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<<<<<<< Assert.AreEqual(tradesPage.Records[0].BaseAccount, "GBZXCJIUEPDXGHMS64UBJHUVKV6ETWYOVHADLTBXJNJFUC7A7RU5B3GN"); ======= Assert.AreEqual(tradesPage.Records[0].BaseOfferId, "10"); Assert.AreEqual(tradesPage.Records[0].CounterOfferId, "11"); Assert.AreEqual(tradesP...
<<<<<<< public ChangeTrustOperationResponse(string assetCode, string assetIssuer, string assetType, string limit, string trustee, string trustor) ======= public ChangeTrustOperationResponse() { } public ChangeTrustOperationResponse(string assetCode, string assetIssuer, string...
<<<<<<< public string From { get; } ======= [JsonConverter(typeof(KeyPairTypeAdapter))] public KeyPair From { get; private set; } >>>>>>> public string From { get; private set; } <<<<<<< public string To { get; } ======= [JsonConverter(typeof(KeyPairTypeAdapter))] ...
<<<<<<< ======= if (title == null) { // Re-label a couple of scan names to make them nicer nameRemap["AltimetryLoRes"] = "Low resolution altimetry"; nameRemap["AltimetryHiRes"] = "High resolution altimetry"; string scanTypeName =...
<<<<<<< LoggingUtil.LogError(this.GetType(), ErrorPrefix(configNode) + ": missing required value 'altitude'."); ======= Debug.LogError("ContractConfigurator: " + ErrorPrefix(configNode) + ": invalid value of " + configNode.GetValue("altitude") + ...
<<<<<<< /// <summary> /// ParameterFactory to provide logic for SequenceNode. /// </summary> ======= /* * ParameterFactory to provide logic for SequenceNode. */ [Obsolete("Obsolete as of Contract Configurator 0.6.7, please use the completeInSequence attribute instead.")] >>>>>>> ///...
<<<<<<< LoggingUtil.LogDebug(this.GetType(), "Start Registering ParameterFactories"); // Get everything that extends ParameterFactory var subclasses = from assembly in AppDomain.CurrentDomain.GetAssemblies() from type in assembly.GetTypes() ...
<<<<<<< [Theory] [InlineData("auto")] public async Task UseHardwareAcceleration(string hardwareAccelerator) { string output = Path.Combine(Path.GetTempPath(), Guid.NewGuid() + FileExtensions.Mp4); IMediaInfo info = await MediaInfo.Get(Resources.MkvWithAudio); ...
<<<<<<< // adds CommonPart by default ======= // CommonPart is added by default to all Content Types. >>>>>>> // CommonPart is added by default to all Content Types. <<<<<<< Content = content, AllPlacements = listPlacements, Tabs...
<<<<<<< if (user != null) { if (String.Equals(Services.WorkContext.CurrentSite.SuperUser, user.UserName, StringComparison.Ordinal)) { Services.Notifier.Error(T("The Super user can't be removed. Please disable this account or specify another Super user account.")); ...
<<<<<<< public TouchNotification(TouchNotificationKind kind, Point position, Size clientArea, int id, bool primary, Size contactArea) ======= public TouchNotification(TouchNotificationKind kind, Point position, Size clientArea, int id, Size contactArea, long touchDeviceID) >>>>>>> public Touc...
<<<<<<< //private readonly Func<Tuple<IntPtr, int>> FGetUnmanagedArrayFunc; private readonly int* FPLength; private readonly Func<bool> FValidateFunc; ======= protected readonly Func<Tuple<IntPtr, int>> FGetUnmanagedArrayFunc; protected readonly Func<bool> FValidateFunc; >>>>>>> //private readonly Func<T...
<<<<<<< using System.Security.Cryptography.X509Certificates; ======= using System.Globalization; >>>>>>> using System.Security.Cryptography.X509Certificates; using System.Globalization;
<<<<<<< using Owin; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using System.Web.Http; using Autofac.Integration.WebApi; using Microsoft.Owin; using Jackett; using Microsoft.Owin.StaticFiles; using Microsoft.Owin.FileSyste...
<<<<<<< [assembly: EdmRelationshipAttribute("Models.NorthwindIB.EDMX", "FK_UserRole_Role", "Role", System.Data.Metadata.Edm.RelationshipMultiplicity.One, typeof(Models.NorthwindIB.EDMX.Role), "UserRole", System.Data.Metadata.Edm.RelationshipMultiplicity.Many, typeof(Models.NorthwindIB.EDMX.UserRole), true)] ======= [...
<<<<<<< private bool _restoreSuccessful; ======= private double? _reportedProgress; >>>>>>> private bool _restoreSuccessful; private double? _reportedProgress; <<<<<<< _executionHost.RestoreMessage += AddResult; ======= _executionHost.ProgressChanged += p =>...
<<<<<<< public event Action<RestoreResultObject>? RestoreMessage; ======= public event Action<ProgressResultObject>? ProgressChanged; >>>>>>> public event Action<RestoreResultObject>? RestoreMessage; public event Action<ProgressResultObject>? ProgressChanged;
<<<<<<< public static Gdk.Point Center (this Gdk.Rectangle rect) { return new Gdk.Point(rect.X + rect.Width / 2, rect.Y + rect.Height / 2); } ======= public static ColorBgra ToBgraColor (this Gdk.Color color) { return ColorBgra.FromBgr ((byte)(color.Blue * 255 / ushort.MaxValue), (byte)(color.G...
<<<<<<< var oldBottomSurface = doc.Layers[0].Surface.Clone (); ======= CompoundHistoryItem hist = new CompoundHistoryItem ("Menu.Image.Flatten.png", Catalog.GetString ("Flatten")); SimpleHistoryItem h1 = new SimpleHistoryItem (string.Empty, string.Empty, doc.UserLayers[0].Surface.Clone (), 0); >>>>>>> va...
<<<<<<< PintaCore.Actions.Effects.MotionBlur.Activated += HandleEffectMotionBlurActivated; PintaCore.Actions.Effects.Glow.Activated += HandleEffectGlowActivated; PintaCore.Actions.Effects.RedEyeRemove.Activated += HandleEffectsRedEyeRemoveActivated; PintaCore.Actions.Effects.Sharpen.Activated += HandleEffec...
<<<<<<< using (ImageSurface i = new ImageSurface (Format.ARGB32, iconBBox.Width, iconBBox.Height)) { using (Context g = new Context (i)) { // Don't show shape if shapeWidth less than 3, if (shapeWidth > 3) { int diam = Math.Max (1, shapeWidth - 2); Cairo.Rectangle shapeRect = new Cairo.Rect...
<<<<<<< private PointD center_position; public PointD ImageSize { get; set; } ======= public Point ImageSize { get; set; } >>>>>>> private PointD center_position; public Point ImageSize { get; set; } <<<<<<< ImageSize = new PointD (800, 600); center_position = new PointD (400, 300);...
<<<<<<< Document doc = PintaCore.Workspace.ActiveDocument; doc.Selection.SelectionClipper.Clear (); doc.Selection.SelectionPolygons = newSelectionPolygons; using (var g = new Cairo.Context (doc.CurrentLayer.Surface)) { doc.Selection.SelectionPath = g.CreatePolygonPath (DocumentSelection.ConvertToPolygon...
<<<<<<< public Gtk.Action Emboss { get; private set; } ======= public Gtk.Action Relief { get; private set; } >>>>>>> public Gtk.Action Relief { get; private set; } public Gtk.Action Emboss { get; private set; } <<<<<<< IconFactory fact = new IconFactory (); fact.Add ("Menu.Effects.Artistic.Ink...
<<<<<<< public static Gdk.Point Center (this Gdk.Rectangle rect) { return new Gdk.Point(rect.X + rect.Width / 2, rect.Y + rect.Height / 2); } ======= public static ColorBgra ToBgraColor (this Gdk.Color color) { return ColorBgra.FromBgr ((byte)(color.Blue * 255 / ushort.MaxValue), (byte)(color.G...
<<<<<<< Context g = new Context (CurrentLayer.Surface); Selection.Clip (g); ======= Context g = new Context (CurrentUserLayer.Surface); g.AppendPath (SelectionPath); g.FillRule = Cairo.FillRule.EvenOdd; g.Clip (); >>>>>>> Context g = new Context (CurrentUserLayer.Surface); Selection.Clip (g...
<<<<<<< public Gtk.Action SurfaceBlur { get; private set; } public Gtk.Action ZoomBlur { get; private set; } public Gtk.Action Unfocus { get; private set; } ======= public Gtk.Action RadialBlur { get; private set; } public Gtk.Action MotionBlur { get; private set; } >>>>>>> publi...
<<<<<<< paste_action.Push (new PasteHistoryItem (image, old_path, old_show_selection)); doc.History.PushNewItem (paste_action); ======= doc.History.PushNewItem (new PasteHistoryItem (image, old_selection, old_show_selection)); >>>>>>> paste_action.Push (new PasteHistoryItem (image, old_selection, old_sho...
<<<<<<< g.SetSourceColor (outline_color); g.Fill (); ======= g.Color = outline_color; g.FillPreserve(); g.Color = outline_color; g.Stroke(); >>>>>>> g.SetSourceColor (outline_color); g.FillPreserve(); g.SetSourceColor (outline_color); g.Stroke(); <<<<<<< g.SetS...
<<<<<<< DeleteLayerHistoryItem h1 = new DeleteLayerHistoryItem (string.Empty, string.Empty, doc.CurrentLayer, doc.CurrentLayerIndex); ======= DeleteLayerHistoryItem h1 = new DeleteLayerHistoryItem (string.Empty, string.Empty, doc.CurrentUserLayer, doc.CurrentUserLayerIndex); SimpleHistoryItem h2 = new Simple...
<<<<<<< public Gtk.Action AddNoise { get; private set; } public Gtk.Action Median { get; private set; } public Gtk.Action ReduceNoise { get; private set; } public Gtk.Action Outline { get; private set; } ======= public Gtk.Action Relief { get; private set; } public Gtk.Action Emboss { get; private set; } ...
<<<<<<< public Gtk.Action Emboss { get; private set; } ======= >>>>>>> public Gtk.Action Emboss { get; private set; } <<<<<<< IconFactory fact = new IconFactory (); fact.Add ("Menu.Effects.Artistic.InkSketch.png", new IconSet (PintaCore.Resources.GetIcon ("Menu.Effects.Artistic.InkSketch.png"))); fa...
<<<<<<< PintaCore.Actions.Effects.MotionBlur.Activated += HandleEffectActivated<MotionBlurEffect>; PintaCore.Actions.Effects.Glow.Activated += HandleEffectActivated<GlowEffect>; PintaCore.Actions.Effects.RedEyeRemove.Activated += HandleEffectActivated<RedEyeRemoveEffect>; PintaCore.Actions.Effects.Sharpen.A...
<<<<<<< g.SetSourceSurface (original.Surface, (int)original.Offset.X, (int)original.Offset.Y); g.Paint (); ======= original.Draw(g, original.Surface, 1, canvas_offset.X, canvas_offset.Y, 1); >>>>>>> original.Draw(g, original.Surface, 1); <<<<<<< if (!layer.Offset.IsEmpty ()) layer = CreateO...
<<<<<<< fact.Add ("Menu.Effects.Photo.Sharpen.png", new IconSet (PintaCore.Resources.GetIcon ("Menu.Effects.Photo.Sharpen.png"))); fact.Add ("Menu.Effects.Photo.SoftenPortrait.png", new IconSet (PintaCore.Resources.GetIcon ("Menu.Effects.Photo.SoftenPortrait.png"))); fact.Add ("Menu.Effects.Render.Clouds.png",...
<<<<<<< public Gtk.Action FrostedGlass { get; private set; } public Gtk.Action Pixelate { get; private set; } ======= public Gtk.Action Tile { get; private set; } >>>>>>> public Gtk.Action Tile { get; private set; } public Gtk.Action FrostedGlass { get; private set; } public Gtk.Action Pixelate { get; pr...
<<<<<<< using Stratis.Bitcoin.Primitives; ======= using Stratis.Bitcoin.Tests.Common; >>>>>>> using Stratis.Bitcoin.Primitives; using Stratis.Bitcoin.Tests.Common;
<<<<<<< : base(consensusManager, dateTimeProvider, loggerFactory, mempool, mempoolLock, network, stakeChain, stakeValidator) ======= : base(consensusLoop, dateTimeProvider, loggerFactory, mempool, mempoolLock, minerSettings, network, stakeChain, stakeValidator) >>>>>>> ...
<<<<<<< private readonly CoinView coinView; ======= private readonly LookaheadBlockPuller blockPuller; private readonly ICoinView coinView; >>>>>>> private readonly ICoinView coinView; <<<<<<< ======= private readonly StakeChainStore stakeChain; private readonly I...
<<<<<<< ======= using NBitcoin.Rules; using Stratis.Bitcoin.Utilities; >>>>>>> using NBitcoin.Rules;
<<<<<<< var powRuleContext = new PowRuleContext(new ValidationContext(), this.dateTimeProvider.Object.GetTimeOffset()); ======= var powRuleContext = new PowRuleContext(new ValidationContext(), this.testNet.Consensus, chain.Tip, this.dateTimeProvider.Object.GetTimeOffset()); >>>>>>> ...
<<<<<<< protected Mock<IBlockPuller> lookaheadBlockPuller; protected Mock<CoinView> coinView; ======= protected Mock<ILookaheadBlockPuller> lookaheadBlockPuller; protected Mock<ICoinView> coinView; >>>>>>> protected Mock<IBlockPuller> lookaheadBlockPuller; protected Mo...
<<<<<<< const string wrongVersion = "You're referencing the Portable version in your App - you need to reference the platform (iOS/Android) version"; /// <summary> /// Initializes a new instance of the <see /// cref="ModernHttpClient.Portable.NativeMessageHandler"/> class. /// <...
<<<<<<< : base(consensusManager, dateTimeProvider, loggerFactory, mempool, mempoolLock, network, new BlockDefinitionOptions() { IsProofOfStake = true }) ======= : base(consensusLoop, dateTimeProvider, loggerFactory, mempool, mempoolLock, minerSettings, network) >>>>>>> : base(cons...
<<<<<<< new Mock<CoinView>().Object, receiptStorage.Object, new Mock<IChainState>().Object); ======= new Mock<ILookaheadBlockPuller>().Object, new Mock<ICoinView>().Object, receiptStorage.Object); >>>>>>> new Mock<ICoinView>().Object, receiptStorage.Obj...
<<<<<<< ======= private readonly StakeChainStore stakeChain; private readonly ConsensusSettings consensusSettings; private readonly IConsensusRules consensusRules; >>>>>>> <<<<<<< ConsensusStats consensusStats) ======= ConsensusStats consensusStats, I...
<<<<<<< using Stratis.Bitcoin.Base; ======= using NBitcoin.Rules; >>>>>>> using NBitcoin.Rules; using Stratis.Bitcoin.Base; <<<<<<< private Mock<IRuleRegistration> ruleRegistration; public TestPosConsensusRules(Network network, ILoggerFactory loggerFactory, IDateTimeProvider dateTimeProvider, Concu...
<<<<<<< using Stratis.Bitcoin.Consensus; using Stratis.Bitcoin.Features.Consensus.CoinViews; using Stratis.Bitcoin.Features.SmartContracts.Consensus; ======= using Stratis.Bitcoin.Features.SmartContracts.ReflectionExecutor; >>>>>>> using Stratis.Bitcoin.Consensus; using Stratis.Bitcoin.Features.Consensus.CoinViews; ...
<<<<<<< using NBitcoin.Policy; using Stratis.Bitcoin.Base; ======= using NBitcoin.Policy; using Stratis.Bitcoin.BlockPulling; >>>>>>> using NBitcoin.Policy; <<<<<<< public sealed class ReflectionVirtualMachineFeature : FullNodeFeature { private readonly IConsensusRuleEngine consensusRules; p...
<<<<<<< public SmartContractMempoolValidator(ITxMempool memPool, MempoolSchedulerLock mempoolLock, IDateTimeProvider dateTimeProvider, MempoolSettings mempoolSettings, ConcurrentChain chain, CoinView coinView, ILoggerFactory loggerFactory, NodeSettings nodeSettings, IConsensusRuleEngine consensusRules) =======...
<<<<<<< /// <summary>Reference to the parent block puller.</summary> public BlockPuller Puller => this.puller; /// <summary>Reference to a component responsible for keeping the chain up to date.</summary> public BlockStore.ChainBehavior ChainBehavior { get; private set; ...
<<<<<<< SemaphoreSlim.Wait(CancelSource.Token); Logger.LogTrace("RemoveFrontend() locked"); Logger.LogInformation("Unregistering frontend of dispatcher {0}", d.GetHashCode()); DisappearingMessagesManager.RemoveFrontend(d); Frames.Remove(d); Semapho...
<<<<<<< if (!Token.IsCancellationRequested) { await MessageSender.SendMessage(Token, new SignalServiceAddress(outgoingSignalMessage.ThreadId), message); UpdateExpiresAt(outgoingSignalMessage); ...
<<<<<<< protected override void OnDisplaying(HiddenField element, ElementDisplayingContext context) { context.ElementShape.TokenizedValue = _tokenizer.Replace(element.Value, null); ======= protected override void OnDisplaying(HiddenField element, ElementDisplayContext context) { ...
<<<<<<< ======= // Concat Rule tok = scanner.LookAhead(TokenType.EOI); // Option Rule if (tok.Type == TokenType.EOI) { tok = scanner.Scan(TokenType.EOI); // Terminal Rule: EOI n = node.CreateNode(tok, tok.ToString() ); no...
<<<<<<< public Lexicon(IEnumerable<KeyValuePair<Structure, Structure>> lexicon) : this() ======= public Lexicon(IEnumerable<Structure> values) : this() { FillWithEnumerableValues(values); } private Lexicon(IEnumerable<KeyValuePair<Structure, Structure>> lexicon) ...
<<<<<<< public static VersionInfo VersionInfo; private readonly SharedObjects shared; ======= public static VersionInfo VersionInfo = new VersionInfo(0, 17, 2); >>>>>>> public static VersionInfo VersionInfo = new VersionInfo(0, 17, 2); private readonly SharedObjects shared;
<<<<<<< using kOS.Suffixed.PartModuleField; using kOS.Module; ======= using kOS.Safe.Encapsulation; >>>>>>> using kOS.Suffixed.PartModuleField; using kOS.Module; using kOS.Safe.Encapsulation; <<<<<<< [Function("processor")] public class FunctionProcessor : FunctionBase { public override void Ex...
<<<<<<< if (blizzyButton != null) blizzyButton.Destroy(); // force close the font picker window if it was still open: if (fontPicker != null) { fontPicker.Close(); Destroy(fontPicker); fontPicker = null; ...
<<<<<<< dumped[key] = Dump(dumped[key] as IDumper, includeType); } else if (IsEncapsulatedValue(dumped[key]) || IsValue(dumped[key])) ======= dumped[key] = Dump(dump, includeType); } else if (IsValue(dumped[key])) >>>>>>> dum...
<<<<<<< AddSuffix("LENGTH", new NoArgsSuffix<ScalarValue> (() => Collection.Count)); AddSuffix("CLEAR", new NoArgsSuffix (() => Collection.Clear())); ======= AddSuffix("LENGTH", new NoArgsSuffix<ScalarIntValue> (() => Collection.Count)); ...
<<<<<<< using kOS.Callback; ======= using kOS.Sound; using System.Collections.Generic; >>>>>>> using kOS.Callback; using kOS.Sound; using System.Collections.Generic; <<<<<<< public GameEventDispatchManager DispatchManager { get { return (GameEventDispatchManager)GameEventDispatchManager;...
<<<<<<< using kOS.Utilities; ======= using kOS.Safe.Encapsulation.Suffixes; >>>>>>> using kOS.Utilities; using kOS.Safe.Encapsulation.Suffixes; <<<<<<< new Vector(Vector3d.zero); ======= new Vector(default(float), default(float), default(float)); InitializeSuffixes(); ...
<<<<<<< using System; using System.Collections.Generic; using System.Linq; using UnityEngine; ======= using UnityEngine; >>>>>>> using System; using System.Linq; using System.Collections.Generic; using UnityEngine; <<<<<<< private int verticalSectionCount = 0; private int horizontalSect...
<<<<<<< public static object InDirectSunlight(Vessel vessel) { bool DirectSunlight = false; // No panels at all? Always return false foreach (Part p in vessel.parts) { foreach (ModuleDeployableSolarPanel c in p.FindModulesImplementing<ModuleDeployableSolarPanel...
<<<<<<< AddSuffix(new[] { "PILOTMAINTHROTTLE" }, new ClampSetSuffix<float>(() => Vessel.ctrlState.mainThrottle, SetPilotMainThrottle, 0, 1)); AddSuffix(new[] { "WHEELTHROTTLE" }, new ClampSetSuffix<float>(() => wheelThrottle, value => wheelThrottle = value, -1, 1)); AddSuffix(new[] {...
<<<<<<< this.Password, false); try { await this.ConnectToDeviceAsync( connectOptions, string.Empty); } ...
<<<<<<< AddAssert("mod rate applied", () => MusicController.CurrentTrack.Rate != 1); ======= AddAssert("mod rate applied", () => Beatmap.Value.Track.Rate != 1); AddUntilStep("wait for non-null player", () => player != null); >>>>>>> AddAssert("mod rate applied", () => ...
<<<<<<< [TestCase(false)] [TestCase(true)] public void TestEmptyComboColours(bool allowFallback) { AddStep("Add custom combo colours to source1", () => source1.Configuration.ComboColours = new List<Color4> { new Color4(100, 150, 200, 255), ...
<<<<<<< using osu.Framework.Audio; using osu.Framework.Audio.Sample; ======= using osu.Framework.Allocation; >>>>>>> using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu.Framework.Allocation; <<<<<<< using osu.Framework.MathUtils; ======= using osu.Framework.Graphics.Shapes; using osu.Game.Graph...
<<<<<<< AddButton("DrumRoll", () => addDrumRoll(false)); AddButton("Strong DrumRoll", () => addDrumRoll(true)); ======= AddButton("Swell", addSwell); >>>>>>> AddButton("DrumRoll", () => addDrumRoll(false)); AddButton("Strong DrumRoll", () => addDrumRoll(tru...
<<<<<<< private static ConcurrentDictionary<PlayMode, Type> availableRulesets = new ConcurrentDictionary<PlayMode, Type>(); ======= public static IEnumerable<PlayMode> PlayModes => availableRulesets.Keys; public abstract ScoreOverlay CreateScoreOverlay(); >>>>>>> private static Concu...
<<<<<<< new SettingsCheckbox { LabelText = "Hit Lighting", Bindable = config.GetBindable<bool>(OsuSetting.HitLighting) }, new SettingsCheckbox { LabelText = "Rotate cursor when dra...
<<<<<<< public readonly Box FollowCircle; private readonly Box ball; private readonly DrawableSlider drawableSlider; ======= public readonly Drawable FollowCircle; private Drawable drawableBall; >>>>>>> public readonly Drawable FollowCircle; private Drawable dr...
<<<<<<< protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, List<Vector2> controlPoints, double length, CurveType curveType, int repeatCount, List<List<SampleInfo>> nodeSamples) ======= protected override HitObject CreateSlider(Vector2 position, bool newCombo, i...
<<<<<<< ======= using OpenTK; using OpenTK.Graphics; >>>>>>> using OpenTK; using OpenTK.Graphics; <<<<<<< private readonly IntroSequence introSequence; ======= >>>>>>> private readonly IntroSequence introSequence; <<<<<<< public Intro() { Children = new Drawable[] ...
<<<<<<< ======= private readonly RankChartLineGraph graph; private readonly OsuSpriteText placeholder; private KeyValuePair<int, int>[] ranks; private int hoveredIndex = -1; >>>>>>> <<<<<<< Anchor = Anchor.Centre, Origin = Anchor.Centre, ...
<<<<<<< /// Fired when a beatmap load is requested (into the interactive game UI). /// </summary> public Action<BeatmapSetInfo> PresentBeatmap; /// <summary> ======= /// Fired when a beatmap download is interrupted, due to user cancellation or other failures. /// </sum...
<<<<<<< hudOverlay = new HUDOverlay(scoreProcessor, RulesetContainer, decoupledClock, working, adjustableSourceClock) ======= new SkipButton(firstObjectTime) { AudioClock = decoupledClock }, hudOverlay = new HUDOverlay >>>>>>> ...
<<<<<<< private readonly TimelineArea timelineArea; ======= >>>>>>> <<<<<<< timelineArea = new TimelineArea ======= new ScrollableTimeline >>>>>>> new TimelineArea <<<<<<< [BackgroundDependencyLoader] private void load(OsuGameBase osuGame...
<<<<<<< using osu.Framework.MathUtils; ======= using osu.Framework.Graphics.Sprites; >>>>>>> using osu.Framework.MathUtils; using osu.Framework.Graphics.Sprites; <<<<<<< configBindable.BindValueChanged(v => dropdownBindable.Value = skinDropdown.Items.Single(s => s.ID == v), true); dropdownBi...
<<<<<<< LoadComponentAsync(loadingInfo = new BufferedWedgeInfo(beatmap, ruleset.Value, beatmapDifficulty.Value ?? new StarDifficulty()) ======= LoadComponentAsync(loadingInfo = new BufferedWedgeInfo(beatmap, ruleset.Value, mods.Value, beatmapDifficulty.Value) >>>>>>> L...
<<<<<<< using osu.Game.Screens.Edit.Compose.Components; using OpenTK; ======= using osuTK; >>>>>>> using osu.Game.Screens.Edit.Compose.Components; using osuTK; <<<<<<< protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[] { new Note...
<<<<<<< ManiaPlayfield Playfield { get; } ======= Vector2 ScreenSpacePositionAtTime(double time, Column column = null); int TotalColumns { get; } >>>>>>> ManiaPlayfield Playfield { get; } Vector2 ScreenSpacePositionAtTime(double time, Column column = null);
<<<<<<< requireMoreUpdateLoops = true; validState = !frameStableClock.IsPaused.Value; ======= state = frameStableClock.IsPaused.Value ? PlaybackState.NotValid : PlaybackState.Valid; >>>>>>> state = frameStableClock.IsPaused.Value ? PlaybackState.NotValid : PlaybackSta...
<<<<<<< /// <summary> /// Contains the maximum size/position of the body prior to any offset or size adjustments. /// </summary> private readonly Container bodyContainer; /// <summary> /// Contains the offset size/position of the body such that the body extends half-way ...
<<<<<<< case "Play/osu/cursor": if (GetTexture("cursor") != null) return new LegacyCursor(); break; ======= case "Play/osu/sliderball": if (GetTexture("sliderb") != null) retur...
<<<<<<< public Options Options; public Toolbar Toolbar; internal APIAccess API; ======= public APIAccess API; >>>>>>> public Options Options; public APIAccess API; public Toolbar Toolbar;
<<<<<<< ======= using osu.Game.Modes.Taiko.Objects.Drawable.Pieces; using System.Collections.Generic; using osu.Framework.Input; >>>>>>> using System.Collections.Generic; using osu.Framework.Input; <<<<<<< ======= protected virtual bool HandleKeyPress(Key key) { return false; } protected overrid...
<<<<<<< protected readonly Bindable<IReadOnlyList<Mod>> FreeMods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>()); ======= [CanBeNull] [Resolved(CanBeNull = true)] private IBindable<PlaylistItem> selectedItem { get; set; } private readonly Bindable<IReadOnlyList<Mod>> f...
<<<<<<< editorBeatmap.ControlPointInfo.Clear(); editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length }); beatDivisor.Value = 1; ======= editorBeatmap.ControlPointInfo.DifficultyPoints.Clear(); editorBeatmap.ControlPointInf...
<<<<<<< using osu.Game.Rulesets.Mania.Configuration; ======= using osu.Game.Rulesets.Mania.Mods; >>>>>>> using osu.Game.Rulesets.Mania.Mods; using osu.Game.Rulesets.Mania.Configuration;
<<<<<<< ======= private double totalOffset => userOffsetClock.Offset + platformOffsetClock.Offset; private readonly BindableDouble pauseFreqAdjust = new BindableDouble(1); >>>>>>> private double totalOffset => userOffsetClock.Offset + platformOffsetClock.Offset; private readonly Bi...
<<<<<<< private APIAccess api; private RulesetDatabase rulesets; private readonly FilterControl filter; ======= >>>>>>> private APIAccess api; private RulesetDatabase rulesets; <<<<<<< if (BeatmapSets == null) { foreach (v...
<<<<<<< public SliderCurve Curve; public IEnumerable<SliderTick> Ticks { get { var length = Curve.Length; var tickDistance = Math.Min(TickDistance, length); var repeatDuration = length / Velocity; var minDi...
<<<<<<< Set(OsuSetting.ShowProgressGraph, true); ======= Set(OsuSetting.ShowHealthDisplayWhenCantFail, true); >>>>>>> Set(OsuSetting.ShowProgressGraph, true); Set(OsuSetting.ShowHealthDisplayWhenCantFail, true); <<<<<<< ShowProgressGraph, ======= Sho...
<<<<<<< RoomUpdated?.Invoke(); }); ======= RoomChanged?.Invoke(); }, false); >>>>>>> RoomUpdated?.Invoke(); }, false); <<<<<<< RoomUpdated?.Invoke(); }); ======= RoomChanged?.Invoke(); ...
<<<<<<< using System; using System.Collections.Generic; ======= >>>>>>> using System; <<<<<<< using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Objects; ======= using osu.Game.Rulesets.Mods; >>>>>>> using osu.Game.Rulesets.Mods; using o...
<<<<<<< protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount, List<List<SampleInfo>> nodeSamples); ======= protected abstract HitObject C...
<<<<<<< /// <summary> /// The BPM at this control point. /// </summary> public double BPM => 60000 / BeatLength; private double beatLength = DEFAULT_BEAT_LENGTH; ======= /// <summary> /// The beat length at this control point. /// </summary> pub...