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package alternativa.gfx.core { import alternativa.gfx.alternativagfx; import flash.display3D.Context3D; import flash.display3D.Context3DTextureFormat; use namespace alternativagfx; public class RenderTargetTextureResource extends TextureResource { private var _width:int; private var _height:int; private var _available:Boolean = true; public function RenderTargetTextureResource(param1:int, param2:int) { super(); this._width = param1; this._height = param2; } public function get width() : int { return this._width; } public function get height() : int { return this._height; } override public function dispose() : void { super.dispose(); this._available = false; } override public function get available() : Boolean { return this._available; } override alternativagfx function create(param1:Context3D) : void { super.alternativagfx::create(param1); texture = param1.createTexture(this._width,this._height,Context3DTextureFormat.BGRA,true); } } }
package alternativa.utils.filters { public class AdjustColor { private static var s_arrayOfDeltaIndex:Array = [0,0.01,0.02,0.04,0.05,0.06,0.07,0.08,0.1,0.11,0.12,0.14,0.15,0.16,0.17,0.18,0.2,0.21,0.22,0.24,0.25,0.27,0.28,0.3,0.32,0.34,0.36,0.38,0.4,0.42,0.44,0.46,0.48,0.5,0.53,0.56,0.59,0.62,0.65,0.68,0.71,0.74,0.77,0.8,0.83,0.86,0.89,0.92,0.95,0.98,1,1.06,1.12,1.18,1.24,1.3,1.36,1.42,1.48,1.54,1.6,1.66,1.72,1.78,1.84,1.9,1.96,2,2.12,2.25,2.37,2.5,2.62,2.75,2.87,3,3.2,3.4,3.6,3.8,4,4.3,4.7,4.9,5,5.5,6,6.5,6.8,7,7.3,7.5,7.8,8,8.4,8.7,9,9.4,9.6,9.8,10]; private var m_brightnessMatrix:ColorMatrix; private var m_contrastMatrix:ColorMatrix; private var m_saturationMatrix:ColorMatrix; private var m_hueMatrix:ColorMatrix; private var m_finalMatrix:ColorMatrix; public function AdjustColor() { super(); } public function set brightness(param1:Number) : void { if(this.m_brightnessMatrix == null) { this.m_brightnessMatrix = new ColorMatrix(); } if(param1 != 0) { this.m_brightnessMatrix.SetBrightnessMatrix(param1); } } public function set contrast(param1:Number) : void { var local2:Number = param1; if(param1 == 0) { local2 = 127; } else if(param1 > 0) { local2 = s_arrayOfDeltaIndex[int(param1)] * 127 + 127; } else { local2 = param1 / 100 * 127 + 127; } if(this.m_contrastMatrix == null) { this.m_contrastMatrix = new ColorMatrix(); } this.m_contrastMatrix.SetContrastMatrix(local2); } public function set saturation(param1:Number) : void { var local2:Number = param1; if(param1 == 0) { local2 = 1; } else if(param1 > 0) { local2 = 1 + 3 * param1 / 100; } else { local2 = param1 / 100 + 1; } if(this.m_saturationMatrix == null) { this.m_saturationMatrix = new ColorMatrix(); } this.m_saturationMatrix.SetSaturationMatrix(local2); } public function set hue(param1:Number) : void { if(this.m_hueMatrix == null) { this.m_hueMatrix = new ColorMatrix(); } if(param1 != 0) { this.m_hueMatrix.SetHueMatrix(param1 * Math.PI / 180); } } public function AllValuesAreSet() : Boolean { return Boolean(this.m_brightnessMatrix) && Boolean(this.m_contrastMatrix) && Boolean(this.m_saturationMatrix) && Boolean(this.m_hueMatrix); } public function CalculateFinalFlatArray() : Array { if(this.CalculateFinalMatrix()) { return this.m_finalMatrix.GetFlatArray(); } return null; } private function CalculateFinalMatrix() : Boolean { if(!this.AllValuesAreSet()) { return false; } this.m_finalMatrix = new ColorMatrix(); this.m_finalMatrix.Multiply(this.m_brightnessMatrix); this.m_finalMatrix.Multiply(this.m_contrastMatrix); this.m_finalMatrix.Multiply(this.m_saturationMatrix); this.m_finalMatrix.Multiply(this.m_hueMatrix); return true; } } }
package alternativa.osgi.service.command { public interface CommandService { function registerCommand(param1:String, param2:String, param3:String, param4:Array, param5:Function) : void; function removeCommand(param1:String, param2:String, param3:Array) : void; function execute(param1:String, param2:FormattedOutput) : void; } }
package projects.tanks.client.panel.model.socialnetwork.notification { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class SNGroupReminderModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _giveBonusId:Long = Long.getLong(2062690653,-1269347575); private var model:IModel; public function SNGroupReminderModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } public function giveBonus() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._giveBonusId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } } }
package projects.tanks.client.panel.model.payment.modes.gate2shop { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class Gate2ShopPaymentModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _getPaymentUrlId:Long = Long.getLong(803840413,-1558470042); private var _getPaymentUrl_shopItemIdCodec:ICodec; private var _registerEmailAndGetPaymentUrlId:Long = Long.getLong(1842867688,985989084); private var _registerEmailAndGetPaymentUrl_shopItemIdCodec:ICodec; private var _registerEmailAndGetPaymentUrl_emailCodec:ICodec; private var _validateEmailId:Long = Long.getLong(1922004257,-611741631); private var _validateEmail_emailCodec:ICodec; private var model:IModel; public function Gate2ShopPaymentModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._getPaymentUrl_shopItemIdCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); this._registerEmailAndGetPaymentUrl_shopItemIdCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); this._registerEmailAndGetPaymentUrl_emailCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._validateEmail_emailCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); } public function getPaymentUrl(param1:Long) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._getPaymentUrl_shopItemIdCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._getPaymentUrlId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function registerEmailAndGetPaymentUrl(param1:Long, param2:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._registerEmailAndGetPaymentUrl_shopItemIdCodec.encode(this.protocolBuffer,param1); this._registerEmailAndGetPaymentUrl_emailCodec.encode(this.protocolBuffer,param2); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local3:SpaceCommand = new SpaceCommand(Model.object.id,this._registerEmailAndGetPaymentUrlId,this.protocolBuffer); var local4:IGameObject = Model.object; var local5:ISpace = local4.space; local5.commandSender.sendCommand(local3); this.protocolBuffer.optionalMap.clear(); } public function validateEmail(param1:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._validateEmail_emailCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._validateEmailId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package forms.buttons { import flash.display.Bitmap; public class MainPanelSocialNetsButton extends MainPanelWideButton { [Embed(source="1017.png")] private static const iconN:Class; [Embed(source="1045.png")] private static const overBtn:Class; [Embed(source="778.png")] private static const normalBtn:Class; public function MainPanelSocialNetsButton() { super(new Bitmap(new iconN().bitmapData),3,3,new Bitmap(new overBtn().bitmapData),new Bitmap(new normalBtn().bitmapData)); } } }
package projects.tanks.client.panel.model.shop.androidspecialoffer.banner { public interface IAndroidBannerModelBase { } }
package projects.tanks.client.panel.model.alerts.entrancealert { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class EntranceAlertModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function EntranceAlertModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.gui.upgrade { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.ItemInfoPanelBitmaps; import alternativa.tanks.model.item.upgradable.UpgradableItemParams; import alternativa.tanks.model.item.upgradable.UpgradableItemPropertyValue; import alternativa.tanks.service.itempropertyparams.ItemPropertyParams; import alternativa.tanks.service.itempropertyparams.ItemPropertyParamsService; import base.DiscreteSprite; import controls.labels.MouseDisabledLabel; import flash.display.Bitmap; import flash.display.DisplayObject; import flash.display.Sprite; import projects.tanks.clients.fp10.libraries.tanksservices.utils.removeDisplayObject; public class UpgradeInfoForm extends DiscreteSprite { [Inject] public static var propertyService:ItemPropertyParamsService; [Inject] public static var localeService:ILocaleService; private static const arrowClass:Class = UpgradeInfoForm_arrowClass; private static const ICON_X:int = 10; private static const PROPERTY_NAME_X:int = 47; private static const CURRENT_VALUE_X:int = 228; private static const ARROW_X:int = 308; private static const DELTA_VALUE_X:int = 310; private static const NEXT_VALUE_X:int = 373; private static const Y:int = 14; private var propertyNameLabel:MouseDisabledLabel = new MouseDisabledLabel(); private var propertyValueLabel:MouseDisabledLabel = new MouseDisabledLabel(); private var propertyDeltaLabel:MouseDisabledLabel = new MouseDisabledLabel(); private var propertyNextValueLabel:MouseDisabledLabel = new MouseDisabledLabel(); private var propertyParams:ItemPropertyParams; private var propertyValue:UpgradableItemPropertyValue; private var icon:Bitmap; private var upgradeLayer:Sprite = new DiscreteSprite(); private var upgradableItemParams:UpgradableItemParams; private var arrow:Bitmap; private var valueWidth:int; public function UpgradeInfoForm(param1:UpgradableItemParams, param2:UpgradableItemPropertyValue) { super(); this.upgradableItemParams = param1; this.propertyValue = param2; this.propertyParams = propertyService.getParams(param2.getProperty()); this.icon = this.propertyParams.createBitmap(); var local3:Bitmap = new Bitmap(ItemInfoPanelBitmaps.backIcon); local3.x = ICON_X; local3.y = 1; this.putOnLine(local3,Y); this.icon.x = (local3.width - this.icon.width >> 1) + local3.x + 1; this.icon.y = (local3.height - this.icon.height >> 1) + local3.y + 1; addChild(local3); addChild(this.icon); addChild(this.propertyNameLabel); this.propertyNameLabel.text = this.propertyParams.name + ":"; this.propertyNameLabel.x = PROPERTY_NAME_X; this.putOnLine(this.propertyNameLabel,Y); addChild(this.propertyValueLabel); this.propertyValueLabel.x = CURRENT_VALUE_X; addChild(this.upgradeLayer); if(param2.isUpgradable()) { this.arrow = new arrowClass(); this.putOnLine(this.arrow,Y); this.arrow.x = ARROW_X; this.upgradeLayer.addChild(this.arrow); this.upgradeLayer.addChild(this.propertyDeltaLabel); this.propertyDeltaLabel.x = DELTA_VALUE_X; } this.upgradeLayer.addChild(this.propertyNextValueLabel); this.propertyNextValueLabel.x = NEXT_VALUE_X; this.updateForm(); } public function getPropertyNameWidth() : int { return this.propertyNameLabel.width; } public function getValueMaxWidth() : int { this.propertyValueLabel.text = this.propertyValue.getValue(0); var local1:int = int(this.propertyValueLabel.width); this.propertyValueLabel.text = this.propertyValue.getValue(this.upgradableItemParams.getLevelsCount()); return Math.max(local1,this.propertyValueLabel.width); } public function getWidth() : int { if(this.upgradableItemParams.isFullUpgraded()) { return this.propertyValueLabel.x + this.valueWidth + 10; } return this.propertyNextValueLabel.x + this.valueWidth + 10; } public function align(param1:int, param2:int) : void { this.propertyValueLabel.x = this.propertyNameLabel.x + param1 + 20; var local3:int = this.propertyValueLabel.x + param2 + 20; this.valueWidth = param2; if(Boolean(this.arrow)) { this.arrow.x = local3; this.propertyDeltaLabel.x = local3 + 2; } this.propertyNextValueLabel.x = local3 + 65; this.updateForm(); } internal function updateForm() : void { this.updateColor(); var local1:int = this.upgradableItemParams.getLevel(); this.propertyValueLabel.text = this.propertyValue.getValue(local1); this.putOnLine(this.propertyValueLabel,Y); if(this.upgradableItemParams.isFullUpgraded()) { removeDisplayObject(this.upgradeLayer); } else { this.propertyNextValueLabel.text = this.propertyValue.getValue(local1 + 1); this.putOnLine(this.propertyNextValueLabel,Y); this.propertyDeltaLabel.text = this.propertyValue.getDelta(local1); this.putOnLine(this.propertyDeltaLabel,Y); } } private function updateColor() : void { this.propertyValueLabel.textColor = UpgradeColors.getColor(this.upgradableItemParams,this.propertyValue); this.propertyNextValueLabel.textColor = UpgradeColors.getNextColor(this.upgradableItemParams,this.propertyValue); } protected function putOnLine(param1:DisplayObject, param2:int) : void { param1.y = int(param2 - param1.height * 0.5); } } }
package alternativa.tanks.gui.settings.tabs.control { import alternativa.tanks.service.settings.keybinding.GameActionEnum; import alternativa.tanks.service.settings.keybinding.KeyBindingChangeEvent; import alternativa.tanks.service.settings.keybinding.KeysBindingService; import alternativa.tanks.service.settings.keybinding.KeysBindingServiceImpl; import base.DiscreteSprite; import controls.base.LabelBase; import controls.base.TankInput; import controls.containers.HorizontalStackPanel; import flash.events.KeyboardEvent; import flash.text.TextFormatAlign; import flash.ui.Keyboard; public class KeyBinding extends DiscreteSprite { [Inject] public static var keysBindingService:KeysBindingService; public static const KEY_INPUT_WIDTH:int = 120; private var keyInputs:Vector.<TankInput> = new Vector.<TankInput>(3,true); private var action:GameActionEnum; public function KeyBinding(param1:GameActionEnum, param2:String, param3:int, param4:int) { super(); this.action = param1; var local5:int = param4 - 6 * param3 - KEY_INPUT_WIDTH * 3; var local6:HorizontalStackPanel = new HorizontalStackPanel(); local6.setMargin(param3); local6.x = local5 + param3; var local7:int = 0; while(local7 < 3) { local6.addItem(this.createKeyInput(local7)); local7++; } var local8:LabelBase = new LabelBase(); local8.text = param2; local8.x = 0; local8.y = Math.round((this.keyInputs[0].height - local8.textHeight) * 0.5) - 2; addChild(local8); addChild(local6); keysBindingService.addEventListener(KeyBindingChangeEvent.KEY_BINDING_CHANGE + param1.name,this.keyChanged); } private function keyChanged(param1:KeyBindingChangeEvent) : void { var local2:int = 0; while(local2 < this.keyInputs.length) { this.keyInputs[local2].value = this.getKeyBindingStringFromService(local2); local2++; } } private function getKeyBindingStringFromService(param1:uint) : String { var local2:uint = uint(keysBindingService.getKeyBinding(this.action,param1)); return keysBindingService.getKeyCodeLabel(local2); } public function getAction() : GameActionEnum { return this.action; } private function createKeyInput(param1:int) : TankInput { var local2:TankInput = new TankInput(); local2.addEventListener(KeyboardEvent.KEY_UP,this.onKeyDown); local2.maxChars = 1; local2.width = KEY_INPUT_WIDTH; local2.align = TextFormatAlign.CENTER; local2.value = this.getKeyBindingStringFromService(param1); this.keyInputs[param1] = local2; return local2; } private function onKeyDown(param1:KeyboardEvent) : void { var local4:Boolean = false; var local2:TankInput = TankInput(param1.currentTarget); if(param1.keyCode == Keyboard.BACKSPACE || param1.keyCode == Keyboard.DELETE) { if(keysBindingService.setKeyBinding(this.action,KeysBindingServiceImpl.BINDING_KEY_NOT_DEFINED,this.keyInputs.indexOf(local2))) { local2.value = ""; } else { local2.value = this.getKeyBindingStringFromService(this.keyInputs.indexOf(local2)); } return; } var local3:String = keysBindingService.getKeyCodeLabel(param1.keyCode); if(local3 != "") { local4 = Boolean(keysBindingService.setKeyBinding(this.action,param1.keyCode,this.keyInputs.indexOf(local2))); local2.value = local4 ? local3 : ""; } else { local2.value = this.getKeyBindingStringFromService(this.keyInputs.indexOf(local2)); } } public function restoreDefaultBinding() : void { var local1:Vector.<uint> = keysBindingService.getKeyBindings(this.action); if(!local1) { return; } var local2:int = 0; while(local2 < local1.length) { this.keyInputs[local2].value = keysBindingService.getKeyCodeLabel(local1[local2]); local2++; } } public function destroy() : void { var local1:TankInput = null; for each(local1 in this.keyInputs) { local1.removeEventListener(KeyboardEvent.KEY_DOWN,this.onKeyDown); } this.keyInputs = null; keysBindingService.removeEventListener(KeyBindingChangeEvent.KEY_BINDING_CHANGE + this.action.name,this.keyChanged); } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.ricochet { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import alternativa.types.Long; import alternativa.types.Short; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import platform.client.fp10.core.type.IGameObject; public class RicochetModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:RicochetModelServer; private var client:IRicochetModelBase = IRicochetModelBase(this); private var modelId:Long = Long.getLong(592429654,1339096271); private var _addEnergyId:Long = Long.getLong(1470646161,908304539); private var _addEnergy_energyDeltaCodec:ICodec; private var _fireId:Long = Long.getLong(1979897371,-1124194266); private var _fire_shooterCodec:ICodec; private var _fire_shotDirectionXCodec:ICodec; private var _fire_shotDirectionYCodec:ICodec; private var _fire_shotDirectionZCodec:ICodec; private var _fireDummyId:Long = Long.getLong(1470645133,813558546); private var _fireDummy_shooterCodec:ICodec; private var _reconfigureWeaponId:Long = Long.getLong(619928272,961682155); private var _reconfigureWeapon_maxDistanceCodec:ICodec; private var _reconfigureWeapon_energyPerShootCodec:ICodec; public function RicochetModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new RicochetModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(RicochetCC,false))); this._addEnergy_energyDeltaCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._fire_shooterCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._fire_shotDirectionXCodec = this._protocol.getCodec(new TypeCodecInfo(Short,false)); this._fire_shotDirectionYCodec = this._protocol.getCodec(new TypeCodecInfo(Short,false)); this._fire_shotDirectionZCodec = this._protocol.getCodec(new TypeCodecInfo(Short,false)); this._fireDummy_shooterCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._reconfigureWeapon_maxDistanceCodec = this._protocol.getCodec(new TypeCodecInfo(Float,false)); this._reconfigureWeapon_energyPerShootCodec = this._protocol.getCodec(new TypeCodecInfo(Float,false)); } protected function getInitParam() : RicochetCC { return RicochetCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._addEnergyId: this.client.addEnergy(int(this._addEnergy_energyDeltaCodec.decode(param2))); break; case this._fireId: this.client.fire(IGameObject(this._fire_shooterCodec.decode(param2)),int(this._fire_shotDirectionXCodec.decode(param2)),int(this._fire_shotDirectionYCodec.decode(param2)),int(this._fire_shotDirectionZCodec.decode(param2))); break; case this._fireDummyId: this.client.fireDummy(IGameObject(this._fireDummy_shooterCodec.decode(param2))); break; case this._reconfigureWeaponId: this.client.reconfigureWeapon(Number(this._reconfigureWeapon_maxDistanceCodec.decode(param2)),Number(this._reconfigureWeapon_energyPerShootCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.payment.modes.paypal { import platform.client.fp10.core.type.IGameObject; public class PayPalPaymentAdapt implements PayPalPayment { private var object:IGameObject; private var impl:PayPalPayment; public function PayPalPaymentAdapt(param1:IGameObject, param2:PayPalPayment) { super(); this.object = param1; this.impl = param2; } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.railgun { public class RailgunCC { private var _chargingTimeMsec:int; private var _weakeningCoeff:Number; public function RailgunCC(param1:int = 0, param2:Number = 0) { super(); this._chargingTimeMsec = param1; this._weakeningCoeff = param2; } public function get chargingTimeMsec() : int { return this._chargingTimeMsec; } public function set chargingTimeMsec(param1:int) : void { this._chargingTimeMsec = param1; } public function get weakeningCoeff() : Number { return this._weakeningCoeff; } public function set weakeningCoeff(param1:Number) : void { this._weakeningCoeff = param1; } public function toString() : String { var local1:String = "RailgunCC ["; local1 += "chargingTimeMsec = " + this.chargingTimeMsec + " "; local1 += "weakeningCoeff = " + this.weakeningCoeff + " "; return local1 + "]"; } } }
package alternativa.tanks.models.battlefield.effects.levelup.rangs { import mx.core.BitmapAsset; [ExcludeClass] public class BigRangIcon_rang_18 extends BitmapAsset { public function BigRangIcon_rang_18() { super(); } } }
package alternativa.tanks.sfx { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.events.Event; import flash.media.SoundChannel; public class MobileSound3DEffect extends PooledObject implements ISound3DEffect { private static var soundPosition:Vector3 = new Vector3(); private var _owner:ClientObject; private var sound:Sound3D; private var playbackDelay:int; private var loops:int; private var object:Object3D; private var channel:SoundChannel; private var _enabled:Boolean; private var playing:Boolean; private var terminated:Boolean; private var time:int; private var actualVolume:Number; private var volumeFadeSpeed:Number; public function MobileSound3DEffect(objectPool:ObjectPool) { super(objectPool); } public function init(owner:ClientObject, sound:Sound3D, object:Object3D, playbackDelay:int, loops:int) : void { this._owner = owner; this.sound = sound; this.object = object; this.playbackDelay = playbackDelay; this.loops = loops; this.terminated = false; this.playing = false; this._enabled = false; this.time = 0; this.actualVolume = sound.volume; this.volumeFadeSpeed = 0; } public function get owner() : ClientObject { return this._owner; } public function play(millis:int, camera:GameCamera) : Boolean { if(!this.playing) { if(this.time < this.playbackDelay) { this.time += millis; return this._enabled && !this.terminated; } this.playing = true; this.channel = this.sound.play(0,this.loops); if(this.channel == null) { this._enabled = false; return false; } this.channel.addEventListener(Event.SOUND_COMPLETE,this.onSoundComplete); } soundPosition.x = this.object.x; soundPosition.y = this.object.y; soundPosition.z = this.object.z; if(this.volumeFadeSpeed > 0) { this.actualVolume -= this.volumeFadeSpeed * millis; if(this.actualVolume <= 0) { this.volumeFadeSpeed = 0; this.actualVolume = 0; } this.sound.volume = this.actualVolume; } this.sound.checkVolume(camera.pos,soundPosition,camera.xAxis); return this._enabled && !this.terminated; } public function destroy() : void { Sound3D.destroy(this.sound); if(this.channel != null) { this.onSoundComplete(null); } this._owner = null; this.object = null; this.sound = null; storeInPool(); } public function kill() : void { this.terminated = true; } public function set enabled(value:Boolean) : void { if(this._enabled == value) { return; } if(!(this._enabled = value)) { this.onSoundComplete(null); } } public function readPosition(result:Vector3) : void { result.x = this.object.x; result.y = this.object.y; result.z = this.object.z; } public function get numSounds() : int { return this._enabled && !this.terminated ? int(int(1)) : int(int(0)); } public function fade(time:int) : void { this.volumeFadeSpeed = this.actualVolume / time; } override protected function getClass() : Class { return MobileSound3DEffect; } private function onSoundComplete(e:Event) : void { if(this.channel != null) { this.channel.removeEventListener(Event.SOUND_COMPLETE,this.onSoundComplete); this.channel = null; } this._enabled = false; } } }
package alternativa.tanks.models.dom.hud { import mx.core.BitmapAsset; [ExcludeClass] public class MarkerBitmaps_letters extends BitmapAsset { public function MarkerBitmaps_letters() { super(); } } }
package alternativa.tanks.camera { import alternativa.engine3d.core.EllipsoidCollider; import alternativa.engine3d.core.Object3D; import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.osgi.service.console.variables.ConsoleVarFloat; import alternativa.osgi.service.display.IDisplay; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.service.settings.ISettingsService; import alternativa.tanks.service.settings.SettingEnum; import alternativa.tanks.service.settings.SettingsServiceEvent; import alternativa.tanks.service.settings.keybinding.GameActionEnum; import alternativa.tanks.services.battleinput.BattleInputService; import alternativa.tanks.services.battleinput.GameActionListener; import alternativa.tanks.services.battleinput.MouseMovementListener; import alternativa.tanks.services.battleinput.MouseWheelListener; import alternativa.tanks.utils.MathUtils; import flash.geom.Point; import flash.geom.Vector3D; import projects.tanks.clients.fp10.libraries.tanksservices.service.storage.IStorageService; public class FollowCameraController implements CameraController, IFollowCameraController, MouseWheelListener, MouseMovementListener, GameActionListener { [Inject] public static var settings:ISettingsService; [Inject] public static var storageService:IStorageService; [Inject] public static var display:IDisplay; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var battleInputService:BattleInputService; public static const CAMERA_FOLLOWS_TURRET:int = 0; public static const CAMERA_FOLLOWS_MOUSE:int = 1; private static var followCameraMode:int = 0; private static var followCameraDirection:Number = 0; private static const VERTICAL_CAMERA_SPEED:Number = 0.7; private static const ROTATE_SENS:Number = 0.001; private static const MIN_CAMERA_ANGLE:Number = 5 * Math.PI / 180; private static const COLLIDER_RADIUS:Number = 50; private static const MAX_CAMERA_MOVE_SPEED:Number = 5; private static const MIN_CAMERA_ROTATE_SPEED:Number = 3; private static const MAX_CAMERA_ROTATE_SPEED:Number = 9; private static const collisionPoint:Vector3 = new Vector3(); private static const _v:Vector3 = new Vector3(); private static const rayOrigin3D:Vector3D = new Vector3D(); private static const displacement:Vector3D = new Vector3D(); private static const collisionPoint3D:Vector3D = new Vector3D(); private static const collisionNormal3D:Vector3D = new Vector3D(); private static const rotationMatrix:Matrix3 = new Matrix3(); private static const axis:Vector3 = new Vector3(); private static const rayDirection:Vector3 = new Vector3(); private static var maxCameraMoveSpeed:ConsoleVarFloat = new ConsoleVarFloat("cam_maxmove",MAX_CAMERA_MOVE_SPEED,0,MAX_CAMERA_MOVE_SPEED); public static var maxPositionError:Number = 10; public static var maxAngleError:Number = Math.PI / 180; public static var camSpeedThreshold:Number = 10; private static const FIXED_PITCH:Number = 10 * Math.PI / 180; private static const PITCH_CORRECTION_COEFF:Number = 1; private static const MIN_DISTANCE:Number = 300; private static const currentPosition:Vector3 = new Vector3(); private static const currentRotation:Vector3 = new Vector3(); private static const rayOrigin:Vector3 = new Vector3(); private static const flatDirection:Vector3 = new Vector3(); private static const positionDelta:Vector3 = new Vector3(); private var pitchCorrectionEnabled:Boolean; public var inputLocked:Boolean; private var distanceFromPivotToCamera:Number = 0; private var locked:Boolean; private var keyUpPressed:Boolean; private var keyDownPressed:Boolean; private var active:Boolean; private var target:CameraTarget; private var position:Vector3 = new Vector3(); private var rotation:Vector3 = new Vector3(); private var targetPosition:Vector3 = new Vector3(); private var targetDirection:Vector3 = new Vector3(); private var linearSpeed:Number = 0; private var pitchSpeed:Number = 0; private var yawSpeed:Number = 0; private var cameraPositionData:CameraPositionData = new CameraPositionData(); private var baseElevation:Number; private var cameraRelativeHeight:Number = 0; private var cameraPosition:Point = new Point(); private var point0:Point; private var point1:Point; private var point2:Point; private var point3:Point; private var collider:EllipsoidCollider; private var collisionObject:Object3D; private var _mouseWheel:int; private var mouseLookShift:Number = 0; public function FollowCameraController() { super(); this.point0 = new Point(145,545); this.point1 = new Point(930,1395); this.point2 = new Point(2245,1565); this.point3 = new Point(3105,760); this.collider = new EllipsoidCollider(COLLIDER_RADIUS,COLLIDER_RADIUS,COLLIDER_RADIUS); var local1:Number = Number(storageService.getStorage().data["cameraT"]); if(isNaN(local1)) { local1 = 0.2; } this.setCameraRelativeHeight(local1); } public static function getFollowCameraMode() : int { return followCameraMode; } public static function setFollowCameraMode(param1:int) : void { followCameraMode = param1; } public static function getFollowCameraDirection() : Number { return followCameraDirection; } public static function setFollowCameraDirection(param1:Number) : void { followCameraDirection = param1; } private static function vector3To3D(param1:Vector3, param2:Vector3D) : void { param2.x = param1.x; param2.y = param1.y; param2.z = param1.z; } private static function getLinearSpeed(param1:Number) : Number { return maxCameraMoveSpeed.value * param1; } private static function bezier(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number) : Number { var local6:Number = 3 * (param3 - param2); var local7:Number = 3 * param2 - 6 * param3 + 3 * param4; var local8:Number = -param2 + 3 * param3 - 3 * param4 + param5; return param2 + param1 * local6 + param1 * param1 * local7 + param1 * param1 * param1 * local8; } private function configAlternateCamera(param1:SettingsServiceEvent = null) : void { if(param1 == null || param1.getSetting() == SettingEnum.ALTERNATE_CAMERA) { this.pitchCorrectionEnabled = !settings.alternateCamera; } } public function setCollisionObject(param1:Object3D) : void { this.collisionObject = param1; } public function setTarget(param1:CameraTarget) : void { this.target = param1; } public function setCurrentState(param1:Vector3, param2:Vector3) : void { this.targetPosition.copy(param1); this.targetDirection.copy(param2); this.getCameraPositionData(param1,param2,this.cameraPositionData); this.position.copy(this.cameraPositionData.position); this.rotation.x = this.getPitchAngle(this.cameraPositionData) - 0.5 * Math.PI; this.rotation.y = 0; this.rotation.z = Math.atan2(-param2.x,param2.y); } public function activate(param1:GameCamera) : void { if(!this.active) { this.active = true; this.configAlternateCamera(); settings.addEventListener(SettingsServiceEvent.SETTINGS_CHANGED,this.configAlternateCamera); param1.readPosition(this.position); param1.readRotation(this.rotation); battleInputService.addGameActionListener(this); battleInputService.addMouseMoveListener(this); battleInputService.addMouseWheelListener(this); } } public function deactivate() : void { if(this.active) { this.active = false; battleInputService.removeGameActionListener(this); battleInputService.removeMouseMoveListener(this); battleInputService.removeMouseWheelListener(this); settings.removeEventListener(SettingsServiceEvent.SETTINGS_CHANGED,this.configAlternateCamera); storageService.getStorage().data["cameraT"] = this.cameraRelativeHeight; this.keyUpPressed = false; this.keyDownPressed = false; } } public function update(param1:GameCamera, param2:int, param3:int) : void { var local4:Number = param3 * 0.001; if(local4 > 0.1) { local4 = 0.1; } this.updateCameraHeight(local4); if(!this.locked && this.target != null) { this.target.getCameraParams(this.targetPosition,this.targetDirection); } this.getCameraPositionData(this.targetPosition,this.targetDirection,this.cameraPositionData); positionDelta.diff(this.cameraPositionData.position,this.position); var local5:Number = positionDelta.length(); if(local5 > maxPositionError) { this.linearSpeed = getLinearSpeed(local5 - maxPositionError); } var local6:Number = this.linearSpeed * local4; if(local6 > local5) { local6 = local5; } positionDelta.normalize().scale(local6); var local7:Number = this.getPitchAngle(this.cameraPositionData); var local8:Number = Math.atan2(-this.targetDirection.x,this.targetDirection.y); var local9:Number = MathUtils.clampAngle(this.rotation.x + 0.5 * Math.PI); var local10:Number = MathUtils.clampAngle(this.rotation.z); var local11:Number = MathUtils.clampAngle(local7 - local9); this.pitchSpeed = this.getAngularSpeed(local11,this.pitchSpeed); var local12:Number = this.pitchSpeed * local4; if(local11 > 0 && local12 > local11 || local11 < 0 && local12 < local11) { local12 = local11; } var local13:Number = MathUtils.clampAngle(local8 - local10); this.yawSpeed = this.getAngularSpeed(local13,this.yawSpeed); var local14:Number = this.yawSpeed * local4; if(local13 > 0 && local14 > local13 || local13 < 0 && local14 < local13) { local14 = local13; } this.linearSpeed = MathUtils.snap(this.linearSpeed,0,camSpeedThreshold); this.pitchSpeed = MathUtils.snap(this.pitchSpeed,0,camSpeedThreshold); this.yawSpeed = MathUtils.snap(this.yawSpeed,0,camSpeedThreshold); this.position.add(positionDelta); this.rotation.x += local12; this.rotation.y = MathUtils.moveValueTowards(this.rotation.y,0,local4); this.rotation.z += local14; currentPosition.copy(this.position); currentRotation.copy(this.rotation); param1.setPosition(currentPosition); param1.setRotation(currentRotation); } public function setLocked(param1:Boolean) : void { this.locked = param1; if(param1) { this._mouseWheel = 0; } } private function setCameraRelativeHeight(param1:Number) : void { this.cameraRelativeHeight = MathUtils.clamp(param1,0,1); var local2:Number = MathUtils.clamp(this.cameraRelativeHeight + this.mouseLookShift * 0.1,0,1); this.cameraPosition.x = bezier(local2,this.point0.x,this.point1.x,this.point2.x,this.point3.x); this.cameraPosition.y = bezier(local2,this.point0.y,this.point1.y,this.point2.y,this.point3.y); this.baseElevation = Math.atan2(this.cameraPosition.x,this.cameraPosition.y); this.distanceFromPivotToCamera = this.cameraPosition.length; } public function getCameraState(param1:Vector3, param2:Vector3, param3:Vector3, param4:Vector3) : void { this.getCameraPositionData(param1,param2,this.cameraPositionData); param4.x = this.getPitchAngle(this.cameraPositionData) - 0.5 * Math.PI; param4.z = Math.atan2(-param2.x,param2.y); param3.copy(this.cameraPositionData.position); } private function getCameraPositionData(param1:Vector3, param2:Vector3, param3:CameraPositionData) : void { var local7:Number = NaN; var local4:Number = this.baseElevation; var local5:Number = Math.sqrt(param2.x * param2.x + param2.y * param2.y); if(local5 < 0.00001) { flatDirection.x = 1; flatDirection.y = 0; } else { flatDirection.x = param2.x / local5; flatDirection.y = param2.y / local5; } param3.extraPitch = 0; param3.t = 1; rayOrigin.copy(param1); axis.x = flatDirection.y; axis.y = -flatDirection.x; flatDirection.reverse(); rotationMatrix.fromAxisAngle(axis,-local4); rotationMatrix.transformVector(flatDirection,rayDirection); this.getCollisionPoint(rayOrigin,rayDirection,this.distanceFromPivotToCamera,collisionPoint); var local6:Number = _v.copy(rayOrigin).subtract(collisionPoint).length(); param3.t = local6 / this.distanceFromPivotToCamera; if(local6 < MIN_DISTANCE) { rayOrigin.copy(collisionPoint); local7 = MIN_DISTANCE - local6; this.getCollisionPoint(rayOrigin,Vector3.Z_AXIS,local7,collisionPoint); } param3.position.copy(collisionPoint); } private function getCollisionPoint(param1:Vector3, param2:Vector3, param3:Number, param4:Vector3) : void { var local5:Number = NaN; vector3To3D(param1,rayOrigin3D); displacement.x = param3 * param2.x; displacement.y = param3 * param2.y; displacement.z = param3 * param2.z; if(this.collider.getCollision(rayOrigin3D,displacement,collisionPoint3D,collisionNormal3D,this.collisionObject)) { local5 = COLLIDER_RADIUS + 0.1; param4.x = collisionPoint3D.x + local5 * collisionNormal3D.x; param4.y = collisionPoint3D.y + local5 * collisionNormal3D.y; param4.z = collisionPoint3D.z + local5 * collisionNormal3D.z; } else { param4.copy(param1).addScaled(param3,param2); } } private function updateCameraHeight(param1:Number) : void { var local2:int = 0; if(this._mouseWheel < 0) { this.keyUpPressed = true; this.keyDownPressed = false; ++this._mouseWheel; if(this._mouseWheel == 0) { this.keyUpPressed = false; } } else if(this._mouseWheel > 0) { this.keyUpPressed = false; this.keyDownPressed = true; --this._mouseWheel; if(this._mouseWheel == 0) { this.keyDownPressed = false; } } if(!this.inputLocked && this.keyUpPressed != this.keyDownPressed) { local2 = this.keyUpPressed ? 1 : -1; this.setCameraRelativeHeight(this.cameraRelativeHeight + local2 * VERTICAL_CAMERA_SPEED * param1); } else { this.setCameraRelativeHeight(this.cameraRelativeHeight); } } private function getAngularSpeed(param1:Number, param2:Number) : Number { var local3:Number = followCameraMode == CAMERA_FOLLOWS_TURRET ? MIN_CAMERA_ROTATE_SPEED : MAX_CAMERA_ROTATE_SPEED; if(param1 < -maxAngleError) { return local3 * (param1 + maxAngleError); } if(param1 > maxAngleError) { return local3 * (param1 - maxAngleError); } return param2; } private function getPitchAngle(param1:CameraPositionData) : Number { var local2:Number = this.baseElevation - FIXED_PITCH; if(local2 < 0) { local2 = 0; } var local3:Number = param1.t; if(local3 >= 1 || local2 < MIN_CAMERA_ANGLE || !this.pitchCorrectionEnabled) { return param1.extraPitch - local2; } var local4:Number = this.cameraPosition.x; return param1.extraPitch - Math.atan2(local3 * local4,PITCH_CORRECTION_COEFF * local4 * (1 / Math.tan(local2) - (1 - local3) / Math.tan(this.baseElevation))); } public function onMouseRelativeMovement(param1:Number, param2:Number) : void { if(!this.locked) { this.mouseLookShift += param2 * ROTATE_SENS * this.getMouseMoveMultiplier(); this.mouseLookShift = MathUtils.clamp(this.mouseLookShift,-1,1); } } public function onMouseWheel(param1:int) : void { var local2:Boolean = false; param1 *= this.getMouseMoveMultiplier(); if(!this.locked) { local2 = false; if(param1 > 1) { if(this._mouseWheel < 0) { this._mouseWheel = 0; } local2 = true; } if(param1 < 1) { if(this._mouseWheel > 0) { this._mouseWheel = 0; } local2 = true; } if(local2) { this._mouseWheel = param1 * 2; } } } public function onGameAction(param1:GameActionEnum, param2:Boolean) : void { switch(param1) { case GameActionEnum.FOLLOW_CAMERA_UP: this.keyUpPressed = param2; break; case GameActionEnum.FOLLOW_CAMERA_DOWN: this.keyDownPressed = param2; } } private function getMouseMoveMultiplier() : int { return !!settings.mouseYInverse ? -1 : 1; } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.logging.garage { import alternativa.tanks.tracker.ITrackerService; import flash.events.EventDispatcher; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.tanksservices.model.logging.garage.GarageAction; public class UserGarageActionsServiceImpl extends EventDispatcher implements UserGarageActionsService { [Inject] public static var trackerService:ITrackerService; public function UserGarageActionsServiceImpl() { super(); } public function selectItem(param1:IGameObject) : void { dispatchEvent(new UserGarageActionEvent(GarageAction.SELECT_ITEM,param1)); } public function equipItem(param1:IGameObject) : void { dispatchEvent(new UserGarageActionEvent(GarageAction.EQUIP_ITEM,param1)); } public function buyItem(param1:IGameObject) : void { dispatchEvent(new UserGarageActionEvent(GarageAction.BUY_ITEM,param1)); } public function buyItemModification(param1:IGameObject) : void { dispatchEvent(new UserGarageActionEvent(GarageAction.BUY_MODIFICATION,param1)); } public function upgradeItem(param1:IGameObject) : void { dispatchEvent(new UserGarageActionEvent(GarageAction.UPGRADE_ITEM,param1)); } public function chooseItemCount(param1:IGameObject) : void { dispatchEvent(new UserGarageActionEvent(GarageAction.CHOOSE_COUNT,param1)); } public function notEnoughCrystalsForBuying(param1:IGameObject) : void { dispatchEvent(new UserGarageActionEvent(GarageAction.SHOW_BUY_CRYSTALS_WINDOW,param1)); } public function purchaseAccepted(param1:IGameObject) : void { dispatchEvent(new UserGarageActionEvent(GarageAction.PURCHASE_ACCEPTED,param1)); } public function purchaseDeclined(param1:IGameObject) : void { dispatchEvent(new UserGarageActionEvent(GarageAction.PURCHASE_DECLINED,param1)); } public function unmountItem(param1:IGameObject) : void { dispatchEvent(new UserGarageActionEvent(GarageAction.UNMOUNT_ITEM,param1)); } } }
package assets.combo { public class ComboUpButton extends ComboButtonState { public function ComboUpButton() { super(); bmpLeft = new combo_UP_LEFT(1,1); bmpCenter = new combo_UP_CENTER(1,1); bmpRight = new combo_UP_RIGHT(1,1); draw(); } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.shaft { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import alternativa.types.Short; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; import projects.tanks.client.battlefield.types.Vector3d; public class ShaftModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _activateManualTargetingCommandId:Long = Long.getLong(1850967873,1410393465); private var _aimedShotCommandId:Long = Long.getLong(665718601,863056095); private var _aimedShotCommand_timeCodec:ICodec; private var _aimedShotCommand_staticHitPointCodec:ICodec; private var _aimedShotCommand_targetCodec:ICodec; private var _aimedShotCommand_targetHitPointCodec:ICodec; private var _aimedShotCommand_targetIncarnationCodec:ICodec; private var _aimedShotCommand_targetPositionCodec:ICodec; private var _aimedShotCommand_hitPointWorldCodec:ICodec; private var _beginEnergyDrainCommandId:Long = Long.getLong(384666897,-1041026192); private var _beginEnergyDrainCommand_timeCodec:ICodec; private var _quickShotCommandId:Long = Long.getLong(1060379432,313263560); private var _quickShotCommand_timeCodec:ICodec; private var _quickShotCommand_staticHitPointCodec:ICodec; private var _quickShotCommand_targetCodec:ICodec; private var _quickShotCommand_targetHitPointCodec:ICodec; private var _quickShotCommand_targetIncarnationCodec:ICodec; private var _quickShotCommand_targetPositionCodec:ICodec; private var _quickShotCommand_hitPointWorldCodec:ICodec; private var _stopManualTargetingCommandId:Long = Long.getLong(717480200,-1898093994); private var model:IModel; public function ShaftModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._aimedShotCommand_timeCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); this._aimedShotCommand_staticHitPointCodec = this.protocol.getCodec(new TypeCodecInfo(Vector3d,true)); this._aimedShotCommand_targetCodec = this.protocol.getCodec(new TypeCodecInfo(IGameObject,true)); this._aimedShotCommand_targetHitPointCodec = this.protocol.getCodec(new TypeCodecInfo(Vector3d,true)); this._aimedShotCommand_targetIncarnationCodec = this.protocol.getCodec(new TypeCodecInfo(Short,false)); this._aimedShotCommand_targetPositionCodec = this.protocol.getCodec(new TypeCodecInfo(Vector3d,true)); this._aimedShotCommand_hitPointWorldCodec = this.protocol.getCodec(new TypeCodecInfo(Vector3d,true)); this._beginEnergyDrainCommand_timeCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); this._quickShotCommand_timeCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); this._quickShotCommand_staticHitPointCodec = this.protocol.getCodec(new TypeCodecInfo(Vector3d,true)); this._quickShotCommand_targetCodec = this.protocol.getCodec(new TypeCodecInfo(IGameObject,true)); this._quickShotCommand_targetHitPointCodec = this.protocol.getCodec(new TypeCodecInfo(Vector3d,true)); this._quickShotCommand_targetIncarnationCodec = this.protocol.getCodec(new TypeCodecInfo(Short,false)); this._quickShotCommand_targetPositionCodec = this.protocol.getCodec(new TypeCodecInfo(Vector3d,true)); this._quickShotCommand_hitPointWorldCodec = this.protocol.getCodec(new TypeCodecInfo(Vector3d,true)); } public function activateManualTargetingCommand() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._activateManualTargetingCommandId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } public function aimedShotCommand(param1:int, param2:Vector3d, param3:IGameObject, param4:Vector3d, param5:int, param6:Vector3d, param7:Vector3d) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._aimedShotCommand_timeCodec.encode(this.protocolBuffer,param1); this._aimedShotCommand_staticHitPointCodec.encode(this.protocolBuffer,param2); this._aimedShotCommand_targetCodec.encode(this.protocolBuffer,param3); this._aimedShotCommand_targetHitPointCodec.encode(this.protocolBuffer,param4); this._aimedShotCommand_targetIncarnationCodec.encode(this.protocolBuffer,param5); this._aimedShotCommand_targetPositionCodec.encode(this.protocolBuffer,param6); this._aimedShotCommand_hitPointWorldCodec.encode(this.protocolBuffer,param7); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local8:SpaceCommand = new SpaceCommand(Model.object.id,this._aimedShotCommandId,this.protocolBuffer); var local9:IGameObject = Model.object; var local10:ISpace = local9.space; local10.commandSender.sendCommand(local8); this.protocolBuffer.optionalMap.clear(); } public function beginEnergyDrainCommand(param1:int) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._beginEnergyDrainCommand_timeCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._beginEnergyDrainCommandId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function quickShotCommand(param1:int, param2:Vector3d, param3:IGameObject, param4:Vector3d, param5:int, param6:Vector3d, param7:Vector3d) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._quickShotCommand_timeCodec.encode(this.protocolBuffer,param1); this._quickShotCommand_staticHitPointCodec.encode(this.protocolBuffer,param2); this._quickShotCommand_targetCodec.encode(this.protocolBuffer,param3); this._quickShotCommand_targetHitPointCodec.encode(this.protocolBuffer,param4); this._quickShotCommand_targetIncarnationCodec.encode(this.protocolBuffer,param5); this._quickShotCommand_targetPositionCodec.encode(this.protocolBuffer,param6); this._quickShotCommand_hitPointWorldCodec.encode(this.protocolBuffer,param7); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local8:SpaceCommand = new SpaceCommand(Model.object.id,this._quickShotCommandId,this.protocolBuffer); var local9:IGameObject = Model.object; var local10:ISpace = local9.space; local10.commandSender.sendCommand(local8); this.protocolBuffer.optionalMap.clear(); } public function stopManualTargetingCommand() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._stopManualTargetingCommandId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.physics.collision.colliders { import alternativa.math.Matrix4; import alternativa.math.Vector3; import alternativa.physics.ShapeContact; import alternativa.physics.collision.Collider; import alternativa.physics.collision.CollisionShape; import alternativa.physics.collision.primitives.CollisionBox; import alternativa.physics.collision.primitives.CollisionRect; public class BoxRectCollider implements Collider { private static const boxFaceVertices:Vector.<Vertex> = Vector.<Vertex>([new Vertex(),new Vertex(),new Vertex(),new Vertex()]); private static const rectFaceVertices:Vector.<Vertex> = Vector.<Vertex>([new Vertex(),new Vertex(),new Vertex(),new Vertex()]); private static const _basisMatrix:Matrix4 = new Matrix4(); private const _vectorToBox:Vector3 = new Vector3(); private const _axis:Vector3 = new Vector3(); private const axis10:Vector3 = new Vector3(); private const axis11:Vector3 = new Vector3(); private const axis12:Vector3 = new Vector3(); private const axis20:Vector3 = new Vector3(); private const axis21:Vector3 = new Vector3(); private const axis22:Vector3 = new Vector3(); private const minOverlapAxis:Vector3 = new Vector3(); private var minOverlap:Number; private var epsilon:Number; public function BoxRectCollider(param1:Number) { super(); this.epsilon = param1; } public function getContacts(param1:CollisionShape, param2:CollisionShape, param3:Vector.<ShapeContact>) : void { var local4:CollisionRect = null; var local5:CollisionBox = null; if(this.haveCollision(param1,param2)) { if(param1 is CollisionRect) { local4 = CollisionRect(param1); local5 = CollisionBox(param2); } else { local4 = CollisionRect(param2); local5 = CollisionBox(param1); } this.findContacts(local5,local4,this.minOverlapAxis,param3); } } public function haveCollision(param1:CollisionShape, param2:CollisionShape) : Boolean { var local3:CollisionBox = null; var local4:CollisionRect = null; this.minOverlap = 10000000000; if(param1 is CollisionBox) { local3 = CollisionBox(param1); local4 = CollisionRect(param2); } else { local3 = CollisionBox(param2); local4 = CollisionRect(param1); } var local5:Matrix4 = local3.transform; var local6:Matrix4 = local4.transform; this._vectorToBox.x = local5.m03 - local6.m03; this._vectorToBox.y = local5.m13 - local6.m13; this._vectorToBox.z = local5.m23 - local6.m23; this.axis22.x = local6.m02; this.axis22.y = local6.m12; this.axis22.z = local6.m22; if(!this.testMainAxis(local3,local4,this.axis22,this._vectorToBox)) { return false; } this.axis10.x = local5.m00; this.axis10.y = local5.m10; this.axis10.z = local5.m20; if(!this.testMainAxis(local3,local4,this.axis10,this._vectorToBox)) { return false; } this.axis11.x = local5.m01; this.axis11.y = local5.m11; this.axis11.z = local5.m21; if(!this.testMainAxis(local3,local4,this.axis11,this._vectorToBox)) { return false; } this.axis12.x = local5.m02; this.axis12.y = local5.m12; this.axis12.z = local5.m22; if(!this.testMainAxis(local3,local4,this.axis12,this._vectorToBox)) { return false; } this.axis20.x = local6.m00; this.axis20.y = local6.m10; this.axis20.z = local6.m20; this.axis21.x = local6.m01; this.axis21.y = local6.m11; this.axis21.z = local6.m21; if(!this.testDerivedAxis(local3,local4,this.axis10,this.axis20,this._vectorToBox)) { return false; } if(!this.testDerivedAxis(local3,local4,this.axis10,this.axis21,this._vectorToBox)) { return false; } if(!this.testDerivedAxis(local3,local4,this.axis11,this.axis20,this._vectorToBox)) { return false; } if(!this.testDerivedAxis(local3,local4,this.axis11,this.axis21,this._vectorToBox)) { return false; } if(!this.testDerivedAxis(local3,local4,this.axis12,this.axis20,this._vectorToBox)) { return false; } if(!this.testDerivedAxis(local3,local4,this.axis12,this.axis21,this._vectorToBox)) { return false; } return true; } private function testMainAxis(param1:CollisionBox, param2:CollisionRect, param3:Vector3, param4:Vector3) : Boolean { var local5:Number = this.getOverlapOnAxis(param1,param2,param3,param4); return this.registerOverlap(local5,param3); } private function testDerivedAxis(param1:CollisionBox, param2:CollisionRect, param3:Vector3, param4:Vector3, param5:Vector3) : Boolean { var local7:Number = NaN; this._axis.x = param3.y * param4.z - param3.z * param4.y; this._axis.y = param3.z * param4.x - param3.x * param4.z; this._axis.z = param3.x * param4.y - param3.y * param4.x; var local6:Number = this._axis.x * this._axis.x + this._axis.y * this._axis.y + this._axis.z * this._axis.z; if(local6 < 1e-10) { return true; } local7 = 1 / Math.sqrt(local6); this._axis.x *= local7; this._axis.y *= local7; this._axis.z *= local7; var local8:Number = this.getOverlapOnAxis(param1,param2,this._axis,param5); return this.registerOverlap(local8,this._axis); } private function getOverlapOnAxis(param1:CollisionBox, param2:CollisionRect, param3:Vector3, param4:Vector3) : Number { var local5:Matrix4 = param1.transform; var local6:Number = (local5.m00 * param3.x + local5.m10 * param3.y + local5.m20 * param3.z) * param1.hs.x; if(local6 < 0) { local6 = -local6; } var local7:Number = local6; local6 = (local5.m01 * param3.x + local5.m11 * param3.y + local5.m21 * param3.z) * param1.hs.y; if(local6 < 0) { local6 = -local6; } local7 += local6; local6 = (local5.m02 * param3.x + local5.m12 * param3.y + local5.m22 * param3.z) * param1.hs.z; if(local6 < 0) { local6 = -local6; } local7 += local6; local5 = param2.transform; local6 = (local5.m00 * param3.x + local5.m10 * param3.y + local5.m20 * param3.z) * param2.hs.x; if(local6 < 0) { local6 = -local6; } local7 += local6; local6 = (local5.m01 * param3.x + local5.m11 * param3.y + local5.m21 * param3.z) * param2.hs.y; if(local6 < 0) { local6 = -local6; } local7 += local6; local6 = param4.x * param3.x + param4.y * param3.y + param4.z * param3.z; if(local6 < 0) { local6 = -local6; } return local7 - local6; } private function registerOverlap(param1:Number, param2:Vector3) : Boolean { if(param1 < this.epsilon) { return false; } if(param1 + this.epsilon < this.minOverlap) { this.minOverlap = param1; this.minOverlapAxis.x = param2.x; this.minOverlapAxis.y = param2.y; this.minOverlapAxis.z = param2.z; } return true; } private function findContacts(param1:CollisionBox, param2:CollisionRect, param3:Vector3, param4:Vector.<ShapeContact>) : void { var local5:Matrix4 = null; var local12:ShapeContact = null; var local13:Vector3 = null; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; local5 = param1.transform; var local6:Matrix4 = param2.transform; var local7:Vector3 = this._vectorToBox; local7.x = local5.m03 - local6.m03; local7.y = local5.m13 - local6.m13; local7.z = local5.m23 - local6.m23; if(param3.x * local7.x + param3.y * local7.y + param3.z * local7.z < 0) { param3.x = -param3.x; param3.y = -param3.y; param3.z = -param3.z; } var local8:Matrix4 = _basisMatrix; ColliderUtils.buildContactBasis(param3,local5,local6,local8); ColliderUtils.getBoxFaceVerticesInCCWOrder(param1,param3,FaceSide.BACK,boxFaceVertices); ColliderUtils.getRectFaceInCCWOrder(param2,param3,rectFaceVertices); ColliderUtils.transformFaceToReferenceSpace(local8,local5,boxFaceVertices,4); ColliderUtils.transformFaceToReferenceSpace(local8,local6,rectFaceVertices,4); var local9:int = int(param4.length); PolygonsIntersectionUtils.findContacts(param1,boxFaceVertices,4,param2,rectFaceVertices,4,local8,param4); var local10:int = int(param4.length); var local11:int = local9; while(local11 < local10) { local12 = param4[local11]; local13 = local12.normal; local14 = local6.m02; local15 = local6.m12; local16 = local6.m22; if(local13.x * local14 + local13.y * local15 + local13.z * local16 < 0) { local12.dispose(); local10--; param4[local11] = param4[local10]; param4[local10] = null; local11--; } else if(Math.abs(local6.m22) > 0.999) { local13.x = local14; local13.y = local15; local13.z = local16; } local11++; } if(local10 < param4.length) { param4.length = local10; } } } }
package alternativa.tanks.gui.shop.shopitems.item { import alternativa.tanks.gui.shop.shopitems.item.base.ShopItemButton; import alternativa.tanks.gui.shop.shopitems.item.base.ShopItemSkins; import controls.base.LabelBase; import flash.text.TextFieldAutoSize; import forms.ColorConstants; import platform.client.fp10.core.type.IGameObject; public class LeftPictureAndTextPackageButton extends ShopItemButton { private static const LEFT_PADDING:int = 18; protected var nameLabel:LabelBase; public function LeftPictureAndTextPackageButton(param1:IGameObject) { super(param1,ShopItemSkins.GREY); } override protected function initLabels() : void { this.nameLabel = new LabelBase(); this.nameLabel.text = this.getText(); this.nameLabel.color = ColorConstants.SHOP_ITEM_NAME_LABEL_COLOR; this.nameLabel.autoSize = TextFieldAutoSize.LEFT; this.nameLabel.size = this.getNameLabelFontSize(); this.nameLabel.bold = true; this.nameLabel.mouseEnabled = false; addChild(this.nameLabel); addPriceLabel(); } protected function getText() : String { return ""; } override protected function align() : void { if(preview != null) { preview.x = this.getPreviewLeftPadding(); preview.y = HEIGHT - preview.height >> 1; this.nameLabel.x = preview.x + preview.width - 15; priceLabel.x = this.nameLabel.x; } else { this.nameLabel.x = COMMON_LEFT_MARGIN; priceLabel.x = this.nameLabel.x; } this.nameLabel.y = int(HEIGHT / 2) - this.nameLabel.height; priceLabel.y = int(HEIGHT / 2); if(hasDiscount()) { this.nameLabel.y -= 5; priceLabel.y -= 10; oldPriceSprite.x = priceLabel.x; oldPriceSprite.y = priceLabel.y + priceLabel.height - 5; } } protected function getPreviewLeftPadding() : int { return LEFT_PADDING - 5; } protected function getNameLabelFontSize() : int { return 30; } } }
package alternativa.tanks.service.temporaryitemnotify { import platform.client.fp10.core.type.IGameObject; public class TemporaryItemNotifyService implements ITemporaryItemNotifyService { private var listeners:Vector.<ITemporaryItemNotifyServiceListener>; public function TemporaryItemNotifyService() { super(); this.listeners = new Vector.<ITemporaryItemNotifyServiceListener>(); } public function addListener(param1:ITemporaryItemNotifyServiceListener) : void { if(this.listeners.indexOf(param1) == -1) { this.listeners.push(param1); } } public function removeListener(param1:ITemporaryItemNotifyServiceListener) : void { var local2:Number = Number(this.listeners.indexOf(param1)); if(local2 >= 0) { this.listeners.splice(local2,1); } } public function notifyTimeIsUp(param1:IGameObject) : void { var local2:int = 0; while(local2 < this.listeners.length) { this.listeners[local2].temporaryItemTimeIsUp(param1); local2++; } } } }
package alternativa.tanks.gui.panel.buttons { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.panel.buttons.MainPanelGrayWideButton_buttonOver.png")] public class MainPanelGrayWideButton_buttonOver extends BitmapAsset { public function MainPanelGrayWideButton_buttonOver() { super(); } } }
package projects.tanks.clients.fp10.Prelauncher.makeup { import mx.core.FontAsset; [ExcludeClass] [Embed(source="/_assets/projects.tanks.clients.fp10.Prelauncher.makeup.MakeUp_myriadProFont.ttf", fontName="Embedded Myriad Pro", fontFamily="Myriad Pro", mimeType="application/x-font", fontWeight="normal", fontStyle="normal", unicodeRange="U+0020-007E,U+00A0-017E,U+0192-0192,U+01A0-01A1,U+01AF-01B0,U+01FA-01FF,U+0218-021D,U+0232-0233,U+02C6-02C7,U+02C9-02C9,U+02D8-02DD,U+037E-037E,U+0384-038A,U+038C-038C,U+038E-03A1,U+03A3-03CE,U+0401-040C,U+040E-044F,U+0451-045C,U+045E-045F,U+0490-0491,U+04D9-04D9,U+1E80-1E85,U+1EA0-1EF9,U+2010-2010,U+2013-2014,U+2018-201A,U+201C-201E,U+2020-2022,U+2026-2026,U+2030-2030,U+2039-203A,U+2044-2044,U+2070-2070,U+2074-2079,U+207D-207E,U+2080-2089,U+208D-208E,U+20AB-20AC,U+2113-2113,U+2116-2116,U+2122-2122,U+2126-2126,U+212E-212E,U+2202-2202,U+2206-2206,U+220F-220F,U+2211-2212,U+2215-2215,U+2219-221A,U+221E-221E,U+222B-222B,U+2248-2248,U+2260-2260,U+2264-2265,U+25CA-25CA,U+E000-E008,U+E184-E184,U+E300-E309,U+E310-E319,U+E320-E321,U+EFED-EFEE,U+EFF1-EFF3,U+EFF5-EFF5,U+EFF7-EFF7,U+F629-F634,U+F638-F64C,U+F64E-F66C,U+F6AE-F6BD,U+F6C1-F6C3,U+F6C9-F6D8,U+F6DC-F6DC,U+F6DF-F6E8,U+F730-F739,U+FB00-FB04", advancedAntiAliasing="true", embedAsCFF="false" )] public class MakeUp_myriadProFont extends FontAsset { public function MakeUp_myriadProFont() { super(); } } }
package alternativa.tanks.models.battle.commonflag { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.battle.pointbased.ClientTeamPoint; import projects.tanks.client.battlefield.models.battle.pointbased.flag.ClientFlag; public class IFlagModeInitilizerEvents implements IFlagModeInitilizer { private var object:IGameObject; private var impl:Vector.<Object>; public function IFlagModeInitilizerEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function init(param1:Vector.<ClientFlag>, param2:Vector.<ClientTeamPoint>) : void { var i:int = 0; var m:IFlagModeInitilizer = null; var flags:Vector.<ClientFlag> = param1; var points:Vector.<ClientTeamPoint> = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IFlagModeInitilizer(this.impl[i]); m.init(flags,points); i++; } } finally { Model.popObject(); } } } }
package alternativa.debug.dump { import alternativa.init.Main; import alternativa.osgi.service.dump.dumper.IDumper; import alternativa.register.ClientClass; import alternativa.service.IClassService; public class ClassDumper implements IDumper { public function ClassDumper() { super(); } public function dump(params:Vector.<String>) : String { var result:String = "\n"; var classes:Array = IClassService(Main.osgi.getService(IClassService)).classList; for(var i:int = 0; i < classes.length; i++) { result += ClientClass(classes[i]).toString(); } return result + "\n"; } public function get dumperName() : String { return "class"; } } }
package alternativa.tanks.model.quest.challenge.gui { import controls.TankWindowInner; import fl.controls.ScrollBarDirection; import fl.controls.TileList; import fl.data.DataProvider; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Rectangle; import flash.system.Capabilities; import flash.utils.Timer; import flash.utils.getTimer; import forms.Styles; import projects.tanks.client.panel.model.challenge.rewarding.Tier; import utils.ScrollStyleUtils; public class TierList extends TankWindowInner { public static const STATE_DEFAULT:int = 0; public static const STATE_CURRENT:int = 1; public static const STATE_DONE:int = 2; private static const MIN_POSSIBLE_SPEED:Number = 70; private static const MAX_DELTA_FOR_SELECT:Number = 7; private static const ADDITIONAL_SCROLL_AREA_HEIGHT:Number = 3; private var list:TileList = new TileList(); private var previousPositionX:Number; private var currentPositionX:Number; private var sumDragWay:Number; private var lastItemIndex:int; private var previousTime:int; private var currentTime:int; private var scrollSpeed:Number = 0; private var blinkTimer:Timer; public function TierList() { super(0,0,GREEN); this.list.x = 3; this.list.y = 3; this.list.rowCount = 1; this.list.rowHeight = 323; this.list.columnWidth = 196; this.list.focusEnabled = false; this.list.horizontalScrollBar.focusEnabled = false; this.list.direction = ScrollBarDirection.HORIZONTAL; this.list.setStyle(Styles.CELL_RENDERER,TierRenderer); this.list.dataProvider = new DataProvider(); ScrollStyleUtils.setGreenStyle(this.list); addChild(this.list); addEventListener(Event.ADDED_TO_STAGE,this.addListeners); addEventListener(Event.REMOVED_FROM_STAGE,this.removeListeners); } override public function set width(param1:Number) : void { super.width = Math.ceil(param1); this.list.width = width - 5; } override public function set height(param1:Number) : void { super.height = Math.ceil(param1); this.list.height = height + 2; } public function setTiers(param1:Vector.<Tier>, param2:int, param3:int) : void { var local5:Object = null; this.list.dataProvider.removeAll(); var local4:int = 0; while(local4 < param1.length) { local5 = new Object(); local5.number = local4 + 1; local5.tier = param1[local4]; if(local4 < param2) { local5.state = STATE_DONE; } else if(local4 == param2) { local5.state = STATE_CURRENT; local5.progress = param3; this.stopTimer(); this.blinkTimer = new Timer(800); local5.timer = this.blinkTimer; } else { local5.state = STATE_DEFAULT; } this.list.dataProvider.addItem(local5); local4++; } this.list.scrollToIndex(Math.min(param2,param1.length - 1)); } private function stopTimer() : * { if(this.blinkTimer != null) { this.blinkTimer.stop(); this.blinkTimer = null; } } private function scrollList(param1:MouseEvent) : void { this.list.horizontalScrollPosition -= param1.delta * (Boolean(Capabilities.os.search("Linux") != -1) ? 50 : 10); } private function onMouseDown(param1:MouseEvent) : void { this.scrollSpeed = 0; var local2:Rectangle = this.list.horizontalScrollBar.getBounds(stage); local2.top -= ADDITIONAL_SCROLL_AREA_HEIGHT; if(!local2.contains(param1.stageX,param1.stageY)) { this.sumDragWay = 0; this.previousPositionX = this.currentPositionX = param1.stageX; this.currentTime = this.previousTime = getTimer(); this.lastItemIndex = this.list.selectedIndex; stage.addEventListener(MouseEvent.MOUSE_UP,this.onMouseUp); stage.addEventListener(MouseEvent.MOUSE_MOVE,this.onMouseMove); } } private function onMouseUp(param1:MouseEvent) : void { stage.removeEventListener(MouseEvent.MOUSE_MOVE,this.onMouseMove); stage.removeEventListener(MouseEvent.MOUSE_UP,this.onMouseUp); var local2:Number = (getTimer() - this.previousTime) / 1000; if(local2 == 0) { local2 = 0.1; } var local3:Number = param1.stageX - this.previousPositionX; this.scrollSpeed = local3 / local2; this.previousTime = this.currentTime; this.currentTime = getTimer(); addEventListener(Event.ENTER_FRAME,this.onEnterFrame); } private function onEnterFrame(param1:Event) : void { this.previousTime = this.currentTime; this.currentTime = getTimer(); var local2:Number = (this.currentTime - this.previousTime) / 1000; this.list.horizontalScrollPosition -= this.scrollSpeed * local2; var local3:Number = this.list.horizontalScrollPosition; var local4:Number = this.list.maxHorizontalScrollPosition; if(Math.abs(this.scrollSpeed) > MIN_POSSIBLE_SPEED && 0 < local3 && local3 < local4) { this.scrollSpeed *= Math.exp(-1.5 * local2); } else { this.scrollSpeed = 0; removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); } } private function onMouseMove(param1:MouseEvent) : void { this.previousPositionX = this.currentPositionX; this.currentPositionX = param1.stageX; this.previousTime = this.currentTime; this.currentTime = getTimer(); var local2:Number = this.currentPositionX - this.previousPositionX; this.sumDragWay += Math.abs(local2); if(this.sumDragWay > MAX_DELTA_FOR_SELECT) { this.list.horizontalScrollPosition -= local2; } param1.updateAfterEvent(); } private function addListeners(param1:Event) : void { addEventListener(MouseEvent.MOUSE_WHEEL,this.scrollList); addEventListener(MouseEvent.MOUSE_DOWN,this.onMouseDown); } private function removeListeners(param1:Event) : void { removeEventListener(MouseEvent.MOUSE_WHEEL,this.scrollList); removeEventListener(MouseEvent.MOUSE_DOWN,this.onMouseDown); removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); stage.removeEventListener(MouseEvent.MOUSE_UP,this.onMouseUp); stage.removeEventListener(MouseEvent.MOUSE_MOVE,this.onMouseMove); } public function destroy() : void { this.stopTimer(); } } }
package _codec.projects.tanks.client.panel.model.garage.availableupgrades { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import projects.tanks.client.commons.types.ItemViewCategoryEnum; import projects.tanks.client.panel.model.garage.availableupgrades.AvailableUpgradeItem; public class CodecAvailableUpgradeItem implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_available:ICodec; private var codec_category:ICodec; private var codec_timeToEndUpgradeInSec:ICodec; public function CodecAvailableUpgradeItem() { super(); } public function init(param1:IProtocol) : void { this.codec_available = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_category = param1.getCodec(new EnumCodecInfo(ItemViewCategoryEnum,false)); this.codec_timeToEndUpgradeInSec = param1.getCodec(new TypeCodecInfo(Long,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:AvailableUpgradeItem = new AvailableUpgradeItem(); local2.available = this.codec_available.decode(param1) as Boolean; local2.category = this.codec_category.decode(param1) as ItemViewCategoryEnum; local2.timeToEndUpgradeInSec = this.codec_timeToEndUpgradeInSec.decode(param1) as Long; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:AvailableUpgradeItem = AvailableUpgradeItem(param2); this.codec_available.encode(param1,local3.available); this.codec_category.encode(param1,local3.category); this.codec_timeToEndUpgradeInSec.encode(param1,local3.timeToEndUpgradeInSec); } } }
package alternativa.tanks.models.tank.spawn { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ITankSpawnerEvents implements ITankSpawner { private var object:IGameObject; private var impl:Vector.<Object>; public function ITankSpawnerEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getIncarnationId() : int { var result:int = 0; var i:int = 0; var m:ITankSpawner = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankSpawner(this.impl[i]); result = int(m.getIncarnationId()); i++; } } finally { Model.popObject(); } return result; } public function readyToSpawn() : void { var i:int = 0; var m:ITankSpawner = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankSpawner(this.impl[i]); m.readyToSpawn(); i++; } } finally { Model.popObject(); } } public function setLocal() : void { var i:int = 0; var m:ITankSpawner = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankSpawner(this.impl[i]); m.setLocal(); i++; } } finally { Model.popObject(); } } public function setRemote() : void { var i:int = 0; var m:ITankSpawner = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankSpawner(this.impl[i]); m.setRemote(); i++; } } finally { Model.popObject(); } } public function setReadyToPlace() : void { var i:int = 0; var m:ITankSpawner = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ITankSpawner(this.impl[i]); m.setReadyToPlace(); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.model.challenge { import mx.core.BitmapAsset; [ExcludeClass] public class ChallengeCongratulationWindow_mineBitmap extends BitmapAsset { public function ChallengeCongratulationWindow_mineBitmap() { super(); } } }
package _codec.projects.tanks.client.battleselect.model.map { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import alternativa.types.Short; import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.battleselect.model.map.MapInfoCC; import projects.tanks.client.battleservice.BattleMode; import projects.tanks.client.battleservice.Range; import projects.tanks.client.battleservice.model.map.params.MapTheme; public class CodecMapInfoCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_defaultTheme:ICodec; private var codec_enabled:ICodec; private var codec_mapId:ICodec; private var codec_mapName:ICodec; private var codec_matchmakingMark:ICodec; private var codec_maxPeople:ICodec; private var codec_preview:ICodec; private var codec_rankLimit:ICodec; private var codec_supportedModes:ICodec; private var codec_theme:ICodec; public function CodecMapInfoCC() { super(); } public function init(param1:IProtocol) : void { this.codec_defaultTheme = param1.getCodec(new EnumCodecInfo(MapTheme,false)); this.codec_enabled = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_mapId = param1.getCodec(new TypeCodecInfo(Long,false)); this.codec_mapName = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_matchmakingMark = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_maxPeople = param1.getCodec(new TypeCodecInfo(Short,false)); this.codec_preview = param1.getCodec(new TypeCodecInfo(ImageResource,false)); this.codec_rankLimit = param1.getCodec(new TypeCodecInfo(Range,false)); this.codec_supportedModes = param1.getCodec(new CollectionCodecInfo(new EnumCodecInfo(BattleMode,false),false,1)); this.codec_theme = param1.getCodec(new EnumCodecInfo(MapTheme,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:MapInfoCC = new MapInfoCC(); local2.defaultTheme = this.codec_defaultTheme.decode(param1) as MapTheme; local2.enabled = this.codec_enabled.decode(param1) as Boolean; local2.mapId = this.codec_mapId.decode(param1) as Long; local2.mapName = this.codec_mapName.decode(param1) as String; local2.matchmakingMark = this.codec_matchmakingMark.decode(param1) as Boolean; local2.maxPeople = this.codec_maxPeople.decode(param1) as int; local2.preview = this.codec_preview.decode(param1) as ImageResource; local2.rankLimit = this.codec_rankLimit.decode(param1) as Range; local2.supportedModes = this.codec_supportedModes.decode(param1) as Vector.<BattleMode>; local2.theme = this.codec_theme.decode(param1) as MapTheme; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:MapInfoCC = MapInfoCC(param2); this.codec_defaultTheme.encode(param1,local3.defaultTheme); this.codec_enabled.encode(param1,local3.enabled); this.codec_mapId.encode(param1,local3.mapId); this.codec_mapName.encode(param1,local3.mapName); this.codec_matchmakingMark.encode(param1,local3.matchmakingMark); this.codec_maxPeople.encode(param1,local3.maxPeople); this.codec_preview.encode(param1,local3.preview); this.codec_rankLimit.encode(param1,local3.rankLimit); this.codec_supportedModes.encode(param1,local3.supportedModes); this.codec_theme.encode(param1,local3.theme); } } }
package alternativa.engine3d.materials { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Object3D; import alternativa.gfx.core.IndexBufferResource; import alternativa.gfx.core.VertexBufferResource; import flash.utils.getQualifiedClassName; use namespace alternativa3d; public class Material { public var name:String; public var alphaTestThreshold:Number = 0; public var zOffset:Boolean = false; public var uploadEveryFrame:Boolean = false; alternativa3d var drawId:uint = 0; alternativa3d var useVerticesNormals:Boolean = true; private var isTransparent:Boolean; public function Material() { super(); } alternativa3d function get transparent() : Boolean { return this.isTransparent; } alternativa3d function set transparent(param1:Boolean) : void { this.isTransparent = param1; } public function clone() : Material { var local1:Material = new Material(); local1.clonePropertiesFrom(this); return local1; } protected function clonePropertiesFrom(param1:Material) : void { this.name = param1.name; this.alphaTestThreshold = param1.alphaTestThreshold; this.alternativa3d::useVerticesNormals = param1.alternativa3d::useVerticesNormals; } public function toString() : String { var local1:String = getQualifiedClassName(this); return "[" + local1.substr(local1.indexOf("::") + 2) + " " + this.name + "]"; } alternativa3d function drawOpaque(param1:Camera3D, param2:VertexBufferResource, param3:IndexBufferResource, param4:int, param5:int, param6:Object3D) : void { } alternativa3d function drawTransparent(param1:Camera3D, param2:VertexBufferResource, param3:IndexBufferResource, param4:int, param5:int, param6:Object3D, param7:Boolean = false) : void { } public function dispose() : void { } } }
package com.lorentz.SVG.data.filters { import com.lorentz.SVG.utils.ICloneable; import flash.filters.BitmapFilter; public interface ISVGFilter extends ICloneable { function getFlashFilter():BitmapFilter; } }
package controls.scroller.red { public class ScrollSkinRed { [Embed(source="993.png")] public static const thumbTop:Class; [Embed(source="1027.png")] public static const thumbMiddle:Class; [Embed(source="1073.png")] public static const track:Class; [Embed(source="1109.png")] public static const trackTop:Class; [Embed(source="805.png")] public static const trackBottom:Class; public function ScrollSkinRed() { super(); } } }
package alternativa.tanks.models.weapon.shaft { public class ShaftState { public static const IDLE:ShaftState = new ShaftState(1); public static const READY_TO_SHOOT:ShaftState = new ShaftState(2); public static const MANUAL_TARGETING_ACTIVATION:ShaftState = new ShaftState(3); public static const MANUAL_TARGETING:ShaftState = new ShaftState(4); private var value:int; public function ShaftState(param1:int) { super(); this.value = param1; } [Obfuscation(rename="false")] public function toString() : String { return this.value.toString(); } } }
package projects.tanks.clients.flash.commons.services.fullscreen { import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.launcherparams.ILauncherParams; import flash.display.StageDisplayState; import flash.external.ExternalInterface; import flash.system.Capabilities; import projects.tanks.clients.fp10.libraries.tanksservices.service.fullscreen.FullscreenService; public class FullscreenServiceImpl implements FullscreenService { private static const STANDALONE:String = "StandAlone"; private static const DESKTOP:String = "Desktop"; private static const BROWSER_BLACK_LIST:Array = [{ "browser":"Chrome", "os":"Windows" },{ "browser":"Chrome", "os":"Mac" },{ "browser":"Safari", "os":"Windows" },{ "browser":"Safari", "os":"Mac" },{ "browser":"Yandex", "os":"Windows" },{ "browser":"Yandex", "os":"Mac" }]; private var _display:IDisplay; private var launcherParams:ILauncherParams; private var mouseLockEnabled:Boolean; private var standalone:Boolean; public function FullscreenServiceImpl(param1:IDisplay, param2:ILauncherParams) { super(); this._display = param1; this.launcherParams = param2; this.standalone = Capabilities.playerType == STANDALONE || Capabilities.playerType == DESKTOP; this.mouseLockEnabled = this.checkIfMouseLockEnabled(); } public function switchFullscreen() : void { if(this._display.stage.displayState == StageDisplayState.NORMAL) { this.activate(); } else { this.deactivate(); } } private function activate() : void { if(this.isAvailable()) { this._display.stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE; } } private function deactivate() : void { this._display.stage.displayState = StageDisplayState.NORMAL; } public function isAvailable() : Boolean { if(this.launcherParams.getParameter(StageDisplayState.FULL_SCREEN_INTERACTIVE,"true") != "true") { return false; } var local1:Array = this.getFlashVersion(); return int(local1[0]) == 11 && int(local1[1]) >= 3 || int(local1[0]) > 11; } public function isFullScreenNow() : Boolean { return this._display.stage.displayState == StageDisplayState.FULL_SCREEN_INTERACTIVE || this._display.stage.displayState == StageDisplayState.FULL_SCREEN; } public function isMouseLockEnabled() : Boolean { return this.mouseLockEnabled; } private function checkIfMouseLockEnabled() : Boolean { var local4:Object = null; if(this.standalone) { return true; } var local1:String = this.getBrowserName(); var local2:String = Capabilities.os; var local3:int = 0; while(local3 < BROWSER_BLACK_LIST.length) { local4 = BROWSER_BLACK_LIST[local3]; if(local1.indexOf(local4.browser) > -1 && local2.indexOf(local4.os) > -1) { return false; } local3++; } return true; } private function getBrowserName() : String { var userAgent:String = null; var browser:String = null; try { userAgent = ExternalInterface.call("window.navigator.userAgent.toString"); browser = "[Unknown Browser]"; if(userAgent.indexOf("Safari") != -1) { browser = "Safari"; } if(userAgent.indexOf("Firefox") != -1) { browser = "Firefox"; } if(userAgent.indexOf("Chrome") != -1) { browser = "Chrome"; } if(userAgent.indexOf("MSIE") != -1) { browser = "IE"; } if(userAgent.indexOf("Opera") != -1) { browser = "Opera"; } if(userAgent.indexOf("YaBrowser") != -1) { browser = "Yandex"; } } catch(e:Error) { return "[No ExternalInterface]"; } return browser; } private function getFlashVersion() : Array { return Capabilities.version.substr(Capabilities.version.indexOf(" ") + 1).split(","); } } }
package alternativa.tanks.view.matchmaking.group.invite { import alternativa.osgi.service.locale.ILocaleService; import alternativa.types.Long; import controls.base.LabelBase; import forms.ColorConstants; import forms.userlabel.UserLabel; import projects.tanks.clients.flash.commons.services.notification.Notification; public class ResponseGroupInviteNotification extends Notification { [Inject] public static var localeService:ILocaleService; private var messageLabel:LabelBase; private var userLabel:UserLabel; public function ResponseGroupInviteNotification(param1:Long, param2:String) { super(param1,localeService.getText(param2)); } override protected function init() : void { super.init(); this.userLabel = new UserLabel(userId); addChild(this.userLabel); this.messageLabel = new LabelBase(); this.messageLabel.mouseEnabled = false; addChild(this.messageLabel); this.messageLabel.color = ColorConstants.GREEN_LABEL; this.messageLabel.text = message; } override protected function resize() : void { this.userLabel.x = GAP + 7; this.userLabel.y = GAP + 5; this.messageLabel.x = GAP + 9; this.messageLabel.y = this.userLabel.y + this.userLabel.height - 1; _innerHeight = this.messageLabel.y + this.messageLabel.height - 3; var local1:int = this.messageLabel.x + this.messageLabel.width + GAP * 2; if(local1 > _width) { _width = local1; } _height = _innerHeight + GAP * 2 + 1; super.resize(); } } }
package services.alertservice { import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import flash.display.Sprite; import flash.events.EventDispatcher; import forms.events.AlertEvent; import platform.client.fp10.core.network.connection.ConnectionCloseStatus; import platform.client.fp10.core.network.handler.OnConnectionClosedServiceListener; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.AlertServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; import projects.tanks.clients.fp10.libraries.tanksservices.service.blur.IBlurService; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogwindowdispatcher.DialogWindowsDispatcherServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogwindowdispatcher.IDialogWindowsDispatcherService; import projects.tanks.clients.fp10.libraries.tanksservices.utils.removeDisplayObject; public class AlertService extends EventDispatcher implements IAlertService, OnConnectionClosedServiceListener { [Inject] public static var localeService:ILocaleService; [Inject] public static var display:IDisplay; [Inject] public static var blurService:IBlurService; [Inject] public static var dialogWindowsDispatcherService:IDialogWindowsDispatcherService; private var _alert:Alert; private var _queue:Vector.<Alert>; public function AlertService() { super(); this.init(); } private function init() : void { this._alert = new Alert(); this._alert = null; this._queue = new Vector.<Alert>(); } public function showAlert(param1:String, param2:Vector.<String>) : void { var local3:Alert = null; if(this.isClose()) { this._alert = new Alert(); this._alert.showAlert(param1,param2); this.addAlert(); } else { local3 = new Alert(); local3.showAlert(param1,param2); this._queue.push(local3); } } public function showAlertWithCustomButtons(param1:String, param2:Vector.<String>, param3:Vector.<Sprite>) : void { var local4:Alert = null; if(this.isClose()) { this._alert = new Alert(); this._alert.showAlertWithCustomButtons(param1,param2,param3); this.addAlert(); } else { local4 = new Alert(); local4.showAlertWithCustomButtons(param1,param2,param3); this._queue.push(local4); } } public function showOkAlert(param1:String) : void { this.showAlert(param1,Vector.<String>([localeService.getText(AlertAnswer.OK)])); } private function addAlert() : void { dialogWindowsDispatcherService.open(); blurService.blurDialogContent(); display.noticesLayer.addChild(this._alert); this._alert.addEventListener(AlertEvent.ALERT_BUTTON_PRESSED,this.onAlertButtonPressed); dialogWindowsDispatcherService.addEventListener(DialogWindowsDispatcherServiceEvent.FORCIBLY_CLOSE,this.onForciblyCloseDialogs); } public function showAlertById(param1:int) : void { if(this.isClose()) { this._alert = new Alert(param1); this.addAlert(); } else { this._queue.push(new Alert(param1)); } } private function onAlertButtonPressed(param1:AlertEvent) : void { this.removeAlert(); dispatchEvent(new AlertServiceEvent(AlertServiceEvent.ALERT_BUTTON_PRESSED,param1.typeButton)); } private function removeAlert() : void { dialogWindowsDispatcherService.removeEventListener(DialogWindowsDispatcherServiceEvent.FORCIBLY_CLOSE,this.onForciblyCloseDialogs); this._alert.removeEventListener(AlertEvent.ALERT_BUTTON_PRESSED,this.onAlertButtonPressed); this._alert = null; if(this._queue.length > 0) { this._alert = this._queue.shift(); this.addAlert(); } else { dialogWindowsDispatcherService.close(); blurService.unblurDialogContent(); } } private function onForciblyCloseDialogs(param1:DialogWindowsDispatcherServiceEvent) : void { this._alert.simulatePressedCancel(); } public function onConnectionClosed(param1:ConnectionCloseStatus) : void { this._queue.length = 0; if(Boolean(this._alert)) { removeDisplayObject(this._alert); this.removeAlert(); } } private function isClose() : Boolean { return this._alert == null; } } }
package alternativa.tanks.camera { import alternativa.math.Vector3; import alternativa.tanks.utils.MathUtils; public class FlyCameraController extends CameraControllerBase implements ICameraController { private static const FLY_HEIGHT:Number = 3000; private static const cameraPosition:Vector3 = new Vector3(); private var p1:Vector3; private var p2:Vector3; private var p3:Vector3; private var p4:Vector3; private var totalDistance:Number; private var distance:Number; private var acceleration:Number; private var speed:Number; private var angleValuesX:AngleValues; private var angleValuesZ:AngleValues; public function FlyCameraController(camera:GameCamera) { this.p1 = new Vector3(); this.p2 = new Vector3(); this.p3 = new Vector3(); this.p4 = new Vector3(); this.angleValuesX = new AngleValues(); this.angleValuesZ = new AngleValues(); super(camera); } public function init(targetPosition:Vector3, targetAngles:Vector3, travelTime:int) : void { this.p1.vCopy(camera.pos); this.p2.vCopy(this.p1); this.p4.vCopy(targetPosition); this.p3.vCopy(this.p4); this.p2.z = this.p3.z = (this.p1.z > this.p4.z ? this.p1.z : this.p4.z) + FLY_HEIGHT; var k:Number = 4000000 / (travelTime * travelTime); this.angleValuesX.init(MathUtils.clampAngle(camera.rotationX),targetAngles.x,k); this.angleValuesZ.init(MathUtils.clampAngle(camera.rotationZ),targetAngles.z,k); this.totalDistance = new Vector3().vDiff(this.p4,this.p1).vLength(); this.acceleration = this.totalDistance * k; this.distance = 0; this.speed = 0; } public function update(time:int, deltaMsec:int) : void { if(this.speed < 0) { return; } if(this.distance > 0.5 * this.totalDistance && this.acceleration > 0) { this.acceleration = -this.acceleration; this.angleValuesX.reverseAcceleration(); this.angleValuesZ.reverseAcceleration(); } var dt:Number = 0.001 * deltaMsec; var dv:Number = this.acceleration * dt; this.distance += (this.speed + 0.5 * dv) * dt; this.speed += dv; if(this.distance > this.totalDistance) { this.distance = this.totalDistance; } this.bezier(this.distance / this.totalDistance,this.p1,this.p2,this.p3,this.p4,cameraPosition); setPosition(cameraPosition); rotateBy(this.angleValuesX.update(dt),0,this.angleValuesZ.update(dt)); } private function bezier(t:Number, p1:Vector3, p2:Vector3, p3:Vector3, p4:Vector3, result:Vector3) : void { var a:Number = NaN; var d:Number = NaN; var b:Number = NaN; var c:Number = NaN; a = NaN; d = NaN; var t1:Number = 1 - t; a = t1 * t1; b = 3 * t * a; a *= t1; d = t * t; c = 3 * d * t1; d *= t; result.x = a * p1.x + b * p2.x + c * p3.x + d * p4.x; result.y = a * p1.y + b * p2.y + c * p3.y + d * p4.y; result.z = a * p1.z + b * p2.z + c * p3.z + d * p4.z; } } } class AngleValues { private var currentAngle:Number; private var totalAngle:Number; private var angularAcceleration:Number; private var angularSpeed:Number; private var angleDirection:Number; function AngleValues() { super(); } public function init(startAngle:Number, targetAngle:Number, accelerationCoeff:Number) : void { this.totalAngle = targetAngle - startAngle; if(this.totalAngle < 0) { this.totalAngle = -this.totalAngle; this.angleDirection = -1; } else { this.angleDirection = 1; } if(this.totalAngle > Math.PI) { this.angleDirection = -this.angleDirection; this.totalAngle = 2 * Math.PI - this.totalAngle; } this.angularAcceleration = accelerationCoeff * this.totalAngle; this.angularSpeed = 0; this.currentAngle = 0; } public function reverseAcceleration() : void { this.angularAcceleration = -this.angularAcceleration; } public function update(dt:Number) : Number { var dv:Number = NaN; var delta:Number = NaN; var da:Number = NaN; if(this.currentAngle < this.totalAngle) { dv = this.angularAcceleration * dt; delta = (this.angularSpeed + 0.5 * dv) * dt; this.angularSpeed += dv; da = this.totalAngle - this.currentAngle; if(da < delta) { delta = da; } this.currentAngle += delta; return delta * this.angleDirection; } return 0; } }
package alternativa.engine3d.loaders.collada { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.animation.AnimationClip; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.objects.Joint; import alternativa.engine3d.objects.Skin; import alternativa.engine3d.objects.VertexBinding; import flash.utils.Dictionary; use namespace alternativa3d; use namespace collada; public class DaeController extends DaeElement { private var jointsBindMatrices:Vector.<Vector.<Number>>; private var vcounts:Array; private var indices:Array; private var jointsInput:DaeInput; private var weightsInput:DaeInput; private var inputsStride:int; public function DaeController(param1:XML, param2:DaeDocument) { super(param1,param2); } override protected function parseImplementation() : Boolean { var local1:XML = data.skin.vertex_weights[0]; if(local1 == null) { return false; } var local2:XML = local1.vcount[0]; if(local2 == null) { return false; } this.vcounts = parseIntsArray(local2); var local3:XML = local1.v[0]; if(local3 == null) { return false; } this.indices = parseIntsArray(local3); this.parseInputs(); this.parseJointsBindMatrices(); return true; } private function parseInputs() : void { var local5:DaeInput = null; var local6:String = null; var local7:int = 0; var local1:XMLList = data.skin.vertex_weights.input; var local2:int = 0; var local3:int = 0; var local4:int = int(local1.length()); for(; local3 < local4; local7 = local5.offset,local2 = local7 > local2 ? local7 : local2,local3++) { local5 = new DaeInput(local1[local3],document); local6 = local5.semantic; if(local6 == null) { continue; } switch(local6) { case "JOINT": if(this.jointsInput == null) { this.jointsInput = local5; } break; case "WEIGHT": if(this.weightsInput == null) { this.weightsInput = local5; } break; } } this.inputsStride = local2 + 1; } private function parseJointsBindMatrices() : void { var jointsXML:XML = null; var jointsSource:DaeSource = null; var stride:int = 0; var count:int = 0; var i:int = 0; var index:int = 0; var matrix:Vector.<Number> = null; var j:int = 0; jointsXML = data.skin.joints.input.(@semantic == "INV_BIND_MATRIX")[0]; if(jointsXML != null) { jointsSource = document.findSource(jointsXML.@source[0]); if(jointsSource != null) { if(jointsSource.parse() && jointsSource.numbers != null && jointsSource.stride >= 16) { stride = jointsSource.stride; count = jointsSource.numbers.length / stride; this.jointsBindMatrices = new Vector.<Vector.<Number>>(count); i = 0; while(i < count) { index = stride * i; matrix = new Vector.<Number>(16); this.jointsBindMatrices[i] = matrix; j = 0; while(j < 16) { matrix[j] = jointsSource.numbers[int(index + j)]; j++; } i++; } } } else { document.logger.logNotFoundError(jointsXML.@source[0]); } } } private function get geometry() : DaeGeometry { var local1:DaeGeometry = document.findGeometry(data.skin.@source[0]); if(local1 == null) { document.logger.logNotFoundError(data.@source[0]); } return local1; } public function parseSkin(param1:Object, param2:Vector.<DaeNode>, param3:Vector.<DaeNode>) : DaeObject { var local5:Skin = null; var local6:DaeGeometry = null; var local7:Vector.<Vertex> = null; var local8:Vector.<DaeObject> = null; var local4:XML = data.skin[0]; if(local4 != null) { local5 = new Skin(); local6 = this.geometry; if(local6 != null) { local6.parse(); local7 = local6.fillInMesh(local5,param1); this.applyBindShapeMatrix(local5); local8 = this.addJointsToSkin(local5,param2,this.findNodes(param3)); this.setJointsBindMatrices(local8); this.linkVerticesToJoints(local8,local7); local5.normalizeWeights(); local6.cleanVertices(local5); local5.calculateFacesNormals(true); local5.calculateBounds(); return new DaeObject(local5,this.mergeJointsClips(local5,local8)); } local5.calculateFacesNormals(true); local5.calculateBounds(); return new DaeObject(local5); } return null; } private function mergeJointsClips(param1:Skin, param2:Vector.<DaeObject>) : AnimationClip { var local7:DaeObject = null; var local8:AnimationClip = null; var local9:Object3D = null; var local10:int = 0; if(!this.hasJointsAnimation(param2)) { return null; } var local3:AnimationClip = new AnimationClip(); var local4:Array = [param1]; var local5:int = 0; var local6:int = int(param2.length); while(local5 < local6) { local7 = param2[local5]; local8 = local7.animation; if(local8 != null) { local10 = 0; while(local10 < local8.numTracks) { local3.addTrack(local8.getTrackAt(local10)); local10++; } } else { local3.addTrack(local7.jointNode.createStaticTransformTrack()); } local9 = local7.object; local9.name = local7.jointNode.animName; local4.push(local9); local5++; } local3.alternativa3d::_objects = local4; return local3; } private function hasJointsAnimation(param1:Vector.<DaeObject>) : Boolean { var local4:DaeObject = null; var local2:int = 0; var local3:int = int(param1.length); while(local2 < local3) { local4 = param1[local2]; if(local4.animation != null) { return true; } local2++; } return false; } private function setJointsBindMatrices(param1:Vector.<DaeObject>) : void { var local4:DaeObject = null; var local5:Vector.<Number> = null; var local6:Joint = null; var local2:int = 0; var local3:int = int(this.jointsBindMatrices.length); while(local2 < local3) { local4 = param1[local2]; local5 = this.jointsBindMatrices[local2]; local6 = local4.object as Joint; local6.alternativa3d::bma = local5[0]; local6.alternativa3d::bmb = local5[1]; local6.alternativa3d::bmc = local5[2]; local6.alternativa3d::bmd = local5[3]; local6.alternativa3d::bme = local5[4]; local6.alternativa3d::bmf = local5[5]; local6.alternativa3d::bmg = local5[6]; local6.alternativa3d::bmh = local5[7]; local6.alternativa3d::bmi = local5[8]; local6.alternativa3d::bmj = local5[9]; local6.alternativa3d::bmk = local5[10]; local6.alternativa3d::bml = local5[11]; local2++; } } private function linkVertexToJoint(param1:Joint, param2:Vertex, param3:Number) : void { var local4:VertexBinding = new VertexBinding(); local4.alternativa3d::next = param1.alternativa3d::vertexBindingList; param1.alternativa3d::vertexBindingList = local4; local4.alternativa3d::vertex = param2; local4.alternativa3d::weight = param3; while(true) { param2 = param2.alternativa3d::value; if(param2 == null) { break; } local4 = new VertexBinding(); local4.alternativa3d::next = param1.alternativa3d::vertexBindingList; param1.alternativa3d::vertexBindingList = local4; local4.alternativa3d::vertex = param2; local4.alternativa3d::weight = param3; } } private function linkVerticesToJoints(param1:Vector.<DaeObject>, param2:Vector.<Vertex>) : void { var local11:Vertex = null; var local12:int = 0; var local13:int = 0; var local14:int = 0; var local15:int = 0; var local16:int = 0; var local17:Number = NaN; var local3:int = this.jointsInput.offset; var local4:int = this.weightsInput.offset; var local5:DaeSource = this.weightsInput.prepareSource(1); var local6:Vector.<Number> = local5.numbers; var local7:int = local5.stride; var local8:int = 0; var local9:int = 0; var local10:int = int(param2.length); while(local9 < local10) { local11 = param2[local9]; local12 = int(this.vcounts[local9]); local13 = 0; while(local13 < local12) { local14 = this.inputsStride * (local8 + local13); local15 = int(this.indices[int(local14 + local3)]); if(local15 >= 0) { local16 = int(this.indices[int(local14 + local4)]); local17 = local6[int(local7 * local16)]; this.linkVertexToJoint(Joint(param1[local15].object),local11,local17); } local13++; } local8 += local12; local9++; } } private function addJointsToSkin(param1:Skin, param2:Vector.<DaeNode>, param3:Vector.<DaeNode>) : Vector.<DaeObject> { var local6:int = 0; var local9:DaeNode = null; var local10:DaeObject = null; var local4:Dictionary = new Dictionary(); var local5:int = int(param3.length); local6 = 0; while(local6 < local5) { local4[param3[local6]] = local6; local6++; } var local7:Vector.<DaeObject> = new Vector.<DaeObject>(local5); var local8:int = int(param2.length); local6 = 0; while(local6 < local8) { local9 = param2[local6]; local10 = this.addRootJointToSkin(param1,local9,local7,local4); this.addJointChildren(Joint(local10.object),local7,local9,local4); local6++; } return local7; } private function addRootJointToSkin(param1:Skin, param2:DaeNode, param3:Vector.<DaeObject>, param4:Dictionary) : DaeObject { var local5:Joint = new Joint(); local5.name = param2.name; param1.addJoint(local5); var local6:DaeObject = param2.applyAnimation(param2.applyTransformations(local5)); local6.jointNode = param2; if(param2 in param4) { param3[param4[param2]] = local6; } else { param3.push(local6); } return local6; } private function addJointChildren(param1:Joint, param2:Vector.<DaeObject>, param3:DaeNode, param4:Dictionary) : void { var local5:DaeObject = null; var local9:DaeNode = null; var local10:Joint = null; var local6:Vector.<DaeNode> = param3.nodes; var local7:int = 0; var local8:int = int(local6.length); while(local7 < local8) { local9 = local6[local7]; if(local9 in param4) { local10 = new Joint(); local10.name = local9.name; local5 = local9.applyAnimation(local9.applyTransformations(local10)); local5.jointNode = local9; param2[param4[local9]] = local5; param1.addChild(local10); this.addJointChildren(local10,param2,local9,param4); } else if(this.hasJointInDescendants(local9,param4)) { local10 = new Joint(); local10.name = local9.name; local5 = local9.applyAnimation(local9.applyTransformations(local10)); local5.jointNode = local9; param2.push(local5); param1.addChild(local10); this.addJointChildren(local10,param2,local9,param4); } local7++; } } private function hasJointInDescendants(param1:DaeNode, param2:Dictionary) : Boolean { var local6:DaeNode = null; var local3:Vector.<DaeNode> = param1.nodes; var local4:int = 0; var local5:int = int(local3.length); while(local4 < local5) { local6 = local3[local4]; if(local6 in param2 || this.hasJointInDescendants(local6,param2)) { return true; } local4++; } return false; } private function applyBindShapeMatrix(param1:Skin) : void { var local3:Array = null; var local4:Number = NaN; var local5:Number = NaN; var local6:Number = NaN; var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Vertex = null; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local2:XML = data.skin.bind_shape_matrix[0]; if(local2 != null) { local3 = parseNumbersArray(local2); if(local3.length >= 16) { local4 = Number(local3[0]); local5 = Number(local3[1]); local6 = Number(local3[2]); local7 = Number(local3[3]); local8 = Number(local3[4]); local9 = Number(local3[5]); local10 = Number(local3[6]); local11 = Number(local3[7]); local12 = Number(local3[8]); local13 = Number(local3[9]); local14 = Number(local3[10]); local15 = Number(local3[11]); local16 = param1.alternativa3d::vertexList; while(local16 != null) { local17 = local16.x; local18 = local16.y; local19 = local16.z; local16.x = local4 * local17 + local5 * local18 + local6 * local19 + local7; local16.y = local8 * local17 + local9 * local18 + local10 * local19 + local11; local16.z = local12 * local17 + local13 * local18 + local14 * local19 + local15; local16 = local16.alternativa3d::next; } } } } private function isRootJointNode(param1:DaeNode, param2:Dictionary) : Boolean { var local3:DaeNode = param1.parent; while(local3 != null) { if(local3 in param2) { return false; } local3 = local3.parent; } return true; } public function findRootJointNodes(param1:Vector.<DaeNode>) : Vector.<DaeNode> { var local5:Dictionary = null; var local6:Vector.<DaeNode> = null; var local7:DaeNode = null; var local2:Vector.<DaeNode> = this.findNodes(param1); var local3:int = 0; var local4:int = int(local2.length); if(local4 > 0) { local5 = new Dictionary(); local3 = 0; while(local3 < local4) { local5[local2[local3]] = local3; local3++; } local6 = new Vector.<DaeNode>(); local3 = 0; while(local3 < local4) { local7 = local2[local3]; if(this.isRootJointNode(local7,local5)) { local6.push(local7); } local3++; } return local6; } return null; } private function findNode(param1:String, param2:Vector.<DaeNode>) : DaeNode { var local5:DaeNode = null; var local3:int = int(param2.length); var local4:int = 0; while(local4 < local3) { local5 = param2[local4].getNodeBySid(param1); if(local5 != null) { return local5; } local4++; } return null; } private function findNodes(param1:Vector.<DaeNode>) : Vector.<DaeNode> { var jointsXML:XML = null; var jointsSource:DaeSource = null; var stride:int = 0; var count:int = 0; var nodes:Vector.<DaeNode> = null; var i:int = 0; var node:DaeNode = null; var skeletons:Vector.<DaeNode> = param1; jointsXML = data.skin.joints.input.(@semantic == "JOINT")[0]; if(jointsXML != null) { jointsSource = document.findSource(jointsXML.@source[0]); if(jointsSource != null) { if(jointsSource.parse() && jointsSource.names != null) { stride = jointsSource.stride; count = jointsSource.names.length / stride; nodes = new Vector.<DaeNode>(count); i = 0; while(i < count) { node = this.findNode(jointsSource.names[int(stride * i)],skeletons); if(node == null) { } nodes[i] = node; i++; } return nodes; } } else { document.logger.logNotFoundError(jointsXML.@source[0]); } } return null; } } }
package alternativa.tanks.controller.commands { import alternativa.osgi.service.launcherparams.ILauncherParams; import alternativa.tanks.controller.events.NavigationEvent; import alternativa.tanks.model.EntranceUrlParamsModel; import flash.utils.Dictionary; import org.robotlegs.mvcs.Command; import platform.client.fp10.core.service.address.AddressService; public class ParseUrlParamsCommand extends Command { [Inject] public var paramsModel:EntranceUrlParamsModel; [Inject] public var launcherParams:ILauncherParams; [Inject] public var addressService:AddressService; public function ParseUrlParamsCommand() { super(); } override public function execute() : void { this.paramsModel.entranceHash = this.parseEntranceHash(); this.paramsModel.singleUseHash = this.parseSingleUseHash(); this.paramsModel.domain = this.addressService != null ? this.addressService.getBaseURL() : ""; this.paramsModel.passedCallsign = this.launcherParams.getParameter("user"); this.paramsModel.passedPassword = this.launcherParams.getParameter("password"); this.paramsModel.emailConfirmHash = this.parseEmailConfirmHash(); this.paramsModel.emailChangeHash = this.parseEmailChangeHash(); this.paramsModel.email = this.parseEmail(); this.paramsModel.referralHash = this.parseReferralHash(); this.paramsModel.tutorialHash = this.parseTutorialHash(); this.paramsModel.changeUidHash = this.parseChangeUidHash(); dispatch(new NavigationEvent(NavigationEvent.GO_TO_STAND_ALONE_CAPTCHA)); } private function parseChangeUidHash() : String { var local1:String = this.getAddressParams()["changeUidHash"]; if(local1 == null) { local1 = this.launcherParams.getParameter("changeUidHash"); } return local1; } private function parseTutorialHash() : String { var local1:String = this.getAddressParams()["tutorial"]; if(local1 == null) { local1 = this.launcherParams.getParameter("tutorial"); } return local1; } private function parseReferralHash() : String { var local1:String = this.getAddressParams()["friend"]; if(local1 == null) { local1 = this.launcherParams.getParameter("friend"); } return local1; } private function parseEmail() : String { var local1:String = this.getAddressParams()["userEmail"]; if(local1 == null) { local1 = this.launcherParams.getParameter("userEmail"); } return local1; } private function parseEntranceHash() : String { var local1:String = this.getAddressParams()["hash"]; if(local1 == null) { local1 = this.launcherParams.getParameter("hash"); } return local1; } private function parseSingleUseHash() : String { var local1:String = this.getAddressParams()["singleUseHash"]; if(local1 == null) { local1 = this.launcherParams.getParameter("singleUseHash"); } return local1; } private function parseEmailConfirmHash() : String { var local1:String = this.getAddressParams()["emailConfirmHash"]; if(local1 == null) { local1 = this.launcherParams.getParameter("emailConfirmHash"); } return local1; } private function parseEmailChangeHash() : String { var local1:String = this.getAddressParams()["emailChangeHash"]; if(local1 == null) { local1 = this.launcherParams.getParameter("emailChangeHash"); } return local1; } private function getAddressParams() : Dictionary { var local2:String = null; var local3:Array = null; var local4:int = 0; var local5:Array = null; var local1:Dictionary = new Dictionary(); if(this.addressService != null) { local2 = this.addressService.getValue(); if(local2 != null) { local3 = local2.split("&"); local4 = 0; while(local4 < local3.length) { local5 = (local3[local4] as String).split("="); local1[local5[0]] = local5[1]; local4++; } } } return local1; } } }
package alternativa { import flash.display.MovieClip; public class Alternativa3D extends MovieClip { public static const version:String = "7.8.0"; public function Alternativa3D() { super(); } } }
package projects.tanks.client.battleservice { import alternativa.types.Long; import projects.tanks.client.battleservice.model.createparams.BattleLimits; import projects.tanks.client.battleservice.model.map.params.MapTheme; public class BattleCreateParameters { private var _autoBalance:Boolean; private var _battleMode:BattleMode; private var _clanBattle:Boolean; private var _dependentCooldownEnabled:Boolean; private var _equipmentConstraintsMode:String; private var _friendlyFire:Boolean; private var _goldBoxesEnabled:Boolean; private var _limits:BattleLimits; private var _mapId:Long; private var _maxPeopleCount:int; private var _name:String; private var _parkourMode:Boolean; private var _privateBattle:Boolean; private var _proBattle:Boolean; private var _rankRange:Range; private var _reArmorEnabled:Boolean; private var _theme:MapTheme; private var _ultimatesEnabled:Boolean; private var _uniqueUsersBattle:Boolean; private var _withoutBonuses:Boolean; private var _withoutDevices:Boolean; private var _withoutDrones:Boolean; private var _withoutSupplies:Boolean; private var _withoutUpgrades:Boolean; public function BattleCreateParameters(param1:Boolean = false, param2:BattleMode = null, param3:Boolean = false, param4:Boolean = false, param5:String = null, param6:Boolean = false, param7:Boolean = false, param8:BattleLimits = null, param9:Long = null, param10:int = 0, param11:String = null, param12:Boolean = false, param13:Boolean = false, param14:Boolean = false, param15:Range = null, param16:Boolean = false, param17:MapTheme = null, param18:Boolean = false, param19:Boolean = false, param20:Boolean = false, param21:Boolean = false, param22:Boolean = false, param23:Boolean = false, param24:Boolean = false) { super(); this._autoBalance = param1; this._battleMode = param2; this._clanBattle = param3; this._dependentCooldownEnabled = param4; this._equipmentConstraintsMode = param5; this._friendlyFire = param6; this._goldBoxesEnabled = param7; this._limits = param8; this._mapId = param9; this._maxPeopleCount = param10; this._name = param11; this._parkourMode = param12; this._privateBattle = param13; this._proBattle = param14; this._rankRange = param15; this._reArmorEnabled = param16; this._theme = param17; this._ultimatesEnabled = param18; this._uniqueUsersBattle = param19; this._withoutBonuses = param20; this._withoutDevices = param21; this._withoutDrones = param22; this._withoutSupplies = param23; this._withoutUpgrades = param24; } public function get autoBalance() : Boolean { return this._autoBalance; } public function set autoBalance(param1:Boolean) : void { this._autoBalance = param1; } public function get battleMode() : BattleMode { return this._battleMode; } public function set battleMode(param1:BattleMode) : void { this._battleMode = param1; } public function get clanBattle() : Boolean { return this._clanBattle; } public function set clanBattle(param1:Boolean) : void { this._clanBattle = param1; } public function get dependentCooldownEnabled() : Boolean { return this._dependentCooldownEnabled; } public function set dependentCooldownEnabled(param1:Boolean) : void { this._dependentCooldownEnabled = param1; } public function get equipmentConstraintsMode() : String { return this._equipmentConstraintsMode; } public function set equipmentConstraintsMode(param1:String) : void { this._equipmentConstraintsMode = param1; } public function get friendlyFire() : Boolean { return this._friendlyFire; } public function set friendlyFire(param1:Boolean) : void { this._friendlyFire = param1; } public function get goldBoxesEnabled() : Boolean { return this._goldBoxesEnabled; } public function set goldBoxesEnabled(param1:Boolean) : void { this._goldBoxesEnabled = param1; } public function get limits() : BattleLimits { return this._limits; } public function set limits(param1:BattleLimits) : void { this._limits = param1; } public function get mapId() : Long { return this._mapId; } public function set mapId(param1:Long) : void { this._mapId = param1; } public function get maxPeopleCount() : int { return this._maxPeopleCount; } public function set maxPeopleCount(param1:int) : void { this._maxPeopleCount = param1; } public function get name() : String { return this._name; } public function set name(param1:String) : void { this._name = param1; } public function get parkourMode() : Boolean { return this._parkourMode; } public function set parkourMode(param1:Boolean) : void { this._parkourMode = param1; } public function get privateBattle() : Boolean { return this._privateBattle; } public function set privateBattle(param1:Boolean) : void { this._privateBattle = param1; } public function get proBattle() : Boolean { return this._proBattle; } public function set proBattle(param1:Boolean) : void { this._proBattle = param1; } public function get rankRange() : Range { return this._rankRange; } public function set rankRange(param1:Range) : void { this._rankRange = param1; } public function get reArmorEnabled() : Boolean { return this._reArmorEnabled; } public function set reArmorEnabled(param1:Boolean) : void { this._reArmorEnabled = param1; } public function get theme() : MapTheme { return this._theme; } public function set theme(param1:MapTheme) : void { this._theme = param1; } public function get ultimatesEnabled() : Boolean { return this._ultimatesEnabled; } public function set ultimatesEnabled(param1:Boolean) : void { this._ultimatesEnabled = param1; } public function get uniqueUsersBattle() : Boolean { return this._uniqueUsersBattle; } public function set uniqueUsersBattle(param1:Boolean) : void { this._uniqueUsersBattle = param1; } public function get withoutBonuses() : Boolean { return this._withoutBonuses; } public function set withoutBonuses(param1:Boolean) : void { this._withoutBonuses = param1; } public function get withoutDevices() : Boolean { return this._withoutDevices; } public function set withoutDevices(param1:Boolean) : void { this._withoutDevices = param1; } public function get withoutDrones() : Boolean { return this._withoutDrones; } public function set withoutDrones(param1:Boolean) : void { this._withoutDrones = param1; } public function get withoutSupplies() : Boolean { return this._withoutSupplies; } public function set withoutSupplies(param1:Boolean) : void { this._withoutSupplies = param1; } public function get withoutUpgrades() : Boolean { return this._withoutUpgrades; } public function set withoutUpgrades(param1:Boolean) : void { this._withoutUpgrades = param1; } public function toString() : String { var local1:String = "BattleCreateParameters ["; local1 += "autoBalance = " + this.autoBalance + " "; local1 += "battleMode = " + this.battleMode + " "; local1 += "clanBattle = " + this.clanBattle + " "; local1 += "dependentCooldownEnabled = " + this.dependentCooldownEnabled + " "; local1 += "equipmentConstraintsMode = " + this.equipmentConstraintsMode + " "; local1 += "friendlyFire = " + this.friendlyFire + " "; local1 += "goldBoxesEnabled = " + this.goldBoxesEnabled + " "; local1 += "limits = " + this.limits + " "; local1 += "mapId = " + this.mapId + " "; local1 += "maxPeopleCount = " + this.maxPeopleCount + " "; local1 += "name = " + this.name + " "; local1 += "parkourMode = " + this.parkourMode + " "; local1 += "privateBattle = " + this.privateBattle + " "; local1 += "proBattle = " + this.proBattle + " "; local1 += "rankRange = " + this.rankRange + " "; local1 += "reArmorEnabled = " + this.reArmorEnabled + " "; local1 += "theme = " + this.theme + " "; local1 += "ultimatesEnabled = " + this.ultimatesEnabled + " "; local1 += "uniqueUsersBattle = " + this.uniqueUsersBattle + " "; local1 += "withoutBonuses = " + this.withoutBonuses + " "; local1 += "withoutDevices = " + this.withoutDevices + " "; local1 += "withoutDrones = " + this.withoutDrones + " "; local1 += "withoutSupplies = " + this.withoutSupplies + " "; local1 += "withoutUpgrades = " + this.withoutUpgrades + " "; return local1 + "]"; } } }
package alternativa.tanks.gui.present.give { import controls.base.LabelBase; import flash.events.FocusEvent; import flash.text.TextField; import forms.ColorConstants; public class TypingHintLabel extends LabelBase { private var input:TextField; public function TypingHintLabel(param1:TextField) { super(); this.input = param1; param1.addEventListener(FocusEvent.FOCUS_IN,this.onFocusIn); param1.addEventListener(FocusEvent.FOCUS_OUT,this.onFocusOut); mouseEnabled = false; color = ColorConstants.LIST_LABEL_HINT; } private function onFocusIn(param1:FocusEvent) : void { visible = false; } private function onFocusOut(param1:FocusEvent) : void { if(this.input.text.length == 0) { visible = true; } } } }
package controls.base { import assets.button.button_OFF_CENTER; import assets.button.button_OFF_LEFT; import assets.button.button_OFF_RIGHT; import assets.button.button_blue_DOWN_CENTER; import assets.button.button_blue_DOWN_LEFT; import assets.button.button_blue_DOWN_RIGHT; import assets.button.button_blue_OVER_CENTER; import assets.button.button_blue_OVER_LEFT; import assets.button.button_blue_OVER_RIGHT; import assets.button.button_blue_UP_CENTER; import assets.button.button_blue_UP_LEFT; import assets.button.button_blue_UP_RIGHT; import assets.button.button_def_DOWN_CENTER; import assets.button.button_def_DOWN_LEFT; import assets.button.button_def_DOWN_RIGHT; import assets.button.button_def_OVER_CENTER; import assets.button.button_def_OVER_LEFT; import assets.button.button_def_OVER_RIGHT; import assets.button.button_def_UP_CENTER; import assets.button.button_def_UP_LEFT; import assets.button.button_def_UP_RIGHT; import assets.button.button_red_DOWN_CENTER; import assets.button.button_red_DOWN_LEFT; import assets.button.button_red_DOWN_RIGHT; import assets.button.button_red_OVER_CENTER; import assets.button.button_red_OVER_LEFT; import assets.button.button_red_OVER_RIGHT; import assets.button.button_red_UP_CENTER; import assets.button.button_red_UP_LEFT; import assets.button.button_red_UP_RIGHT; import base.DiscreteMovieClip; import controls.ButtonState; import controls.Hint; import controls.Label; import flash.display.BitmapData; import flash.events.Event; import flash.events.MouseEvent; import flash.filters.DropShadowFilter; import flash.text.TextFieldAutoSize; import flash.text.TextFormat; import flash.text.TextFormatAlign; import fonts.TanksFontService; public class TankColorButton extends DiscreteMovieClip { public static const DEFAULT:String = "def"; public static const RED:String = "red"; public static const BLUE:String = "blue"; public var stateUP:ButtonState = new ButtonState(); public var stateOVER:ButtonState = new ButtonState(); public var stateDOWN:ButtonState = new ButtonState(); public var stateOFF:ButtonState = new ButtonState(); protected var _label:Label = new Label(); protected var _hint:Hint; public var labelColor:uint = 16777215; private var format:TextFormat = TanksFontService.getTextFormat(12); private var _enable:Boolean = true; private var _width:int; private var _height:int; public function TankColorButton() { super(); this.configUI(); this.enable = true; tabEnabled = false; } public function get label() : String { return this._label.text; } public function set label(param1:String) : void { this._label.text = param1; } public function set hint(param1:String) : void { if(this._hint != null) { this._hint.text = param1; return; } this._hint = new Hint(); this._hint.text = param1; addChild(this._hint); this._hint.visible = false; this._hint.y = -this._hint.height; addEventListener(MouseEvent.MOUSE_OVER,this.showHint); addEventListener(MouseEvent.MOUSE_OUT,this.hideHint); } private function showHint(param1:Event) : void { this._hint.visible = true; } private function hideHint(param1:Event) : void { this._hint.visible = false; } public function set enable(param1:Boolean) : void { this._enable = param1; if(this._enable) { this.addListeners(); } else { this.removeListeners(); } } public function get enable() : Boolean { return this._enable; } override public function set width(param1:Number) : void { this._width = int(param1); this.stateDOWN.width = this.stateOFF.width = this.stateOVER.width = this.stateUP.width = this._width; this._label.width = this._width - 4; } override public function get width() : Number { return this._width; } override public function get height() : Number { return this._height; } override public function set height(param1:Number) : void { this._height = param1; } public function configUI() : void { addChild(this.stateOFF); addChild(this.stateDOWN); addChild(this.stateOVER); addChild(this.stateUP); addChild(this._label); this.format.align = TextFormatAlign.CENTER; this.format.color = this.labelColor; this._label.embedFonts = TanksFontService.isEmbedFonts(); this._label.align = TextFormatAlign.CENTER; this._label.autoSize = TextFieldAutoSize.NONE; this._label.selectable = false; this._label.x = 2; this._label.y = 6; this._label.width = 92; this._label.height = 22; this._label.mouseEnabled = false; this._label.filters = [new DropShadowFilter(1,45,0,0.7,1,1,1)]; } protected function addListeners() : void { this.setState(1); buttonMode = true; mouseEnabled = true; mouseChildren = true; addEventListener(MouseEvent.MOUSE_OVER,this.onMouseEvent); addEventListener(MouseEvent.MOUSE_OUT,this.onMouseEvent); addEventListener(MouseEvent.MOUSE_DOWN,this.onMouseEvent); addEventListener(MouseEvent.MOUSE_UP,this.onMouseEvent); } protected function removeListeners() : void { this.setState(0); buttonMode = false; mouseEnabled = false; mouseChildren = false; removeEventListener(MouseEvent.MOUSE_OVER,this.onMouseEvent); removeEventListener(MouseEvent.MOUSE_OUT,this.onMouseEvent); removeEventListener(MouseEvent.MOUSE_DOWN,this.onMouseEvent); removeEventListener(MouseEvent.MOUSE_UP,this.onMouseEvent); } protected function onMouseEvent(param1:MouseEvent) : void { if(this._enable) { switch(param1.type) { case MouseEvent.MOUSE_OVER: this.setState(2); this._label.y = 6; break; case MouseEvent.MOUSE_OUT: this.setState(1); this._label.y = 6; break; case MouseEvent.MOUSE_DOWN: this.setState(3); this._label.y = 7; break; case MouseEvent.MOUSE_UP: this.setState(1); this._label.y = 6; } } } protected function setState(param1:int = 0) : void { switch(param1) { case 0: this.stateOFF.alpha = 1; this.stateUP.alpha = 0; this.stateOVER.alpha = 0; this.stateDOWN.alpha = 0; break; case 1: this.stateOFF.alpha = 0; this.stateUP.alpha = 1; this.stateOVER.alpha = 0; this.stateDOWN.alpha = 0; break; case 2: this.stateOFF.alpha = 0; this.stateUP.alpha = 0; this.stateOVER.alpha = 1; this.stateDOWN.alpha = 0; break; case 3: this.stateOFF.alpha = 0; this.stateUP.alpha = 0; this.stateOVER.alpha = 0; this.stateDOWN.alpha = 1; } } public function setStyle(param1:String = "def") : void { var local3:String = null; var local2:String = "button_" + param1 + "_"; local3 = "UP"; this.stateUP.bmpLeft = this.getBitmapByName(local2 + local3 + "_LEFT"); this.stateUP.bmpCenter = this.getBitmapByName(local2 + local3 + "_CENTER"); this.stateUP.bmpRight = this.getBitmapByName(local2 + local3 + "_RIGHT"); local3 = "OVER"; this.stateOVER.bmpLeft = this.getBitmapByName(local2 + local3 + "_LEFT"); this.stateOVER.bmpCenter = this.getBitmapByName(local2 + local3 + "_CENTER"); this.stateOVER.bmpRight = this.getBitmapByName(local2 + local3 + "_RIGHT"); local3 = "DOWN"; this.stateDOWN.bmpLeft = this.getBitmapByName(local2 + local3 + "_LEFT"); this.stateDOWN.bmpCenter = this.getBitmapByName(local2 + local3 + "_CENTER"); this.stateDOWN.bmpRight = this.getBitmapByName(local2 + local3 + "_RIGHT"); local3 = "OFF"; local2 = "button_"; this.stateOFF.bmpLeft = this.getBitmapByName(local2 + local3 + "_LEFT"); this.stateOFF.bmpCenter = this.getBitmapByName(local2 + local3 + "_CENTER"); this.stateOFF.bmpRight = this.getBitmapByName(local2 + local3 + "_RIGHT"); this.width = 96; } private function getBitmapByName(param1:String) : BitmapData { var local2:BitmapData = new BitmapData(1,1); switch(param1) { case "button_def_UP_LEFT": local2 = new button_def_UP_LEFT(1,1); break; case "button_def_UP_CENTER": local2 = new button_def_UP_CENTER(1,1); break; case "button_def_UP_RIGHT": local2 = new button_def_UP_RIGHT(1,1); break; case "button_def_OVER_LEFT": local2 = new button_def_OVER_LEFT(1,1); break; case "button_def_OVER_CENTER": local2 = new button_def_OVER_CENTER(1,1); break; case "button_def_OVER_RIGHT": local2 = new button_def_OVER_RIGHT(1,1); break; case "button_def_DOWN_LEFT": local2 = new button_def_DOWN_LEFT(1,1); break; case "button_def_DOWN_CENTER": local2 = new button_def_DOWN_CENTER(1,1); break; case "button_def_DOWN_RIGHT": local2 = new button_def_DOWN_RIGHT(1,1); break; case "button_red_UP_LEFT": local2 = new button_red_UP_LEFT(1,1); break; case "button_red_UP_CENTER": local2 = new button_red_UP_CENTER(1,1); break; case "button_red_UP_RIGHT": local2 = new button_red_UP_RIGHT(1,1); break; case "button_red_OVER_LEFT": local2 = new button_red_OVER_LEFT(1,1); break; case "button_red_OVER_CENTER": local2 = new button_red_OVER_CENTER(1,1); break; case "button_red_OVER_RIGHT": local2 = new button_red_OVER_RIGHT(1,1); break; case "button_red_DOWN_LEFT": local2 = new button_red_DOWN_LEFT(1,1); break; case "button_red_DOWN_CENTER": local2 = new button_red_DOWN_CENTER(1,1); break; case "button_red_DOWN_RIGHT": local2 = new button_red_DOWN_RIGHT(1,1); break; case "button_blue_UP_LEFT": local2 = new button_blue_UP_LEFT(1,1); break; case "button_blue_UP_CENTER": local2 = new button_blue_UP_CENTER(1,1); break; case "button_blue_UP_RIGHT": local2 = new button_blue_UP_RIGHT(1,1); break; case "button_blue_OVER_LEFT": local2 = new button_blue_OVER_LEFT(1,1); break; case "button_blue_OVER_CENTER": local2 = new button_blue_OVER_CENTER(1,1); break; case "button_blue_OVER_RIGHT": local2 = new button_blue_OVER_RIGHT(1,1); break; case "button_blue_DOWN_LEFT": local2 = new button_blue_DOWN_LEFT(1,1); break; case "button_blue_DOWN_CENTER": local2 = new button_blue_DOWN_CENTER(1,1); break; case "button_blue_DOWN_RIGHT": local2 = new button_blue_DOWN_RIGHT(1,1); break; case "button_OFF_LEFT": local2 = new button_OFF_LEFT(1,1); break; case "button_OFF_CENTER": local2 = new button_OFF_CENTER(1,1); break; case "button_OFF_RIGHT": local2 = new button_OFF_RIGHT(1,1); } return local2; } } }
package alternativa.tanks.battle.triggers { import alternativa.tanks.battle.DeferredAction; import alternativa.tanks.battle.Trigger; public class DeferredTriggerAddition implements DeferredAction { private var triggers:Triggers; private var trigger:Trigger; public function DeferredTriggerAddition(param1:Triggers, param2:Trigger) { super(); this.triggers = param1; this.trigger = param2; } public function execute() : void { this.triggers.add(this.trigger); } } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _a525350bdeb0ac85606c3f1b5024cec954d64a9584cdf6315fc200a9b6e54f76_flash_display_Sprite extends Sprite { public function _a525350bdeb0ac85606c3f1b5024cec954d64a9584cdf6315fc200a9b6e54f76_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }
package alternativa.tanks.model.friends.loader { import alternativa.osgi.service.display.IDisplay; import alternativa.tanks.gui.friends.FriendsWindow; import alternativa.tanks.gui.friends.FriendsWindowState; import forms.events.MainButtonBarEvents; import platform.client.fp10.core.model.ObjectLoadPostListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.panel.model.friends.FriendsLoaderModelBase; import projects.tanks.client.panel.model.friends.IFriendsLoaderModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.model.IFriends; import projects.tanks.clients.fp10.libraries.tanksservices.service.clan.ClanUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendInfoService; import services.buttonbar.IButtonBarService; [ModelInfo] public class FriendsLoaderModel extends FriendsLoaderModelBase implements IFriendsLoaderModelBase, ObjectLoadPostListener, ObjectUnloadListener { [Inject] public static var display:IDisplay; [Inject] public static var friendInfoService:IFriendInfoService; [Inject] public static var buttonBarService:IButtonBarService; [Inject] public static var clanUserInfoService:ClanUserInfoService; private var friendsWindow:FriendsWindow; public function FriendsLoaderModel() { super(); } public function objectLoadedPost() : void { if(!IFriends(object.adapt(IFriends)).isLocal()) { return; } if(this.friendsWindow == null) { this.friendsWindow = new FriendsWindow(); } clanUserInfoService.updateFriendsClanButtonFunction = this.friendsWindow.updateClanButton; buttonBarService.addEventListener(MainButtonBarEvents.PANEL_BUTTON_PRESSED,getFunctionWrapper(this.onButtonBarButtonClick)); } private function onButtonBarButtonClick(param1:MainButtonBarEvents) : void { if(param1.typeButton == MainButtonBarEvents.FRIENDS) { server.show(); } } public function objectUnloaded() : void { if(!IFriends(object.adapt(IFriends)).isLocal()) { return; } if(this.friendsWindow != null) { this.friendsWindow.destroy(); this.friendsWindow = null; } buttonBarService.removeEventListener(MainButtonBarEvents.PANEL_BUTTON_PRESSED,getFunctionWrapper(this.onButtonBarButtonClick)); } public function onUsersLoaded() : void { if(friendInfoService.newIncomingFriendsLength > 0) { this.friendsWindow.show(FriendsWindowState.INCOMING); } else { this.friendsWindow.show(FriendsWindowState.ACCEPTED); } } } }
package alternativa.tanks.utils { import alternativa.tanks.utils.thirdparty.URI; public class LinksInterceptor { private var _linkRegexp:RegExp = /(https?:\/\/|www\.)((([\w-\.]+)\.([a-z]{2,6}\.?))|(([а-я-\.]+)\.(рф\.?)))(\/[\w\.]*)*\/?([^\s\n]+)?/gi; private var _linkRegexpExtra:RegExp = new RegExp(this._linkRegexp); private var _linkRegexpAddon:RegExp = /[\[\]\{\}\|\*\(\)\@\$\^\'`~+№!]/gi; private var _allowedDomains:Vector.<String>; public var htmlFlag:Boolean = false; public function LinksInterceptor(param1:Vector.<String>) { super(); this._allowedDomains = param1; } public function checkLinks(param1:String) : String { var local5:String = null; var local6:URI = null; this._linkRegexp.lastIndex = 0; var local2:String = ""; var local3:Array = this._linkRegexp.exec(param1); var local4:int = 0; this.htmlFlag = false; while(local3 != null) { local2 += param1.substr(local4,local3.index - local4); local5 = param1.substr(local3.index,this._linkRegexp.lastIndex - local3.index); local6 = this.createUri(local5); if(!this.existsUrlInQuery(local6) && local5.indexOf("*") == -1) { local2 += " <u><a href=\'event:" + local6 + "\'>" + local5 + "</a></u> "; this.htmlFlag = true; } else { local2 += local5; } local4 = this._linkRegexp.lastIndex; local3 = this._linkRegexp.exec(param1); } return local2 + param1.substr(this._linkRegexp.lastIndex == 0 ? local4 : this._linkRegexp.lastIndex); } public function isInWhiteList(param1:String) : Boolean { var local2:URI = this.createUri(param1); var local3:String = local2.authority; return this._allowedDomains.indexOf(local3) != -1 && !this.existsUrlInQuery(local2); } private function createUri(param1:String) : URI { return new URI(param1.search(/^https?:\/\//i) == -1 ? "http://" + param1 : param1); } private function existsUrlInQuery(param1:URI) : Boolean { this._linkRegexpExtra.lastIndex = 0; if(this._linkRegexpExtra.exec(param1.queryRaw) != null) { return true; } this._linkRegexpAddon.lastIndex = 0; if(this._linkRegexpAddon.exec(param1.path) != null) { return true; } this._linkRegexpAddon.lastIndex = 0; if(this._linkRegexpAddon.exec(param1.fragment) != null) { return true; } return false; } } }
package alternativa.tanks.models.weapon.smoky { import alternativa.math.Vector3; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.Weapon; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.WeaponForces; import projects.tanks.client.garage.models.item.properties.ItemProperty; public class RemoteSmokyWeapon implements Weapon { private static const gunParams:AllGlobalGunParams = new AllGlobalGunParams(); private var weaponForces:WeaponForces; private var effects:ISmokyEffects; private var weaponPlatform:WeaponPlatform; public function RemoteSmokyWeapon(param1:WeaponForces, param2:ISmokyEffects) { super(); this.weaponForces = param1; this.effects = param2; } public function init(param1:WeaponPlatform) : void { this.weaponPlatform = param1; } public function destroy() : void { } public function activate() : void { } public function deactivate() : void { } public function enable() : void { } public function disable(param1:Boolean) : void { } public function reset() : void { } public function getStatus() : Number { return 0; } public function simulateShot() : void { this.weaponPlatform.getAllGunParams(gunParams); this.createShotEffects(gunParams); } public function simulateStaticShot(param1:Vector3) : void { this.weaponPlatform.getAllGunParams(gunParams); this.createShotEffects(gunParams); this.effects.createExplosionMark(gunParams.barrelOrigin,param1); this.effects.createExplosionEffects(param1); } public function simulateTargetShot(param1:Tank, param2:Vector3, param3:Number, param4:Boolean) : void { this.weaponPlatform.getAllGunParams(gunParams); this.createShotEffects(gunParams); var local5:Vector3 = param2.clone().subtract(gunParams.muzzlePosition).normalize(); param1.applyWeaponHit(param2,local5,param3 * this.weaponForces.getImpactForce()); this.effects.createExplosionEffects(param2); if(param4) { this.effects.createCriticalHitEffects(param1.getBody().state.position); } } private function createShotEffects(param1:AllGlobalGunParams) : void { this.weaponPlatform.getBody().addWorldForceScaled(param1.muzzlePosition,param1.direction,-this.weaponForces.getRecoilForce()); this.weaponPlatform.addDust(); this.effects.createShotEffects(this.weaponPlatform.getLocalMuzzlePosition(),this.weaponPlatform.getTurret3D()); } public function getResistanceProperty() : ItemProperty { return ItemProperty.SMOKY_RESISTANCE; } public function updateRecoilForce(param1:Number) : void { this.weaponForces.setRecoilForce(param1); } public function fullyRecharge() : void { } public function weaponReloadTimeChanged(param1:int, param2:int) : void { } public function stun() : void { } public function calm(param1:int) : void { } } }
package projects.tanks.client.battlefield.models.battle.battlefield.facilities.facillity { public class FacilitySphericalZoneCC { private var _centerOffsetZ:Number; private var _radius:Number; public function FacilitySphericalZoneCC(param1:Number = 0, param2:Number = 0) { super(); this._centerOffsetZ = param1; this._radius = param2; } public function get centerOffsetZ() : Number { return this._centerOffsetZ; } public function set centerOffsetZ(param1:Number) : void { this._centerOffsetZ = param1; } public function get radius() : Number { return this._radius; } public function set radius(param1:Number) : void { this._radius = param1; } public function toString() : String { var local1:String = "FacilitySphericalZoneCC ["; local1 += "centerOffsetZ = " + this.centerOffsetZ + " "; local1 += "radius = " + this.radius + " "; return local1 + "]"; } } }
package projects.tanks.clients.flash.commons.services.stagequality { public interface IStageQualityService { } }
package alternativa.tanks.gui.selectcountry { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.service.country.CountryService; import controls.TankWindow; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import controls.dropdownlist.DropDownList; import flash.events.MouseEvent; import projects.tanks.client.panel.model.usercountry.CountryInfo; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.IDialogsService; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow; public class SelectCountryAlert extends DialogWindow { [Inject] public static var countryService:CountryService; [Inject] public static var dialogService:IDialogsService; [Inject] public static var localeService:ILocaleService; private const TOP_PADDING:int = 20; private var okButton:DefaultButtonBase; private var chooseCountryComboBox:DropDownList; private var countrySelectedCallback:Function; public function SelectCountryAlert(param1:Function) { var local4:LabelBase = null; super(); this.countrySelectedCallback = param1; var local2:TankWindow = new TankWindow(340,140); addChild(local2); this.okButton = new DefaultButtonBase(); this.okButton.label = localeService.getText(TanksLocale.TEXT_ALERT_ANSWER_OK); this.okButton.x = (width - this.okButton.width) / 2; this.okButton.y = local2.height - this.okButton.height - 20; this.okButton.addEventListener(MouseEvent.CLICK,this.onClick); addChild(this.okButton); var local3:LabelBase = new LabelBase(); local3.text = localeService.getText(TanksLocale.TEXT_CHECK_YOU_LOCATION_TEXT); local3.x = this.TOP_PADDING; local3.y = this.TOP_PADDING + 5; addChild(local3); local4 = new LabelBase(); local4.text = localeService.getText(TanksLocale.TEXT_YOURE_LOCATION_TEXT); local4.x = this.TOP_PADDING; local4.y = 55; local4.width = 300; local4.wordWrap = true; addChild(local4); this.chooseCountryComboBox = new DropDownList(); this.chooseCountryComboBox.width = local2.width - 45 - local3.width; this.chooseCountryComboBox.y = this.TOP_PADDING; this.initCountries(); addChild(this.chooseCountryComboBox); this.chooseCountryComboBox.x = local3.x + local3.width + 5; dialogService.addDialog(this); } private function initCountries() : void { var local1:Vector.<CountryInfo> = countryService.getRegisteredCountries(); var local2:int = 0; while(local2 < local1.length) { this.chooseCountryComboBox.addItem({ "rang":0, "index":local2, "id":local2, "gameName":local1[local2].countryName, "code":local1[local2].countryCode }); local2++; } this.chooseCountryComboBox.sortOn("gameName"); if(Boolean(countryService.getDefaultCountryCode())) { this.chooseCountryComboBox.selectItemByField("code",countryService.getDefaultCountryCode()); } else { this.chooseCountryComboBox.selectItemByField("id",0); } } private function onClick(param1:MouseEvent) : void { dialogService.removeDialog(this); this.countrySelectedCallback(this.chooseCountryComboBox.selectedItem["code"]); this.destroyWindow(); } private function destroyWindow() : void { this.okButton.removeEventListener(MouseEvent.CLICK,this.onClick); this.countrySelectedCallback = null; this.okButton = null; this.chooseCountryComboBox = null; } } }
package alternativa.tanks.servermodels { public interface IEntranceStateSwitcher { function goToRegistarationState(param1:ILeavableEntranceState) : void; function goToLoginByHashState() : void; function goToLoginState(param1:ILeavableEntranceState) : void; } }
package projects.tanks.clients.flash.commons.services.externalauth { import flash.utils.Dictionary; public class ExternalAuthParamsServiceImpl implements ExternalAuthParamsService { private static const params:* = new Dictionary(); public function ExternalAuthParamsServiceImpl() { super(); } public function setParam(param1:String, param2:String) : * { params[param1] = param2; } } }
package projects.tanks.client.battleselect.model.matchmaking.grouplifecycle.invite { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class MatchmakingGroupInviteModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:MatchmakingGroupInviteModelServer; private var client:IMatchmakingGroupInviteModelBase = IMatchmakingGroupInviteModelBase(this); private var modelId:Long = Long.getLong(1554280211,1562501796); private var _acceptedId:Long = Long.getLong(1122035593,599020768); private var _accepted_userCodec:ICodec; private var _rejectInvitationToGroupDisabledId:Long = Long.getLong(490134730,1080398833); private var _rejectInvitationToGroupDisabled_userCodec:ICodec; private var _rejectUserAlreadyInGroupId:Long = Long.getLong(473112343,1371826939); private var _rejectUserAlreadyInGroup_userCodec:ICodec; private var _rejectUserOfflineId:Long = Long.getLong(374808837,1597389024); private var _rejectUserOffline_userCodec:ICodec; private var _rejectedId:Long = Long.getLong(1122035483,-939007991); private var _rejected_userCodec:ICodec; private var _sendInviteId:Long = Long.getLong(239302436,-1286419946); private var _sendInvite_leaderCodec:ICodec; public function MatchmakingGroupInviteModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new MatchmakingGroupInviteModelServer(IModel(this)); this._accepted_userCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._rejectInvitationToGroupDisabled_userCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._rejectUserAlreadyInGroup_userCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._rejectUserOffline_userCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._rejected_userCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._sendInvite_leaderCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._acceptedId: this.client.accepted(Long(this._accepted_userCodec.decode(param2))); break; case this._rejectInvitationToGroupDisabledId: this.client.rejectInvitationToGroupDisabled(Long(this._rejectInvitationToGroupDisabled_userCodec.decode(param2))); break; case this._rejectUserAlreadyInGroupId: this.client.rejectUserAlreadyInGroup(Long(this._rejectUserAlreadyInGroup_userCodec.decode(param2))); break; case this._rejectUserOfflineId: this.client.rejectUserOffline(Long(this._rejectUserOffline_userCodec.decode(param2))); break; case this._rejectedId: this.client.rejected(Long(this._rejected_userCodec.decode(param2))); break; case this._sendInviteId: this.client.sendInvite(Long(this._sendInvite_leaderCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.panel.model.quest.daily { public class DailyQuestShowingCC { private var _hasNewQuests:Boolean; private var _timeToNextQuest:int; public function DailyQuestShowingCC(param1:Boolean = false, param2:int = 0) { super(); this._hasNewQuests = param1; this._timeToNextQuest = param2; } public function get hasNewQuests() : Boolean { return this._hasNewQuests; } public function set hasNewQuests(param1:Boolean) : void { this._hasNewQuests = param1; } public function get timeToNextQuest() : int { return this._timeToNextQuest; } public function set timeToNextQuest(param1:int) : void { this._timeToNextQuest = param1; } public function toString() : String { var local1:String = "DailyQuestShowingCC ["; local1 += "hasNewQuests = " + this.hasNewQuests + " "; local1 += "timeToNextQuest = " + this.timeToNextQuest + " "; return local1 + "]"; } } }
package _codec.projects.tanks.client.panel.model.videoads { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.videoads.VideoAdsModelCC; public class CodecVideoAdsModelCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_enable:ICodec; public function CodecVideoAdsModelCC() { super(); } public function init(param1:IProtocol) : void { this.codec_enable = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:VideoAdsModelCC = new VideoAdsModelCC(); local2.enable = this.codec_enable.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:VideoAdsModelCC = VideoAdsModelCC(param2); this.codec_enable.encode(param1,local3.enable); } } }
package alternativa.tanks.model.item.countable { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ICountableItemEvents implements ICountableItem { private var object:IGameObject; private var impl:Vector.<Object>; public function ICountableItemEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getCount() : int { var result:int = 0; var i:int = 0; var m:ICountableItem = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ICountableItem(this.impl[i]); result = int(m.getCount()); i++; } } finally { Model.popObject(); } return result; } public function setCount(param1:int) : void { var i:int = 0; var m:ICountableItem = null; var value:int = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ICountableItem(this.impl[i]); m.setCount(value); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.model.item.upgradable.calculators { import alternativa.tanks.service.itempropertyparams.ItemPropertyParams; import alternativa.tanks.service.itempropertyparams.ItemPropertyParamsService; import projects.tanks.client.garage.models.item.properties.ItemProperty; import projects.tanks.client.garage.models.item.upgradeable.types.GaragePropertyParams; import projects.tanks.client.garage.models.item.upgradeable.types.PropertyData; public class CriticalChanceCalculator extends BasePropertyCalculator implements PropertyCalculator, PropertyValueCalculator { [Inject] public static var propertyParamsService:ItemPropertyParamsService; private var afterCrit:LinearPropertyValueCalculator; private var deltaCrit:LinearPropertyValueCalculator; private var maxCrit:LinearPropertyValueCalculator; private var data:GaragePropertyParams; private var multiplier:Number; public function CriticalChanceCalculator(param1:int, param2:GaragePropertyParams) { this.data = param2; var local3:ItemPropertyParams = propertyParamsService.getParams(param2.property); this.multiplier = local3.getMultiplier(); this.afterCrit = this.createPropertyCalculator(ItemProperty.AFTER_CRIT_CRITICAL_HIT_CHANCE,param1); this.deltaCrit = this.createPropertyCalculator(ItemProperty.CRITICAL_CHANCE_DELTA,param1); this.maxCrit = this.createPropertyCalculator(ItemProperty.MAX_CRITICAL_HIT_CHANCE,param1); super(param2.precision,this); } override public function getNumberValue(param1:int) : Number { return this.calculate(param1); } private function calculate(param1:int) : Number { var local8:Number = NaN; var local9:Number = NaN; var local2:Number = this.afterCrit.getNumberValue(param1); var local3:Number = this.deltaCrit.getNumberValue(param1); var local4:Number = this.maxCrit.getNumberValue(param1); var local5:Number = 0; var local6:Number = 1; var local7:int = 1; while(true) { if(local2 > local4) { local5 += local6 * (local7 - 1 + 1 / local4); break; } local9 = Math.max(local2,0); local5 += local6 * local9 * local7; local6 *= 1 - local9; local2 += local3; local7++; } local8 = 1 / local5; return local8 * this.multiplier; } private function createPropertyCalculator(param1:ItemProperty, param2:int) : LinearPropertyValueCalculator { var local3:PropertyData = this.getPropertyData(param1); return new LinearPropertyValueCalculator(local3.initialValue,local3.finalValue,param2); } private function getPropertyData(param1:ItemProperty) : PropertyData { var local2:PropertyData = null; for each(local2 in this.data.properties) { if(local2.property == param1) { return local2; } } throw new PropertyNotFoundError(param1); } } }
package alternativa.tanks.models.weapon.healing { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IHealingGunSFXModelEvents implements IHealingGunSFXModel { private var object:IGameObject; private var impl:Vector.<Object>; public function IHealingGunSFXModelEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getHealingGunEffects() : HealingGunEffects { var result:HealingGunEffects = null; var i:int = 0; var m:IHealingGunSFXModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IHealingGunSFXModel(this.impl[i]); result = m.getHealingGunEffects(); i++; } } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.battlefield.models.tankparts.sfx.shoot.shaft { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ShaftShootSFXModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ShaftShootSFXModelServer; private var client:IShaftShootSFXModelBase = IShaftShootSFXModelBase(this); private var modelId:Long = Long.getLong(2117558336,-406639565); public function ShaftShootSFXModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ShaftShootSFXModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ShaftShootSFXCC,false))); } protected function getInitParam() : ShaftShootSFXCC { return ShaftShootSFXCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.button_def_ACTIVE_CENTER.png")] public dynamic class button_def_ACTIVE_CENTER extends BitmapData { public function button_def_ACTIVE_CENTER(param1:int = 18, param2:int = 29) { super(param1,param2); } } }
package alternativa.tanks.display.usertitle { import flash.display.Graphics; import flash.display.Shape; import flash.display.Sprite; import flash.filters.BitmapFilterQuality; import flash.filters.GlowFilter; public class RadialBar extends Sprite { private const SEGMENTS_COUNT:int = 45; private var canvas:Shape = new Shape(); private var value:Number; private var color:uint; private var backColor:uint; private var radius:int; private var thickness:Number; private var mirrored:Boolean; public function RadialBar(param1:uint, param2:uint, param3:int, param4:Number, param5:Boolean = false) { super(); this.color = param1; this.backColor = param2; this.radius = param3; this.thickness = param4; this.mirrored = param5; this.canvas.filters = [new GlowFilter(0,0.6,3,3,2,BitmapFilterQuality.HIGH)]; addChild(this.canvas); } public function setValue(param1:Number) : void { this.value = Math.max(0,Math.min(1,param1)); this.draw(); } public function draw() : void { var local3:int = 0; var local4:Number = NaN; var local1:Graphics = this.canvas.graphics; local1.clear(); local1.moveTo(0,0 - this.radius); var local2:int = this.SEGMENTS_COUNT * this.value; local1.moveTo(0,0 - this.radius); local1.lineStyle(this.thickness,this.backColor); local3 = this.SEGMENTS_COUNT; while(local3 >= 0) { local4 = local3 * 2 * Math.PI / 180; if(local3 == local2 - 1) { local1.lineStyle(this.thickness,this.color); } local1.lineTo(0 - Math.cos(local4) * this.radius * (this.mirrored ? -1 : 1),0 - Math.sin(local4) * this.radius); local3--; } } } }
package _codec.projects.tanks.client.panel.model.presents { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.presents.PresentsSettingsCC; public class VectorCodecPresentsSettingsCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecPresentsSettingsCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(PresentsSettingsCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<PresentsSettingsCC> = new Vector.<PresentsSettingsCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = PresentsSettingsCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:PresentsSettingsCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<PresentsSettingsCC> = Vector.<PresentsSettingsCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.tank.rankup { [ModelInterface] public interface ITankRankUpEffectModel { function showRankUpEffect(param1:int) : void; } }
package forms.buttons { import mx.core.BitmapAsset; [ExcludeClass] public class MainPanelSocialNetsButton_normalBtn extends BitmapAsset { public function MainPanelSocialNetsButton_normalBtn() { super(); } } }
package projects.tanks.clients.tankslauncershared.dishonestprogressbar { import mx.core.BitmapAsset; [Embed(source="/_assets/projects.tanks.clients.tankslauncershared.dishonestprogressbar.DishonestProgressBar_progressLineClass.jpg")] public class DishonestProgressBar_progressLineClass extends BitmapAsset { public function DishonestProgressBar_progressLineClass() { super(); } } }
package mx.core { import flash.utils.ByteArray; use namespace mx_internal; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "4.6.0.23201"; public function ByteArrayAsset() { super(); } } }
package projects.tanks.client.garage.models.item.item { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ItemModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ItemModelServer; private var client:IItemModelBase = IItemModelBase(this); private var modelId:Long = Long.getLong(800589377,840038407); public function ItemModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ItemModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ItemModelCC,false))); } protected function getInitParam() : ItemModelCC { return ItemModelCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package forms { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; import controls.Label; import controls.statassets.BlackRoundRect; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.events.TimerEvent; import flash.text.TextFormatAlign; import flash.utils.Timer; public class ChangeTeamAlert extends Sprite { public static const RED:int = 0; public static const BLUE:int = 1; private const PADDING:int = 15; private var bg:BlackRoundRect; private var label:Label; private var countDown:int = 0; private var countDownTimer:Timer; public function ChangeTeamAlert(time:int, team:int = 0) { this.bg = new BlackRoundRect(); this.label = new Label(); super(); var localeService:ILocaleService = Main.osgi.getService(ILocaleService) as ILocaleService; var colorName:String = team == RED ? localeService.getText(TextConst.BATTLE_TEAM_RED) : localeService.getText(TextConst.BATTLE_TEAM_BLUE); this.label.align = TextFormatAlign.CENTER; this.label.size = 14; this.label.bold = true; this.label.htmlText = "<font color=" + (team == RED ? "\"#ff9999\">" : "\"#99ccff\">") + localeService.getText(TextConst.BATTLE_TEAM_ALERT,colorName) + "</font>"; addChild(this.bg); addChild(this.label); this.label.x = this.PADDING; this.label.y = this.PADDING; this.bg.width = this.label.width + this.PADDING * 2; this.bg.height = this.label.height + this.PADDING * 2; this.countDown = time; this.showCountDown(); addEventListener(MouseEvent.CLICK,this.hide); } public function hide(e:Event = null) : void { if(this.parent != null) { this.parent.removeChild(this); removeEventListener(MouseEvent.CLICK,this.hide); } } private function showCountDown() : void { this.countDownTimer = new Timer(1000); this.countDownTimer.addEventListener(TimerEvent.TIMER,this.showCountDownTick); this.countDownTimer.start(); this.showCountDownTick(); } private function showCountDownTick(e:TimerEvent = null) : void { --this.countDown; if(this.countDown < 0) { this.countDownTimer.removeEventListener(TimerEvent.TIMER,this.showCountDownTick); this.countDownTimer.stop(); this.hide(); } } } }
package alternativa.tanks.utils { public class IntUtil { private static var hexChars:String = "0123456789abcdef"; public function IntUtil() { super(); } public static function rol(param1:int, param2:int) : int { return param1 << param2 | param1 >>> 32 - param2; } public static function ror(param1:int, param2:int) : uint { var local3:int = 32 - param2; return param1 << local3 | param1 >>> 32 - local3; } public static function toHex(param1:int, param2:Boolean = false) : String { var local4:int = 0; var local5:int = 0; var local3:String = ""; if(param2) { local4 = 0; while(local4 < 4) { local3 += hexChars.charAt(param1 >> (3 - local4) * 8 + 4 & 0x0F) + hexChars.charAt(param1 >> (3 - local4) * 8 & 0x0F); local4++; } } else { local5 = 0; while(local5 < 4) { local3 += hexChars.charAt(param1 >> local5 * 8 + 4 & 0x0F) + hexChars.charAt(param1 >> local5 * 8 & 0x0F); local5++; } } return local3; } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.bigbutton_OVER_LEFT.png")] public dynamic class bigbutton_OVER_LEFT extends BitmapData { public function bigbutton_OVER_LEFT(param1:int = 7, param2:int = 50) { super(param1,param2); } } }
package alternativa.tanks.display.usertitle { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.display.usertitle.EffectIndicator_iconArmorCls.png")] public class EffectIndicator_iconArmorCls extends BitmapAsset { public function EffectIndicator_iconArmorCls() { super(); } } }
package alternativa.tanks.models.weapon.terminator.state { import alternativa.tanks.models.weapon.rocketlauncher.weapon.RocketLauncherWeaponState; import alternativa.tanks.models.weapon.terminator.ITerminatorWeapon; import flash.utils.getTimer; public class PrimaryShotState implements RocketLauncherWeaponState { private static const SWITCH_INTERVAL:int = 200; private var weapon:ITerminatorWeapon; private var switchStateTime:int; private var reloadTime:int; private var chargeTime:int; private var chargingTrigger:Boolean = false; public function PrimaryShotState(param1:ITerminatorWeapon, param2:int, param3:int) { super(); this.weapon = param1; this.reloadTime = param2; this.chargeTime = param3; } public function getStatus() : Number { if(this.chargingTrigger) { return (this.weapon.getPrimaryNextChargeTime() - getTimer()) / this.chargeTime; } return 1 - (this.weapon.getPrimaryNextShotTime() - this.chargeTime - getTimer()) / this.reloadTime; } public function update(param1:int) : void { if(Boolean(this.weapon.isShooting()) && param1 >= this.weapon.getPrimaryNextShotTime() && param1 >= this.switchStateTime) { this.weapon.switchToSecondaryState(param1); } if(this.chargingTrigger && param1 >= this.weapon.getPrimaryNextChargeTime()) { this.weapon.shootPrimary(param1); this.chargingTrigger = false; } } public function start(param1:int) : void { this.switchStateTime = param1 + SWITCH_INTERVAL; } public function stop(param1:int) : void { if(!this.chargingTrigger && param1 >= this.weapon.getPrimaryNextShotTime() - this.chargeTime && param1 < this.switchStateTime) { this.chargingTrigger = true; this.weapon.startCharging(param1); } } [Obfuscation(rename="false")] public function close() : void { this.weapon = null; } public function getReloadTime() : int { return 0; } public function stopCharging() : void { this.chargingTrigger = false; } public function resetNextShotTime() : void { this.weapon.resetPrimaryNextShotTime(); } public function weaponStunned(param1:int) : void { } public function isCharging() : Boolean { return this.chargingTrigger; } } }
package alternativa.tanks.model.coin { import flash.events.EventDispatcher; public class CoinInfoServiceImpl extends EventDispatcher implements CoinInfoService { private var coins:int; private var _enabled:Boolean; public function CoinInfoServiceImpl() { super(); } public function getCoins() : int { return this.coins; } public function setCoins(param1:int) : void { if(this.coins != param1) { this.coins = param1; dispatchEvent(new CoinsChangedEvent(param1)); } } public function changeBy(param1:int) : void { var local2:int = Math.max(this.coins + param1,0); this.setCoins(local2); } public function get enabled() : Boolean { return this._enabled; } public function set enabled(param1:Boolean) : void { this._enabled = param1; } } }
package alternativa.tanks.model.item3d { import platform.client.fp10.core.registry.ResourceRegistry; import projects.tanks.client.garage.models.item.object3ds.IObject3DSModelBase; import projects.tanks.client.garage.models.item.object3ds.Object3DSModelBase; import projects.tanks.clients.flash.resources.object3ds.IObject3DS; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; [ModelInfo] public class Object3DSModel extends Object3DSModelBase implements IObject3DSModelBase, IObject3DS { [Inject] public static var resourceRegistry:ResourceRegistry; public function Object3DSModel() { super(); } public function getResource3DS() : Tanks3DSResource { return Tanks3DSResource(resourceRegistry.getResource(getInitParam().resourceId)); } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.button_blue_UP_RIGHT.png")] public dynamic class button_blue_UP_RIGHT extends BitmapData { public function button_blue_UP_RIGHT(param1:int = 7, param2:int = 30) { super(param1,param2); } } }
package _codec.projects.tanks.client.garage.models.item.drone { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.garage.models.item.drone.HasBatteriesNotifyCC; public class VectorCodecHasBatteriesNotifyCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecHasBatteriesNotifyCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(HasBatteriesNotifyCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<HasBatteriesNotifyCC> = new Vector.<HasBatteriesNotifyCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = HasBatteriesNotifyCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:HasBatteriesNotifyCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<HasBatteriesNotifyCC> = Vector.<HasBatteriesNotifyCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.display.usertitle { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.display.usertitle.ProgressBarSkin_weaponLeftCls.png")] public class ProgressBarSkin_weaponLeftCls extends BitmapAsset { public function ProgressBarSkin_weaponLeftCls() { super(); } } }
package alternativa.gfx.agal { public class SamplerMipMap extends SamplerOption { private static const SAMPLER_MIPMAP_SHIFT:uint = 24; public static const NONE:SamplerMipMap = new SamplerMipMap(0); public static const NEAREST:SamplerMipMap = new SamplerMipMap(1); public static const LINEAR:SamplerMipMap = new SamplerMipMap(2); public function SamplerMipMap(param1:uint) { super(param1,SAMPLER_MIPMAP_SHIFT); } } }
package alternativa.tanks.gui.settings.tabs { import alternativa.osgi.service.display.IDisplay; import alternativa.tanks.gui.settings.SettingsWindow; import alternativa.tanks.service.settings.SettingEnum; import controls.Slider; import controls.TankWindowInner; import controls.base.LabelBase; import controls.checkbox.CheckBoxBase; import forms.events.SliderEvent; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.utils.LocaleServiceLangValues; public class SoundSettingsTab extends SettingsTabView { [Inject] public static var display:IDisplay; private var volumeLevel:Slider; private var bgSound:CheckBoxBase; public function SoundSettingsTab() { super(); var local1:TankWindowInner = new TankWindowInner(SettingsWindow.TAB_VIEW_MAX_WIDTH,0,TankWindowInner.TRANSPARENT); var local2:LabelBase = new LabelBase(); local1.addChild(local2); local2.text = localeService.getText(TanksLocale.TEXT_SETTINGS_SOUND_VOLUME_LABEL_TEXT); local2.x = MARGIN; this.volumeLevel = new Slider(); this.volumeLevel.maxValue = 100; this.volumeLevel.minValue = 0; this.volumeLevel.tickInterval = 5; this.volumeLevel.x = local2.x + local2.textWidth + MARGIN; this.volumeLevel.y = MARGIN; this.volumeLevel.width = SettingsWindow.TAB_VIEW_MAX_WIDTH - 2 * MARGIN - local2.width - 1; if(localeService.language == LocaleServiceLangValues.CN) { this.volumeLevel.width -= 4; } this.volume = settingsService.soundVolume; this.volumeLevel.addEventListener(SliderEvent.CHANGE_VALUE,this.onChangeVolume); local1.addChild(this.volumeLevel); this.bgSound = createCheckBox(SettingEnum.BG_SOUND,localeService.getText(TanksLocale.TEXT_SETTINGS_BACKGROUND_SOUND_CHECKBOX_LABEL_TEXT),settingsService.bgSound,MARGIN,0); this.bgSound.x = MARGIN; this.bgSound.y = MARGIN + this.volumeLevel.y + this.volumeLevel.height; local1.addChild(this.bgSound); local1.height = MARGIN + this.bgSound.y + this.bgSound.height; local2.y = this.volumeLevel.y + Math.round((this.volumeLevel.height - local2.textHeight) * 0.5) - 2; addChild(local1); } private function onChangeVolume(param1:SliderEvent) : void { settingsService.soundVolume = this.volume; } override public function hide() : void { super.hide(); } public function getBgSound() : Boolean { return this.bgSound.checked; } public function setBgSound(param1:Boolean) : void { this.bgSound.checked = param1; } public function get volume() : Number { return this.volumeLevel.value / 100; } public function set volume(param1:Number) : void { this.volumeLevel.value = int(param1 * 100); } override public function destroy() : void { this.volumeLevel.removeEventListener(SliderEvent.CHANGE_VALUE,this.onChangeVolume); super.destroy(); } } }
package projects.tanks.client.battlefield.models.battle.battlefield.billboard { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class BillboardsModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:BillboardsModelServer; private var client:IBillboardsModelBase = IBillboardsModelBase(this); private var modelId:Long = Long.getLong(489200536,-1856903338); public function BillboardsModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new BillboardsModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(BillboardCC,false))); } protected function getInitParam() : BillboardCC { return BillboardCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.battlefield.models.battle.battlefield.facilities.facillity { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class CommonFacilityModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:CommonFacilityModelServer; private var client:ICommonFacilityModelBase = ICommonFacilityModelBase(this); private var modelId:Long = Long.getLong(1779789989,953701943); private var _markAsDispelledId:Long = Long.getLong(1287147105,1273566171); public function CommonFacilityModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new CommonFacilityModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(CommonFacilityCC,false))); } protected function getInitParam() : CommonFacilityCC { return CommonFacilityCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._markAsDispelledId: this.client.markAsDispelled(); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.payment.modes.terminal { import platform.client.fp10.core.type.IGameObject; public class TerminalPayModeAdapt implements TerminalPayMode { private var object:IGameObject; private var impl:TerminalPayMode; public function TerminalPayModeAdapt(param1:IGameObject, param2:TerminalPayMode) { super(); this.object = param1; this.impl = param2; } } }
package resources.windowheaders.background { import flash.display.BitmapData; public class BackgroundHeader { [Embed(source="1032.png")] private static const shortBackgroundHeaderClass:Class; public static const shortBackgroundHeader:BitmapData = new shortBackgroundHeaderClass().bitmapData; [Embed(source="870.png")] private static const longBackgroundHeaderClass:Class; public static const longBackgroundHeader:BitmapData = new longBackgroundHeaderClass().bitmapData; [Embed(source="847.png")] private static const verticalBackgroundHeaderClass:Class; public static const verticalBackgroundHeader:BitmapData = new verticalBackgroundHeaderClass().bitmapData; public function BackgroundHeader() { super(); } } }
package com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.common { public interface IWeaponCommonModelBase { } }
package alternativa.tanks.model.payment.shop.onetimepurchase { [ModelInterface] public interface ShopItemOneTimePurchase { function isOneTimePurchase() : Boolean; function isTriedToBuy() : Boolean; } }
package alternativa.tanks.models.battlefield.logic { import flash.utils.Dictionary; public class BattleLogicUnits { private var units:Dictionary; public function BattleLogicUnits() { this.units = new Dictionary(); super(); } public function addLogicUnit(unit:LogicUnit) : void { this.units[unit] = true; } public function removeLogicUnit(unit:LogicUnit) : void { this.units[unit] = false; delete this.units[unit]; } public function update(deltaMsec:int, deltaSec:int) : void { var unit:* = undefined; var logicUnit:LogicUnit = null; for(unit in this.units) { logicUnit = unit as LogicUnit; logicUnit.runLogic(deltaMsec,deltaSec); } } } }
package alternativa.tanks.models.battle.gui.indicators { import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.services.battlegui.BattleGUIService; import alternativa.utils.removeDisplayObject; import controls.base.LabelBase; import controls.statassets.BlackRoundRect; import flash.display.Bitmap; import flash.events.Event; import flash.text.TextFieldAutoSize; import projects.tanks.clients.fp10.libraries.TanksLocale; public class ReloaderIndicator extends BlackRoundRect { [Inject] public static var display:IDisplay; [Inject] public static var battleGUIService:BattleGUIService; [Inject] public static var localeService:ILocaleService; private static const reArmorIconClass:Class = ReloaderIndicator_reArmorIconClass; private static const TIME_REPLACE_PATTERN:String = "{time}"; private var _timeLabel:LabelBase; private var _throughText:String; private var _seconds:int; private var _isShow:Boolean; public function ReloaderIndicator() { super(); this.init(); } private function init() : void { var local6:int = 0; this._throughText = localeService.getText(TanksLocale.TEXT_REARM_SELFDISTRUCTION); var local1:int = 33; var local2:int = 33; var local3:int = 5; var local4:int = 16; var local5:Bitmap = new Bitmap(new reArmorIconClass().bitmapData); addChild(local5); local5.y = local1 - 5; local6 = local5.y + local5.height + 2 * local3; var local7:LabelBase = new LabelBase(); local7.size = local4; local7.text = localeService.getText(TanksLocale.TEXT_REARM_APPLY); local7.y = local6; addChild(local7); width = local7.textWidth; local6 += local7.height; this._timeLabel = new LabelBase(); this._timeLabel.size = local4; this._timeLabel.autoSize = TextFieldAutoSize.LEFT; this._timeLabel.text = this._throughText.replace(TIME_REPLACE_PATTERN," 99:99"); this._timeLabel.y = local6; addChild(this._timeLabel); if(width < this._timeLabel.textWidth) { width = this._timeLabel.textWidth; } width += 2 * local2; local5.x = width - local5.width >> 1; local7.x = width - local7.width >> 1; height = local6 + this._timeLabel.height + local1 - 5; } public function set seconds(param1:int) : void { if(this._seconds == param1) { return; } this._seconds = param1; var local2:int = this._seconds / 60; this._seconds -= local2 * 60; var local3:String = this._seconds < 10 ? "0" + this._seconds : this._seconds.toString(); this._timeLabel.text = this._throughText.replace(TIME_REPLACE_PATTERN,local2 + ":" + local3); this._timeLabel.x = width - this._timeLabel.width >> 1; } public function show(param1:int) : void { if(this._isShow) { return; } this._isShow = true; this.seconds = param1; battleGUIService.getViewportContainer().addChild(this); this.onResize(); display.stage.addEventListener(Event.RESIZE,this.onResize); } private function onResize(param1:Event = null) : void { this.x = display.stage.stageWidth - this.width >> 1; this.y = display.stage.stageHeight - this.height >> 1; } public function hide() : void { if(!this._isShow) { return; } this._isShow = false; removeDisplayObject(this); display.stage.removeEventListener(Event.RESIZE,this.onResize); } public function destroy() : void { this.hide(); this._timeLabel = null; } } }
package alternativa.engine3d.loaders.collada { use namespace collada; public class DaeInstanceMaterial extends DaeElement { public function DaeInstanceMaterial(param1:XML, param2:DaeDocument) { super(param1,param2); } public function get symbol() : String { var local1:XML = data.@symbol[0]; return local1 == null ? null : local1.toString(); } private function get target() : XML { return data.@target[0]; } public function get material() : DaeMaterial { var local1:DaeMaterial = document.findMaterial(this.target); if(local1 == null) { document.logger.logNotFoundError(this.target); } return local1; } public function getBindVertexInputSetNum(param1:String) : int { var bindVertexInputXML:XML = null; var setNumXML:XML = null; var semantic:String = param1; bindVertexInputXML = data.bind_vertex_input.(@semantic == semantic)[0]; if(bindVertexInputXML == null) { return 0; } setNumXML = bindVertexInputXML.@input_set[0]; return setNumXML == null ? 0 : int(parseInt(setNumXML.toString(),10)); } } }
package controls.resultassets { import assets.resultwindow.bres_SELECTED_RED_PIXEL; import assets.resultwindow.bres_SELECTED_RED_TL; import controls.statassets.StatLineBase; public class ResultWindowRedSelected extends StatLineBase { public function ResultWindowRedSelected() { super(); tl = new bres_SELECTED_RED_TL(1,1); px = new bres_SELECTED_RED_PIXEL(1,1); frameColor = 16673333; } } }
package controls.buttons.h71px { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.buttons.h71px.GreyHugeButtonSkin_rightOffClass.png")] public class GreyHugeButtonSkin_rightOffClass extends BitmapAsset { public function GreyHugeButtonSkin_rightOffClass() { super(); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class ItemInfoPanel_bitmapEnergyConsumption extends BitmapAsset { public function ItemInfoPanel_bitmapEnergyConsumption() { super(); } } }
package projects.tanks.client.panel.model.payment.modes.pricerange { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class PriceRangeModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:PriceRangeModelServer; private var client:IPriceRangeModelBase = IPriceRangeModelBase(this); private var modelId:Long = Long.getLong(1510900807,1636785662); public function PriceRangeModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new PriceRangeModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(PriceRangeCC,false))); } protected function getInitParam() : PriceRangeCC { return PriceRangeCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.battle.events.suicide { public class SuicideDeactivationEvent { public function SuicideDeactivationEvent() { super(); } } }
package alternativa.tanks.models.battle.gui.gui.statistics.field.score.ctf { import alternativa.tanks.models.battle.gui.gui.statistics.field.score.TeamScoreIndicator; public class CTFScoreIndicator extends ComplexTeamScoreIndicator implements TeamScoreIndicator { private static var flagBlueClass:Class = CTFScoreIndicator_flagBlueClass; private static var flagRedClass:Class = CTFScoreIndicator_flagRedClass; private static var flagBlueLostClass:Class = CTFScoreIndicator_flagBlueLostClass; private static var flagRedLostClass:Class = CTFScoreIndicator_flagRedLostClass; private static var flagFlashClass:Class = CTFScoreIndicator_flagFlashClass; public function CTFScoreIndicator() { super(new flagBlueClass(),new flagBlueLostClass(),new flagFlashClass(),new flagRedClass(),new flagRedLostClass(),new flagFlashClass()); } } }
package projects.tanks.client.panel.model.shop.kitpackage.view { public interface IKitPackageViewModelBase { } }
package alternativa.tanks.models.weapon.laser { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.RayIntersectionData; import alternativa.engine3d.core.Sorting; import alternativa.engine3d.objects.Sprite3D; import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.scene3d.Object3DNames; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.sfx.GraphicEffect; import alternativa.tanks.sfx.MuzzlePositionProvider; import alternativa.tanks.sfx.SFXUtils; import alternativa.tanks.utils.Colorizer; import alternativa.tanks.utils.SetControllerForTemporaryItems; import alternativa.tanks.utils.objectpool.ObjectPool; import flash.display.BitmapData; import flash.display.BlendMode; import flash.utils.Dictionary; import platform.client.fp10.core.type.AutoClosable; public class LaserPointerEffect implements GraphicEffect, AutoClosable { [Inject] public static var battleService:BattleService; private static const EmbedLaserSpot:Class = LaserPointerEffect_EmbedLaserSpot; public static var spotTexture:BitmapData = new EmbedLaserSpot().bitmapData; private static const colorizedSpotTextures:Dictionary = new Dictionary(); private static const STATE_OFF:int = 0; private static const STATE_FADEIN:int = 1; private static const STATE_SHOW:int = 2; private static const STATE_FADEOUT:int = 3; private static const STATE_DEAD:int = 4; private static const FADE_OUT_TIME:int = 200; private static const MAX_BEAM_LENGTH:Number = 100000; private static const MIN_BEAM_LENGTH:Number = 200; private static const CURVE:Number = 2.2; private static const LERP_FACTOR:Number = 0.333; private static const SPOT_SIZE:Number = 30; private static const RAYCAST_SHIFT:Number = 10; private static const DIRECTION_ACCURACY:Number = 0.001; private static const LOCAL_POINT_ACCURACY:Number = 1; private const startPosition:Vector3 = new Vector3(); private const endPosition:Vector3 = new Vector3(); private const direction:Vector3 = new Vector3(); private var visible:Boolean; private var state:int; private var time:int; private var fadeInTimeMs:int; private var turret:Object3D; private var laser:Laser; private var container:Scene3DContainer; private var sourcePositionProvider:MuzzlePositionProvider; private var spot:Sprite3D; private var targetUpCoord:Number; private var currentUpCoord:Number; private var currentForwardCoord:Number; private var targetTank:Tank; private var localPointOnTarget:Vector3 = new Vector3(); private var exclusionSetController:SetControllerForTemporaryItems; private var excludedObjects:Dictionary; public function LaserPointerEffect(param1:int, param2:Tank) { super(); this.fadeInTimeMs = param1; this.reset(param2); } public function show(param1:uint) : void { this.visible = true; this.state = STATE_OFF; this.currentUpCoord = 0; this.currentForwardCoord = 1; this.laser.alpha = 0; this.laser.visible = false; this.laser.init(param1); this.spot.alpha = 0; this.spot.visible = false; this.spot.material = Colorizer.getColorizedMaterial(colorizedSpotTextures,param1,spotTexture); if(this.container == null) { battleService.addGraphicEffect(this); } } public function reset(param1:Tank) : void { this.laser = new Laser(); this.spot = new Sprite3D(SPOT_SIZE,SPOT_SIZE); this.spot.useShadowMap = false; this.spot.useLight = false; this.spot.blendMode = BlendMode.ADD; this.spot.sorting = Sorting.DYNAMIC_BSP; this.spot.shadowMapAlphaThreshold = 2; this.spot.depthMapAlphaThreshold = 2; this.turret = param1.getTurret3D(); var local2:ObjectPool = battleService.getObjectPool(); this.sourcePositionProvider = MuzzlePositionProvider(local2.getObject(MuzzlePositionProvider)); this.sourcePositionProvider.init(this.turret,param1.getLaserLocalPosition()); this.excludedObjects = battleService.getBattleScene3D().getExcludedObjects(); this.exclusionSetController = new SetControllerForTemporaryItems(this.excludedObjects); } public function markAsVisible() : void { this.visible = true; } public function addedToScene(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.laser); param1.addChild(this.spot); } public function updateDirection(param1:Number) : Boolean { if(this.state == STATE_OFF || this.targetTank != null || Math.abs(this.targetUpCoord - param1) > DIRECTION_ACCURACY) { this.changeStateIfWasOff(); this.targetUpCoord = param1; this.targetTank = null; return true; } return false; } public function aimAtTank(param1:Tank, param2:Vector3) : Boolean { this.changeStateIfWasOff(); if(this.targetTank != param1 || param2.distanceToSquared(this.localPointOnTarget) > LOCAL_POINT_ACCURACY) { this.targetTank = param1; this.localPointOnTarget.copy(param2); return true; } return false; } private function changeStateIfWasOff() : void { if(this.state == STATE_OFF) { this.time = 0; this.state = STATE_FADEIN; } } public function play(param1:int, param2:GameCamera) : Boolean { var local3:Number = NaN; this.updateState(param1); if(this.state == STATE_DEAD) { return false; } if(this.state == STATE_OFF) { this.laser.alpha = 0; this.laser.visible = false; this.spot.alpha = 0; this.spot.visible = false; return true; } this.sourcePositionProvider.updateObjectPosition(this.laser,param2,param1); this.startPosition.x = this.laser.x; this.startPosition.y = this.laser.y; this.startPosition.z = this.laser.z; this.calculateDirectionAndEndPoint(); local3 = Vector3.distanceBetween(this.startPosition,this.endPosition); this.laser.update(param1,local3); this.laser.visible = local3 >= MIN_BEAM_LENGTH; this.spot.x = this.endPosition.x; this.spot.y = this.endPosition.y; this.spot.z = this.endPosition.z; this.spot.visible = local3 < MAX_BEAM_LENGTH; SFXUtils.alignObjectPlaneToView(this.laser,this.startPosition,this.direction,param2.position); return true; } private function calculateDirectionAndEndPoint() : void { var local1:Matrix3 = BattleUtils.tmpMatrix3; local1.setRotationMatrixForObject3D(this.turret); var local2:Vector3 = BattleUtils.tmpVector; local1.getUp(local2); if(this.targetTank != null && this.targetTank.getBody() != null) { this.endPosition.copy(this.localPointOnTarget); BattleUtils.localToGlobal(this.targetTank.getBody(),this.endPosition); this.direction.diff(this.endPosition,this.startPosition).normalize(); this.targetUpCoord = local2.dot(this.direction); } if(Math.abs(this.targetUpCoord - this.currentUpCoord) > DIRECTION_ACCURACY) { this.currentUpCoord += LERP_FACTOR * (this.targetUpCoord - this.currentUpCoord); this.currentForwardCoord = Math.sqrt(1 - this.currentUpCoord * this.currentUpCoord); } this.direction.copy(local2); this.direction.scale(this.currentUpCoord); local1.getForward(local2); this.direction.addScaled(this.currentForwardCoord,local2); this.calculateEndPoint(); } private function updateState(param1:int) : void { var local2:Number = 0; switch(this.state) { case STATE_FADEIN: local2 = this.updateStateTimer(param1,STATE_SHOW,this.fadeInTimeMs); break; case STATE_FADEOUT: local2 = 1 - this.updateStateTimer(param1,STATE_DEAD,FADE_OUT_TIME); break; default: return; } var local3:Number = Math.pow(local2,CURVE); this.laser.alpha = local3; this.spot.alpha = local3; } private function updateStateTimer(param1:int, param2:int, param3:int) : Number { this.time += param1; if(this.time >= param3) { this.state = param2; this.time = param3; } return this.time / param3; } private function calculateEndPoint() : void { var local1:RayIntersectionData = null; var local2:Object3D = null; this.exclusionSetController.addTemporaryItem(this.turret); while(true) { local1 = battleService.getBattleScene3D().raycast(this.startPosition,this.direction,this.excludedObjects); if(local1 == null) { break; } local2 = local1.object; if(local2.name == Object3DNames.STATIC || local2.name == Object3DNames.TANK_PART) { this.endPosition.copy(this.startPosition); this.endPosition.addScaled(local1.time - RAYCAST_SHIFT,this.direction); this.exclusionSetController.deleteAllTemporaryItems(); return; } this.exclusionSetController.addTemporaryItem(local1.object); } this.exclusionSetController.deleteAllTemporaryItems(); this.endPosition.copy(this.startPosition); this.endPosition.addScaled(MAX_BEAM_LENGTH,this.direction); } public function hide() : void { this.visible = false; if(Boolean(this.container)) { this.state = STATE_FADEOUT; this.time = 0; } else { this.kill(); } } public function isVisible() : Boolean { return this.visible; } public function destroy() : void { this.kill(); } [Obfuscation(rename="false")] public function close() : void { this.kill(); this.sourcePositionProvider.destroy(); this.sourcePositionProvider = null; this.turret = null; this.laser = null; this.spot = null; this.excludedObjects = null; this.exclusionSetController = null; } public function kill() : void { if(Boolean(this.container)) { this.container.removeChild(this.laser); this.container.removeChild(this.spot); this.container = null; this.laser.close(); this.spot.material = null; this.state = STATE_DEAD; } else { this.state = STATE_OFF; } this.targetTank = null; this.localPointOnTarget.reset(); this.targetUpCoord = 0; this.currentUpCoord = 0; this.currentForwardCoord = 1; } } }