conflict_resolution
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<<<<<<< using Common.Logging; ======= using Moq; >>>>>>> using Common.Logging; using Moq; <<<<<<< using Moq; ======= >>>>>>>
<<<<<<< mock.Setup(a => a.GetAssemblyPaths(It.IsAny<string>(), false)).Returns(new[] { "foo.dll" }); ======= mock.Setup(a => a.GetAssemblyPaths(It.IsAny<string>())).Returns(new[] { "/foo.dll" }); >>>>>>> mock.Setup(a => a.GetAssemblyPaths(It.IsAny<string>(), false)).Re...
<<<<<<< var engine = new ScriptEngine(); engine.AddReference("System"); engine.AddReference("System.Core"); var bin = Path.Combine(_fileSystem.GetWorkingDirectory(script), "bin"); engine.BaseDirectory = bin; ======= _scriptEngine.AddReference("Sy...
<<<<<<< [ArgDescription("Flag which defines the log level used. Possible values:" + ValidLogLevels)] [ArgShortcut("log")] [DefaultValue("off")] public string LogLevel { get { return _logLevel; } set { ...
<<<<<<< DelimiterType DefaultSeparator { get; set; } ======= bool TraceDirectQuery { get; set; } >>>>>>> DelimiterType DefaultSeparator { get; set; } bool TraceDirectQuery { get; set; }
<<<<<<< ======= command = "INSERT INTO general (key, value) VALUES (\"PathPrefix\", @prefix)"; Dictionary<string, object> parameters = new Dictionary<string, object>(); parameters.Add("prefix", ConfigManager.CurrentConfig.FoldersPath); ...
<<<<<<< } ======= } syncFull = CrawlSync(remoteFolder, localFolder); >>>>>>> } <<<<<<< Logger.Info("Invoke a full crawl sync"); syncFull = CrawlSync(remoteFolder, localFolder); return; ...
<<<<<<< // The file has been recently created locally (not synced from server). item = SyncItemFactory.CreateFromLocalPath(filePath, repoInfo); ======= item = SyncItemFactory.CreateFromLocalPath(filePath, false, repoInfo, database); >>>>>>> ...
<<<<<<< Logger.Info(String.Format("Conflict with file: {0}", syncItem.RemoteFileName)); // Rename local file with a conflict suffix. string conflictFilename = Utils.CreateConflictFilename(filepath, repoinfo.User); ...
<<<<<<< using System.ComponentModel; ======= using CmisSync.Lib.Credentials; >>>>>>> using System.ComponentModel; using CmisSync.Lib.Credentials; <<<<<<< Logger.Fatal("Could not create repository.", e); Program.Controller.ShowAlert(Properties_Resources.Error, String.Format(Properties...
<<<<<<< string message; while ((message = this.listener.NextQueueDownMessage (Identifier)) != null) { if (!message.Equals (CurrentRevision)) SyncDownBase (); } ======= >>>>>>>
<<<<<<< public CmisRepo(RepoInfo repoInfo, IActivityListener activityListener) ======= /// <summary> /// Constructor. /// </summary> public CmisRepo(RepoInfo repoInfo, ActivityListener activityListener) >>>>>>> /// <summary> /// Constructor. /// </summa...
<<<<<<< public readonly string WebsiteLinkAddress = "https://github.com/OpenDataSpace/DataSpaceSync"; /// <summary> /// URL to the AUTHORS file /// </summary> public readonly string CreditsLinkAddress = "https://raw.github.com/OpenDataSpace/CmisSync/master/legal/AUTH...
<<<<<<< this.synchronizedFolder = new SynchronizedFolder(repoInfo, this, activityListener); ======= this.synchronizedFolder = new SynchronizedFolder(repoInfo, activityListener, this); this.Watcher.ChangeEvent += OnFileActivity; this.Watcher.EnableEvent = true; >>>>>>> ...
<<<<<<< return Path.Combine(HomePath, "CmisSync"); ======= return Path.Combine(HomePath, "DataSpace"); >>>>>>> return Path.Combine(HomePath, "CmisSync"); <<<<<<< PollInterval = repoInfo.PollInterval, LastSuccessedSync = repoInfo.LastSuc...
<<<<<<< // If there was previously a folder with this name, it means that // the user has deleted it voluntarily, so delete it from server too. activityListener.ActivityStarted(); // Delete ...
<<<<<<< using System.Reflection; #if __MonoCS__ //using Mono.Unix.Native; #endif ======= //#if __MonoCS__ //using Mono.Unix.Native; //#endif >>>>>>> using System.Reflection; //#if __MonoCS__ //using Mono.Unix.Native; //#endif <<<<<<< #if __MonoCS__ // writeAllow = (0 == Syscall.access(path, AccessMo...
<<<<<<< public IList<ADOTabularRelationship> Relationships { get; private set; } ======= public ADOTabularObjectType ObjectType => ADOTabularObjectType.Table; >>>>>>> public IList<ADOTabularRelationship> Relationships { get; private set; } public ADOTabularObjectType ObjectType =>...
<<<<<<< Util.Utils.DeleteFiles(Thumbs.TVRecorded, String.Format(@"*{0}", Util.Utils.GetThumbExtension())); Util.Utils.DeleteFiles(Thumbs.Videos, String.Format(@"*{0}", Util.Utils.GetThumbExtension()), true); ======= Util.Utils.DeleteFiles(Thumbs.Videos, String.Format(@"*{0}", Util.Utils.GetThumbExte...
<<<<<<< using DaxStudio.Controls.PropertyGrid; using System.Reflection; using System.Drawing; ======= using System.Threading.Tasks; >>>>>>> using DaxStudio.Controls.PropertyGrid; using System.Reflection; using System.Drawing; using System.Threading.Tasks; <<<<<<< private bool _excludeHeadersWhenCopyingResul...
<<<<<<< public Task OutputResultsAsync(IQueryRunner runner, IQueryTextProvider textProvider) ======= public async Task OutputResultsAsync(IQueryRunner runner) >>>>>>> public async Task OutputResultsAsync(IQueryRunner runner, IQueryTextProvider textProvider) <<<<<<< va...
<<<<<<< using Windows.UI.Xaml.Media; using System.Collections.Generic; ======= using System.Runtime.CompilerServices; using Windows.System; using Windows.UI.Xaml.Input; >>>>>>> using Windows.UI.Xaml.Media; using System.Collections.Generic; using System.Runtime.CompilerServices; using Windows.System; using Windows.UI...
<<<<<<< List<GUIListItem> items = new List<GUIListItem>(); foreach (Share share in m_shares) { bool pathOnline = false; GUIListItem item = new GUIListItem(); item.Label = share.Name; item.Path = share.Path; if (Utils.IsRemovable(item.Path) && Directory.Exists(it...
<<<<<<< ======= #region radio methods /// <summary> /// Tune to a radio station. After runing call GetRadioPlaylist to get the track listing /// </summary> /// <param name="stationURL"></param> public static bool TuneRadio(string stationURL) { var parms = new Dictionary<string, st...
<<<<<<< bool Vmr9Enabled = xmlreader.GetValueAsBool("musicvideo", "useVMR9", true); ======= int streamPlayer = xmlreader.GetValueAsInt("audioscrobbler", "streamplayertype", 0); bool Vmr9Enabled = xmlreader.GetValueAsBool("musicvideo", "useVMR9", true); bool InternalBDPlayer = x...
<<<<<<< using System.Xml; ======= using MediaPortal.DeployTool.Sections; >>>>>>> using MediaPortal.DeployTool.Sections; using System.Xml;
<<<<<<< ActiveDocument.IsQueryRunning = false; }); } else if (IsSQLExport) { Task.Run(() => ======= } else if (IsSQLExport) >>>>>>> } ...
<<<<<<< // In the list must be at least 2 files so we check stackable movie for resume // (which file have a stop time) ======= //Do NOT add OnItemSelected event handler here, because its still there... facadeLayout.Add(item); } } else { ...
<<<<<<< GUIGraphicsContext.form.Invoke(new PlaybackChangedDelegate(DoOnStarted), new object[] {type, filename}); UpdateSimilarTracks(filename); ======= GUIGraphicsContext.form.BeginInvoke(new PlaybackChangedDelegate(DoOnStarted), new object[] {type, filename}); >>>>>>> GUIGraphicsContext.form...
<<<<<<< ======= using System.Linq; using System.Diagnostics; >>>>>>> using System.Diagnostics;
<<<<<<< GUI_MSG_SKIN_CHANGED = 101, ======= GUI_MSG_VIDEOINFO_REFRESH = 101, >>>>>>> GUI_MSG_VIDEOINFO_REFRESH = 101, GUI_MSG_SKIN_CHANGED = 101,
<<<<<<< // TODO - if theme is dark increase brightness of syntax highlights //_editor.ChangeColorBrightness(1.25); _editor.SetSyntaxHighlightColorTheme(_options.Theme); ======= >>>>>>> // TODO - if theme is dark increase brightness of syntax highlights ...
<<<<<<< // Handle this message here needed for madVR if (Windowed || !_ignoreFullscreenResolutionChanges) { OnDisplayChange(ref msg); PluginManager.WndProc(ref msg); } // Restore bounds from the currentScreen value (to restore original startup M...
<<<<<<< { Log.Debug("VideodatabaseSqllite AddFile:{0}", strFileName); // GetMediaInfoThread and starting to play a file can run simultaneously and both of them use addfile method lock (typeof(VideoDatabaseSqlLite)) { if (m_db == null) { return -1; } ...
<<<<<<< //Refreshes the VM counter in the status bar private void VMCountRefresh() { int runningVMs = 0; int pausedVMs = 0; int waitingVMs = 0; int stoppedVMs = 0; foreach(ListViewItem lvi in lstVMs.Items) { ...
<<<<<<< ======= using System.Web; >>>>>>> <<<<<<< ======= using TeleSharp.TL.Channels; using TeleSharp.TL.Contacts; using TeleSharp.TL.Messages; using TeleSharp.TL.Upload; >>>>>>> using TeleSharp.TL.Upload; <<<<<<< ======= using TLSharp.Core.Auth; using TLSharp.Core.MTProto; using TLSharp.Core.Network; usin...
<<<<<<< //Application.Current.LoadRibbonTheme(); ======= _inputBindings = new InputBindings(_window); _inputBindings.RegisterCommands(GetInputBindingCommands()); } private IEnumerable<InputBindingCommand> GetInputBindingCommands() { yield ret...
<<<<<<< { const int DefaultMaxNrOfPages = 10; const string DefaultPageRouteValueKey = "page"; public RouteValueDictionary RouteValues { get; internal set; } ======= { public static class DefaultDefaults { public const int MaxNrOfPages = 10; public const string DisplayT...
<<<<<<< public static int Run(string? project, string? workspace, string? msbuildPath, string? tfm, bool forceWebConversion, bool allowPreviews, bool diffOnly, bool noBackup, bool keepCurrentTfms) ======= public static int Run(string? project, string? workspace, string? msbuildPath, string? tfm, bool ...
<<<<<<< success = matches[0].Value.TryParseFloat(out from); to = from; } else if (matches.Count > 2) { Log.Warn($"Too many floats in property {cell.InnerHtml}"); continue; } ...
<<<<<<< using DaxStudio.UI.JsonConverters; using DaxStudio.UI.Utils; ======= using System.Windows.Media; >>>>>>> using DaxStudio.UI.JsonConverters; using DaxStudio.UI.Utils; using System.Windows.Media;
<<<<<<< skillNode.passivePointsGranted, new NodePosition(skillNode.Position.X, skillNode.Position.Y), skillNode.attributes); ======= skillNode.PassivePointsGranted, skillNode.StatDefinitions); >>>>>>> skillNode.PassivePo...
<<<<<<< public List<string[]> CustomGroups { get; set; } ======= public AscendantAdditionalStart AscendantAdditionalStart { get; set; } >>>>>>> public List<string[]> CustomGroups { get; set; } public AscendantAdditionalStart AscendantAdditionalStart { get; set; } <<<<<<< ...
<<<<<<< } private void ScreenShot_Click(object sender, RoutedEventArgs e) { const int maxsize = 3000; Rect2D contentBounds = _tree.picActiveLinks.ContentBounds; contentBounds *= 1.2; double aspect = contentBounds.Width / contentBounds.Height; ...
<<<<<<< ======= using System.Text.RegularExpressions; using Raven.Json.Linq; >>>>>>> using System.Text.RegularExpressions; <<<<<<< using Newtonsoft.Json.Linq; ======= using POESKillTree.Localization; >>>>>>> using POESKillTree.Localization; using Newtonsoft.Json.Linq; <<<<<<< string url = ((JObj...
<<<<<<< Hand = item.Class == ItemClass.MainHand ? WeaponHand.Main : WeaponHand.Off; ======= >>>>>>> <<<<<<< MainHand = new Weapon(Items.Find(i => i.Class == ItemClass.MainHand)); OffHand = new Weapon(Items.Find(i => i.Class == ItemClass.OffHand)); ======= Ma...
<<<<<<< { "for each blinded enemy hit by this weapon", (And(ModifierSourceIs(ItemSlot.MainHand), MainHandAttack, Hit.On, Buff.Blind.IsOn(Enemy)), And(ModifierSourceIs(ItemSlot.OffHand), OffHandAttack, Hit.On, Buff.Blind.IsOn(Enemy))) ...
<<<<<<< using Ionic.Zip; ======= using Microsoft.Win32; using Raven.Json.Linq; >>>>>>> using Microsoft.Win32; <<<<<<< using Newtonsoft.Json.Linq; ======= using POESKillTree.Utils; >>>>>>> using Newtonsoft.Json.Linq; using POESKillTree.Utils; <<<<<<< // Find PoESkillTree ZIP package. ...
<<<<<<< using System.Diagnostics; ======= using POESKillTree.Utils; >>>>>>> using System.Diagnostics; using POESKillTree.Utils; <<<<<<< #if DEBUG Stopwatch stopwatch = new Stopwatch(); stopwatch.Start(); #endif steinerSolver.InitializeSolver(targetNodes); #if DEBUG st...
<<<<<<< using Sidekick.Core.DependencyInjection.Services; using Sidekick.Core.Loggers; ======= using Sidekick.Business.Loggers; >>>>>>> using Sidekick.Core.Loggers;
<<<<<<< public event Func<Task> OnCloseWindow; public event Func<Task> OnPriceCheck; public event Func<Task> OnHideout; public event Func<Task> OnItemWiki; public event Func<Task> OnFindItems; public event Func<Task> OnLeaveParty; public event Func<Task> OnOpenSea...
<<<<<<< pattern = increasedPattern.Replace(pattern, $"(?:{languageProvider.Language.ModifierReduced}|{languageProvider.Language.ModifierIncreased})"); ======= pattern = hashPattern.Replace(pattern, "([-+\\d,\\.]+)"); >>>>>>> pattern = increasedPattern.Repla...
<<<<<<< ======= using System; using Sidekick.Helpers.POEPriceInfoAPI; >>>>>>> using Sidekick.Helpers.POEPriceInfoAPI; <<<<<<< menuItem.Click += (s, e) => { TradeClient.SelectedLeague = league; }; ======= menuItem.Click += (s, e) => { TradeClient.SelectedLeague = l; PriceInfoClient...
<<<<<<< services.AddSingleton<OverlayController>(); services.AddSingleton<OverlayWindow>(); services.AddSingleton<AdvancedSearchController>(); ======= >>>>>>> services.AddSingleton<AdvancedSearchController>();
<<<<<<< event Func<Task> OnCloseWindow; event Func<Task> OnPriceCheck; event Func<Task> OnHideout; event Func<Task> OnItemWiki; event Func<Task> OnFindItems; event Func<Task> OnLeaveParty; event Func<Task> OnOpenSearch; event Func<Task> OnOpenLeagueOvervie...
<<<<<<< ======= using Sidekick.Helpers.POETradeAPI.Models; using Sidekick.Helpers.Localization; using Sidekick.Helpers.POETradeAPI; using Sidekick.Helpers.POEPriceInfoAPI; >>>>>>> using Sidekick.Helpers.POEPriceInfoAPI; <<<<<<< if (hasNote) { ((Equippa...
<<<<<<< using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; ======= using Sidekick.Windows.PricePrediction; >>>>>>> using Sidekick.Windows.PricePrediction; using System.Collections.Generic; using System.Threading; using System.Threading.Ta...
<<<<<<< public event Func<int, int, Task> OnMouseClick; public event Func<Task<bool>> OnAdvancedSearch; ======= >>>>>>> public event Func<Task<bool>> OnAdvancedSearch;
<<<<<<< public List<League> Leagues { get; private set; } public event Action LeaguesUpdated; public LeagueService(IPoeApiService poeApiService, ======= public LeagueService(IPoeApiClient poeApiClient, >>>>>>> public List<League> Leagues { get; private set; } public...
<<<<<<< public string DescriptionMapTier => "지도 등급: "; public string DescriptionItemQuantity => "아이템 수량: "; public string DescriptionItemRarity => "아이템 희귀도: "; public string DescriptionMonsterPackSize => "몬스터 무리 규모: "; public string PrefixBlighted => "역병"; ======= publ...
<<<<<<< string DescriptionMapTier { get; } string DescriptionItemQuantity { get; } string DescriptionItemRarity { get; } string DescriptionMonsterPackSize { get; } ======= string DescriptionExperience { get; } >>>>>>> string DescriptionMapTier { get; } string ...
<<<<<<< using Sidekick.Core.DependencyInjection.Services; using Sidekick.Core.Initialization; using Sidekick.Core.Loggers; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Net.Http; using System.Text; using System.Threading.Tasks; ======= using Sidekick.Core.Se...
<<<<<<< public string Key_AdvancedSearch { get; set; } ======= public string Key_Exit { get; set; } public string Key_Stash_Left { get; set; } public string Key_Stash_Right { get; set; } >>>>>>> public string Key_AdvancedSearch { get; set; } public string Key_Exit...
<<<<<<< using System; using System.Collections.Generic; using System.Linq; ======= using Microsoft.Extensions.Configuration; >>>>>>> using System; using System.Collections.Generic; using System.Linq; using Microsoft.Extensions.Configuration;
<<<<<<< ======= public static int Sum(int n) { return (n * n + n) / 2; } } >>>>>>> public static int Sum(int n) { return (n * n + n) / 2; }
<<<<<<< using Vocaluxe.Base; using VocaluxeLib; using VocaluxeLib.Songs; ======= using VocaluxeLib.Menu; using VocaluxeLib.Menu.SongMenu; >>>>>>> using VocaluxeLib; using VocaluxeLib.Songs;
<<<<<<< List<string> folders = new List<string> {FolderCover, FolderFonts, Path.Combine(DataPath,FolderScreenshots), FolderBackgroundMusic, FolderSounds, Path.Combine(DataPath,FolderPlaylists)}; folders.AddRange(FoldersProfiles); ======= var folders = new List<string> {FolderCover,...
<<<<<<< var settings = new XmlWriterSettings {Indent = true, Encoding = Encoding.UTF8, ConformanceLevel = ConformanceLevel.Document}; ======= >>>>>>>
<<<<<<< using VocaluxeLib; ======= using VocaluxeLib.Draw; using VocaluxeLib.Menu; >>>>>>> using VocaluxeLib; using VocaluxeLib.Draw; using VocaluxeLib.Menu;
<<<<<<< using Vocaluxe.Base.Font; using Vocaluxe.Base.Server; ======= using Vocaluxe.Base.Fonts; >>>>>>> using Vocaluxe.Base.Fonts; using Vocaluxe.Base.Server;
<<<<<<< private System.Timers.Timer _TimerShortInfoText; ======= private static int _StaticSelectedSongID; private static void setStaticSelectedSongID(int songID) { _StaticSelectedSongID = songID; } public static int getSelectedSongID() { ...
<<<<<<< using VocaluxeLib; ======= using VocaluxeLib.Draw; using VocaluxeLib.Menu; >>>>>>> using VocaluxeLib; using VocaluxeLib.Draw; using VocaluxeLib.Menu; <<<<<<< if (false && Char.IsLetterOrDigit(chr)) ======= // ReSharper disable HeuristicUnreachableCode ...
<<<<<<< List<string> files = new List<string>(); files.AddRange(CHelper.ListFiles(Path.Combine(CSettings.DataPath,CSettings.FolderPlaylists), "*.upl", true, true)); ======= var files = new List<string>(); files.AddRange(CHelper.ListFiles(CSettings.FolderPlaylists, "*.up...
<<<<<<< using VocaluxeLib; using VocaluxeLib.Game; using VocaluxeLib.Profile; ======= using VocaluxeLib.Draw; using VocaluxeLib.Menu; >>>>>>> using VocaluxeLib; using VocaluxeLib.Game; using VocaluxeLib.Profile; using VocaluxeLib.Draw; using VocaluxeLib.Menu; <<<<<<< _Queue.Enqueue(change); =======...
<<<<<<< private List<CPlaylist> _Playlists; ======= private List<CEqualizer> _Equalizers; >>>>>>> private List<CEqualizer> _Equalizers; private List<CPlaylist> _Playlists; <<<<<<< private Hashtable _htPlaylists; ======= private Hashtable _htEqualizers; >>>>>>> ...
<<<<<<< using VocaluxeLib; ======= using VocaluxeLib.Draw; >>>>>>> using VocaluxeLib; using VocaluxeLib.Draw;
<<<<<<< for (int p = 0; p < CGame.NumPlayers; p++) _ProgressBars[_ProgressBarsRating[p, CGame.NumPlayers - 1]].Reset(); _SetDuetLyricsVisibility(song.IsDuet); ======= >>>>>>> for (int p = 0; p < CGame.NumPlayers; p++) _ProgressBars[_ProgressBarsRat...
<<<<<<< CBase.PreviewPlayer.Stop(); ======= if (_PreviewSongStream >= 0) CBase.Sound.FadeAndClose(_PreviewSongStream, 0f, 0.75f); _PreviewSongStream = -1; CBase.Video.Close(_PreviewVideoStream); _PreviewVideoStream = -1; CBase....
<<<<<<< case Keys.W: if (CWebcam.GetDevices().Length > 0) { _Webcam = !_Webcam; if (_Webcam) CWebcam.Start(); else ...
<<<<<<< if (_UsedProfiles.Contains(profile.ID) && !profile.UserRole.HasFlag(EUserRole.TR_USERROLE_NORMAL)) visible = false; ======= //Show profile only if active for (int p = 0; p < CBase.Game.GetNumPlayer(); p++) ...
<<<<<<< writer.WriteComment("Background Music Source"); writer.WriteElementString("BackgroundMusicSource", Enum.GetName(typeof(EBackgroundMusicSource), BackgroundMusicSource)); ======= writer.WriteComment("Background Music use start-tag of songs"); write...
<<<<<<< using System; using System.Linq; ======= >>>>>>> using System; using System.Linq; <<<<<<< Guid id = Guid.Empty; ======= >>>>>>> Guid id = Guid.Empty;
<<<<<<< _Screens.Add(new CScreenTest()); _Screens.Add(new CScreenLoad()); _Screens.Add(new CScreenMain()); _Screens.Add(new CScreenSong()); _Screens.Add(new CScreenOptions()); _Screens.Add(new CScreenSing()); _Screens.Add(new CScreenPro...
<<<<<<< width = Translation.getMenuWidth(); height = LoadingExtension.IsPathManagerCompatible ? 310 : 230; ======= width = 250; height = LoadingExtension.IsPathManagerCompatible ? 350 : 270; >>>>>>> width = Translation.getMenuWidth(); height = LoadingExtension.IsPathManagerCompatible ? 350 : 270; ...
<<<<<<< using VocaluxeLib; ======= using VocaluxeLib.Draw; >>>>>>> using VocaluxeLib; using VocaluxeLib.Draw;
<<<<<<< LoadSmallCover(); ======= if (!_NotesLoaded) this.ReadNotes(); if (this.CoverFileName != String.Empty) { if (!CBase.DataBase.GetCover(Path.Combine(this.Folder, this.CoverFileName), ...
<<<<<<< using VocaluxeLib; using VocaluxeLib.Songs; ======= using VocaluxeLib.Draw; using VocaluxeLib.Menu; using VocaluxeLib.Menu.SongMenu; >>>>>>> using VocaluxeLib; using VocaluxeLib.Songs; using VocaluxeLib.Draw; using VocaluxeLib.Menu; using VocaluxeLib.Menu.SongMenu;
<<<<<<< using VocaluxeLib; ======= using VocaluxeLib.Draw; >>>>>>> using VocaluxeLib; using VocaluxeLib.Draw;
<<<<<<< using VocaluxeLib; ======= using VocaluxeLib.Draw; >>>>>>> using VocaluxeLib; using VocaluxeLib.Draw;
<<<<<<< using VocaluxeLib; ======= using VocaluxeLib.Draw; >>>>>>> using VocaluxeLib; using VocaluxeLib.Draw;
<<<<<<< using Vocaluxe.Base.Font; using VocaluxeLib; ======= using Vocaluxe.Base.Fonts; >>>>>>> using Vocaluxe.Base.Fonts; using VocaluxeLib;
<<<<<<< using System; ======= using System; using System.Linq; >>>>>>> using System; using System.Linq; <<<<<<< if (Offset * _Theme.Tiles.NumW + _ActualSelection < _VisibleProfiles.Count) Selection = _VisibleProfiles[Offset * _Theme.Tiles.NumW + _ActualSelection]; ======= i...
<<<<<<< public void MarkAsUpdated(ref ExtSegment seg) { ======= public void MarkAllAsUpdated() { for (uint segmentId = 0; segmentId < NetManager.MAX_SEGMENT_COUNT; ++segmentId) { SegmentGeometry segGeo = SegmentGeometry.Get((ushort)segmentId); if (segGeo != null) { MarkAsUpdated(segGeo, true); ...
<<<<<<< public const string guidSlowCheetahPkgString = "9eb9f150-fcc9-4db8-9e97-6aef2011017c"; public const string guidSlowCheetahCmdSetString = "eab4615a-3384-42bd-9589-e2df97a783ee"; public const string guidWebApplicationString = "{349c5851-65df-11da-9384-00065b846f21}"; ======= /// ...
<<<<<<< if (StaticsInitialized) return; faceDeltas[(int)BoxFace.Back] = new GlobalVoxelOffset(0, 0, 1); faceDeltas[(int)BoxFace.Front] = new GlobalVoxelOffset(0, 0, -1); faceDeltas[(int)BoxFace.Left] = new GlobalVoxelOffset(-1, 0, 0); faceDeltas[(int)BoxFace....
<<<<<<< World.MakeAnnouncement("If we don't make a profit by tomorrow, our stock will crash!"); ======= World.MakeAnnouncement("We're bankrupt!", "If we don't make a profit by tomorrow, our stock will crash!"); SoundMa...
<<<<<<< private LinkedList<LiquidTransfer> Transfers = new LinkedList<LiquidTransfer>(); private Mutex TransferLock = new Mutex(); public bool NeedsMinimapUpdate = true; ======= >>>>>>> public bool NeedsMinimapUpdate = true; <<<<<<< currentVoxel.WaterCell = n...
<<<<<<< World.ShowToolPopup += text => GuiRoot.ShowTooltip(new Point(4, -16), new Gui.Widgets.ToolPopup ======= World.ShowToolPopup += text => GuiRoot.ShowTooltip(new Point(GuiRoot.MousePosition.X + 4, GuiRoot.MousePosition.Y - 16), new NewGui.To...
<<<<<<< DigOrders.Add(GetVoxelQuickCompare(order.Vox), order); if (this == World.PlayerFaction) World.DesignationDrawer.HiliteVoxel(order.Vox.Coordinate, DesignationType.Dig); ======= DigOrders.Add(order.Vox, order); World.DesignationDrawer.HiliteVoxel(o...
<<<<<<< //App.InteractionViewModel.TabStripSelectedIndex = TabStrip.SelectedIndex; ======= Microsoft.UI.Xaml.Controls.FontIconSource icon = new Microsoft.UI.Xaml.Controls.FontIconSource(); icon.Glyph = "\xE713"; if ((tabView.SelectedItem as TabViewItem)....