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A Little Unexpected. As an old NES gamer, I figured the game would stick with the original SFX, at the very least. Its a great game if you don't feel like hauling your laptop or your clunkily ancient NES system around, but for me, it was a little unexpected. The game's saving system is really akward, and I have yet to fully understand it. However, it is a good game to have for the Advance in that its a classic and just rocks in general. The NES mario games made video game history, and will always be around. From the shipping standpoint, it came with a case, but no box. I prefer that in the fact that its less weight i have to pay shipping for and it's a smaller package. It arrived in a timely fashion and was in pretty much perfect condition. There is a screen in the front that says something about a data corruption, yet it states that everything is ok. I don't know if that's just part of the game or if thats just me. Anyhow, great buy. Thanks for giving me my memories back!
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I don't dislike games with bad graphics if there is some sort . This is generally an unappealing game for people older than 5. I wouldn't dislike games with bad graphics alone but there needs to be some sort of element of skill requirement, and this game is sorely lacking appeal. In this game, there is way too much left to chance and freaky happenstance. There were boxes appearing from off the screen and colliding with my bunny, who has at times jumped so high that he is out of the view and can't defend himself. The bunny can use the hammer on an approaching object, and its only mechanism for defeating the bunny is to pause a second, then launch into a jump while bunny is already swinging. These moves become very predictable once you see them. While there are some parallels to Mario/Sonic type games, the structure of the land is laid out so poorly, that it merely cycles upon prior renditions of itself, rather than providing any kind of variety or interest. Having played many similar games, I prefer commander keen and duke nukem if I'm going to play a game with bad graphics, it should at least provide some elements of fun and perhaps some variety to the attackers. Questicle, the Quest to Review Every NES Game, agrees with me that Bugs Blowout is an average game, with no redeeming qualities that differentiate it from Mario and other video games. "Once you play through the game, eating and collecting all the carrots you can stomach, there's really no reason to revisit it. The levels are bland and uncreative, the boss battles are uninspired, and the game can be beaten in a couple of hours. Bx4 came out a mere five months after the debut of Super Mario Bros. 3 and it shows, although the latter could crush the former with the mere tap of a Kuribo Shoe. Poor Bugs Bunny: if this game was worse, we could chalk it up to another cartoon license lost to the winds of greedy developers. Instead, it's a merely average game riding on the coattails of a better game. Bugs could have gotten a worse present for his fiftieth birthday, but this is hardly a worthy homage to one of the great cartoon characters of all time. Sad, that." http://www.questicle.net/2011/04/105-bugs-bunnys-birthday-blowout.html
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A fine port. In this game, you take control of a cop called Leon Scott Kennedy, who is in his first day of job; and a woman named Claire Redfield looking for her brother Chris Redfield (one of the main character of the original game). Unfortunately, they're both unlucky. The whole Raccoon City is infected by a new virus, who turn people into zombies, dogs into monstruous creatures, and other horrendous monsters. Considered by many the best Resident Evil charpter ever, it's finally on the Nintendo GameCube... Let's check out what's it all about: - Graphics: Ok, this is the worse part in here, but it's not that bad. Do you notice any differences in this graphics and PSOne's, talking about this game? Yes, you do.. But it's not a big difference, not a thing to notice at first. In the GameCube version, the characters' and monsters' faces can be seen clearly, unlike in the PSOne versions. Background is the same as PSOne's. So, if you were expecting a graphic evolution like from PSOne's Resident Evil to GameCube's, then I'm sorry.. You'll be disappointed in the graphical part. - Sound: There is not a difference between this version and PSOne's if you're talking about sound. Sometimes the music can be too loud when characters are speaking, so you won't understand wha they're saying. But that's no problem. Just ajust the sound effects and you're done. The soundtrack is scary and classical, voice acting is not bad either. - Fun: It's such a great thing to play this fine Resident Evil charpter with the awesome GameCube controller. It feels like a new game. Even though I've played (and beaten) this game before in the PSOne, I must say that I was still scared of those weird corridors with that scary soundtrack. The game story is really good. Overall, this game is really fun if you're a Resident Evil fan. You have to beat the game twice with every character, because both have 2 scenarios, and you will not know the whole story if you don't finnish the game's four scenaries. Plus there are three mini-games. One of them is called Extreme Battle. In this one, you'll have to take and plant bombs all around the RPD, but time is limited so you have to hurry. This game can be played with many characters, incluiding Chris Redfield. Another one is called Hunk - The 4th Survivor. In this mini-game, you must get to the helicopter room, so they will rescue you (you are Hunk, the only one who survived trying to take the G-Virus from William Birkin), but it's not that easily because they have really few items and lots of zombies. The other mode is almost the same thing, except that the difficulty is extreme and you play as To-Fu (a cheese, yes), and the mini-game is called Tofu- The Survivor. Still, it's far from being my favorite Resident Evil charpter. - Educative: Ok, this game is not educative, not at all.. Lots of blood, violence, body parts falling down zombies, heads cut off and all this kind of thing, that you'll see in nearly every Resident Evil game. But there is no cussing in this game. So, parents... you should only buy this game if your children have played this kind of games before and if they do not get scared easily, unless they'll have nightmares, lots of 'em... The veredict: Resident Evil 2 i very cool game, it's in the Top 10 of the Best PSOne Games Ever. So it can't be bad... If you've played Resident Evil 2 before and you own an authentic copy for another plataform (PSOne, Dreamcast, Nintendo64 or PC), I don't think you should buy this game unless you want the whole series in the GameCube console (which is my case, because I bought the GameCube to play the whole Resident Evil series in it). If you've never played it or if you do not own this game for other plataform, it is a must-buy. One of the best Survival Horror games ever. In this game, if the suspense doesn't kill you... something else will.
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To much $ for me. ok let me start by saying you need at least $200 to shell out if you want to use these cards. you need to buy 2 gameboy advance (sp if desiresd), super mario 3 for gameboy advance, an e-reader, a gameboy sp link cable and this pack of cards of corce. why would nintend make it such a hassle to buy all of this wen they could of easaly made all these features avalable on the game? They won't people to shell out all the money they can to make their game a bit better. If you have all these items id buy if if you don't id forget all about it. i was gonna buy it till i found out evry thing i needed. The hassle of haveing two gameboys on your lap swiping cards to wach some guy at nintendo play a level, or to cheat is just not worth it. If you wanna cheat do your self a favor and buy GameShark SP(on ebgames.com $20, not on amazon), or GameBoy Advance Action Replay($20) .
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Brand new genuine and crispy buttons. It's a gamecube controller what more can I say?! I was hesitant enough to buy two of em coming all the way from japan! even though they were like $30 each I ended up buying two, and I thought I was better off doing that because ones here in USA are like about $100 for a brand new one which I thought they were out of their minds for that kind of price range. And used ones were around $20 with most of em being worn with rubber tops ripped off. So I decided to buy these even though they came all they way from Japan, And boy I was not sorry for spending my money on these controllers. I still haven't opened one yet but i already have on the other one. Cause i already have 2 other controllers. I mainly bought these cause I wanted to play Smash Bros Melee properly cause I have another used genuine one but it's heavily worn. So if your looking for some genuine GameCube Controllers for your Wii or Gamecube then look no further and buy these babies!! :)
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Right in the feels. I had grown up playing this game with my best friend. I recently had the great idea to buy it again and was not displeased. It's a classic among other games from its time. You start off as a fe/male who is moving to a new town. You have no money to pay for your new home, so you work for a local shop-keeper, Tom Nook, to pay off your mortgage. From there, it's a free roam adventure with happy neighbors and lots of quests. You can also fully customize your home, and even upgrade the size of it! You can design your own clothes, wallpaper, flooring, etc. The game is also in real-time, so the events on your calender coexist with the events in the game - meaning they celebrate Christmas, Halloween, Mother's and Father's day, etc. It's a great environment to live in.
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Get Gandia 2 and Arcadia. This is a waste of time. I got this a week ago and im amazed at how they put a good idea to waste. It had a decent storyline (it wasn't a FF7 ...) the graphics were amazing and the fighting system was good. They did however ruin it. First there are few to many fights and the game goes incredibly slow. Next the analog stick is used for camera, u have to use the d pad. Finally frequently throughout the game u have to wait for 4 or 5 game hours (30 minuets real life) just siting there waiting for either the night clubs to open or if u have an appointment with somebody. It's games like this that make believe square is the only company which can make good rpg's..
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Another Zelda Masterpiece. The Zelda series has always had it's ups, every game they have made has gotten 2 thumbs up. This ranks as one of the best ones, behind the Ocarina of Time and Majora's Mask. This game, with major changes to the graphics, making it more cartoony, has made it seem better because its something different. A lot of complaints come from the graphics, but if it's something different, then it can be a little better. And I kind of like the cartoony Animal Crossing graphics, it makes it look a little better. But, they can try the old way if they can improve them. As for the important part, the gameplay, this game rocks. The gameplay is like any other Zelda game, the best. The story goes that your sister is kidnapped by a big bird, so you go with pirates and kill it eventually. It is an adventure game at it's best. You can sail around trying to get pieces of heart, and a new thing, the treasure charts which you can dig up buried treasure from the bottom of the ocean. If you don't want to do that, you can take pictures of people and try to collect all these little figurines. When you are not beating levels, you can go around taking over islands and collecting jelly and other cool stuff. Now as you play this game you may say it is similar to old Zelda games, like Phantom Ganon throwing the light balls at you and the same type of weapons. Old weapons like the Master Sword, the big hammer thing, your bow and arrow come abck, and bombs come back, ON BOATS! The sailing adds all new depth to this game, even though it gets annoying going back and forth before you get the song. New weapons like magic armor and shooting bombs from a boat. But, as in every agme, there is some bads. One, the sailing is one big pain the the you know what, and if you never get the song where you can warp anywhere, you will have to sail... and sail... and sail forever. But, I don't see anything else wrong, and there is absolutely NO GLITCHES, which makes this game a instant classic, the best GC game ever made, and well... who knows.
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Finally . Looks like after a decade the corporation of nintendo had the guts to spend enough money for us not to spend money on any more accessories for the game boy cause this one has it all in one little piece of silicon and plastic. I used to be a fan of game boy but from the bad screen (not being able to play in the dark!)and stuffing it with batteries I was one of the...that got SEGA GAME GEAR instead. Remember Game Gear? Anyways this is a perfect little machine to play games you never thought you would be able to play handheld or in the dark or for a long time since there is a built in ligh-up screen and is rechargeable so you never , ever have to put one single battery in it! I think that is as state of the art as you can get!
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FOR GREAT CAR LOVERS ONLY. I bought my 8 year old son a Game Cube but I never thought I would enjoy it as much as he does. In fact, I will admit, I hated the idea of my kid getting stuck in front of video game, but NEED FOR SPEED may be greatest game for boys to men (and the other sex, too)! Tremendously satisfying for only two kinds of individuals: 1) those who own a sports car, or 2) those who want to own a sports car! NFS should advertise in THE WALL STREET JOURNAL, TIME, NEWSWEEK, GQ, and SPORTS ILLUSTRATED!. My son and I have a wonderful time racing together. This is the greatest driving game ever!
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a mario game with tennis elements. I remember mario tennis for the nintendo 64. It was good fun because it had a simple 2 button control scheme, and was accessable and fun enough for a beginner to come play and win. Well, Mario Power Tennis is now available for the gamecube, and Im glad to say, it is just as fun, and even better than before. The basics are the same: Run around the tennis court as one of your favorite nintendo mascots, hitting A to deliver a topspin or B to slice, or a combination of the two to either lob or drop. If you hit the button before the ball comes, you can charge your shot, as well as aim it to make it harder to hit. The system is a lot deeper than that though, because shots accurately move depending on how fast the ball was traveling, where it was hit, and how high it was hit. The system is deep, but accessable. There are new features, one of which is the ability to do powerful, game-stopping super moves once your character has charged up. Each character has 2 power moves, offensive (super powerful only near the ball) and defensive (retreives the ball if it is far away). These for the most part add to the game, adding a layer of strategy. The animations of the character's power shot are zany and funny... for the first few times. After a while, stopping the game to watch these moves gets sort of annoying, bt fortunatley, there is the option to turn them off during exhibition mode. Another change is the new "gimmick" courses. Besides the standard courts, each themed court has a obstical or hazard to face. Some of them work well and are fun to play on, such as the blooper stage where the stage is constantly changing shape depending how you play, or the Wario court, which is made entirely from moving conveyor belts. Others are annoying and not fun, such as Delfino Plaza where slime covers sections of the court and ou have to push a button on the court to clean it, or the Luigis mansion court which has ghosts who like to terrorize you while you are playing. You might go through tournament (single player) mode a few times to unlock characters and stuff, but it is not interesting enough to keep your attention for very long. What will keep you coming back is multiplayer mode. Playing with fiends is always fun, and you can even play some tennis themed minigames with friends. There is enough characters, modes, courts, and variety to keep you busy for a long time. As for the technical side, graphics are good, but they are very bright and kiddie. You won't really notice the graphics while playing, you will almost feel like you are plaing the n64, because the games are so similar, and characters look the same from afar. Music is good, sounds are accurate, but character noises can get a little annoying. If you have ever played a Mario game before, you should be fine. Overall it is a fun game that does enough right to warrant a purchase for those who like to have fun. I give it a 4/5.
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Hands down, the best current game for the Game Boy Advance. Although this game is not being released in the US for another month, I bought the imported Japanese version a few days ago (it's called "Mario Kart Advance" overseas), and I have been absolutely enthralled by it ever since my purchase. The graphics are phenomenal and really show off the capabilities of the Game Boy Advance's 32 bit processor. The backgrounds are lush and vivid, and the individual cars are detailed nicely. The music and sound effects are great as well, and the gameplay is true to the classic Super Mario Kart. For those that have played both the Super NES version and the N64 version, I'd say that this game is a bit closer to the original SNES game (which I personally thought was a better game than the N64 sequel). I'd also like to mention that this game blows away Konami's Krazy Racers. I own both games, and wish that I had saved my money and bought only Mario Kart. Mario Kart has so much more depth that it puts Krazy Racers to shame. Mario Kart is the best game I have played for the GB Advance so far (Castlevania COTM is a close second). If you're looking for a great, challenging go-cart racing game, don't waste your time with the Konami clone: wait for a month and buy Mario Kart Super Circuit- you'll be glad you did!
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Resident Evil 2 (Gamecube Version) Video Review. <div id="video-block-R2XDBM0ERT7S1A" class="a-section a-spacing-small a-spacing-top-mini video-block"></div><input type="hidden" name="" value="https://images-na.ssl-images-amazon.com/images/I/E1ENgubeQ3S.mp4" class="video-url"><input type="hidden" name="" value="https://images-na.ssl-images-amazon.com/images/I/11Z7u4G3HpS.png" class="video-slate-img-url">&nbsp;This is a video review that I made for the game Resident Evil 2, the Nintendo Gamecube version. I had originally posted this video under my YouTube account. If you want to see it my username is "theMNmetaldude" and search for all my other videos. In this review I tell that if there is any differences in this version compared to the original game for the PlayStation released back in late '97. There are also a number of ports for the game including the N64, PC, and the Sega Dreamcast. I hope this video will help on your decision for getting this game for Gamecube. If you don't know by now, that the Nintendo Wii is backwards compatible. Which is the system I use to play this game!
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Sega's Dream machine... still thinking in 2014. If I only knew as a child what the system could do... And what it would eventually become to me. Its my favorite game system of all time. The system with the most diverse library of games in my opinion. Back when the system launched on 9-9-99... I was only 8. I didn't get my first Dreamcast until 2005. But the one I have now is in fantastic condition and I have 53 games with it. The system is still a joy to play, and if you are on the fence of buying one in 2014, do it. It hosts great retro games including Sonic Adventure 2, Jet Grind Radio, and Crazy Taxi. The system still holds up well with being a fun, console. Sega went all out with this system. Definitely worth a look, but be warned... The system sometimes has disc problems, So it is worth spending a few extra dollars for that better conditioned one!
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Not a bad entry in the Kirby series. First, this is not an original game. Kirby: NiDL is a port of the NES classic, Kirby's Adventure. It is not a straight port, but a remake, but basically you're playing the same game with updated graphics and sound. I found the difficulty to be a little bit easier than the original, although if you remember playing this on NES, it's a wee bit harder to get used the controls. This is especially true if you are playing on a GBA SP, as your hands are kind of squished together. The sound is excellent in my opinion. All of the songs have been remixed for this version, and they sound good for GBA. The graphics are good for GBA, but the backgrounds will BLOW YOUR MIND, especially if you have played the original. They look like they were handpainted. Gameplay is solid, but easier than the original. The sub-games have been changed for this version, but they are fun nevertheless. All in all, not a bad game. If you've never had the chance to play the NES version, I'd recommend you pick this one up.
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It was great if the maker think about the game deeply. Recently, I am a very deep fan of MLB though I am Japanese. It is for that I have many opportunities that I can watch MLB games on Japan TV because Japanese top baseball player went to MLB. Obviousely, MLB playing style is very wonderful. Mainly the batting is power vs power. The batting form and the flying figure of hit homerun ball is splendid. For instance, B.Bond,A Rod and G.Jiamby is so. When I played this game at first time, that is, for a few weeks, I was very bore for the game. As wrriten in this game review, when we set in our defense play, the movement almost rely on the computer, and we can not reflect our thinking. After that for a few months, I put the game to my book shelf. As I got to be a hot MLB fan day by day, I remembered about the game of the shelf, and played that again. Unexpectedly, I enjoyed the game more than the first time. That will be because I got many knowledge about MLB. I knew that there were some players who had many unique batting forms. In the same time, in the game I knew what is expressed many unique batting forms too, for instance G.shephield sharp batting form, N.Garusiapara's nervouse glove touch is so. I think that the maker put the deep consciousness to the detailed graphics of players. Off course for the native american fans as you, such things may be natural, but for foreigner fans that is sufficient thing. Though the defensive is a little bore certainly, the batting play is fun. We can reflect our thinking for the play to some extent, therefore the more we improve our batting technique, as the batting player will react to our wish. I hit 25 homeruns a game by using all star custom setting. Thank you for reading my poor English.
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Don't let the size fool you. When I first read reviews of this card, I saw people complaining about the amount it could hold. Complaining it's only 4 megabits and not 8 megabytes like the Sony or Microsoft memory card. Well it really doesn't matter because most games will only take 2-3 blocks of space, and each memory card has 59 blocks. Super Monkey Ball and Rouge Leader only takes up 1 block each on my memory card. I would recommend this memory card over the Interact and Mad Catz one (even though their coming out with a card with a much higher capacity) because 3rd party stuff has been faulty in the past while the 1st party one holds up.
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Good but not super great. I miss Sportz Entertainment. First off, this game is NOT like No Mercy or any of those Playstation SmackDown games. It's a lot slower in pace and focuses more on the pure wrestling. It's the best portable wrestling game out there, but I don't know...I think I've been spoiled by all the detail and flashiness of the 64 games. I'm not a huge Puroresu fan and I haven't mastered the super-complex stuff yet, and that could jade me, but I don't think Firepro's all that great. Learning it isn't nearly as hard as people would lead you to think (just start the computer on level one and work your way up.) I'm glad it eliminates all the sissy tactics that lame players would use in the newer console games, like constantly running away, throwing chairs from a distance, using endless fireman's carries and armbars to win. It focuses more on creating a good long match instead of winning. You feel like you've earned your win, but the matches are kind of slow. There are lots of wrestlers (familiar guys under differant names mostly) and a gigantic list of moves (lots of them awesome and wicked and crazy.) There are game features like choosing differant refs, exploding cage deathmatches, and the like. It's not nearly as complex and...well, FUN as the THQ's games with all their Sportz Entertainment. I miss the cretin "pander to everyone" stuff America's added to Pro Wrestling. If you like Puroresu...you probably already own this game. If you're a casual fan, don't play this game, you most likely won't like it. If you're a semiserious gamer, go ahead, but there's no garuntees.
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Awesome gaming system. The C2 NES/SNES retro Twin gaming system is definitly one of the best systems out there to play old NES or SNES games. I heard alot of problems with other retro game console systems but this has none of them. The first thing I did was make sure it actually played both NES and SNES games,then I started to smack and bang the system around with the Nes game castlevania 2 playing to see if it would freeze or shut off,it did not. The Nes games will wiggle in there a bit but this does not freeze or shut off the games. I heard that some systems have a death grip on the NES games this one does not,but I would still be careful removing it,dont just pull it out of there to hard or fast. The controllers both worked but feel cheap,and the system feels cheap as well but works better than what I heard about other retro consoles. If you want to play old NES,SNES games this system is probably the best out there,but it does not play sega games.
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BEST GAME FOR DREAMCAST EVER. Illbleed is probably the best game I have ever played for Dreamcast. (Maybe one of the best games, period) The Storyline and objective of the game is very inventful and imaginative. The gameplay is extremely good and the game is scary as...[heck] It takes a few tries to get use to what you have to do, but once you learn it is so much fun. There are 6 levels and they are all outstanding. The game is tough but not impossible. It took me 9 hours to beat it. (Over 3 days) This game is a must have for any fans of the horror game genre. Loads of fun and creative levels make this one a winner. 5 stars and then some...
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Old stuff with new stuff. Not a bad combination. Pros: Excellent graphics The good ol story from Meta Gear Solid, and the Graphics and gameplay from Metal Gear Solid 2 SOL Some boss battles are easier from the PSX version, like Sniper Wolf For Nentendo fans who waited for Snake to return to Nentendo, it couldn't have came in a better way Cons: Longer cinamatics, which I really don't care for The voice acting is not as good as the PSX version The Gun sound effects are not as good as the PSX version the music is not as good as the PSX version nothing added on to the game Well despite the cons, this game in so many ways is a crazy revamping of the PSX version. I just wish it sounded the same. Those who have a gamecube, and never played Metal Gear Solid should definitly play this eye candy revamped version. To those who have played Metal Gear Solid, as long as your not expecting alot of new stuff, this is a nice buy. peace
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New Pokemon New Attacks New Quests New EVERYTHING. This game is so much better than Red, Blue, and Yellow. This game has many more pokemon, more moves, and more tasks you have to accomplish. There is now 250 pokemon! You have to complete two worlds and have to get all 16 badges. You start off in a world called Johoto which is the new world. After a while of doing all of the tasks in the world, you can go to Kanto, the old wold. There are many more evolutions from the pokemon too. There is now a Steelix evovled from an Onix when you trade it with a metal coat attached to it. There is also new pokemon that you start out with. They are: 1. Cyndiquill 2. Toditle 3. Chickorita I've heard that Cyndiquill is the strongest one of them all. But I started out with a Chcikorita and he's doing very well. There is also something new about this game, When you attack, it looks different than the Blue, Red, and Yellow versions. Another thing that is new is that the trainers are alot harder when you get to a point of the game. Also, your rival is SUPER hard. Make sure you train your pokemon really good before you encounter him. When you go back to Kanto, the gym leaders are A LOT harder. I think Gary, your other rival from Red, Blue, and Yellow, is in one of the gyms. I have heard that he is very hard. Also there are two new types of pokemon, Dark and Steel. Steelix is an example of a steel pokemon [remember, he evolves from Onix]. Umbreon is an example of a dark type pokemon [he evolves from Evevee by friendly evolving. If you are traveling at night and evevee evolves, then you have Umbreon]! The only bad thing in this game is that you can't get a bicycle. That's about it for my review. One more thing, THIS IS WELL WORTH YOUR MONEY!
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It's Tetris. Exactly what you would expect. I bought this game years ago during the GameCube era. My wife wanted this game. We still get this out every now and then years later and play it. It's got a good multi-player mode. The basic concept behind tetris has never changed, but they have added new game modes every now and then. This version has a story mode for 1 player but it's still your basic Tetris game. Multi-mode lets you play the game a few different ways. You can add garbage at the bottom of your screen to control handicap levels or you can let the game do it for you- the more games you win, the more garbage you get on the next match. There is also a gravity mode that lets the colors separate and fall down. My wife and I have never noticed any problems with the images causing eye problems as some reviews have stated. We do sit far back from the big screen and use controller extensions. That may help with the issue. I would recommend as this game does have some fun left in it. Pick this up if you have a GameCube or are thinking about getting one. It's one of the few games I have that appeals to my wife.
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Watermelon failed to realize how much game design has evolved since the 16-bit era. The developers really should have looked at what 16-bit RPGs so enjoyable, instead they focused on the worst aspects of that generation. The dungeons are some of the worst designed ones I have ever seen, they make Phantasy Star II's dungeons seem easy. There's absolutely no logic in figuring them out, you'll only find the exit through sheer dumb luck. You can bring up a map screen, but it is completely useless. It is just a bunch of squares that looks more like an Atari 2600 game than a navigation guide. The menu is atrocious for a modern game. Instead of making a fullscreen, easy to use item and equipment menu, they give you a dinky little square in the bottom corner. What's worse is that all the items and equipment are mixed together. Menus don't loop around, and you cannot hold the button down to scroll through everything quickly. They also messed up by not being clear on what to do next. There may have been several games in the 16-bit era that did this, but that was usually due to a shoddy localization. There is a "notebook" feature that is supposed to guide you in the right direction, but most of the time it tells you what you need to do for something that you just finished. It's the gaming equivalent of turning on your blinker signal after you've completed the turn. The story is somewhat cliched, but does feature some decent characters. Combat is thankfully turn-based, yet pretty average. The music is the best part of the game, next to the packaging. The developers failed to realize why certain aspects of 16-bit RPGs have gone extinct, and also failed to take note of the innovations within that same generation. If you want to play a great 16-bit RPG, try Phantasy Star IV or Chrono Trigger. If you want to ply a great modern indie game made for an old system, try Sturmwind. If you want to play a great modern game that feels old-school, but still recognizes innovation in game design, check out Bravely Default.
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not Bad but could Have Done Better. Okay, I saw this in ads and I thought "Wow! A new Spyro game, I MUST get this!" In fact one of the main reasons I bought this was to play this game. I got it but it wasn't at al what I expected. first of all as others have said the controls are HORRIBLE!! It's also way to easy to get killed, put your toe in a puddle and you die, I do not excadurate. In the old Spyro games you could easily jump out and still live if it was lava and swim in water (if you're playing Spyro 2 or 3). This game was a real disappointment but I do have one complement. The graphics on this game ROCK! It looks just like the original on a smaller screen. Now if only the game play was just as good. My suggestion is get this game only if you're a hardcore Spyro fan like I am. Maybe you're not as easily frustrated as I am. Good luck with those annoying controlls.
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A GREAT follow up to MK64. This game is one of those games that you will keep playing until the next line of consoles come out. This game is hectic one player and even more hectic if you bring friends over. There is the engine size like in all MK games (50cc, 100cc, 150cc, etc.) the higher the CC the faster you go and the harder the AI is. after choosing your cc you get to choose your characters and your kart. You get two characters per kart each charaacter with a special item (baby mario gets chain chomp, DK gets big banana, etc.). after choosing your characters from the list of 16+ you choose your kart. The karts are sorted by weight class (light, medium, heavy). your characters determine what weight class you are in, each with its own strengths and weaknesses. after that you choose between 4 cups (mushroom, flower, star, and special) each with 4 tracks in them. by getting golds in the cups you unlock new content like extra battle tracks and characters. speaking of battle this is one of the best parts. get your friends together and blow them up in one of three battle types (shine thief, bob-omb blast, and classic balloon battle). in shine thief you want to take control of the shine until the timer reaches zero, get the shine by hitting them with shells, banana peel, or whatever else. in bob-omb blast every question mark block is a bomb and you blow each other up first to 3 or 4 hits wins. In balloon battle you have three balloons and the last one with any balloons wins. Knock your friends out by shooting them with shells to make their balloons fly away. All in all i think this game is one of the best on the gamecube and i recomend it to all gamecube owners.
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This is what the standard should be. In the world of video games there aren't too many standards to rely on. Nintendo seems to produce the majority of classic games that everyone falls back on, but lately it's been hit or miss. Zelda has held it's own in the past years as a game that you can rely on to take you away to another place convincingly enough that you almost want to stay. I don't understand negative comments toward this game, because it does exactly what it should do. Not only is the music hauntingly beautiful, but you even get a chance to make the music yourself through the voice of a wolf. Nothing misses in this game aside from repetition of dungeons and switching between worlds, but if you have ever played a Zelda game then you shouldn't really expect anything less. This game comes so close on Gamecube to being SNES/N64 revamped that it's nostalgic to the point where you care less about 1080p and HD. This game does not dissapoint at all. Although it is a bit older, I swear when you put this in it'll feel like it's brand new.
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my best friend and I sunk over 600 hours playing it. This game is a blast in the past for me. I remember as a kid, my best friend and I sunk over 600 hours playing it, so when I bought this copy I acknowledged I might have had some nostalgia tinted goggles on. However, that being said, I had almost as much fun as I did back when I first played this game. It is one of the best dungeon crawling multiplayer romps that you could possibly play, hands down. Everything feels really well polished and exploring each area is extremely fun, even areas that have a somewhat similar setting still feel unique to each other. Multiple visits to the same places never get tedious because there are so many places to look around and explore in, and I was thrilled to go back to some of my favorites as I went along. I love the high fantasy setting and how the world is built. The races, the major and small cities alike, everything is built around the kind of adventure you are having and the story is told in bite sized chunks that never get sour to relish in. Small details add up to complete an epic that spans many in-game years (or in my case, irl years) and beating the final boss is immensely satisfying in ways that most AAA games today can't compete with because of how it's built up to it. Yes, I know I'm lavishing this game with praise but it seriously is one of my all-time favorite games. My only real complaints would be that transferring between places in the overworld map can get kind of clunky, the mail you get from home is a nice touch but is a bit tedious, and while carrying around a crystal to protect yourself from the miasma definitely helps to keep the immersion going it can get a bit tedious carrying it around because of how it slows your movement. The BIG complaint that I would make though, and the one which probably explains why this game never took off as much as anyone thought it would is because of how Nintendo forced it's failed GCN - GBA connectivity on this game as a prerequisite for multiplayer (where the game thrives the most). In order to play multiplayer, all players MUST have not just a GBA but a specific adaptor that will plug the GBA into the GCN control slots. It does make organizing menus clutter the screen less and it is nice how when other people are in menus they will automatically follow the crystal, but honestly there is nothing that ever comes on the GBA screen that couldn't be consolidated into a small corner on the TV screen by the player portraits. It sucks because I believe this game to truly be one of the most under-appreciated gems of that entire generation of consoles, but that's the way it is. It is still a great experience solo and don't worry, you will have a moogle that will help you carry the crystal if you are alone (though really it should have been made so it carries the damn thing always unless a player takes it from them). If you have a Wii that can play GCN games, or a GCN that is collecting dust, this is a perfect venture to undertake.
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3 and a half stars. Rayman as a series rules, but this isn't one of their best. I think they took complaints about the difficulty level too seriously , because this game is way easy, and all about flinging fireballs madly like gauntlet more than adventuring and puzzle solving like the other ones. Also, the game is pretty short. That said, it has some good plusses as well. The visuals are awesome/fantasyish, the enemies are varied and fun, the bosses are fun to beat, and then there's the other thing; the tunnels, for lack of a better word, are what stand out in my mind. There's only like 2 or 3 in the game, but after beating it I found myself replaying them over and over again. They are tunnels with psychedelic backgrounds, wherein the jazzy/funk/orchestra music totally responds to your characters actions. It moves along and you must follow, by jumping from note to note, and if you fall(as it does move quite quickly), you are picked up and set back on again, accompanied by a wailing saxophone note or something similar. I wish there had been more of these in the game.
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The Weak of Heart Need Not Apply. Let's get one thing straight: This game is HARD! But it is also a great deal of fun! There are three playable characters, each of whom has their own special abilities and characteristics. The play control is very solid, and the graphics are absolutely astounding. Add in a killer sound track, and you have one heck of a game. The ONLY thing that keeps ths game from a 5-star rating is it's devilishly hard difficulty level. There are several moments when you have to make precision jumps, land near-impossible shots, and survive without any power-ups or health items. Luckily, there are check points spread liberally throughout each level that allow you to save your progress. [With a good price], this game is a STEAL that should find its place in EVERY adventure-lover's library!
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Best thing I've ever bought. I don't know about you but from time to time I have crawled back to my gameboys along with my Pokemon games and put yet another play-through under my belt. It's a perfect medium for waiting or being that bored with nothing else to do but when the battery dies on you that unlimited fun factor well, has found it's limit which after more than 10 years becomes pretty common. My biggest and only complaint is that the battery wasn't already charged. Thanks for selling an untested product and serving a half assed costumer understanding program. I bought this hoping I could hop right into my FireRed version but I have to wait a few hours for it to charge now so my night is nearly ruined. I should have known that this was too good to be true due to its low price (to the best gameboy ever made) and inexplicable mach delivery speed. Over all this is the best thing I've ever bought.
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More of the Same But Easier. If you love Viewtiful Joe, then you must get this. It is definitely something a fan must have, but it is also easier than the original game, which some could consider a good thing. The bosses are easier and you are able to have as many as 9 Take 2's at a time if you can afford to buy them, making this game very simple and no challenge to those who thought the first was easy. The story is also involving and keeps fans glued to the TV as new characters are introduced and a few old characters return to make this a sweet game. The gameplay and story is fun, so what are you waiting for? Go get it! You don't have to buy the firt game before you play this, but it makes the story and gameplay all the better if you understand the plot of the previous game.
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Does whatever a spider can....almost. A key part of the marketting machine for summer blockbusters is a tie-in game. Usually these are horrible efforts, lacking originality, taking major liberties and expecting the license to sell the resulting mess. Amongst a sea of these, Spider-Man is a tie-in game done right. The story of the game is similar to the film but also takes cues from the comics as well as some ideas from the game creators. You start off on the trail of Uncle Ben's killer, swinging from roof top to roof top to try and get information from local thugs (the implausibility of them all being on the rooftops as they are is nicely spoofed in the dialogue of a side quest). This leads you to a warehouse where you discover your Uncle's killer is a gang leader. You have to battle through the rest of his goons to ultimately get a showdown with him. Afterwards the game has you facing off against well known Spidey villains as well as OsCorp, who are after Spidey to study his blood for their human enhancement serum. After getting familair with all your skills and staying one step ahead of OsCorp's efforts, your greatest enemy enters onto the stage- the sinister Green Goblin. The range of combat available is impressive. The game takes Spidey's webbing and agility into account to create some interesting attacks. Web enemies up, swing them around and even go for a piggy back ride. Your attacks can be upgraded by collecting golden spider icons hidden throughout the levels. The more attacks you unlock, the more fun you can have combining them into cool combos to take out enemies. The levels are large enough to encourage exploration and experimentation. That's not to say that there isn't problems- in the outside levels, trying to go down to the sidewalk will cost you a life. You're stuck just swinging from building to building and fighting airborne enemies. Thankfully this has been corrected for the sequel. Completing a level requires you to fill mission objectives. For example, you may be required to help the police fight thugs, rescue civillains in peril or keep up with a fleeing villain. If you know where you're going you should have no trouble completing the neccesary tasks. The game has some star voice talent in the form of Toby Maguire, Willem Dafoe and Bruce Campbell. Maguire's work as Spidey is a mixed bag- sometimes he nails his lines and other times he sounds like he wants to be elsewhere. Spidey will throw out random quips as you play, which your enemies will reply. Call them ugly and they'll tell you where to shove it. Sadly, the game seems to favour the same one liners over and over which can get annoying. Dafoe plays Norman/the Goblin as well as he did in the film. He really seems to be enjoying himself and makes Goblin the menacing villain he needs to be. Campbell brings his well known humour to the game. He's the narrator for the training levels and the in game tips you'll encounter early on. He brings a spirit of fun to the proceedings, coming out with some of the best lines of the game. Didn't take the training levels before you started playing the game? Campbell will put you in your place. A fun part to the game is the cheats and unlockables. A well thought out bowling mini-game, animation tests and the ability to play the game as the Goblin are waiting for players who rack up enough points. The Goblin is well worth unlocking. Although the levels are the same as Spidey's, the Goblin (Norman's son Harry looking for answers) has different powers including super speed, pumpkin bombers and the Goblin glider. In all, a great game and a display of how tie ins should be done. The sequel may have improved on most areas, but the original is still worth picking up.
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Great for what it is. The GBA SP is all about playing old-school style games we used to see on consoles like the Genesis and SNES. When the graphics were simpler the gameplay had to make up for it. And GBA has dozens and dozens of games out there, for cheap prices, that are brilliant. The SP is also much better than the standard GBA because the clamshell design prevents scratching if you're carrying it around in your pocket and the screen is backlit for increased viewing clarity. With the Nintendo DS out there now the GBA SP is a bit redundant as you can play GBA games on the SP. But don't worry, there are still loads of games getting made for it and the GBA can play all the old Gameboy and Gameboy Color games, which the DS cannot. The battery life is also quite long so you won't have to recharge it too often. It's also probably the handheld console with the most amount of games out there. Definitely the one to get if you cannot afford a DS.
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Breathe New Life Into An Old System. I picked up one of these from GameStop on the recommendation of one of their sales associates who used it, himself. Since he was elderly (and I'm getting that way), he and his wife used it to play their Game Boy games on a larger TV screen (rather than that piddly little handheld thing). "Pitfall: The Mayan Adventure" for the GBA looks really good (think maybe Sega Genesis, good) on a 32" console television. The graphics aren't as good as the GameCube's games are (they are, after all, Game Boy games that you play through the system), but unlike the GameCube discs, the Game Boy cartridges tend to WORK! (Yes, I've gotten more than a few GameCube games that don't freakin' work... I swear, they should offer free disc resurfacing for EVERY GameCube game disc that you purchase.) The Game Boy Player plays all three types of Game Boy formats (the original Game Boy, Game Boy Color and Game Boy Advance). With the proper cables, you can network the Game Boy Advance SP's into the system, too! It's just a great addition to a system flawed by Nintendo's own poorly produced game discs by at least giving you a way to PLAY games on it (even if those games weren't produced for the system in the first place). I think Sylvester Stallone sums up the GameCube pretty well in "Judge Dredd" "Yours... if you can ever get it to work." Thankfully, the GameCube Game Boy Player actually makes the system work. Pity, it's not with the GameCube's own games. :)
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Great darn game. This a darn good racing game with a lot of cool extras. Fast paced action, a good save feature, fun as heck tracks, cool cars er rockets er whatever... And the lasting part of this game is always trying to shave just a second here or there on your old track record. They even have a championship race track where you can ride against your previous high speed ghost (c'mon guys if this was the same for every track this game would be a Rembrandt). Of course the different skill level of drones can get annoying when you know you should be waxing them. It's frustrating when you can practically lap the expert drones in practice and barely beat them in the real races. It's obvious the gaming engineers decided that the drones would basically stick to your position at all times (I guess for a challenge). Which means when you jump a quarter of the track and there still behind you-- Grrrr. That's probably why the track maps in practice mode show your position and the drone's position while racing, and show neither on regular racing mode. But ok... It's an excellent game for short spurts on the train, plane, annoying family vacation, or the school bus. Quick starts and fun racing. Great for anyone on the go.
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It turned out excellent as i expected. Now this is what true sonic games are all about " Well is not a sonic game though but improves very well over sonic heroes the game has a good story to it ' all though what they added in it is 326 story path ' so if you do beat the game you won't get bored with it you can just go back and complete all story paths . now this game is like a sonic adventure 3 , the enivorement is so cool Gameplay 10/10 it has the same controllers from sonic heroes , though but i can see why though but its no biggie . its a good way to move fast in the stage , and the space stages looks so much like they took the space stages from SA2B and remixed them in Shadow The Hedgehog , also the gun fits shadows personailty very well , its actually pretty fast fun paste to use it Sound 10/10 I maybe the only person who don't mind the sonic x VA in it , but they did do a good job in it actually Music 10/10 The music is a blast , some tunes make you wish you owned the soundtrack that is out now also lost impact has pretty music 2 Player Mode 9/10 2 player mode is my only disapointment i was expecting more stages in it not just 3 Overall 10/10 its a real fun game that will keep ya going at it , if you like shadow the hedgehog , so buy this game you'll like it ^-^
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Virtually unplayable. I won't get into the argument of what version of this game was superior; personally, I always thought the Sega Genesis version had a better story (as it were), cooler environments/backgrounds, and a better character roster (a playable April and the inclusion of Krang, even only as a sub-boss, are huge plusses). But now, after ordering a copy of this childhood favorite and playing it for the first time in over twenty years I have to wonder if maybe those favoring the Super Nintendo version weren't on to something after all. Between the clunky movement, control inputs that never register correctly, and an insanely harsh difficulty level even on the lowest setting, I honestly have no idea how my 12-year-old self could play this crap all day, lol. I mean, I hate to come on here, stomp my feet, and cry about how hard it is, but even utilizing a Game Genie code allowing for one-hit victories against the CPU I still find myself losing half the time. I have literally seen the computer opponent skip entire frames of animation to do two different moves at once, such as jump kick in the air while shooting a projectile on the ground. You know a game is awful even when cheating is a headache. Nostalgia is a powerful thing and in a weird way Im still glad to finally own a copy of this, so I will be extra generous and rate it at about two stars in spite of how unplayable it actually is. Recommended only for the most hardcore collectors, the highly sentimental, or gluttons for punishment.
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Should be Good. WSB2K1 WAS ONE OF MY FAVORITE GAMES. i WAS DISSAPOINTED WITH SOME THINGS: THE FIELDING WAS HORRIBLE. I DONT UNDERSTAND WHY SEGA WOULD THINK AUTO FIELDING WOULD BE GOOD. WHEN A FRIEND AND I WERE PLYING IT WAS 0-0 IN THE 9TH HE HAD A NO-HITTER GOING AND I HAD A GUY ON 3RD(he was walked). I HIT A GROUNDER RIGHT AT THE SHORTSTOP AND HE TURNED AROUND AND THE BALL WENT RIGHT THROUGH HIM. I WON ON THAT HIT! THATS NOT MY IDEA OF A GOOD GAME. THE STATS WEREN'T TOO GOOD. THE STADIUMS WERE VERY NICE EXCEPT WHEN I HIT HOMERS IT WOOULD GO OVER AND IT WOULD GO RIGHT THRU AN OBJECT OR THE GROUND. WHEN I HIT ONE AT PAC BELL IN SF. IT JUST HIT THE WATER LIKE IT WAS GROUND AND JUST STOPPED. I HIT A GRAND SLAM THAT HIT THE FOUL POLE AND IN WAS CALLED A FOUL BALL. THEN THE OTHER TEAM HIT ONE AT A DIFFERENT STADIUM OFF THE POLE AND IT WAS FAIR. PLUS, YOU NEED A FRANCHISE MODE AND A CREATE-TEAM OPTION. WHEN YOU THROW FROM THE OUTFIELD ITS A LOLLIPOP THROW EVEN IF YOU THROW WITH GUERRERO WHO HAS THE BEST ARM IN THE LEAGUE. I LOVED THE GRAPHICS THOUGH. THE ONLY THING I LIKED ABOUT THE AUTO FIELDING WAS THAT THEY MADE SOME AWSEOME PLAYS. AND THE THROWS WERE QUICK AND COOL. IS THERE EVER AN ERROR? I JUST WISH I COULD BUNT FOR A HIT. I THINK THERE SHOULD BE A MODE WHERE IN A FRANCHISE YOU GET MONEY OR POINTS FOR CERTAIN ACHIEVEMENTS LIKE WINNING THE CHAMPIONSHIP OR HAVING THE MVP ON YOUR TEAM OR 100 WINS. THEN YOU CAN BUILD ON TO YOUR STADIUM BY BUYING PARTS OR MAKING A STADIUM WITH ENOUGH POINTS AND PICK WHERE IT IS LIKE BY WATER OR IN THE DESERT. THEN PICK DISTANCE OF WALLS AND HEIGHT OF THEM. THAT WOULD BE A DREAM THOUGH. I WISH THERE WERE MORE AWARDS, GOLD GLOVES, ROOKIE OF THE YEAR, CY YOUNG,MVP,ALLSTAR MVP, ETC. AND ONE MORE THING, I THINK YOU SHOULD BE ABLE TO HAVE 2 PLAYERS ON THE SAME TEAM INSTEAD OF 1 ON 1 OR 1 VS CPU. THAT WOULD MAKE IT GREAT. THANKS FOR YOUR TIME.
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Possibly the best looking game ever. I must be honest and say i haven't played it yet only a couple of mins at Wal Mart. From what i played tho NO DISSAPOINTMENT what so ever!! I realy suggest if you can get only 1 game for Christmas this year it will be this! It has the best sound effects ive ever heard (you can actually hear Luigi whistle and get more and more shook up when he is hurt).Also it has great graphics!!(So real there are scenese where water drips from faucet(bad eg)).and it is fun. It may not be the longest game ever but it is long enough and just plain out fun!! Happy Buying!
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3 1/2 stars. Part Masterpiece and part mess. Here goes another attempt at reviewing an old game that isn't even on the market anymore. That's what I hate about consoles... the games are so disposable, most of these games will be forgotten, while a lot of the great classic PC and arcade games are still being sold and talked about today. Anyway.. Baten Kaitos.. My experience with video game RPGs goes back to the NES game called Dragon Warrior. I remember that game fondly as it was the most time I'd ever spent on a game to that point, and the emphasis on exploring and customizing your character was something that really appealed to me. I've played a hell of a lot of them since then, including Chrono Cross, which was made by the same company that made this game. Chrono Cross is a great RPG and it was the sequel to my all time favorite RPG, Chrono Trigger for the SNES. So, with that in mind, I really wanted to like this one. The thing that separates this game from the others is the lack of customization options and the really odd battle system. I will be complaining about the battle system toward the end, so stay tuned. What's good about this game? A lot. The story is very well told, the characters are interesting (except for Lyude, who is really just annoying), and there is a lot of random humor sprinkled throughout. Humor is very important in a game like this, where you spend close to 1/3 of the game reading text and getting the story. It's nice to have a laugh once in a while what with all the cheesy sentimentality that the characters in RPGs are so fond of spewing. There is definitely a LOT of text to scroll through in this game. I swear at one point I encountered about 15 solid minutes of cut scenes with characters just talking and talking and talking. Most of the time, I didn't mind it, because the story is interesting enough to keep you going. However, the placement in game of some of these cut scenes is a little bit on the ridiculous side, because there are sometimes very very long cut scenes right before a boss battle, which means if you lose the battle, you're going to have to sit through the cut scene again before you can retry the boss. To make it even more annoying, there are times when you have to sit through another really long cut scene (or series of cut scenes, as this game is fond of doing) before you can finally save. All of this would be minor if not for the way the battle system works. I'm sure that if you're reading this, you know something about it. It's card based. Each member of your party can hold a certain number of cards that determine how they attack and defend in a battle. Also, for each turn in a battle, you can only use a few randomly selected cards at a time. This system is really fun and interesting in the beginning stages of the game, but very quickly starts to show its limitations as the enemies get tougher. In your attack rounds, you will very often find that you have only defensive cards available in your hand, which means you can either do nothing or discard. Discarding means you can throw off some of your active cards (which are usually healing items when you're in this position), or discard ONE of your inactive cards. As soon as you use an inactive card, your turn ends. I can't count the number of times that I've ended up with a handful of the exact wrong type of card at any given time. When this happens, it basically means you lose a turn. Alternatively, when you're being attacked, you will often find yourself with a hand full of offensive cards. Many of the melee weapons can be used defensively as well, but if you use them, you're likely to find yourself without any cards to attack with in the next round. I can tell you right now, when either of these starts happening in the middle of a tough fight, it is NOT FUN! The card system is a great idea, but is very very flawed at its heart. It's a shame, too, because I really did enjoy playing through this game for the most part. There was one time in particular when I was in a boss battle, and was getting seriously screwed with the card shuffle. It took me 5 hours to get past it. I swear to God. Then, when I finally did get past it, I had to fight the exact same battle AGAIN because of the way the story goes. I almost threw the controller through my TV screen. Luckily, I got a better deal in the second battle, and after a 30 minute fight and another 10 minutes of cut scenes, I could finally save. I hope I'm making myself clear here. I like the game, and it's got a great story that will ease the pain of spending hours and hours of your life fighting the same enemy, but this is for the hardcore only. Most normal people would have turned the game off halfway through and never thought of it again. I think maybe I should have done that too, but I'm I'm not ashamed of myself that I didn't. Baten Kaitos: 3 1/2 stars. It reaches for the heavens, but it occasionally just brings back astronaut poop.
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Pretty good product. I haven't had this for very long, but so far it has worked pretty good. It comes with a memory card which is put into slot B on the gamecube, and a disc. To use it, you turn on the gamecube with the memory card and the disc in it. It comes up with a menu, one option being to load codes for the game you want to play. We've tried it with Burnout and Driven and worked fine. I tried to use it with Super Mario Sunshine to access all levels and worlds - the 1st time the game locked up and the 2nd time I still couldn't access unopened areas. Oh well. To update codes, we have to input them manually. Maybe with the optional modem for gamecube, you'll be able to download the codes at some point ...
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Bad. I could hardly sit through ten minutes of this game. Maybe that's too generous. Anyway, so I'm not blasting *no pun intended* it, I'll give some reasons. The animation was terrible, the game took way too long with all these loading screens, the controls were clunky and difficult, the games you did weren't very fun (more fun to play a flash game on your computer), and for some reason the computer players were incredibly hard to beat. You can really never expect much from TV/Movie games, though. I suppose some are good, but that's another entirely different topic. Long story short, I recommend you don't buy this game. Watch the TV chanel instead. WAY better.
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hard but gets better. I reccomend this game to good thinkers and people who like strategy games and long action-fantasy games. I first had trouble with this game but then it became easier to play though some bosses are hard.(use Holy Water when facing the IRON GOLEM)I liked the story, and its better to use a GameBoyAdvanceSP or a regular GameBoyAdvance with a light to catch the good graphics. Its very hard to get all the dss cards(unicorn and black dog are gotten in the battle arena).To defeat Draculas second formI reccomend URANUS WITH THUNDERBIRD DSS CARDS.Its a very good game, so buy it.
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I'm not overreacting at the lameness of this game. HOW FUN IS IT TO REALLY BE CATWOMAN? Not fun at all when you can't play the game. No.. seriously. You can't seem to play this game. The camera angles are unbelievably bad.. ( some of the worst ) and the gameplay is VERY repetative.. Also - When you kill a person, they just get a yellow glow around them. What is up with this game? EA you can do better, and I hope you start showing it again.. This game is reccomended from me to be intended for a 5 - 7 year old girl with WAY too much free time. The only good thing about this game? The graphics. That's it. Believe me - It's not worth the GREEN.. SKIP IT This was also voted the worst game of 2004 by Gamepro ( A video game magazine ) But in my opinion.. it's one of the worst ever. P.S. Reminder: STAY AWAY!
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Reliving the classics. Had this when I was a kid, so I decided to purchase it once more. I own a lot of idevices, but the game gear you can't beat. Since its now cheap and with the games also cheap, it's easy to relive the games you once played on the old system. Yea it takes 6 AA batteries, just get rechargable ones. It may not be the IPhone/IPad, but if your a collector/retro gamer, this is for you. It's big, bulky, eats up batteries very fast, but playing Sonic and Streets of Rage outweighs these the problems. I bought one to relive the old games, and to keep the game gear around when it's does start to get harder to find. So if your a collector or retro gamer, and a Sega guy, this is for you. Be quick to get them, before they all disappear
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The First... And Only Dolphin Game Title. Ecco The Dolphin is great. I mean this is like the only dolphin game that you could get. There are other titles of Ecco though. I found that this is one of the only Sega games that has survived throughout the years. A hint that it is great. Now the graphics for such an old game such as this is fantastic. It's not that great, but still they're pretty darn good. The dolphins look pretty much alike though, so you don't feel like the oddball out. The sonar map that you get is useful sometimes, but most of the time it is too inaccurate. In some areas it says that there is an empty space, but when I get there it's the sea floor. This really needs to be improved. The music throughout the game is great at first, but it's the same music throughout the game. It does not capture the feel of some levels. Some pest that visits my house a lot said that it was gothic. It's very fun to listen to if you want some calm, serene music. And you can turn the volume up and annoy people with it if you want. The air meter dwindles at a frightening speed. So I have to come up every thirty seconds or so maybe. I drown a lot because of how fast it goes down. That means you have to jump out of the water a lot. Thankfully you can swim frightfully fast. The difficulty is maddening! I die the very second I touch a stinkin' alien. I think you have this sort of ability to fly and your sonar becomes damaging. That's very useful when it comes to the matter of aliens, 'cause you can't charge them. It's very difficult for me to control Ecco because sometimes you just have to press where you want to go and other times you have to go in a circle to get there. He sometimes won't go where you want to. This I found very annoying. All in all I say that you get some passwords and hook the win with them. It will take you a very long time even with passwords to beat it. I'd say overall it's worth four stars.
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A Trip To Dracula's Castle. Recently, I bought a DS Lite. I was ecstatic to find out that Gameboy Advance cartridges would play on it because I have never owned a handheld before and so its like buying two systems for the price of one. This Castlevania double pack was the first GBA game I bought because I like 2-D side-scrollers and it was such a great value. I found Harmony of Dissonance to be the weaker of the two titles. This game is gorgeous and its huge. In this game Dracula's Castle has split into two identical parts and to clear the game you essentially have to clear the castle twice. Now getting to different parts of the castle is not a straightforward task as the two castles form a huge labyrinthin maze where some parts of Castle A are only accessable after traveling through parts of Castle B. This wouldn't be so terrible if this game did not include a metric ton of backtracking. I know that backtracking is part and parcel of Castlavania, but in Harmony you must find 6 parts of Dracula's body. They are either well hidden or require a specific skill to get to. It's a huge pain to remember which room in which castle that place that you couldn't quite get to hours ago was. In stead of the backtracking aspect being reward for methodical players, it is a nessecity and a chore. For me, Harmony of Dissonance just over stayed its welcome as it is just too long. Also the high jump skill is so difficult to use as it requires you to press up then down and the A button at the same time with juuuuust the right timing on those itty bitty controls that it alone is almost enough to make me hate this game. Castlevania is often praised for its music, but the music of Harmony will not be winning any prizes. The only track that really stood out was the one for the Airways Pathway stage, and only because it sounded like it was ripped out of a Kirby game. On its own Harmony would rank about a 2/5 from me. The real reason to own its cartridge is Aria of Sorrow. Aria is a treat to look at, it has wonderful music, its just the right length, and it makes a few key changes to the gameplay. In Aria, the main character has access to many types of weapons instead of being confined to the whip, each with there own advantages and disadvantages. Knives, guns, hammers, swords, lances- picking the right weapon for the right occasion is crucial. Abilities are gained through collecting souls that you find by exploring the castle or be defeating enemies. Souls can be switched on the fly from the status menu so instead of making insane and cumbersome button configurations for each skill, you just equip a different soul. It's that simple. Dracula's Castle may be smaller this time around, but I found this journey to be much tougher. The castle is arranged to be more straighforward this time around so backtracking is kept to minimum unless you just have to see all 100% of the map. Aria is a great game and on its own it would net a 4/5. It's the real reason to get this.
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A Definite Keeper. I think that "Rayman" was an enjoyable game. The graphics were excellent, and it had great replay value (i.e. the time attack feature). The music was bad for a GameBoy game, but that was countered by the great gameplay. The game went by quickly, but it was fun while it lasted. This game made you go through almost all the levels over again if you really wanted that sweet 100%, but it was definitely worth it. There is also the secret attack mode, which as just as difficult, if not more, that many of the levels. "Rayman" is also a hit with violence haters, because it focused on exploring the levels, not wasting enemies. And besides, who could question the cutesy comical humor of a guy without arms or legs, who throws his fist? This game holds a definite resemblance to "Mario" and other side scrollers, but with better graphics. I recommend this game to anyone who enjoys Mario games. With a wide variety of level environments and tons of extras and great visuals, this classsic is a definite keeper for GameBoy owners.
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Fun, to bad it doesn't work. At first when I bought this game I thought it was preety cool, but boy was I wrong. I always read the instructions for a game before I turn it on, and half the stuff in the booklet wern't in the game. The graphics aren't as good as they could have been, considering what the GBA is capable of. After a time the music also starts to get on your nerves, so I would just recomend turning it off. The gameplay is slow and tiresome, I can't believe how slow the charachters walk. More often then not the came crashes, which means more dull work getting back to were you were before it crashed. Three-Fourths of the way through you enter the mines of Moria, and your just about to get out when the game freezes. I called the jerks at Nintendo, who told me to try a combination of buttons to fix the problem, but it didn't work! So I asked for a refund or a trade in for a different game, but I had had it for more than 6 months. I take really good care of all my games and they knew they game barfed because they made a stupid glitch in the system, what a rip off. Even if you like the books and movie, you probably won't like this game. I was really dissapointed when I got this game. Don't wast your money on this! I would recommend the next 2 LOTR, Lunar Legend, Final Fantasy, Boktai: The Sun is in Your Hand or the two Golden Sun games if you like midevil adventure\RPG games. (Lunar Legend is the best, check it out)
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not what we thought it was. sorry this item wasn't what we thought it was. we actually had a good laugh over this one. I am using the case for my cell phone to protect it but it doesn't stay in very well. was very good quality and nice but way to small for the game we ordered it for. it isn't a game though it wants a rating for a game. stupid on that. it is a case for a small gameboy micro. like it says it is. which we didn't know what that was. it said gameboy and we thought micro meant it was a small starter kit. and since it had pictures of game on it we thought it had a game console as well. so funny. thought that was too cheap for a game. but I wasn't familar with the prices on those and teen ager thought it was the game. Fay
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One of the Most Involved Games for an Ill-Fated Console. I own both the Playstation 1 and the Dreamcast versions of this game, and the differences between the two are night and day. I can't really fault the shortcomings of the PS1 version given the hardware capabilities of that console (it was simply too much game for the box and it suffered as a result), but then it must be said that the Dreamcast version runs SO much smoother and looks several times better graphically. There just is no comparison. Shadowman shows off the strengths of the Dreamcast better than just about any game designed for it. Given the tragic fate of the Dreamcast and Sega's announcement that they were not going to develop any future consoles, only games (I remember being extremely frustrated on hearing that because the Dreamcast is STILL a damned good system that had a lot going for it, having a 200 megahertz processor, 16 megs of RAM and 8 megs of video memory incorporating features such as anti-aliasing; I attribute their patch of rough road on the fact that they tried too hard to be the first 128-bit system on the market and that they didn't advertise it nearly as much as Sony did for the Playstation 2), this game stands as one of the console's most epic titles. GAMEPLAY-5 Stars Shadowman is set up on a third-person perspective basis. The controls are relatively easy to learn. They're a little basic compared to today's generation of games, but at the time, this was one of the most involved games around. The format of this title is rather hard to classify. It's set up as an action/adventure platformer and all of the combat is real-time, but there are so many elements that put it in the realm of a roleplaying game that I hesitate to call it anything else. There is no system of 'experience points' for it that allows you to accrue and improve your abilities or statistics such as Strength, Intelligence or Finesse, but over the course of the adventure, you perform activities and acquire things that up your health, your 'level' (if it can be called that), and grant you additional powers you didn't have at the onset. Your gear also gets truly b*tching after a while, particularly in regards to some of the projectile weapons and the magical voodoo artifacts you end up acquiring. As you improve, so does the challenge level, not only in puzzles or the number of creatures you might face in an area but in the type, some spirits of which are undoubtedly tougher than the area's original inhabitants. There's also the length of the game. At the time of the Dreamcast's presence on the market, the average game length was around 5 to 8 hours. It's possible to log in over 50 hours on this one before seeing its end. Not only are the domains you roam around in large enough -and convoluted enough- to get lost in easily, when you improve your powers, you can backtrack and explore places that weren't previously accessible, adding an additional level of depth to an already deep game. You don't sit down an expect to finish Shadowman in a day or two, even if you have that kind of time. Key word: patience. STORY-5 Stars The game itself is based on the long-time running comic book series also titled 'Shadowman', and its theme is as dark as it gets. It ain't your kid's Saturday morning cartoon show. You play Michael LeRoi (French for 'the King'). He's a daytime cab driver, nighttime savior of Liveside, the name used to refer to the world as we know it. He's angst-ridden in the extreme and has ample reason to be so. The backstory is: after accidently causing the death of his kid brother before giving up on life and falling into the gutter, Mike's been tricked into his role of protector of Liveside by a hundred year-old mambo priestess (who looks like she's about twenty; voodoo magic, man!) who infuses his body with the Skull of Shadows. This artifact transforms him into a fearsome undead creature at night, unable to truly die, bound to do the priestess's bidding whenever she commands it. For payment, he gets a little somethin' somethin' on the side (if you know what I mean) which in turn helps her to keep her youthful appearance. Resigned to his fate, and not really wanting to turn down a little horizontal aerobic exercise, he takes up the mantle of hero, unthanked and unloved by a largely unknowing society. Before the turn of the twentieth century, one of the most notorious serial killers known for his day, Jack the Ripper, prepares to commit the ultimate sacrifice in the pursuit of his art. His hand is stayed by the appearance of an avatar in the form of a well-dressed man bearing a cane with a powerful, haunting voice and blood streaming from his mouth; Legion, who is possibly the angel of death, possibly something else. He commissions Jack to construct an enormous engine of destruction, designed to usher in the end of all things Liveside, in the only place it can possibly be built; Deadside, the place we all go to when we depart our mortal coil. Jack agrees. Fast forward to the present. It's a hot summer night in New Orleans and Shadowman is laying in bed with his priestess lover when she starts to receive disturbing visions and sees this as a sign of dark things coming. She sets Shadowman on a mission to rectify things. He begins his trek starting out through the lonely twists and turns of Deadside. The story that Shadowman encompasses is one of the most intricate that I've seen in a video game and is worthy of any horror feature film. You end up going against several different serial killers (and I have to believe they were modeled on real life examples, considering how absolutely twisted each one of them are) who have been transformed into heralds of the apocalypse. They are the prophets of darkness and the only way they can be destroyed is when you are in your incarnation of Shadowman; you can't actually hurt them as Mike LeRoi. The saying goes that sometimes you have to be cruel to be kind and through your quest you make it possible for the coming storm to occur in order to be able to halt it. SOUND-5 Stars The differences between the PS1 version of this game in sound as opposed to the Dreamcast port are unbelievable. The higher amount of channels results in a MUCH crisper, clearer, richer production. The voice acting is awesome. The characters come across as natural real-life humans (or demons, as the case may be). The sound effects are not overdone and simply add to the ambience to add to your unease as you wander around a derelict apartment, a prison, the bayou and the dark corridors of Deadside. The music score is vintage voodoo African fare where applicable. There are some downright CREEPY tracks, such as one that starts out as a music box jingle with a baby laughing in the background, progressively getting worse as the baby starts screaming and a dentist's drill whirring and splatter sound effects are introduced as it continues to play. GRAPHICS-5 Stars Acclaim touted the introduction of the 'Vista' engine at the core of their graphics design for this game, which enabled you to see all the way to the horizon with no visual pop-ups or fade in. The hardware strength of the Dreamcast allows the game to take full advantage of the engine's capabilities without the framerate choppiness that's present in the PS1 version. The visuals might seem a little dated (there were no true physics in games up to that point and for a little way past, so everything reacted in the same fashion) compared to what the current generation of consoles can put out, but at the time, they were second to none when considering Shadowman's scope. The moodiness of the graphics also only serves to enhance the edginess that this game exhibits. REPLAY-5 Stars Granted, it IS the same game each time you go through it and with the dearth of online play, some might consider the replay lacking, but online gaming was just coming into its own back then, so I can't really take marks off for that. Also, the length of time coupled with the stuff you get to do make Shadowman worth more than one playthrough. OVERALL-5 Stars This was one of the first truly adult-themed games for a console and with the length of research the developers went through (for example, they visited Gardell County jail in Texas and toured it; they said the staff was very gracious and more than helpful, going so far as to provide them with blueprints to the facility to aid in the level's design) to bring this game to life, it's worth more than one time around if you're in the mood for a few chills. It's a shame Acclaim went under, because this game marked them as one to watch. Two thumbs up.
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The most fun you can have playing with yourself. I rented this game because I was never much of a fan of the Rainbow Six series but people told me this game was good. They weren't wrong, this game is fantastic. Along the same lines as other sneak titles like Hitman and Thief, this game requires the player rely on stealth more than firepower. However, that isn't to say that it doesn't have its splendid moments of gratifying carnage. Let me put it into bulletpoints. 1) This game has some of the best AI I have ever seen in a game. The enemy actively searches you out and is excellent at taking cover and even at pinning you down. It even has the enemy work as a team at times - which can be frustrating yes, but always fun. 2) Graphics are top notch. I really can't emphasize this enough. I'm still astounded by the amount of care that went into designing this game. 3) There are so many ways to dispatch with your enemy - take your pick. Grenades, bullets, sniper rifle, various stun weapons, even a bottle to the head. There is definite replayability here. 4) Cool, cool gadgets. Including a nice pair of night vision goggles with an infared setting. 5) Decent cutscenes - they could have been better 6) The fact that you can take the enemy hostage and use him as a human shield was a definite plus. 7) Challenging, but not impossible. I usually end up getting frustrated and cheat with most games. Not the case here. The learning curve is perfect - always a challenge, but I never threw down my controller in disgust (okay, maybe once). 8) Convenient save points prevent you from getting too far and then dying - so you never need to restart from the beginning of a level. Best of all, its automatic. While the game has its frustrations - sometimes mission objectives can be a bit muddy and there are levels where you can't kill anyone (including a super cool level in which you break into the CIA) forcing you to rely on arguably less entertaining non-lethal methods of dispatching with your foe - overall this is a solid game worth every gaming penny that you might spend. Although I finished the game in a little over a week of solid play, I will most likely buy it in the near future. I'm sure it will only get better the second time through.
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It's nice. The Gamecube may seem like a little kid's console at first, but after checking out the selection of games and by playing a few myself, I have realized that it is not. The graphics are nice on every game I've seen so far. They rival the PS2, though I'm afraid I can't say anything on the XBox, as I don't own it. Gameplay is very smooth. There are no ridiculous delays or long load times. The controller is also quite comfortable, though the analogs are very sensitive. The Gamecube also has a handle and is small (perfect for vacations!) The Gamecube also has a variety of games, from Super Smash Bros. to Zelda to Lost Kingdoms. This definitely isn't just for little kids; I know that little kids normally don't play Resident Evil. It doesn't have as much variety as the PS2, but there is still a good enough variety to make it worth buying. Sadly, you can't convert games from previous Nintendos into this one (as usual). I also haven't found a use for all four control slots (perhaps it is for games I have no interest in). Still, the Gamecube is a nice console that so fars seems very nice in many areas.
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I got a bootleg copy. I normally prefer to buy used games from a brick and mortar store because I like to get things in reasonable condition, but thought to try ordering something. After having promptly received the game and reviewing it, everything seemed ok. But after starting the game I noticed I couldn't save any data, no biggie, after having finally gotten around to see if I could replace the battery and opened the cartridge I noticed that the silicone chip inside was not a standard Nintendo cartridge chip. Also everything from the not quite printed front label to the plastic cartridge missing certain OEM elements, I came to the conclusion this is a bootleg. I don't blame the dealer themselves if they didn't know, but I am disappointed they didn't check for this before reselling. Bottom line. BUY USED GAMES FROM BRICK AND MORTAR MOM AND POP SHOPS INSTEAD!
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More o' the same, bub. Midway, in an-all out effort to publish as many fighting games as humanly possible has given the world Mortal Kombat Gold, an "update" to the mildly popular MK4 seen in arcades everywhere a couple of years ago. To warrant this title's port to the DC, Midway included some "new" characters. Cyrax, Mileena, Kitana, Baraka and Kung Lao are all standing by to be beheaded at your leisure. I'll admit, it was fun to play as my old favorite Baraka, but I found his return to be a bit lackluster. None of the fatalities you'll see from the new guys are original, all are merely 3D updates of MK2 and MK3. I found Cyrax's "blowing up the world" move terribly lame, as will you. And suprisingly, Baraka's victims don't bleed when he impales them. Otherwise, you'll find all of the characters present in the home games from last year, including the console-only Goro. Also, savvy players can unlock Noob Saibot and Sektor, via secret codes (don't tell). Let's get one thing straight. Graphic-wise, this game mirrors the arcade perfectly. That's one smooth box of chips Sega's got. The character models are back to the 3,000-polygon count (up from the PS and N64's dozen or so polygons per fighter) and the colors are bright and vibrant, with no pixelization. However, there's a few oddball things that stand out. For example, for all of its 22nd-century power, the Dreamcast can't deliver shadows that don't look like bouncing boxes strung together? I don't think so, Midway. Plus, you'll see several of the same animations again and again and again. Gameplay also mirrors the previous home releases. Jump, combo, special move, jump, combo fatality. The AI isn't particularly bright, especially on the stages where rocks and other debris litter the ground. Sound-wise, the game is adequate. The new characters use recycled sounds from old MK games, as do the new stages (also taken from old games.) All in all, if you haven't played MK4, and you have a Dreamcast, you may enjoy this title. The action is swift and pretty, and there's lots of fun blood and mutilations (parents beware.) Otherwise, this title is old news that could have benefitted from a little more development time.
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Absolutely Breathtaking. Golden Sun is one of those games that just makes you want to find more programmers like this. It is an awesome game where you can move things in the environment and take care of puzzles and such. It is a non-linear game that allows you to finish some tasks before others. Like most RPGs you have Djinns that you can summon or just set on your characters to give them different classes. The magic system is similar to other RPGs, but some magic can be used on the world as well, giving you more options and a tactical advantage when exchanging classes around to achieve some spells. The game rocks, with great graphics and awesome gameplay. Its also not a frustrating game and its not hard to get stuck in some places. The sequel apparently allows you to send data back and forth, so the game has potential for re-playability. There are tons of items and cool things to do in the world. You can do some "side quests" in which you help someone here and you go back later and they will thank you. If you think you've found it all, go and give the world back a turn, you might find some people willing to say different things. Its a preety decent game. There is little downside to this game as everything rocks about it. Most people I've met find the ending lacking, but I thought it was a perfect for a sequel. In my opinion the end bosses are too easy, but that is just my opinion ;) Hope this helps.
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Prince of Problems. This game has many major flaws. I am talking about software flaws that will inevitably ruin your gaming experience. I have never played a platform game with so many problems. The makers of this game should be ashamed of themselves for putting this out. What makes this even worse is the fact that I really want to like this game. I loved "The Sands of Time." That was a flawless gaming experience, so for them to follow-up with this game is very very disappointing. It seems as though the game developer got greedy and not only ruined the premise of the original game, but managed to release a buggy game too boot! Boo!!!
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The best NGC game to date. When I camped outside Wal-Mart for the night to get my GameCube, I was planning on getting Tony Hawk's Pro Skater 3. But they didn't have it so I bought Rouge Leader instead. It turns out that was a good thing. This game is absolutely amazing. The graphics surpass anything I've seen. The control scheme is just a tiny bit akward, where people with small hands are to put their right index fingers is beyond me. Anyway, Thats a design flaw in the controller, not the game. For parents: The game is rated T, for TEEN. But that is just for some minor violence. But don't fret, its nothing more serious than what is in the trilogy.
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One of the best RPG's of all time. This is most definitely the best RPG on the GameCube, and easily one of the best RPG's of all time. The word "epic" cannot be used enough to describe this game. The battle system is perfect, exploration is great, the world is fleshed out, enemies are memorable, and the story is amazing. You will find very few RPG's that match this all across the board, and even the supposedly dated graphics have an elegance to them that many more "realistic" games today completely lack. You owe it to yourself to play Skies of Arcadia. Then play it again.
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Slow Slow Slow. When I first bought this game at wal mart I thought I was going to have fun with it. Well as with most GBA ports of 16 bit games this one is a huge dissapointment. First off the game lags so badly (espiecally in the scrap brain zone) that it is almost unplayable. The only way to somewhat make the game run faster is to turn off the music and sound effects and play with total silence. Even with the music and sound turned off the game will lag. You might as well as turn off the music since it sounds so bad. Trying to get all chaos emeralds in this game is almost impossible as you have to save the game BEFORE you turn it off. If you don't the game will lose the position and you have to start all over again. Rather than change the backgrounds or animations to make it run more smoothly they churned it out as quickly as possible to make some quick money. Some may argue if they did that then it wouldnt be the original, but I say its much better to have a game thats playable. I thought this was supposed to be a port of a classic game not some horrible movie based game. Buy Sonic Mega Collection plus and stay away from this piece of garbage
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Letdown when compared to Mysterio's Menace. After releasing the great Spiderman Mysterio's Menace for Gameboy Advance, I thought that this would be a similar and great game, instead Spiderman "the Movie" lacks any complexity and diversity. You are of course Spiderman armed with a few punches; uppercuts, wall clinging and limited web slinging ability (you actually need to find a building in web slinging distance), and finally wall clinging. As for Spiderman's other tricks like a web shield, web bullets and webbing bad guys those are special items that you need to pick up in order to have them! There are unfortunately no maze levels providing simple straightforward game-play against dozens of enemies per level. After every two levels a villain steps forward to challenge Spiderman. Unfortunately because this game is based on the movie, there are less than stellar villains. The Vulture and the Scorpion were never hit villains. The story itself for the game is very watered down compared to other Spiderman games, and the interludes are not comic strips or animated in anyway, instead its Spiderman talking. Something that does add to the playability of the game is the fact that you can actually take pictures by pushing the select button and you can view them at the end of each stage. This game is a letdown.
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Stick with the SNES version if you can. Donkey Kong Country was a big deal when it came out in late 1994. It was -the- game to get, and sold out everywhere in no time. I remember reading game magazines that had screen shots, and I couldn't believe what I was seeing. This was a GAME?? It looked like a movie or something! They say graphics don't make a game, but they sure as heck didn't hurt DKC. The game was, and still is beautiful to look at. Essentially, DKC is a Super Mario World clone, but with so much more style. You could have two players play co-operatively, or competitively. There were 101 hidden areas, many of which required you to drop off of platforms to find them or go behind the beginning of a level- something not many people figured out for a while. It also has what I consider the greatest soundtrack of any game. Yeah, I played this for hours and hours, and was excited to get the GBA version for my daughter since she's pretty big on the main Nintendo guys now too. While she likes playing it, as a veteran of the original, I find this "enhanced port" very disappointing. If you still have your SNES, track down the cart. If you have a Wii, I'm pretty sure you can get the DKC games on the Virtual Console. Playing the game is simple- you play as Donkey Kong and Diddy Kong, as they go after the Kremlings (big nasty reptile dudes) and other henchmen of King K. Rool. Kong's bananas were stolen by them, and he wants 'em back. You run, jump, slam, roll, cartwheel, and barrel your way through level after level, finding hidden areas as you progress. If you've played a Mario game, or even an older Sonic one, that's what DKC plays like, and it's great fun. Just like the old Donkey Kong- DK throws barrels at enemies. Some are regular barrels that keep rolling until they fall off a ledge, some break upon impact, and some are TNT barrels that can blow up walls and multiple enemies. There are also a couple of friends to help the Kongs, like Rambi the rhino who hauls ass and rams through anything in his path. Winky, the frog who can jump high and even take out the spiked Zinger enemies. Expresso the ostrich floats gently after jumping, and can run pretty fast too. And Enguarde, a swordfish for the water levels, that lunges at any baddies who come your way. So if the game's so much fun, what happened when it was ported to the GBA? While most people complain about the graphics and music getting toned down ('kinda expected considering just how much this game pushed the SNES when it came out compared to Super Mario World and others), that's not my problem...though it does suck that the perfect soundtrack is missing a lot of the magic it originally had. No, my problem is a bunch of little things. Donkey Kong can now either jump higher, or a lot of the levels were shortened. This is apparent right off the bat in the first level, where you can go back into the tree house to get a 1-up balloon. Originally, you had to bounce on the tire in there to get it, but now, DK can just jump up on his own and nab it. This hurts him more than it helps in some levels, since there are enemies on platforms above here and there, and you can now easily jump into them, losing DK. Hit detection is also very weird. There'd be times where I swore I jumped on an enemy, only to have Diddy Kong take the hit and run away. Hey, if I jump on a Kremling's head, I expect him to be taken out, not have Diddy somehow fall through it, then get hit by him. They also added a couple of very, very stupid mini-games, a fishing one and a dancing one which I'm sure you'll play for all of 2 minutes, then never touch again. There are also pictures/cameras to collect, but I found it to be more tacked on than a cool extra feature. This port just screams lazy, and by taking time to add extra things that are dumb and pointless, I don't get why they could've just given us a straight port and save some hassle. The one pro though? Boss fights are much harder, and I loved this. It was a big surprise when I fought the Zinger boss, and had to throw barrels at smaller Zingers that surrounded it after each hit. The Master Necky Sr. fight is good too, since you now have to fight the original Necky at the same time, having two bosses at once. 'added some good extra challenge. I know it might seem nitpicky to dock stars because of what might be harmless additions, but the hit detection ruined a lot of the fun for me. I swear, there was one level that I never had trouble with on the SNES, yet died 32 times on in this version. Also, when you're riding an animal with both Kongs, instead of having the other Kong trail behind, both ride the animal, and when you attack, it looks like your partner is...well, a partner in more ways than one. 'could've done without that too, though it never fails to make me laugh. Still, if you've never played DKC and a GBA or DS is your only system, you should pick it up. Just know that the game is much better in regular form.
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Good game but very short. The idea of the game is great! You're stranded on a strange planet and you must survive for 30 days while finding ship pieces. My record is beating it in 22 gamedays. It's very short. People like the challenge mode, but I don't. It's like a time trial, and I never liked those. The control is very easy, but the graphics kinda suck. The music gets annoying after playing the same level for 2 and a half hours. One of the games that make Gamecube better than PS2. This game's good played with the TV on mute and music blasting. It's good with some Radiohead. Now stop reading this and buy it... well actually you should rent it if your one of those losers who play video games for 12 hours a day(like me).
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Luigi's Adventurous Game. I like Luigi's Mansion because it's a mystery game, and you have to figure out where things are hiding, such as keys, ghosts, money, and secret rooms. The graphics look very cool, in 3D. The game should take a while to beat. It's very fun. Luigi's Mansion is a one-player game. You can chose how you want Luigi to walk too...sideways or straight. Luigi has a flashlight and a vacuum in which he uses to suck up ghosts...kind of like ghost busters. The ghosts get stronger and harder to beat as you move up levels. Overall, I think the game is really great.
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Must Have Accessory. Received this in the mail & hooked it up (top of Wii console) & it's a gem to use. Interfaces with the Wii titles that will support the classic controller (Mario Kart, Super Smash, Mario All Stars,to name a few & all Gamecube titles)it has the rumble function. It's a perfect size for the hands ... I love the controller! it makes gaming easier, the control on Mario Kart is great ... to say nothing of playing the old classic Mario with a controller that also reflects how it was played when it came out. This was a must have for me, as I wanted to be able to play the great Gamecube titles on my Wii. It certainly is worth the extra few dollars over buying a knock off or used controller. I like it so much, think I'll order another for my son, so we can both use it during our races & Super Smash brawls ...the 10 foot cord is a blessing, since it can reach to the couch. I would buy this over the Wii classic, as this has better functionality. Order with confidence, you won't be disappointed.
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A Fun Game But. Luigi's Mansion (LM) is a very fun, addictive game with beautiful graphics and great game play, but the game does have a couple flaws. The graphics in LM are simply stunning. The Game Cube's abilities were displayed in everything from the dust particles that become visible when using the flashlight to the translucent appearance of the ghosts. The game play was simple, but good. Expose a ghost's heart and then vacuum the ghost. Although some found the game play repetitive, the puzzles one needs to solve in order expose a ghost's heart kept me busy through out the game. For example, in order to access one ghost's heart, one must vacuum up balls and shoot them at her. These puzzles prevented me from growing bored with the repetitive game play. On the downside, LM was short--very short. It took me a total of about 6-7 hours to beat the game. The game should have been at least twice as long. I also found LM too easy. I died only once during the entire game, and that was while I was fighting the last boss. The problem was that after one finds the secret to exposing a ghost's heart, the method of catching every ghost is the same: shine the flashlight on the ghost and vacuum the ghost. Overall, I was happy with LM. Although it only took about seven hours, I had a lot of fun beating the game and seeing the wonderful graphics and textures the Game Cube is capable of producing. If the game was longer and a little more difficult, it would have earned 5 stars, but those flaws caused it to earn 4 out of 5 stars.
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Just plain C rappy. I bought a Nyko Worm Cam a while ago and I am really disappointed. It advertises that it takes great digital pictures but it really doesn't. It is very slow and hard to use and the color is always grainy and dull. If you try to print your pictures they always come out blurry if you print them any bigger than wallet size. It is also hard to aim your picture, it doesn't have any sort of view finder or anything like that. And if you take pictures outside and it's a cloudy day you STILL have to use that small easy to lose sun filter. I wish I hadn't wasted my money on this lousy piece of [junk] and I hope you don't either...
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Wonderful! The Best Pokemon Game Yet. This game rocks! I belive that it is the best yet! There are tons of new Pokemon, though I do wish the could have included more of the originals or made them cuter. To progress through the game quickly it would be wise to purchase a Ruby/Sapphire Players Guide. When the game starts you are sitting in a moving truck going to your new house in Hoenn. From then on you meet your rival, find out that your father is a gym leader and claim your first Pokemon. The game continues on to winning badges and completing goals. You just can't stay away long. Create catchy slogans and fads, and have a unique profile! Keep on Playing! I have high hope for the succes of future Pokemon games(if any), they can only get better.
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Good for the price. Satisfied. This is a good working controller that should suffice for anything that doesn't need L2/R2 triggers. Count that as my "pro" list. Cons: -Mushy D-Pad. I've been playing Mega Man X games with it which require high precision D-Pad movements, and it's just barely usable, but it functions well enough. You can also use the analog instead, which works flawlessly. -The phone holder doesn't click into place or anything, so lying on your back will not suffice as the cradle will fall back down. It does have some sort of spring resistance so if you have a very light phone without a case, it may stay in place. -Connetion problems. I'm unsure if it's my phone or thr controlled, but one in every few attempts to connect, it won't. Turn off, try again and it usually works. The price point is on par with the quality you will receive. I feel it's a good product and fits my needs, but if you're looking for really clicky responsive buttons and superb quality, you may want to bypass this one.
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Real combat. Plastic men." comes back in a big way. My first thoughts, when I saw that 3DO was coming out with Army Men 2 GBC, were "this game's gonna be great", and I was right. GRAPHICS 10/10 Excellent - The backgrounds are nicely textured, cut scenes beautifully done, the explosions from grenades, mortars and the flash from the flamethrowers are great and Sarge himself never looked better. The change of scenery is nice as well. Instead of the whole thing being outside, you fight in a garden, on countertops and in a kids bedroom. SOUND 10/10 Better than excellent - Sarge really speaks to you and so does your commander. You have music instead of that "get on your nerves" drum that's in the first one. The gunfire and explosion sounds are awesome. CONTROLS 9/10 A little difficult at first, but you get used to them fast. GAMEPLAY 9/10 Mostly the same objectives: wipe the Tan Army off the face of the earth, but that's not so bad. The only complaint I have is that you should have been able to carry more weapons but this really isn't of any consequence. It also has two player deathmatch and capture the flag mode.
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Legend of Zelda: The Wind Waker. The story of The Wind Waker takes place on a series of islands on the sea somewhere, a first for the series. It tells about Link and his struggle with Ganondorf for control of the Triforce. He spends a good portion of his time trying to find his little sister, who's kidnapped at the beginning of the game. He also spends a portion of his time sailing, traveling through dungeons and temples and the like on his quest to gain power to defeat Ganondorf yet again. Personally, I don't understand what all the hoopla was about. Back before this game came out, Zelda fans cried foul because the game went cel-shaded, claiming it was geared more towards kids. Once you boot this game up and begin to play, you'll find out this game is still pure Zelda. Besides, sometimes a series needs change to stay alive and fresh. I love it myself and I've been a loyal Legend of Zelda gamer for years. It ranks up there with my other favorites(like Ocarina of Time, Majora's Mask,The Minish Cap and Twilight Princess). Gameplay in the game goes largely unchanged from the scheme in Ocarina of Time and Majora's Mask. There's tons of side-quests to do, besides what you do on the quest, that are (as always) alot of fun. My favorite being when Link obtains what they call the Deluxe Picto Box(camera) that he uses to take pictures of enemies and non-playable characters for a character named Carlov, who uses them to sculpt figurines(134, in all). I think the thing I like most about The Wind Waker is that Link can pick up and use certain enemy's weapons. The cool thing about The Wind Waker is that the story doesn't end here. It continues on in Legend of Zelda:Phantom Hourglass for the Nintendo DS, which follows Link as he journeys to save his friend Tetra from Bellum(the story's antagonist) with the help of Captain Linebeck and his ship, the S.S. Linebeck. I highly recommend Legend of Zelda:The Wind Waker to one and all. It's an adventure that, like Ocarina of Time, shouldn't be missed.
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I expected more . So the great GBZ is out on GBA, The great Dragon ball Z (whose name has dared to stand next to Pokemon) has come out with a game well i who has never seen a single epesode or realy paid much attention, not out of spite but just never got around to it had to see what all the fuss is about and was very disapointed. granted die hard DBZ fans will find good in any thing that is DBZ but come on..... #1 lame plot #2 bad handeling #3 what the hell kind of after life is that(in fact just thinking about it made me change from a 2 star to a 1 star) basicly put it's a half [baked] zelda wanna be!!!... DON'T BUY THIS GAME FOLKS
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A Review from a Grown-up Gamer. Hey, this is the same game I played on the original Nintendo Entertainment System back in the '80s! I played that game for many hours and now I remember why. It's a fun and challenging game. It's not so difficult that it becomes frustrating. And, you get lots of lives and lots of options to continue from the level you last reached. You play Mario or Luigi. They are plumbers, but that's not central to the story unless you consider the many pipes you go into and jump over in the game. Some of the levels are underwater. Some of them are in dungeons. Mario or Luigi defeat their enemies by jumping on top of them. But, many enemies are best avoided. Watch those jumps, though. After death by touching an enemy, falling into the abyss below is the leading cause of Mario fatalities. This is my first Gameboy game, so I can't compare it to other Gameboy titles. Suffice it to say, I bought this game based upon it's good reviews and I am not disappointed. I recommend it highly, especially for people who remember playing the NES in 1985!
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Good thing it's cheap. I got this for my son and well, let's just say it's a good thing it's only $12. The major flaws are that the headphone jack adaptor can't be used when the Gameboy is in that fancy holder - size conflict. The magnifier really doesn't magnify. And lastly if you put the Gameboy into that fancy holder then you can't put it into the carrying case. Which, by the way is too small for anything but the Gameboy and a few game cartridges or the Gameboy and the headphones. You can't get the headphones in there if you have any game cartridges in there too. Recommendation: save your money.
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Weirdly addictive. There's just something alluring about taking a bunch of really, really, ridiculously cute-looking fuzzy animals, giving them a bunch of huge guns, and letting them blow stuff up. I mean, come on, the premise is ridiculous! Yet I'm still playing it, hours and days and weeks later. It's got a cool plot, isn't over the top with the omnipresent gore and blood-splattering [mess] (yeah, if that's what you're looking for, it ain't here), the puzzles are challenging, and the graphics are really good. The whole game has a really good humor to it, too; it's littered with wacky pop-culture mockery - my favorite is the Warhol-ish painting of a can of Pet Yums in the Quackenheim Museum. The only things preventing me from giving Fur Fighters five stars are that the camera angles are occasionally weird (especially when swimming with the Rico character), and the music pretty much [stinks] (some exceptions, e.g. the Dinotopolis world has a jazz theme which is great).
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Target acquired. This is currently the only 007 game I have for the cube, and it is pretty fun . My parents wanted to know if it was real violent, which it isn't, so for all you parents out there, it's pretty tame, meaning no blood and gore. Obviously, there is shooting involved, but there is also allot more than that. In many of the missions, stealth is vital to your success. The guns are well done (with realistic magazine capacities), my favorites being the Tactical Sniper Rifle, Frinesi Shotgun, and AIMS Grenade Launcher/Burst Rifle, respectively. The multi-player is addictive (as is the whole game), with a nice selection of stages to fight on. It sure beats Agent Under Fire's MP. The reason I give it 4 stars is mainly for the realism. Sure, the magazine capacities are fair, but the overall ammo limit makes you a walking armory. Also, the Sniper rifles are one shot kills, even if you shoot someone in the leg. Lastly, the medals you can earn in the missions to unlock weapon upgrades, MP scenarios, etc, are sometimes VERY difficult to get, requiring multiple plays of the level to figure out when to knock out that one guard, or which room to go thru first, making it a bit tedious at times. The plot is passable, but you can only do so much with a super spy with cool gadgets and awesome weapons ;)
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Barbie makes her Nintendo Gamecube debut . . . This will be the first time Barbie has ever appeared on a Nintendo video game console since the Super Nintendo Entertainment System. Even though I thought the PSOne demo of Barbie Explorer lacked a video game necessity called "fun", I can't wait to play this one. Now if only they'd make an African American or Hispanic Barbie video game. The game keeps getting delayed. Also, Vivendi is undergoing some changes, according to news sources such as GameSpot, so there really is no guarantee that Barbie TiT will ever make it to stores. Too bad, really. I was looking forward to this one.
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A pretty good game for Gameboy Color. This game was actually really fun. It had a wide range of cars, types of missions, and guns. Also, it is cool how you can shoot random people, steal random cars and there are ways to get out of anything. Even though I haven't played the play station version of it yet, I think it looks exactly like it. The fact that it IS a gameboy color game makes the graphics really bad. You can barely see the people in the game. Also, the whole password saving thing pisses me off. There is no blood, which can be a good thing, and three levels that are hard to pass. I advise you to buy this game.
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F-Zero lives on. Well, what can I say - I bought the Game Boy Advance early at an import store and payed the rediculous cost of (price) two months before it came out and saw it on ebay for significantly less. But I needed a game, and the one that I figured would need the least reading (being a Japanese imported game in Japanese) was this racing game. There may be some differences between this and the American version, particullarly in the difficulty. The Japanese game is HARD. After beating the first 3 tournaments made up of 5 races on three different difficulty settings, it finally gives you a new tournament and new cars which aren't incredibly much better than the ones you start with. The (rumored)highest difficulty setting hasn't been reached as far as from people I know because all you get for beating the 4th tourney is another difficulty level. But all in all, this game's graphics and sound really show off the power of the system. I've seen Mario Advance in action, but this game really blows it away. There is a lot of pixelation as things get closer, but that can be expected. Why didn't Nintendo put a 3d chip in their system!! Well, hope you like this game and keep your eyes open for Sonic Advance!!
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One of my Three Favorite Games. This is one of my all-time three favorite games. I love it like crazy. It is very well written, but does have its weaknesses. Cons The game is poorly named, and whenever I mention it to someone, they always give me the weirdest looks, like I am crazy to play a game with such a silly name. Story is unoriginal and can be summed up as, Something is trying to take over the world, stop it. Voice acting is really, really, really bad. Most of the time the characters say one word of a sentence, and half the time I think it is not in English. Pros The graphics are good, and very fitting to the setting, after all it is a bunch of childrens toys killing each other. The Gameplay is awesome. Pretty much Super Smash Bros in 3D. This is what really makes the game, it is very fun to play as any character. There are 150 unique Borgs (the characters you play), and 50-ish larger and/or more powerful versions that play the same, giving you a lot of different choices. Also, your borgs level up as you play with them, giving them more health, and ammo before they have to reload. With these 200-ish Borgs there are also color variants that go with each of them, which are a lot harder to get, but worth it. One changes a few of the colors slightly, one makes it look like it is made from glass, one makes it silver/chrome, one makes it gold, while the last one makes it all black. It also has a lot of replay ability. It only gets repetitive if you stick with 5 or 6 different Borgs. Few things love I more than playing the challenge mode with a random squad of Borgs, it is crazy how almost every one is a joy to play, except the cockroach, that one is terrible.
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Watch out! The enemy is going to shoot. Those words bring forth a world of panic in most, but not you. You are a professional sniper, cold, cool... you live to do one thing, and that is to complete the mission quickly, flawlessly, and without being spotted. For being spotted means your death, of course... and after all, you're being paid to do this, may as well do your job well. Well, you should either buy this game or go to an arcade and play it. It's one of the games that will be put under the "true classic" column, along with such greats as Lethal Enforcers, Metal Gear Solid, and Half-Life. Yes, yes, I know... Konami made most of those games. But they're good games. My only gripe with the game itself is that damned voice... I can still hear him... those words... "Watch out! The enemy is going to shoot!" However, with the home release, you are missing the whole picture... No gun. That's right, you use your controller. While the game still plays well without the gun, I'll still go down to the ole arcade just for the gun.
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My Favorite Story EVER (Not Just For a Video Game. I've played and competely all three of the MOTHER games, and I have to say they'll are unique and fun (if at at times frustrating). I recommend playing all three IN SEQUENTIAL ORDER as they were most likely intended. (Don't listen to American and European EarthBound fans; it's not their fault they only got to play a censored, poorly translated and hacked up version of MOTHER 2.) Each game is wonderful in its own right, and each progessively gets better and better. IF--for some reason--you struggle with MOTHER, then just skip to MOTHER 2 then finally play MOTHER 3. Now, for my review... I will be basing this on my interpretation of the incredible story (no spoilers) and not the gameplay (featuring unique and fun "Sound Battles") and graphics (which are actually quite impressive--I mean the sprite animation is, at least to my knowledge, unrivaled by any other game). MOTHER 3 covers many themes, from the dangers and horrors of genetic engineering, the corruption of Western society through greed and capitalism, mind control through television, the end of the world as we know it, the rebirth of the planet, and the sadness of a family torn apart and two brothers going in two completely different directions whilst being connected through LOVE (a central theme of the story) and family. Though the game has a very serious story many will, sadly, not grasp, it is very colorful, cute, and funny (hence the slogan: "Funny, Strange, and Heartrending"). Though it has little replay value (similar to a great book or film), the story tends to stay with you forever. Some of the content may even be offensive to some parents and younger viewers, but--overall--it's not even in the same ballpark as titles such as Call of Duty and Metal Gear Solid 2, in terms of graphic nature. Even if some of the themes are missed by the average gamer, the story will still touch most hearts. As for obtaining a copy... Well, the high price is due to high demand for a relatively rare product. If you cannot obtain a physical copy of each game due to a lack of understanding of the Japanese language and the high price, a simple Google search and a decent computer can easily get you all three games. If piracy is an issue for you, the BUY the games and locate the fan translation (use Google and exercise a little patience). The little effort will be well worth your time. Don't pass up these gems. I personally doubt I'll ever find a video game as special as this. Enjoy and appreciate the long and arduous efforts of Shigesato Itoi. Nintendo's greatest shame lies in their lack of interest in delivering a proper localisation these titles deserve. All due credit to Starmen. Net and the MOTHER 1+2, MOTHER 3, and (eventually) MOTHER 2 fan translation teams, Shigesato Itoit, Satoru Iwata, APE, Hal Laboratories and Brownie Brown. May MOTHER 3 live in infamy.
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Worked for a few days. I ordered this item for my daughter and these were her thoughts. "This item works, but it is definitely not as good as the original Nintendo cords. The display could be slightly better, but for the price I am pleased. I have read a lot of negative reviews on this product saying it doesn't work or doesn't work for very long. I have only used this for a few days and it works great on my HD flat screen TV, but I hope I don't have a similar experience to some other buyers." UPDATE: After only using this product for a few days, it completely does not work anymore. So disappointed.
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This Game is The Bomb...Especially on the Game Cube. Extreme G3 is an absolutely awesome game, you ride on turbo-charged motorcycles that look like they're straight out of Akira. It is the fastest racing game ever, and it moves incredibly smooth at 60 fps on the Game Cube. The graphics are superb and the level design is great, it has a beautifully rendered realistic look. Some levels look like the futuristic city in Blade Runner, while others are out in the desert or in the middle of the ocean. The techno soundtrack is also very good and adds to the futuristic feel of the game perfectly. The gameplay is top notch and the controls are right on (the game cube controller is truly excellent, especially for a racing game like this). The high-powered motorcycles zoom through the courses very realistically. There are also a variety of weapons to equip on your motorcycle, which is really cool and adds an extra dimension to the gameplay. Also- The Game Cube version of XG3 features four player mode (which the PS2 version doesn't), and also offers much improved frame rate / graphics over the PS2 version. It moves at a constant 60 frames per second, which looks absolutely silky smooth, even in multiplayer! I recommend XG3 to anyone with a Game Cube. It is one of the finest games to be released thus far.
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Not what I expected based on reviews. I bought this game for a variety of ages (7-14). Other than my 7 year old saying that "it's cute", there really isn't much here for most kids (or adults). The graphics are pretty lame and the sound effects are worse (the characters speak a unique language so kids would have to be readers to understand the game). Bottom line, if you're trying to program your kids to be anal retentive cleaners, maybe this a is a good programming device. Otherwise, I say... stay away. My nieces, nephews and oldest daughter are thinking I'm pretty lame for buying this game. Good luck getting "Happy Points" & "Mullah".
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BWAGH! I'm addicted. Okay, I just finished two tournaments in a day. How whack is that? I know, I know....It's really my brother's but I can't put it down! I suddenly can't stand anything other than first place. How weird. But, with all the different games to do, all the costumes to find, All the new hams to talk to, this game is definitely one of the best I've played... next to my collection of ancient RPGs. So. If you don't have this, love the olympics, like minigames and hamsters, I reccomend you put this lil box in your cart and head straight for the checkout. With all the gold-medal winning you can do, who has time for anything else?... Okay, okay. It's just me. But see if you don't get addicted. :)
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This is an excellent game. So far, this is the best game I've played on the GameCube. The storyline is great and the play is realistic. The graphics and sound are superb! Some have suggested that this game should offer auto-aim, which might be a nice option to have but I believe it would take away the tension of the moment in the midst of a firefight. In real battle you don't have auto-aim! The solo missions are a bit unbelievable but I think they had to do it this way to keep the intensity level up. I also like the missions where there is cooperation with other soldiers. I really can't think of any complaints I have with this game... it is an absolute joy to play and find myself being buried in the story. The multi-player is also a lot of fun once you get used to it. Best played as as a two-team, four-player game. The graphics are so good you rarely have to think about where you are or what you're looking at... if you're supposed to be in a kitchen it looks and feels like a kitchen. Also, the sound and music really make a scene come alive. When I play this game I feel like I'm in it. It doesn't make me a member of Easy Company but sometimes I feel like it! (my apologies and thanks to those who DID serve in this war). Highly recommed buying this game especially if you want to relive some World War II action or love WWII history.
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My favorite Zelda game of all time. (Import Review-Spoiler Free) I've been a long time fan of the series; ever since the beginning, when they release the original Zelda on the NES. The Legend of Zelda is one of the most enjoyable game series of all time, and is easily my favorite by Nintendo. A Link to the Past has always been my favorite, with Ocarina of Time coming in second. Wind Waker is better than both of these in my opinion, although not by much because the other two were such amazing games. Gameplay: 10/10 It takes the exellent gameplay of the N64 games, and makes it almost flawless; the control is tighter and more responsive than ever. Attack is assigned to B, while A does the lock-on jumping sword attack, rolling, and many other uses. Y, X, and Z work exactly the same as the C-Buttons on the N64 controller did, which assigns items to those buttons. The camera is really good in this game as well; it uses the Manual Camera found in Super Mario Sunshine, which works exellent for those who want full control of the camera(like me), and it has the traditional camera where it follows Link around by itself; it works really well too. The Dungeons are great! We've seen some awesome work done by Nintendo in the past, but the ones in this game are just flat-out amazing. The puzzles, the level design, it's all just very nicely done. It uses the same formula from past games; find Keys, open Treasure Chests, obtain a new Weapon, and defeat the boss. Speaking of bosses, they are just as creative, and cool as they were in past games. As for the weapons, there's a couple of new ones, and some of the previous are used in new ways. For example the Boomerange has a lock-on device;(lock on upto 5 targets)it locks onto all of them, and hits them in the exact order you locked onto them in. It's much improved. I won't go into this area too much, but the weapons are a lot of fun to use, and never fail to impress. As for the new main item; the Wand. You use this to change the direction of the wind and many other cool things. It works exactly like the Ocarina, it's just that you use a Wand instead. The last thing I will touch on is one of the biggest changes in the game; instead of the normal land, this world is mostly water. You get around by sailing on a boat. The sailing gets a little tedious at some points, but that only lasts for a while because you get a device that makes traveling much quicker pretty early on in the game. The seas are full of nasty enemies, and some awesome weather which changes from thunder-storms, to hot and sunny skies while you sail around. Overall, I prefer land, but the water is definitly a nice change of pace and will not disappoint anyone. Graphics: 10/10 This game might not impress people who prefer the realistic look, but if you like a good artistic style(like me), then you will be wowed big time through out the game. The weather effects, the boss', the dungeons, the character designs, it's all amazing. It's definitly good to see something different from the normal look. Sound: 10/10 What do you expect from Nintendo? Every Zelda game they make has top-notch music and it's no different this time around. From happy music, to serious tunes; it's all here, and it never fails to impress. Overall: 10/10 or 5 stars This is not only the best game released on the Gamecube, but it is the best Zelda game of all time. It may not have the new feel that Ocarina of Time did, but it improves on the Zelda64 formula big time and will be a non-stop thrill ride for all who buy this game.
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Comes Nowhere Near the Greatness of the Original. I bought this to play on my new Wii because I never did buy a gamecube, and man was I ever let down. I have a SNES system pretty much just for the original mariokart. It's great, it's something that challenges everyone and can be enjoyed by kids and adults. Double dash is so infantile it sickens me! The battlemode options are terrible! Who wants to play on top of a gamecube? That's the most uninspired thing I've ever seen! And other venues such as cookie land? I wanted to see sequels to the original, advances in the game but the same basic concept. This game is for kids much like the N64 version, look toward the gameboy DS for a better mariokart. A serious let down. If you liked the original at least rent it before you buy it just to see if I'm telling the truth here.
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Perfect, Low-Stress Way to Enjoy your Sega Genesis Games. Have you been ridden by a long, stressful day of college or work, and want to relax with some good old Sonic the Hedgehog, but the limited lives got you? Game Genie has you covered! Instead of throwing your controller at the screen and raise your blood pressure by 200 points you can input an unlimited lives code or any other code to drastically lighten your stress while playing, which is what games are made for, to relax. The Game Genie can also give you a peace of mind, and a good night's rest knowing that you had fun beating whatever game you have beat today instead of having nightmares about the game carts beating you. I highly recommend this to any gamer who wants a low-stress, and most importantly fun experience classic gaming! Enjoy!
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Resident Evil Zero isn't scary. Instead of reviewing every aspect of the game or the controls, like many other people are doing, I am just going to review how scary this game is. After just playing Resident Evil Outbreak and being let down, I decided to try this one out. It isn't scary in the least. There were some parts that seemed creepy, like those weird zombies that explode, but that is about it. There are some jump moments, but they are poorly done. I didn't jump because frankly I thought they were a little retarded. Certain zombies will pop out of places, and they will do it really fast, which is just stupid. How did that zombie just learn to move 8 million times faster? Then you get to meet those weird bug like creatures that are just plain stupid. The game feels good for the most part, if you go into it expecting little to no scares. I just go in and kill mostly everything with my shotgun, which is fun. As for puzzles... Unlike Resident Evil 2, this one seems to be a little more straight-forward. If you pick up a key, expect to use that key very soon. If you find some sort of weird device, go use that immediately. The switching system is relatively flawless. The only gripe with that is, you can either choose to have your partner waste bullets, or hold their fire. For some reason, they love shooting crows and such. But other than that, I'd say the game is fine.
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Tough choice between 2k1 and 2k2. I, like everyone else, was ecited about the graphics in 2k1. And like everyone else, I thought the game itself was lacking due to the fact that you didn't really play the field. In 2k2 you definitely play the field (which I like), but everything else is much worse than 2k1. The graphics are not even 1/2 as good as 2k1, it looks like Triple Play 2000 for Playstation. The Franchise Mode is no fun because you don't get to negotiate at all (like in Madden), you sign a player for the number of years they request and then at the end of the season there is a draft of all the players whose contract ran out. The game is fun, but the looks don't compare to 2k1.
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This is the WWE? PLEASE. I was very dissapointed with this game. It seems like it was rushed, and a lot of things were left out. I was happy with the full size Hell In a Cell, but the Create a Superstar mode stinks (not a lot of attire, moves, etc.) the Path of A Champion mode is boring because there's no storylines, and going for the Tag Titles stank because it's only a one player mode, so two guys can't gang up on the CPU (obviously so it has an advantage). THQ spent way too much time worrying about the graphics and sound quality, and didn't give hardly enough matches or environments. No Mercy for the N64 was a LOT better than this game.
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Corrects the few flaws of the original Golden Sun. Back in when the GBA was first released, one of the best titles for an RPG fan remembering fondly the days of the SNES but wanting more than just ports was Golden Sun. It had stellar graphics, catchy and mood-fitting music, and an ingenious, original battle system. However, it had admitted flaws- the storyline wasn't all that involving, the characters had no personality, and the puzzles and bosses were far too easy. All of these flaws have been nipped in the bud by Golden Sun 2: The Lost Age. The plot is more fleshed-out, and we finally understand some formerly obscure elements such as the origin of the series title. In fact, the plot is so improved that it becomes apparent that the first game was really just a setup for things yet to come. The playable characters are still slightly lacking in personality, but the villains are all expertly crafted, and one in particular has dialogue perfectly suited to his cool, calculating personality. The bosses now actually represent a bit of a challenge (the final boss of the original Golden Sun was a joke), although they are nowhere near impossible. The puzzles are definitely more difficult, although they are still nowhere near Zelda-caliber, and I reccomend this for a beginning RPG gamer. The graphics, music, and magic/battle engines remain as great as ever before, retaining the system of capturing "Djinn" to increase your magic power or summon monsters to aid you in battle. One fault I found was the lack of new basic summons (the old ones are recycled), but the addition of the new "Combo Summons," summoned by Djinn of multiple Djinn elements after finding the appropriate Combo Tablet, more than make up for this. All in all, this is defintely a reccomended buy for your GBA.
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Honey, I shrunk the SuperNintendo. Game boy advance is a much hand held game system then Gameboy COLOR. Fisrt of all, Gameboy COLOR is like a mini version of the 1980's Nintendo but Game boy advance is a mini version of the early 1990's Supernintendo which is better then the original Nintendo. There are alot more colors in this gameboy and the graphics are much better too. The CPU is a 32-bit RISC CPU and the screen is wider. Screen size is 1.6 by 2.4 inches. The screen isn't dark like the Gameboy COLOR's and best of all you can linkit to your Nintendo GAMECUBE with a certain link so your Game boy advance games will appear on your TV screen. And it also plays Gameboy COLOR games too. Now with a gameboy advance you can play games you used to play on a Supernintendo when your traveling. Plus all you need to run this stuff are just 2 AA batteries. The color of the GBA's do not matter, they all still do everything I said. I'm only writing a review for the Glacier color because I own this one. You choose your color but believe me that buying this system will be worth it.
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Fun! Fun! Fun. As an adult I find this game extremely entertaining when I want to just have mindless enjoyment! I find myself looking up hints on the internet to get ideas on how to make friends with the other villagers. I am playing as the girl and started another game where I am the boy so I have the outlook of both characters, great fun. I am quite busy looking after the livestock and watering or picking my crops, the days are varied and you can do as little or as much as you want in a day. You do have to be careful not to exhaust your character though. Recommend for everyone!
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You can flip over guys and strangle them to death. In this sequel that, to me, far surpasses the original. The puzzles are the same as the old game. Ledges, jumps, ropes, and walls. If you played PP:SOT, you won't have any trouble here. Occasionaly the camera won't turn and you will make a bad jump, but you always have your rewind for that. The battles are much more violent, which is good. You now get a secondary weapon which you can hurl at enemies or fight with. If you played Metal Gear Solid 3, then you know about CQC techniques. In this game, you can flip over your enemies and do a variety of techniques just like CQC. You can strangle them, which results in you stealing their weapon, slice their bellies open, cut off their heads, or hurl them over cliffs. You can even launch yourself over their heads and split them in half. This feels rewarding because it results in you gaining more sand. The new addition to the game is the past and present thing. However, this doesn't make the game difficult. You won't ever find yourself in the middle of a puzzle realizing that you need to time-travel to finish it. The game is very linear and basically tells you when to time-travel. Also there's this Dahaka chasing you sometimes, which is just like Nemesis from RE:3. The Dahaka will show up out of nowhere and you will here the beggining of a song play, then have to solve a puzzle purely on instinct. If you screw up you can restart right before the Dahaka, which makes it easier. This is kind of porely done at times because the sound cuts out weirdly, and the music never fully plays which feels a little odd at times. Another thing, sometimes the Dahaka will kill you, but you won't realize it because the game doesn't play any sounds. You just all of a sudden watch the prince be eaten alive and it's game over. This game is fast-paced and action-packed. I don't think this game has any real replay value other than artwork chests, but it offers some nice thrills that you won't find in other games.
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Still Awesome (Rating: 10 out of 10- -5 stars. The Game "Super Mario Land 2: 6 Golden Coins" was probably the first game I received when I got my Gameboy somewhere between 1992-1993. I swear when I first got this game, I couldn't put it down for hours. The game was hard at first, but as you gain experience, it gets easier and easier (I might have beaten the game about 100 times now). There are 6 different levels in this game, Space Zone, Pumpkin Zone, Mario Zone, Turtle Zone, Tree Zone, & Marco Zone which signifies the 6 golden coins concept. I'd say the hardest is the Space Zone (that took me a long time to beat at first), before you get to Wario's Castle. Some of the bosses are easy to beat also. There are also hidden stages in this game to find, and when you beat them the zone setting will change (like in the Tree Zone, you will see flowers and such). Special powers aren't really anything too new. Mario can still become Super Mario (what happens when you get the mushroom) and spit fireballs. The new one is when he gets bunny ears which causes him to float in the air and continously jump when you hold the jump button. Which is also good is when you get hit when you have fire power or the bunny ears, you just become super mario again and not become small. As I said before, I received this game sometime when it first came out, and it is still fun to play 13 years later. If you like the Super Mario games like I do, I recommend this to you. Graphics: A Concept: A+ Game Play: A+ Difficulty: A- Overall: A P.S.- As I mentioned earlier, there are secret levels in every zone. I found all of them except the one for the Mario Zone. Is there one for that zone, and if it is can someone tell me how to get to it. That is the only one I do not have. Thanks.
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Best Survival Horror Game Ever. Despite all my negative comments earlier on, I have now finished the game and all I can say is that RE4 is a superb game ever to be created by capcom. Truly intense game from the start. Full of actions with weapons and ammunition to be used against your foe. The enemy AI is incredible as well that it gives you the true horror, evil and terrorizing environment and atmosphere. I was basically on the edge of my seat all the time as surprises keeps coming and you do not know what to expect. I had a blast completing RE4. I am going to go for the 2nd round with all my powerful weapons that I still possessed at the end of the 1st round. I am gonna kill all of them and blast them to pieces from the beginning..... Awesome Resident Evil!! Superb work of art by capcom and its creator!!! Highly recommended, If you do not have a gamecube I suggest you get it now to play RE4. It will be a greatest hits over time and it will also be classic for many more years to come. What are you waiting for???
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