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From a mom's perspective. We've had this controller for almost 2 years now. I bought it because my son got close to yanking the whole game system off of his dresser a few times. I was a little skeptical as to whether it would REALLY work. Well, it does, even 2 years later. We've even had a dog chew on it and it still works. Now my son sits on his bed 12 feet away and can play, no longer tethered to the system. We (I) love this controller.
I've used it for racing games like Burnout and Need for Speed, and sports games like Madden 2005 and NBA Street, and others like Mario and Animal Crossing. It seems to work fine for me - but I'm no pro gamer either, so take that for what it's worth.
I like the durability, reliability, and ease of this product. It was more than worth the money. | video-games_retro-gaming-microconsoles |
KIRBY IS THE BEST. I've had this game for a long time. It has 7 worlds. Every world you go the harder the game gets. In the last world in the last stage you have to get these special people and eat them to get a special ability. It will be tricky because there are two doors in each place so if i was you i would write it somewhere. Then after the last football you face king deedee. After you beat him and if you had gotten the last football an evil spirt comes out of king deedee. First he is a knight, then he becomes a eye. You will get a sword with all the footballs combined so you could beat him. I did not know that until a few years ago. But this game rocks! | video-games_retro-gaming-microconsoles |
Spectacular port of the legendary Super NES game. When "Super Mario World" was released for the Super Nintendo Entertainment System back in the 1990, it revolutionized the world of gaming. While it was still a side-scroller like its predecessors, it brings 3-D background graphics and more challenging objectives to the table. The earlier "Super Mario" games (and many other similarly-styled videos games) were sequential in how a person defeated each board and each world. With "Super Mario World", it all of a sudden became the choice of the player on how they wanted to defeat the game. In addition, there were challenges that lay beyond just merely beating the game. With the layout of the game being a large island map, the player had a choice of which direction to go when choosing a level to play. Many of the levels have more than one objective to them, which leads to the opening of secret passages ways and other levels. There are switch blocks which can be activated from their special locations which help the player beat later levels. This game contains a special 'star road' and 'special' sets of levels and the ultimate goal of finding all 96 level objectives before going on to defeat the almighty Bowser and free the kingdom.
I could go on for hours about how wonderful this game is, but the more important piece of information to be put forth is, "how well does it transfer to the GameBoy Advance system?". The answer is: Flawlessly!! Aside from my gripe about the lack of a backlight (which is a criticism of the system, not the game), this version recreates the original in every single way possible and even provides a few new bells and whistles that enhance the gameplay. (It's also worth noting that this cartridge comes with the arcade version of "Mario Brothers", too). Ports like this for the GameBoy Advance are what is make the handheld gaming environment a real competitor again. | video-games_retro-gaming-microconsoles |
Classic. When you ask alot of gamers,what the best hockey game on the Genesis was,most of the time,they will say it was NHL 94. I would have to disagree though. NHL 94 was very good. No doubt about it. But,If I had to choose between NHLPA Hockey 93,or NHL 94,I would have to go with this one. The gameplay is fantastic. It's not too slow and not too fast,but just right. It's great playing with two players,or just by yourself. It can also become very addictive as well. Probally the main thing that seperates this game from NHL 94,is the intensity of it. Getting into fights is so much fun in NHLPA 93. There is even blood!!! I know blood don't make a great game,but still,it adds to the feel of it. Especially since it is a hockey game. Overall,NHLPA 93 is a classic that should be in every Sega Genesis collection. I highly recommend it. | video-games_retro-gaming-microconsoles |
Not the right cable. The cable arrived timely, but it was shipped in a bubble envelope and not in its original packaging as the picture showed. It seems to be in perfect condition though, and it fit the Game Boy Advance just fine in the smaller jack. The problem is that it didn't work - the two GBAs did not see each other. I read on-ine that there were several different types of cables out there, and they were not interchangeable between the different versions of Game Boy, but this was advertised as being for the Game Boy Advance. Now, is the problem with the cable? Or the Game Boy? I don't know. So I don't want to blame the seller - that would be unfair. | video-games_retro-gaming-microconsoles |
Dreamcast rumble pak. I'm not really sure why I got this. I guess I just wanted my Dreamcast to feel complete. So basically, you pop this baby into the Dreamcast controller and you get rumble for compatible games. And does it ever rumble. This must be the most powerful rumble pack I've ever had. After using it I actually stopped because it was just to powerful. I can't remember what game it was, perhaps Resident Evil 2 or Marvel vs. Capcom but the point is it just felt exaggerated compared to the games I played with it. For a few bucks though, you might as well have one if you have a Dreamcast. I'm sure there are some good games that take advantage of it without shaking the controller out of your hand. | video-games_retro-gaming-microconsoles |
One Hell of a Game. Although this game may look "kiddy" it is actually fun. To be honest the only reason I bought the game was because Hayato was in it and I always play with him on Marvel vs. Capcom 2. But this game revived a sense of pure fun which had died in me since the original MK days. This game is along the Capcom game line including the usual hyper combos and specials. So if you want my advice it is truly one of the funnest fighting games to come out in a long time and you can tell the people at Capcom really used their imaginations making it (need I remind you of Saturns "Dance with me" special?). So in short, if you like fighting games, crazy and cool looking moves, and a good time, this game is for you. | video-games_retro-gaming-microconsoles |
The classic NES title enhanced for Game Boy. For those of you who grew up playing the classic NES title R.C. Pro-AM, this game is for you. No doubt many fans of that game knew about this Game Boy version as it was just as good. Released in 1991, Super R.C. Pro-A.M. was either a sequel or a port of the NES game. It doesn't matter really because it followed the same rules and featured the same game mechanics, power ups and items but with different tracks.
You race around 24 tracks against 3 computer controlled cars. You had to place at least 3rd to continue to the next track. You can increase the performance of your care by collecting parts scattered on the tracks. The game also lets you grabs weapons and ammo to use against the other cars. There are roll cages that can be used for brief invincibility by anyone and if you spell out the word "Nintendo", you were rewarded with an upgraded car. If you place 4th, you were given 3 continues but if you use them all without beating it, the game's over.
The PROS: This is exactly like playing R.C. Pro-AM on the NES but in a portable version. It's not a bad thing at all and the tracks are brand new. It will keep you busy as the game gave you enough of a challenge and without a password system or battery backed saves, you had to beat it in one sitting. One thing this game had that wasn't on the NES title was 2 player co op support. You and another player could connect Game Boys via the cable link and tackle the tracks together.
The CONS: As I said before, other than the new tracks, there isn't much of a difference between this game and R.C. Pro-AM.
This game was made for the fans of the classic NES title and it showed. A portable RC Pro-AM game was exactly what gamers wanted and it sold well enough to be a players choice title. It was worth buying and is a good choice if someone wanted to experience some retro racing. | video-games_retro-gaming-microconsoles |
YES, BUY THIS. I was very skeptic about purchasing these video cables. I read about it all over the internet and even read some reviews that were at least remotely related to the monster brand which was said to be one of the finest A/V cable manufacturers. Most of my concerns came from reading how frustrating it could be to plug the cord to the TV jacks and of course, how big of an improvement the S-Video mode would achieve on my 43 inch -non HD- TV I planned to use these on. I have a rear projection set and the definition I got by using composite cables was so-so.
After much thought I decided to go with these, inspite its steep price ($35+7 shipping) and the before-mentioned issues. I attempted to plug them to the TV jacks. They fit nicely into the console (both N64 and GC) and so did the S-Video end but the audio plugs would not fit. I wasn't going to risk the integrity of my hard earned, costly TV so I didn't push them in too hard and pulled them out instead. At that point a very simple thought hit me: Why don't some people use their brain once for a change?? Just take some metallic scissors or any resilient long-nose tool or eating utensil and push the contact borders out a little bit so they'll fit the audio jacks. That's all! The cables will not be damaged because of this unless you're not careful and apply super human strenght on'em. The contacts are allegedly made of gold. What's better than that? This took me 2 minutes and can save you tons of grief.
On to the graphics: after careful examining and going back and forth between the S-Video input and the composite input I realized that if I had to go from one to the other so often was because the difference is small. I expected total awesomeness! That said, there is difference. Colors are more vibrant and the jagged edges are less noticeable. Things looked a bit clearer, specially when you move close to them and more details jump into sight that you may not have seen in your game before; you suddenly realize they were there, unnoticed.
This product did indeed improve the picture of my games, however, the component cables made by sony for its PS2 make the picture better. I can't help but wonder how good they'd make my GC look. I couldn't get these because they're no longer manufactured and my GC is one of those newer models that don't have the multi out output to connect component to. My TV has a 480i mode I could have used with those but Monster S-Video was the best I could do for my console graphics-wise. If you have this set up too, go with it and purchase this product without hesitation. You won't regret it. I don't. | video-games_retro-gaming-microconsoles |
Sub-Par Game, Not The Best You Can Buy. Baseball Advance is a good, solid game but it was overlooked in several areas. First of all, you can only play in 4 different ballparks instead of being able to play in each of the 30 Major League Stadiums. You cannot steal, there's no autofielding option, and you can't be hit by a pitch, it just goes right through you. Plus, if you want a baseball game where you can play with a friend at the same time, you might as well forget this game.
The best Baseball game for Game Boy Advance would definitely be High Heat Baseball 2003. 2 players can play at the same time, you can steal bases with ease, and if the ball hits you, you go to 1st base. Another aspect of how High Heat Baseball 2003 is a more superior game is that it has updated 2002 rosters while Baseball Advance only has 2001 rosters. Plus, High Heat Baseball includes all 30 Major League Baseball stadiums and it has a Home Run Derby feature where you can show off your hitting with any player in the Major Leagues (even pitchers).
I've now given you all the true facts about these two games so it's now up to you to make the decision. I personally would purchase High Heat Baseball 2003 because of all of it's in-game features that it has and the easy, smooth play control along with great graphics. THQ just went to sleep on Baseball Advance, making the game hard to play and just plain boring. It's your decision, and an easy one at that. | video-games_retro-gaming-microconsoles |
Dreamgear iGlow GameCube Remote. I have three of these which I use to play Smash Bros. Brawl on my Nintendo Wii. They have much of the same feel as a traditional GameCube remote. They feel a little larger though this could be due to the added weight of three AAA batteries. I use rechargeables as they chew through batteries at a decent (but not absurd) rate. The remote glows a neat blue color which is diffused through a crackled white exterior. The wireless receivers glow the same blue color through the same crackled white plastic and look very neat when you have multiple receivers plugged in. The only knock I have against this product is that the D-pad on the left hand side of the remote feels a little sloppy. It doesn't have a crisp feel when depressed and the four directions are not raised high enough. Any game which requires speed and precision with the D-pad should be approached with caution with this controller. | video-games_retro-gaming-microconsoles |
Time attack mode too difficult for kids, but fun for others. It's a fun game to play, but they forgot one thing: the time attack mode switch. It's always on, which makes the game too difficult for younger, inexperienced kids. The only way for them to enjoy this one would be using a Game Genie or Game Shark. However, it's a pretty nice game after the first four levels. The levels of difficulty only pertains to the "coasting" effect, nothing else. Small maps, but the time attack mode makes them big. The character art makes it interesting, you get to see more of it on level 4 and beyond. | video-games_retro-gaming-microconsoles |
WAY Underrated. The Gamecube is a high-quality machine considerably more powerful than the PS2. Nintendo has always made quality. If you drop a PS2, it will probably break. If you drop an Xbox, it may not break as easily, but it will give you heating problems. However, I've known people who have yanked they're gamecube across the room and it still works perfectly.
If you think that the Gamecube is for kids, then you're just ignorant. If you are a Resident Evil fan, get the Gamecube as it is the system that most of the RE games are on. Also, let's not forget amazing games like Metroid Prime, F-Zero GX and countless other high-quality gamecube-exclusive titles. Even in the more kiddish 1st party titles, there is something that everyone can enjoy.
My only gripe is that while the Gamecube is a very capable machine, many developers do not utilize the gamecube's full power (These are usually multiplatform developers). Look at a multiplatform game like Splinter Cell: Pandora Tomorrow, and yes, the graphics suck on the gamecube. Then look at Metroid Prime 2, and the graphics are just as good or better than Halo or Halo 2.
Probably the best thing about this system is the games. Whereas the Xbox barely has any real exciting, innovative games (mostly generic FPS games) The gamecube is a huge variety of high-quality games and some third-party titles.
I would recommend this system over PS2 and Xbox any day. | video-games_retro-gaming-microconsoles |
Used controller was broken. I bought one of the used controllers, it said that there was only minor damage which was evidently wrong. First of all, the rubber part of the C joystick was tearing off and the entire thing was very unclean. Then, when I attempted to use the controller it made it seem like the joystick was moving to the right when I hadn't even touched it. The entire experience was just disappointing and overall just a let down because I was really excited to start playing my old games again but I ended up getting this plastic trash.
The best thing I could suggest for any buyers is to probably pay extra money get a new one but if I were you I would be hesitant to even buy from this store. | video-games_retro-gaming-microconsoles |
BEST DAMN METROID SCENCE SUPER METROID. This game takes place between the first metroid and the secount metroid, so right after her first struggle with the space pirates, samus yet again recieves a destress call near TallonIV. She flees to the sight of the sceane and finds a damages space pirate station floating around TallonIV. You check out the station and end up fighting a boss. After you kill his [butt] yo have to flee from the station febor it self distructs in about 6 minutes. You find your ship and samus lands on TallonIV in what I would have to say is an amazing cut sceane.
On tallon IV you later find out that the space pirates have found a radio active substance called phazon. The only thing else I will say is that the space pirates were experementing with it, I realy woudn't want to spoil the amazing storyline.
This game is the main reson I bought a Gamecube, It has millions of amazing features, at least 4 different typs of guns; power beam, ice beam, wave beam, and the plasma beam. three different suits; power suit, varia suit, and the gravity suit. and four visors; combat visor, scan visor, thermal visor, and the x-ray visor. This is the longest metroid out of them all, the shortest time someone has beaten this game was about 10 houeres. The world is huge nd the map has improoved a lot scence the old 2d version, they are now 3d and you can zoom in, zoom out, and get almost every detail of any room.
Sometimes fighting with the space pirates gets so intense that when a lasor beam flyes by you, you can see the reflecion of samuses face looking back at you. this is the best game out for Gamecube so far, so if you have a Gamecube get this game, if you don't have a Gamecube then get one so you can get this game. | video-games_retro-gaming-microconsoles |
Deal of the Century. Yes, the Dreamcast is no more. You are thinking, "Why would I buy a system in which games are no longer produced?" I'll give you a couple GREAT reasons.
THe games that have already been produced for the Dreamcast are great! You will see little difference in quality between these games and the current crop of current games. Except one big difference, they are immensely cheaper. But this isn't the main reason to own this console.
The Dreamcast has turned into a hackers delight! It uses a GD-ROM drive that can read standard CD's. Independent programmers have created a TON of emulators and special functions for the Dreamcast that can all be had for free! There is a Nintendo emulator that perfectly re-creates the NES system of the mid-eighties! You can fit over 1,000 NES ROMS on a single disc! That is reason enough, but you can also watch MPEG movies, play MP3 discs, emulate Super Nintendo, browse through JPEG's photos on your TV, and much more!
And all for $50. What are you waiting for? | video-games_retro-gaming-microconsoles |
A strong Chess program for the GBA. I have both Virtual Kasparov (VK) and ChessMaster (CM). I wish I could combine the best features of both.
First off, CM plays at a much higher level. Whereas most of the VK personalities make occasional blunders, very few of those in CM do. This means that you really have to earn your wins against CM. Youngsters and novices (below say 1300 ELO) are likely to get walloped by most of the CM characters.
Also on the plus side: CM reports the moves in standard algebraic notation (VK does not) and allows infinite undo and redo. CM also contains a large library of famous games for review.
On the minus side, as the previous reviewer comments, I find I frequently have to press the arrow keys several times before CM acknowledges my move (and then frequently shoots past the piece I'm trying to pick up). This is quite annoying.
Also, CM does not automatically record the board position (VK does, which is useful when your batteries suddenly run out). CM also expects only a single user (VK records board positions and preferences for up to three different users).
Choose CM if you're a strong chessplayer or are looking for a real challenge. Choose VK for youngsters or novices. | video-games_retro-gaming-microconsoles |
PROBLEMS. The game ROCKS!!!!!!!!!!! But since I'm am writing this in... 2015 I know that the HD is just hard to notice at some eras. Sonic sounds good but Tails... 3 stars. I will give credit for Shadow since this is his FIRST appearance. Also SEGA is a good company and makes this game SHINE.
improvements
Sonic adventure has a decent story line. But sonic adventure 2 is more complex. BETTER GRAPHICS.
A bad part
Sonic adventure had a story for different characters. I liked this but sonic adventure 2 has only 2 STORIES THAT COME WITH MULTIPLE CHARACTERS.
who's side is better
A couple of problems and TEAM DARK wins. Thanks to Shadow | video-games_retro-gaming-microconsoles |
Could've had more potential than the PS1 games, but didn't. After the other 3 Spyro games on the PS1 and how AWESOME they were, we got this one after. When I was younger I was excited, but now that I'm a lot older, my opinion has changed about the game.
Pros
+Still the old school Spyro gameplay - collecting gems, collecting a key item (in this game it was dragonflies)
+Can shoot bubbles, ice, and thunder (my personal favorite) instead of just fire now.
+Has all the abilities from the past Spyro games so you don't have to necessarily reobtain them.
Cons
-Only one world, with 8 levels (9 if you count the 'home' world)
-The 8 levels can get dull and hard to find, especially if you're missing 1 gem.
-The minigames are kind of boring and repeated over the course of the 8 levels, except in the luau level with the drums, and the jungle where you had to climb that massive tower.
-The game gets laggy in a speedrun stage.
-The bubble breath is really useless, only used for catching dragonflies.
-The 'wing shield' is also extremely useless, used in one level to get one dragonfly, plus the hit redirection is backwards.
-Moneybags is only met ONCE in the entire game, and it's in the first level. You only need to pay him 200 gems and that's it. Gems aren't used in the rest of the game except for 100% completion, and you don't get the gems you paid back like you did in the other games.
-The final boss is kind of hard at first but really stupid once you figure out the pattern (or just go on GameFAQs and find out how to kill him)
-The game took less than 10 hours for me to beat. It is really short.
I honestly thought this game could've been a lot better being on stronger and better hardware than a PS1. They did pretty good with the GBA version that came out BEFORE this one. I don't see why they couldn't follow it.
In conclusion, don't bother with this game unless you are a major Spyro fan, or if you can snag it for $5 or less. | video-games_retro-gaming-microconsoles |
Pass or prepare to try to fix yourself by splicing new usb onto cable. 12/9/13 Does Not work. Usb connector is bad. when plugged into windows a does not recognize window pops up and when plugged into mac it does not even know that its plugged in. the usb connector doesnt look well made and the metal connectors are barely showing. so my guess is poor chinese craftsmanship.
12/10/13 Ok I figured out that the usb connector is bad but if your willing to try out different usb ports on your cpu or mac that it might work. i also had to uninstall and reinstall the driver for device. so if don't mind a little extra work to get it to finally work than your good to go. advice plug in all the sega controllers you want to use before install so that the emulator program you are using can read the controllers properly. | video-games_retro-gaming-microconsoles |
It's not better than Sonic 2, but close. This game is the one I could not wait for cause it had two things I was looking for: the debut of Knuckles, and that finally Tails could fly! The game was one of the grene-definers back in the day, and I will be the first to tell you that I am a Sega fanboy through and through. The first thing about this game that's intresting is the levels, never have I seen levels like this before, the enemies were more animated than in the first two, and I am really happy they made Super Sonic an integral part of the storyline this time around instead of having to put in a cheat to access him. (you still can put in the cheat if you want to access him, but ya better look on the net good and hard cause I'm not tellin it to ya). Again, classic Sonic on a classic system. | video-games_retro-gaming-microconsoles |
What you need to know. This handy dandy piece of hardware is just what every gamecube owner needs. It plays most gameboy games, excluding those which use a tilt sensor(Kirby's Tilt n Tumble) or vision sensor(gameboy camera). The games show up on your tv with a small border which can be changed(like the super gameboy). The graphics will not be enhanced, although games are easier to see and play. We will finally be able to see those dark and hard to see Castlevania games! The unit attaches to the bottom of the Gamecube, adding only an inch in height, and connects to the High-Speed port. The Gameboy player comes with a special disk which is to be inserted into the GCN during Gameboy play. This is a highly reccomended product with an unbeatable price. Don't go without one. | video-games_retro-gaming-microconsoles |
Sonic the hedgehog. At last sega has done somthing good. I mean neo-geo dreamcast they weren't so good. Exept for sonic SEGA hasent got some real bigsellers like zelda ,mario tony hawk and so on. But when SEGA join nintendo they can beat every one. And they did whit SONIC THE HEDGEHOG.You will never be bord at this game at least in 6 months. This game have anything a player wants a good story good scenes nice charaters a raelly good 2-player mode chao-world good music cool tricks and really nice grafic. And a lot more of course. The game is nerlly perfect but it's bad things of course
take the 2-player mode for example. When you collect rings you can do some sort of "magic".Some times is it fun but you cant turn of the "magic".For example when you about to win and you can see the goal ring your opponent just get a bounch of magic-attacs and take the lead. That can be rally enojing,especily when you lose aginst your 6-year old sister that way. Theres so muths to say about Sonic adventure 2 battle. But the most importent is that SONIC for gamecub is the best sonic ever. | video-games_retro-gaming-microconsoles |
Backtrack could have been better. Backtrack is currently the only First Person Shooter available for the GBA,this means that I have no comparison to others like it. But I can be sure that this is not the limit to this system's capability. First off,the gameplay is just plain boring,since there are very few dirrerent enemies, and the level design barely differs at all. It is also very short, it only has 12 levels where as every other FPS games for the GBA has at least 20. This game also throws you right into gameplay without telling you anything about whats going on. Overall,I'd wait for Doom,Ecks vs Sever,or Dark Arena. But if you can afford it, this game still has it's fun points(though few and far apart). | video-games_retro-gaming-microconsoles |
Best GBA game yet. While it's not as good graphics as the console versions (what do you expect) it is a VERY impressive GBA title because of its 3d graphics and lush colors. also Because it's a fun game that never gets old since you can always try to score more points. And don't let people tell you it's hard to play- I was scoring 20 thousand point combos on this game by the time my 5 day rental was over, and I've never played a Tony Hawk game before in my life! Overall, this is a great game. Try to find a bad review on it. You can't, can you. There's a reason there aren't any. | video-games_retro-gaming-microconsoles |
Exactly what I wanted. Saves, time occurs, and cheap. I recently became a bit of a collector when it comes to vintage Pokemon games, and forewarning for anyone looking to follow in my footsteps (THERES A LOT OF FAKES OUT THERE) this site charged me 20 bucks including first class shipping, the review does not say functioning battery, so I was admittedly a little nervous and maybe a little naive to have purchased it regardless of that
What I received was a fantastic looking cartridge, very obvious cleaning done prior to the sale, and the game saves and time still occurs, thank you very much for just being an honest company. I will be purchasing the final few games I need to complete my childhood from this company | video-games_retro-gaming-microconsoles |
It's 3ds Party and the L and R Buttons Stick. Hello! This is my review on the white gamecube comtroller. I bought this on my second account before i switched accounts but I am going to review it on this one. The first thing you need to know is that this is a third party controller, so it is not official. The quality based on that is okay. Every button is very clicky. The issue is in the L and R buttons. They are made likely so that they get stuck often. Luckilly, there is a way to sort of fix it. Find the button and push it just a bit so that the button is not touching any part of the controller at all. If you get it to stay like that, then it shouldn't stick! But it's only a partial fix. If you are a casual games, this is good for you. If not, look elsewhere. | video-games_retro-gaming-microconsoles |
Crystal is hard to find, Celebi is not in the game. Well, the first reason I got Crystal is to actaully get Celebi, but when I learned it you need the Mobile Adapter that is only in Japan to get, I was really sad about it, now I want the japanese Pokemon Crystal. Well, there is a lot of new stuff on Crystal so I gave it five stars. Like, the Annon or Unknown puzzles are different, you get to catch both of what Gold and Silver has, Girl or Boy Trainer, when you see a Pokemon it moves for a second, Suicane is now a big deal of the game, small graphics improvement in places, Team Rocket now I believe is a bit harder, a Pokemon Place where you get to fight other trainers in a huge building, there is a Password Station where every night you get to win a point and you can save for cool prizes, the starting is a bit different, people now trade different Pokemon, getting the Squirtbottle is on a bit different, and the order to beat Team Rocket is now Slowpoke Tails, Lake of Rage, Goldenrod City, and then Powerplant. Well thats 13 changes to the game from Gold/Silver to Crystal, I think you should get Gold/Silver first before Crystal because Crystal is a lot more for the people who played Gold/Silver if you catch what I mean.
Graphics, a bit better then Gold/Silver: 9.5/10
Fun, I believe this is more fun cause you got more things to do: 9.5/10
Gameplay, you can play this about 2 hours more then Gold, but in my Gold I'm not finished and I have 80 hours: 10/10
Sound, a new cool radio station plus all Gold/Silver stations: 10/10
Overall, 10/10, I really want you to get this if you don't have it and you have beaten Gold/Silver. | video-games_retro-gaming-microconsoles |
Rayman: Hoodlum's Revenge. I didn't really know there was a third game in the Rayman series for the Gameboy Advance, until recently. Being a big Rayman fan, I decided to pick it up as I have all the other games in the series for the system. What surprises me about the third installment is Developer Digital Eclipse's decision to bring the series into a more 3-D design. Much like the Spyro games that Digital Eclipse made for the GBA(which are my most favorite games for the system), Rayman has been brought into a more isometric environment. This time, a completely original experience that's meant as an official sequel to Rayman 2 or Rayman DS(if you have that version). This one picks up right after the end of that story and sets the limbless hero on another quest to save his gigantic frog-like friend Globox. This time, though, players will be able to control both Rayman and Globox in different situations, and each character has a distinctly different style of gameplay in the same environment even though they're separated.
While Hoodlum's Revenge is a challenging platformer and is a worthy addition to the series' Gameboy Advance library; there are several things that bring down the game. First and foremost, having Rayman in an isometric environment. Though the game fits well in this environment, it feels too much like the Spyro games. You'll recognize the exact same token and gem collection like in those games, as well as other gameplay mechanics. Second, Whereas the Spyro games had minigames and challenges that added variety to those games, Rayman severely lacks in this area. Basically, the only 'variety' you get in the game is the two distinctly different styles of gameplay with Globox and Rayman. Thirdly, the environments look way too much like those in Spyro than those in the other Rayman games to give it that distinct Rayman 'feel'. The only difference is that there are characters that exist in the Rayman games there instead of those of the Spyro type. I will, however, give props to Digital Eclipse for following the style of a Rayman game in presentation. It definitely hits the mark there.
Sadly, out of all the Rayman games released for the Gameboy Advance, this is the least liked one for me. You'd think, since the Spyro games for the system were my favorites, I'd be eating this game up...but it doesn't measure up to those games. Don't get me wrong, Hoodlums Revenge is not an awful game. It's quite a challenging game, much like those Spyro games, which means it'll take awhile to beat. It's also a beautiful game, graphically. It's just something about it doesn't click with me. Because of that alone, that is why I rated this game 4 stars instead of 5.
If you can get past that 'me too' feel of the game and the three things that spoil some of that Rayman fun, Hoodlums Revenge is a challenging platformer that is worth the time. | video-games_retro-gaming-microconsoles |
Super Smash Bros. + GameCube= More fun than you can imagine. The already extremely popular game from Nintendo 64 is making an early appearence in the GameCube's Game Library. Let's take a look at he first one, it was fun, it looked ok, plus it was really good to play at parties. I'm sure when you first got it you thought, "nothing could get better than this!" Well guess what, it can. Now that Super Smash Bros. is on GameCube, those hours of fun will double or even triple. It now has stunning new graphics, Hugely improved One player and multiplayer modes, and all of your favorite Nintendo Characters that you could possibly need. It's only rated Teen so it would make a great gift to someone who just got a gamecube and needs to start their game library. If you get someone this they will shout out in joy because this is the ultimate Christmas present. | video-games_retro-gaming-microconsoles |
A Game For Tetris And Bust-A-Move Fans. I heard about this game from my cousin who also loves Tetris, Bust A Move and all of those other classic puzzle games. He swore by this game. I bought it for Game Boy Advance and I can't put it down! You can play against up to 3 other people on one cartridge, you can play Challenge where you try to beat a board in 30 seconds, you can play puzzle where you only get certain pieces. When I beat the 25 boards of Puzzle, I was dissappointed that there were so little amount of boards. But then I found User mode that has 2500 boards! For all you artists out there, you can draw your own characters and boards and input them into the game! This is an unbelievable game with so many modes and boards that the only bad part is trying to decide what to play first! | video-games_retro-gaming-microconsoles |
Analog stick is garbage. Do not get this as your main gaming controller. The analog pad doesn't do anything until you're about 10 centimeters away from the end. Horrible for driving games or platformers. The D-pad is mediocre. If you just need some extra controllers for friends who want to play fighting games it'll suffice. It's tolerable for power stone, soul calibur, and capcom vs snk. Don't bother playing racing games though, driving with that analog pad is frustrating.
Lies:
NO Independent Rapid Fire Function as advertised
NO Slow Motion Function as advertised
It has this stupid (literally stupid) function called "ReMap" that allows you to change a buttons function. Ex: If "A" is jump, you can make "B" jump aswell. But, guess what? Now A and B are BOTH JUMP! What is the point of this!? The second black button turns ON the built in rumble pack. Yeah, you have to turn it on for each game. And, once it's on, you have this great fart sounding weak rumble for your gaming pleasure.
Bottom line, Invest your money into a real sega dreamcast controller. This isn't a steal or a deal, it's a waste of shipping and handling. I give it one star for at least working even though the false advertising. | video-games_retro-gaming-microconsoles |
Some limits, but it makes up for them. The Gameshark CDX for Dreamcast is probably the best thing that I bought for Dreamcast. Now I can FINALLY beat Dino Crisis. But, there are some flaws. First is that it can be used ONLY in a standard Dreamcast controller. Another is that you need to use the CD that came with it to enter codes. Third and final that I noticed is that the Gameshark could mess up your game. But the third problem is easily avoided by having multiple saves of different files on your VMU. However, some games only let you have 1 saved game on your VMU. So, you just use multiple VMUs for this problem. The cheats do work, so I would reccomend this to anyone who wants to actually be able to beat a game completly. And that would be just about everybody | video-games_retro-gaming-microconsoles |
Rating depends on the price, 4 stars for 5 dollar. I am currently playing this game on gba. I know the original version (on amiga and pc), and based on the reviews here on amazon, people said it had a map and isometric battle; i decided to give it a try ( i paid $25 for it).
(1) there are minor bugs in the map system such as it went up-side-down (!) a few times (no i was not drunk, it WAS upside down) the cursor goes astray. Not a show stopper though.
(2) the essential game killer here is this: you can rest after EVERY combat, with no food / drink problems (in contrast to the 2nd edition version) so your party will always be maximally prepared (you can always save so you do this after each battle) with all the spells prepared, and you will NOT EVER be disturbed in your sleep - the bad guys simply wait for you to be slaugthered, giving indeed the game the very short life span of 8 hours.
(3) apart from level 1, the maps are very different (you can look it up via a simple internet search, it won't spoil the game) compare the original eotb maps with those of the gba also published; gba maps are too simple.
(4) the story line is weaker than that of the original: the teleportation puzzle of the dwarven/stone etc keys as i remember them is gone, and the rest is simple battle, which gets a little pointless, because all the rooms look all the same. Not a show stopper either.
(5) in battle you are given a random setup of your figures, and the figures can NOT move around each other. Which means every character must have bows in order to reach an enemy but those in front will lose a full round re-equipping. The setup of who goes in line # that is too complex and i always wind up having the figthers in the back. This really IS very frustrating.
(6) i know dnd 3rd as well as adnd, and what the dice do in this game in battle is just way too weird - far too often a miss with a fighter with a dwarven waraxe +1 on a simple skeleton. Far too often a fumble with a 3rd lvl mage with combat casting, trying to cast a magic missile (!);
(7) some spells are completely irrelevant. finding 2+ level in your spellbook is a pain in the a*s.
Nice but not the real thing, it's a nice to have, nothing more. My advice, rent it, because you WILL finish it in one free saturday (promise). to the makers: It's fine to change a game a bit, but it has obviously not been tested. in my opinion this type of marketing is a Shame! | video-games_retro-gaming-microconsoles |
Fast, Tough, and Exciting -- in other words, F-ZERO. Having been a *huge* fan of the original F-ZERO (released way back in the early 90s for the Super Nintendo), I was very excited to hear that Nintendo (in collaboration with Sega) was producing a new game in the series, and I picked it up last week just as it came out -- which I rarely do. (see also: Soul Calibur 2)
I can say now that Nintendo has produced an amazingly fun, fast-paced arcade racing title, certainly the best game of its type currently available. There is a huge variety of fantastically detailed tracks, 30 cars to unlock, and a challenging story mode to complete as you progress. The graphics are astoundingly detailed, especially considering there are often dozens of cars careening around (and off) the track at any given time. The game supports Progressive Scan (480p) if you have a TV that can display it.
The gameplay comes at you fast and furious, as the quicker cars regularly cruise in excess of 1200 km/h (about 900mph, or mach 1.5), and the game does an excellent job of conveying the sensation of speed. There is a new system of turbo boosters that allows you to get a boost of speed at any time after the completion of the first lap -- but using the turbo drains your vehicle's energy, risking a crash if you smack into too many walls or other cars. The tracks are brilliantly laid out (at least the ones I've seen -- I haven't unlocked all the hidden ones yet), ranging from a mobius strip cutting through a lush jungle, to a twisty road winding around crumbling egyptian-style ruins, to flat-out racetracks encircling floating casinos. Fans of the series will be happy to see a few classic tracks like Mute City rebuilt for the new game. The designs make excellent use of your car's ability to stick magnetically to the track surface -- many of them look more like rollercoasters than racetracks. One particularly memorable one has you racing on the outside of a giant set of metal pipes, while a raging pool of lava below sends gouts of flame leaping over the track.
However, the game is *extremely* challenging, particularly the story mode missions. This is sort of unusual: I expect the upper levels of the racing mode to be insanely hard, but normally you use a story mode to ease people into the game and *not* to make them pull their hair out! The first mission is a nice, easy introduction to the game, and then the second is ridiculously hard -- and the next few aren't much easier. In another strange move, you have to unlock the story mode chapters by earning "tickets", either by playing the racing mode or by getting good enough times in the Time Trial mode (you also get tickets by beating each story mission, but not enough to unlock the next one by itself :/). The same tickets are used to buy extra cars and parts to customize your vehicles -- which is annoying, since it means you have to choose between playing the story mode and unlocking new cars and parts to use in the GP (until you get good enough to tackle the higher difficulty settings, where the rewards are more plentiful.)
An interesting feature is that you can take a memory card from your GCN and plug it into the upcoming "F-ZERO AX" arcade machine, which will allow you to use your custom cars in the arcade, as well as unlocking various new tracks, cars, and upgrade parts when you return home (you can also unlock them by beating all the hidden tracks in the GCN version on the highest difficulty setting, but as you can imagine, that's quite difficult.) If one of them shows up anywhere near me, I'll be sure to give it a shot and report back. Several games have tried things like this in the past, but without too much success (at least in the states, where good video arcades are a dying breed).
In short, F-ZERO GX is a fast, challenging futuristic racing game that gets a strong recommendation for all racing and F-ZERO fans. However, be warned that it can be quite frustrating at points -- don't get this for anyone with a short attention span. | video-games_retro-gaming-microconsoles |
Excellent gameplay paired with a beautiful game. If you ever wanted to be able to play Diablo II on your GBA, this may be the closest (and best) alternative available to you! Excellent, compelling gameplay pairs with superb graphics and sound to bring you a LotR experience like no other before. Run through ~80-120 levels with either Aragorn, Legolas, Frodo and Gandalf (with Eowyn if you beat the game, and Gimli for multiplayer!) as you walk the path from Caradhras to Helm's Deep (for the Fellowship) or Mordor (for Frodo)!
The gameplay is very similar to Diablo II, with passive and active skill trees, attribute points and randomly generated equipment of varying qualities, attributes and "owners". Easy enough to learn, and great fun to master. The 2-player multiplayer capability just makes it incomprehensibly awesome.
The game is nearly bugfree, and the bugs in the game are so minor that they do not hamper gameplay whatsoever. A solid pick for any gamer anywhere. (10/10) | video-games_retro-gaming-microconsoles |
The game cartridge works and saves your file properly. I played MOTHER 3 twice in emulators in jr high, and so I finally bought this since I actually own a GBA! DEFINITELY worth the buy, this is truly my favorite GBA game ever! Good story and nice gameplay traveling across a fantasy world being overrun by time-traveling "pigmask" soldiers turning animals into machines. The story is rather linear, though, and the game world isn't as big. Don't worry though, there's a good portion of optional bosses and such to undertake.
Pity the price went up after I bought it, I'm glad I snagged my copy before then though | video-games_retro-gaming-microconsoles |
The Soul still Burns. Intro:
Four Years ago, Soul Calibur for the Sega Dreamcast came upon us. Soul Calibur showed us wonders, it was technologically ahead of its time, luscious smooth graphics, beautiful sounds and over all of that, a perfect gameplay. Perfection, is there really such a thing? If there is how could you improve on it? Critically acclaimed, the sequel is finally here, but is it really what it's hyped up to be?
Graphics:
SCII's graphics are beautiful to say the least. The stages are done remarkably well, with beautiful settings and buildings. Special effects are at its best, from fire trails to lightning it's all gorgeous. Though it's by far a great looking game, it doesn't have the same impact it had when we saw SC1 four years ago. SC1 completely pushed the Dreamcast's capabilities and still out looks some of today's PS2 titles. Perhaps it's a multi-platform problem because the PS2 isn't nearly as powerful as the GC and Xbox. Nevertheless, it still stands up there as above average graphics, it should be better knowing that Namco can push a console's performance to the limits, but you can't complain if it still looks good.
Sound:
Music is still at it's best with catchy tunes that get stuck in your head. It's reminiscent of SC1's music, which is good, medieval tunes match well with its surroundings and never gets repetitive. With English and Japanese as two whole different voice tracks to choose from, you'll never get old hearing the characters. The Japanese voices are clearly better, but different voice actors make it kind of awkward when characters say a line that was in the first game. Nevertheless, the refreshing music adds to great presentation.
Gameplay:
Alright, this is what matters the most in every game. The new characters alone is good enough reason for veterans to buy this game. The greatness of Soul Calibur II is that each character is equally balanced. There is no best or worst character, only good and bad players. Of course the real challenge in the game is mastering every character. Soul Calibur II is a masterpiece of fighting engines, newcomers can jump in and learn quickly, but there is nothing that can explain the level of depth that you can master the game. There is a move for every situation, the flow of executing the moves is smooth and it's as if your instinct just tells you what to do after each move. The strategy of the gameplay is not memorizing a combo that will KO someone in the least moves, instead it is in timing. Timing is everything in Soul Calibur, button mashers don't realize that and get beaten to a pulp, the basic is that you need to know when to block, when to attack, and when to counter. Then it gets deeper when you learn repel and parry Guard Impacts, the 3lvls of Soul Charge, and to an extent, offense that dodges the opponent's attack at the same time.
I can safely say that Soul Calibur II lives up to the perfection that the first one had, but maybe it is a little bit too much like the first one. The only significant changes besides new moves are Guard Breaks and Wall Combos. Guard Breaks stagger a guarding opponent so they let their guard down and you can come in for a nice combo, a very nice alternative to unblockables. Though it's hard to connect the opponent with the wall, wall combos do massive damage and should be used whenever the chance comes. There are other small changes such as walking or running while Soul Charging so that you're not vulnerable when doing so. Also, the depletion of upper and lower Guard Impact is neither good nor bad; it encourages newcomers to use it because it's easier, but for veterans this could lead to minute-long moments where each just counters the Guard Impact until someone messes up.
Weapon Master Mode, the main 1P mode, has been done quite nicely, presentation wise it gives players a good impression that you really are a warrior in the 16th century searching to destroy Soul Edge. Veterans might not find much challenge in the missions except touching up their skills, but it's nice going through a new set of missions. The missions range from a variety of conditions to fight in, from poison to earthquakes to timed ringouts, to a series of battles in a dungeon. The main aim in Weapon Master Mode is collecting all the different weapons for each character. With over 200 weapons, each weapon affects the character's stats such as offense, speed and health to suit how you play. The weapons can be used in other modes, which is a nice addition for a bit of variety in your matches.
Of course the beauty of a fighting game comes out when you play against a friend. When you and your friend are equally skilled in mastering SCII, versus mode becomes a blast to see who can beat the other more times. The CPU though has been greatly improved and can be as tough as diamond if you want a challenge.
To some veterans SCII might feel like a complete rehash, but it actually packs in quite a lot of new features. The reason that SCII feels like a slightly updated SC1 is that, as much as I hate to admit it, not many people owned a Dreamcast and has experienced SC1, so Namco is giving the rest of the world a taste of SC1 but improved for the benefit of veterans.
Conclusion:
While it doesn't have the same jaw dropping impression that the first one had, Soul Calibur II is an awesome game, definitely a worthy sequel of the first. It offers a great fighting engine that's fun to play alone and even more with a friend, while it's depth is simply amazing. Soul Calibur II is definitely a must-have.
Graphics: 9.3
Sound: 9.7
Gameplay: 9.9
Overall (not the average): 9.8 | video-games_retro-gaming-microconsoles |
Best Football Sim Ever. In a few words, this game is nothing short of remarkable. The realism in this game is over the top, and the graphics are tremendously well done.
NFL2K1 is effective at creating a realistic passing game system, and surprisingly, creates a highly realistic running game; something that hardly any football games can seem to do. The A.I. in this game is also realistic. Usually in other football games the computer is just "pass happy," and throws a hell of a lot more times than it runs. Not in 2K1, however. The computer plays SMART, and has just about an equal balance of pass to run. So far, the only thing that I can complain about about is with the computer's ability to make field goals. To put it nicely, the computer simply sucks at kicking field goals. Other than that, nothing brings down 2K1.
Overall, NFL2K1 is a must have for all true NFL football fans! | video-games_retro-gaming-microconsoles |
Not much different second time around. Many praised the first Prime as godlike and a modern masterpiece. The game was a beaut to look at but it was hard as hell and there was a lot of backtracking. Now the sequel comes and while it's not a failure on all fronts, the developers still haven't addressed some issues from the first one.
Story: What little story there is anyway. On the planet Aether, a race called the Luminoth is thriving, much like the Chozo on Tallon IV. They discover a massive meteorite is about to hit and when it does, the resulting energy causes a dimensional rip that provides 2 Aethers: Light and Dark. Afterwards, a Federation ship crash lands on Aether and a distress signal is sent to Samus. She must now stop the Ing, the race that occupies the Dark world.
Graphics: Improvements over the first one, which was beautiful anyway. Particle systems are better and levels seem more expansive. Bosses take up a huge chunk of the screen which makes it a bit annoying when you're trying to dodge.
Sound/Music: No voice overs except for Luminoth's weird voice(kinda like Zelda, no words just gibberish). The music is still the same: ambient textures with an otherworldly feel.
Gameplay: Basically the same as the first. 2 new visors: Dark Visor, allowing you to see objects and enemies that are in the dark world when you're in the light world. And the namesake Echo Visor, which looks like Ben Affleck's power from Daredevil. They took out some beams and added the Light and Dark beams, with get this: ammo. Instead of going nuts, you have to preserve your ammo, which got really irritating.
As for the difficulty, if you've never played the first one, I suggest you beat it first. At least then you'll know what to expect with this. For players who long for a harder difficulty, you'll enjoy this. For the rest of you, you will have your *** handed to you on more than one occasion. Even with standard enemies. One enemy early in the game took a huge chunk of my life with each hit and I wasn't even half an hour in.
I'd suggest renting first just to see if you're ready for the game cause this can seriously make you wanna throw your controller against the wall. | video-games_retro-gaming-microconsoles |
Great value for beginning players. My sons (aged 6 and 8) play the chess game as much as they play any of their other GameBoy games. Both learned to play chess on a physical board prior to using the virtual version. The chess pieces actually battle each other, which seems to delight them. My husband, a rated chess player, says this version will keep them challenged for awhile.
More recently, both boys have been playing checkers, too, and they have asked me to teach them backgammon so they can play the GBA version. I highly recommend this chess/checkers/backgammon combo because it's a great value. | video-games_retro-gaming-microconsoles |
The Best Fun I've Ever Had. I've been an avid nintendo fan since I was four. When the gameboy first appeared in the late 80's, handheld game systems would change forever.
When the SP hit the shelves, I thought that it couldn't get any smaller, but I was wrong.
Now that I got the Micro, my gameboy playing days has been at an all time high. It's incredible small size can fit anywhere such as your backpack, your front or back pockets, or anywhere else you can think of!
Though it's small, it's small, compact size is easy to get used too. It feels like as if your playing with the regular nintendo controller! The sound is clear and the brightness is vibrant!
The difference between the Micro and the SP is that the Micro has the regular headphone jack in which you can use stereo headphones instead of the SP headphones.
The only downside is that if you plan to play two or more players on the Micro, you have to purchase seperate plugs since the Mirco has a different plug port than the SP.
This gameboy can play all the GBA titles which it rocks!
Now that I got this handheld, I bring it EVERYWHERE I go and my gameboy playing days are stronger than ever!
Playability - A
Price - A
Compactability - A
Sound - A
Battery Life - A (Lasts three hours longer than the SP)
Game Titles - A
Accessories - B | video-games_retro-gaming-microconsoles |
What a mistake - it needs a recall or rerating. I brought this home for my 10 year olds birthday last night. He'd been asking for it for a while and we've enjoyed the rest of the titles in the series - chao's are cute.
This game creeps me out. Badly. This is the only game I've gotten for my kids that I'll have to take away from them.
Ok parents - imagine your young one sitting in front of a game where the cute game character is running around whith a gun in his hand while the alien invader is saying over and over "shoot the soldier" in a creepy voice. A shoot em up movie is one thing but having a kid sitting with a game system practicing how bad he can be while shooting up the defenders of earth just is over the top in my book. I was so appalled by the basis of the game that I didn't notice the language mentioned in other reviews. That is not my complaint about this one. Having my child interacting with a game that is whispering "Luke, come to the dark side of the force" is.
I think this one whould have been rated M and filed away with grand theft auto. | video-games_retro-gaming-microconsoles |
Best NHL game in years. NHL 2003 has been the most fun I have had playing a hockey game in years. The newer versions of NHL aren't nearly as fun and they get overly complicated. NHL 2003 gives you the options to make it arcady or more simulation based. The great thing about this game is playing with 3 other players and taking on teams one after the other.
My biggest complaints with this game would be the shortened season mode of only 10 years and the lack of an in depth season mode too. You can't move a team around or bring in a new team. The create a player needs some work too because everyone looks the same and they are all bald.
Other than some minor complaints, this game is amazing. The pick up and play controls along with the fast paced nature of this game is why I still play it to this day. | video-games_retro-gaming-microconsoles |
Average side scroller comic beat 'em up fare. No doubt there will be more Daredevil fans worldwide with the release of the mega budgeted film starring Ben Affleck, so let the marketing ploys begin. When playing Daredevil for the GBA, one will wonder how much more great this game could have been had DD's abilities (namely his super radar senses) been better implemented. Aside from that, the game is standard side scrolling beat 'em up fare that was seen so much in the 16-bit era (thanks Acclaim) with look alike enemies and backgrounds. However, Daredevil does have some good going for it. If you beat the game (it doesn't take long to get through the 23 levels), you can play again to collect all the DD icons throughout the game which will allow you to view images from the film, comic illustrations, alternate costumes, and a level select among a bombardment of other secrets. The movie versions of Elektra and Bullseye are here, as is the Kingpin, plus foes from the comic series such as Sewer King, Turk, and Echo. The graphics are really nothing spectacular and don't show off any of the GBA's capabilities like it could have. The cinematic-esque soundtrack is unusually good, and the controls are mindnumbingly simple. All in all, Daredevil isn't necessarily a bad game for the GBA, and fans of the comic or film should check it out, but it just annoys me a bit (and other long time Daredevil fans as well) of how great this game could have been if some more polish and thought went into it. | video-games_retro-gaming-microconsoles |
Megaman Zero-hardest game ever. Mega man Zero is by far the hardest game ever i have played. The game consists of the normal sidescrolling charicteristic that almost all megaman games have had, but adds a whole new twist. you fight AS zero, (the red guy with the sword), and have to defeat megaman, who is destroying all your fellow repliods.
Why is this so diffucult you ask? well besides the confusing part with the cyber-elves (little elves you collect, and use for an effect), the bosses are more difficult, the enemies are fast, and an hour and a half of frustration and soda can lead you to the fruit of your labor, the defeat of level one.
The hardest part of thwe whole game are the bosses. Finding a pattern and escape from all thier attacks isone thing, but actually being able to execute it is another. in this game, there is no such thing as luck | video-games_retro-gaming-microconsoles |
GBA-Great fun but who can see anything. I too agree the lighting on GBA is TERRIBLE. I don't know how my children can even see anything. I tried to enhance the lighting by buying them the magnifying light, which helps a little, but not much. I actually thought there was something wrong with the units I bought. I'm really disappointed that this product was developed the way it was. I also would be willing to pay more for the unit if I could actually see what I was doing. Are they just playing with us for now and will come out with a newer version next year? I have to say some positives, though... It's lightweight, extremely portable and I can't seem to get my kids away from them, so at least I know they're enjoying it. The only solution so far that I've found is to buy games that are "light" such as Warioland, Mario Cart, etc and stay away from "dark" games such as Harry Potter and Castlevania, etc. | video-games_retro-gaming-microconsoles |
Beautiful, Odd, and Totally Original. It's a short game. It's not especially difficult. There is little in the way of action.....and it's one of the greatest video games I've ever played.
I bought it a long time ago, back when it came out, and it's been the one game I return to over and over, constantly attempting to build my rocket ship and leave the planet in as short a time as possible. I've been so drawn to this hypnotic game, whereas I've barely finished the others I've played (including RESIDENT EVIL, the most remarkable looking/performing title yet, but comparatively boring). PIKMIN is so addictive, but in a quiet, unassuming way. It's also really bizarre, disturbing almost, in the near-barren terrain of each world, in the over-size ladybug-like creatures who chow down on your little friends, even in the Pikmin themselves, who are simultaneously cute, pathetic, creepy, and altogether otherworldly. I'm praying for a more expansive sequel, one that truly expoits the potential hinted at in the original. Miyamoto is a genius beyond reproach. | video-games_retro-gaming-microconsoles |
Alright, but make sure to get the 5.6" instead. Another reviewer has already said something similar to this, but I felt like reinforcing it. There ARE two models, and this one does happen to be the much worse one. Really, it's ok, but it has bad ghosting problems, brightness, the volume control is imprecise, and there is only one headphone jack. Also, it's not TFT either, which doesn't really matter much unless two people are playing on it at once. Now keep in mind this is the 5" model, or mobile monitor, which is sold almost nowhere. There is, however, a 5.6" model which is MUCH better, because it has simply a better LCD that has no ghosting problems, is TFT (meaning you can view it easily from wide angels), has two headphone jacks, a brightness and a color control, and a more precise volume knob. My only gripe about the 5.6" model is a slight buzzing sound in the background, but it shouldn't present any problems. Overall though, the 5.6" model is very good, and even comes with a car adapter. Just make sure that the box says 5.6" on it, otherwise, do not buy it. I got mine at Toys R Us, if that makes it any easier. | video-games_retro-gaming-microconsoles |
Amazing. I honestly don't know how Nintendo keeps doing it, but they've managed to make what is a relatively original game, keeping all of my favorite aspects of its predecessors, without just rehashing them.
Graphics: M&L is neither lacking nor revolutionary, it has just enough pizazz to get the job done, but there is no wow factor here. I would describe them as completely appropriate. Not too little, not too much - just right.
Sound: There are many new tunes as well as classic ones from the various Mario related games (Including the theme from Luigi's Mansion) The sound is crisp and clear, and surprisingly full for a GBA game.
Control: Control is as tight and responsive as you'd expect a Mario related game to be. The advent of using the brothers in tandem adds a good deal of variety to the way you get around in the game world. For example some platforms are too high to reach with a normal jump, so Mario has to incorporate Luigi's "High" jump to get them both onto the platform.
Story: Complete with silly scenarios and plot twists it's everything you could want from a Mario RPG game. It's not particularly riveting, but it is also not boring or superfluous. The Superstar Saga subtitle is appropriate in that there are numerous historical references to Mario's exploits in previous games. For the first time they explore how Mario's fame has extended beyond the borders of the Mushroom kingdom. There are also a few pop culture references reminscent of the Ninja Turtles and Power Rangers spoofs in Mario RPG and Paper Mario.
This game is awesome fun, and at roughly 20 hours long it's definitely a good entertainment value. You can't really go wrong buying it. | video-games_retro-gaming-microconsoles |
many sleepless nights. This is the game for all of you old school nintendo fans out there. Everyone is here for an all out ... kicking. The graphics blew me away as did the excellent control of the characters. No BS Mortal Kombat special moves or finishers, if you can get one character down you can do it all. Endless gameplay opportunity here, from unlocking special characters and stages, to collecting trophies, this game kept me up many nights. I've had this game since the gamecube was released and it is now over eighteen months later and I still play this game with those new eyes we all get when we first open up a game and pop it in the system. | video-games_retro-gaming-microconsoles |
VERY HARD, YET VERY WELL WORTH IT. As I stopped by my local Gamestop, I stumbled upon this bargin-bined game, F-Zero GX. I immediatley bought it as it was slashed through a barrage of sale prices. I have to say though, this game is worth any price put upon.
For those who are unfamilar with this game, F-Zero is what we call a "futuristic" racing game that takes no mercy. Begining the Grand Prix Mode beginners may pee in their pants because this game is not easy.
The racers are pretty diverse, ranging from Samuaris to aliens to human beings, most of the racers are gone due to the fact that you have unlock them by winning the Grand Prix, which again as I said in the previous paragraph, can be hard at times.
Although the backcover of the game claims to have "20 tracks" its pretty much the same 5-6 track but with nostalgic loops and hard turns.
Now the difficulty of this game can lead beginners and moderate players bitting their controller. The AI in this game can be pretty cheap during segments of the races; while I was heading towards the end of the race I was in first place and I was on the home stretch, one narrow gap and I win! So I think. All of a sudden, 5 racers begin endeavoring to crowd already small gap and kill me off since I forget to mention there's an energy bar. Yes, for boosting and your way of "defending yourself."
Overall this game is okay. veterans of this series and those stepping up to the plate will love the action, the nostalgia races, cool music and the challenge itself to be the best. | video-games_retro-gaming-microconsoles |
What can I say? It's a tiny gameboy. I absolutely love my Gameboy Micro, mainly because it's the size of a cell phone, so it fits nicely in my pocket. The battery life, at least when new, is astonishingly long, its shape fits my hands nicely, and it has a noticably durable feel to it. I have all of the Final Fantasy titles for GBA, so I get hours of play out of my micro between classes at school, and stash it comfortably in my pocket why listening to the droning lectures. If your sick of lugging around your akwardly shaped GBA or your hulkingly huge DS, but still wanna play those games and don't mind squinting a bit to catch all the detail, then Gameboy Micro is certainly for you. You had best act fast though, because I'm not sure they are still in production. | video-games_retro-gaming-microconsoles |
Castlevania Circle of the Moon, an amazing job. First of all the question you ask yourself when you are thinking wether or not to buy this game well heres the list:
-Excellent gameplay,dialogues and graphics -Outstanding story witch enables you to not only play the game,but also live the adventure -You may find this game a little boring sometimes but compared to all the other gameboy advance games this is the best for all the reasons above
Well I know this game has much more besides that I mention up there. Its true this game is quite hard for begginers or small children so I don't recommend it for children under the age of 11 because pussles would be too difficult or maybe even impossible for them to solve but if you are 11 or older try this game and you'll love it. Now about the story, "Its the year 1830 in an old austrian castle and a dark follower of dracula is attempting to resurect his dark lord, you (Nathan Graves) a vampirehunter arrives to the castle with Hugh Baldwin (Another vampirehunter)and Morris Baldwin (A vampirehunter and also master of Nathan and Hugh) trying to stop the dark lords resurection. But you were late and Dracula is reborn, as you enter the lair of dracula he sends you and Hugh to an underground lair, Hugh leaves trying to rescue his master and so your adventure begins.....".About the caracters:
-Nathan Graves: The hero and the person you use through out the game. You were chosen by your master as his successor and was therefore given the Hunter Whip. His parents died 10 years ago after banishing dracula with the help of.... -Morris Baldwin: Fought Dracula 10 years ago and with the help of Nathan's parents succesfuly banquished him. Father of Hugh and Master of both Hugh and Nathan. -Hugh Baldwin: Son of Morris and Nathans rival. He thinks he is a better vampirehunter than Nathan (yeah right!). -Dracula: Geezzz you don't know this guy!? -Camila: The minion of Dracula and also the reason for his resurection.
Well I bet you are already ordering this game so im only gonna tell you why i think this is the best gba game. Well the gameplay rules,the story through out the game is great,extremely detailed graphics,it lasted me much more time than any other gba game! and finally its simply in the castlevania series! | video-games_retro-gaming-microconsoles |
The Hunter Reborn. For those who loved the classic NES Metroid and it's superior SNES version, you are in for an unconventional, but pleasant, surprise.
Metroid Prime takes place after the events of the NES Metroid game with famed bounty hunter Samus Aran tracking pirate activities on the planet Talon IV, which neighbors Zebes. After discovering that the planet has become a base of operations for the pirates, Samus descends planetside to have a look around. She discovers the pirates and their plans, as well as ancient secrets of the Chozo, and a horde of severely mutated creatures, including the dreaded Metroids.
The sheer variety of things to do would be enough to keep you coming back, but Retro Studios has made the action so enjoyable and the graphics so lush, that the game draws you in quickly and completely. | video-games_retro-gaming-microconsoles |
A Hip, Fun, and Frightening Trip Through Sunnydale. If you're a Buffy watcher, and even a casual gamer, Chaos Bleeds is a must. It's a way to fight vamps in the shoes of all of the Scoobies -- quipping and slaying along with Buffy, trembling a little but doing the right thing as Xander, wandering along in a dreamy magical daze with Willow, or resignedly fighting the bad guys with cool-as-a-cucumber Spike and Faith.
The characters are beautifully rendered and realistically written, and the voice acting is superb across the board. Many of the actors reprise their onscreen roles here, with a few exceptions (the girl who voices Willow is a little more dazed and ditzy than Hannigan, but I thought she was hilarious and wonderfully performed, so I didn't care), and while Buffy isn't played by SMG, the girl who voices her is outstanding -- the voice may not be Sarah, but it's definitely Buffy, if that makes sense. The supporting actors are just as good, with original actor returnees from the show including the characters of Tara, Ethan Rayne, Sid, and Kakistos.
The story is set in what for me were the glory days of Buffy, sometime around Season 5, and is top-notch, on par with any televised Buffy episode. Throughout the course of the game, the player gets to step into the shoes of a different member of the Scooby gang in turn, periodically returning to play as Buffy once again for continuity's sake. The supporting characters, both good and evil, also make for some fun gameplay, especially Sid the Dummy, who's challenging and very funny to play. Each character speaks his or her thoughts aloud, or quips when making a new discovery or kill, and they really bring the characters to life -- Buffy's bright and spunky, Spike is gruff and slyly humorous, Faith is tough and sexy, etc.
In addition to getting the chance to play as Willow, or Buffy, or Faith, etc., my other favorite aspect to this game was the size of its universe. You really get to explore the streets of Sunnydale, the Magic Box, the "Factory," the famous Sunnydale Cemetery, as well as several other terrific locations (all creepy: the hospital, the zoo, an abandoned mall).
Some of the boss battles are TOUGH, but always doable, and each victory unlocks a new fun extra -- an interview, an outtake, etc. (Amber Benson [Tara] is very funny in her voice session, and wonderfully creepy in her unexpected scene as a villain as well.) The camera can be exasperating, and very occasionally will annoyingly block your view just when you need it most, etc., but for the most part the game is graceful and a joy to play. Best of all, from a gameplay point of view, the battles are not just button-mashers -- you have to think, and act, and often specific spells or slayer moves are needed for best effect (Buffy kicks, throws, punches, stakes, and swordfights -- cool!). The enemies are really scary too, with vamps, corpses, weird mummy-types, witches, wolfmen, and more (and of course the vamps are amusingly witty as always -- especially when staked). There is a lot of violence, but it's pretty cartoonish, so I'd recommend it for teens, or mature early teens, and up, or at a parent's discretion. If they watch the show, I'd say they can play the game -- the violence is exactly on par with what was televised.
Chaos Bleeds is a lengthy and really immersive game, so I'd recommend it as a purchase versus a rental for anyone who's a fan of the show or even just an avid gameplayer. It also offers a high replay value not only because it's incredibly fun to play, but because the better your score, the more extras you unlock -- so as you perfect your scores on replay, you can play as different characters in the two-person mini-games, or see different interviews, etc.
Overall, this ia wonderful, witty, and often surprisingly scary game that manages to truly capture the essence of the TV show. Those who don't know the show may find themselves addicted after playing this, and those who already love the show may never put it down. It's a great example of the kind of game that blurs the lines -- while there's a lot of combat, it's an adventure game at heart, and really brings that universe to life.
One of the best games I've ever played on the Gamecube. | video-games_retro-gaming-microconsoles |
Not Enough Memory. I have gone through two memory cards on the Gamecube in less than 4 years. The first was the memory 59, which was ridiculous, I managed to save 6 games on that one. Now the Memory 251, which I'll admit is an improvement as it is 4 times bigger. But in terms of megabytes, it's only TWO versus the Sony's industry standard of EIGHT. Nintendo's card is 4 times smaller! On the Memory 251, I have saved 3 EA Sports games. Which may sound good, but it's NOT. I've only managed to save the essential files to play the game. If I were to save all the files, I would only be able to fit one. I've also managed to save 5 other games. But now my memory card is full, and I don't want to purchase new games and a new card because of this.
Nintendo has released the Memory 1019, which is equivalent to Sony's 8MB card. But Gamecube's life cycle is near it's end. Nintendo, another case of doing too little too late. | video-games_retro-gaming-microconsoles |
Not Just a Game, but an Experience. I have a library that covers over 30 Dreamcast games, and I would have to say that this one impresses me the most. This adventure brings any gamer closer to realism than she or he has ever been. Dialogues do not have to be read, but they are heard; and you feel like a third party member eavesdropping on a conversation every time the main character engages in one. The graphics are not the only reason why I am impressed so much, but the fact that it spans all genres is incredible! If you like fighting games, there instances where you can beat up some thugs; or if you like racing you can hop on a motorcycle and burn rubber. Feel like gambling or playing pool, it is there; and if you want to go back to some classic Sega Master System games you can. This is a must buy because it is the best game of its type that has ever been created, and it is the most revolutionary for all of its attention to detail. This game is a must buy for any gamer. | video-games_retro-gaming-microconsoles |
Amazing Interpretation of a Classic. What can be said about Star Wars Rogue Leader: Rogue Squadron II? Everything about it, the graphics, sound, controls, story, and even voices are good. From the moment the GameCube intro movie passes, you are entertained. Even before you have to pick up the controller, you see stormtroopers forming in the LucasArts logo dancing to the Mos Eisley cantina music. From then on, it is sheer bliss. The controls take a little while to get used to, but after that brief learning period they are second nature. Your thumbs and index fingers flow perfectly to the correct buttons, and never once do you need to check where they are. The movies of this game just don't do the sound and picture justice, you won't even notice that you aren't playing the movie most of the time. The voice-overs are well done and placed, Factor 5 (the developers) even got the real voice of Wedge Antilles to do his voice. The only reason why I give this game four stars is because of the difficulty level. You can be stuck on a level for days at a time, and then you can forget about a gold medal until you replay it with about a thousand more times, and that's with all the upgrades you can find. The lack of a multiplayer option is a minimal inconvenience, as it would detract from the experience in the rest of the game. Many people would end their review with "May the Force be With You!" but that's just to cheesy for me. I'll just go with the simple, "Good luck and good hunting!" | video-games_retro-gaming-microconsoles |
NOT ETERNAL DARKNESS. I hate it when people say this game is crap when compared to Eternal Darkness. Lemme get this straight. I've seen and played both games before and their both good in their own extent. Their both good games, but they have different strengths, and therefore different gameplay. The idea of the games themselves are different.
Both are classified as survival horror, which is very misleading. The thing is that they are different types of survival horror. RE is about biological zombie horror, while ED is about insanity and more psychological horror. Of course, that duzn't mean that both games canscare the living organs out of you.
If you look at the two games graphic wise, anybody who says ED has better graphics is either insane, or drunk. RE has superior graphics to almost 95% of all the games out there. Anybody who says this is an overexageration has obviously not seen the game before. I don't mean only in cutscenes. The ingame graphics are absolutely insane,compared to other games. but its easy to understand why the graphics are so good once you learn that they are pre-rendered backgrounds. ED is not in pre-rendered backgrounds, therefore it obvioulsy cannot handle as much graphical capabilities. With these pre-rendered BG's come not-so-great camera angles, which is glaringly obvious in RE. I dunt mean to underrate RE's graphics though. I mean, they're very good. I hate to say this, but they are actually good enough to make you buy it, solely for the visuals. iss not that expensive anymore anyway. Just get it to show your friends the opening movie and stuff. Trust me, iss that good.
Personally, i dunt have a problem with the controls. I see many people complaining about how the controls suck and all, but in the end they're the people complaining about how they can't kill everything in time. uh, the point is, YOUR NOT SUPPOSED TO KILL EVERYTHING! This game is not about blasting every zombie in the mansion. if that's your thing, play House of the DEAD. Many people fail to realize this, it's like the ignorant peple who fail to understand that Super Smash Brothers is not a Fighting game(its a party gamE). Look in the booklet. It says, SAVE your ammo. All of you complaining about how hard this game is, its hard because you're trying to kill everything. The beauty of this game lies in the fact that it is a mind game, requiring you to think before pulling the trigger. Dead zombies revive as monstrosities known as Crimson Heads, and unless you want to DIE you better think before killing. This is why the game is so much fun. it's not about mindless killing. It's about thinking. It's not a game to take out all your anger on the zombies, that is not your goal in the game. The goal is to get out ALIVE. If you think that killing every zombie in the game is the way to survive, then you are not gonna last too long with the limited ammo and firepower you are given.
All in all, this game is really fun if you let it be what it is supposed to be. A survival Horror game. RE does have its share of zombie blasting fun, but don't play the game expecting only that.
Advice to those of you who own the game and were too lazy toread the above: This game isn't as hard as long as you don't kill everything in your path. If you don't have to kill sumthing to get through, then dunt kill it. and dunt waste ammo. | video-games_retro-gaming-microconsoles |
Zelda: The Only Good Thing To Come Out of Japan. For this is a game that is fantastic and stunning
I just have to say that which I know is true...
And I have the honor of providing you with a helpful review...
There are giants who walk this earth and make us mortals tremble...
They inspire us and beseech us 'Wait until you play the game to form your opinion'
For this is a game that is fantastic and stunning
Youth speeds from us as we rush torwards the final Ganon of life, master sword in hand
and leaves us with little but treasured memories of a spent childhood, with Link beside us
And I have the honor of providing you with a helpful review...
There were those who sought to find the fault which laid within, screaming, rushing
'The graphics are awful bright and geared torwards kids.'... But learn too late, what they cannot know...
For this is a game that is fantastic and stunning
And you, my dear Zelda, there on the Hyrulian plains..
Bless me, amaze me, with your story of different elements coming together perfectly
For this is a game that is fantastic and stunning.
And I have the honor of providing you with a helpful review. | video-games_retro-gaming-microconsoles |
Great game, instant classic. This Final Fight wannabe is of the lowest quality -- graphically and otherwise -- out of the three Streets of Rage games that were made for the Genesis, but it still has stout gameplay. You play a white guy, a black guy, or a woman--depending upon which character you can identify with. The object is the same as it is for any such game: beat the crap out of the same three or four enemies that come at you without end, pick up steel pipes to bash opponents, and eat food out of garbage cans to regain your strength. Finally, meet a tough boss at the end of each stage. Rinse and repeat. Overall, an enjoyable yet somewhat repetitive game. | video-games_retro-gaming-microconsoles |
Definitive Collection of Classics. It's a great game. What? You want me to talk about it? Okay.. I remember owning this game a while back, but I sold it along with my Gamecube when I moved on to PC gaming. Now that I own it again, I have fallen back in love with these great games. This collection contains all his delightful Genesis games (Sonic 1, 2, 3, and K), still holding up today even to someone who wasn't born when they came out, as well as a few lesser-known titles like 3D Blast and Robotnik's Mean Bean Machine. This game, along with Sonic Colors and Mario Galaxy, completely justified buying a Wii. And that's saying a hell of a lot. | video-games_retro-gaming-microconsoles |
This game gets an A. This game rocks. I used to have this for NES. Then I got it on my SNES system on the Mario Allstars collection and I just loved playing it over and over again. This game was an instant classic! Never get tired of it and I play it almost all the time.
Compared to the other mario games this one rocks because there's alot of stuff you can obtain such as my favorite racoon tale, and the other racoon tale where you can turn to stone. There's also of course the fireball suit, the frog suit, the star invisibilty, the awesome hammer head suit and the shoe.
I've had this game for Game Boy Advance and i am very very very impressed with it! I can not only play it without having to get the system working by blowing and cleaning it, I can play it on the road and in the palm of my hands.
Mario Bros. 3 rocks out loud!!!
I give this game and A+ | video-games_retro-gaming-microconsoles |
Metriod Prime 2: a metriod fanatic's first look. Before i start my review let me just say i have not gotten far in this game, i just want to give you a persepictive a person who has played many metriod games (only ones i haven't played is Metriod 2: return of samus and super metriod) and has just gotten to play metriod prime two. WHen i first turned on the game i took one look at the menu system and though "this is going to be hell" and if you try use for the first few times, you will probabley agree with me. YOu have to move the control stick and then all the options move. Let me just say one thing DO NOT move the menu at the beginning. It will be at single player when you start out so don't move it. it took me a long time to get it back to single player so don't share my fate. SO then i played the first 5 minutes of the game and i have to say it does not seem like metriod prime sequel. somebody from Zelda a link to the past help make this and after you beat the first temple you will agree when i say that is is very zelda-like. It is a very good game and i can't understand why some people say it is hard ( i can't understand why people said that about the first metriod prime either) but be warned, if you want to buy this game because you want something exactly like metriod prime you might be looking in the wrong place. | video-games_retro-gaming-microconsoles |
Pokmon is childish. Pokemon; is like so old; and Nintendo is sitting on the ledge of their backs trying to revive a game and trading cards for little babies and toddlers. Even the whole Pokmon fad are mostly consisted of 5 - 12 year-old Asians that can't do anything better than to play some Japanese crap.
Get to play something like Mario, and also play the old arcade classics like Galaga, Donkey Kong, Xevious, Pole Position, more others and the legendary Ms. and Pac Man which are all classified as the most popular games of all time - thus which you call are REAL games and not like a game that involves baby cute monsters with annoying little Anime characters battling with their.
Or, if you don't prefer to play REAL games then you'd rather spend playing sports and other stuff in the outside world. Oh; when will this craze ever die? So we can get back to our living needs?
Pokemon must die. | video-games_retro-gaming-microconsoles |
My all time favorite Mario game. This game is the greatest Mario game I have ever played. All the Mario's seem to have gone down hill to me since this 4th installment. But now that this classic SNES game has been revived and upgraded to the GBA, its back, and even better then ever!
There is a few differences between this and the SNES version, but they just make this version better!!! Theres a few new halfway markers, theres 5 Yoshi coins to collect on each stage, and when your found them all you get princess coins... but everything is still there and just as much fun as ever. I only wish I could program some add ons into it somehow. | video-games_retro-gaming-microconsoles |
Star Wars is average for Gameboy. Star Wars for Gameboy is almost an exact copy of the NES game just on the portable console. The game is ok at best, some levels are much better than others. The game is pretty challenging more so from cheap fall deaths than anything else. You will need to find Ben Kenobi in one of the bigger caves in Tatooine to get the lightsaber and progress through the game. You don't have to waste time explore each cave just keep going through the cave with 2 falcon shield items over a few times, so you have hit points later on in the game during the flight stages. There is also an extra life in the Ben Kenobi cave so you can keep getting the shields and repeating the stage without losing progress.
The game does have some flight simulation dodging the asteroid field in the Falon, and fighting Tie Fighters. Flying the X wing on the Death Star surface is petty cool and is fun. I found the hardest part of the game the long leap section in the Death Star to find the right elevator out. The game is pretty standard for a side scroller. I found that the Nintendo Power guide really helps you get off Tatooine and advance in the game. It doesn't hold your hand all the way through the game, it just helps point you in the right direction of what to do. The maze in the Death Star is not to hard it just takes a little while to figure out what to do and where to go. The garbage compactor is pretty easy, but escaping the Death Star and getting back to the Falcon is pretty hard. You have to really time your jumps up and down elevators and lift shafts. I found the key to beating the game is to take certain sections slowly and not just charge right in to everything or you will be wasting lives and starting stages over a lot.
You get a percentage completion at the end of the game and a simple ending screen. It would have been nice to see a little better ending than that. Star Wars games have come a long way from this style of gameplay but the game does have the faithful feel and concept of the movie. There are definitely much worse film based games out there. This game is simply pretty average. It would have been cool to play as Ben Kenobi and fight Darth Vader to a draw or something like that.
Also above viewing the NES Star Wars game the Death Star Trench is much faster in the NES version making it much more challenging than this game. But It is basically an identical game overall.
Gameplay: 6/10
Play Control: 7/10
Story: 7/10
Challenge: 7/10
Replay Value: 5/10 | video-games_retro-gaming-microconsoles |
INCREDIBLE. Hot Dang! How the heck did Sega do this, a touch sensitive control pad! I'll tell you some pros and cons.
The Pros
Oh geez, this thing has the most incredible features. First of all, the control pad. YOU DONT HAVE TO PUSH DOWN INNACURATE BUTTONS FROM THE ORIGINAL GENESIS CONTROLLER!!!!! This controller gives you 360 degree control, putting a pinhead on the control pad would make Sonic move. The rapidfire feature can be cool.
The Cons
My only concern is the rapidfire, if a button gets stuck down with rapidfire on, it goes out of control, just don't use it.
Have you seen a better controller? GO BUY A TURBO TOUCH! Now... | video-games_retro-gaming-microconsoles |
Better then the 1st. I played Megaman Battle Network 1 and I was excited when Megaman Battle Network 2 came out. The game is great, more depth and more challenge than the first. Megaman no longer gets his HP refilled after battles which increases the game's difficulty. The bosses are also much harder. Capcom also added some new features to make the game more enjoyable. The new additions of being able to have multiple chip folders, different elemental sytles, and being able to set a default chip really adds more depth and replayability to the game. The best part is that this time the game [not as expensive]. | video-games_retro-gaming-microconsoles |
Good for the price, but if the d-pad is crucial for you look elsewhere. Also, don't lose the instruction manual. It works well for what I got it for: Games that use the analog sticks. However, the digital pad is off. It's as if I push on the down arrow and the right arrow is also pressed at the same time (not precise) which basically makes it unusable. Once you switch the d-pad off then it's perfectly fine.
One thing I also do not like is that it only has the LED markers labeled as 1. 2. 3. 4. but no clue what they mean without looking at the manual. Also, the Home button doesn't have any effect on the Galaxy S5 I tested it with. Also, setup was easy enough but not intuitive (the on/off switch is actually the home button and one must press for several seconds). Again, without the instruction manual this would be impossible to figure out.
Also, keep in mind that while charging the LED flashes red, not steadily lit (completely counter-intuitive as this usually means a problem with charging on every other rechargeable product), and the light goes off when it's done charging. | video-games_retro-gaming-microconsoles |
An age that that doesn't deserve to be lost. Ok, where to start. Well, I guess from the beginning. This game starts where the original Golden Sun ended. The twist is, you are no longer playing as Isaac. You do not possess any of the things you had in the first game.(O.K, so you had Jenna in the first game, but still, you get my point) You instead take control of Felix, Jenna's brother. In the first game Felix was made out to be an antagonist, wishing to restore the force of Alchemy to the world. Isaac's goal, was to prevent that. It's an interesting dynamic, getting to experience both ends of the conflict. I really should talk about the game itself. The Lost Age is an improvement over the original Golden Sun. This is true because of several factors. Some of which spoil things, so I reccomend those who dislike spoilers to leave. The characters you control are undoubtedly different from that of the first game. Albeit, Felix and Sheba are very similar to the previous game's characters Isaac and Ivan respectively, but the other two characters were a really refreshing change. Jena, your Fire adept, is different from Garet. Garet was of the "Guard Class series" which was very attack based, and didn't have the best Psynergy. Jenna, on the other hand, is quite the opposite. Her default class is the "Flame User Class Series" which is very reminiscent of the Wind Seer and Water Seer classes that Ivan and Mia had respectively, in it that they are typically classified as "Mage Style Classes" On the opposite end of the spectrum is Piers, your Water Adept for this game. While Mia was a "Mage Style Class" user, Piers' default "Mariner Class Series" is very warrior oriented, like Garet. I personally like Piers a lot. Some other new features appear in this game that would be present in the game that succeeds this one "Golden Sun: Dark Dawn" such as an upgrade to the act of "Summoning" In the previous game, summons could only occur with one distinct type of Djinni at a time. In this game, there are now Dual-Type Summons present. This adds a very nice new gameplay mechanic that could open up possibilities. The summon "Catastrophe, for example, is very good if you plan to put Felix or Isaac (more on that later) into the "Ninja" or "Samurai" class series, as they require Jupiter and Mars Djinni, the Types Catastrophe is comprised of. Next is a new concept of "Forging" This is really fun to do. Essentially, you will obtain a consumeable Item, such as Orihalcon, or Mythril Silver, and you can give these materials (one at a time, mind you) to a Blacksmith, who, for a fee, will give you a unique armor or weapon that cannot be obtained anywhere else, aside from forging more of the same material. Each material has several different options for forging that is determined by a percentage randomly. Now, about what I was saying earlier, Isaac joins you. It occurs rather late in the game, but once it happens, you have the option to use a GBA Link Cable to transfer your data from one game to the other (you can't put lost age data into the original, however) This will give your los age Isaac, Garet, Ivan, and Mia all the Items, Djinni, and EXP that they had in the original. Should you choose not to do this, they will join at level 25 with five of each variety of Djinni. Since there were seven of each variety in the last game, this means you cannot have 100% without transfer, as there are some things that require all 72 Djinni to accomplish. Overall, Highly reccomended. Be wary of the Transfer thing though. It is just as good, if not better than the First and Third installments. (by the way, should a fourth game come out, fingers cossed for a warrior Jupiter Adept, and a return of Vande, because he's awesome) | video-games_retro-gaming-microconsoles |
A fun game, but zero replay value, unless you have another copy. This Sonic game was indeed challenging and fun. And you don't see many challenging Sonic games out there, so this is a rare gem indeed. However, there are some problems I find with this game. One would probably be that some of the level design is rather bland, visually and structurally. For example, Techno Base. It looks good on paper I assure you, but when you really play through it, it doesn't really impress. However, it offers up a very good challenge indeed. Next is the music. The music is ok. Not terrible, not good, but ok. Nothing much to say about the music. The challenge I assure you is indeed worthy of gamers who are at least above average. But your casual gamer might find it frusterating, what with the annoying part about sending you back to the first act if you get a game over in any part of the game. I particularly like what they did with the boss levels in which they force you to run the entire time while fighting the boss. This offers very good challenge and an interesting new perspective in the game.
Now for the most ANNOYING part of the game. Collecting the Chaos Emeralds. I don't know which game is worse in this case, Sonic Advance 2, or 3? But it is so frusterating, I assure you, YOU WONT WANT TO DO IT AGAIN. Unless your a gamer of unusual caliber, your certainly won't be playing this again. That is of course, if you bother collecting the Chaos Emeralds.
To collect all seven, you'll need to find seven special rings in any act. Doesn't matter which, all that matters is that you do it in every zone. And trust me, this is no easy task. It takes alot of trial and error, and it's especially hard for a character like Sonic to pull it off, because many a time, there's no turning back, and you must get it right. However, characters like Tails differ, because they can fly back. Unfortunatey though, you have to do it with all 5 characters, so you haven't a choice. The special stages aren't too bad. In fact, they sort of remind me of the special stages in Sonic The Hedgehog CD. All in all, you won't want to do this again, it's a painful task indeed.
If the game just had multiple files, this wouldn't be a problem.
Graphically, this game is pretty darn good if I do say so myself. Visuals are crisp and with depth, sprites are very well done. No complaints. The frames per second are nice, the game is very fast and excilerating.
All in all this is a decent Sonic game, but it would do so much better if it supported mutible files. My suggestion, rent it if you can before you buy. And if you truely want it, get 2 copy's. Because again, replay value is practically at a zero if you haven't another copy. | video-games_retro-gaming-microconsoles |
Pretty good controller overall. This controller is nice, but there are a few things that could be better. First of all, the two extra buttons (Z and C) are scrunched together next to the four standard buttons. Therefore, it makes it a little confusing to distinguish which buttons, and a lot of times, you end up hitting the wrong ones.
The programmable feature is easy and user-friendly; it is done all on the controller with a lot of flexibility. The only dissapointment is that you can't program the triggers.
The trigger work fine with fighting and adventure games, but with racing games, where you have to hold the right trigger the whole time, your finger can get a bit numb after a few minutes. Actually, the triggers are more like buttons than triggers. They don't curve in like the standard Dreamcast controller. Instead, they push in.
With the normal Dreamcast controller, the cord comes from the bottom, which can be a little annoying at times. This cord comes from the top near the memory card and TremorPak slots.
And just to warn you, in the photos in Amazon, and even on the box itself, the controller looks silver. When mine came, it was just beige. I'm not sure if the photos are just a trick of light, or if they make two different colors that come randomly.
So, this controller is pretty nice overall. But if you are going to be mostly playing racing games, this controller is probably not for you. If the controller didn't have any of the programmability or the auto-fire, I definitely wouldn't have bought it. | video-games_retro-gaming-microconsoles |
Another gold mine for Nintendo from their lovable pocket sys. I have been a Gameboy fan for over a decade. From the original clunky, beige box with the green screen, to the more svelte icy-blue Pocket variant, to the Gameboy Color, to the "no frills" Gameboy Advance and now, the Gameboy Advance SP! I must say, when I first saw Nintendo unveiling the SP, a few things went through my mind. First off, I felt like an idiot for spending my hard-earned cash on the Gameboy Advance. Although substantially improved in the tech department (32 bits BABY!), the unit was still plagued by an issue dating back to 1989- no backlight! The rest of the thoughts that went through my mind were along the lines of "where can I get one".
Though I was anxious to buy it the day it hit US shores, I waited for no apparent reason, probably to at least feel like I used my Advance a bit. 12 weeks after release, I caved in and bought a product I should have imported from Japan! What an improvement to the Advance, it is almost as if the GBA is a no-frills car with just the basic options and the SP is the model with leather, sports suspension and sunroof. I must say, Nintendo really got a hole-in-one.
--What I love about the SP--
The backlight:
It is SO nice to finally have a Gameboy that can be played anywhere- from a night-time car ride to a darkened bedroom. Couple that with the option of turning the backlight off to go on "battery economy mode"- pure bliss!
The new battery:
No longer will I have to plunk down cash on Duracells and Energizers. A lithium battery that Nintendo claims will handle 500 cycles is FANTASTIC news. It's nice to just plug the unit in, and you can even play games as you recharge. Also, the flip-open power adapter that Nintendo has is a space-saver. I have gotten about 10 hours of use on a charge with the backlight always on and about 17 with it always off- very decent battery performance indeed.
The clamshell design:
Not only does the laptop-style of the SP allow for a smaller unit, but it shields the delicate screen from the dangers to portable electronics in the world we live in. This is also the first Gameboy that truly fits in a back pocket when closed and "stowed". Thumbs up to Nintendo!
Hey, my hands aren't cramped:
While none of my previous Gameboys ever gave me problems with my hands, the SP is very comfortable. That says a lot too, I'm not a 10 year old kid with small hands. Nintendo realizes that kids and adults alike will buy their Gameboy, and they have sized it accordingly to fit hands of all ages.
A gamepak from 1989, no problem!:
I love the fact that all my old Gameboy and Gameboy Color games can be played in addition to the new-fangled Advance games- I literally have well over 1,000 games to play from.
--What is just OK--
My only gripe about the SP is its lack of a built-in headphone port. While there is an adapter out there, Nintendo could have thrown in the native port. It's no big deal though, a cheap adaptor sets the situation straight.
--In conclusion--
This is the finest Gameboy to date. With tons of great games on the market and even better ones coming out in the next few months, the game selection is tremendous. Nintendo has FINALLY brought the Gameboy into the 21st century with the SP- in all departments! | video-games_retro-gaming-microconsoles |
A very good F-1 simulation, but a few weak spots included. I must say, even if Monaco Grand Prix is not endorsed by the FIA, it's still a very good simulation. Although if you are a novice, I would recommend staying with the arcade mode. It may not be as realistic compared to Simulation mode, but it's also a lot easier and not as many bells and whistles. The courses do not have their real names, but are by the country that they're located in, except for Monaco.
Once you change from Arcade to Simulation mode, there's a major change. It gives you a lot more options to make the game feel more realistic, and is also a lot more difficult in control. In real life Formula 1, 1 slight mistake could cause major trouble. Monaco Grand Prix does an excellent job of that, so if you make even the slightest mistake on one of the curves, you could completely spin out. The pro is that it gives you the feeling of realistic Formula 1 racing, but the con would be that sometimes novices could get very frustrated with it losing control very frequently and spinning out.
Without any question, the graphics are exceptional. The same thing goes for the track designs and layouts (Except for the names). A lot of excellent detail on the design.
As for Retro mode, if you like to see the old days of Formula 1 and their courses, it's worth a look. I usually don't play Retro mode that much.
The drivers are a con. All of them are fictional and include no real drivers. And some car manufactuers are left out, too. I usually like to race with someone that is a real driver, but I can work with fictional.
I would recommend this to people who have had at least some experience with Formula 1 simulations, or for novices who don't mind a challenge (Unless you play Arcade Mode). It's still a very good racing simulation, overall and worth buying. Or another simulation I would recommend would be F-1 World Grand Prix. | video-games_retro-gaming-microconsoles |
It's Alright. Mario Kart won't survive another videogame generation if Nintendo waits another 7 years to make a sequel. Famously, at E3 when they were still introducing the gamecube, Nintendo showed charts displaying how game sequels were just perpetuating old ideas, like anyone minds. The big N's idea for the GC Mario Kart was to give them two riders. The difficulty on 50cc is pathetic, you'll never see another kart for the length of the laps. 150cc is challenging but the placement is random determined by whether you get hit by a spiked shell in 1st or not on the last race. Multi-player is bland, no one is going to hook up two tvs, two gamecubes and two mario kart discs. The multi-maps are simple and limited to one level.
I would have enjoyed seeing some obstacle courses where you dodge bananas, etc. all through the lap. Also, many other tracks are too plain. DK Mountain is probably the best of them. | video-games_retro-gaming-microconsoles |
Paper Mario Thousand Year Door. I loved this game! It was so much fun. RPGs are my favorite types of games, and Nintendo really delivers with Paper Mario The Thousand Year door. The storyline is fun, and the gameplay is great. The fighting style is innovative, as you fight in front of an audience, and as you level up, the audience grows, refilling your Star meter faster. The Pit of 100 trials is a nice add-on bonus (it's not required, but it's fun, not to mention challenging!). Bobbery is favorite secondary character, as he can blow up the walls. The Paper Mario ability is great fun, as you can become a boat, airplane, and even a roll! Highly recommended to anyone who like Mario or RPGs! | video-games_retro-gaming-microconsoles |
Simple, Arcade Fun. I work for a Summer Camp/After School Program. Our ages run from K-7th grade. I needed a football game that all ages could play (a Madden-type game was clearly out of the question). This game is exactly what I was looking fun. It is easy enough for the young kids to play a game. But enough strategy to it to keep the older kids attention.
The kids LOVE the big hits and the cocky behavior of the players.
Lots of trick plays to go along with the simple stretch runs and curl passes.
Love the amount of "option" plays you can run.
The NFL Challenge Mode lets you customize a team to whatever strategy you like (emphasis on the running game).
Has lots of replay value. I have beaten the game but continue to play.
Summary: A well rounded arcade version football game. Kids and adults can have A LOT of fun playing this game. | video-games_retro-gaming-microconsoles |
Don't act like me: read this review first. After watching the beautiful movie, I had no doubt on clicking and buying this game, yet without checking opinions about it. So let's imagine THQ staff chating at the office, the guys with feet over the table, and the director tells: come on, we have to deliver this game until next weekend! And they just had the work of copying movie scenes and making a no concept, with terrible gameplay title. Last, and most important argument of all to hold you far from this game: the bigest challenge is to exercise your pacience with the HUGE loading time. It takes about 4 minutes (an eternity if you look at an ugly clownfish swinging at screen) to load a new level. You don't have clear goals to achieve, you feel like beeing pushed to the end of each stage. People of Pixar and Disney must be ashamed. It takes an unbeliavable distance beetwen the movie and the game. If you are not training your patience to be next Dalai Lama, trust this cheated player. | video-games_retro-gaming-microconsoles |
Epic game with a marvelous story. When I saw this game at blockbuster, it looked fun so I tried it...OH MY GODDNESS! Though the game is long, you really get into it and like all the characters you meet and fight with. The animated graphics are fun, but I wish there more real anime like scenes, since there's only a few. Each character doesn't act like another, so that's a plus. But oh yeah, this game is LONG and can be difficult. If you're impatient, buy the guide also, even if you want to get extra stuff.
Also, the story is as epic as the Zelda games! You play as Lloyd, a somewhat dim-witted but emotional and brave character; you help protect the next Chosen, Collette. Other awesome characters come along, and you can learn awesome magic attacks and do group attacks that really help. It does take a little while to develop strategies when fighting, but it really grows on ya once you get more attacks and weapons. Now I found out they're making another for the Wii, so that'll be sweet! Its not too late; grab a gamecube and buy this game (and guide) and get lost in Symphonia, you won't regret it! | video-games_retro-gaming-microconsoles |
a solid, fun game- but its a rehash. My friend brought his GameCube over my house recently and we rented Mario Kart: Double Dash. Having previously owned a N64 and Mario Kart 64, and loving it, I was expecting a good, fun game and a quality sequel. Well, I was right, and I was wrong.
Double Dash!! has a number of new features, such as two characters per cart. Two characters per cart means one is driving and the other handles the weapons or other goodies you pickup. This also creates a number of new things:
1) since different characters have different weights, it affects which carts you can choose, since the cart has to be big enough to fit the bigger of the two. This makes it so bigger carts might have a higher top speed, but accelerate slower or handle looser, ect.
2) it allows you to switch between characters, so if you're playing with two people on one cart, you can switch drivers, ect.
Some other new features are the ability to "power steer" into turns. This makes you loose the ablity to move around sharply, but slows you down and lets you hug the turn better, so you don't go flying off the road. Also unfortunately the hop was taken out, probably due to power steering being added.
Double Dash has the same number of cups, and the same number of levels per cup, so theres still 16 levels, which is pretty good, but a lot of them are rehashes of old courses. For instance, theres a desert course, ice course, beach course, castle course, rainbow course, and other ones. These were all basic course designs in MK64, but there are some new ones, like a cruise ship.
DD has new LAN multiplayer features, so you can play over a non-internet ethernet network. The game is popular at colleges since you just plug into the college LAN and game away. Its a cool little feature but online play should have definitely been included.
The problem with DD is it feels like a rehash. It plays just like MK64, and it seems like little has been done to make it more like a sequel. The courses are too similar, I was disappointed with the lack of very many new drivers (theres only a few new, I was expecting a lot), and I think there should have maybe been an extra cup added at the end to make it even more interesting. Don't get me wrong, its still a fun game, and I will probably buy a GC soon and pick up a copy, but as a sequel I think it fails. I give this game 4.5 stars. Just my two cents. | video-games_retro-gaming-microconsoles |
Dreamcast port of the fantastic King of Fighters 98 (despite what the title would have you believe. Yes, this game is actually a port of the arcade game KOF98. Is that a bad thing? Not at all, in fact the real KOF99 is also available on Dreamcast as KOF Evolution so there's no need to worry about that.
This is one of the finer KOF titles and a fan favorite amongst many, it's also the last time you'll see the USA team in all their glory (as playable characters) so snatch this one up if you're a fan of Heavy D, Lucky Glauber, or Brian Battler.
The only complaint I have is that the arranged music is nothing spectacular, and because of its inclusion the game has repeated load times during the matches with constant music fade-ins and fade-outs. It's not nearly as seamless as the arcade experience, but it's not a purchase killer either. If this is your only means of obtaining KOF98, don't be put off and go ahead and score one of the finer renditions available. | video-games_retro-gaming-microconsoles |
I absolutely LOVE this game. I usually don't play games much and I usually avoid 'hack and slash' games, but this one is very fun! I have to say that is a pretty hard game. I have made it through on easy, normal, and hard, but I still have trouble with the palantirs of Sauron and Saruman without cheats. While it can be extremely frustrating to finish the game; the pure fun comes from re-playing all those levels with different characters and building your characters up to the highest experience level (which is 20). When you're that high, you can just plow through anybody on any level. I very much enjoy the levels of Minas Tirith (Top of the Wall and The Courtyard) just because they are incredibly crazy with non-stop action. I never get tired of playing The Pelennor Fields and the Black Gate; they are just so much fun and intense. A very good game that keeps me coming back for more even though I finished it. | video-games_retro-gaming-microconsoles |
Fun Classic D&D Game. This is a fun game that brings a lot of the features of classic D&D role playing to the GameCube. It reminds me a lot of classic computer games like Larn with different races and character abilities, experience points, health, and Mana for spells.
I enjoy playing a lot. Your character goes off on quests and meets increasingly difficult foes along the way. It is very addictive and I can play for hours.
The only things that keep this from being a 5-star, can't miss game are the graphics - which have you zoomed out so far you can barely see both the main character and the foes - and the very PC-like look and feel. It doesn't take very good advantage of the GameCube's advanced graphics capability and looks not very different than PC games I played 15 years ago on my 386 with EGA. The very limited attacks - just A button attack, B button cast spell - pale in comparison to even the average Nintendo-64 game.
I would also appreciate a way to tell what kind of monster I am fighting - Giant? Troll? Golem? Who knows? It would add to the story for old D&D-ers.
But with those shortcomings, I do recommend this game and hope they come out with additional GameCube games in the series. When and if they do, I'll be buying. Dark Alliance is faithful in adhering to the D&D genre. | video-games_retro-gaming-microconsoles |
PIECE OF JUNK!!!!!!!!!!!!!!! DON'T BUY IT. This battery stinks. It is horrible. If anyone tells you it works they are lying. When you hook up the AC adapter to the battery and hook the battery to the Gamecube it works because the power is coming from the ac adapter while the battery is charging at the same time. Thats why some people say it works a long time. Use the battery by itself and it works about 1 1/2 hours if you charge it for the maximum amount of time which is about 9 hours. It is not worth the buy. Save your money. If you get this as a gift take it back and refund it. Then get a game and give the difference back. This thing stinks. Believe me. You are being warned, so don't say i didn't warn ya! You'll be sorry if you buy it. The only thing that makes it worth buying is......... oh wait there isn't anything that makes it worth buying. Don;t buy anything electronical from intec, mad cats or any other fake brand they screw up your machine i only got the cases from intec and also their GBA Handle or something. DONT BUY THIS ITEM!!!!! | video-games_retro-gaming-microconsoles |
Nintendo does Chess. In my all time top 5 Turn Based Strategy (TBS) games this ranks up there with the likes of Chess, Laser Squad and Battle Isle (for those of you who remember).
Being a TBS things proceed in turns. First you move and fire your units then your opponents do there's, and so on. Sounds simple, well it is to begin with, but like in chess you soon start getting wrapped up in complex tactics as you battle for the advantage.
The glory of this title is in it's attention to detail. Whether in the effect of terrain on your units, or how many bullets they have left, or how far they can shoot. All the information you could need is well modelled and easily available.
It also does it all with great style, that means its a very compelling gaming experience. And you can literally loose hours staring at your GBA.
Think I may go and have a quick game before work.
All in all well worth it. | video-games_retro-gaming-microconsoles |
Super Mario Sunshine Review. I have seen over a dozen of Super Mario Sunshine Movies, and each one was good.
GRAPHICS--9.8/10.0--The lush worlds of Mario Sunshine are so beautifully designed. The water seems real, the environment is huge, and the piranhas, people and Mario look much better than in Super Mario 64.
PLAY CONTROL--9.5/10.0--There aren't that many actions. Spray water, rocket tank, moving, camera angles and pause are some I know of, and it'll be easy to remember them.
Music--9.2/10.0--A booming soundtrack makes this game a delight. Although the water sounds and kiddy voices may be annoying, everything else is perfect!
Fun Factor--10.0/10.0--Has any Mario game you played not been fun? I think not. Plus, you'll be watering plants, fighting enemies that bug you, and you'll be swimming, jumping, water jet-packing, swinging from poles, collecting Mushroom Medals and Stars, listening to a fantastic storyline, and fighting massive bosses, and you'll be cleaning graffiti.
Storyline--8.5/10.0--(Yawn) A Mario imposter draws all over town. Mario must spray all the graffiti off walls, and capture this imposter and bring him to justice. For all we know, the imposter could be Waluigi. Boring storyline, but hey, it's better than nothing.
Overall--9.2/10.0--This game is fantastic; it is fun, has a booming soundtrack, quirky, yet stupid sounds, and the controls aren't too hard, and the storyline could use a little work.
Well, this is the most fantastic review of Super Mario Sunshine. Hope you enjoyed it! | video-games_retro-gaming-microconsoles |
Good game i hope youn will enjoy it. All i got to say that this game is AWESOME to the max. Very pretty and well made for a game that can be considered old. Also i love the effects like when a fire beast kind of thing attacks you you can see Samus's reflection inside the helmet. WOW also game hest huge amount of upgrades and extra things to find. The whole game actualy is a huge puzzle which is fun to unlock. You will be coming back to areas you have been just to open the dooryou could not before. Sound effects are great. Also developers did a nice job with boss batlles WOW like the one with a huge rock dude that can shoot rocks at you and stuff it was so detailed and dynamic yey! Me and my bro could not stop playing we did not get the story but it sure did not stop us from unlocking 87% of the huge world. And yeah te map of this planet is huge lots to explore. I have not beaten it yet but soon i will. Controls and gameplay is very unique for example your charachter has a couple of visors llike thermal and scaning thingy for invisble dudes. Also there is a huge databank to read on each monster and their weakneses. I am not a picky person what ever other flaws you saw i don't care all i care about is when i play i solve a puzzle and i get very good feeling.
Hope i cleared something out for a shoper thank you. | video-games_retro-gaming-microconsoles |
Mario Kart Double Dash. I love this game, just like Mario Kart 64 for Nintendo 64 of course there's various different challenges and the course and karts are different but the gameplay is much of the same. But theres lots of added twists for example you switch drivers with the Z button, when you get hit by an item the person in back of the vehicle can fall off and be dragged for a few seconds and eventually get back up onto the vehicle, its fun to play solo but its more fun to play with another person or more people up to four players which is pretty sweet. The only negative I would give is that if you fall on a banana peel you can't hit the B and Z button and then get a quick note bubble so thats the only down fall of this game where as in the Nintendo 64 that was not the case. It's a game for the whole family to play especially kids and parents its very awesome to play on the 2006 model Wii (that model Wii is backwards compatible and will play Gamecube games. The 2011 model can only play Wii games and DVD's.) However I recommend that this game be played on the original system which is Nintendo Gamecube, for which it is originally intended. I highly recommend this game! | video-games_retro-gaming-microconsoles |
Awesome, but with a few snags. I bought this game when I first bought the GBA system, but I'm no newbie ;) I have played gameboy color and most of the other non-handheld systems out there. This game was a great game overall, but there were just a few little things that brought my rating down.
Good things first:
-The graphics were really, really good Taking into account that I'm coming from the world of super mario brothers deluxe on my tiny GBC, I really appreciated the depth and shading.
-The battle system was easy to learn, but left a lot to be mastered
-The battling system and battle field were both really fun and really well designed.
Bad things:
-The game was over too fast! I beat the entire thing in under two months, as in all missions, all submissions and every plot in the thing.
-after you beat the game, there's nothing else to do. There are about three battles you can redo and then a couple of random roaming bands, but apart from that, theres nothing.
-THIS is my top peeve. For some reason, the game won't allow you to save after the very last corrupt judge battle. It shows you the credits, but takes you right back to before the battle when you try to play again. Words cannot describe how much this irritates me.
-There are a couple points in the game where you can get REALLY stuck. It took me around two weeks of constantly training one gunner before i could do any new missions, and thats just one example.
-Dispatch missions are SOOOOO boring! I mean, it would be so much better if you could go along with the person you dispatched and do a one on one fight with them. But NOOO...all you can do it wait for them to get back.
Yeah, there are a few other things, but mostly all along those lines. Great game, well designed, but massively boring at points and just plain annoying at others.
Overall, though, I totally recommend it. I got an amazing kick out of the fighting, and while its going, its really going. Awesome game! | video-games_retro-gaming-microconsoles |
This game is the best. Well to start, when I bought this game I knew it was going to be good and it was. First of all with the game comes 3 limited edition rare cards, Harpies Feather Duster-destroys all of your opponent's magic cards, Valkrion the Madnet Warrior- compined all 3 magnet warriors to form him with 3,500 ATK and 3,800 DEF, last is Sinister Serpant- when he goes to the graveyard he is sent back to your hand at the next stander base any time you whant. All 3 cards are really good and if you what to buy them separated they cost [a lot] so you saved money...Well now to the game. This game has a battle city map where you go and duel many characters. I liked it because it's like the real thing in realy life. For example, theres a map and you see people to fight to and you do also days past by and theres tournaments. I liked it because you can get all 3 God cards but it is so hard to get them, I still didn't get not even one but at least I know I can get one. I recommend this new game for everybody and it is tons of fun!! | video-games_retro-gaming-microconsoles |
Planet of the Ape. The following refers to the digital version of Donkey Kong (Game Boy Ver.) for the Nintendo 3DS/2DS.
In this Game Boy classic, a big hairy creature chases Donkey Kong through more than a hundred levels to rescue Pauline, the original damsel in distress. While the objective of each level is always the same, the ever-changing assortment of baddies and traps that occupy them are not, adding mileage the game. Speaking of which, mini games and speed runs offer players the chance rustle up some extra lives. However, there are just as many ways for Mario, our hero, to wind up dead. Bless the soul who had the bright idea to add restore points to the digital version of the game. On the other hand, the near-impossible challenge is what makes DK barrels of fun.
This game is rated E for Everyone and contains cartoon-style violence. | video-games_retro-gaming-microconsoles |
NFL 2k3-a gaming odessey 3 years late. As a avid nintendo fan, i didn't know much about the "2k" series that was extremly popular on the Dreamcast and PS2. So, I didn't buy it when it came out. So this past August i was in the local blockbuster and used stuff was 25% off. I saw this game, NFL 2k3, sitting right there on the shelf, i picked it up and thought what the heck, couldn't hurt. The best 7.50 I ever spent. The Franchise mode is genious, it gave me a realistic shot of getting my much maligned Atlanta Falcons to the Super Bowl. The trading is well done, the free-agency isn't too complicated and the draft is smooth with little problem. Although you may curse at your players who won't take a 50k cut from their salary so you have enough room under the cap, you get used to it. Player progression is one of the most interesting parts of the Franchise Mode. A older player tends to get worse and a younger tends to get better, however this isn't certain. For example, Morten Andersen, my kicker, who has been playing for 22 years improved and Michael Vick whose been playing for 2 got worse. If you can get them go after cheap veterans who nobody wants, this is a great tip for success. The gameplay is smooth and easy to grasp, while i complain that the Falcons playbook has no 4-3 defense in it, most playbooks have great varieties of plays including some trick plays like flea-flickers. It takes about 3 to 5 games to learn how to play but once you get the hang of it, its very simple. Unlike a lot of football games, the pass and the run are about equally effective. For example, in my old QB Club 2000 game the passing game is awful and all you can possibly do is run the football. In some games, although i don't have an example off-hand some games the run is impossible and the pass is all you can do. Not this one. Great mix, hats off to sega for the good work there. The defense, stopping the run is a sinch if you figure out "the ot secret" i don't want to give it away because it could ruin the realism. The pass defense is pretty much up to the comp. Other modes include: Season, Practice, Exhibition and Situation. All are very interesting.
SO BUY THIS GAME! 10 BUCKS! if you like football, youll like this game
peace | video-games_retro-gaming-microconsoles |
Buy this as a Christmas Present for your enemy. If you truly and utterly hate someone, then I have a little hint for you. Buy them this game. When they play and see the sketchy graphics, the poor backgrounds, and the fact that some of the special moves go through your opponent, they will think the game is defective. When they go to the game store to exchange it for a real copy, you will laugh with glee as they find that there was no defect, but it was the real game! Only use this against a bitter enemy however, as this game is an incredible torture that I would wish upon noone. If that doesn't convince you to run away at the sight of this game, then let me put it this way: Hitler is being forced to play it right now on the 9th level of Hell. | video-games_retro-gaming-microconsoles |
Great for kids. My children are ages 8 and 9 and they love this game!!! Finally a video game for Gamecube that encourages exercise. It is challenging but easy enough for them to figure out without getting frustrated. They are both fans of the "Mario Party" games and love that they used Mario in the DDR game. It has been an instant hit from the time we brought it home.
The only concern I have is this.....we bought an additional mat so two players could play at a time. Now we are thinking of getting the Karaoke Revolution Party Bundle for GC and guess what???It has a mat too!!! As far as I know, the game is not available without the mat so now we will have 3 mats. Oh well, not a major complaint, but keep this in mind if you are going to be purchasing any of these games in the future. | video-games_retro-gaming-microconsoles |
i don't have it but im going to get it. this game looks like thhe best i read a preveiew in a magizne and it looks like the best final fantisy game ever. it is suposed to be more like the Zelda serise because you have to block and atack at the right time to defeate your foes. oh and you have a Moogle this is a creature that carries the crystal cage that protecs you from posin that has coverd the earth this game is also multiplayer with a game boy advance. you can paint your moogle with your gbadv this is a advantage becaust painting your moogle cangive you different maps. this is all i have herd but it sounds great to me. | video-games_retro-gaming-microconsoles |
You like gaming but aren't home very often? Gameboy Advance SP is for you. A little background. Do you remember the original hunker of a Gameboy, ya the one with the monotone screen? Weighed like 5 lbs compared to what Nintendo makes today? Ya, I owned that one. And the stupid portable, re-chargeable battery pack that doubled the weight of the Gameboy itself? Hmmm, ya, that's how much I played back in the day. Some where down the road I lost track of that system, I think my younger sister got her hands on it and I haven't seen it since. Fast-forward 10 years. The Gameboy Mini came out. Same screen, about half the size and this time it ran on AAA batteries, instead of AA like in the original. I bough that system and still have it, works great and there was so many games for it, its not like its going to go out of style any time soon.
So, lets move along about 5 or 6 later into 2007 and the Gameboy Advance SP. If you are interested in buying a system that has a great picture, one hell of a library of games considering that it is background compatible and basically plays every Gameboy game ever made, that loads fast, is lightweight, has a built in re-chargeable battery, a back-lit screen and that doesn't require the buying of additional memory cards like another portable system then it is totally for you! While I was a little worried about buying this system because a lot of games are marketed towards children, and I'm 28 years old I think that you might be surprised. Madden 2007, which I also wrote a review for on amazon.com is a great game for this system, and parallels the GameCube version very well. In addition, I do have big hands so the console does feel small to me, but it is very easy to hold for extended periods of time. The battery life is excellent and the system includes the charger. The picture really could not get any clearer and the amazing size of it even completely unfolded leaves me to wonder how the programmers packed 32 bit power into such as small package. And don't forget, all of this is out the door at a price that is under a $[...], and I have seen package deals with a couple of games included for a $[...].
Nintendo has really put another great product out on the market and I think that if you like gaming, but aren't home very often to enjoy your console then the Gameboy Advance SP is a clear winner and a best buy! | video-games_retro-gaming-microconsoles |
what is this i don't even. In spite of what some reviews claim, the graphics are not bad. While it isn't breaking any grounds, it isn't so poor as to be unplayable. There are, however, problems regarding collision, and a slew of bugs that frankly should have been caught long before release.
The game is playable, though the music is repetitive, Deedee's soundbytes are ghastly, any and all moving platform puzzles are more frustrating than need be (see: collision issues), and there are too many aspects that could permanently prevent you from completing the title.
If you're going to get it, I recommend doing so at the lowest price, it really isn't worth more. When your biggest challenge in the game is navigating the level design you know you could have done better. | video-games_retro-gaming-microconsoles |
Dino-Mite. Ahh, do you remember 1993? Geuss not, huh? Well, anyways, it's wasthe same year a amazing film came out called "Jurassic Park". Sega Genesis was also the biggest game system on the block. So why not put them together? Ah, my friend. They did. Indeed they did...
Presenting JP on sega. this was a fun little game I played when I was a wee little lad. Ok, here's the basic idea: you either play Dr. Alan Grant, one of he many survivors on the island or you play ficious Velocoraptor, who is, well, hungry. Either way, you both have one mission...to get off the island alive. This game is great because the graphics are amazing and the sound is very realitic. Grant's movement is very cool along with his guns. The dinosaurs in the game almost look lik real ones, which makes the game so well done. But there are some flaws along the way. no saving points, weird tricks with the herbovores andit can get a little frustrating. But it is well done and is definately a game every Sega Genesis owner should have, espeacally with JP3 now out in theaters.
THE GOOD: Very good graphics, playable charecters, good "cut-scenes", beautiful landscape, nice sound.
THE BAD: Can be somewhat hard at times, herbovores act strange, no saving points????? T-Rex is bearly shown, Hard bosses.
AND THE UGLY: Tour car, the t-rex attacks in a cut scene, is constantly changing (first, is shows a gas jeep, then it goes look like the tour SUV, then back to the jeep!!! Not really that important in the game, but just noticeable).
overall, a good game | video-games_retro-gaming-microconsoles |
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