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| #include <d3d11.h>
|
| #include <iostream>
|
| #include <unordered_map>
|
| #include <memory>
|
| #include <wrl.h>
|
| #include "NvEncoder/NvEncoderD3D11.h"
|
| #include "NvEncoder/NvEncoderOutputInVidMemD3D11.h"
|
| #include "../Utils/Logger.h"
|
| #include "../Utils/NvCodecUtils.h"
|
| #include "../Common/AppEncUtils.h"
|
| #include "../Common/AppEncUtilsD3D11.h"
|
|
|
| using Microsoft::WRL::ComPtr;
|
|
|
|
|
|
|
| class DumpVidMemOutput
|
| {
|
| public:
|
| DumpVidMemOutput(ID3D11Device *pDev, ID3D11DeviceContext *pCtx, uint32_t size)
|
| {
|
| pDevice = pDev;
|
| pContext = pCtx;
|
| bfrSize = size;
|
|
|
| ZeroMemory(&desc, sizeof(D3D11_BUFFER_DESC));
|
|
|
| desc.ByteWidth = size;
|
| desc.Usage = D3D11_USAGE_STAGING;
|
| desc.BindFlags = 0;
|
| desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
|
|
| if (pDevice->CreateBuffer(&desc, NULL, (ID3D11Buffer **)&pHostMem) != S_OK)
|
| {
|
| NVENC_THROW_ERROR("Failed to create ID3D11Buffer", NV_ENC_ERR_OUT_OF_MEMORY);
|
| }
|
| }
|
|
|
| ~DumpVidMemOutput()
|
| {
|
| pHostMem->Release();
|
| }
|
|
|
| void DumpOutputToFile(void * pVideoMemoryBuffer, std::ofstream &fpOut, bool &bWriteIVFFileHeader, NV_ENC_INITIALIZE_PARAMS &pInitializeParams)
|
| {
|
| pContext->CopyResource((ID3D11Buffer *)pHostMem, (ID3D11Buffer *)(pVideoMemoryBuffer));
|
|
|
| D3D11_MAPPED_SUBRESOURCE D3D11MappedResource;
|
|
|
| if (pContext->Map((ID3D11Buffer *)(pHostMem), 0, D3D11_MAP_READ, NULL, &D3D11MappedResource) != S_OK)
|
| {
|
| NVENC_THROW_ERROR("Failed to Map ID3D11Buffer", NV_ENC_ERR_INVALID_PTR);
|
| }
|
|
|
| uint8_t *pEncOutput = nullptr;
|
|
|
| pEncOutput = (uint8_t *)((uint8_t *)D3D11MappedResource.pData + sizeof(NV_ENC_ENCODE_OUT_PARAMS));
|
| NV_ENC_ENCODE_OUT_PARAMS *pEncOutParams = (NV_ENC_ENCODE_OUT_PARAMS *)D3D11MappedResource.pData;
|
| unsigned int bitstreamBufferSize = bfrSize - sizeof(NV_ENC_ENCODE_OUT_PARAMS);
|
|
|
| unsigned int numBytesToCopy = (pEncOutParams->bitstreamSizeInBytes > bitstreamBufferSize) ? bitstreamBufferSize : pEncOutParams->bitstreamSizeInBytes;
|
|
|
| IVFUtils iVFUtils;
|
| int64_t pts = 0;
|
| std::vector<uint8_t> vPacket;
|
| if (pInitializeParams.encodeGUID == NV_ENC_CODEC_AV1_GUID)
|
| {
|
| if (bWriteIVFFileHeader)
|
| {
|
| iVFUtils.WriteFileHeader(vPacket, MAKE_FOURCC('A', 'V', '0', '1'), pInitializeParams.encodeWidth, pInitializeParams.encodeHeight, pInitializeParams.frameRateNum, pInitializeParams.frameRateDen, 0xFFFF);
|
| fpOut.write(reinterpret_cast<char*>(vPacket.data()), vPacket.size());
|
| bWriteIVFFileHeader = false;
|
| vPacket.clear();
|
| }
|
| iVFUtils.WriteFrameHeader(vPacket, numBytesToCopy, pts);
|
| fpOut.write(reinterpret_cast<char*>(vPacket.data()), vPacket.size());
|
| }
|
|
|
| fpOut.write((const char *)pEncOutput, numBytesToCopy);
|
|
|
| pContext->Unmap((ID3D11Buffer *)(pHostMem), 0);
|
| }
|
|
|
| private:
|
| ID3D11Device *pDevice;
|
| ID3D11DeviceContext *pContext;
|
| uint32_t bfrSize;
|
| ID3D11Buffer *pHostMem = NULL;
|
| D3D11_BUFFER_DESC desc;
|
| };
|
|
|
| template<class EncoderClass>
|
| void InitializeEncoder(EncoderClass &enc, NvEncoderInitParam encodeCLIOptions, NV_ENC_BUFFER_FORMAT eFormat)
|
| {
|
| NV_ENC_INITIALIZE_PARAMS initializeParams = { NV_ENC_INITIALIZE_PARAMS_VER };
|
| NV_ENC_CONFIG encodeConfig = { NV_ENC_CONFIG_VER };
|
|
|
| initializeParams.encodeConfig = &encodeConfig;
|
| enc.CreateDefaultEncoderParams(&initializeParams, encodeCLIOptions.GetEncodeGUID(), encodeCLIOptions.GetPresetGUID(), encodeCLIOptions.GetTuningInfo());
|
|
|
| encodeCLIOptions.SetInitParams(&initializeParams, eFormat);
|
|
|
| enc.CreateEncoder(&initializeParams);
|
| }
|
|
|
| std::streamsize ReadInputFrame(const NvEncInputFrame* encoderInputFrame, std::ifstream &fpBgra, char *pHostFrame, ID3D11DeviceContext *pContext, RGBToNV12ConverterD3D11 *pConverter,
|
| ID3D11Texture2D *pTexSysMem, int nSize, int nHeight, int nWidth, bool bForceNv12)
|
| {
|
| std::streamsize nRead = fpBgra.read(pHostFrame, nSize).gcount();
|
| if (nRead == nSize)
|
| {
|
| D3D11_MAPPED_SUBRESOURCE map;
|
| ck(pContext->Map(pTexSysMem, D3D11CalcSubresource(0, 0, 1), D3D11_MAP_WRITE, 0, &map));
|
| for (int y = 0; y < nHeight; y++)
|
| {
|
| memcpy((uint8_t *)map.pData + y * map.RowPitch, pHostFrame + y * nWidth * 4, nWidth * 4);
|
| }
|
| pContext->Unmap(pTexSysMem, D3D11CalcSubresource(0, 0, 1));
|
| if (bForceNv12)
|
| {
|
| ID3D11Texture2D *pNV12Textyure = reinterpret_cast<ID3D11Texture2D*>(encoderInputFrame->inputPtr);
|
| pConverter->ConvertRGBToNV12(pTexSysMem, pNV12Textyure);
|
| }
|
| else
|
| {
|
| ID3D11Texture2D *pTexBgra = reinterpret_cast<ID3D11Texture2D*>(encoderInputFrame->inputPtr);
|
| pContext->CopyResource(pTexBgra, pTexSysMem);
|
| }
|
| }
|
| return nRead;
|
| }
|
|
|
| simplelogger::Logger *logger = simplelogger::LoggerFactory::CreateConsoleLogger();
|
|
|
| void Encode(ID3D11Device *pDevice, ID3D11DeviceContext *pContext, RGBToNV12ConverterD3D11 *pConverter, int nWidth, int nHeight,
|
| NvEncoderInitParam encodeCLIOptions, bool bForceNv12, ID3D11Texture2D *pTexSysMem,
|
| std::ifstream &fpBgra, std::ofstream &fpOut)
|
| {
|
| NvEncoderD3D11 enc(pDevice, nWidth, nHeight, bForceNv12 ? NV_ENC_BUFFER_FORMAT_NV12 : NV_ENC_BUFFER_FORMAT_ARGB);
|
|
|
| InitializeEncoder(enc, encodeCLIOptions, bForceNv12 ? NV_ENC_BUFFER_FORMAT_NV12 : NV_ENC_BUFFER_FORMAT_ARGB);
|
|
|
| int nSize = nWidth * nHeight * 4;
|
| std::unique_ptr<uint8_t[]> pHostFrame(new uint8_t[nSize]);
|
| int nFrame = 0;
|
|
|
| while (true)
|
| {
|
| std::vector<NvEncOutputFrame> vPacket;
|
| const NvEncInputFrame* encoderInputFrame = enc.GetNextInputFrame();
|
| std::streamsize nRead = ReadInputFrame(encoderInputFrame, fpBgra, reinterpret_cast<char*>(pHostFrame.get()), pContext, pConverter, pTexSysMem,
|
| nSize, nHeight, nWidth, bForceNv12);
|
|
|
| if (nRead == nSize)
|
| {
|
| enc.EncodeFrame(vPacket);
|
| }
|
| else
|
| {
|
| enc.EndEncode(vPacket);
|
| }
|
| nFrame += (int)vPacket.size();
|
| for (NvEncOutputFrame &packet : vPacket)
|
| {
|
| fpOut.write(reinterpret_cast<char*>(packet.frame.data()), packet.frame.size());
|
| }
|
| if (nRead != nSize) {
|
| break;
|
| }
|
| }
|
|
|
| enc.DestroyEncoder();
|
|
|
| fpOut.close();
|
| fpBgra.close();
|
|
|
| std::cout << "Total frames encoded: " << nFrame << std::endl;
|
| }
|
|
|
| void EncodeOutputInVidMem(ID3D11Device *pDevice, ID3D11DeviceContext *pContext, RGBToNV12ConverterD3D11 *pConverter,
|
| int nWidth, int nHeight, NvEncoderInitParam encodeCLIOptions, bool bForceNv12,
|
| ID3D11Texture2D *pTexSysMem, std::ifstream &fpBgra, std::ofstream &fpOut)
|
| {
|
| NvEncoderOutputInVidMemD3D11 enc(pDevice, nWidth, nHeight, bForceNv12 ? NV_ENC_BUFFER_FORMAT_NV12 : NV_ENC_BUFFER_FORMAT_ARGB, false);
|
|
|
| InitializeEncoder(enc, encodeCLIOptions, bForceNv12 ? NV_ENC_BUFFER_FORMAT_NV12 : NV_ENC_BUFFER_FORMAT_ARGB);
|
|
|
| int nSize = nWidth * nHeight * 4;
|
| std::unique_ptr<uint8_t[]> pHostFrame(new uint8_t[nSize]);
|
| int nFrame = 0;
|
|
|
| NV_ENC_INITIALIZE_PARAMS initializeParams = enc.GetinitializeParams();
|
| bool bWriteIVFFileHeader = true;
|
|
|
|
|
| std::unique_ptr<DumpVidMemOutput> pDumpVidMemOutput(new DumpVidMemOutput(pDevice, pContext, enc.GetOutputBufferSize()));
|
|
|
| while (true)
|
| {
|
| std::vector<std::vector<uint8_t>> vPacket;
|
| std::vector<NV_ENC_OUTPUT_PTR> pVideoMemBfr;
|
|
|
| const NvEncInputFrame* encoderInputFrame = enc.GetNextInputFrame();
|
| std::streamsize nRead = ReadInputFrame(encoderInputFrame, fpBgra, reinterpret_cast<char*>(pHostFrame.get()), pContext, pConverter, pTexSysMem,
|
| nSize, nHeight, nWidth, bForceNv12);
|
|
|
| if (nRead == nSize)
|
| {
|
| enc.EncodeFrame(pVideoMemBfr);
|
| }
|
| else
|
| {
|
| enc.EndEncode(pVideoMemBfr);
|
| }
|
|
|
| for (uint32_t i = 0; i < pVideoMemBfr.size(); ++i)
|
| {
|
| pDumpVidMemOutput->DumpOutputToFile(pVideoMemBfr[i], fpOut, bWriteIVFFileHeader, initializeParams);
|
|
|
| nFrame++;
|
| }
|
|
|
| if (nRead != nSize) {
|
| break;
|
| }
|
| }
|
|
|
| enc.DestroyEncoder();
|
|
|
| fpOut.close();
|
| fpBgra.close();
|
|
|
| std::cout << "Total frames encoded: " << nFrame << std::endl;
|
| }
|
|
|
| int main(int argc, char **argv)
|
| {
|
| char szInFilePath[256] = "";
|
| char szOutFilePath[256] = "";
|
| int nWidth = 0, nHeight = 0;
|
| try
|
| {
|
| NvEncoderInitParam encodeCLIOptions;
|
| int iGpu = 0;
|
| bool bForceNv12 = false;
|
| int isOutputInVideoMem = 0;
|
|
|
| ParseCommandLine_AppEncD3D(argc, argv, szInFilePath, nWidth, nHeight, szOutFilePath, encodeCLIOptions, iGpu, bForceNv12, &isOutputInVideoMem, true);
|
|
|
| CheckInputFile(szInFilePath);
|
|
|
| if (!*szOutFilePath) {
|
| sprintf(szOutFilePath, encodeCLIOptions.IsCodecH264() ? "out.h264" : encodeCLIOptions.IsCodecHEVC() ? "out.hevc" : "out.av1");
|
| }
|
|
|
|
|
| std::ifstream fpBgra(szInFilePath, std::ifstream::in | std::ifstream::binary);
|
| if (!fpBgra)
|
| {
|
| std::ostringstream err;
|
| err << "Unable to open input file: " << szInFilePath << std::endl;
|
| throw std::invalid_argument(err.str());
|
| }
|
|
|
| std::ofstream fpOut(szOutFilePath, std::ios::out | std::ios::binary);
|
| if (!fpOut)
|
| {
|
| std::ostringstream err;
|
| err << "Unable to open output file: " << szOutFilePath << std::endl;
|
| throw std::invalid_argument(err.str());
|
| }
|
|
|
| ValidateResolution(nWidth, nHeight);
|
|
|
| ComPtr<ID3D11Device> pDevice;
|
| ComPtr<ID3D11DeviceContext> pContext;
|
| ComPtr<IDXGIFactory1> pFactory;
|
| ComPtr<IDXGIAdapter> pAdapter;
|
|
|
| ck(CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void **)pFactory.GetAddressOf()));
|
| ck(pFactory->EnumAdapters(iGpu, pAdapter.GetAddressOf()));
|
|
|
| ck(D3D11CreateDevice(pAdapter.Get(), D3D_DRIVER_TYPE_UNKNOWN, NULL, 0,
|
| NULL, 0, D3D11_SDK_VERSION, pDevice.GetAddressOf(), NULL, pContext.GetAddressOf()));
|
|
|
| DXGI_ADAPTER_DESC adapterDesc;
|
| pAdapter->GetDesc(&adapterDesc);
|
| char szDesc[80];
|
| wcstombs(szDesc, adapterDesc.Description, sizeof(szDesc));
|
| std::cout << "GPU in use: " << szDesc << std::endl;
|
|
|
| ComPtr<ID3D11Texture2D> pTexSysMem;
|
| D3D11_TEXTURE2D_DESC desc;
|
| ZeroMemory(&desc, sizeof(D3D11_TEXTURE2D_DESC));
|
| desc.Width = nWidth;
|
| desc.Height = nHeight;
|
| desc.MipLevels = 1;
|
| desc.ArraySize = 1;
|
| desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
| desc.SampleDesc.Count = 1;
|
| desc.Usage = D3D11_USAGE_STAGING;
|
| desc.BindFlags = 0;
|
| desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
| ck(pDevice->CreateTexture2D(&desc, NULL, pTexSysMem.GetAddressOf()));
|
|
|
| std::unique_ptr<RGBToNV12ConverterD3D11> pConverter;
|
| if (bForceNv12)
|
| {
|
| pConverter.reset(new RGBToNV12ConverterD3D11(pDevice.Get(), pContext.Get(), nWidth, nHeight));
|
| }
|
|
|
| if (isOutputInVideoMem)
|
| {
|
| EncodeOutputInVidMem(pDevice.Get(), pContext.Get(), pConverter.get(), nWidth, nHeight, encodeCLIOptions,
|
| bForceNv12, pTexSysMem.Get(), fpBgra, fpOut);
|
| }
|
| else
|
| {
|
| Encode(pDevice.Get(), pContext.Get(), pConverter.get(), nWidth, nHeight, encodeCLIOptions, bForceNv12,
|
| pTexSysMem.Get(), fpBgra, fpOut);
|
| }
|
|
|
| std::cout << "Saved in file " << szOutFilePath << std::endl;
|
| }
|
| catch (const std::exception &ex)
|
| {
|
| std::cout << ex.what();
|
| exit(1);
|
| }
|
| return 0;
|
| }
|
|
|