text
stringlengths
503
33.4k
labels
stringclasses
23 values
What is wrong with the 1-star raters? Love this game. I really have no idea why anyone would rate this lower than 4 stars. This game is full of simplicity and having your own world. It has no plot and that's what makes it fun. Don't get me wrong, I have nothing against games with plots, but think about it. What about when those games end? That's it. It ends. But with Animal Crossing, it keeps going. There's neighbors, jobs to do, fishing, bug catching, collecting fossils, decorating your house, and filling up the museum. Not to mention the holidays and the rare items given out by visitors. There's always SOMETHING to do. Harvest Moon somewhat has a plot. But it cannot be compared to Animal Crossing. No game can.
video-games_retro-gaming-microconsoles
Buy This Game If You Love Picking Up Other People's Garbage. This was the first game we purchased when we bought our GameCube, thinking it would be fun. What a disappointment! If we want to wait in line to go on rides, we'll go to the real Universal Studios. And how does one avoid the lines and actually play games? Are you ready? By PICKING UP GARBAGE! Yes, in order to actually play the games you spent $... on, you must first schlepp around the park picking up garbage. Then, once you think you have enough sanitation work under your belt, you have to find your way through the infuriating maze back to the main gate so you can exchange points for a special hat to wear, then try your best to find the ride again. The only reason I'm giving this one star is for the real feel of the theme park itself, which brought back very pleasant memories of our family trip to Universal Studios. Every ride(game), by the way, is not worth the effort you put in picking up the garbage and talking to the animated bores wandering aimlessly throughout this dreadful experience. But unlike them, I can turn the game off, and that's what I did. Don't spend your hard earned 50 bucks on this high tech infomercial.
video-games_retro-gaming-microconsoles
RENT IT !!!!! DON'T BUY. The one and only good thing about this game is the graphics, they are for lack of a better word AWSOME, but the overall game (disappoints)!!! First off you can't see very well in some of the missions because of dense background objects, and the targeting computer doesn't help much because you can't lock on to targets. So trying to take down an enemy is pretty difficult. Second the playable views in the game aren't very user friendly and tend to become very awkward at times. The third and probably the most disappointing aspect of this game is its lack of good game play. The missions become repetitive and boring after awhile. So if you looking for a good title for your Gamecube try NHL Hitz or Tony Hawk. DON'T buy this one rent it and save yourself the (money).
video-games_retro-gaming-microconsoles
REAL TRUE JP FANS. Only the real Jurassic Park fans will appreciate this game. It's a good game, but the Game-enthusiastic, little kids that sit on their couch all day will nit-pick it. If you realize... they have to put the first game on the market, whethter or not their is good depth perception in it. They are releasing the better games afterward, so there is more time to work on them. This game will be appreciated by the people who know Dilophosaurus was a lot bigger than the one in the movie, and that the only way that the t-rex didn't see Grant in the first movie was that it had amphibian DNA in it, which made it only able to spot movement. Now, if you knew that, you're a true fan, and read the books, too. These people will know the game's basis, and see that the plot is acually very-well-thoughout.
video-games_retro-gaming-microconsoles
Brutal Masterpiece. Ikaruga is short, fast, and brutal. It's not for everybody, but if you're a fan of shooters, there's nothing better. The enjoyment of this game comes from working at it, trying over and over, and increasing your skills gradually. You're in pretty good shape if you can even reach the end of this game, even though it's possible to play through it in a single sitting. As your skills with Ikaruga develop, you're sure to get more and more addicted. The gameplay is ingenious; the pacing, perfect. Even the graphics are beautifully done, and the music is grand and quite fitting. Ultimately, Ikaruga is a game that many people may find difficult to appreciate for it's brutal difficulty, but nonetheless, it is a true masterpiece of a game, and will forever be known as a legendary shooter from a legendary developer.
video-games_retro-gaming-microconsoles
It's ok. The controller is very poorly designed, the D-Pad is a tiny little mess, completely wrong. Some cool ideas are implemented, but it seems to try to look cool more than be functional for your hands. The system itself is fairly powerful, they should lower the price, being it's tied with, I think, PS2. The biggest downside to a Nintendo machine is the lack of games, this first year out, they have nothing but commercial trash cash-ins, there are exceptions: RE and Mario. They also finally admitted that RARE is leaving for Microsoft and won't make any games beyond Star Fox. They will continue to delay games and I wonder if we will see the quality found in the first few years of N64 again, many titles seem to have gotten off-track. Overall, you can have a lot of fun, just be willing to put up with Nintendo's constant BS.
video-games_retro-gaming-microconsoles
A great soccer game for the Dreamcast. Ever since my purchase of the Sega Dreamcast I was hoping that Sega Sports would make World Cup Soccer 2K2 or something like that in there great sports series, but they did not make one and I was very disappointed. But then I came across Striker Pro 2000. The game sounded great, had amazing graphics and cost only 15 dollars! Once I got the game I was amazed by the realistic gameplay, graphics and the little things that make soccer so much fun. When you first get this game there are about 25 or so European teams you can choose from including Manchester, Muchen, Monaco and many others. There are also 72 international teams including Brazil, USA, Germany, France, and Argentina that you have to ulock by completing all of five of the challenging practice stages. You can also create up to eight teams and create players to up-date the teams. There are a few things that are flawed in this game. The announcers are good but their intro to the game is always the same and they aren't very interesting. Also the goalies are very dumb and you can easily score 3 or 4 goals each game. Overall this is by far the best soccer game on the Dreamcast. I highly recommend this game for soccer fans around the world.
video-games_retro-gaming-microconsoles
Good but could have been better. The GBA's SSF2:TR was practically identical to the arcade original (and that's not a bad thing). Still I wasn't expecting the handheld port of the advanced SFA3 to be nearly as faithful to the coin-op version. This game looks an awful lot like it did back in the arcades. Even the smooth character animations hold up. Aside from the pretty graphics, the gameplay is also topnotch. All the special moves (even though some are [difficult] to pull off) and combos are in there waiting to be pulled off, of course you might have some trouble executing those moves on the GBA's small directional pad. Moves that require circular motions are especially tough to pull off (even though I tried). Slightly busted control aside, this is an exceptional port. They even added some new characters that are exclusive to this version only. All in all, SFA3 is well worth your time.
video-games_retro-gaming-microconsoles
Haven't had any problems. It's possible that I have a slightly different model (mine says "1019 BLOCKS" on the front instead of "64 MB MEMORY CARD"), but I think it's essentially the same card. I've had this card for about four years now, and while it occasionally says that the "card could not be read, please put in a new card, etc." when I first boot up PSO, the only inconvenience it's really given me is that I have to pull it, and then out and put it back in. I've never had any major corruption problems in the last four years, and I've used my Gamecube (and this card in particular) at least four times a week, for several hours a day. As always, do more research on this product before you buy it, but I'm just letting you know that not all people get faulty cards (or perhaps, have faulty Gamecubes).
video-games_retro-gaming-microconsoles
Handheld Genius. The Game Boy Advance port of Donkey Kong Country plays even better than the original. The controls have been reconfigured for the Game Boy Advance and are even more fluid and seamless than they were the first time around. The graphics and sound are not as good as the original and the game has been brightened quite a bit, not that it's a bad thing. But the superior controls alone are enough reason to give this version a try. My one complaint is that they changed the music from Funky's Flights from that awesome 90's dance theme to an early 2000's hip hop theme (when this version was released).
video-games_retro-gaming-microconsoles
Remember - You get what you pay for. Orange is my wife's favorite color. We only had two controllers for our game cube, so I bought two of these for her. They feel pretty cheap in your hands; lighter than the real controllers. The control stick doesn't feel nearly as fluid, and the buttons seem stiff. The cord is shorter as well. The 'L' and 'R' buttons are especially stiff. They are supposed to be analog where it can tell how far down you press the button, but it is very difficult to register anything other than a 'half' or 'full' press. The rubber padding on the control stick came off one of the controllers that we got (without much use). The other one is sometimes unresponsive with the control stick or constantly thinks you're pressing one direction. I opened it up once (at least it has standard screws) and looked for a minute, and it worked fine when I put it back together again for a while until it started having problems again. If you can get it cheap, it's not a bad little controller for the occasional extra player, but definitely don't count on it as your main controller.
video-games_retro-gaming-microconsoles
A Reminder Of Yesteryear. I'll just get straight to the point. No explanations needed. This game is pure, unbastardized entertainment. I've been slaughtered by my friends' comments that the game would be too childish, too unrealistic, and too cutesy. I loved watching them feel unjustified in their comments. The minute you start playing the game, you feel...you feel welcome. You feel like this game was made for you to enjoy. I've never felt such complete control over a character on screen, in a completely fictuous world. Link's facial expression and animations are brilliant. This is the first time I've really seen a developer take such an advantage of Cel shading technology. Every little place Link goes by, he looks at. If it's something truly important, he looks at it very stubbornly, no matter where you move him. Its enjoyable to say the least. The controls are simply solid as well. I've found some aspects of the game really breathtaking. The sailing sequences, granted they take a while, but the sheer scope fo the world you live in is huge. It's conveyed so well. And the sea is pure expressionism. Instead of complicated foam particle effects, Nintendo opted to go with simple white lines in a solid blue sea. No transparencies, no fancy reflections. Just you, a big blue sea, and the sky. I've never felt so alone in a game world, yet so taken in. All in all, this game is brilliant. To all the nay sayers, you should really try to give it a chance. It's a rare opportunity to see what games have really become. 5-stars!
video-games_retro-gaming-microconsoles
Luigi's Mansion: Luigi's Solo Debut. After playing this game on my imported Gamecube (review posted on this website), I have quite a lot I'd like to tell you, the consumer. So without further to do, here I go: After being Mario's sidekick for more than a decade, Luigi has finally been given the chance to star in his own game! Starring in his very own 3D game for the first time, Luigi has become the Peter Venkman of the 21st century by taking up the mantle of a ghostbuster in Luigi's Mansion. An extreme departure from what Mario Bros. games have been in the past, Luigi's Mansion features some refreshing ideas but fails to match the classic status of Mario's adventures. The story in Luigi's Mansion is adequate enough, but there are few if any twists or turns. After receiving a strange letter from his brother Mario, Luigi heads out to meet him thinking he's won a mansion in a contest he doesn't remember entering. Upon reaching the mansion, Luigi is greeted by a short, bald scientist named Professor E. Gaadd, who explains that the mansion only appeared a few days earlier and is overrun with ghosts. Professor Gaadd goes on to explain that he met a fellow with a red cap shortly after the mansion appeared and hasn't seen him since. Luigi, realizing the fellow in the red hat is Mario, sets off for the mansion after Gadd equips him with a flashlight and the Poltergust 3000, a modified vacuum cleaner that can be used to trap the ghosts. Controlling Luigi is fairly simple, but it takes some time to get accustomed to it. The left analog stick controls his movements, while the C stick controls the direction he points his flashlight and vacuum cleaner. It's the same control scheme that is found in most modern first-person shooters, and after a few awkward moments you'll be swinging Luigi's vacuum around with precision. Opening doors and examining objects is done with the large A button. The Z button is used to check inventory, the X button is used to view Luigi's ghost-sensing Game Boy, and pressing the Y button brings up a 3D map of the entire mansion. Learning to accurately aim the vacuum is one thing, but sucking up stalwart ghosts with it is another. To catch a ghost, it must first be stunned with Luigi's flashlight. Once stunned, its heart will appear, which is the cue to start with the vacuuming. Pressing the R button will make the vacuum suck air and begin to bring the ghost in for capture. But it won't be snared without a fight. Ghosts will pull Luigi around the room as he attempts to snare them, but holding the analog stick in the exact opposite direction of the ghost will make the process easier. The Poltergust 3000 has more than one use. It can also be used to shoot objects or spray a variety of ammunition such as fire, ice, and water by pressing the L button. If you press the left shoulder button all the way, the vacuum will fire a projectile. As mentioned earlier, a ghost's heart must be seen before the ghost can be captured. But it's not always as easy as illuminating the ghost with a flashlight. That works for the majority of drone ghosts located in the mansion, but there are 23 special ghosts in the house that must be snared in different ways. This is where the puzzle elements of the game come into play. Some ghosts require Luigi to perform special tasks before showing themselves. One particularly buff ghost must be drubbed with a heavy bag before being captured, and another must be struck with billiard balls before it's vulnerable. It's essential for Luigi to search every last nook and cranny of each room, because items can be hidden virtually anywhere. At the end of the game, you are rewarded for how much money has been collected, so finding every last coin, gold bar, and jewel is worth the time. Luigi's Mansion progresses in a completely linear fashion. Once Luigi exterminates a room of ghosts, the lights will come on, and more often than not, a chest will appear with a key inside. The 3D map will then automatically appear to show you which door the new key opens. This same process repeats until the end of the game. If Luigi's Mansion were as long as most Mario Bros. games, the lack of gameplay variety would be an issue. But just when things start to become tiresome, the game ends. There are a few problems with the graphics that should be mentioned. The GameCube has been heralded for its texturing abilities, but most of the textures in Luigi's Mansion are low resolution and look muddy and pixelated when viewed up close. This is understandable considering the impressive variety of textures in each room, but it can be distracting nevertheless. In true Nintendo form, the graphical emphasis is placed on the lead character. Luigi is made of plenty of polygons and is expertly animated right down to his vacuum hose, but it doesn't leave many stray polygons for other things. The result is cramped environments filled with angular objects. When the game engine does happen to draw a lot of polygons, the textures have a tendency to shimmer. Other slight issues include an occasional flickering shadow and glitchy reflections when entering rooms. These graphical issues wouldn't be nearly as noticeable if the rest of the game didn't look so consistently good, and the last thing those who play Luigi's Mansion will complain about is its visual prowess. Luigi's first solo excursion has flashes of brilliance and is fun while it lasts, but the short amount of time it takes to complete it makes it a hard 5 star recommendation. There is some incentive to play through the game a second time, but even that can be done within an average rental period. However, if you're a serious video game collector or just want a game that will adequately show off your new console, Luigi's Mansion is worth picking up. I hope this review assisted with deciding which game to purchase for your Nintendo Gamecube. (...)
video-games_retro-gaming-microconsoles
Confusing game board play. Being a fan of Mario Party and Shrek Party, I thought Disney's Party would also be enjoyable. Unfortunately, I am irritated that I paid $40 for this thing. The game play is confusing and takes forever to set up and explain, the on-screen text (for the directions) is really hard to read and is extremely verbose. The mini-games are fun once you figure out how to play them, but game play is lame. You don't get to roll dice and move along a board. Instead, there is a little roulette that determines where you go. You have to play a bingo-style game with items and stars and there are these items, "power notes" and gems to keep track of (I can't even explain it in a way that isn't extremely confusing). Overly convoluted, confusing, poorly designed and difficult to read - stay away from this and get Mario Party (4 or 5) or Shrek Party.
video-games_retro-gaming-microconsoles
Collectors unite. Well, I never really liked Pokemon. That is, until I played it. This game brought out my love of collecting things. I swear, if you like collecting things, and you don't have this game, get it. I'm serious. I've played every Final Fantasy, but I think I'll spend more time on this game than any other Final Fantasy I've played. Just to collect all those extremely cute(and some really interesting) Pokemon. In this game, you can breed; which is actually half of the fun of the game. To get every Pokemon, you HAVE to breed. Also, the Pokemon have been moved around and some new items are available. And all you cute haters are there(like me, hehe) believe it or not Pikachu is actually a little tough to find. Well, basically, if you are a Pokemon fan or a have a love of collecting, I strongly recommend this game. Slowly, games like this are restoring my respect for Nintendo. Just don't come out with another Pokemon Snap(or Stadium). Please.
video-games_retro-gaming-microconsoles
The Official Apology for "Hey You Pikachu. Let's get this straight first off... Pokemon Channel is a budget game. It's cheap, it's short and it only appeals to a limited audience of kids, and the occasional adult who has nothing better to do with his time... like me. Anyone who's played the horrendous "Hey You Pikachu" will get into the groove quickly here, only to be pleasantly surprised that this game is far better than it's predecessor. The main focus of the game is to watch TV with your Pikachu. Yeah, sounds kind of boring, and at times it is (such as the channel that just features Mareep jumping over a fence) but at times also addictive (Shop N' Squirtle is just as addictive as eBay). There are also quiz channels in which you can compete to win money and just plain bizzare channels (one channel features a Smoochum that keeps yelling at you that you're not popular enough). You unlock more channels as days pass, though older gamers will more than likely cheat by altering the Gamecube clock. Pikachu is also cute to watch. Watch as he tries to tackle you or as he gives you an evil stare when you turn off the TV as he's watching it. You can even give your Pikachu a nickname and eventually Pikachu will move in with you. It's not all just TV though. You and Pikachu can also go out interact with object and other Pokemon in the backyard, or purchase Bus Passes from Shop N' Squirtle and visit three other locations on the map. You can unlock minigames this way as well as virtual trading cards. Late in the game, you can also delve in a short (very short) dungeon and solve a puzzle to obtain a lost program disc. More interesting areas such as this would've increased the play time considerably, but sadly, it's over almost as soon as you start. The Pichu Bros. short included with the game is cute, though it has a lame ending. It is split into five parts that you unlock each day that you play the game. It is well animated and dubbed, plus you can unlock a Japanese version of it as well. The graphics look clean, but aside from Pikachu and Meowth, the polygon models look like they've been pulled from the N64 stadium games. Why this game wasn't cel-shaded is beyond me, as it would fit the series to a "T". The sound is excellent, from the easygoing music to each Pokemon's destinctive cry. The controls are simple, just point and click with an on-screen cursor. If anything really bad could be said about this game, is that it's too short. Five days is really all it takes to "beat" the game, as in find all five parts of the Pichu Bros. short, not even that long if you exploit the Gamecube's clock. Three "mystery" channel slots will appear after you collect all five parts, but they're really not worth the effort to find unless you're fluent in Japanese. The only reason to return to play the game is to decorate your room (which seems to be a feature picked up from Animal Crossing) by purchasing from Shop N' Squirtle or complete your card collection. But the final word is, it's cheap and it's enjoyable while it lasts. Young ones will enjoy it and Pokemon fanatics will want to add it to their collections, but everyone else might be satisfied with a rental.
video-games_retro-gaming-microconsoles
an old puzzler gem. Showing is more effective than telling, so I'll start by saying that Jellyblocks (a flash game you can get to by googling "Jellyblocks") mimics the basic gameplay of Denki Blocks (DB). If you like what you see there, then you'll like DB. If you don't, you most likely won't like DB. Unlike in Jellyblocks, DB has the benefit of a well-designed difficulty curve. Puzzle difficulty steadily increases, with puzzles getting tricky rather quickly--the last levels can be downright devilish! DB also has the benefit of hidden, unlockable levels and extra play modes. While the game is colored like a toddler's playroom and sports a Little Golden Books plot, it is full of value and a must-play for puzzler fans of any age. You can maintain 2 different save files at a time. When setting up your save file, you are prompted to choose an avatar (a dark-skinned boy or a light-skinned girl, complete with gigantic grins, as seen on the box) and a language (English or Spanish). (NB: I am not affiliated with the Jellyblocks site and am not trying to promote it, I just think providing the link is the most efficient way of describing the gameplay. If the link is dead, please see the other 5 star reviews for an excellent description of the gameplay by Zandaxar.)
video-games_retro-gaming-microconsoles
Better multiplayer game than single player. This game was super duper on the n64 (remember that system? anyone? bueller?) and now it's been super sized for the smaller gamecube. There are more characters, more stages, more mini games, more weapons and more ways to have fun. The controls are simple, although i don't like that you are forced to use the left thumbstick to move (I always prefer d-pad movement when it's available). The load times are nonexistent, as it should be. This game is definitely more fun with more players (team battles, tournaments, etc.) although i would have liked to see dk jr. or pac man as characters. That's just a minor gripe though. Overall, the game is fun by yourself, more fun on a friday night with 2-20 other fanboys over at your house. A rare must-have.
video-games_retro-gaming-microconsoles
Amazing Pair Review. I like them. They're exactly what i was looking for. No complaints but the downside is having no volume control on the headphones themselves. I like the cool coating to prevent the showing of any marks or cuts. I really love the idea the cable is removable. Umm. The Sound quality is pretty sweet. I don't have my volume very high at all and no one around me can hear my music or whatever video I'm watching. It really cancels out most of the unwanted noises. I wore these while riding my lawnmower and though it didn't cancel the engine noises completely. It was tolerable. There isn't any tinny sounds. Some pretty good bass. Comfortable. Not too flashy design. Comes in bag with its cool case. Including an aux cable. Worth it.
video-games_retro-gaming-microconsoles
Not a First-party controller as description suggests, but works. Despite the pictures showing a controller emblazoned with a Nintendo logo and the "By Nintendo" in the manufacturer info space, this is not a first-party controller. Both of the sellers I purchased controllers from sent me the same aftermarket third-party controllers. The good news is that these third-party controllers are (knock on wood) performing very well. My previous experience with third-party controllers is that they either don't work, or that they work for about a week. My major gripe is that the attached cord is extremely short. I would recommend an extension cord unless you habitually sit that close to your TV. Caveat emptor--it would seem that if a product is similar enough to the one you see in the picture, Amazon.com just considers it to be the same product. The third-party controller does look very similar; it just is not the same. It should be more than good enough for most applications, and I'm fairly picky.
video-games_retro-gaming-microconsoles
Why cant anyone make a baseball game. It amazes me how difficult it seems to be to make a decent baseball game these days. There are better games on super nintendo than this one right here. Ken griffey jr baseball puts this game to shame if that tells you anything. Here are the specifics: batting: At first the hitting is set up fairly well except that it allows you to guess the pitch which is fine but when playing with 2 players your batting icon turns red when you guess the right pitch so the opposing pitcher just throws the ball in the dirt or away. Other than that the hitting is way to simplistic, no strategy , just aim for the ball and hit , wow pitching: terrible, the control stick is way too sensitive so it takes about 2 weeks to get used to throwing strikes. There is a stupid power meter that makes absolutely no sense at all Fieldiing: The worst in any game is have ever seen. The same button used to dive is used for jumping as well. The angle they give you after the pitch is hit is pretty ridiculous and fielding a bunt is almost impossible commentary: horrible in one word game features: horrible horrible. basically play against a friend thats about it, the homerun derby is stupid , griffey was better I recommend allstar baseball 2003 from accllaim for the simple fact that they took more than an hour to develop the game giving you more realistic gameplay , more strategic hitting and defense, and way more features including season franchise and up to 8 players. the graphics aren't much better but its worth it when you see the gameplay. The commentary is one of the best I have heard in a baseball game
video-games_retro-gaming-microconsoles
Mystic Defender a Classic Action Game. Well what can I say, i have my Genises for a long time now and I really couldn't beleive I'd never played this game before. Mystic Defender is a game that in its time(when Geises was still top)it had to have been an awesome game. Nobody ever mention it or ever really knew about it. One day however my siter bought a copy of it and I was instantly hooked. The stryline of the game is about a young, but powerful magic user on a quest to save his princess Alexendria from the evil Zoafth who'strying to reserect a very powerful monster. You go through 8 massive levels with excellent graphics, very cool sound/effects, and intense gameplay. If you are an intense Sega player you definently need to pic up this 5 STARS* game.
video-games_retro-gaming-microconsoles
Some of the great classic Zelda games on one disk. I had this game for a while, and I just lost track of it. I decided to buy another before the prices went up any higher. Glad I did. It's got Ocarina of Time, Majora's Mask, The legend of Zelda, Zelda II: The adventure of Link, and a demo version of Legend of Zelda: The Wind Waker. All of these games are excellent classics, besides Zelda II, which was sub-par. I'm not going to review the games, they are effectively unchanged from their originals. I'm just going to say that if you're a true Zelda fan, this disk is well worth purchasing.
video-games_retro-gaming-microconsoles
Konami's arcade cult classic on the Genesis. I remember playing this game in the arcades back in the early 90's. I fell in love with it,and bought it as soon as it came out to the home consoles. In "Lethal Enforcers" you are a cop,who's gotta shoot his way through bank robbers,terrorists,chinese thugs and other baddies. But,be careful and don't shoot the innocents that occasionaly pop up. This can really confuse you if you're not paying close attention at who you're shooting at. You can also practice your shooting with target practice,before diving into the action."Lethal Enforcers" can also be played for two players,as well. The digitized graphics in this game are a great touch. Not as good as the arcade of course,but they are still pretty good...especially for being only 16 bit. The soundtrack is good and original. The music really pumps you up and gets you into the game's action,as you go along in it. Overall,this game is very fun and very addictive too. They just don't make 'em like this anymore. Buy this game...especially along with the light gun. Enjoy!
video-games_retro-gaming-microconsoles
Good fun for everyone, all ages. Chicken little is a very fun game for just about anyone. It has many features which young kids would love such as clips from the movie, and fun screen settings. For the most part, levels one through about 3 are great for younger kids but once you get to level 4 and up the objectives are more challenging and suitable for older kids. The game definitely keeps your interest and takes some practice in its later stages. One suggestion is to get a memory card. I play this game often with my 5 yr old son and get pretty far but have yet to reach to ending.
video-games_retro-gaming-microconsoles
One of the best wrestling games of all time. I loved Wrestles Mania 19 (except for the story mode) and when I heard good things about this game I new I had to have it. I didn't think think the game was going to be that good but it is. The story mode is like "No Mercy", it is the best! The match types are great like the "Hell in the Cell", "TLC", and "Braw and Panies". The thing that is new that I love is that when you put your opponet in a submission there is a meter for if your gonna tap out or not(same with braw and panies). Also is the new create a wrestler mode. There are new features to put in to your wrestler. New moves and everything! The story mode is the usual wrestler looking for a dream to win the world wrestling champion belt. In this game the story mode has a little more debt from being a underdog to the biggest name in the WWE. It gives you an option to join Smackdown or Raw. If you join Raw you join "Evolution" and Smackdown is "The Ministry of Darkness". I love that there are new secret characters from the good ol' days of wrestling like Bret Heart, Beefcake, Andre, ect. I was a big Bret Heart fan when I was little and when I heard he was in this game I knew I had to get it. The thing I didn't like though was the fact that Bret didn't have his old song. Overall you have got to buy this game, you won't regret it. Buying moves, weapons, appearance products, and arenas all the stuff you want is in this game. You won't disappointed buying this game. Pick this game over the "Smackdown" series and definitely way over the "Raw" series. You need to get this game. It's worth every-single penny. Only one or two draw backs. Buy this game!!!
video-games_retro-gaming-microconsoles
MechCommander, GBA Style. This game is a combination of the famous computer games Mech Commander 2 and Starcraft. it is one of the best stratagy games i have ever played. unlike Advance Wars, this is not as power build more viehecle type of game. this game needs strategy. i would actually give it a 4.5 but, i don't know how. that is because, like advance wars, you must do the dumb and annoying tutorial missions, happily, there are only seven. the game offers a two player mode, and a difficult one. one player will be attacking, while the other will have to stay alive for 10-15 minutes. what you do is up to you. you can also setup what suits you can manufacture during battle. when you get this game, have fun.
video-games_retro-gaming-microconsoles
Waldorf and Statler would have a field day with this one. How could they do this to the Muppets?!?! I was overjoyed when I heard of the Muppet game, but sadly I shouldn't have been. This is one of the worst games for the GBC. The control is awful, the graphics are barely passable and the characters look nothing like their normal selves. Kermit and Animal are so tiny that you can't make out any body language. They're just green and red blobs moving about. The music is really awful too. When it boots up the music is barely audible, then once the "game" starts you get a repettive bore of a score. Don't even mention the "story line" and action of the game itself. It's just all so basic and executed so poorly. The Muppets hold so much promise for a terrific game and to see it wasted is painful. All we can do now is hope for a better effort on the Game Boy Advance.
video-games_retro-gaming-microconsoles
An embarrassingly bad light. The GameBoy Advance Wormlight is one of the few occasions where Nintendo didn't get it right. The only problem that affects the GameBoy advance is its lack of a backlit screen. In normal light, this usually isn't a problem, but for naturally dark games (like "Castlevania") and playing in poorly lit conditions, it can be an issue. Alas, the Wormlight does nothing to fix the problem. In many ways, it makes it worse. Instead of providing a broad, soft light to enhance the screen, this light produces a narrow, harsh glare. The glare created practically washes out any ability to see what is happening on the screen. Check out some other lights or just go completely without one rather than wasting money on this one.
video-games_retro-gaming-microconsoles
Born-Again Gamer. I'm back with yet another review of yet another game you can't go out and buy anymore! This time it's Astro Boy: Omega Factor for the Gameboy Advance, developed by Treasure (Gunstar Super Heroes) and Hitmaker, and licensed by Sega. As the powerful boy robot, you must fight through 7 action-packed levels to keep the world safe for men and machines. You do so by combining basic and special attacks that you amplify by meeting other characters from creator Osamu Tesuka's fictional universe (bios are available in-game). But with enemies and traps that can drain your life bar in seconds, this feature seems to have as much merit as a promise ring. On the plus side, upon completing the game you get to replay it and enjoy a tweaked storyline, a stage select option, added puzzles, and more chances to enhance Astro's abilities. And you can play the whole thing in multiple languages so with the exception of having sold your GBA/DS, there's no excuse for not treating yourself to one of the "1001 Video Games You Must Play Before You Die." This game is rated E for Everyone and contains violence.
video-games_retro-gaming-microconsoles
Like the 2nd movie, the 2nd Legends game disappoints. X-men Legends was a, pardon the cliched pun, x-cellent surprise in the 2004 holiday rush. It featured an interesting storyline that was a take off the X-men comics, all out action and brawling, a deep customization system to develop your characters, challenging yet thankfully and a great selection of characters, which also involved using strategy to keep up a well balanced team suitable for each mission. The sequel features some new improvements. First off, there's some slightly improved graphics. Second, we have deeper customization. Finally, there's a whole new roster of characters, some new, some old, and some bad, such as Magento or Juggernaut. With these features, it definitely seems like the sequel would be an improvement. Unfortunately, there's a big detractor in this game. It's easy. Over-the-top incredibly easy. I am not joking when I say that it takes about 5 hours to beat this game, even when you make sure to explore every area. Enemies(particularly bosses) that were challenging foes in combat from the original now can all be dispatched with a few simple blows. Areas that made use of specific powers(such as say, having Iceman build a bridge for the others to cross) can now be passed easily via an extra route or a switch, which pretty much kills having to switch for other members. Extra items to fulfill sidequests can now be found along the main path. With the game only coming out a year after the first, it seems like the developers made all the stuff for the game up, then rushed to put it all in without adding any difficulty whatsoever. The game is still worth a rental just to check it out, but overall, the original Legends game is just far more satisfying and fun. Hopefully if there's another sequel, it won't be rushed out as quickly.
video-games_retro-gaming-microconsoles
Bad description in addition to being a fake in most . Bad description in addition to being a fake in most cases- start with one of 3 pokemon, new pokemon 100-150 or so, not 350- there's a total of 350 pokemon altogether, and the description is pretty specific to Sapphire. It seems pretty obvious that the writer of the description hasn't played the game before, and has slightly researched it on wikipedia or something. However, if this game ISN'T a fake, it's pretty fun and has a storyline following team aqua and magma, who are trying to flood and dry out the world respectively. There's a nice battle system, and you get a starter pokemon at the beginning with a lot of potential (I recommend mudkip). It brings 100 new pokemon to the game, and is overall a really good game. If you get it from a reputable source
video-games_retro-gaming-microconsoles
Good game, but the one for Nintendo 64 was far better. I love mortal kombat because it's a good way to unwind after a hard day, however, DO NOT BUY THIS GAME FOR SMALL CHILDREN< OR EVEN PRE-TEEN. It is VERY bloody and VERY gruesome. The Nintendo 64 MK was a lot better -- far better moves and better looking people. The people on this MK are very ugly and not very colorful. The sets that you fight on aren't even that great. Overall I'd say this: Pros: If you liked MK you will like this version because it's similar in the fighting Cons: Not very colorful, too easy, and the characters don't have the best of moves.
video-games_retro-gaming-microconsoles
best racing game around. the F-Zero series has come a long way since its Super Nintendo debut. F-Zero GX is by far the fastest,most action packed racer you could buy. This version is far more diverse than its previous outings. It still contains its Grand Prix mode where you fight you way against 29 other racers in 5 courses of various difficulties. The courses themselves are jaw dropping. With more loops, twists, and turns than most amusment parks, you are surprised at how seemless the transition from right side up to upside down is. many times you are unaware you have flipped. the AI is relentless forcing you to not only to battle the course but also its competitors. with 2 methods of attack you can destroy your rivals machine with ease. but be wary, your opponent won't hesitate to do the same to you. machine selection is huge with more than 30 machines you can pilot. the inclusion of the all new story mode offers new, and difficult challenges that couldn't happen in normal modes. some chapters require you to drag race your opponent while another has you keep above a speed limit so you won't detonate a bomb on your machine. over all this is the perfect game. it also features linkable capability to the F-Zero AX machines at arcades around the country, enabling you to unlock more courses, machines, and parts for the all new custom machine mode.
video-games_retro-gaming-microconsoles
A great game, but not perfect. Mario Kart Super Circuit brought back fond memories of the original Super Mario Kart the first time I sat down to play it. The graphics are very similar to (but actually a little better than) Super Mario Kart's, and the control is, thankfully, like Super Mario Kart's instead of like Mario Kart 64's. There are four GP circuits with four courses each available from the beginning and a fifth one waiting to be unlocked. The eight available characters are very varied in their strengths and weaknesses and each character can be used to one's advantage in the game. So why did I give this game three stars instead of five? Two reasons. The first reason is the severe lack of options, especially when it comes to button customization because there is no button customization option. This can severely hurt gameplay. Example: I have very large hands. Because of this, hitting the L button to fire/use an item is a very awkward and distracting task. I never use the brake when I play (if I ever need to slow down I simply let off the gas), so if I was able to customize the buttons, I would make L the brake, B the gas, A the fire/use item button and I would leave R as the hop/powerslide button. I can use R much easier than I can use L because I don't have to use the control pad in conjunction with R. The second reason is that the battle mode courses aren't available to single players. None of my friends have a Game Boy Advance, let alone Mario Kart Super Circuit, so right now I'm out of luck if I want to play multiplayer battle mode. That's why I think the battle mode courses should have also been made available for single-player games against computer opponents at various levels of difficulty. If nothing else, it would at least have given me a chance to play on the new battle mode courses which is something I won't be able to do until one of my friends gets a Game Boy Advance and Mario Kart Super Circuit sometime in the future. Overall, Mario Kart Super Circuit is probably the best racing game available for the Game Boy Advance with its impressive graphics, its variety of characters and courses, and its classic gameplay, but I don't think it's as good as the original Super Mario Kart.
video-games_retro-gaming-microconsoles
Toy Story Quick Review. [...] Following the story of the original movie(and pretty accurately, I might add) you play as Woody the toy cowboy....and....um....just go watch the movie to get the rest of the story, leave me alone! What's it all about? It's a sidescrolling, driving, flying and even first person shoot...er, walking, action game. Playing as Woody, you'll make your way through various scenes from the movie in a variety of playing styles. There's the traditional 2D sidescrolling sections that will have you moving through, trying to accomplish certain objectives before you can exit, and even racing portions where you'll ride Rex, Roller Bob and even just haul butt on your own two feet to make it to the finish. There are also overheard and third person racing missions where you'll control RC as you tear your way around the house and city. To add even more to the above mentioned modes, there is also a flying portion where you and Buzz will attempt to catch up to the moving truck while dodging trees, street lights and traffic. Finally, and most shockingly, there's even a first person mode where you are searching, and trying to free squeeze toy aliens inside the claw machine! Graphics - Amazing. If you didn't know any better, you'd swear it was a 32X game...it's that impressive. Each and every level is filled with jaw-dropping special effects and silky-smooth animation. The characters are huge, and gorgeously rendered with an amazing amount of color in them. Each new mode you encounter will continually blow you away, even more so than the last, with the level of detail and innovation in the graphics; this, folks, is the most graphically advanced Genesis game I have ever seen. Sound - Not bad, but in comparison to the amazing graphics the sound really just seems to lack that extra touch. Now, that's not to say any of it sucks by any means, just that its nothing too far past standard Genesis fare. The digitized voice bits are a little scratchy, but the rest of the sound effects are alright. Music is about as varied as the gameplay...and is of decent quality(I especially dug the light techno mix that accompanies you when driving with RC). Control - Control is smooth with the exception of the overhead RC driving sections...and it's not even that the control sucks on that part so much as the physics are just messed up. You hit a wall and the car just freaks out spinning in all sorts of directions...it's tough to get it back under control, especially when you've got the non-stop energy meter of the batteries going down every second of play. AI - Brutal. It's bad enough that most of the hits are cheap, but the fact that they're just hailing down on you *all the time* really drives it over the edge. Playing this game without the Unlimited Lives code from the Game Genie, I've *never* made it past level seven. To add to this, Continues are virtually impossible to earn(going through the entire game, collecting stars the entire way, I earned *one, 1, O-N-E* continue, and it was after my stars were tallied up ON THE LAST LEVEL)... Replay value - Moderate. The game is still a lot of fun, even with its insane difficulty level. Using the Game Genie helps take a lot of the frustration out of it, so you can enjoy the feast of graphics and special effects that this amazing title delivers, over and over. Tips for better gaming experiences: On the two overhead RC racing sections, just *tap* the Gas button to make your way around the track, trust me, you'll wipe out a lot less. Also, be sure and try to follow the path the stars make around the tracks as this is generally either the best path to take, or leads you to another battery. The Claw level, where you have to protect Buzz, is quite possibly the hardest level on the game. There are a few things to remember here to successfully make it though: A) You ONLY need to attack the claw when it actually grabs Buzz(it generally takes one to two hits to knock him loose) and B) Try to stand to the right of the Claw at all times...this makes it WAY easier to actually hit it with the alien toys. Past that, it is my recommendation that, to have any fun with the game, you use the Unlimited Lives code via the Game Genie. Trust me, you *will* need it... Game Genie: Unlimited Lives: BJDA-AA7A My rating: 95(out of 100) - One of the most graphically impressive Genesis games of all time. This is what you get when you mix Pixar/Disney animators(Disney Interactive) with a truly phenomenal development house(Traveller's Tales) and spike it with innovative play mechanics(Psygnosis). Sadly, the difficulty really hurts the title's playability, but hey, that's what the Game Genie is for right?
video-games_retro-gaming-microconsoles
Great game for patient adults. Chibi Robo is very cute, but that doesn't mean it's a children's game. It starts slowly and can be repetitive towards the end. You do have to watch cut-scenes and you may be trapped watching the same cut scene again if you talk to characters more than they have things to say. Your mission is to basically clean house and make the family happy, a premise that sounds like it could be a turn-off. In my experience it isn't, as when I played it in my house two of my non-gaming housemates (ladies) got hooked, too. Playing Chibi Robo is a nice, relaxing time. The story gets a little dramatic at times and there's a quite affecting scene around the middle of the game. All of the characters have distinct personalities and ambitions. The best part of the game is seeing how the relationships between the characters play out, in often disturbing and hilarious ways. You can tell that a lot of care went into Chibi Robo. The sound effects are particularly pleasant. I found myself enjoying scrubbing the floor with a toothbrush just to hear that beautiful music. The controls are good but it took me way too long to stop picking up my cord by accident. Flying can be a little frustrating at first, especially when you're trying to estimate distances. The house is very naturally constructed, so sometimes you aren't sure if you have found a cool shortcut or if the game tricked you into thinking you have. The puzzles are fun and esoteric in a good way. It is a little overwhelming to try and work out clues around the house while your energy and daytime/nighttime run out, but it makes everything seem more urgent. The day/night transition is artificial but well done. Maybe some day we'll have a Chibi Robo game with a constant day/night loop but not this generation. My housemates started playing after I did but we still discovered different parts of the house at different times. The world of the house is quite detailed, down to a 2D world beneath the sink drain and up to a planter hanging from the ceiling. There are a lot of activities and side games to play, and I would say I spent about 25 hours playing. There were some tiny loose ends that I didn't finish even after beating the game. I haven't really played it since then (though I just picked up the Nintendo DS version of Chibi Robo, Park Patrol), but that doesn't stop me from recommending it. Chibi Robo is a grand adventure, it is well worth the bargain basement prices that GameCube games are going for, and one time through is greatly satisfying. Lend it to a friend when you're done. After all, Chibi Robo is about making people happy. (barf)
video-games_retro-gaming-microconsoles
Very nice. I bought this over a year ago and still have it on my SP. The case just fits on the GBA with friction and I was initially worried it would eventually stretch and no longer fit, but that is not the case. It still fits fine (and it still smells of leather, hehe). BE WARNED however, while the case does not block any ports, it does cover up the holes for the attachment clips (used by the wireless adaptor, Gamecube/GBA link cable, etc). Also, the extra millimeter or so of space it creates around the GBA means that the GBA/GBA link cable sometimes comes unplugged during play and the charging plug can go in and out of connectivity (though only if you move a lot while charging, if you let the GBA sit, there is no problem). Also, it does not fit into ANY charging cradles -- I know, I bought 4 of them trying to find one that would fit. However, these are petty gripes. I didn't fault the case with 4 stars because there is really no way around these (very minor) issues, and if you simply remove the case while playing linked games and slip it back on when done you've solved the only real potential problem. The only final note I wanted to add for my far-too-long review is that the increase in size it gives the GBA, while minor, makes it much nicer to hold in larger/adult hands. That, plus when you pull it out of a suit pocket it looks really sleek and everyone wants to know what it is ;)
video-games_retro-gaming-microconsoles
Great for the whole family. Its a great multiplayer game for the very young or very old. The game consists of a board game (like the previous Mario party titles) and lots of mini games. Most of the mini games consist of button mashing or running but they are amusing. It might be a little too easy for the hard core gamer but it will hold your interest. It is much more fun when playing with a group of friends since the solo game can become long and drawn out. One game board can take you 40 minutes to an hour when playing a short game. It is a great game to have in your collection if you have little children that want to join in while you play. The graphics are crisp with bright colors and great sound. Kids will enjoy it for the (usually) simplified gameplay and comical characters.
video-games_retro-gaming-microconsoles
The graphics weren't bad at all. My son convinced me to play Pok&eacute;mon on his old Game Boy Advance SP. For such an old system, it works quite well. It folds up to protect the screen, and it's small enough to carry in my pocket. The graphics weren't bad at all, except I occasionally couldn't read the screen (darn my aging eyes). Not only that, the batteries work forever. In a whole week of heavy use, I only had to charge it twice. My son said it lasts ten hours a charge. Every now and then, the screen would flicker. He said that's because the buttons sometimes stick. Well, it's old and it's been through so much with the children. If that's all that's wrong with it, I'd say it's a well made product.
video-games_retro-gaming-microconsoles
Advance Wars + Fantasy + Loads more = Fire Emblem. This game has one thing that I think most other game of this genre do not have, a really well told story that is almost as, if not more, engaging as the gameplay. When I first popped this game into the GBA cartridge the first day it came out, I was skeptical, fresh off of playing Final Fantasy Tactics, but this game proved me wrong. It was refined enough so that I was provided a good challenge without getting too frustrated(usually). This game provides a fresh breath of air to a already great and vibrant genre. The one thing that struck me most was the fact that when your characters die, they are left dead, permanently. I loved and loathed this feature because it ramped up the difficulty but didn't seem slapped on as a way to make the game more difficult, seeing how if you die in real life you (usually?) don't come back to life. Also this changed my strategy as I need to protect my healer a lot more than I did in previous games. I would like to see in future game them add a hard save feature in the middle of the battle so that if one of your characters dies you can restart from the last turn or something like that. And also along the lines of unique features we get to the weapons wearing out, which is a nice additional touch which makes you balance which weapon to use where and how much to use it. Personally I don't see how any other game series can use most of the features in Fire Emblem without ripping off the series, but I'm glad to have more games from this series have come out in America. Then there is the actual battles which are simple at first glance, but become deceptively hard as you progress. The one thing that I liked most about battles was the feature where when two characters clashed it went into a little sub window that showed all the attack animations, with very clean, fluidly animated and recognizable sprites. Though I liked when it did this, just as in advance wars, I was glad they gave you a feature to turn it off if you didn't want to see the animations (to save time). Overall I think they did a nice job on the graphics and were smart the way they implemented them. The sound in this game, which I think is on par with Golden Sun's sound, is amazing. I like the variety of tunes and melodies and they are projected very well out of the GBA's little speakers (though wearing headphones is preferred). Plus they included a sound room like they did in Advance Wars (and have to find in Golden Sun), which I think is great and is a nice addition to an already great sound collection that fits in right with the mood of the game. The replay value on this game is great, I have probably spent more than 100 hrs, on par with FFT and FF8, on this game. I love just going through it again leveling up different characters and using different strategies to see if its harder or easier with certain characters leveled up. The story in this game is great, with many interesting characters--Canas is my favorite (he is an excellent unit as well), and a well thought out plot, if a bit clich&eacute;. If you want a continuation of the story or want to know what happens afterward go to you local import shop and pick up Fire Emblem: Fuuin no Tsurugi which tells the story of Roy and pals in a continuation of the story in this game; it is just as good and interesting as this one. Overall this a wonderful game that everyone should play, regardless of if they are a strategy gamer or not because this is a great game that beautifully combines strategy, luck, story and sound into a package well worth your time.
video-games_retro-gaming-microconsoles
Perfect for NHL Fans; Not for Others; Recommend with Reservations. Great Aspects: If you enjoy watching NHL hockey and also enjoy the EA NHL series, then this game will provide countless hours of fun. The controls and variety of in-game moves is the best ever in the NHL series. AI is also at its best in this game. Graphics are pretty good and the music is okay (depending on your music preference). The color commentary is some of the best in recent years (having replaced Don Taylor with Craig Simpson). Dynasty (franchise) mode is very engaging and the rewards system (for your franchise) will keep you playing and playing. Salaries are within reason (they won't skyrocket like they did in NHL 2004 after three seasons) and salary negotiations actually appear to have some logic to them. Downside: For casual sports video game fans, this game isn't going to entertain you for more than three hours; go get Madden if you haven't already. There are a few minor bugs in NHL 2005 (it is very difficult to name certain players captain, for no apparent reason, and there are still "soft" goals once you learn what you're doing). EA hockey technology is always at least one year behind Madden technology (for franchise options and management). Summary: Any NHL fan will enjoy this game for quite a long time. Other people probably won't like it too much. Recommmend with Reservations.
video-games_retro-gaming-microconsoles
Sonic Heroes, on GameCube. First of all, let's just get this out of the way. I never played this game until about 2007 (I was 7 at the time), and when I did then, it wasn't my copy, nor my PS2. It was a friend's game. But now, around January 2015, I was finally able to get this game for myself. What can I say that hasn't already been said about this game, it was released to mostly mixed reviews. But if you're looking to try Sonic Heroes, then, by all means, do. This game is tons of fun, and you'll probably love it! Play as 3 Sonic characters at once, 4 different teams to choose from! Yes, I have beat the game, if that really matters. And, I can see where most people are coming from, but some people have brought some real harsh criticism on this game. Ok, yes, it's glitchy at times. Yes, the controls are a tad slippery, which can send you to your death in many areas. But if these issues are minor to you, like me, then you'll likely get over them quickly and find enjoyment in the game. Also the GameCube version is, apparently, the best version, so try this if you have a GameCube or Wii (yes, GameCube games play on Wii, everyone should know that by now).
video-games_retro-gaming-microconsoles
Fun game... Slow system. It's time that Nintendo realized that their Game Boy system needs to be upgraded. Rare did a good job before with their original game squeezing 32 bit technology into the 16 bit Super Nintendo. Unfortunately they had to remove some of the best features that made this game so popular: Superb stereo soundtrack and both characters on the screen at the same time. There are also many places in which the game slows down significantly because the poor little Game Boy can't take more than 5 moving characters at once. The playability also seems to have declined. If you have long since gotten rid of your old Super Nintendo, why not download some Super Nintendo Emulators from Plasticman.org and get the ROM and play it exactly the way it was presented in 1994? Not as compact, but you get the idea.
video-games_retro-gaming-microconsoles
Misunderstood Minor DC Gem. One of the strangest games not only on the DC, but for any console, Seventh Cross: Evolution will probably not appeal to most gamers. The best way i can describe someone's possible interest in the game is if when playing an RPG, if you mostly enjoy the turn-based battles en route to gaining experience and new weapons (and forego the story portions), this one's for you. The plot of the game involves starting out as a single-cell organism with no clear direction. You're foraging for food, looking to evolve to the next type of organism. And that's the game. Constantly looking to evolve and become bigger and badder. All the while, there are larger organisms than are looking for you to be their lunch as well - Crabs will be the source of your frustration for the entire first quarter of this game. As you gain experience (by defeating smaller organisms) and finding nutrients on the ground or from eating those organisms you defeated, you can then evolve your head, body, arms and legs via a DNA chart. I won't bore you with the minute details on it, but your upgrades come down to a cross between trial and error, logical patterns, and Mario Paint. I personally found it fun to try different color and pattern combinations on the DNA screen to get different evolve options. You could end up with human hands and a crab's head, or vice versa, or be a full-on Lizard. Combinations are endless. Some may find it arbitrary and tedious, which i understand. I just personally found it intriguing. I believe this game was designed for players to "find their way" as opposed to knowing exactly what is going on at all times. That's the fun of it. It's such an oddball game that nothing before or after has been like it. Graphics and sound are relatively poor and the fighting engine is comparable to that of a first-gen NES RPG. It's literally all about the journey, and the randomness/unpredictability that comes with it. Once you get past those crabs and start to really evolve, you learn magic, can teleport, and the game becomes much more interesting. Amongst the NFL Quarterback Club 2000s and Soul Fighters in DC bargain bins under 10 bucks, you'll see this one every once in a while. At that price, absolutely give it a shot. You might just like it.
video-games_retro-gaming-microconsoles
Great remake of a masterpiece. At first I thought that this was just a port with a complete graphic overhaul, and from reading the back of the case, it explains that there's new areas to explore, which struck me with the fact that they added a few new areas here and there, and it probably wouldn't be any harder than the original... wrong. If you've played the original and think that this will be just like it, don't, it's nothing like the original. I'll make a comparrison of the added features, to hopefully persuade you into buying this wonderful game. 1: New areas: And they don't take a few minutes to explore either. Even a vetran RE fan would be surprised of the new locations. 2: New enemies: Such as Lisa Trevor, (a very grotesque, and bothersome enemy, much in the vain of Nemesis) And Crimson Head's (if you don't burn a dispatched Zombie, it'll reactivate, with advanced aggression and the ability to run. 3: A self defense feature (meaning if you get grabbed by a zombie and have a dagger, you'll stick it in it's head) 4: A new soundtrack. While not as prominant as the soundtrack in the original game, this one is a little more moody. 5: The scare factor is amped way up from the original. The mansion in the original had lighteing in every area you visited, this on the other hand is very dark most of the time. And the lighteing effects are put to great use, for example, you can be walking down one of many dark corridors, and then out of nowhere lightning will strike illuminating the room for a couple seconds, which is very effective if you see an enemy that you couldn't see in the dark. Not as enjoyable as the original (I'm very biased towards it) but it's a quality remake. Will most definitely appeal to people who think graphics are the most important feature in a game. Put RE4 away, and play some of the older titles for a change, you MIGHT just like them.
video-games_retro-gaming-microconsoles
Save your [money. If you buy this game, 1 of these two things will happen: You will break your controller from hitting A and B so many times, or you will get so mad that you will throw the game out the window. The controlls are a joke, I swear the only buttons you use are A and B, and your going to give yourself a heart attack due to the amount of times you have to hit them. You have almost no control in Snowboarding (using the control pad to do tricks, you cant actually control the rider), moguls-same as snowboarding except you get to use the c-pad along with the control stick. The curling is boring, the K120 Ski jumping is next to impossible, the figure skating-cant control the skater, just use the control pad to push what the game tells you to. The graphics are absolutely aweful in all events, and the camera angles [are bad]. The ONLY thing half decent is the Downhill, but the camera is so jumpy it drives you nuts. This was an extremely lousy effort on Konamis part, and ESPN should be ashamed for associating with them. Please, buy a decent game like Courtside, or SSB Melee, because this game [is bad].
video-games_retro-gaming-microconsoles
Yet Another Evil Empire to Destroy. I must say, Star Wars on modern consoles is becoming more and more realistic. If you've seen the graphics in this latest release, you know what I'm talking about--they're drop-dead gorgeous. Every location is beautifully rendered without any slowdown, and the total-immersion feel of the Star Wars universe is reached perfectly. Factor 5 did their homework on this one, and improved on its Rogue Squadron forebears. Coming complete with multiple space- and planet-based missions, as well as an excellent two-player version of every level from Rogue Squadron II (with a bit of an increase in difficutly) and some DVD-like extras, this is the complete package for the Star Wars-d. One issue which comes up between the interesting music choices is the fact that missions based on the ground have difficult-to-control aspects like firing lasers which removes some of the fun. Granted, this is really not too bad in my experience, it could have been worked on a little more. The space battles, however, are better than ever, and following the Rebels more closely to the Trilogy scripts is a bonus for some fans (like myself). Besides, who doesn't like a little Star Wars Arcade circa 1989, eh? Do yourself a favor and pick this one up. It's a sleeper hit, and despite some whining, (and a less-than-gigantic single player mode) this space-flight-and-third-person-shooter is bound to become a favorite for a quick fix of Star Warsiness.
video-games_retro-gaming-microconsoles
Animal Crossings Review. This item was purchased for my six year old's birthday, however the entire family is enjoying this game. We have purchased separate memory cards so that we can each create our own town so we can travel back and forth to visit one another. It is the most fun! I really enjoy sending letters to my kids to tell them that I love them and I'm also able to include a gift if I chose to. My son thinks it's funny to send someone garbage, like an old boot. I say there's something for everyone here. I just love this game and I think I speak for the rest of the kids (3 in all) that they love it too!!
video-games_retro-gaming-microconsoles
Somehow worse than composite. I received the correct cable with only s-video and audio plugs. The cable works, however the picture is no better in terms of sharpness or color than the original composite cable yat came with my N64. This cable in fact outputs a worse picture due to the very noticeable checkerboard or screen door pattern which is apparently the hallmark of a poor quality s-video cable. For the price of this cable I could buy two Monster component cables for the Wii on Amazon, unfortunately they're not compatible. I may attempt to cobble this cable together with a decent s video cable, until then I'll stick with the original Nintendo N64 composite cable and enjoy the better picture.
video-games_retro-gaming-microconsoles
One of the best in the series and often overlooked. This game is amazing. There isn't many stages to play but it's still got that classic Contra feel and the music is awesome especially since it's entire soundtrack is just remixes of the BGM from the NES Contra and Super C. In the original timeline,the series took place in the present where as the timeline in Japan took place in the future. Originally in this game you played as Lance Bean (the guy in red on NES Contra and Super C for those who didn't know) but with the release of Shattered Soldier for PS2 the American timeline is now the same as the Japanese one and according the manual in Contra 4 the commando you play as in this one is either Mad Dog or Scorpion from that game. The only thing that really sucks about this game is that there isn't a 2 player link mode but aside from that if you're a fan of the Contra games and just action games in general consider adding this game to your collection of Gameboy games it's a classic.
video-games_retro-gaming-microconsoles
Either you like it, or you don't. Introduction/Note Ah, Kingdom Hearts: Chain of Memories, the long awaited sequel that links Kingdom Hearts and Kingdom Hearts II's stories together. Is the game worth the money? Does it live up to the hype? Relax, that's what I'm here to tell you. Story The story of Kingdom Hearts: Chain of Memories is an interesting one. The game begins with a cut-scene with some ending footage from Kingdom Hearts 1 and then continues from there. Sora, Donald, and Goofy run down the same path as in Kingdom Hearts and eventually stop at a cross-road. While there, Sora (Donald and Goofy vanish without a trace) is greeted by a mysterious man in a black coat. The man speaks the following: "Ahead lies something you need, but to claim it, you must lose something dear." After that, the man vanishes and all of the roads form into one, leading to the equally mysterious Castle Oblivion. In this castle, the story picks up, and as you proceed through the game, you will uncover a plot of mystery, deception, and depression (I bet some will argue with me on that last part, though) as you travel to worlds you visited in Kingdom Hearts to find Sora's lost memories. (I'd tell you what's that all about, but I'm going borderline spoilers here) The story unfolds like so: You go to a world, solve the problems of the people living there, fight a boss or two, and leave. When you leave, the main story of the game continues. Since you only have a few scenes in-between every world, you will more than likely want to just skip over worlds to get to the next story bit. In the worlds, other then the first and final three, all have the same story that they did in Kingdom Hearts. Now, I understand that you are trying to collect Sora's lost memories, but if I wanted to have the stories from Kingdom Hearts, I would just play Kingdom Hearts. The first world, while similar to what I just described, has a bit more than that, so I left it out. The final three worlds, however, are strictly for developing the game's main story. Thankfully, it is enough to make you not mind that the story is a repeat of Kingdom Hearts everywhere else. In these final three worlds, which I will not name to prevent spoilers, all of the characters either make themselves known, or sink into the background and fade away. By fade away, I do not mean that they had a story bit and were forgotten about after that. =) You'll see what I mean when you reach these worlds. The story itself, while complex and interesting, is not very hard to follow. If you read the text carefully and go back to read Jiminy's journal entries once in a while, you should understand the game completely, but some may still have trouble comprehending it. 8/10 Good Points: -Original Story is very well developed -Plot reminds me of FFT, which is a good thing for those who haven't played FFT -Introduction of new characters, as well as development of others Bad Points: -The story for most worlds is the same as Kingdom Hearts -The worlds seem just there to play as a way to give you more gameplay rather than story -Story may be too hard to follow for som Gameplay The gameplay of Chain of Memories is rather unique. It uses cards, but doesn't play similar to something like Pokemon Trading Card Game. The cards are your attacks, magic, and summons. Everything you do in the game revolves around these cards. While roaming around a world, you fight enemies to gain Map Cards, which are used to unlock doors that allow you to venture further into the world. The Map Cards are separated into colors, names, and level. While it seems like a simple and easy concept, it gets VERY tedious after a small amount of time. Sometimes you must have something like a Red Level 7 card. If you don't have that Red Level 7 Card, you have to fight until you get it. The searching could take anywhere from five minutes to an hour or two. The latter times are more frequent in the later worlds. During battles, you have attack cards (keyblades), magic cards, and summons. Each of these are separated by level as well. You have things like Level 1 Kingdom Key and Level 9 Oblivion for attack cards, Level 0 Fire or Level 6 Ice for magic, or Level 3 Dumbo and Level 4 Cloud cards (yes, I said Cloud) for summons. You cycle through your cards with the L and R buttons and use the A button to use a card. Level 0 being the weakest and level 9 being the strongest. That's not all though. You can combine cards by hitting L and R at the same time while on a card. So, say you have three Cloud cards left. You would hit L+R over while on each card, and they will combine into things called sleights. You learn new sleights by levelling up. Now, back to the three Cloud cards example, if you have the three Cloud cards ready to be used, you hit L and R again and Cloud will use an Omnislash. However you can also use two card sleights. So, if you only had two Cloud cards, he would use Cross Slash instead of Omnislash. Naturally, the more cards you have, the more powerful the effect will be. You can also combine things like Cloud, Fire, and Kingdom Key cards for three separate attacks, but in a quicker pace then using them separately. Don't forget that there are enemy cards too. If you defeat a boss, or sometimes a random enemy, you will get a card based on them. Some will give you things like faster running speeds, while others will give you abilities like Auto-Life. There is also a feature called Card Breaks. If your opponent uses a sleight, you can use a level 0 card to break their sleight, and make them lose the attack and a card. Your opponent can also do card breaks to you. Level 0 cards are not the only way to break sleights or attacks. If you create a sleight that has more total points than your opponents, then you will break their sleight and your's will be used. Or if they use a level 5 card, you could use a level 6-9 or 0 card to break it. If both of your cards have the same total points, all cards used would be broken and no one would get a turn. Since it would be too much to just throw any and all cards in your deck, you have a CP (Card Points) limit. Higher level cards require more CP than lower level cards, so you can't stack your deck with all powerful cards. Another addition is Premium Cards. These cards require no CP to use, but after used once, can't be reloaded back into your deck. So if you try and use all premium cards, you will run out of cards by the time you have to reload your deck. Not a very good thing. In terms of difficulty, Chain of Memories is nothing extremely tough. Some bosses will cause you frustration, but it is usually because your deck of cards is unorganized, underpowered, or a combination of both. Like I said earlier, it's all in the cards. All you have to do is change around your deck and you can most likely win. While exploring the worlds, you will probably notice that every world is the same. All the rooms have the same set up and patterns, with the only difference being the floor tiles and walls. It gets very boring running through the same course over and over again. 7/10 Good Points: -Very innovative idea -Bosses require strategy and not senseless button mashing -Can be fun Bad Points: -Very tedious after a while -Can take hours just to find a single card -Levels repeat over and over again Graphics The graphics in Chain of Memories are outstanding. Quite possibly the best I have seen for the GBA. A nice feature of the game is the adding of PS2 quality cut-scenes. That's right, ps2 quality. You know the graphics that the original Kingdom Hearts had(bar FMV)? Well that's the cut-scene graphics for Chain of Memories. The attacks and such are smoothly animated, and look really cool, but if there is too much going on at the same time, the game will slow down until everything causing the slow down finishes. I only came across this slowdown two times the entire game, so don't worry about it. 9/10 Good Points: -Great GBA graphics -PS2 quality cut-scenes -Smooth animations Bad Points: -Occasional Slow down Sound The sound in Chain of Memories is pretty damn good. The battle cries are the exactly the same as they were in Kingdom Hearts, and the same goes for attacks and magic. The music, while nothing to be frowned upon, repeats throughout the game from start to end, While I enjoy the music, I don't like hearing the same track from the start of the game to the end of the game. Square did manage, however, to port all the music from the world in Kingdom Hearts over to Chain of Memories, and it sounds pretty good. They also managed to get the song "Simple and Clean" over to the cart as well, voice and all. Very nice indeed. 9/10 Good Points: -Sound quality very high -Themes ported over from Kingdom Hearts -Simple and Clean Bad Points: -Songs repeat the entire game Replay, Length, and Rent or Buy This game will provide a couple play throughs, I'm sure. Two times is the minimum, if you want to get the full story experience, since there are two different modes, each with their own story. I'm pretty sure you'd want to play through each mode at least twice. The game provided me with about 12 hours and change of fun. I got it on Christmas, and have already beat Sora's Story, but I hogged the GBA most of the time ^_^. Rent or Buy? Buy of course. You could probably beat both modes within the five days given, if you rushed, but no one wants to rush a game through just to say you beat it. Replay: 10/10 Length: 8/10 Rent or Buy: Buy Overall Score:9
video-games_retro-gaming-microconsoles
Great Concept, But Better Off Getting Later Sequels. For kids and those following the US anime version of Naruto, this game will be enjoyable. The character models and move list are true to the anime. For Teens, Young Adults, and Mature Gamers, you're better off holding out for Naruto 2, 3, or 4. With each new version, additional characters and modes are added which really enhance the gaming experience and add greater depth to a somewhat simplistic game engine. Naruto 1, for instance, has only a handful of characters. Naruto 2 builds on Naruto 1, Naruto 3 builds on Naruto 2, and Naruto 4 builds on Naruto 3. If you are a fan of the Japanese manga/anime, Naruto 1 would be difficult to stomach. If you can wait, or would be willing to import the newest version of the Gamecube Naruto game (currently at #4 at www.lik-sang.com), I would strongly suggest that. Online guides and translations are available at www.gamefaqs.com to assist anyone who does not understand Japanese. As this is a fighting game, the Japanese language doesn't prove to be an insurmountable barrier to enjoying this game. However, as kids will get easily confused, I would only suggest the "import" route for older gamers. Anyway, if you absolutely must have this game, by all means purchase it. If you can wait a few months until Naruto 2, I would suggest doing that. If you would like to have the most recent rendition of this game, importing would be the best option. However, you would also need to purchase the $15.00 "Free Loader" disc for your gamecube in order to load the import (as well as any other import titles, should you choose to purchase more GC imports). This could run you anywhere between $70.00-$80.00, but you would have a version that may never see a US launch.
video-games_retro-gaming-microconsoles
Big Game, More Works, Lots of Fun. Hey, I just starting playing this game (jp version) for two weeks now. I just want to give more informations to those HM fans who are still not sure how does this game works. (+) I think the graphic is pretty good. You even can change the music by putting different "music cds" in to the music machine in your house. You now have more spaces in your farm. I think it is very convenient to have a bell in the barn where you can just press it to tell your animate (horse, cow, sheep, ect) to go in/outside. Also, you can get milk from your cow twice a day (2 or more bottles). You can sell your own stuffs in the tree next to the inn, however, sometimes it is very hard to get a customer to buy your stuffs. Most of the time, they want to buy things that you don't want to sell (ex: your farming tools). I like the way that you can order most of the items in the storage room area (by using the notebook). Also, you can carry lots of stuffs in your pocket. (-) On the other hand, you have to feed the cow twice/day, and also, you have to water your crops twice/three times a day. If it gets too dry, it will died immediately. The day is kind of short, and you get hungry easily at the beginning because the farming tools you have are at the lowest level, where you need to buy a better one later on. The life could be very difficult at the beginning... you need to earn money and also you need to date the girl you like. IF you don't get marry by the end of the 1st year, then you cannot go on to the 2nd chapter... you will stay in the FREE-PLAY mode, instead of the STORY mode. Moreover, the weather is not stable sometimes, it can rain in the morning and sunny in the afternoon. Sometimes, I leave my animate out and go on for fishing... then suddenly it rains and so I need to work all the way back to call them back. *** Overall, I think the game is worth to play. ^WORKING HARD & HAVE FUN^ are the whole concept to this game!! I'm highly recommanded you to buy the US version when it comes out in Jan 2004. It is somewhat stressful to play in the JP version.. >.< ...unless your Japanese is very good (which isn't me).
video-games_retro-gaming-microconsoles
Fun and Challenging Cooperative Play. I own both Spider-Man and Maximum Carnage for the Sega Genesis. After noticing that there was a missing game in my Spider-Man Genesis collection and reading a couple of the reviews (disregarding the bad ones) I decided to purchase it to complete my collection once and for all. After owning it for a few days and playing it non-stop, it got hard to say I hate it. After hours and hours of trying to complete the game in cooperative mode (I was Spidey), I felt like the game was well worth it. The guys to beat up get sort of repetitive, and the game is very hard, but it was definitely worth what I paid for it. I feel like the third installment to my collection is my favorite, making the game a little less challenging with cooperative mode. Let's not forget the storyline and web-slinging, which are both awesome to have in the game. Even after more than a decade of this game's existence, I believe that it's a great game that any Genesis owner should have.
video-games_retro-gaming-microconsoles
as good as evil gets. Resident Evil has always managed to suprise me with each new release that I play. RE4 is no exception. The play control can, if desired, mimic many of the best aspects of Metroid Prime 1 and 2, so if you have played one of these, it will be much easier to adapt to the control scheme. This game, like those that came before it, is survival horror at it's best. I have always managed to keep my Consoles in parts of my home that had bad lighting that would conk out and/or come back on at unpredictable and hair-raising times, making it an even better experience than just playing after nightfall alone! Now, I definitely don't think I could ever want to fix that lighting... On a side note, Resident Evil has always managed to captivate me with the marvelous backdrops, scenery, and archetecture, and that is another area where capcom has reached a new high for the series. It might not seem that way at the beginning, but when it's good, it is REALLY REALLY GOOD, and when it is bad, it is...well...horrid (but usually in a "graphic violence and gore" sort of way). Last, but not least, if you are as lucky as I was, you might just run into some hilarious "easter eggs" by accident. it's a great and unexpected way to break the tension sometimes. I gave the game an overall rating of 4, and not 5, because it is definitely not for everyone or everywhere (i.e.workplaces, schools, kids)
video-games_retro-gaming-microconsoles
Tecmo Bowl rocks on Gameboy. Techmo Bowl is an outstanding portable football game. It may be the definition of old school gaming. But the game itself is highly addicting and very easy to pickup and play. The replay value on this game is great. I have already spent a good chunk of time playing it since I bought it. The games AI and difficulty is actually really good. The first few teams you play are easy, but as the season progresses teams get smarter, don't expect to run the same play every time or the computer will sack you or stuff you behind the line of scrimmage. The Giants Lawrence Taylor is a monster in this game. Stopping Walter Payton or Bo Jackson is not easy if they get out in the open field. The game is full of all the great players from the 1980s. The game gives you 4 plays to choose from. Running the ball is pretty easy but it helps to let your team set up blocks for you. Passing is kind of tricky you have to definitely watch the other teams safety to see where they are positioned on the field. You cant just heave away at a covered receiver or it will be intercepted. You have to see who is open or buy time by scrambling with your quarterback. On defense I found that throwing teams are easier to beat like Miami, San Francisco, Denver because they give you more opportunities to intercept the ball a lot more. It is fun to fake a pass rush and let the opposing quarterback throw the ball to a receiver you came back to cover and intercept the ball. Once you get to the later stages of the game field position is key. If you are deep in your own territory and facing 4th and 19 it is actually better off to punt, then risk giving short yardage to the other team. Besides punting eats up a lot of time off the clock, that can really help you if you are trying to hold a lead against a hard team. The game does not play like Madden where you can go for it on every 4th down with a high success rate. Techmo Bowl is like real life football you are taking a gamble going for it against Chicago or New York on 4th down. The only downside to the game is there is no fumbling and I wish there was a way to throw the ball away if you feel the pass rush and everyone is covered instead of taking a sack or risking an interception. Besides those to issues the game is just about perfect. The game is a lot of fun. The codes are simple and easy to execute to save your progress, the play control is outstanding and reactive, The game is challenging and rewarding when you beat it. Games usually last about 15 to 20 minutes perfect for on the go. The players in the game are real NFLPA they just used city names instead of team names because the game was probably not licensed by the NFL. After playing this game I now understand why so many people loved the NES version. I never had a chance to play that game but if it is the same as this game I am sure it was a blast to play. I would rate the game 5 stars. One of the best football games I have ever played. The game is timeless even 25 years after it was made it still rocks. Gameplay: 10/10 Play Control: 9/10 Story/Originality: 7/10 Challenge: 10/10 Replay Value: 10/10
video-games_retro-gaming-microconsoles
Buy a different one. I have had this memory card for two years and it has crashed twice on me, making me lose my data. every time I put it in it claims the memory card is corrupt needs to be formatted. I have not done it yet this time in fear of losing all of the save files. last time I didn't know what it meant so I did it without thinking twice, and had to start all over again. I would not buy another card of this brand, nor would I recomend that you buy one either. *Theres always the chance something is wrong with the game cube itself,... but I doubt it. UPDATE: I actually decided to reformat the memory card anyway but when I went to do it, it displayed a message telling me that it was unable to read the card at all and could not reformat it. This is the worst memory card available, it is completely trash.
video-games_retro-gaming-microconsoles
Great if you love the books/movie. First off in you're not into the movie or the book series, there are better games out there. But if you are, I definetly suggest you get it. You have the ability to play as all four of the Pevensie children at the same time, each have speacial abilities that you need to complete different tasks and can switch back and forth between all of the children while in different levels. Another good thing about the game is that it gives you some space with playing it and allows you to explore the land and makes you think about what to do next. But it's not to hard, the game does give you some tips and helps you out along the way. It's also very fun(and sometimes easier) to play in the 2 player co-op mode. Grab a friend and go play!
video-games_retro-gaming-microconsoles
Not anything like I was expecting. When I got the game, I was looking forward to being able to migrate pokemon from this game to my copy of Pearl. While my DS recognized the game and I was able to play, I was never given the option to migrate. So, I decided to trade my pokemon to my Leaf Green copy (which I was able to migrate pokemon from). I was unable to trade between the games. In addition, any time I would plant berries or have any other time-based event occur, my berries would not grow and my events would not happen (leading me to believe that this game's internal clock is either non-existent or faulty). So, while the game plays and it saves, it does not help me in any way other than to waste my time. I am not impressed.
video-games_retro-gaming-microconsoles
GREAT GAME. This game is similar to the Resident Evil series. Not as horrifying or gory. The dinosaurs may sometimes pop out of nowhere but it is just startling. There is 1 word of profanity in the beggining...but that is the only 1. There is no mature content at all. Every once in awhile you might find a dead body,yes, it is gross, but the camera is far enough away that unless you press the action button by him, you could not tell how groos it is. This game is at about the rate of jurassic park. I am 32 years old, so I am not just another kid reviewing this. I think this GAME is apprOpriate for the ages of about 12 and up. Your kids will love this agme!!! BUY IT YOU FOOL!!!
video-games_retro-gaming-microconsoles
Works.. sorta. The controller is pretty enough, and if one looks from afar and squints their eyes it looks almost like a real Nintendo product. Up close it's evident that it's cheaper than the real thing, and it lacks the usual logo in the middle. I figured being cheaply made was fine, considering the price, as long as it worked for awhile. Unfortunately one of the lesser keys - I can't remember which one - didn't work on the controller, which meant my friend on the cheap controller could play the "game" parts but couldn't press the "ready to move on from the loading screen" button, which made progress impossible in the game we were playing. So, irritating, but I got what I paid for.
video-games_retro-gaming-microconsoles
Closest to arcade original as you can get...great Stuff. I've been a fan of this game since playing it in the arcade when i was a young boy and i now own both versions for the Genesis and Super Nintendo and can say that the Genesis version is alot better! It stays true to the arcade by keeping the prostitutes, indians, original storyboards and vocals intact unlike the SNES version where everything is watered down and racially unbiased. The only thing the SNES version has got going for itself is the brighter graphics and better sounding vocals in their version of Sunsetriders....but then again when faced with the same game for both systems, the SNES always did come out on top with better graphics/sound so what else is new. Anyway GREAT 2-D sidescrolling shoot 'em up western that if you haven't heard about or played this legend, then either you've been living in a cave most of your life or were born after 1990!
video-games_retro-gaming-microconsoles
I love harvest moon. In this version of harvest moon, an evil corporation is trying to take over the farm. you say you will take care of the farm and you are told that you will have a partner to work with you (depending on whether your a boy or a girl is what your partner will be). The girl take care of the animals, but can also do work in the fields, but isn't as fast as the boy. when you start out as a girl, you have one adult female cow in your barn. don't forget about her or she will die after 3 days of neglect! when you are the boy, you don't have any animals to start with. the girl and the boy have some of the same tools, and some different tools. But best of all, you can get married in this game and have kids! ive heard you can have 2 kids in this game. and unlike harvest moon 64, you can have up to 8 horses of various colors and you can ride all of them! you can have 8 of each animal (sheep, cows, horses, and chickens) and there are new tools you can buy like a mayonaisse maker, cheese maker, sweater maker, yarn maker, and butter maker! and there are new crops like wheat, rice, sweet potatoes, watermelons,asparagus, and many flowers. you can get a part time job at the farmer's union on the mainland, and if you make friends with the fishermen in the village, they will give you your own boat which you can use for sailing, fishing, going to the mainland, and eventually visiting marla the mermaid in her cave.... have fun!!!
video-games_retro-gaming-microconsoles
That David person must be a three year old. Ignore the person before me who has the literary skill of a three year old, they have no idea about anything. Mario and Wario have NEVER appeared in the same action/adventure game ever, because Wario has never been on a console game, except for Mario Party 1-4. Having imported it from Japan already, I can give you an accurate description. Although the game is short, it has great levels chock full with detail. It has a hysterical cynical view, I have cracked up many times. The graphics are average for Gamecube. (They are better than anything the inferior graphic card of the PS2 could muster up.) Overall, I give this a nine out of ten.
video-games_retro-gaming-microconsoles
GREAT FUN...but not that original. The new Zelda game is the last one for the Gamecube. Lucky for me, as I didn't have to buy a Wii to play it and there does not appear to be much visual difference between the two versions. Whichever version you play, it's another outing for Link as the Kingdom of Hyrule is yet again under threat from an evil tyrant. Now, Twilight Princess could well be the best one since Ocarina of Time but it is very fortunate that the Zelda series is held in such high regard among gaming fans, because how many other games could get away with simply re-making the classic format in each new edition, albeit in a shiny new adventure? So if you have played Ocarina or time or Wind Waker or any of the older games, you'll know the story before it even begins. If you don't, the plot is as follows: A young farmer (called Link we presume, or whatever you name him) leaves his village on an errand, only to find that shadowy monsters are turning the land of Hyrule into a place of darkness. The creatures kidnap some of the village children, and when Link bravely follows them he meets up with a small fairy like creature called Midna who convinces him to join forces with her in tracking down some sacred artefacts that will help rid Hyrule of the evil invaders. Now this is all lots of fun, but I really think the series could have done better than simply repeating all of the previous games' ingredients. For example, you once again start out with no money, a health meter of 3 hearts and no decent equipment, but these can all be expanded as time goes on. On your travels you will again encounter the aquatic Hylians and their underwater temple (which starts off frozen), the rock shaped Gorons and their temple on lava-filled Death Mountain, and the man-eating plants and spiders of the Sacred Forest temple. You'll again find a new accessory in each dungeon, from the boomerang, to the bow and arrow, to bombs, then to the hookshot, and so on...and each time you will need to employ the latest one to kill the temple boss. In any lesser game series, this would be unforgiveable repetition, but despite the fact that I have pointed this out, I cannot deny the simple fact that in Zelda games it's all just too good to complain about. And this game is no exception. Use of all the tools and interacting with the environment is as much fun as ever, so the game designers seem to have got away with it once again! The meat of the gameplay is found in the temples, and one more thing that the series gets absolutely right is in the design of it's dungeon layouts. Now in this respect, every game IS different and Twilight Princess is a good example. The dungeons are great - full of clever designs and challenging puzzles. And most of the challenge comes not in skillful fighting or jumping, but in solving the mystery of how you actually get from one room to the next. You really have to look around and think up ways of getting the various doors to open, or cross chasms or reach very high up switches. The game never tells you what to do, and this has always been the great strength of the series. And of course the temples are full of monsters, most of which are classic Zelda foes. I smiled with recognition when I saw Skulltulas (spiders), Deku Babas (plants) and Keese (bats) coming at me, but then again, because of this I was already familiar with their weaknesses and had little trouble in dealing with them. The same goes for the bosses. If you've played any previous game, you'll know just what weakness to expect, when to defend and when to strike. The boss fights are actually much easier in this game than they were in Ocarina of Time, so if you got through that you can sail through this one. But there has been some amount of innovation. As similar as this game is to it's ancestors, it does have new ideas. Early on in the game Link finds himself transformed into a wolf (it's the only form he can take anytime he is in a part of Hyrule that is enveloped in the Twilight), and several areas of the game are played in this guise. I have to say I didn't really enjoy this aspect, and the first time I had to go though an area as Wolf Link I didn't enjoy it very much. His moves are very limited and fighting is a real chore. I am glad this new concept is here but I think the game designers made a mistake in deciding on the first challenging area to explore would be in wolf form as it not the strongest aspect to the game. There are also accessories/weapons that have never appeared before, and these were very welcome - these new items make the boss battles you use them in some of the best moments of the game (like the Desert Fortress boss fight - wow!) And of course the new graphics are fantastic. The world you live in is huge, with many places to visit and explore. Characters look amusing and well designed, and Link himself has a very appealing face, and quite a graceful appearance, although in his village outfit (before he gets the classic green hero uniform) he looks quite awful and I was relieved that he soon changed out of that daft get-up. What I must say though, is that the game gets better and better the further into it you get. Later dungeons call upon use of every item you have so far accumulated, and you'll also need to be using both wolf form and human forms alternately to access some areas much later on, and often multiple times in the same rooms. So don't be surprised if that boomerang that you stopped using once you had all the better weapons still gets called into action again when you had all but forgotten it. But it's all par for the course, because another thing among the Zelda games' greatest strengths is the necessity to never forget what you have LEARNED, no matter how far back in the game it may have been, because be assured that by the end of the story you'll be using every single skill you have to get through the increasingly complex puzzles. I started off this review with my negative thoughts about the repetition of the same ideas in every Zelda game, but in truth I could write paragraph after paragraph about how many aspects of Twilight Princess are pure excellence. It's probably because the basic concept of the Zelda games is just so foolproof. I would imagine that for anyone completely new to the brand that this game could prove to be mind blowing. It's also really lo-o-ong! You'll be able to spend hours and hours on this if you want to. All the mini games, pieces of heart searches and shopping upgrades are still here. And for any existing fans it's a fantastic new environment to play in. I suppose the main drawback for longterm fans is that we are going to know what to do in advance a lot of the time, but the game designers still managed to make me work hard, so I am sure loads of other fans out there won't be disappointed. Even if it's not a revolution in the same way that Ocarina of Time was, it's a quality product in every sense of the word.
video-games_retro-gaming-microconsoles
What a waste. Today I just rented Matt Hoffman Pro BMX2, and boy was I stupid. That game stunck with a capital S! I mean you most Activision games like Street Hoops or Spider Man the Movie are great, but this one is a disgrace. You'd also think, that if the first is great, thta the second would be a(n) bigger improvement- Not all the time. It's so hard that I can't even pass the first level. I fall all the time, and my person is just as bloody as can be. If there are some cheat codes or something, maybe it might be a lot better, but... I HATE IT!!! And "HATE", is a strong word. If I were you, I'd remove this game from your X-Mas list. Get Tony Hawk Underground. I heard it rules all! Toodaloo!
video-games_retro-gaming-microconsoles
Good gameplay, annoying camera, lacking graphics. One part of me loves this game to death. The other part of me is kind of disappointed in this game. When I bought sunshine, I was expecting a gorgeus game, with awesome gameplay and fun controls. Well the gameplay is definitely awesome, though difficult in some places, but the graphics are lacking and the controls are difficult to master(mainly due to the annoying camera.) Every third-person game in my opinion should at least have the option for a chase view if not use it exclusively. Mario ended up committing suicide very often ,when I first got the game, due to the fact, that half the time, I can't see where was going. I have gotten pretty good at manipulating the camera quickly, but it stil causes me grief every now and then. Also, I am glad that someone got the idea of putting a first-person cam in for Fludd. It would be impossible to hit anything without it due to the top view angles the camera uses. And for the graphics, they almost can be considered to stink. The detail is poor, including the polygon detail. Fludd even becomes two hexagons in the hover nozzle mode. This, to me, is inexecusable as far as graphics go. The textures and lighting also exhibit color-banding which is also an eyesore. The only good thing about the graphics is that they are bright and colorful. This was most likely a smoke-screen to diguise the poor graphics. If you look past this you will see the truth. Now to the gameplay. As I said before, it can be difficult, but with some practice you'll be a master before you know it. The bosses are easy but fun, and it is always enjoyable to learn new ways to manipulate fludd. This game is also without those annoying puzzles, that you can puzzle on for hours before you realize, that you have to create a 10 part chain-reaction(Zelda anyone?) To me that requires more luck and patience than intellect. Now some of the difficult manuvers in Sunshine are just as hard to sort through mentally as to execute physically. The level designs also make the levels challenging and fun to move through. The only reason that I believe that the reason this game deserves five stars is solely the great gameplay that I get such a rush out of. I am 16 years old by the way. Mario Sunshine may be marketed as kiddy, but my eight year old brother rarely plays this game because it is so challenging for one of his age. Anyone under ten will probably have great difficulty in beating this game. So a word to the wise parents, don't get this game for your little tyke just because it looks like it belongs in a nursery. And you older gamers, don't be such wimps. Swallow your pride and ...get this game. If you do, you will not regret it unless you are a real stickler for graphics. And to everyone, don't let the camera get you down. Just look at it as another challenge in a challenging game.
video-games_retro-gaming-microconsoles
Melee, The Best Follow Up Since Mario Bros. 2. Super Smash Bros. Melee is a multi-player gamer's dream come true. The combonation of Gamecube's graphics, player competition, and classic Nintendo characters is nothing less than unbeatable. And the reason that anyone who likes to play with friends would love this game, is that not only is it designed 95% for multi-player action, but that it comes with a tournament mode in which up to 64, thats right, 64 people can compete in. Super Smash Bros. Melee has earned every one of the stars in it's 5 star rating by Amazon.com. My opinion, is that Super Smash Bros. Melee has begun a new era that will continue with the advance of virtual fighting, and will eventually lead to a gamer's paradise.
video-games_retro-gaming-microconsoles
Prepare to work those thumbs. Reviewed for Big Boss Games by: TRC I sum up this game as "Thumb Exercise 101". In Metroid Zero Mission for the GBA you play as Samus going on a mission to destroy Mother Brain and all the Metroids. Metroid Zero Mission is a great remake of the original Metroid from the NES. This game has lots of cool stuff added, like a whole other level after you defeat Mother Brain. This game is very addictive. My poor thumbs hurt and I still kept on playing till the very end. (6+ hours later) The sound for this game was good, 8/10. Graphics were greatly enhanced from the original game, 8/10. Gameplay was fun and enjoyable. I only wish it was longer, 7/10. Overall, this game gets a ?my poor thumbs? 8/10.
video-games_retro-gaming-microconsoles
A Little Bit of a Let-Down, But Still Worth $20. The Nintendo game designers made it hard on themselves with Super Mario 64. How, precisely, does one top that game? The only way one can top it, in my opinion, is by coming at the Mario saga from an entirely different angle. Sunshine doesn't deliver enough in that respect. Don't get me wrong, Sunshine is a fun game, with great play-control and an interesting enough storyline. It suffers, however, by being the next entry in the Mario library after Super Mario 64 and it suffers by having a game-progression that doesn't move along fast enough. The beauty about Super Mario 64 was the wide variety of worlds the player could immerse him/herself in. Sunshine lacks a comparable sense of wonder. Of all the Mario games, this one took me the longest to beat - not because of difficulty level, but simply b/c I'd get bored and play other games. If the game was still $49.99 I would refuse to recommend it. However, since it's only $19.99 (and even cheaper used) I say go for it. I promise you that it grows on you after time and, like the Mario Kart games, is a great game for quick pick-up play if you don't have the time or energy to sit down for an extended session.
video-games_retro-gaming-microconsoles
Awesome game. I just bought this game today and I love it! You can play Aragorn, Legolas, Gandalf, Frodo and Eowyn and each have a unique skills of their own. This game is totally based on the movie...the characters are just the way they are in the movie and they also use the music from the movie. The only part that wasn't so good is when you shoot/hit left, right, up or down. Sometimes the enemy is coming at you diagonally and it is hard to shoot/hit that way since the controller isn't made for diagonal moves. You can do it easily with Legolas though. Other than that this is a great game especially if you are a big LOTR fan like me!
video-games_retro-gaming-microconsoles
Perfect Travel Buddy. Can't complain about the price since I bought the original Gameboy over 10 years ago for close to the same amount. Pros: Small dimensions...you can fit it anywhere (pocket, purse, etc.) Very light weight Folding design protects the screen from scratches/damage Able to revive/play my original Gameboy games Rechargable battery lets you save money on buying batteries Rechargable battery actually lasts quite a while Given a light on/off option to save batteries Lots of really useful accessories in the market--best one I purchased is the AC/DC/Car Adapter Lights indicate "fully charged" and "low battery" PERFECT for traveling! Cons: Didn't come with a game Ports in the rear are unprotected (uncovered) A little too smooth design...makes it slippery Games are expensive (typical...3-4 games = game console) Headphone jack should have been a given (Why the adapter?) Original adapter should have been dual voltage (after all, the GBA is designed for travelling, isn't it?) Wishful thinking: Protective rubber around it for shock-proofing and better grip Adjustable light levels
video-games_retro-gaming-microconsoles
Somewhat interesting dungeon crawler for the GBA. Mazes of Fate may very well be one of the last of it's kind to appear on the GBA as Nintendo's never say die handheld finds it's life cycle dwindling down more and more. Like taking a time machine back to the 90's, Mazes of Fate is what it's title implies: a first person dungeon crawler that offers some interesting story and puzzles, but quickly dwindles into a repetitive and glitchy mess. The first thing you'll notice is that the game boasts some wonderfully drawn animation and graphics for a GBA game, which in itself is a great surprise. As the game continues, the corridor elements work for the most part, and if you played any kind of dungeon crawler games for your old PC back in the day, you'll feel right at home with Mazes of Fate. Not to mention that the game's music is, well, awesome. Sadly though, from that point forward, the game takes a bit of a swan dive. Bits of dialogue seem to be missing throughout the game at various points, not to mention a number of other glitches that don't really detract from the gameplay, but are noticable. Not to mention that exploring is a chore because of constant back tracking that has to be done, along with repetitive battle elements and overall slow gameplay. That being said, the good does outweigh the bad (mostly) for Mazes of Fate, which makes it worthwhile enough to check out for RPG fans holding on to their GBA's, and it offers enough length to give you something to do once you beat Final Fantasy VI Advance.
video-games_retro-gaming-microconsoles
Loved it for a GB Color shooter. If you are looking for a hand held version of Perfect Dark N64 and Zero, this is not it. But that's quite alright. For a Game Boy Color title, this game was advanced for its time. It had voice acting, some music, and a freaking rumble pack not to mention a multiplayer of its own. It was incredibly challenging, but once mastered, it had replay value. This was indeed one of my fav game growing up. It isn't a FPS, but an overhead shooter. Don't let the reviews fool you, most of the ones rating it low just sucked at playing it. Lol. This game, when connected to your N64 controller, could also download cheats onto your Perfect Dark N64 game. Story 8/10 Character development 5/10 Music 10/10 Replay value 9/10 Dialogue 8/10 Multiplayer 10/10
video-games_retro-gaming-microconsoles
Game of the year... Decade... CENTURY. I know that may sound like an overstatement, but I honestly believe that this game offers more than any game before it. The atmosphere, the graphics, the sound, the AI, the GAMEPLAY!!! I know some people talk about the lack of zombies. Yeah, there aren't any zombies. I think we'll see them in the future, but in the meantime, enjoy fighting Las Plagas! In my opinion, in future RE installments, there is going to be something involving using the T-virus on the Plagas to mutate them/make them harder to kill. You just wait. Whenever Ada gets something, it isn't going to be researched for the good of mankind... Anyway, back to the main point, this awesome game. The controls are a bit different, as is the camera, but it feels so natural, you don't even have to think about it. Everything is laid out well. The only problem I have with the controls is that sometimes when you lower your gun and press B to either run or do a 180, Leon will reload his gun rather than run or turn, which can get really annoying. The graphics are simply beautiful, in a creepy kind of way. The lab feeling is all but gone. Instead you get a much more organic feeling from this game. There is only one section which takes place in an actual lab. Instead you get a creepy village, a creepy church, a creepy graveyard (it's a small part, but still creepy), a creepy farm, a creepy mine, a creepy dig site... Oh yeah, and a creepy castle... The only fault with the graphics is the clipping! I can't believe that they put all of that work into the graphics, and then let the clipping go! When there are Ganados on the other side of a door, for instance, you can see their weapons pass through to your side. This shouldn't happen, but it is still a minor, although frequent, problem. The sound is wonderful. The Ganados are disturbing. As you progress through the game, their voices become less and less human sounding. By the time you're facing the military Ganados, the sound of one speaking will make you want to freak out. While we're on the subject of sound... Resident Evil voice acting! The voice acting is good. The script is good. As good as RE will get, anyway. The storyline isn't as big as in previous games, which is odd, since they're introducing a whole new story! You will understand the basics of the Ganados and the Plagas by the end of the game, but more could have been done for those of us who enjoy the story almost as much as the actual playing experience. The biggest adjustment you'll have to make in switching to RE4 from previous titles is the aiming. The laser sight seems to disappear at a distance, so you can waste time lining up shots that anyone who's looking down the sight of the gun would have had lined up in a heartbeat. You adjust. Overall, this game is amazing. The only chance this game has of being knocked from it's #1 position is the new Zelda, but even that doesn't look like it has the potential to beat RE4. If you don't have RE4, go get it. If you don't have a Gamecube, go buy one so you can play RE4. Oh yeah, if you need help with it, go to [...] I have a walkthrough under the name chrisnelson1984.
video-games_retro-gaming-microconsoles
GR8 GAME< IF YAH LIKE POOL< DON'T HESITATE. This is a cool game! The only reason why I put 4 stars is because the controls are a little confusing, but hey, I'm a young gal and I figured it out! Dont hesitate to buy this game if you are a pool game! You can face up to 64 apponents, there are about 8 different kinds of game maches you can play! You can play with 64 different computerized players of different leves or with a friend, no GBC link needed, you just swich of the GBC and play! Also, a big part of the game is hustling, playing for money! When you get good enough, you can play for ownership of the pool hall! Sounds good so far? U've bet! Hope this review helps! p.s. don't hesitate bying this game because there aren't many reviews, it's a good one, trust me!
video-games_retro-gaming-microconsoles
Outstanding item that allows the DC to perform an even more outstanding ability. The fact that the Dreamcast, natively with first party and nearly all third party support, supports true 480P VGA out of the box is absolutely superb. The Dreamcast is easily one of the best highly-integrated computers designed for efficient graphics rendering ever made, along with some of the best software to go along with it. For it to output 480P over native VGA is superlative, and was way ahead of its time, but that's the way Sega is, or at least was, with their hardware; top-notch quality, excellent fit and finish, innovative and beneficial features, and revolutionary, or at least extremely passionately designed features and characteristics. This VGA is an absolute must buy if you're a Dreamcast owner, and have a compatible display that has a 480P VGA - or even component, simply buy a VGA to Component transcoder - input and really appreciate the gorgeous crispness and great visuals this machine is capable of.
video-games_retro-gaming-microconsoles
Important for Nintendo fans. With the Wii right around the corner, people are rushing to get one. Some preordered it while some others (including me) are camping out for it. But some worry about how old school is fitting into the next-gen world of gaming and its completely wireless interaction. Sure, sideways Wii controllers are S/NES controllers, but what of gamecubes? I am happy to say that I have gotten a chance to play around with the Wii before anyone else. And yes, the wavebird Receiptor will fit flawlessly under the gamecube controller flap on the Wii. It looks pefectly at home there. Rejoice gamers! Pick up your wavebirds and play on.
video-games_retro-gaming-microconsoles
The focus is fun. This is a fun game for anyone who likes some light hearted beat 'em up action, but with allot of nice touches for Batman fans, especially for those who also enjoyed the Batman Animated Series. No other game I've played has captured the spirit of the material it was based on better than this game. The action is non-stop, and though some might say repetitive, I think the developers managed to keep the levels distinct, and the thugs you fight have interesting twists. The combo system is a blast, and Batman and his allies voice work and animations are clever and entertaining. There's allot of unlockable material, and the difficulty levels progress from easy to challenging. Great action game, a must for Batman fans.
video-games_retro-gaming-microconsoles
Good Game. This game is pretty cool the first time you get it. It seems like a huge landscape with a lot of different people to pick up and drive around untill you beat it. It has great music and great graphics, but there isn't much to do in it. There are two levels to choose from and four taxi cab drivers to chooose from. There are a few special levels to do that are pretty hard. You probably wouldn't play this game very long. I beat it the first day I got it, played it a few days to do everything in it and haven't played it since. It gets four stars because it's fun when you first get it and the areas are big untill you explore them a little.
video-games_retro-gaming-microconsoles
WWE fans, please read on. like you, i am a big fan of wrestling and video games. Fire pro wrestling 2 for gameboy advance is definally the best wrestling game out right now for the GBA! A lot of gamers don't like it because all their favoite wrestlers like stone cold or the Rock are not in it, but actually they are!! They are just giving a differnt name in the game w/ a differnt outfit. There's tons of WWE, WCW, ECW superstars and some old schools like the million dollar man and the super fly jimmy snuka. I guess tihs is due to the copyright issues. But all you have to do is go and change the name and the outfit. Wala! Stone cold in da house!!
video-games_retro-gaming-microconsoles
CRAZY Game. Tony Hawk games started to get REALLY boring after the 2nd one. They were all the same, with the exception of some new levels, a trick or two, or a new skater. Then along came Underground. This totally turns upside-down all that was boring. There's thousands of ways to make your custom skater, and the stat system is unbelievable. Instead of making you assign stats to different things, the game assigns points based on what tricks you do (eg., if you grind a lot, then your rail balance will get high). Another awesome thing is that you can GET OFF YOUR BOARD! This enables you to climb to otherwise un-reachable areas, and shimmy along power lines and other structures to reach that perfect spot. But by far the best addition is the create-a-trick mode. I was always frustrated with the specials and how dumb most of the tricks were in all the other skating games, but when I saw this, I was blown away. The tricks in this game are already uncompareable to all the others, but you can make your own, complete with sound effects, flag-holding, and guitar-playing. I highly recommend this game, but be warned, it's addicting!
video-games_retro-gaming-microconsoles
Best Used With Caffine. I must say that this game has to be one of the most addicting games I have vere played. Although you play the each level in PSO unlimited times repeatedly, the lock-on has problems, and the story is weaker than my grandma (wheres the fricken ending?!?!?), the online portion of this game really hooks you and you can never get enough. It is very painstakingly long process to level up and advance and you usually have to go pretty far to use the really good weapons. Yet the mere fact that you get to interact with your fellow gamers adds a new element to the game. The possibilities are endless. You can join up with a clan, download some quests, trade, or just plain chat. Heck, Sega even throws some decorations in the online game for special occassions (ex: massive hearts for valintines day and different music). The online play is at most times pretty smooth, yet you do get your fair share of lag and the infamouse Black Screen Of Death (BSOD). And you do have to watch your back for hackers and theives. So basically to sum it all up: PSO-Online Play= repetative and fustrating, PSO+Online Play= So good you'll feel naughty. This is a must buy if you have internet capabilities.
video-games_retro-gaming-microconsoles
A DREAM COME TRUE FOR YU-GI-OH COLECTORS. This game is a must have! It even comes with cards for the real card game(the cards are ACID TRAP HOLE, SALAMANDRA, and SEIARYU)! You can batle 15 different people! The LEAST amount of deuls yuo can have is 75! First, you make a deck of 40 cards(no more, no less). Then your ready to duel! I think it's cool how you have to keep your deck vol. below a certint number untill you get better. You get to make your own cards, too! you start out with 8000 lifepoints in a duel instead of 2000, so you have time to plan things out. I think the pasword thing is just to get you to buy cards, but it gives a nice twist to the game. There's one flaw, you should be able to duel yugi's dark side as a final deul. As you most likely guessed, I have the game. This is a must have for all YU-GI-OH fans.
video-games_retro-gaming-microconsoles
pokemon veterans. Pokemon has com a long way indeed now me as a 16 year old and still liking pokemon its amazing how far it has gotten i mean when read and blue came out when i was in like 3rd grade it was a new revolution for gaming the fact that u know now u can catch the pokemon from the tv omg kind of situation and as i got older thwy keept comming out with newer versions and even since elemtry me and my best friends were rivals for life in carrds in pokemon in everything but only one little thing bothers me about this game questions like gary will be ur rival? and why isn't there a johto part of the game(maybe there is and idk it yet)? and will u meet the trainers u played in ur original game in fire red for example u played silver and in silver u had to face ash or as the called him Red in this game will u fight silver and ruby? and this new region what can it be? any many other but se ethats the exitment of pokemon thats is one of the reasons i am still fueled to play it hey the little kid in me still beleives that if u go to the game corener in red or blue and use strenght to get the keys behing the slot machine then go push the truck by the s.s. anne u will find mew or the big pikablu(maril) theory of billy secret garden..well i still love the game and i always will and i will buy every pokemon till they stop comming out. and thus my title veterans like me and others will love this game i mean having that pokemong red(for me) feeling of newness it will be like starting over again in third grade..but one thing concerns me that they made leaf green instead of water blue well y opinion they should have made leaf green water blue and fire red..thats th only downfall to me. but i will love it anyway like i always did no matter what
video-games_retro-gaming-microconsoles
This game will kick some serious. No kiddin. The graphics are splendid. Kenji Yamamoto's score is eerie and awesome, and the story is said to surpass all other metroid games. Pre order it now. PS... I am sick of all these Halo fans sayin Nintendo is going to die down after MP2:E, and how their marketing scheme is weird. Nintendo's got the GUTS to do things like these, unlike the PS2 and the XBox, where all the do is get your attention by "hot" and "sexy" people in their games, advertising uncreative junk to all. I am OK with Xbox and PS2. The games are sometimes fun, decent, and entertaining, but when some people try to destroy other because of lame reasons like "weird commercials..." is just... lame. Go buy MP2:Echoes, beat it, and prove my review wrong, if you must, any metroid-hating fan. The thing that matters is if it made people happy. Like nintendo always does. So does xbx, and PS2.
video-games_retro-gaming-microconsoles
its fun but very hard. i rentedn thgis game from blockbuster and i have been playing this game for three days.first off like the other reviewers said the graphics are great let me break it down graphics 10(out of 10) sound(10) gameplay(8)because of too many shooting hide shoot hide use weapon etc... also forget rareware i never liked golden eye because (1st person shooters suck) and rare takes too long to make a game plus rareware lkost all mtheir key developers and artists to other companys so (the junk box can keep rare)i'll keep silicon knights)ea did a much better job with this game than nightfire but i liked some of the cut scenes better in nightfire plus its a 3rd person adventure i love the driving missions and the q spider i love climbing up and down walls i give it 4 out of 5 because of some of the very hard levels that you die after alot of work and than you have to do it all again (not enough check points)hardly any. plust no jumping in some areas and not enough armor as well its very challanging and i think dieing so much is not that much fun i know your supposed to use stealth in alot of missions but some are way too difficult to use your stealth you run out of ammo quick as well in some levels overall it is the best bond game but could still use some more polish
video-games_retro-gaming-microconsoles
Good game however not much different than the Original. Back when the original came out on the Dreamcast(best system ever made) it was great. The graphics at the time where incredible especially for a launch title. Im sure this game helped Sega sell a few system's. I remember they seem to have this game running on every Dreamcast Kiosk. The first game was pretty original and was good little game at the time. This came out about a year later. Although they did improve the graphics a little and the music some they core of the game remain unchanged. This can be a good thing and a bad thing at the same time. Midway knew it had a hit on their hands when the original came out. They didn't want to mess with the original formula much. The core of the game pretty much remained unchanged. They added a few touchups and a few more things here an there and improved the Championship mode as well. However, not enough was done to implement more features other than new boxers overall the game didn't evolve much. In a way you can say its more of a 1.5 than a part 2. You can say they dressed up the original and a few more characters to it. The AI in the game while not bad isn't great after a while you'll get the hang of it. After you played it for a few hours it starts to wear a little thin. However, you will have fun playing it before you arrive at that point. The game is much better if you play with a friend or use it as a party game with a few friends. All in all its a decent game just for the most part its the same as Part 1. Which is good in a way since the original was a good game. However with a few more modes and maybe if the game would of evolved a little more it would of been much better. This is been an arcade type of game like most arcade type of games they usually where thin after a few plays.
video-games_retro-gaming-microconsoles
What happened to Zelda. What happened to Zelda? Where did it go? What am I babbling about? Well, I'd love to explain to you all the problems I had with this game, but unfortunately, I can only use a certain number of words for this review, so I'll cover all the main problems I had with it. First and most important is the ending. The ending was depressing for anyone who's ever played a Zelda title. Changing the ending alone would have been enough to make the game about 5 times better. I won't tell you what it was, only that it was TERRIBLE. Secondly, the Gameplay barely existed. I found that half the game was spent doing NOTHING. I just set up my sail and waited for five minutes while the game propelled me to my next destination. The other half of the game was spent fighting battles and solving puzzles that were so easy, no five-year-old would fail at them. Storyline-wise, this game is a flop. It contains only one realistically-behaving character; Ganon. The rest of the characters are the product of plot holes, and are moved along BY the story, not the other way around. Big problem in any game these days. The graphics annoyed me, but only because the character models were very ugly. And as for the music, it just seemed incongrous very often. Plus, none of the characters talk! On the GCN! That's laziness to the umteenth power from a game-design perspective. Still, although I thought this game was a piece of garbage, there are those who found it fun, so I would be being unfair to say it is IMPOSSIBLE to like this game, despite all the huge, gaping flaws and mindless tedium it showcases. To make everyone happy, I reccomend that you rent this game once to see whether or not you'll like it. Don't make the mistake of buying it right off the bat like I did.
video-games_retro-gaming-microconsoles
get this game while you can. this game is fun and proves a great game to LOK fans. the combat is similar to the soul reaver combat style and you gain many magic powers as you progress. it explains most of the things you need to know about the hylden and the ancients. To settle some FAQs, janos was probably resurrected shortly after soul reaver 2. Kain revived vorador in between blood omen and blood omen2 (kain threatens vorador in one dialogue, asking him if he wanted to be sent back to the grave). This game is a result of the evnts in soul reaver 2 nhad on nosgoth. Sadly, a lot of people don't think this game is good. due to the poor amount of sales no more LOK series games will come out for gamecube, get it while you can. BUY NOW.
video-games_retro-gaming-microconsoles
Perfect. First I just want to warn everyone to be careful which sellers you buy these from. I was scammed and had to go to Gamestop and pick one up. But the controller is optimized in just the right ways for Smash Bros. It is very durable, the rubber on the joystick in made alot better (avid Smash players know the struggle), and the buttons feel nice and firm, not too stiff or too loose. I think the Z button in particular functions alot better. The chord is very long, whether that's good or bad probably depends on your household. Definitely worth the money, whether you're playing Smash 4 or just need a new Gamecube controller. It'll definitely last, and it's a heck of alot cheaper than an authentic, new Gamecube controller.
video-games_retro-gaming-microconsoles
video games: the next generation. Have you ever wanted to be in a Star Wars movie?! Rouge Leader will make you feel like you're actually in a space battle. I have never seen so many well detailed moving objects at once. Rogue leader proves that a 3-D shooter doesn't need the most complex controls to be top notch. If you want to know about the sound, watch Star Wars; game battle sounds are identical if not better. As an added bonus, clips from the original three SW movies play during the title screen and other menus. Other than Metal Gear Solid 2(PS2), this game ranks as my personal favorite this year. --an overall intense experience--
video-games_retro-gaming-microconsoles
Good controller for a good price. The controller did not take too much of effort to connect to my Galaxy S7 Edge. All I did was make sure my Bluetooth on my phone was on, then hold down the home button until it blinks and my phone connected easily enough. I have a few play store apps and gear vr apps I have tested this on and I must say, it is very responsive and I do not see an inch of lag. The d-pad feels a bit weird, like it is soft. The L2/R2 buttons under the pinky feels off but takes some getting used to. The battery life on it is pretty good too. I would say it lasted me about 7 hrs of straight play through. It didn't take long to charge either after the battery was drained. Overall, I would say this is a great Bluetooth controller for a bargain once you get used to it. I'm glad I didn't pass this up. I would recommend.
video-games_retro-gaming-microconsoles
One of the best games ever, and it's over 15 years old. Very few games define classic. Many of the Marios can be classic(except I hate part 2 and only "liked" Sunshine), Mario 3 can definately be called a classic. Released waaaay back on the old NES system, many people were spellbound by the gameplay and the mechanics of having multiple suits and power-ups, expanding on the flower and mushroom power-ups. Story: Ha, you're expecting a story in a Mario game? It all boils down to one sentence: there's trouble in the Mushroom Kingdom and Mario must save the day. That's it. To do that, he must clear at least 90 stages and face many enemies. Graphics: It's NES so they're not exactly that great but in the end you just don't end up noticing. It's certainly an improvement from 2 and the different worlds are nicely detailed but face it, you don't play an old-school game for the graphics. Sound/Music: Back when Nintendo re-released Link to the Past on the GBA, they added some voice clips from the N64. Well same thing with Mario 3, when Mario gets a power-up he goes "just what I needed" and it's slightly annoying but since you're not gonna get power-ups one right after another it's not as troublesome. Gameplay: The most important aspect of a game and Mario 3 certainly delivered. Adding to the list of power-ups is the Leaf, giving Mario a tail and ears, allowing him to fly. Also added is the Hammer suit, capable of throwing hammers, the Tanooki suit which is similar to the Leaf but allows Mario to turn into a statue briefly, making enemies ignore him. Also is the frog suit which is more better suited at swimming and the oddly-popular shoe which allows safe passage over some terrain and stomping enemies. The world is separated into 8 sections and like many-a Mario game, it's got a theme. There's a desert area, a sky area, the favorite "big world" with large enemies, an ice world and so on. Also included is different special areas, such as a mix-and-match where you have to match a whole picture of a power-up, a memory based card game where you flip cards that have to match(2 tries? that's really stupid) and a game of picking 1 of 3 chests. By the way, this game can get incredibly frustrating. The first couple of levels are not that big of a deal but later levels will seriously drive you up the wall. World 6(ice world) and one stage on World 7(pipe/maze world) seriously made me yell in frustration. As an added bonus, the game comes with the original Super Mario Bros where you have to bump the ceiling of different floors and kick enemies. Simple yet effective. Then when you're done, you can go back to Mario 3. P.S Don't ask about the E-Reader stuff since I don't have one.
video-games_retro-gaming-microconsoles
Received the wrong color. Not "very good" condition. I ordered an Onyx Game Boy and received a purple one. It was horribly packaged in a box too big with just one crumpled magazine ad inside for protection, leaving way too much room for the contents to slam around. Game Boy was described as "very good", which I'd give it if there weren't a scratch and scuff on the screen. "Good" would have been more accurate. Buttons feel nice and the casing only has some minor scuffs. Maybe I was just mailed the wrong one completely. System and charger both work. A closer look at the box revealed something very interesting. They covered up a sticker that said "Nintendo Game Boy Advanced SP - Cobalt Used/Acceptable" (definitely what I received) with a sticker that said "Nintendo Game Boy Advanced SP - Onyx Used/Very Good" (what I was supposed to receive).
video-games_retro-gaming-microconsoles
An OK Game. Sonic Adventure 2 Battle is overall a good game for the Gamecube. I'll get straight to it. You have control over 12 different characters, some good and some bad. You can play the Story Mode or the Hero or Dark Stories featuring Sonic and friends or Shadow and his group respectively. The gameplay is consistent with the other Sonic titles (zoom through levels snagging rings and defeating enemies as you go). It's fun, but it gets old. There is also two-player modes - racing, shooting, and a few others. The Racing mode is downright fun but the others leave something to be desired. There is also a Choa Garden in which you raise digital-pet-like creatures called Choa. You can put Choa into races, make them fight, and just raise them. The whole thing seems like an afterthought though. I bought this game because it was popular and seemed cool. To Sonic fans it is a must have, but other gamers might want to look into something else. I would have given this game 3.5 stars, but I couldn't. Rent this game before you buy.
video-games_retro-gaming-microconsoles
Driver 2 Advance. Driver 2 Advance does, in many ways, mimic it Playstation brethren to its' fullest. I'm impressed. Other than Spyro,Crash and Rayman, I hadn't seen any other series that has made the transition so closely. For that, the developer should be given its' props. They did a great, great job. Although, I must admit..being a diehard Driver fan- I was able to tell that they made certain changes in the game in order to accomodate being made for the GBA. Yet, that didn't stain my experience with the game. I really enjoyed it. It's definitely worth recommending to Driver fans out there. Now, if we can just get other developers out there who are handling certain licensed properties to did this good a job, we'd certainly have more game to buy...that's for sure.
video-games_retro-gaming-microconsoles
This Game Is Awsome. This game is great! The music is cool, but repeats after a while (Just like most nintendo games) It is very fun but is a little difficult to get the hang of. After you understand though, it's great. It lasts very long and is very fun. The 2 player mode could be better but thats ok. This game is one of the most fun games i've played in a while. Get it if you want it. It's definitly worth it. This game has a very silly storyline, but you never know what will happen next. Graphics-5/5 Gameplay-5/5 Sound-4/5 Story-5/5 Characters-5/5 Overall-5/5 BUY IT!!! E=MC2
video-games_retro-gaming-microconsoles
Sonic 3 is good and Sonic and Knuckles is okay, but when combined they make one of the greatest games ever made. Sonic 3 is good, but short. Sonic and Knuckles is okay, but even shorter. The games are near perfect when combined. The zones are huge! The bosses are hard but creative! The soundtrack is way better then Sonic 2! Describing the experience takes forever. The game opens with a clip of Sonic flying towards the Floating Island in his airplane. He jumps off (OH NO!) and then turns into Super Sonic (YAY!). Then Knuckles the Enchidna is introduced, he steals Sonic's chaos emeralds and runs off. The first level is Angel Island. It seems a typical tropical theme, but then a robot comes down and lights the island on fire! The entire Act 2 was on fire! I give Angel Island a 8/10, it was really neat. After clearing Angel Island, Knuckles hits a switch that took out the bridge Sonic was standing on, leading to Hydrocity. Hyrdocity was very exciting, twice as much as Sonic 2's Chemical Plant zone. Sonic zoomed down water slides, corkscrews, and conveyer belts. The Hyrdocity theme was very peppy, it fit the zone perfectly. It definetly deserves a 9/10, I loved it. A water geyser takes Sonic to Marble Garden. Marble Garden was okay, but it did not have as much charm as some of the other zones. It was neat that Eggman was constantly causing the land to shift with his giant drill. At the end of the zone Eggman flees and Sonic must get Tails to fly him up into the sky to chase down Eggman. Marble Garden gets a solid 7/10. I guess Tails wanted to stop for cotton candy or something, because he drops Sonic off and flies away. Carnival Night was probably the worst zone in the game. It had a dull theme and annoying red cylinders that confused everyone. Knuckles comes and turns off the Carnival Night's lights, so part of the level was spent in the dark. In the end Sonic was shot out of a cannon into the Ice Cap zone. Carnival Night gets a rating of 4/10. Sonic somehow lands on a snowboard in the middle of the polar ice cap and starts riding down a hill. Ice Cap is one of my favorite zones, it had a very impressive theme and the background showed bits of ice floating away. Ice Cap gets a 9/10. Sonic somehow ends up at Eggman's Death Egg Repair Site, the Launch Base zone. I was amazed because it really felt like what it was supposed to be. The Death Egg sits in the background, supported by a ton of cables. At the end of the zone the Death Egg launches into the sky, and Sonic uses Eggman's Eggpod to catch up to it. If Sonic and Knuckles is not locked on, you move on to the final boss. Either way, you defeat a boss and the Death Egg falls out of the sky. The Sonic and Knuckles portion starts, opening with Mushroom Hill. Knuckles (who also survived the fall of the Death Egg) peeks out from behind a ledge to see if anybody is around him. He runs off, and then Sonic follows. Mushroom Hill was a forest themed level, but then Knuckles cuts on a fan and blows Sonic to the treetops. After Sonic got back to the ground he finds Eggman, who attempts to flee from Sonic. He retreats to his giant blimp, the Flying Battery. Mushroom Hill gets a 7/10. Flying Battery was epic. Sonic crashes through the door while the music runs wild, and then finds stupid Eggman has a laser. Eggman tries to hit Sonic with the laser, but instead starts shooting the Flying Battery. It crashes, Sonic escapes, and on to Sandopolis! Then to Lava Reef! Then to Hidden Palace, where Knuckles finds out Eggman has tricked him! Eggman steals the Master Emerald, and then zaps Knuckles. Sky Sancutary is truly the highest point in the game. The Death Egg rises, Eggrobos invade, and the entire sancturary collapses! The drama was awesome, as the half the processor on the Genesis was used to control the Eggrobos who chased the little bunnies out of the buildings. Sonic manages to get into the Death Egg, but it wasn't just 2 bosses. The whole thing was a maze with gravity changers, light pathes that Sonic had to run across, and crazy tricks. Sonic somehow gets past all the chaos and gets to the final boss. A GIANT EGGMAN ROBOT THAT MADE SONIC 2'S EGGMAN ROBOT LOOK LIKE A BABY! The giant robot takes up the entire screen and tries to crush his giant fingers. Then once Sonic smashes his fingers, he switches to a side view and starts firing giant laser beams that take up half of the screen! AMAZING! That is the whole game, but reading about it and seeing it in action are two different things. I still play even though it is 15 years old and I've beaten it at least 12 times. The game's stunning graphics, musical scores, and level design still hold up, even though it is 2012 and Nintendo is about to release another crazy console. Nothing has ever compared to this game, Sonic Adventure didn't, Sonic 2 didn't, and even Mario has never been this good in 2D.
video-games_retro-gaming-microconsoles