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Donkey Kong Land 2 (Nintendo Game Boy. Diddy Kong and new member Diddy's Girlfriend(Dixie Kong) are off on a long dangerous adventure to save the leader of the DK crew. Diddy Kong and Dixie Kong must go through 40 dangerous and challenging levels to get to the lost world where King K. Rool is located, this is also the place where you save Donkey Kong. When King K. Rool is running jump over him, if you hit his crown then you will be at a major risk of killing yourself.
Get this Donkey Kong Land game, it is the most challenging and most interesting of the three. I have all 3 and I played them a lot, the first one is very dull and has loads of glitches, and horrible graphics, the pixels on the screen of this game are all choppy because of the limited colors these games offer.
Donkey Kong Land (Nintendo Game Boy)
The game is Donkey Kong Country but for the original game boy. The Graphics are pretty bad considering it was one of the later games in this library, and the game tends to be slow and messed up at times. The game itself isn't that bad, however it is just that the graphics ruin the game.
Donkey Kong Land 2 (Nintendo Game Boy)
Best of the series. More challenging levels play as: Diddy Kong, or Dixie Kong(Dixie can fly when she is in the air, her hair can do a helicoptor. This game is very fun, the levels where you have to go in the ocean are more fun in this game, if you are a person who likes action packed games this is the one for you!
Donkey Kong Land 3 (Nintendo Game Boy)
There are many levels in this game where the levels are boring, but the music and graphics are great in this one. If you like something fun, challenging, classic, and you get your full value, this is the game for you. Many new creatures, Kiddy Kong and Dixie Kong are the playable characters.
Buy Donkey Kong Land 2 because it is FUN and FLAWLESS.
Thanks!
J.R. Platt | video-games_retro-gaming-microconsoles |
Worst of the 3. When this game was released in 1993, the Ninja Turtles' popularity was declining so Konami took advantage of the fighting game market (that was booming thanks to the popularity of Street Fighter 2) I would have to thank that lame third movie for the declining popularity plus copycats like Biker Mice from Mars and Battletoads that were taking its place.
The Genesis version on the game proved to be the worst on many occassions. Although it had the best storyline and graphics, it was too dark and difficult for kids plus the controls were sloppy, the game play was slow, the music score was awful, and the taunt button was a waste. Shredder was no where to be found in this game and the only connections to the 1987 cartoon series was Krang and the Technodrome. The image was drawn closer to Mirage comics, especially when this game was suppose to be marketed for kids, but even teens and young adults can get fustrated and bored as well. I wouldn't recommend this product if you are looking for a good fighting game. This is not the worst fighting game, but it could have done better. | video-games_retro-gaming-microconsoles |
Justice for All . At the begining I was dissapointed by the characters detail (Dead or Alive 2, Soul Calibur and even Virtua Fighter 3 are waaaaay superior), but THE GAMEPLAY IS AWESOME, now I don't even care about the character detail anymore. This fighter is lots of fun once you learn to handle how to punch, kick and jump (forget the classic Defense-Punch-Kick system). The party attacks and the group attacks are the sweetest thing in this game and are very easy to perform, and when you K.O. your opponent with one of those attacks you'll feel very good! This game is a little hard to master and the default settings are a little too high, but it can be adjusted. Tons of extras, hidden characters, great effects, great music... and a very low price! I usually dislike the Capcom games, but I really love this one. Yesterday I received Crazy Taxi 2, but after a couple of hours I went back to Project Justice (don't get me wrong CT2 is Awesome too!). A must have for a true 3D fighter lover. | video-games_retro-gaming-microconsoles |
Greatest game ever. this game is amazing. there is no way of describing the actual experience of playing this "game". There are a lot of people walking around who seem like filler characters who don't talk to you because they have thier own lives and are not concerned with yours, just like real life. and they aren't nameless faces every character is unique. If you use the passport to go online you can get info on EVERY character in the game, even animals, and the 70 man battle at the end of the game, every guy you beat up has an actual name and profile. and the story, [surpasses] any other game i've seen, EVER. a true-to-life quest for enlightnment. But there are some down sides to the game, shenmue 2 isn't out yet. Every game has room for improvement, and if you get caught up in what isn't in the "game", you'll miss what is. i played thru FF7, all 40+ hours, and never touched it again. shenmue takes about 20 and i'm on my 3rd time thru, still learning things about the story i didn't know before. just playing the game once thru doesn't do it justice, to truely grasp the greatness of this game, one must truely imerse oneself in the game. it's like buying a 100 room house and using only 5 rooms, never even entering the others, never knowing what's there, kind of a waste... | video-games_retro-gaming-microconsoles |
Dang it, Activision. This ain't your papa's Space Invaders, but nevertheless, it wouldn't be difficult for him to jump right into the game. Space Invaders on the Game Boy Advance is a small update to the 1978 arcade classic. Unfortunately, it hardly does anything to make the game any more fun. This is supposed to be a modern-day revamp, right? Then why am I still monotonously blasting aliens in boring formations? Heck, even the pace feels somewhat slow.
All this topped off with a generic space theme with nothing to make it fresh or exciting. Instead we get generic sounds and a dull-ish soundtrack to fill up the atmosphere.
The only redeeming factor about this game is that it still contains the arcade original, which is timeless and challenging. It's just a shame that this is one game that's rather dated by 2000s standards, so it doesn't really impact the overall cartridge that much. | video-games_retro-gaming-microconsoles |
Classic, but not without its flaws. Bittersweet memories come to mind upon thinking of this game. Short story shorter, this game features Simon Belmont, who is hunting Dracula. Not entirely intriguing, but whatever gets you whipping skeletons and vampires. It's easily one of the most fun games of its time, but in retrospect, Castlevania's game mechanics are unapologetically screwed up. The words "Medusa head" and "Fleaman" bring shivers to even the most hardened gamers' spines, as they remember being humbled under the digital molasses weighing down Simon while annoying enemies knock him into bottomless pits. The player has no mid-air control, which frustrates to no end as agile, chastising enemies run loops around him/her. This kind of stuff was hardly acceptable, considering the level of control you feel over Mario in his respective series. Another problem is that you'll find yourself mindlessly running into worthless items while holding something good like holy water or a cross, a problem remedied in future Castlevania installments. On a superficial note though, the game has some of the best music for its time, as the catchy bleeps and bloops composing tracks like "Wicked Child" still get stuck in my head.
Yeah, that's all-- It's a fun game, but certainly hasn't aged well. Some things are better off staying a memory.
- Thus says the Pellington | video-games_retro-gaming-microconsoles |
New Production, And Even Better Than Before. I purchased this controller as a replacement for my white, Japan exclusive controller, whose sticks and buttons were getting a bit loose from constant use, as well as the concentric rings on the analog stick wearing down. The plastic used in the new controllers is textured, and offers a better grip than the smooth plastic they used to use, which is a big plus for me. The sticks and buttons are tight, and make short hopping in Super Smash Bros. Melee and twitch aiming in Killer7 and Metroid Prime 1/2 much easier. The cable is a good deal longer than the NTSC controllers, (and shorter than the cable of the Japan exclusive white controller that this is replacing) which doesn't affect me, but I still like to have the long cable available for use. (my setup has the Wii/Gamecube right next to me) Overall quality is first party Nintendo; that is to say, flawless, and in my opinion the white with shiny silver logo is gorgeous, and looks far better than the black/silver. | video-games_retro-gaming-microconsoles |
The best GBA game you didn't play. And I almost didn't either until a few years back when seeing it used in my GameStop. The game only cost me $10 but y'know, if I paid attention when this game actually came out, I would have readily payed $30.
This game... I mean, it's Astro Boy, an anime icon, the game though has its own storyline (and character designs) seems closer to the recent 2003 anime the game accompanied. Anyway, back to this game, this wonderful gem of a game... It's gonna be hard not spoiling this wonderful game for you.
Story:
After the game prologue Astro starts his training in Dr. Elephun's lab this is basically just helping you get into the games controls and you'll need it. Right after you'll be swept into Stage 1 and onward through an excellent story full cameos and roles from characters of the Osamu Tezuka universe.
The games story is quite interesting especially a certain turning point where you're lead to believe is the final battle only to learn well... just wow. Very strong message the Astro Boy games are known for and the endings (yes, this alludes to what I said earlier) are real emotion bringers.
Gameplay:
Like I said, this game is a gem. It's part side scroll beat 'em up, part side scroll shooter, part explorer in one nifty little game. The game has three modes. Easy (I haven't played this), Normal (which is quite hard) and Hard (which is a nightmare). Hard lives up to its title as enemies hit hard and bosses can pretty much 1HKO you if you don't upgrade Astro's health.
And to upgrade Astro's health and everything else is in the title. The Omega factor is quite a unique customize system. To utilize it, Astro needs to meet many different characters who'll all fall into certain places in Astro's judgment (Friend, love, enemy etc) Astro makes these judgments and each confirmation meeting allows you to access Astro's Omega Factor and upgrade his Health, Power, Laser, and Bullet weapons. Some people you meet start as "???" But don't worry, as the game moves along, Astro (and you) will see these people for what they are and the call is made there.
Replay Value:
It depends on you. I fell in love with this game and all the extra challenges (and lovely story) in the game made me play over and over until hard mode and its insanity made me stop. Try seeing if you can beat Stage 1 to the final areas, the game even times you for it. Good luck.
Astro Boy Omega Factor: One of the best GBA games made that was shunned due to all the hype around other games. It's a shame, but if you can, pick this game up! You'll love it. | video-games_retro-gaming-microconsoles |
This game is worth the money. I got this game like 4 months ago and I still don't get tired of the game. The Dark Magician Trio is the best team (Dark Magician, Dark Magician Girl, and Magician of Black Chaos)(Jap name, english is Dark Magician of Chaos). The game cards rock, Zoa helped me out in my Fiend Deck. And if u played the Playstation Forbidden Memories game, you will see some faces on this game from the memories game. Each monster has their own effect and each Player has his or her own power to. Its like Pokemon and Final Fantasy mixed together. The graphs are the bomb and controls are easy. It took me like 20 min. to figer out what each item does and how to use items out of battle. So I hope you buy YUGIOH The FALSEBOUND KINGDOM. | video-games_retro-gaming-microconsoles |
very possible to enjoy. there's good news and bad news... we'll start with the bad.
1. more of the same. if you played the first one, you'll see a lot of the same elements here, and you'll probably be disappointed by a slight lack of varied gameplay.
2. the dialogue. something major was lost in the translations, as fans of the original might remember. overall, it's very redundant and often times stupid, and really takes away from the game. you'll find yourself skipping it a whole heck of a lot.
3. direction. this game lacks it big time. unless you feel like talking to every (and i mean EVERY) NPC or spending more money on a player's guide, you'll have a hard time knowing where to go and what to do next. it could potentially frustrate you enough to put the game down for a while.
4. there are many extra events in this game that can be triggered by having done something in the original, and you'll go for a long time without knowing what they are. you'd have to have played the original through completely and talked to many people before you'll unlock the full potential of this game, and if you're an avid antagonist of walkthroughs, then this might change your mind about it.
the good news...
1. more of the same. if you enjoyed the first one, you'll probably enjoy this one. again, the gameplay variation is only slight, but it's potentially enough to distract you from the repetitive gameplay.
2. graphics. dramatically improved from the first, this game will have you oo-ing and ah-ing through the entire game.
3. content. this game is potentially 80+ hours long if you go for 100% of it, which is a lot. there are a myriad of things in this game to collect, including items, summons, and djinn, that will have you hooked (or frustrated) for a long time.
4. replay value. with a battle arena, a multitude of classes and psynergies, many secret items held only by enemies, endless battle strategies to devise, and much more, this game will have you going through batteries like they were free.
overall, it's fun, despite flaws abound. pick it up, play it through, and if you like it enough, play it again. you won't be disappointed. (well, not too much.) | video-games_retro-gaming-microconsoles |
Ahhh... Luigi's Mansion. Finally, Luigi gets his own game. Let me tell you first of all, if you don't have a guide, this can be pretty challenging! It could take you a while to figure everything out. On my opinion, that's a good thing! Anywayz...
Fun-9.5 Well of couse it's fun duh! Everyone with eyes could see that!
Controls-9 They are pretty easy once you get the basics down.
Graphics-9.5 They put good graphics on this one, down to the fire, dust, water, mist, etc.
Camera-8.5 The camera only gets in the way sometimes.
Replay-7.5 This is a downside. Not a good thing except for the Hidden Mansion.
Length-7 Too bad that was short...
Overall(averaged)-8.3 To sum it all up this is a good game, but it could have been better. Just try a little harder guys! | video-games_retro-gaming-microconsoles |
A Satisfying Challenge. If you're looking for a game that's both engaging, challenging, and fun then look no further.
I first received this game when I was 12 years old and it's a game that I personally find near impossible to get rid of. I play it today and it doesn't get old. I still feel the frustration and love that I felt back then. Of course, it's not as difficult now, but nostalgia is a sweet thing at times.
This is one of those games that you'll legitimately feel proud of completing. The challenge is there. Do not feel like you can breeze through and beat it in an hour or so. It's not going to happen. (Unless you're one of those master gamers.) Maybe it's because I'm older or maybe they're making newer games easier and can be beaten by their targeted audience. You need patience, strategy, and precision with this game.
There will be (many) times where you have to let out a huge breath, set it down, and then come back. It gets worse in the tougher levels.
There are many hidden gems within this game: mini-games that let you rack up items, 1-Ups, etc. However, for most levels, you have to collect these items: Red Coins, Flowers, and Stars. The Stars give you more time to rescue B. Mario (the more time you take, the more stars you lose and B. Mario gets further away from you), the Flowers give you a chance at a mini-game at the end of the level, Red Coins give you a great prize if you find them all in every level. I believe if you get 100 points in every stage on every level, you'll be rewarded with a special surprise.
As you can see, there is plenty of replay value with this game. If you didn't get 100 points on stages, you can go back and try as many times as you'd like to. Maybe there's a mini-game that you'd like to practice on, an area you didn't find or couldn't reach, etc.
The only thing that may annoy you is the crying sound that occurs when Baby Mario is in danger. That alone will make you hurry up and rescue him other than losing the stars.
I highly recommend buying this game for your Mario Bros. collection. You won't be disappointed! | video-games_retro-gaming-microconsoles |
It is an OK controller for the Wii and Gamecube. Nintendo stopped the production of the "Wavebird". Nothing can beat the Wavebird. You can buy the "Classic Controller" that you attach to the "Wiimote", but why would you have a thing dangling on your controller? You can still buy the "Wavebird", but you need to pay for a black market price. And how can you trust a used one?
The "Microcon" is much smaller than Nintendo Wavebird. Good for smaller kids but annoying to larger hands.
Uses 2 AAA's instead of 2 AA's
Pros:
- Responsive. We are using it for Super Smash Bros. Brawl.
- No channel to set on the receiver and the controller. At times you are baffled why suddenly you lost contact of your "Wavebird" with the videogame machine, realizing you just accidentally nudge the channel selector on the controller.
- The battery cover is attached to the controller. One of our Wavebird battery covers is missing. This is a plus for the Microcon.
- Much cheaper in price
Cons:
- Signal drops off from time to time
- On/Off switch does not have a light compared to the Wavebird. No light to remind you if you forgot to turn it off to save battery.
- No rumble pak.
- Start button is awkwardly positioned. Difficult to reach during the game.
- Made of very cheap plastic. | video-games_retro-gaming-microconsoles |
It doesn't get much better than this. I'm not terribly experienced when it comes to Zelda games. I first bought a link to the past and I thought it was okay, and when I saw this game getting some good reviews I figured I might as well ask for it for Christmas. Wow. This game is amazing! The world that these programmers have created is the stuff of near reality. They even have the occasional day and night transitions in the game.
But more to the point, I highly reccomend this game. The graphics are incredible! The controls seem to be a little complex at first (i.e. Push L down then press assigned button for arrow shot), but they're actually quite easy to do once you get the hang of it. Item usage can be a little bit annoying but I belive the programmers have done the best they could with the limited options the Gamecube controllers have. Basically you go to an items menu and select an item and assign it a button (either X or Y.) Because of this, you can only have two items at once. This doesn't include the sword and the sheild available for Link, which can be used through B (for sword) and L (for shield). As usual, A allows you to talk to people and interact with the enviroment around you. The controls for wolf Link are pretty much the same, only instead of items you can dig and use the "wolf sense". I personally much prefer to use regular Link over wolf Link, but they're both fine.
The story mode can take a little bit of time to actually warm up. You spend about an hour doing mundane tasks such as herding rams and finding the store owner's cat. Although it does get you used to the controls of the game, it can take a little while to get through. Things really start to get interesting when some of the children are kidnapped by (supposedly) mischevious primapes. However, you soon discover that strange troll like creatures are behind their dissapearances, and you must fight your way through the forest with your wooden sword (you get the metal one later) and rescue the kids.
After you make it back to the village with Epona (your horse), Illia (the mayors daughter) upon seeing an injury Epona no doubt recieved from one of the monsters, steals him away from you believing that Link has caused the injury. After tracking her down and talking to her explaining what happened, Illia agrees to give Epona back. This is when things start to get good.
Just as Illia is about to give Epona back, a giant boar comes crashing through the woods with a large green troll sitting on his back. The boar knocks Link to the ground semi-concious. The troll takes kidnaps Illia and takes her away. The only reason the troll doesn't take you as well is because he can't see you on the ground over the bulk of the boar (a little far fetched but it suits as an excuse.) After waking up you quickly race after her to discover a wall of darkness where the entrance to the forest used to be. Suddenly you're sucked through the wall and come out the other side.
On the other side you come out a wolf. You faint almost instantly and are transported to the dungeon of (surprise surprise) Hyrule Castle, the capital of the world. A strange being calling herself Midna offers to help and helps you escape, leading you around the castle until you reach Princess Zelda. It's then revealed the she is responsible for the dark world, known as the Twilight, that you have entered. It's now your job to free the land of Twilight and find the missing children before darkness permanently sweeps over the land.
The 3-D world they've created is amazing. They take full advatage of the 3-D perspective from the sweeping landscapes to the point where you can even walk on walls. The graphics are some of the best I've ever seen on Gamecube. The dungeons are challenging, but not too challenging, and the bosses are always exciting to battle. I would reccomend this game for anyone that's not new to video games. if you are, you might want to try something else first. Even so, if you own a Gamecube, this is a defenite. Of course, I'm not sure if anyone actually owns a Gamecube and not a Wii anymore. If you really want this game, get it for the Wii. If you don't have a Wii, then don't go out and buy one just for this game. Buy one because your peers make you.
Summary:
Good:
-Solid plot
-Great graphics
-Good soundtrack
-Immense world
-Good gameplay
-Long gameplay (I heard someone say at least 60 hours!)
Bad:
-No voice acting
-Occasional glitch (I was once running along a bridge when I suddenly fell off, but instead of falling I was standing in mid-air)
Overall: I highly reccomend this game for everyone. Admitably it is on the expensive side, but believe me, it's worth it. Especially if you get it for Christmas. | video-games_retro-gaming-microconsoles |
Great value. Considering that the e-Reader usally costs $40 by itself whereas here you're getting it for free, this is a really great deal. Aside from that, the only real negative consequence of buying this bundle is that you're forgoing the Advance SP with its lighted screen and rechargeable battery for its predecessor here.
However, being someone who owns both systems, I will say that the orignal GBA has one major advantage over the SP. That being the controller and buttons are more comfortable for an adults hands due to the wider form-factor, especially the 'L' and 'R' shoulder buttons. When playing first-person shooters like Duke Nukem Advance (a great game by the way), those two buttons are used throughout the entire game to straffe left and right around your enemies. So while the original GBA lets you rest your index fingers fairly comfortably on those, the SP has tiny, somewhat flimsy buttons that are nearly impossible to use constantly and thus it gets uncomfortable even during brief play sessions.
Obviously, with the SP being the newer model of the GBA it still has the most significant benefits. But if you're a grown-up who's in the market for a GBA and you've got a well-lit space to play games in, you would still be well served with this bundle, a very good buy. | video-games_retro-gaming-microconsoles |
you get what you pay for. I bought the worm cam for my daughter, who was begging for a camera, because I thought it would be both a fun accessory for her game boy advance and satisfy her desire to take photos, but I was wrong. Being eight years old, she does enjoy taking photos with her gameboy - the concept is neat - but the photos are of the worst possible quality. The novelty of this product is not enough to keep it from being a big disappointment.
YES, we are aware that there is an adjustment for the brightness level, but that only corrects the problem a very small bit. If you don't use the correct setting, you get completely black (too dark) or completely white (too bright) image. If you do use the correct setting, you still only get a sepia toned, painfully grainy, barely recognizable image.
I have a fairly fast PC, so downloading isn't so bad, but for people with a slow PC the image upload process would be horrible. Don't waste your money on this junk, spend a few extra bucks for a real digital camera even if this is for a kid. The prices on digital cameras have gone down considerably, and you can now get one that takes much better photos than this thing, for around $30.00. | video-games_retro-gaming-microconsoles |
Nostalgic but entertaining. I remember playing this game when I was a young teenager and now as a young adult I still do! The game itself can sometimes get slow due to having to level up your Pokemon, but that is really the only complaint! Graphics are good for Gamecube, and seeing your Pokemon proportional to others and you on the battle field is an awesome treat! My only complain graphic/audio wise is that I wished they did not have the electronic growls, but rather phrases with the syllables of their name as in the movies and original anime. Nothing else really, definitely a great play! | video-games_retro-gaming-microconsoles |
DO NOT BUY THIS GAME. The only explanation I have for the great reviews about this game is that these people haven't actually played this veersion yet. The computer version was awesome, the PS2 version OK, and this one is just downright awful. The first few levels play well (at least faster than the PS2), but you can immediatly tell that the animation frames have been lowered significantly. Enemies will be floating in the air when they are standing still, and the moves are really jerky. The real problems begin once you advance to the Capture the Flag and Domination modes, where I swear the frame rate drops to the single digits for entire rounds. This game is completely unacceptable. If you have never played any other version of UT, and haven't played Quake 3 on DC, you MIGHT enjoy this, otherwise, avoid this at all costs and stick with Quake 3! | video-games_retro-gaming-microconsoles |
Im stuck in a loop. Same as the sims2 but you don't control the pets freewill. Thats what the petsSIMS is for. YOu just keep a lookout for the floating bubble at the top of the screen to see if your pet wants something. 'fufu wants a bellyrub." etc
Anywho, Their is no dachshund. Thats what I went to look for right away. Well, dachshunds are a handful in reallife, thats probably why they weren't included. =S
Plus my dog had a baby and it was a 'devil dog.' It was all red with pink bone markings on it..*shudders*
Right now Im annoyed b/c its in a loop that I want a stray to join the family and nothing has happened. *yes I removed the 'no stray sign* | video-games_retro-gaming-microconsoles |
GREAT FUN. I've been a mega man fan for a long time and i have to tell you, when i heard the collection was comin out, holy crap, i needed it.
Gameplay(10/10): GREAT!!! megaman 1-8 plus the 2 arcade games are on here, personally i like the original megaman series over the X and battle network series.
Sound(8/10): The sounds are the same, the music are the same, exactly like i said it, its not any better in loudness or clearness, just exactly like on the NES, SNES, PS, and arcade
Control(3/10): WHY WHY WHY are the buttons switched around, its confusing when u first play it, you'll be slower and you'll dies alot when u start playin but once u got the controls down, theres no stopping
Extras(7/10): Trying to unlock stuff is fun, you can unlock pictures, videos, music and the 2 arcade games(dont worry they are easy to get)
THE END - GREAT game, but if you have a ps2, id get it for ps2 cause you can unlock a mega man episode from the old series on tv, on the gamecube one u unlock an interview. besides the controls, its a great game, i recommend picking it up for mega man fans and non-mega man fans. | video-games_retro-gaming-microconsoles |
Watered Down. While I must admit the prospect of seeing a One Piece Grand Battle Game come stateside is exciting, there are certain factors that keep it from being the release that fans really hoped for. This is mainly that it is a stateside release.
The game is a watered down version of the Japanese version "Grand Battle Rush!", the fourth entry in the Grand Battle series, which includes many more characters from further along in the series, as well as costumes found in the Davy Back Fight part of the series.
However, the game is still the game however awful the voiceacting, however much Sanji's cirarette is replaced with a lollipop, and however much a few characters were cut out so that fans of the US version aren't left in the dark. The game plays very similar to "Powerstone" of the days of the Dreamcast, and the new element of summoning friends to help battle is a nice development.
Overall, if you're only familiar with the television series aring in the US then there's no real disappointment, the game plays well and is really a blast no matter what. As for hardcore fans of the Japanese version of the series, you may be better off looking elsewhere for your One Piece related entertainments... like Japan. | video-games_retro-gaming-microconsoles |
D 2,not a game: an interactive experance. First I must say if your considering buying this game, drop all expectations. It's unlike anything I've ever played. This is definately an adult game. The graphics are excellant, the storyline is supurb, and unless you have 72 straight hours to devote to this game, you'll find it very difficult to put down. This is a four disc game. Alot of the disc space is devoted to mini movies which tell the story as you progress through the game. The voice overs are on a par with cinema, and the gripping realism kept me enveloped throughout the game. The graphics consist of cg, and real video images, which really bind the whole story together. The game is played through first and third person perspective. Ultimately this game has a truley inspiring theme, and an ending worth playing four discs to reach. This game could have been a motion picture!!! | video-games_retro-gaming-microconsoles |
Easy and engaging. OK, so I'm new to the Zelda series; so far I've only played Wind Waker, some Ocarina of Time, and some Majora's Mask. But in that short time, I've become a total fan of the series. And I'll agree with those who say that this is one of the easier installments in the series.
First--this is a GameBoy game, not a console installment! It's bound to be easier. Thing is, I don't find that to be a bad thing. I'm a working professional, not a kid with time to burn gaming, so short & sweet is just what I'm after. Minish Cap kept me motivated to keep questing, but didn't require a huge time investment (like, say, Ocarina did, or Twilight Princess undoubtedly will). Gameplay moved along nicely--I always knew what I needed to do next, but was free to noodle around and complete sidequests instead if I wanted.
Speaking of sidequests: The Kinstone thing really irritated me, personally. The idea that people are sometimes there to fuse with you and sometimes not, depending where you are in the game, and that people who've expressed no interest in fusing are suddenly available to fuse with, meant a lot of backtracking to see who I could fuse with. And then having to go out and deal with whatever the fusion made happen.
Also annoying: They say that there's only a few fusions required to complete the game, but in reality, there's more than a few items (the Light Arrows, your fourth bottle, a LOT of heart pieces, the Mirror Shield) that you can ONLY get by Kinstone fusion. Sidequests should provide additional bennies, but not be strictly necessary, y'know?
Since, again, I'm not a hard-core gamer, I actually thought the boss battles were as hard as they needed to be. They're more about figuring out the trick needed to defeat the particular enemy. Once you have, things proceed fairly well. I had to look up that trick on Internet walk-throughs more than once, but that's probably just me.
The final boss, though--oof. Vaati killed me several times, and I didn't find him simple to defeat at all, even knowing the tricks to doing so. When he's not teleporting all over the place, he's throwing something at you. It doesn't help that he takes three different forms, and you don't get to rest or heal at all between the first two. Also, your fairies only give you back four hearts in Minish Cap, so once you go down the first time, it's only a matter of time before you go down for Game Over.
All in all, though, I found this a very satisfying game. I liked the Minish a lot--not merely seeing everything all huge around my tiny self when Minish-sized, but finally finding out where all those items in the grass and whatnot come from! And Vaati cracks me up--imagine such a creature wanting to be The Greatest Sorcerer Ever! You can't help but laugh. | video-games_retro-gaming-microconsoles |
One of the best third party controllers I've used. I bought one of these to play with my AtGames Classic Genesis console, because the included wireless controllers, although functional, use IR technology (like a TV remote control) to communicate with the system and as such can be unreliable at times if you don't have direct line of sight with the the controller's transmitter and the console's receiver, which is not ideal to say the least, as you can often break that line of sight when moving your hands during play, especially in an intense taking session if you are an animated gamer, (which I'm not really, yet it still happened to me). Plus these don't require AAA batteries to operate. The system takes any controller that has a genesis/megadrive/atari controller plug, which is what this controller has. It plugged in perfectly and worked great. The buttons feel really nice and it's a pretty good quality controller. I played mortal combat with it and had no problem pulling off Subzero's special moves and didn't accidentally jump while trying to move forward and backward for example, so the d-pad is good too. My only complaint is that some games require the press of the mode button to turn on the six button functionality, and the mode button of this controller is on the top right of the controller, like the "R" button of an SNES controller, only it sits flush with the top of the controller and isn't immediately evident at a glance. It wasn't hard to find and it makes a click when you press it which lets you know you hit it, but my complaint is that it's the only button on the controller that feels flimsy. I haven't broken one yet and you hardly use it, so it's not really an issue at all, hence it having no bearing on the stars I gave this controller's rating.
I was so happy with this product in fact, that after playing with it for a couple days, I ordered a second one so that I could play two players, as my girlfriend loves those classic beat em ups, like streets of rage. I've seen some Sega controllers advertised on Amazon that are a few bucks cheaper, but this one is a very high quality, pretty comparable to Sega's first party six button, so I'd say at about $10-$11 or whatever it ended up being with tax, this one is definitely worth it. Like I said, I was completely satisfied, so I bought a second one. I'm very happy with that decision. I've logged several hours on this controller on multiple games including Mortal Kombat 1-3, streets of rage, golden axe, Altered Beast, fatal labyrinth, columns 3, vector man and jewel master to name just a few, so I've tested it with a lot of game styles and button layouts and it's been great. It's a quality product.
One last note on these controllers: I read another review that someone did that stated that they had the same exact AtGames Sega that I have and that these controllers would not fit and I can assure you that they fit perfectly, as if machined specifically for that very console, they slide in easily and fit securely, so I'm not sure what happened with that other reviewer. Only thing I can think is that they tried to plug them in upside down and never tried flipping the plug over to the right direction. Be confident that these will work for your forty pre-loaded games and anything else you stick in that Sega or any other Sega model for that matter. | video-games_retro-gaming-microconsoles |
Awesome Game. This was the first game I purchase for my Dreamcast, and it's the only game I've purchased. The graphics and tricks are awesome, if you are remotely interested in skating this game will completely satisfy your interest with several skaters, skateboards and quite a few levels.
What is really challenging about this game is that you must collect 5 tapes in each level, some tapes are more difficult to get than others, so it may take a few rounds around each level to get all of the tapes. The oject is to collect all of the tapes in each level, and get all gold metals in the competitions, this would be to fully complete the game, but not all of the tapes are required to visit all of the levels. With the completion of each tape, you may gain access to new levels, increase your player's statistics, or gain new skateboards. Hours of fun, have to recommend this game to everyone who owns a Dreamcast. | video-games_retro-gaming-microconsoles |
Nintendo's Take on The Sims. Animal Crossing is a game unlike any other, so much so that one might even question if it is a "game" at all. There is no conflict, and there are no real goals other than those that you set for yourself. Despite this, however, Animal Crossing has a mysterious and addictive quality. Whether you're improving your house or just want to see how the town is doing, you'll find yourself turning the game on several times a day to manage your vitual self's lifestyle.
Like the Dreamcast game Seaman, time passes in Animal Crossing in real time, even when your Gamecube is off. Your town will continue to develop while you're at school or work, so there's always something to do. Should you go pick apples to sell at the market? Maybe run some errands for your friends and rearrage your furniture? Or, if you haven't played for a while, you'll have to get rid of that pesky roach infestation that developed while you were gone.
Animal Crossing is also one of the first games to interact with the Gameboy Advance. When your GBA is connected, you'll be able to travel to a little island offshore to get money from a mysterious cat. Using the GBA, players will also be able to unlock new items using the new GBA eCard reader device and special Animal Crossing eCards.
Animal Crossing is completely unique and may not appeal to everyone, but it's a wonderfully enjoyable experiment for those that can wrap their brains around it. | video-games_retro-gaming-microconsoles |
Not a bad compilation, BUT. I bought this game at a local record/game store because it was cheap, so I figured I would see what was on it. It's nothing but a mixed bag. I love playing any Sonic game, and Golden Axe is da bomb, but Ecco??
Ecco The Dolphin -- 1 star -- this is possibly the WORST game that the Sega designers created. The only good thing about this title is the graphics. However, the locales do tend to get rather confusing, especially after you progress in the game and you feel like you are visiting the same place again and again. Also, the soundtrack is just flat out BORING!! From start to finish, the music did not change at all -- even when the credits rolled. The challenge is cumbersome, especially in the Library level when you have to flip Ecco out of the water to reach another section (4 times too!!) I was so happy when I finally finished the game and beat the boss (he's not that hard, it's just a matter of attacking his mouth after he closes it, then running away before he opens it again). I would NOT recommend this game to any player -- instead, try the Game Gear version and the Tides of Time sequel.
Golden Axe -- 5 stars -- everything about this game screams GREAT!!! It left me wanting more -- it didn't have enough levels. I loved how the soundtrack alternated between each level. What's more fun is the constant screaming of the enemies each time you kill them. The final boss is a doozy -- he'll use magic on you anytime he wishes, so you have to save YOUR magic and use it on him (the skeleton guards are invincible).
Sonic Spinball -- 3 stars -- I would have given it four, but the soundtrack doesn't change (just like with Ecco). The only version in which the music DOES change is on the compilation for Sonic Mega Collection (from Gamecube). The graphics fit well within the GBA, and the challenge is extremely difficult. However, this version of "s"pinball is much better than regular pinball games because there is a goal to reach -- collect ALL the emeralds and beat the boss. Dr. Robotnik at the end of the game is VERY hard. He'll toss Sonic around like a rag doll so you if you hit the bottom of his ship, sometimes it leaves him vulnerable so that Sonic can smash his glass cage. Unfortunately, it takes 10 hits to do so and you have to do so WITHOUT losing a single life. It's hard, but it's doable. Spoiler alert: Dr. Robotnik will go down with his crazy castle at the end of the game before the credits roll.
So, if you are looking for a compilation to play, avoid this title unless you are a hardcore fan of the Ecco series. Buy the Sega Ultimate Genesis Collection for the PS3/Xbox 360 or Golden Axe stand-alone! | video-games_retro-gaming-microconsoles |
Fantastic for Adults. This game is a lot of fun! The game centers around completing several 5 second games in rapid succession. These 5-second mini-games include a wide variety of topics, including shaking a dog's paw, cutting meat, hitting rabbits on the head, and matching parts of vegetables. There are over 200 mini-games, and it will take hours and hours of game playing to unlock and complete all of them.
If you are from the "old" NES school (like myself), you will love the mini-games associated with the character "9-Volt". There are mini games based upon such classics as the original Legend of Zelda, Donkey Kong, Hogan's Alley, Duck Hunt, and many more!
Once you unlock a game, you can play that one game as many times as you can in a row. Although this sounds like it should be easy, the game speeds up the action and it becomes very challenging and fun. I've been playing my GBA to kill time waiting in line, because the game is not linear in the traditional fashion.
Enjoyable, challenging, and non-traditional. All great qualities, especially at a time when the best GBA games are primarily re-releases of SNES titles! | video-games_retro-gaming-microconsoles |
It's no Streets Of Rage, but it has a few strong points. Dynamite Cop is a 1-2 player, 3D beat-em-up in the tradition of Final Fight and Streets Of Rage. You choose from one of three characters (plus a couple of secret ones) and pummel your way through room after room of thugs. The graphics and sound are decent, and retain the same feel as Diehard Arcade. The action is quite frantic compared to other games in the same genre, and it is a bit on the short side (it only takes about 15-20 minutes to beat), but Dynamite Cop does offer a few new fun elements. The ability to use almost anything as a weapon is one of the main draws of the game. Pistols, grenades, rocket launchers, tables, chairs, and even food can be utilized to dispose of opponents. Torturing the enemies with grapples and throws is also an extremely fun feature. It could have been longer and more in depth, but if you are looking for a 2 player brawler and some cheap thrills, Dynamite Cop is a decent pick. Especially if you consider that there aren't many quality games of this type around anymore. | video-games_retro-gaming-microconsoles |
Pretty good game. It is pretty easy to say that this is a good game. Other than the fact that there is no real action AT ALL, it is a fun experience. But from my own experience, i have found that it is an addictive game. The best part is getting new furniture for your house, and getting your house expanded to create a very unique and original interior layouts. What i also find cute is the music you can get for your radio by talking to the dog playing the guitar at 8 o'clock on saturday nights. If you buy a lot of furniture from tom nook, your can participate in the monthly raffle drawings by using the raffle tickets your received from buying stuff. You don't always win, but look out for the nintendo sets, you can accually play a NES game. So if you are for more layed back game, you should definatly get this. | video-games_retro-gaming-microconsoles |
Good system. I was disappointed with how primitive the NES was but I still wanted to get into retro gaming. So I picked up a genesis. Good system? Obviously. But no-where near perfect.
Hardware(5/5): the core 2 looks pretty cool. The games play well thanks to quality hardware! Cartridges work the first time most of the time.
Controller(4/5): The controller feels great! Unfortunately the 3 buttons thing is strange. When sega made these controllers did they do it to have more buttons than an NES? On games like street fighter this can be bothersome.
Sound(3/5): Music is good most the time but voice recordings are terrible! They all sound the same in all games! It's a good thing the genesis has a lot of good games with good Songs.
Graphics(5/5): excellent. I have no complaints. No annoying sprite flicker, however some games do have frame rate drops.
Game library(4/5): games like Street fighter II CE, The sonic trilogy, and the numerous beat em up games are great. But to me the selection isn't very appealing. Yes there are many many great games but they aren't always in plain site when browsing the library of games.
Fun factor(4/5) as long as the game your playing isn't overly complicated or requires six buttons you should have a good time. However there are some extremely hard and unfair games too.
Overall(25/30): good system but has a limited controller, bad voice audio, and has a semi-appealing library. | video-games_retro-gaming-microconsoles |
Good, but is it good enough. Well, I have owned all nintendo consoles (Except the Gameboy Pocket) and have loved them all. Nintendo's latest handheld wonder, the Gameboy Advance SP (AKA: GBASP) is as good as them all. But.... if you already have a GBA, is it worth it? Well, it all depends. This isn't really a new gameboy as much as a GBA V2.0. It doesn't have any new games JUST for it, no new graphics, other than the sleek new design, the backlight, and the rechargeable battery pack, there's not much new. Heck, there's LESS. They took the headphone port away! Not much, but since the GBASP can't play music too loudly, they sometimes are usefull. You CAN get a headphone, a specially designed one for 10$ from nintendo.com. Not fun. The backlight though, man, it can be a real lifesaver! No glare, and no money on those annoying wormlights. The rechargable battery can save a lot of money too. But... if you already have a GBA, is it worth it? I'd say no (unless you have a lot of extra money). There's just no good-enough features to fork over 100$. Sometimes, I think, what does SP stand for? I sometimes think it's Second Purchase.
BOTTOM LINE:
If you have a GBA, pass, if not, go out and get this awesome thing! | video-games_retro-gaming-microconsoles |
Great Game. This is such a fun game for girls! You start out in the farm all alone. The whole 1st chapter you try to get one of the 3 bachelors to like you by giving them presents and talking to them. In the second chapter you get married to the guy who likes you the most. Here are your choices:
Rock: 22 in the beginning. A young dude who has no life virtues. He cares only for his looks and having fun. Rock is the easiest to marry, but trust me, don't!
Gustafa: 28. A smooth, happy musical guy. He's sort of a hippie. I would suggest him over Rock.
Marlin: 33. I married him and I suggest you would too! In the game he compliments my child and teaches him life-lessons. Marry him!
Whoever you marry you'll have a child. Depending on whom you marry is how he'll act and look. When they're babies they are SO cute! Then in the next chapter they're toddlers, then children, then a teenager! Love him buy giving him things he likes and talking to him often.
Back to you: You spend your 24 minute days by taking care of your *adorable* cows and chickens and goats or sheep. Taking care refers to:
1. Feeding them
2. Talking and petting them daily
3. If cows or goats; milking them
Your chickens and roosters are easier to care for. Just take their eggs and feed them! LOL
You also have an adorable dog you get in the beginning. You can if you want feed him but you don't have to.
Another thing you do during the day is taking care of plants! Plant them and water them. Typical. You can plant anything from potatoes to strawberries. You buy the seeds from another farm in town. Once the plants are grown you can give them away to people in the village, cook with them, sell them or just eat them plain. Yum.
Money: You make money but selling crops, fruits, milk, sheep fur, cheese, butter, rocks and gems found in the digsite, flowers found around the town and mushrooms also found around the town. Twice a month (Harvest moon months witch takes about 1 or 2 hours) a fat rich man named Van (what a wonderful name) comes to town and sells and buys with you. You can sell pretty much anything to him and buy furniture and clothes and whatnot from him.
What to spend your $ on: livestock and buildings them mostly. You can buy clothes and medicines from Van too. Money luckily isn't something you NEED witch I think is great. It's just nice to have.
Pros:
You don't NEED money
You live in a cute, peaceful town with a beach, houses, streams and ponds called Forget-Me-Not Valley
Really nice townspeople who each have different personalities
Pretty good graphics. Beautiful scenery.
The game doesn't take too long and doesn't end too quickly (I've been playing for more than 1 year)
I love the animals! Who would've known how fun it is to farm!
Great storyboard that doesn't get old.
You have a family! It's so much fun to be a mom and wife. ^^
Cons:
Here and there there are small typos (witch really doesn't matter at all)
ummm...... I think that's it!
Ending/Overall/Recap: You start on your own on your fathers farm, you get married have a kid, be a great mom, have fun farming, be friends with other people, fish, cook, and ride your hoarse! Yay that is so much fun =) Throughout the game there are happy suprises. This game is for anyone who is interested in life simulations. Because this is way better than sims+ animal crossing any other life simulation!
RATING: 100% * * * * * five stars most definitely =) plus five more * * * * * buy this game! Yep yep yep good game ^^ | video-games_retro-gaming-microconsoles |
Fun, challenging game. The Lord of the Rings: The Return of the King is a pretty good game from EA. Worth a rent and maybe a buy if your fan of the series (which I am). I'm satisfied with my buy. The game in nothing epic, but overall very fun and extremely challenging the first time through.
Graphics: The Graphics are incredibly detailed. The backgrounds are amazing, the makers of this game spent a lot of time with detail if this game and it shows. When things break apart or explode, you see every piece crumble and hit the ground, like when towers collapse over you in fierce battles. Although in some places, there is unacceptable slowdown, or lag. The framerate suffers.
Replay Value: You wouldn't think this game has replay value but it does. The levels are simply fun and a worthy of multiple plays, plus there are plenty of unlockable features such as interviews and production art. There is also a new co-op mode where two players can play at the same time. As you would suspect it is extremely fun. It adds hours of gameplay.
There are 6 playable characters. They are Aragorn, Legolas, Gimli, Frodo, Sam, and best of all... Gandalf. There are also 3 unlockable characters. There are 15 levels and a secret level.
Pretty good game, give it a try. | video-games_retro-gaming-microconsoles |
The product itself was in great condition. The gameplay however is, in my opinion, sub-par at best. I used to own Mario Sunshine and had fond memories of it. It had gotten damaged, and it wasn't until now that I decided to replace it.
After playing Mario Galaxy 1 & 2, I was in the mood for some "Retro" Gamecube gaming. Yikes.
Mario controls like a wet sack of grain that rolls around on dry land, and a hippo with no front legs in the water. That's putting it nicely.
Another thing I didn't remember is how all coins that appear when you destroy an enemy disappear 2 seconds after being dropped on the ground. I don't know what drastically changed from this to Galaxy, but I'm glad it did and hope Nintendo never looks back.
I know not all games age well. Even Mario 64 has quite a few problems as I go back and replay it. I'll just say, "Be careful before you buy".
If you're repurchasing, you might not get the same experience you remembered from years past.
If you've never played before, rent it first. Trust me. | video-games_retro-gaming-microconsoles |
One of the best entries Contra has to offer. Contra: Hard Corps is up there among the best in the series - multiple characters to choose from (A guy, a gal, a robot and a werewolf-cyborg) each with their own unique weapon sets and abilities. Every character can perform a slide move to dodge bullets and enemies, however - the robot character named Browny is the only one who has a double-jump ability. Aside from all of this, there's multiple routes, bosses, endings, and even different final bosses to encounter. It's really like several Contra games rolled-up into one amazing Genesis title. It's not only one of my favorite Contra games (along with Contra III, Shattered Soldier, etc.) but it's one of the best games out there for the classic 16-bit Mega Drive/Genesis. If you're at all a fan of over-the-top action games much like Gunstar Heroes, by all means I'd encourage you to give this one a shot. Despite going up in price over the years, I don't feel it's not entirely worth it, seeing as I've played this one many, many times over the years. Replayability is one of this game's strong points, and it doesn't disappoint. | video-games_retro-gaming-microconsoles |
and it's a family favorite. If you are new to gaming. We backed the kickstarter, so we've had the game for a while, and it's a family favorite. If you are new to gaming, this is a great choice, it's about the same complexity as something like Ticket To Ride, if you are a gamer already, this is a nice, lighter weight combination of area control and set collection, with some interesting choices. You have to be aware of how you are setting up your neighbor with your selection. The people involved in the game spent a lot of time adding flavor text to the cards you play and collect that you don't have to read to play, but if you take the time to read it you will actually learn a lot about this pivotal occasion at an amazing time in the world. My 11 year old loves it, highly recommended for families and game groups looking for a fun 30 minute game. | video-games_retro-gaming-microconsoles |
Retro Review: Nightmare in Dreamland. Kirby: Nightmare in Dreamland was released for the Gameboy Advance back in 2002. The game was a remake of the original NES classic Kirbys Dreamland. Growing up, though, I didn't know that fact, and as far as I was concerned, Kirby was just a Smash Bros character. Now that Im older I can look back and appreciate how much I loved this game. But does this cutesy 2D-platformer hold up today?
Story
NiDs story is about as deep as any Kirby game gets. You play as Kirby, a cute pink puffball who lives in a place called Dreamland. One day King Dedede steals the Star Rod, a magical artifact that protects the land of Dreamland, and its up to Kirby to return it. The story is not terribly important to the game, however it does help give meaning to the otherwise unconnected levels.
There are only really three characters in the entire game, not counting regular enemies. Theres Kirby, the adorable pink hero, King Dedede, the corpulent hammer-weilding duck that serves as the games main antagonist, and Meta Knight, the shadowy swordsman that opposes Kirby throughout the game.
Gameplay
Being a 2D platformer, the games controls feel pretty standard. Kirby can walk, run, and jump just like you would expect. However, your typical Kirby game is different from other 2D platformers, such as Mario or Megaman. Instead of making carefully-calculated jumps, Kirby inflates like a balloon and soars around the screen at his leisure. Instead of stomping, punching, or shooting his enemies, Kirby swallows them and copies their powers. These copy abilities are the core of NiDs gameplay, and allow you to do lots of different things. The copy abilities vary widely from allowing you to breathe fire, to wield a sword, freeze enemies, turn into a wheel, and more. Each ability feels different and each changes how you play through the game. My favorite is the Spike ability, which allows Kirby to curl up like a hedgehog and impale his enemies on spikes. Apart from some slow reaction time with a few abilities, the games controls are great, and using all of Kirbys less-obvious moves, such as the slide kick, add a lot of fun to the game.
One thing that I really liked was that the game slowly introduces the player to many of the abilities. Usually the first time the enemy that gives a certain ability appears, the rest of the room is structured around the specific ability. In this way it teaches the player how to use the abilities without bogging them down with hand holding and text boxes. This show, don't tell model is something that more games need to embrace.
The games level structure takes the shape of seven main overworld areas, each with an alliterative food-based name, such as Orange Ocean or Yogurt Yard. Each area contains around five levels, plus bonus areas, such as minigames. The levels themselves only contain a few rooms, but they feel longer than they are, as many of them take a few minutes to play through.
Overall, the game is rather easy. Kirby can get hit six times before losing a life, causing him to lose his current ability. However, extra health and lives are in no short supply, plus when you lose your ability it becomes a star that you can swallow to regain it. Because of this, its very easy to become reckless and plow through the game without thinking. This works for the first few areas, but will come back to bite you in the later levels. See, most levels have a hidden room containing a switch that unlocks a bonus area on the overworld map. Some of these rooms are easy to find, however some are ridiculously hidden, and some even require specific abilities that cant be found on the current level. Not to mention that some of the minibosses can be rather difficult.
While the game can be beaten in a few hours, there are a bunch of bonus modes to keep you coming back. After beating the game once 100%, you unlock hard mode where you only have three health instead of six. After beating the game on hard 100%, you unlock Meta Knightmare, where you have to play through the whole game in one sitting as Meta Knight. Its a lot of fun, but since you cant save, its a pain to finish. Theres also a boss rush mode, and you can also replay the minigames to your hearts content. Each minigame also has a multiplayer mode, but good luck finding someone to play it with you.
Presentation
The presentation really makes this game for me. Lets start with the visuals. All the games sprites and tiles look fantastic, and the detailed backgrounds really give a depth to the levels. Kirby is adorable, and so are all his enemies. While the sprites are super cutesy, some of the environments can be on the darker side. A few of the levels transition from natural environments such as a calming forest to a ruined building, or an industrial tower. This helps to balance out the feel of the game, and keeps it from feeling too sugar-sweet.
The games soundtrack is one of my favorites, and is full of fantastic 16-bit tracks that have a bubbly, upbeat feel. Each track put a smile on my face, especially the Fountain of Dreams theme. The game even has a sound test mode, where you can listen to every music track and sound effect in the game.
TL;DR
Kirby: Nightmare in Dreamland is as much a blast to play today as it was 11 years ago. While more experienced players will have little to no difficulty with this game, Kirby games have always been easy, so if you're going into this game expecting Contra or Super Meat Boy, you're going to be disappointed. However, the tight controls, fantastic art, and superb soundtrack make this one of my favorite Gameboy Advance titles.
Pros:
- Fun gameplay
- Fantastic visuals
- Catchy soundtrack
Cons:
- Kind of short
- Very easy
- Cute visuals may turn off more hardcore players
Final Score: 8.5/10 | video-games_retro-gaming-microconsoles |
Football, The Madden Way. There is arguably no doubt about it when it comes to EA Sports. They have no doubt about it controlled the sports playing market. Whether it is baseball, golf with Tiger Woods, or football, they have kept the ball rolling for years at a time. There is no doubt about the Madden football series. Not only has it maintained being a staple, it has been one of the very few sports games that has remained a constant for years around. The game series has gotten better and better, and kept rolling with the tides since its late 80's PC days. Now it has kept the ball rolling for Gamecube owners alike.
Madden NFL 2006 for the Nintendo Gamecube, is one of the very few hottest sports games out right now. The game really goes all out with so many classic plays in football, as you play every team in the NFL lineup like the New York Giants, or the Washington Redskins. The graphics in this game have improved over the last couple of them for the Gamecube in the players and the field, and the control also has gained a little ground. Especially in difficult gameplays. While there really isn't much of a challenge when you're playing by yourself, it really takes a whole lot of fun if you're against somebody else. The way those play by plays are also called quite smoothly, and followed very easily.
Arguably, Madden fans will love this game for the Nintendo Gamecube. Madden NFL 2006 does show that the football series still has a lot of stayingpower. Considering this might be the last one for the Gamecube, and Nintendo is setting those eyes on their upcoming revolution game system. Still, this is truly a must buy for sports gamers alike.
Graphics: B+
Sound: A-
Control: B 1/2+
Price: B
Fun & Enjoyment: C+ if you're playing it solo, A- if you're against another player
Overall: B 1/2+ | video-games_retro-gaming-microconsoles |
Phantaia: The Tales series. I think that this was an alright game. I know the graphics were a lot better on the PSP versiob than the previous versions of Tales of Phantasia.
In the PSP version, I know that they have added some new content and some new skits. But, the game boy game is still a lot of fun! Some of the game characters were pretty funny.
The battle system was kind of difficult a little to handle. I didn't really like how the battle system was like. Other tales game seem to have much better battle systems.
Overall, I really liked the story that the game had, and the characters each had their own personalities and good/bad qualities. Just like in the other tales games.
The animation scenes were not very graphical, but as it was for the game boy, they did a nice clean job so far.
At the end of the game, after beating the game, there is a gradeshop so that you can play the game over again with more added stuff you can buy in the gradeshop like the other tales games have.
You can play the game on a harder difficulty and it will make it a more challenging game the second time you play it. Overall I give this game a 3 because of it's great story and the characters I like. The battle system was ok, like I stated before, but it's not as good comparing to the other tales games. Especially ones for the other consoles. But it's a great 2D game. | video-games_retro-gaming-microconsoles |
Work's great on the Wii. I purchased this game when I bought the Wii and it works really well especially with a Gamecube controller. The plot of the game is that you (Mario) are visiting a distant land, when you are confronted by the citizens who accuse you of polluting their countryside. Mario is sentenced to using a water cannon to go around and clean everything that was ruined. You soon find out that there is a Mario lookalike (sort of a blue, watery looking Mario) running around with a paintbrush polluting everything. Your water pack has the ability to be a fire hose, jet pack, rocket pack and motorboat.
Now that the description is out of the way "Here we go!". The graphics are good for a game of its time. It has the overall feeling of Mario 64 but doesn't quite live up to the rep of a Mario game. The puzzles have the potential to be fun, but also incredibly frustrating. The variety of game play is also pretty abundant. However, this game has the absolute worst camera angles of any game I've ever played. Add that to the poor shadowing and you have a formula for a game where the player will constantly have to restart missions and climb sequences from falling off cliffs, not making the jump, falling into the water, falling from not being able to gauge distances, missing landings while using the je pack option, etc. Even Devil May Cry had better camera angles than this game and you can't control the cameras in that game. I even find it pretty annoying that I can't adjust camera controls, I'm very used to non inverted controls and this game is all about control inversion.
Anyway, that is my overall of the game. I'm not sure if this game is worth the $17 or $18 you'll pay in total from Amazon. But if you are a dedicated Mario fan go for it. I say just spend the money on Mario 64 and Super Mario World downloads for the Wii and play those. I think you'll derive much more enjoyment and the less frustration playing those games. | video-games_retro-gaming-microconsoles |
A reasonable unit. The price on this unit was good and they can even be bought used for less (which is what i did. My son wanted this game system basicly for some of the games available... That is to say some games he wanted weren't on playstation 2. This game can also connect to a gameboy advance, altho i think you need an extra cable to do it (just got it and not sure of all the requirements yet. It also needs a memory card, which i think should be included in the system. Its almost not an option and shouldnt be an extra purchase.
The new disks are smaller than ps2... while in on way storage is easier because of the size...its also a bit of a pain as they aren't the same size as other disks and the storage units are not the same.
I think there is good and bad with this unit. The variety of games is fine with my 12 year old. The unit looks sturdy enough and his prior nintendo 64 is several years old and is in excellent playing condition. I expect the same quality with this one. The graphics are very good, better than N64.
On the bad side...it upsets me to have to buy the memory card. It seems just like another way to get more money. Also I understand a second generation for this unit is in the works. Which probably means that games made for the new unit won't play on the current unit. The same situation as PS2, i suppose. It just seems like a way to sell more units, and not so much to improve it. | video-games_retro-gaming-microconsoles |
Some games aren't complete (Mortal Kombat. Obviously a bit cheap, but that was to be expected at the price. Controllers are pretty touchy if you don't point them directly at the console. Furthermore, the biggest issue is that it doesn't appear to give you everything as offered. As mentioned in another review Mortal Kombat will reset the game each time you reach the boss stage. This is the only of this type of error I've found so far, but I've only tried a few games and this is the only one I've reached that stage at so 1 of 1, I guess. It is what it is and it is great that it accepts original cartridges and controllers. However, when the main selling point of these is that you get the first 3 Mortal Kombat games, you kind of expect that at the bare minimum. That's like going to the olympics and watch the hurdlers trip over their untied shoelaces as the start of the race. The first game they show you a picture of on the front of the box is only, really, partially there providing an incredibly unsatisfying experience when you don't get to fight the final stage of the game. All the build up. No closure.
This would all be fine and well if the company would help resolve the software issues. No big deal if that were the case. Again, and unfortunately, however, when I went to send a message to the company through their websites contact page I came to find out that their websites contact application is also broken and won't send my message. I'm beginning to sense a theme.
If this software issue and the problems with the company weren't there this would easily get a 5 star rating from me. Affordable, compatible with old equipment, bringing a few of my favorites back to life and providing some other games as well, all wonderful things. When there is blatant false advertisement I simply can't do that, especially when it involves the main game I bought this for. I bought this because seeing it immediately took me back to beating the main boss in Mortal Kombat when I was ~8 years old after a 5 minute shouting match with my sister and a friend of mine that insisted they needed to play because they were older and I couldn't do it. I beat him first try and it felt like I won the Superbowl. I go back to replay it for that nostalgia and the game is specifically lacking that exact component.
It gets 2 stars because of the compatibility with cartridges and old controllers that is otherwise nonexistent in these types of machines. It really should be 1 though, now that I'm learning that this isn't just an issue with my console as I'm reading other reviews and is seeming more something they are hoping people don't notice. | video-games_retro-gaming-microconsoles |
The new features are much better than I thought. I was excited when I first heard about the forthcoming Resident Evil 0. I've played almost every RE game available and I've loved them all. When I heard about the new feature (you have two characters to control instead of one) I must admit I was a little wary. I thought it would be a lot harder to play having to worry about two characters getting attacked instead of one. I'm happy to say, my doubts were unnecessary. Having two characters to control was actually a pleasant addition. You can command your secondary character to fight if attacked or stay dormant if you are low on ammo. You can also tell your secondary character to stay where they are or accompany you. This feature enables you to have help if you need it with extra firepower and carry more items. There are times in the game when you are forced to go off on your own and times then you are required to have your partner with you to solve certain puzzles. In my opinion, it is a welcome addition to the RE games. The story and plot fills in nicely the holes left before the ocurrence of the original Resident Evil. The puzzles are of the same variety as other RE games. They are challenging yet with the clues provided they can be solved without much frustration. The graphics are incredible and the atmosphere is just as eerie and menacing as ever. I actually jumped and yelled in fright on numerous occasions. The only thing I didn't like is that there are no storage boxes like in the other RE games. However, you are able to exchange things between partners or drop them once you have picked them up. Also, the game does take longer trying to work with two characters instead of one but that is a small gripe. All in all I was very pleased with Resident Evil 0 and very much look forward to the next installment in the series. | video-games_retro-gaming-microconsoles |
Downright fantastic. When i was younger and the gamecube just came out my sister had her heart set out on 1 game. Animal Crossing. It was amazing, the game felt so fun to play, there was always something to do, the 24 hour realtime system was fantastic! even the memory card was a must have! And one last thing to say, if you shared towns with a friend you could get one of their townsfolk to move to your town. My sister had a (dog?) named buck. He was always funny to me and my sister and was generous to boot! So needless to say me and my sister would play hookie and try and do anything we could to get Buck to stay/move to my town. Now when i was younger i stupidly sold my gamecube and most of my games, sad mistake i know. now recently i got into collecting older game consloes and the gamecube was on the top of my list. Now i have it sitting in my living room and it is waiting for a good friend, i just ordered animal crossing, with memory card... i cant wait! | video-games_retro-gaming-microconsoles |
Good game but frusturating. Rayman: Hoodlum's Revenge is an OK game, but it can be VERY frustrating at parts. For example, There's one level where you must make it through the entire thing without dying ONCE. With all the Enemies that are coming at you and the fact that the game is slowing down because there's so much stuff on the screen is just all one big game of frustration. But if your a Rayman fan, give it a try. I don't own any other Rayman GBA games but I'm assuming this is probably the worst one. Not that it's bad, but it may just be the worst. And if you like Spyro the Dragon GBA games, this is a must-have. | video-games_retro-gaming-microconsoles |
Crusin' For A Fusion. Metroid Fusion, humm. This game has many stories to tell for itself. Anyway, the story of the game is pretty basic, doesnt seem to major at first but it stays gripping untill the game is beat. A ship, a BIG ship with 6 sectors i believe have became infected with creatures and each sector has a different enviornment, this is where the suit and weapon upgrades come in. But wait, not just creatures. There is also a creature that mimics you, yes Samus but is much stronger and deadly. Its name is SA-X. X is the name of the infected parisites in the game. And the whole game is going from enviornment to enviornment to beat bosses and get upgrades to fight SA-X and save the ship. Now for the real review. The controls are quite simple and could be mastered for an average gamer. The grapics are you ordinary GBA and SNES graphics and same type of music. It is a side scrolling adventure/nonvionlent shooter game that people from all ages should love. Like all other Metroid games, it does take some brain to complete. Many puzzles to solve to figure out what to do next if the computer doesnt tell you. For GBA game the story is amazing and should keep you busy from a good 9-15 hours to beat. It is also compatable with the GameCube if you beat the story. Hook it up to your GameCube with Metroid Prime in and Whalla, you get to play the original Metroid off the NES right on the big screen from the GC. And you can actually save your game unstead of passwords. So, hands down one of the best GBA games out there. | video-games_retro-gaming-microconsoles |
Absolutely RIDDLED with glitches. I enjoyed <a data-hook="product-link-linked" class="a-link-normal" href="/True-Crime-Streets-of-LA/dp/B00008G8IA/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">True Crime: Streets of LA</a> despite the fact that it was clearly just a poor man's GTA. Having just owning a Gamecube at the time it was the closest I could get to playing a GTA game on that system. TC: NYC had been on my wishlist for years but Gamecube games are increasingly hard to find so I never managed to track one down until recently.
Now that I own a PS3 and very familiar with <a data-hook="product-link-linked" class="a-link-normal" href="/Grand-Theft-Auto-IV-Special-Edition/dp/B000RFUVE8/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Grand Theft Auto IV Special Edition</a>, playing TC: NYC is a HUGE step down in quality. The graphics and gameplay are already very dated. TC: NYC came out at the tail end of the Gamecube's lifespan and for those of you who are spoiled by the slick nature of current generation consoles playing the game will be very difficult, glitches or not. Comparison's to GTA IV might seem unfair, but are inevitable since both take place in a nearly identical environment.
The plot to TC: NYC is right out of a typical 80s Golan-Globus trash movie. It's pure garbage, but entertaining garbage, and thankfully features none of the supernatural nonsense from the previous game. You'll be surprised how quickly it's over. There are plenty of side-missions but you'll get bored of them after a while since they repeat again and again.
Now to the glitches. Oh where to begin? It's a good idea to save your game every time you make significant progress since it has the tendency to completely freeze-up, requiring you to reboot your system. Sometimes you'll be unable to enter buildings, leaving missions unfinishable. There is also an extremely bad frame rate problem causing your character to jump all over the screen.
As for gameplay faults the freedom of GTA is not present here. It's virtually impossible to drive to crime scenes or pursue criminals without killing pedestrians, which pushes up the crime rate in the area. The other cops NEVER help, and ALWAYS hinder your mission. There are plenty of taxis in the game to get you to locations safely, but since there's no button to hail them it's very difficult to get inside one.
The whole game is set on Manhattan island, with endless streets of tall, foreboding buildings. There is virtually no sunshine either with lots of rain and night, giving TC: NYC a claustrophobic, gloomy and oppressive feel. If you are used to blue skies and sunshine of Sonic the Hedgehog then this might be a bit of a miserable experience for you.
There are ways to customize your character and vehicle, giving each player their own unique experience. But as you'll encounter on every street of TC: NYC; there is very, very little variety. There are about 10 vehicle models and about the number of characters. Every street is populated by six or seven models of a single character. There aren't a lot of guns available either, and there's little difference between them.
TC: NYC clearly was not finished. Activision obviously wanted to rush the game to stores before the PS2, Xbox and Gamecube became relics. I can't imagine it selling well, which explains why I had such a hard time finding it.
I did enjoy playing it, which counts for a lot since there are plenty of bad points it had to make up for. But if the kind of person who easily throws the control pad through the TV screen when a game freezes then I'd certainly not recommend it. | video-games_retro-gaming-microconsoles |
different, and in some ways better. I don't know about all you gamers oput there, but when i think of great castlevania, i think of symphony of the night. I am definately not the type to be biased to one game in a series, i own castlevania chronicles, aria of sorrow, circle of the moon, and symphony of the night, and they all rock. There are some things i greatly appreciated in this title, but it does fall a bit short in one area that can really be the ultimate downfall of a game, but first the positive.
What i really did enjoy about this installment is the sheer massivness of the soul system. every recent castlevania has there own power gimmick. Be that souls, cards, or relics, they all have there own thing. Every enemy in aria of sorrow has a soul inside of them that you can attain. the souls can do anything from give you subweapons, to turn you into a giant four armed chick! with all the different enemies, your looking at over 300 different powers to find! Another point that i found to be a nice change is that instead of having to hunt down which subweapon you want, they are all stored in your soul set menu, once you find the enemy with the correct soul of course. Instead of having a seperate MP and heart guage, there is only the MP guage, and the subweapons use MP instead. This also helps the MP situation, since collecting hearts now refills your MP guage a bit.
Another thing that has been fixed since symphony of the night is something ive been praying for for years. In symphony of the night you can only sell certain gems, which makes the more pricey items almost unattainable. In aria of aorrow, anything you collect in the castle can be sold to the merchant for cash. This makes the 300,000 dollar soul eater ring, which makes collecting souls easier, all the easier to get to.
Now for the ultimate downfall. One of the best aspects of Symphony of the night, in my opinion, is the fact that there is two castles (and one is upside down, how cool is that!) In aria of sorrow there is only one castle, and i would venture to say it would take about 4 or 5 hours of your average gamers time to completely explore. More and more GBA games are seeming to have this problem since the cartridges just can't hold as much memory as the discs. I guess that problem will be fixed with the next gen handhelds (which will run on mini-discs) but until then, the handheld market suffers.
In conclusion, Aria of Sorrow is on par with some of the greats of castlevania in most aspects. If it would have been made longer, i feel the expierience would have been much amplified. Thats not to say there is no fun to be had here, while it lasts it is classic castlevania action. Anyone who has played some of the more recent Castlevania games will find something they love here. | video-games_retro-gaming-microconsoles |
Nintendo Shows 'Em How It's Done. After a slew of sub-par Game Boy Color games, along comes Nintendo to show everyone what the perfect side-scroller is like. What better way to do this than resurrecting one of the most famous video games of all time - Super Mario Brothers?
The fact that a game from 1985 can still be entertaining today is a testament to the fantastic design behind it. The story is something every gamer ought to be familiar with. Mario and Luigi, two everyday plumbers from Brooklyn, find themselves transported into a strange land known as the Mushroom Kingdom. An evil turtle, named Bowser, has taken over the Kingdom with the help of his Koopa clan. The monster even had the nerve to turn all of the Kingdom's inhabitants into blocks! Fortunately, the fair Princess Toadstool (or Peach, nowadays) has the power to break the spell. Unfortunately, Bowser has kidnapped the Princess. Naturally, it's up to our intrepid plumbers to rescue her.
The graphics are unchanged from the NES classic. They didn't bother to scale the game down to fit on the Game Boy screen, so a full scene on the NES runs off the edges on the Game Boy Color. This is both good and bad. The good is that the sprites are big and everything feels highly genuine. The bad is that it makes some levels a bit more frustrating than they were before. The levels containing the egg-tossing Koopa in the cloud, Lakitu, are such an example.
The designers also added a few nice bells-and-whistles to enhance the old game (and make it worth the price). Besides including the Lost Levels, there are also stickers to print, a calendar, and a fortune teller. There are also a few new game modes, including You versus Boo (a race to the finish line against a ghostly Boo Buddy) and Challenge (find five red coins, a Yoshi egg, and get a high score in every level). There is a lot to do once you beat the main game.
The controls are perfect and the music is straight from the NES. There is also a save system that you can use after every level, which is very good.
Overall, this is a great purchase for game-starved Game Boy Color owners. I personally hope we see more NES conversions following the success of this one. | video-games_retro-gaming-microconsoles |
Not as easy as they'd have you think. I bought this to re-skin my old blue GBA, not because it was horribly damaged, but to give it bit of a facelift.
In my experience, controller housings, sold for refurbishing controllers, don't quite fit the standard parts that the product came with, but this time the pieces all fit around my old gameboy's "guts" pretty well. However, when I went to seal it up, I couldn't get the screws to feed into their holes properly. I've had this happen with a couple gamepad housings I've bought. The screw holes haven't been threaded for the screws that are meant to be used on them, and attempting to carve the threading into the plastic with the screw itself just results in the plastic becoming warped, and in danger of cracking. I usually just end up throwing the part (and, by the extension, the money) away.
This is one product that will require more than a special screwdriver and some free time. Be sure you have the right tools (or know someone who does) for prepping raw parts for assembly, or if, like me, it was just a palette swap you wanted, painting is probably a safer, cheaper bet. | video-games_retro-gaming-microconsoles |
Works with the PSP Go. I bought these awhile back for my Game Boy Micro and they work great. They don't add to the bulk when I slip it into my pocket. I have no complaints on that front.
They're also surprisingly decent for the PSP Go; I got one for Christmas and was disappointed to see Sony didn't include a slipcover like the PSP-1000. On a whim I slipped the Go into one of the GBA Micro Sox and it was a nice fit. They're stretchy enough to cover the entire thing without making it too cumbersome to carry in a pocket. It may not be the case solution for everyone, but I'm pretty pleased with it. | video-games_retro-gaming-microconsoles |
Hard to get out of addiction. At first I didn't think this game would turn out to be so great, but boy, was I wrong! This has got to be one of THE most enjoyable and addicting games ever, and I have to admit, I wasn't always into fighting games until I started playing SCII...xD
I mainly use 2P Talim in different matches and battles, since I know her moves the best. =P She is pretty easy to control and can kick major booty (if you know how to use her abilities effectively) and I recommend you start out with using her to get used to the controls. Well, you can use just about anyone, I'm just suggesting...xD Here are all 18 characters:
-(Character/Gender/Age)
-Link/Male/...
-Charade/.../...
-Mitsurugi/Male/29
-Yunsung/Male/18
-Taki/Female/29
-Talim/Female/15
-Cassandra/Female/21
-Raphael/Male/32
-Kilik/Male/23
-Xianghua/Female/20
-Maxi/Male/28
-Nightmare/Male/...
-Ivy/Female/32
-Astaroth/.../...
-Cervantes/Male/48
-Voldo/.../50
-Yoshimitsu/Male/...
-Necrid/.../...
(At least I think I got them all...o. 0)
Plus 5 unlockable characters, but I won't mention them due to spoilers. ^-^ -cackle-
The overall graphics, sounds, and voices are very distinct and beautiful. They are what helps shape up this game into an addictive game. Weapon Master Mode has gotten better than ever - you can aquire over 200 weapons for your characters to use in combat! You can collect different outfits and costumes for your characters, as well as play the classic Arcade mode to get a new High Score.
I really do reccommend getting this game, even if you're not too big of a fan of fighting games...^-^; | video-games_retro-gaming-microconsoles |
Best Movie to Game Translation Ever. The man, the myth, the legend : Bruce Campbell. In a video game. It's a fanboys dream. His voice has appeared in some playstation classics such as Broken Helix and Pitfall 3D, but never in his much immitated role as Ash from the Evil Dead movies. So this game is a godsend, right ?
Well, not entirely. THQ has surely shown it's love for the series of movies. Overall, if it's in the movies, it's in the game. Everything from the dead girlfriend to the disembodied hand are covered in it. THQ knew that as long as the fans got what they wanted to see, they would buy it. They even went so far as to add a one-liner button so you could hear Bruce Campbell's funny catchphrases as many times as you want.
The first half of the game covers the first two movies. Ash takes a trip back to the hut to see if all he had been through was just a dream. It doesn't take long until a turn of events causes the tape with the reading of the necronomicon to be played and the dead rise again. Starting with Ash's trademark chainsaw arm and an axe in the other, you set off to stop the evil again. The second half of the game takes place after you are transported back to the medieval age to wreak a little more havok on the plans of the undead. It even ends with a famous twist like the previous Sam Raimi movies.
The gameplay really takes the game away from the mainstream gamers and leaves this to only the fans of the movies. Overall, it's just the control scheme from the earlier Resident Evil games, except the difficulty is unreasonably high. You can tote two weapons, one on each hand, and do some creative combos - all 3 of them , really. Upgrades to the chainsaw are aquired a few times during the game, even turning it into a hacksaw. But, the difficult part is that whenever you are in a fight, 90% of the time it's a hand to hand brawl, so you are always guaranteed to get bashed. You are constantly using health packs after every fight. And the creatures are constantly respawning, so even though the health packs are in great quantity, fighting a monster more than twice ends up sucking up inventory and health.
Overall, this game is great for fans of the movie, but gamers just looking for a good resident evil clone should just keep looking. | video-games_retro-gaming-microconsoles |
More than You'd Expect. Toy Commander is a very interesting game in that it's a lot more fun than a cursory glance would cause you to think. The game's singleplayer has you take control of various toy planes, helicopters, cars, tanks, etc. completing puzzles against the clock across a bunch of different levels across different rooms of the house. The puzzles range from "destroy all of X" to "get item X to location Y without being killed." The levels are all fun, mostly because while for each room of the house you're in the same basic area, the levels each use the areas differently and restrict you in different ways, so it feels like playing in a completely different area every time. If you complete each level in a room under the suggested time, you'll unlock the boss of that room, however the game doesn't force you to do so. You can unlock the next room simply by finishing all the levels with any time. However, when fighting the final boss you can only play as bosses that you have already defeated, meaning that if you skipped all the bosses you can't finish the game. It's a great way to get you to go back through and really think about your strategy in the levels.
The multiplayer is different, but also just as fun. It gives you a few basic gamemodes, like deathmatch or capture the flag, but the most fun I had in multiplayer was just messing around with my friends in the different rooms. What's great about it is that the rooms all have these hidden passageways or different ways you can interact with them, such as turning the lights on/off, destroying objects, etc., that you wouldn't notice otherwise. My fondest memory is playing in the living room and greenhouse level and pushing the pool balls off of a ledge and into a fish tank.
Basically, this game is a whole lot of fun, and is a great way to use your imagination in a game that's based on using your imagination. | video-games_retro-gaming-microconsoles |
Best Game Boy Advance Out There. This is a bare bones Game Boy Advance. It is basically what came in the first few releases of the Nintendo DS. It plays GBA and nothing else. Spectacular battery life, rechargeable batteries, bright screen, absolutely teeny tiny and pretty sturdy. Only note of contention is that the screen is smaller than any other GBA screen, so if you don't have the best eyesight some text may (and I stress that may) be hard to read. Also I know people were worried about the button size, but I have very large hands (glove size XL-XXL) and I have absolutely no problem using it. Considering the DS is dropping in price though it is hard to justify buying this, but I still love mine. | video-games_retro-gaming-microconsoles |
Not impressed. I've ordered used game boy games before and I was a bit disappointed by this purchase. The cartridge will play but only after having to take it out and re-insert multiple times hoping one might finally work. Also for some reason if the game is left idle while playing (I.e. You get up to go to get a snack or something,) the game will blank screen and won't work until you restart the game boy and go through the taking out and re-inserting thing again. I also assumed the save battery would work because the listing did not specify otherwise and it does not. This cartridge is just more of an annoyance than I expected which would have been fine had I not paid $12.00 for it. I've received better quality used game cartridges for $4-5. | video-games_retro-gaming-microconsoles |
This version of Tekken blasts through the GBA with an IRON FIST. Another Classic PlayStation title comes crashing onto the GBA! (its practically a portable PS1 @ this point) And Tekken Advance is a perfect example of a game with amazing graphics scaled down for a smaller system with a less capable processor, and also screen size. This game literally is like a great version of the Arcade game but shrunken down to fit in your pocket or your old rusty cars cigarette drawer.
In this scaled down version of the game you might have fewer characters than the PlayStation and Arcade version of this game but that really takes few things away. All 10 characters that are featured in this game have all there special moves, and despite looking more pixelated, the game sprites are fairly large and look similar to the ones of Tekken Tag Tournament/Tekken 3. Also like those versions of Tekken this one has extremely responsive controls, you may only have 1 button for kick/punch, and for grappling, and tagging the other character, but almost all the great arcade moves can be pulled off here with the right set of button commands!!!! And also like the PlayStation verison there are so many different modes of play. There is classic Arcade mode, Survival mode where you must fend off as many opponents the CPU throws @ you, and also Time Attack where ya go for the best time score, and also my personal favorite from Tekken Tag Tournament the Tag Battle Mode. Unlike the Arcade version of that game you can select up too 3 characters and cycle in between them during matches! Its really awesome and adds even more replay value.
Overall I might say this is not only the best scaled down version of Tekken I have seen, but is also the best fighting game on the GBA in a lot of aspects. Great game, and if you are a fan of Nintendo's Game Boy Advance or Tekken this game is a must have! | video-games_retro-gaming-microconsoles |
A Great game for all Skateboarders. Tony Hawk hit the jackpot when he and Activision Software Company came out with Tony Hawk's Pro Skater. The sequel to the game was an even bigger hit, Tony Hawk's Pro Skater 2. The second game was different in some ways. There are more objectives to accomplish in order to get to the next level. The game has new features like new skaters and Park Editor. I played the game and beat within a couple of days. Every time I play the game I figure out something new, like hidden areas, different tricks, and how to score more points. It helped me when I was skateboarding in real life. I learned new tricks through seeing how they perform them. I would recommend this game to anyone who is a skateboarder or is thinking about skateboarding. If your just looking for a cool game, this is it. | video-games_retro-gaming-microconsoles |
One of my favorite Sega games of all time. Let me first say that this game is hard! It is not for the faint of heart (if I may be so clich). The game is non stop action. You will be shooting, firing, jumping, sliding, and bombing throughout. Hard Corps follows the format of running through rampant areas (where you will be firing incessantly to destroy animals, robots, etc) with a final boss showdown to finish the level.
Some positives about the game:
1. It has two players and four different characters to choose from (Two humans, one robot, and one wolf/beast/cyborg hybrid type creature).
2. You can obtain different powers for different characters (A,B,C,D), and also bombs.
3. The story and action are exciting and uniquely challenging.
Cons:
1. The games is very hard for newbies. When I was kid it took my brother and I a long time to get the hang of it and make it past even the first level.
2. You have to know how to play this game to have fun. You should know how to slide (which I believe is down + B+C) and use stationary rotation shooting (pressing A+B and then making sure to press it again to be able to shoot and run at the same time). You have to know what's coming to be able to fine tune your game and make it until the end. But if you are determined you can do this.
P.S. Check out this online manual to help you with the ins and outs of the game:
[...] | video-games_retro-gaming-microconsoles |
Good, but not the best games out with which to start. Describing Pokmon's been done to death. I'll compare the different Pokmon games and series.
Having only owned Red and not Blue, I can't fairly compare them. However, the only difference is the Pokmon you can obtain, and in that both seem equal. Comparing Red/Blue is different. Yellow tries so hard to match up with the anime, yet comes up sickeningly short. It adds a poor plot where there should be no plot, at the expense of gameplay. Red/Blue are superior.
The puzzles and dungeons of the chromatics (Red/Blue/Yellow) are difficult, far more so than those of the metallics (Gold/Silver/Crystal) and the gems (Ruby/Sapphire). However, the final bosses are lacking compared to the Gems'. The Gems also have some decent plot. I would say that the gems and chromatics are equal, and the metallics are lacking. However, only buy the chromatics (which are incompatible with the gems) if you've exhausted the gems. Still, it's a better choice than the metallics. | video-games_retro-gaming-microconsoles |
Better than Ghost Recon . We just bought this game and we love it. This game is more realistic and easier to play and control than Ghost Recon. If you want stealth missions go for Splinter Cell, but if you want a good combination of stealth, gun fire, and strategy - this game has it. The fact that it sells for $..is also a plus. You can play solo and be in charge of up to 4 men in your squad (depending on the mission) or you can play together with friends and have them control the members of your squad. Add to all these great things that this game is full of history. It recounts many of the details of Desert Storm - and this time you get to take out Saddam yourself! | video-games_retro-gaming-microconsoles |
Everything I thought it would be and more. When I was egarly anticipating playing this game, there was a small nagging feeling saying "I hope this version isn't just a better-looking Super Smash Bros.(N64)...
Well, now I know that I had absolutly nothing to worry about! This game takes absolutly everything I loved as a veteran of the old version, great characters, simple controls but a surprisingly large array of moves and combos, and getting to beat the snot out of picachu and jiggalypuf.
Then is has everything i wish it had in the old game, more characters, more levels, a tournament mode, and a more extensive single player mode, and an amazing amount of moves such as mid-air doges, smash B-Moves, and 4 different throws.
And finally it has gone beyond what I hoped it would have! I've got new levels plus some old levels, 2 great single player modes, the great new power-up smash A-Moves ability, the all new trophy collecting(which i think is absolutly awesome, seeing a bunch of my past nintendo favorites), and...oh boy...Now I get to beat the snot out of picachu, jiggallypuf, AND Pichu!!! Its just amazing how nintendo can take such a great game and make is so much better! | video-games_retro-gaming-microconsoles |
good game bad sequel. let me start by saying something about the game itself.
harvest moon for you who don't know the game is basically a farm life simulator for younger gamers. So like all those types of games you basically start with your basic package and trough hard work and patience you build up your farm and the relationship with your neighbors.
now that being said here is my review of harvest moon we'll get to the sequel in a little while.
1.graphics are good but lack imagination
2.sound and music are good but not great
3.story is fun but lacks depth and is very repetitive
4.game play is easy but puzzles might prove to be too much for younger players
5.ovrall an average game and fun for a while,the problem i have with it is the flow of the game wich is in my opinion way too slow and will make you loose interest in the game after the monotony sets in. What im saying is that not only nothing really happens but when you actually trigger a series of events it still doesn't change anything wich is very frustrating. Another issue i have is the lack of information no matter what you do wich is a big turn off and makes me wonder if the programmer actually played this game wich i doubt.
6. All that said im sad to tell you that the sequel is EXACTLY the same as the first exept that instead of being a farmer boy you are a farmer girl so i don't know if i recommend you spend good money on the first one but if you did please don't do it again on the sequel. You would have thought they would have tried to fix some of the major flaws that i mentionned but no so i found this game to be very offensive to me as a consumer and i writing this to try to save you from the same mistake i did.
so thats it for now
thanks for reading hope i could help | video-games_retro-gaming-microconsoles |
Amazing. First, I would like to say wow to this game. I have been a follower of the Zelda series for a long time and this is definately one of the best installments of the series. I have been following this game for a year and am very excited to finally get my hands on it. This is probably going to be one of the last "big" games for the Gamecube as the Wii comes in and Nintendo is making sure that the GameCube is going out with a bang.
The Legend of Zelda: The Twilight Princess comes before the Wind Waker (the other Zelda game for GameCube) but after the Ocarina of Time (Originally for the Nintendo 64).
GRAPHICS - The graphics are much improved and are the better than the last Legend of Zelda, as well as most GameCube games in general.
SOUND - This time around, Koji Kondo pushed for some orchestrated sounds so not all that you hear will be MIDI sound files like in the last games. Now, you can hear the glory of Zelda as well although there aren't as many musical elements as there were in the Ocarina of Time.
CONTROLS - The controls are basically the same as in the Windwaker (and the Ocarina of Time on GameCube if you got it in a special promotional deal) and take no real getting used to accept for equipping items
PLOT & GAMEPLAY - I really like the idea of two forms of Link. His human form and his wolf form that he can alternate with by entering the twilight. Hyrule has been covered in twilight and you must save the kingdom from the evil doer who controls the twilight. They have put a unique twist on most of the items (i.e. Boomerang --> The Gale Boomerang which creates a wind as well). The game is amazing with hours of gameplay
Overall, whether it is someone getting into the Zelda Franchise or an experience player. This is an awesome addition to any gamers collection. Buy it! Beat it! Love it! Definately worth the money and wait! | video-games_retro-gaming-microconsoles |
Definately one of the best games ever. I LOVE THIS GAME! Ever since I saw the first commercial for it, (at [local store]) I loved it. I was dying to have it. I ordered it over amazon the 4th day after it came out. Everyday I would wait for it to come. When it came, I must say that I wasn't disappointed in the least. I started out slow, but now I'm an expert. For all you racing fans, this is a must have.
There are three difficulty levels: easy, medium, and hard (50cc, and so on.) There are 4 different cups you can start out with, each with 4 tracks. After you master each of these races, another cup (Special cup) will be unlocked. When you master that, more tracks are unlocked.
Apart from gameplay, you can also do time trial and quick play. Time trial is a race against the clock. You can save your time and also record up to ten different ghost datas. (It may seem confusing, but if you play it, you will understand.) The goal is to get the best time possible and try to beat your old ghost/time.
Quick run is my favorite option for practicing certain tracks. You pick one of the individual tracks to race on and just do a single race. The purpose of quick run is to practice and get better at racing a track.
For each race you pick a character. There are three categories of characters: lightweight, heavyweight, and in between. I like the in between ones like yoshi and luigi.
THIS IS A GREAT GAME! I recommend it to anyone. | video-games_retro-gaming-microconsoles |
QUite simply the king of consoles. But got no respect in the united states.
GREAT for arcade ports fist and formost
pretty good for a few other genres as well
the little engine that could but was crapped on by the fickle brainwashed asshat american consumer who was so in love with their sony playstation.
Many of the games look AND PLAY better than games that came out for playstation 2....even a few that have come out for ps3.
I'm not unbiased and this really isn't all that much of a review but it really did have quite a few amazing and great games....most of which you can probably find on other consoles now but nothing can hang with the scrappy dc :D | video-games_retro-gaming-microconsoles |
What an excellent revival. I loved this game back in the olden NES days. When this game came to the GBA I was very impressed with what has been done with it, there is no downfalls, only improvments!! The game is just the way I remember it with a few add ons here and there... a very excellent game revivalof the super woggio brothers 3!
Tho the name is confusing, it's Mario Advance 4. Yet it's Super Mario Bros. 3
Another cool thing about this version, as well as a few other things, if you have a gameshark, there is a code where you can use the flying cape from Mario world (4)!!! | video-games_retro-gaming-microconsoles |
short.. yeah, short. I rented this game some time ago, and I'm slightly surprised by the high ratings. I consider it pretty average. It looks pretty good, and it's amusing, but I beat it with 100% completion the first time through. It was very, very short. I rented it and returned it early.. so it took less than 2 days to beat it. The mini games you unlock are fun 2-3 times. They can't actually be beaten. You just keep playing a circle of strange little games that get harder and harder till there's no way to pass the level.
All in all.. I'd rent it, beat it, return it. Not a whole lot of replay value. Not a bomb, but no worth buying. Thusly, the average 3 stars. | video-games_retro-gaming-microconsoles |
Graphicly and Storywise Outstanding. This is a classic that any gamer should have or get. Most people look back at this game and say who in the right mind would ever wanna play this? There is no online or multiplayer and it looks boring. This is what the gaming universe is turning into, a bunch of kids who never want to play anything with a good story anymore. Just online multiplayer is what they have their mom spend 60 bucks on to play for a few months. Just saying that the adventure and great story games are dying, we need to avoid this. Anyway, for the review. This is perhaps the best in the series and hands down the best Prime. It was the first Prime that i got and may i say how great the graphics are for a 2001 game on the GC. Like many other Metroids it has that same creepy/beautiful/scifi/relaxing atmosphere. It changes from aged ruins, to frozen drifts and everywhere in between. You start off in space where you land on this station type thing and this is where you find out whats going on and where you beat your first boss. Mother Brain. Afterwards you land on Tallon IV, a soothing rainy/bogy type of place. This is basicly the central of everyplace. As you move on you will find new places by solving puzzles and it does take quite the thinker to figure out where to go or what to do next for this game is not very straight forward. You will rack up about 8-20 hours to beat this game depending on the gamer and to beat this game needs patience. You need to scan anything and everything you can to understand things. Like history from the chozo logs, creatures, suit upgrades, and so on. After you beat this game you have the choice of rebeating it on hard mode if it wasn't already hard enough before "Omega Boss" Or just make another slot to play new game. You can run around the world after beating it to try to get 100% items but no more bosses just creatures. The more scans you obtain, the more photos you will recieve in the photo gallary. If you want a better review just look at my regular metroid prime review not the bonus disc, if you want to learn more read on...
Well this game has a bonus disc. My first thought without paying much attention was MP2 came with it but when i took it home i saw what it meant. Still not dissapointed for i got MP2 a few years later, the bonus was just basicly a demo of the sequel and sure does keep you wanting more and waiting four years for it to come out. The version of the MP is exactly the same as any other so sorry no extras besides the bonus disc. However you may also hook up your GameBoy Advance to the GameCube if you have a beaten metroid fusion game inside and beaten Prime story. this will give you the chance to play the original Metroid game from the NES on your gamecube! Great, now you can enjoy another classic and even save with real save and not passwords. Controls are abit iffy at first but you will get them down. This is also on every Metroid Prime game. So much to do on such little disc. Get this game! | video-games_retro-gaming-microconsoles |
A Fun Filler In-between Other Games. Although Super Monkey Ball might not be the most complex of games available, it certainly can be very engaging. For those of you who don't know about this game, it basically involves moving a floor to make a monkey in a clear, plastic ball move to a goal. The three levels of play for the single-player main game are Beginner, Advanced, and Expert. Beginner and Advanced are both fairly easy, but when you get to the later levels in Expert, you had better be willing to devote a few hours to beating them. If navigating a 3D puzzle isn't your thing, you can choose to play any one of six mini or party games, including billiards, mini-golf, bowling, fight, race, or target. The first three games are pretty straight-forward, and can be played with up to two people. The latter three are capable of being played with up to four people. While playing fight, you command a monkey with a boxing glove attached to the ball, and you try to knock other monkeys with boxing gloves off a platform. Race needs no explanation, and target makes you launch your monkey off a ramp and then try to glide over the ocean to targets. The problem with Super Monkey Ball is that the game hardly ever has the correct difficulty level, almost always being either too hard or too easy. So far most of my time has been spent playing the mini-games. If you're a big party or puzzle gamer, then Super Monkey Ball is for you. If not, I would recommend a rental first, as Super Monkey Ball is a very quirky game with a certain taste needed to enjoy it. | video-games_retro-gaming-microconsoles |
36 hours of bliss. This game is one of my favorite RPGs of all time! This game guarantees 30+ hours of gameplay if you do most of the things available (36 hours for me). I played the old version for dreamcast when i was 10 or so. When i found out there was a newer version of it for GC i had to buy it. It's not a super hard game where you have to stay in one area for hours just to beat that one boss, but it still provides enough challenge to keep it interesting. My favorite part of the entire game are the ship battles. You get to hire crew members and select the cannons you wish to use. If your a fan of RPGs this is a must play! | video-games_retro-gaming-microconsoles |
Fun for our second childhood 8. My husband and I bought our first video game console this Christmas - the Gamecube. We're in our late 40's and we wanted to be able to learn to play without becoming discouraged or overwhelmed. We chose this game because we got the impression from the other reviews that it would be a nice game to learn with... and it is. I enjoy moving the character through the jungle, and learning to manipulate him in such a beautifully rendered scenic environment is a pleasure. The sound track is very enjoyable and I have had a fine time becoming more capable and learning the techniques needed to get through the game. My one criticism is that I wish I did not have to start all the way over at the beginning after I lose my last life in the level. I'd appreciate being able to pick up where I had left off before I made my last fatal error. But once I accepted this limitation and got used to starting all the way over again, I found myself taking comfort in mastering the earlier moves through repetition and getting to the more difficult areas more quickly. This game is a nice pleasant variation after playing Star Wars or Crazy Taxi. | video-games_retro-gaming-microconsoles |
SSMB... Screw it, I'll stick with the original. I don't actually own this title any more but I regret selling it for $20. It was a nice game (One of the best for Gamecube) It had extraordinary graphics and it showed what the gamecube could do but the gameplay was sligthly diffrent, so abnormal compared to the first it seemed the games went by faster and were boring.
For one, it seemed the character fell down faster then normal and for two, The moves seem to be performed faster and smoother then the original.
I feel this change was for the worst, the gameplay was way better in the original and 1 player is nice and long and gives lots of stuff to explore while completing this game.
The original is way better for multiplayer, this sequal is nice for the one who plays alone. | video-games_retro-gaming-microconsoles |
Played it and LOVED IT. I bought this game yesterday and have played it for several hours. I couldn't make myself put it down (and I am not really into video-gaming)(i.e., I am a 33 year old lawyer). I have only played single-player mode; so, my comments only apply to that portion of the game. Here they are: 1) You do not choose your character; rather, you play all of the characters of the Buffy cast, including Willow, Spike, and Xander. I personally liked this because I get to be everyone in the game and it keeps it exciting and fun. 2) The controls and moves are very very easy to use. Buffy has over 100 attacks, for example, but you don't need to learn them. You can access a screen to look at them and use them if you want to practice something new. 3) You don't have to wander all around to find needed items like keys. They are easily visible and the game gives you hints on where to find items you need for each "objective." 4) There are all kinds of monsters and demons, not just vampires. 5) The moves and the graphics are phenomenol. 6) The characters make whitty commentary just like on the show, which makes it even more fun. I laughed several times. 7) There's always something to fight or to find...no wandering around trying to find secret passages just to get "extras" that don't really wow you. (An example of this would be Metroid Prime. I got so tired of trying to find stupid stuff, I gave up. Hated it). Overall, I really really hope that this is not the last Buffy videogame from these makers. They have done an excellent job. The only thing I would change about the game in the future would be to make it a 4 player "Gauntlet"-type game, but still in 3-D, so that a group of friends can all play in story mode and choose what characters they want to be, including 2 willows if you wanted that, etc. (just like you can have 2 wizards on Gauntlet). | video-games_retro-gaming-microconsoles |
One of the best games i own. This game is awesome from the gamplay and controls to the Unlockable features and visual effects, this is one hell of a game.
Visual-90%- the graphic were good but they good ues some improvements. Some of the camera angles were a little akward, but don't let that bother you.
Fun-100%- HOURS OF FUN. Nuff Said.
Controls-99%- These controls are nice and easy.
Every thing else- 100%
Overall-100%
Legolas is super fast and exellent at the bow. He okay with the two elven swords of his. His health goes fast without the upgrades.
Aragorn is the base of the fellowship and in the game he is GOOD at just about every thing. Not exellent, just good.
Gimli is the beast on the battle field. A tad slow but his health holds up and his axe is irreplacable. oh, and his throwing axes are not as good as legolases or aragorns bow 'n arrow.
BUY THIS GAME | video-games_retro-gaming-microconsoles |
A fast paced, fun, stylish platformer very true to Jack. Introduction-
Being a Samurai Jack fan since day one of it's presense, my review here may seem a bit biased. I'll try to be objective as possible.
Development-
When I initially became aware of this game, I heard it endured quite a tough development, making my appreciation for the game moreso in it's release at all. After I heard of the switch and that the team heading production was now SEGA of America, I was very excited. SEGA is responsible for creating some of the best action platformers ever, especially the new Sonic Heroes. I knew SEGA would be true to Jack's inherient sleek action style and lovely spontaneous humor that never dissapoints. I am not dissapointed. Shadow of Aku retains the unique feel and qualities of the show while basing the games interaction mainly around pure Samurai Jack action.
Control-
Sakai mode, which is the games slow-motion feature, allows for recreation of stunning Jack show visuals. The combo system utilized is nothing short of extraordinary. It is used in conjunction with Sakai mode and give the player the ablity to literally immerse themself in the Samurai Jack universe while performing a vast array of Jack moves. Control only falls short when Jack jumps and attempts to land. Each forward jump and landing requires the forward directional button to be released at exactly the right time, or Jack will take a step forward. This only makes control difficult for hopping moving platforms.
Story-
The story line is pretty sparce, which could be viewed as a flaw. I believe however that due to the action oriented nature of this game that too much story line would draw from the intensity and break the continuity of the game. This is not saying that the game is without Jackness, in fact it is beaming brightly with Jack traits and humor.
Graphics-
I've heard several rumours that Shadow of Aku is Cel-shaded, but I have confirmed otherwise. Jack's graphics are superior and breathtaking, especially while combo's are being performed. Scenery stays very detailed even while action is ridiculosly heavy. Fog only appears in respect to the Samurai Jack universe and does not cover detail. Jack's animation stays fluid and constant. In few words, the graphics are very impressive.
Sound-
Beautifully orchestrated and truely complimenting to the feel of Shadow of Aku. Being a musician myself, I appreciate the time spent in creating rather long peices which capture the atomosphere of an area well and loop seemlessly. Sound effects and music blend well and never pose an annoyance. Thoroughly enjoyable, especially when the trademark Jack Techno and Orchestra elements blend for action sequences.
Saving-
Arrgh, okay. This is probably the most frustrating portion of the game. I'm not sure if the different versions of this game for other systems have the same delay in saving as the this version, but it certain poses an annoyance on the GameCube. The game loads very quickly, but saving is a different matter. Saving occurs after a level and before a level. Each save requires an unusually lengthy amount of time, sometimes in excess of 1 minute. This is aggrivating and heavily hinders the brilliant and well-planned pacing of the game. I suppose patience is key here, but it shouldn't be so...
Overall-
This game in few words is genious and beautifully executed. The graphics are smooth (especially while in Sakai mode), the control is delicate and transition between CGI elements and actual gameplay are virtually seemless. Recommended buy. I bought this title the day it was released, I suggest you do the same. Afterall, you do have the ability to randomly open portals to different points in time, don't you... Aku?!
-draws sword- | video-games_retro-gaming-microconsoles |
DO NOT WASTE YOUR MONEY. I bought this game for my Gamecube after finishing Need for speed most wanted. I was looking for another good racing game. I read a few reviews and figured I would give this one a try.
I bought the game, brought it home, and started playing. I only played for about 5 minutes before I was so disgusted that I immediatley shut it off. I could not believe they charged me money for a game this retarded.
When you first start up the game, you'll here the Pole Position theme from the Atari game systems. I know that makes me sound really old, but that is the best comparison I can think of for this game. Take the old pole position game, change the cars from indy cars to rice burners, and update the scenery to look somewhat like a city, and you've got SRS racing.
The handling is horrible.(Pole Position)
The graphics are nothing to shout about.
The parts selection is slim.
Why didn't anyone warn me about this game before I wasted hard earned money on it.
In conclusion, save your money for a game that is worth it, unless you think 1970's video game technology is worth it. Even if you do, go buy one of the $15 plug and play joysticks from walmart to get a better quality game. | video-games_retro-gaming-microconsoles |
Wonderful Game ... For Kids. First things first. DO NOT BUY THIS FOR YOURSELF. THIS IS A KIDS GAME. The entire design of the game is for kids. An adult will finish this game in 3-4 hours. There is almost no difficulty for adults. For kids, jumping and hitting will get a tiny bit difficult if your kids are 5 and under. All of that said, the game really does nothing bad. It is a pretty fun little romp through donald's world with cameo's of various villans and Donald relatives. Decent platforming.
Bottom Line: Is it fun? Ok mindless fun for an adult. Extasy for a young child. Will I keep it? My kids already beat it. Is it for kids: Definately. | video-games_retro-gaming-microconsoles |
Fan of the movie? Check it out. I'm an avid fan of Monsters, Inc. as well as a long time video game enthusiast, and I can say that I honestly enjoyed my romp through this game. Though it doesn't take very long to complete, it accurately captures the fun and feel of the movie that fans of all ages are sure to enjoy.
The gameplay consists of standard action/adventure fare. Sulley is to find a number of particular items scattered across different areas, including pieces of Boo's door, laugh cannisters, Boo's teddy bear, etc. Find 100 pieces of candy for an extra life - sound familiar? There is nothing groundbreaking here, but it isn't a chore to play as it controls extremely well and the levels are laid out very well.
The graphics and animation are top-notch for a GBA game, as Sulley and just about every other character in the game are animated very clearly and smoothly.
Bottom Line - If you enjoyed the movie, there is an excellent chance you will enjoy this game - especially the younger bunch.
-RoB | video-games_retro-gaming-microconsoles |
Fun, But the Bosses are Too Hard. Parts of this game just seemed impossible. I don't think I would have finished without purchasing an Action Replay disc so I could get infinite lives, but I really needed infinite health and the cheat codes don't provide that. I never could beat the last boss level, but since I got to see all the "worlds," I was satisfied. Strangely enough, I suffered from motion sickness during the first two levels, the flat Pac Village and the benigh Forest, but after that, I was fine. Maybe it's less dizzying when the colors get more intense and dark in caves and ghost worlds. So if you get sick, just stop, throw up, rest, and continue. By the third world it'll be over. I really needed the infinite lives to get through the Volcano level. | video-games_retro-gaming-microconsoles |
Incredibly LAME. well since I had medal of honor Underground and I thoughd this looked even better. My mom got me this game for my birthday. I was so excited! I waited day after day after day until It got to my house. The cover looks nothing like you would see in the game. The graphics are horrible they are so bad that you ask your self if the game is from 1 b.c. Medal of honor underground gba is pretty fun. people say the graphics are bad. thier like gold compared to this rotten game. My friend had an Incredibly cool Medal of honor called Medal of honor frontline. It is like what you would do in medal of honor underground except better. first of all, its easy to die. now here are more complaints. your only a little midget running around shooting inaccurately, And I can not believe they even had a right to make this game. I woud have given this game 0 stars but it would not let me. So lets just say medal of honor deserves to be thrown in the trash. Once i played it the intro seemed good because of real footage. But once I started playing it I wanted my money back. DO NOT BUY THIS DIRTY ROTTEN GAME! | video-games_retro-gaming-microconsoles |
Very Fun. I Just Got Resident Evil 2 For My Birthday Last Weekend Feb 1 Anyways Here Is My Review Controls On A Scale Of 1 To 10 I Give A 10 They Are Very Easy To Learn Next Graphics I Give A 7 Storyline Is Pretty Good And The Extras Are Also Nice Also Just For Anyone Who Has This Game Just A Little Tip For Everyone Press Start To Pause The Game Then Go Into The Button Config Menu Once In There Move The White Box Over Aim Hold Down The R Button And Press Z Button 10 Times And U Will Know The Code Is Done Correctly If The White Box Around Aim Turns Red This Code Will Give You Unlimited Ammo For All Weapons | video-games_retro-gaming-microconsoles |
Not really a "Sims" game, but it is still really fun. This was my first "Sims" game ever. I got this even before I bought the PC version. When I got it, I loved it, but now that I can compare it to other "Sims" games, I realize that it really shouldn't be called a "Sims" game.
Story-A millionare named Daddy Bigbucks is directing and producing a reality TV show that features a desert town called Strangetown. The catch is that nobody in the town knows about the show. You are an actor/actress that Daddy Bigbucks has hired to make things run smoothly in town.
Graphics-The graphics are much better than the previous "Sims" games for the GBA. The characters are bigger, and there are noticable differences in height, weight, etc. in the characters (but you can't choose your height/weight). The graphics aren't perfect, but they are really pretty good.
Sound-The music is not bad. I personally liked it. The voice acting (what little there is) is nice.
Gameplay-This is why I took off one star. Although the gameplay is extremely fun, it is not the gameplay of a "Sims" game. You have 3 seasons of the reality show, and in each season, there are about 4 episodes. Each episode has different tasks for you to do. For instance "Aliens Arrived" features tasks in which you try to prevent an alien invasion where in "Blackout" you try to find out who or what caused the mysterious blackout all over Strangetown. It is not freeplay at all, it is very specific in what you have to do. You can, however, decorate your house to your liking, but the game only allows about 20 items in the house before it says you can't place any more. Character intereaction is strange. First of all, only certain characters are in each episode, and the way you interact with them is just luck. You have 2-5 social options, and you just pick one hoping that they will react positively to it. For instance, for a friendly conversation you might be able to Chat, Entertain, or Hug, but they might reject your hug and accept your chat. It's all very random. There are 5 jobs in this game, and like all other GBA games, the jobs are minigames. There is everything from a casino minigame of Go Fish to a flying game at the mountain. There are various locations to explore from the zoo to the farm to downtown. It's really a wide variety of locations.
Fun-I thought (and I still do think) that this is a really fun game. It isn't a "Sims" game, but it is a really fun game anyway. By the way, you can play the episodes as many times as you want, so there is a tad bit of freeplay.
Length-Playing all episodes probably takes 12 hours, but I play them over and over again, so I got my money's worth. However, if you just want to play them once and get it over with, pay no more than $15.
Overall, I am really glad that I got this game, and I love playing it. Die-hard "Sims" fans will probably be disappointed, but I think it's a great game with a fun story. | video-games_retro-gaming-microconsoles |
Better graphics. More options. Not quite as good as 2K. Pros
----
Great graphics
Tons of options
The announcers can say certain names of created players.
Cons
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Play by play and commentator isn't as good as 2K
Weak AI (computer controlled players spend alot of time out at the three point line when they have the ball, even if they have an open drive to the hoop. they wait until there are a few seconds left on the shot clock, and then pop it up.)
Verdict
-------
It's pretty good. For the price, I'd say get it. I haven't played 2K2 so I can't compare 2K1 to it. All I can do is compare it to 2K. Compared to 2K, it falls a little short. That's not to say it's a bad game, it just has a few short commings. | video-games_retro-gaming-microconsoles |
Gaming Perfection. I've played all the Zelda games (excluding the ones released for the NES), and I must say that the Wind Waker surpasses all expectations I had. With a highly detailed characters, a story that rivals Ocarina of Time, and a truly massive world to explore, the Wind Waker is (dare I say it?) the best Zelda game yet.
Wind Waker takes place 100 years after Ocarina of Time. Since then, the land of Hyrule was flooded and is now known as the Great Sea. On his 12th birthday, Link's sister is kidnapped by a giant bird. Aided by a talking boat named the King of Red Lions and a magical baton called the Wind Waker, Link seeks to seal the evil that has taken his sister.
Expect the same hack-and-slash action that the Zelda series is known for. Also expect to meet up with a few familiar faces from Ocarina of Time and Majora's Mask. Remember Tingle? If you connect your Game Boy Advance to your GameCube, a second player can play as Tingle and help Link out. However, Nintendo wisely decided not to make this option essential to completing your quest.
Many Zelda "purists" claim that the game's graphics are too cartoony. I must say that the anime-style graphics add to the whole gaming experience. Because of the graphics, characters can express themselves like never before. They can show a wide variety of emotions through their facial expressions, which allows you to emerse yourself in Link's world. Granted, they take a little getting used to, but sooner or later, you forget that the graphics are cel-shaded.
The only problem I see is that the world might be TOO big. It takes a long time to go from one island to another, and battling sea monsters can be hard at first. Once you get accustomed to using your boat, you'll wonder why Nintendo never tried this before.
The dungeons are tough, and the enemies have a heightened AI, so the Wind Waker is definately not a kiddie game. If the only reason you refuse to buy this game is because of the graphics, you are depriving yourself of a gaming masterpiece. | video-games_retro-gaming-microconsoles |
I bought this for my 5 year old daughter. She got this for christmas of 04. It was challenging for her but fun enough to keep trying. She finally asked for help and so I sat down with her and it was fun. Not hours of fun for adult, but it was fun. she finally finished the game and still plays it alot one of her favorit games.
It is set up so the beginning screen shows all of the princesses. You can be any of them and have to complete 2 or three challenges each. Some are easier than others. After all that is done a last challenge becomes availible.
The only bad thing is you have to use passwords to get back to where you left off. Although it helps with letter recognition.
I bought a folder and we put stickers all over the cover and titled it Passwords. Then on the inside each page is labled with the name of game and she can write the passwords in it with out loosing that much needed info.
Hope all this helped. | video-games_retro-gaming-microconsoles |
The best Batman game ever. This is without a doubt the best Batman game ever. Based on the kick [rear] animated series players can choose either Batman or Robin. There are 4 main bosses in all The Joker, Two-Face, The Mad Hatter. You also fight Harley Quinn. The graphics are great and very similar to the style of the show. It is a sidescroll and you pick up powers ups on the way which upgrade your weapons. The game is incredibly difficult but great fun with some good music (for the best music on a genesis game ever check out the original Batman game based on the first movie). You play either on the street or in gliders of some sort. Overall a top quailty game worth getting for Batman fans or Genesis fans. | video-games_retro-gaming-microconsoles |
below average game. This game should not be your first choice if you are looking for a quality 1-player experience. The updated version of Super Mario Bros 2 is worse than the original one for the NES. The new voices are incredibly annoying(especially Toad). The graphics and gameplay are not noticibly much better either. The best part of this game is the original Mario Bros game which is great with two or more players via a link cable. Overall,this game isn't really up to par with many of the other Mario games for GBA. Some recommendations are Mario Kart: Super Circuit and Super Mario Advance 2: Super Mario World. | video-games_retro-gaming-microconsoles |
Interesting take on the trucking game genre. In contrast to Valusoft's Hard Truck Series, Big Mutha Truckers is less realistic but a great game nonetheless. You play as one of four redneck siblings trying to make the largest fortune and inherit your Mama's company. On the way, you'll do battle with corrupt cops and load-stealing Biker gangs. The game has its own radio stations. Listen to YeeHaw FM and you'll get to hear the swearing and incoherent ramblings of radio personality Neighborly Jeb. I start laughing every time he starts yelling at some hapless caller or guest star on the radio show. Dollar amounts are greatly exaggerated in the game (you'll need to earn somewhere between $30 and $40 million to win) and the cops/bikers become very annoying in the later stages of the game, so you'll want to upgrade your rig early. If you don't mind redneck stereotypes, this is a great game to pick up. | video-games_retro-gaming-microconsoles |
CASTLEVANIA BLOODLINES=SEGA GENESIS CLASSIC. Castlevania is a series that has stood the test of time all the way back from the original in the NES days. Castlevania Bloodlines proves another great Castlevania game. This game has probably the best plot of the series and has cool location such as Rome,London and more. Also just like Castlevania 3 Dracula's Curse you choose two different characters with different moves,strengths,abilities which also means mutiple endings. Secondly these Castlevania is the only uncut and unedited version to come to the US,and we can thank Sega and Konami for this release. OVERALL GREAT RARE OOP SEGA GENESIS GAME AND GREAT FOR ANY CASTLEVANIA FAN,ALSO CHECK OUT SUPER CASTLEVANIA/SNES,AND CASTLEVANIA S.O.T.N./PLAYSTATION,( BUT SKIP THE [bad] DRACULA X FOR SNES,ITS THE ONLY CASTLEVANIA I COULDN'T STAND AND THE (N64) CASTLEVANIAS TOO)
(Graphics= 3/5 Vibrant colors and detail,plus blood and effects don't hurt,Some of the decent graphics and some really bland at times )
(Sound=4.5/5 Excellent Castlevania theme music,great clear effects utilizing the Genesis sound capilbilites)
(Controls=5/5 Fans will feel right at home with Bloodlines controls ,its similiar to Super Castlevania and S.O.T.N.)
(Fun/Replay 3/5 | video-games_retro-gaming-microconsoles |
Contrast. At the begining you pick either Ghost or Niobe to play through the story as. One of my favorite things is that, after you get use to all the normal fighting moves and shooting stuff, you still have the Focus button to play with. Focusing bends the rules of the matrix and gives you character super human speed and strenght, for a limited time. Your focus and Health recharge if you stand still for a moment, which is cool. Plus, There's exclusive footage filmed for the game only, which replaces a lot of what would be Computer animated CutScenes, but not all.
Now, I could go on, but I wouldn't want to anger those of you that like to go into a video game blind, skiping all cutscenes, to get to the game and play on hard-mode, and not have a clue why your doing what your doing. If you aren't one of those people, please read the strategy guide. It has a lot of useful info, especialy on the Hacking System...
This is one wonderful game that any gamer should get. I'll have to break it down because I don't know how to say everything in a comment.
* Graphics - The characters are rendered to look compleatly real, but corners where cut when it comes to some of the less used environments, are blocky or bland.
* Sound - Rich and loud, but it can get tiring as there's only two musics for each type of level. The cool thing about this is that when there are no threats the music rebeverts to the softer part of the Matrix Song, but when enemies a flawless trasistion into the louder Matix Music that makes your heart pound. And there's a seperate song and change in the other types of levels too. The Music in the first driving level is amazing when it switches to a rock and roll style when the Police Crusers pop up.
* GamePlay - Amazing in the way that it encompasses fighting, exploration, shooting, and all those into one experince. From Focus-Diving into a Military Swat with a Machine gun blazing, or blowing out the tires off an air plane miles off with a sniper rifle.
* Controls - They meld perfectly with the way you'd move as a Matrix character. They only take the first level or so to get use to. And there are no camera controls other than switch to first-person and back. The camera is always right over your sholder, so your never blinded by an anoying object that gets between the camera and Niobe/Ghost.
Overall Rating - "Must Buy" | video-games_retro-gaming-microconsoles |
My thoughts. First, I'll give a quick scoring and grade, then I'll detail them.
Overall - 8.75/10
-------------------
Replayability - 10/10
Controls - 10/10
Single Player - 10/10
Multiplayer - 7/10
Graphics - 9.5/10
Sounds - 10/10
Replayability - It's pretty much required. You beat a mission once, chances are you won't get a gold medal. So you beat it again, this time sights set on it. You make it! When you scroll over the level again, it says "Beat on 00Agent(hardest difficulty setting) to unlock Platinum Challenge". You do that, and then you have to beat it again on 00Agent, this time with a new 'Platinum Challenge' objective, ie time limit, not being allowed to lose any health. This unlocks cheats and other goodies.
Controls - Very nice, overall. Nothing much to say here. Pressing left of right on the D-Pad enters 'Bond Sense' mode, which allows you to switch weapons or gadgets in a -very- slowed down world, so you don't have to fear about getting shot quite so much. You can also examine objects in Bond Sense mode, getting more information about them, such as "Threat" "Objective" "Throwable" "Useable", etc. It also provides a status report on enemies.
Single Player - Best of any Bond Game thus far. The 3rd person aspect turned me away at first(I'm more used to FPS games), but I got used to it and liked it much better. The stealth and hand-to-hand aspect is wonderful.
Multiplayer - In a word: Disappointing. Cooperative is fun, which includes Co-op itself(A set of missions, much like a whole new game), Scramble(Pick a co-op mission, set the scoring parameters, see who gets the best), and race(Beat a mission the fastest).
Then there's arena. This was by far the worst multi-player aspect of any game I've seen. There is no longer teams, no capture the flag, VERY few levels to choose from (three, I believe). The only good part is the booby traps(I have only have unlocked one level, maybe the others don't have them). The only thing that makes this anything but wonderful is that it's all on one screen. A horrible birds-eye view. Stealth goes out the window, you can't snipe people off, and people can see when you're about to set off a trap on them! It TOTALLY defeats the purpose. With split-screen it could have been wonderful.
Graphics - Excellent in every way. Nothing to say here. Look at some screenshots.
Sound - See graphics. Listen to sound-clips, not screen shots. =P
Overall - Could have been the best game ever, if not for the agitating lack of guns(There's only 7 or so, no seeker missiles or beam weapons to speak of), and the single screen Arena mode. Can't wait to see the next game. | video-games_retro-gaming-microconsoles |
Rockin' HARD! they've done it again. This game is great. There are some minor flaws, but don't let that distract you from the real gold. This game is put particularly well on the nintendo gamecube system. In fact, the GC discs have less memory than ps2. The game is formatted really well and a lot of features from sons of liberty were added in. The tranquilizer gun and the sniper gun have been included. the voices and everything is done well. the game has palm sweaty fun. although the cut-scenes are long, think of it as a break from your controller. I suggest that you rent this game before you buy it. never the less this is a game worth buying. | video-games_retro-gaming-microconsoles |
Survival Kids. This is better then any RPG game.(no joke)You can make a fire,broom,torch,bow,ect ect ect for your adventure. This game never gets old.(again no joke)There are many endings to the game and you want to get the best one if you can. So when you finish 100 days you mostly get a different ending. You can be a boy or girl. It dosent make a difference. There are some awsome mini games.(one has a monkey, cool huh)You have to get these gem type stones for a boat that will get you off the island and live happily ever after. So buy this game because I said so. I liked the game and I am not easily amused. | video-games_retro-gaming-microconsoles |
The Black Sheep of the Final Fantasy Family. The game starts in the city of Ivalice, a young boy and his friends read a magic book that grants them their wish, which is to have adventure, and have the world like the "Final Fantasy game." After your character awakes in this new land he quickly joins a clan, and starts to do missions for them, and the while attempting to return to Earth, while being impedided by the queen, her evil son, and their judges.
Game play and style are similar to the original Final Fantasy Tactic, with some key (and annoying) differences, first their are no longer male and female, but rather five different races, each of which learns unique jobs. Skills for those jobs must be learned from weapons and items, like in Final Fantasy 9. Battles are played the same as in the orginal, turn-based on a square battle board. But, the biggest difference is the addition of the Judges and laws, in every battle there are laws that must be followed, ex. fire will get you fined and ice will get you a bonus point, some are simple enough to avoid doing, while other laws force you to concentrant on the battle, and as anyone who has played a final fantasy game will tell you it is very difficult to continouly watch the screen. If you break the law too many times you will be sent to prison, where you will have to pay a fine, or serve a set sentence.
The laws add a little more stratagy to the game, and the enemey is also punished for breaking the law (however, the computer rarely forgets what the laws are). In the end it is the law card system and child-like story line that makes this game fail to live up to the original.
If your looking for a good RPG, play Final Fantasy Tactics on playstation. If Game Boy had taken the orignal and not changed a thing and just moved it to Game Boy it would have been about six times better than this game.
That is not to say this isn't a good game, it is a decent RPG, but has no replay value, and is way too slow (If you continuosly push the A button at the begining it still takes over an hour before you play a real battle and can save). This could have been a great game, if it was a true sequel, but since its not, Pass This One Up. | video-games_retro-gaming-microconsoles |
Less than perfect. I wanted to like The Wind Waker. It has everything that a Legend of Zelda game should have; great puzzles, fun combat, good characters; but I don't, and not for the reason that most would give. The cel-shading was a novel idea. It's the stupid island hopping that turns me off to this game. The Legend of Zelda is supposed to take place in Hyrule, or, as in the case of Link's Awakening, on AN island, not some "Great Sea" covering an old Hyrule. If everything else had been the same, the cel-shading, the characters, weapons and puzzles and had set it in one place without having to hop islands, I would have loved it as much as the other games. The island hopping ruined it for me. | video-games_retro-gaming-microconsoles |
PRETTY GOOD BUT PEOPLE ARE TO EASILY TAKEN. this is a cool game i am going to buy it i am a fan of RPG's and i can't stand the hype that pokemon has created it is the most ridiculose thing i have ever seen pokemon the movie,pokemonthe tvsho,pokemon the computer. i think the game was fun and challenging and i had a good time and i sometimes experiment with trying to get the best popssible pokemon but give me a break people it is not that amazing the movie was ridiculouse and the card game could use some major shaping up in. so all ion all i am waiting to play because it's fun yah! but i am not drooling to get it so all you people who think pokemon is so amazingly amazing that the world would come down in fiery and dark apocolypse need to wake up and smell the snorlax | video-games_retro-gaming-microconsoles |
More Of The Same. If you want a brief summary of this game, read my review's title. It is that simple. I personally wish there would be more enhancements and improvements, but if you loved the first game, you're gonna probably have a blast with this game. Otherwise, read on...
The story is very simple, the evil Apocalypse, one of the comic series' most intimidating villains, is loose. And it's up to the heroic X-Men and terrorist Brotherhood of Mutants to put their differences aside and stop him. If I made this story sound too simple, that's because Activision doesn't seem to really care about its plot. Sure, there are a few beautifully-rendered cutscenes that are simply stunning. However, the same awkward comic-ey graphics are brought back the in-game scenarios...for better or worse.
The graphical style hasn't changed much. The camera is the same, as is the animation quality. The models look a little better, but they're still not terrific. Also, the in-game cinematics look clunky and cheesy. The same pop-up windows that express dialogue are back. And the transitions from in-game cutscenes to the combat is still way too jarring and unsmooth. The mutant powers all look fantastic, though.
The voice-acting is hit-or-miss, just like last time. Patrick Stewart reprises his role as team leader Professor Xavier. The cast from the last game are back, and sound more convincing and less campy. There are some really bad spots, however. Mainly it's the villains who sound pretty pathetic. Sabretooth, Mystique, Omega Red...they all sound terrible. Am I to understand that Activision spent their actor budget entirely on Patrick Stewart?
The music is pretty forgettable, but it's not to meant to be the focus. I do wish some effort went into that area, too.
However, the most annoying feature in this sequel is the level design. I absolutely grew frustrated with it. The game opens up in the murky and confusing Genosha jungles, and well...let's just say that the X-Mansion ain't what you want it to be. Where's the color? Where's the sense of awe and inspiration that the first game tackled? This game looks depressed, which is how you're gonna feel when you realize just how big these levels are. And what is with traversing halfway through a level, only to have Professor X summon you back to homebase, only to have you return to the same land you just came so close to dominating? I don't mind increasing the size of the maps, or revisiting them, because there are tons of secrets and powerups to find. But when the objectives are dull, and the enemy AI seems to be tougher but not smarter, then I just can't understand what's going on with this game.
Multiplayer is also a mixed bag. You see, with one player your teammates are strong, but having multiple players would better utilize your team. But, just two players can be frustrating because you don't always know what's going on this game, and having different opinions on what to explore first is annoying.
The combat is smooth though. I never experienced slowdown in the framerate at all, and the GameCube controller suits the game just fine. In fact, for this game I think it's better than the PS2 and X-Box controllers. The environments are just as destructible, the combos are still here, and beating the crap out of soldiers, creatures, and other mutants is always a blast!
I had fun with this game, and admit that this series is still fun. Characters now have multiple costumes, secrets are even more plentiful, and abilities and powers are even more upgradable. But, I can't shake the feeling that this game didn't try hard enough. Gameplay should always the top priority when trying to create a video game, and Activision got it right. But that doesn't mean that presentation should suffer to the maximum. Instead of making the levels huge, make them either better-looking. Or, give the objectives more depth and texture, so that we players will actually "want" to return, as opposed to "feeling obligated". Going to a marked spot on the map, only to find out that it's going to give me a dull conversation and more enemies to beat up, just isn't enough. The gameplay is just fine, and never needed work in the first place. I forgave the first "X-Men Legends" game's shortcomings because it was a freshman's effort. But I actually would rather play that entry than this one. The levels are more fun and the story doesn't drag as much. After finishing the second game, it's time for this series to evolve! | video-games_retro-gaming-microconsoles |
Sort of boring. This game had all of the action and side scrolling adventure as the first TMNT game for Gameboy, plus much better graphics, detailed backgrounds and far better music. However, the game was so needlessly repetitive and long that it got very boring. There are only five levels to this, very long levels, where you fight off against hundreds of foot soldiers, annoying mousers that chomp through walls and pizza monsters that are tougher than any of the leaders. I do enjoy the fact that this game had Krang with his body! No amount of graphics, challenge or gameplay could keep this long of a game going. | video-games_retro-gaming-microconsoles |
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