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A very competitive RPG to the FF and Zelda series. I never owned a Dreamcast so I haven't know this game until it comes out on GameCube.
The first impression was "huh? Air Pirates? A bit corny then". But then I read so many good reviews on different gaming magazines that I eventually got a copy of it myself. I imported it from States for I have a Jap+States Cube (and an Australian Cube - but this game is a hard to find gem in Aust.) and tried it out.
The starting part was like typical RPG stories, hero got involved in an evil plot while looking for his dreams. However, the story gets better and better and you got some good tricks and twists from time to time.
For the battle system, it is like a mix of Final Fantasy and Wild Arms. It is turn based which you go through different commands for different characters and you have different elements and class of magic. So you would expect to see Fire Fira and Firaga but in a different term. Also it adopts a SP system which is similar to the FP system in Wild Arms 3. You accumulate SP every turn and when certain amount of SP is accumulated, then you would be able to perform a super move. The difference between Skies and Wild Arms is the SP in Skies is shared among all 4 characters, so you have to plan ahead strategically as super-moves could cause devastating attacks or protect your parties from enemies attacks. Nonetheless, you could speed up your SP accumulation by using your turn to Focus, which could be helpful under certain occasions.
On top of regular battles, the introduction of ship battles gave you an alternative in game play. Nonetheless, since most of the ship battles are story driven, they are mostly boss battles that could take up a lot of time. You really need to plan strategically to win these battles and it could take you a whole hour to finish one if planned badly. The crew system in the ship battle nonetheless is very unique and despite you might not be usuing the crew in the battle a lot, when you use them, they DO contribute to the whole battle.
In terms of story, Skies of Arcadia is very clever in a way that some of the side quests are actually stories that you could weave into the main story. The side quests also integrate into the game world very well. For example the Bounty Hunting side quests make you feel like you are really a good pirate going around the world ridding the evil, no matter big or small. The dialogues are actually less corny than expected. The Final Fantasy series sometimes is annoying because of really bad dialogues and extremely stupid characters. However in Skies, the characters are well balanced and they have the kind of subtle humour that you would share their laughter. I think in terms of character building Skies of Arcadia is much better the most of the Final Fantasy series.
Another strong part of Skies of Arcadia is the vast world they was built in the game. Each world has their own distinct culture and by upgrading your ship, you would be able to reach areas that are not opened to you before and there would be new discoveries for you to earn a good fortune from. The dungeons in the world of Skies of Arcadia are also cleverly built. I particularly like the one that you need to wear the underwater suit from time to time to solve the puzzle. They are really well designed, and at the same time integrated to the particular culture of that dungeon world. You would be able to find cultures similar to the Maya, Arabians, Westerners and the Orientals, and these are just a few of them.
There are heaps to do and play with in Skies of Arcadia and it could take you a considerable amount of time to finish it if you want to do everything. The only down side of the game is the random battles are like stars in the skies. It could get really annoying at the beginning for your weak characters. However, running from battles are not recommended in a way that it could affect certain course of the story and character development in the later part. I heard that Sega actually reduced the encounter rate in the GameCube version. If so, I feel sorry for the players of the original one then.
All in all, Skies of Arcadia is a very well developed game with brilliant ideas. So far, everyone I know who had played this game love it and as I said the game is a rare commodity in Aust. and the price at ebay for a second hand copy is staggering. This could tell how good this game is considering it has been out for so long already. I heard the sequel is in development for GameCube, just couldn't wait at all now. | video-games_retro-gaming-microconsoles |
THE BEST GAME EVER MADE, PERIOD. I haven't played the first RESIDENT EVIL but i have played RESIDENT EVIL 2 and that is an awsome game! I Never owned an original PS1 so i never got to play it. But a friend of mine has it and when i saw him playing it, it was awsome! I mean the graphics kinda sucked but hey, THAT WAS PS1, where talkin GAMECUBE now! I finally got myself one of these "GAMECUBES" and it was everything i hoped it would be! If u aren't fimiliar with the RESIDENT EVIL series, go to thehorrorisalive.com(i think thats what it is) and find out, u won't regret it!
If there are any gamecube owners out there that have played RESIDENT EVIL for the Gamecube | video-games_retro-gaming-microconsoles |
Now Playing at a GBA near you. I am amazed by today's technology!! I am 36 years old (as I write this), and have grown up with the Original video game systems; The Odyssey; The Intellivision; Coleco Vision; Nintendo; Super Nintendo; Sega Dreamcast; Playstation; Playstation 2; Xbox. Nintendo Gameboy; Sega Game Gear; Nintendo Gameboy Color; Nintendo Gameboy Advance; Nintendo GBA SP; Nintendo GBA DS; PSP.
As you can see from my list, video games, and graphics have become awesomely advanced over time. And now, with today's systems such as the PSP and the GBA we can sit back and enjoy a good movie!!
Shark Tale. Rated PG for some mild language and crude humor.
Starring the voice talents of Will Smith, Robert De Niro, Renee'
Zellweger, Jack Black, Angelina Jolie, Martin Scorsese, Ziggy Marley, Doug E. Doug. Dreamworks Video, and Majesco Entertainment. 90 minutes.
Also available for GBAV Movies -- Shrek, and Shrek 2. Both rated PG.
GBAV Shark Tale gets two thumbs WAY up!!! | video-games_retro-gaming-microconsoles |
HELP. The reason for my low score is this I have more of a questionthan a comment for the readers out there. I feel the game would bemore fun if I could advance out of a specific room. If I can explainit right. It's the room where you shoot the computors ,chairs, copymachine, soda machine etc. (I know there's a lot of rooms like that)it's about the 3rd or 4th room and I go to the corner of the room towhat seems to be a door but when I approach it there's an X above myhead and I'm pressing all of my buttons to open the so called door andit won't open. I DON'T KNOW HOW TO GET OUT OF THIS ROOM!!! other wiseI would really enjoy this (despite some bad reviews) game! Any helpwould be useful...
THANKS RANDY FEWKES | video-games_retro-gaming-microconsoles |
A Gimmicky Game done Real Well. It's pretty obvious that this game was released for pretty much one purpose: to show what tilt response technology can do in a game and this is one fine example. The graphics and sound is nothing really to write home about, but what this game excells at is the deeply engrossing gameplay. This game would seem ho-hum without the tilt feature. But with it, the strategy and fun increases tenfold. It's exciting to see Kirby rolling around, using the Gameboy to maneuver it around the linear courses. The game requires extreme patience and delicate moves to make sure that Kirby doesn't fly off the course. It might seem overly difficult to use the tilt feature, since you have to hold the Gameboy almost perfectly flat and block out a lot of light needed to see the game, but in a way it makes the game even more fun to play with than ever before. Not to mention that this is the first US market video game that uses this sort of technology. Sure this game might be a gimmick, but at least it is fun to play. I recommend that you get this game, because you most likely won't regret it. | video-games_retro-gaming-microconsoles |
Sonic Advernture 2 Battle. In this game, kids can beat up baddies while going through stages and obtaining new items.
-The Game
Joining the bad side or fighting for justice, you can save the world-or conquer it! The many stages are of different varieties. And at the end of each stage, if you obtain the 'Chao Key' you can go to 'Chao Garden!'
-Chao
Chao are adorable little creatures the you take care of by giving them Chaos Drives and Animals. Giving them Chaos Drives raises one particular level, and giving them animals changes their look and raises a variety of levels. Depending on how you raise them changes their personality. Depending on who you raise them with changes if they become good or bad! Chao Garden is the first garden you come to. Then, after being unlocked, you can have Hero and Dark Gardens!
This game is a recomendation. | video-games_retro-gaming-microconsoles |
Great for flight lovers, but others should test first. Subtitled Rogue Squadron II, this GameCube game lets you fly spaceship in the Star Wars universe and take on the original Star Wars universe.
I've always been a huge fan of space combat games, from the other Star Wars games to the Wing Commander games. The graphics were very nice, but not hugely better than those other games. The flying and ships are in the same arena.
The gameplay itself is pretty straightforward. Eleven missions, each with its own objectives. They're not always clear about where to go next or what to do. If you die, you're sent back to the beginning of a section to start again. If you happen to catch on, this means you can win the entire game in a few hours. if you happen to get stuck on a given area, you could be replaying the exact same scene OVER and OVER again.
Definitely a must-have for any true Star Wars fan, to relive the fun of that first movie. And space-flight fans like me will enjoy it for its nice graphics. But others might want to rent it a few times from the local store to make sure it's what they enjoy before buying it! | video-games_retro-gaming-microconsoles |
Need to kill 20 minutes? This is for you. Fancy platinum color aside, the GBA is great diversion to kill time with, even if you are a 30-something with kids (like me).
I frequently end up with 20 - 30 minutes to kill while waiting around for something or another and having this GBA around has totally taken the drag our of waiting.
If you plan to use your GBA in this manner you'll want to make sure that you buy games that are good in 20 minute increments and have a way to save completed levels.
You'll also want a carrying case and a light since the GBA is not back lit and lighting conditions vary so much from place to place.
Buy a nintendo title as your first game like Super Mario Advance or Super Mario World. Nintendo has defined this space and they definitely make good games to really get you hooked. | video-games_retro-gaming-microconsoles |
Now With 75% More Power. Mario Tennis for the N64 is a tough act to follow. That game blew me away for some reason. I've enjoyed that game for years and once I saw that there was a sequel, I geeked out a little. After I got the game, I found out that the sad truth is that there are certainly differences between both games. The N64 game is a little harder I think, and the Gamecube game is easier, partly because of the new powers they added. These powers do add some new strategy to the game but they also stop the game with a little cutscene every time you execute one. That being said, I'm pretty sure this game is aimed at children who probably won't care that it's easier. The difficulty does increase a lot by the time you get to more advanced tournaments. Honestly, my biggest complaint with the game is the fact that they took Baby Mario off the roster. Some of my fondest memories from the original are making Baby Mario jump several feet in the air to slam a shot past the other player. That's just awesome and really satisfying. There is a lot to do in this game however, and it will take you awhile, so grab a friend and go to town. If you don't have the original, you should pick this one up! | video-games_retro-gaming-microconsoles |
The greatest 1989 Mario game. Personally, I really like this game. Released around the Game Boy's very first launch, Super Mario Land assisted the Game Boy sales, and Super Mario Land also kept selling for at least 7 years thanks to the sales and loyal fans that are just as great as this game. I won't bash the graphics, because "What did you expect? 1080p or 3D in Game Boy games back then?" Now, the Nintendo 3DS keeps Super Mario Land alive via the Virtual Console for 3DS. The music is great and the gameplay is cool. If you have up to 30-45 minutes of free time, play this game to keep you entertained! Fun fact: Did you know that this game was originally intended to be bundled with the Game Boy? Yes, according to someone from a You Tube video[...] , a gentleman named Hank Rogers from Bullet-proof Software said: "If you wanted to sell the Game Boy to kids, pack in (Super) Mario Land. If you want to sell it to everyone, pack in Tetris." | video-games_retro-gaming-microconsoles |
Very cool game. Wow! Once I started playing this game, I couldn't stop. The graphics in the game are beautiful. The Prince's moves are smooth and fluid. The Prince can run on and flip off the walls, vault over enemies, swing, hang, climb, roll, and do combinations of all these moves together. Once he gets the dagger he then has the ability to reverse, slow down, and speed up time. The best part is that all of these moves are very easy to execute, which makes it a lot more fun. The only problem is that it's a little too easy. I'm just a casual gamer and I beat the game in 2 days. Maybe they made the game easier so that it would feel like you are really kicking some butt, but it could have been more challenging I think. Other then that I would definitely recommend this game to anyone. | video-games_retro-gaming-microconsoles |
WARNING: Addiction is bad. I agree with the kid that said this was "Hands down the best racing game ever!". It's more than a racing game, it's an all out road war. If the other racers don't get you the obstacles on each track will. Mushroom Kingdoms favorite foes like Goomba's, Piranha Plant's, Pokey's and many more are waiting around every turn. There are a number of weapons that you can put to use againist your opponents.. like turtle shells, bombs, banana peels, large spiked King Koopa shells, fire, explosive boxes and more. There are also mushrooms that give you that extra boost of speed that can sometimes help you win the race at the last minute. Not to mention the famous speed boosters that are on each track. The tracks are great, they're "Super Mario Sunshine" themed. I recommend that game highly as well. There are some tracks that are not "Sunshine" themed however. I recall one track that traffics regular and not-so regular vehicles, these cars and trucks will slow you down if you don't stay clear of them. I did notice some people say this game isn't much more advanced than "Mario Kart 64", don't believe such bologna. This game blows "Mario Kart 64" out of the water. Just in case you haven't played this yet, you may wanna know where the subtitle "Double Dash" comes from. That's simple you are able to choose two characters that race together. The combination is up to you. For instance you can team Mario with Bowser if you like, or you can be traditional and put the Mario Bros. together. My choice last time I played was Koopa and Wario. An odd team but that gives you an idea of your options. One character drives while the other is equip with an array of weapons (mentioned above), with the press of a button they are able to switch jobs. There are unlockable characters and tracks, but you do start off with a wide variety. Bottomline is, I really believe you won't find a better racing game. It's not Nascar and there's not a woman in a bikini that waves a checked flag, but I recommend it fully based on hundreds of hours in replay value, beautiful graphics, user friendly controls, and Nintendo's timeless characters that I always seem to fiend for more of. "MARIO KART DOUBLE DASH" IS A GREAT GAME TO ADD TO YOUR GAMECUBE INVENTORY. 100% | video-games_retro-gaming-microconsoles |
Good Stuff. I decided to buy NCAA 2003 (even though I'd never played any version of it) basically because my roommate got Madden 2003 for PS2 and it was an EA Sports title so I figured it would be a lot like Madden. Well, I haven't touched Madden yet because this game is so great!
As you've come to expect EA has made the graphics and play control great. The only problem I've experienced is when there are a lot of players on the screen (like in a goalline situation) they tend to walk slo-mo to the line of scrimmage before the play. But once everyone is lined up the framerate and gameplay are full speed.
I have to agree with some of the other reviews that say the Dynasty Mode alone makes this game worth it. I've already gone thru one season (in 2 days mind you) just to get to the recruiting process which takes a lot of work and thought. And since I created a team and made them a cream puff, when I actually landed a decent player it was cause for celebration! Trying to build a team up that averages 6,000 people a game and has no prestige is more of a challenge than Madden will ever be!
The sound is very authentic "college football." In fact, when I play in my empty stadium in front of my 6,000 loyal fans, you only get a play-by-play from the PA announcer. No guys in the booth. And you can hear a pin drop in the stadium if things aren't going well. But big games (such as the rivalry) in full stadiums have great crowd sound, complete with fight songs and "Let's go team!" chants.
I was surprised that the college football version would be as much fun as it is. But you can customize your playbook, pick from a ton of schools' books, or go with a style like west coast or run and gun. And there's a 4-4 and 5-2 defensive set to utilize. The option can work wonders too, but just like in real life, it can also backfire with fumbles (which the announcers will remind you of every time you don't execute it well).
All in all, if you like college football and want something with a different feel than all those NFL versions, I highly recommend this game. | video-games_retro-gaming-microconsoles |
Incredible Game. I recently received this game and was amazed at how well done the game is. The world huge, it takes 5 to 10 minutes to get from one point to another, which at times can be tedious but creates a feeling of immersion never before seen in a game. The story is basic, but the game play is great. One review said that the story isn't plausible because Link is over 100 years old. I just wanted to point out that the beginning of the story explains that the character in Wind Waker is not the same as the character in Ocarina. Overall, this is one of the best games I've ever played. | video-games_retro-gaming-microconsoles |
E" rating inaccurate. We purchased this game as a gift to go along with the Gameboy advance we gave our son for his 5th birthday. We saw the movie and knew there was some "cartoon violence" expected in the game.
What was depicted in the first level of the game was far from "cartoon violence". Mr. Incredible is inundated by masked men with machine guns jumping out of doors. In my opinion this is more like "mob violence" and inappropriate for "everyone".
To the best of my recollection the movie did not have any REAL weapons. Luckily we always view the games before allowing our children to play them so we replaced this one with a more appropriate one. | video-games_retro-gaming-microconsoles |
Excellent Wrestling Game. Legends of Wrestling 2 is packed with storylines and angles, and awesome create-a-wrestler section (that is the most extensive that I have seen), and, of course, wrestlers. This game has true greats in the sport, some of which are locked and available for purchase. I also like the gambling aspect of the game. It has tournaments (single and tag), up to 8-man tag, ladder, and cage matches. However, I would've like to have seen tag ladder, tag cage, and hardcore. It also have many things available for purchase, including arenas, costumes, abilities, and wrestlers. The career mode is awesome: traveling to different regions in the US and then the world. You also pick a storyline at random, so this game has nearly everything. A must for wrestling fans! | video-games_retro-gaming-microconsoles |
Smart design. Gentle on my retro games. <div id="video-block-R331MSOQO2NDHZ" class="a-section a-spacing-small a-spacing-top-mini video-block"></div><input type="hidden" name="" value="https://images-na.ssl-images-amazon.com/images/I/E15jtoLWOYS.mp4" class="video-url"><input type="hidden" name="" value="https://images-na.ssl-images-amazon.com/images/I/01XqGTfGTmS.png" class="video-slate-img-url"> Video review.
Pros:
Awesome packaging and idea. Would make a great gift for the gamer in your life in my humble opinion.
Actually worked. No noticeable difference in my NES game play, but it took some dust visible dust off the game "heads."
Super easy to use. Barely need instructions.
Very soft felt doesn't leave any fuzzies or residue behind (unlike Q-tips).
Rubbing alcohol (I think?) evaporated quickly. It didn't leave any residue behind.
Nice folks at 1UP. They actually sent me this cleaner to honestly test and video review. (I don't work for them or anything)
Cons:
Worked on my cat. He had 9 lives left (he's a wuss), and now he's up to 10. Bravo 1 Up Card, bravo.
Summary: 5/5 stars. Worked nicely and was gentle on my prized retro NES games. | video-games_retro-gaming-microconsoles |
Blown away. I recently acquired a Dreamcast, and what a system! I can't believe SEGA pulled the plug on this marvel. I at one time doubted the capabilities of this system until I gave it a try myself. The graphics, while not important to me, rival those of GC or PS2. I almost broke down and purchased one of the "big 3", but decided to save my money and go with the DC. I'm not breaking my neck to get an XBOX or Cube, not while I'm having fun with this system.
As for games, you have tons to choose from, and no one is left out. Jet Grind Radio, Shemue, Crazy Taxi, Quake III, and I can go on and on. Most games are in the (...) range, so you can get a nice selection of games for what you would pay for one XBOX or Ps2. The controller, while it is big, is easy to use.
So if you don't have the money to drop on a "next-gen" system, get yourself a Dreamcast while they are still available. You don't have to be left out of the gaming party due to low funds. | video-games_retro-gaming-microconsoles |
This was the first critically acclaimed fighter ever. It received rave reviews as essentially flawless at the time and the graphics definitely hold their own over a decade later. How many games can you say that about without being unrealistically optimistic? Soul Calibur for Dreamcast has highly fluid game play, taking the very best elements of other fighting games of the time and turning them into something beautiful. If you have a Dreamcast, this title is essential. With unlockable characters and story mode, replay value is extremely high. If you have a "gotta catch 'em all" mentality, the story mode will keep you busy for a very long time. I cannot recommend this game highly enough. | video-games_retro-gaming-microconsoles |
i got it. remember me?im taht perky girl who made that review that i got it on ebay and such and such.well now i have it! tails and knux are my favoorite.its also pretty chalenging,so fun is at the top of its rate.its educational cause u get 2 raise a chao and thats like raising a kid.(u can buy it a tv)its durable cause when u keep it in your gba it doesnt break.o yeah in the final zone its real easy.play online at [...] and get practice.at the last dude,stay far back.when he moves,jump.light,duck.ball,stay calm,then dodge.hand,when it moves jump,run and attack him.the end is cute.hope u like it! | video-games_retro-gaming-microconsoles |
Definitely a game for the Doom fanatics out there. I first played this game at a friends house back in 95, and I loved it. He beat the game thanks to the codes they give you to pass through the levels so when you do play it, just enter the code and you are back on the level you started.
What made this game great was the violence, this is not a game for kids, but it is old, and the graphics were good for that time, but they kind of stand the test of time. It is nothing like Halo, but Zero Tolerance was the game that Doom fans who owned a Genesis (which I did, and still do) and they wanted to kill some enemies with their shotguns, then this was the game to play, still fun after 7 years, but still good no matter what. | video-games_retro-gaming-microconsoles |
One of the better Yu-Gi-Oh! video games. I always felt that Yu-Gi-Oh! (specifically the Duel Monsters card game) never translated well to video game format, but Dungeon Dice Monsters was the exception. Because it was played totally differently from the regular card game, it actually worked a lot better as a video game than it did as a tabletop game, and as such I regard this game to be one of the better Yu-Gi-Oh! video games available.
Yu-Gi-Oh! video games never had particularly strong plots- and this one is no exception- but the gameplay is fun enough that it's worth playing through at least once. If you enjoy the format of the dice game, you'll get a decent amount of enjoyment out of this title. Snag it at a cool used price and I'd say it's worth a look. | video-games_retro-gaming-microconsoles |
Eternal Darkness Is The Best of The Best . I just got this game today after weeks if saving my money ($10 a week). This is a excellent game. I only played the 1st chapter and i was hooked. The graphics show what gamecube has, and the sound shows that no matter what type of speakers you have it still sounds great. My favorite part of the game is the combat. I like that you can target what body parts that you want to hit. The story line is also excellent. Well I think i said why this is a great game, and I think everyone who has a game cube should get this game. Also if you don't like playing scary games like Resident Evil, Eternal Darkness is just right (Not To Scary). This is an excellent game to add to your Game Cube collection, so go buy Eternal Darkness now!! | video-games_retro-gaming-microconsoles |
Mixed feelings. Besides Sonic 3d Blast for the Genesis, Sonic Heros (for the Gamecube) was my first experience with Sonic in 3D. I was blown away at the stunning graphics, and the smooth animation.
Now the game play is very different. Very hard. You now control 3 characters at once, and you just cant run into a loop and automatically make it, you have to follow through on the directional stick (turn it 360*)(gc).
The levels are VERY long and take forever to complete.
Making up for the gameplay is once again a superb soundtrack of cool, catchy tunes.
If you are a hardcore Sonic fan, please buy this game. | video-games_retro-gaming-microconsoles |
DREAMCAST ROCKS. I don't understand why people are treating the dreamcast like garbage?even a game boy advance cost more than the dreamcast.its probably becuz ps2 came out too early. And even the psone cost more and its older. The only reason it cost more is becuz of that stupid screen that they made it portable. this is really a waste of a really good system. it should cost more than a psone. c'mon the dreamcast has graphics, good games like sonic adventure, tony hawk, resident evil, soul calibur, crazi taxi, etc., gameplay and even online play. how fun is that. Please get a dreamcast and you'll see! | video-games_retro-gaming-microconsoles |
One of the Best. The Game Boy Advance is a system that boasts of LOTS of great games. All of the great games are stellar, but this one puts a most of them to shame.
In Kingdom Hearts: Chain of Memories, you play as Sora who goes through many Walt Disney worlds where he fights monsters alongside Donald and Goofy with a compelling storyline to keep you playing.
For fans of the Kingdom Hearts series, it is important to know that a different battle system is used in this game than in any of the other games except the remake of this game for PS2. Instead of having free reign over the battlefield, you have to fight with cards, which are used extremely quickly, that have to be more powerful than the heartless's cards. Not that that's very hard.
Now, for those of you not willing to leave the Kingdom Hearts play style, lucky for you, this alteration is so close that there is almost no difference, and if you don't play this game you miss out on important details about Sora and Riku that fill in all those little details, and you miss out on a really great game.
All in all, a great game for ANYONE, and a must have for any Kingdom Hearts fan or dabbler. | video-games_retro-gaming-microconsoles |
One of the top action games on the Game Boy, hands down. The original Contra on the NES arrived to great fanfare back in 1988. Its sequel (Super C, or Super Contra in the arcades) was arguably every bit as good and infinitely more playable, but some folks felt it was uglier and the music not quite as memorable. Operation C is essentially Super C in handheld form, but with a few significant changes.
The game might not seem at first to actually be Super C, given that the first stage bears little resemblance at all to that of Super C and the music is the classic Contra theme (an awesome remix, at that). This is pretty much overwhelmingly positive. This harbor, water-themed level is sweet, acclimatizing the player to the game and mixing up the original for players familiar with the NES game.
The rest of the levels follow the NES game rather well, up to the end where it once again shakes things up. If you were a fan of the original Contra's behind-the-back isometric levels, don't get your hopes up - the top-down (still isometric) shooting levels of Super C have been retained, and arguably work much better on the very small greenish screen of the Game Boy.
Graphics and music are simply awesome. This is straight out of the era of Castlevania II: Belmont's Revenge and Gradius: Interstellar Assault; all of these games share a similar, somewhat ornate (given the screen) artwork style. Though the characters on screen are smaller than they had been on the NES, somehow they don't feel cut down or even more primitive than those of the NES game. Musically the game is a fun listen.
Gameplay is, of course, very well balanced; my only worries are that the character jumps a shorter distance horizontally than he appears to be able at first, though the first level serves as a good tutorial in this. Everything else works perfectly. If you've got an item capsule that you didn't want, for example, and it blocks your path, the time it takes for it to disappear isn't terribly long. That said, all the weapons - even the flamethrower, to some extent - are usable here. No button mashing is required - you can hold down the fire button and spray away while jumping.
There's plenty of challenge here, but it's challenge strictly by the rules, with very few cheap deaths (the jungle stage for one has the obligatory jumping section, but somehow it seems more negotiable than that of the original Contra). Note that the game was re-released in Japan and Europe in 1999 and 2000 respectively for the Game Boy Color as part of a four-game compilation cartridge out of a four-cartridge game rerelease, though the colorization is on par with what you might get with a Super Game Boy (i.e. not exceptionally great, though not horrible). All action gamers should find this classic title appealing handheld fare - it's that good. | video-games_retro-gaming-microconsoles |
A worthy knock-off. Perhaps the worthiest. I used to have the teal GBC but foolishly sold it after acquiring an SP 101. I pined for a GBC after that, but held off since I was spoiled by the backlighting of the GBA.
Then on an image forum (take a guess) someone spoke about the Kong Feng GB Boy Colour. A few years ago I had no interest in knock-offs and clones, but that changed after I acquired a Kong Feng of my very own.
Why did I do it? It rectified the only issue I had with the GBC: backlighting.
The Kong Feng cost me $25 at the time of purchase, so I wasn't expecting anything phenomenal. When it arrived it came new in a cardboard box with instructions that I've never read. Some models have built-in games, but alas mine doesn't. But that's a feature I wouldn't use anyway.
I chose the clear blue version and it's one of my most used handhelds, right next to my DS and 3DS.
I should say that the GBA SP can do everything this can with proper Nintendo hardware, but there's something about holding a GB/P/L/C in the hands while playing GB/C games. It's probably mostly nostalgia.
Firstly, the GB Boy Colour is slightly larger than an original GBC, so any accessories that fit the form of the original GBC may not work with this. The buttons are fine though they're not Nintendo quality, of course. The d-pad is a bit stiff at first, but it loosens just so over time.
Now what makes or breaks this for some people is the aspect ratio of the screen. The screen is stretched just a bit horizontally, and this has perturbed some greatly, but it doesn't even faze me. After a while I don't even notice it, and the only times I've noticed it were when I first got it and played a game right after using the same cart in my GBA SP.
The games that I've used, from both the Game Boy and Game Boy Color line, worked flawlessly. The GB Boy Colour is such a treat to use in darker rooms, and the screen is bright and vibrant. There are no settings to adjust the brightness, but it's not too harsh on my twenty-eight-year-old eyes.
While the d-pad has loosened it's still a bit stiff to press, but it's nothing to get angry over.
Overall, I'm very pleased with it, especially at the price for which I paid. I still plan on getting an original GBC (in clear) but probably not for a while thanks to China's version. | video-games_retro-gaming-microconsoles |
It's fun. I love this game -a lot.- Not only are the graphics simply amazing, but the gameplay is frantic and fantastic. The art style is pretty unique and the animation is exciting to say the least. Beat 'em up games have never been this fun, ever. While punching and kicking your way through the masses of enemies, you can use slow-mo, zoom, or mach speed effects to pound your opponents in so many different ways.
Graphics - 4.5 Awesome and stylistic, though some clipping looks shoddy.
Sound 5.0 - fast and exciting, the punches sound great.
Gameplay - 4.5 A bit on the short side, but fun fun fun all the way through.
Control - 5.0 Easy and intuitive.
Replay - 5.0 worth playing again and again. | video-games_retro-gaming-microconsoles |
Happy Gaming to you. Naturally, everyone is gearing up to take part in the Dreamcast, if they haven't already. Allow me to demonstrate to you, the reader, why you must at least try this incredible system. Rumor has it that Sega is going out of the hardware business, to hit the software business (which in truth is worth more money anyway). So, if you have never played a Sega system, at least try the Dreamcast to see how far they've come! In comparison to the N64 and PS, the consoles in Dreamcast's generation, the newbie is obviously the bestie... but this bestness is being put to waste by a line of sorry games. Unfortunately, the only games I've played that are worth trying are Sonic Adventure, Quake III, Legacy of Kain: Soul Reaver, and one other... um... see? I don't even remember its name. The release of the Bleemcast PS emulator has vastly increased Dreamcast's game listings... so it is still worth it. The graphics are well worth the trying. One good look at Quake III will amaze you.
Naturally, I cannot do much to influence you, but you can rent one and a game at any ... for a $100-150 deposit. Surely worth the try! | video-games_retro-gaming-microconsoles |
Junky. There are so many problems with this I don't know where to begin. The manufacturing tolerances are extremely loose - you may or may not be able to get the cartridge lined up properly when you stick it in the spring door. You have to feel around to find the right spot vs being guided by the shape of the case. The video jumps around constantly. Most of the time it starts up to a blank screen of death. It refuses to play 2 player games on the NES side. The color representation is terrible, mario's face in mario 1 looks dark brown. Breathing on the machine makes it glitch out and have to reset. The rapid fire buttons on the controller are nice but in today's world I have to leave the system in the middle of the floor to make the controller cords reach. | video-games_retro-gaming-microconsoles |
A worthwhile game for all that have a gamecube. Paper Mario: The thousand year door is an awesome game! First of all, I would say this is a very creative game for everyone. The music and replay value aren't to good, but it is definantly made up by the awesome gameplay, cute graphics, characters, and story. It made me laugh a few times and it was GREAT FUN when you first play it all the way through. The way it does battling is similar to pokemon, but a bit more complicated. I highly recomend this game to anyone who still has a gamecube and for someone who wants a pretty long and a bit of a challenging game. | video-games_retro-gaming-microconsoles |
Loads of fun but consider all of the ineffective cliches. They sacrificed much of the quality of the game for the sake of making it fun. The sad thing is, they didn't have to! They could've done both if they had just put a little more effort into it! While drooling over the fun combat system and the neat cell-shaded graphics (and these do grow on you) I still wasn't able to stop myself from detecting dozens of places in storyline and character development that could have been so much better if they had just highlighted it a little bit! It still would have been cliched but at least it would have been the good kind - the kind that fulfills all of the requirements a good story needs. Instead, we get this sort of there sort of not thing we all hate to love and love to hate.
The bottom line: The storyline, while passable most of the time and enjoyable some of the time, lapses at too many points (sadly this is a spoiler free review or else I would give you an example). The characters, while entertaining and sometimes heartwarming, don't have much in the way of intriuging your mind (plus they sometimes become rather flat, although a few of the voice actors really come through, especially Raine's). Also: The laws of logic catch up on you and force you to consider: "Why are my enemies just standing there after being told by their bosses to seize my party while my main characters talk about what their going to do next?" You can start up the rationalization processes "It's just a fantasy game" but that won't always work and besides: People like to have their skepticism suspended when they are trying to enjoy a fictional story. They don't want to rationalize it has holes because it is "just" a game. This defeats part of the original purpose of the game!
That said, I really liked this game (especially you Raine) and think anybody who likes RPGs will find something to enjoy out of it (probably the gameplay). I myself was able to get into the plot enough to find the story enjoyable, but it is no masterpiece like FF6 and such.
PROS:
Good gameplay.
Good graphics (if you are predjuiced against cell-shaded - like I said, it usually grows on you)
Passable, sometimes good, storyline
Passable, sometimes good, characters
Pretty good synthesized music (Mithos's Theme = Catchy)
CONS:
Lackluster storyline at many points
Lackluster characters at a good many points
Lack of orchestrated music arguably makes it less climatic
Plot falls apart in some instances and is very roughly patched back together | video-games_retro-gaming-microconsoles |
The gem of all Sonic games. This video game features a lot of rare games. I recently got this video game and I enjoy playing the games very much.
Included are 3 action games:
Sonic Racing: This racing game is so easy and fun, there are no driving skills required! Join Sonic, Tails, Knuckles and Amy in a 3D grand prix, featuring hidden shortcuts, Chaos Emeralds, and even a cast of new characters!
Sonic CD: Face off against the evil Metal Sonic, collect the Time Stones and rescue Amy! To collect a Time Stone, end a stage with at least 50 rings. A giant ring will appear. Jump into the giant ring, and then destroy all the UFOs. Collect all the Time Stones to reveal Sonic's future.
Sonic The Fighter: The arcade fighter classic comes home exclusively for the Nintendo Gamecube! Play as Sonic or one of his friends and battle it out. This game introduces 2 new characters; Bean, a green bird who wears the same shoes Sonic does, and Bark, a polar bear who's even tougher than Knuckles!
Six Game Gear games are also included:
Sonic 2: Get the Emeralds and save Tails from Dr. Eggman! Please note: One Emerald is hidden in each stage. Collect them all to gain access to the Crystal Egg zone and rescue Tails.
Sonic Pinball: Sonic uses his pinball-like abilities to defeat Dr. Eggman once more.
Sonic Triple Trouble: Knuckles and Nack the Weasel have hidden the emeralds! To get an emerald, hit an emerald box with at least 50 rings. There are various things you have to do to get the emeralds, but you will get the last emerald when you defeat Dr. Eggman.
Sonic Drift 2: If you prefer kart racing, this game is one you should play. It features courses from the Genesis Sonic 2, plus new courses. Best of all, you can choose the racers or let the game choose for you.
Tails' Sky Patrol: Originally released for Japan, Tails goes on a vacation without Sonic, only to have it ruined by a new villain, Witchcart. Can he join the Sky Patrol and defeat the evil witch?
Tails Adventure: Before Sonic had his "adventure," Tails went on one of his own, collecting boots, bombs, and everything in between.
Plus, You'll see lots of artwork in the Sonic museum, and maybe even a few surprises!
Overall, I would recommend this for ANY Sonic fan. Don't miss your chance to add this to your collection! | video-games_retro-gaming-microconsoles |
and the franchise stays alive. I was a little skeptical on how the new HM could live up to the past ones let alone expound on it, but it miraculously did. There are only three wives to choose from but that's my ONLY complaint. All the minor annoyances of the old games have been fixed, but there are new challenges like keeping yourself fed, raising your kid, and choosing your friends that influence your little bundle of joy. It focuses more on everyday life and makes farming a little easier in that you don't have to do monotonus chores like water an entire field of tomatoes EVERY day. It's a great buy, especially if you're a fan of the series, but it's also a good game to start off with | video-games_retro-gaming-microconsoles |
Better than Ed, Edd, & Eddy's mis-ed-ventures. We got this video game for Christmas and we love it. It's jam-packed with 4 different teams, each having 3 different heroes: one speedy, one powerful, and one full of flight.
Team Sonic is for those who have followed the teriffic trio of Sonic, Tails, and Knuckles right down to this game. The trio is focused on getting to the goal as fast as they can.
Team Shadow is for advanced players, made up of Rouge, Omega, and Shadow, who has been brought back to life after the ARK incident in Sonic Adventure 2. They are focused on destroying lots of enemies.
Team Rose is for those who are new to the Sonic franchise. Amy, Cream and Big have a shorter way to the goal than other teams.
Team Chaotix reuinites the long-lost heroes from Knuckles Chaotix (Except Mighty the Armadillo. I guess they couldn't find a good formation for him).
They have unique treasure hunt missions, such as "Collect 10 hermit crabs" or "Collect 200 rings," with each level having a new challenge.
Another good thing about this game is that you can collect Chaos Emeralds from special stages, as done in some of the classic Sonic games. Once you collect all 7 Chaos emeralds, and do everyone's missions, you will face Metal Sonic-Zilla. Use teams Shadow, Rose and Chaotix to hit the the weak spots that are buttons. They change, preventing certain attacks. Once Super Sonic, Super Tails, and Super Knuckles are ready to fight, use special attacks to avoid Metal Sonic-Zilla's attacks and gain enough energy for the Team Blast ability. You need to use it 5 times in order to defeat him.
We also purchased Ed, Edd, & Eddy's Mis-Ed-ventures because it was similar to Sonic Heroes, because of the 3-characters-on-one-team rule. However, in Ed, Edd, & Edddy's Mis-Ed-ventures, the characters have different moves. Also, we found it more challenging because enemies keep attacking us. In Sonic Heroes, this problem is avoided with the Team Blast ability.
Overall, 5 stars, Sonic fans, you need this one! | video-games_retro-gaming-microconsoles |
Look at what the cat dragged in. I rented the game expecting the worst, seeing as movie-based games are usually less than satisfying. I just wanted to get some laughs out of it, and ended up turning it off after an hour of frusteration.
Pros-
*The graphics were very impressive. I love how everything is all dark and dirty. It definitely gives the game a certain feel to it.
*Apparently Catwoman gets bored as you stand idle, so she breaks into an oh-so-suggestive cutscene, where she begins licking herself and dancing. Simply hilarious!
Cons-
*Awful camera angles. You have no choice but to blindly trot about and endure the witty cat puns.
*The witty cat puns.
*Dull, repetitive gameplay. I was hoping for something at least a LITTLE more complicated than holding down R and tilting C so Catwoman can do an endless array of martial arts moves.
*Maybe I'm just cruddy at gaming, but the whole time I played this game I had no idea what the heck I was supposed to be doing. The little captions at the bottom only tell you so much, so, basically, I was left just going around in circles. Even the first level was a chore.
*The fun-kay music.
So, basically, this is for people who are willing to plop down on the couch and sit through tedious missions involving kicking police officers into dumpsters. If you aren't one of those people, I'd suggest seeking something a little less patience-searing. | video-games_retro-gaming-microconsoles |
cool game. I don't know about you, but I usually stay away from these kind of games... You know, the kind that use a name or something of a movie, blonde music star, etc.
This one, though, has that R-Type DX feeling, which I wasn't sure about either. What's really cool about this game is that it has the CUTEST LITTLE GIRLS IN THE WORLD. But that's not really all. In the game you fly around and stuff like on the GBC games with the Powerpuff Girls. A side-scrolling game. What's better is that instead of just one character at a time (unless two of them die) you control all three. You can change which character is in front; they have different attacks. Each Girl has a separate life bar thing. You know? So you won't want to keep one Girl out the whole time. A bit of strategy, I guess, in using a certain one for the best situation.
What I thought was awesome was that you can pick up things in the surroundings like a mailbox. Or a tree. That sounds awesome. Having the cutest little girls in the world kick you-know-what.
That's about all I've got. Blossom, the red-head, is a good leader. Bubbles, bright-eyed blonde in blue, is so cute and happy. Buttercup, cute one in green, has that kick-butt attitude. | video-games_retro-gaming-microconsoles |
100+ hours and I'm not even half way through, AWESOME. Seriously, this game has taken my life away. I play during lunch break, I play during work and sometimes even at night. This is easily one of the most addictive and all around best games I have ever played.
There are 5 races you can play as: Human, Verran ( a human-like species but with long ears like a rabbit), Nu Mou ( a great magic using race), Baanga ( a lizard-like race, just don't call them lizards!) & Moogle ( a standard species in nearly all Final Fantasy games ).
To level and gain new abilities for your Clan( party of group members in the game, a maxium of 23 at one time ), your Clan must study abilities from weapons, armor, magical items, etc. Each ability is put into a class for each character which is called a Job. After mastering 1,2, or even 5 kinds of spelles, techniques, skills you can move on to another Job and use combo of two classes and become even more powerful.
The battle system is turn based, which means you move your character, attack, use a spell, etc, then face a direction to end your move. It may seem easy enough so far, but The Judging System can mean the victory or defeat of your clan. Every battle has certian rules, for example, lets say Missle attack are banned from the fight, you will be penilized for using a missle( arrow attack ) but if you use the opposite of missle ( which is swords ) you will be rewarded with a Judge Point (JP). JP's can be used for Combo moves which deal masssive damage & with other characters which could lead into the hundreads of damage points, maybe even thousands... JP's can also be used for Totema, massive summoned creatures you get for progressing through the game, but I won't spoil any more than that.
Overall this game is one of the best RPG/Strategy games EVER!! It's addictive as hell & fun as hell. For only $35 its worth any penny, every Game Boy Advance (or SP) owner should pick this up. You won't regret it. | video-games_retro-gaming-microconsoles |
A Standout Arcade port (Genesis exclusive) 10/10. If anyone was lucky enough to play the two play Arcade Cabinet of The Punisher
This comes super close to that arcade version
Graphics close to identical to the original (If you have a modded Sega Genesis and can get a RGB SCART cable to HDMI) I'm sure it will be a perfect arcade port) This is one of the best Genesis titles close to the end of the fourth generation
I'm a bit shocked this title never ended up on the N64, Playstation, or Saturn
Controls easy to pick up and play
Better to play co-op in two player mode along Nick Fury
Sound A+ a few of the sound effects are slightly off (but, if you never put time in at the Arcade and played this you'd never know)
Fun factor/Story this is a side scrolling beat 'em up/hack and slash with guns and over the top arcade gun play
It's a little odd the Arcade/Genesis games were tame but, the later THQ's Punisher for the PS2 & XBox were heavily censored/cut to not get a Adult rating
This is bar far one of the best and most underrated 16 bit titles it's outstanding and close to Arcade perfect 10/10
Anyone who's a retro collector should have this in your collection | video-games_retro-gaming-microconsoles |
A great combat game (which is what it's supposed to be. This game can be either really easy or really hard, depending on the settings the player chooses. There are two settings that really matter in terms of difficulty: difficulty level and control type. Difficulty level determines how hard it is to take out enemy planes, how easily you get shot down, and how hard it is to evade enemy missiles. Control type is found in the options menu (when you select a mission) and has an even bigger effect. With the novice (defalt) controls, your plane automatically turns back to level after turns and you can't control yaw (rotational turn left and right) or invert. On expert mode, you can do anything: barrel roll, reverse illemans, REAL break turns, etc. The latter makes the already difficult levels nearly impossible (except for dogfights, which are much easier with expert controls). Secondly, the levels are incredibly detailed; at one point, you fly into an enemy base that is in caverns in a mountain. It feels like mission impossible. Finally, I don't know what people are talking about when they say that the plane you choose doesn't matter. It does. Just trust me. I would recommend this game to almost anyone. It does a good job of making levels hard for better replay value and allows you to some crazy moves with experts controls. Its best trait is that you can play it on two different levels: a plane-based shoot-em-up or a combat intensive flight-sim. | video-games_retro-gaming-microconsoles |
Cosmically cool. The "Atomic Betty" game for the Game Boy Advance is a very nice game any way you look at it. You play as Betty and her friends from both the school and outer space. Of course, each character has his or her own special moves, so choose wisely while playing through each level. With impressive, albeit stiff, graphics and an intriguing storyline, you'll help Betty defeat the evil Maximus I.Q. and get to school on time.
Not only you use impressive moves for each character you even get to play some mini games from shooting baskets to shooting asteroids and enemy spaceships. Don't forget about the final boss fight !
If you are a fan of this currently unairing show, I'm sure you'll like this game. I do so, too. | video-games_retro-gaming-microconsoles |
Follow Up To Mario 64. I remember reading about this game that was in progress when Mario 64 was released and sure enough this game was it. I think that at times this game can be very fun..ONCE YOU START PROGRESSING. It can be very rough at times. YES! I admit using my handy dandy game guide to get me through but even with a game guide you still get so confused. It gets confusing when certain cut scences that were suppose to happening after a certain amount of stars happens later on in the game or you just so happen to run in section were something takes place. I can not stress enough how the graphics in this game are so prestine and real I love it! I think once I get use to everything will I understand more but I will rate this game 4 stars. | video-games_retro-gaming-microconsoles |
Great way to start out a series. Will be honest. I started playing this on gamecube, but finally finished it out wii as a part of trilogy. Great game.
PROS.
-BLOW JOUR MIND: The environment, the scene and the experience you get through them is just amazing. I still can't believe that they created such effect using gamecube technology. JUST MARVELOUS.
-Gadgets: Different beams, missles upgrades, suit upgrades, double jump, powerbomb, combo attack, morphball upgrades, grapple beam. JUST AMAZING.
-Story: This is what I like. For those who don't care much about the story, you don't have to read it all. But to those who do, everything will be explained in the FINEST DETAILS. VERY WELL DONE.
-Bosses: Again very creative. The final battles are probably THE MOST CREATIVE in the trilogy.
-Length: Areas are fairly huge. If you go after majority of items which is highly recommended as final bosses can be tough, it will take you a while to explore them all.
-Bonuses: More you explore, more endings you get to uncover. EXTREMELY REWARDING EXPERIENCE.
CONS.
- LOTS OF BACKTRACKING: Without a guide, this can be really irritating. Even with a guide, I hated how you have to back track a lot of areas in the ending.
- Annoying double jumps: Some upgrades require morphball double jumps. Failure to do so will punish you (harshly at times.
-Too many words: Story is really good, but I wish they had more cut scenes. | video-games_retro-gaming-microconsoles |
A great controller, but not my preferential GCN controller. If you know the GameCube controller you know what you're getting here--except wireless.
A few years ago I found a stock of platinum ones at my local Walmart. They were all on sale for $25; I have no idea how that happened. My guess was that they had found old stock in the back.
This was around the time the Wii was still hard to find, and production of the WaveBirds had long since ceased. You can imagine my joy when I found them while glancing through Wally's World.
But I still wanted the other color just to complete my collectionist mentality, so I ordered the gray one.
Now, some time later I purchased the white GameCube controller for the Wii from Amazon. At $30 with free shipping it seemed (and was) a very good deal. Yes, they are directly imported from Japan, but there's no reason you'd need to be concerned unless for some reason you NEED the box in English. They're fine, and I believe the only way to get them was by importing anyway
The benefit of these over the regular GameCube controller? The lengthier cord.
But why choose cord when you can have a wireless WaveBird?
The construction quality is the same, but that's to be expected from anything by Nintendo. The WB is slightly heavier in that the two AA batteries in the back of the controller make it weightier. They don't come with a built-in rechargeable battery, but I prefer that as I get to use my enelooops.
Included in the packaging is a receiver which you plug into the GameCube controller port. It's a little longer than necessary, but I imagine that's to accommodate the antenna. There are wheels on the bottoms of both the controller and receiver, and these click for each number from 1-9 (at least I think the last number is 9). Just match the numbers from controller to the receiver and you're good to go.
When I purchased the gray controller used it didn't come with a receiver, but the one included with my platinum worked with it just fine so long as they matched in number.
Despite being wireless, and despite how rare the WaveBird may appear, I actually prefer the regular white GameCube controller for three main reasons: 1) comfort; 2) no input latency; 3) rumble.
1
While the WaveBird and corded controllers are identical in form and size, there is a little bit of extra plastic underneath the WaveBird to allow for the batteries and wheel. While it may not bother some, it actually hinders me from perfectly gripping the controller. My fingers don't wrap around the handles as well as the corded controller, and my unused fingers actually cramp after a while.
I'm a 5'8" male with smaller-than-average hands, if that helps you determine my hand size.
2
I haven't come across this, but some have complained about games not receiving inputs correctly because the WB is wireless. It's true that having cords and a direct plug-in will always lead to higher input ratio than wireless, but I haven't had issues with my games not recognizing my button presses. Still, it's something to note, especially if you're playing certain games where every button press and stick maneuver is crucial, like SSB or Mario Kart.
3
Rumble.
I love it. I need my rumble.
Many consider it a gimmick. Sony tried to denounce it as an excuse for not having it when the PS3 initially came with a SIXAXIS controller. But I've loved the rumble feature ever since the first DualShock came out. If I have the option of using a controller with rumble, I'll go for it.
There's my review. If you can get a WaveBird for a decent price and you need wireless, I'd say go for it. But you can get the much superior--in my opinion--white GameCube controller with extra cord length, brand new, for a less princely sum.
And now that Nintendo announced they'll be reviving the GCN controller for SSB Wii U, those could be another better alternative. | video-games_retro-gaming-microconsoles |
Never loved strategy until I played this gem. Really, this game was such a pleasant surprise, I still reccomend it to people who have a GBA or DS constantly. Like the title of my review, I never could get into strategy games until I played this game, especially Real-time Strategy games like Warcraft or Civilazation. Despite having those games highly reccomended to me, I could not get into them. Then came FFTA, which plays more like a RPG/Chess mish-mash than an RTS. You take turns moving across the battlefield, one charecter at a time, trying to defeat your opponents in battle. Very simple premise, no in-battle micro management involved. It is outside of battle that you will manage your "Clan" members by choosing their Job, and equiping them with the right stuff in order to learn new abilities to use in battle. This is where you will get absorbed: trying to get you clan as powerful as possible and unloking all the jobs. My only gripes with the game are the flimsy plot and that some jobs become obscelete after unlocking some of the later ones. Then again, this is sorta balanced by the fact that you can "Equip" the abilities from your first jobs and carry them over to a new job. Anyhoo, before I lose you, if you're looking for game that will last you a while, even after you beat it, this is THE best way to go. Few other games on the GBA comes close to offering the amount of replayibility of this title. Easily one of the very best on the system. | video-games_retro-gaming-microconsoles |
Brilliant. I was a bit sceptical about the SP. I already own a perfectly good Gameboy Advance so I wasn't in any dire need for a new one and what I had tried of the SP suggested that its buttons were a bit difficult to use properly. Still, as we all know the GBA has a terrible light problem and I travel fairly frequently so I thought it might be a good investment.
The minute I popped in Golden Sun 2 and turned on the power it was love at first sight of light. All I can say is 'GORGEOUS'. After so many years of trying to twist my neck in 7 different directions I can enjoy crystal clear gaming without the glare or frustration. I'll list the only real problems I can see anyone having with the SP.
-PROS-
- EVERYTHING
-CONS-
- The button configuration seems a bit uncomfortable at first but after some quality time with it you'll probably get used to all except perhaps the mini L & R buttons.
- A backlight won't save you from excessive sunlight so ironically this'll probably be the first Gameboy you'll want to take to a dark area.
- For those of you who feel cheated because you already own a GBA you can always trade it in. For the rest of you.. Pat yourselves on the back for holding out.
- You need an adapter for earphones.
- It's so cool looking you might be paranoid about breaking/scratching it. Especially the hinge.
If it were any other product besides Gameboy I'd be extremely ticked off at having a new version out about a year later but this system has proven time and time again to be a fabulously fun system. For those of you who don't own a Gameboy Advance, now is a perfect time to buy the SP. For the rest of you, trade your old one in or buy the SP and give your old one to your kid brother/sister/uncle/grandma/monkey butler. | video-games_retro-gaming-microconsoles |
This game is the best. I love this game, my kids (ages 10,11,16) love this game, and we play it often. Even though it is several years older than others that have come out since, it is a fallback of joy, laughter, thrills, and excitement. The you vs. game component isn't bad and you have three levels to work with to get yourself to the end. But it's the journey, my friends. Plastic army men on household and back yard battlefields was like having the games you used to play as a kid with these toys come to life!
The Capture the Flag and Death Match parts are the best, especially Death Match, which is four player and usually what the kids and I play. You will have to adjust your brightness in the options section as it is pretty dark, but the adjustment makes it fine. Hurl grenades, find the flamethrowers or HMG for maximum firepower, and find the protective gear and you're set for a great time. It is easy to master thanks to the automatic targeting aim, so even the lamest novice can do well. Making it that much cooler from a parent's point of view, this isn't bloody at all - they're plastic!! It's kind of funny to watch these giant holes get blasted in the plastic guys and yet they still run around! Imagine the character from T2 as a plastic army man!
I could ramble on and on but let me just say that I believe you will really enjoy this. Unless your child (or you) need some blood drenched game to enjoy, this game is a blast! | video-games_retro-gaming-microconsoles |
Great strategy RPG. If you like turn-based strategy games like Final Fantasy Tactics or the Fire Emblem Series, then I highly recommend this game. It is not a fast- paced hack-n-slash, but a thinking man's RPG. It was well worth the money and time invested. During my first play through on the easier setting, I spent148 hours of game play and I did not even complete all of the battles and sidequests. Take the time to go through all of the training to learn all of the aspects of the game. My first play through I basically stuck to melee fighting and did not do much with affinity (this game's type of magic power)and I regretted not learning all the nuances of these available powers. Though this is definitely a great game for older teens and adults, any kid with patience and a mind for strategy will love it. | video-games_retro-gaming-microconsoles |
Still) The Best Console You Can Buy. Ok so Sega Dreamcast may be outdated and there are no new games coming out and just to fit in with the crowd you buy the Playstation 2, Gamecube or X-Box. Here's some news for you, Dreamcast is still better than all of these.
If you are worried that they aren't bringing any new games out for it, don't because there are over 200 games you can buy and nearly all of them are pure A+ FUN!!
That's whats wrong with the game industry today, none of them are fun to play, I mean that's the whole point in games isn't it?
PS2 - There are only a few original games, the rest area all sequels (Silent Hill 2&3, Devil May Cry 2, Metal Gear Solid 2, Tomb Raider, Final Fantasy on God knows what number, this is only to name a few.)
Gamecube - Yet again another Nintendo system that just updates all the games that they have released before (Mario Sunshine, Zelda, Donkey Kong), and these are the only good games for it.
X-Box - Well, not many good games here, apart from Halo, that rocks! But the X-Box is all to serious-a-game console, "Fun" never comes into its gameplay. And the controller...yuck.
Sega Dreamcast - Fresh, new original games that have supreme magnificence, (Shenmue, Jet Grind Radio, Phantasy Star Online, Crazy Taxi, Space Channel 5, House Of The Dead 2..I could go on and on.) That's not to say the Dreamcast has no faults, it is rather loud compared to the other three consoles and they have stopped producing games for it, but don't let this hold you back.
One final point is the game price, the PS2, X-Box and GC game prices rage from 20 - 50, whilst the Dreamcast games you can get for mostly under a 10. The system prices for PS2, X-Box and GC range from 80-120+, whilst the Dreamcast you can get for anything between 20 - 80, very, very cheap but brilliant. The Dreamcast graphics don't suffer at all, it's 128-bit console
This IS the last point now, I always get this feeling in the bottom of my stomache when I'm playing on the Dreamcast, the feeling that I'm playing the absolute best.
And if that don't incourage you, check for a pulse. | video-games_retro-gaming-microconsoles |
it's bad. this game is terrible. well, for one player, anyway. to be honest, if you don't have at least 3 people, it's not going to be good.
if you have one person, that moogle can carry your lamp for you. if you have 2 people, one the 2 people has to carry that stupid lamp around. in other words, you have one person fighting, and one person running away from enemies because they have that STUPID LAMP IN THEIR HANDS.
so with 3, at least only 1 out of the three has to carry the stupid lamp around.
but it doesn't help that the game isn't that fun. it has very bad play control (it takes your guy like a whole 2 seconds to attack after pressing the button).
the graphics are pretty, but not astounding.
replay? hahahaha! i didn't play it all the way though the first time! who would?
so yeah, get another game instead. suikoden IV and growlanser generations are out on ps2, and they are way better. | video-games_retro-gaming-microconsoles |
Wario Land 4. This is about the very best game ever devised for the Game Boy Advance Sp . And the GameBoy Advance is a wonderful medium..so very portable and pocketable!
Everyone should have kept theirs, not traded it in but parents did not play the games and the kids were too young to realize what they had...so they no longer have them. Or they lost the charging cord. Too bad.
This is a beautiful game artwise. And learning to succeed...Too bad the picture on the cover is so dreadful. Wario is depicted as being greedy but this is a terrific collection of wonderful games. There are many, many challenges at different levels.
I had to learn them all myself since our grandkids live four states away.
I am 75.
Oh, to have had this as a kid. So I play it still. I have more than one cartridge, bought many of them used, of course, since they are no longer apparently madeat a store in another town but now they have discontinued them everywhere. It is fascinating to see where some previous young owner gave up. Too young. There is a Super Hard level that most of them probably never even knew about!
Great, great fun and developmentally a wonder!
Nancy Morse | video-games_retro-gaming-microconsoles |
What the heck!?55 bucks. Ridiculous...you can buy a Playstation for 15 bucks, and a RE2 game for only 7 or 8 bucks at any store. This is a pathetic attempt to capitalize off of idiots. DO NOT BUY THIS!!!You can buy it for N64 for a very cheap price as well, and the graphics are the same. As far as I know they didn't really change anything about this game. I just cannot believe they are chargine so much money for this, RE3, and code veronica-X, unbelievable. This is a great game, if you buy it for PS1/PS2, or N64. I would rather play it on PS1 anyway, it has a more classic, old school feel to it. Anyway, if you are dumb enough to actually dish out 55-200 bucks for this game, be aware you are ripping yourself off. | video-games_retro-gaming-microconsoles |
Nintendo: smart, or out of their mind. When I first bought these games on poke'mon some 3 or so years ago I thought they were the best games ever made. I was even more suprised when there counterparts gold, silver, and crystal came out. Then I had figured out that you could trade back and fourth between all of them. Then when I was strolling through a store I saw an advertisement and the "Cool" pokemon the game possesd, I went nuts! I think it was a little foolish that nintendo did this for two reasons: Pokemon, aare pretty much over. And the new pokemon look somewhat "unattractive, or uncarismatic if you will". Then I thought of haveing a whole new world to explore in the game and thought it might be fun, and the "hip" thing to would be to purchase them. All over all this game will probobly be fun and challengeing in Its own way, but these new flashy games,(no Quotes)will never replace the origional pokemon games.(P.S. Why didn't nintendo release pokemon green in america?)
0 | video-games_retro-gaming-microconsoles |
A preview of a worthy sequel...(rating based on first-look. If you enjoyed playing Prince of Persia - The Sands of Time, then you will be spellbound by its sequel "Warrior Within". This game no doubt, ups the ante of the previous rendition by a huge scale. Since I am not in a position to review it yet, let me state my first impressions of the game in the context of the videos and files I've gone through.
Firstly, the protagonist. The Prince in the first game was an up-and-coming warrior of immense skill and heart. Though naive, he had the courage to set things right . But he had no clear idea of what to do except restore the order of time.
In Warrior Within though, the Prince is 10 yrs older. And more mysterious. He is the ultimate warrior, having experienced countless battles since restoring the Sands of Time. He is dark, broody, independent and utterly dangerous to the point of being manic. And he knows exactly what to do now.
Sands of Time has a very brightly-lit atmosphere to it. All the surroundings are visually breathtaking and there is a soft aura of appearance to it, probably showcasing the transient beauty of the Arabian landscape.
POP-Warrior Within is the exact opposite in appearance. It has vivid and awe-inspiring landscapes, no doubt, but it is creepy, foreboding and unforgiving. It rather showcases the effect of the Sands of Time's disastrous effect on the world. It also has a completely re-worked graphics engine which looks terrific. The terrain and the characters looks extremely realistic and fluid in movement.
I wish to state that if there is any reason POP:WW might have a fallout with you, it could only be the environment itself. Take it for granted that the game will have a very dark, menacing look to it, all through. It will be gorgeous to look at, no doubt, but somehwere down the line, we might start asking "Why is it SO dark in concept?". This could turn us off quite a bit coz' we would want to relate this game to the fantastic feel of Sands of Time. Let's face it. Sands of Time had the most uplifting level design to date. I surely hope Ubisoft has not taken the word 'bleakness' to the extreme.
I also noticed that the Prince is not the same naive, likeable guy we know off. Hopefully he doesn't have a total makeover in his personality.
Neverthless, POP:WW has a lot more to offer.....
Sands of Time had the bubbly Farah as your companion. In Warrior Within, you seek no one's aid in combat. But a few new mysterious characters do help you at times, in achieving your objective. Variety is one thing you can expect.
In Sands of Time, the Prince has only a few but effective combat moves to his repertoire. In one hand he held the Dagger of Time and in the other, he had a Scimitar to deal primary damage and he could piece together a few combos to deal some effective damage.
In Warrior Within, the combat is truly groundbreaking. Just like Ryu Hayabusa in Ninja Gaiden, the Prince has some amazing combos to showcase his skill. Not only can he dual-wield weapons this time around, but he can also grab his assailant's weapon and counter target his enemy. He can also contextually use his environment to good effect, for instance, latch onto a pole and revolve-slash multiple enemies. The effect, I tell you, is something to be seen. Warrior Within is the first game to introduce 'free-form' combat, meaning, you can create your own combos and latch them together to deal some truly unique and incredible attack manoeuvres. Imagine. Think of all the weapons that he gets his hands on and the combos you can attach them to. The though itself is whetting my appetite.
Sands of Time had a sense of grandness that not many games could even think off, particularly the level design. Even Halo cannot compare itself to it. But Warrior Within is very similar to its predecessor. Though darker story-wise, it has the same sweeping sense of scale the first rendition enjoyed and provides a lot more than that. Ubisoft has been clever not to expose everything just yet but it is safe to say that Warrior Within is much bigger than Sands of Time.
The enemies in Sands of Time were few and all of them were zombies. With some understanding, they could be easily disposed off. Not so in Warrior Within. I believe there are all-together 9 types who range from the fast Executioners who attack in co-ordinate pairs to the massive Brute who can crush you with one swipe. There is another creature called the Griffin that could put even some Ninja Gaiden bosses to shame. All sounds exciting.
Phew !. If I go on, this preview would probably never end. Since this is just a general description of what you can expect in Warrior Within, I'd be hard pressed to discuss its finer details. It is astonishing how Ubisoft has managed to change the game completely in just over a year after the first game. I would be very surprised if you aren't impressed with its technical aspects. They are truly Next-Gen and among the three consoles supporting it, the XBOX version undoubtedly looks and feels better. But it is safe to say that Prince of Persia : Warrior Within will be a must-buy for any console.
PS: Thanx for going through the preview. If you are interested in my review , you can check it out in the Playstation version of the game.
Have a nice day. | video-games_retro-gaming-microconsoles |
It's BAAAAACKKKK. Raccoon City is over, but the nightmare is far from vanguished. As an avid Resident Evil fan I was kind of leery about the whole removal of Umbrella and the zombies of yore. What's an RE game without zombies?
Boy was I wrong. This game is better than any previous RE or any other game period! It's worth owning a Gamecube. If you thought the graphics of REmake and Zero blew you away, this tops that and surpases it in way unimaginable.
The puzzles return, but alot are action based. Such as piggybacking Ashley to a hard to reach area to turn two cranks to raise platforms, while you protect her from the monks with the sniper rifle. And some catch you by suprise, such as chasing down a monk only to have him mount some serious firepower if you don't kill him in time.
New enemies aren't zombies, but aren't human. New main villains are mysterious and insane, and returning characters familiar to RE fans will keep you guessing and soon discovering who exactaly the mentioned "third party" is.
There's nothing like going to war with monks armed with scythes, dynamite, flaming crossbows, and even a select few with rocket launchers!
The graphics bring out every brutal detail, decapitations, blown off limbs, an impaled cop roasting on an open fire, a woman nailed to a barn wall via a pitchfork through the face. The imhuman monsters lead you to wonder just what is going on. If Umbrella is no more, whose making these things? There's no Tyrant monster, instead something much worse. The psycho villagers, the mysterious cult, and a pint sized mad ruler remenicent of Alfred Ashford in terms of insanity make for interesting fights.
Dialouge takes place in real time and is riddled with hillarious humor. Be it rather self referential humor of it's hokey scripts of yore, to Leon's smart-ass coments, to alot of suprisingly funny scenes for such a dark game (one in paticular when you're about to fall in a spike pit). But even though there's more humor than usual, it is by no means a funny game. Unless you think dying is funny. Damn near indestructible psychos weild chainsaws, giant monsters known as El Gigante roam areas, the Village Cheif is more than meets the eye, and the monks are a pain in the ass (especially the ones with sheilds and the ones with helmets perventing headshots). Then there's the monsters in the last stage (no spoilers here).
The coolest aspect about the new buy/sell weapon system is that now you can attain a Rocket Launcher at any time when you can afford it. It's only one shot but kills anything instantly. The Rocket Launcher is the most coveted of the RE weapons, but you have to work hard to get the holy grail. The Infinite Rocket Launcher.
New mini-games suprise and add a bit more to the story (two of the unlockable characters should bring back "fond" memories of old times)and the game never bores no matter how many times you play it!
All in all, BUY THIS GAME IF YOU KNOW WHAT'S GOOD FOR YOU!!!! | video-games_retro-gaming-microconsoles |
Absolu's Luigi's Mansion Review. First wave of games on a new system are seldomly very graphical or rich in gameplay content. Rarely do you find a first wave game that lacks both. This is the case with Nintendo Gamecube's Luigi's Mansion.
The main purpose of playing a game is to have fun and kill time. None of which Luigi's Mansion accomplishes. I found Luigi's Mansion to be no fun at all. Although, it wasn't completely boring, it didn't give me the urge to hold on the controller to keep playing.
Let me start with the general goal of the game which is to catch ghosts. That's it! It doesn't change throughout the game nor does the types of ghosts.
Second, the challenge of the game disappears the moment you become accustomed to the Gamecube's controller. Unlike, Super Mario World 64 where the difficulty steadily increased to match the players' adaptation with the controller, Luigi's Mansion's difficulty level never left zero.
Third, the music in Luigi's Mansion wasn't great either. It sounded like it was composed using the system's General MIDI feature. Which is terrible considering the massive storage capabilities of compact discs. What really put the final nail in the coffin music wise was that the musical theme repeated throughout the whole game dispite changing floors of the mansion. This might have worked had this game been released on the NES or SNES but for the CD based Gamecube is unacceptable.
Graphically, Luigi's Mansion is at the bottom of the barrel among first wave games. Yes, the lighting, mist, dust, water, and fire effects are nice. However, I've seen the same things on a lessor scale accomplished on the N64. It seems as if all the graphical attention was paid to the ghosts and Luigi and not to the rest of the mansion. Certain background objects that needed to be three dimensional were left in one. Another graphical slip in Luigi's Mansion is the details paid to the walls. The details of the walls within the mansion don't increase as the distance between them Luigi decreases. This factor might've helped the realism. I thought the days of playstation bitmap layered walls were over. I guess I was wrong.
Overall, Luigi's Mansion is not a bad game, it's just a bad game to buy. The good thing about Luigi's Mansion is that seemed to be a protype testing the systems capabilities. Perhaps, this game was just a stepping stone for greater games yet to come. It's sad that Luigi had to be the one to suffer through it. Nintendo really should've created a character to play through this game and not tarnish the rep of Mario's bro.
Save your money and buy one of the other games like Rogue Squadron and Tony Hawk or even John Madden. | video-games_retro-gaming-microconsoles |
One of my favorite GBA games of all time. From 3D (Which is impressive for the gameboy advance) puzzle games in MAIN MODE to the Monkey Fight game in MINI GAMES. This game is perfect in every way. I spend hours and hours a day on it. And if you happen to have two gameboys and a link cable, it would be worth it to buy this game twice and play the multiplayer mode in Monkey Duel (Which is HANDS DOWN the best part of the game). If that doesn't seem good enough, there is also an extremely addictive Monkey Golf in the MINI GAMES. I think I have spent more time playing Monkey Golf than any other game on there. I didn't much care for it at first, but once I got good, I was obsessed. There is also Monkey bowling. But, I never really play that one. Some of you may really like it. It is fun when you have more than one player. And that isn't even all. When you are on the MAIN MENU screen, go to OPTIONS and you can play the CREDITS whenever you want, which is every day for me. My friends and I would pass the gameboy back and forth trying to collect more bananas than the other. I hold the record of 187 bananas. Maybe you could get more though. The more you play, the better you get. Buy it, You will Love it!!!!! | video-games_retro-gaming-microconsoles |
my overall opinion. This was a great game that I defintely enjoyed. It lets you play through the first 6 games in the Megaman X series. The only flaw I saw was that it stopped at six, whereas the actual x series is up to about 11. In the first three games, it doesn't save, it uses a number coded system in which you get the code to that spot when you beat that level. But now in this collection it actualy saves the password so that you don't have to write it down or re enter it every time you want to play your file. This is a great improvement.
A great game overall. Now I wish they would make a later Megaman X Collection 2 #seven and up for the Gamecube! | video-games_retro-gaming-microconsoles |
style , storage , quality, on the verge of perfect. My gameboy advance setup consists of the system itself, the pelican grip and power pack combo and of course some games. This high quality storage case has not dissapointed me to this day. The inner lining is soft and protective of your gameboy advance. At the back of the case in an even larger storage area. In this area i have the clip of grip enhancer from pelican, my worm light and even a few games with room for more. But one fantastic feature is the inclusion of two thick elastic bands for tightly holding and protecting your games. Each one could probably hold 3 or 4 games. The case is also attached with a wrist strap and two velcroe strips on the back for attaching to a belt, backpack strap , or what you can think of. Overall , i love this freaking case and would recommend it to anybody that want to carry large amounts of games or even some accessories. Well balanced and on the verge of perfection. :) | video-games_retro-gaming-microconsoles |
One heckuva a pinball game with much more than I expected. Theres a lot of people that are old school fans of pinball games, and im not one of em. With that said, this is the best pinball game ive ever played! The physics are exceptional and the graphics are possibly the best on the GBA. There are 3 different tables that all have a distinct flare that differentiate themselves from the others. The HOTD flavor is apparent everywhere but, the coolest thing about this game is the boss battles. After filling different holes(dont laugh!) on the table, you can then open boss battles which are a blast to partake in. Please pick it up! Do it for SEGA, they deserve our buck. | video-games_retro-gaming-microconsoles |
Greatest Online DC Racing Game Yet. You really have to be a fan of this game to enjoy it. I used to play this game against my brother and my friends in the arcade, and I still do. But now that Daytona 2000 is on the DreamCast with online features you don't have to goto the arcade and play the old 32-bit version, because the DC Port is simply stunning!
The online Net Battle is so well done that even on my DreamCast's 33.3k modem there is virtually no lag at all! It's just like playing Daytona in the arcade again! One thing that lets it down is only 4 human players can be in a race at a time. But this is probably the reason why there is no lag in gameplay.
Overall, Sega has done a great job with porting an old classic to the DreamCast, I hope they will keep it up and port a few other arcade games. | video-games_retro-gaming-microconsoles |
Great sequel to a great game. This game is amazingly fun! The new battle system and all the new cards give the game a lot more freedom and variety! As wonderful as the game is, I do one complaint. I don't like the new attribute system. This makes it difficult (and quite deadly) to use high level cards such as: Vampire, Golden Phoenix, Black Dragon, White Tiger, Doppelganger, etc... If your level with a certain attribute is not the same level as the card or higher, the Magic Stone cost to summon is doubled (even if that amount is impossible to carry no matter what your normal level is). If you do not have enough magic, you have to sacrifice all magic that you have at the moment and some life to make up for what you lack.
While the attribute system does make the game a lot more difficult, the much larger card selection allows for players to work around this by strategically choosing to use cards that are within their magic range and still powerful enough to handle tough bosses without needing the overkill help of a god card (White Tiger, Golden Phoenix, Blue Dragon, Great Turtle). The new Z-charge and combo features also help. And the summons now give the the option to use one of two attacks. While some cards (Blue Dragon, specifically) have abilities that really are not useful or safe to use in any situation, some (Brine and Green Dragons) have great abilities to make it unnecessary to use the cards that have useless abilities.
Overall, I'll give this game a 4/5. It's a good, strategic game to play, but it's definitely inferior to the first. | video-games_retro-gaming-microconsoles |
True Crime. For all of you game cube people that love Grand Theft Auto,this is the next best thing! It is a high class fighting game/killing game. With probly the best karate fighting there is on any game around. You can also pick characters all the way from Snoop Dog to a scrub on the streets! It is a halarious game. Your a cop,that has a very bad history. You father has disapeared becuase he was fingered, so your a cop out looking for revenge on the streets of L.A. You get awsome vehicals and all you need to do to get some action is shoot some people on the street,whip out some karate,or do some matrix,this is a high class game that is about as fun as you can get!
-Kyle | video-games_retro-gaming-microconsoles |
Darth_Chris Review for Windwaker. Though definately worth buying or at least renting, this game is not a game to play occasionally or once in a while because it takes a while to beat. But, if you are used to beating long games, then I would go and buy it. This game has some of the best graphics I've ever seen, really detailed and an interestintg,unpredictable storyline. The only thing is that as you get closer to the end, you have to find items and find travel to little islands which gets boring after a while. I guess maybe they had to strecth the game out a bit? But if your a Legend of Zelda fan and are patient enough to beat long games, this is right up your ally. | video-games_retro-gaming-microconsoles |
Lil' Square Dudes Rule. If you like SpongeBob, then you'll like this game. A fun storyline about SpongeBob and his friends trying to get roles in a Mermaid and Barnacle Boy movie add more fun to this game. The game is a party game, best played with 1 or 3 other people. There are many different games you can play with your friends that are regular places in the SpongeBob universe, such as: boat driving at Mrs. Puff's Boating School, patty flipping in the Krusty Krab kitchen, and my favorite; racing with inflatible pants at Goo Lagoon Beach. All the games are fun and challenging. The only downside to buying this game is that playing by yourself is not very much fun. | video-games_retro-gaming-microconsoles |
OH ASB! Where has thou gone. I've been a huge fan of the All Star Baseball series for quite some time now. I have incredibly fond memories of ASB 2000 and 2001 for the N64. They were the Ali of Baseball Sims. The best. 2000 was great, and 2001 was even better!
Then, the ground fell out.
ASB 2002 for the PS2 was a travesty! A pure, unadulterated travesty. They destroyed the magnificent batting system...Your outfielders ran like they were in tar...and the games took way too long to play.
Now, ASB 2003 is out, which I have played on both GameCube and the PS2. It's better than ASB 2002, but not by much. ASB 2002 gets one star...ASB 2003 gets two.
The batting interface was improved since 2002, but still not as great as 2000 or 2001. At least now you have variable speeds. There's one problem, you CAN'T HIT THE BALL. The pitches...ALL OF THE PITCHES...are too fast. You can either move or swing. You don't have time for both.
Well, they fixed the problems with outfielders running speed. Now they run faster than light! Nice and realistic. I hit (when I luckily make contact with the ball) the ball to someplace there is nobody, within in a milisecond, BOOM, there's an outfielder. It's crazy.
The announcers rarely actually say anything useful, and are sometimes outright wrong. For example, I had a man on first, two men out, and I struck out. "He strikes out with bases loaded!" Ummm, I never even got to second, let alone third. Furthermore, there's no umpire. I never know when I've pitched a strike or a ball until the display comes back up.
What I did like: The graphics. They were great. That's about it.
Save your money for ASB 2004, maybe. Why do video game companies do this? Acclaim had the best baseball game ever, and now they have the worst. How does that happen? | video-games_retro-gaming-microconsoles |
Too short and simplistic, but fun for Buffy fans. I finished this game in about two hours playing time total. With 16 relatively short levels, this game is not strong in breadth at all. Level designs are fairly limited, and the sound is quite unimpressive. This game also has a very dumb system with lives and continues -- every time you fall off the edge or your life runs out in battle, you get blasted right to the beginning of the level. Perhaps this was the programmers' way to try to make the game and the too-short levels more difficult, but I figured out a way to get around this almost immediately (to simply quit and reload the saved game is exactly the same as using up a life or a continue), so the lives system didn't increase the challenge much, only the level annoyance.
Good points: The controls are not nearly as stiff as, say, Super Ghouls N' Ghosts, and Buffy fans will enjoy watching the characters in the show interact -- even if their backgrounds are always the same and the "cut scenes" are all in stills. A Gameboy Advance cartridge probably doesn't have the storage for captured scenes, so I think the effort to try to get the stars of the show into the cut scenes (which would have cost much more money) is admirable. Sarah Michelle Gellar is of course a given (who would buy a Buffy game without her face?), but having Anthony Stewart Head, Alyson Hannigan, Nicolas Brendon and Emma Caulfield reprise their characters at least adds an element of authenticity, underwhelming as that presence is.
To be fair, I've played franchise games (such as Evil Dead: Hail to the King) that have shirked design and mechanics far more than this game, and the quirky Buffy environments are fun to navigate through. You pretty much have to be a fan of the show already to play this game, but if you are, I'm sure you'll enjoy it. | video-games_retro-gaming-microconsoles |
The best console ever made. In the late 90's three game consoles revolutionized gaming. Started by the Sega Saturn, then the 'Playstation' and the Nintendo 64 gamers were taken into a 3 dimensional world of gaming never before seen. Each company had their own marketing ideas The Sega Saturn was churned out way to quickly, the 'Playstation' attained its market through vast variety of games, often opting for quantity, not quality and the N64 decided to target a wide market and were often labeled 'Too Childish'
So now it's past the millenium Sega are all but gone, deciding to produce games for Nintendo as well as focus on their arcade market. The big three are now Sony with their Playstation 2 console, Microsoft has entered the market with the X-box and Nintendo has released the 'Gamecube' the greatest and prettiest console ever. But what makes the 'Gamecube' so great?
First of all it's due to the fact Nintendo has decided to make a Video game machine. It's nice, the PS2 and X-box have opted for big multimedia machines. The result? The PS2 has issues with half the DVD's on the market and the X-box is very expensive and is the size of a VCR. Nintendo have truly created a wonderful machine, look at the price, very inexpensive, fabulous games and due to the Sega- Nintendo team up maybe the dream of a Sonic the hedgehog- Mario game can be recognized.
In this day and age there is too much obsession over 'How childish a system is' the 'Gamecube' balances this perfectly. There is everything from 'Luigi's Mansion' to 'Resident Evil 0' plus I think there is way too much of this 'childish' obsession. Lest we forget the three biggest video game characters of all time were Mario, Sonic and Crash Bandicoot. All non-violent games.
Games on the `Cube' are amazing. Crazi Taxi, Luigi's Haunted mansion, Rogue Leader, Wave Race Cube, Wrestlemania X-8, and later Perfect Dark 2, and the much awaited `Eternal Darkness: Sanity's requiem'- which is described as the most sadistic game ever made. The `Gamecube' offers the best games of both the Nintendo and Sega grooves. As always Nintendo will always opt for the quality, not quantity with their games. Ensuring even the bottom of the rack will compare to the mid level games on other systems.
The 'Gamecube' is also one of the most powerful machines on the market. It beats the PS2 in every aspect and whilst the X-box is more powerful it lacks the killer game base and low price the 'gamecube' has. With the 'Gekko' processor in the 'Gamecube' (designed by IBM) the visuals of this system is amazing. Also revolutionary is the game discs... likened to mini DVD's, the 8 inch discs have the capabilities of holding 1.5 gigabytes.
Aesthetically the `Gamecube' is amazing. By far the best looking system, stylish, compact, discreet and powerful the Nintendo `Gamecube' is the system for people who want a game console. No a game console/DVD player/ PC Internet, multimedia machine. I mean when it comes down to it people buy these machines for the games and by keeping the formula simple Nintendo will continue being the greatest game company ever. | video-games_retro-gaming-microconsoles |
Beautiful and elegant game - unbelievably addictive. Prime 1 was an excellent and successful experiment in genre-conversion. A once exclusively 2D platformer turned 3D gave a lot of dedicated nostalgics the shakes. I was one of them. However, Prime 1 proved me wrong indeed. The graphics were nothing short of unfathomable (they're exquisite even now), the level design was very good and well-coordinated, and the creatures made for the game were just as awesome to learn about as to shoot at.
Prime 2 steps up everything. There are a few changes that needed to be made that were good saves for the series. One of the biggest changes here was the drastic change in mood and atmosphere. Metroid's reputation as a moody, lonely, and eerie game series was rather iffy in Prime 1. In Prime 1, the environments were too bright and well-lit, large, and outdoors. It didn't really convey the right sense of sheer creepiness that the series has. But in Prime 2, even Light Aether is dark and gloomy. It's raining in most places, or sandstorming in others. Torvus Bog is, frankly, one of the BEST environments ever created for any videogame.
And then there's Dark Aether. The light-world/dark-world concept comes to brilliant vividness in this game. Dark Aether is depressing, lonely, and conveys a real sense of danger as throughout the bulk of the game you're running around between spheres of light to escape the poisonous atmosphere. And the Ing are just plain ugly as sin.
The sound and music are awesome, and the music especially stands as an improvement over Prime 1. Prime 1's music was a bit of a downpoint for the game in general. It seemed too upbeat and pretty at times, and I simply hated the boss tracks. They grate on the ears. Prime 2's tracks, however, are all mysterious sounding, eerie, and toned down just right to bring forth the right feelings. Favorites of mine in particular are the Torvus Bog theme and the music that plays inside the Hydrodynamo Station.
The multiplayer is unique in its design, but not necessarily ground-breaking. It's fun to have though and it makes for some real kickass party-gaming! I enjoy the idea of unlockable multiplayer items. However, the multiplayer unlockables seem rather incomplete. Two new levels, and some songs from the single player game. Nice little additions, yes, but adding more to unlock would have made it even neater. I think playing a deathmatch in the Dark Arena would be quite fun - and honestly I was craving to have the Echo Visor in multiplayer. I LOVE the Echo Visor....
I highly recommend this game! Be warned though, it's no quick race through the park - it's very long and very involved and it WILL consume a buttload of time to complete. | video-games_retro-gaming-microconsoles |
Lara Croft: Dog Killer. Lara Croft-size leaps and bounds beyond previous handheld incarnations of the series, the latest Game Boy edition of Tomb Raider still falters due to hardware limitations and questionable design choices.
Tomb Raider is all about exploring vast, glorious 3D worlds, so it's hard to resist the urge to classify this claustrophobic pseudo-3D-but-really-2D (think Warcraft) game as anything but the latest cash-in on the lucrative Tomb Raider brand. Like the Game Boy versions of Tony Hawk, the game uses an impressive bag of programming tricks to make the game feel 3D, but it suffers from the same problems -- it's difficult to align jumps and tell which platforms are above others. Combined with a complete inability to look around (an inexcusable design oversight), and spikes that trigger instant death (even when you merely walk up to them!), this leads to much frustration.
Not that the game is hard. The only enemies for much of the game are, inexplicably, dogs. I suppose they're wolves, actually -- somehow, it's more humane to kill wild animals? -- but Tomb Raider games in general feel so much like zoo shooting sprees that you wonder why PETA doesn't raise an eyebrow. Someday, game designers will learn that gamers don't want to kill dogs, or rats, or spiders, or bats. I suppose it's laziness on their part, or lack of imagination.
Gunplay is thankfully simplistic, as it has been in most Tomb Raider games. Fights generally boil down to drawing one of three guns -- the only strategy being, always use whichever is the most powerful on hand at any given time -- and running around enemies (read: dogs) blasting away at them while they cycle haplessly through their eight turning animation frames.
The majority of the game is spent solving puzzles, which means finding various switches and pushing them, then finding the doors they opened. The strategy, as in most games, is to push every switch you come by. Fortunately, the designers have seen fit to show you which door is attached to which switch, an obvious feature the lack of which crippled previous handheld versions. This feature makes the puzzle-solving intuitive and bearable, if not necessarily fun.
That said, the game is not horrible. The pace is quick, the levels are of a decent size, and while the gameplay isn't exactly fun, it has a certain quality that lulls you and keeps you playing. The challenge is so low, the puzzles so obvious, and the pace so constant that it's difficult not to enter a zombie-like trance while playing. All of this adds up to a great diversion, if not a great game.
If nothing else, this edition of Tomb Raider proves two things: One is that Diablo or Warcraft (or some such isometric exploration game) could work really well on the Game Boy Advance. And the other is that Tomb Raider, by its nature, doesn't, but that this series will shine on the next generation of (3D-capable) handheld hardware. | video-games_retro-gaming-microconsoles |
3D beat em up against 100s of robots. The X-Men are back (Cyclops, Storm, Wolverine and Rouge) on a quest to discover who has destroyed the mutant's mansion! It is of course Apocalypse, if you could not tell from the title, a huge mechanized alien bent on destroying humanity. Anyway, this is a 3D beat them up game, which is reminiscent of Teenage Mutant Ninja Turtles, because you have to fight countless robots. Unfortunately these countless robots all look the same, which makes for a boring game. Until you find the leader of each level, such as the Blob, Cable and Apocalypse himself. The game is pretty boring because of lack of different enemies, so it's a good thing that there is a battery save function. The graphics are stupendous, there are lots of moves and combinations, and the animations look like they came straight out of a comic book. The button configuration is unique, but a good one, R button is jump, L button is a mutant power, the B button is a fierce attack and the A button is a quick attack. | video-games_retro-gaming-microconsoles |
One of the most frustrating episodes in Mario's storied career. I've already reviewed "Super Mario Bros. 3" elsewhere, with both the 8-Bit NES version and the "Super Mario All-Stars" version. I don't want to spend a lot of time and space on "Super Mario Bros. 3" specifically, but instead focus on this port (which is based on the "Super Mario Allstars" version). We all know "Super Mario Bros. 3" is a classic title. So, let's dispense with the cursory introduction of "Super Mario Bros. 3". Basically, this is just a copy and paste job from a short blurb I wrote in my 2004 review of "Super Mario All-stars".
"SUPER MARIO BROTHERS 3: The best selling game ever released independently, SMB3 greatly expanded the Mario universe with the introduction of several new enemies, Bowser's children (who was the mother, I wonder? Godzilla's ex?), and introduced cool new suites for Mario to wear. The game play was more expansive than ever, with cool new secrets to discover and eight tremendously large worlds. This game laid the foundation for so many other plat-formers, especially SUPER MARIO WORLD. While SMB2 felt like a weird detour, SMB3 took Mario back to the atmosphere or the original game, taking it a thousand different directions, and coming up with one of the best games ever developed. Although there were a few tweaks for the ALL STARS release (some levels got a few more coins to make it easy to access game secrets), like the other games this is tremendously faithful to the original NES release. That alone makes this essential playing"
To further elaborate, there are a few cosmetic changes, but this is largely the All-stars port of "Super Mario Bros. 3" that we all know and adore. Ok, we all love SMB3? It's an eternal classic, etc, etc. Best game on the NES. Yada yada. Everyone on the same page? Good.
Now, let's get to the problems of "Super Mario Advance 4", and yes, there are problems. Well, one problem anyway. And it's a BIG problem. It's a little selling point called e-Reader compatibility. What's so great about e-Reader cards you ask? Well, I'm glad you asked.
e-Reader cards features new content than can be added to pre-existing games. In the case of "Super Mario Bros. 3", there were three specific types: Power-ups (which uploads specific items into Mario or Luigi's inventory list and can be used an unlimited amount of times), Demo Cards (which showed Mario speed-running, collecting enough coins to unlock a blue Toad House, or doing infinite 1-Up tricks - essentially, the hint videos of "New Super Mario Bros. Wii" six years before), and, wait for it . . . New Levels.
Yes, you read right. New levels. Yes, Nintendo made NEW LEVELS to "Super Mario Bros. 3", and a whole new world called, appropriately enough, "World-e". Note, these are not the 15 inaccesible levels embedded in the original NES "Super Mario Bros. 3" code. Nintendo released ten levels in Japan, the PAL reigion, and America, with two different series. Fantastic, eh? Awesome?
No, not really. In fact, as a Mario can you just feel cheated. Why? Well, for one, although Japan frequently gets exclusive content, Nintendo released a full TWENTY TWO additional new levels in Japan only, because (again, wait for it) . . . Nintendo discontinued the e-Card reader
So, what's frustrating here? Mainly, Nintendo made THIRTY THREE NEW LEVELS (which, to put in perspective, is over a third of the original game, as "Super Mario Bros. 3" has 88 levels total), plus five re-made levels in "Super Mario Bros. 3" style of "Super Mario Bros.". These were levels 1-1, 1-2, 1-3, 1-4, and 2-1. Also, in homage to "Super Mario World" there are five new coloured switches which effect gameplay in different ways, but again only were released in Japan.
Although many think Boomerang Mario first appeared in "Super Mario 3D Land", actually he first appeared in these one-off levels on the e-Cards, but (with only one exception, "Slidin' the Slopes", where you can use a boomerang on that one level only, just like Goomba's Shoe on 5-3) no one outside of Japan got to play as Boomerang Mario. 2/3s of the e-cards appeared only in Japan.
Another problem with the e-Cards? In World-e, there are three mushroom houses, each featuring three specific mini-games. To unlock these mushroom houses, you must get Advance Coins found in the new levels (a precursor to the Star Coins of the "New Super Mario Bros." series). But here's the kicker. Outside of Japan, there's only enough coins to access ONE of these three mini-games, because there's not enough currency in the ten levels that Nintendo actually did release to unlock the other two.
In Europe, the gamers got screwed even worst than the Americans, with the e-Card functionality completely disabled, inaccessible through normal gameplay.
For Mario fans, this is beyond disappointing. Nintendo put so much effort into new content, and yet do to poor implementation the majority of gamers will not get to experience these fantastic levels. The e-reader was also a failure, so the cards weren't available for very long anyway. Had all this new content been released in the game proper, "Super Mario Advance 4" would be the definitive port of "Super Mario Bros. 3"; as it stands, there is only a vague sense of disappointment and incompletion for those who know about the new content.
These are the true Lost Levels in the Mario universe, still commercially unreleased and widely difficult to play legitimately. Note that the original "Super Mario Bros." had 32 levels. These lost levels are 32 in number, along with three bonus levels and five remade levels.
In the NES days that would be a full-length Mario title! Why oh why Nintendo????
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Released Levels Outside of Japan:
1. Wild Ride in the Sky (Included with the game) (Japanese: Sky Athletics!)
2. Slidin' the Slopes (Series 1) (Japanese: A Slope Slide!?)
3. Vegetable Volley (Series 2) (Japanese: Bulldoze Your Way Through Vegetables!)
4. Doors o' Plenty (Series 1) (Japanese: Spinning Labyrinth in the Ghostly Mansion!)
5. Bombarded by Bob-ombs (Series 2) (Japanese: A Bomuhei Army!)
6. Magical Note Blocks (Series 1) (Japanese: Jump Upon the Musical Blocks!)
7. The ol' Switcheroo (Series 2) (Japanese: Gold Rush!!)
8. Piped Full of Plants (Series 1) (Japanese: Full of Pakkun Flowers)
9. Swinging Bars of Doom (Series 2) (Japanese: Slip Through the Firebars!)
10. Para Beetle Challenge (Series 2) (Japanese: Look Out For the Patametto)
Other: *01 Classic World 1-1 (Series 1)
Other: Airship's Revenge (Wal-Mart exclusive) (Japanese: Airship's Revenge! ())
Switches and Exclusive Levels:
1. Blue Switch (1-Up Mushrooms Become 3-Up Moons)
2. Yellow Switch (Gives Luigi his flutter jump in the main game.)
3. Green Switch (Slows down the timer.)
4. Cyan Switch (Quickly-filling P-Meter)
5. Red Switch (Replaces the enemies with harder ones and points received from killing enemies are doubled.)
M11 Onpu Burokku de Asurechikku! (Athletic with Note Blocks!)
M12 Hikosen wa Tomaranai! (The Airship's Unbearable!)
M13 Kori no Chika de Oawate! (Excitement Under the Ice!)
M14 Tanuki Sustu no Himitsu (The Tanuki Suit's Secret)
M15 Henshin Mario de Tsukisusume!! (Keep Going by Transforming Mario!!)
M16 GO!GO! Kutsu o Haite GO! GO! (With Boots On, GO! GO!)
M17 Ta-kun ni Ki o Tsukero (Be Careful of Bumpty)
M18 Kori no Toride (Ice Fortress)
M19 Sabaku no Paipu Meiro (Desert Pipe Labyrinth)
M20 To no Ue kara Kakenukero!! (Break Through the Top of the Tower!!)
M21 Toride o Kakenukero!! (Escape the Fortress!!)
M22 Ropu o Nobotte Asurechikku (Rope-climbing Athletics!)
M23 Obake Yashiki wa Nazo Darake! (The Ghostly Mansion of Mystery!)
M24 Manto de Ozora o Tobe (Fly the Skies on a Mantle!)
M25 Hotte! Hotte! Horimakure!! (Dig! Dig! Dig Through!!)
M26 Umi no Naka wa Kiken de Ippai! (The Ocean is Full of Danger!)
M27 Kakushi Kuppa Jo (Hidden Bowser's Castle)
M28 Kokuppa ni Damasareru na! (Don't Mess With the Koopalings!)
M29 Kuppa no Hikosen Zenpen (Koopa's Airship Part 1)
M30 Kuppa no Hikosen Kohen (Koopa's Airship Part 2)
Bonus: Charenji!! Togetoge Toride (Challenge! Togetoge Fortress)
Bonus: B Dasshu de Kakenukero! (Break Through With B-Dash!)
SMB Remake Classic World 1-2
SMB Remake Classic World 1-3
SMB Remake Classic World 1-4
SMB Remake Classic World 2-2
One of the most frustrating episodes in Mario's storied history | video-games_retro-gaming-microconsoles |
Tokyo Extreme Racer 2:the biggest in street racing. WEll to tell you the truth i don't actually have the game yet,but bye the time you read this i will most definetely have it so the review im writing is most likely true. I have played Tokyo Extreme Racer before and was really satisfied with it. When i heard they are getting a 2nd one it seemed to good to be true.seing the graphics of the first and hearing the 2nd is better was the most coolest part about it. The game its self is awsome too but who would want a game that has sorry graphics, witch this one doesnt have. Well im hoping the game is what it sounds like or a bunch of people will be disapointed including me.well thats this review cheack out others to see what other people thik about it. | video-games_retro-gaming-microconsoles |
One of the Best RPGs, Period. Skies of Arcadia Legends was easily the best RPG on the Dreamcast, but not for the system's relative lack of RPGs, but rather for its sheer quality. While the transition to the Gamecube has been a little rocky, the game itself still shines as one of the best RPGs ever and, given the Gamecube's relative lack of RPGs, is the best RPG on the system.
A world of magic and technology, Arcadia is composed entirely of floating islands basking in the light of the six elemental moons. Currently in its renaissance, people are just starting to set out and explore the skies to discover Arcadia's many wonders in airships. The Valuan empire, however, seeks the power of Fina, a mysterious girl, and the six Moon Crystals to take over the world. As the friendly air pirate Vyse, it's up to you to rescue Fina and save Arcadia from Valua's machinations, a quest that will span the entirety of Arcadia and more.
Today's RPGs are typically known for their gameplay systems, but Skies is not such a game. Really an oldschool RPG in newschool clothing, Skies of Arcadia is more notable for its quality, character and execution rather than its elaborate gameplay systems. Sure there's plenty of great exploring, battling and base-building, but as a game developed by the original Phantasy Star team, it should come as no surprise that the story and narrative are the best things about Skies of Arcadia. While there isn't a whole lot of new ground being covered here, story-wise, the characters are all well-developed and the whole package is so tight and well-directed that the story's familiarity is more than justified by its wonderful execution.
Even though it's technically a two-year-old game, Skies of Arcadia still holds up pretty well today. Unfortunately, some aspects of the game had to be toned down to get it to fit on a single Gamecube disc, and as such the music and some textures aren't as high quality as the original Dreamcast release. To make up for it, Sega has added new quests, bosses and discoveries to overcome those technical shortcomings and make this the ultimate version of the game - expect to spend around 40 hours completing everything.
Like Sony's ICO, Skies of Arcadia is a game that has to be experience to fully understand it, and even then its quality may not be completely understood until you're a few hours into the game - this game affects you in subtle and wonderful ways that the screens on the back of a box can't describe. With a great story, great characters and a great world, Skies of Arcadia is a fantastic game that all RPG fans should play. | video-games_retro-gaming-microconsoles |
Crazy it is. Now first of all, let's get this straight. i don't like dreamcast's and i don't like many of their games and i never will but this is one exception. Crazy taxi is one of the most original and most playable games i have seen for years but... you won't be playing it for long. You'll buy it, get home and play it straight away for hours, and then the next day for a little less time, then you've done it all and you won't see it again for a few months. Unless you have alot of friends over, this game is going to be brought out of the box very often. It gets extremely repetitive and is very easy, but get's 4 stars because it is such a good game.
i suggest - don't buy it because you won't get much for your money but rent it out instead because it is a class game. | video-games_retro-gaming-microconsoles |
Easily one of the finest games ever. Combining truly shocking degrees of innovation, quality, and fun, an accurate paean to this game could go on for pages and pages. Suffice it to say it's safely one of the five best video games ever made in any measure, whether accoladed for being ahead of its time, well-executed and extra-special in all the fine details, most playable, most fun, or most memorable.
The multiplayer aspect is a very significant part of the game's profound enjoyability and yumminess. Tales of Symphonia is simply a must-have, a killer app whether you're oldschool like me or newschool like my friend- we enjoyed it so much together. Probably best of all is the potential for recurring jokes, undefined scandal (why is there so much tension between Sheena and Zelos? heh heh heh), and the biggest aspect of an epic journey that every other video game (and even traditional RPG) misses completely: the experience of travelling together, sharing their lives, and the contribution of each well-developed character to the experience of the others.
I also liked the music a lot more than other reviewers apparently. There's probably no better single game to own. I'm amazed this wasn't a Silicon Knights project. | video-games_retro-gaming-microconsoles |
Help I am stuck in a Child's Game. I purchased the 2 Oracle games for my 10 year old. I usually play them with him so that I can help through the rough spots and also because I enjoy strategy games. I have been stopped cold in both of these games by the various puzzles that require solving before you can move on. It is almost impossible to win the dance contest for the boomerang in the Seasons game and I have not been able to shoot enough crystals in the cart game or enough fairies in the target game or do the dance moves to get the mermaid keys. There should be a way around these puzzles. If adults have a hard time completing them how can children? My son has already lost interest and I am out [$]. Has anyone else had these problems? | video-games_retro-gaming-microconsoles |
one in a million chances of what could happen happened to me. i can't wait to get this, i ordered it and it is now literaly 0nly about 3 hours drive from where i live, and i might have to go rob a mal truck, oh and this comes in the mail not the ups, so when you buy don't check the porch check the mail box. i'll re-write this review later, in about ten years you should read the book about a plane crash that i'm writing, if you tell me you read this i will give you a free signed copy,
so today it got here and i was playing it and it was my new favorite game and i loved it and, level three was incomplete-able due to a scratch on the disk so it's a great game but don't get you hopes up like i did
about eight months later and i still never heard from them again, just don't buy it from this seller, i know that allot of people didn't get screwed but there is always a chance that it could be you next so yeah... | video-games_retro-gaming-microconsoles |
The sequel to Altered Beast. Any old school gamer remembered the days of the Sega Genesis and the pack in game that was included when it made its debut back in 1989. Altered Beast was an arcade game ported to the Genesis and was a pretty good game for its time. Fast forward to 2002 where THQ released Altered Beast: Guardian of the Realms for the Game Boy Advance. Sega revived one of its earliest franchises by making this sequel. For better or worse, this game is both good and bad.
In the sequel, you are resurrected once again to take out an evil entity who wants to take over the world. You go through "realms" (the game's stages) to take out the bad guys and defeat the boss at the end. Just like the first game, you can power up by collected pellets released by a fallen enemy. Eventually, you'll collect a special pellet that transforms into a beast, arming you with special powers depending on the stage. Unlike the first game, you can pick up power ups that restore your energy, make you invincible, speed up or give you extra attack power. And since there are 15 stages, you get to transform into new beast forms as well as the ones featured in the first Altered Beast. You can save your progress for every time you complete a stage and can collect as many lives as you can.
The PROS: Decent graphics, music and sound effects (better than the first game but so so compared to other GBA games.) The game play is the same as the original. This game is long and will keep you busy as you open up all of the stages. It's a bit on the hard side so it's good for those who appreciate a challenge.
The CONS: Your character's pretty stiff when it comes to controlling him. So expect to get hit a lot since your punches and kicks have limited range. The power ups you can collect do not last long so it isn't worth using. The difficulty is also bad because of cheap hits by enemies and you only have 3 lives per stage and a small health bar that can be drained quickly if you take too many hits.
While Altered Beast: Guardians of the Realms is a decent effort, it won't win awards for what it brings to the table. Fans of Altered Beast will want to give it a try but it may be wise to either buy it cheap or find an emulator that supports this game. Overall, it's decent but it could have been better. | video-games_retro-gaming-microconsoles |
Samba de Amigo: Is it worth it. In three easy letters, YES. As a FAN of all music genre games Sambe de Amigo is worth the price. If you are lucky enough as I was to find the rare Saga Maracas, GET THEM! The third party Maracas have a lot of downfalls and problems, However, the great thing about this game is you can play it with the standard dreamcast controller, and it's just as much fun. It is a terrific party game, muck like DDR (Dance Dance Revelution) and the Mario Party series. I recomend this game highly for anyone who is tired of blowing up zombies, and blood and gore video games. Want a nice, G rated, upbeat, chalenging, and fun change? Samba de Amigo is it!!!!!!! | video-games_retro-gaming-microconsoles |
best sonic game(s. this sonic game has 7 games in it. there are also unlockable games. the games are mostly the original sonic games like sonic 1, 2, 3, and all the old games for the nes. to unlock games you have to play each one like 20 times. if you like tetris there is a tetris game with eggman a.k.a. dr. robotnic. it's not one of those other sonic games where you switch people like in sonic 2 battle and sonic the hedgehog for the sega. some games (most of the games) do have an adventure mode if you pick the right game. this game is sweet but most games don't have 2 players. | video-games_retro-gaming-microconsoles |
Sega Sports took it to the hole. Wow, this game is sweet. NBA 2K1 is by far the best basketball game ever. I love this game. The graphics shine, gameplay is extremely smooth, and there are so many options. Just like NFL 2K1, the franchise mode is cool, the editor is awesome, plus season, streetball, tourney, etc. You can change just about anything you want in the editor too, it's even got all the classic teams, it's pretty hard if you put it on Pro or All-Star, and you can even make your own team- that's what more of these 2Ks need to offer. I love the commentary too, not to mention the online play and the awesome 4 player action. If you like basketball at all, buy this. | video-games_retro-gaming-microconsoles |
Great Purchase. After 3 weeks of using this I have to say that I am amazed with the graphics of the Dreamcast even more. The composite connections looked terrible/washed out & grainy on my new 1080p HDTV. I connected this & was blown away that the Dreamcast straight out of the box supports 480p. The difference is night & day with it & I wish I had bought this much sooner. I have over 30 Dreamcast titles & have not had a problem with 480p not being supported. The Dreamcast was so far ahead of it's time & is the standard of what consoles are today. My Soldier of Fortune game looks phenomenal on an HD connection. If you're a Dreamcast fan you NEED to get one of these to play either on your HDTV or pc monitor. Well worth the money!!! | video-games_retro-gaming-microconsoles |
Mario Scores Another RPG hit. The Mario series took a clever turn with 2000's Paper Mario. The style, humor, and characters were out of this world. Naturally when you have a good thing you try to catch that lightning in a bottle again and Nintendo pulled it off with Paper Mario: The Thousand Year Door.
This game finds Mario out once again to meet with Princess Peach and unfortunately she is once again no where to be found. She has been kidnapped not by Bowser, but by the mysterious group called the X-Nauts. All Mario has as a hint to her whereabouts is an ancient map detailing the whereabouts of the Thousand Year Door, behind which is said to be great power, an amazing treasure, or a terrible evil.
This game controls much like the previous Paper Mario game. It's a turn based RPG whose main gimmick is the ability to wear various badges that provide Mario with special power ups and abilities. When you level up you can either increase your health, increase your flower power so you can pull off more moves special abilities per fight, or increase your badge points so you can wear more badges at any given time. Outside of fighting there are small puzzles throughout the game that require the help of various sidekicks to solve. Like the first Paper Mario you'll gather a colorful band of characters, each with special abilities that can be performed outside of combat. One final note to the gameplay is the return of the ever useful double hit/dodge mechanic. During fights you can hit special quick time events that allow you to deal extra damage or reduce the damage you receive. Ever since the first Super Mario RPG, it's been a welcome addition.
The Graphics are slicker this time around and make great use of the Gamecube's abilities. The music is catchy and upbeat and each character is smoothly animated. The humor is where this game shines. All throughout the game there is clever dialogue with a great sense of humor and it pulls it all off without having Mario utter a single word.
THis is a great entry in the Gamecube's library and a wonderful RPG. For RPG fans and Mario fans alike, this game is for you. | video-games_retro-gaming-microconsoles |
Another great Sonic game brought to a Nintendo system. Sonic Adventure 2 Battle is a great re-make of Sonic Adventure 2 for the Dreamcast. If you have ever played the Dreamcast version of this game, you know what this game is all about.
Sonic is mistaken for an evil Hedgehog named Shadow who has been spreading danger across the world. The military and all police units are after Sonic and you need to escape Sonic from them and avoid them in many of the levels.
There are many fun modes you can play in: Story Mode, Kart Mode and Chao Raising Mode. Story mode is the main game. You can choose to play as the Hero's (Sonic, Tails, and Knuckles) or the Dark villains (Shadow, Rogue and Dr. Robotnik).
Kart mode is just like Mario Kart games for the Super Nintendo and Nintendo 64. You unlock Kart racing after you complete the first 9 stages. You can play in one player or two player and race as Sonic, Knuckles, Tails, Shadow, Rouge, or Dr. Robonik in 3 different courses.
Raising a Chao can be frustrating sometimes, but it is also fun. You teach your Chao to do new things while being nice to it, but trying not to spoil it. This mode gets old after a while though.
The levels in this game are amazing. Each level includes different missions that get more challenging as you get deeper in to the game. The graphics are very realistic and when the spins and jumps Sonic does look very smooth. The gameplay is a lot better than Sonic Adventure.
Sonic also has new abilities to grind on rails, and swing form vines and bars. And there is also a newer helper Chao named OmoChao who gives you hints in each level.
Sonic Adventure 2 is loaded with secrets to unlock. If you get All 'A' rankings in each of the levels many great secrets are unlocked. Also, getting all 180 emblems is very rewarding. There are many other secrets to unlock as well.
There is also an all-new 2 player mode on this game and there are many new characters and environments for the GameCube.
There are only two minor flaws in this game. The camera angles don't always show the direction you want to see and you can't play just as one character like you could in SA1 (on the DC).
Overall this is my favorite Sonic game ever made and a great game for any Sonic fan who has a GameCube. This is probably one of this best games available for the GameCube. | video-games_retro-gaming-microconsoles |
Legend of Zelda: Wind Waker. One of my favorite Zelda games!
This was the first Zelda game that I have ever played, and it was a blast to play through even when I have already beat the game many times before.
Pros:
Story
Graphics
Characters
Gameplay
Sound
Cons:
Sailing (was sometimes tedious but the experience and atmosphere was good.)
Triforce quest (towards end of game.)
Graphics: 4/4
The graphics were really good as cartoon style, and it made the game look more appealing to play.
Gameplay: 3.5/4
The gameplay was good! I liked most of the items and the controls were pretty easy to use, especially on the boat.
Sound: 4/4
The sound was very smooth, with great music that never gets old. It felt like a great adventure that really kept you involved with the game.
Overall: 3.8/4
Wind Waker has a great story, graphics and characters that really give this game a good score. The dungeons are solid and has a decent lasting appeal, I highly recommend this game to any Zelda fans. | video-games_retro-gaming-microconsoles |
The hype is the cost unfortunately. Okay I've had these now since Feb 2016. They are cool, but for 60 bucks I felt they should be a little better. I recently received another order I made for about 2 bucks. And as far as results, they are 100% just as good. As an engineer this is the result I expected since any blue light filter will do just that. The one single advantage Gunnar has is the magnification. I kind of like that, but I've been wearing my 2 dollar version more because they are more stylish, less bulky, and much easier to clean the lenses for some reason. Don't get me wrong. These are quality but I gain the same desired results at 30 times the savings. | video-games_retro-gaming-microconsoles |
An overall good game. Let me start by saying that WS2K1 has NO FIELDING. For this, we immediately subtract one star. One must wonder what Sega was thinking. However, besides that, the game is actually pretty good.
Let's start with the graphics. Besides AWFUL crowd designs, they are AWESOME! The players are as close to real as you can get, and the stadiums are breathtaking.
The sound... Well, the play-by-play is horrible, but it gets the job done.
Gameplay- No fielding. No fielding. No fielding. But, other than that, it is a very good baseball simulation. This game makes pitcher's duels possible, something that I have never seen before in a console baseball game. No more inflated 20-15 disasters that some call a baseball simulation. Scores no longer can be mistaken for football scores. I like the batting system and the pitching systems... you just have to get used to them. The base-running is tough, but isn't awful if you know what you are doing.
In closing, this game is worth the 15-20 dollars you have to pay for it (I got mine used for 17 bucks) and should last you up until you can buy WS2K2. | video-games_retro-gaming-microconsoles |
Royal Rumble- RENT First. I have had royal rumble for about a month now. I had been waiting for soooo long to get the next wwf game for dreamcast, and I had high hopes. As soon as I got the game I put it in my dreamcast after a loong intro I got in. I went to game modes hoping that there was hardcore and ladder maches (not to mention the Royal rumble). I only saw two mades royal rumble and and expodition. Then i thought maybe expo is the link to all the types of matches like other games so i went there. Wrong again it gave me very limited, but updated list of superstars. It said to pick two and I thought they ment a tag match guess what... Wrong AGAIN it was a singles match with interference. Now i was getting mad so I went to the royal rumble with big show. since there were so few superstars you eliminate 30 people instead of a life like royal rumble so I first eliminated al snow and then he came back two minutes later. even know you see a superstar 5 times per rumble it does let you have 9 at a time in the ring which is cool. Overall RENT this game first, if you think you will like it for a long time keep it, but if not don't waste your money. | video-games_retro-gaming-microconsoles |
For the price and quality, you can't go wrong. Very satisfied overall with this controller, just bought it, as opposed to the highly expensive Nintendo brand wireless controller.
The buttons overall feel very much like, if not better, than the Nintendo brand. The main joystick is bigger in radius, which I like, and is similar to the old N64 controller; Although I do find it to be slightly touchy, I'll live with it for the bigger "thumb grippy-area" (its a technical term:) )
The wirless took a little while to calibrate right out of the box, but once it started working, had no problems since, I play it from the other end of the room, ZELDA STYLE!!.
I highly recommend!!!
Peace and Love | video-games_retro-gaming-microconsoles |
Harmony not as melodic as Circle. I purchased this game 2 days ago and gave it a try last night. Well first of all I'm a little dissapointed.
Music
The music is very simplistic. It's obvious they spent little time on that. I'd compare it to Castlevania for the original NES. Circle of the Moon however has great music and gameplay. It even opens with an opera singer.
Gameplay
Not bad. The controls are simple to figure out. The items, spells menu is a little simple. Circle has a well designed look and feel. I particulary like Harmony's quick save feature. Circle was a little tough becuase you had to battle your way back to a red room to save.
Brightness and characters
They claim the characters are larger than COM. Well that may be true, but the detail is a little lacking. Look at a game like Pinball of the Dead or COM. Now that is some well designed characters. This game is considerably brighter than COM which is better for some. For me the COM was fine when you used the correct lighting.
As a result, I don't see why this game got rated higher than 3 stars. To be fair, I was comparing it to Circle of the Moon which is a phenominal game and doesn't compaare. They did make Harmony brighter than COM which is a ++. Although, I do play both on a TV viewer or use a bright light on the GBA and it's just fine anyway. The music on Harmony is simple like a 8-bit NES game. COM is far better MIDI style. | video-games_retro-gaming-microconsoles |
It was the best of games, it was the worst of games. I see several great reviews here, and several bad ones. I'll weigh in to say that there is truth to both sides. Basically, I see this game as resulting from the developers putting in a lot of work, but with very little direction.
The graphics do take full advantage of the new capabilities of gameboy advance. The power-ups are cool and give you a lot of varied tools to choose from in tackling the equally-varied obstacles and adversaries.
But, underneath it all, there's nothing much TO the game. It doesn't really draw you in, and I was left with a strong feeling of "That's it?"
Overall, it's an OK play. But I would have hoped that the authors would have done more with what they had to work with. | video-games_retro-gaming-microconsoles |
Well. First off, I can't say that this game is great, but it definitely doesn't [stink]. The first few levels are fun to play, but then the game just lags on. What I mean is that the first time you play as knuckles, you find his cool moves and abilitys. I few levels later, you switch back to him, and its just irritating. Plus, if rent or buy this game, you'll see that Pumnpkin Hill has nothing to do with the story line; Sonic meets Shadow, they fight, Knockles blows up the "master Emerald" and him and a bat/cat named rogue both go look for it. All of a sudden you're in hell or something and you have to dig in EVREY SINGLE spot to find it. There are computers that give hints, but other than that you're on your own. Also, the camera angles just stink, ALOT. You can adjust the camera to how you want it, but as soon as you move, it swings back to the position that it was in that made you want to change it. The music is [bad]. It is just the same thing again and again over and over until you can't take it anymore.
I only gave this game a two stars and not one for the first three or four levels.
Don't get this game unless you like to listen to annoying music in a game with a stupid, stupid, stupid story line. But if you really like annoying music so much to buy this game i think that you should waste your money on a annoying CD.... | video-games_retro-gaming-microconsoles |
A great game which pays homage to one of the greatest games ever. Super Mario Advance 4 is one of the better games made for the GameBoy Advanced. There are several features listed already on the product description which adds a neat dimension to this game. Unfortunately, I do not own a GameBoy Advanced but instead own a GameBoy DS. So this will be a review based on my experience with the DS
-=-=-=-=-
When I started playing the game, I found I was unable to use the additional features. But I was happy to see that this had two games on it. Super Mario Brothers 3 and the original Mario Brothers. SMB3 was a perfect port of the original...almost. The game play, additions, bonus stages, hidden areas...everything was just like the original. I only have two complaints about the game.
1. Mario's voice didn't add anything to the game. It was just something they threw on which just got annoying very quickly. There was no way to shut him up.
2. They changed the music for the end sequence. :-( I loved the music for the original ending. This was just something generic.
As for the original Mario Brothers...I had hours of fun playing it when I was a kid. This port was excellent. It was simple to play and easy to lose yourself in it. Don't be surprised when you find yourself running from crabs in order to live for another 2 seconds before getting fried by a fireball....sigh :-) | video-games_retro-gaming-microconsoles |
almost legendary. this is a great sonic game, but it could of been legendary. sonic 3 was split in 2 pieces. sonic and knuckles was the other halve. sega couldn't meet the "Hedgehog Day" deadline, so split the 2 up. if sega thought this over, they would've seen that it was stupid to do this. split them up, just to reales sonic 3 on Groundhog Day. if sonic 3 and sonic and knuckles were together, the reception of the game would've made up for this and exceeded the sales of sonic 2, which is the best selling game for the genesis with 6 million copies sold, but with them seperated, sales between the 2 total 4 million. but since you can combine sonic 3 and sonic and knuckles together to get the full sonic 3 game, you get the lengendary game you should of got back in 1994. if you own a genesis, get this game as well as sonic and knuckles. | video-games_retro-gaming-microconsoles |
Best affordable mobile blutooth controller yet. This controller works beautifully for the most part with very little hiccup. I played several controller based games and 2 out of 10 of the games did not work properly due to odd button mapping. But with that said one of the 2 games plays better on a d pad and the other is very old and works just as good without the controller. The litium battery is fantastic and it holds a strong battery life for about 5-6 hours it also is a very well made controller around plus the instruction booklet comes with several recommendations and an optional complementary app on Google play as well as a warrenty which shows bebencool does care about customer satisfaction. I'd definitely recommend this product it just needs some minor fine tuning but it mostly works fantastic. | video-games_retro-gaming-microconsoles |
Awesome Game. I think Nintendo did a great job on this game. The graphics are great, sometimes you just gotta have your 2-D side-scrolling action. Even thoug this game is awesome and has one the best story lines from any Metroid game I think that they could have done better. I think taht this game has 2 flaws just 2.
The first flaw is the fusion suit. Samus looks good in blue but I think they should have kept true to the color of the power suit. I also will include her ship in this first flaw. do we really want to look at purple ship for the rest of the Metroid games? It's cool and all but the old Gunship was awesome.
The second flaw is that the game is so short. Before I bought it I played it at Target for ten minutes and I got through 3 bosses and got the missles, morph ball and morph ball bomb, and that was only playing for ten minutes. You can probably beat it 3-4 hours if you just played it solid. Of course some people I know do not agree with me but they are still only on the Magmoor Caverns on Metroid Prime and I beat it 3 times already, and he bought 5 months before me.
Anyway, this game is great. A little too short and the fusion suit gets sort of annoying but I love this game. You will too. So buy it. | video-games_retro-gaming-microconsoles |
Fun Fades Fast. Perhaps I should have heeded the warnings of those who played High Heat 2002 for the GBA. Then, maybe, I would have avoided this game entirely. I generally like sports games, but this one committed the cardinal sin of gaming: it just wasn't fun.
The biggest reason for this is that the gameplay is not that great. As a batter you better swing at everything or else you'll go down looking. As a baserunner, you have the option of getting picked off...err...stealing a base. As a fielder there's next to nothing you can do to prevent stolen bases. And don't expect your pitchers to go a complete game. The sixth inning you'll be fine and in the seventh you'll be throwing up beach balls. I guess that's to simulate tiring out but it's annoying that every single pitcher poops out at the same time.
The home run derby is like the rest of the game: fun at first but ultimately dull.
I returned this game after only four days. There was no way I was going to hold on to such a dud. | video-games_retro-gaming-microconsoles |
Game: Fair ; Simpsons: Great. This is a weird game. It IS repetitive, the game play is annoying at points (i.e. A few destinations, few variations, VERY MUCH like Crazy Taxi which I know people have said its better, but A lot has to be said for coming up with an original idea, VERY SLOW loading time, even when you restart a board it has the reload the whole thing, It has bugs... You can get your car stuck in weird places and you CAN NOT move AT ALL! And characters talk long after you drop them off and have someone else in the car.) Ok, all of that out of the way... If you love the Simpsons you will LOVE THIS GAME. I am a hug fan of the Simpsons and I can't get enough of this game. I don't car if lines are repetitive, I can hear them from here until eternity and not get tired of them... This game is a MUST for the Simpsons fan. I can over look all of the game play problems because of how much fun I have when I play it. If you love the Simpsons: BUY IT, If you like Crazy Taxi and you think the Simpsons are ok, you could probably get away with renting it. | video-games_retro-gaming-microconsoles |
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