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package alternativa.tanks.gui.notinclan.dialogs.requests { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.clanmanagement.clanmemberlist.ISourceData; import alternativa.tanks.gui.clanmanagement.clanmemberlist.SearchInputView; import alternativa.tanks.gui.notinclan.clanslist.ClanListType; import alternativa.tanks.gui.notinclan.clanslist.ClansListEvent; import alternativa.tanks.models.user.ClanUserService; import alternativa.tanks.models.user.outgoing.IClanUserOutgoingModel; import flash.events.Event; import projects.tanks.clients.fp10.libraries.TanksLocale; public class UserOutgoingRequestsDialog extends UserRequestsDialog { [Inject] public static var clanUserService:ClanUserService; [Inject] public static var localeService:ILocaleService; private var searchInput:SearchInputView; public function UserOutgoingRequestsDialog(param1:int) { this.closeButtonWidth = param1; var local2:ISourceData = ISourceData(clanUserService.userObject.adapt(ISourceData)); this.searchInput = new SearchInputView(local2,localeService.getText(TanksLocale.TEXT_CLAN_SEND_REQUEST_TO_CLAN),localeService.getText(TanksLocale.TEXT_CLAN_SEND_REQUEST),localeService.getText(TanksLocale.TEXT_CLAN_SEARCH_BLOCKED_HINT),""); super(); var local3:IClanUserOutgoingModel = clanUserService.userObject.adapt(IClanUserOutgoingModel) as IClanUserOutgoingModel; clansList.fillClansList(local3.getOutgoingClans(),ClanListType.OUTGOING); ClansListEvent.getDispatcher().addEventListener(ClansListEvent.OUTGOING + ClansListEvent.ADD,onAddRequest); ClansListEvent.getDispatcher().addEventListener(ClansListEvent.OUTGOING + ClansListEvent.REMOVE,onCancelRequest); addChild(this.searchInput); } override protected function onResize(param1:Event = null) : void { heightSearchUnit = this.searchInput.height; super.onResize(param1); this.searchInput.width = width - 3 * MARGIN - closeButtonWidth; this.searchInput.x = MARGIN; this.searchInput.y = height - this.searchInput.height - MARGIN; } override protected function removeEvents() : void { super.removeEvents(); ClansListEvent.getDispatcher().removeEventListener(ClansListEvent.OUTGOING + ClansListEvent.ADD,onAddRequest); ClansListEvent.getDispatcher().removeEventListener(ClansListEvent.OUTGOING + ClansListEvent.REMOVE,onCancelRequest); } override public function destroy() : void { this.searchInput.hide(); super.destroy(); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapSmallRank08.png")] public class PremiumRankBitmaps_bitmapSmallRank08 extends BitmapAsset { public function PremiumRankBitmaps_bitmapSmallRank08() { super(); } } }
package alternativa.tanks.gui.shop.components.itemscategory { import alternativa.tanks.gui.shop.components.item.GridItemBase; import alternativa.types.Long; import base.DiscreteSprite; public class ItemsCategoryView extends DiscreteSprite { private static const GAP:int = 10; public var headerText:String; public var descriptionText:String; public var categoryId:Long; public var header:ItemsCategoryViewHeader; public var items:ItemsCategoryViewGrid; public function ItemsCategoryView(param1:String, param2:String, param3:Long) { super(); this.headerText = param1; this.descriptionText = param2; this.categoryId = param3; this.init(); } private function init() : void { this.header = new ItemsCategoryViewHeader(this.headerText,this.descriptionText); addChild(this.header); this.items = new ItemsCategoryViewGrid(); addChild(this.items); } public function addItem(param1:GridItemBase) : void { this.items.addItem(param1); } public function render(param1:int) : void { this.header.render(param1); this.items.render(); this.items.y = this.header.y + this.header.height + GAP; } public function destroy() : void { this.header = null; this.items.destroy(); this.items = null; } } }
package alternativa.tanks.gui.tables { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.service.item.ItemService; import assets.Diamond; import controls.Money; import controls.base.LabelBase; import flash.display.Sprite; import flash.text.TextFormatAlign; import projects.tanks.client.garage.models.item.kit.KitItem; public class KitItemInfoRow extends Sprite { [Inject] public static var itemService:ItemService; [Inject] public static var localeService:ILocaleService; public function KitItemInfoRow(param1:int, param2:int, param3:KitItem, param4:int, param5:int) { super(); var local6:int = param2; this.y = param1; var local7:LabelBase = new LabelBase(); local7.align = TextFormatAlign.LEFT; local7.text = itemService.getName(param3.item) + (param3.count <= 1 ? "" : " ×" + String(param3.count)); local7.x = param4; addChild(local7); var local8:Diamond = new Diamond(); local8.x = local6 - local7.x - local8.width; addChild(local8); local8.y = param5; var local9:int = itemService.getPriceWithoutDiscount(param3.item) * param3.count; var local10:LabelBase = new LabelBase(); local10.align = TextFormatAlign.RIGHT; local10.text = Money.numToString(local9,false); local10.x = local8.x - local10.width - 1; addChild(local10); } } }
package projects.tanks.client.panel.model.garage.availableupgrades { public interface IAvailableUpgradesModelBase { function updateAvailableUpgrade(param1:Vector.<AvailableUpgradeItem>) : void; } }
package controls.buttons.h30px { import controls.buttons.FixedHeightRectangleSkin; public class GreenMediumButtonSkin extends H30ButtonSkin { public static const leftUpClass:Class = GreenMediumButtonSkin_leftUpClass; public static const middleUpClass:Class = GreenMediumButtonSkin_middleUpClass; public static const rightUpClass:Class = GreenMediumButtonSkin_rightUpClass; private static const leftOverClass:Class = GreenMediumButtonSkin_leftOverClass; private static const middleOverClass:Class = GreenMediumButtonSkin_middleOverClass; private static const rightOverClass:Class = GreenMediumButtonSkin_rightOverClass; public static const leftDownClass:Class = GreenMediumButtonSkin_leftDownClass; public static const middleDownClass:Class = GreenMediumButtonSkin_middleDownClass; public static const rightDownClass:Class = GreenMediumButtonSkin_rightDownClass; public function GreenMediumButtonSkin() { super(createStateSkin(leftUpClass,middleUpClass,rightUpClass),createStateSkin(leftOverClass,middleOverClass,rightOverClass),createStateSkin(leftDownClass,middleDownClass,rightDownClass)); } private static function createStateSkin(param1:Class, param2:Class, param3:Class) : FixedHeightRectangleSkin { return new FixedHeightRectangleSkin(param1,param2,param3); } } }
package alternativa.tanks.models.battle.gui.group { import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.battlefield.models.battle.gui.group.IMatchmakingGroupInfoModelBase; import projects.tanks.client.battlefield.models.battle.gui.group.MatchmakingGroupInfoModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.service.group.IGroupInfoService; [ModelInfo] public class MatchmakingGroupInfoModel extends MatchmakingGroupInfoModelBase implements IMatchmakingGroupInfoModelBase, ObjectLoadListener, ObjectUnloadListener { [Inject] public static var groupInfoService:IGroupInfoService; public function MatchmakingGroupInfoModel() { super(); } public function objectLoaded() : void { var local1:* = undefined; groupInfoService.setHasGroups(getInitParam().hasGroups); for each(local1 in getInitParam().groupUserIds) { groupInfoService.addGroupUser(local1); } } public function objectUnloaded() : void { groupInfoService.setHasGroups(false); } } }
package alternativa.tanks.gui.category { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.category.ItemCategoryButton_kitIconClass.png")] public class ItemCategoryButton_kitIconClass extends BitmapAsset { public function ItemCategoryButton_kitIconClass() { super(); } } }
package alternativa.tanks.models.weapon.healing { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.sfx.ISound3DEffect; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.media.Sound; import flash.media.SoundChannel; import flash.media.SoundTransform; import projects.tanks.client.battlefield.models.tankparts.weapon.healing.IsisState; public class HealingGunSoundEffect extends PooledObject implements ISound3DEffect { private static const NUM_LOOPS:int = 100000; private static const NEAR_RADIUS:Number = 1000; private static const FAR_RADIUS:Number = 2000; private static const FAR_DELIMITER:Number = 2; private static const BASE_VOLUME:Number = 1; private static const MP3_BEGINNING_GAP:int = 200; private static const position:Vector3 = new Vector3(); private var sfxData:HealingGunSFXData; private var object:Object3D; private var _type:IsisState; private var _enabled:Boolean; private var dead:Boolean; private var currentSound3D:Sound3D; private var soundChannel:SoundChannel; public function HealingGunSoundEffect(param1:Pool) { super(param1); } public function init(param1:HealingGunSFXData, param2:Object3D) : void { this.sfxData = param1; this.object = param2; this._type = IsisState.OFF; this.dead = false; this._enabled = false; } public function set type(param1:IsisState) : void { if(this._type != param1) { this._type = param1; this.changeSound(); } } public function set enabled(param1:Boolean) : void { if(this._enabled != param1) { this._enabled = param1; if(!this._enabled) { this.currentSound3D.stop(); this.soundChannel = null; } } } public function play(param1:int, param2:GameCamera) : void { if(!this.dead) { if(this.soundChannel == null) { this.soundChannel = this.currentSound3D.play(MP3_BEGINNING_GAP,NUM_LOOPS); } position.x = this.object.x; position.y = this.object.y; position.z = this.object.z; this.currentSound3D.checkVolume(param2.position,position,param2.xAxis); } } public function readPosition(param1:Vector3) : void { param1.x = this.object.x; param1.y = this.object.y; param1.z = this.object.z; } public function destroy() : void { if(this.currentSound3D != null) { Sound3D.destroy(this.currentSound3D); this.currentSound3D = null; this.soundChannel = null; } this.sfxData = null; this.object = null; recycle(); } public function get numSounds() : int { return this.dead ? 0 : 1; } public function kill() : void { this.dead = true; } private function changeSound() : void { var local1:SoundTransform = null; if(this.soundChannel != null) { local1 = this.soundChannel.soundTransform; this.soundChannel = null; } if(this.currentSound3D != null) { Sound3D.destroy(this.currentSound3D); } var local2:Sound = this.getSound(); this.currentSound3D = Sound3D.create(local2,BASE_VOLUME,NEAR_RADIUS,FAR_RADIUS,FAR_DELIMITER); if(local1 != null) { this.soundChannel = this.currentSound3D.play(MP3_BEGINNING_GAP,NUM_LOOPS); if(this.soundChannel != null) { this.soundChannel.soundTransform = local1; } } } private function getSound() : Sound { switch(this._type) { case IsisState.IDLE: return this.sfxData.idleSound; case IsisState.HEALING: return this.sfxData.healSound; case IsisState.DAMAGING: return this.sfxData.damageSound; default: throw new Error(); } } } }
package controls.base { import controls.Label; import flash.events.MouseEvent; import flash.text.TextFieldAutoSize; import flash.ui.Mouse; import flash.ui.MouseCursor; import utils.FontParamsUtil; public class LabelBase extends Label { private var _autoSize:String; private var _correctCursorBehaviour:Boolean; public function LabelBase() { super(); sharpness = FontParamsUtil.SHARPNESS_LABEL_BASE; thickness = FontParamsUtil.THICKNESS_LABEL_BASE; this._autoSize = super.autoSize; this._correctCursorBehaviour = true; } override public function set autoSize(value:String) : void { super.autoSize = value; this._autoSize = super.autoSize; } override public function set htmlText(value:String) : void { var autoWidth:Number = NaN; super.autoSize = this._autoSize; super.htmlText = value; if(super.autoSize == TextFieldAutoSize.CENTER) { autoWidth = super.width; super.autoSize = TextFieldAutoSize.NONE; super.width = Math.ceil(autoWidth) + 1; } } override public function set selectable(value:Boolean) : void { super.selectable = value; this.arrangeEventListeners(); } public function get correctCursorBehaviour() : Boolean { return this._correctCursorBehaviour; } public function set correctCursorBehaviour(value:Boolean) : void { this._correctCursorBehaviour = value; this.arrangeEventListeners(); } private function arrangeEventListeners() : void { if(super.selectable && this._correctCursorBehaviour) { addEventListener(MouseEvent.MOUSE_OVER,this.onMouseOver); addEventListener(MouseEvent.MOUSE_OUT,this.onMouseOut); } else { removeEventListener(MouseEvent.MOUSE_OVER,this.onMouseOver); removeEventListener(MouseEvent.MOUSE_OUT,this.onMouseOut); } } private function onMouseOver(event:MouseEvent) : void { Mouse.cursor = MouseCursor.IBEAM; } private function onMouseOut(event:MouseEvent) : void { Mouse.cursor = MouseCursor.AUTO; } } }
package scpacker.test { import mx.core.BitmapAsset; [ExcludeClass] public class UpdateRankLabel_bitmapCrystal extends BitmapAsset { public function UpdateRankLabel_bitmapCrystal() { super(); } } }
package projects.tanks.client.battleselect.types { public class BattleClient { public var battleId:String; public var mapId:String; public var name:String; public var type:String; public var team:Boolean; public var countRedPeople:int; public var countBluePeople:int; public var countPeople:int; public var maxPeople:int; public var minRank:int; public var maxRank:int; public var paid:Boolean; public function BattleClient() { super(); } } }
package alternativa.tanks.models.battle.gui.inventory.readytouse { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.inventory.readytouse.LightPillarEffect_barClass.png")] public class LightPillarEffect_barClass extends BitmapAsset { public function LightPillarEffect_barClass() { super(); } } }
package projects.tanks.client.panel.model.garage.resistance { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ResistancesListModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ResistancesListModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package assets.windowinner.bitmaps { import flash.display.BitmapData; [Embed(source="/_assets/assets.windowinner.bitmaps.WindowInnerBottom.png")] public class WindowInnerBottom extends BitmapData { public function WindowInnerBottom(param1:int, param2:int, param3:Boolean = true, param4:uint = 0) { super(param1,param2,param3,param4); } } }
package alternativa.tanks.controller.commands { import alternativa.tanks.controller.events.AccountLoginEvent; import alternativa.tanks.service.IEntranceServerFacade; import org.robotlegs.mvcs.Command; public class AccountLoginCommand extends Command { [Inject] public var entranceGateway:IEntranceServerFacade; [Inject] public var loginEvent:AccountLoginEvent; public function AccountLoginCommand() { super(); } override public function execute() : void { this.entranceGateway.loginByHash(this.loginEvent.hash); } } }
package alternativa.tanks.help { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; public class StoreListHelper extends BubbleHelper { public function StoreListHelper() { super(); var localeService:ILocaleService = ILocaleService(Main.osgi.getService(ILocaleService)); text = localeService.getText(TextConst.HELP_GARAGE_STORE_LIST_HELPER_TEXT); arrowLehgth = int(localeService.getText(TextConst.HELP_GARAGE_STORE_LIST_HELPER_ARROW_LENGTH)); arrowAlign = HelperAlign.MIDDLE_RIGHT; _showLimit = 3; } } }
package projects.tanks.client.battlefield.models.statistics { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class MemoryStatisticsModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _collectId:Long = Long.getLong(1179706893,-899812627); private var _collect_gpuEnabledCodec:ICodec; private var _collect_totalMemoryKBCodec:ICodec; private var model:IModel; public function MemoryStatisticsModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._collect_gpuEnabledCodec = this.protocol.getCodec(new TypeCodecInfo(Boolean,false)); this._collect_totalMemoryKBCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); } public function collect(param1:Boolean, param2:int) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._collect_gpuEnabledCodec.encode(this.protocolBuffer,param1); this._collect_totalMemoryKBCodec.encode(this.protocolBuffer,param2); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local3:SpaceCommand = new SpaceCommand(Model.object.id,this._collectId,this.protocolBuffer); var local4:IGameObject = Model.object; var local5:ISpace = local4.space; local5.commandSender.sendCommand(local3); this.protocolBuffer.optionalMap.clear(); } } }
package org.osflash.signals { public interface IDispatcher { function dispatch(... rest) : void; } }
package projects.tanks.clients.flash.commons.services.payment.event { import flash.events.Event; import platform.client.fp10.core.type.IGameObject; public class PaymentLoadWithShopItemEvent extends Event { public static const LOAD_PAYMENT:String = "PAYMENT_SERVICE_LOAD_WITH_SHOP_ITEM"; private var _shopItem:IGameObject; public function PaymentLoadWithShopItemEvent(param1:IGameObject) { super(LOAD_PAYMENT); this._shopItem = param1; } public function get shopItem() : IGameObject { return this._shopItem; } } }
package alternativa.tanks.view.forms { import alternativa.osgi.service.locale.ILocaleService; import controls.TankWindow; import controls.base.DefaultButtonBase; import fl.controls.UIScrollBar; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.text.AntiAliasType; import flash.text.GridFitType; import flash.text.TextField; import flash.text.TextFormat; import fonts.TanksFontService; import projects.tanks.clients.fp10.libraries.TanksLocale; import utils.FontParamsUtil; public class ViewText extends Sprite { [Inject] public var localeService:ILocaleService; private var output:TextField; private var format:TextFormat; private var scrollBar:UIScrollBar = new UIScrollBar(); public var closeButton:DefaultButtonBase = new DefaultButtonBase(); public function ViewText() { super(); } [PostConstruct] public function postConstruct() : void { var local1:TankWindow = new TankWindow(400,500); addChild(local1); this.format = TanksFontService.getTextFormat(13); this.output = new TextField(); addChild(this.output); this.output.background = false; this.output.multiline = true; this.output.wordWrap = true; this.output.x = 35; this.output.y = 35; this.output.width = 315; this.output.height = 375; this.output.embedFonts = TanksFontService.isEmbedFonts(); this.output.antiAliasType = AntiAliasType.ADVANCED; this.output.gridFitType = GridFitType.SUBPIXEL; this.output.sharpness = FontParamsUtil.SHARPNESS_LABEL_BASE; this.output.thickness = FontParamsUtil.THICKNESS_LABEL_BASE; this.output.defaultTextFormat = this.format; addChild(this.scrollBar); this.scrollBar.move(this.output.x + this.output.width,this.output.y); this.scrollBar.setSize(this.scrollBar.width,this.output.height); this.scrollBar.scrollTarget = this.output; addChild(this.closeButton); this.closeButton.x = 148; this.closeButton.y = 435; this.closeButton.label = "123123Close"; this.closeButton.label = this.localeService.getText(TanksLocale.TEXT_ALERT_ANSWER_OK); this.closeButton.addEventListener(MouseEvent.CLICK,this.hide); stage.addEventListener(Event.RESIZE,this.onResize); this.onResize(null); } private function onResize(param1:Event) : void { this.x = int((stage.stageWidth - this.width) / 2); this.y = int((stage.stageHeight - this.height) / 2); } private function hide(param1:MouseEvent) : void { this.closeButton.removeEventListener(MouseEvent.CLICK,this.hide); stage.removeEventListener(Event.RESIZE,this.onResize); this.visible = false; parent.removeChild(this); } public function set text(param1:String) : void { this.output.htmlText = param1; this.scrollBar.update(); if(this.scrollBar.maxScrollPosition == 0) { this.scrollBar.visible = false; } } override public function get width() : Number { return 400; } override public function get height() : Number { return 500; } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.logging.garage { import flash.events.IEventDispatcher; import platform.client.fp10.core.type.IGameObject; public interface UserGarageActionsService extends IEventDispatcher { function selectItem(param1:IGameObject) : void; function equipItem(param1:IGameObject) : void; function unmountItem(param1:IGameObject) : void; function buyItem(param1:IGameObject) : void; function buyItemModification(param1:IGameObject) : void; function upgradeItem(param1:IGameObject) : void; function chooseItemCount(param1:IGameObject) : void; function notEnoughCrystalsForBuying(param1:IGameObject) : void; function purchaseAccepted(param1:IGameObject) : void; function purchaseDeclined(param1:IGameObject) : void; } }
package projects.tanks.client.partners.impl.odnoklassniki { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class OdnoklassnikiInternalLoginModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function OdnoklassnikiInternalLoginModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.model { import alternativa.types.Long; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.users.model.friends.FriendsModelBase; import projects.tanks.client.users.model.friends.IFriendsModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.FriendActionServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.FriendActionServiceUidEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendActionService; [ModelInfo] public class FriendsModel extends FriendsModelBase implements IFriendsModelBase, ObjectLoadListener, ObjectUnloadListener, IFriends { [Inject] public static var friendsActionService:IFriendActionService; public function FriendsModel() { super(); } public function objectLoaded() : void { if(IFriends(object.adapt(IFriends)).isLocal()) { friendsActionService.addEventListener(FriendActionServiceEvent.ACCEPT,getFunctionWrapper(this.onAccept)); friendsActionService.addEventListener(FriendActionServiceEvent.ADD,getFunctionWrapper(this.onAdd)); friendsActionService.addEventListener(FriendActionServiceUidEvent.ADD,getFunctionWrapper(this.onAddByUid)); friendsActionService.addEventListener(FriendActionServiceEvent.BREAK_OFF,getFunctionWrapper(this.onBreakItOff)); friendsActionService.addEventListener(FriendActionServiceEvent.REJECT,getFunctionWrapper(this.onReject)); friendsActionService.addEventListener(FriendActionServiceEvent.REJECT_ALL_INCOMING,getFunctionWrapper(this.onRejectAllIncoming)); } } private function onAccept(param1:FriendActionServiceEvent) : void { server.accept(param1.userId); } private function onAddByUid(param1:FriendActionServiceUidEvent) : void { server.addByUid(param1.uid); } private function onAdd(param1:FriendActionServiceEvent) : void { server.add(param1.userId); } private function onBreakItOff(param1:FriendActionServiceEvent) : void { server.breakItOff(param1.userId); } private function onReject(param1:FriendActionServiceEvent) : void { server.reject(param1.userId); } private function onRejectAllIncoming(param1:FriendActionServiceEvent) : void { server.rejectAll(); } public function objectUnloaded() : void { if(IFriends(object.adapt(IFriends)).isLocal()) { friendsActionService.removeEventListener(FriendActionServiceEvent.ACCEPT,getFunctionWrapper(this.onAccept)); friendsActionService.removeEventListener(FriendActionServiceEvent.ADD,getFunctionWrapper(this.onAdd)); friendsActionService.removeEventListener(FriendActionServiceUidEvent.ADD,getFunctionWrapper(this.onAddByUid)); friendsActionService.removeEventListener(FriendActionServiceEvent.BREAK_OFF,getFunctionWrapper(this.onBreakItOff)); friendsActionService.removeEventListener(FriendActionServiceEvent.REJECT,getFunctionWrapper(this.onReject)); friendsActionService.removeEventListener(FriendActionServiceEvent.REJECT_ALL_INCOMING,getFunctionWrapper(this.onRejectAllIncoming)); } } public function isLocal() : Boolean { return getInitParam().local; } public function alreadyInAcceptedFriends(param1:String) : void { friendsActionService.alreadyInAcceptedFriends(param1); } public function alreadyInIncomingFriends(param1:String, param2:Long) : void { friendsActionService.alreadyInIncomingFriends(param1,param2); } public function alreadyInOutgoingFriends(param1:String) : void { friendsActionService.alreadyInOutgoingFriends(param1); } public function yourAcceptedLimitExceeded() : void { friendsActionService.yourAcceptedLimitExceeded(); } public function acceptedLimitExceeded(param1:String) : void { friendsActionService.acceptedLimitExceeded(param1); } public function incomingLimitExceeded() : void { friendsActionService.incomingLimitExceeded(); } public function acceptSuccess(param1:Long) : void { friendsActionService.requestAccepted(param1); } } }
package alternativa.gfx.agal { public class SamplerSpecial extends SamplerOption { private static const SAMPLER_SPECIAL_SHIFT:uint = 16; public static const CENTROID:SamplerSpecial = new SamplerSpecial(1); public static const SINGLE:SamplerSpecial = new SamplerSpecial(2); public static const IGNORESAMPLER:SamplerSpecial = new SamplerSpecial(4); public function SamplerSpecial(param1:int) { super(param1,SAMPLER_SPECIAL_SHIFT); } override public function apply(param1:int) : int { return param1 | uint(mask) << uint(flag); } } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _550d270e9aa6e5a15204aabf084b662ed3d0942e2a28bab885b127239aafb537_flash_display_Sprite extends Sprite { public function _550d270e9aa6e5a15204aabf084b662ed3d0942e2a28bab885b127239aafb537_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }
package alternativa.tanks.sound { import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.sfx.ISound3DEffect; import flash.events.Event; import flash.media.Sound; import flash.media.SoundChannel; import flash.media.SoundTransform; import flash.utils.Dictionary; public class SoundManager implements ISoundManager { private var maxDistanceSqr:Number; private var maxSounds:int = 10; private var maxSounds3D:int = 20; private var effects:Vector.<SoundEffectData>; private var numEffects:int; private var sounds:Dictionary; private var numSounds:int; private var _position:Vector3; private var sortingStack:Vector.<int>; public function SoundManager() { this.effects = new Vector.<SoundEffectData>(); this.sounds = new Dictionary(); this._position = new Vector3(); this.sortingStack = new Vector.<int>(); super(); } public static function createSoundManager(testSound:Sound) : ISoundManager { var channel:SoundChannel = testSound.play(0,1,new SoundTransform(0)); if(channel != null) { channel.stop(); return new SoundManager(); } return new DummySoundManager(); } public function set maxDistance(value:Number) : void { this.maxDistanceSqr = value * value; } public function playSound(sound:Sound, startTime:int = 0, loops:int = 0, soundTransform:SoundTransform = null) : SoundChannel { if(this.numSounds == this.maxSounds || sound == null) { return null; } var channel:SoundChannel = sound.play(startTime,loops,soundTransform); if(channel == null) { return null; } this.addSoundChannel(channel); return channel; } public function stopSound(channel:SoundChannel) : void { if(channel == null || this.sounds[channel] == null) { return; } this.removeSoundChannel(channel); } public function stopAllSounds() : void { var channel:* = undefined; for(channel in this.sounds) { this.removeSoundChannel(channel as SoundChannel); } } public function addEffect(effect:ISound3DEffect) : void { if(this.getEffectIndex(effect) > -1) { return; } effect.enabled = true; this.effects.push(SoundEffectData.create(0,effect)); ++this.numEffects; } public function removeEffect(effect:ISound3DEffect) : void { var data:SoundEffectData = null; for(var i:int = 0; i < this.numEffects; i++) { data = this.effects[i]; if(data.effect == effect) { effect.destroy(); SoundEffectData.destroy(data); this.effects.splice(i,1); --this.numEffects; return; } } } public function removeAllEffects() : void { var data:SoundEffectData = null; while(this.effects.length > 0) { data = this.effects.pop(); data.effect.destroy(); SoundEffectData.destroy(data); } this.numEffects = 0; } public function updateSoundEffects(millis:int, camera:GameCamera) : void { var data:SoundEffectData = null; var i:int = 0; var numSounds:int = 0; if(this.numEffects == 0) { return; } this.sortEffects(camera.pos); var num:int = 0; for(i = 0; i < this.numEffects; i++) { data = this.effects[i]; numSounds = data.effect.numSounds; if(numSounds == 0) { data.effect.destroy(); SoundEffectData.destroy(data); this.effects.splice(i,1); --this.numEffects; i--; } else { if(data.distanceSqr > this.maxDistanceSqr || num + numSounds > this.maxSounds3D) { break; } data.effect.enabled = true; data.effect.play(millis,camera); num += numSounds; } } while(i < this.numEffects) { data = this.effects[i]; data.effect.enabled = false; if(data.effect.numSounds == 0) { data.effect.destroy(); SoundEffectData.destroy(data); this.effects.splice(i,1); --this.numEffects; i--; } i++; } } public function killEffectsByOwner(owner:ClientObject) : void { var soundEffectData:SoundEffectData = null; var effect:ISound3DEffect = null; for(var i:int = 0; i < this.numEffects; i++) { soundEffectData = this.effects[i]; effect = soundEffectData.effect; if(effect.owner == owner) { effect.kill(); } } } private function addSoundChannel(channel:SoundChannel) : void { channel.addEventListener(Event.SOUND_COMPLETE,this.onSoundComplete); this.sounds[channel] = true; ++this.numSounds; } private function removeSoundChannel(channel:SoundChannel) : void { channel.stop(); channel.removeEventListener(Event.SOUND_COMPLETE,this.onSoundComplete); delete this.sounds[channel]; --this.numSounds; } private function onSoundComplete(e:Event) : void { this.stopSound(e.target as SoundChannel); } private function getEffectIndex(effect:ISound3DEffect) : int { for(var i:int = 0; i < this.numEffects; i++) { if(SoundEffectData(this.effects[i]).effect == effect) { return i; } } return -1; } private function sortEffects(cameraPos:Vector3) : void { var i:int = 0; var j:int = 0; var sortingStackIndex:int = 0; var sortingMedian:Number = NaN; var data:SoundEffectData = null; var sortingLeft:SoundEffectData = null; var sortingRight:SoundEffectData = null; var dx:Number = NaN; var dy:Number = NaN; var dz:Number = NaN; var left:int = 0; var right:int = this.numEffects - 1; for(i = 0; i < this.numEffects; i++) { data = this.effects[i]; data.effect.readPosition(this._position); dx = cameraPos.x - this._position.x; dy = cameraPos.y - this._position.y; dz = cameraPos.z - this._position.z; data.distanceSqr = dx * dx + dy * dy + dz * dz; } if(this.numEffects == 1) { return; } this.sortingStack[0] = left; this.sortingStack[1] = right; sortingStackIndex = 2; while(sortingStackIndex > 0) { j = right = this.sortingStack[--sortingStackIndex]; sortingMedian = SoundEffectData(this.effects[right + (i = int(this.sortingStack[--sortingStackIndex])) >> 1]).distanceSqr; do { while((sortingLeft = this.effects[i]).distanceSqr < sortingMedian) { i++; } while((sortingRight = this.effects[j]).distanceSqr > sortingMedian) { j--; } if(i <= j) { var _loc14_:* = i++; this.effects[_loc14_] = sortingRight; var _loc15_:* = j--; this.effects[_loc15_] = sortingLeft; } } while(i <= j); if(left < j) { _loc14_ = sortingStackIndex++; this.sortingStack[_loc14_] = left; _loc15_ = sortingStackIndex++; this.sortingStack[_loc15_] = j; } if(i < right) { _loc14_ = sortingStackIndex++; this.sortingStack[_loc14_] = i; _loc15_ = sortingStackIndex++; this.sortingStack[_loc15_] = right; } } } } } import alternativa.tanks.sfx.ISound3DEffect; class SoundEffectData { private static var pool:Vector.<SoundEffectData> = new Vector.<SoundEffectData>(); private static var numObjects:int; public var distanceSqr:Number; public var effect:ISound3DEffect; function SoundEffectData(distanceSqr:Number, effect:ISound3DEffect) { super(); this.distanceSqr = distanceSqr; this.effect = effect; } public static function create(distanceSqr:Number, effect:ISound3DEffect) : SoundEffectData { var data:SoundEffectData = null; if(numObjects > 0) { data = pool[--numObjects]; pool[numObjects] = null; data.distanceSqr = distanceSqr; data.effect = effect; return data; } return new SoundEffectData(distanceSqr,effect); } public static function destroy(data:SoundEffectData) : void { data.effect = null; var _loc2_:* = numObjects++; pool[_loc2_] = data; } }
package { import flash.display.MovieClip; [Embed(source="/_assets/assets.swf", symbol="symbol100")] public dynamic class SliderThumb_downSkin extends MovieClip { public function SliderThumb_downSkin() { super(); } } }
package alternativa.tanks.models.tank.armor { import projects.tanks.client.battlefield.models.tankparts.armor.simple.ISimpleArmorModelBase; import projects.tanks.client.battlefield.models.tankparts.armor.simple.SimpleArmorModelBase; [ModelInfo] public class SimpleArmorModel extends SimpleArmorModelBase implements ISimpleArmorModelBase, Armor { public function SimpleArmorModel() { super(); } public function getMaxHealth() : int { return getInitParam().maxHealth; } } }
package projects.tanks.client.battlefield.models.bonus.battle.goldbonus { import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.bonus.battle.bonusregions.BonusRegionData; public interface IGoldBonusesModelBase { function hideDropZone(param1:BonusRegionData) : void; function notificationBonus(param1:IGameObject, param2:BonusRegionData) : void; function notificationBonusContainsUid(param1:IGameObject, param2:String, param3:BonusRegionData) : void; } }
package alternativa.tanks.models.sfx { import alternativa.engine3d.lights.OmniLight; import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.sfx.IGraphicEffect; import alternativa.tanks.sfx.Object3DPositionProvider; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.tanks.utils.objectpool.PooledObject; public final class AnimatedLightEffect extends PooledObject implements IGraphicEffect { public static const DEFAULT_MAX_DISTANCE:Number = 99999; private var light:OmniLight; private var positionProvider:Object3DPositionProvider; private var animation:LightAnimation; private var currentTime:int; private var timeToLive:int; private var looped:Boolean; private var alive:Boolean; private var maxDistance:Number; private var fadeDistance:Number; private var position:Vector3; private var container:Scene3DContainer; public function AnimatedLightEffect(param1:ObjectPool) { this.position = new Vector3(); super(param1); this.light = new OmniLight(0,0,0); } public function init(param1:Object3DPositionProvider, param2:LightAnimation, param3:Number = 99999, param4:Boolean = false) : void { this.initFromTime(param1,param2.getLiveTime(),param2,param3,param4); } public function initFromTime(param1:Object3DPositionProvider, param2:int, param3:LightAnimation, param4:Number = 99999, param5:Boolean = false) : void { this.positionProvider = param1; this.timeToLive = param2; this.currentTime = 0; this.animation = param3; this.looped = param5; this.alive = true; this.maxDistance = param4; this.fadeDistance = param4 / 4 * 3; } public function addToContainer(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.light); } public function play(param1:int, param2:GameCamera) : Boolean { var _loc3_:Number = NaN; var _loc4_:Number = NaN; if(this.alive) { if(this.animation == null) { return false; } this.animation.updateByTime(this.light,this.currentTime,this.timeToLive); this.positionProvider.updateObjectPosition(this.light,param2,param1); this.currentTime += param1; if(this.currentTime > this.timeToLive) { if(this.looped) { this.currentTime %= this.timeToLive; } else { this.alive = false; } } this.position.x = this.light.x; this.position.y = this.light.y; this.position.z = this.light.z; _loc3_ = Vector3.distanceBetween(this.position,param2.pos); if(_loc3_ > this.fadeDistance) { _loc4_ = 1 - (_loc3_ - this.fadeDistance) / (this.maxDistance - this.fadeDistance); this.light.intensity *= _loc4_; this.light.visible = _loc3_ < this.maxDistance; } return this.alive; } return false; } public function destroy() : void { this.container.removeChild(this.light); this.container = null; this.animation = null; this.positionProvider.destroy(); this.positionProvider = null; } public function kill() : void { this.alive = false; } public function get owner() : ClientObject { return null; } } }
package alternativa.tanks.models.battlefield.effects.graffiti { import mx.core.BitmapAsset; [ExcludeClass] public class TexturesManager_graffiti_default extends BitmapAsset { public function TexturesManager_graffiti_default() { super(); } } }
package alternativa.utils { public class Properties { private var data:Object; public function Properties(param1:Object = null) { super(); this.data = param1 || {}; } public function getProperty(param1:String) : String { return this.data[param1]; } public function getPropertyDef(param1:String, param2:String) : String { return this.data[param1] || param2; } public function setProperty(param1:String, param2:String) : void { if(!param2) { throw new ArgumentError("Empty values are not allowed"); } this.data[param1] = param2; } public function removeProperty(param1:String) : void { delete this.data[param1]; } public function get propertyNames() : Vector.<String> { var local2:String = null; var local1:Vector.<String> = new Vector.<String>(); for(local2 in this.data) { local1.push(local2); } return local1; } public function toString() : String { var local2:String = null; var local1:* = ""; for(local2 in this.data) { if(local1) { local1 += ", "; } local1 += local2 + ": " + this.data[local2]; } return "[Properties " + local1 + "]"; } } }
package controls.cellrenderer { import flash.display.Graphics; public class CellRendererDefault extends ButtonState { public function CellRendererDefault() { super(); } override public function draw() : void { var local1:Graphics = null; local1 = l.graphics; local1.clear(); local1.beginBitmapFill(bmpLeft); local1.drawRect(0,0,5,20); local1.endFill(); l.x = 0; l.y = 0; local1 = c.graphics; local1.clear(); local1.beginBitmapFill(bmpCenter); local1.drawRect(0,0,_width - 10,20); local1.endFill(); c.x = 5; c.y = 0; local1 = r.graphics; local1.clear(); local1.beginBitmapFill(bmpRight); local1.drawRect(0,0,5,20); local1.endFill(); r.x = _width - 5; r.y = 0; } } }
package com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.healing.struct { import com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.healing.IsisActionType; public class IsisAction { public var shooterId:String; public var targetId:String; public var type:IsisActionType; public function IsisAction() { super(); } } }
package projects.tanks.client.panel.model.shop.lootboxandpaintkit { import platform.client.fp10.core.resource.types.ImageResource; public class LootboxAndPaintCC { private var _button:ImageResource; private var _buttonOver:ImageResource; private var _crystalCount:int; private var _lootBoxPreview:ImageResource; private var _lootboxCount:int; private var _paintPreview:ImageResource; public function LootboxAndPaintCC(param1:ImageResource = null, param2:ImageResource = null, param3:int = 0, param4:ImageResource = null, param5:int = 0, param6:ImageResource = null) { super(); this._button = param1; this._buttonOver = param2; this._crystalCount = param3; this._lootBoxPreview = param4; this._lootboxCount = param5; this._paintPreview = param6; } public function get button() : ImageResource { return this._button; } public function set button(param1:ImageResource) : void { this._button = param1; } public function get buttonOver() : ImageResource { return this._buttonOver; } public function set buttonOver(param1:ImageResource) : void { this._buttonOver = param1; } public function get crystalCount() : int { return this._crystalCount; } public function set crystalCount(param1:int) : void { this._crystalCount = param1; } public function get lootBoxPreview() : ImageResource { return this._lootBoxPreview; } public function set lootBoxPreview(param1:ImageResource) : void { this._lootBoxPreview = param1; } public function get lootboxCount() : int { return this._lootboxCount; } public function set lootboxCount(param1:int) : void { this._lootboxCount = param1; } public function get paintPreview() : ImageResource { return this._paintPreview; } public function set paintPreview(param1:ImageResource) : void { this._paintPreview = param1; } public function toString() : String { var local1:String = "LootboxAndPaintCC ["; local1 += "button = " + this.button + " "; local1 += "buttonOver = " + this.buttonOver + " "; local1 += "crystalCount = " + this.crystalCount + " "; local1 += "lootBoxPreview = " + this.lootBoxPreview + " "; local1 += "lootboxCount = " + this.lootboxCount + " "; local1 += "paintPreview = " + this.paintPreview + " "; return local1 + "]"; } } }
package assets.input { import flash.display.BitmapData; [Embed(source="/_assets/assets.input.InputRight.png")] public class InputRight extends BitmapData { public function InputRight(param1:int, param2:int, param3:Boolean = true, param4:uint = 0) { super(param1,param2,param3,param4); } } }
package _codec.projects.tanks.client.battlefield.models.effects.activationsfx { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.effects.activationsfx.EffectSFXRecordCC; import projects.tanks.client.battlefield.models.effects.activationsfx.TankEffectSFXCC; public class CodecTankEffectSFXCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_effects:ICodec; public function CodecTankEffectSFXCC() { super(); } public function init(param1:IProtocol) : void { this.codec_effects = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(EffectSFXRecordCC,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:TankEffectSFXCC = new TankEffectSFXCC(); local2.effects = this.codec_effects.decode(param1) as Vector.<EffectSFXRecordCC>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:TankEffectSFXCC = TankEffectSFXCC(param2); this.codec_effects.encode(param1,local3.effects); } } }
package projects.tanks.client.clans.clan.permissions { public interface IClanPermissionsModelBase { function updateActions(param1:Vector.<ClanAction>) : void; } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangsIcon_p27 extends BitmapAsset { public function RangsIcon_p27() { super(); } } }
package alternativa.tanks.models.weapon.healing { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.tanks.battle.objects.tank.Tank; import projects.tanks.client.battlefield.models.tankparts.weapon.healing.IsisState; public interface HealingGunEffects { function init(param1:Object3D, param2:Vector3) : void; function setLocalEffectsType(param1:IsisState, param2:Tank = null, param3:Vector3 = null) : void; function setRemoteEffectsType(param1:IsisState, param2:Tank = null, param3:Vector3 = null) : void; function stopEffects() : void; function setBuffedMode(param1:Boolean) : void; } }
package alternativa.tanks.gui.shop.shopitems.item.base { import flash.display.BitmapData; public class ButtonItemSkin { public var overState:BitmapData; public var normalState:BitmapData; public function ButtonItemSkin() { super(); } } }
package alternativa.tanks.gui.friends.list.renderer.background { import controls.cellrenderer.ButtonState; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Graphics; public class FriendCellSelected extends ButtonState { private static var leftIconClass:Class = FriendCellSelected_leftIconClass; private static var leftIconBitmapData:BitmapData = Bitmap(new leftIconClass()).bitmapData; private static var centerIconClass:Class = FriendCellSelected_centerIconClass; private static var centerIconBitmapData:BitmapData = Bitmap(new centerIconClass()).bitmapData; private static var rightIconClass:Class = FriendCellSelected_rightIconClass; private static var rightIconBitmapData:BitmapData = Bitmap(new rightIconClass()).bitmapData; public function FriendCellSelected() { super(); bmpLeft = leftIconBitmapData; bmpCenter = centerIconBitmapData; bmpRight = rightIconBitmapData; } override public function draw() : void { var local1:Graphics = null; local1 = l.graphics; local1.clear(); local1.beginBitmapFill(bmpLeft); local1.drawRect(0,0,5,20); local1.endFill(); l.x = 0; l.y = 0; local1 = c.graphics; local1.clear(); local1.beginBitmapFill(bmpCenter); local1.drawRect(0,0,_width - 10,20); local1.endFill(); c.x = 5; c.y = 0; local1 = r.graphics; local1.clear(); local1.beginBitmapFill(bmpRight); local1.drawRect(0,0,5,20); local1.endFill(); r.x = _width - 5; r.y = 0; } } }
package alternativa.tanks.models.weapon.angles.verticals { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class VerticalAnglesEvents implements VerticalAngles { private var object:IGameObject; private var impl:Vector.<Object>; public function VerticalAnglesEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getAngleUp() : Number { var result:Number = NaN; var i:int = 0; var m:VerticalAngles = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = VerticalAngles(this.impl[i]); result = Number(m.getAngleUp()); i++; } } finally { Model.popObject(); } return result; } public function getAngleDown() : Number { var result:Number = NaN; var i:int = 0; var m:VerticalAngles = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = VerticalAngles(this.impl[i]); result = Number(m.getAngleDown()); i++; } } finally { Model.popObject(); } return result; } } }
package utils.tweener.core { import utils.tweener.TweenLite; public class TweenCore { public static const version:Number = 1.693; protected static var _classInitted:Boolean; protected var _delay:Number; protected var _hasUpdate:Boolean; protected var _rawPrevTime:Number = -1; public var vars:Object; public var active:Boolean; public var gc:Boolean; public var initted:Boolean; public var timeline:SimpleTimeline; public var cachedStartTime:Number; public var cachedTime:Number; public var cachedTotalTime:Number; public var cachedDuration:Number; public var cachedTotalDuration:Number; public var cachedTimeScale:Number; public var cachedPauseTime:Number; public var cachedReversed:Boolean; public var nextNode:TweenCore; public var prevNode:TweenCore; public var cachedOrphan:Boolean; public var cacheIsDirty:Boolean; public var cachedPaused:Boolean; public var data:Object; public function TweenCore(param1:Number = 0, param2:Object = null) { super(); this.vars = param2 != null ? param2 : {}; if(this.vars.isGSVars) { this.vars = this.vars.vars; } this.cachedDuration = this.cachedTotalDuration = param1; this._delay = !!Boolean(this.vars.delay) ? Number(Number(Number(Number(this.vars.delay)))) : Number(Number(Number(0))); this.cachedTimeScale = !!Boolean(this.vars.timeScale) ? Number(Number(Number(Number(this.vars.timeScale)))) : Number(Number(Number(1))); this.active = Boolean(param1 == 0 && this._delay == 0 && this.vars.immediateRender != false); this.cachedTotalTime = this.cachedTime = 0; this.data = this.vars.data; if(!_classInitted) { if(!isNaN(TweenLite.rootFrame)) { return; } TweenLite.initClass(); _classInitted = true; } var _loc3_:SimpleTimeline = this.vars.timeline is SimpleTimeline ? this.vars.timeline : (!!Boolean(this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline); _loc3_.insert(this,_loc3_.cachedTotalTime); if(this.vars.reversed) { this.cachedReversed = true; } if(this.vars.paused) { this.paused = true; } } public function play() : void { this.reversed = false; this.paused = false; } public function pause() : void { this.paused = true; } public function resume() : void { this.paused = false; } public function restart(param1:Boolean = false, param2:Boolean = true) : void { this.reversed = false; this.paused = false; this.setTotalTime(!!param1 ? Number(Number(Number(-this._delay))) : Number(Number(Number(0))),param2); } public function reverse(param1:Boolean = true) : void { this.reversed = true; if(param1) { this.paused = false; } else if(this.gc) { this.setEnabled(true,false); } } public function renderTime(param1:Number, param2:Boolean = false, param3:Boolean = false) : void { } public function complete(param1:Boolean = false, param2:Boolean = false) : void { if(!param1) { this.renderTime(this.totalDuration,param2,false); return; } if(this.timeline.autoRemoveChildren) { this.setEnabled(false,false); } else { this.active = false; } if(!param2) { if(this.vars.onComplete && this.cachedTotalTime >= this.cachedTotalDuration && !this.cachedReversed) { this.vars.onComplete.apply(null,this.vars.onCompleteParams); } else if(this.cachedReversed && this.cachedTotalTime == 0 && this.vars.onReverseComplete) { this.vars.onReverseComplete.apply(null,this.vars.onReverseCompleteParams); } } } public function invalidate() : void { } public function setEnabled(param1:Boolean, param2:Boolean = false) : Boolean { this.gc = !param1; if(param1) { this.active = Boolean(!this.cachedPaused && this.cachedTotalTime > 0 && this.cachedTotalTime < this.cachedTotalDuration); if(!param2 && this.cachedOrphan) { this.timeline.insert(this,this.cachedStartTime - this._delay); } } else { this.active = false; if(!param2 && !this.cachedOrphan) { this.timeline.remove(this,true); } } return false; } public function kill() : void { this.setEnabled(false,false); } protected function setDirtyCache(param1:Boolean = true) : void { var _loc2_:TweenCore = !!param1 ? this : this.timeline; while(_loc2_) { _loc2_.cacheIsDirty = true; _loc2_ = _loc2_.timeline; } } protected function setTotalTime(param1:Number, param2:Boolean = false) : void { var _loc3_:Number = NaN; var _loc4_:Number = NaN; if(this.timeline) { _loc3_ = !!this.cachedPaused ? Number(Number(Number(this.cachedPauseTime))) : Number(Number(Number(this.timeline.cachedTotalTime))); if(this.cachedReversed) { _loc4_ = !!this.cacheIsDirty ? Number(Number(Number(this.totalDuration))) : Number(Number(Number(this.cachedTotalDuration))); this.cachedStartTime = _loc3_ - (_loc4_ - param1) / this.cachedTimeScale; } else { this.cachedStartTime = _loc3_ - param1 / this.cachedTimeScale; } if(!this.timeline.cacheIsDirty) { this.setDirtyCache(false); } if(this.cachedTotalTime != param1) { this.renderTime(param1,param2,false); } } } public function get delay() : Number { return this._delay; } public function set delay(param1:Number) : void { this.startTime += param1 - this._delay; this._delay = param1; } public function get duration() : Number { return this.cachedDuration; } public function set duration(param1:Number) : void { var _loc2_:Number = param1 / this.cachedDuration; this.cachedDuration = this.cachedTotalDuration = param1; this.setDirtyCache(true); if(this.active && !this.cachedPaused && param1 != 0) { this.setTotalTime(this.cachedTotalTime * _loc2_,true); } } public function get totalDuration() : Number { return this.cachedTotalDuration; } public function set totalDuration(param1:Number) : void { this.duration = param1; } public function get currentTime() : Number { return this.cachedTime; } public function set currentTime(param1:Number) : void { this.setTotalTime(param1,false); } public function get totalTime() : Number { return this.cachedTotalTime; } public function set totalTime(param1:Number) : void { this.setTotalTime(param1,false); } public function get startTime() : Number { return this.cachedStartTime; } public function set startTime(param1:Number) : void { if(this.timeline != null && (param1 != this.cachedStartTime || this.gc)) { this.timeline.insert(this,param1 - this._delay); } else { this.cachedStartTime = param1; } } public function get reversed() : Boolean { return this.cachedReversed; } public function set reversed(param1:Boolean) : void { if(param1 != this.cachedReversed) { this.cachedReversed = param1; this.setTotalTime(this.cachedTotalTime,true); } } public function get paused() : Boolean { return this.cachedPaused; } public function set paused(param1:Boolean) : void { if(param1 != this.cachedPaused && this.timeline) { if(param1) { this.cachedPauseTime = this.timeline.rawTime; } else { this.cachedStartTime += this.timeline.rawTime - this.cachedPauseTime; this.cachedPauseTime = NaN; this.setDirtyCache(false); } this.cachedPaused = param1; this.active = Boolean(!this.cachedPaused && this.cachedTotalTime > 0 && this.cachedTotalTime < this.cachedTotalDuration); } if(!param1 && this.gc) { this.setEnabled(true,false); } } } }
package assets.resultwindow { import flash.display.BitmapData; [Embed(source="/_assets/assets.resultwindow.bres_HEADER_RED_PIXEL.png")] public dynamic class bres_HEADER_RED_PIXEL extends BitmapData { public function bres_HEADER_RED_PIXEL(param1:int = 4, param2:int = 4) { super(param1,param2); } } }
package projects.tanks.client.entrance.model.entrance.logging { public class RegistrationUXScreen { public static const MAIN:RegistrationUXScreen = new RegistrationUXScreen(0,"MAIN"); public static const VK:RegistrationUXScreen = new RegistrationUXScreen(1,"VK"); public static const FACEBOOK:RegistrationUXScreen = new RegistrationUXScreen(2,"FACEBOOK"); public static const GOOGLE:RegistrationUXScreen = new RegistrationUXScreen(3,"GOOGLE"); public static const PARTNER:RegistrationUXScreen = new RegistrationUXScreen(4,"PARTNER"); public static const LOGIN:RegistrationUXScreen = new RegistrationUXScreen(5,"LOGIN"); public static const SITE:RegistrationUXScreen = new RegistrationUXScreen(6,"SITE"); public static const TUTORIAL:RegistrationUXScreen = new RegistrationUXScreen(7,"TUTORIAL"); public static const STANDALONE:RegistrationUXScreen = new RegistrationUXScreen(8,"STANDALONE"); private var _value:int; private var _name:String; public function RegistrationUXScreen(param1:int, param2:String) { super(); this._value = param1; this._name = param2; } public static function get values() : Vector.<RegistrationUXScreen> { var local1:Vector.<RegistrationUXScreen> = new Vector.<RegistrationUXScreen>(); local1.push(MAIN); local1.push(VK); local1.push(FACEBOOK); local1.push(GOOGLE); local1.push(PARTNER); local1.push(LOGIN); local1.push(SITE); local1.push(TUTORIAL); local1.push(STANDALONE); return local1; } public function toString() : String { return "RegistrationUXScreen [" + this._name + "]"; } public function get value() : int { return this._value; } public function get name() : String { return this._name; } } }
package alternativa.tanks.model.payment.shop.specialkit { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.panel.model.shop.specialkit.SpecialKitPackageCC; public class SpecialKitPackageEvents implements SpecialKitPackage { private var object:IGameObject; private var impl:Vector.<Object>; public function SpecialKitPackageEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getCrystalsAmount() : int { var result:int = 0; var i:int = 0; var m:SpecialKitPackage = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = SpecialKitPackage(this.impl[i]); result = int(m.getCrystalsAmount()); i++; } } finally { Model.popObject(); } return result; } public function getPremiumDurationInDays() : int { var result:int = 0; var i:int = 0; var m:SpecialKitPackage = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = SpecialKitPackage(this.impl[i]); result = int(m.getPremiumDurationInDays()); i++; } } finally { Model.popObject(); } return result; } public function getEverySupplyAmount() : int { var result:int = 0; var i:int = 0; var m:SpecialKitPackage = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = SpecialKitPackage(this.impl[i]); result = int(m.getEverySupplyAmount()); i++; } } finally { Model.popObject(); } return result; } public function getGoldAmount() : int { var result:int = 0; var i:int = 0; var m:SpecialKitPackage = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = SpecialKitPackage(this.impl[i]); result = int(m.getGoldAmount()); i++; } } finally { Model.popObject(); } return result; } public function hasAdditionalItem() : Boolean { var result:Boolean = false; var i:int = 0; var m:SpecialKitPackage = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = SpecialKitPackage(this.impl[i]); result = Boolean(m.hasAdditionalItem()); i++; } } finally { Model.popObject(); } return result; } public function getItemsCount() : int { var result:int = 0; var i:int = 0; var m:SpecialKitPackage = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = SpecialKitPackage(this.impl[i]); result = int(m.getItemsCount()); i++; } } finally { Model.popObject(); } return result; } public function getPackageData() : SpecialKitPackageCC { var result:SpecialKitPackageCC = null; var i:int = 0; var m:SpecialKitPackage = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = SpecialKitPackage(this.impl[i]); result = m.getPackageData(); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.model.quest.common.gui.greenpanel { import flash.display.BitmapData; import utils.FlipBitmapDataUtils; public class GreenPanelBitmaps { private static const LEFT_TOP_CORNER_BITMAP:Class = GreenPanelBitmaps_LEFT_TOP_CORNER_BITMAP; public static const LEFT_TOP_CORNER_BITMAP_DATA:BitmapData = new LEFT_TOP_CORNER_BITMAP().bitmapData; public static const RIGHT_TOP_CORNER_BITMAP_DATA:BitmapData = FlipBitmapDataUtils.flipH(LEFT_TOP_CORNER_BITMAP_DATA); private static const TOP_LINE_BITMAP:Class = GreenPanelBitmaps_TOP_LINE_BITMAP; public static const TOP_LINE_BITMAP_DATA:BitmapData = new TOP_LINE_BITMAP().bitmapData; public static const BOTTOM_LINE_BITMAP_DATA:BitmapData = FlipBitmapDataUtils.flipW(TOP_LINE_BITMAP_DATA); private static const LEFT_LINE_BITMAP:Class = GreenPanelBitmaps_LEFT_LINE_BITMAP; public static const LEFT_LINE_BITMAP_DATA:BitmapData = new LEFT_LINE_BITMAP().bitmapData; public static const RIGHT_LINE_BITMAP_DATA:BitmapData = FlipBitmapDataUtils.flipH(LEFT_LINE_BITMAP_DATA); private static const BACKGROUND_PIXEL_BITMAP:Class = GreenPanelBitmaps_BACKGROUND_PIXEL_BITMAP; public static const BACKGROUND_PIXEL_BITMAP_DATA:BitmapData = new BACKGROUND_PIXEL_BITMAP().bitmapData; private static const LEFT_BOTTOM_CORNER_BITMAP:Class = GreenPanelBitmaps_LEFT_BOTTOM_CORNER_BITMAP; public static const LEFT_BOTTOM_CORNER_BITMAP_DATA:BitmapData = new LEFT_BOTTOM_CORNER_BITMAP().bitmapData; public static const RIGHT_BOTTOM_CORNER_BITMAP_DATA:BitmapData = FlipBitmapDataUtils.flipH(LEFT_BOTTOM_CORNER_BITMAP_DATA); public function GreenPanelBitmaps() { super(); } } }
package alternativa.tanks.models.weapon.twins { import alternativa.math.Vector3; import alternativa.physics.Body; [ModelInterface] public interface TwinsWeaponCallback { function onShot(param1:int, param2:int, param3:int, param4:Vector3) : void; function onDummyShot(param1:int, param2:int) : void; function onTargetHit(param1:int, param2:Body, param3:Vector3) : void; function onStaticHit(param1:int, param2:Vector3) : void; } }
package alternativa.tanks.sfx { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; public class ScalingObject3DPositionProvider extends PooledObject implements Object3DPositionProvider { private var initialPosition:Vector3 = new Vector3(); private var velocity:Vector3 = new Vector3(); private var scaleVelocity:Number; public function ScalingObject3DPositionProvider(param1:Pool) { super(param1); } public function initPosition(param1:Object3D) : void { param1.x = this.initialPosition.x; param1.y = this.initialPosition.y; param1.z = this.initialPosition.z; param1.scaleX = 1; param1.scaleY = 1; param1.scaleZ = 1; } public function init(param1:Vector3, param2:Vector3, param3:Number) : void { this.initialPosition.copy(param1); this.velocity.copy(param2); this.scaleVelocity = param3; } public function updateObjectPosition(param1:Object3D, param2:GameCamera, param3:int) : void { var local4:Number = 0.001 * param3; param1.x += this.velocity.x * local4; param1.y += this.velocity.y * local4; param1.z += this.velocity.z * local4; param1.scaleX += this.scaleVelocity; param1.scaleY += this.scaleVelocity; param1.scaleZ += this.scaleVelocity; } public function destroy() : void { recycle(); } } }
package platform.client.fp10.core.service.errormessage.errors { public interface ErrorType { function getMessage() : String; } }
package _codec.projects.tanks.client.entrance.model.entrance.clienthalt { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.entrance.model.entrance.clienthalt.ServerHaltEntranceCC; public class CodecServerHaltEntranceCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_serverHalt:ICodec; public function CodecServerHaltEntranceCC() { super(); } public function init(param1:IProtocol) : void { this.codec_serverHalt = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ServerHaltEntranceCC = new ServerHaltEntranceCC(); local2.serverHalt = this.codec_serverHalt.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ServerHaltEntranceCC = ServerHaltEntranceCC(param2); this.codec_serverHalt.encode(param1,local3.serverHalt); } } }
package assets.resultwindow { import flash.display.BitmapData; [Embed(source="/_assets/assets.resultwindow.bres_BG_GRAY_PIXEL.png")] public dynamic class bres_BG_GRAY_PIXEL extends BitmapData { public function bres_BG_GRAY_PIXEL(param1:int = 4, param2:int = 4) { super(param1,param2); } } }
package alternativa.tanks.model.referals { public interface IReferals { function getReferalsData() : void; } }
package alternativa.tanks.model.challenge { import mx.core.BitmapAsset; [ExcludeClass] public class ChallengeCongratulationWindow_metallicBitmap extends BitmapAsset { public function ChallengeCongratulationWindow_metallicBitmap() { super(); } } }
package alternativa.tanks.help { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; public class LockedMapsHelper extends BubbleHelper { public function LockedMapsHelper() { super(); var localeService:ILocaleService = ILocaleService(Main.osgi.getService(ILocaleService)); text = localeService.getText(TextConst.HELP_BATTLE_SELECT_LOCKED_MAP_HELPER_TEXT); arrowLehgth = int(localeService.getText(TextConst.HELP_BATTLE_SELECT_LOCKED_MAP_HELPER_ARROW_LENGTH)); arrowAlign = HelperAlign.MIDDLE_LEFT; _showLimit = 5; } } }
package _codec.projects.tanks.client.panel.model.shop.clientlayoutkit.entity { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.shop.clientlayoutkit.entity.BundleImage; public class VectorCodecBundleImageLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecBundleImageLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(BundleImage,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<BundleImage> = new Vector.<BundleImage>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = BundleImage(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:BundleImage = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<BundleImage> = Vector.<BundleImage>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.weapon.artillery.sfx { import alternativa.engine3d.materials.TextureMaterial; import alternativa.tanks.engine3d.EffectsMaterialRegistry; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.models.sfx.lighting.LightingSfx; import alternativa.tanks.sfx.LightAnimation; import alternativa.tanks.utils.GraphicsUtils; import flash.media.Sound; import platform.client.fp10.core.type.AutoClosable; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.tankparts.weapons.artillery.sfx.ArtillerySfxCC; public class ArtillerySfxData implements AutoClosable { [Inject] public static var materialRegistry:EffectsMaterialRegistry; public var explosion:TextureAnimation; public var smoke:TextureAnimation; public var trail:TextureMaterial; public var stream:TextureMaterial; public var flame:TextureMaterial; public var explosionMarkMaterial:TextureMaterial; public var shotLightAnimation:LightAnimation; public var hitLightAnimation:LightAnimation; public var explosionSound:Sound; public var reloadSound:Sound; public var flyBySound:Sound; public var chargingSound:Sound; public var shotSounds:Vector.<Sound>; public var farShotSound:Sound; public function ArtillerySfxData(param1:IGameObject, param2:ArtillerySfxCC, param3:LightingSfx) { super(); this.explosion = GraphicsUtils.getTextureAnimationFromResource(materialRegistry,param2.explosionTexture); this.smoke = GraphicsUtils.getTextureAnimationFromResource(materialRegistry,param2.smokeTexture); this.trail = materialRegistry.getMaterial(param2.trailTexture.data); this.stream = materialRegistry.getMaterial(param2.streamTexture.data); this.flame = materialRegistry.getMaterial(param2.flameTexture.data); this.explosionMarkMaterial = materialRegistry.getMaterial(param2.markTexture.data); this.shotLightAnimation = param3.createAnimation("shot"); this.hitLightAnimation = param3.createAnimation("hit"); this.explosionSound = param2.explosionSound.sound; this.reloadSound = param2.reloadSound.sound; this.flyBySound = param2.flyBySound.sound; this.chargingSound = param2.chargingSound.sound; this.shotSounds = Vector.<Sound>([param2.shot1Sound.sound,param2.shot2Sound.sound,param2.shot3Sound.sound,param2.shot4Sound.sound]); this.farShotSound = param2.farShotSound.sound; } public function close() : void { materialRegistry.releaseMaterial(this.explosion.material); materialRegistry.releaseMaterial(this.smoke.material); materialRegistry.releaseMaterial(this.trail); materialRegistry.releaseMaterial(this.stream); materialRegistry.releaseMaterial(this.flame); materialRegistry.releaseMaterial(this.explosionMarkMaterial); this.hitLightAnimation = null; this.shotLightAnimation = null; var local1:int = 0; while(local1 < this.shotSounds.length) { this.shotSounds[local1] = null; local1++; } this.chargingSound = null; this.explosionSound = null; this.reloadSound = null; this.flyBySound = null; this.farShotSound = null; } } }
package projects.tanks.client.panel.model.payment.modes { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class PaymentModeModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function PaymentModeModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package _codec.projects.tanks.client.garage.models.item.upgradeable.types { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.upgradeable.types.GaragePropertyParams; public class VectorCodecGaragePropertyParamsLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecGaragePropertyParamsLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(GaragePropertyParams,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<GaragePropertyParams> = new Vector.<GaragePropertyParams>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = GaragePropertyParams(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:GaragePropertyParams = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<GaragePropertyParams> = Vector.<GaragePropertyParams>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.controlpoints { import alternativa.types.Long; import flash.utils.Dictionary; public class PointOccupationBuffer { private var buffer:Dictionary = new Dictionary(); public function PointOccupationBuffer() { super(); } public function add(param1:Long, param2:int) : void { this.buffer[param1] = param2; } public function remove(param1:Long) : void { delete this.buffer[param1]; } public function takeTankPointId(param1:Long) : int { var local2:int = 0; if(this.buffer[param1] != undefined) { local2 = int(this.buffer[param1]); delete this.buffer[param1]; return local2; } return -1; } } }
package alternativa.tanks.models.weapon.thunder { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IThunderSFXModelAdapt implements IThunderSFXModel { private var object:IGameObject; private var impl:IThunderSFXModel; public function IThunderSFXModelAdapt(param1:IGameObject, param2:IThunderSFXModel) { super(); this.object = param1; this.impl = param2; } public function getEffects() : IThunderEffects { var result:IThunderEffects = null; try { Model.object = this.object; result = this.impl.getEffects(); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.model.payment.modes { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.panel.model.payment.types.PaymentRequestUrl; public class PayUrlEvents implements PayUrl { private var object:IGameObject; private var impl:Vector.<Object>; public function PayUrlEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function forceGoToUrl(param1:PaymentRequestUrl) : void { var i:int = 0; var m:PayUrl = null; var url:PaymentRequestUrl = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = PayUrl(this.impl[i]); m.forceGoToUrl(url); i++; } } finally { Model.popObject(); } } public function forceGoToOrderedUrl(param1:PaymentRequestUrl) : void { var i:int = 0; var m:PayUrl = null; var url:PaymentRequestUrl = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = PayUrl(this.impl[i]); m.forceGoToOrderedUrl(url); i++; } } finally { Model.popObject(); } } } }
package alternativa.engine3d.animation { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.animation.keys.TransformKey; import alternativa.engine3d.core.Object3D; import flash.geom.Vector3D; use namespace alternativa3d; public class AnimationState { public var useCount:int = 0; public var transform:TransformKey = new TransformKey(); public var transformWeightSum:Number = 0; public var numbers:Object = new Object(); public var numberWeightSums:Object = new Object(); public function AnimationState() { super(); } public function reset() : void { var local1:String = null; this.transformWeightSum = 0; for(local1 in this.numbers) { delete this.numbers[local1]; delete this.numberWeightSums[local1]; } } public function addWeightedTransform(param1:TransformKey, param2:Number) : void { this.transformWeightSum += param2; this.transform.interpolate(this.transform,param1,param2 / this.transformWeightSum); } public function addWeightedNumber(param1:String, param2:Number, param3:Number) : void { var local5:Number = NaN; var local4:Number = Number(this.numberWeightSums[param1]); if(local4 == local4) { local4 += param3; param3 /= local4; local5 = Number(this.numbers[param1]); this.numbers[param1] = (1 - param3) * local5 + param3 * param2; this.numberWeightSums[param1] = local4; } else { this.numbers[param1] = param2; this.numberWeightSums[param1] = param3; } } public function apply(param1:Object3D) : void { var local2:Number = NaN; var local3:Number = NaN; var local4:String = null; if(this.transformWeightSum > 0) { param1.x = this.transform.alternativa3d::x; param1.y = this.transform.alternativa3d::y; param1.z = this.transform.alternativa3d::z; this.setEulerAngles(this.transform.alternativa3d::rotation,param1); param1.scaleX = this.transform.alternativa3d::scaleX; param1.scaleY = this.transform.alternativa3d::scaleY; param1.scaleZ = this.transform.alternativa3d::scaleZ; } for(local4 in this.numbers) { switch(local4) { case "x": local2 = Number(this.numberWeightSums["x"]); local3 = local2 / (local2 + this.transformWeightSum); param1.x = (1 - local3) * param1.x + local3 * this.numbers["x"]; break; case "y": local2 = Number(this.numberWeightSums["y"]); local3 = local2 / (local2 + this.transformWeightSum); param1.y = (1 - local3) * param1.y + local3 * this.numbers["y"]; break; case "z": local2 = Number(this.numberWeightSums["z"]); local3 = local2 / (local2 + this.transformWeightSum); param1.z = (1 - local3) * param1.z + local3 * this.numbers["z"]; break; case "rotationX": local2 = Number(this.numberWeightSums["rotationX"]); local3 = local2 / (local2 + this.transformWeightSum); param1.rotationX = (1 - local3) * param1.rotationX + local3 * this.numbers["rotationX"]; break; case "rotationY": local2 = Number(this.numberWeightSums["rotationY"]); local3 = local2 / (local2 + this.transformWeightSum); param1.rotationY = (1 - local3) * param1.rotationY + local3 * this.numbers["rotationY"]; break; case "rotationZ": local2 = Number(this.numberWeightSums["rotationZ"]); local3 = local2 / (local2 + this.transformWeightSum); param1.rotationZ = (1 - local3) * param1.rotationZ + local3 * this.numbers["rotationZ"]; break; case "scaleX": local2 = Number(this.numberWeightSums["scaleX"]); local3 = local2 / (local2 + this.transformWeightSum); param1.scaleX = (1 - local3) * param1.scaleX + local3 * this.numbers["scaleX"]; break; case "scaleY": local2 = Number(this.numberWeightSums["scaleY"]); local3 = local2 / (local2 + this.transformWeightSum); param1.scaleY = (1 - local3) * param1.scaleY + local3 * this.numbers["scaleY"]; break; case "scaleZ": local2 = Number(this.numberWeightSums["scaleZ"]); local3 = local2 / (local2 + this.transformWeightSum); param1.scaleZ = (1 - local3) * param1.scaleZ + local3 * this.numbers["scaleZ"]; break; default: param1[local4] = this.numbers[local4]; break; } } } public function applyObject(param1:Object) : void { var local2:Number = NaN; var local3:Number = NaN; var local4:String = null; if(this.transformWeightSum > 0) { param1.x = this.transform.alternativa3d::x; param1.y = this.transform.alternativa3d::y; param1.z = this.transform.alternativa3d::z; this.setEulerAnglesObject(this.transform.alternativa3d::rotation,param1); param1.scaleX = this.transform.alternativa3d::scaleX; param1.scaleY = this.transform.alternativa3d::scaleY; param1.scaleZ = this.transform.alternativa3d::scaleZ; } for(local4 in this.numbers) { switch(local4) { case "x": local2 = Number(this.numberWeightSums["x"]); local3 = local2 / (local2 + this.transformWeightSum); param1.x = (1 - local3) * param1.x + local3 * this.numbers["x"]; break; case "y": local2 = Number(this.numberWeightSums["y"]); local3 = local2 / (local2 + this.transformWeightSum); param1.y = (1 - local3) * param1.y + local3 * this.numbers["y"]; break; case "z": local2 = Number(this.numberWeightSums["z"]); local3 = local2 / (local2 + this.transformWeightSum); param1.z = (1 - local3) * param1.z + local3 * this.numbers["z"]; break; case "rotationX": local2 = Number(this.numberWeightSums["rotationX"]); local3 = local2 / (local2 + this.transformWeightSum); param1.rotationX = (1 - local3) * param1.rotationX + local3 * this.numbers["rotationX"]; break; case "rotationY": local2 = Number(this.numberWeightSums["rotationY"]); local3 = local2 / (local2 + this.transformWeightSum); param1.rotationY = (1 - local3) * param1.rotationY + local3 * this.numbers["rotationY"]; break; case "rotationZ": local2 = Number(this.numberWeightSums["rotationZ"]); local3 = local2 / (local2 + this.transformWeightSum); param1.rotationZ = (1 - local3) * param1.rotationZ + local3 * this.numbers["rotationZ"]; break; case "scaleX": local2 = Number(this.numberWeightSums["scaleX"]); local3 = local2 / (local2 + this.transformWeightSum); param1.scaleX = (1 - local3) * param1.scaleX + local3 * this.numbers["scaleX"]; break; case "scaleY": local2 = Number(this.numberWeightSums["scaleY"]); local3 = local2 / (local2 + this.transformWeightSum); param1.scaleY = (1 - local3) * param1.scaleY + local3 * this.numbers["scaleY"]; break; case "scaleZ": local2 = Number(this.numberWeightSums["scaleZ"]); local3 = local2 / (local2 + this.transformWeightSum); param1.scaleZ = (1 - local3) * param1.scaleZ + local3 * this.numbers["scaleZ"]; break; default: param1[local4] = this.numbers[local4]; break; } } } private function setEulerAngles(param1:Vector3D, param2:Object3D) : void { var local3:Number = 2 * param1.x * param1.x; var local4:Number = 2 * param1.y * param1.y; var local5:Number = 2 * param1.z * param1.z; var local6:Number = 2 * param1.x * param1.y; var local7:Number = 2 * param1.y * param1.z; var local8:Number = 2 * param1.z * param1.x; var local9:Number = 2 * param1.w * param1.x; var local10:Number = 2 * param1.w * param1.y; var local11:Number = 2 * param1.w * param1.z; var local12:Number = 1 - local4 - local5; var local13:Number = local6 - local11; var local14:Number = local6 + local11; var local15:Number = 1 - local3 - local5; var local16:Number = local8 - local10; var local17:Number = local7 + local9; var local18:Number = 1 - local3 - local4; if(-1 < local16 && local16 < 1) { param2.rotationX = Math.atan2(local17,local18); param2.rotationY = -Math.asin(local16); param2.rotationZ = Math.atan2(local14,local12); } else { param2.rotationX = 0; param2.rotationY = local16 <= -1 ? Math.PI : -Math.PI; param2.rotationY *= 0.5; param2.rotationZ = Math.atan2(-local13,local15); } } private function setEulerAnglesObject(param1:Vector3D, param2:Object) : void { var local3:Number = 2 * param1.x * param1.x; var local4:Number = 2 * param1.y * param1.y; var local5:Number = 2 * param1.z * param1.z; var local6:Number = 2 * param1.x * param1.y; var local7:Number = 2 * param1.y * param1.z; var local8:Number = 2 * param1.z * param1.x; var local9:Number = 2 * param1.w * param1.x; var local10:Number = 2 * param1.w * param1.y; var local11:Number = 2 * param1.w * param1.z; var local12:Number = 1 - local4 - local5; var local13:Number = local6 - local11; var local14:Number = local6 + local11; var local15:Number = 1 - local3 - local5; var local16:Number = local8 - local10; var local17:Number = local7 + local9; var local18:Number = 1 - local3 - local4; if(-1 < local16 && local16 < 1) { param2.rotationX = Math.atan2(local17,local18); param2.rotationY = -Math.asin(local16); param2.rotationZ = Math.atan2(local14,local12); } else { param2.rotationX = 0; param2.rotationY = local16 <= -1 ? Math.PI : -Math.PI; param2.rotationY *= 0.5; param2.rotationZ = Math.atan2(-local13,local15); } } } }
package alternativa.tanks.view.battleinfo { import alternativa.types.Long; import platform.client.fp10.core.resource.types.ImageResource; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battleservice.BattleCreateParameters; import projects.tanks.client.battleservice.model.types.BattleSuspicionLevel; public class BattleInfoBaseParams { public var battle:IGameObject; public var createParams:BattleCreateParameters; public var battleUrl:String; public var mapName:String; public var customName:String; public var endTime:int; public var roundStarted:Boolean; public var matchmakingMark:Boolean; public var previewResource:ImageResource; public var suspicionLevel:BattleSuspicionLevel; public var friends:int; public var userToInfo:UserToInfoMap = new UserToInfoMap(); public function BattleInfoBaseParams() { super(); } public function get battleId() : Long { return this.battle.id; } } }
package controls.numeric { import flash.events.TimerEvent; import flash.utils.Timer; import flash.utils.clearInterval; import flash.utils.setInterval; public class TimerStepper { private static const CHANGE_COUNTER_VALUE:int = 7; private static const DEFAULT_INTERVAL_DURATION:int = 75; private static const STEPS:Vector.<int> = new <int>[1,5,10,20,50,100,200,500]; private var stepUnit:Number; private var timer:Timer; private var intervalId:int; private var intervalCounter:int; private var stepper:INumericStepper; private var stepIndex:int; public function TimerStepper(param1:INumericStepper, param2:Number = 1) { super(); this.stepper = param1; this.stepUnit = param2; this.timer = new Timer(500,1); this.timer.addEventListener(TimerEvent.TIMER_COMPLETE,this.onTimerComplete); } public function start() : void { this.timer.reset(); this.timer.start(); } public function stop() : void { this.timer.stop(); clearInterval(this.intervalId); } private function onTimerComplete(param1:TimerEvent) : void { this.intervalCounter = 0; this.stepIndex = 0; this.intervalId = setInterval(this.changeCounterByTime,DEFAULT_INTERVAL_DURATION); } private function changeCounterByTime() : void { var local1:Number = this.stepper.getValue() + this.stepper.getButtonStatus() * this.getStep(); ++this.intervalCounter; if(this.intervalCounter >= CHANGE_COUNTER_VALUE && this.stepIndex + 1 < STEPS.length && local1 % this.getStepByIndex(this.stepIndex + 1) < this.stepUnit) { this.intervalCounter = 0; ++this.stepIndex; } this.stepper.setValue(local1,true); } private function getStep() : Number { return this.getStepByIndex(this.stepIndex); } public function setStep(param1:Number) : void { this.stepUnit = param1; } private function getStepByIndex(param1:int) : Number { return STEPS[param1] * this.stepUnit; } } }
package platform.client.core.general.spaces.loading.dispatcher.types { import platform.client.core.general.spaces.loading.modelconstructors.ModelData; import platform.client.fp10.core.type.IGameObject; public class ObjectsData { private var _modelsData:Vector.<ModelData>; private var _objects:Vector.<IGameObject>; public function ObjectsData(param1:Vector.<ModelData> = null, param2:Vector.<IGameObject> = null) { super(); this._modelsData = param1; this._objects = param2; } public function get modelsData() : Vector.<ModelData> { return this._modelsData; } public function set modelsData(param1:Vector.<ModelData>) : void { this._modelsData = param1; } public function get objects() : Vector.<IGameObject> { return this._objects; } public function set objects(param1:Vector.<IGameObject>) : void { this._objects = param1; } public function toString() : String { var local1:String = "ObjectsData ["; local1 += "modelsData = " + this.modelsData + " "; local1 += "objects = " + this.objects + " "; return local1 + "]"; } } }
package alternativa.tanks.loader { import alternativa.init.TanksServicesActivator; import alternativa.osgi.service.console.IConsoleService; import alternativa.osgi.service.focus.IFocusListener; import alternativa.osgi.service.loader.ILoaderService; import alternativa.osgi.service.loader.ILoadingProgressListener; import alternativa.osgi.service.mainContainer.IMainContainerService; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.DisplayObjectContainer; import flash.display.Sprite; import flash.events.Event; import flash.events.TimerEvent; import flash.text.TextField; import flash.utils.Dictionary; import flash.utils.Timer; public class LoaderWindow extends Sprite implements ILoadingProgressListener, ILoaderWindowService, IFocusListener { [Embed(source="1185.png")] private static const bitmapWindowSmall:Class; private static const windowBitmapSmall:BitmapData = new bitmapWindowSmall().bitmapData; [Embed(source="1118.png")] private static const bitmapWindowMedium:Class; private static const windowBitmapMedium:BitmapData = new bitmapWindowMedium().bitmapData; [Embed(source="1106.png")] private static const bitmapWindowBig:Class; private static const windowBitmapBig:BitmapData = new bitmapWindowBig().bitmapData; private var console:IConsoleService; private var layer:DisplayObjectContainer; private var windowBmp:Bitmap; private var showTimer:Timer; private var hideTimer:Timer; private var showDelay:int = 1000; private var hideDelay:int = 10000; private var resourcesId:Array; private var lock:Boolean = false; private const SIZE_SMALL:String = "SizeSmall"; private const SIZE_MEDIUM:String = "SizeMedium"; private const SIZE_BIG:String = "SizeBig"; private var size:String; private var batchByProcess:Dictionary; private var processesForBatch:Dictionary; private var processesWithoutBatch:Dictionary; private var batchBlocks:Dictionary; private var processBlocksList:Array; private var progressSlots:Array; private const slotsNum:int = 4; public function LoaderWindow() { var i:int = 0; i = 0; var slot:Bitmap = null; super(); this.size = this.SIZE_SMALL; this.layer = (TanksServicesActivator.osgi.getService(IMainContainerService) as IMainContainerService).systemUILayer; this.console = TanksServicesActivator.osgi.getService(IConsoleService) as IConsoleService; this.resourcesId = new Array(); this.batchByProcess = new Dictionary(); this.processesForBatch = new Dictionary(); this.processesWithoutBatch = new Dictionary(); this.batchBlocks = new Dictionary(); this.processBlocksList = new Array(); this.progressSlots = new Array(); this.windowBmp = new Bitmap(windowBitmapSmall); addChild(this.windowBmp); for(i = 0; i < this.slotsNum; i++) { slot = new Bitmap(ProgressBar.barBd); addChild(slot); slot.x = 17; slot.y = 50 + i * 37; if(i != 0) { slot.visible = false; } slot.visible = false; this.progressSlots.push(slot); } this.showTimer = new Timer(this.showDelay,1); this.hideTimer = new Timer(this.hideDelay,1); this.showTimer.addEventListener(TimerEvent.TIMER_COMPLETE,this.onShowTimerComplemete); this.hideTimer.addEventListener(TimerEvent.TIMER_COMPLETE,this.onHideTimerComplemete); (TanksServicesActivator.osgi.getService(ILoaderService) as ILoaderService).loadingProgress.addEventListener(this); } private function setSize(value:String) : void { var i:int = 0; var slot:Bitmap = null; this.size = value; switch(value) { case this.SIZE_SMALL: this.windowBmp.bitmapData = windowBitmapSmall; for(i = 0; i < this.slotsNum; i++) { slot = this.progressSlots[i] as Bitmap; if(i == 0) { slot.visible = true; } else { slot.visible = false; } } break; case this.SIZE_MEDIUM: this.windowBmp.bitmapData = windowBitmapMedium; for(i = 0; i < this.slotsNum; i++) { slot = this.progressSlots[i] as Bitmap; if(i < 2) { slot.visible = true; } else { slot.visible = false; } } break; case this.SIZE_BIG: this.windowBmp.bitmapData = windowBitmapBig; for(i = 0; i < this.slotsNum; i++) { slot = this.progressSlots[i] as Bitmap; slot.visible = true; } } } private function redraw() : void { var processBlock:ProcessBlock = null; var i:int = 0; var l:int = this.processBlocksList.length; if(l > 1) { if(this.processBlocksList.length == 2) { this.setSize(this.SIZE_MEDIUM); for(i = 0; i < this.processBlocksList.length; i++) { processBlock = this.processBlocksList[i] as ProcessBlock; processBlock.y = 35 + i * 37; } } else { this.setSize(this.SIZE_BIG); for(i = 0; i < this.processBlocksList.length; i++) { processBlock = this.processBlocksList[i] as ProcessBlock; processBlock.y = 35 + i * 37; } } } else { this.setSize(this.SIZE_SMALL); processBlock = this.processBlocksList[0] as ProcessBlock; if(processBlock != null) { processBlock.y = 35; } } } private function addProgress(processId:Object) : ProcessBlock { var batchBlock:ProcessBlock = null; this.console.writeToConsoleChannel("LOADER WINDOW","addProgress batchId: %1",processId); if(this.batchBlocks[processId] == null) { batchBlock = new ProcessBlock(processId); addChild(batchBlock); this.batchBlocks[processId] = batchBlock; this.processBlocksList.push(batchBlock); batchBlock.x = 17; this.redraw(); } return batchBlock; } private function removeProgress(processId:Object) : void { var index:int = 0; this.console.writeToConsoleChannel("LOADER WINDOW","removeProgress batchId: %1",processId); var batchBlock:ProcessBlock = this.batchBlocks[processId]; if(batchBlock != null) { if(contains(batchBlock)) { removeChild(batchBlock); } delete this.batchBlocks[processId]; index = this.processBlocksList.indexOf(batchBlock); if(index != -1) { this.processBlocksList.splice(index,1); } this.redraw(); } } private function addProgressWithoutBatch(processId:Object) : ProcessBlock { var processBlock:ProcessBlock = null; this.console.writeToConsoleChannel("LOADER WINDOW","addProgressWithoutBatch processId: %1",processId); if(this.processesWithoutBatch[processId] == null) { processBlock = new ProcessBlock(processId); addChild(processBlock); this.processesWithoutBatch[processId] = processBlock; this.processBlocksList.push(processBlock); processBlock.x = 17; this.redraw(); } return processBlock; } private function removeProgressWithoutBatch(processId:Object) : void { var index:int = 0; this.console.writeToConsoleChannel("LOADER WINDOW","removeProgressWithoutBatch processId: %1",processId); var processBlock:ProcessBlock = this.processesWithoutBatch[processId]; if(processBlock != null) { if(contains(processBlock)) { removeChild(processBlock); } delete this.processesWithoutBatch[processId]; index = this.processBlocksList.indexOf(processBlock); if(index != -1) { this.processBlocksList.splice(index,1); } this.redraw(); } } public function focusIn(focusedObject:Object) : void { } public function focusOut(exfocusedObject:Object) : void { } public function deactivate() : void { if(!this.lock) { this.hideLoaderWindow(); this.lockLoaderWindow(); } } public function activate() : void { if(this.lock) { this.unlockLoaderWindow(); } } public function processStarted(processId:Object) : void { this.console.writeToConsoleChannel("LOADER WINDOW","processStarted processId: %1",processId); var batchId:int = this.batchByProcess[processId] != null ? int(int(this.batchByProcess[processId])) : int(int(-1)); if(batchId != -1) { if(this.batchBlocks[batchId] == null) { this.addProgress(batchId); } } else if(this.processesWithoutBatch[processId] == null) { this.addProgressWithoutBatch(processId); } this.hideTimer.stop(); if(this.resourcesId.indexOf(processId) == -1) { this.resourcesId.push(processId); } if(!this.lock && !this.showTimer.running && !this.layer.contains(this)) { this.showTimer.reset(); this.showTimer.start(); } } public function processStoped(processId:Object) : void { var currentBatchProcesses:Array = null; var index:int = 0; this.console.writeToConsoleChannel("LOADER WINDOW","processStoped processId: %1",processId); var batchId:int = this.batchByProcess[processId] != null ? int(int(this.batchByProcess[processId])) : int(int(-1)); if(batchId != -1) { currentBatchProcesses = this.processesForBatch[batchId] as Array; index = currentBatchProcesses.indexOf(processId); if(index != -1) { currentBatchProcesses.splice(index,1); if(currentBatchProcesses.length == 0) { this.processesForBatch[batchId] = null; this.removeProgress(batchId); } } } else { this.removeProgressWithoutBatch(processId); } index = this.resourcesId.indexOf(processId); if(index != -1) { this.resourcesId.splice(index,1); } if(this.resourcesId.length == 0) { this.console.writeToConsoleChannel("LOADER WINDOW"," all processes completed"); if(this.showTimer.running) { this.showTimer.stop(); } else if(!this.hideTimer.running) { if(!this.lock) { this.hideTimer.reset(); this.hideTimer.start(); } } else if(this.lock) { this.hideTimer.stop(); } } } public function changeStatus(processId:Object, value:String) : void { var processBlock:ProcessBlock = null; var statusLabel:TextField = null; var s:String = null; this.console.writeToConsoleChannel("LOADER WINDOW","changeStatus processId: %1, value: %2",processId,value); var batchId:int = this.batchByProcess[processId] != null ? int(int(this.batchByProcess[processId])) : int(int(-1)); if(batchId != -1) { processBlock = this.batchBlocks[batchId] as ProcessBlock; } else { processBlock = this.processesWithoutBatch[processId] as ProcessBlock; } if(processBlock != null) { statusLabel = processBlock.statusLabel; if(statusLabel != null) { if(value.length > 100) { s = value.slice(0,99) + "..."; } else { s = value; } statusLabel.text = value; } } } public function changeProgress(processId:Object, value:Number) : void { var processBlock:ProcessBlock = null; this.console.writeToConsoleChannel("LOADER WINDOW","changeProgress processId: %1, value: %2",processId,value); var batchId:int = this.batchByProcess[processId] != null ? int(int(this.batchByProcess[processId])) : int(int(-1)); if(batchId != -1) { processBlock = this.batchBlocks[batchId] as ProcessBlock; } else { processBlock = this.processesWithoutBatch[processId] as ProcessBlock; } this.console.writeToConsoleChannel("LOADER WINDOW"," processBlock: %1",processBlock); if(processBlock != null) { this.console.writeToConsoleChannel("LOADER WINDOW"," processBlock processId: %1",processBlock.processId); processBlock.progressBar.progress = value; } } public function setBatchIdForProcess(batchId:int, processId:Object) : void { this.console.writeToConsoleChannel("LOADER WINDOW","setBatchIdForProcess batchId: %1, processId: %2",batchId,processId); this.batchByProcess[processId] = batchId; if(this.processesForBatch[batchId] == null) { this.processesForBatch[batchId] = new Array(); } (this.processesForBatch[batchId] as Array).push(processId); } public function showLoaderWindow() : void { this.onShowTimerComplemete(); } public function hideLoaderWindow() : void { this.showTimer.stop(); this.onHideTimerComplemete(); } public function lockLoaderWindow() : void { this.console.writeToConsoleChannel("LOADER WINDOW","lockLoaderWindow"); if(!this.lock) { this.lock = true; this.showTimer.stop(); this.hideTimer.stop(); } } public function unlockLoaderWindow() : void { this.console.writeToConsoleChannel("LOADER WINDOW","unlockLoaderWindow"); if(this.lock) { this.lock = false; } } private function onShowTimerComplemete(e:TimerEvent = null) : void { this.showTimer.stop(); this.show(); } private function onHideTimerComplemete(e:TimerEvent = null) : void { this.hideTimer.stop(); this.hide(); } private function show() : void { if(!this.layer.contains(this)) { this.layer.addChild(this); Game._stage.addEventListener(Event.RESIZE,this.align); this.align(); } } private function hide() : void { if(this.layer.contains(this)) { Game._stage.removeEventListener(Event.RESIZE,this.align); this.layer.removeChild(this); } } private function align(e:Event = null) : void { this.x = Game._stage.stageWidth - this.width >>> 1; this.y = Game._stage.stageHeight - this.height >>> 1; } } }
package projects.tanks.client.garage.models.item.resistance { public interface IMountedResistancesModelBase { } }
package alternativa.tanks.models.battlefield.effects.levelup.rangs { import mx.core.BitmapAsset; [ExcludeClass] public class BigRangIcon_rang_20 extends BitmapAsset { public function BigRangIcon_rang_20() { super(); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_smokyCritClass.png")] public class ItemInfoPanelBitmaps_smokyCritClass extends BitmapAsset { public function ItemInfoPanelBitmaps_smokyCritClass() { super(); } } }
package alternativa.tanks.service.temporaryitem { import flash.events.Event; import flash.events.EventDispatcher; import flash.events.TimerEvent; import flash.utils.Timer; import flash.utils.getTimer; import platform.client.fp10.core.type.IGameObject; public class ItemTimer extends EventDispatcher { private var _item:IGameObject; private var _timer:Timer; private var _startTimeInMSec:Number; private var _remainingTimeInSec:int; public function ItemTimer(param1:IGameObject, param2:int) { super(); this._item = param1; this._remainingTimeInSec = param2; this._startTimeInMSec = getTimer(); this._timer = new Timer(1000); this._timer.addEventListener(TimerEvent.TIMER,this.onTimer); this._timer.start(); } private function onTimer(param1:TimerEvent) : void { var local2:int = (getTimer() - this._startTimeInMSec) / 1000; if(local2 > this._remainingTimeInSec) { dispatchEvent(new Event(Event.COMPLETE)); this._timer.stop(); this.destroy(); } } public function destroy() : void { if(this._timer != null) { this._timer.removeEventListener(TimerEvent.TIMER,this.onTimer); this._timer.stop(); this._timer = null; } } public function get item() : IGameObject { return this._item; } public function get currentTimeRemainingMSec() : Number { return this._remainingTimeInSec * 1000 - (getTimer() - this._startTimeInMSec); } } }
package projects.tanks.client.battlefield.models.tankparts.gearscore { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class BattleGearScoreModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:BattleGearScoreModelServer; private var client:IBattleGearScoreModelBase = IBattleGearScoreModelBase(this); private var modelId:Long = Long.getLong(1135202411,-1956043623); private var _setGearScoreId:Long = Long.getLong(1064176503,81422397); private var _setGearScore_scoreCodec:ICodec; public function BattleGearScoreModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new BattleGearScoreModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(BattleGearScoreCC,false))); this._setGearScore_scoreCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); } protected function getInitParam() : BattleGearScoreCC { return BattleGearScoreCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._setGearScoreId: this.client.setGearScore(int(this._setGearScore_scoreCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIconNormal_p23 extends BitmapAsset { public function RangIconNormal_p23() { super(); } } }
package alternativa.tanks.view.battleinfo.team { import alternativa.tanks.view.battleinfo.BattleInfoBaseParams; import projects.tanks.client.battleselect.model.battle.entrance.user.BattleInfoUser; public class BattleInfoTeamParams extends BattleInfoBaseParams { public var usersRed:Vector.<BattleInfoUser> = new Vector.<BattleInfoUser>(); public var usersBlue:Vector.<BattleInfoUser> = new Vector.<BattleInfoUser>(); public var scoreRed:int; public var scoreBlue:int; public function BattleInfoTeamParams() { super(); } } }
package alternativa.osgi.service.command.impl { public class InvalidCommandFormatError extends Error { public function InvalidCommandFormatError(param1:String) { super("Command invalid format: " + param1); } } }
package alternativa.startup { import flash.utils.ByteArray; import mx.utils.Base64Encoder; public class URLEncoder { public function URLEncoder() { super(); } public static function encode(param1:String) : String { var local2:Base64Encoder = new Base64Encoder(); local2.insertNewLines = false; var local3:ByteArray = new ByteArray(); local3.writeUTFBytes(param1); local2.encodeUTFBytes(local3.toString()); return local2.toString(); } } }
package alternativa.tanks.models.weapon.smoky.sfx { import alternativa.engine3d.materials.TextureMaterial; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.sfx.LightAnimation; import flash.media.Sound; public class SmokySFXData { public var muzzleFlashMaterial:TextureMaterial; public var explosionAnimation:TextureAnimation; public var criticalHitAnimation:TextureAnimation; public var explosionMarkMaterial:TextureMaterial; public var shotSound:Sound; public var explosionSound:Sound; public var explosionSize:Number; public var criticalHitSize:int; public var shotLightAnimation:LightAnimation; public var hitLightAnimation:LightAnimation; public function SmokySFXData() { super(); } } }
package _codec.projects.tanks.client.panel.model.challenge.rewarding { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.challenge.rewarding.ChallengeRewardsCC; import projects.tanks.client.panel.model.challenge.rewarding.Tier; public class CodecChallengeRewardsCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_tiers:ICodec; public function CodecChallengeRewardsCC() { super(); } public function init(param1:IProtocol) : void { this.codec_tiers = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Tier,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ChallengeRewardsCC = new ChallengeRewardsCC(); local2.tiers = this.codec_tiers.decode(param1) as Vector.<Tier>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ChallengeRewardsCC = ChallengeRewardsCC(param2); this.codec_tiers.encode(param1,local3.tiers); } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.common { public interface IWeaponCommonModelBase { function setBuffed(param1:Boolean, param2:Number) : void; } }
package projects.tanks.client.chat.models.chat.chat { import projects.tanks.client.chat.types.ChatMessage; public interface IChatModelBase { function cleanUsersMessages(param1:String) : void; function showMessages(param1:Vector.<ChatMessage>) : void; function updateTypingSpeedAntifloodParams(param1:int, param2:int) : void; } }
package alternativa.tanks.controllers.battlecreate { import flash.events.Event; import projects.tanks.client.battleservice.BattleCreateParameters; public class CreateBattleEvent extends Event { public static const CREATE_BATTLE:String = "CreateBattleEvent.CREATE_BATTLE"; public var battleCreateParams:BattleCreateParameters; public function CreateBattleEvent(param1:BattleCreateParameters) { super(CREATE_BATTLE); this.battleCreateParams = param1; } } }
package projects.tanks.client.battlefield.models.battle.gui.group { import alternativa.types.Long; public class MatchmakingGroupInfoCC { private var _groupUserIds:Vector.<Long>; private var _hasGroups:Boolean; public function MatchmakingGroupInfoCC(param1:Vector.<Long> = null, param2:Boolean = false) { super(); this._groupUserIds = param1; this._hasGroups = param2; } public function get groupUserIds() : Vector.<Long> { return this._groupUserIds; } public function set groupUserIds(param1:Vector.<Long>) : void { this._groupUserIds = param1; } public function get hasGroups() : Boolean { return this._hasGroups; } public function set hasGroups(param1:Boolean) : void { this._hasGroups = param1; } public function toString() : String { var local1:String = "MatchmakingGroupInfoCC ["; local1 += "groupUserIds = " + this.groupUserIds + " "; local1 += "hasGroups = " + this.hasGroups + " "; return local1 + "]"; } } }
package alternativa.tanks.model.payment.shop.kitviewresource { import flash.display.BitmapData; [ModelInterface] public interface KitViewResource { function getButtonKitImage() : BitmapData; function getButtonKitOverImage() : BitmapData; } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_backIconClass.png")] public class ItemInfoPanelBitmaps_backIconClass extends BitmapAsset { public function ItemInfoPanelBitmaps_backIconClass() { super(); } } }
package alternativa.engine3d.core { import alternativa.gfx.agal.VertexShader; public class ShadowCasterVertexShader extends VertexShader { public function ShadowCasterVertexShader() { super(); dp4(vt0.x,va0,vc[0]); dp4(vt0.y,va0,vc[1]); dp4(vt0.zw,va0,vc[2]); mul(vt0.xy,vt0,vc[3]); add(vt0.xy,vt0,vc[4]); mov(op.xyz,vt0); mov(op.w,vc[3]); mov(v0,vt0); } } }
package alternativa.tanks.controllers.battlelist { import alternativa.tanks.controllers.BattleSelectVectorUtil; import alternativa.tanks.service.battlecreate.IBattleCreateFormService; import alternativa.tanks.service.battleinfo.IBattleInfoFormService; import alternativa.tanks.view.battleinfo.BattleInfoBaseParams; import alternativa.tanks.view.battlelist.BattleListView; import alternativa.tanks.view.battlelist.IBattleListView; import alternativa.types.Long; import flash.events.Event; import flash.events.EventDispatcher; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battleservice.BattleMode; import projects.tanks.client.battleservice.model.types.BattleSuspicionLevel; import projects.tanks.clients.fp10.libraries.tanksservices.service.address.TanksAddressService; import projects.tanks.clients.fp10.libraries.tanksservices.service.address.events.BattleChangedAddressEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.address.events.TanksAddressEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.service.logging.battlelist.UserBattleSelectActionsService; import projects.tanks.clients.fp10.libraries.tanksservices.service.premium.PremiumService; import projects.tanks.clients.fp10.libraries.tanksservices.service.probattle.IUserProBattleService; import projects.tanks.clients.fp10.libraries.tanksservices.service.probattle.ProBattleEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.servername.ServerNumberToLocaleServerService; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.UserPropertiesServiceEvent; public class BattleListController extends EventDispatcher implements IBattleListViewControllerCallback { [Inject] public static var battleInfoFormService:IBattleInfoFormService; [Inject] public static var addressService:TanksAddressService; [Inject] public static var userPropertiesService:IUserPropertiesService; [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var serverNameService:ServerNumberToLocaleServerService; [Inject] public static var storageService:IStorageService; [Inject] public static var battleSelectActionsService:UserBattleSelectActionsService; [Inject] public static var userProBattleService:IUserProBattleService; [Inject] public static var premiumService:PremiumService; [Inject] public static var battleCreateFormService:IBattleCreateFormService; private static var lastShownItemId:Long; private static const MODE_FILTER:String = "BATTLE_LIST_MODE_FILTER"; private static const DEFAULT_MODE:BattleMode = BattleMode.TDM; private var filteredMode:BattleMode; private var _view:IBattleListView; private var _selectedItem:IGameObject; private var _allItems:Vector.<BattleListItemParams>; private var _itemsAwaitPacketJoinSuccess:Array; private var _isItemsPacketJoinSuccess:Boolean; public function BattleListController() { super(); this._view = new BattleListView(); this._allItems = new Vector.<BattleListItemParams>(); this._itemsAwaitPacketJoinSuccess = new Array(); this._view.setCallBack(this); this.setFilterBattleModeFormStorage(); } private static function getModeFromStorage() : BattleMode { var local1:* = storageService.getStorage().data[MODE_FILTER]; return local1 == null ? DEFAULT_MODE : BattleMode.values[local1]; } private static function storeMode(param1:BattleMode) : void { storageService.getStorage().data[MODE_FILTER] = param1.value; } private function setFilterBattleModeFormStorage() : void { this.filteredMode = getModeFromStorage(); this._view.lockFilter(this.filteredMode); } public function destroy() : void { this.removeEvents(); this._view.destroy(); this._view = null; this._selectedItem = null; this._allItems = null; this._itemsAwaitPacketJoinSuccess = null; this._isItemsPacketJoinSuccess = false; lastShownItemId = null; } public function showForm() : void { this._view.show(this.filteredMode); this.setEvents(); } private function setEvents() : void { addressService.addEventListener(TanksAddressEvent.BATTLE_CHANGED,this.onBattleChanged); userPropertiesService.addEventListener(UserPropertiesServiceEvent.UPDATE_RANK,this.onUpdateRank); userProBattleService.addEventListener(ProBattleEvent.OVER,this.onAbonementOver); premiumService.addEventListener(Event.CHANGE,this.onPremiumChange); } private function onPremiumChange(param1:Event) : void { this.updateCreateBattleButton(); } private function onAbonementOver(param1:ProBattleEvent) : void { this.updateCreateBattleButton(); } private function updateCreateBattleButton() : void { var local1:Boolean = Boolean(premiumService.hasPremium()) || Boolean(userProBattleService.hasAbonement()); if(!local1) { battleCreateFormService.hideForm(); } this._view.setBattleCreationEnabled(local1); } private function onUpdateRank(param1:UserPropertiesServiceEvent) : void { this._view.updateAccessibleItems(); } private function onBattleChanged(param1:BattleChangedAddressEvent) : void { if(!serverNameService.isLocalServer()) { return; } var local2:Long = param1.getBattleId(); if(local2 == null) { this.resetSelectedItem(); } else { this.selectBattleItemById(local2); } } private function selectBattleItemById(param1:Long) : void { var local2:BattleListItemParams = this.findBattleListItem(param1); if(local2 == null) { this.resetSelectedItem(); dispatchEvent(new BattleByURLNotFoundEvent(BattleByURLNotFoundEvent.BATTLE_BY_URL_NOT_FOUND,param1)); } else if(local2.params.battle != this._selectedItem) { this.selectBattleItem(local2.params.battle,true,true); } } private function findBattleListItem(param1:Long) : BattleListItemParams { var local2:BattleListItemParams = null; var local3:int = int(this._allItems.length); var local4:int = 0; while(local4 < local3) { if(this._allItems[local4].params.battle.id == param1) { local2 = this._allItems[local4]; break; } local4++; } return local2; } public function selectBattleItemFromServer(param1:IGameObject) : void { if(param1 == null) { this.resetSelectedItem(); } else { this.selectBattleItem(param1,true,false); } } private function selectBattleItem(param1:IGameObject, param2:Boolean, param3:Boolean) : void { var local4:BattleListItemParams = null; this._selectedItem = param1; if(param2) { if(this._view.getItemIndex(param1.id) < 0) { local4 = BattleSelectVectorUtil.findElementInVector(this._allItems,param1.id); if(local4 != null) { this._view.createItem(local4,true); if(local4 == battleInfoFormService.getSelectedBattle()) { battleInfoFormService.showLastShowedForm(); } } } this._view.setSelect(this._selectedItem.id); } if(param3) { dispatchEvent(new BattleSelectedEvent(BattleSelectedEvent.BATTLE_SELECTED,this._selectedItem)); } if(lastShownItemId == this._selectedItem.id) { battleInfoFormService.showLastShowedForm(); } lastShownItemId = this._selectedItem.id; } public function onBattleListItemClick(param1:IGameObject) : void { this.selectBattleItem(param1,false,true); } public function resetBattleButtonState() : void { this._view.setBattleButtonEnabled(true); } public function onBattleListItemChange(param1:IGameObject) : void { if(this._selectedItem != null) { if(this._selectedItem != param1) { this.selectBattleItem(param1,false,true); } } else { this.selectBattleItem(param1,false,true); } } private function resetSelectedItem() : void { if(this._selectedItem != null) { this._selectedItem = null; this._view.resetSelectedItem(); } } public function hideForm() : void { this.removeEvents(); this._view.hide(); } private function removeEvents() : void { addressService.removeEventListener(TanksAddressEvent.BATTLE_CHANGED,this.onBattleChanged); userPropertiesService.removeEventListener(UserPropertiesServiceEvent.UPDATE_RANK,this.onUpdateRank); userProBattleService.removeEventListener(ProBattleEvent.OVER,this.onAbonementOver); premiumService.removeEventListener(Event.CHANGE,this.onPremiumChange); } public function battleItemRecord(param1:BattleInfoBaseParams) : void { var local2:BattleListItemParams = new BattleListItemParams(param1); if(this._isItemsPacketJoinSuccess) { this._allItems.push(local2); if(this.isVisibleItem(local2.createParams.battleMode)) { this._view.createItem(local2,true); } } else { this._itemsAwaitPacketJoinSuccess.push(local2); } } private function isVisibleItem(param1:BattleMode) : Boolean { return param1 == this.filteredMode; } public function removeBattle(param1:Long) : void { this._view.removeItem(param1); BattleSelectVectorUtil.deleteElementInVector(this._allItems,param1); BattleSelectVectorUtil.deleteElementInArray(this._itemsAwaitPacketJoinSuccess,param1); } public function onShowCreateBattleFormButtonClick() : void { this.resetSelectedItem(); dispatchEvent(new CreateBattleClickEvent()); } public function updateSuspicious(param1:Long, param2:BattleSuspicionLevel) : void { this._view.updateSuspicious(param1,param2); } public function updateUsersCount(param1:Long) : void { this._view.updateUsersCount(param1); } public function updateBattleName(param1:Long) : void { this._view.updateBattleName(param1); } public function swapTeams(param1:Long) : void { this._view.swapTeams(param1); } public function battleItemsPacketJoinSuccess() : void { var local2:BattleListItemParams = null; var local3:int = 0; var local4:BattleListItemParams = null; var local5:BattleListItemParams = null; var local6:Long = null; this._isItemsPacketJoinSuccess = true; var local1:int = int(this._itemsAwaitPacketJoinSuccess.length); if(local1 != 0) { this._itemsAwaitPacketJoinSuccess.sortOn(["currentBattle","suspicionLevel","accessible","friends","id"],[Array.NUMERIC | Array.DESCENDING,Array.NUMERIC | Array.DESCENDING,Array.DESCENDING,Array.NUMERIC | Array.DESCENDING,Array.NUMERIC | Array.DESCENDING]); local2 = this.getRecommendedFriendsBattle(); local3 = 0; while(local3 < local1) { local4 = this._itemsAwaitPacketJoinSuccess[local3]; this._allItems.push(local4); if(this.isVisibleItem(local4.params.createParams.battleMode)) { this._view.createItem(local4,false); } local3++; } this._view.sortBattleList(); } this._itemsAwaitPacketJoinSuccess.length = 0; this._view.resize(); if(lastShownItemId != null) { local5 = this.findBattleListItem(lastShownItemId); if(local5 != null) { local2 = BattleSelectVectorUtil.findElementInVector(this._allItems,local5.id); } } if(Boolean(addressService.hasBattle()) && this._selectedItem == null) { local6 = addressService.getBattleId(); this.selectBattleItemById(local6); } else if(local2 != null) { this.selectBattleItem(local2.params.battle,true,true); } } private function getRecommendedFriendsBattle() : BattleListItemParams { var local5:BattleListItemParams = null; var local1:BattleListItemParams = this._itemsAwaitPacketJoinSuccess[0]; var local2:int = this.getFreePlaces(local1); var local3:uint = this._itemsAwaitPacketJoinSuccess.length; var local4:int = 0; while(local4 < local3) { local5 = this._itemsAwaitPacketJoinSuccess[local4]; if(local5.params.friends > local1.params.friends && this.getFreePlaces(local5) > local2) { local1 = local5; } local4++; } return local1; } private function getFreePlaces(param1:BattleListItemParams) : int { var local2:int = param1.params.createParams.maxPeopleCount; if(param1.isDM) { return local2 - param1.dmParams.users.length; } return local2 * 2 - param1.teamParams.usersBlue.length - param1.teamParams.usersRed.length; } public function onBattleModeChange(param1:BattleMode, param2:Boolean) : void { if(this.filteredMode != param1) { this.hideBattleByType(this.filteredMode); battleSelectActionsService.turnOffBattleMode(this.filteredMode); this.showBattleByType(param1); battleSelectActionsService.turnOnBattleMode(param1); this._view.unPressFilter(this.filteredMode); this._view.unLockFilter(this.filteredMode); this.filteredMode = param1; storeMode(this.filteredMode); this._view.lockFilter(this.filteredMode); } } private function showBattleByType(param1:BattleMode) : void { var local2:int = 0; var local3:int = int(this._allItems.length); var local4:int = 0; while(local4 < local3) { if(this._allItems[local4].params.createParams.battleMode == param1) { this._view.createItem(this._allItems[local4],false); local2++; } local4++; } if(local2 != 0) { this._view.sortBattleList(); if(this._selectedItem != null) { this.selectBattleItem(this._selectedItem,true,false); } this._view.resize(); } } private function hideBattleByType(param1:BattleMode) : void { var local2:int = 0; var local3:int = int(this._allItems.length); var local4:int = 0; while(local4 < local3) { if(this._allItems[local4].params.createParams.battleMode == param1) { this._view.removeItem(this._allItems[local4].id); local2++; } local4++; } if(local2 != 0) { this._view.resize(); } if(this._selectedItem != null) { if(this._view.getItemIndex(this._selectedItem.id) == -1) { this.resetSelectedItem(); } } } public function onBackToMatchmakingClick() : void { lobbyLayoutService.showMatchmaking(); } } }
package _codec.projects.tanks.client.panel.model.kitoffer.log { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.EnumCodecInfo; import projects.tanks.client.panel.model.kitoffer.log.KitOfferAction; public class VectorCodecKitOfferActionLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecKitOfferActionLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new EnumCodecInfo(KitOfferAction,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<KitOfferAction> = new Vector.<KitOfferAction>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = KitOfferAction(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:KitOfferAction = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<KitOfferAction> = Vector.<KitOfferAction>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.engine3d.loaders { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.FillMaterial; import alternativa.engine3d.materials.Material; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; import flash.geom.Matrix; import flash.geom.Vector3D; import flash.utils.ByteArray; import flash.utils.Endian; use namespace alternativa3d; public class Parser3DS { private static const CHUNK_MAIN:int = 19789; private static const CHUNK_VERSION:int = 2; private static const CHUNK_SCENE:int = 15677; private static const CHUNK_ANIMATION:int = 45056; private static const CHUNK_OBJECT:int = 16384; private static const CHUNK_TRIMESH:int = 16640; private static const CHUNK_VERTICES:int = 16656; private static const CHUNK_FACES:int = 16672; private static const CHUNK_FACESMATERIAL:int = 16688; private static const CHUNK_FACESSMOOTH:int = 16720; private static const CHUNK_MAPPINGCOORDS:int = 16704; private static const CHUNK_TRANSFORMATION:int = 16736; private static const CHUNK_MATERIAL:int = 45055; private var data:ByteArray; private var objectDatas:Object; private var animationDatas:Array; private var materialDatas:Object; public var objects:Vector.<Object3D>; public var parents:Vector.<Object3D>; public var materials:Vector.<Material>; public var textureMaterials:Vector.<TextureMaterial>; public function Parser3DS() { super(); } public function getObjectByName(param1:String) : Object3D { var local2:Object3D = null; for each(local2 in this.objects) { if(local2.name == param1) { return local2; } } return null; } public function parse(param1:ByteArray, param2:String = "", param3:Number = 1) : void { if(param1.bytesAvailable < 6) { return; } this.data = param1; param1.endian = Endian.LITTLE_ENDIAN; this.parse3DSChunk(param1.position,param1.bytesAvailable); this.objects = new Vector.<Object3D>(); this.parents = new Vector.<Object3D>(); this.materials = new Vector.<Material>(); this.textureMaterials = new Vector.<TextureMaterial>(); this.buildContent(param2,param3); param1 = null; this.objectDatas = null; this.animationDatas = null; this.materialDatas = null; } private function readChunkInfo(param1:int) : ChunkInfo { this.data.position = param1; var local2:ChunkInfo = new ChunkInfo(); local2.id = this.data.readUnsignedShort(); local2.size = this.data.readUnsignedInt(); local2.dataSize = local2.size - 6; local2.dataPosition = this.data.position; local2.nextChunkPosition = param1 + local2.size; return local2; } private function parse3DSChunk(param1:int, param2:int) : void { if(param2 < 6) { return; } var local3:ChunkInfo = this.readChunkInfo(param1); this.data.position = param1; switch(local3.id) { case CHUNK_MAIN: this.parseMainChunk(local3.dataPosition,local3.dataSize); } this.parse3DSChunk(local3.nextChunkPosition,param2 - local3.size); } private function parseMainChunk(param1:int, param2:int) : void { if(param2 < 6) { return; } var local3:ChunkInfo = this.readChunkInfo(param1); switch(local3.id) { case CHUNK_VERSION: break; case CHUNK_SCENE: this.parse3DChunk(local3.dataPosition,local3.dataSize); break; case CHUNK_ANIMATION: this.parseAnimationChunk(local3.dataPosition,local3.dataSize); } this.parseMainChunk(local3.nextChunkPosition,param2 - local3.size); } private function parse3DChunk(param1:int, param2:int) : void { var local3:ChunkInfo = null; var local4:MaterialData = null; while(param2 >= 6) { local3 = this.readChunkInfo(param1); switch(local3.id) { case CHUNK_MATERIAL: local4 = new MaterialData(); this.parseMaterialChunk(local4,local3.dataPosition,local3.dataSize); break; case CHUNK_OBJECT: this.parseObject(local3); break; } param1 = local3.nextChunkPosition; param2 -= local3.size; } } private function parseObject(param1:ChunkInfo) : void { if(this.objectDatas == null) { this.objectDatas = new Object(); } var local2:ObjectData = new ObjectData(); local2.name = this.getString(param1.dataPosition); this.objectDatas[local2.name] = local2; var local3:int = local2.name.length + 1; this.parseObjectChunk(local2,param1.dataPosition + local3,param1.dataSize - local3); } private function parseObjectChunk(param1:ObjectData, param2:int, param3:int) : void { if(param3 < 6) { return; } var local4:ChunkInfo = this.readChunkInfo(param2); switch(local4.id) { case CHUNK_TRIMESH: this.parseMeshChunk(param1,local4.dataPosition,local4.dataSize); break; case 17920: case 18176: } this.parseObjectChunk(param1,local4.nextChunkPosition,param3 - local4.size); } private function parseMeshChunk(param1:ObjectData, param2:int, param3:int) : void { if(param3 < 6) { return; } var local4:ChunkInfo = this.readChunkInfo(param2); switch(local4.id) { case CHUNK_VERTICES: this.parseVertices(param1); break; case CHUNK_MAPPINGCOORDS: this.parseUVs(param1); break; case CHUNK_TRANSFORMATION: this.parseMatrix(param1); break; case CHUNK_FACES: this.parseFaces(param1,local4); } this.parseMeshChunk(param1,local4.nextChunkPosition,param3 - local4.size); } private function parseVertices(param1:ObjectData) : void { var local2:int = int(this.data.readUnsignedShort()); param1.vertices = new Vector.<Number>(); var local3:int = 0; var local4:int = 0; while(local3 < local2) { var local5:* = local4++; param1.vertices[local5] = this.data.readFloat(); var local6:* = local4++; param1.vertices[local6] = this.data.readFloat(); var local7:* = local4++; param1.vertices[local7] = this.data.readFloat(); local3++; } } private function parseUVs(param1:ObjectData) : void { var local2:int = int(this.data.readUnsignedShort()); param1.uvs = new Vector.<Number>(); var local3:int = 0; var local4:int = 0; while(local3 < local2) { var local5:* = local4++; param1.uvs[local5] = this.data.readFloat(); var local6:* = local4++; param1.uvs[local6] = this.data.readFloat(); local3++; } } private function parseMatrix(param1:ObjectData) : void { param1.a = this.data.readFloat(); param1.e = this.data.readFloat(); param1.i = this.data.readFloat(); param1.b = this.data.readFloat(); param1.f = this.data.readFloat(); param1.j = this.data.readFloat(); param1.c = this.data.readFloat(); param1.g = this.data.readFloat(); param1.k = this.data.readFloat(); param1.d = this.data.readFloat(); param1.h = this.data.readFloat(); param1.l = this.data.readFloat(); } private function parseFaces(param1:ObjectData, param2:ChunkInfo) : void { var local3:int = int(this.data.readUnsignedShort()); param1.faces = new Vector.<int>(local3 * 3); param1.smoothingGroups = new Vector.<uint>(local3); var local4:int = 0; var local5:int = 0; while(local4 < local3) { var local7:* = local5++; param1.faces[local7] = this.data.readUnsignedShort(); var local8:* = local5++; param1.faces[local8] = this.data.readUnsignedShort(); var local9:* = local5++; param1.faces[local9] = this.data.readUnsignedShort(); this.data.position += 2; local4++; } var local6:int = 2 + 8 * local3; this.parseFacesChunk(param1,param2.dataPosition + local6,param2.dataSize - local6); } private function parseFacesChunk(param1:ObjectData, param2:int, param3:int) : void { if(param3 < 6) { return; } var local4:ChunkInfo = this.readChunkInfo(param2); switch(local4.id) { case CHUNK_FACESMATERIAL: this.parseSurface(param1); break; case CHUNK_FACESSMOOTH: this.parseSmoothingGroups(param1); } this.parseFacesChunk(param1,local4.nextChunkPosition,param3 - local4.size); } private function parseSurface(param1:ObjectData) : void { if(param1.surfaces == null) { param1.surfaces = new Object(); } var local2:Vector.<int> = new Vector.<int>(); param1.surfaces[this.getString(this.data.position)] = local2; var local3:int = int(this.data.readUnsignedShort()); var local4:int = 0; while(local4 < local3) { local2[local4] = this.data.readUnsignedShort(); local4++; } } private function parseSmoothingGroups(param1:ObjectData) : void { var local2:int = param1.faces.length / 3; var local3:int = 0; while(local3 < local2) { param1.smoothingGroups[local3] = this.data.readUnsignedInt(); local3++; } } private function parseAnimationChunk(param1:int, param2:int) : void { var local3:ChunkInfo = null; var local4:AnimationData = null; while(param2 >= 6) { local3 = this.readChunkInfo(param1); switch(local3.id) { case 45057: case 45058: case 45059: case 45060: case 45061: case 45062: case 45063: if(this.animationDatas == null) { this.animationDatas = new Array(); } local4 = new AnimationData(); this.animationDatas.push(local4); this.parseObjectAnimationChunk(local4,local3.dataPosition,local3.dataSize); break; case 45064: break; } param1 = local3.nextChunkPosition; param2 -= local3.size; } } private function parseObjectAnimationChunk(param1:AnimationData, param2:int, param3:int) : void { if(param3 < 6) { return; } var local4:ChunkInfo = this.readChunkInfo(param2); switch(local4.id) { case 45072: param1.objectName = this.getString(this.data.position); this.data.position += 4; param1.parentIndex = this.data.readUnsignedShort(); break; case 45073: param1.objectName = this.getString(this.data.position); break; case 45075: param1.pivot = new Vector3D(this.data.readFloat(),this.data.readFloat(),this.data.readFloat()); break; case 45088: this.data.position += 20; param1.position = new Vector3D(this.data.readFloat(),this.data.readFloat(),this.data.readFloat()); break; case 45089: this.data.position += 20; param1.rotation = this.getRotationFrom3DSAngleAxis(this.data.readFloat(),this.data.readFloat(),this.data.readFloat(),this.data.readFloat()); break; case 45090: this.data.position += 20; param1.scale = new Vector3D(this.data.readFloat(),this.data.readFloat(),this.data.readFloat()); } this.parseObjectAnimationChunk(param1,local4.nextChunkPosition,param3 - local4.size); } private function parseMaterialChunk(param1:MaterialData, param2:int, param3:int) : void { if(param3 < 6) { return; } var local4:ChunkInfo = this.readChunkInfo(param2); switch(local4.id) { case 40960: this.parseMaterialName(param1); break; case 40976: break; case 40992: this.data.position = local4.dataPosition + 6; param1.color = (this.data.readUnsignedByte() << 16) + (this.data.readUnsignedByte() << 8) + this.data.readUnsignedByte(); break; case 41008: break; case 41024: this.data.position = local4.dataPosition + 6; param1.glossiness = this.data.readUnsignedShort(); break; case 41025: this.data.position = local4.dataPosition + 6; param1.specular = this.data.readUnsignedShort(); break; case 41040: this.data.position = local4.dataPosition + 6; param1.transparency = this.data.readUnsignedShort(); break; case 41472: param1.diffuseMap = new MapData(); this.parseMapChunk(param1.name,param1.diffuseMap,local4.dataPosition,local4.dataSize); break; case 41786: break; case 41488: param1.opacityMap = new MapData(); this.parseMapChunk(param1.name,param1.opacityMap,local4.dataPosition,local4.dataSize); break; case 41520: case 41788: case 41476: case 41789: case 41504: } this.parseMaterialChunk(param1,local4.nextChunkPosition,param3 - local4.size); } private function parseMaterialName(param1:MaterialData) : void { if(this.materialDatas == null) { this.materialDatas = new Object(); } param1.name = this.getString(this.data.position); this.materialDatas[param1.name] = param1; } private function parseMapChunk(param1:String, param2:MapData, param3:int, param4:int) : void { if(param4 < 6) { return; } var local5:ChunkInfo = this.readChunkInfo(param3); switch(local5.id) { case 41728: param2.filename = this.getString(local5.dataPosition).toLowerCase(); break; case 41809: break; case 41812: param2.scaleU = this.data.readFloat(); break; case 41814: param2.scaleV = this.data.readFloat(); break; case 41816: param2.offsetU = this.data.readFloat(); break; case 41818: param2.offsetV = this.data.readFloat(); break; case 41820: param2.rotation = this.data.readFloat(); } this.parseMapChunk(param1,param2,local5.nextChunkPosition,param4 - local5.size); } private function buildContent(param1:String, param2:Number) : void { var local3:String = null; var local4:String = null; var local5:ObjectData = null; var local6:Object3D = null; var local7:MaterialData = null; var local8:MapData = null; var local9:Matrix = null; var local10:Number = NaN; var local11:TextureMaterial = null; var local12:FillMaterial = null; var local13:int = 0; var local14:int = 0; var local15:AnimationData = null; var local16:int = 0; var local17:int = 0; var local18:AnimationData = null; var local19:ObjectData = null; var local20:String = null; for(local3 in this.materialDatas) { local7 = this.materialDatas[local3]; local8 = local7.diffuseMap; if(local8 != null) { local9 = new Matrix(); local10 = local8.rotation * Math.PI / 180; local9.translate(-local8.offsetU,local8.offsetV); local9.translate(-0.5,-0.5); local9.rotate(-local10); local9.scale(local8.scaleU,local8.scaleV); local9.translate(0.5,0.5); local7.matrix = local9; local11 = new TextureMaterial(); local11.name = local3; local11.diffuseMapURL = param1 + local8.filename; local11.opacityMapURL = local7.opacityMap != null ? param1 + local7.opacityMap.filename : null; local7.material = local11; local11.name = local7.name; this.textureMaterials.push(local11); } else { local12 = new FillMaterial(local7.color); local7.material = local12; local12.name = local7.name; } this.materials.push(local7.material); } if(this.animationDatas != null) { if(this.objectDatas != null) { local14 = int(this.animationDatas.length); local13 = 0; while(local13 < local14) { local15 = this.animationDatas[local13]; local4 = local15.objectName; local5 = this.objectDatas[local4]; if(local5 != null) { local16 = local13 + 1; local17 = 1; while(local16 < local14) { local18 = this.animationDatas[local16]; if(!local18.isInstance && local4 == local18.objectName) { local19 = new ObjectData(); local20 = local4 + local17++; local19.name = local20; this.objectDatas[local20] = local19; local18.objectName = local20; local19.vertices = local5.vertices; local19.uvs = local5.uvs; local19.faces = local5.faces; local19.smoothingGroups = local5.smoothingGroups; local19.surfaces = local5.surfaces; local19.a = local5.a; local19.b = local5.b; local19.c = local5.c; local19.d = local5.d; local19.e = local5.e; local19.f = local5.f; local19.g = local5.g; local19.h = local5.h; local19.i = local5.i; local19.j = local5.j; local19.k = local5.k; local19.l = local5.l; } local16++; } } if(local5 != null && local5.vertices != null) { local6 = new Mesh(); this.buildMesh(local6 as Mesh,local5,local15,param2); } else { local6 = new Object3D(); } local6.name = local4; local15.object = local6; if(local15.position != null) { local6.x = local15.position.x * param2; local6.y = local15.position.y * param2; local6.z = local15.position.z * param2; } if(local15.rotation != null) { local6.rotationX = local15.rotation.x; local6.rotationY = local15.rotation.y; local6.rotationZ = local15.rotation.z; } if(local15.scale != null) { local6.scaleX = local15.scale.x; local6.scaleY = local15.scale.y; local6.scaleZ = local15.scale.z; } local13++; } local13 = 0; while(local13 < local14) { local15 = this.animationDatas[local13]; this.objects.push(local15.object); this.parents.push(local15.parentIndex == 65535 ? null : AnimationData(this.animationDatas[local15.parentIndex]).object); local13++; } } } else { for(local4 in this.objectDatas) { local5 = this.objectDatas[local4]; if(local5.vertices != null) { local6 = new Mesh(); local6.name = local4; this.buildMesh(local6 as Mesh,local5,null,param2); this.objects.push(local6); this.parents.push(null); } } } } private function buildMesh(param1:Mesh, param2:ObjectData, param3:AnimationData, param4:Number) : void { var local9:int = 0; var local10:int = 0; var local11:Face = null; var local12:Vertex = null; var local14:int = 0; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local25:Number = NaN; var local26:Number = NaN; var local27:Number = NaN; var local28:Boolean = false; var local29:Number = NaN; var local30:Number = NaN; var local31:Number = NaN; var local32:Face = null; var local33:String = null; var local34:Vector.<int> = null; var local35:MaterialData = null; var local36:Material = null; var local37:Wrapper = null; var local38:Number = NaN; var local39:Number = NaN; var local5:Vector.<Vertex> = new Vector.<Vertex>(); var local6:Vector.<Face> = new Vector.<Face>(); var local7:int = 0; var local8:int = 0; var local13:Boolean = false; if(param3 != null) { local15 = param2.a; local16 = param2.b; local17 = param2.c; local18 = param2.d; local19 = param2.e; local20 = param2.f; local21 = param2.g; local22 = param2.h; local23 = param2.i; local24 = param2.j; local25 = param2.k; local26 = param2.l; local27 = 1 / (-local17 * local20 * local23 + local16 * local21 * local23 + local17 * local19 * local24 - local15 * local21 * local24 - local16 * local19 * local25 + local15 * local20 * local25); param2.a = (-local21 * local24 + local20 * local25) * local27; param2.b = (local17 * local24 - local16 * local25) * local27; param2.c = (-local17 * local20 + local16 * local21) * local27; param2.d = (local18 * local21 * local24 - local17 * local22 * local24 - local18 * local20 * local25 + local16 * local22 * local25 + local17 * local20 * local26 - local16 * local21 * local26) * local27; param2.e = (local21 * local23 - local19 * local25) * local27; param2.f = (-local17 * local23 + local15 * local25) * local27; param2.g = (local17 * local19 - local15 * local21) * local27; param2.h = (local17 * local22 * local23 - local18 * local21 * local23 + local18 * local19 * local25 - local15 * local22 * local25 - local17 * local19 * local26 + local15 * local21 * local26) * local27; param2.i = (-local20 * local23 + local19 * local24) * local27; param2.j = (local16 * local23 - local15 * local24) * local27; param2.k = (-local16 * local19 + local15 * local20) * local27; param2.l = (local18 * local20 * local23 - local16 * local22 * local23 - local18 * local19 * local24 + local15 * local22 * local24 + local16 * local19 * local26 - local15 * local20 * local26) * local27; if(param3.pivot != null) { param2.d -= param3.pivot.x; param2.h -= param3.pivot.y; param2.l -= param3.pivot.z; } local13 = true; } if(param2.vertices != null) { local28 = param2.uvs != null && param2.uvs.length > 0; local9 = 0; local10 = 0; local14 = int(param2.vertices.length); while(local9 < local14) { local12 = new Vertex(); if(local13) { local29 = param2.vertices[local9++]; local30 = param2.vertices[local9++]; local31 = param2.vertices[local9++]; local12.x = param2.a * local29 + param2.b * local30 + param2.c * local31 + param2.d; local12.y = param2.e * local29 + param2.f * local30 + param2.g * local31 + param2.h; local12.z = param2.i * local29 + param2.j * local30 + param2.k * local31 + param2.l; } else { local12.x = param2.vertices[local9++]; local12.y = param2.vertices[local9++]; local12.z = param2.vertices[local9++]; } local12.x *= param4; local12.y *= param4; local12.z *= param4; if(local28) { local12.u = param2.uvs[local10++]; local12.v = 1 - param2.uvs[local10++]; } local12.alternativa3d::transformId = -1; var local40:* = local7++; local5[local40] = local12; local12.alternativa3d::next = param1.alternativa3d::vertexList; param1.alternativa3d::vertexList = local12; } } if(param2.faces != null) { local9 = 0; local10 = 0; local14 = int(param2.faces.length); while(local9 < local14) { local11 = new Face(); local11.alternativa3d::wrapper = new Wrapper(); local11.alternativa3d::wrapper.alternativa3d::next = new Wrapper(); local11.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next = new Wrapper(); local11.alternativa3d::wrapper.alternativa3d::vertex = local5[param2.faces[local9++]]; local11.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex = local5[param2.faces[local9++]]; local11.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = local5[param2.faces[local9++]]; local11.smoothingGroups = param2.smoothingGroups[local10++]; local40 = local8++; local6[local40] = local11; if(local32 != null) { local32.alternativa3d::next = local11; } else { param1.alternativa3d::faceList = local11; } local32 = local11; } } if(param2.surfaces != null) { for(local33 in param2.surfaces) { local34 = param2.surfaces[local33]; local35 = this.materialDatas[local33]; local36 = local35.material; local9 = 0; while(local9 < local34.length) { local11 = local6[local34[local9]]; local11.material = local36; if(local35.matrix != null) { local37 = local11.alternativa3d::wrapper; while(local37 != null) { local12 = local37.alternativa3d::vertex; if(local12.alternativa3d::transformId < 0) { local38 = local12.u; local39 = local12.v; local12.u = local35.matrix.a * local38 + local35.matrix.b * local39 + local35.matrix.tx; local12.v = local35.matrix.c * local38 + local35.matrix.d * local39 + local35.matrix.ty; local12.alternativa3d::transformId = 0; } local37 = local37.alternativa3d::next; } } local9++; } } } param1.calculateFacesNormals(true); param1.calculateBounds(); } private function getString(param1:int) : String { var local2:int = 0; this.data.position = param1; var local3:String = ""; while(true) { local2 = this.data.readByte(); if(local2 == 0) { break; } local3 += String.fromCharCode(local2); } return local3; } private function getRotationFrom3DSAngleAxis(param1:Number, param2:Number, param3:Number, param4:Number) : Vector3D { var local10:Number = NaN; var local5:Vector3D = new Vector3D(); var local6:Number = Math.sin(param1); var local7:Number = Math.cos(param1); var local8:Number = 1 - local7; var local9:Number = param2 * param4 * local8 + param3 * local6; if(local9 >= 1) { local10 = param1 / 2; local5.z = -2 * Math.atan2(param2 * Math.sin(local10),Math.cos(local10)); local5.y = -Math.PI / 2; local5.x = 0; return local5; } if(local9 <= -1) { local10 = param1 / 2; local5.z = 2 * Math.atan2(param2 * Math.sin(local10),Math.cos(local10)); local5.y = Math.PI / 2; local5.x = 0; return local5; } local5.z = -Math.atan2(param4 * local6 - param2 * param3 * local8,1 - (param4 * param4 + param3 * param3) * local8); local5.y = -Math.asin(param2 * param4 * local8 + param3 * local6); local5.x = -Math.atan2(param2 * local6 - param4 * param3 * local8,1 - (param2 * param2 + param3 * param3) * local8); return local5; } } } import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.Material; import flash.geom.Matrix; import flash.geom.Vector3D; class MaterialData { public var name:String; public var color:int; public var specular:int; public var glossiness:int; public var transparency:int; public var diffuseMap:MapData; public var opacityMap:MapData; public var matrix:Matrix; public var material:Material; public function MaterialData() { super(); } } class MapData { public var filename:String; public var scaleU:Number = 1; public var scaleV:Number = 1; public var offsetU:Number = 0; public var offsetV:Number = 0; public var rotation:Number = 0; public function MapData() { super(); } } class ObjectData { public var name:String; public var vertices:Vector.<Number>; public var uvs:Vector.<Number>; public var faces:Vector.<int>; public var smoothingGroups:Vector.<uint>; public var surfaces:Object; public var a:Number; public var b:Number; public var c:Number; public var d:Number; public var e:Number; public var f:Number; public var g:Number; public var h:Number; public var i:Number; public var j:Number; public var k:Number; public var l:Number; public function ObjectData() { super(); } } class AnimationData { public var objectName:String; public var object:Object3D; public var parentIndex:int; public var pivot:Vector3D; public var position:Vector3D; public var rotation:Vector3D; public var scale:Vector3D; public var isInstance:Boolean; public function AnimationData() { super(); } } class ChunkInfo { public var id:int; public var size:int; public var dataSize:int; public var dataPosition:int; public var nextChunkPosition:int; public function ChunkInfo() { super(); } }
package alternativa.tanks.model.garage.resistance { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.garage.resistance.ResistancesIcons_bitmapRailResistance_x2.png")] public class ResistancesIcons_bitmapRailResistance_x2 extends BitmapAsset { public function ResistancesIcons_bitmapRailResistance_x2() { super(); } } }
package alternativa.tanks.models.statistics { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battleservice.model.statistics.UserReward; public class IStatisticRoundAdapt implements IStatisticRound { private var object:IGameObject; private var impl:IStatisticRound; public function IStatisticRoundAdapt(param1:IGameObject, param2:IStatisticRound) { super(); this.object = param1; this.impl = param2; } public function roundStart() : void { try { Model.object = this.object; this.impl.roundStart(); } finally { Model.popObject(); } } public function roundFinish(param1:Boolean, param2:Boolean, param3:int, param4:Vector.<UserReward>) : void { var matchBattle:Boolean = param1; var needShowScore:Boolean = param2; var timeToRestart:int = param3; var reward:Vector.<UserReward> = param4; try { Model.object = this.object; this.impl.roundFinish(matchBattle,needShowScore,timeToRestart,reward); } finally { Model.popObject(); } } public function roundStop() : void { try { Model.object = this.object; this.impl.roundStop(); } finally { Model.popObject(); } } } }
package alternativa.tanks.battle.scene3d { import alternativa.engine3d.containers.KDContainer; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Decal; import alternativa.math.Vector3; import alternativa.physics.collision.CollisionDetector; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.battle.*; import alternativa.tanks.physics.CollisionGroup; import flash.geom.Vector3D; public class DecalFactory { private static const ANGLE_LIMIT:Number = 85 * Math.PI / 180; private static const rayHit:RayHit = new RayHit(); private static const direction:Vector3 = new Vector3(); private static const right:Vector3 = new Vector3(); private static const up:Vector3 = new Vector3(); private static const normal:Vector3 = new Vector3(); private static const origins:Vector.<Vector3> = Vector.<Vector3>([new Vector3(),new Vector3(),new Vector3(),new Vector3(),new Vector3()]); private static const position3D:Vector3D = new Vector3D(); private static const normal3D:Vector3D = new Vector3D(); private var collisionDetector:CollisionDetector; public function DecalFactory(param1:CollisionDetector) { super(); this.collisionDetector = param1; } public function createDecal(param1:Vector3, param2:Vector3, param3:Number, param4:TextureMaterial, param5:KDContainer, param6:RotationState) : Decal { var local8:Vector3 = null; var local9:Number = NaN; direction.diff(param1,param2); var local7:Number = direction.length() + 200; direction.normalize(); right.cross2(direction,Vector3.Z_AXIS).normalize(); up.cross2(right,direction); Vector3(origins[4]).copy(param2); Vector3(origins[0]).copy(param2).addScaled(50,right); Vector3(origins[1]).copy(param2).addScaled(50,up); Vector3(origins[2]).copy(param2).addScaled(-50,right); Vector3(origins[3]).copy(param2).addScaled(-50,up); normal.reset(0,0,0); for each(local8 in origins) { if(this.collisionDetector.raycastStatic(local8,direction,CollisionGroup.STATIC,local7,null,rayHit)) { normal.add(rayHit.normal); } } normal.normalize(); BattleUtils.copyToVector3D(param1,position3D); BattleUtils.copyToVector3D(normal,normal3D); local9 = this.getRotation(param6); return param5.createDecal(position3D,normal3D,param3,local9,ANGLE_LIMIT,300,param4); } private function getRotation(param1:RotationState) : Number { switch(param1) { case RotationState.WITHOUT_ROTATION: return 0; default: return Math.random() * 2 * Math.PI; } } } }
package alternativa.tanks.models.tank.killhandlers { import platform.client.fp10.core.type.IGameObject; public interface TankDieHandler { function handleTankDie(param1:IGameObject, param2:int) : void; } }
package projects.tanks.client.panel.model.shop.lootbox { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class LootBoxPackageModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function LootBoxPackageModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package platform.client.fp10.core.resource { import flash.utils.ByteArray; public interface IResourceSerializationListener { function onSerializationComplete(param1:Resource, param2:ByteArray) : void; } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIcon_p9 extends BitmapAsset { public function RangIcon_p9() { super(); } } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _86b13dc487d81c3a17b36d48983f2b5b5ca5c9ee21ec208b0c42383f10e0b934_flash_display_Sprite extends Sprite { public function _86b13dc487d81c3a17b36d48983f2b5b5ca5c9ee21ec208b0c42383f10e0b934_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }
package alternativa.tanks.models.tank.hullcommon { import flash.display.BitmapData; import flash.media.Sound; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.resource.types.TextureResource; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.tankparts.armor.common.HullCommonCC; public class HullCommonAdapt implements HullCommon { private var object:IGameObject; private var impl:HullCommon; public function HullCommonAdapt(param1:IGameObject, param2:HullCommon) { super(); this.object = param1; this.impl = param2; } public function getCC() : HullCommonCC { var result:HullCommonCC = null; try { Model.object = this.object; result = this.impl.getCC(); } finally { Model.popObject(); } return result; } public function getDeadColoring() : TextureResource { var result:TextureResource = null; try { Model.object = this.object; result = this.impl.getDeadColoring(); } finally { Model.popObject(); } return result; } public function getMass() : Number { var result:Number = NaN; try { Model.object = this.object; result = this.impl.getMass(); } finally { Model.popObject(); } return result; } public function setTankObject(param1:IGameObject) : void { var tank:IGameObject = param1; try { Model.object = this.object; this.impl.setTankObject(tank); } finally { Model.popObject(); } } public function getTankObject() : IGameObject { var result:IGameObject = null; try { Model.object = this.object; result = this.impl.getTankObject(); } finally { Model.popObject(); } return result; } public function getStunEffectTexture() : BitmapData { var result:BitmapData = null; try { Model.object = this.object; result = this.impl.getStunEffectTexture(); } finally { Model.popObject(); } return result; } public function getStunSound() : Sound { var result:Sound = null; try { Model.object = this.object; result = this.impl.getStunSound(); } finally { Model.popObject(); } return result; } public function getUltimateIconIndex() : int { var result:int = 0; try { Model.object = this.object; result = this.impl.getUltimateIconIndex(); } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.panel.model.quest.notifier { public interface IQuestNotifierModelBase { function completedDailyQuest() : void; function completedWeeklyQuests() : void; function newInDailyQuests() : void; function newInWeeklyQuests() : void; } }