (See pics) 7. Biggest one - An authentic GBA game will have the copyright, date, and code on the board itself inside the plastic casing. Don't fret! There is a big enough gap that you can see inside any of the games' casing and see the copyright and product code without having to take it apart. Keep in mind, not every counterfeit shares ALL of these qualities. Sometimes it can be as subtle as just 1 of these, which can make it that much harder to spot. Trust me, if you read through this and take the time to look up what they are supposed to look like, you will never have to worry about wasted money or buying a game with doubt in your mind! If you receive a counterfeit, DON'T WAIT! I saved from playing this for a Twitch follower special that I am doing and found out the hard way that it was a fake, and even if I could return it now, I don't want this going back into circulation to waste someone else's money. One less pirate copy = One less to poison the pool of legit games. I am trying a 2nd time to see if I get lucky with this one. If not, then I will just have to try elsewhere.
video-games_retro-gaming-microconsoles
Possible the the most greatest racing ever. Tough, i only tryed the PS2 version, but i can imagine that the DC and PS2 is just the same game. Tough, the graphics is not of Gran Turismo 3 value, this game rocks! It has a original game concept (something we haven't seen in a racing game for a long time). The game is based upon the street racers of Tokyo, and how they race. You run around in the highways of Tokyo, using your lights to signal the desired opponoment you wish to race against, and if that opponoment accepts, its pedal-to-the-medal baby. Not only are capable to tune the engine and power of the veichle, but also to tune the looks of it with side skirts, wings and new tyres. Trust me... TXR is one of kind... It's both fun, addicting and entertaining. But, don't rely on the multiplayer tough, cause that part is really lame. Also the music could have been ten times better. TXR is a superb buy you'll never run bored by...
video-games_retro-gaming-microconsoles
Fantastically Fun - Just Check your Profile Name First. Age of Empires - Age of Kings for the Nintendo DS is not just a straight port of the fun real time strategy game. Instead, it's a turn based version based on the same missions. Let me first say that several people have had issues of this gaming locking up on their DS. I haven't had this problem at all with mine. The creators of Age of Empires - Age of Kings say that this is a known problem if your profile name (i.e your DS name) is only 3 or less characters long. If you are running into crashing problems and you are sure your profile name is MORE than four characters long, please let me know so I can research further. OK, on to gamplay. I really wish they could have done a straight port of the great real time strategy game to the DS, but I understand that this little unit just couldn't handle the graphics and speed necessary. They did a nice job of downgrading the game just enough to work on the DS while keeping a lot of what made it so fun. The library has all sorts of great background information on the different cultures you meet, and you start out with a wonderfully done tutorial featuring Joan of Arc. You can learn about each stage of the game, or easily listen to some while skipping the others. They do a good job of ramping up the challenges slowly so that it's not a cake-walk at any stage, but you can achieve the objectives given. You have standard unit and terrain issues to keep track of - horse units don't do well while mired in a swamp, and archers do best if they're up on high ground, shooting down at their helpless enemies. The graphics are reasonably well done. The cut scenes and animations look really nice, but I found the actual in-game map to be a bit cluttered. Sometimes it was really challenging to pick out which specific unit I wanted to work with, and get it into the spot I needed. It would have been nice if there were more zoom / rotate / detail graphic options so that you could, for example, turn off the detailed graphics and just have letter representations of troops when you ran into that situation. The sounds were reasonably well done, with music that tried to represent whatever culture and era you were working with. Well recommended!
video-games_retro-gaming-microconsoles
Samus has nice eyes. I'm a little odd in my tastes in video games and to tell you the truth I was never a fan of the metroid games before this one. I maybe rented them all but I remember total fustration and pointless button pressing throughout alot of the games. This is a totally fresh new look towards Metroid for any video game player mainly because the game screams the state of the art beauty that is currently integrated in our video game system. The game runs really fast on the game cube. It is a first person shooter but you can morph into a ball known as the morph-ball and sneak into little cracks and enter places you could not normally standing up. The world that Samus (your character) is in is very big and very very complex meaning that the map system is one of the best you will ever see in a video game and the secrets and tasks you must accomplish and unlock throughout all the levels from beginning to end are countless. The one bad thing about this game is the controls and to tell you the truth if you have a game cube system than you will understand what I mean when I say the L and R buttons are two loud clicking hard to press buttons that you have to rely on to lock and shoot perfectly and pace all at the same time....wooo! It's too confusing to explain but the game is cool and worth a look!
video-games_retro-gaming-microconsoles
Golden Sun: Hottest game on the market. For those of you sitting with a Gba or a Gba Sp wondering what game to buy, I have a good recommendation for you. Its none other than Golden Sun! I recently purchased a platinum Gba Sp because I didn't previously own a Gba (the Gba Sp is AWESOME!)and from a friends nomination, I got Golden Sun to go along with it, and I can tell you, that game is SWEET! Pros: 1. Excellent Rpg complete with item placements 2. Turn-based fighting 3. Awesome powers and graphics 4. Keeps you occupied Cons: None so far! If your willing to buy a game, go ahead and get Golden Sun! P.S. - after you beat it you can get the neat sequel: Golden Sun the Lost Age
video-games_retro-gaming-microconsoles
Excellent game. I've played the classic games, the X, Battle Network, and Zero. This one is a lot of fun. I know that it takes place between Battle Network 1 and 2. It may be difficult at first, but it gets so much easier once you power up the attack and charge of the buster. I wish they made more just like this in the Battle Network series. At least just one more game like this would've been nice. The Battle Network games are much more complicated than this, but still great games. Two improvements that would make this game better is for it to be a bit longer, and for jacking in and out to take less time.
video-games_retro-gaming-microconsoles
Strange, Different, But Actually Pretty Good. Timestalkers, for the younger crowd, is the sequel to the Sega Genesis hit Landstalkers. In typical Sega fashion, this game breaks new ground and leads the RPG genre into a risky, and very different direction. First warning: If you like to level up until you have godlike powers, and then storm through the level, look elsewhere. You start off in each dungeon at level 1, and can carry only a few items with you when you enter. What I feel is the hardest part about getting into Timestalkers is the break from the old "level-up" stratum that the RPG genre seems to be bound to at the hip. There is no, I repeat NO level gains between dungeons. All level ups are done in the dungeon, and once you beat the boss, you are back to level one again. However, you do increase as your class increases, allowing you to have more abilities and skills, which do follow you from dungeon to dungeon. The graphics are quite colorful, and are a pleasant break away from the Squaresoft style, which has permeated virtually every RPG on the face of the planet. The music is downright strange, but if anything, interesting enough to keep me listening to it. Combat is an interesting matter. You are placed on a grid with your opponents and engage in turn-based combat. The only real difference that separates this from the traditional RPG is the ability to move along these grid squares in combat, which can affect your various skills and strengths. As though Pokemon has spread a virus throughout the world, yes, monster collecting is in the game, and yes, you can use them in combat to either help you or battle your opponents. If anything, I suggest buying this game simply for its artistic courage and innovation. The game is not for everyone, but a pleasant distraction for one willing to try something new.
video-games_retro-gaming-microconsoles
Fun, but quite average. Any monster truck loving fan is going to enjoy this game, and thanks to the official monster jam endorsment, there's going to be at least a few trucks they'll recognize. However, beyond that, the game isn't much more than a basic truck racing game. And I mean very basic. There are many disappointing aspects of the game. The number of tracks and arenas is a little slim and the gaming options as far as mini-games and such gets to be boring quite quickly. The biggest let-down for me was the freestyle event. The camera angle (which you can't change) made it difficult to see where I was driving, and I only had a few seconds to score an absurd amount of points. Additionally, there wasn't a whole lot to jump over or destroy like in a real freestyle event. Also, one of the great things about monster truck rallies is seeing the trucks slowly fall apart, another thing this game doesn't do. It's impossible to flip your truck (probably so you don't get frustrated) and your truck only has one level of damage before it catches fire then disappears. Similarily, the graphics are only par for gamecube calibur. On the flip side, the game can be quite enjoyable. There is a certain level of skill involved in defeating the other trucks and the overall choices in trucks is far from disappointing. There's enough to keep the monster truck lovers entertained for quite some time. We can only hope monster jam and ubisoft team up again for some sort of sequel for the next generation of video game systems.
video-games_retro-gaming-microconsoles
Fun stuff. Not only did those crazy Nintendo guys bring back one of their great (underated at the time) games. It brings back the original Mario brothers game for an added boost of cartoonishly (kinda close to bad taste even but ah heck)italianism americanism video gaminism. "It-sa' me Mario." You get to hear goofy voices from good guys and bad guys alike on both games. Not too mention what was missing from the first go 'round, a save function that gives clutzy gamers such as myself a way to beat this thing without sitting up for days hoping the batteries last. New weapons, new moves, new enemies, and surprisingly more fun then I remember from sleep overs at friends...
video-games_retro-gaming-microconsoles
Flimsy and Unreliable. Here are the pros I can list for this product: I love the color. It came exactly how it looked, and I enjoyed it for the short time I had it. Cons: I have purchased two of these controllers in the past couple of months, and both have broken. The controller is flimsy and if you press the buttons to hard or wear out the controller too much, the buttons will start wearing out and warping. My joystick broke and it would naturally move to one direction instead of neutral. If you want to buy a GameCube controller, look on their website or find one on Amazon that is game cube brand!
video-games_retro-gaming-microconsoles
Easy to Carry - Great Quality. For portable systems, many of the Nintendo GameBoys are rather large. I'm really thrilled with the GameBoy Micro, with its small size and sharp screen. This super-slim design fits perfectly in your pocket or purse, something not easily said for the other GameBoy systems I own. The back-lit screen means the display is always quite crisp. The buttons are easy to use, the screen is quite easy to read. The volume can crank enough for you to understand what's going on. You get a variety of faceplate designs with each purchase, to customize it. I happen to love the pink ladybug design, but friends of mine really like the blue "ammonite" display. There's also basic black and other options too. You can play any GameBoy game with this system. You can NOT play old GameBoy and GameBoy color games on this. While some complain about this, heck, the game system is TINY. They simply couldn't fit all that other functionality into this tiny system. To be honest, if I want to play an ancient game, I'll play it on one of my other systems. I rarely want to do that. This micro system is just perfect for all of my modern gaming needs, to carry around with me. Heck, you could complain that this doesn't play DS games either. Well, sure, that's why I own a DS. I have a SP too - but the micro is much smaller and lighter. They are each different systems, for different reasons. It's like having an electric guitar and an acoustic guitar. Sure, they're both guitars - but there are reasons to use them in different situations. I'd use a SP at home - but I'd carry a micro with me when I travel. The Micro *comes* with a little velvet-like pouch. You stick it in the pouch, it's safe. The faceplate covers the display area too - so you can simply switch faceplates any time you run into a scratch, and get a new look too. As far as the smaller screen goes, it actually makes the display more crisp. For those of us with large screen TVs, you now how making an image larger also makes it more fuzzy. When you make an image smaller, you make it more crisp. I was really impressed with how some games looked on this! Highly recommended!
video-games_retro-gaming-microconsoles
WARNING: DO NOT BUY THIS SYSTEM. I foolishly went out and bought a GBA about a week after it came out. Too late, I discovered the dreaful mistake I had made. First of all, this evil little system came out right out and hit me with Castlevania: Circle of the Moon. It was tough, but I managed to keep my relationships with people going strong. Then, a few weeks later, the GBA let loose a solid punch to my outside life/hours of sleep with Mario Kart: Super Circuit. Before I could recover from that blow, it sneaks up behind me and pummels me with Advance Wars. Groggily, I look to the future, and my GBA snickers, because it has Golden Sun, Breath of Fire, and Tekken lined up for me. On top of that, I can feel such monstrosities as Legend of Zelda/Pokemon for GBA looming on the horizon. Seriously, the GBA has some of the best video games for any system. I've been a gamer for a long time, and I was very, very impressed. It has great graphics for a handheld (just look at the screenshots of various games, especially Mario Kart.), it looks sleek, and the batteries last a long time. And in case you havne't guessed by now, I gave up the battle. The GBA won. It now takes over all of my gaming time. But, listen to my warning before you go: Only buy this system if you plan on getting 0 hours of sleep, becoming a hermit, and eventually starving to death.
video-games_retro-gaming-microconsoles
BEST GAME EVER. I first got this game because Marth and Roy were my favorite characters from Super Smash Brothers Melee. As soon as I turned started playing, I was hooked. YOU are a traveling strategist whom fate throws together a with a young girl named Lyn. She ends up being the marquess(lord)of Caelin's granddaughter of his estranged daughter, who is dead. Lyn's grand-uncle Lundgren is attempting to usurp the throne. You travel to Lycia, learning how to play the game and having heros join and kill Lundgren. NOW the game heats up. Eliwood's father has disappeared and strange things are happening. You search for him, fight an assassin's guild, an evil wizard, and dragons. There is also a hidden portion of the game. BUYITBUYITBUYITBUYIT!!!! THIS GAME IS THE BEST OF THE REST!!!
video-games_retro-gaming-microconsoles
Time to have LOTS of fun with Crazy Taxi. I first played this game in an arcade & played it like 10 times! so when I saw it in in a rental store I knew I had to rent the whole GC set (I don't have a GC a home:( and if I lucky I can rent it every once in a while) and I played this game about 50 times during the 5 day rental. For those who like challenging games just leave this page and look up some other games because all this game is is drive around, pick up someone, drive around some more while hearing "Be more carful, OW! wacht it you dumb a**!" and drop them off at their place but for me that's fun. I think the graphics in this game are sooooo cool (it dosn't look like fuzzy paper cut outs like in some N64 games.) and the music is awsome! (my fave is "All I Want") My fave driver is Gina because she keeps her cool while the other drivers yell their butts off! So forget the crapy reviwes and BUY (or rent)THIS GAME!!!!!!!!!!!
video-games_retro-gaming-microconsoles
Pure Gold. Mortal Kombat's big debut for the Dreamcast was highly sucssful and yet people still think it's a waist of time. I highly recomend this game to any MK fan that has a Dreamcast this is a must by even if you never played the MK series you'll fall in love if you like a good fighting game it also brings you dazzeling 3-D graphics and 20 characters (not including seceret characters) this group of fighters contains classic brawlers like Liu Kang, Sonya Blade, Johnny Cage and more! this game is essetial to any hardcore MK fan it also has new fatealitys and brutaltiys with stunning FX olny found on the Sega Dreamcas. overall this game is HOT! but like I said only Fighter Fans.
video-games_retro-gaming-microconsoles
Great Game But Be Warned. This is a must have for any MGS fan. I actually bought a gamecube just so I could play this game and honestly in total it didn't cost me that much more than buying a brand new 360 or PS3 game. It turned out to be a bit of a scavenger hunt to find a working gamecube and memory card but it's a lot harder to find this rare game but I believe that it's worth it. This is a re-make of the 1998 version for the Playstation. The story and gameplay is thankfully unchanged and Snake's adventure on Shadow Moses looks beautiful and at times feels like a whole new game. The gamecube isn't known for its graphics especially compared to the current gen systems but it is leaps and bounds above the Playstation original. I did have some trouble finding a copy in good condition. The game has two discs and therefore is twice as likely to have problems. The 1st copy I bought had a flawless 2nd disc but the 1st disc just wasn't going to work. I wasn't going to give up and after I bought my 2nd copy I had the exact opposite experience, as in the 1st disc was working fine and the 2nd was not. So in the end I have a copy that has two discs from different sellers. To me all this work was worth it and I would never let go of this game but some aren't going to be as willing to possibly go through all this for one game. In the end you have to ask yourself if your willing to take a chance and potentially have to do some serious work for this great classic. Good Luck...
video-games_retro-gaming-microconsoles
the best RPG ever. (I KNOW THIS SEEMS LIKE A LONG ARTICLE BUT WHEN YOU GET DONE READING IT NOT ONLY WILL YOU WANT MORE INFORMATION BUT WILL WANT TO BUY THIS GAME PLEASE READ THIS ARTICLE....) this is the best RPG i have ever played and i have played zelda ,(the newest ones anyway) chrono trigger, and some of the final fantasies. well this is what it is all about , you are a young boy named isaac (you can change the name) and you live in a mysterious village named vale and you and your friend garet (by the way you get 2 more teammates along the way named ivan and mia) are on a quest to take back the elemental stars from 2 villains named saturos and minardi, and 2 others but I do not want to reveal who they are. (it goes along with the story)anyway people from vale and some other places can use psynergy a special ability you can use in and out of battle. you also have creatures called djinns there are 4 types they are earth which is also known as venus, fire also known as mars,wind also known as jupiter, and finally water aso known as mercury. you can use these creatures in battle. each one has a special power and when they are on standby you can summon them.the more standby djinn you have the more powerful the summon is. well although i have not beat the game yet i am very far and am about to beat it the story is awesome and the graphics are very impressive for a handheld. oh i forgot your characters when gained enough exp. points they gain levels and become stronger. you can collect coins and upgrade your party's gear. and also when your characters gain levels they learn more powerful psynergy moves. well i hope this article will persuade you to buy or rent this game bye........
video-games_retro-gaming-microconsoles
great game, but still needs some improvements. let me begin by saying that this is a great wrestling game, it offers non stop fun and a wide selection of wrestlers to choose from, whether you like wrestling or not there is no denying how many hours of fun this game can bring. its also a HUGE improvement from WMX8, which was the first decent wrestler to come out on GCN, it has more wrestlers, more moves (STRONG GRAPPLES!) and a much more in depth create a character (X8's was absolutely horrible) PROS this is what i like about the game - its lots of fun, it has an updated roster with about 40 wrestlers or so, and it has many good matches to choose from, my favorite being the hell in a cell (and the REAL hell in a cell not the tiny one in the Smackdown! series), the introductions for create a character are really in depth, you can choose from camera angles to lighting to fireworks, you can tweak your introduction exactly how you want it, but its time consuming to do so. STRONG GRAPPLES ARE HERE! remember x8 when you could only do like 8 moves to the guys? well thats gone completely, which makes the game a lot more fun. the control scheme is much much better than x8! THANK GOD! CONS while this is a great game, it does have many flaws. the story line, while yes, it is there this time, is very very weak. all that happens is that you get kicked out of the WWE, and all you do is get revenge on vince mcmahon, there are only like 3 cutscenes through the whole thing, and the missions involve throwing construction workers off into bottomless pits, you hardly fight any WWE wrestlers, and the only time you fight in the ring is when you battle vince, which is a big bore. the matches, while there are quite a few, there isn't the selection like smackdown! no special referee matches, no six man tag (in ANY way shape or form) and so on and so forth. the championship belts play NO role in this game (you can only win them from King of the Ring, and even when you do it doesnt even show you with the belt) there isn't any interference, NO backstage STILL, and you cant just have regular fight on the revenge stages, you are put in boring and pointless scenarios in them. the royal rumble is boring too, nintendo wrestling games CANT GET PAST only 4 men in the ring, where's the 8-9 like in royal rumble...ON DREAMCAST?! that came off as a big disappointment. THERE ARE NO UNLOCKABLE ARENAS! WTF?!!! my last complaint is that the game STILL cant load wrestlers off of the slot B memory card (if you have wrestlers on there that you created) and even when you do copy them to slot A, they have NO attribute points, which is really really annoying. this is a feature that DESPERATELY needs some fixing. while there are many more cons than pros, its the fun within the game that had me give 3 stars instead of 2. a big factor is that i don't understand how THQ and Yukes have a bigger and more powerful system with GCN compared to no mercy on N64, yet they cant even compare to no mercy even now with XIX...another big dissapointment is the weak storyline, but other than that this game is a blast and lots of fun when you have 4 people going at it. MAJOR improvements for the NEXT WWE wrestler on GCN- 1. more wrestlers, like the 80+ featured in no mercy 2. more match types, and more wrestlers in the ring at once 3. able to load wrestlers off of slot B memory card 4. a GOOD storyline, where you fight REAL wrestlers! those are just a FEW that need to be in the next game. dont get me wrong, i love this game but it does have many flaws and it lacks something that the N64 wrestlers had. i do recommend this game over any other wrestler on GCN, but believe me when i say that there is much better. better luck next time THQ.
video-games_retro-gaming-microconsoles
If Turok: Evolution is your 1st FPS, you might just love it. I've never gotten deeply into the First Person Shooter genre. Why did I buy this game, then? I looked at the Turok website and liked what I saw, so I took a gamble. For my money, that gamble paid off. Turok: Evolution places you in a fantasy world--make note of that, especially those who whine about hurting poor defenseless dinosaurs. When you see four tons of Anklosaurus equipped with rocket launchers (we're remembering we're in a FANTASY WORLD, aren't we?) bearing down on you, your qualms about firing a few rounds into a dinosaur fade rather rapidly. As for the other dinos--if they don't attack me, I don't attack them. (You don't have to either.) The game gives you two levels to get a feel for the FPS controls and the flying controls (slightly different, but easy enough to become familiar with), then you're into the thick of the action. As I've mentioned, I don't have much FPS experience, and Chapter 3, part 2, took over ten hours to beat. Sometimes I made stupid mistakes, sometimes the dinosoids (humanoid dinos w/armor and weapons) did me in. Through persistence and by learning from my mistakes, I made it. What's so great about Turok: Evolution--it's a challenging game, and it's fun to boot. There are things to consider if you're a hardcore gamer--Acclaim did not provide a multiplayer mode that allows one person to fight the computer ("bots"); On some levels, some of your weapons are restricted, which adds to the challenges; If you replay a level you've completed, the AutoSave function is turned off (essentially making it impossible to replay a level to find something you might have missed (and need to use later) unless you restart from the beginning of the game). If you can get over those issues, you may enjoy this game a lot. I did. Parents take note: There is a setting to turn off the violence (which is copious), but if your child is playing, he controls the controller and could easily turn the violence right back on. If you're buying this for a child under 17, watch as they play to see if it's right for your child. I won't be letting any of my nephews (12 and younger) watch or play it. Turok: Evolution is great fun, challenging, and very bloody. It's rated M for Mature.
video-games_retro-gaming-microconsoles
Crash Bandicoot 2: N-Tranced. When I heard the they were bringing Crash to the Gameboy Advance, I couldn't have been more pleased. Ever since he came out for the original Playstation, I've always been a fan of his games. So, when 'The Huge Adventure' came out, I bought it and was tickled that I finally had me a Crash game to play on the go. It was an absolute blast to play. Getting everything there was to get in the game as well as making it through every level was really something. I think Vicarious Visions did a wonderful job with the game. So, what do I think of the new game: N-tranced? Well, it's even more of a blast to play. I love how they added new stuff that was in the 'Wrath of Cortex' game(namely the Atlasphere)as well as new moves. It's definitely a more ambitious game this time around. Vicarious Visions tried their best to mimic the console Crash games and, in that respect, they succeeded admirably. Personally, I think Vicarious Visions has did it again. Universal ought to give these people the Crash license for the console games as well as the Gameboy Advance games. They got the Crash thing down pat. You can tell they are fans of the games, that Naughty Dog did, themselves. I'm glad of that because, out of all the platform mascots there is, Crash is my most favorite and I don't want his games to go downhill. I'll admit, if you're a Crash vet, you'll get through this game in no time. Still, it's definitely worth its' asking price and is a game that I recommend to all. Believe me, it's alot better than most platform games out there for the Gameboy Advance. As for gripes about the game, I have absolutely none. Everything is as perfect as can be for this Crash game. Judging from some of the other reviews, it didn't please everyone but it sure pleased me. I'm a Crash addict...I love his games. I do hope that Universal and Vicarious Visions continue the trend and bring out another game for the handheld. This wee Bandicoot can hold his own with the best of them out there and his games continue to get better and better.
video-games_retro-gaming-microconsoles
A wast of money. This is the worst game I've played in a looong time. The plot is far from enthraling and the controls are about as agravating as they get. Plus, what's with the camera angle? It would be a heck of a lot easier if the angle were less screwy. In the later areas you have to fly around from platform to platform, but the angle is so messed up you can't tell the difference between a platform that's above you and one that's just far away. Besides all that, it's just plain boring with the levels as repetitive as they are. In my oppinion, the only thing going for this game is the graphics, but those don't really matter to me. It's the gameplay that counts.
video-games_retro-gaming-microconsoles
2,000+ hours logged, and still having fun. There are over a thousand reviews for this game, so what's one more? When I was younger, my siblings and cousin constantly played this game. And when I say constantly, I honestly mean it. Some days we'd do nothing but play Melee for 5-8 hours. It was relatively quick to get most of the acheivements and single player is alright if you're bored for half an hour. The real fun is in the multi-player, as many have said already. My siblings, cousin, and I had a blast playing as various characters and getting to the point where our matches could last forty minutes or so due to our skill. I can easily say that Melee is my favorite game of all time, partly due to the nostalgia. I highly recommend it!
video-games_retro-gaming-microconsoles
So Much Fun To Morph. I never knew what to expect when buying Dr. Muto. But I found it hilarious and not just your usual platform adventure. You must collect lots of DNA from your ray gun an order to get enough to morph into animals. Which is my fav part of the game, morhping into fun creatures. If you'll looking for a good time, buy Dr. Muto for GameCube, it's so much fun morphing! Also, something that I might point out to is that this game also has special features on it that are rarley seen on video games. Its got two featuretts on it that has the art of Dr. Muto and another featurett on the worlds and creating Dr. Muto and the voice of him as well. I thought that was interesting to see on a GameCube game, which makes Dr. Muto exciting to see how these game people bring the crazy scientist to life. Check them out on the extras on the menu screen. You'll be amazed out how much effort they did in creating Dr. Muto.
video-games_retro-gaming-microconsoles
Gauntlet: To Buy , Or Not To Buy. OK , this game is very fun , I'll admit , but it does have a few flaws. One is that I suggest you not buy this game if your an only child , or just a loner with no friends. YOUR GOING TO WANT SOMEONE TO PLAY THIS WITH. Sure , playing it by yourself is fun , but it gets boring , and it gets boring fast with no one at your side. Another is that some of the levels get repeditive. Sure the old small village taken over by zombies genre is cool , but someone should make up something new! Alright , now that the bad stuff is out and left for you to ponder , on to the good. Now don't get me wrong by what I said before , this game is not boring , there is much to keep you interested. Such as a wide choice of items and magics to cast on your most unfortunate foes. Another interesting thing that got my attention is the different selection of characters. From Knights to Dworfs , this feature will probably grab your head too. So overall I would say that the game play is fun , the bosses are tough , and the graphics are nice , BUT IF YOU DON'T HAVE SOMEONE TO PLAY THIS GAME WITH EVERY NOW AND THEN (AT LEAST) THEN THIS GAME IS NOT THE RIGHT ONE FOR YOU. But if this is not a problem for you , then get this game. But remember , the most important review , is yours...
video-games_retro-gaming-microconsoles
snoring away in dreamland. One of the first games I ever beat was Kirby's Dreamland on my original old gray Gameboy. In fact, it might have been second after Super Mario Land. I loved it, and play it to this day mostly to see how quickly I can beat it. The "new" Gameboy Advance game, Kirby: Nightmare in Dreamland is a remake of the NES Kirby game from 1993. It's pretty much a straight forward port of the original game, with some extra mini-games thrown in. Now, I never had an NES and although I've played Kirby on some emulators, I never beat it. So imagine my disappointment when I bought Nightmare in Dreamland Thursday afternoon, and by the next night had beaten it completely. It took about an hour and a half. All the regular Kirby functions are there, his famous suck the enemies in and spit them out or absorb their abilities, etc, but there's nothing new and the game is far too easy and straight forward. I only died a few times before the final boss, and each time was out of pure laziness. The enemies present no real challenge, and the bosses are easy to figure out. The graphics and sound of the game are nice and fun and what one expects from Kirby, and on the outside it seems like it would be a longer game. But it's not-the levels are very short, and I didn't find the mini-games interesting enough to play them very much. There are some levels where you can practically float through the entire thing without ever fighting an enemy. The game itself is enjoyable, and very much fun to play, but once you've beat it there's really no point in playing it again. There is nothing new to find, really unless you feel like unlocking all the mini-games, and your big reward for beating the whole thing is yet another unlocked mini-game. It's still a Kirby game, and has all the charm of a Kirby game, but if you've played either of the Gameboy games or the original NES there is not a real reason to pick up Nightmare in Dreamland.
video-games_retro-gaming-microconsoles
Boring. I remember playing rampage on the nes with my brother 15 years ago. Several versions have come out since then and NOTHING HAS CHANGED. The controls are as impricise as it was on the NES. The larger selection of characters are just filler, since they all have the same powers. Oh yeah and "3D neighborhoods?" No that is total BS. You can move left or right, not in or out. How is that 3D? Oh that's right - 3D characters, 3D buildings in a 2D world. In my book being able to move left and right means that this game is 2D. If you loved the original (it is included), or the 64 version (also included) this may have some value. If you wanted to check up on a familiar franchise to see how they have changed, move on.
video-games_retro-gaming-microconsoles
Banjo-Kazooie Minus the Spirit. One of the things I love about the Banjo-Kazooie games is their personality. Even though Grunty's Revenge is a graphical breakthrough for the Game Boy Advance, it has none of that personality. It feels more like a re-hash of Banjo-Kazooie and Tooie, without hardly any inspiring elements about it. The plot is supposed to take place between the two Nintendo 64 instalments. Gruntilda the witch has escaped from under her rocky tomb by means of a spirit machine Klungo has invented (even if he was never a genius), and now she kidnaps Kazooie and goes back in time to change the past. By doing this she hopes to make sure Kazooie and Banjo never meet, and thus never beat Grunty. Banjo travels to the past to save Kazooie and prevent Gruntilda from carrying out her evil plan. This plot sounds promising enough. The trouble is that the game itself is a very confusing and, worse, uninspiring experience to play. This game has none of the character of the N64 games. There are no worlds like Treasure Trove Cove, Click Clock Wood or Jolly Roger's Lagoon. Instead we have a rather dull beach level, a town with some sludge and oil, and a farm (!) to name 3 of the 6 you play through. This should give you an idea as to what to expect. Interesting characters are practically non-existent as well, though we do at least get to meet a young Captain Blubber (even if I had to consult the Rare fandom to confirm this, because his appearance is very brief). Everything feels uninspiring and cold. The gameplay is just as bad. A forefather of Bottles called Bozzeye is on hand to teach Banjo moves in exchange for notes. However, before Banjo consults him, he can't do a thing... except move around. That's right. It's no fun at all to have to find a mole to be able to climb a ladder. The layout of the game is very confusing as well. It has a semi-isometric viewpoint that makes it almost impossible to judge jumps and distances like you must frequently do. The Jiggies are either way too easy (more than one world has an easy 'slide' Jiggy) or ridiculously hard. One Jiggy in Spiller's Harbor is VERY frustrating to get because of the limited viewpoint and the ridiculously short timer you get. A couple of enemies kill you way too fast, and they re-spawn almost the second you turn your back. Honeycombs are also rare and in-between, and you never really feel that you're getting anywhere. Trust me, it isn't any more fun that it sounds. This game may be called Banjo-Kazooie but it has none of the character and spirit to deserve that name. I consider Grunty's Revenge more of an experiment in what the Game Boy Advance is capable of than a good game, because sadly it's not. Dust off your Nintendo 64 if you want to know what makes a good Banjo game.
video-games_retro-gaming-microconsoles
Glad I was still able to get one. Nintendo's recent marketing techniques have awakened my nostalgia, but since I have been gaming for over 25 years, I already have many of the games Nintendo is re-releasing, so I'm just dusting off my old consoles and playing the games. The modern consoles have got me spoiled on wireless controllers! So when I started playing Gamecube games, I decided to shop for one of these, regretting I hadn't got one in it's heyday. I got one here for a reasonable price, and I'm enjoying it! No more adjusting controller cables around my TV screen! The Wavebird does take two AA size batteries, the receiver is powered from the console. Pop the batteries in, match the channel between controller and receiver, then start playing with the freedom of wireless!
video-games_retro-gaming-microconsoles
Always be my baby. Yes, this game makes me shed a tear because as I am writing this review two things are happening a) Sega has all but given up on the DreamCast and is now moving on to being a third party developer b) memories of playing this game when I bought my DreamCast last year comes flooding back This is a beautiful game and it will always be one of my favorite games on the DreamCast. It isn't really as fun as Sonic 1 or 2 on the Genesis, simply because it is heck lot more complicated...but if you like a) Detailed Graphics b) Clear sound c) A good adventure game This one is for you. I can't even think about a single reason why the Playstation's/PS2 popularity is continuing when the DreamCast has a much better mascot and a great game like this. Also you'll be moved by the heartbreaking story of the robot ally E-102 or something (that part when he died and the little bird was finally together with amy's bird) will make you want to cry. All in all, I'm kind of saddened that Sega's console is fading but if any game whose top notch gameplay can remain an eternal tribute to the dying console, then Sonic Adventure stands at the top, shining like the brightest star in the universe. Play it and remember it.
video-games_retro-gaming-microconsoles
FUN FOR ALL. I've never played the first 3 mario party games ' because i never owned a N64 ' but mario party 5 is indeed a very fun game when i rented it out i use to think it was a childish game ; but later on i think its an okay game so months later i decide to buy it ; but I realise story mode can be hard but their was always the party mode to play ' In my opinion this game is a must have for fans of the mario party series ' Their are older people who enjoy this game I also think the music to the game is cute and we can all look forward for mario party 6 which will be release in december of this year............. So buy this game you won't regret it :)
video-games_retro-gaming-microconsoles
Worth it?! YOU BET! If you believe me, look up Sarcasm. This game is great having all the latest cards, yeah, but sadly with the loss of the password system, the game seriously lacks. They should've allowed us to create our decks, like the decks we own by adding the pass feature so we could put in what cards we have to make our deck. Otherwise, this game is too hard to understand in the deck building area and a little too hard to get the cards you want. If I were you, I'd buy Worldwide Edition: Stairway to the destined duel and get used to having only up to the LON boosters.
video-games_retro-gaming-microconsoles
Totally Counterfeit. I have all of my Gamecube game saves on an old official Memory Card 1019. I recently bought a Wii, and, having heard about the problems the Wii tends to have with corrupting data specifically on the Memory Card 1019, I bought three of these cards to keep my working saves on when playing Gamecube games on the Wii, and use the 1019 as a sort of master backup. I knew they were counterfeit the moment I opened the package - they're made of cheap plastic and weight almost nothing, much lighter than the official cards, and the index label stickers look like the printer that produced them was low on toner at the time. The thing that sealed the deal, though, was that these cards use standard Phillips head screws, and everything Nintendo makes uses those weird tri-wing screws to make them harder to tamper with. All that said, I don't really know what I was expecting. It's been ten years since Nintendo stopped making the Gamecube, and it's probably too much to expect actual official memory cards to still be available. The Gamecube recognized the cards when I inserted them, and they seem to have the right amount of memory in them, which is probably the best I could hope for. We'll see how long they last. Still, if I wanted some third-party knock-off, I probably could have gotten that cheaper somewhere else, rather than pay a premium for a card that's pretending to be official but isn't.
video-games_retro-gaming-microconsoles
An interesting platformer with great graphics. First off, let me state for the record that Pinobee is definitely aimed at children. When I say interesting, I use this term very loosely. Pinobee stars a bee who must journey through bug land in his many adventures. You start out as a little bee whose only ability is to jump on opponents, which is the typical method of attack in most platformers. As Pinobee progresses through the levels, he meets a fairy butterfly that gives him the ability to mid-air dash. Each dash is a short lived burst of speed. You can hover in the air shortly between dashes. The more dash power the fairy gives you, the more times you can dash, but you seemingly never achieve real flight. Learning to dash allows you to charge some enemies as another viable form of attacking. Pinobee was graphically impressive. I'm having difficulty deciphering , but it looks like they used polygons for the game. There are just some characters that seem sprite based. For Pinobee himself, I am very impressed at the level of detail used. For the majority of the enemies, they seem to fall to a grainier resolution. This inconsistency can make it difficult to determine what you are really attacking. The backgrounds are well constructed, giving the feeling of being in a flowerbed as well as the caves in Phase 2. I do find it annoying that Pinobee looks at the screen with a balloon head effect every time you use his last Dash and when he gets hurt. Pinobee seems to fall victim to the mindless, childish action game trap. Progression through levels is very linear, and levels do not seem to differ from the previous. It seems as if there was a predetermined template for levels and minor alterations were made to each. This enforces a strong sense of monotony. At the end of every level, you find Pinobee reading passages from a book. Though I have tried to make sense of them, they just do not seem to put together any real form of a story. Every time you encounter another non-hostile bug, Pinobee takes time to chat with them, using "Blah Blah Blah" as his choice of words. It would be so much nicer if Pinobee would obtain some new weapons or abilities from these seemingly pointless encounters...
video-games_retro-gaming-microconsoles
It's good but not great. Who would've guessed Crash,Mario,and Sonic would appear on the same system (legally)? With the arrival of the newest Crash on GC, this seemingly impossible alignment of the planets has come to fruition. The controls are Crash with the requisite jumps and spins joined by dashes of flying, swimming, and Marble Madness-style gaming to spice things up. The framerate dips occasionally which detracts from the otherwise smooth gameplay. Graphically, this version is slightly below the recent Xbox release, but in line with the competent PS2 iteration. The levels are colorful, and Crash himself looks as nutty as ever. The games's bouncy soundtrack is pleasant, but nothing new for veterans of the wily marsupials adventures. The Crash Blast game that downloads to your GBA is a nice bonus, but feels like an afterthought. The Wrath of Cortex gives fans more of what they want, just nothing new.
video-games_retro-gaming-microconsoles
RESIDENT EVIL 2. Man, this game is hot! I simply love playing this game over and over. Even though I know where everything is in the game, I still find myself playing this game. For me, there is still some of Resident Evil: Director's Cut and Resident Evil 3: Nemisis that I want to finish. The graphics are amazing. People think these graphics are lousy, "you guys are idiots", line from Resident Evil: Director's Cut. Dreamcast, I admid, could have made an entire full production on making RE2 look like probably better than Resident Evil: Code: Veronica. Instead they gave us a cleaned up Sony Playstation version, which is way too cool for words. Added to the game, Dreamcast included 3 more modes of gameplay such as "nightmare" other than the standard modes. Awesome...in word amazing. The battle mode kicks [...]. Also in battle mode there's a Chris Redfield. The concept of the game is quite beautiful in everyway. The sense of characterism development as well as story development is apparent in all Resident Evil games, (mostly this one). All I own is a Sega Dreamcast and a Sony Playstation new model. Well simply because they both compliment eachother in the gaming industry. You can seriously tell that the level of dedication to Sony Playstation in Sega Dreamcast is obvious and way cool. [...] If you own a Dreamcast buy this game while you still can! You have to own this game. An essential buy. I mean, its way cheaper than the N64 version and the N64 version totally [...]. I can't say enough good things about this game, just buy it!
video-games_retro-gaming-microconsoles
Just like the PS version, only smaller. Over the past three years, Activision's Tony Hawk franchise has consistently proven to be one of the best action sports series on every platform it has appeared on, which currently tallies up to eight, and each sequel has been different enough and fun enough to keep bringing players back for more. Tony Hawk's Pro Skater 3 is no exception and is probably the only Game Boy Advance game to truly usurp Tony Hawk 2. Tony Hawk's Pro Skater 3 plays just how you'd expect Tony Hawk's Pro Skater 3 to play, albeit from an isometric perspective. In the single-player mode, you'll skate around different locations, completing various objectives to progress to the next level. You're given a choice of 13 real-life pro skaters, and there is also a create-a-skater option, which lets you alter the skin tone, shirt, pants, shoes, and tattoos of your skater. The objectives you'll have to complete include three different score objectives, as well as collect letters to spell the word "skate," find a hidden tape, and meet a slew of level-specific goals that range from delivering airline tickets to a family in the Airport level to grinding specific rails in the LA level, which triggers an earthquake and changes the terrain of the level. There's actually a fair amount of level interaction like this in Tony Hawk 3, though it isn't quite as deep as that found in the console versions of Tony Hawk 3. What it does offer makes the gameplay experience a bit more enjoyable. Out of the six levels in the game, two of them are competition levels, in which the objective is to score as many points as you can with as few bails as possible in the allotted time limit. The gameplay is essentially identical to that of Tony Hawk 2 for the GBA, though there have been a few noteworthy changes. The default control configuration assigns nollies and flip tricks to the left shoulder button, grinds to the A button, jumps to the B button, and grab tricks and the revert to the right shoulder button, but it can be customized to your liking. Yes, Tony Hawk 3 features the revert, a handy maneuver used to integrate vert tricks into the middle of combos. Unlike Tony Hawk 2 for the GBA, Tony Hawk 3 has four different multiplayer modes. Horse, the game in which each player attempts to match the previous player's trick, can be played with up to four players using a single GBA. The three link cable modes are trick attack, tag, and king of the hill. Trick attack is a simple score-based competition, while tag and king of the hill are essentially reversed versions of the same game, in which players either try to stay away from the skater who's "it" or take the crown away from the skater who's the "king." Multiplayer games have always been a staple of the Tony Hawk franchise, and the modes included here are just as fun and playable as in any other incarnations of Tony Hawk. Tony Hawk 2 still stands as one of the sharpest-looking games for the GBA, and Tony Hawk 3 improves upon it. The game is viewed from an isometric perspective, giving you a wide overview of the level around you. The skaters are 3D polygonal models that are expertly animated and represent their console counterparts beautifully. And while the skater models in Tony Hawk 2 were textured with flat colors, in Tony Hawk 3, they have simple but effective textures that bring them just a bit closer to replicating the real thing. The levels also look great, though the isometric perspective can still sometimes be cumbersome. Vicarious Visions has smoothed out the formula a bit since Tony Hawk 2, so the view doesn't create quite as many frustrating moments. Vicarious Visions has also done a great job of re-creating the sounds of Tony Hawk on the Game Boy Advance. All the skate sounds, from your trucks grinding a rail to the roll of your wheels over concrete, have been sampled directly from the console versions, and all the effects sound sharp. The game features a soundtrack of digital renditions of numerous songs from the Tony Hawk 3 soundtrack, though the selections are almost entirely guitar-based songs, making the soundtrack slightly less appealing if you don't like rock. The tracks are surprisingly true to the source material, but some get a bit muddled in the translation. With the great impression that Tony Hawk 2 for the GBA made on many gamers, Vicarious Visions could have easily just thrown the Tony Hawk 3 levels into the same exact game and still have a quality title. Instead, it went the extra mile and included an improved trick system, improved graphics, multiplayer support, and a create-a-skater mode, creating an exceptional game and maintaining the Tony Hawk tradition of perpetually creating better games. Tony Hawk's Pro Skater 2 used to be the must-own action sports game for the Game Boy Advance. Meet the new titleholder.
video-games_retro-gaming-microconsoles
I feel sorry for Luigi. By now, everyone knows what the Mario series is. After all, there is a Mario game for everyone, right? So anyway, this was Nintendo's attempt to put Luigi in the spotlight. And it almost succeeds. Graphics-10/10 The graphics are top-notch, especially the dust effects, as it gets sucked up in your vacum. Sound-8/10 Nothing special, both effects and music are on-par. Control-5/10 WHAT'S UP WITH THE VACUM??? It took me 1/2 an hour to figure out! Story-5/10 Nothing much, really. Luigi gets a letter telling him he won a mansion, and when he enters he finds that an old man is there. He gives Luigi a vacum cleaner that sucks up ghosts and begins his search for Mario, whom has vanished. Gameplay-6/10 This game was way too easy, but it ended quickly, just before it got boring. Overall-3/5 Luigi was given a game that will last you maybe a rental, but not much longer. If I were him, I'd sue Nintendo for putting Mario in the spotlight, and then give me a barely-par game to try to make up for things.
video-games_retro-gaming-microconsoles
It is THAT good. I must confess to having a somewhat lacking knowledge of turn based strategy games. I have never truly been taken by the command and conquers of this world either. However, I may have just been persuaded... Advance wars has to be one of the best games available for the Gameboy Advance. It shows that just because it has not got the visuals of a super console or surround sound (for example)it plays an absolute peach of a game. This is due in no small part to the fact that it is such an easy game to pick up and that it gradually becomes harder to master. The field training allows you to get to grips with the basics and slowly introduces the intricacies of the game. Wonderful. Being honest, I have not yet finished the game, but I know that I will playing on this for what seems like forever. Addictiveness is a key element (especially in a hand held game) that aids the games appeal and longitivity. Advance Wars simply oozes it. You will not tire of this easily. Oh, I have not even delved into the map designing, multiplayer and trading aspects of this brilliant game! Well, that is all for you to find out about, because you must own this stunner of a game. You must...
video-games_retro-gaming-microconsoles
Read it like a book or explore the world as Link. There is a lot to say about this game if you have the rubies. The game is pretty much like any other Zelda game. You use chickens to fly, you search for things, you find out secrets so that the bosses will be easy to beat, and of course, there is Zelda. For those of us who remember the cartoon Fridays when Zelda was presented, evil Link is there too. The Legend of Zelda is an interactive novel with many lessons of duty and of love. Many of your adventures will bring back memories as you solve new puzzles for months. Still, beware, do not become so addicted that you do not do your homework, and you will end up with a battle with "Ganon" sooner than you hoped. This game ought to be played for several months to feel the thrills of completion.
video-games_retro-gaming-microconsoles
Potential very good. The Game Boy is the biggest selling console in the world ever. But like all consoles it needed up-dating. Say hello to the Game Boy Advance. GBA is advertised as having a graphical display that allows it to play games of the standard of PS1, but it has yet to introduce many games to show off this power. In fact, the hardware has yet to prove its metal. Mario Kart Advance looked lovely, but it's barely a step up from the SNES in its gameplay. It's hardly as good as the N64's version. And this is disappointing. This console is the best hand-held console in the market, no doubt about that. But it is advertised as a much more powerful machine than it has proven to be. Maybe it's just the software available for it, but I'm frankly disappointed. Super Streetfighter and Super Mario Advance were available on the SNES. We were promised that PS1 and N64 games would be available on the GBA. I don't see that happening.
video-games_retro-gaming-microconsoles
The UFC fighters have nothing on these guys - simply the best fighter game on the Genesis platform. I have to agree with Blade Reaper on this one. The customers who gave this game positive reviews are absolutely right. Comparing this version to the Sega CD release is like comparing apples to oranges. For a 16 bit cartridge, this game rules. Mortal Combat pales in comparison to Eternal Champions. To get the most out of the game, use the 6 button controller. Learning the special moves will take some time as you need to master nine different fighters. Amazingly, I do a lot better with this game than with Primal Rage for Sega Saturn. The fighters in Eternal Champions are awesome and unique each with their own fighting style and special moves. If you're into fighter games, don't pass up this one for your Sega Genesis.
video-games_retro-gaming-microconsoles
Great To Have Impossible To Beat. I bought this mostly for 'Golden Axe', but the other games don't hurt either.. although one is 'echo the dolphin' which I never had interest in, and the other is sonic pinball.. which is impossible unless your insane or lucky enough to beat any level past the first level. its like asteroids and joust, they're great to have in your collection but don't rely on these for fun, they're all but physically impossible to beat. it was hard enough on the sega.. and with no save feature for sonic pinball, its just as hard here. - Three classic games originally on the sega genesis via GBA cartridge, sonic pinball, golden axe, and echo the dolphin now ported to GBA and playable on the DS like they deserve to be - Golden axe Is multiplayer but NOT on the DS lite, but two carts or more at your own risk, at least two GBA's plus the link cable required
video-games_retro-gaming-microconsoles
Send this one to victory lane. Have you ever wondered what it's like to sit behind the wheel of a Winston cup stock car going 200 mph or to manage a Winston cup team from the ground up? Well, this game is your chance to do BOTH! The racing is fun and very enjoyable. The graphics are great and the response of the vehicle is perfect (which means you'll have to practice a bit before you experience success). What I find most enjoyable though is the team management aspect. You are able to design your paint scheme, hire and fire your pit crew and engine builders, sign sponsors, and even work on research and development ideas to increase the performance of your vehicle. Very fun game and well worth the [money]! A+ from green flag to victory lane!
video-games_retro-gaming-microconsoles
A smash new hit. The release of firered and leafgreen will be on 9/9/04. The two games are remakes of the classic Pokemon Red and Blue version. The wireless transmitter uses bluetooth and is good up to 33 feet. All 386 pokemon will be able to be caught. After defeating the elite four, exit from Kanto to the new islands created in the game. The music is a lot better, and you'll get visuals of what you're entering into; IE: a forest, cave, or building. Connect with ruby, sapphire, and pokemon colleseum. The item bag is a lot better with mini icons of the items. Also, you'll get to see the pokemon use an item. There will still be two on two battles. What's really interesting is that when the game is loading you whach a flashback of what you previously The new voice playback will allow you recap of something important said to you by someone. The pokedex is also improved, and searches are much easier. This game will be a smash hit for all people young or old. Bravo, Nintendo, Bravo!
video-games_retro-gaming-microconsoles
The best Mario game of all. I thought this game would be exactly like Super Mario 64 was. But I sure was wrong. When i looked at the graphics of Super Mario 64, I just couldn't watch my tv screen without my eyes burning. Super mario Sunshines graphics are absolutely incredible and take full advantage of the gamecube. The story is a bit different then the previous mario games because this time Mario wants to stop someone who is diguised as him because he/she are scribbling with ink on an island that Mario and Peach are taking a vacation on. Also you get to encounter and hopefully play as yoshi. I personally think that the story is more interesting than previous Mario titles. I will post new stuff up on this review after E3 because I am going to it and will learn a lot about this new game. I aready know though that this is one Mario Game you would not want to miss.
video-games_retro-gaming-microconsoles
W.W.E.D. The best Pokemon episode "For Ho-Oh The Bells Toll", in a portable format. What's not to LOVE? I like the to take my GBA SP with me everywhere and just watch it in different places. I bring a portable speaker too, so everyone around me can enjoy the audio. Sometimes I bring it to work, and just hang out at my counter and watch it over and over. Customers get angry, but I just think W.W.E.D. (what would Eusine do) and continue watching it. Because as Eusine pursues his passion of hunting Suicune to the ends of the Earth, so too will I continue to watch this episode anywhere and everywhere, without a care to those around me. I think if I get fired because of this, I can maybe pursue legal action anyway. Haven't looked into it yet though. In any case, do yourself a favor and buy this today. Better than DVD, Blu-ray, whatever.
video-games_retro-gaming-microconsoles
Well made! But. Colorful graphics, fluid animations, and blazing-fast action are all familiar qualities to the Mega Man fan. Mega Man Zero has all these elements, to the point that you may forget you're playing it on a GBA. If I had to make a complaint about this game, it would be based on it's difficulty level. I don't know if it's because my reflexes aren't as sharp as in my Pong days...but I can't get far at all in this game. Most games have a few "intro" levels to help you get comfortable with the gamplay mechanics, but in Zero, they're all over you quick-like. If this is your first foray into the world of platform games...maybe this isn't the best choice. But if you don't frustrate easily, (and I'm talkin' traffic jams, DMV lines, and Christmas shopping at Wal-Mart on Christmas Eve) give it a try!
video-games_retro-gaming-microconsoles
WOW. This game is just increadible. The graphics are stunning, the moster are beautiful, and the sounds are just to good to be true. It is a very funny game with many small skits that will make you laugh. The battles never get old with all of the different types of skills and unision attacks. The story line is what makes this game what it is. There is never a dull momment and some of these scenes get pretty intense. I think that any type of gamer would enjoy Tales of Symphonia. It is a fun game that makes you want to never put the controller down. !I highly recommend this game to all types of gamers!
video-games_retro-gaming-microconsoles
fun to play. Fun and simple gameplay, with complex moves to make and puzzles to solve. You must journey to save the Princess while on your way face mindless enemies. Rather than a fixed map, you can traverse the many lands and secret chambers in 3-d perspective, up-down-sideways etc. Collect items and power pellets, replenish your health with hearts, and defeat the evil Wicked Witch. The breathtaking soundtrack, cinematics and mini-games will make your twenty-bucks seem worth it. This game is great for all ages, but there's only a one player mode. I give a 4.5 star rating. (that rounds up to 5, oh well)
video-games_retro-gaming-microconsoles
GB Camera. The game boy camera does work on Game boy advance sp you just have to hold the system upside down and wait for the camera to focus which only take's a few second's besides I know the original GREEN game boy camera works on game boy advance sp because I have a red game boy advance sp and the original game boy advance and I tried the GREEN game boy camera on both and it works better on the original game boy advance because you then don't have to hold the system upside down but the camera is a good buy for anyone who has any game boy system except for the nintendo ds or nintendo ds lite it will NOT work on the nintendo ds lite system or on the nintendo ds system. But anyway's the GREEN game boy camera is good for every system up to game boy advance sp. Oh and the GREEN game boy camera has some pretty cool games on it like Space Fever 2, and you get to be a DJ and make music,and then their's Game Face - you get to paint and stamp and everything this camera is so awesome. Oh the GREEN game boy camera in my book get's a five star rating anyone who buys this camera will defently be inpressed heck I know I am. If you have the GREEN GAME BOY CAMERA USE THE CONTROL PAD AND HIT DOWN TO THE PLAY BUTTON AND YOU CAN PLAY A LOT OF FUN GAMES!
video-games_retro-gaming-microconsoles
Great Game. Golden Sun is a good game. It's easily one of the best if not the best GBA game on the market. If you are looking for a game that will make you think, this is the game for you. Golden Sun is an rpg game that is remotely predictable(one of the game's only downfalls), however the mind boggling puzzles, the amazing graphics, and the djinn/psyenergy system provide a great challenge. This game will keep you thinking, if you use a strategy guide it's not nearly as fun. If you are in to rpg games this is definitely worth 30 dollars and numerous hours. This is by far and away the best rpg I have played until this point for GBA and is the hardest(at least at making me think). I'm not going to go into the plot of golden sun becuase I'm not going to give it away. As far as the battle system goes it is very fun but relatively easy (however the end battles are hard) like all rpg's right? If you are looking for a tough challenge and a excellent game get Golden sun. I hope you found this review useful, Best of luck on Golden Sun.
video-games_retro-gaming-microconsoles
Link lives on the Gamecube. The long awaited (and that's saying it lightly) Legend of Zelda: Twilight Princess is finally here. Nintendo shocked gamers worldwide when they announced the eagerly anticipated game would be released for both the Gamecube and the Wii, and then threw another delay on the title. Well, now, it's here, and chances are, you already know what you're getting here. If you played the Wii version, you'll find that there aren't many differences between that version and this Gamecube conversion (Link's a lefty here), as it boasts some high-res graphics and the same compelling gameplay that Zelda fans would come to expect. This time around, Link finds himself protecting Zelda and Hyrule from the Twilight: an evil force threatening the land. Lucky for Link that when he needs to, he can transform into a wolf. The wolf gameplay elements are a really nice addition to the classic gameplay formula that has been applied to Zelda games for years: intelligent puzzles, rewarding battles and large dungeons, and a very long and epic quest that just makes Twilight Princess all the sweeter. The sound design, music, and controls are all wonderfully done as well, and overall the game boasts a kind of polish that hasn't been seen in an original Gamecube game in a long time. If you don't own a Wii and Twilight Princess and are still holding on to your rapidly dying 'Cube, then you already know this is a must own.
video-games_retro-gaming-microconsoles
Funny and Fun. This game is a great multiplayer game. It is a third-person action / fighting game with cartoon visuals. It is not as great being a single player game. You use flames, tornados, lighting from the sky, and boars to defeat your enemy. It similar to super smash bros but in a third-person perspective rather then 2d scrolling perspective. It is more fun than Super Smash Bros. It has more chaos than Super Smash Bros. My favorite part of the game is when, you slap the same boar more than 3 times in a short amount of time;they will randomly run and hit you, you team members, and opposing team members.
video-games_retro-gaming-microconsoles
One of my favorites. I bought this after playing it several times at the arcade and finding out that it was coming to Dreamcast. 56 Characters! That was so many I thought. All with their own unique moves. No matter what though, no matter how hard you play at your home, if you don't play at the arcade you will soon find out you are nothing. I played this game for so long thinking I was really awesome at it and then went to play it again at the arcades and was getting [stuff] kicked outta me. Human opponents are FAR more challenging than even the highest difficulty AI opponents on this game. That would probably be my only complaint about this game is the AI difficulty. Everything else is awesome!
video-games_retro-gaming-microconsoles
Good games, mediocre system. I recently picked up the Game Boy Advance, and have mixed feelings about it. On one hand, the selection of games is a lot better then the Game Boy Color or previous Game Boys, but the hardware leaves a lot to be desired. The grapics are fine- basiclly a mini Super Nintendo- but other things are annoying. For instance, there are 6 buttons- an A and B button a Start and Select button, and the shoulder button. However, the SNES has 8 buttons- to more face buttons, as opposed to just the A and B here. Since this will be seeing a lot of Super Nintendo ports, why doesn't this have those? There is room for them. Also, the Game Boy Advance has major lighting problems- since its not backlit, you can't play it in the dark, but if you play it in the light there is a large amount of glare on the screen, so you have to twist and tilt it and find the perfect spot, which is a pain. The cartrige size is also fairly small, lending itself to shorter games. Still, a good purchase, if only because there are no alternatives.
video-games_retro-gaming-microconsoles
Great tech! Solid console w/ a great collection of games. Ok first of all I did not purchase this on amazon, I actually found this in a bargain bin at a "king soopers" after the Christmas of 2014 while visiting Colorado Springs,Co and purchased the last two they had left for $5 each!! (Note: mine did not come with sd storage) Now like many of you I grew up on Sega and was thrilled to try out this sleek ultra lightweight console w /wireless gamepads nonetheless!! At first I was not impressed with the gamepads because they felt cheap and flimsy like I could break them at any moment, but they have held up just fine even over an extended period of time, and the battery life is amazing!! I think I've had to change the batteries maybe once if that since I purchased it!! Granted I don't play it everyday or even every week, but I have gone on several weekend binges since purchasing. also it took some getting used to as far as the sensors on the gamepads but once you find a comfy position it's not a problem at all and has NO noticeable lag!! As far as the console itself...sleek, compact, lightweight, able to play all region, compatible w/ all master system & sega Genesis. 2 controller ports that are compatible w all Sega peripherals, although I hear 32x and game genie are NOT compatible... Although I never tried. All in all a great little console. Biggest complaint is no 32x support and an RGB port would have been nice in addition to composite output. Plus the games that are included really are some of the creme dele crme and showcase what this game changing little machine was capable of!! First of all they give you The O.G. sonic the hedgehog 1&2 that changed the face of gaming in the 90's but also sonic and knuckles, sonic 3D blast, sonic spinball, and mean bean machine!!! That's insane!! Not to mention altered beast, ecco 1,2,&Jr, eternal champions, golden axe1-3, streets of rage 1-3, vectorman 1&2, and let us not forget the hidden gem of the collection "ristar" not only was it designed and programmed by the same dream team that brought us the "sonic" series but this was one of the last releases before the Genesis reached the end of it's 16 bit lifespan and absolutely demonstrated with near flawlessness what segas 16 bit processor pushed to its maximum capabilities looked like!! Unfortunately Sega knew the Genesis was reaching its end and barely promoted the title...and that really was a shame And yet... All this and more can be yours... Sure it comes with about 40 crappy games my 10 yr old could program circles around..and sure it's a third party Chinese clone system... And sure this review has turned into a biography.... but the bottom line is this...it's a lot of fun!! If you're a casual player who just wants to stroll down memory lane, this would be good for you. If your a Sega/retro fanboy and like to collect cool little stuff, this would be good for you. All in all I like it a lot, def 4 out of 5, and that's only because it has no 32x support. Great piece of tech.
video-games_retro-gaming-microconsoles
The Best Game. I got this game as a holiday gift. It is an amazing game, with realistic graphics. It challenges you to use hand-eye co-rdination with the 1-2 minute goals it gives you, such as you have to do many tricks (on the screen it will show you how to do the tricks)in two minutes, collect the letters in SKATE which are scattered all around, and (my personal favorite), grab and hold onto a car. You also can collect cash and, if you complete a goal, earn cash. You can buy levels, skaters, clothes, cheats, and funny movies. The game is also full of surprises that you can bump into. You can choose one of over 10 skaters ofr make your own custom skater. This is a great game, and it is great for all skating fans! Have fun!
video-games_retro-gaming-microconsoles
Played and enjoyed. I have played every major Sonic the Hedgehog game out there from the original Genesis hit to Sonic Heroes. For a long time, I believed that Sega would never create another Sonic game as good as those Genesis games. I was WRONG! Sonic Heroes is THE best game for Sonic since he went 3D. The graphics are flawless and bright. The action is fast -- very fast. Yes, the game is challanging. But finally, Sonic and his friends team up together to bring down Robotnik (sorry, just can't stand that Eggman stuff :) The in-game movies are stellar. This is a must -- MUST -- buy for any Sonic fan. It will certainly be worth the money.
video-games_retro-gaming-microconsoles
too short and has issues. I started playing this game for my 4 year old son. You have to start at the first level and beat all of them before you can go to them whenever you want. I save the game after beating the first few levels and when i went to play again the data was gone. I tried saving numerous times and the data was always lost when the power was shut off. I beat the whole game in about an hour and a half. I gave it to my little boy and he could go to any level he wanted but later on he brought it to me with the power off and the data of course was gone again starting the game over. I went online and many others have experienced the same problem with this game. It was also very short and not really any challenge. This game was a waste of my time and money would not recommend this game at all. I heard the first one was better anyway.
video-games_retro-gaming-microconsoles
Five stars from a skeptic. Castlevania. It isn't my thing, sorry. I've never had a hankering to whip vampires to death, and I hate RPGs. That said, everyone at EB kept calling it "Metroid sidescrolling action... with vampires!" Since they had used copies, I bit and handed over the cash--and am I ever glad I did. "Circle of the Moon" is an incredibly pleasant surprise, and believe me, I'm ordinarily a staggeringly slow-moving Puzzles Girl. Admittedly, the action was slow-going at first (I didn't have an instruction manual), but the controls are plenty comprehensive and easy to get used to. The Nathan Graves sprite is responsive and quick. I quickly found myself frustrated but fully immersed. The graphics are brooding and macabre, which is definitely a reason to play this on a new, sparkling, frontlit GBA SP. I can't wait to get started on the other Castlevania offerings for GBA. An incredible series.
video-games_retro-gaming-microconsoles
Is a skin and skin. Not all skins are created alike. The one attribute that I find favorable about this skin is its ease to put on. However the graphics are not very good and it doesn't help that the skin design advertised is not the skin you recieve. Sure, its still a Zelda: Twilight Princess skin, however it doesn't have Link on it, just a mediocre rendition of the wolf. I have put other skins on other game systems and this one seems like it will begin to fall off in the not too distant future. Lets hope not. In conclusion, the skin does the job, however you don't have to settle for it, there are many more out there to choose from.
video-games_retro-gaming-microconsoles
A fun game system for the family. by Chinese dragon 9/30/13 I believe that a gamecube is a fast and excellent system. With my experience, using a handheld game system is tiring,but using a gamecube controller makes up for it by its light weight controller. Sure they are a bit old, but they are actually quite fast and bugless. You might scoff at it at first, but it is a really excellent system. With a PS2 sure it's fast and has great graphics, except they have a lot of bugs that they don't tell you about. They also are not that durable either. With a gamecube no bugs, durable, and quite fast. Well basically, I got it as a hand me down which gave me the idea it was bad, except after a lot of gameplay I changed my idea of it. For those out there who are looking for a fast, cheap system, I recommend this one. I believe that a gamecube is a excellent system and I recommend that you try one too.
video-games_retro-gaming-microconsoles
Amazing. I had heard good things about this game, and how amazing the graphics are, so I had to see for myself. I rented the game and watched the intro movie when I started a new game. I was completely amazed. The graphics are just unmatchable. After the movie, Chis walked through a door and just stood there. I didn't know what was going on, and then I realized that this was the gameplay. I don't care what those Playstation 2 and Xbox fanatics say, but Resident Evil has the best gameplay graphics I have ever seen. Like I explained a minute ago, I couldn't tell the difference between the movie and the gameplay! Well, you are probobly sick of hearing about graphics, so about the game itself. It may take a while to get used to the controls, but once you do it is worth it. The game is much improved from the original and much more fun, too. You play as either Chris Redford or Jill Valentine in Racoon City. A plauge of monsters is storming through the town and the S.T.A.R.S. members must stop them. This game is a must for Gamecube owners. It it is availible to rent or buy it immediatly!
video-games_retro-gaming-microconsoles
Scary & Fun - after the kids go to bed. Let me preface this review with a disclaimer: I never bought a "Dreamcast", played the arcade version, or saw the movie. In fact this was the first Resident Evil game I've played. So I'm not an expert in the Resident Evil world. That being said, I enjoyed playing Resident Evil Zero a lot. As others have mentioned, the graphics are awesome. Shadowed and detailed. I found the music appropriate. It's much scarier when all you hear are distant moans from zombies or water dripping. I liked the availability of weapons and ammo, though I never found a use for the knifes that keep showing up early. Not usable as a weapon. The puzzles had me stumped at places, but I eventually solved them. The two-player control wasn't bad and I got used to the awkward joystick control of the player movement after about an hour. The inventory management problem wasn't an issue with me. Sure, it did make you backtrack to get important items you'd left behind. But if you ran back, rather than walked back, it went quickly enough. I can see how some players would rather be able to just carry an infinite amount of baggage and be able to plow ahead without stopping, blowing away whatever you encounter. But to me that would get pretty boring. You wouldn't have to make any choices, like whether to take the Magnum, that only takes up 1 block, or the grenade launcher, which takes up 2. To me that is part of the puzzle, what objects to take along and what to leave behind. There was a storyline, of sorts. But not being familiar with the RE world, it didn't make a lot of sense to me. It referred a lot to people I never knew about and showed movie clips of people I never ran into. The only gripe I had was a lack of roaming monsters. Noone ever followed you if you left a room and once you got to an puzzle impass (blown away all the bad guys, but haven't figured out how to get through to the next area), you never ran into any more bad guys. It would be more fun if bad guys would continue to pop up every so often while I tried to figure out the puzzle. You could stand in the lobby of the mansion all day, and no monster would come attack you and noone would come by and swipe anything you left on the floor. But these are minor gripes. Resident Evil Zero is a lot of fun and keeps you on your toes. I was kind of sad to get to the end. It comes on two disks, and the first disk seems a lot longer than the second. But the two together give you many hours of fun.
video-games_retro-gaming-microconsoles