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<<<<<<< if (Faction.Threats.Where(threat => !threat.IsDead).Sum(threat => (threat.AI.Position - Position).Length() < 6.0f ? 1 : 0) - Faction.Minions.Where(minion => !minion.IsDead).Sum(minion => (minion.Position - Position).Length() < 6.0f ? 1 : 0) > Creature.Stats.Constitution) ======= ...
<<<<<<< public static WorldManager World { get { return DwarfGame.World; } } ======= public WorldManager World { get; set; } >>>>>>> public static WorldManager World { get; set; } <<<<<<< public static bool Paused ======= public bool Paused >>>>>>> public bool ...
<<<<<<< ======= if (flags.turnOnRedAllowed != null && IsNearTurnOnRedAllowedConfigurable(segNodeConf.segmentId, false, ref node)) { SetNearTurnOnRedAllowed(segNodeConf.segmentId, false, (bool)flags.turnOnRedAllowed); } if (flags.farTurnOnRedAllowed != null && IsFarTurnOnRedAllowedCo...
<<<<<<< public WorkFence(ComponentManager componentManager, Vector3 position, float orientation) : base(componentManager, position, new SpriteSheet(ContentPaths.Entities.DwarfObjects.constructiontape, 32, 32), new Point(0, 0)) ======= public Fence(ComponentManager componentManager, Vector3...
<<<<<<< VoxelChunk.CreateFaceDrawMap(); StaticInitialized = true; ======= VertexNeighbors2D[(int)VoxelVertex.FrontTopLeft] = new List<Vector3>() { new Vector3(-1, 0, 0), new Vector3(-1, 0, 1), ...
<<<<<<< ======= SelectionCircle = new SelectionCircle(Manager, Physics) { IsVisible = false }; Inventory = new Inventory("Inventory", Physics) { Resources = new ResourceContainer() { MaxReso...
<<<<<<< public BedRoom(bool designation, IEnumerable<VoxelHandle> designations, WorldManager world) : base(designation, designations, BedRoomData, world) ======= public BedRoom(bool designation, IEnumerable<Voxel> designations, WorldManager world, Faction faction) : base(design...
<<<<<<< public CraftItem CraftType { get; set; } public VoxelHandle Voxel { get; set; } ======= public CraftBuilder.CraftDesignation Designation { get; set; } >>>>>>> public CraftBuilder.CraftDesignation Designation { get; set; } <<<<<<< public CraftItemTask(VoxelHandle vox...
<<<<<<< DesignationProperties.Add(DesignationType.Put, new DesignationTypeProperties { Color = new Color(1.0f, 0.0f, 0.0f, 1.0f), DrawType = DesignationTypeProperties.DrawBoxType.PreviewVoxel }); ======= DesignationProperties.Add(Design...
<<<<<<< public CraftItem ItemType { get; set; } public VoxelHandle Location { get; set; } public Body WorkPile { get; set; } ======= public CraftItem ItemType; public TemporaryVoxelHandle Location; public Body WorkPile; public bool Ov...
<<<<<<< ======= private Widget PausedWidget; private Gum.Widget ResourcePanel; >>>>>>> private Widget PausedWidget; <<<<<<< Master.Faction.RoomBuilder.CurrentRoomData = null; Master.VoxSelector.SelectionType = Vo...
<<<<<<< #endif CustomLaneSpeedLimitIndexByNetInfoName[childNetInfoName] = customSpeedLimitIndex; ======= CustomLaneSpeedLimitByNetInfoName[childNetInfoName] = customSpeedLimit; >>>>>>> #endif CustomLaneSpeedLimitByNetInfoName[childNetInfoName] = customSpeedLimit; <<<<<<< #if DEBUGLOAD Log._D...
<<<<<<< public WorldManager WorldManager { get; set; } ======= public static WorldManager World { get; set; } >>>>>>> public static WorldManager WorldManager { get; set; } <<<<<<< WorldManager = new WorldManager(game); WorldManager.gameState = this; WorldM...
<<<<<<< #region Setup brush BrushTray = GuiRoot.RootItem.AddChild(new NewGui.IconTray { AutoLayout = AutoLayout.FloatRight, Rect = new Rectangle(256, 0, 32, 128), SizeToGrid = new Point(1, 3), Border = null, ...
<<<<<<< ======= /// <summary> /// Renders the component. /// </summary> /// <param name="gameTime">The game time.</param> /// <param name="chunks">The chunk manager.</param> /// <param name="camera">The camera.</param> /// <param name="spriteBatch">The sprite b...
<<<<<<< DigOrders.Add(GetVoxelQuickCompare(order.Vox), order); World.DesignationDrawer.HiliteVoxel(order.Vox.Coordinate, DesignationType.Dig); ======= DigOrders.Add(order.Vox, order); if (this == World.PlayerFaction) World.DesignationDrawer.HiliteVoxel(o...
<<<<<<< WorldManager.MakeAnnouncement("If we don't make a profit by tomorrow, our stock will crash!"); ======= WorldManager.MakeAnnouncement("We're bankrupt!", "If we don't make a profit by tomorrow, our stock will crash!"); SoundManager.PlaySound(ContentPaths.Audio.Osc...
<<<<<<< //GamePerformance.Instance.StartTrackPerformance("Diplomacy"); ComponentManager.Diplomacy.Update(gameTime, Time.CurrentDate); //GamePerformance.Instance.StopTrackPerformance("Diplomacy"); //GamePerformance.Instance.StartTrackPerformance("Componen...
<<<<<<< ExpandChildWhenDisabled = true, Tooltip = "Build walls", ======= Tooltip = "Place blocks", >>>>>>> ExpandChildWhenDisabled = true, Tooltip = "Place blocks", <<<<<<< ...
<<<<<<< // TODO [issue #710] Road adjust mechanism seem to have changed in Sunset Harbor DLC. // activate when we know the mechinism. private bool ReadjustPathMode => false; //ShiftIsPressed; ======= // /// <summary>Set this to true to once call <see cref="RequestOnscreenDisplayUpd...
<<<<<<< Manager.World.MakeAnnouncement(String.Format("{0} ({1}) refuses to work!", Stats.FullName, Stats.CurrentLevel.Name), ZoomToMe); ======= Manager.World.MakeAnnouncement(String.Format("{0} ({1}) refuses to work!", ...
<<<<<<< ExpandChildWhenDisabled = true, ======= Tooltip = "Build walls", >>>>>>> ExpandChildWhenDisabled = true, Tooltip = "Build walls", <<<<<<< }, ...
<<<<<<< { BuildGrassMotes(); ======= { >>>>>>> { BuildGrassMotes(); <<<<<<< } IsRebuilding = false; ======= } ShouldRebuild = false; >>>>>>> } IsRebuilding = false; ...
<<<<<<< [JsonObject(IsReference = true)] public class Cactus : Plant { public Cactus() { } public Cactus(ComponentManager Manager, Vector3 position, string asset, float bushSize) : base(Manager, "Cactus", Matrix.Identity, new Vector3(bushSize, bushSize, bushSize), asset, bushSiz...
<<<<<<< using DwarfCorp.Goals; ======= using Newtonsoft.Json; >>>>>>> using Newtonsoft.Json; using DwarfCorp.Goals; <<<<<<< if (LastWorldPopup != null) { List<uint> removals = new List<uint>(); foreach (var popup in LastWorldPopup) { ...
<<<<<<< public static Gum.Input.GumInputMapper GumInputMapper; public static Gum.Input.Input GumInput; public static Gum.RenderData GumSkin; ======= public static GumInputMapper GumInput; public static Input GemInput; public static RenderData GumSkin; public s...
<<<<<<< public AnimalPen(IEnumerable<VoxelHandle> voxels, WorldManager world) : base(voxels, AnimalPenData, world) ======= public AnimalPen(IEnumerable<Voxel> voxels, WorldManager world, Faction faction) : base(voxels, AnimalPenData, world, faction) >>>>>>> public Anim...
<<<<<<< result = commandExecutor.execute("cmd.exe", "/c bob123123", ApplicationParameters.DefaultWaitForExitInSeconds, fileSystem.get_current_directory(), null, (s, e) => { errorOutput += e.Data; }, updateProcessPath: false); ======= result = CommandExecutor.execute("cmd.exe", "/c bob1...
<<<<<<< config.Features.CheckSumFiles = set_feature_flag(ApplicationParameters.Features.CheckSumFiles, configFileSettings, defaultEnabled: true); config.Features.AutoUninstaller = set_feature_flag(ApplicationParameters.Features.AutoUninstaller, configFileSettings, defaultEnabled: true); ...
<<<<<<< using Moq; ======= using NUnit.Framework; >>>>>>> using NUnit.Framework; using Moq;
<<<<<<< bool nextHasPrioritySigns = Constants.ManagerFactory.TrafficPriorityManager.HasNodePrioritySign(nextNodeId); bool nextIsRealJunction = false; ======= ushort buildingId = 0; >>>>>>> bool nextHasPrioritySigns = Constants.ManagerFactory.TrafficPriorityManager.HasNodePrioritySign(nextNodeId); bool...
<<<<<<< #if !SILVERLIGHT using System.ServiceModel; #if !NETCORE using System.ServiceModel.Web; ======= >>>>>>> <<<<<<< #if !NETCORE [Fact(Timeout = 2000)] ======= [Fact] >>>>>>> [Fact] <<<<<<< #region Silverlight excluded #if !SILVERLIGHT && !NETCORE ======= >>>>>>>
<<<<<<< ======= public static TAttribute GetCustomAttribute<TAttribute>(this ICustomAttributeProvider source, bool inherit) where TAttribute : Attribute { object[] attrs = source.GetCustomAttributes(typeof (TAttribute), inherit); if (attrs.Length == 0) { return default(TAttribute); } else ...
<<<<<<< { foreach (var bitmap in definition.Textures) { var scaled = bitmap;//new Bitmap(bitmap, new System.Drawing.Size(bitmapSize, bitmapSize)); int[] data = new int[scaled.Width * scaled.Height]; var bitmapData = ...
<<<<<<< extCitInstMan.Reset(ref extInstance); return ExtSoftPathState.FailedHard; ======= extInstance.Reset(); return ExtSoftPathState.FailedHard; } >>>>>>> extCitInstMan.Reset(ref extInstance); return ExtSoftPathState.FailedHard; } <<<<<<< /// <summary> /// Updates the vehic...
<<<<<<< using engenious; using OctoAwesome.Common; using OctoAwesome.EntityComponents; ======= >>>>>>> <<<<<<< /// Die Guid des aktuell geladenen Universums. /// </summary> public Guid UniverseId { get; private set; } /// <summary> /// Dienste des Spiels. /// </summa...
<<<<<<< public AssetComponent Assets { get; private set; } ======= public Settings Settings { get; private set; } >>>>>>> public AssetComponent Assets { get; private set; } public Settings Settings { get; private set; } <<<<<<< Assets = new AssetComponent(this); ...
<<<<<<< /// <summary> /// Gibt an, ob der Spieler an Boden ist /// </summary> ======= [XmlIgnore] >>>>>>> /// <summary> /// Gibt an, ob der Spieler an Boden ist /// </summary> [XmlIgnore]
<<<<<<< using static TrafficManager.UI.SubTools.PrioritySignsTool; using static TrafficManager.Util.Shortcuts; using static TrafficManager.Util.SegmentTraverser; ======= using TrafficManager.UI.SubTools.LaneArrows; >>>>>>> using TrafficManager.UI.SubTools.LaneArrows; using static TrafficMana...
<<<<<<< using MonoGameUi; ======= using Microsoft.Xna.Framework.Input; using MonoGameUi; using OctoAwesome.Client.Components; >>>>>>> using MonoGameUi; using OctoAwesome.Client.Components;
<<<<<<< ======= bool lht = LaneArrowManager.Instance.Services.SimulationService.TrafficDrivesOnLeft; >>>>>>>
<<<<<<< using System; ======= using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; using System; using System.Diagnostics; >>>>>>> using System; using System.Diagnostics;
<<<<<<< /// <summary> /// Returns a list of all the connections defined for the application. /// </summary> /// <returns>An IEnumerable of connections.</returns> public IEnumerable<Connection> GetConnections() ======= public Page<Connection> GetConnections(int pageSize ...
<<<<<<< #if UNITY_STANDALONE_WIN [DllImport ("AddLibraryPath")] public static extern void AddLibraryPath(); #endif [DllImport ("FrameCapturer")] public static extern IntPtr fcExrCreateContext(ref fcExrConfig conf); [DllImport ("FrameCapturer")] public static extern void fcExrDestroyContext(IntPtr ...
<<<<<<< using (var renderer = ResultRenderer.CreatePdfRenderer(resultPath, DataPath, false)) { var examplePixPath = this.TestFilePath("processing/multi-page.tif"); ======= using (var renderer = ResultRenderer.CreatePdfRenderer(resultPath, DataPath)) { var exampl...
<<<<<<< namespace TrafficManager.U.Button { using System.Collections.Generic; ======= namespace TrafficManager.U.Button { >>>>>>> namespace TrafficManager.U.Button { <<<<<<< using CSUtil.Commons; using TrafficManager.API.Traffic.Enums; ======= >>>>>>>
<<<<<<< using CorePush.Interfaces; using CorePush.Utils; ======= using System; >>>>>>> using CorePush.Interfaces; using CorePush.Utils;
<<<<<<< methodImports.Add(string.Format(importFormat, x.Namespace.Name.AddPrefix(), GetPrefixForRequests(), x.TypeCollectionRequestBuilder())); methodImports.Add(string.Format(importFormat, x.Namespace.Name.AddPrefix(), GetPrefixForRequests(), x.TypeRequestBuilder())); ======= ...
<<<<<<< if (!includeStopped && vehicle.GetLastFrameVelocity().sqrMagnitude < TrafficPriorityManager.MAX_SQR_STOP_VELOCITY) { ======= if (!includeStopped && state.SqrVelocity < GlobalConfig.Instance.PriorityRules.MaxStopVelocity * GlobalConfig.Instance.PriorityRules.MaxStopVelocity) { >>>>>>> if (!includeSto...
<<<<<<< GUIContent wp8SimulatorModeLabel = new GUIContent("Run in Simulator (x86 build)"); GUIContent wp8TestModeLabel = new GUIContent("Simulate Store. (Don't forget to adapt IAPMock.xml to fit your IAPs)"); ======= >>>>>>> GUIContent wp8SimulatorModeLabel = new GUIContent("Run in Simul...
<<<<<<< int amount; if (localItemBalances.TryGetValue(itemId, out amount)) { return amount; } Utils.LogDebug(TAG, "SOOMLA/UNITY Calling GetItemBalance with: " + itemId); return Instance._getItemBalance(itemId); ======= SoomlaUtils.LogDebug(TAG, "SOOMLA/UNITY Calling GetItemBalance with: " + i...
<<<<<<< instance._initialize(storeAssets); ======= // SoomlaUtils.LogDebug(TAG, "Adding currency"); JSONObject currencies = new JSONObject(JSONObject.Type.ARRAY); foreach(VirtualCurrency vi in storeAssets.GetCurrencies()) { currencies.Add(vi.toJSONObject()); } // SoomlaUtils.LogDebug(TAG, ...
<<<<<<< else if (_lastExtractedLexem.Type == LexemType.EndOperator) { isCodeEntered = true; BuildModuleBody(); } else if (_lastExtractedLexem.Type == LexemType.Directive) ======= else if(_lastExtrac...
<<<<<<< /// <summary> /// Determines whether [is web socket request] by identifying the Upgrade: websocket header. /// </summary> /// <param name="request">The request.</param> /// <returns> /// <c>true</c> if [is web socket request] [the specified request]; otherwise, ...
<<<<<<< context.Install(typeof(ViewProcessorMapExtension)); context.Install(typeof(StageCrawlerExtension)); ======= // context.Install(typeof(ViewProcessorMapExtension)); >>>>>>> context.Install(typeof(ViewProcessorMapExtension));
<<<<<<< public Vector3 Direction; public float Pad; ======= public Vector3 Direction; public float pad; >>>>>>> public Vector3 Direction; public float pad; public float Pad; <<<<<<< public Vector3 Attenuation; public float Pad; ======= ...
<<<<<<< using API.Traffic.Data; using API.Traffic.Enums; ======= using System; using System.Collections.Generic; using TrafficManager.API.Traffic.Data; using TrafficManager.API.Traffic.Enums; using TrafficManager.Manager.Impl; using GenericGameBridge.Service; >>>>>>> <<<<<<< =======...
<<<<<<< ParameterTypes = methodExecutor.MethodParameters.Select(GetParameterType).ToArray(); Policies = policies.ToArray(); ======= >>>>>>> <<<<<<< private Type GetParameterType(ParameterInfo p) { var type = p.ParameterType; if (ReflectionHelper.IsStre...
<<<<<<< bufferItemEndA.m_laneID = this._endLaneA; bufferItemEndA.m_position = data.m_position01; this.GetLaneDirection(data.m_position01, out bufferItemEndA.m_direction, out bufferItemEndA.m_lanesUsed); bufferItemEndA.m_methodDistance = 0f; bufferItemEndA.m_comparisonValue = 0f; bufferItemEndA.m...
<<<<<<< public const int ConflictingPackageReferenceVersions = 4002; public const int DependenciesFileDoesNotExist = 4003; public const int PackageVersionNotFoundInLineup = 4004; public const int PackageRefHasLiteralVersion = 4005; public const int VariableNotFoundInDependenciesP...
<<<<<<< new PackageSigningRule(), new PrereleaseDependenciesVersionRule(), ======= >>>>>>> new PackageSigningRule(),
<<<<<<< #elif NETCOREAPP3_0 ======= #elif NETCOREAPP2_1 || NETSTANDARD2_0 >>>>>>> #elif NETCOREAPP3_0 || NETSTANDARD2_0
<<<<<<< public BodyScannedEvent(DateTime timestamp, string name, string bodyclass, decimal gravity, decimal temperature, decimal pressure, bool tidallylocked, bool landable, string atmosphere, Volcanism volcanism, decimal distancefromarrival, decimal orbitalperiod, decimal rotationperiod, decimal? semimajoraxis...
<<<<<<< Assert.AreEqual(0.94775, (double)theEvent.solarradius, 0.01); ======= Assert.AreEqual(theEvent.radius, (decimal)659162816.0); Assert.AreEqual(theEvent.solarradius, StarClass.solarradius((decimal)659162816.000000)); >>>>>>> Assert.AreEqual(theEvent.radius, (deci...
<<<<<<< Case(@"finally@@{`boom!` ;}", A(TT.Id, TT.At, TT.At, TT.LBrace, TT.BQOperator, TT.Semicolon, TT.RBrace), _("finally"), _(""), _(""), null, _("boom!"), _(";"), null); ======= Case(@"finally@@{`boom!` ;}", A(TT.Id, TT.At, TT.At, TT.LBrace, TT.BQString, TT.Semicolon, TT.RBrace), _("finally"), _("")...
<<<<<<< Exact(@"123;", F.Literal(123)); Exact(@"(123);", F.InParens(F.Literal(123))); Exact(@"123uL;", F.Literal(123uL)); Exact(@"123.25;", F.Literal(123.25)); Exact(@"123.25f;", F.Literal(123.25f)); ======= Exact(@"123", F.Literal(123)); // Exact(@"123z", F.Literal(new BigInteger(123))); Exac...
<<<<<<< private System.Windows.Forms.TextBox txtAzureStorageUploadPath; private System.Windows.Forms.Label lblAzureStorageUploadPath; private System.Windows.Forms.CheckBox cbAzureStorageExcludeContainer; ======= private System.Windows.Forms.Label lblFirebaseDomain; >>>>>>> pri...
<<<<<<< private System.Windows.Forms.TabPage tpGist; private GUI.AccountTypeControl atcGistAccountType; private GUI.OAuth2Control oAuth2Gist; ======= private System.Windows.Forms.Button btnCustomUploaderImport; private System.Windows.Forms.Button btnCustomUploaderExport; >>>>>...
<<<<<<< this.lblTeknikUrlShortenerAPIUrl = new System.Windows.Forms.Label(); this.tbTeknikUrlShortenerAPIUrl = new System.Windows.Forms.TextBox(); this.tscCustomUploaderResponseText.ContentPanel.SuspendLayout(); this.tscCustomUploaderResponseText.TopToolStripPanel.Suspend...
<<<<<<< internal System.Windows.Forms.TabPage tpBackblazeB2; private System.Windows.Forms.TextBox txtB2CustomUrl; private System.Windows.Forms.Label lblB2UrlPreview; private System.Windows.Forms.CheckBox cbB2CustomUrl; private System.Windows.Forms.Label lblB2Bucket; priva...
<<<<<<< using System.Runtime.InteropServices; ======= using System.Linq; >>>>>>> using System.Runtime.InteropServices; using System.Linq;
<<<<<<< this.Headers.Add("User-Agent", "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/48.0.2564.109 Safari/537.36"); ======= this.Headers.Add("User-Agent", "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/49.0.2623.87 Safari...
<<<<<<< using Newtonsoft.Json; using Newtonsoft.Json.Linq; ======= using System.Threading; >>>>>>> using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System.Threading; <<<<<<< this.comboBox1.SelectedIndex = Properties.Settings.Default.loginMethod; ======= this.loginMethodInpu...
<<<<<<< public bool ES3Compatible = false; ======= public bool IncludeRefs = false; >>>>>>> public bool ES3Compatible = false; public bool IncludeRefs = false; <<<<<<< case "--help": case "-help": case "-?": config.ShowHelp = true; break; case "--es3": case "-es3": con...
<<<<<<< using System; using DFe.DocumentosEletronicos.Common; ======= using System; using CTe.CTeOSDocumento.Common; >>>>>>> using System; using CTe.CTeOSDocumento.Common;
<<<<<<< var ctor = selector.SelectFor(typeof(WithDefaultAndSingleParameter), new Type[0], DefaultBindingFlags); Assert.AreEqual(1, ctor.GetParameters().Length); ======= var ctor = ConstructorSelector.SelectFor(typeof(WithDefaultAndSingleParameter), new Type[0], DefaultBindingFlags)...
<<<<<<< var listed = v["catalogEntry"]?["listed"] ?? true; if (!(bool)listed) continue; ======= DateTime? time = null; var times = v["catalogEntry"]?["published"]; if (times != null) { time = (DateTime)times; ...
<<<<<<< var serverUrl = settings.ServerUrl; Trace.Info("ServerUrl: {0}", serverUrl); Uri uri = new Uri(serverUrl); VssConnection conn = ApiUtil.CreateConnection(uri, creds); Trace.Info("Set credentials on task service"); v...
<<<<<<< this.glControlMotor = new OpenTK.GLControl(); ======= this.buttonCouplerObject = new System.Windows.Forms.Button(); >>>>>>> this.buttonCouplerObject = new System.Windows.Forms.Button(); this.glControlMotor = new OpenTK.GLControl(); <<<<<<< this.toolStripContainerDrawArea.ContentPanel.Controls...
<<<<<<< /// <summary> /// Dictionary of StaticObject with Path and PreserveVertices as keys. /// </summary> public readonly Dictionary<ValueTuple<string, bool>, StaticObject> StaticObjectCache; /// <summary> /// Dictionary of AnimatedObjectCollection with Path as key. /// </summary> public readonly D...
<<<<<<< TrackManager.UpdateTrackFollower(ref World.CameraTrackFollower, -1.0, true, false); TrackManager.UpdateTrackFollower(ref World.CameraTrackFollower, FirstStationPosition, true, false); Camera.Alignment = new CameraAlignment(new Vector3(0.0, 2.5, 0.0), 0.0, 0.0, 0.0, FirstStationPosition, 1.0); ======= ...
<<<<<<< World.CameraTrackFollower.Update(World.CameraTrackFollower.TrackPosition + z, true, false); Camera.Alignment.TrackPosition = World.CameraTrackFollower.TrackPosition; ======= World.CameraTrackFollower.UpdateRelative(z, true, false); Camera.CurrentAlignment.TrackPosit...
<<<<<<< World.CameraTrackFollower.Update(-1.0, true, false); ObjectManager.UpdateVisibility(World.CameraTrackFollower.TrackPosition + Camera.Alignment.Position.Z); ======= World.CameraTrackFollower.UpdateAbsolute(-1.0, true, false); ObjectManager.UpdateVisibility(World.CameraTrackFollower.TrackPosition + ...
<<<<<<< using static LibRender.CameraProperties; ======= using LibRender; using OpenBve.RouteManager; >>>>>>> using static LibRender.CameraProperties; using OpenBve.RouteManager;
<<<<<<< using tso.world.components; ======= >>>>>>> using tso.world.components;
<<<<<<< var switchedProjects = SwitchToPackage(mapping.Value, solution, packageName, host); ======= var switchedProjects = SwitchToPackage(solution, projectPath, packageName, packageVersion, mappedProjectFilePaths, host); >>>>>>> var switchedProjects = SwitchToPackage(...
<<<<<<< public class Payment { /// <summary> /// Identifier of the payment resource created. /// </summary> [JsonProperty(NullValueHandling = NullValueHandling.Ignore)] public string id { get; set; } /// <summary> /// Time the resource was created. /// </summary> [JsonProperty(NullValueHandling = ...
<<<<<<< var moduleId = new ModuleIdentity("hub", "deviceId", "moduleid", Mock.Of<ICredentials>()); var docker = new DockerModule(moduleId.ModuleId, "v1", ModuleStatus.Running, RestartPolicy.Always, Config1, ImagePullPolicy.OnCreate, Constants.DefaultPriority, DefaultConfigurationInfo, EnvVars); ...
<<<<<<< var identity = new ModuleIdentity("hostname", "deviceid", "Module1", Mock.Of<ICredentials>()); var docker = new DockerModule("module1", "v1", ModuleStatus.Running, RestartPolicy.Always, Config1, ImagePullPolicy.OnCreate, Constants.DefaultPriority, DefaultConfigurationInfo, EnvVarsDict); ...
<<<<<<< ======= const string ApiVersionKey = "api-version"; const string DeviceClientTypeKey = "DeviceClientType"; const string ModelIdKey = "digital-twin-model-id"; >>>>>>> const string ModelIdKey = "digital-twin-model-id"; <<<<<<< ClientInfo clientInfo = this.userna...
<<<<<<< ["Boost"] = "kh2-icon-tent", ["Form"] = "kh2-item-key", ["Map"] = "kh2-item-key", ["Report"] = "kh2-item-key", ["Summon"] = "kh2-item-key", ["Recipe"] = "KupoCoinIcon", ======= ["Card"] = "card-generic", ["CardEnemy"] = "card-enemy", ["CardFriend"] = "card-friend", ["CardItem"] =...
<<<<<<< using KHSave.LibBbs; ======= using KHSave.SaveEditor.Views; >>>>>>> using KHSave.LibBbs; using KHSave.SaveEditor.Views;
<<<<<<< #region Component locator methods public T GetComponent<T>() where T : Component { return gameObject.GetComponent<T>(); } public Component GetComponent(Type type) ======= public Component[] GetComponentsInChildren(Type type) >>>>>>> #region...
<<<<<<< if (NoteActive(i)) { Notes[i].instance.Stop(); Notes[i].instance.Dispose(); } ======= if (NoteActive(i)) Bass.BASS_ChannelStop(Notes[i].channel); >>>>>>> if (NoteActive(...
<<<<<<< DrawOrder = 1; isUpdateable.Add(typeof(iTween)); isLateUpdateable.Add(typeof(iTween)); isFixedUpdateable.Add(typeof(iTween)); ======= DrawOrder = 0; >>>>>>> DrawOrder = 0; isUpdateable.Add(typeof(iTween)); isLateU...
<<<<<<< using tso.simantics.engine; using tso.files.utils; using tso.simantics.engine.scopes; using tso.simantics.engine.utils; using Microsoft.Xna.Framework; ======= using TSO.Simantics.engine; using TSO.Files.utils; using TSO.Simantics.engine.scopes; using TSO.Simantics.engine.utils; >>>>>>> using TSO.Simantics.en...
<<<<<<< public void SetColor(string name, Color color) { this.color = color; } ======= public void PrepareLoadContent() { ContentHelper.LoadTexture(mainTexture); } public void EndLoadContent() { if (texture == null)...
<<<<<<< #if DEBUG if (Camera.logRenderCalls) { Debug.LogFormat("Particle: {0} on {1}. Count {2}", gameObject, cam.gameObject, particlesRendered); } #endif vertexBuffer.SetData(vertices, 0, particlesRendered * 4); ======= >>>>>>> #if DEBUG ...
<<<<<<< public string material; protected Body connectedBody; protected Vector3 lastResizeScale; ======= public string material { get; set; } >>>>>>> public string material;
<<<<<<< if ((sharedMesh.skinnedModel != null) && (sharedMesh.skinnedModel.SkinningData != null)) { if (sharedMesh.skinnedModel.SkinningData.AnimationClips != null) { animation.Initialize(sharedMesh.skinnedModel.SkinningData); } ...