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Ummm...wow. Like the title suggests, this game is just too good for words. Graphics are flat-out THE BEST on any GBA game I have ever had the pleasure of laying my eyes on and the battle system is amazing. The camera magic in this game goes beyond anything I've ever seen. Not only does the camera work magic, but the intense, thought-out magic system deserves a review of its own. I'm not gonna to ruin the game for you by blabbering on about the story (which might I add is a tad bit cliche) and rambling about the different weapons, all I'm gonna say is: Get this game as soon as you possibly can! It's a shame five stars is the highest rating..... | video-games_retro-gaming-microconsoles |
One of The Dreamcast's Greatest Titles. Long before the rise and downfall of the Sega Dreamcast, Crazy Taxi was a game found in the average arcade of the 90s. The spot on, perfect port of Crazy Taxi from the arcade game to the Sega Dreamcast console is what made Crazy Taxi a must have for all Dreamcast owners and among the top sold video games of its time.
The object of the game is to operate a taxi cab and earn as much money in fares as possible within a set time limit. You select from 1 of 4 characters and then proceed to one of two cities, based on whether you select to play the arcade mode or an alternate mode designed for the home console (the major difference between the modes is the city you are driving through). You then drive as fast and as sporadic as possible to pick up and drop off customers. You are awarded with a higher fare based on how fast you get the customer to the destination. The object of Crazy Taxi is to not be a perfect driver, in fact the craziness of your driving is often awarded with additional cash. At the end of each game you are given a grade based on how much money you managed to earn.
A few interesting things about Crazy Taxi are its use of real-world advertisements in the game, which in the late 90s was a first for video games. Your customer often times will request to be driven to KFC, Pizza Hut, The Fila Shoe store, or The Levi store. The soundtrack of the game is filled with music from bands The Offspring and Bad Religion, fitting the game and its release date well.
The only minor downfalls of this title are that it can seem repetitive after a while, but you must keep in mind that this is because Crazy Taxi is an arcade game, and its lack of simultaneous multiplayer.
Though ports of Crazy Taxi eventually came out for PS2 and Gamecube, the Dreamcast port is the only one that is a perfect replication of the arcade game. It is also the best selling version of the game.
Crazy Taxi's addictive game play, excellent graphics (especially for the time), great soundtrack, and arcade fun are what make this game such an excellent title. Most Dreamcast owners will rave about this game because of how it showcases the Dreamcast's abilities, it even has functions available with the use of the <a data-hook="product-link-linked" class="a-link-normal" href="/Visual-Memory-Unit-Blue/dp/B00004SA3J/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Visual Memory Unit - Blue</a>. Crazy Taxi is a game that all Dreamcast owners need to own and enjoy, if you are skeptical, please take my word for it. | video-games_retro-gaming-microconsoles |
Solid Indeed. I never got a chance to play Metal Gear Solid when it debuted initally back for the Playstation. As such, I came into this game not really knowing anything about the series and about the nature of the game as a whole. Yet, i was surprised to see just how fun it really is.
MGS: The Twin Snakes is remake of the Orginal Title for the Playstation. The game, while an action title at heart, places emphasis on strategy and stealth. It is not so much that you must defeat all the enemies present, but rather you must outsmart them. If you do no avoid the enemy, you may find yourself dangerously outgunned. Though you do acquire some great armaments, the name of time is still stealth. This adds a bit of realism in the game, since in reality it is impossible to charge a room full of opponents and expect to survive them.
Graphically, the game features some well done visuals. It is comparable to the Playstation 2 release of Metal Gear Solid 2. However, if you have never played that game, take heed that the graphics are well done and very crisp. Yet, it feels that the developers did not take take to take advantage of the Gamecube's capabilities. Still, they are impressive.
When it comes to the sound department, TTS does not dissapoint either. The voice acting, as a whole, is superb, considering that there are no big name talent on board. However, when compared to the original, the voice acting comes up a bit forced. When you hear some of the characters speak, you will know what I mean. The music and sound effects are also great, adding a degree of depth to the game.
Controlling the game is a brisk as well. The gamecube controller is well suited, as you will find that most of the control functions easy to handle. Movement can be done via the control stick or the D-pad. I prefer the jostick, since the D-pad is a but too small. If you manage to get a hand of the Hori Digital Game pad for the Gamecube, then that works as well.
I really do not want to get into the story too much, since that can spoil the game. However, understand that MGS games are known for containing very deep storylines that you may or may not agree with it. However, when all is said and done, you will be amazed at the many twists and turns the story has taken. Suffice to say, Solid Snake is a likeable protagonist.
My complaints from this game are few but worth noting. The game is rather short, placing more of an emphasis on the story rather than actual gameplay. This is dissapointing, as had the game been a bit longer, it could have been better. However, there are many difficulty levels and modes of play, so you can find yourself revisiting this one for a bit of time. Secondly, many of features implemented from MGS 2 are nice, but detract from the fact that this was made for the Playstation. As such, had the remake been more like the Resident Evil one, the new features could have been a more welcomed addition. However, due to the intense story, it might have been difficult to incorporate new areas, bosses, etc.
As a whole, this is a worthy Gamecube title. It is very fun, albeit a bit frusturating. The productions are of high value, as you may feel you are watching a movie. If you never played a Metal Gear Solid game, give this one a spin. If you have played the orignal title, then try this one out. It's definitely one of the finer Gamecube Titles available. | video-games_retro-gaming-microconsoles |
Excellent game. Well, I was waiting for this game a long time ago, and I got it for Christmas, and I just recently beat it. It was/is the best game for GCN that I have, and I was very impressed. The first level is more of an introduction, being very easy. BUt then, Chozo Ruins (#2), gets more difficult, which I quite enjoyed.
The graphics are just absoluely amazing, best graphics on a game for GCN by far, the detail put into the game, it's just unbelievable, everything has its own little testure, and nothing is bland at all.
The controls are also very superior and easy to pick up. Newer players may have a few problems with the C-Stick to change weapons and the control pad for visors, but you catch on very quickly. It is also very easy to lock on and strafe, as well.
The one flaw of this game is that it is just too short. Older N64 games were huge epic adventures (Zelda: Ocarina of Time, Mario 64), but this game just didn't last long enough being the great that it was. However, I do like that once you finish a level, you aren't completely done with it, and each level has its own organized structure, which is very nice.
Overall, this game is one of the best games I have played, and it would be #1 if it had been longer, but each boss provides an interesting challenge (especially the last few), yet none are too hard (except maybe one), and there no level in which you can just blow by, either. So thats why I give this game a...
A (9.3/10) | video-games_retro-gaming-microconsoles |
The best version of Mortal Kombat 4. This is the best version of Mortal Kombat 4 you are going to find in a home system. People who say that if you own the Playstation or N64 version and should not upgrade are wrong. The graphics are extremely superior to either system. It is an exact duplicate of the arcade but they have added 5 new characters (Baraka,Milleena,Cyrax,Katana and Kung Lao). They have also added 3 new stages. Bottom line is if you didn't enjoy Mortal Kombat 4 in the arcades then you will not like this game but if you did you owe to yourself to get this version of the game. It really is the best home version you will ever find. | video-games_retro-gaming-microconsoles |
This game is a nice game to have a for a younger kid. My daughter (4years old) got this game. What i liked about it is that since there really aren't too many games for younger children i figured Dora is for preschoolers. It's a good game. Althought she has a little trouble making the jumps and sometimes gets mada cause she can't,it's part of the game. Video Games are meant to have a challange in them. She is pretty good and now i must say trips in the car are pretty nice :)I would say if you have a younger child that other games might be too hard for them and they would like something of their own for gameboy Dora is for you | video-games_retro-gaming-microconsoles |
Absolutely Astounding (I Usually Hate Survival Horror Games. I have very little experience with the Resident Evil franchise. The first RE game I ever played was the remade RE1 for the GameCube. The graphics were amazing, and I really wanted to like the game, but I just couldn't get past the horrible control system that forced you to re-orient yourself every time you stepped into a new room. So if you're one of those people that actually liked the old system, and doesn't deal with change well, I guess I can understand why you wouldn't like RE4.
However, if you're like me, and you've always wanted to play Resident Evil games but have been turned off by the poor controls, this game is the answer to your prayers. Why? Because they've completely revamped them! In fact, not only have they corrected the problems with the controls and the camera, they've made them a shining example of perfection. You now have total freedom to run, jump over obstacles, climb ladders, kick ladders down, peform melee attacks, etc. You also have a wide range of weapons at your disposal, and an excellent aiming system. The only thing you don't have is peripheral vision. And I believe this was done on purpose. Since you can only see directly in front of you, you have to constantly worry about someone sneaking up on you. And they WILL try to sneak up on you, and it will startle the @#$% out of you when it happens.
If they had just corrected the camera and controls, that alone would have been enough to make this a very good game. However, the improvements go far beyond that. This game, more than any other I have ever played, has an extremely cinematic feel. I really feels as though you are playing your way through a horror movie. And not some cheesy horror movie, either, but a smart, sophisticated, edge-of-your-seat thriller. The music provides just the right sense of tension and suspense. The cutscenes are executed brilliantly and flow seamlessly into the gameplay since they use the in-game graphics engine.
Now let's talk about the single most amazing thing about this game: the pacing. Capcom must have spent a long time working out the speed and timing of the various enemies, the hero's movements, the frequency of enemy attacks, the frequency of puzzles, etc., because it is all PERFECT. When you think you've finally found a safe haven, BAM!, you get ambushed. When you think it might be safe to walk, you suddenly have to sprint. When you're totally overwhelmed with enemies, you'll find a way to escape. Because the pacing is so perfect, nothing in the game ever gets tiring. There's just the right mix of shooting, exploring, running, and puzzles to keep you constantly on your toes and continously enthralled.
I thought critics were exaggerating when they called this the "best survival horror game of all time" and "game of the year for 2005". But, amazingly, they're not exaggerating. Try this game for yourself and you'll see.
P.S. - This game is strictly for adults. No parent in their right mind should buy this game for their child. | video-games_retro-gaming-microconsoles |
XIII = Very underrated...but not without its flaws. I remember back when this game hit stores it got really bad scores which caused me to neglect this game(I don't do that with games but I decided to do it with this)but I decided to buy a few days ago at the gamestop by my house for the price of 8 dollars used for the Nintendo Gamecube and I must say this game is criminaly underrated! The game has a terrific yet somewhat confusing plot(which becomes easy to understand as you progress through)the music has this funky 70's beat to it and David D from the hit show X files does the voice work for the main character(and Adam West is in this game as well!!!). Now how does this game sum up?..well
First off Visualy the game looks terrific, no FPS has ever done what XIII has done and that is add cell shaded visuals to the game and the game works very well, something I liked was how the characters were in cellshaded visuals while the backround was completley 2d er 3d(I forgot!). I wouldn't say they're jaw dropping but the games visuals are A+ in my book and very original I must say. Now the sound is this game is one of my favorites, and each song played in a level gos so well with it, it has this 70s like crime beat with funk in it. Not only is the music good but the voice acting is great as well! ADAM WEST, c'mon guys the original batman! The gameplay in the game plays like any other FPS but something not many FPS have are STEALTH missions which this game has aswell as the ability to pick objects up. When you're close to an enemy and you're sneaking behind them with a shovel or anything you have in your hand you can bash them over the head with out having other gaurds hear it. The weapons in the game are always great and the ability to get new skills(which you get by getting Documents lied around the game but they won't acctually need to be used to beat the game unless you like dualing weapons)which gives this game some flavor if you ask me...NOW......lets get to the bad part
First off I will admit I suck at games but this game is just cheap on Normal difficulty, 2 shots from any gun shot from an enemy LITERALY takes half your life away(Were els it takes longer for you to kill them!!). I also I have to say this but the saving system blows, I mean you can only save in the beginning of the games level or the checkpoint of the games level(were the heck is the save anywere you want, oh it's suppose to be CHALLENGING...But that doesn't mean having 2-3 shots of pistol taking your friggin life away!). The fact that if you ignore the "die restart mission over and over" you'll notice this is a pretty short game(it's the fact that you DIE alot that distracts you from realizing this games short, it can be beatin in 6 hours if you're very good)..Basicly the save system sucks, the A.I isn't the best but the developers sure as hell did a good job at making them cheap...so lets get down to it
The good
-First FPS to use Cell shaded visuals
-The level desighns for each mission is really good
-The voice acting is A+ in this game
-ADAM WEST(BATMAN)!!!
-Good plot
-Very awesome music
The Bad
-I find it really cheap that the A.I can take off like 70% of your health with 2 shots from the worst weapons were els it takes forever to kill them with a friggin machine gun
-The Save sucks........bad(then again this was how the Ratchet and Clank series is like)
-The games ending.....people complain about Halo 2....that's nothing compared to how this game ends...
Overall I had a very enjoyable(and frustraiting)time with XIII, it was a very good game that never got the credit it deserves and I appreciate Ubisoft for creating a game that uses Cell shaded visual and stealth gameplay. The music is terrific, aswell as voice overs, but some of the flaws and problems I had were not very good like the save system cheap A.I and someother things that people have already pointed out...oh yeah and the ending to this game is horrible and we won't be seing a sequal to this game anytime soon. Other then that I give XIII for the Nintendo Gamecube a
4.0 out of 5... | video-games_retro-gaming-microconsoles |
RE pretty much ROCKS. Ok, if you don't have a GC, you're missing out! Get one! Buy this game! DO NOT LISTEN TO THESE PEOPLE ABOUT THE GRAPHICS! SEE THEM FOR YOURSELF! I wasn't a believer until I SAW it with my own eyes! NO other game has this good of graphics, and even some movies! The expressions on the player's faces would've been better. This game will freak you out. Not like, "OH ...!" But it'll make you not want to turn that corner.... Oh, and if you think turning is slow, then use the 180 turn (down on the C-STICK!). And if you have a friend, tell them to let you see a Crimson Head Zombie. If they don't know what that is, tell them the RED ONES. Nothing is more scary than watching a zombie stand up in litterally a second, and RUN at you, just as fast, if not faster than you ALL OVER a room, compared to the stupid walk, fall, get up like a drunk cow like the normal zombies do. And Lisa Trevor.... Not even gonna talk about her. Too scary. Do yourself a favor and play this game! GREAT MUSIC! KINDA ... CONTROLS, BUT PLAY FOR AWHILE, AND IF YOU DON'T GET THEM YOU NEED HELP. Overall you'll love playing it, or you'll hate it because it's so damn freaky. I'm paranoid now. I can't play it at night. Too scary.. | video-games_retro-gaming-microconsoles |
Legend of the Super Saiyan. An Action/RPG game first brought out for the Japanese Super Famicon (SNES) named Legend of the Super Saiyan.
The game tells the story of Goku going through the same way he did in the TV shows, fighting Nappa, Vegita and ending up finishing the game with an almighty battle against Frieza. The best thing is the variations, if you keep most of your team alive against Napp and Vegita, they come with you to Namek and help out there!
The fighting is awesome using its unique card system to select what attacks you do, this in itself should take some time to master (especially on the SNES version when played in Japanese). Although you can download an English version of the SNES game from the net, I recommend you buy this as come on, portal Dragon Ball Z!
Their is a submenu where you get to check your EXP, Level, Power, Ki and attacks, showing you which characters are stronger than others etc.
Their are two faults with the game, the first is that at certain stages in the game they stop you from leveling up any further to prevent you from defeating the boss too easily and the second is the lack of a multiplayer option. Being able to fight your mates with you as Goku and them as Vegita wold have made this a five starer, but still, four is amazing and so is this game. | video-games_retro-gaming-microconsoles |
Another mediocre DC cart game . . . On paper, this game looks outstanding: a good franchise, the "new" (at the time) cel shading techniqe to make the Looney
Tunes look even more in their element, and the willingness to take the LT cartoon cliches to the extreme, creating a living, breathing cartoon race with you in it.
Unfortunately, it falls a little flat in a number of areas. Control is consistent and acceptable, but the hover-scooters just don't do it for me. The tracks play like an extremely easy version of Wipeout. What was wrong with using karts? It's the control, which honestly might be a little TOO precise and TOO fast for its own good that makes the game seem monotonous. The easy tracks are far too easy and the rollercoaster tracks are all fairly similar in how they are played. For those of you who have played Crash Team Racing, you'll miss the variety, the jumps and mud bogs, the tight courses, the ones on ice, and the speedy ones with lots of obstacles.
Second, there are a TON of power ups, and the computer, as in most kart games, cheats like crazy. The power ups always provide the randomness to the gameplay, but in this particular game, the near contstant beatings you'll take make the game unbearable at times, constantly stopping and starting again. That said, winning is a fairly simple matter. Get a bunch of rocket boosts, sit back in the middle or back of the pack where you're somewhat protected, and in the final stretch, blast past the competition. Works most of the time, and is a perfect example of just how talent and skill are devalued by this game.
All this would be at least a little tolerable if the game held up to its promise of being an immersive Looney Tunes environment. True, the tracks will all look familiar to those of you who have watched enough Bugs Bunny cartoons (especially from the Chuck Jones era) to memorize the lines by heart, and true, the Acme powerups (straight out of a Roadrunner cartoon) are as cool and well done as any you'll see in any kart game, and yes, the characters are well animated, BUT, the game loses it's luster when, halfway through the first race, you've already heard all five of Daffy Duck's catch phrases. Woulda been nice if they would have given the characters, I dunno, maybe another twenty or so things to say AND if they wouldn't talk so much that you'll get tired of them and want to turn the sound down. Of course, their talking is usually in direct response to either using a power-up on someone else, or getting blown up yourself, which, as I mentioned earlier, happens about every ten seconds in some races.
I picked this came up ... used, and that's an acceptable price for it. Unfortunately, the DC will die without the cart game that it should have had. It's obvious a lot of work went into this one, and it's a shame that usability testing didn't make this game everything that it could have been. | video-games_retro-gaming-microconsoles |
GBA Player Rocks. When I heard about the GameBoy Player, I really wanted to buy it out of both curiosity and excitement at all the features about it. So I went to Target and bought it and from that moment on, I knew that my GBA playing expeience would change forever! When I plugged and screwed it in, I tried it out and was in awe at all the new features of which I've heard about. The features are amazing! Like the regular GBA/GBA SP, it has the exterior connector, the slot for the game(with the complimentary eject button for proper release) and new features as well. When you first turn it on, there's the regular screen that the GBA starts on, then it goes to the game and around the picture there's a border of which you can change. To change the border, you simply push the Z button on the regular or WaveBird Wireless controler. You can also control the action with, if you use the GameBoy Advance GameCube Link Cable, the GBA/ GBA SP. There's over 20 borders to choose from. You can also change games while the GBA Player is on. Personally, I love the GameBoy Player and highly recomend this to anyone who has or doesn't have a GBA/GBA SP. Now you can play all your favorite GameBoy Advance, GameBoy Color, or GameBoy games at home or on the go. Personally, I love playing Mario &amp; Luigi: Superstar Saga on my TV. | video-games_retro-gaming-microconsoles |
3 stars is perfect for this game... Amazon defines it perfectly... It's okay. I only got in to this series after playing the 2nd one of the series, which is fantastic, then the subsequent ones are even more fun, but there is something so captivating about the 2nd one... with that said, the first one, this one isn't that captivating at all, in fact if you never play this game, you won't really be missing anything, I just bought it b/c the 2nd was so great. I'm not sure why I played it as much as I have, but I have since put it down and haven't really missed it... at all... maybe I'll pick it up again at some point in the future, but if I do, I'm sure I won't play it for that long and it will b/c I've played all my other games so much. | video-games_retro-gaming-microconsoles |
Very fun game, YOU WILL NOT REGRET GETTING IT. I got this game for $20 at EBGames because I had heard that it was good, and oh boy was I surprised when I actually played. The game is one of the kind that is not payed attention to because it is not very well advertised. But if you can get your mitts on a copy of this game at EBGames, then buy it because it is only twenty bucks! I mean come on, with kids and money these days, they probably spend that much just going to the mall and hanging out. Twenty dollars is cheap.
You should really get this game, especially if you are a Gamecube-only owner, as I am. That is because there are not that many good games on the gamecube so you might as well get this one. Here is my review:
Gameplay: The one thing about this game that really stands out is the gameplay. You could play this all day and not get bored. While playing the single player campaign, you can find secret golden computer chips (which, when you've saved up a certain amount, will earn you new levels and such in multiplayer.) You are Glitch, a short little robot who joins the robot rebellion. You pick up weapons and purchase upgrades during the levels; there are a range of weapons from the basic mining laser to the gun that you use to control certain robots, which is a blast. On the third level of the game, you can go this arcade system in a room and control a red robot. The others don't know that anything is up, but you will hear some remarks such as "He must be a new recruit." Then when they are least expecting it, you turn on them and blast the other Mil (bad) bots to a smoking heap of nuts, bolts, springs, and washers. Besides controlling other robots, you can also hop into VEHICLES! and drive them around. They are very powerful and you can shoot with them. It is kind of like Halo (which is a good thing). Another cool thing is that you can grap on to ziplines in parts of certain levels, and while you are sliding down you can shoot down at the baddies. I wouldn't really recommend this title to little kids because of the difficulty level. It is really not that hard, but harder than some. I have only tried it on easy mode so I can't speak for Normal or Hard mode. You will definitely have to pay close attention to this game, it is not one of those kind that you can just breeze through. There are a good number of baddies scattered out through the level, and if you don't pick them off one by one but try to rush through, then you will be blasted to bits to start at the last checkpoint. The game is challenging but very rewarding, with upgrades and multiplayer levels that can be earned.
Graphics: The one part about the game that is less than perfect is the graphics. They are still good, but not very detailed at all. I am not complaining though; not every game can be as revolutionary as Halo. There are times when the framerate suffers, namely when you are in the crossfire of a big battle. Although framerate slows down at times, it is pretty reliable throughout the game and there are no major letdowns.
Sound: The sound is really good in this game. From robots getting blasted apart to the cool music in the background, you will want to have the surround sound on with this game.
Display: The display of the menu and the game interface while playing is simple but it gets the job done well. It is easy to read and understand.
Value: The most outstanding thing besides the graphics is the game's value. The single player version is very strong. You will play each level at least three times. It will take a couple of times to get the level's feeling right, but then you will be able to beat it. Also you can go back and get the secret chips, then after beating the level with all the chips you will have a choice of beating the level again, only within a certain time limit for a speed chip. But don't worry, you won't get bored of any of the levels, even after going through it three times. And there are about 35 levels to go through! That is a lot. A lot of the value comes from the multiplayer. It is a four player game, and the multiplayer version is available at the beginning, but you can go through the levels and get secret chips to earn more levels to duke it out. There are different modes of multiplayer, and I will name a couple: King of the Hill (you should know what that means) Moving Hill (King of the Hill, except the hill moves during the level so you have to go chase it) Classic Deathmatch (needs no explanation) Tag (kill the other player so that they are it, after a time of being it, they lose) Robot Deathmatch (take control of robots and kill each other).
Final words: buy this game right now. If you are looking for a new action game, this is your best bet on gamecube. | video-games_retro-gaming-microconsoles |
Great but could be better. The new Tony hawk game has had a huge improvement from the last tony hawk game. For instence you can get off your board, you can drive cars create a deck even create a trick. But one of the most significant differences was the The new story mode. Unlike the other tony hawk games this one has a plot. You get to start out as a unknown skater into a pro by entering compititions and impressing the pros. In it you can create a skater or pick a pro for differn't 2 player modes like the new game where you shoot fireballs at your opponen't by doing certain tricks. Also for Playstation 2 you can acctually get your self in the game. But with all the features the there is some downsides to the game like stuff with the game's graphic like when you run or push on the skateboard the skater's movment is fake looking and skechy. Also you can't get your face in the game if you have it for gamecube.
With all that I give the Storyline a 5/5 the Gameplay a 4.5/5 the graphics a 4/5 and an overall of 4.5/5. It's a great game and one of the most andvance games so far. | video-games_retro-gaming-microconsoles |
The Crown of the Original Three. As has been done in other Pokemon versions (Gold/Silver then Crystal), Yellow tops off the two other Gameboy versions nicely (Red/Blue). In addition to having Pikachu as your constant companion, the additional changes, though subtle, will have you taking up the quest yet again to "catch 'em all".
Although the graphics outside of battle are lackluster, inside a battle between two Pokemon show off the graphical enhancements nicely. Pikachu's "mood meter" will have you attempting to please the little guy so you can obtain the best results in certain areas.
Since this follows the TV show (early in it's career), fans of that show might enjoy this version more than the average Pokemaniac. A slight improvement over the original two, any Pokemon fan would be welcome to add this to their collection.
Pros:
Pikachu's here, and he won't stay in his ball!
Slight graphics improvement during battles
It follows the TV show closer than the original two games
Cons:
Same old, same old Pokemon game. Only slight differences
Graphics are sub-par when travelling the world of Pokemon
Overall:
This game rates high with me personally, since I am a fan of Pikachu and Pokemon in general. This game is great for the Pokemon collector to obtain and add to his or her library. Not to be missed, especially at these prices. Warning, though: You might not be able to obtain a "complete" copy of this game anymore without shelling out some serious bucks. | video-games_retro-gaming-microconsoles |
Best Video Game Ever. I've played alot of video games, and Sonic The Hedgehog 3 stands without a doubt as the greatest of them all. It represents not only the pinnacle of the series, but the pinnacle of 2D gaming in general.
The improvements and upgrades are truly what catapaulted this game into the same league as Mario and Zelda. The new graphics are without a doubt the best the Genesis has ever seen, removing the fuzz of previous entries, and giving Sonic & friends a sleek metallic shine. The new level designs are spot on. Sonic 2 had 10 levels, but each act could be completed in about 1:30 (if that). Sonic 3 reduces the number of levels, and turns the remaining ones into 5 and 6-minute long epics that give you an immense feeling of accomplishment when you manage to clear them. The new Special Stages are stellar, each in their own unique way, specifically the sphere-collecting Chaos Emerald levels that will ASSURE your reflexes (and potty-mouth) a good workout. The new elemental shields give the game a somewhat RPG-like depth. Lastly, the ability to summon Tails to help get you out of a tight spot is one of the best uses of multiplayer ever, coming in VERY handy on some of the game's harder moments.
At the core of all these upgrades is the classic, light-speed gameplay that Sonic has always been about: Jumping & dashing into enemies, running as fast as you can through tons of strange, interesting obstacles to face excellent boss fights, collecting Chaos Emeralds, and morphing into Super Sonic to kick enemy ass.
The almost-as-good Sonic & Knuckles would continue to elaborate on Sonic's gameplay, but this still where Sega achieved absolute perfection. Negative things about the game...hahaha. What negative things? It's perfect in everyway. | video-games_retro-gaming-microconsoles |
All around good racing game. if you like racing games youll like this game. its like gran tourismo with a story. you can race on the "circuit" as a professional race car driver or you can do "event challenges" of which there are several diffrent kinds and by my calculations well over 200 races if you want to do them all. the driving physics are good, you can definatly feel the diffrence when driving diffrent cars and the handling is pretty good. you can do a minimal ammount of modifications to your cars. you can upgrade the speed twice and modify the weight twice and thats about it. i think thats ok though because they put more details into the story and the racing action rather than haing you spend most of your game play time trying to buy every little piece for your car. overall i would say this is a must have for anybody who likes racing games. its fun, has a high replay value (ive had it for 2 weeks and im only 28% of the way through the game). | video-games_retro-gaming-microconsoles |
LOTR Two Towers GBA version. Lord of the Rings the Two Towers game is a combination of the Fellowship of the Ring and the Two Towers. So why they called this just the Two Towers seemed like a mystery to me, however now I have an answer, Because Two Towers is on a bigger scale then Fellowship of the Ring according to an interview with Viggo Mortensen. Which this interview is only available if one owns the Xbox, Gamecube or Playstation 2 version of this game. Also to elaborate on what Viggo said in his interview, there's a lot more that takes place in the Two Towers vs. The Fellowship of the Ring. The real reason however is because Black Label Games created a Fellowship Ring Game based on the book, so EA was only allowed to create the game based on the movie versions of Lord of the Rings so as not to get in trouble with Tolkien Estate which otherwise would've caused a law suit back in 2002. Now as far as the game on GBA is concerned, this game can be challenging and one must be aware one will die a few times before you get the hang of the game. I beat this game for sure with Gandalf and Aragorn its more of a challenge with Frodo and Legolas. Oh and one can't play as Gimli. There probably wasn't enough room on the game since one can play as Eowyn as well on this version of the game only. The same goes for Frodo and Gandalf. On the Console version you can play as Aragorn or Legolas. over all this game gets 5 stars because this game rocks. | video-games_retro-gaming-microconsoles |
Baten Kaitos...excellent? Maybe. Baten Kaitos: Eternal Wings and the Lost Ocean is the first installment of a new series developed by Namco.
The game begins with Kalas, a sapphire-haired young man who ends up in Cebalrai, a rural village in the nation of Sadal Suud. He finds that he was knocked unconscious by Rock Cats in the Moonguile Forest, and was rescued. While exploring the small village, he comes across a young woman named Xelha, who is interested in the ruins of Moonguile Forest. Kalas, being slightly nosey, decides to check out these ruins for himself, thus beginning the epic saga known as Baten Kaitos.
As the game progresses, Kalas and Xelha will form a party, intent on defeating the emperor of Alfard, Geldoblame, who wishes to summon an evil god named Malpercio via the End Magnus, strange cards that possess godly powers. On their quest, Kalas and Xelha meet up with Gibari, a fisherman of Diadem; Lyude, an ex-soldier of the empire of Alfard; Savyna, a huntress of unknown origins living in Anuenue; and Mizuti, an enigmatic sorcerer with no known destination.
Baten Kaitos, although visually stunning, is faulted in several ways. The voice acting of the game is lacking, so the characters seem dull and boring. In some of the more crucial, plot-twisting areas of the story, the characters may sound uninterested or tired instead of excited, scared, or angry. During one of the more angst-y, memorable scenes of the game, Lyude's voice sounds crackled and distorted, although he's supposed to sound angry and sad. The voice actors also read their scripts slowly, as the text window will appear in the game, although it seems like hours before the VA finally finishes reading a few sentences.
Another lacking area of the game is the soundtrack. Although the available tracks are beautiful, breezy tunes, some are repeated multiple times thorough the game and lack variety. You may hear the same track in multiple areas of the game.
The battle system is an innovative system and is a breath of fresh air for many RPG fans. Baten Kaitos employs the infamous "card system" in which players will use cards - known as Magnus in the game - to attack, defend, and heal. Don't be confused with Yu-Gi-Oh! or Pokemon TCG - this card system is something totally new and completely different, and a lot better to use. Although the new system is fun to use, it is also difficult to master. The game offers no immediate tutorial, save an NPC wandering in Moonguile Forest at the beginning of the game. Personally, I spent half an hour trying to figure out the difference between a Battle Magnus and a Healing Magnus and often spent more time accidentally healing my foe instead of hurting it. The lack of information may prove confusing to some gamers. But once you understand the Magnus system, it can be one of the best parts of the game.
The overall storyline of Baten Kaitos is emotionally charged and filled with suspense. The game offers one of the biggest plot twists of RPG history, causing the player to want to move forth in the game. But even though the storyline is exciting and suspenseful, it can also be confusing, and at times longwinded while characters explain different things, such as history or how something works in the game. But at times, the story is so deep that the player will feel immersed in the game. In some aspects, this is literal. The player becomes one of the main characters: Kalas' Guardian Spirit, a being who offers adivce and helps with moral choices. Throughout the game, Kalas will turn to the screen and ask for help from you, the Guardian Spirit. You will then be faced with choices that will affect both the game (not the ending, but smaller aspects of the game) and Kalas' performance in battle. The better you do as a Spirit, the more Spirit Points Kalas will gain. The amount of Spirit Points Kalas has will affect how many Spirit Cards he is offered in battle. Spirit Cards are high-level, powerful Battle Magnus that will help greatly in battle. Basically, the more Kalas trusts his Spirit, the more Spirit Cards you are offered in battle.
Overall, Baten Kaitos can be a wonderful game or a horrible game, depending on what type of gamer you are. Seasoned RPG fans may find it lacking, but will enjoy its storyline and gameplay. Newer RPG fans may not enjoy it as much, finding it confusing at times. Still, Baten Kaitos is a must-have for RPG gamers looking for a fresh new challenge. | video-games_retro-gaming-microconsoles |
hmmm. There is part of me that would say that this is the best wrestling game available on the Gamecube. Of the four WWE titles, this one is probably the best, though i still seem to find myself playing the first one more, and though it definately improves upon every problem that I had with the first one, it doesn't go much beyond that, and it seems to have sacrificed a lot of soul, or art design in favor of better graphics, and a new control scheme which I like, but I just can't help but feel like they didn't try that hard with this one. It seemed like with every installment they kept trying to get better and more out of their titles, and with this one, they just kind of said, what can we get away with. I mean in is a finished and polished game, it just feels like they didn't shoot very high on this one. I mean at this point, any wrestling game that you are going to get, its probably not going to be all of them, you want the best of a genre for your collection unless you are a big collector, in which case you are already going to get it regardless of my review, but for my money, Day of Reckoning is the better game, but still its good enough to make you really think. | video-games_retro-gaming-microconsoles |
Waste of Cash. I've bought many wrestling titles by THQ for the nintendo and have found them all to be great. When this game came out for the GameCube I was excited. Excitement quickly turned into disapointment. Everything that was great about the previous THQ wrestling games is missing in this. The controls are sub-par and the graphics in my opinion are not as good as the 64's. The computer AI is annoyingly cheap, reversing your best moves when you are at full momentum. Bascially this is a rental and not a good rental at that. Hopefully they'll be able to improve this title in later installments. | video-games_retro-gaming-microconsoles |
Strikers SUCKS. This game is NOT worth $20. It's barely worth $5! I can't believe that I got stiffed $50 when it came out! The controls are mediocre, and you can't even use the goalie (you have to trust the dumb CPU, which misses a lot) You can only switch characters to the one (on defense) who is closest to the ball, and (on offense) who has the ball, so you can't use even the simplest real soccer play. For example, you can't use a give-and-go because the CPU won't move around the defender. Also, the total lack of penalties makes it ridiculous. I know someone who gets an advantage by giving the ball to the defense, then slamming the player with the ball into the ground and making off with the ball. The out-of-bounds area is replaced by, of all things, an impenetrable, high-voltage, electric fence. in short, a god-awful game, a first for Mario, and I don't recommend buying it for more than $10. OH MY GOD, THEY'VE MADE ANOTHER!!! | video-games_retro-gaming-microconsoles |
As a medical transcriptionist who wears headphones for hours a . As a medical transcriptionist who wears headphones for hours a day, not only is clarity important but so is comfort. Most ear covering headphones labeled at an MT headset have ROUND ear coverings. How many people do you know who have perfectly ROUND ears? I was using a used pair of Turtle Beach X12 headset until one side shorted out. I decided to try this set as it was considerably cheaper. They are HUGE but at least I do not have problems with pressure on the cartilage of my ears. The clarity is okay. I will use them until they fritz out and probably go back to Turtle Beach. | video-games_retro-gaming-microconsoles |
I had so many good memories with this back in the late 90's. I had so many good memories with this back in the late 90's. Especially with Pokmon red. Hopefully I can get both back one day just relive memories for a while. Will never forget the Christmas I got it and also will never get the day it gave out on me after about four years. I was playing it on my school on the way home and somehow the sunlight touch the screen and it was like a lightening bolt of darkest had struck it and that was it, no more Gameboy color. Only thing I do recommend to purchasers is you get real friendly with buying batteries. | video-games_retro-gaming-microconsoles |
Some-what lacking but still fun. WrestleManie X8 lacks a lot of the fun features that Smackdown 3 had. It's nice to able have a bunch of special matches when you get tired of Story Mode in Smackdown 3. Here Path to the Championship is torture, have to go through way to many matches to get a title shot. At lease Story Mode is some-what fun the first few times play it and at least you can defend the belt when you win it. Here you can only defend or go for a belt in a title vs title match against a friend who won a belt that you need on his memory card. Also just like in Smackdown 3 I find it silly that there's ladder matches but that there's no point in actually winning one if you're not gonna gain a belt in the process. What I like though is that this is the only wrestling game I can think of where you can not only stop a move from happening but stop a finishing move from happening. Plus you can actually reverse moves as well even if that is sort of hard.
The wrestling roster is good even if it's missing a lot of wrestlers such as X-Pac, Eddy Guerrero, Billy & Chuck, Billy Kidman, Goldust and Tommy Dreamer. Plus I find it silly that Shane and Stephanie are even on it when they weren't around at all when this game was released. Stacy Keibler being a hidden wrestler is silly too. If their was gonna be a hidden women on the game it should of been one that can at least wrestle like Jazz. There's a lot of wrestlers missing their real ring music as well. Plus the man Hollywood should be able to be used in Red and yellow but that's not an option unfortunetly. A lot of the people on this site called Wrestling Mania X8 the best wrestling game ever before it even came out. That's hardly the case at all but this game is still very playable even if it doesn't add up to much. | video-games_retro-gaming-microconsoles |
They look great, but that is subjective. Disappointing. They look great, but that is subjective. The lenses are prone to glare and reflections though, which I didn't expect, so while the yellow tinting does filter out blue light and helped reduce eyestrain somewhat (subjectively), seeing things reflected in the lenses while working on a computer made focusing harder in some cases. With an anti-reflection coating of some kind, the score would definitely go up. They also fit very tight and dig into the sides of my head sharply, but after about a week of wear, they loosened up. Overall, these are hard to recommend as is. | video-games_retro-gaming-microconsoles |
Next level for shipping. With Christmas just around the corner we are all looking for that 'great' deal. I may be ever so careful in purchasing in the 'used' next time though. The game came today in a paper envelope wrapped in tissue paper. The envelope was so tattered I was surprised the game was still in it. Paying $13.49 and $3.99 for shipping you would think they could have sent it with a little bit better care then a cheap envelope and tissue paper. Mailing cost $.92, I guess this is lesson well learned and I will not be purchasing from "lisas antiques and things" the next time around. | video-games_retro-gaming-microconsoles |
Welcome to the World of Power Stone. Story:
The setting is the 19th century. There is a treasure called the Power Stone, which can grant its owner one wish. 10 people are fighting to possess this treasure. They are:Falcon, Ayame, WangTang, Jack, Rouge, Gunrock, Galuda, Ryoma, Kraken, & Valgas.
My Review:
What an awesome game!!! Each character has its own pros & cons, from the huge Gunrock to the creepy Jack. Example: Gunrock has monster strength, but is not much on speed. Your goal in the game is to collect the level's 3 power stones, which transforms your player into a superbeing, an example is WangTang morphing into a dead-ringer for a Super Saiyan from DBZ. You can lose your power stones if your are knocked out. Also, keep in mind that Kraken & Valgas are boss characters, & are only available once you beat the game with all the normal characters. To help you out, weapons lie scattered throughout the level from a Molotov Cocktail to my personal favourite, THE MINIGUN. Parents Note: One of the female characters is quite scantily clad, and her superbeing's clothing is almost transparent. My only complaint is that the voices are not translated into english, they are still in japanese. But all text is english. Also the game gets easy after awhile on single player. This game is best for you & a friend. | video-games_retro-gaming-microconsoles |
Underrated. When this game first came out with the Nintendo Gamecube, people were mad that Mario wasn't the main character. This game was cast aside as a failure but those who've actually played it know it's a real gem.
There's a lot of things that make this excellent. The gameplay is solid, the glitches are minimal (especially for an early game on a new console), and the load times are short. The game gradually gets harder but I'd say the boss was suddenly much harder than the rest of the whole game. The jump in skill might have been a little too steep, but some people like it that way.
My only complaint is that it's too short. It makes up for that mostly by having a very high replay value. I wish there were difficulty settings.
Luigi has a very distinct and lovable personality, and the ending scene was so touching. I won't spoil it, but it's very touching. It's really fun to play as him.
If you like Ghost Busters and Mario, the mix will make you fall in love with this game immediately. Of course, it does still maintain its own unique charm. | video-games_retro-gaming-microconsoles |
Good looking but really bad product. Ive been lookin forword to getting this since I saw it in November on this site. My parents bought it for me as a early Birthday present. I read all of the bad reviews and thought that it was because it was ordered off the internet and wasn't handled carefully. But I was wrong. I opened the box slowly and gently. When I first picked it up a piece fell off of it. And I knew what it was but didn't want to exept the fact that the hing fell off. Iam returning this tomorow and making the people open up a new one and hopefully it's not broken. But if any of you are going to order this of the internet don't! Order Intec's moniter it's alot better even if it's just a little smaller. | video-games_retro-gaming-microconsoles |
A Yu Yu Hakusho Game With A Difference. Picking up the Yu-Yu Hakusho storyline from the Dark Tournament saga, players take control of 5 Yu Yu Hakusho character to go all the way and win the tournament. Being simular in gameplay to Final Fantasy Tactics Advance, I was already pleased that this game was taking it's form. The game is enjoyable, with intresting cutscenes and it always feels good when a new character joins your squad. You need to have a strategic mind to play however, and it is really annoying when you put in all the time and effort to defeat the opponent, for one of them wipes out one of your squad in 1 or 2 hits. Overall, a really good game that appeals to not just Yu Yu Hakusho fans, but prior knowledge of the show and Dark Tourament saga will allow you to enjoy the game better. | video-games_retro-gaming-microconsoles |
The Story of Thor is the Story of Excellence. It's odd how this action-RPG has two official titles, neither of which says anything about the game itself. The more widespread one, "The Story of Thor: A Successor of the Light", I still think sounds a lot catchier. This is one of the Genesis greats, a semi-isometric action-adventure which defiantly refuses to belong to the RPG genre it emulates. Originality shines from the title, moulding a genre of its own. It's a fairly linear game with a clear, pleasing storyline, and one that's quite tough to see through.
The Story of Thor is the story of Prince Ali of the kingdom of Oasis. One day whilst excavating, he happens upon a beautiful Gold Armlet, which he adopts at the request of the spirit of its previous owner, the powerful but good sorcerer Reynhart. An evil sorcerer named Agito wore the Gold Armlet's antithesis, the Silver Armlet, used for evil. Unfortunately, the Silver Armlet has likewise been found, so Ali goes in search of the four spirits the Gold Armlet governs, in order to stop the culprit. To survive against the hordes of assorted minions, he'll soon have the assistance of Dytto, Efreet, Shade and Bow. Four very different but very useful and charismatic spirits.
Once again, the Sega Megadrive/Genesis showcases what a beautiful game it can craft. Oasis is a luscious world full of beautiful nature and architecture. The enemies are quite impressive, and they are about as varied as they can be; starting with little rat-like enemies and the standard armoured enemies, eventually you'll grow accustomed to huge armoured knights and even raptors. The Spirits are excellent, especially the fire spirit, Efreet, the unofficial star of the game as he pounds on enemies and even goes supernova at your command. The bosses are then just amazing. Two of them jump to mind; a giant marble serpent and especially a spectacular red dragon, breathing fire on our hero. As you can see, the graphics capability was really put into high gear here, making the world of Oasis come to life like a gorgeous animated movie.
The Story of Thor has a simple but intuitive style of play. As you control Ali, you start with a dagger, which never ever loses its sense of usefulness due to the wide variety of moves Ali can perform with it. Soon you can pick more powerful weapons such as swords, bows and even bombs. However, your inventory only allows you to carry seven additional weapons at a time, so you may want to consider whether you need a weapon before picking it up (if you have one that's more useful, I mean). It is a bit dodgy how the jump button also makes Ali crouch - if you press it lightly, he jumps, but if you hold it down, he'll just crouch - but this becomes second-nature in a flash.
The play control of the spirits is where the game's play mechanics reveal just how thought-out they are. After you acquire a spirit, you can only call on him or her by pressing the A button while facing in the direction of a certain surface. To call on the water spirit, you have to face water and shoot the spirit beam at said surface. Efreet is called by shooting fire - and not just big bonfires (numerous of which are in the game) but also bomb fire, gone in nearly an instant. Any surface that counts does just that, counts. Shade can be summoned from your reflection - this includes your reflection in an enemy's armour! See the picture? How well thought-out this was, and how inspiring!
The Spirits themselves are your absolute best friends during this game and not just in the friendly sense. They make life much easier for you against the hordes of enemies. If an enemy's strength doesn't do you in, chances are a lot of them can weaken your chances. That's where your spirit chums come in, all of whom function quite differently and have different but equally-justifiable uses. Dytto is endlessly useful for healing you (after all, she IS a water spirit). Shade and Bow can both help get you places where the barrier seems insurmountable. The powerhouse of destruction, however, is Efreet, my favourite character in the game. He can dash into enemies at your command, but he is even deadlier when left to his own devices. He will float around and pound, hard, on any enemy he comes across. Then he can near-explode in a form of Armageddon-supernova, a blast that can easily destroy all on-screen enemies. All these attacks are easy to perform by properly tapping the A-button. I can't describe in words just how much fun this is.
This might make the game too easy, if it weren't for the Spirit Meter. You have two life meters to look out for, your Life Meter and your Spirit Meter. Your Spirit Meter only depletes when you have summoned a spirit to your side, then it slowly starts to deplete. When a Spirit Meter reaches zero, your spirit says bye-bye. Most areas refill your spirit meter when you have no spirit selected, but particularly sadistic action areas deny you this luxury. Then you can also eat certain fruit to mitigate the blue bar. Just like the weapons, though, you are limited to the number of food items you can carry, though thankfully only a handful. There is food of all shapes and sizes for you to take with you, and you have to be wise to store your more nutritious food for later battles, consuming as much less-healing food as you can. Both choosing weapons and food involve screens that are easily accessed by certain buttons on your controller.
Your Spirits may be useful to you from the beginning, but what about when your enemies become tougher and more numerous? Well, just like you can level up, your Spirits can as well. You, however, must help them in that area by collecting Spirit Stones. A number of these can be found and/or acquired all over the game. Each Spirit has their own shade for their gems, and some of the challenges to get them can be quite ingenious. If you get in deep trouble and need a spirit but cannot get to an appropriate surface, you can relax if you have picked up Spirit Calls. These rare items (which you carry with you) allow to call on a Spirit, but only one time per item, so only use these in times of need.
Indeed, that's part of the Story of Thor's challenge - knowing when to have this sword equipped, when to eat this, when to take this Spirit with you. Of course, the more immediate challenge is the enemies, and I don't just mean the bosses. No matter how much Ali can level up (in the form of Hearts that appear at impossible-to-tell parts), the enemies can still deliver him a severe beating if he lets them. Practice Ali's dagger moves to make things a lot easier - not to mention more fun. Then you should level your spirits up as often as yourself. There is no boss where your stats aren't high enough to defeat (the RPG trait I hate the most), but this still doesn't mean that you encounter any pushovers. Even the game's first boss (whom I don't see has anything to do with the element of water) can be pretty tricky.
The Story of Thor's story may lead you onward, but there's no stopping you from straying from your intended goal, especially when you have acquired more Spirits. Shade has the power of getting you from ledge to ledge, provided both have poles. This alone is reason enough for you to go on a huge backtrack quest to collect a ton of hidden goodies. There is a particular, well-hidden secret treasure room you can enter late in the game, and getting everything from that place is even more of a challenge than finding it. The game's final level completely goes against its soothing music in its number of enemies and challenges, and the semi-final boss is in my opinion the game's hardest, no question. Rest assured, nothing is handed to you on a silver platter in this game. Which is great news!
Yuzo Koshiro did the scores for Actraiser and Streets of Rage before taking on this project (which he is oddly credited for a whole year before the game's release - I love how he is always credited in the title screen). This talented veteran does not disappoint. In fact, the Story of Thor's soundtrack is astounding, full of tunes so inspiring, soothing, dark and foreboding or terrifying (all depending on the melody) that I often enjoy listening to them on their own. The voice-tracks of screaming enemies are rather grating, however - I don't know what it is, but as great music the Genesis is capable of producing, its voice tracks always sounded grating. Why is that? Doesn't matter much, as the soundtrack is the final touch to the excellence of this game.
A true work of excellence, the Story of Thor/Beyond Oasis is the most original RPG I have ever played, an ambitious and inspiring adventure that will allow for hours upon hours of absorbing gaming. I have played it often, and still I feel like playing it again. All its little secrets don't spoil matters. One of the most unexpected and delightful ones involves Efreet and racing laps...
Quite simply the finest bit of fantasy fun the Megadrive ever made. Enjoy. | video-games_retro-gaming-microconsoles |
Potential fraud. I bought one that said brand new about 3 weeks ago and when I got it, it was a 3rd party knock off. It seemed a little sketchy since it was only around 40 dollars and it got here much sooner than others. It was from a seller who had just launched with a very generic name in all caps which is now gone. And looking in the additional offers section there's another one just like it who conveniently just launched as well. So be wary off getting a bad product if you buy from a seller like I did.(in photo on the right is what I got, and on the left is an official one, note the differently colored buttons, cord, and lack of a smash logo in the center) | video-games_retro-gaming-microconsoles |
GBC Features A Weak Resident Evil Charpter. The game features Barry Burton from Resident Evil (and he also appears in a bit of Resident Evil 2) and Leon Scott Kennedy (Resident Evil 2 and Resident Evil 4).
The story tells that Leon S. Kennedy went to a ship called Starlight and that, somehow, he got lost... So Barry has to come to that ship to find out where Leon is and to rescue him.. He discovers that the ship is full of zombies and some B.O.W.s, because the Umbrella Corp. put their dirty hands on that ship.. Barry also finds a survivor, who is named Lucia. And she'll help him to find Leon and whoever else is there...
- Graphics: I must say this was one of the few games I've played on the Game Boy Color, so I can't really compare... But, for all I've seen (not that much), the graphics are good for that plataform... They try to work with shadows and stuff... Well, they did what they could...But the character looks horrible.. Not detailed at all.. Even enemies are more detailed.
- Sound: The music isn't very good... You feel like it's the same one in the whole game.. Game Boy Color is not a powerful console for graphics nor sound... Talking about the few melodies in this game, I think they're Ok.. But can't be compared with any other Resident Evil game. You get sick of them.
- Fun: This is not a masterpiece. It's very far from it. You can beat the game once, but you're probally not going to play it again... Because it's not very scary without the soundtrack (which has always been a great point in Resident Evil games) and with bad graphics
- Educative: This is the only Teen-classified Resident Evil game... All the others are Mature-classified. The thing here has no big deal.. Some blood, violence.. You're killing zombies, anyway... You're not killing any human or any good guy.. You're killing biological weapons and zombies.. I think you parents don't have to worry about it...
After all, this game is disappointing. I only suggest you to buy it if you're a hardcore Resident Evil fan or if you're a GBC game collector. It's a great title for GBC - who has no big titles. | video-games_retro-gaming-microconsoles |
heavily underappreciated. after i finally got those damn exams out of the way a few days ago, i got halo 2 and metroid prime 2(i know it's a little late) the question was which one should i play first. naturally, giving in to the hype i fired up halo 2. i simply must make reference to this game for my review of echoes. to my disbelief the game simply did not hold that much interest anymore, i was just tired of shooting everything that moves on screen. metroid prime 2 is such a humble and massive accomplishmnet that i stuck with playing it to the end. my god, the artistic side surpasses everyhting out there, even doom 3. if you want to play a real game that truly immerses you in a mysterious alien world where you will be continously amazed, challenged and rewarded buy this game!! i am so sorry to see that echoes' developer retro studios will not have the ability to produce the nex gen turok games, even though some of their current artists did work on turok 1. after playing this game (like mteroidprime1) you will truly be amazed of how far video games have come. | video-games_retro-gaming-microconsoles |
challenging, a good way to keep mind thinking. This is a very challenging game. Makes you plan & THINK where it's best to put them at. Be careful when you go thru sellers. We got it from Zenarcade, don't recommend zenarcade. We ordered game 11 Aug., got email from Amazon that game was shipped 12 Aug., zenarcade deceived Amazon, game finally arrived 24th Aug., get this, zenarcade mailed it 11 days LATER, mailed to us 22 Aug.! 11 days AFTER order, mailing label from post office has date on it. It took 2 says to get here. Called Amazon & emailed them. Rep said that was wrong, rule is for sellers to ship out in 2 days. Also, seller 'zenarcade' did not reply to any emails(3) sent, asked where game being shipped from to have idea how long it would take, no reply at all. Spoke to a rep from Amazon, he informed me zenarcade isn't doing well at all, he advised us to check on the ratings of how many customers buy from them, the 2nd rating after percentage after the first rating, for ex. 97% positive. Of course package had return address.
Since Amazon rules say the customer is responsible for contacting seller if need to, we can't when Amazon does not require for ALL sellers to leave a contact number & location where shipments come from, if seller ONLY wants to be contacted by email, they should reply. So I wrote to Amazon, they email polite letters that are already made(maybe they add a little themselves, they told me), they say how important the customers feedback is to them & how serious they take it, but customers need results. A lot of sellers do include where item(s) ship from & contact numbers, some won't. I am only referring to 'sellers', Amazon items shipped from Amazon are great!
One time I ordered with Prime, it said on check out that item will arrive in 3 days, sorry, it promises 2, not three, Rep kept saying sorry, I said thx for the sorry, but still not what's promised, I wouldn't give in, told rep want them to compensate, this happened twice, so one rep gave me $10 certificate & the other offered overnight shipping at their cost. Of course, they charge it & refund it back to the customer, make sure they send an email confirming the refund of their promises, it's your proof if anything goes wrong. Amazon rep was pretty good about it. Stayed on call for email to come in, got it, then ok to hang up.
Just got email from another rep, say sorry as always, this time it included the sellers email, they wait till I got package to send, replied by clicking NO where email asks if it resolved issue, then took me to another page & emailed the response. They waited till I got item, TOO late, they should have sent it when I asked BEFORE package arrived.
Be careful when the shipping charge is $3.99 for a game or anything else. Check when a package arrives, look at how much the postage was on stamp by post office. We were charged $3.99, label by post office showed $1.90, I wrote Amazon & advised them they owed me $2.10, if anyone owed them something, they persue. They claim rest is for packaging/labor, excuse to keep the rest. They emailed me a gift certificate for $3.99 to use on next shopping thru Amazon.com, which I really like. I told our mailman, said that was rediculous, they just making more $ from customers. I advised Amazon that $3.99 is cents away from Priority Mail & that the boxes at post offices are FREE, they even lend you the priority mail tape(for FREE) to tape up the box there & return after taping box! What more do they want?! Then Priority Mail is 2-3day guarantee! Not this up to 21 days standard mail?! Gees, unless it's coming from overseas. I just spoke to post office, 'media mail' is only for BOOKS & EDUCATIONAL VIDEOS, not games. They do inspect to make sure, machines to see inside.
Don't recommend zenarcade, shipped out item 11 days after order. Rep said that's bad, no explanation at all.
Getting back to game, it's really great! It's good for the mind to think. | video-games_retro-gaming-microconsoles |
Great Gaming at a wonderful price. Okay, just so that you know, I am an avid video gamer who owns over 17 systems, including a slew of handhelds--Gameboy Advanced, Gameboy Color, Atari Lynx, Wonderswan Color, Game Gear, Sega Nomad and Neo Geo Pocket. Even though my GBA and Nomad (since it plays Genesis games) has more of the types of games I enjoy, puzzlers and RPGs, the Game Gear is the best possible handheld you can get FOR UNDER FOURTY DOLLARS(with a game).
For UNDER the price of ONE Gameboy Advanced game you get:
GREAT STURDY MACHINE--I can't begin to count the number of times I have dropped my GG and it still worked. It's way heavy though, especially with attachments like the battery pack and magnifer, so it isn't a portable in the pocket Gameboy sense, more like a large VCR tape, but it's still small enough for backpacks and the like. Plus the screen doesn't seem to scratch up as easily as my gameboy's, though screen 'fuzzies' plague this machine more than the GB.
GREAT SOUND--in order just to hear the main sounds on a GBA game I have to use headphones and jack the sound up way high. Not with my GG, sound is crisp and even faint sounds can be heard at medium volume setting.
BACKLIGHT--I can't stress enough how much this feature is a plus beyond compare. No more light attachments or expensive warranty-voiding light modifications. It's nice to be able to play in the dark without going blind.
BIG SCREEN--also a great plus, playing fast games like Sonic titles isn't compromised by lack of view space to see what you are doing.
MANY ACCESSORIES--great add ons like a battery pack, the collector's item the TV Tuner which I still enjoy using (though my GBC does have a nifty radio turner, but hey that doesn't beat watching the Simpsons on the GG), a screen magnifer (though it's hideous), ac adapter, and car attachment.
GREAT GAMES--despite only having like one or two US RPG releases on the Game Gear, a big minus to me, there are still a host of good games for this system. I have 30 for it, and though ebay and local used video games shops are were I get most of my games for the GG, places like Amazon.com and Toys R US still carry factory sealed new games, and for under ten bucks! Sports games are great on this system, as are platformers and puzzle games.
The Game Gear is a wonderful gaming system to have, espcially for the price. In comparison to the Gameboys, I definitely value and rate it high above the Gameboy original and the Gameboy Color systems, but since it is only an 8 bit gaming system, has less games than the even the inferior GB original, and has no new game releases (it's an oldie with no Sega handheld or system being backwards compatible with it), I can't give it more props than the GB Advanced which can play all the other GB games and will have more new games to come for a long time. These are it's only real major drawbacks: heaviness and huge size for little hands, battery eater (takes 6 AA that last about 10 hours), no new games unless you live in Brazil were new ones seem to pop up alongside Sega Master Systyem games, and hard to get games for ppl not living in big cities or access to the net.
To recap, it's well worth the money, a must-have for old school gamers but it will dissappoint the little folks raised on stuff like Pokemon. | video-games_retro-gaming-microconsoles |
You have to remember, it's an RPG. If you're looking for a new Mario 64, this is NOT the game for you. Of course, the fact that it features the world's most famous plumber has seemed to mislead many to think you're going to get the same "action" as a Mario platform game. Let me make this clear early on: You're NOT.
This game is an RPG. It can be slow at times, with much dialogue. However, if you are sincerely engrossed in the story (which really just depends on if you're interested in it and aren't only out for action) this game WILL NOT bore you. Honestly, I don't believe this is a game for your average 7 year-old. Perhaps it was marketed as one, but it certainly requires a lot more thought than Mario 64, for example.
The gameplay itself is excellent though. The battles are incredibly innovative, and Intelligent has taken the "paper" aspect to the next level. It's not ONLY that Mario is in a flat world now. The interactions and secrets and thought patterns of playing a "flat" game have greatly evolved since the original Paper Mario. This isn't to say that the game rides on this "paper concept," but it certainly helps make Paper Mario one of the most original Nintendo titles (even with respect to it's
predecessor)
The game does follow the basic "mission style" format, but as you get farther into it you do not have to stick to the linear style. There are enough badges and "tattles" and recipes and items to collect to REALLY keep you busy if that's what you're looking for.
In closing, if you buy this game, you MUST remember it's an RPG. It's an incredibly original and deep RPG, but IT IS AN RPG! It shouldn't be judged on any other basis. You haven't played anything like it before--even if you played the N64 Paper Mario. | video-games_retro-gaming-microconsoles |
Five stars! Are you sure. Yes! I'm sure. I haven't yet beaten the game, but so far it has gone above and beyond every expectation I had.
Nintendo did a great job transitioning from side view (which I loved so, so much in Super Metroid and which also makes Metroid Fusion so darn fun) to first person view. And as a mouse and keyboard addict when it comes to first-person shooters, I'm really surprised at how well the controls work out.
Graphics are stellar. Everything is so pretty to look at. Unbelievably good job here.
One problem: I found it a bit overwhelming at first to get around. It's so easy to get lost at first--the world is so darn big... and dimly lit, too!
But everything is there. All the things which made the preceding Metroid games great are present.
Annoying feature: Scan Visor. It wasn't really quite as neccessary in Super Metroid. In Metroid Prime, it's vital. This is kind of annoying, since there is no super-fast way to scan. And apparently the game developers want you to scan EVERYTHING. It's sorta weird, but whatever. They're kind of a self-righteous bunch, aren't they?
But I simply HAVE to give this game five stars. The transition from cinematics to gameplay are smooth. Very smooth. The bosses take some strategy to beat, and I like that. Aiming is a little too easy at times; a little too difficult at others. Guess they had a hard time with this feature. Holding down R lets you aim (and once you get used to it, this becomes really accurate) and holding down L auto-aims (which makes things a lil' too easy at times... just hold down L and fire away while strafing like crazy). But it's still cool, once you get used to it. I'm constantly learning more about the features.
Unfortunately, even though it is TONS of fun, amazingly well done, and really fresh all at once, it can never take the place of Super Metroid in my book. Many Super Nintendo games are classic simply by their simple layout and style (Zelda, Secret of Mana, Super Mario World, etc.) that it's no surprise the Gameboy Advance is so popular.
But anyway, I digress. If you have a Gamecube, this game is essential. Bottom Line. | video-games_retro-gaming-microconsoles |
To Sun or Not To Sun, A review on the GBA RPG Golden Sun. If your and RPG fan like I know I am, and you have a GBA like I do, then why are you sitting there reading this? Get off your butt and go and buy Golden Sun, because it's the game for you!
Golden Sun has excellent graphics if that's important to you,
unbelievable sound, a great game-play, and a high replay factor. On a scale of 1 - 10, I give this an 11. This is a must own game for millions of people, and many web-sites and stores rate this game as one of the best RPGs of all time, and game of 2001. You would expect no less from Camelot, the company behind this game, way to go on another great game with possible sequels?? Here's to Golden Sun; Cheers!! | video-games_retro-gaming-microconsoles |
Product Does Not Charge. The controller does not charge. I plugged it into a wall outlet, as well as my computer via the USB cord that came with it and my own USB cord. After 5 seconds of light number 4 blinking, it stopped blinking all together.
I cannot use this device since it needs to be charged and doesn't charge. It looks as though A LOT of people have the same problem. Do not buy this product. The instructions on how to use the controller were not written in proper English (the phrasing of the instruction manual looked as though it had been copy/pasted from a bad google translate job).
I even tried to get e-mail help, but the company is outside of the U.S., and its own website denied my e-mail request. | video-games_retro-gaming-microconsoles |
Back to playing Harvest Moon. This version of Harvest Moon is a much " cuter " version of the harvest moon. However compared to A Wonderful Life Playstation2 version, it is hands down the winner in my opinion. It has more activies to do and somewhat more challenging.
The Story starts with the goddess turning into stone and you must collect 100 notes to change her back (but you really only need around 50). Each note can be unlock with specific actions or goals (such as walking enouch, becoming a friend to someone, or simply throwing your trash away etc). You also have a rival who will also be collecting notes and farming in the same town competing with you on collecting notes and farm income. Its pretty neat that you can compare yourself everyday with your rival :)
This Harvestmoon is unique because you can choose which piece of land you want to start with. You can expand your farm by purchasing other areas of land in from the governer once you have more money. You can choose to built more barns for animals, grow more crops or both depending on your liking. You can also make your house bigger. You can buy furniture and arrange it the way you like. However some of the land is far apart and you have to rush back and fourth if you have your farm seperate. Fortunately, time does stop while you in buidlings, but not the mines.
You can also earn income from fishing, mining and collecting items. You can also grow trees on land that is not owned. These trees will grow fruits that u can pic when it comes into season. There are also other ways that u can find out yourself :)
Characters and animals
There are many characters in this game and many spouses for both male and female to choose! Woot! All the characters of course of things they like and don't like and a rival who is also after them. When you talk to them they each have their weird little voices to say hi. Personally I enjoyed the extra pets and animals that they had. Especially the horse because you can ride it everywhere which is a big plus. There are also wild animals that you can earn hearts if you feed them the right food.
Overall I say this game was very entertaining and that if you don't mind the cutesy world that they have created then it would be good for you too. I don't think it should be something to complain about because the game was created in the image the creators wanted to portray it. It is hard to earn money and get would to build houses because it is challenging you to think of ways to solve that. Sometimes you enjoy a game much more if you just accept the way it is and just go along with what the creators want you to do instead of criticizing eveything you have trouble with. | video-games_retro-gaming-microconsoles |
A Genesis Must Have. For a Sega shooter the graphics are solid. As usual you get smooth game play even when you have upgrades and enemies are crowding the screen. No doubt this game has a higher level of difficulty than players are used to today. With that said when you hit sticking points you feel a good sense of satisfaction when you come back with a new strategy and move on. Deaths don't feel cheap and you'll probably need to do a little memorizing to beat it. I want terribly impressed with the sound but who cares it was passable and didn't distract from the rest of the game. | video-games_retro-gaming-microconsoles |
Best B-Ball Game Ever! Without A Doubt. Well, let me start off by saying that Madden is good, but NBA Live 2004 kicks it in every aspect! The Gamecube version allows maxium graphical display (much sharper and crisper that PS2) and memory expenses! NBA Live 2004 on GC allows ultimate freestyle control with the C-Stick and adds unreal realism to the showcase. The 1 on 1 mode is awsome with a friend and even the computer! The new 'Dynasty Mode' allows you to take your franchise through many years and rewards you if your team is sucessful with Dynasty Points which allows you to buy your team members shoes (over 150 including Air Jordans, A.I's and Nike Shox)and other accessories such as headbands, old-school socks and retro unifrom ranging from the 1050's to the early 1990's. All in all, NBA Live 2004 rocks in all aspects. If you want realism and ultimate NBA experience's, NBA Live 2004 is for you!! PS. MJ Rocks! So does KG! | video-games_retro-gaming-microconsoles |
Superb Classic RPG. They don't make 'em like these anymore. Pay no attention to that "Kid's Review". It is just that...a "Kid's Review". Are you going to let a "kid" tell you what game is fun? or what is not fun? I didn't think so...Might and Magic: Gates to Another World is an awesome game that does not deserve to be overlooked, especially by some kid that was born just yesterday. This is a classic! An improvement over the original Might and Magic I, and quite possibly the best version of MMII out there. Create your team of adventurers and off you are to fight monsters in the land of Cron. If you like the old Bard's Tale Games or have played Might and Magic I, then you will definitely love Might and Magic II, Gates to Another World. It is expanded, more in depth, better graphics (still 1980's mind you), but the gameplay and replayability is endless. In my honest opinion, this version of MMII is the best version of this classic RPG out there. There are few that equal it, and none that surpass it. Make no mistake, you will not be dissapointed with Might and Magic II: Gates to Another World. Quite possibly the best Sega Genesis RPG ever! I've also played the DOS and C64 versions of this game which also kick arse also! so if this is still available to purchase by the time you read this, just do yourself a favor and pick it up. You will not regret it. I already own mine. Peace. :o) | video-games_retro-gaming-microconsoles |
How do you like your hedgehog? Slow, Fast, or Super Sonic. When you think of the word Sonic what do you think of? Going at super hyperfast speeds, going to eat at Sonics, or do you think of a little blue hedgehog running at speeds of only you can think of in your mind? If you don't know what I am talking about then get Sonic Adventure 2. Its got all the first Sonic Adventure had and more. Some of the cool things in Sonic Adventure 2 are now you can play as the evil, sidistic scientist known as Eggman(a.k.a Dr. Robotnick)as well as bieng able to play as one of his henchmen Rouge(a flying bat) or as Shadow(a evil Sonic look a like). As always the hyperfast hedgehog Sonic is back and ready to out run evil with Tails(a fox with two tails that alow him to fly) and with Knuckles(a tough hitting echidna who can easily be tricked but can also retaliate hard). Never the less I KNOW Sonic Adventure 2 will be more cooler, more better, and more faster than Sonic Adventure. | video-games_retro-gaming-microconsoles |
Eeehhhhh. Its Okay. I bought this game for the GameCube because I have always enjoyed Sonic games. Also because it got a good amount of stars and good reviews on YouTube. But when I got it and played it, it was weird. The controls were odd and also confusing. Plus there were so many combinations of controls used for attacks and jumping and flight or whatever. But the graphics are good, the game is fairly interesting, many people say it's good, and it's good racing. SO BE WARNED! you have to master the controls if you want to actually enjoy it. Otherwise it is very disappointing. | video-games_retro-gaming-microconsoles |
Lights, Cameras, Action. In 2003, The Sims Bustin' Out hit the market for all console systems. All the platform consoles got counterparts of the PC version, while the portable version of the GBA got a new and more refreshing type of game. The game was different in its console and PC counterparts since it involved direct control of the sim, a direct storyline that involved completing goals in a free and open world, and a variety of other changes that completely revamped the series. With its creative plot devices, non-linear gameplay, and just the idea of on the go Sims, the game received a high reception among gamers of all ages. This game just couldn't be topped.
In 2004, EA blessed gamers with the game sequel that one thought couldn't be topped: The Urbz: Sims in the City for all consoles, including GBA and the just released Nintendo DS. The game included all the same features of Bustin' Out for GBA, most of them redesigned and a lot better. The story was really in depth and humorous, the graphics were really good for the GBA's capabilities, and the gameplay simply rocked the world's of GBA players on the go. This game just couldn't be topped...Ever.
In 2005, EA had released the final game of this epic trilogy of a series. Did it live up to its potential? Find out now...
Imagine being on the set of a reality TV series and being the star of your own show. That in a nutshell, is the Sims 2 for the GBA. The game centers on where the Urbz for the GBA and DS left off at, bringing over all the favorite characters from the previous games, and even introducing new and wacky characters mentioned but never actually shown in past games. The game does in fact have a change in setting as well. No more are you at the leisure of Minipolis, now it's the mysterious and erie desert of StrangeTown. Daddy Bigbucks, the evil enemy from the Urbz, is back and has hired you to star in his new television reality series. Apparently, you're the only one in town that has been given this knowledge and it's up to you to make sure that no one gets wind of the show.
As the game intertwines the player into this crazy plot, one of the first changes is that the game no longer has this open non-linear world. Although this may come across as a negative, it's actually somewhat a positive as well. Whenever you finish an episode of the series, you are taken to your studio where you can see the ratings of your show and choose the next episode to play. For each episode that you film, you get reviewed by the Goth family and based off how good you did at plot devices, hidden wants, and aspirations, you achieve rating points to spend on all kinds of cool features like social options, new items, or even additional episodes to add to your season que. There really isn't a limit for as to how many times you can play an episode so, in reality, the game does have that open ended factor to it. Each episode is very intriguing featuring all kinds of wacky plot twists, mysteries, and humorous moments.
A lot of the gameplay throughout these episodes hasn't changed much compared to Urbz or Bustin Out. The social system has been redesigned again to fit the PC version, and I actually thought it was refreshing. Basically, you engage into this "minigame" where you can choose between several social options. Depending on what option you choose gives the person a positive or negative reaction. Once you get a set amount of positive reactions from the sim, your relation levels up. Relationship leveling is crucial to the game's plot since it helps you to achieve higher ratings, and it interconnects with your aspiration wants which unlocks you all kinds of new rewards.
Another major change was the implication of a green sanity meter instead of a needs tab. The green meter basically measures your health and sanity and allows you to keep conversations going with people as well as interacting with the environment. Although it does make a big change from the 2 other games, I really liked it. It gives the player less time to worry about needs, and more time to focus on the intricate and ingeniously created plot.
The game in a nutshell has a variety of changes, and for the most part, I think they are for the better. Jobs no longer have to be "unlocked", all the locations are open from the start of the game, players have the ability to use items like a water gun...just to name a few.
So the question remains: Does this game live up to the potential of it's predecessors? In my opinion, I think the game is awesome. Although the Sims 2 doesn't follow the same formula of it's past counterparts, the game is built so intricately vast and filled with so many features that they soon become noticeably different, to expected. This game, in my opinion, is probably the BEST portable sims game of all the portable "sims 2" games. This game should've been ported to the DS instead of the trashy hotel version, and don't even get me started with the PSP version. This game truly lived to the potential of the theme of sims games, and it deserves more praise than it received. I highly, highly, highly, recommend this game and all the games in this GBA series to all sims fans. | video-games_retro-gaming-microconsoles |
Great Long-Term Gaming. This game provides alot of gaming time, if you like. I'm sure you can whiz through it, but there are tons of side missions to provide hours and hours of adventure. I logged around 80 hours and every minute was fun. The only downfall is one side mission, making "Discoveries". Some are very difficult to find and make it a bit aggravating. But the game is really worth some minor annoyance. The battling is simple, yet strategic and you can even Battle Ship-to-Ship. Upgrades in equipment, magic and weapons give you alot to work with. You even end up recruiting members for your own crew. | video-games_retro-gaming-microconsoles |
Don't we already have one. A while back, when Pokemon Fire Red and Leaf Green came out, they were bundled with a free wireless communicator. Of course it only had a maximum range of 10 feet, and only worked with those two pokemon games (and any future games to be developed utilizing it), but I wonder, just what is the use of this one? I haven't seen anything that actually confirms the range of communication for this item, while the DS at least has a confirmed maximum 100 feet range. Personally, even though I have been an avid gameboy fanatic since it's American release (back in the 8-bit days) I am more than willing to throw in the towel and jump on the DS bandwagon, esspecially if this is all Nintendo can come up with to keep gameboy afloat against it's new sister. | video-games_retro-gaming-microconsoles |
Not The Best From The Series. Personally, I believe this is the worst of the Phantasy Star games, but I'm not saying it's bad. It's a great game the spans over 3 generations. The characters you play depends on your choices. Kinda like what some of the new systems are trying to do now, only sucking at it. Sega was 15 years ahead of their time, and this series proves it.
Now more about the game. The gameplay like the others is great, the caves are always changing, and your freedom to roam spans over 7 worlds. And as always you don't have to progress in the story to level up like most RPG's. | video-games_retro-gaming-microconsoles |
Best Zelda Ever. Although I have completed only 3 1/2 of the 9 dungeons of this game, I can say with confidence that this is the best Zelda game, and possibly the best video game, ever. The dungeons are back to their full quota of 9, and are huge, varied, and extremely well-designed. And there are more non-dungeon activities than there are total activities in many video games: the Cave of Ordeals, Lantern Caves, at least four separate activities on the Zora River, bugs to catch, 60 Poe souls to collect, an endless number of fish for those who would really rather be fishing, dig caves, a difficult wagon train escape, etc., etc. Not much new music, but most of the best old Zelda tunes are present and accounted for. Most highly recommended! | video-games_retro-gaming-microconsoles |
For hardcore fans only. I'm a big hardcore fan of both Spiderman and the X-Men. I too was very disapointed at the gameplay. I didn't have any real problem with the graphics. Actually, I think the X-Men stages had fine graphics, especially Wolverine's and Gambit's. Spiderman's stage is the exception, which is a major problem since Spiderman's easily the most important character in the game.
It's Arcade himself who made me stick up to this game. Arcade has always been known as a cheap villain who always manages to give everyone a big run for their money. So in Arcade's Revenge, the villain is simply living up to his reputation, which I believe is one of the game's true mockery. I also enjoyed the silly plot twist at the end of the game, very charasteristic of the villain.
Which leads me to Wolverine's second stage, a stage that takes our adamantium rage to a whole different level. The stage's considered almost impossible to beat. I simply found myself heavily appealed by the Wolverine and Juggernaut showdown.
There are 3 major tips you'd need to know to be able to beat Wolverine's second stage. It doesn't means that you'll finish the stage instantly. You'll still need to practice, but if you follow the tips carefully, you may find yourself beating the stage faster than you'd expect.
Tip 1: Since you'll be hitting Juggernaut constantly throughout the whole stage, you'll need to make sure that you hit him at least twice at a time. You may end up doing the mistake of landing the claws on him several times but still manage to hit him once. Make sure he gets that extra hit. Once you hit him at least twice, step away and keep hitting him. If at times you only manage to hit him once, don't worry about it and keep hitting him, but remember that every single hit counts. And don't forget the anvils.
Tip 2: To add valuable extra hits, you'll need to learn how to break the walls and hit Juggernaut at the same time. It's a lot more easier than it sounds. When a wall is near, run towards it and leave the Juggernaut behind. Break half of the wall preferably hitting it three times. Stop and face Juggernaut, who will immediately come running towards you. Once you hit him, Juggernaut will freeze up giving you enough time to break the wall and also give him a couple of extra hits in the process. Once you practice several times, you'll discover how easy it can become.
Tip 3: Effectively following the previous tips, you may have a slim chance of beating Juggernaut, but a mere slim chance. You'll need to squeeze a little more space and time so you can hit him enough to beat him. You may need to sacrifice energy in at least one of the walls. Since Juggernaut will break the wall himself once he reaches it, instead of wasting time trying to break the wall, you may use that time to inflict a couple of extra hits. You'll take the damage, but you'll also inflict important damage in the process, and you're still going to pass through the wall anyway. This tip is especially necessary to use in the sixth wall, where a clown drops a bomb exactly in front of the wall. It's almost impossible to pass this wall without taking a hit. Since you'll get hit anyway, use that moment to make that extra damage. To do this more effectively, you'll need to reach the wall with as much energy as possible. Inflicting that extra damage will make a real difference in beating Juggernaut.
I hope this information can be useful. I wish you good luck. And if you're a hardcore comics fan, you'll discover that the game, despite having some major flaws, it remains loyal to the Marvel Universe. | video-games_retro-gaming-microconsoles |
Review by Joseph R. Stokes. I bought this game thinking it was just another FPS that broke barriers back in the day. I was wrong. This shooter is so much fun that I just could not put the controller down. You pretty much just battle it out in a multitude of well made maps and challenging opponents. I was addicted after the first kill. Playing with someone else in multi-player is even more fun. Going head to head with 3 of your buddies can be a great time, even on an old CRT TV. ;) This game is over a decade old but I still love it. I grew up in the 90's and the early 2000's so I was brought up watching the gaming world develop into what it is today. These games are great for a look back into what was... AND a fun time. I highly recommend this game to anyone who has a Dreamcast console. Although some of the controls can be a bit tricky to master, it's suitable for anyone who is familiar with the Dreamcast gaming console and first person shooters. | video-games_retro-gaming-microconsoles |
Surprisingly holds together well. If you've played Splinter Cell on the PC or any of the home systems, than you allready know what a fantastic game it is. When it was announced that Splinter Cell would be ported to the GBA, a few eyebrows were raised questioning how much of the game's substance can be crammed into a little 32-bit cartridge. Well, Ubi Soft did a better than expected job with porting Splinter Cell to the GBA, and while it may look like an average side scroller to the naked eye, there is more here than one might think. First off the graphics are nicely done, and everyone's favorite secret agent commando Sam Fisher is fluidly animated for the most part. The gameplay tries to incorporate aspects from it's bigger console bretheren such as using stealth to your advantage, while mixing it with basic 2-D platform elements. Splinter Cell for the GBA is nicely paced and action packed from beginning to end, but the game is rather short in length and really doesn't offer anything else. All that aside, Splinter Cell is a much better than expected game for the GBA that attempts to carry the spirit of the original game, and while it has it's flaws, it surprisingly holds together well. | video-games_retro-gaming-microconsoles |
A Great Driving Experience. I'd been waiting on this title since October. I'd seen the magazine ad in my ODCM and it looked great. Well, it finally shipped and I've had two days of real playing time with the game. Let me just say that I am SERIOUSLY impressed with this title. The graphics are FANTASTIC. The gameplay is challenging and the physics are based on what type of vehicle you're driving at the time. The pickup truck drives like, well, a pickup truck. Same with the Ford Explorer SUV. The fun factor is way up there too, with awesome looking tracks and landscapes and a really cool stunt mode. If you're looking for arcade style fun combined with a little bit of realism, Vanishing Point for the Dreamcast is for you. It's all about beating the clock, and this one will make you spend much time trying to do just that. Have fun. | video-games_retro-gaming-microconsoles |
Echoing More, More, and More, Excitement. From one, here we have the next and new installment to the classic Metroid Prime series. Here is now a new story involving Light and Darkness along with awesome new weapons and gadgets to enjoy. Here in this sequel it leaves you with a new and makes you think more, unlike the first one. Filled with all new bosses and puzzles too. Made not to be as easy as the first one, but you be the judge of that. It is a lot of fun, even though it is not as fun as first still however. The first can't be compared, but this one is a must buy in my book if you are a fan of the Metroid series. Enjoy! | video-games_retro-gaming-microconsoles |
The system that defines a generation...and still useful. I'm not going to write a review that tells you that game gear is better than game boy or sega is better than nintendo. Truth is, both systems have good qualities. I think both systems bring memorable stories to a conversation at any given time. Does one remember the game gear or the game boy when playing games in the dark?(okay, bad example...) Does one remember game gear or the game boy when constantly asking your dad to pull over and buy some AA batteries at the next gas station on a family trip up north?(okay, another bad example...) Does one remember the sega master system or the NES when trying to find the right combination of passageways in the castle in the very, very last stage of Super Mario Bros. 3?(okay, really bad example). What one often remembers is the cheap game rental prices, saving up pennies, looking for change even in the streets just to rent that last copy of mega man 3 for 99 cents from blockbuster(man, even that last part sounds weird; where did that store go?). Or how about the cumbersome process it was to put that itty bitty game gear cartridge into that big behemoth game genie that was designed for it, then repeat the process with another game in the same sitting? I suppose it's the struggles we endured with these systems we remember more than the victories(i.e., beating super mario 2 for NES for the first time, or making that stupid glider thing fly long enough to cross sonic from that one cliff to another in Sonic 2 for game gear). Struggles like, will I cry or scream if my little sister trips and knocks out the power chord for the super nintendo when I'm on the last level of Doom? Struggles like, how can one love sega and nintendo at the same time? I shall share you a few choice secrets...one can. In fact, I came up with a little mod that helps make both systems interchageable(not trying to take credit here, i'm sure someone out there has already figured this out). One simply needs four things. One: A game gear unit made by sega, not majesco. Two: That weird av cable that one uses to record video onto a TV Now or Vugo unit. Three: A game gear tv tuner. And Four: A super joystick tv game. Make sure both the game gear unit and the super joystick have batteries in their respective compartments. Simply plug the tv tuner into the game gear and turn it on to make sure that static comes up on the screen. You can check to see if any channels come in, but that part really isn't necessary. Take a standard av cable and hook up your super joystick to a regular tv to make sure the batteries inside that weird power pack that inserts into it are in right, in short, if your super joystick turns on and the game menu shows up without the need for the ac adapter that comes with it, you're fine. Then, take the red and white av jacks from your TV Now or Vugo unit. Hook the red jack into the yellow av port and the white jack into the white av port in the super joystick(i've tried the yellow av jack which should have been the right one, but, could hear the audio, and see no video). Hook the green jack that looks like an audio jack from the TV Now or Vugo chord into the game gear tv tuner(which should already be plugged into your game gear). Turn on your game gear. You should see a dark screen, and hear a slight humming. Now turn on your super joystick. You should see the game menu from your super joystick show up on your game gear's screen. Now, keep in mind when you play games, you will have to set the game gear down somewhere(within visibility), because you play the games with the super joystick's control pad. It was a little like having vertigo for me the first time I tried playing games like this, because there was this little feeling that kept trying to get me to grab the game gear control pad to play the games every time I switched both units on. Well, I hope this helps you gamers looking for a portable NES without having to buy all the cartridges(of course, they make cheapy mp4 players that do that now, but if you have one or the other of these items this might help make your christmas a little cheaper). Best of luck to you online shoppers this christmas season in finding what you want, because thanks in part to an understanding seller on amazon, my christmas is a little brighter(thought I'd thank the seller whose amazon.com name is TDUDE20, who made that possible; for whatever reason, amazon won't let me leave him feedback). Happy gaming! | video-games_retro-gaming-microconsoles |
Perfect for first time GBA users (Girl. My daughter who is 5 and has never used a gameboy advance loves this game. There is a lot of text but this is a game that is perfect for bonding with your child. You as a parent can read the text dialog to her and she will get used to holding the gameboy advance and manipulating the buttons. You can even use this as a learning tool if your child is learning to read. My daughter can now can do most of the mini games which are perfect for her age group. The graphics are vibrant. The animation of the ponies is fluid. I am very impressed. Highly recommended. | video-games_retro-gaming-microconsoles |
a new leage in football. i like this game. it is a great game to customize ur team playewrs and more. when u first start the game the controls and everything are very confusing but after the second game or so u pick up the game easier. the trash talk is very funny and entertianing and so is the enviroments such as on the beach were u can hit beach balls. overall this is a great game to add to ur collection.
pros: great graphics
not too hard not too easy
and much more
cons: wen u first play it the game controls r confusing and it feels like every thing is going real fast. | video-games_retro-gaming-microconsoles |
Spyro #2 **I WANTED TO RATE THIS GAME 3.5 STARS. I was disapointed when I beat the game in a few hours, but I thought it was a great game when I started. It has nicely done 3D graphics, good re-play ability and good gameplay. It also has several mini-games.(2 I know of) One is a checkers game called Dragon Draughts and the other is called Sprax Panic which I've never played before. You can also play with Sheila (a kangaroo) and Agent 9 the space monkey each with their own UNIQUE levels. There are 19 levels including 4 levels with Sheila and 4 with Agent 9. As well as 3 overworlds (Sunny Plains, Celestial Plains, and Starry Plains with 1 boss in each overworld).
I still play Spyro:Season Of Flame to get all of the gems and fireflies on each level to onlock Sprax Panic and to beat the game again and again. | video-games_retro-gaming-microconsoles |
Incredibly boring tracks."2 riders" idea adds almost nothing. Ok I just want to let you people know that in terms of gameplay, this is kart racing at its best. But the most important part of any racing game by far in my opinion is the tracks you have to race on. They have to be interesting and well designed. The tracks are what made MK64 so fun, they were well designed, long, creative, etc.... I expected a LOT better from Double dash. Theres probably about a total of 4 or 5 decent tracks in this game. Not very impressive! Very few shortcuts, boring design, nothing special at all.
And as far as the 2 riders idea, its so overhyped its rediculous. Ok, so instead of seeing a banana peel flying from your cart..... um... you see another character throwing it? Each player has their own special item, but that doesnt really matter, its pretty much choosing which special weapon you like best. And switching drivers and riders in mid-race does absolutely nothing.
I just wanted to warn the people who like awesome tracks in their racing games, and that this 2 rider idea adds nearly nothing to the game at all. Big stepdown from Mario Kart 64. | video-games_retro-gaming-microconsoles |
Don't pass this one over as just another FPS. 007: Nightfire is a lot more than just another FPS (First Person Shooter), the game's single player levels are a combination of three game engines: The first is a decent first person shooter engine that will occasionally cut to third-person perspective so you can perform "Bond moves", (think Metal Gear Solid), the second engine is the latest Need For Speed engine that has been modified to support targeting and use weapons, the third is a first person shooter perspective from a moving vechical (snow board, airplane, etc..). The combination of these three unique game types helps keep the game interesting. The single player levels are well thought out and non-linear (you can choose to turn most leves into a shoot-em up or you can be sly and play out the bound role to keep casualties low).
You have three difficulity settings, if you play the game on easy, it is just that, the assisted targeting feature (which you may not even notice) makes the game appoachable for younger and less hard core gamers, control is very smooth, changing weapons and deciding when to use them is intuitive thanks to a good design.
Multiplayer mode is typical split-screen death match, not much to be said, other than it's a nice-to-have feature. | video-games_retro-gaming-microconsoles |
Adventure Awakened for a New Generation. I'm the first to admit that when I first saw the new "cartoony" look of the latest entry into my favorite game franchise, I was astounded, disappointed, and rather furious. The realistic demo had held so much promise for a dyed-in-the-wool Zelda fan like me, and the cel-shaded visuals really came as a slap in the face to a fan who wanted more story and a darker tone for the next generation of Zelda.
However, my fears were groundless, to say the least. In fact, this is perhaps the darkest, most story-heavy game in the Zelda series, and it is also one of the best games this generation.
The game starts like most Zeldas. You're a young boy who has to go on a quest. However, in The Wind Waker, the beginning is a lot closer to home. Your sister is kidnapped, and it's up to you to save her, with the help of a talking boat and a mischevious young pirate queen. Of course, from there, you learn more about your water-coated world, what happened to the heroes and villains of the past, and the identity of a certain Princess. There are also some very dark themes than run just under the surface, and are an interesting counter to the game's lighthearted look.
Which brings me to the graphics. They're beautiful. It's that simple. Everything from the weather effects to the characters to the battles to the real-time cutscenes scream Zelda in a way that even the hallowed Ocarina of Time never achieved. It seriously looks like someone ripped Link to the Past from it's roots and set it up in the 3rd dimension, adding so many little details and so much polish that it makes you wonder if a realistic Zelda could ever be what we thought it could be. To all naysayers (and I know there are still a few), give it a chance. By the time you witness your first thunder storm on the open ocean, or see a sunrise over foggy islands, you'll be convinced.
However, no Zelda game would be complete without gameplay that is perfect to a "T" and Wind Waker delivers. Taking what was good from Ocarina of Time and Majora's Mask and making it even better, Wind Waker stands tall as the best gameplay experience in the Zelda series. The watery overworld conveys a sense of size and potential for discovery that has rarely been seen in gaming before. The dungeons are bigger, the puzzles are more complicated, the boss fights are more rewarding and cinematic, and the standard combat is made even better. For instance, with the press of a button, Link performs a dodge maneuver that either sends him rolling out of harm's way or leaping over an opponent, then delivering a bone-shattering blow. This simple addition makes fighting even the most basic enemies all the more stylish and enjoyable. Add to that more side quests than you can shake two sticks at, and you've got the makings of a fantastic Zelda game.
There are some gripes with the game as a whole. Considering the genius inherent in the game's six (or seven or eight, depending on how you count) dungeons, it would have been nice to see even more. Also, the final stage of the game, which sees you gathering pieces of the Tri-Force, can be tedious if you don't have a large enough wallet or enough patience. However, there are moments that offset this. Like the fight in the undersea castle after first reclaiming the Master Sword, or the final battle with Ganon atop a crumbling tower. There are so many great things in this title that harping on the small flaws seems petty at best.
After all, if it were a perfect game, the faries would get mad.
It stands as a testament to the quality of the Zelda series that a game as engaging and incredible as The Wind Waker can be viewed as having any problems at all. However, if you love adventure games at all, or have a soft spot for Nintendo, or have a tendancy to dress in green, carry a sword, and hit chickens, then this game is, without a doubt, made for your enjoyment. Don't deny yourself this entertainment. Purchase today. | video-games_retro-gaming-microconsoles |
Dang Good Fighter for the Sega Genesis. Super Street Fighter II is among the very best fighting games for the Sega Genesis, and among the best games for the Genesis overall.
Total of 16 playable characters, 12 plus 4 new comers: Fei Long, Dee Jay, Cammy, and T-Hawk.
Each of the 16 characters have unique and fun to use special attacks.
The action is fast and fluid, and can be sped up via 1-3 star setting in the main menu.
The Genesis six button controllers have the exact same layout as the arcade version of SSFII!
SSFII works with "Genesis clones", like the Gamerz Tek MiniGen.
The only drawback is the music. The music in the Genesis version of SSFII isn't as good as the SNES version.
If you get a "red screen" try reinserting the cartridge so the pin connectors align properly. | video-games_retro-gaming-microconsoles |
It has arrived, and it is special. Metroid Prime is the best game I have ever played. I own an X-box and have played and finished Halo and Spiderman, I own a PS2 and have played GTA Vice City GTA III, finished MGS2, played and completed all maddens since PS2's inception, finished Silent Hill 2, Batman, SOCOM, Spiderman, Blood Omen 2, Soul Reaver and some others. Out of all of my games, this is the most intense and interesting game I have played.
The Storyline is amazing, The best to date. The graphics are as good as any game that I have played on any system. The sound is great, and works well with the game. The bosses, YES THE BOSSES, are creative and amazing. This is not remake by any standards, but a story and game that acknowledges and respects the original. EVEN IN FIRST PERSON.
The level design is special, and creative. It stays consistant, and has a movie like feel to it (Alien is the closest thing). Simply AWESOME.
All in all this is a must have game for any video game player. If you do not own a gamecube, get one and buy this game. If you have a game cube you NEED to buy this game.
With the sensless violence and other game creaters pushing extreme garbage down our throats to gain popularity, it is truely an honor to play a VIDEO GAME THAT STAYS TRUE TO ITS ROOTS, AND IS YET ORIGINAL. I hope Nintendo comes out with more, wait we have Zelda in a few months, and hopefully a metroid sequal.
My only negative about this game, is that the Original Metroid can only be accessed after you beat teh GBA Metroid fusion. That is horrible. Couldn't they make it available for everyone?
Overall Rating: Excellent, Must Buy. | video-games_retro-gaming-microconsoles |
Mario is short, but fun while it lasts. When Mario made his home in our hearts back in the old NES days we knew his character would be around for a long time. Now with SMS, we have a game that comes from a long line of sucessfull and fun mario games. Does this game live up to the tradition? It shure does! But it's probley not the best game you will ever play. It has some serious camera issues and the game runs at 30fps when it was supposed to do 60fps. I do in fact enjoy this game. It's something you will likely play for a long time before you finish it. But some people might be able to beat it in a about 2 weeks with constant playing. So if you experianced in gamming I would give this game a rental before you buy. But if you like to mess around and goof off with games I would buy this because there are many things to do. Everything in the game is foucused around gameplay and if you try to get involved with the story your just going to be dissapointed. Mario is back and is fun, but it's definately not a buyer for everyone. | video-games_retro-gaming-microconsoles |
Great controller for the price. I bought this controller to use with my Samsung VR headset. It took a couple tries to get it to pair (possibly operator error), but once it did it navigated the VR menus with ease. The buttons were easy to program to my desired actions. It holds my Samsung galaxy s6 edge + and it in its case with no trouble. The rubber grips on the hinge along with the retention spring hold my phone very secure. I gave it a 4 out of 5 because the hinge flops when closed and annoys me personally, but it does not affect the functionality of the control at all. It was my first Bluetooth controller, and I would recommend it to anyone. I would but from them again for sure. I paid for this out of my own pocket and am not affiliated or feel lead to post anything other than my honest opinion. | video-games_retro-gaming-microconsoles |
Good game for its' time but now it feels quite . Good game for its' time but now it feels quite dated (as most PlayStation 2 games do), the lack of any noticeable ambiant noise is quite annoying for the characters make little more than 2 to 3 distinct lines in which play in loop and if they "say" something that is not within the lines they just sit there staring as the text scrolls in the bottom of the screen.
Since THQ has a tendency to usually create very quick low quality games at the release of new movies and shows in turn for a profit, this was a pleasant surprise. Surprisingly there is quite a bit to do in this game, a lot of the missions feel more griny than actually fun or entertaining but through finishing the main story line I was quite happy with the game and its' respective price. Overall it is nothing to write home about but if any of your children are big BarnYard fans and you have an old system lieing around it is definitely worth the entertainment for them. | video-games_retro-gaming-microconsoles |
New Generation Zelda. I was a little apprehensive when I first bought this game due to the huge changes in graphics when compared to N64 Ocarina of Time but the cel-graphics quickly warmed up to my cool reserve.
The Legend of Zelda continues on in the latest addition to the series. The Kingdom of Hyrule has all but vanished and what is left is the Great Sea littered by islands and descendents of the original Hyrulians. Link finds himself on a quest across the Great Sea to rescue his sister. Along the way, he discovers his destiny and the legend of the Princess Zelda.
The graphics are kind of campy, I will admit, and do not have the seriousness maturity of Ocarina of Time, which is undoubtedly the best in the series. But slowly it grows on the player and is soon forgotten. The storyline is fairly decent and seems to finally link Ocarina of Time and Majora's Mask and explain the alternate Hyrule of Majora. There are of course the typical side quests and searches. The dungeons themselves are just as challenging as one might expect. However, the last quest before battling Ganon (who else would you expect?) is long and tedious and to a point kind of boring. But other than that it is typical Zelda fare.
For any die-hard Zelda fans, they will play this game no matter what. For an RPGer, I'd recommend giving it a shot. It's fun and that after all is the point of video games. | video-games_retro-gaming-microconsoles |
INNOVATION AT ITS PEAK. I was dying to get this game when it first came out for N64 in Japan, but I'm glad I waited for this DC version. First thing I have to let you know is that this is a TREASURE game, which is my favorite game company along with Konami. Treasure people were those who were responsible for games like Castlevania series, and they went out to form their own company, and believe me, every game they come up with is filled with innovation, which brings Bangaio to the spotlight.
Bangaio has very unique game play with 44 carefully crafted levels to explore through. You can switch between robots with either homing missiles and reflecting lazer beam. So if you are in open area, homing missiles could be more effective, and reflecing lazer in closed area. Switching them according to situation can be really fun. However, real fun comes when you go against a simple logic, logic which you are suppose to destroy enemy bullets as quickly as possible when you are allowed to with your homing/lazer, by waiting till the last minutes to be surrounded by countless enemy bullets.. now does this make any sense? You get to fire this special attack whenever you want to, but you get to fire more if you are being surrounded by more bullets. The maximum number of fire you can release is 400.. and just think about it; you are being surrounded by countless enemies/bullets and suddenly you are firing 400 missiles/lazer 360 degree!
I wouldn't call this game a classical/typical, but this is something which shouldn't be missed by shooter fan because it's not only innovative, but some levels are chanllenging enough for hardcore shooter fans. I hope that you wouldn't miss this opportunity to enjoy one of few good shooter available in the domestic gaming industry. Enjoy! | video-games_retro-gaming-microconsoles |
great fun- necessity in klutzy families. I got my husband a Game Cube last Christmas. When the new Mario Kart came out, I got that game and had tons of fun with it. We had fun taking turns with our neighbor in battle mode, and on other races. But we only had one wireless controller and one corded controller. It was not only frustrating to take turns when this was a 4 player game, but there were several times when one of us would trip over the cord and come dangerously close to unplugging the game from the wall.
So we decided to invest in two more of the Wavebirds this week. This is gaming heaven! The three of us can play- albeit I don't recommend doing this on a small screen- we've got a 32 inch TV and it's hard enough to see. Since these controllers operate on a radio frequency, we set one controller to channel 1, one to channel 2, and one to channel 3, and we can all play at once without any interference among the controllers.
I've also found that the battery power is excellent. We have been using the first of our Wavebirds for nearly a year and the 2 AAs are still going strong.
A word to those who have trouble turning power off to things: the controller has an on-off switch that needs to be turned off so the power isn't being used up when you're done playing the game.
I'm very impressed by this controller. I wish a similar product was available for the PS2, but there are only 3rd party wireless controllers available for that; Sony hasn't caught on to many of the user-friendly qualities that Nintendo offers and has offered on all of their products over the years.
If you are a GameCube junkie, this controller is a must! Our original corded controller has officially been relegated to the electronics graveyard- once you try this puppy you'll never go back to the traditional controller again! | video-games_retro-gaming-microconsoles |
Not Legit. I bought this game and expected it to work with all of the GameCube games that are compatible. It doesn't. In fact, every time i try to use it with said games, it deletes all of my save data. and on the back of the game, it says "model no. AGB-004" when Nintendo only used "model no. AGB-002".
While this game may work as a normal game (I don't know as I lost my data), it is hard to actually fit into the game boy, as it is a little too large, and will not work with any accompanying games (such as Pokemon box or the Pokemon Colosseum bonus disk) and is a waste of money if that's what you're buying it for. | video-games_retro-gaming-microconsoles |
Everything comes with a price, but I don't really care. First of all, the Gameboy Advance is an amazing system.
1. The Graphics are equal to and sometimes exceeding that of the SNES.
2. The sound is still that of a handheld system, but not like any handheld sysytem anyone has ever heard (It has digitized voices and actually enjoyable music.)
3. I am quite fond of the horizontal layout and controls, but only after playing it for a very long period of time (Several hours) do my large hands become a bit sore.
4. HERE IS THE KILLER- I'm quite sure you've heard of this problem before, and if you haven't you better. Not only is there no backlighting, but when using light from most other sources (Namely gamelights) it is very difficult to get the highest quality of lighting, but it is possible. When I play my GBA at home I lie on my floor and hang a flashlight over my head. It might sound annoying, but I never really notice it. I hope Nintendo comes out with a good light, and if they decide they would rather make a new GBA they better do something to help the people that already bought them. But no matter the case, the GBA is well worth the cost, and most importantly they have numerous good games, as well as many on the way. | video-games_retro-gaming-microconsoles |
great game. I gave this game five stars because it's good, i've played it before(nfl 2k1 and 2k2)on my dreamcast(rest in peace) and wow it was amazing. Now i ain't kidding this ain't gonna be a wrestlemania x8 preview were everybody gave not five but seven stars for a game that turn out to be well you know what i mean. I just hope that nothing changes here, i mean yeah why not it could be a little better but just a little no more, i know everyone's seen this game so i don't need to describe it, if these guys want the perfect game here's an idea(hopefully they will) check madden 2002, see whats not included in 2k3 and add it to the game, yes it's that simple, hey i should be in the businness!! but in all iknow this ain't gonna be just another wx8 this is going to be one serious game baby!!!(M.C. i miss you!!) | video-games_retro-gaming-microconsoles |
Mario comes back with some new friends and fun. I played this game and I would say it has a lot to offer. The main part of the game is pary mode where you play a bord game where you travel around and get stars and coins. You also play a mini game at the end of every turn. this is where you and the other players play a short game. There is lots to do if you get bored with pary mode. Theres is a mode I like best in this game it is called super duel mode. in super duel mode you build a car and battle other oppoents is a arena. There is also a "pick and choose" version of party mode called Mini game mode. you get to choose which mini game you want to play. In all ied say that Mario Party 5 is a good game that will keep kids busy for a long time. | video-games_retro-gaming-microconsoles |
Zoids Game. I'm pretty sure thisis the translation of Zoids Saga, which is a wonderful game, even if you can't understand what's going on. You start out with 4 characters and all this crazy stuff happens and you end up travekling backwards and forwards through time meeting up with the characters from Chaotic Century, Guardian Force, and New Century Zero. It's a pretty cool game and the graphics aren't bad at all, and with customizable zoids, characters, and a nice music score, what more could you want to fit in the palm of your hand. But then again I love zoids so I guess if people don't agree, people don't agree. I just rally hope that this is the translation of Zoids Saga 'cause if it is, it's gonna be a great game. | video-games_retro-gaming-microconsoles |
It's Alright So Far. It doesn't fit all the way in the GBA SP socket, but it works perfectly and stays in. No crackling noises in your headphones when you're moving around. But it is quite stiff, so the headphone part is always on the right side rather than slacks or being able to shift your headphone wire to the left. Those are the cons, but at least it should last quite a while since it's stiff (wire tends to wear out if it's bent around a lot), so that's a plus. Unless, of course, it's made to not move much because it's wired with cheap metal and thin wire. If anything happens, I'll be sure to update this review. | video-games_retro-gaming-microconsoles |
Good But Problematic. I'll start off saying that everybody, literally everybody, I know who's played this game loves it. I can see why it'd have a cult following to it. I'm not quite that sold on it, but there is a lot to like here.
The story is pretty basic. Your ship crashes on a planet of cyborgs who make use of your remains to create a new citizen. Unfortunately for them, something goes wrong and you regain your self-awareness. You then proceed to go after the central brain leader of the planet for revenge.
The first really cool thing was that you could customize your guy. You could mix and match bodies (nothing useful), your legs (various powers), and one of your arms (primary weapon). Even cooler was that during the course of the game you could rip the arm off of an enemy and either drop it, throw it at him, or put it on yourself. Very cool. You could (and I have) start out with the generic guy and manage to rip a saw blade off of a guy, put it on myself, cut off his other arm (just for fun), rip his body from his legs, throw it away, and replace my legs with his. Again, VERY COOL!
The things that detract a bit for me are sometimes iffy hit detection and cumbersome controls to perform actions, due mainly to the Genesis' limited 3 buttons at the time. If this had come out in the era of 6 button controllers, I think the moves would have been much easier to perform. There were also a few one shot deaths in 2 levels where you could fall down a chasm and die if you didn't time the special kick jump correctly, though if you used the super jump legs it was a lot less likely.
Generally, I would fight the guys, always one (maybe two? it's been a while) at a time and steal the laser off the first or second level boss and use that. Then not use the primary weapon at all, instead use the leech jump and/or ripping off the torso and absorbing it to kill the enemies and regain health myself. Then it was an easy matter to use the laser arm to kill end bosses up until about the last guy. Ah, good memories. | video-games_retro-gaming-microconsoles |
For Players of All Ages. Nintendo, by way of the good folks at Acclaim, have come up with a winner for baseball fans and gamesters alike with "All-Star Baseball 2002," for the GameCube, which features cutting edge graphics and current rosters for all thirty Major League teams.
Once you get the basics down-- and there's a "batting practice" mode to help you do just that-- you can opt for playing a single "Exhibition game," or a complete 162 game season, with the further option of playing on a "Rookie," "Veteran" or "All-Star" level. Or you may just want to play a single series, an All-Star Game, a World Series, a Hall-of-Famers Game or have a Home Run Derby contest; all options from which you can choose.
When at bat, you can choose the "Easy hitting" mode or go for the visual aid that helps you connect with the ball and/or adds power to your swing. On the mound, you decide which pitch you want to throw, and you can opt for the feature that enables you to aim your pitch with pinpoint precision.
When your favorite team makes a trade or signs a new player, you're covered: Make a trade with another team or sign a player from among the free agents. And to add that new guy, there's the "Create a Player" feature that allows you to customize your new acquisition from the ground up.
Once you start, there's plenty of action, Big League style, and announcers Thom Brennaman and Bob Brenly are on hand to call the play-by-play and offer some info on all the players and how they play the game. Bunt, steal a base, scale the outfield fence or dive for the ball; you can do all of this and more with the Nintendo/Acclaim "All-Star Baseball 2002" for the GameCube, the one that puts you right down on the playing field for an experience that is just this side of virtual reality. | video-games_retro-gaming-microconsoles |
Worth your while if you want tons of memory space. This card offers TONS of memory space for your GameCube games. If you're into the Sims games or sports titles, you'll certainly want to pick this one up. It'll take a long time to fill. There's only one gripe I have with this thing, and that is that it stopped reading in Memory Card Slot A, so it rendered some games unplayable. Thankfully I have another memory card, so I can just copy data whenever I want to play a game. This thing hasn't corrupted on me once, and it's been over a year since I got it. Overall, it's worth it if you want more memory for your GameCube games. (And yes, like all GameCube memory cards, it works with your Wii.) | video-games_retro-gaming-microconsoles |
Sequel to Starfox Adventures is here. I have saw the box for this game and from what i saw on the back it looks good. The review above mine is correct from what I saw on the box except i think you can play as Krystal too. For those of you that have the Starfox Adventures game, you know what I am talking about. I am not quite sure if it is exactly a sequel to Starfox Adventures, but its the same kind of game. The only difference I think there is is that you can play as different characters than Fox, its multiplayer, and you get to do more missions in the Arwing. It looks good to me, I hope my review will be helpful to anyone who reads it. | video-games_retro-gaming-microconsoles |
Jaded - Get Burnout 2 Instead. I have to admit that I am probably jaded. I got Burnout 2 (B2) before getting Burnout 1 (B1) and there is a world of difference. Now, if I had gotten B1 when it first came out, I might have been impressed. But, now, there is no way I would trade them. B2 has much better graphics, better sound, slightly better control. B1 takes too long for many races. It forces you to see crashes way more often than you want to. I did not find B1 any "harder" than B2, just more annoying. The jaggies on B1 make it hard to see detail, so that makes B2 so much more impressive (it runs on the same hardware). Only get B1 if you want the "full" Burnout experience and/or are trying to be records (the latter is my perspective, obsessive-compulsive person that I am). | video-games_retro-gaming-microconsoles |
Unique, endless fun from Sega. At a glance, Super Monkey Ball appears to be a big, blind step right back into the childlike atmosphere that nearly killed the N64. Graphics are cute and cartoony, the characters are sticky sweet and actually perform singing and dancing numbers, and the music is straight out of the days of Sid and Marty Krofft. Superficially, this looks like everything Nintendo did wrong in the last four years all rolled up into one big stinking package, and as such serves as an immediate stumbling block, right out of the gates. But I'm here to warn you; don't let that immediate impression fool you. Behind that childlike facade lies an intensely addictive puzzle / party game that's just biding its time, waiting for a chance to invade every aspect of your consciousness.
This is a party game in every sense of the word, assimilating the best elements of nearly every multiplayer title in video game history and defecating upon the bad. Then again, it's also a unique, imaginative one-player puzzle game that's eerily reminiscent of Tetris in its horrifyingly addictive gameplay. It functions marvelously, whether you're surrounded by friends or stuck alone on a Friday night.
Despite varying wildly in theme, each aspect of the game comes down to one consistent factor; you're in control of a tiny monkey, inexplicably captured within the confines of a translucent hamster ball. The world is yours to explore freely, so long as you remain within this plastic cage at all times. It's ingeniously ridiculous, mixing our comedic love of monkeys with our natural fascination with those big, American Gladiator-esque hamster balls (and, perhaps, the end result of smacking one across the room while something is still trapped inside.)
In the one-player "story mode," things move quite linearly. When the storyline reaches a standstill (for example, the heroic monkeys and the evil Dr. BadBoon are swallowed by a whale), the four heroes perform a horrendous song and dance number, signifying their understanding of what must be done, and the screen shifts to a stage select menu. Each stage carries with it ten maps, and each must be completed before the story can move forward. You don't have to complete them in any sort of order, so if you're having trouble with one particular map you can concentrate on one of the other boards, and take a break from the difficult level.
It's at this point that the game puts on the first of its many hats, acting as a sort of messed up, first person, 3-D version of the old board game "Labyrinth." Never are you actually in complete control of Aiai himself, instead you're tilting the entire plane of the level itself, and his hamster ball is merely succumbing to the forces of gravity. The learning curve is almost flawless, as each progressive level builds upon the skills you discovered in earlier conquests.
Truly, the only real problem I have with the single player mode's gameplay is the terrible, automatically controlled camera angles. For a game that requires such absolute precision at times, it's almost unheard of to overlook the option of a player-controlled camera angle, and it's something that terrible wounds the enjoyment factor of Super Monkey Ball 2. The entire experience resembles a sickly, drunken dance, as you struggle to both reach the goal in time and maintain a course that won't confuse the camera.
Fortunately enough, this problem is exclusive to the puzzle section of the title, and doesn't affect any of the available party games. Yes, there's more to this title than the immensely enjoyable rethinking of "Labyrinth." In addition to the single player and multi player versions of the puzzle game, Super Monkey Ball 2 includes twelve distinct mini games, each of which can be played alone or with three friends. Each mini game is merely a rehashing of a title you've likely played before, yet slightly tweaked and respun so as to provide a fresh, new experience.
On the whole, the mini games are very well done, and boost the replay value of the disc exponentially. I completed the single player mode in roughly seven hours, but I don't think my fiance and I will ever get sick of competing with one another in a quick game of arcade-style golf, baseball, bowling or billiards. It's a tremendous addition to a game that would otherwise be forgotten after the first completion.
As far as the music goes, I'll say this; you won't be rushing out to pick up the official soundtrack. It's a collection mindlessly looped tunes, ranging from surreal ambience to bouncy cartoon themes. It fades into the background easily enough, which is all you can really ask for in a puzzle game, and at the very least fits in with the theme of each particular level.
The graphics do their job... not breaking new ground with their beauty, but at the same time not spoiling the entire game with their horror. Chances are, if you're buying a puzzle game for its graphics, you're buying it for the wrong reason. Visually, this is a title that could've flown just as easily on the PlayStation One or N64, but the depth and mini games that really make it such a success would've had to take a pretty significant cut. In short, the graphics neither help nor hinder this one.
Put cleanly and plainly, if you're the kind of person with even a passing interest in puzzle games, this one is worth a peek. It successfully matches the uniquely addictive atmosphere that surrounded Chu Chu Rocket, all the while blazing a path all its own. It's remarkably easy to learn, yet the early stages never really seem to border on redundancy. I'm proud to admit this game's in my collection, and I'd be more than comfortable with recommending it to my friends, despite its misleading exterior. | video-games_retro-gaming-microconsoles |
Rent before you buy. What makes for a good shooter? Great graphics, great music, great controls, cool cinematics, and loads of replay value.
This game manages to not have (at least in my opinion) a single one of these things. The music is redundant and not particularly inspired (unlike the x-box version which is a bit of an improvement). The graphics are pixelated (much more than the other console versions) and no where near state-of-the-art. The controls are okay, but not terribly intuitive.
The cinematics are REALLY pixelated, just sub-par for what this system is capable of. But what really kills this game is the very thing that makes for a good shooter, REPLAY VALUE. The game is VERY short, and new missions can only be unlocked by accomplishing irritating objectives (like collect all of a certain item, or tag all of a certain vehicle).
There is no real incentive to replay levels. Unlike most classic shooters, there's no cool grading system, and no high score rankings. In short, rent this one before you buy. That's my recommendation. | video-games_retro-gaming-microconsoles |
ONE OF THE BEST GAMES FOR DREAMCAST. You can find this game for about 10 dollars now, and its one of the best, and most entertaining games on Dreamcast. It has provided me hours upon hours of entertainment, and i'm still not tired of it. There are so many weapons like the Chainsaw, Minigun, Pulse Gun, and more. It does get a little bloody, but if your alright with that it won't matter.
Here are some Cheat codes for the game. You hit Pause while you are in a game, put this in with your control pad, and unpause.
INFINITE AMMO:
Left, Right, Left, Right, Right, Left
IMMORTALITY:
Left, Left, Right, Right, Down, Up
REPLENISH HEALTH:
Down, Down, Down, Left, Up, Right
Hope this was helpful! | video-games_retro-gaming-microconsoles |
One of the best games for the Dreamcast. I've been a fan of the Ultimate Fighting Championship since UFC III. Now, Years later and a short time to go until UFC XXVII, a UFC game finally comes out!! I've been dreaming of one for years, and now it's actually here. UFC is without a doubt one of the best games to ever come out on the Dreamcast system. The game is exciting, fun, fast paced, and the graphics are phenominal! It's a great game if your tired of the average fighting games like I am. The game is like a combination of a fighting game, a sports game like Knockout Kings and a wrestling game like Wrestlemania 2000. The great thing about the game is that you actually have to use some strategy in fighting. The game has a good amount of actual UFC veterans; such as, Maurice Smith, Frank Shamrock, Mark Coleman and others. The one thing I was disappointed on was that it didn't have the vintage fighters; such as, Ken Shamrock, Tank Abbott, Don Frye, Dan Severn, Joyce Gracie, Oleg Takatarov and so on. The game also has a create a player mode. The one thing I didn't like about the mode is that when you pic a specific persons style, you have their face on your player. I didn't care for that at all. The game has several modes, including a UFC mode where the fighters square off in a bracket tournament (classic UFC, the way it should be!!!). After purchasing a disappointing game like World Series 2K1, this game made me excited about the Dreamcast again!! | video-games_retro-gaming-microconsoles |
Good for on the road. We bought this monitor specifically so our kids could play the Gamecube on a long road trip. It met our expectations. It is easy to set up, and had no problems running it through the power outlet in our minivan (this is the replacement for the old cigarette lighter). I did complain to Intec that our monitor had only one headphone jack, even though the box and instructions showed that it had two. Intec apologized that their box and manual had not been updated and offered to send us a splitter so we could hook up two headphones.
I agree that the video display is not as good as a TV but my son had no problem seeing the images from any angle. You'll have a hard time reading text on that small a screen, though. I do agree with the person who said that the volume control was very sensitive, but it was no big deal. We didn't notice the hissing sound one reviewer complained about. We took the AC adaptor along with us and hooked it up in the hotel room, too.
In summary, I would buy it again (...) because the portability was the most important factor for us. It certainly kept the kids happy in the car! | video-games_retro-gaming-microconsoles |
Great! The best card I have ever bought. Ok here goes, The Interact Mega Memory Card is probably the best memory card I have ever bought. Besides that it comes with a carrying case for the mega memory card and one of your own, it has FOUR pages!, which means 800 blocks of storage!
Now you have probably heard of people complaning about the memory card not working on some games well every game i have tried it with it worked, NFL 2K, NBA 2K, Sega GT, NFL Blitz 2001, Crazi Taxi,..... and it also works good to store your bookmarks off of the SegaNET internet service!
If you encounter problems with this Awsome memory card like errors saving all you need to do is take out the memory card from the control pack and re-insert it. Now don't tell me thats tough! But you shouldn't have to do this.
I am recommending you to go out and purchase this memory card NOW!
Happy Gaming! | video-games_retro-gaming-microconsoles |
Nothing short of perfect. The Game Boy handheld game unit has defied all ideas of a normal game system shelf life, and things don't look to change much. With MANY hundreds of game titles in every genre imaginable (and some you would never think of!) to choose from, and now available in brilliant color, it is no wonder that stores still regularly sell out of this gem. Many other companies have tried to topple this king of the mountain...but to no avail.
And now, the unit is even in fantastic translucent Atomic Purple! (and if you don't agree with my color choice, there are many more great colors to choose from to fit your style...though some of the colors should have stayed in the 60's... really.)
Even with the new Game Boy Advance (or whatever it ends up being called) waiting in the wings, you can bet that the market for this relatively inexpensive gaming powerhouse will not be disappearing any time soon. | video-games_retro-gaming-microconsoles |
An Excellent Sequal. The sleeper hit party game featuring your four favorite monkeys is back and is new and improved. It features two main game modes:
Challenge - Like the original game, go through levels colleting bananas, trying not to fall off. (new levels)
Story Mode - This all new game play mode has a story to go with it. However, it is similar to Challenge mode. There are 10 worlds, each with 10 different levels which can be completed in any order.
However, the best feature of SMB2 is it's wide variety of mini or party games. There are 12 party games (6 available, and 6 which you must unlock):
Unlocked:
Monkey Race 2 (self explanatory)
Monkey Fight 2 (as many as four monkeys duke it out with boxing gloves to see who's champ)
Monkey Target 2 (navigate monkeys through the air, landing on targets, trying to collect the most points)
Monkey Golf 2,
Monkey Billiards 2,
Monkey Bowling 2 (3 games where the monkey takes place of the various balls)
Locked:
Monkey Boat
Monkey Shot
Monkey Dogfight
Monkey Soccer
Monkey Baseball
Monkey Tennis
As not to give too much away, I won't elaborate on these locked party games, but you get pretty much guess what most of them are.
Overall, I think this game was terrific and a great game to play at parties. The SMB series is the most innovative game out there and best of all, never gets old. The mini games make this game timeless. I recommend it to all Game Cube owners regardless of age. It will entertain people of all ages. | video-games_retro-gaming-microconsoles |
Adventure Game of The Year. Don't expect this to be the typical first person shooter. Approach the game as that, and you'll be awfully disappointed.
Jumping, targeting, retracking, upgrading, everything has NOTHING to do with a 1st person shooter.
This is Metroid became 1st person. It's unbelievable how designers could make the transition from 3rd to 1st person without changing anything in the game. It's great.
This is, in fact, the best GC game to date, and probably the best game released this year for any platform available. For Metroid fans and all GameCube owners it is a must-have.
And yes, IT IS worth 200 dollars for the console and the game, just to play it. | video-games_retro-gaming-microconsoles |
An amazing, if challenging, game that will captivate you with its complexity and story. This is the first Fire Emblem game I played, and I bought it as a way to pass the time spent in the car when my family moved. Never did I think a strategy game could engross me so completely. The Fire Emblem games are famous for their unforgiving nature. When a characters dies, they're gone. No revive spell, no item to bring them back. They're dead. This fact influences every single move you make in this game. And while that sounds like the formula for an incredibly frustrating game, it's not. It actually makes the game that much better. In other games, as long as you win the battle you win. But Fire Emblem: The Sacred Stones encourages, no, demands perfection. Because every unit lost is a person that you've gotten to know. In many cases, you risked another character to even get this person to join your team. If they die, you turn off your GBA and try again. And when you finally do beat a particularly challenging level without losing anyone, you feel very proud of the fact that you just conquered a force much larger than your own, and did it without taking one casualty. And so as the game tells the story of a rag-tag group of soldiers surviving and even winning in the face of overwhelming odds, that story becomes very personal. The characters didn't just win, you, as the player, won. It's this very personal connection that you develop with the characters and their plight that makes the story so compelling, and what makes this game so good. Sure, it's hard. Yeah, it's incredibly frustrating at times. But when you take down the final boss and get to read the future fate of every unit you acquired over the course of the game, the satisfaction is worth every bit of that frustration and difficulty. On top of the story, the gameplay is every bit as good. You can customize units as they grow and change class, determining what types of weapons and skills they get. You can build friendships and relationships between units, which will influence what their end story will be. The music is nice, but sometimes a bit repetitive. The graphics are good, considering they're on the GBA, and the combat animations are well done. If this tells you anything, my girlfriend borrowed this game from me several months ago. She now owns my GBA and this game simply for the fact that she won't give them back.
Bottom Line:
This is a very difficult game, but in the end it's well worth it. The story draws the player in and doesn't let go. If you've got the patience for it then this game should not be passed up. | video-games_retro-gaming-microconsoles |
THE REVIEW YOU HAVE TO READ!! (DBZ LEGACY OF GOKU. First of all, this game is not a GBA adaptation of any of the original Japanese NES/SNES/GB games. This game's been developed in the United States by Infogrames and it's totally NEW!!
It's an RPG/Adventure game with fighting elements... It follows the storyline of Dragonball Z from the arrival of Raditz up to the last moment in the battle of Super Saiyan Goku vs. Frieza. I preordered this game just in case it's gonna be as popular as they predict, and here at Amazon, it's [less money] than anywhere else!! And there's lots to look forward to! The DBZ CCG is coming to GBA as well as a GameCube/PS2/Xbox version of a DBZ Adventure game... And that's not all! The Legacy of Goku is the first in a series of three games! the other two will cover the Cell Saga and Majin Buu Saga! This is a must have for any Dragonball Z, Anim, or RPG lover! | video-games_retro-gaming-microconsoles |
Good audio, good battery, hardly any scratches, dim screen. Received my Gameboy ahead of schedule. It doesn't have that many scratches on it, however the screen's brightness is a bit dim on the upper left-hand corner of the display. The system speaker was intermittent at first, but with a thorough cleaning via a can of air, the speaker freed up and started playing audio normally. Once I put a game cart into the gba, the screen makes a 1 pixel wide vertical red line on the far right-hand side of the screen once it moves past the "Gameboy" bootup screen.
Pros: Gameboy came in good physical condition
Cons: Screen could have been better.
P.S. Seller was Gladiator Gamez. | video-games_retro-gaming-microconsoles |
AWESOME. I played this as a kid. Hell, I play it now. I still have the console and everything, it's just a matter of finding a TV to plug the thing into. Console works, but it is a bit ancient and you have to blow dust out of the cartridges and the slot. Love it! I have a bunch of games, from Sonic to PGA Golf to Toy Story. And Sonic 1 and 2. Ah, the memories. It is strange though because the same parts scare me that scared me when I was a kid and I can't pass the same levels I couldn't either. And I'm 19 years old! This never gets old, and now I've discovered an XBOX collection so maybe I'll check that out. If you've never played this, you probably won't like it but this is what I grew up on. | video-games_retro-gaming-microconsoles |
Flawed, but interesting. I really like the graphical style and the wacky 1950s-style sci-fi plot, but it could have been better. A combo of top-down planetary exploration sequences and random encounter sidescrolling SHMUP segments, it is the closest thing I have ever seen to that oddball NES classic, The Guardian Legend. It doesn't, however, attain the wild dynamism of that flickery old gem. I think Sigma could have used . . . well, more of everything -- faster, better-designed SHMUP bits and more of them, more planet-specific enemies in the land segments, more world-building (not that Guardian had any of that).
It was a fun and interesting game, though, and it's sad to see the franchise languish. Since Sigma Star Story has attained a kind of cult status, perhaps WayForward will make an even better version when they are done with the fancy new Risky's Revenge title. | video-games_retro-gaming-microconsoles |
Please allow me to introduce myself: I am a man of wealth and taste. Sonic has come a long way in just four games. From the wide open, free roaming of Sonic Adventure to the mind-boggling and fast-paced action of Sonic Adventure 2, to the crash of the series in Sonic Heroes. This game, unfortunately, follows in the footsteps of Sonic Heroes, though not as bright and cheerful.
Honestly, after seeing the 4.8/10 rating Gamespot gave it, I was in no hurry to play this game, even with my love for Sonic games, but then something caught my eye. "Rated E 10+ for Mild Language," that was my sole reason for playing it.
As the name implies, you play as the anti-Sonic, Shadow the Hedgehog. To make the game more appealing, I assume, to older audiences, they have tried to turn him into a hardcore, more evil character. To that end, Shadow can now wield guns, and "Mild Language" is an understatement - The first time I got hit, I was convinced I must have heard wrong and tried to get hit again, only to discover that I had, in fact, heard him say "d**n." Every time you get hit, fall, or make yourself more evil, that word seems to come out of his mouth. I, a 17 year old, found this highly amusing, although I'm sure that most parents will not.
As I mentioned, Shadow can use guns. Some realistic, some overly cartoony, but guns nonetheless. While this may seem like it's trying to rip off Ratchet and Clank, they have nothing to fear, because save for a few, the weapons have no way of being aimed, they simply auto-aim most enemies. It's not bad; it's just not impressive either. You still have the usual homing attack and spin dash from previous Sonic games, although neither are very useful attacks and are rarely even used in puzzles. A note to Sonic fans - When you get hit, you lose only ten rings, not all of them. This is probably because you get hit, a lot.
The controls have been changed in comparison to the other Sonic games, and not for the better. The A button is still used to jump and use the homing attack, but X has been shifted to spin-dash duty rather than B, which is now used to fire guns or do a punch-kick combo when you are unarmed. Unfortunately, the X button is also used to switch your weapon for one on the ground, as you can only hold one at a time, so you can find yourself careening somewhere you don't want to be if you're not careful. The C stick is used, instead of L and R, to control the camera, which is unresponsive and is probably the worst one ever in a 3D Sonic game. Y activates your special abilities, or causes you to drop your weapon if they aren't ready. The D-pad is used to switch who follows you around the level.
One of the games other gimmicks is the ability to choose between being good and evil. This manifests itself in the form of having a good guy, like Sonic, follow you around the level, telling you that you need to complete some mission that will help people and all that, or having a bad guy, such as Dr. Robotnik, tell you to do something nefarious, or by simply ignoring them and fulfilling your own purpose, namely, getting the Chaos Emeralds. Completing these different missions in a level will decide where the next level takes place and what missions need to be done there. The farther to the dark side you get, and the more sinister your objectives become. The more light you become, and the more you fight off the evil forces that are threatening all of mankind. This is actually a nice system, and is one of the game's high points.
There are also two gauges, a red and a blue one, that, when filled, will allow you to perform a special move. "Killing" good guys will fill the red gauge, which when full will let you use the Chaos Blast power, which obliterates all objects and enemies in a wide area around you. Killing bad guys will fill up the blue, which will let you use Chaos Control, a power that moves you forward through a level while bypassing all obstacles. Again, a nice gimmick, but nothing terribly useful in actual practice. Filling these gauges have no effect on your path through the game, however. Only the mission you complete decides that.
The levels themselves are pretty linear, though some have multiple paths and you can travel throughout them using warp pads, necessary when trying to find a mission-critical item. Shadow can drive vehicles, although this is simply another gimmick, albeit a slightly more important one as there are places that cannot be passed any other way than by grabbing one.
There is a plot, of course, with all this talk of good and evil. Shadow is resting one day in a quiet central city park, when suddenly the sky opens up in a dark swirling cloud and demons begin pouring out, destroying everything they see. Seconds later, their leader appears to you, claiming to have information about your past and saying that you were created to aid them. From there, the story unfolds differently depending on what missions you complete. Those among us who found themselves curious about Shadow after his excellent introduction in Sonic Adventure 2 will likely want to play it simply to find out all about him, although I admit you'll have to be a pretty die-hard fan to complete it all.
Graphics, despite using a new engine for them, are on par with Sonic Heroes, which was basically a 3D Sonic 2. Though there are more textures, the main characters look inexcusably bland, and other than some really cool effects such as the Chaos Blast, the game looks pretty bland. Another bland point is the music. The trend of the game having a theme song started by Sonic Adventure prevails, and the song I Am is a pretty good punk-rockish song. Other than that, however, the level music is mostly a bunch of electric guitar riffs jumbled together with a drumbeat in the background for good measure, which you will probably tune out after the first minute into each level.
The sounds are the standard Sonic sounds, with a few more being the explosions and gun shots, neither of which stand out in any way. The voice acting is... passable, on average. The voice team from the previous games has been dropped (Dr. Robotnik's voice actor died in January of 2005, so they didn't have a choice with him) in favor of the cast from Sonic X, the Fox Box cartoon show. Sonic and Shadow have the same actor, although I was shocked to find out as such, meaning he must be pretty good. Other than that, the acting is about what you'd expect from translated Anime - some highs, some lows.
Other than the guns and swearing, the shock of which will quickly pass, this game is really rather bland. It seems to have had a lot of nice concepts that just weren't developed as much as they should have been, such as weapon and vehicle usage. If you really, really like Sonic, or Shadow, you will probably want this game. Most everyone else should give it a rental first. Chances are if you liked Sonic Heroes, you will be able to find some enjoyment out of this, as that is the game it most closely resembles in terms of game play, minus being able to switch characters. The game was a nice try, but it just has too much unrecognized potential. Perhaps the next Sonic game, that stars Sonic, will go back to being like Sonic Adventure 2... | video-games_retro-gaming-microconsoles |
A step up from N64? More like 5 steps down. . . . . . . .and then proceeding to fall down a rocky cliff. How could this game have been so wrong? I cannot help but compare it to No Mercy for the N64 because No Mercy was the epitome of what a wrestling game should have - great single-player mode (with storylines and differing results to differing outcomes), an extensive and always-fun Create-A-Wrestler, a wide array of wrestlers to play as, being able to go backstage, and other numerous upsides.
Yes, No Mercy was lacking in TLC matches, Hell in a Cell, and others, but that's why the GameCube exists. That's why, on the next-gen system, all the new features are supposed to implemented with gusto. The features ARE indeed there, but it's too bad that the gameplay itself is an atrocity - and that's why this review gets so negative a rating.
It is so EASY to transfer the exact same controls as the N64 games to the GC controller. I could describe it right now, but I'd be wasting valuable review space.
Minor HORRIBLE aspects of this game include:
-You need to wait about 20 minutes for your character to get up from being hit.
-No backstage fighting; we're going back to WrestleMania 2000 where you could only fight around the arena.
-The Create-A-Wrestler is a disgrace. 9 different shirts to choose from, a few logos, and a few colors. As opposed to the 150+ shirts in No Mercy. . .and those are just the shirts!
-What!?!?! I can't even change the appearance of a pre-existing wrestler, but he can have new moves!?!? Whassup wit dat??
-The moveset for each wrestler is horrible. While No Mercy had around 40 different moves per wrestler that resulted from a strong/weak grapple, A/B and a direction, WM X-8 has 5 moves from the front and back, regardless of a strong or weak grapple (there's one kind) and the moves are the most basic and weak-looking. So that's 10 grapple maneuvers that aren't even interesting to look at.
-The computer gangs up on you in Royal Rumbles and Triple Threat matches, especially. No matter how good a player you are, this game is NOT FAIR.
It's pretty much impossible to do reversals.
And that's just a glimpse at all the problems with this game. The only good part about it is the graphics and the entrances - that's all. Not even worth playing, not worth renting. DO NOT BUY IT.
Don't think to yourself, ""ll get used to it." You won't. You'll become disgusted with it after about four matches of trying. Wait until the next wrestling game comes along. I seriously hope that AKI develops the next one, and that they learn from their mistakes. It'd be so EASY to make it like No Mercy (but better!) so why don't they do it!?
I hope this persuades you enough to save your money. Buy Metroid Prime instead! 20-star game! | video-games_retro-gaming-microconsoles |
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