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Pretty Good, i guess. I got this game on thursday and it seems pretty cool, unlike the previous games you do not get alot of practice with the spells before you use them in combat. Also unlike the other games you play a level and that's it. In the levels you just get dropped in there and you have to find a sheild. Some of them you would have to have learned different spells and that throws you off... A LOT! Also in the part where I am in you are in the maze and have to rescue Cedric Diggory, there is no explanation or hints. And it's really hard to find out how to do stuff and you have to use trial and error a lot and that just adds to your time. I would highly suggest starting the game with a friend so that you can help eachother in some of the more difficult levels. The one thing that really got me mad was the water charm. They just make up some spell whereas the water charm is written right in the book! Other than that this game is really awesome! I would highly suggest it to any Harry Potter fan, though those who have read the book might find it dissapointing.
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Another great Zelda game... doesn't deserve 3 stars. I can't believe the scores/reviews this game is receiving in Amazon. Bad graphics? Hard gameplay? not.... fun??? This does not make sense at all and I have to say.. some people just don't know how to play Legend of Zelda. I got a copy of this game the day it was released and have been playing since then. It took me roughly 15-20 hours beating the whole game, including fusing all the kinstones, collecting all the hearts, and collecting all the figurines. First of all, Minish cap is a short and easy game compared to the other Zelda series. It normally takes me at least 30-40 gameovers to beat previous Zelda games (oracle of times/ages, link to the past) but this game took me only 3 gameovers to complete it. (Where 2 of them shouldn't have happened) The dungeons are fairly simple and short, whereas the field puzzles are quite complicated and time consuming. Monster battles didn't get easier but the one thing that lowered the game's difficulty is the amount of damage Link takes per hit. Usually in the previous games, one light hit costs Link half a heart but in Minish cap, weak hits will cost Link 1/4 a heart! The boss battles are the weakest part of the game. They are VERY simple, having limited techinques are moves, where the player can easily catch it's moves and defeat it. While I was playing this game, I sort of missed the old Zelda days where I had to challenge to boss again and again until I finally beat it and the happiness and pride you gain from that doesn't exist in the Minish cap. Next one is graphics. People keep saying this game has BAD graphics compared to XBOX or ps2 games.. which doesn't make any sense at all.. You can't compare XBOX and GBA people.. Maybe comparing this game to another recent release, like Kingdom Hearts, may be a better choice. Anyways, the Legend of Zelda: Minish Cap's in game graphics have the most vibrant, colorful, and closely detailed visual features compared to ANY GBA game. When comparing his well detailed and precisely dotted graphics to other GBA games, nothing stands a chance at Minish cap. The graphics made me just smile throughout the whole game. Wonderful graphics just make me happy. At last I want to talk about the special features in this game.. which are VERY addictive. The most well-knowned system is the Kinstone fusing system, where you find pieces of different shaped or colored kinstones and find the right person in the world to fuse it with. If you are successful to find a person(or an animal/object) who have the matching kinstone pieces, you can fuse them together and unlock treasures, new rooms, secret monsters or doors throughout the whole map. There are a total of 100 kinstones you can fuse and each one unlocks a secret. This fusing thing is really fun, because not everybody want to fuse their stones all the time. Some fuses when they WANT to, some fuse only one stone where some can fuse two, and People are scattered all over the whole map big AND small, so you would never stop moving busily around the map. Fusing IS good, because it can give so certain upgrades to your weapons such as the Magic boomerang, remote bombs or even bigger wallets. The next cool feature is the figurine collection. You can trade off your mysterious shells for figurines. This figurines are just plain AWESOME. They are much like the 'trophies' in Super Smash Bros. Melee, giving you decriptions of characters you got while presenting a magnificent representation of that certain character. (the graphics just SHINES here. SHINES) You can get a total of 130 figurines.. and this collecting business is VERY addictive since these figurines are so darn tempting. This is all I got to say.. Minish cap is just another GREAT Zelda game with obviously awesome graphics and improved gameplay. I would absolutely definitely recommend this game to Zelda fans, but those who don't like the puzzle solving, secret unlocking, figurine collecting, real-time monster bashing type of games should reconsider before buying.
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Basketball on the Dreamcast at its finest. After jumping ship from NBA Live I can truly say that NBA 2K2 is worth every penny. The graphics are sweet, the sound it great and the moves are awesome and the replay value in this game is unheard of. When you think that you've experienced it all you can find a new way to enjoy it. A BY FAR great improvement over 2K1 which suffered with control issues and over strict gameplay. This is a must have and the intro is so cool I watch it every time I play the game and never get tired of it! When you finish playing NBA 2K2 you can truly say "I love this game!"
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Old School Style, Yet Fun & Refreshing. Having played many of the various Bomberman games over the years including Bomberman Tournament on GBA, I was looking for something similar to the B-man gameplay but slightly different. The closest I could find was Planet Monsters. So I decided to pick it up and give it a try, and found it to be fast paced, fun & very addictive. But it's the simplistic gameplay that makes this game. Its so easy to learn you won't even need to read the manual. You run your monster(who often reminds me of Stimpy from the old Ren & Stimpy cartoons) through maze's pushing blocks into enimes trying to knock out the three other computer controlled (or Human w/link cable & additional PM carts)oponents before they knock you out. Besides the 3 opponents(Whom also look like differnt colored Stimpy's), there are lots of other creatures also trying to stop you, as each maze has several "monster generators" popping out more creatures every few seconds, so the longer it takes you to beat a level, the more monsters you'll have to contend with! Plus there are tons of power up items, such as springs that allow you to jump over blocks, bubble guns that temporaraly trap your opponents or turns enemy creatures into blocks, bombs, extra lives & more. There are 8 worlds to challenge you, each with 4 levels and a boss level for a total of 40 areas to defeat. Four levels of difficulty make this game challenging for most everyone. The graphics, although a bit cartoonish, are very colorful and well animated. The various enemies are often huge & hilarious, and the music is lighthearted & pleasant. Would have gave Planet Monsters a 5 star rating except for the fact that it's nothing really new, but is is a very enjoyable game in it's own way, a bit repetitive at times, but it never stops being fun. To those who love Bomberman or similar action puzzle games, I recommend giving Planet Monsters a try.
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Not As Difficult As Everyone Says. Before I begin this review, I would like to state that anyone who says that this game is too hard, did not take the time to play past the first two boss fights. If they did, then they would realize that the game actually gets easier as you play it and get more power ups and battle chips. With that said, this game is very good. It takes place in-between the first and second Battle Network games. It continues right where the first game left off, when Mega Man had just defeated the Life Virus and saved the Internet. Months later, a new threat, called the Zero Virus has invaded the net and Lan and Mega Man have to stop it and make the net safe once again. Gameplay wise, this plays less like the Battle Network games and more like the classic Mega Man's. It's done in the old side-scrolling style like the previous installments, but also includes some features from Battle Network. You keep twenty battle chips in your chip folder and can use up to five at a time. These include swords, bombs, etc. You also collect power ups for your buster and subchips that do things like heal your character and unlock certain cubes in which you collect items from. You've probably heard that this game is incredibly difficult because of the first boss, Fireman. This is not true as long as you know what to do. For example, Fireman will use an attack where he uses a flamethrower that's a little hard to dodge. What you have to do is simply slide under this and use a strong battle chip like aquasword against him. The game progressively gets easier as you play it instead of harder, due to the power ups you collect later on. Your character is pretty weak without these, but if you take the time, Mega will eventually be stronger, able to shoot faster, and have the ability to charge shot just like the classic Mega Man's. Overall, Fans of the classic Mega Man games or the Battle Network games should at give this game a look. I give it a 4 out of 5 because I thought the game could have been a little longer, but otherwise, it definately qualifies for at least a rental. Check it out.
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A great remake with some technical glitches. Final Fantasy 4 (previously Final Fantasy 2 released on SNES back in 92) is one of the best overall Final Fantasies. The game combines a wonderful score combined with good graphics for the time with a good story with many interesting characters. In fact, many of the FF archetype characters stem from this game. The game adds 2 extra dungeons compared to the original and also adds the ability to play as extra characters after a certain point in the game which was also not available in the original. The translation of the text in this remake is better in some ways from the original, though worse at other parts. A nice touch was the addition of character portraits to the text boxes. The extras add extra replay value to a game that already has great replay value. There are a few battle glitches that can be annoying. The first is that characters sometimes get multiple turns back to back. While this is not necessarily a bad thing, it can surprise you when you aren't expecting it. The second is much more annoying. Many times buttons are not responsive within the battle menus, which will cause mistakes if you input your commands at a fast pace. These glitches do not take the fun out of the game. So, I would recommend this to any Final Fantasy 2/4 fan and also to any gamer who would like to enter the world of RPGs.
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My First "Harvest Moon" way back when and still the funnest. "Harvest Moon: A Wonderful Life" was my very first HM game way back in the day. Haha. My friend bought it at Gamestop and let me borrow it for a little while after she'd gotten her fair share of gameplay out of it. I fell in love instantly. The plot is simple. Your father had a dream of building a farm with his best friend Takakura (I think that's his name). But before that dream came true your father died. Now it's up to you, with the help of Tak (I'm gonna call him that for short like I usually do) to run a successful farm and fullfill your father's dream. Aong the way you get to court one of the town's three eligible bachelorettes (Nami, Muffy, or Celia) by giving them gifts and talking to them. But if you don't like to do that have no fear. At the end of year one if you haven't spent time courting, you will automaticaly get Celia as a wife. After that you get a child. How much time you spend with your new son throughout his life determines what he will want to do as he gets older. As the name of the game implies it's a wonderful life. You have no real goal but to farm and make the most of every day. There's no pressure on you at all. Nobody rides your butt about getting a certian task done or anything. You can take it at your own pace and watch your family and friends grow and age as years pass by. With each new chapter comes a new suprise in the town and at home. I highly recommend this game to any "Harvest Moon" veterans as well as anyone new to the series! :)
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corrupt right out of the pack brand new- won't save anything bought from Simply Order of of this site. i bought 2 of these from Simply Order on this site and got them in factory packaging brand new, they looked ok so i left them in the package untill i needed them, now 2 months later i opened the factory package to use them yesterday and both are corrupt and says it need reformatting so i do that and they still say files on them are corrupt even tho they have never been used, so they won't format and they are always corrupt right out of the factory sealed package, so they are useless cant save anything on them what a big waste of money. DO NOT buy these 1019 cards just because they can hold more and the wii can fry them and there goes all your saved games. if you want a good memory card to keep forever just buy the original 251 cards they never get corrupted and alway work. The 1019 has had alot of problems over the years and if you want to keep your saved game for as long as possible the 251 slot card is the way to go. if you want to save games then lose all of them, or cant even save anything on it as soon as you open it get the garbage 1019. DO NOT BUY!! i wasted $40 on 2 of these and both are corrupt and cant be reformated right out of the factory sealed package. 2BAD I GAVE Simply Order A PERFECT FEEDBACK before i opened them. DONT BUY THIS MEMORY CARD AND DONT BUY FROM Simply Order THEY OPEN ITEMS AND PUT DAMAGED ONES BACK IN TO THE PACKAGES.
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Not for the diehards. I've played most of the Street Fighter/Alpha/Marvel/SNK games, but the last Street Fighter game I actually purchased was Super Street Fighter II for the Super Nintendo (having an N64 over a PSX means you miss out on virtually the entire Capcom line). That said, I had to buy Capcom Vs. SNK 2 for my Gamecube, just to have a traditional, 2D fighting game in my library with all those wild flashy moves, isms, and insane old-school combos. Right off the bat, diehards should avoid this port and stick to their PS2s and Dreamcasts. If you live and breathe Street Fighter like my friend, and have mastered the arcades, you're going to be very insulted by how easy it is to pull off special moves here. This is the one time Nintendo's controller really doesn't come through, and they added this "cheat" mode as a way to compensate. On the other hand, if you stick with the other control style, Capcom vs SNK 2 is a very good game. It's a little harder to pull off moves, but the game is nowhere near unplayable like most major review sites have suggested. Graphically, the game is dated compared to most games today, but its about as polished a 2D Capcom fighting title as you'll find, which is what matters. Lots of characters to select from, flashy arcade-style menus, and 2D backgrounds with some 3D effects. Sound effects are solid, music is in-your-face, and the announcer has his usual quips. Everything you want is here. If Gamecube is your only system, snag this game so you can balance your 3D Soul Calibers and Mortal Kombats with a 2D fighter. If you own a PS2, go for that version instead. Cube owners should note that Capcom stopped production on this game, so the sticker price has risen on all new copies because of its 'rare' status. Try to find a used version if possible.
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Love these crazy Madagascar penguins. The penguins were by far my favourite characters in the movie, so I was ecstatic when I found this game dedicated specifically to them. It came in handy when I got laryngitis and had to stay home from work. The penguins are as quirky and adorable as ever! While I was able to complete the entire game in half a day, it was fun to play, and I was certainly not disappointed. The graphics are very nice, and I did not encounter any design flaws. I also had a lot of experience playing Mario games during childhood, so it would probably take young children longer. The structure of the game is great for kids because the skills are taught and built up sequentially. There is no frustration learning a lot of new actions all at the beginning because they are clearly introduced one at a time on the earlier levels. The movie storyline is also well incorporated. For those who find completing the stages too simple, there is the added complexity of thoroughly searching each environment to collect all the medals. Overall, this is a well put together game for anyone who just wants some low key entertainment. It is not overly challenging, so I would not recommend this for a hard core gamer. I was also disappointed that collecting all 1000 medals did not unlock any bonus stages, but it was still fun to have a little journey as a Madagascar penguin.
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this game is primitive at best. I had been hunting this game down everywhere and one day I happen to find it sitting on the shelf at my favorite electronic store. I am disappointed. The game was copyrighted in 2000 and I am wondering if it's been out in Japan that long and it just took them that long to put it out in the states. The reason I say that is that it has does not meet the standards of most of todays games. It's choppy, the camera angles are all over the place and it still has to load each screen. I thought those loading days were behind us. It was very simple, more suited for younger children. I got through the first couple of stages and probably would have played through to the end but it just didn't flow well and it took too long to load. I was so anxious to get this game as I am a huge Hello Kitty collector. The graphics were pretty good and the characters were fun too. Hopefully they use her again in a better game but we'll just have to wait and see.
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Video is fine. Audio works, but the audio quality is unacceptible. It works. The game sound is audible and the picture is there. Video: No noticeable difference between original RF switch and AV cable. Played on an LCD HD TV. Audio: Huge difference. With the AV cables the sound is tinny as if its coming out of cheap speakers. No bass at all (its like the sub woofer isn't even there). There's also a hissy static. With the original RF switch there is clear sound with solid bass. Unless I got a bad unit, I'm surprised by the strong praise for this. Tested on a 32x connected to a 2nd generation Genesis.
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Fantastic racing. My favorite racing games are all arcade-style ones. Forget realistic racing on a boring oval track - I can't get enough of ramping over buildings, hurling banana peels at passing go-karts, or rounding curves at over 300 MPH. So for me, F-Zero GX certainly doesn't disappoint. It keeps you enthralled with an incredible sense of speed at all times, even pulling a near-constant 60 FPS when there are 30 (!) racers on screen at once. The pounding electronica soundtrack is excellent and proves yet again that Sega has the best sound team in the industry, hands down (and that's not all - each of the characters has their own special 'profile song' ranging from alternative rock to death metal, pop-punk to hip-hop and even a chiptune!) Graphics are crisp and clean, which is good since you'll need the good visibility while passing enemies on the narrow stretches. Controls are nicely responsive (and configurable!), load times are few and brief, and there's a wide range of modes and unlockables to keep players interested. And then there's the difficulty. This game is TOUGH AS NAILS. It requires incredible patience to beat everything on even the 'hard' difficulty settings, let alone 'master'. Once in a while a game comes along that is so punishingly hard, people are justified in bragging about beating it on the most challenging level. This is one of those games. By far I had the most fun playing this with friends. Like most GC games it supports up to four players at once. It's a lot of fun trying to elbow your buddies off the track at high speed. (One nice change from F-Zero X was the removal of the 'slot machine' dead players could play that would screw over the remaining racers - thank God!) The game isn't totally flawless (what is?) - one irritant is that the cars aren't well-balanced and most players will simply pick the heavier machines time after time. The standard machines can be pretty lackluster anyway and often a custom machine will beat all - disappointing for fans of the F-Zero characters (Captain Falcon etc.) Far more disappointing is that unlocking all the secret stuff takes either incredible skill or access to a dwindling number of F-Zero AX arcade machines, so most players likely won't get to sample everything the game has to offer. Finally, it would be nice to have more tracks available (even if it meant fewer cars), since players will exhaust all the available ones within a few gaming sessions with friends. Those problems aside, the game is a blast to play and provides a tough challenge for even the most hardcore gamer. At less than $10 most everywhere, this is one game all Gamecube racing fans should own.
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Classic must buy. I recently bought a GBA, and i found my old gameboy games, one of which was Donkey kong, this has to be one of the best games every released fot th gameboy, the game is really long, the first time through some of the levels are hard to figure out, the second time through they are just as fun as the first time this game has immense replay value. the first four levels are straight out of the origonal, the only problem with this is that anyone that has beaten the game will know all of marios tricks, and they can make the first levels a little to easy to beat. anyone who likes clasic or puzzle games should buy this game, or find the copy you have in your closet and blow the dust off of it.
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This is not real. The Enter The Matrix video game is one of a kind and will be a pioneer of new technology to the gaming world just as the Matrix movies are to the film industry. The character selection is intresting because it allows you to choose between two new characters (Niobe and Ghost)oppose to the familiar characters of the Matrix trilogy(Neo,Morpheus,and Trinity)which opens up a whole new world of personalities on board Niobe's ship the Logos. The best part about the game is the unique "focus" feature which allows the player to have special attack combos and see things in slow motion or "bullet time." There is also a fun and complex Hacking system so you can hack just like Neo and Trinity in the Matrix series. It is also cool that the game directors tied Enter the Matrix tho the Matrix:Reloaded. Some things in the game are essential to knowing the whole truth behind the Matrix world. I love how Andy and Larry Wachowski along with the cast and crew of the Matrix pitched in to make this game great. They use Ghost and Niobe's real voices (Anthony Wong,Jada-Pinkett Smith) and have film footage made just for the game and also some from the movies. This game opens up the world of the Matrix. Just as Neo said it, "Whoa"
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For the Dreamcast. Crazy Taxi is something I would've recommended being ported to a portable. Maybe it was, but that's not why I got it. This was one of the Dreamcast's launch titles back when it launched in ol' 99. I would have to say any Dreamcast fan should have this in their collection. It represents the time when console games were become identical if not superior to the arcade versions. In the game you pick a taxi driver and zoom from one spot to the next picking up customers and taking them to a location within a time limit. It's definitely arcade quality as you'll probably only be spending a few minutes before time is up. This is also accompanied by a few select tracks from the Offspring band, something that was more recognizable back then and probably won't shine as much now. It gets old listening to the same songs so I would recommend to anyone looking to spend a lot of time with this game to pick up the Xbox Live or PSN versions as they probably have options to customize the soundtrack. This version however would be great for someone to play in short bursts which is why it would make a great portable. All in all, it makes a great addition to the Dreamcast library.
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The Best Turn-Based Strategy Yet. This game is a must have for any person who enjoyed the first Advance Wars or who likes strategy games. The gameplay is the same as the old Advance Wars, you take your turn, the enemy takes theirs (no quick reflexes needed), but gets much more difficult. Unlike almost all other GBA games, this is a game which requires a ton of thinking and is probably going to be much too difficult for a little kid. With only one gamepak and GBA you can play with friends by passing around the system and each taking your turn (or you can link up). The only few areas where it is not as good as the previous Advance Wars are the graphics of the buildings and structures, the storyline, and some of the characters look much worse. However, some advantages over the old version are the larger amount of maps avaliable, the new terrain features (volcanoes, cannons, missles, etc), more Commanding Officers to play as, much better AI, and the new neotank. This game is one that has almost infinte replay value (if you have played the first Advance Wars a ton the game will lose some of its replay value), can be very frustrating, and is not for 6 year olds, despite its very kiddie graphics. I probably missed about 50 other good points but I hope this review was helpful to you.
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Was good at $25, but they raised the price to $35, better to get the mayflash one that works with the PC as well. The description says "GameCube Controller Adapter for Wii U & PC USB" but it does not work with the PC, unless there is a driver out there that I don't know about. I tried a driver that was designed for the official adapter, but it didn't work. It works perfectly fine for the Wii U, but I originally got this for $25 which is a decent price for Wii U only capability, but my intent was to use this with the Wii U and the PC. If anyone knows how to get this working with the PC, please let me know. I've already set up a return, but I have about a month to return it. *Update* Looks like they solved the price and description problems. If your only intention is to use this with the Wii U, it appears to be the best deal out there right now.
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So much fun. What a cute and fun game. I didn't expect to get as into it as I did. It took me about four days to finish, though it's not at 100% yet. The story is so cute and silly. As a little robo, you get involved in the lives of the strange family. They're each caricatures, but it was still fun to play through. My favorite was the little girl who thinks she's a frog. So cute! Another fun aspect of this game is the exploration. The first time through, it's all about finding ways to climb up higher and learning when you'll just have to wait for an upgrade or some new tool. This is a really one of a kind video game. They couldn't make a proper sequel to this game. If you enjoy exploration, silly storylines, and sticking your nose into family business, then don't miss this one!
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Life summed up in four words: The Legend of Zelda. For almost twenty years, The Legend of Zelda has been the world's favorite game series. No matter how many times the original title is ported to a new system, it will sell as many copies as an original game on that system. The Classic NES Series started out in June 2004, and a second wave in February 2005. Out of that collection, there were really only two games that justified the $19.99 original price- both being Zelda games. Nintendo changed the game a small bit, but only for the better. To prevent a few GANNON-BANs, the opening text was changed (from Engrish to English), so we now must fight Ganon, Prince of Darkness, rather than Gannon, Prince Darkness, as we did in 1987. You can now save without dying, unlike the original game, which is a plus. The only fault I can find with the game, isn't with the game itself, but what was included with it. Originally, a map of the Hyrule overworld was included. That map isn't included with the Classic NES Series version, which makes it a bit more challenging (than it already is) to people who've never played it before. But in the end, you have the same great game from 1987. If you have The Legend of Zelda Collector's Edition for Nintendo GameCube, this game is identical to what that disc holds.
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A fair reveiw. Hi i have been gaming for a while and i enjoy all types, since most reviews afther say the game is awesome or horible, but i will give a fair review. But to start I would like to say i would give this game a 3.5 but there is no half of a star rating, but i felt that the game wasn't good enough to be awared a 4 mark. Warlock is a neat little rts and is fun to play while travling, be sure to bring extra batteries! this game can get addicting, but it's pathetic when you compare it to other rts's like age of empires and startcraft etc. But you have to think. This little pak did pretty well and i enjoyed the game very much. You have to read the manual for a bit and practice the controls for a bit. But once you got those the game becomes easier to understand. The graphics are like 1980 ones but you can make things out, which is really all a games needs to have. Sound is good, and music changes during the battles, so it creates more of a mood. When you selecting on one of your troops (1 of 4 posible types) they give a little grunt that you can hear to know that you selected one. The game is really easy at first but it gets hard, you'll find yourself planning your attacks more carefully. Each game contains wizzards that have special abilities. and everytime you beat a level all your troops,wood and gold are put into a chest called "the War chest", after you completed one races game (there are two Humans [good, can use knights elfin archers and grunts] and Monsters {bad, can use wariors, skeleton archers and goblins]) niether has the any advantages over the other, but i found the humans quest easier then the monsters. Any way i would recomend this game to any one who read this reveiw and wants the game. But you may want to rent it before buying, so you spend less money.
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A 13 year old's review. This my 16th Army men. And the first that Ive purchased for my Wii. It was also the first Army men to be made by GS software. GRAPHICS: Sarge's War has been criticized for having ugly graphics. But I heavily disagree. The game looks great! GS did a great job with their attempt at a darker, grittier game than the previous ones in the series. Sarge is really detailed and is full of little dents. GAMEPLAY: The gameplay here is like a combination of Sarges heroes 2, World war Land Sea Air, and a look all its own. For each level, you accomplish an assignment. Such as destroying a plastic mine, or freeing POW's. You also shoot the...er, plastic? out of Tan's. Each level has four or so area's to clear. Audio: The guns sounded awesome! The voice acting on the other hand... What I liked: I liked all the special effects that went into Sarge's War. Such as losing your head or arm as you got blasted by a Tan machine gunner. The multi-player was also terrific! You actually can chose what color you want this time! The graphics were realistic and good looking, and most of the game is played in the real world! And the gameplay is good old Army men fun. What i didn't like: As fun as Sarge's war was at times, there were WAY too problems. The guns were so stinkin INNACURATE! Jim Cummings failed to put much emotion in Sarge for this one. Also, too much of the voice acting was too cheesy for a game like this. "Tell my plastic wife I love her!", "Don't worry. Sarge will never find our secret caves!", "The war isn't over until I say it over!". I was also disappointed about the story. Inspite of there being 5 CG cut-scenes, there was nothing else to continue the story. The game is also too short, only 12 levels. And on top of that, you can't even go back and play your favorite levels like in previous games! Some of the levels were too bizarre. They didn't really fit in with a military game. Or even an Army men game. OVERALL: There were several times when I almost sold Sarge's War. But now I think I'll keep it. If not for the multi-player. This is not the best Army men in my collection. But not really the worst. I suppose I could recommend that you buy it.
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A frustrating let-down. OK, first of all, I have the 3 original Spyro games for Playstation, and I love them, so when I got my GBA, I immediately bought this Spyro game and the second one, Season of Fire. I haven't played the second one yet, but I'm almost afraid to, because this one was so disappointing. The graphics are great, I'll give you that, but that's about where it ends. The gameplay is horrible, like others have said. The controls seem to be opposite of what I would expect, and charging always makes my arm ache from trying to control him in tight turns. Also, the fact that you die if you put your toe in a puddle is really annoying, especially since the storyline shows that it's supposed to be after Spyro learned to swim. The most frustrating level so far for me is the hummingbird port, where you have to glide to different platforms, most of which you can't see without moving the camera to search for them, and all of them are impossible to tell which are above and which are below you. I've found that a basic rule is that if it looks higher, it's below you, and if it looks lower, then it's above you. I gave up on that level when I couldn't find any more sections to go to, and just kept going in circles. I do like the speedways, and also Sparx's worlds, but that's not quite enough to off-set the frustration from the other levels. It probably wouldn't seem so bad if I hadn't already gotten so good at the playstation versions, so if you are just looking for something to pass the time on the road or something, go ahead and buy it. But if you are looking for a Gameboy version of the original Spyro games, don't bother. Though, I'll try Season of Fire, and maybe Spyro Orange, which my stepmom owns, before giving up on GBA Spyro. As a side-note, when are we going to get to play Bentley the Yeti? He was my favorite. I'd buy the game if he were in it.
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Great size and reliable. I've purchased two of these controllers about four months ago and they are still working perfectly. I play Madden, MVP Baseball, 007 EON, Tiger Woods, Mario Sunshine and more. NO PROBLEMS HERE! I'm an adult and I don't bang, beat or slam my controller on the ground or wreckless with it. Maybe that's the problem for the other users who rated this as terrible. Because I am an adult I love the bigger size this controller offers. The normal Gamecube controller size is for baby hands and I just couldn't take it anymore. I recommend these even more now that they are 10 bucks!
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Mario Party with the Sonic name on it. Before I wanted this, I expected this to be a fun, entertaining experience. Instead, I got this: bad AI, boring gameplay, and only 8 playable characters. I expected more out of Sonic Shuffle. On paper, Sonic Shuffle is great: picking out cards, moving to spaces, and getting the most Precious Stones. In practice, it is the opposite. This is a very boring game, and with the AI, they can be very hard to beat, even on the Easy difficulty setting. The game's story is horrible: A fairy named Lumina asks the Sonic team to help her get Precious Stones and save everyone's dreams from Void. Yeah, it's a baby story. The graphics are suprisingly good. The sound is so bad. This game doesn't live up to its full potential. Add minigames that are either frustrating or confusing, and you've got one of the worst games ever made.
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Best Game I ever played, period. I am a huge Metroid fan and I've played all the Metroids dating back from the original. The transition of Metroid into 3-D was done perfectly, keeping all the history and atmosphere of the game. I found games like Tomb Raider too dark and it was annoying because it was so hard to see, but in Metroid the dark scenes are very comfortable to maneuver in. I am usually not very good at first person shooter types, but I was shocked at how surprisingly intuitive the controls were; you use every pad and button on the whole gamecube controller, and it was totally effortless! I felt everything was done perfectly except the jumping. Once you get used to it, it's no problem at all, but you can't really see where you're going when you jump. One person complained the game was far too linear, but I found to be just as expansive as Zelda or any other nintendo 3-D game. You can easily get lost and wander around the huge world, the only linear thing about it is the hint mode, which can be turned off. This is the kind of game where it is so good you would play it over again. In fact, I just beat it again a couple days ago even though I bought it last year. I have Zelda: windwaker, and Soul Calibur II, and Super Mario Sunshine, but Metroid Prime... man, it is unbelievable...
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Bang Those Drums. It really was surprising to me, but I honestly thought that the bongo controllers for the Nintendo Gamecube was a gimmick. I honestly thought that they wouldn't get very far, after the first Donkey Konga game, but I was actually wrong. When I tried these for Donkey Kong Jungle Beat in Toys R' Us, I was absolutely amazed at how simple and easy to use these drums really were. They truly are very easy to operate with, and work like a charm. Yet, this is truly the only way to play Donkey Kong Jungle Beat. You can't play it with the regular controller. Get these and beat the night away. Controller: B
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This Game REEKS. I borrowed this game to try it out. I had never played a Zelda game before and had heard that they were really good. But after I played it awhile, I found myself incredibly bored. I got extremely tired of sitting there waiting for the characters to stop talking already! And although Link (the main character) has a sword, he rarely uses it. Then he looses it later in the game and has to run around cluelessly trying to find it again. Talk about barely any action. After that he gets a talking boat and a goofy wand that, apparently, lets him controll the wind. What's with that? I don't call this a "puzzle" game. I call it a BORING game. I suggest you buy a Mario game, which cleverly combines puzzle with action.
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The type of Gameboy and mario game you've never seen before. I put Mario Golf into my brothers Lime Green gmaboy color, expecting mediocrocy. I really don't like Gameboy games compared to the Playstations, and N64's and Dreamcasts etc.. Mario Golf however has amazed me. Its like you are a golfer at a country club entering tournaments and playing other challengers, and rivals. Its like the real thing. The golfing is just 1 part of this great game. Its traveling to different courses and trying to bring a good name, and gold to your own club. The main goal in this game is to win the 4 big tournaments, and meet Mario. Which I havewn't been able to do yet. Yet, I don't get aggrevated, this game isn't impossible, yet you can't win right away. You need to enter, tournaments, practice, get your shot examined, you need to compete in contests, listen to what other golfers have to say, and look for 1-up mushrooms. I play gameboy mainly in the car or on a planride, but this I will play just as much as my playstation. I hope anyone who has gameboy, will go out and buy this, you will be amazed when you see how much fun, and how realistic it really is.
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Attack of the Stick Figure Opera. I would like to start this review out with a simple, heartfelt lament in the line of Menelaeus (But slightly modernized): Oh Gack! Oh agony! Oh frantic card-flipping, endless-babbling GAME OF DOOM! Would that I were instead speared with a thousand horned-toads and cast upon an ocean of maltodextrin than EVER, EVER have to see this horrible game again! That is to say - this game was not fun. Not even remotely fun. It almost made me quit playing RPGs - and I've played them for 18 years now. How did they write the plot for this game? I think they took a bunch of Japanese teenagers and locked them in a room with an English-only script for Final Fantasy VIII (Not the good one, mind you!). I could see the Japanese doing that - they could put it on television as some kind of reality-humiliation event. After the first week without food, they start hallucinating about flying ballerinas worshipping space whales. There are numerous senseless fetch quests, alot of obnoxious, still-life pontificating, and altogether too much card-flipping (Tip: When the enemy dude has only THREE cards that he plays OVER AND OVER AGAIN, and you have to manage a deck of 40, with NO DISCARD, it's not exactly built for a cheery experience). And, when you beat the game, you are rewarded with nearly a HALF HOUR of little, tiny stick-figures of people talking and talking - FOR HALF AN HOUR. I think at that point the developers and writers were all just too tired and drunk to have the heart to finish the game off. So they sort of panned out and let it run for awhile while they slept it off. I have played RPGs since before alot of the people that wrote reviews for this game were born. I have put up with alot of bad games - but this was honestly the most senseless waste of time I have experienced in a long time (And I'm including the Harry Potter movie in that list). To me, the only plus was the voice-acting, because, frankly, I needed something to laugh about after spending 30 minutes traipsing around linear quests to reach another senseless cut-scene. I turned off the voices early because I 'didn't want to spoil the experience' - but you know, I soon realized that the only hope for this game was as a sort of B-movie. So I turned them back on - and you know, they did help. Maybe the people that do those Harry Potter movies could take a cue from this?
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A pair of classics--- just what you need. What is there to say about this cartridge? First of all, you are really getting two game: Super Mario Brothers 2 (the SNES version with some enhancements) and a new, upgraded version of Mario Bros. Besides the multiplayer modes and a few little extras here and there, these are the same games they ever were. It might annoy people that they simply repackaged 2 old games, but they are great games (although Mario Bros. is not quite as fun as I remember it, but that's probably just me). SMB2 is really and original side-scroller, and the multiplayer games are fun and only require 1 cart. It's not a new mario game, which is disapointed but forgiveable. My main gripe is that they didn't really add much extra. A few new modes, bosses, an extra charcter, mini-games, anything would have gone a long way.
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Horrifying. Resident Evil definitely pulls off what it is meant to do: scare you out of your seat. Every corner oozes suspense, every moving shadow makes you gasp. It doesn't hurt that Resident Evil has the best graphics in any game to date and holds a reputation for creating the survival-horror genre. The story, while fairly simple, is completely overshadowed by the action inside the decrepit mansion hidden in the woods. When your STARS Force is sent out to investigate some grisly murders, you are attacked and chased inside the mansion by a group of zombie dogs (sounds kinda corney, but believe me its really creepy). In the mansion, fully rendered 2D backdrops sent a haunting atmosphere--believe me, its so scary you have to puase it every ten minutes and let your heart rate return to normal. It has all the makings of a big-budget Hollywood monster flick and in some ways is even scarier as you are forced to control the action. There is nothing like the horror when you suddenly realize a zombie stumbling towards you from the darkness. But action fans, don't be dissapointed. Resident Evil has enough gore and violence to go around. Prime example: its even more fun using the shotgun to blow the zombie's head clean off his shoulders just for creeping up behind you. Resident Evil will keep you enchanted from beginning to end. Just remember to have your shotgun loaded when you round that next corner.
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My favorite GBA game. Is "Urbz: Sims in the City" just like the Sims for the PC? No, but EA got as close to that as they could when they created this for the GBA. Unlike the PC version, you have a story you have to finish, but after you've finished the story, you can just play it in a free-play mode which is more like the Sims for the PC. Story-You are a janitor, and you find out that you've lost your job. The reason being because a tycoon named Daddy Bigbucks is trying to buy the entire town of Miniopolis and basically take over and rule the town. You embark on a mission to stop him. Graphics-This is one thing that will turn some people off, I think. The graphics are SO five years ago, but I find them good enough to not bother me. The close-ups of the characters are really good, though. Sound-The music is kind of hip-hop the whole way through. It's really rather enjoyable. The other sounds are pretty good as well (toilet flushing, tv, etc.). Gameplay-Okay, You start off in a skyscraper for just the beginning of the game before you are moved to the streets. It's big enough to not get bored, but small enought to easily walk around in. There's a club, a shop, a hospital, a jail, etc. As you progress through the game, you unlock other locations such as the carnival, the swamp, the graveyard, and more! One of the main things about this game is your REP. Basically your popularity with other people. When you befriend people your REP goes up, and when you become enemies it goes down. You are also part of a group that kind of defines who you are. You can be a tough Streetie, a smart Nerdie, a wealthy Richie, or a unique Artsie. There are other members of your group, and members of the other groups although some people aren't members of any groups. Talking with people is really fun in this game. You have 3 converstion topics (along with an option to give a gift, ask for errand, or invite to move in with you). The topics will range from art to movies to food to the carnival, but each Sim has a unique response to each topic. Some topics make Sims lose friendship points with you as some gain friendship points. Another thing to notice would be the jobs. Instead of just going to work and coming home as in the PC version, you actually play minigames to earn money in the game. The "Careers" will be doctor, fiddler, and more, but as you play minigames and increase you body, intellect, and more you will get promotions that will make the games harder and earn you more money. And never forget that you still have your Needs bar to remind you to use the bathroom, eat, sleep, and more. Fun-This is a really fun game. Not exactly like the PC version, but when you finish the story, you can decorate your house however you want and gain money and just do whatever you want whenever you want. Length-Doing and finishing the story probably takes 25+ hours, and it is a blast. After that, you can play as long as you want without dying. Overall, I love this game, and I've played it over and over again as a different group (nerdie, richie, streetie, and artsie) each time. It's a blast and there are tons of things to work for so that you'll never get bored!
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Oh My God. Oh My God this game is oh so cool. Time flies when you're having fun and that's definitely the case with Fire Emblem. In this game, there are SO many people and you become friends with ALL of them. If you lose one, GOODBYE. Ya won't see him/her for the rest of the game, PERIOD. I've seen reviews of Fire Emblem complaining about the graphics, but personally I think they're fine. They aren't better or worse than any other games I've ever played, and it's actually quite funny the way they look on the battlefield. Course you can't tell two people of the same class from one another, like say, Batre from Dorcas. That's a problem, but it doesn't really make a huge effect on the game. There's things like Weapon Levels, Support Levels, and all that, but you don't have to worry about getting armor for any of your chars. You do have to worry about weapons breaking and magic items disappearing, but it's all worth it for this game. The battles and strategy are pretty easy in the tutorial and at the beginning of the real story, but in the later chaps of 23+ they are really difficult. For those people who enjoy a challenge and using their heads, this game is for you. ENJOY!
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5 stars cuz I still loved it, but its not as good as it could be. In my opinion, the Gameboy Color BTVS game was the real winner (even with its crap graphics). This game, like Chaos Bleeds to its great Xbox predecessor, added alot of stuff to give the game more variety but seemed to mess up the 'Buffy vibe' that was achieved in the Xbox and GBC games. Nevertheless, it was still a great game. The graphics were definitely improved from previous handheld BTVS games and the storyline had the witty banter that is prominent in the show. U get to see Riley throughout the levels and he offers Buffy health and weapons, which is super cool, and a bunch of villains from the show (ie The Gentlemen, Adam, etc.) are brought in as the plot of the Darkhul King develops. Another thing that I thought was awesome was that the Darkhul King was a being that ruled in his time and had an outfit and face that looked very similar to Illyria (in her true form), which tied the game that much more tightly with the show and even Angel for that matter. There are a lot of weapons to throw throughout the game (holy water, axe, knives) and has a fighting style that seems to be derived from the Xbox game. This didn't really work for me, just because I was such a huge fan of the fighting style of the GBC game and Darkhul King seemed to just badly mimic the fighting style of the Xbox game. It is much harder and less addictive in my opinion, and really frustrating when you have to juggle activating a stake into her hand and then taking it out to actually have a fun fight. Altogether, great game. I liked the GBC one better, but the graphics and diversity of gameplay definitely improved with this one. However, like I say with Chaos Bleeds, they should've kept to the basics. PROS: - Improved Graphics - Good Storyline - Dynamic Gameplay - Diverse Inventory (Weapons) - True to Show CONS: - Dull Fighting Style - Confusing Controls (at times) - Gets Boring after a while Grade: B+
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I love Zelda: Twilight Princess on both systems. When I got my Wii, I traded in my Gamecube version of Twilight Princess for the Wii version. Now I miss the Gamecube version, for one main reason: You don't get camera control in the Wii version!!! This is a minor difference, however, so I'd be happy with either version. Most of the reviews I had read led me to think they are identical except for the control and being mirrored, but they left out the fact that in the Gamecube version, you can control the camera with the C-stick, whereas in the Wii version, you can't control it. So for me, that makes me like the Gamecube version slightly more (plus, I am left-handed, so I prefer the left-handed Gamecube Link to the right-handed Wii Link). Of course, in every other way, the Wii version is better. Using the Wii remote makes it more fun and interactive (I love controlling the little fairy by pointing at the screen, which makes up for not having camera control), and it seems like the graphics are smoother somewhat on my Wii (can't really tell though, might just be my imagination), and you get more item buttons on the Wii. I just thought I'd write this to make sure people realize the difference so they can choose for themselves. Either way, this is one of the greatest games of all time! For Zelda fans, it ranks up there with Ocarina of Time, although in my opinion, the SNES Link to the Past will always be the best.
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Awesome. Well, upon beating "Agent Under Fire" I was extremely anxious to get my hands on this. I have recently delved into the Bond games, and have been devouring the awesome gameplay, plot and graphics. I will tell you, this game is incredible. From a Christian standpoint, the game has it's downfalls, "mostly immodesty and frequent flirting," but none of that is overly graphic or distracting, "and definately not as bad as 98% of the action games on the market these days. As compared to other Bond games, this is no worse, and maybe even a bit cleaner. My rating, 5-5. (For 13 and up as the game is a shooter game.)
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The Hardest One Yet-- Can You Survive . . . . OK, all of you hardcore Resident Evil Fans, are you up to the challenge? Of course you are, and if you're like me you've been wating a while for it! Personally, all of the games are great, they story is great, everything and anything Resident Evil is just-- great! All of the games have had it's moments of dificulty, whether it be outrunning the hideous Nemesis, to outrunning Crimson Head zombies in the REmake. Sure, those moments were difficult, but I believe that Zero will be the hardest RE game to date. Here's why: 1- 2 characters to worry about, at the same time 2- No more item boxes, sure they were a bit surreal, but I liked them-- not that I'm not going to love this game just the same! 3- From video's this game just looks hard 4- the graphics will bring a BIG sense of realism into the game, which can be terrifying at times (EG: Rainy nights, dark nights, anything to do with night =P ) 5- The monsters look tough. There's hunters, tyrant like prototypes, scorpions, and-- oh yah! the undead. One good thing that might make the game easier, or even more difficult: I read in September's issue of Electronic Gaming Monthly, and they say that they got rid of the Crimson Heads, mainly because there isn't much backtracking. Now, backtracking has always been a big part/issue in RE games, but without it there, will the game be harder? I'm glad the Crimson's aren't there, the first couple times I saw them in the REmake I was scared as heck, they really catch you off guard, and require a big dossage of ammo, but I think that w/o backtracking the game might be a bit more difficult, because it's more area to have to remember, and if you put down an item somewhere, and need it, you have to remember the area's. All in all, I canNOT wait for this game to come out (Nov 12)
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An Excellent Accomplishment. If you asked me 1 year ago which Metroid was my favorite, I would have said Super Metroid for Super Nintendo. Super Metriod was addictive, fun, had a great storyline and earned itself a top spot on my all-time favorite games list. If you ask me the same question now, hands-down it has to be Metroid Prime. Not only is the game just as addictive and just as fun, but, the makers managed to create another great storyline. All of these aspects with the new incredible graphics and the spectacular 3-D environment, what else can I say. This is a game that makes you wish you can get off of work early. The only thing I don't like about the game is that it's a little difficult to look up or down, but don't let that stop you from getting it because the game more than makes up for it. I'm really glad that Nintendo dicided to do Metroid Prime because I will definitely get many more hours of enjoyment out of it. I give it a 4.9 out of 5 stars.
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Top 5 Platformers for GBA. This game is a tried and true platformer. It is a new era Beat Em' Up style game with more than just punching and kicking your way through the game. My favorite part of this game was that it had small puzzle elements to the levels and it wasn't the average run straight through the level beating up bad guys game This is a must play for fans of the GBA and of the Beat Em Up genre. In comparison to the first gam - What comparison?! This game blows it out of the water. Also as the price shows above, this game really has held is value and is truly a hidden gem on the GBA. One reason this game gets over looked is bc it was released AFTER THE Nintendo DS! This is one of the last great games released for the GBA system! Truly a rare breed of game.
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Yu Yu Hakusho: Spirit Detective-One Hell Of A Game. When I first heard that there were making a Yu Yu Hakusho game for the gameboy advance, I was over the moon. It was even better when I learnt that it would be telling the story of the first arc, so I had a lot of expectations. In this case, I wasn't disapointed. The struture of the game is great, from the first time you battle Kuwabara, to the final showdown with Toguro Brothers! What was even better was getting control of Kurama and Hiei, the greatest characters in the game. The Mini-games with Gankai was not that good, but that didn't let the game down at all. Overall, a pleasent experience and I am now highly anticipating a sequal.
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Excellent football game. When i first played this game i Loved it. I'm a madden football fiend, and i think madden is a better quality game than nfl2k. As far as graphics,plays,and special teams, nfl 2k is in its own league. The only things i didn't like about this game is the running game, the speed,the ankle tackles that you can't break,and the "too nice passing game." This game has no type of running game because it is too slow and the linemen don't block good and if a defender tackles you 30% of the time you will break it. The passing game is too dangerous. You complete bombs more than good short passes. I would buy NFL 2K1 for a better quality game. I like Nfl 2K but, there is some stuff they need to fix.
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Dude....I think I'm stoned again . Okay, I never really liked the first Power Stone. The only thing I liked about it was the gameplay and the graphics but the only thing I hated about it was the short enviroments. When Power Stone 2 came out, I've heard how it had a long replay value so I said to myself, "Hey ! Let's get this sucker !". When I popped it into my Dreamcast, I was thoroughly amazed by not only the graphics and gameplay, but its huge enviroments. These levels are so freakin' huge, it has already beaten the interactive enviroments of Super Smash Bros. ! You get to ride on tanks, shoot a gatling gun, run from a huge boulder, use a submarine's missile launchers (my favorite part), and fight two different. Bosses as huge as a giant mech. Sad thing is, there's only a short variety of levels and only three new characters (two more characters and a few levels to unlock...too bad you can't play as the two bosses). If you're looking for a multiplayer game, I pick this one up if I were you !
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I love the game but my copy wasn't playable. I got this game sooner than expected, and i was really surprised! But soon to end the excitement was the game disk not working. As soon as i put the game in the gamecube, the "Error, could not read game disk" sign came up... and i tried it like 20 times, then I cleaned the disk as best as I could, and the game still would not be read. I also tried it in my Wii, thinking it would be read incase the gamecube was broken, but got the same result /: i wasx really lookin forward to playin this game is it possible to exchange it... If you could please reply as soon as you possible can that would be great... thank you. AwtumnSc
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Not How I Remember It. I was so elated to find out Konami was releasing a new version of the SNES classic Contra 3 for the Gameboy Advance. To my disappointment, I didn't find myself having as much fun with this version as I did several years ago on my old 16 bit machine. My biggest gripe is that the game walks the fine line between excessively challenging and unenjoyably frustrating. What were the developers thinking? You can no longer toggle between weapons; rather whatever you pick up is what you shoot with. This wouldn't be a major issue if certain weapons weren't useless in certain situations. There are also no more bombs so you better pray you have quick reflexes to get you out of those super tight spots. Aside from the difficulty issue, the only other major flaw is the archaic password/save feature which is totally inconvinient for a portable game. Everything else is actually O.K. The game looks just like the old SNES version and has aged quite gracefully making for a really nice looking portable game. Controls are tight and alleviate some of the stress from the frantic learning curve. If your looking for an insanely hard shooting game (and I mean INSANELY HARD) for those long car rides, by all means Contra Advance is a perfect choice. For those looking for a game that is a little more enjoyable and rewards skill rather than luck, you should go somewhere else; and for the old Contra fans, pick it up used for some old thrills, then pull out your SNES and really put some time into the old game.
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Nothing on Mario Galaxy. There is a reason why the Gamecube sold so poorly. Among other things, they couldn't even give their mascot a good game. It's not the overly kid friendly atmosphere of the game or even the water pack that makes this game bad. I've always enjoyed Mario's bright colors and the water pack is a neat idea, but the controls on this game are plenty clumsy and the game lacks the fun little puzzles and mini-game like levels of other 3D Mario games. It's a bunch of water shooting and frustration at trying to get Mario to move how you want him to. Fortunately, this is just one bad apple in the basket of other fantastic Mario games available, I have never played Mario 64, but I know it is haled as a classic, and Mario Galaxy is one of my favorite Wii games I own, so if you have the hardware, I highly suggest you by one of these games instead. And be on the lookout for Super Mario Galaxy 2, it looks fantastic and I have heard it is incorporating the MotionPlus, so I am excited to see what they can do with that. I also want to quickly give props to Microsoft for their genuine effort they put into their Natal, and two thumbs down to Sony for their lack of innovation and poorly thrown together motion controls, try to actually progress and not just do whats popular. (sorry Sony fans)
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Lots of fun, but SO very big. If you liked "Ocarina" you will very likely enjoy this one, too. It's a lot of fun and maintains the same spirit as it's forerunners. There's tons of interaction between the characters (and they say different things to you at different stages in the game). The "levels" are challenging and it really does feel like a quest, as you are zooming all over the ocean to different islands, talking to different people and animals, buying essential items and beating mini challenges to get prizes and information. My only complaint is that it is SOO big and there is SO much to do, it can become a bit overwhelming. I have to admit that I had to use many hints and cheats on-line to get through some of it. If I didn't, there was NO way I could have figured everything out (not that I've completed it yet). Also, if you take a break from playing it and come back to it, you can easily forget where you've been, where you're going and all the crap you're suppose to be doing in between. I started keeping a notebook full of hints and notes on the different islands, etc. This has helped, but I still feel a little lost everytime I go back to it.
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Medal of Honor worthy of reconition. This game is totally awesome. The storyline is a little weird, and hard to follow, but other than that it rocks. This was also my first war game so i wasn't sure what to expect, the first 2 levels got me super addicted. The graphics were so realistic it was scary, there were random explosions, rushing water torpedos and bombs and the bullets left marks in walls (5 out of 5 in graphics) Second of all: Realism. This game is real in the fact that the different guns re-load at different speeds, realistic, but annoying. When you shoot someone, most games just instantly drop dead, this game, the eniemies shoot bullets in their last 2 seconds of life as they fall. (Yes, this game is a tad bit gorey for kids 11 or under)Overall realism 4 out of 5. Gameplay was awesome and the situations were beleavable in the way that occasionally you'd be outnumbered or there will be hidden snipers and things like that. Gameplay: 5 out of 5. This game is also cool because you can play one player and see how fast you can think by yourself. Or team up with another player and take 'em out together. Or if you have 3 or 4 people you can have an all out war between them or have two teams and have a team war. The only other downside of this game is it's only like 9 levels long and took me about 3 days to beat. Overall though, great game.
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BEST.....RESIDENT....EVIL....EVER. This has to be the best game I have ever played by far. I would rate the gameplay, control, story, graphics, sound, and overall fun factor of RE4 a 10/10. When I first played this game in a mall in D.C, I instantly fell in love with the eerie environment, smooth graphics, and easy playability. Unlike earlier games in the Resident Evil series, RE4's focus as far as shooting is all accuracy. Unlike other games where the most accurate way to shoot a gun involves using some sort of zoom feature, RE4 creatively utilizes a laser sight system, enabling you to shoot at a larger number of enemies, while keeping an eye on your character's surroundings at the same time. In addition to this, there will come a time (actually, many times) in this game where, in order to dodge, jump, open, attack, and do various other incredible actions previously impossible to create w/ limited buttons, you will need to quickly press a random combination of buttons (A and B, L and R, or rapidly moving the control stick in a circle). The pure cinematic capability of RE4 is one of its best qualities. The characters are extremely worldly, and seem almost like real people. Some players might even connect with a character or two, such as the epitome of the protagonist, Leon S. Kennedy, the somewhat naive yet loving Ashley Graham, the helpful, friendly, suave spaniard, Luis Sera, the enigmatic, ruthless, yet charming leader of the Los Illuminados (the cult to which the "zombie villagers" belong), Osmund Saddler, the beautiful, cunning woman from earlier Resident Evil games, and perhaps even the tiny, impish, childish Ramon Salazar, the Castellan of the medieval fortress in which part 2 of the game takes place. The horrors in this game are unspeakable, be it the towering El Gigante, the swarms of posessed villagers (los ganados, the enemies that replace zombies in this series), the furtive Verdugo, or the near-invincible, shambling monstrosities known only as Regenerators. The story itself could be made into a movie (let's hope that at least THIS Resident Evil isn't ruined by the creation of an over-hyped knock-off of a popular game. Yeah, I said it!). The mysteries that gradually unfold over the course of the game will keep you thinking even as you blast through hordes of enemies. Perhaps the most shocking is the revelation of the identity of the mysterious "rogue agent" that supposedly kidnapped Ashley. I won't give anything else away, but just know that it's the perfect twist leading up to some great battles, which in turn reveal more about the "agent's" true goals. Sure it's a little different than other games of the series, but trust me- with the release of the X-Box 360, G-Cube prices have dropped. Take advantage of that. Buy the GC if you haven't already, just for this game. Or, if you have PS2, get that version instead. If there was ever a video game worth owning, RE4 steps on the face of that game and triumphantly stands atop ALL opposition.
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Graphite GBA SP Is Impressive. This is my first GameBoy Advance and I'm impressed with the SP. The display is sharp with two light settings for play in normal/dark and bright enivironments. I've had it for a few weeks and have played it nearly everyday and had to charge the battery only twice. I had to buy an adapter to use headphones for stereo sound (the SP has only one speaker). While that is not a major problem, a standard headphone jack would have been convenient. Unfortunately the GameBoy-Advance-to-GameCube adapter covers the SP's AC power socket so the GameBoy must be charged when used with the GameCube. The Select and Start buttons are at the base of the SP instead of the middle, which makes reaching for them somewhat inconvenient. They should have been under the B and A buttons (which are fine where they are), and L and R buttons that mimic the L and R shoulder buttons should have been placed above the B and A buttons. It would have made fighting games much easier to play. With a little practice, though, it is not a bother. The Graphite version looks really good. I was waiting for a lower price but the Graphites were disappearing everywhere so when I found one on Amazon, I submitted, and it was worth it. After using it for a while, I'm very happy with it!
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Zelda: Twilight Princess = Greatness. The Twilight Princess, will forever reign as one of the Greatest. That is no small thing to say, and cannot be said for most games ever released. I read an interview with one of the members of the Zelda team; and in that interview, he mentioned they tried to make Twilight Princess a better game then Ocarina of Time. Now, many people who have played Ocarina will tell you how great that game is. Ocarina is considered by many to be one of the best games ever made. The Twilight Princess meets, and even surpasses its predecessor in many ways. I finished the game today, and all I feel is stunned. Stunned by its design, the story, the characters, and the deep level of gameplay. Challenging in many ways, yet not so much it is tedious, I enjoyed every minute of the game. I took about 55 hours to complete the game, even after I found every last Heartpiece. Of course, I played through Ocarina so many times that Twilight's similar gameplay and puzzles made it easier to complete. Yes it's true; it is very similar to Ocarina in many ways, in controls, and gameplay style mostly. But different enough to be on its own , and you can play it without playing Ocarina. Although I would recommend playing Ocarina before you finish this one. My new favorite character is Midna! Midna added so much to the game, way more then Navi. Midna is as unique as fictional characters come, and cute to boot. HA! No truly, I do not want to give out any spoilers, you'll know what I mean when you finish the game. I was yelling at Midna near the end of the game, not because something bad happens but more out of grief. Yelling, "No you can't do it!" I was so involved in the story, that at the end I almost cried.... Only to realize I can play again! Hurray! Suitable for youngsters (8+) yet deep enough for adults, Twilight Princess is now #1 on my all time favorite games list. I wouldn't say it is the greatest game ever made, just in my humble opinion, one of the best ever. Ocarina was not my favoirte game before Twilight, just so you know I'm not a total Zelda fanboy. In fact, I have only beat around 10 games on the Gamecube. I mostly play PC games on my beast of a computer. Please go out and buy this great adventure, either on Game cube or the Wii. You will not be disappointed. A special thanks to all who made Twilight Princess possible. Thank you for all of your efforts. Now off to play again!
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I Am Batman. I bought this game for one reason, and one reason alone: I wanted to drive the Batmobile. I bring home the game, pop it in. I was impressed. Excellent graphics, similar storyline to the movie, featuring all the actors doing voices for their corresponding parts, with snippets of footage from the movie injected here and there. Fair enough. The first level was entertaining, but once the novelty of jumping out of a burning building as Batman wears off, what's left? My major complaint is the lack of free-will the game gives you. In order to get to where you need to be, you have to follow the on-screen instructions. You want to use your Batarang? Nope, not 'til the game tells you to! You want to go fight those criminals? Nope, the game requires you scare them first. You wanna open that door? You damn well better use your fiber optic cable to look behind it first! After playing this game for the first 30 minutes, I grew tired of it. Not feeling like there was much gameplay to be had with it, I spent a few weeks playing it here and there, without much passion. It gets better as it goes along, surprisingly. But the kicker is when, halfway through the game, you unlock the Batmobile! From here on out, I have to say, we have a great game. It takes a while to get to the good stuff, but it's worth it. As you pass each level, you can unlock special features which include Alternate Batsuits, Batmobile missions, the Gallery Of Fear (where you stroll through Arkham Asylum) and plenty of footage from the movie (which would probably be better if the movie isn't already out on DVD, sitting on my shelf). Part of why this game may be getting bad reviews could very well be due to people getting impatient. However, if you do your time with this game, you will be rewarded. It might not be as exciting as other games in your library, but surely, it's one of the better Batgames that I've played in my time.
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A wonderful blend of action and RPG Zelda. I first got into Zelda in the 8th grade, when a couple of friends introduced me to Majora's Mask. Shortly after that, my brother got Majora's Mask as a birthday gift. When I started playing that, I was instantly hooked. The game was so cool! But where is my mind? I am reviewing Ocarina of Time - Master Quest, not Majora's Mask. This disc, as you already hav noticed, is two games in one. You can play the original and wonderful Ocarina of Time, emulated near-perfectly on the Gamecube, or you can take on the challenge of Master Quest, which is a revamped Ocarina of Time. Since I've already played Ocarina of Time, I'm going to review Master Quest. Master Quest is not completely different from Ocarina of Time. The story and goals are still the same: You play as the young hero Link (you actually get to name yourself with a name other than Link) and fight to save Hyrule from the grip of the evil Ganondorf (one of the coolest bad dudes in Zelda history). It is not the adventure that is harder, but the dungeons, or temples, that are more challenging. However, some of the temples are easier in Master Quest, so you won't have a completely hard time. Let me say that I mostly enjoyed all of the dungeons and temples, as they were all challenging in a good way. The gameplay was awesome, but there was one slight problem. It is a little harder to control Link with the Gamecube controller. By saying this, I mean it is harder to walk or aim properly with a 3rd person perspective weapon. This can make the game a little frustrating at times, which is why I gave the game a 4 out of 5 on the fun factor. But the game is still great. The music...WOW. Kojo Kondo (did I spell that right?) did a wonderful score for the game. Every place in the game has fitting music. I wish I could get the soundtrack for the game, just to listen to some of the music from the game. Awesome, awesome, awesome. This game has a high replayability, because not only will you want to relive the adventure, but there are so many things to do in this game that you'll just never want to stop playing. I'm addicted to it myself. All in all, a wonderful game. I would recommend this one to all Zelda fans like myself. And for anyone who wants a decent adventure, the original Ocarina of Time is worth playing.
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but it'd be better if it actually held it from any angle. I use this with my Samsung Galaxy S7 Edge and the Gear VR to control VR games. It works perfectly for that. I wish the mechanism that holds the phone onto the controller was held in place stronger. When I'm lying in bed trying to use the controller with the phone in it, the arm that holds the phone falls on my face. So basically you have to use the controller in an upright position. Not a big deal, but it'd be better if it actually held it from any angle. Minus 1 star for that, but otherwise it works, and holds a charge for a while.
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Reason enough. Our family owns four different game consoles, including the Cube and the Box. Overall, I was disappointed with the relatively poor selection of games for the Gamecube, but Pikmin alone has made the purchase worthwhile. The skills one can learn here are amazing: The player controls up to a hundred creatures (management) and get them to work as a team to build the spaceship (teambuilding, goalsetting, delegation) back to shipshape. In the process you have to send the creatures into harm's way. You have enough emotional attachment so that losing the creatures is upsetting, much like in real life. I love this game, and Pikmin2 is just as great of a story, with better control. Awesome games, I recommend both. As mentioned, these two games are reason enough to own a gamecube.
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Simply brilliant. Nintendo's Game Boy Player is simply a most brilliant idea that's also well executed, and if you play a lot of Game Boy Advance games, I highly recommend this affordable add-on. The price is right, and the effects are nothing short of truly amazing. The other reviewers have said much about the Game Boy Player. In a nutshell, it attaches to the bottom of your GameCube, and allows you to play virtually all Game Boy Advance games as well as older Game Boy Color and Game Boy games via the GameCube on TV. Well you won't get progressive-scan HD screens or 5.1 surround sound native GameCube games offer, but the Game Boy Advance games I've tried simply look great. Surrounded by a frame of your choice, the games fill up the TV screen, offering graphic details that you surely have missed while playing on the Game Boy Advance or GBA SP's small screen. Also the games look brighter and more colorful on a TV monitor, making them much more enjoable. And, of course, for gamers with big hands like myself, using the GameCube controller is an added plus. Any cons? Nothing significant. My only minor gripe is snapping on and off the Game Boy Player takes a bit of an effort, so if you plan to travel with the least amount of weight and volume, this might be a minor annoyance. But really, this doesn't even apply to 99% of us. Simply leaving the Game Boy Player on at all times is fine. If there's one accessory you want from Santa, be sure to make the Game Boy Player your #1 wish.
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Unsung Heroes. In the 90's gaming companies Treasure and Sega created "Gunstar Heroes," a superb but low-key title for the 16-bit Sega Genesis. Now both companies are at it again with "Gunstar Super Heroes," the part-sequel/part-remake of the cult classic, for the GBA. You play as either Red or Blue, two different warriors with basically the same techniques and weaponry. With the help of pretty assistant Yellow, you must stop the nefarious General Gray from unleashing an unspeakable evil. While this game obviously doesn't have a flair for names, the story is more interesting with each level of difficulty. While it seems like your average sidescrolling shoot 'em up, reminiscent of titles like "Metal Slug" and "R-Type," the challenges players face in GSH range from the fairly easy to the freakishly hard. So you have the option of either lowering the difficulty or skipping levels. But with only 6 levels of play (2 which are inaccessible through skipping), there isn't much to skip in this game. Bottom line: if you're a gamer who's easily frustrated, forget it! Aside from the 3 inexhaustible weapons at your disposal, you can raise their firepower with the R button and perform fighting moves with the D-Pad and jump button, adding some alternatives to simply holding the shoot button. But besides that, not much else is added, not even the two-player co-op mode that came real handy in the original game. But what is probably GSH's biggest setback is that not many players bought the game despite the rave reviews, condemning it to the same fate as its predecessor. So if by any chance you still own a GBA and you come across this game, grab it! You will thank yourself later. This game is rated E10+ for ages 10 and up: Violence.
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A masterpiece in fighting game history. This is a great fighting game, it will take some while to adapt to it but it's worth it. To unlock secret characters you must play either, Arcade Mode, Score Attack Mode or Training Mode, although training does not give you much points. If you are a beginner in this game the first characters you buy will cost 800 points or less, then the price starts to go up and up, In the Secret Factor mode where you buy the characters, colors or stages there are three sections to buy from, first section is colors to buy, which also includes levels at some point in the future, the next section in cheap characters, the third section contains expensive characters to buy. I am great at this game, I have not gotten all the characters but this is the thing, once you become good at it, it gets boring trying to collect money because it takes very long to win one match in this game and there are 7 levels including the last boss Abyss who has three forms, total of 8 levels. After all that you just don't feel like doing it all again, sometimes you have to beat the game once, and then beat at least 2 levels to have enough to buy a character that cost 2000 or more points. Here are some pointers in the game, # 1 Abyss' hardest form is his first one, yes you might not think so but it's true, the second form is the easiest when your using Iron Man, just keep away from him because he only stays inone place, and keep on doing Unibeam and when you have special do Proton Cannon, it's not smart to combine 3 specials because you should save it for his last form. The best combination of characters to use to beat Abyss' last form is B.B.Hood, because her special is strong and takes up alot of the screen, Iron Man for his Proton Cannon, third could either be Mega Man or Blackheart. One of the strongest if not the strongest triple team special in the game is Iron Man, B.B.Hood and War Machine, don't believe me check for yourself. The strongest specials in the game are owned by Shuma Gorath, Blackheart(If done correctly and standing in the right place), and last but not least a tie between B.B.Hood and Iron Man, I could be wrong but as far as I know it's correct. For those who odn't know how to do a triple team special you must have 3 on your special meter, then tap and hold the top trigger butons and the last thing you have to make sure is to get you opponent in it! I really reccomend this game to people who love fighting games and fighting games with extremely high combos,if im no mistakened you start off with 24 characters and make your way up to buy the others. This is a really great game
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WOW. I just completed this game, and right now I am in a state of shock. This might just be my brain trying to accept all the blood and guts that have been spewed at it, but I still find it necessary to write a review. Throught 19 hours in the past three days, I have shot, hacked, burned, and pissed my pants through hordes of "zombies" This game is incredible, the realism in it has me trying to figure out what is real and what isn't. Capcom has created an alternate universe of terror and entertainment. I have never felt so pleased with myself for beating a game, and I want to play it again. So, i know i've been rambling, so ill leave it at this, Resident Evil 4 is and amazing experience that will grab on to you and not let go even after your finished. One more thing, THIS GAME IS NOT FOR ANYONE UNDER THE AGE OF 17! it is the most terrifying and violent game i have ever played, so I hope little Timmy doesn't find this under the christmas tree!
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Just Not Quite. This is a game that should be amazing. The graphics are excellent; everything runs smoothly and it's one of the prettiest game cube games I've seen. It's essentially an adventure/puzzle game set in ancient Egypt and the mythology and story are interesting. The puzzles are challenging without being throw-the-game-out-the-window frustrating and the control system works fine. However, despite this, for me at least, the game was not that fun. First off, it's short; not ridiculously so as it still took me a couple days to beat but the plot and the characters could have used more development. A bit more explanation of why I need to go find some mystic artifact or why I care about my character would have reduced the tedium. There's also the unfortunate thing that happens in many adventure games, where by the time you can afford to buy the cool stuff, the game is essentially over so it's pointless. There are also a few technical problems, including a couple of glitches that, while rare, can force you to start the entire game over. Also, the combat system for Sphinx starts to become somewhat repetitive and there are a few too many loading screens (although that's probably the sacrifice we have to make for it running so smoothly). One of my biggest complaints is just the lack of a decent map; I don't need anything fancy but it would have been nice, when the game told me to go meet someone at "Great Wall Entrance I" to have some idea of where that was. Being lost is not the same thing as exploring. Now this is by no means a bad game. If you're looking for a relatively fun way to pass some time and you have a decent sense of direction then you might want this one. But don't expect a great game, because it could have been but it's not. (And really, I prefer my games to be slightly less blatant about the possibility of a sequel).
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who says 2d fighters are dead. This game is perhaps one of the most addicting games since Pokemon came out. Not only is the action fast, furious and nonstop, but its also easy to handle as well. One can pick up this game and get the jist of it quite easliy, although you won't be able to pull out 30 hit combos right off the bat. Perhaps the greatest addition of this game is the barter sytem where you gain points after each game and you can purchase new characters and colors for battle. And you also have to watch yourself when purchasing, because the prices vary with experience and simply by random as well, so you have to make sure that you're getting a good price for your character as well. Overall, one of the best games on the Dreamcast right now and possibly ever.
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Kingdom Hearts: Chain of Repetitive Memories. Kingdom Hearts mixes the world of Final Fantasy and Disney which apparently, everyone loves. I mildly enjoyed the games on PS2 so I decided to go ahead and pick this puppy up as well. For those of you who thought the PS2 counterparts got pretty repetitive or monotonous in some parts . . . the GBA version is even moreso. The fighting system is changed up a bit, and instead of just button mashing, you're left with cards. You can mix your cards for different attacks or, just button mash. I'll admit, the "card system" took a little getting used to but after I became comfortable with it . . . I decided I didn't like it at all. Why mess with the original structure of the game? Well I'll tell you why, it's because this incarnation doesn't offer much in terms of story or gameplay. Yes, it takes place between KH1 and 2 but you're not gonna miss a beat if you just skip over this one. The best aspects of the PS2 versions (upgrading your character, feasting your eyes on Disney characters and worlds) is pretty much gone here. Due to graphical limitations, all the worlds are limited to rooms . . . that just slightly resemble the world they're in. The only thing you can upgrade this time around is your health, how many cards you can carry and the cards themselves. I don't know about you, but for me, that was about as exciting as sticking my head in an oven. The story is nothing to swoon over either, as all these characters talk about are memories (and yeah, I'm pretty sure they come from your brain, not your heart). I wasn't the greatest fan of the PS2 Kingdom Hearts games. I thought they were just "okay" so perhaps this isn't my cup of tea. It's a little fun to hear all the familiar themes and even to lay the smackdown on some heartless, but that all wears off quickly. For all you die hard fans out there, go ahead and give this one a go, I'm fairly confident you won't be disappointed. As for any other average gamer . . . just keep walkin' . . .
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BEST POKEMON GAME EVER. this game is awesome! buy it if you want to have hours of fun. also you can play it over and over again and it doesent get old just choose a different starter pokemon and different pokemon along the way. here is the synopsis of the game! Become the greatest Pokmon trainer in the world! Start your Pokmon Game Boy adventure by choosing a tame Pokmon at the home of the great Pokmon master Professor Oak. Then start your journey. Your mission: Collect all 150 Pokmon, just like Ash, using your own Pokmon to capture others. Along the way, several skilled trainers, such as Gary, and many minor trainers will challenge you to Pokmon duels. You can't back down, so be ready for anything! Remember, Pokmon are not ordinary creatures. To collect all 150, you'll need to train captured Pokmon so they evolve. For instance, a captured Caterpie will evolve into a Metapod, which will then turn into a Butterfree. Each transformation adds more power to the Pokmon-giving you more power to defeat and capture other Pokmon. The Red & Blue versions of the game each carry their own variety of Pokmon to defeat, collect, and train. To get all 150, trade Pokmon with your friends using the Game Link Cable, which allows the transfer of Pokmon between Game Paks.
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An honest unbiased review about one of my favorite consoles. Dreamcast was a system I obtained In 2000 as a Christmas gift. I wanted a Ps2 and acted like any slightly spoiled child would when I opened it. Ten years later I still have one and enjoyed it very much. In no way am I saying that Ps2 didn't blow this console out of the water however ten years later I still play it. My first dreamcast I did absolutely no up keep to it but sadly a hazed friend of mine belly uped my first off of a counter by snagging the controller I lazily left out. Luckily I was able to replace it new for 75$.Over that ten years everything worked great on my first except for some reason Shenmue did not like to be read. I believe that meant the eye was going out or my dreamcast just did not like that particular disk(s).Some games on a disk sometimes didn't work on other dreamcasts. If that happens you need to repurchase the same game and usually the other disk would work. For some reasons some disks wouldn't work on some dreamcasts. This was/is uncommon but it happens. My new one runs like new. Every game boots right up. The design IMO is attractive but dirties to easily. Fan power seems a little weak, but vacuuming the vents every few weeks or so really helps mine -- do at own risk. Its a little brick with a mediocre hardware system. Its easily just as loud as an xbox 360 when disks are read. Has a cd player option that is attractive when used alright sound put out. The system utilizes its 4 controller slots a lot of the time to the max. This is a fun party game system. Roommates really helped with The use of this system. Games such as: DOA,Wetrix,Le mans,Crazy taxi 1(2),Power stone 1(2),soul caliber,and many others were fun games to play with four people sometimes two right next to you. Other multiplayers still had home multi player but also went online. Games Like bomberman online,PsO,chu chu rocket were a hit online for a short period. Understand that this is the first system to Fully push online play -- ok people say saturn did and in fact yes their right but if anyone had played it they would probably agree with me that it was a joke. If you've never played online for dreamcast lets say Compared to Ps3, dreamcast would make you laugh. If you are younger and started next gen you may not understand why I even put up with it. Understand even when I played PsO online As slow as dial up was that I put up with it because this was a first. This was like Black ops of 2000. Online play is no longer supported through Sega on dreamcast. I believe if you are smart enough some people still play games like quake 3 online with their dreamcast,somehow. The Next thing that is neat about the dreamcast is their games that were individually selected for that system. Games such as D2,Project Justice,Samba de Amigo(WITH MIRACHAS),And Seaman(With Mic), give you huge bragging rights. Samba di Amigo,W/ Mirachas easily could fetch 150$.Some of these games are hard to find cheap or even at all. With the Accessories it gets even more expensive. Though the listed genres I put were Strong -- a lot side scrollers and 2d fighters--Rpg is where it really took a hit. Yes Skies of Arcadia was perfection,Shenmue rocked,and PsO was decent but thats about it...Sad. Fps were scarce too. Soldier of fortune is the only one I'd really recommend now that quake 3 isn't online. I love my dreamcast and play it regularly however A lot of the reason I enjoy it so much is because during my peak of gaming this is the system I had. If you missed the dreamcast growing up think twice and try it before you buy. Some of the happiest times were playing games like Nfl 2k1 when they came out or if a childhood friend came to visit. If you jump from next gen into dreamcast without experiencing it as when it was the NEW thing, your content with the console may not be as much as some reviewers will say. You kind of had to experience it IMO to fully enjoy it.
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Pretty Good. This device had a lot of codes for a lot of games on it. One problem: it was designed for international use, so most of the codes on the device are not for US use. I own Ruby, Emerald, and Fire Red. It has a lot of codes for Ruby and Sapphire, so buy this right away if you have either. It has a decent number of codes for Fire Red, but the instructions are unclear on how to encounter Pokemon that you want to get. It has an okay amount of codes for Emerald. I bought this because I wanted to use warp codes to warp myself to the Islands where legendary Pokemon reside, but those codes are only available for the UK versions of the games. I am contemplating trying to use a UK code. Also, there is no way to add new codes onto it. In short, it is a nice system to add new spice to your old games, but you will get more use out of it with some games than others.
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It's super hard, but super fun. Ever heard of a company called Toaplan? If yes, then you'll know that those fellows knew how to make a good game, games inundated with fun for all and- Okay, I'll be honest with you, Toaplan had a sick sense of humor when it came to shoot em' ups. Most of the shooters they made were inundated with charm to the point where if you're a child of the 1980's and had fond memories of the early 90's you'll instantly fall in love with the game, but Toaplan knew just how to make a game like Truxton hard. One was their use of checkpoints and two, their use of REGRESSIVE checkpoints. I think they're the only company I've seen where they'll make a game where every time you start over at a checkpoint and get killed in the first few seconds, you GO BACK a checkpoint! I'm not making this up! Yet despite this, I really can't help but tell you all about this game, it's one of the the most unintentionally cutest and simultaneously challenging shooter you'll play on the Genesis (second only to maybe Fantasy Zone) and the difficulty is balanced somewhat by the large bounty of lives you get. Some of the weapons are quite fun like the title weapon being a large stream of blue, electric BOOGIE LIGHTNING, plus a green, fast firing, ultra powered laser blaster and the average red as a rose Vulcan shot which actually upgrades to probably the best weapon in the game (like in every other vertical scrolling shooter) seeing how it provides the only shield in the game for you once upgraded, but it only protects you from kamikazes which is a Godsend in this game because you get SWAMPED with suicidal aliens. The music is just... charming, really. I don't know how else to describe it, it just sounds fun. If anything the boss themes kind of sound like goofy versions of American Gladiators or something you'd hear while someone's lifting heavy weights. The graphics and backgrounds are quite impressive too. But I have to say that the biggest nit-pick I have with this game is typical of most vertical scrolling Toaplan shooters, that being that the end level bosses are all COWARDS! They never fight you one-on-one save for the last boss Dogurava, everyone else is accompanied by ground forces and kamikazes, most of which will have more chances of killing you rather than the bosses. But with most vertical scrolling Toaplan shooters, I gotta recommend this game. It's one of many single player shooter, but it's also one of many awesome games.
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Blows away Street Fighter, Mortal Kombat, and even Teken. This is without a doubt the best game for the Dreamcast. If you own this game and you have friends or family for competition around to compete with then you know exactly what I am talking about. Classic fighting game. Namco did something right here. They created a perfect fighting game. This was an arcade, but didn't get any attention like the great Teken series. This game looks just like the arcade if not better. Sega really came though. I have a dreamcast and only 3 games. This is one of them. This came is the main reason I purchased the Dreamcast almost 2 years ago. The characters are the best I have ever seen. With ease they blow away simple characters like Sub Zero, Ryu, or Paul from other fighting games. The weapon advancement to each figher is pretty brillant also. The sound for this classic is nice too. Each character has his or her own stage. The stages are mind-blowing. Don't just take my word for it, rent the game and waste 4 or 5 dollars becaues after you play it you are going out to your local Best Buy to get this game. ITS THAT GOOD. Give credit where credit is due. Thanks Namco for making the perfect fighting game.
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O My gosh! Worst game ever. I don't even know where to begin... Lets see, i'll just ease you into this so you won't be overwhelmed with the things i'm going to say. First of all, who the heck makes a story with a plot line as dumb as this?! I mean sure you'd probly like it if you are married to a bag of skittles, but COME ON PEOPLE! you start out in a "forest" making your way to a village. You encounter hideous beasts, and have only a staff to fight with, no training, magic, special attacks/abilities... NOTHING! When you get to the village there is this assinine archer that walks back and fourth on his stupid little post shooting at you, then when you look around to see whats hitting you, you get shot and die. the charecter dialoug is so out of sync, and the graphics are 3rd grade. Words cant describe how bad a game this is! So, my over all rating Plot 0/10 Music 2/10 Charecter development 1/10 Graphics -5/10 Dialouge 1/10 PS-(This game is just another wannabe FF! It mocks every single game that has ever been made!)
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Best of the Zero series. I should point out that the first Mega Man Zero game felt a bit mediocre to me. Technically it was well done, but there seemed to be something missing from it that previous Mega Man games had (especially the first 3 Mega Man X games, of which the Zero series is an off-shot). I'll get to that in a minute, though. One thing that has amazed me about the Zero series is the visuals. While they look deceptively simple in screenshots, like those you'd see from game review websites, they look amazingly good in action. Zero himself is smoothly animated. Everything from simply running in one direction to jumping from wall to wall, Zero performs the actions with ease and style. Like-wise can be said for the controls. While it could take a while to get the hang of the controls if you're new to this series, or Mega Man games in general, once you know how everything works in detail you'll be able to control him almost as easily as if you were just watching him execute cool moves. Now to sound. The sound effects are pretty standard fare here. Sound effects themselves could've been improved a bit. The music score is quite good. One melody even seems to have some piano in it, and it's executed very well to fit the style of the game. Now, one of the aspects I like the most about the sound is that they kept some of the Japanese voices. If you've played Mega Man X4, you can see what I hate about english voice acting for Mega Man games. Anyway, almost every boss you fight up against will say something in Japanese before the fight, and it actually adds to the experience, making the boss seem more skilled and menacing (I'll never forgot that fight against the mantis looking boss, which had a cool animation as well). Speaking of that, the difficulty. This is actually a mixed bag. The game most certainly starts out difficult (with the exception of the first area), as is standard fare for the Mega Man series. However, later on in the game, the line between hard and easy begins to blur. The cyber elf system is largely to blame for this. The cyber elves are things you find in several stages that have upgrades that help you. These upgrades range from vitality increases to simple healing to some temporary help. If you want to make things harder, try to limit yourself to a certain amount of upgrades. If you have no self-control (like me), this system will drive you nuts, and completely obliterate the difficulty setup of this game. Finally, one of the best improvements in this game is the secret disk system and the chips. The secret disk are... well... disks you find in several of the stages. They sometimes contain useful stuff (like cyber elves, chips, etc...), and sometimes they just contain information on some things. The chips are upgrades you can swap in and out, and this is greatly expanded from the simple element only setup of the first Zero game. There's several chips to find, but you can only use one per area (head, hands, feet, and body) at any given time. One of the coolest of these is the double jump chip which allows you to jump once and then jump again in mid-air. If you didn't care for the previous games in the Zero series, this probably won't change your mind much. However, there are significant upgrades to this game compared to the first, so it might be worth giving a try. It's certainly a solid game, and fun. You'll probably only have a problem with it if you're a major stickler about difficulty unbalance, like I am.
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A Staple of Nintendo's Original Game Boy Collection. The original Super Mario Land left gamers scratching the heads, but nonetheless enjoying themselves. Building off the commercial success of the first Game Boy title, Super Mario Land 2 returns to a familiar formula and manages to squeeze just about as much as you could into a Game Boy cartridge. The game has the Mario flare that we have come accustomed to as fans of the series. Platforming, underwater levels, koopas, and more show their faces throughout Mario Land. It's fun for all ages, and offers about 32 levels of playtime. I will say though that up until the final level, the game is easier than community college (I had over 70 lives at the end of the game), and then all of a sudden you're thrown into the final level, which has a much steeper difficulty curve than anything you've played before. The game introduces Mario's nemesis, Wario, who more than capably fills the shoes of Bowser as the bad guy. Overall the game runs like a well-oiled machine, never once locking up during my experience. There's a lot of entertainment to be had here, but it does get repetitious at times. Level layout is pretty basic, and event the "secret goals" found in certain levels aren't all that difficult to figure out. The music doesn't do too much for me, either. As far as original game boy games go though, Super Mario Land 2 should be in your collection, as it improves on just about every aspect of the original game.
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Halfway decent beat 'em up. Back when I was a kid, the Teenage Mutant Ninja Turtles were everywhere, even in video games. There were plenty of them, but the best one, and many agree here, had to be Konami's TMNT 4: Turtles in Time. That game combined the license with a surprisingly addictive beat 'em up arcade game style a la Final Fight, a combination which surprisingly worked. Now, the TMNT license is becoming popular again, and Konami has released a new wave of TMNT games for the next-gen systems. This GBA version is pretty much a watered down side scrolling beat 'em up that could have been done much better if time and thought were put into it. The game is too easy, the generic looking enemies hardly fight back. All that aside though, TMNT has some things going for it. The character animation is smoothly animated, each of the four turtles has abilities unique to himself, there are mini-games to play which give you a break from the generic fighting, and long time turtle fans will admire various little features of the game. I might be a bit too generous in my review, but if you can overlook it's shortcomings, there is some fun to be had with TMNT, I just wish Konami would have considered re-making TMNT 4 for the GBA instead.
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If it were only online. If anyone reading this begins to believe a word that I say, then please read the last paragraph. It's amazing all the things you can do online in this game. Up to eight players from eight different cities can compete head-to-head, either one race at a time or for an entire circuit. Getting exploding-shelled at the last moment, then finding that mushroom you need and powering through the finish still in first place - this is quite a way to spend an afternoon. Then there's challenger mode, which works like a time trial except that the three ghosts racing against you are real people racing at the same time as you are. You look for a 'room' without too many people, and take your place in line. Then when your time comes, you take your place as one of three challengers, and race against the champion. Whoever wins the race then becomes champion and gets to race again; the losers have to go back to the end of the line. Then as champion you are challenged by three more challengers. The first challenger in line gets to choose the track for the next race. While you're waiting, you get to watch the current race from the champ's point of view. It's a blast. But that's only in my dreams. For now. I will buy Nintendo's next home console, in the hope that they will get their online gaming in order. And maybe the next system's Mario Kart game will work online something like this. For now though, Mario Kart Double Dash is a very good (off-line only) game. The action-packed, no-race-is-the-same-as-any-other gameplay is fun enough that I have kept playing long after unlocking everything (and there is a lot to unlock). I thought that it might get too weird and complicated with two racers in each vehicle but it doesn't. With such a huge lineup of characters and karts you will find one that works for you (mine is Luigi's baby buggy). More challenge in Grand Prix mode could have given it even more replay value (250cc maybe?), but if you want more challenge you can try to score first in every race - the game keeps track. That's not quite enough, but that's what multiplayer is for (more frantic challenge). Don't think this game is just for young kids though -- in Time Trials just releasing the course ghosts is a challenge, and I have never come close to beating one. I do wish there were more tracks. This game isn't that flashy, won't thrill you, but is very, very fun. But not online.
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Can Your Kid Read. Our two kids (4 & 6) love the TV show Dragon Tails and were thrilled getting their fist Gameboy's with one of the games being Dragon Wings. If your child can read at about a third or fourth grade level then they are candidates for this game. If they can't read then don't waste your money on this game. They will have more fun with your [price] if you throw it on the kitchen table with a box of crayons and let them color it! What a waste of money! The other reviews of Dragon Wings give you an excellent over view of this Gameboy game. Take their advice and pass on this on if you have little ones. Good idea, bad game.
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Best Baseball Game I Ever Played. I bought this game about 2 months ago. It was about 20$ less than World Series Baseball 2k2. World Series 2k2 has the 2001 correct rosters. I am a guy that likes the MLB team rosters up-to the minute correct. Since I had time, I did all the trades from last season and this season and put it in 2k1. I saved 20$! For you people that don't have time to do that I would buy 2k2, but besides the rosters and maybe a few minor changes 2k2 and 2k1 are pretty much the same. The game is awesome though it is kind of hard to get used to pitching. Excellent graphics(I like it better than PS2.) The season mode is awesome! Go out and buy either 2k2 or 2k1 soon! PS- up-to-the minute trades can be found on espn.com or mlb.com
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Good, but could've been better. As a long time Pokemon fan I was slightly dissapointed by this game, I mean it was good, but I think it should've been 2 games. The part I enjoyed the most (the actuall "Colosseum" part), with the battle mountian and stadium, I think could've had a few more features if it had been a game by itself. The 100 trainer knock out challenge, with your Ruby, Sapphire, Emerald, Fire Red, Leaf Green, or Story Mode pokemon, is the funnest aspect of the game. The Story Mode could have been better, quite frankly, I'd expected a little more from the first 3D pokemon RPG. The whole concept of "snagging" pokemon from trainers, and then purifying them is a little lacking, and doesn't work as well as catching wild pokemon. It would have been better if there had been more pokemon to choose from, there weren't a whole lot of good pokemon to snag. The best pokemon in the game are your starters, espeon and umbreon. Also, it's hard to have all you're pokemon at high levels by the time of the final battle; because they can't go up any levels before they are purified, and that takes awhile! If I were to re-do Story Mose, I'd stick soley with espeon and umbreon the whole game! Another thing I'd like to note is that all battles in Story mode are double battles (where you use 2 pokemon at once), which isn't nessearely a bad thing. It's not that Story Mode isn't fun, I just didn't feel it lived up to its Gameboy counterparts. Another thing is that some pokemon movements (such as the jesters they made when they first appered on the field and some attack motions) are gone, it's not really important, but takes away some of the personality of the game. I'm eager to see if the newely annouced sequel to Colosseum, currently titled: Pokemon XD Gale of Darkness, does a better job than Colosseum. I have heard that there will be a wider range of pokemon to snag, that's a start. In this new game, it seems you will start with a Lv. 5 eevee (the un-evloved form of espeon and umbreon, as well as flareon, jolteon, and vaporeon), it seems you will probably get to pick your "eon" this time. Anyway, bottom line is, if you're a pokemon fan, I recommed getting Coloseum, it's great to see your Gameboy pokemon battling on the 100 trainer challenge, and it is an experiance to play a pokemon RPG in 3D. Overall, it really is a good game.
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One Of The Better Baseball Games On Retro Systems. This game is one of the better baseball games on retro systems. If you enjoy old-school, throwback consoles, this game is a solid pick if you are in the market for a baseball game. It was one of my favorite games growing up, and I played a lot of them. It was one of the first games to keep track of your statistics during games, although unfortunately it didn't have a battery backup to save them once you powered off the console, so you will lose all of your stats once you power off. You could always just leave the console on as I did as a kid lol. Seriously, it sounds funny, but I would leave the console on for weeks at a time, and the Genesis console is just about bomb proof in my experience, so I don't think you're going to burn up your console or cartridge. It was also the first game to feature functioning bullpens in which you had to warm up pitchers before subbing them into the game, making it arguably the most realistic game of its time. Although there are obviously more realistic and graphically astounding games on more modern consoles, but if retro consoles are your thing, this could be the game for you.
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One of the best investments I've ever made. Singlehandedly, one of the best purchases I can remember making in my life. Once you give these a fair try, you will wonder just like me why you had never used them before, and you will never go without them. These glasses completely changed how comfortably I use the computer and how clearly I can read text on the computer, and I work on the computer for a living so this means MORE productivity. Even if you barely notice eye strain or pain to begin with, I would still recommend these, trust me, they WILL make your computer experience more comfortable. Make SURE you buy Gunnar glasses that are yellow-tinted, as the alternative more normal-looking clear tint does NOT block out the high frequency light which is why these glasses make you feel more comfortable looking at the computer. When you do buy these and give them a try, however, and this is a BIG however, you MUST wait at least one week or two before you throw in the towel because you will NOT notice the difference right away. Trust me, I almost threw these out and said what a waste after a day or two of not noticing much. However, that was because I didn't have much eye strain to begin with, it takes time for you to really notice the difference. Without a doubt, one of the best investments I've ever made, I work more, I work happier, and my overall quality of life is better! I know this sounds like an infomercial, but I promise you I am a real customer who saw real benefits and want everyone to be able to enjoy those as well.
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This is not a bad game IF you like jrpg's. Don't believe the 1 star review. If you like the old "hard" type rpg's, you will like this one too. I got the Ps4 version and the battle system could be a little better but the story is what pulls you in. Besides this is a homebrew game made from SCRATCH that was released in 2010. Nice to see people putting a lot of effort to make a game for a 20+ year old system. It is styled after a Japanese rpg and like I said before-if you love that type, try out the new one on the systems that came out on 360, ps3 etc. P.S. go to their web site and order a reprint of it. Just $59 from Watermelon.
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not up to Final fantasy games standards. Well as many already know FF:CC strays away from the style of the current and older final fantasy games. Which i think is horrible because they changed what we all know and love about are Final fantasy games. But ill be fair and list the pros and cons of this game. Pros: Beautiful graphics you get to make your own character the sound quality was very good Multiplayer cons: Almost no real plot depth lack of character development The style of the map is kind of cheap not much character interaction you have to go to a diary and read what happens to your character instead of seeing it in action Overall FF:CC is not an rpg but an adventure game that gets boring and repetitive after awhile. But if you still feel you want to play it DONT buy it rent it at least then you won't feel so cheated.
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Nice idea but needs work. I purchased one of these for my Game Boy Color and it worked great. This one has been redesigned and does not work. It lights up ok, just as good as the worm light I own but the magnifying glass makes the immage fuzzy. When playing games with small objects in them they are hard to see. This light is just like my light for GBC but worse. Dont buy this light wait for another company to come out with a magnifying light. Nintendo licenses one that is out only in Japan and it works great, I orderd it from a online company located in Japan. Nintendo does not have a release date yet for USA. This is an update to my review. Nintendo has recently releced its light to America. It is called the Light Boy. It is manufactured by a diffrent company but is licenced by Nintendo. You can buy it right here at Amazon.com
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amusing, and fun to play. I have owned this game since it first came out, when I was about 12. I'm 18 now and still playing with it, even though I had already married the guy I wanted when I first got it. I still continue playing the series, and I have to say, this one is my favorite. It was nice to have a change from being a boy all the time in harvest moon to being a girl, and get to marry a guy for once! Plus, I really liked the bachelor's choices in this game, and I don't think the latest ones have been all that great. But, that's just my opinion. Loved this game, and now my little sister loves this game just as much as I did.
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An okay port of an average Xbox game. When Wreckless: the Yakuza Missions first came out on Xbox, there was a lot of hype surorunding it. It was a challenging game with lots of graphical touches. Now, it is out on Gamecube. It is still enjoyable, but nothing above average. The graphical filter which allowed for cool looks like cel-shading or a grainy black and white is nowhere to be found in this port. The controls are great, and it is still challenging, but there are better games on the market. It advertises being able to smash things and run over pedestrians, but if you want violence, go play GRAND THEFT AUTO: VICE CITY instead.
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COOL. The GBA SP has to be the best in the line of Nintendo Game Boys! First off, the DS (which I tried in a store,) was really hard to figure out with the 2 screens. 32-Bit graphics are great, even though none of the games are 3-D. There is no headphone jack, but when turned to full volume, the sound makes up for it. The lighted screen makes it really good for when you play in the dark. The only thing I don't like is if you're on a really long car trip, and I usually have the liht on, if the rechargebal battey runs out, there is no where to plug the adapter in. Aside from that, it is a really great system. Also, about that review "I got an SP for Christmas and my dog ate it and he told me it was yummy" that doesnt make sense. He told me it was yummy? Kids have their wild imaginations i guess.
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Adventure Action game. I too, played the game on Xbox. The graphics on live objects and scenery are rendered very realisticly with detailed texturing of surfaces. Controls can be difficult to control in the beginning, but they are consistent and easy to use. And yes, you cannot shoot through objects, even if they have transparent areas like the many instances of iron fences. At least they offer you protection, while letting you see the enemy. It is entertaining to play alone. But the game transcends into a whole new level of entertainment when playing together with your friends in multi player mode. This Game is a strong buy and offers entertaining game play and true 3D environments where you can really look around, unlike the Resident Evil series, which only offers pre-rendered 2D environments for your 3D character to move around in.
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it's good. this is one of those titles that's just meh but the reason i gave it four stars is just because of what little there is to do in the game. i'm not saying it's a bad game but it could use more stuff to do with Pikachu is all. i would still recommend it to any hard core Pokemon fan out there. plus you can name the Pikachu you hang out with so that's a plus. the only really hard thing is the drawing as your using a gamecube controller analog stick which makes it hard to draw certain things. it's a good title though. i've actually been wanting this back for a while despite that i've played it before but returned it. so i'll just end this review with a little something. Pikachuuuuuuuuuuu!
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Yugioh Dungeon Dice Monsters. As a big fan of the anime and gaming, I have to say that Dungeon Dice Monsters is pretty cool... The video game is based on the episode in the 1st season (2nd seaon in Japan), where the episode shows Duke (game king creator) challenging Yugi (card game king) to Dice Monsters. If you liked that episode series line-up, this game is for you! You can play hours and hours of this game! I play it everyday, trying to win! Dungeon Dice Monsters for GBA, is a complex Yugioh game. It is more difficult (for first time players).. You choose 15 dice, and roll 3 at a time.. You summon monsters with special crests... You make mazes to create a path.. The object is to make a path crossing over to your opponent. You have 3 Heart Points (not LifePoints like in the card game)... If you lose all 3 Heart Points, you lost the dice duel.. There are over 100+ characters right from the series... most of them you know like Joey, Tristian, Tea, Yugi Motou, Bakura, etc... The graphics are cool, and the opening clip is alright. You can really get addicted to Dungeon Dice Monsters.. Believe me, I am too into it... In April 2003, Konami is releasing the Board game of the GBA version... so be prepared to play the real game!
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THE ELECTRIC BLUE MARVEL. Possibly the best Sonic game ever made. Excellent gameplay, colorful graphics, and a long and really cool collection of zones to rip, shred, and loop-de-loop through! The story line is very simple, and the plot is also similar to some of the other games but the massive colorful worlds, intriguing obstacles, and fast action make this a game for anybody of any age group. I've seen 50 year old people play and love it and people who picked up a game controller for the first time in their lives loved it. This game is gonna be 20 years old soon and it still rocks. This game also proves how Genesis is just a timeless system.
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A Solid Title. Easy to understand, difficult to master. I really didn't know why I wanted to get PN03, but I'm glad I did. It's a flat out shooter. You buy suits, upgrade the weapons and armor, and follow a fixed set of rooms to kill kill kill. Each room will have between zero and 16 robots in it. You have unlimited palm shots, which thankfully you can modify to full auto and save your thumb, and a limited amount of energy you can use on your special attacks. Some rooms you'll be dropped right in front of a horrific robot and just strafe shoot strafe shoot, etc. Oh, and that's one thing I like about this, strafing. Too few 3rd person shooters have strafe. As for depth, go play another game. There are 11 missions total. Each can be done in around 20 minutes each. Well, that is if you somehow are able to take a puny pathetic suit of armor through all that, which you can't. So, run the trial missions. I run a lot of trial missions. For money. To get points for purchasing the best available equipment. And also because I desperately want to complete all 15 randomly generated rooms with no damage. I have only done 8 missions out of the 11, but I have all my suits decked out. The game is hard. Haaaaaard. Play it on easy so you don't get too discouraged. With all suits, when I finish the game, I can start over with the Blackbird suit. As for control. Very good. She can dodge missiles, but you have to hit the button with enough time for her to start spinning out of the way. She rotates like other Capcom people, which is irritating. Z button turns you 180 quick, which doesn't come in handy nearly as much as you'd think. And pushing to a side and hitting Z turns you 90 degrees fast. If you like your character in a game to be totally out of control, you will feel very cool dodging missiles, ducking under laser fire, and shooting giant plasma balls which destroy six robots each the size of a car. Very glad I bought it. Re: review saying that the cool cutscene leads to a lame game. I counter with the lame cutscene leads to a cool game.
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Phantasy Star Online Is To The Phantasy Star Series. ...what "Final Fantasy Tacitcs" was to the Final Fantasy series! They both didn't have a lot to do with the series they were based off of. Yet they are both so addictive and fun you just don't care! "Phantasy Star Online" is one of Dreamcast's best game and it's a no brainer as to why it was! First of all it was made by Sonic Team (Which is lead by video game master Yugi Naka!), who has a record of making games based on how fun they are (Games like "Sonic Adventure," "Samba de Amigo," and "Chu Chu Rocket" to name a few!), and not on how good they look (Although they do look good too!!!)! The main idea is to log online with up to four friends and chat with them as you kill monsters, unlock doors, find rare weapons, and blow up boxs!!! Although this sounds like it would get boring fast it actually keeps you entertained with the chating part as you and your team-mates can make jokes, flirt with each other, cuss out the bad guys(Although there is a cencor that blocks cussing! Sorry, but kids could be playing!), creat your own charicter, and blow up boxes!!! Sound fun yet? Well if this doesn't sound fun to you yet make sure you still have a pulse, you may be dead! Although I do admitt that unless your online this stuff will be more than boring after 30 minutes! And since the story is so non-existent playing this game for the story doesn't make much sense either! Basicly, unless you plan on playing this online, you won't get your moneys worth if you play it offline! But Sonic Team has proved one thing: They sure do make some darn good games!
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Defective product - hopefully most from this company are not defective. My Game Cube disk for Pikmin got destroyed. Then again, it was second hand when I got it. And I got it not long after it originally came out. I love Pikmin. So much that I've also got Pikmin 2 and Pikmin 3. In many ways the original Pikmin was my favorite. Thus I wanted to buy a new (used) copy. I ordered this Game Cube version. Unfortunately when it arrived it would not load on the Wii. It would simply hang. Same thing that was happening with my original version. I begin to think perhaps it was my system so I tried Baton Katos in the Wii and that loaded fine. I can only assume the disc was defective. Considering it took about three weeks for the game to arrive, to then find it was damaged didn't sit well with me. Presumably the company that sent it did not test it in a Wii system.
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Save Game. With Memory Card 251, Nintendo addresses an issue that, quite frankly, should have never been an issue: lack of save game space. Even before launch, many felt that Memory Card 59 was a waste of space (and money) due to its paltry sum of bytes. As it is, some current GameCube games alone wouldn't even fit on the meager 59. So, here comes Nintendo with Memory Card 251. Still smaller than Sony's card, and a mere speck in comparison to Microsoft's Xbox hard drive, Nintendo's 251 just barely gets the job done. In comparison to the 59, it offers much more memory space in which to save games. So it succeeds on that level. But with the competition offering such advanced features/items, you'd think Nintendo could have upped the amount of space to at least 512 or so. To be fair, Memory Card 251 is a better card than the 59 model. It features a good amount of space to save a good amount of games, but pales in comparison to the competition. And it's Nintendo-produced, so you won't be worrying about missing data anytime soon. Bottomline: The only quality choice for GameCube game saving.
video-games_retro-gaming-microconsoles
Great affordable card; works like a charm. I recently dusted off my old Gamecube so that my daughter could play; I am going to be getting a Wii around Christmas (shhhh, don't tell my daughter). Thanks to Navis incessant hey listens, I ended up using all of the space on my old storage card. I forget how many blocks that thing came with, but it was not many at all. I figured I would get a new one about the same size not realizing a) the Wii uses the same cards and b) the technology has advanced a ton. I bought this 128 Mb card with over 2000 blocks for under $10. It works absolutely fine, just as I would expect or hope. Now we are able to play all of our classic games and can actually *save* those, too. Now games like&nbsp;<a data-hook="product-link-linked" class="a-link-normal" href="/Super-Mario-Sunshine/dp/B000066JRN/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Super Mario Sunshine</a>&nbsp;and&nbsp;<a data-hook="product-link-linked" class="a-link-normal" href="/Cars-Gamecube/dp/B000ERVLZW/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Cars - Gamecube</a>&nbsp;are safe and we don't have to just start from scratch. I also will be able to use this when we upgrade in the next couple of months. Overall, very happy with this *cheap* card.
video-games_retro-gaming-microconsoles
Best Starfox game ever. I remember when I was about 18 years old, I had gotten Starfox Adventures for my Gamecube. Later, I had became a huge Starfox fan,and found a used copy of Starfox 64. Later, there came this new game called Starfox Assault, and a year after its release, I had to have this game. I really enjoy the music and Vs. mode of the game. But one of the biggest changes in Starfox history is Slippy's voice. Back during the days of Starfox 64 and Starfox Adventures, Slippy's voice was high pitched and sometimes a bit whiny. However, in Starfox Assault, his voice is a bit more masculine (although a bit nerdy) This game is perfect for anyone who's been a Starfox fan since the first Starfox game for SNES.
video-games_retro-gaming-microconsoles
Another year, another Mario Party. First off, I'd like to say that my review on Mario Party 4 may've been a bit harsh. That being said, I'm making this review more open-minded, rather than to just say that it's horrible for being another Mario Party game. Of course, if you've played the past games, and did not enjoy them, chances are slim that you'd like this version. Of course, with that in mind, if this is your first Mario Party game, there's a chance you will like it. Regardless of which camp you're in, you'll have more fun if you have three friends playing with you (one player is boring, plus the A.I. is easy).
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WORLD 3 SCARES ME *GREAT GAME. DA DA DA DA DA DUN DUN DUN DUN DA DA DA DA DA DADADADAD DA DA DA DA DA DUN DA DA I LOVE THE THEME SONG, THE EVERYTHING!!!!! GREAT GAME! Ok, now for the real review. This game starts out very easy *great design* then it starts to get HARDER and HARDER and then SCARIER, the music always scared me, and the *SPOILER ALERT* ocean world and the *SPOILER ALERT* bad monkey's battery last world always SCARED me, they give me the chills and the design is scary as-well as the music for me Just be cautious of how well you can handle games, make sure your patience level is good. I have ADHD and loved this game! Despite for the frustration of failing the levels about 4000+ times it caused me. So I say press that add to cart button now!
video-games_retro-gaming-microconsoles
It's better than the first one. It may not be much to look at, slow wrestler animation, not particularly detailed arenas, but it sure is fun to play...at least once you get past the inital learning curve. While the grappling and throw controls will seem remarkably unresponsive to anyone raised on THQ's wrestling games, the games topnotch training dojo will help you quickly learn the ropes. The enemy A.I. is solid and challenging and the tide of a match can turn at a moment's notice, especially in the 4P Battle Royale. And while the "Iornman Road" may not touch SD!'s story mode in terms of backstage antics, FPW2's CAW mode is suprisingly robust, the list of moves, skin highlights, and poses goes far deeper than you'd expect this game to go. If you liked the first, you'll love FPW2, the sequel to the knockout hit.
video-games_retro-gaming-microconsoles
Unbelievable. Be warned, this game will grab you and will never let you go. I just managed to find time away from it to write a review on it (see what I mean?). At some points, the game gets impossibly hard. This, however, makes it even more enjoyable. The GCN version is the best of the three, with Link, who is fast and has close range and long range attacks (ah, the fun of standing right next to someone, pulling out a bomb, and watching them fly 20 feet into the air).Spawn and Heihachi simply don't measure up (particularly Heihachi, with his ridiculously close-range fists). Collecting weapons and features is rather fun, but as most people say, (sadly, I cannot do this, without someone to play against) the multiplayer game is astronomically good. Go out and get SCII as soon as humanly possible (but don't say I didn't warn you).
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This cable is DAMN pricey, but is worth it if prefer your cube than a Wii and have cash to burn. I have my PS2 & Wii equpped with component cables to an HDMI upconverter since I got my "22 LCD for christmas in 2010. I felt my cube was out of the component league compared to the other two, so I wondered if they made a component cable for it. I heard there was made for the Gamecube that only works on pre-2004 models (with the DOL-001 seral number), buy it is hard and expensive to get. Reason I wanted this cable is because a recent update insatlled on my Wii from DKCR makes gamecube games almost unplayable as they crash at some points (never happened before with any other update installed, plus my discs work on the cube normaly). Plus my gamecube rarely gets love anymore, and composite 480i is blurry, yellowish, and unbariable at times even with HDMI upconversion, so its time for a change. After asking questions to many people about this cable, they said to skip it and get S-video as it is the same as component, but cheaper and commonly available. Well, they were wrong as a PS3 game in an Xbox-360... S-video delivers picture quality simluar to composite, but puts out massive dot-crawl arifacts and ringing that is worse than the latter. So being on my own terms, I searched out the best price for this component cable. $90 later, I have one in my hands and all I can say is i'm impressed! I have no problems with it, other than the high price point for this piece, not the quality, is why I give it 4 stars. But I can understand why due to the limited numbers of people using component output at the time, and the fact the 'cube placed 3rd in the last console wars, making it the least significant next to the Xbox and PS2.
video-games_retro-gaming-microconsoles
Intec ROCKS. Recently Intec has sent me a free screen! I was thinking it was going to be Broken or mest up when I got it, NO WAY The screen had a crisp clean picture. And when going on a road trip using the THREE! controls their was no glare. The only problem I had was the sound which had a buzz, and also about the 2 week I got it I turened it on and their were lines going through it. So I turned it off and on again and Ive nener had the problem since then. Nothing to worry about WHEN GETTING THE SCREEN! You can even use your car adapter to power your gamecube on ameracan airlines. So many uses one little screen. PS one word of advice DONT GET INTERACT!!!...Chances are its going to be broken right out of the box. Plus the interact screen is to BIG. Then the sound sucks on top of that. SO I hope I convenced you GET THE INTEC SCREEN NOW!!!...
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GBA Micro Silver. The GBA Micro is awesome! Although the screen is smaller, that's why you buy one: because the thing's so freakin' tiny. My girlfriend's into small electronic gadgets (cell phones, iPods, etc.), so when I told her about the Micro, she had to have one. Now, she enjoys Legend of Zelda in startling clarity and color. I was amazed at how good the graphics were on such a small screen. The sound is wonderful and the console feels comfortable in your hands. The L and R buttons take a little getting used to if you've played on a regular GBA or SP simply because of the kind of pressure you have to exert to press them, but that's quickly overcome. The addition of a rechargable battery and backlit screen were crucial. But the one thing that makes this a must-have for Nintendo fans is, of course, the size.
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