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package alternativa.tanks.gui.shop.shopitems.item.crystalitem { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.shop.shopitems.item.crystalitem.CrystalPackageItemIcons_crystalBlueClass.png")] public class CrystalPackageItemIcons_crystalBlueClass extends BitmapAsset { public function CrystalPackageItemIcons_crystalBlueClass() { super(); } } }
package alternativa.tanks.model.item.skins { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class MountSkinEvents implements MountSkin { private var object:IGameObject; private var impl:Vector.<Object>; public function MountSkinEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getMountedSkin() : IGameObject { var result:IGameObject = null; var i:int = 0; var m:MountSkin = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = MountSkin(this.impl[i]); result = m.getMountedSkin(); i++; } } finally { Model.popObject(); } return result; } public function mount(param1:IGameObject) : void { var i:int = 0; var m:MountSkin = null; var skin:IGameObject = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = MountSkin(this.impl[i]); m.mount(skin); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.model.payment.shop.goldbox { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class GoldBoxPackageEvents implements GoldBoxPackage { private var object:IGameObject; private var impl:Vector.<Object>; public function GoldBoxPackageEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getCount() : int { var result:int = 0; var i:int = 0; var m:GoldBoxPackage = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = GoldBoxPackage(this.impl[i]); result = int(m.getCount()); i++; } } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.commons.models.externalauth { import flash.utils.Dictionary; public class ExternalAuthParameters { private var _parameters:Dictionary; public function ExternalAuthParameters(param1:Dictionary = null) { super(); this._parameters = param1; } public function get parameters() : Dictionary { return this._parameters; } public function set parameters(param1:Dictionary) : void { this._parameters = param1; } public function toString() : String { var local1:String = "ExternalAuthParameters ["; local1 += "parameters = " + this.parameters + " "; return local1 + "]"; } } }
package mx.core { public interface IFlexAsset { } }
package alternativa.tanks.controller.events { import flash.events.Event; public class PasswordRestoreCaptchaEvent extends Event { public static const CAPTCHA:String = "PasswordRestoreCaptchaEvent.CAPTCHA"; private var captchaAnswer:String; private var email:String; public function PasswordRestoreCaptchaEvent(param1:String, param2:String) { super(CAPTCHA); this.captchaAnswer = param1; this.email = param2; } public function getCaptchaAnswer() : String { return this.captchaAnswer; } public function getEmail() : String { return this.email; } } }
package alternativa.tanks.battle { import alternativa.osgi.service.clientlog.IClientLog; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.SpeedHackEvent; import alternativa.tanks.utils.EncryptedInt; import alternativa.tanks.utils.EncryptedIntImpl; import flash.events.TimerEvent; import flash.utils.Timer; import flash.utils.getTimer; public class SpeedHackChecker { [Inject] public static var clientLog:IClientLog; private const checkInterval:EncryptedInt = new EncryptedIntImpl(15000); private const threshold:EncryptedInt = new EncryptedIntImpl(300); private const maxErrors:EncryptedInt = new EncryptedIntImpl(3); private const errorCounter:EncryptedInt = new EncryptedIntImpl(0); private var battleEventDispatcher:BattleEventDispatcher; private var timer:Timer; private var localTime:int; private var systemTime:Number; private var deltas:Array = []; public function SpeedHackChecker(param1:BattleEventDispatcher) { super(); this.battleEventDispatcher = param1; this.localTime = getTimer(); this.systemTime = new Date().time; this.timer = new Timer(this.checkInterval.getInt()); this.timer.addEventListener(TimerEvent.TIMER,this.onTimer); this.timer.start(); } public function stop() : void { this.timer.stop(); } private function onTimer(param1:TimerEvent) : void { var local2:int = getTimer(); var local3:Number = new Date().time; var local4:Number = local2 - this.localTime - local3 + this.systemTime; if(Math.abs(local4) > this.threshold.getInt()) { this.deltas.push(local4); this.errorCounter.setInt(this.errorCounter.getInt() + 1); if(this.errorCounter.getInt() >= this.maxErrors.getInt()) { this.stop(); this.battleEventDispatcher.dispatchEvent(new SpeedHackEvent(this.deltas)); } } else { this.errorCounter.setInt(0); this.deltas.length = 0; } this.localTime = local2; this.systemTime = local3; } } }
package alternativa.tanks.model.shop.items.base { import mx.core.BitmapAsset; [ExcludeClass] public class RedShopItemSkin_normalStateClass extends BitmapAsset { public function RedShopItemSkin_normalStateClass() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.matchmakinggroup { import alternativa.types.Long; import flash.events.Event; public class MatchmakingGroupMembersEvent extends Event { public static const INVITE:String = "InviteToMatchmakingGroupEvent.INVITE"; public static const REMOVE:String = "InviteToMatchmakingGroupEvent.REMOVE"; private var userId:Long; public function MatchmakingGroupMembersEvent(param1:String, param2:Long) { this.userId = param2; super(param1); } public function getUserId() : Long { return this.userId; } } }
package alternativa.tanks.controller.events { import flash.events.Event; public class PassToFirstBattle extends Event { public const PASS:String = "PassToFirstBattle.PASS"; public function PassToFirstBattle() { super(this.PASS); } } }
package alternativa.init { import mx.core.FontAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.init.TanksFontsActivator_IRANSansWeb.ttf", fontName="IRANSans", fontFamily="IRANSansWeb", mimeType="application/x-font", fontWeight="normal", fontStyle="normal", unicodeRange="U+0000,U+0020-007E,U+00A0-00BF,U+00C6-00C6,U+00D7-00D8,U+00DE-00DF,U+00E6-00E6,U+00F0-00F0,U+00F7-00F7,U+02C6-02C7,U+02C9-02C9,U+02CB-02CB,U+02D8-02DD,U+02F3-02F3,U+0300-0301,U+0303-0303,U+0309-0309,U+030F-030F,U+0323-0323,U+060C-060C,U+0615-0615,U+061B-061B,U+061F-061F,U+0621-063A,U+0640-0656,U+0660-0671,U+0679-0679,U+067E-067E,U+0686-0686,U+0688-0688,U+0691-0691,U+0698-0698,U+06A9-06A9,U+06AF-06AF,U+06BA-06BA,U+06BE-06BE,U+06C0-06C3,U+06CC-06CC,U+06D2-06D3,U+06D5-06D5,U+06F0-06F9,U+2000-2011,U+2013-2015,U+2017-201E,U+2020-2022,U+2025-2027,U+2030-2030,U+2032-2033,U+2039-203A,U+203C-203C,U+2044-2044,U+2202-2202,U+2206-2206,U+220F-220F,U+2211-2212,U+221A-221A,U+221E-221E,U+222B-222B,U+2248-2248,U+2260-2260,U+2264-2265,U+FB50-FB51,U+FB56-FB59,U+FB66-FB6D,U+FB7A-FB7D,U+FB88-FB95,U+FB9E-FB9F,U+FBA4-FBB1,U+FBE8-FBE9,U+FBFC-FBFF,U+FC5E-FC63,U+FD3E-FD3F,U+FDF2-FDF2,U+FDFC-FDFC,U+FE70-FE70,U+FE72-FE72,U+FE74-FE74,U+FE76-FE76,U+FE78-FE78,U+FE7A-FE7A,U+FE7C-FE7C,U+FE7E-FE7E,U+FE80-FEF1", advancedAntiAliasing="true", embedAsCFF="false" )] public class TanksFontsActivator_IRANSansWeb extends FontAsset { public function TanksFontsActivator_IRANSansWeb() { super(); } } }
package alternativa.tanks.model.garage.resistance { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.garage.resistance.ResistancesIcons_bitmapThunderResistance_x2.png")] public class ResistancesIcons_bitmapThunderResistance_x2 extends BitmapAsset { public function ResistancesIcons_bitmapThunderResistance_x2() { super(); } } }
package projects.tanks.client.garage.models.item.mobilelootbox.deliverylootbox { public class MobileLootBoxDeliveryCC { private var _periodOfGiveLootBoxInMin:int; private var _remainingTimeToGiveLootBoxInSec:int; public function MobileLootBoxDeliveryCC(param1:int = 0, param2:int = 0) { super(); this._periodOfGiveLootBoxInMin = param1; this._remainingTimeToGiveLootBoxInSec = param2; } public function get periodOfGiveLootBoxInMin() : int { return this._periodOfGiveLootBoxInMin; } public function set periodOfGiveLootBoxInMin(param1:int) : void { this._periodOfGiveLootBoxInMin = param1; } public function get remainingTimeToGiveLootBoxInSec() : int { return this._remainingTimeToGiveLootBoxInSec; } public function set remainingTimeToGiveLootBoxInSec(param1:int) : void { this._remainingTimeToGiveLootBoxInSec = param1; } public function toString() : String { var local1:String = "MobileLootBoxDeliveryCC ["; local1 += "periodOfGiveLootBoxInMin = " + this.periodOfGiveLootBoxInMin + " "; local1 += "remainingTimeToGiveLootBoxInSec = " + this.remainingTimeToGiveLootBoxInSec + " "; return local1 + "]"; } } }
package alternativa.tanks.model.payment.shop.emailrequired { import projects.tanks.client.panel.model.shop.emailrequired.EmailRequiredModelBase; import projects.tanks.client.panel.model.shop.emailrequired.IEmailRequiredModelBase; [ModelInfo] public class EmailRequiredModel extends EmailRequiredModelBase implements IEmailRequiredModelBase, ShopItemEmailRequired { public function EmailRequiredModel() { super(); } public function isEmailRequired() : Boolean { return getInitParam().emailRequired; } } }
package alternativa.tanks.models.battle.gui.gui.statistics.field.wink { public interface IWinkingField { function setVisible(param1:Boolean) : void; } }
package alternativa.tanks.gui.friends.list.refferals { import controls.Money; import controls.base.LabelBase; import flash.display.DisplayObject; import flash.display.Sprite; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; import forms.ColorConstants; import forms.stat.StatListRenderer; import forms.userlabel.UserLabel; public class ReferralStatListRenderer extends StatListRenderer { private var userLabel:UserLabel; public function ReferralStatListRenderer() { super(); } override public function set data(param1:Object) : void { var local2:DisplayObject = null; var local3:DisplayObject = null; _data = param1; local2 = new ReferralStatLineBackgroundNormal(); local3 = new ReferalStatLineBackgroundSelected(); this.mouseChildren = true; this.buttonMode = this.useHandCursor = false; nicon = this.myIcon(_data); _data.uid = this.userLabel.uid; setStyle("upSkin",local2); setStyle("downSkin",local2); setStyle("overSkin",local2); setStyle("selectedUpSkin",local3); setStyle("selectedOverSkin",local3); setStyle("selectedDownSkin",local3); } override protected function myIcon(param1:Object) : Sprite { var local2:Sprite = new Sprite(); this.userLabel = new UserLabel(param1.userId); this.userLabel.inviteBattleEnable = true; this.userLabel.setUidColor(ColorConstants.WHITE); this.userLabel.x = -3; this.userLabel.y = -1; local2.addChild(this.userLabel); var local3:LabelBase = new LabelBase(); local3.autoSize = TextFieldAutoSize.NONE; local3.align = TextFormatAlign.RIGHT; local3.width = 90; local3.x = _width - 100; local3.text = param1.income > -1 ? Money.numToString(param1.income,false) : "null"; local3.y = -1; local2.addChild(local3); return local2; } } }
package assets.resultwindow { import flash.display.BitmapData; [Embed(source="/_assets/assets.resultwindow.bres_SELECTED_GREEN_PIXEL.png")] public dynamic class bres_SELECTED_GREEN_PIXEL extends BitmapData { public function bres_SELECTED_GREEN_PIXEL(param1:int = 4, param2:int = 4) { super(param1,param2); } } }
package alternativa.tanks.models.effects.effectlevel { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IEffectLevelAdapt implements IEffectLevel { private var object:IGameObject; private var impl:IEffectLevel; public function IEffectLevelAdapt(param1:IGameObject, param2:IEffectLevel) { super(); this.object = param1; this.impl = param2; } public function getEffectLevel() : int { var result:int = 0; try { Model.object = this.object; result = int(this.impl.getEffectLevel()); } finally { Model.popObject(); } return result; } } }
package _codec.projects.tanks.client.battlefield.models.battle.jgr.killstreak { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.battle.jgr.killstreak.KillStreakCC; import projects.tanks.client.battlefield.models.battle.jgr.killstreak.KillStreakItem; public class CodecKillStreakCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_items:ICodec; public function CodecKillStreakCC() { super(); } public function init(param1:IProtocol) : void { this.codec_items = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(KillStreakItem,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:KillStreakCC = new KillStreakCC(); local2.items = this.codec_items.decode(param1) as Vector.<KillStreakItem>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:KillStreakCC = KillStreakCC(param2); this.codec_items.encode(param1,local3.items); } } }
package alternativa.tanks.models.battle.gui.gui.statistics.messages { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.messages.KillMessageOutputLine_gaussIconClass.png")] public class KillMessageOutputLine_gaussIconClass extends BitmapAsset { public function KillMessageOutputLine_gaussIconClass() { super(); } } }
package alternativa.tanks.bonuses { import alternativa.math.Matrix3; import alternativa.math.Vector3; public class FallController implements BonusController { private static const MAX_ANGLE_X:Number = 0.1; private static const ANGLE_X_FREQ:Number = 1; private static const m:Matrix3 = new Matrix3(); private static const v:Vector3 = new Vector3(); private const interpolatedMatrix:Matrix3 = new Matrix3(); private const interpolatedVector:Vector3 = new Vector3(); private const oldState:BattleBonusState = new BattleBonusState(); private const newState:BattleBonusState = new BattleBonusState(); private const interpolatedState:BattleBonusState = new BattleBonusState(); private var battleBonus:BattleBonus; private var minPivotZ:Number; private var time:Number; private var fallSpeed:Number; private var t0:Number; private var x:Number = 0; private var y:Number = 0; public function FallController(param1:BattleBonus) { super(); this.battleBonus = param1; } public function init(param1:Vector3, param2:Number, param3:Number, param4:Number, param5:Number, param6:Number) : void { this.x = param1.x; this.y = param1.y; this.newState.pivotZ = param1.z + BonusConst.BONUS_OFFSET_Z - param2 * param5; this.newState.angleZ = param6 + BonusConst.ANGULAR_SPEED_Z * param5; this.fallSpeed = param2; this.minPivotZ = param3; this.t0 = param4; this.time = param5; } public function start() : void { } public function runBeforePhysicsUpdate(param1:Number) : void { this.oldState.copy(this.newState); this.time += param1; this.newState.pivotZ -= this.fallSpeed * param1; this.newState.angleX = MAX_ANGLE_X * Math.sin(ANGLE_X_FREQ * (this.t0 + this.time)); this.newState.angleZ += BonusConst.ANGULAR_SPEED_Z * param1; if(this.newState.pivotZ <= this.minPivotZ) { this.newState.pivotZ = this.minPivotZ; this.newState.angleX = 0; this.interpolatePhysicsState(1); this.render(); this.battleBonus.onTouchGround(); } this.updateTrigger(); } private function updateTrigger() : void { m.setRotationMatrix(this.newState.angleX,0,this.newState.angleZ); m.transformVector(Vector3.DOWN,v); v.scale(BonusConst.BONUS_OFFSET_Z); var local1:BonusTrigger = this.battleBonus.getTrigger(); local1.updateByComponents(this.x + v.x,this.y + v.y,this.newState.pivotZ + v.z,this.newState.angleX,0,this.newState.angleZ); } public function interpolatePhysicsState(param1:Number) : void { this.interpolatedState.interpolate(this.oldState,this.newState,param1); this.interpolatedMatrix.setRotationMatrix(this.interpolatedState.angleX,0,this.interpolatedState.angleZ); this.interpolatedMatrix.transformVector(Vector3.DOWN,this.interpolatedVector); } public function render() : void { this.setObjectTransform(this.battleBonus.getParachute(),BonusConst.PARACHUTE_OFFSET_Z,this.interpolatedVector); this.setObjectTransform(this.battleBonus.getBonusMesh(),BonusConst.BONUS_OFFSET_Z,this.interpolatedVector); this.battleBonus.getCords().updateVertices(); } private function setObjectTransform(param1:Object3DWrapper, param2:Number, param3:Vector3) : void { param1.setRotationComponents(this.interpolatedState.angleX,0,this.interpolatedState.angleZ); param1.setPositionComponents(this.x + param2 * param3.x,this.y + param2 * param3.y,this.interpolatedState.pivotZ + param2 * param3.z); } } }
package alternativa.tanks.models.weapon.gauss.state.targetselection { public class AimTransition { public var eventType:GaussAimEventType; public var state:IGaussAimState; public var newState:IGaussAimState; public function AimTransition(param1:GaussAimEventType, param2:IGaussAimState, param3:IGaussAimState) { super(); this.eventType = param1; this.state = param2; this.newState = param3; } } }
package projects.tanks.client.clans.clan.acceptednotificator { import alternativa.types.Long; public interface IClanAcceptedNotificatorModelBase { function onAdding(param1:Long) : void; function onRemoved(param1:Long) : void; } }
package projects.tanks.client.battlefield.models.effects.activeafterdeath { public class ActiveAfterDeathCC { private var _enabled:Boolean; public function ActiveAfterDeathCC(param1:Boolean = false) { super(); this._enabled = param1; } public function get enabled() : Boolean { return this._enabled; } public function set enabled(param1:Boolean) : void { this._enabled = param1; } public function toString() : String { var local1:String = "ActiveAfterDeathCC ["; local1 += "enabled = " + this.enabled + " "; return local1 + "]"; } } }
package alternativa.engine3d.core { import alternativa.engine3d.alternativa3d; import alternativa.gfx.core.Device; import alternativa.gfx.core.IndexBufferResource; import alternativa.gfx.core.ProgramResource; import alternativa.gfx.core.RenderTargetTextureResource; import alternativa.gfx.core.VertexBufferResource; import flash.display3D.Context3DProgramType; import flash.display3D.Context3DVertexBufferFormat; import flash.utils.ByteArray; use namespace alternativa3d; public class ShadowAtlas { alternativa3d static const sizeLimit:int = 1024; private static var blurPrograms:Array = new Array(); private static var blurVertexBuffer:VertexBufferResource = new VertexBufferResource(Vector.<Number>([-1,1,0,0,0,-1,-1,0,0,1,1,-1,0,1,1,1,1,0,1,0]),5); private static var blurIndexBuffer:IndexBufferResource = new IndexBufferResource(Vector.<uint>([0,1,3,2,3,1])); private static var blurConst:Vector.<Number> = Vector.<Number>([0,0,0,1,0,0,0,1]); alternativa3d var shadows:Vector.<Shadow> = new Vector.<Shadow>(); alternativa3d var shadowsCount:int = 0; private var mapSize:int; private var blur:int; private var maps:Array = new Array(); private var map1:RenderTargetTextureResource; private var map2:RenderTargetTextureResource; public function ShadowAtlas(param1:int, param2:int) { super(); this.mapSize = param1; this.blur = param2; } alternativa3d function renderCasters(param1:Camera3D) : void { var local9:Shadow = null; var local2:Device = param1.alternativa3d::device; var local3:int = alternativa3d::sizeLimit / this.mapSize; var local4:int = Math.ceil(this.alternativa3d::shadowsCount / local3); var local5:int = this.alternativa3d::shadowsCount > local3 ? local3 : this.alternativa3d::shadowsCount; local4 = 1 << Math.ceil(Math.log(local4) / Math.LN2); local5 = 1 << Math.ceil(Math.log(local5) / Math.LN2); if(local4 > local3) { local4 = local3; this.alternativa3d::shadowsCount = local4 * local5; } var local6:int = local4 << 8 | local5; this.map1 = this.maps[local6]; var local7:int = 1 << 16 | local6; this.map2 = this.maps[local7]; if(this.map1 == null) { this.map1 = new RenderTargetTextureResource(local5 * this.mapSize,local4 * this.mapSize); this.map2 = new RenderTargetTextureResource(local5 * this.mapSize,local4 * this.mapSize); this.maps[local6] = this.map1; this.maps[local7] = this.map2; } local2.setRenderToTexture(this.map1,true); local2.clear(0,0,0,0,0); var local8:int = 0; while(local8 < this.alternativa3d::shadowsCount) { local9 = this.alternativa3d::shadows[local8]; local9.alternativa3d::texture = this.map1; local9.alternativa3d::textureScaleU = 1 / local5; local9.alternativa3d::textureScaleV = 1 / local4; local9.alternativa3d::textureOffsetU = local8 % local5 / local5; local9.alternativa3d::textureOffsetV = int(local8 / local5) / local4; local9.alternativa3d::renderCasters(param1); local8++; } } alternativa3d function renderBlur(param1:Camera3D) : void { var local2:Device = param1.alternativa3d::device; if(this.blur > 0) { local2.setVertexBufferAt(0,blurVertexBuffer,0,Context3DVertexBufferFormat.FLOAT_3); local2.setVertexBufferAt(1,blurVertexBuffer,3,Context3DVertexBufferFormat.FLOAT_2); blurConst[0] = 1 / this.map1.width; blurConst[1] = 1 / this.map1.height; blurConst[3] = 1 + this.blur + this.blur; blurConst[4] = this.blur / this.map1.width; blurConst[5] = this.blur / this.map1.height; local2.setProgramConstantsFromVector(Context3DProgramType.FRAGMENT,0,blurConst,2); local2.setRenderToTexture(this.map2,false); local2.clear(0,0,0,0); local2.setProgram(this.getBlurProgram(1,this.blur)); local2.setTextureAt(0,this.map1); local2.drawTriangles(blurIndexBuffer,0,2); local2.setRenderToTexture(this.map1,false); local2.clear(0,0,0,0); local2.setProgram(this.getBlurProgram(2,this.blur)); local2.setTextureAt(0,this.map2); local2.drawTriangles(blurIndexBuffer,0,2); } } alternativa3d function clear() : void { var local2:Shadow = null; var local1:int = 0; while(local1 < this.alternativa3d::shadowsCount) { local2 = this.alternativa3d::shadows[local1]; local2.alternativa3d::texture = null; local1++; } this.alternativa3d::shadows.length = 0; this.alternativa3d::shadowsCount = 0; } private function getBlurProgram(param1:int, param2:int) : ProgramResource { var local5:ByteArray = null; var local6:ByteArray = null; var local3:int = (param1 << 16) + param2; var local4:ProgramResource = blurPrograms[local3]; if(local4 == null) { local5 = new ShadowAtlasVertexShader().agalcode; local6 = new ShadowAtlasFragmentShader(param2,param1 == 1).agalcode; local4 = new ProgramResource(local5,local6); blurPrograms[local3] = local4; } return local4; } } }
package alternativa.tanks.service.impl { import alternativa.tanks.controller.events.AuthorizationFailedEvent; import alternativa.tanks.controller.events.CallsignCheckResultEvent; import alternativa.tanks.controller.events.CaptchaAnswerIsIncorrectEvent; import alternativa.tanks.controller.events.ChangeUidResultEvent; import alternativa.tanks.controller.events.EmailCheckResultEvent; import alternativa.tanks.controller.events.EntranceErrorEvent; import alternativa.tanks.controller.events.InviteCheckResultEvent; import alternativa.tanks.controller.events.NavigationEvent; import alternativa.tanks.controller.events.ParseUrlParamsEvent; import alternativa.tanks.controller.events.PartnersEvent; import alternativa.tanks.controller.events.PasswordRestoreResultEvent; import alternativa.tanks.controller.events.RegistrationFailedEvent; import alternativa.tanks.controller.events.SetPasswordChangeResultEvent; import alternativa.tanks.controller.events.showform.ShowBlockValidationAlertEvent; import alternativa.tanks.controller.events.showform.ShowChangeEmailAndPasswordFormEvent; import alternativa.tanks.controller.events.showform.ShowConfirmEmailAlertEvent; import alternativa.tanks.controller.events.showform.ShowFormEvent; import alternativa.tanks.controller.events.showform.ShowLoginFormEvent; import alternativa.tanks.controller.events.socialnetwork.NavigationExternalEvent; import alternativa.tanks.model.EntranceServerParamsModel; import alternativa.tanks.model.EntranceUrlParamsModel; import alternativa.tanks.model.RegistrationBackgroundModel; import alternativa.tanks.service.ICaptchaService; import alternativa.tanks.service.IEntranceClientFacade; import alternativa.tanks.view.layers.EntranceViewEvent; import flash.display.BitmapData; import org.robotlegs.mvcs.Actor; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.commons.models.captcha.CaptchaLocation; import projects.tanks.client.entrance.model.entrance.emailconfirm.ConfirmEmailStatus; public class EntranceClientFacade extends Actor implements IEntranceClientFacade { [Inject] public var registrationBackgroundModel:RegistrationBackgroundModel; [Inject] public var serverParams:EntranceServerParamsModel; [Inject] public var paramsModel:EntranceUrlParamsModel; [Inject] public var captchaService:ICaptchaService; public function EntranceClientFacade() { super(); } public function set registrationFormBackgroundRGB(param1:BitmapData) : void { this.registrationBackgroundModel.rgbData = param1; } public function set entranceObject(param1:IGameObject) : void { dispatch(new ParseUrlParamsEvent()); } public function wrongPassword() : void { dispatch(new AuthorizationFailedEvent(AuthorizationFailedEvent.PASSWORD_AUTHORIZATION_FAILED)); } public function wrongPasswordExternalEntrance() : void { dispatch(new AuthorizationFailedEvent(AuthorizationFailedEvent.PASSWORD_EXTERNAL_AUTHORIZATION_FAILED)); } public function externalLinkAlreadyExists() : void { dispatch(new AuthorizationFailedEvent(AuthorizationFailedEvent.EXTERNAL_LINK_ALREADY_EXISTS)); } public function externalValidationFailed() : void { dispatch(new AuthorizationFailedEvent(AuthorizationFailedEvent.EXTERNAL_VALIDATION_FAILED)); } public function inviteAlreadyActivated(param1:String) : void { dispatch(new ShowLoginFormEvent(param1,false,false)); } public function inviteIsFree() : void { dispatch(new ShowLoginFormEvent("",true,false)); } public function goToLoginForm() : void { dispatch(new NavigationEvent(NavigationEvent.GO_TO_LOGIN_FORM)); } public function goToLoginFormWithHashError() : void { dispatch(new NavigationEvent(NavigationEvent.GO_TO_LOGIN_FORM)); dispatch(new AuthorizationFailedEvent(AuthorizationFailedEvent.HASH_AUTHORIZATION_FAILED)); } public function goToExternalRegistrationForm(param1:String) : void { dispatch(new NavigationExternalEvent(NavigationExternalEvent.GO_TO_EXTERNAL_REGISTRATION_FORM,param1)); } public function goToExternalLoginForm(param1:String) : void { dispatch(new NavigationExternalEvent(NavigationExternalEvent.GO_TO_EXTERNAL_LOGIN_FORM,param1)); } public function callsignIsFree() : void { dispatch(new CallsignCheckResultEvent(CallsignCheckResultEvent.CALLSIGN_IS_FREE)); } public function callsignIsBusy(param1:Vector.<String>) : void { var local2:CallsignCheckResultEvent = new CallsignCheckResultEvent(CallsignCheckResultEvent.CALLSIGN_IS_BUSY); local2.freeUids = param1; dispatch(local2); } public function callsignIsIncorrect() : void { dispatch(new CallsignCheckResultEvent(CallsignCheckResultEvent.CALLSIGN_IS_INCORRECT)); } public function inviteNotFound() : void { dispatch(new InviteCheckResultEvent(InviteCheckResultEvent.INVITE_CODE_DOES_NOT_EXIST)); } public function showView() : void { dispatch(new EntranceViewEvent(EntranceViewEvent.SHOW)); } public function hideView() : void { dispatch(new EntranceViewEvent(EntranceViewEvent.HIDE)); } public function set inviteEnabled(param1:Boolean) : void { this.serverParams.inviteEnabled = param1; } public function set registrationThroughEmail(param1:Boolean) : void { this.serverParams.registrationThroughEmail = param1; } public function emailWithRestoreLinkSuccessfullySent() : void { dispatch(new PasswordRestoreResultEvent(PasswordRestoreResultEvent.RESTORE_MESSAGE_HAVE_BEEN_SENT)); } public function emailNotFound() : void { dispatch(new PasswordRestoreResultEvent(PasswordRestoreResultEvent.EMAIL_DOES_NOT_EXISTS)); } public function goToChangePasswordAndEmailForm(param1:String) : void { dispatch(new ShowChangeEmailAndPasswordFormEvent(param1)); } public function recoveryHashIsWrong() : void { dispatch(new ShowFormEvent(ShowFormEvent.SHOW_RECOVERY_HASH_IS_WRONG_ALERT)); } public function captchaUpdated(param1:CaptchaLocation, param2:Vector.<int>) : void { this.captchaService.setNewCaptchaBytes(param2,param1); } public function set antiAddictionEnabled(param1:Boolean) : void { this.serverParams.antiAddictionEnabled = param1; } public function setCaptchaLocations(param1:Vector.<CaptchaLocation>) : void { this.serverParams.standAloneCaptchaEnabled = param1.indexOf(CaptchaLocation.CLIENT_STARTUP) != -1; this.serverParams.registrationCaptchaEnabled = param1.indexOf(CaptchaLocation.REGISTER_FORM) != -1; this.serverParams.loginCaptchaEnabled = param1.indexOf(CaptchaLocation.LOGIN_FORM) != -1; } public function setPasswordChangeResult(param1:Boolean, param2:String) : void { dispatch(new SetPasswordChangeResultEvent(param1,param2)); } public function confirmEmailStatus(param1:ConfirmEmailStatus) : void { dispatch(new ShowConfirmEmailAlertEvent(param1)); } public function blockValidationAlert(param1:String) : void { dispatch(new ShowBlockValidationAlertEvent(ShowBlockValidationAlertEvent.YOU_WERE_BLOCKED,param1)); } public function kickValidationAlert(param1:String, param2:int, param3:int, param4:int) : void { dispatch(new ShowBlockValidationAlertEvent(ShowBlockValidationAlertEvent.YOU_WERE_KICKED,param1,param2,param3,param4)); } public function captchaAnswerCorrect(param1:CaptchaLocation) : void { this.captchaService.answerCorrect(param1); } public function captchaAnswerIncorrect(param1:CaptchaLocation, param2:Vector.<int>) : void { dispatch(new CaptchaAnswerIsIncorrectEvent()); this.captchaService.setNewCaptchaBytes(param2,param1); } public function startPartnerRegistration() : void { dispatch(new PartnersEvent(PartnersEvent.START_REGISTRATION)); } public function partnerLinkAlreadyExists() : void { dispatch(new AuthorizationFailedEvent(AuthorizationFailedEvent.PARTNER_LINK_ALREADY_EXISTS)); } public function partnerWrongPassword() : void { dispatch(new AuthorizationFailedEvent(AuthorizationFailedEvent.PARTNER_PASSWORD_AUTHORIZATION_FAILED)); } public function registrationPasswordIsIncorrect() : void { dispatch(new RegistrationFailedEvent(RegistrationFailedEvent.PASSWORD_IS_INCORRECT)); } public function serverHalt() : void { if(!this.serverParams.serverHalt) { this.serverParams.serverHalt = true; dispatch(new EntranceErrorEvent(EntranceErrorEvent.SERVER_HALT)); } } public function emailIsInvalid() : void { dispatch(new EmailCheckResultEvent(EmailCheckResultEvent.EMAIL_IS_INVALID)); } public function emailIsBusy() : void { dispatch(new EmailCheckResultEvent(EmailCheckResultEvent.EMAIL_IS_BUSY)); } public function emailIsFree() : void { dispatch(new EmailCheckResultEvent(EmailCheckResultEvent.EMAIL_IS_FREE)); } public function emailDomainIsForbidden() : void { dispatch(new EmailCheckResultEvent(EmailCheckResultEvent.EMAIL_DOMAIN_IS_FORBIDDEN)); } public function emailWithPasswordSuccessfullySent(param1:String) : void { this.paramsModel.passedCallsign = param1; this.goToLoginForm(); } public function goToChangeUidAndPasswordForm() : void { dispatch(new ShowFormEvent(ShowFormEvent.SHOW_CHANGE_UID_AND_PASSWORD_FORM)); } public function goToChangeUidForm() : void { dispatch(new ShowFormEvent(ShowFormEvent.SHOW_CHANGE_UID_FORM)); } public function uidChangedSuccessfully(param1:String) : void { this.paramsModel.passedCallsign = param1; this.goToLoginForm(); } public function changeUidFailedPasswordIsIncorrect() : void { dispatch(new ChangeUidResultEvent(ChangeUidResultEvent.PASSWORD_IS_INCORRECT)); } } }
package alternativa.tanks.utils { import flash.display.Bitmap; import flash.display.BitmapData; import flash.geom.Point; import flash.geom.Rectangle; public class TransparentJPG { public function TransparentJPG() { super(); } public static function createImageFromRGBAndAlpha(param1:BitmapData, param2:BitmapData) : Bitmap { var local3:Number = param1.width; var local4:Number = param1.height; var local5:BitmapData = new BitmapData(local3,local4,true,0); local5.copyPixels(param1,new Rectangle(0,0,local3,local4),new Point()); local5.copyChannel(param2,new Rectangle(0,0,local3,local4),new Point(),1,8); return new Bitmap(local5); } } }
package platform.client.fp10.core.service.localstorage { public interface IResourceLocalStorage { function get enabled() : Boolean; function set enabled(param1:Boolean) : void; function clear() : void; } }
package projects.tanks.client.battlefield.models.battle.pointbased { import alternativa.types.Long; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.battle.pointbased.flag.ClientFlagFlyingData; import projects.tanks.client.battlefield.types.Vector3d; public interface IPointBasedBattleModelBase { function dropFlag(param1:int, param2:Vector3d) : void; function dropFlyingFlag(param1:int, param2:int, param3:ClientFlagFlyingData) : void; function exileFlag(param1:int) : void; function flagDelivered(param1:int, param2:int, param3:Long) : void; function flagTaken(param1:int, param2:Long) : void; function returnFlagToBase(param1:int, param2:IGameObject) : void; function throwFlyingFlag(param1:int, param2:ClientFlagFlyingData) : void; } }
package _codec.projects.tanks.client.battlefield.models.effects.description { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.effects.description.EffectDescriptionCC; public class VectorCodecEffectDescriptionCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecEffectDescriptionCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(EffectDescriptionCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<EffectDescriptionCC> = new Vector.<EffectDescriptionCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = EffectDescriptionCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:EffectDescriptionCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<EffectDescriptionCC> = Vector.<EffectDescriptionCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.tank { import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.BodyState; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.UserTitleRenderer; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventSupport; import alternativa.tanks.battle.events.TankAddedToBattleEvent; import alternativa.tanks.battle.events.TankRemovedFromBattleEvent; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.scene3d.BattleScene3D; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.utils.EncryptedNumber; import alternativa.tanks.utils.EncryptedNumberImpl; import alternativa.utils.clearDictionary; import flash.utils.Dictionary; import platform.client.fp10.core.type.AutoClosable; public class RegularUserTitleRenderer implements UserTitleRenderer, AutoClosable { [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var battleService:BattleService; private static const DISTANCE_TO_SHOW_TITLES:EncryptedNumber = new EncryptedNumberImpl(7000); private static const DISTANCE_TO_HIDE_TITLES:EncryptedNumber = new EncryptedNumberImpl(7050); private var localTank:Tank; private var battleEventSupport:BattleEventSupport; private const remoteTanksInBattle:Dictionary = new Dictionary(); public function RegularUserTitleRenderer(param1:Tank, param2:Dictionary) { super(); this.localTank = param1; this.remoteTankAddToBattle(param2); this.battleEventSupport = new BattleEventSupport(battleEventDispatcher); this.battleEventSupport.addEventHandler(TankAddedToBattleEvent,this.onTankAddedToBattle); this.battleEventSupport.addEventHandler(TankRemovedFromBattleEvent,this.onTankRemovedFromBattle); this.battleEventSupport.activateHandlers(); } private function remoteTankAddToBattle(param1:Dictionary) : void { var local2:Tank = null; for each(local2 in param1) { if(local2 != this.localTank) { this.remoteTanksInBattle[local2] = true; } } } private function onTankAddedToBattle(param1:TankAddedToBattleEvent) : void { if(param1.tank != this.localTank) { this.remoteTanksInBattle[param1.tank] = true; } } private function onTankRemovedFromBattle(param1:TankRemovedFromBattleEvent) : void { if(param1.tank != this.localTank) { delete this.remoteTanksInBattle[param1.tank]; } } public function renderUserTitles() : void { var local4:* = undefined; var local1:BattleScene3D = battleService.getBattleScene3D(); var local2:GameCamera = local1.getCamera(); var local3:Vector3 = local2.position; for(local4 in this.remoteTanksInBattle) { this.updateTitleVisibility(local4,local3); } } private function updateTitleVisibility(param1:Tank, param2:Vector3) : void { if(param1.health > 0) { if(this.localTank.isSameTeam(param1.teamType)) { param1.showTitle(); } else { this.updateTitleForEnemyTank(param1,param2); } } else { param1.hideTitle(); } } private function updateTitleForEnemyTank(param1:Tank, param2:Vector3) : void { var local3:Body = param1.getBody(); var local4:BodyState = local3.state; var local5:Vector3 = local4.position; var local6:Number = local5.x - param2.x; var local7:Number = local5.y - param2.y; var local8:Number = local5.z - param2.z; var local9:Number = Math.sqrt(local6 * local6 + local7 * local7 + local8 * local8); if(local9 >= DISTANCE_TO_HIDE_TITLES.getNumber() || param1.isInvisible(param2)) { param1.hideTitle(); } else if(local9 < DISTANCE_TO_SHOW_TITLES.getNumber()) { param1.showTitle(); } } [Obfuscation(rename="false")] public function close() : void { if(this.localTank != null) { this.battleEventSupport.deactivateHandlers(); this.battleEventSupport = null; this.localTank = null; clearDictionary(this.remoteTanksInBattle); } } } }
package _codec.projects.tanks.client.battleservice.model.map.params { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.EnumCodecInfo; import projects.tanks.client.battleservice.model.map.params.MapTheme; public class VectorCodecMapThemeLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecMapThemeLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new EnumCodecInfo(MapTheme,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<MapTheme> = new Vector.<MapTheme>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = MapTheme(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:MapTheme = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<MapTheme> = Vector.<MapTheme>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.battle.gui.chat { import alternativa.tanks.models.battle.battlefield.common.MessageLine; import controls.Label; public class BattleChatSystemLine extends MessageLine { private var output:Label = new Label(); public function BattleChatSystemLine(param1:int, param2:String) { super(); this.output.color = 8454016; this.output.multiline = true; this.output.wordWrap = true; this.output.mouseEnabled = false; this.output.text = param2; shadowContainer.addChild(this.output); this.width = param1; } [Obfuscation(rename="false")] override public function set width(param1:Number) : void { this.output.width = int(param1) - 5; } } }
package alternativa.osgi.service.network { public class NetworkService implements INetworkService { private var _server:String; private var _ports:Array; private var _proxyHost:String; private var _proxyPort:int; private var _resourcesPath:String; private var listeners:Array; public function NetworkService(server:String, ports:Array, resourcesPath:String, proxyHost:String, proxyPort:int) { super(); this.listeners = new Array(); this._server = server; this._ports = ports; this._resourcesPath = resourcesPath; this._proxyHost = proxyHost; this._proxyPort = proxyPort; } public function addEventListener(listener:INetworkListener) : void { var index:int = this.listeners.indexOf(listener); if(index == -1) { this.listeners.push(listener); } } public function removeEventListener(listener:INetworkListener) : void { var index:int = this.listeners.indexOf(listener); if(index != -1) { this.listeners.splice(index,1); } } public function get server() : String { return this._server; } public function get ports() : Array { return this._ports; } public function get resourcesPath() : String { return this._resourcesPath; } public function get proxyHost() : String { return this._proxyHost; } public function get proxyPort() : int { return this._proxyPort; } } }
package projects.tanks.client.clans.user.outgoing { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import projects.tanks.client.clans.container.ContainerCC; public class ClanUserOutgoingModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ClanUserOutgoingModelServer; private var client:IClanUserOutgoingModelBase = IClanUserOutgoingModelBase(this); private var modelId:Long = Long.getLong(205268203,-139952058); private var _onAddingId:Long = Long.getLong(230800152,-1398596335); private var _onAdding_userIdCodec:ICodec; private var _onRemovedId:Long = Long.getLong(1435129862,-1648365870); private var _onRemoved_userIdCodec:ICodec; public function ClanUserOutgoingModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ClanUserOutgoingModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ContainerCC,false))); this._onAdding_userIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._onRemoved_userIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); } protected function getInitParam() : ContainerCC { return ContainerCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._onAddingId: this.client.onAdding(Long(this._onAdding_userIdCodec.decode(param2))); break; case this._onRemovedId: this.client.onRemoved(Long(this._onRemoved_userIdCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.config { import alternativa.engine3d.containers.KDContainer; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.objects.Occluder; import alternativa.engine3d.objects.Sprite3D; import alternativa.init.Main; import alternativa.physics.collision.CollisionPrimitive; import alternativa.tanks.config.loaders.MapLoader; import alternativa.tanks.models.battlefield.BattlefieldModel; import alternativa.tanks.models.battlefield.IBattleField; import alternativa.tanks.models.battlefield.hidableobjects.HidableObject3DWrapper; import flash.events.Event; import specter.utils.Logger; public class TanksMap extends ResourceLoader { public var mapContainer:KDContainer; private var loader:MapLoader; private var spawnMarkers:Object; private var ctfFlags:Object; public var mapId:String; public function TanksMap(config:Config, idMap:String) { this.spawnMarkers = {}; this.ctfFlags = {}; this.mapId = idMap; super("Tank map loader",config); } override public function run() : void { this.loader = new MapLoader(); this.loader.addEventListener(Event.COMPLETE,this.onLoadingComplete); this.loader.load("maps/" + this.mapId + ".xml",config.propLibRegistry); } public function get collisionPrimitives() : Vector.<CollisionPrimitive> { return this.loader.collisionPrimitives; } private function onLoadingComplete(e:Event) : void { var sprite:Sprite3D = null; this.mapContainer = this.createKDContainer(this.loader.objects,this.loader.occluders); this.mapContainer.threshold = 0.1; this.mapContainer.ignoreChildrenInCollider = true; this.mapContainer.calculateBounds(); var bfModel:BattlefieldModel = BattlefieldModel(Main.osgi.getService(IBattleField)); this.mapContainer.name = "Visual Kd-tree"; for each(sprite in this.loader.sprites) { this.mapContainer.addChild(sprite); bfModel.hidableObjects.add(new HidableObject3DWrapper(sprite)); } bfModel.build(this.mapContainer,this.collisionPrimitives,this.loader.lights); completeTask(); Logger.log("Loaded map"); } private function createKDContainer(objects:Vector.<Object3D>, occluders:Vector.<Occluder>) : KDContainer { var container:KDContainer = new KDContainer(); container.createTree(objects,occluders); return container; } public function destroy() : * { this.loader.destroy(); this.loader = null; this.mapContainer.destroyTree(); this.mapContainer.destroy(); this.mapContainer = null; } } } import alternativa.engine3d.core.Object3D; class SpawnMarkersData { public var markers:Vector.<Object3D>; function SpawnMarkersData() { super(); } }
package controls.scroller.gray { import mx.core.BitmapAsset; [ExcludeClass] public class ScrollSkinGray_thumbTop extends BitmapAsset { public function ScrollSkinGray_thumbTop() { super(); } } }
package projects.tanks.client.garage.models.item.object3ds { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class Object3DSModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function Object3DSModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.battleselect.model.matchmaking.queue { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class MatchmakingQueueModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:MatchmakingQueueModelServer; private var client:IMatchmakingQueueModelBase = IMatchmakingQueueModelBase(this); private var modelId:Long = Long.getLong(736490567,-734280032); public function MatchmakingQueueModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new MatchmakingQueueModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.battle.objects.tank.controllers { import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.camera.FollowCameraController; import alternativa.tanks.service.settings.ISettingsService; import alternativa.tanks.service.settings.keybinding.GameActionEnum; import alternativa.tanks.services.battleinput.BattleInputService; import alternativa.tanks.services.battleinput.GameActionListener; import alternativa.tanks.services.battleinput.MouseLockListener; import alternativa.tanks.services.battleinput.MouseMovementListener; import alternativa.tanks.utils.MathUtils; import platform.client.fp10.core.type.AutoClosable; import projects.tanks.client.battlefield.models.user.tank.commands.TurretControlType; public final class LocalTurretController implements GameActionListener, MouseLockListener, MouseMovementListener, AutoClosable { [Inject] public static var battleInputService:BattleInputService; [Inject] public static var settingsService:ISettingsService; private static const MOUSE_SENS_MUL:Number = 0.0001; private var actionMap:TurretActions = TurretActions.DEFAULT; private var tank:Tank; private var turret:Turret; private var isEnabled:Boolean = false; private var left:Boolean = false; private var right:Boolean = false; private var mouseLookDirection:Number = 0; private var lockTurretDirection:Boolean = false; public function LocalTurretController(param1:Tank, param2:Turret) { super(); this.tank = param1; this.turret = param2; } public function onGameAction(param1:GameActionEnum, param2:Boolean) : void { var local3:* = undefined; if(param1 == GameActionEnum.LOOK_AROUND) { this.lockTurretDirection = param2; if(FollowCameraController.getFollowCameraMode() == FollowCameraController.CAMERA_FOLLOWS_MOUSE) { if(this.lockTurretDirection) { this.turret.setTurretControlState(TurretControlType.TARGET_ANGLE_LOCAL,this.turret.getTurretPhysicsDirection(),Turret.TURN_SPEED_COUNT); } else { this.turret.setTurretControlState(TurretControlType.TARGET_ANGLE_WORLD,this.mouseLookDirection,Turret.TURN_SPEED_COUNT); } } } else { local3 = this.actionMap.getTurretAction(param1); if(local3 != null) { switch(int(local3)) { case TurretActions.LEFT: this.rotateLeft(param2); break; case TurretActions.RIGHT: this.rotateRight(param2); break; case TurretActions.CENTER: this.center(param2); } } } } private function rotateLeft(param1:Boolean) : void { this.left = param1; this.setDirectionalRotationControlState(); FollowCameraController.setFollowCameraMode(FollowCameraController.CAMERA_FOLLOWS_TURRET); battleInputService.releaseMouse(); } private function rotateRight(param1:Boolean) : void { this.right = param1; this.setDirectionalRotationControlState(); FollowCameraController.setFollowCameraMode(FollowCameraController.CAMERA_FOLLOWS_TURRET); battleInputService.releaseMouse(); } private function setDirectionalRotationControlState() : void { var local1:int = int(this.left) - int(this.right); this.turret.setTurretControlState(TurretControlType.ROTATION_DIRECTION,local1,Turret.TURN_SPEED_COUNT); } private function center(param1:Boolean) : void { if(param1 && !(this.left || this.right)) { this.turret.setTurretControlState(TurretControlType.TARGET_ANGLE_LOCAL,0,Turret.TURN_SPEED_COUNT); FollowCameraController.setFollowCameraMode(FollowCameraController.CAMERA_FOLLOWS_TURRET); battleInputService.releaseMouse(); } } public function onMouseLock(param1:Boolean) : void { if(param1 && FollowCameraController.getFollowCameraMode() != FollowCameraController.CAMERA_FOLLOWS_MOUSE) { this.mouseLookDirection = this.tank.getInterpolatedTurretWorldDirection(); FollowCameraController.setFollowCameraMode(FollowCameraController.CAMERA_FOLLOWS_MOUSE); FollowCameraController.setFollowCameraDirection(this.mouseLookDirection); this.turret.setTurretControlState(TurretControlType.TARGET_ANGLE_WORLD,this.mouseLookDirection,Turret.TURN_SPEED_COUNT); } } public function onMouseRelativeMovement(param1:Number, param2:Number) : void { this.mouseLookDirection = MathUtils.clampAngle(this.mouseLookDirection - param1 * settingsService.mouseSensitivity * MOUSE_SENS_MUL); FollowCameraController.setFollowCameraDirection(this.mouseLookDirection); if(!this.lockTurretDirection) { this.turret.setTurretControlState(TurretControlType.TARGET_ANGLE_WORLD,this.mouseLookDirection,Turret.TURN_SPEED_COUNT); } } public function enable() : void { if(!this.isEnabled) { this.isEnabled = true; battleInputService.addGameActionListener(this); battleInputService.addMouseLockListener(this); battleInputService.addMouseMoveListener(this); } } public function disable() : void { if(this.isEnabled) { this.isEnabled = false; battleInputService.removeGameActionListener(this); battleInputService.removeMouseLockListener(this); battleInputService.removeMouseMoveListener(this); this.left = false; this.right = false; FollowCameraController.setFollowCameraMode(FollowCameraController.CAMERA_FOLLOWS_TURRET); this.turret.setTurretControlState(TurretControlType.ROTATION_DIRECTION,0,Turret.TURN_SPEED_COUNT); } } public function onAddToBattle() : void { if(FollowCameraController.getFollowCameraMode() == FollowCameraController.CAMERA_FOLLOWS_MOUSE) { this.mouseLookDirection = this.tank.getInterpolatedTurretWorldDirection(); FollowCameraController.setFollowCameraDirection(this.mouseLookDirection); this.turret.setTurretControlState(TurretControlType.TARGET_ANGLE_WORLD,this.mouseLookDirection,Turret.TURN_SPEED_COUNT); } } [Obfuscation(rename="false")] public function close() : void { this.disable(); } } }
package alternativa.tanks.model.useremailandpassword { [ModelInterface] public interface PasswordService { function checkIsPasswordSet(param1:Function) : void; function checkPassword(param1:String, param2:Function) : void; function setPassword(param1:String) : void; function updatePassword(param1:String, param2:String) : void; } }
package alternativa.tanks.model.shop.items.crystallitem { import mx.core.BitmapAsset; [ExcludeClass] public class CrystalPackageItemIcons_crystalWhiteClass extends BitmapAsset { public function CrystalPackageItemIcons_crystalWhiteClass() { super(); } } }
package alternativa.tanks.models.battle.dm { import alternativa.physics.Body; import alternativa.tanks.models.weapon.shared.HealingGunTargetEvaluator; public class DMHealingGunTargetEvaluator implements HealingGunTargetEvaluator { public function DMHealingGunTargetEvaluator() { super(); } public function getTargetPriority(param1:Body) : Number { return 1; } } }
package projects.tanks.client.panel.model.shop.clientlayoutkit { public interface IKitBundleViewModelBase { } }
package { import flash.display.Sprite; import flash.system.Security; [ExcludeClass] public class _4eddc6d1a60731b254971ee057a2b99332142f434bd3690387a10211aade4e97_flash_display_Sprite extends Sprite { public function _4eddc6d1a60731b254971ee057a2b99332142f434bd3690387a10211aade4e97_flash_display_Sprite() { super(); } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } } }
package projects.tanks.clients.flash.resources.resource.loaders.events { import flash.events.ErrorEvent; import flash.events.Event; public class BatchTextureLoaderErrorEvent extends ErrorEvent { public static const LOADER_ERROR:String = "loaderError"; private var _textureName:String; public function BatchTextureLoaderErrorEvent(param1:String, param2:String, param3:String) { super(param1); this.text = param3; this._textureName = param2; } public function get textureName() : String { return this._textureName; } override public function clone() : Event { return new BatchTextureLoaderErrorEvent(type,this._textureName,text); } override public function toString() : String { return "[BatchTextureLoaderErrorEvent textureName=" + this._textureName + ", text=" + text + "]"; } } }
package platform.client.fp10.core.model { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IObjectLoadListenerEvents implements IObjectLoadListener { private var object:IGameObject; private var impl:Vector.<Object>; public function IObjectLoadListenerEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function objectLoaded() : void { var i:int = 0; var m:IObjectLoadListener = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IObjectLoadListener(this.impl[i]); m.objectLoaded(); i++; } } finally { Model.popObject(); } } public function objectLoadedPost() : void { var i:int = 0; var m:IObjectLoadListener = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IObjectLoadListener(this.impl[i]); m.objectLoadedPost(); i++; } } finally { Model.popObject(); } } public function objectUnloaded() : void { var i:int = 0; var m:IObjectLoadListener = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IObjectLoadListener(this.impl[i]); m.objectUnloaded(); i++; } } finally { Model.popObject(); } } public function objectUnloadedPost() : void { var i:int = 0; var m:IObjectLoadListener = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IObjectLoadListener(this.impl[i]); m.objectUnloadedPost(); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.view.battlelist.battleitem.renderer.normal { import controls.cellrenderer.CellRendererDefault; import flash.display.Bitmap; import flash.display.BitmapData; public class CellNormalSelected extends CellRendererDefault { private static const normalLeft:Class = CellNormalSelected_normalLeft; private static const normalLeftData:BitmapData = Bitmap(new normalLeft()).bitmapData; private static const normalCenter:Class = CellNormalSelected_normalCenter; private static const normalCenterData:BitmapData = Bitmap(new normalCenter()).bitmapData; private static const normalRight:Class = CellNormalSelected_normalRight; private static const normalRightData:BitmapData = Bitmap(new normalRight()).bitmapData; public function CellNormalSelected() { super(); bmpLeft = normalLeftData; bmpCenter = normalCenterData; bmpRight = normalRightData; } } }
package alternativa.tanks.models.battlefield.decals { import alternativa.engine3d.objects.Decal; public class DecalEntry { public var decal:Decal; public var startTime:int; public function DecalEntry(param1:Decal, param2:int) { super(); this.decal = param1; this.startTime = param2; } } }
package alternativa.engine3d.materials { public class VertexLightMaterial extends TextureMaterial { public function VertexLightMaterial() { super(); } } }
package alternativa.tanks.help { public class HelperArrowDirection { public static const VERTICAL:Boolean = true; public static const HORIZONTAL:Boolean = false; public function HelperArrowDirection() { super(); } } }
package alternativa.protocol.impl { import alternativa.protocol.CompressionType; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import flash.utils.IDataInput; import flash.utils.IDataOutput; public class PacketHelper { private static const ZIP_PACKET_SIZE_DELIMITER:int = 2000; private static const LONG_SIZE_DELIMITER:int = 16384; private static const ZIPPED_FLAG:int = 64; private static const BIG_LENGTH_FLAG:int = 128; private static const HELPER:ByteArray = new ByteArray(); public function PacketHelper() { super(); } public static function unwrapPacket(param1:IDataInput, param2:ProtocolBuffer, param3:CompressionType) : Boolean { var local4:Boolean = false; var local5:int = 0; var local10:int = 0; var local11:int = 0; var local12:int = 0; var local13:int = 0; if(param1.bytesAvailable < 2) { return false; } var local6:int = param1.readByte(); var local7:Boolean = (local6 & BIG_LENGTH_FLAG) != 0; if(local7) { if(param1.bytesAvailable < 3) { return false; } local4 = param3 != CompressionType.NONE; local10 = (local6 ^ BIG_LENGTH_FLAG) << 24; local11 = (param1.readByte() & 0xFF) << 16; local12 = (param1.readByte() & 0xFF) << 8; local13 = param1.readByte() & 0xFF; local5 = local10 + local11 + local12 + local13; } else { local4 = (local6 & ZIPPED_FLAG) != 0; local10 = (local6 & 0x3F) << 8; local12 = param1.readByte() & 0xFF; local5 = local10 + local12; } if(param1.bytesAvailable < local5) { return false; } var local8:ByteArray = new ByteArray(); if(local5 != 0) { param1.readBytes(local8,0,local5); } if(local4) { local8.uncompress(); } local8.position = 0; var local9:ByteArray = ByteArray(param2.reader); OptionalMapCodecHelper.decodeNullMap(local8,param2.optionalMap); local9.writeBytes(local8,local8.position,local8.length - local8.position); local9.position = 0; return true; } public static function wrapPacket(param1:IDataOutput, param2:ProtocolBuffer, param3:CompressionType) : void { var local7:int = 0; var local8:int = 0; var local9:int = 0; var local4:Boolean = false; switch(param3) { case CompressionType.NONE: break; case CompressionType.DEFLATE: local4 = true; break; case CompressionType.DEFLATE_AUTO: local4 = determineZipped(param2.reader); } HELPER.position = 0; HELPER.length = 0; OptionalMapCodecHelper.encodeNullMap(param2.optionalMap,HELPER); param2.reader.readBytes(HELPER,HELPER.position,param2.reader.bytesAvailable); HELPER.position = 0; var local5:Boolean = isLongSize(HELPER); if(local4) { HELPER.compress(); } var local6:int = int(HELPER.length); if(local5) { local7 = local6 + (BIG_LENGTH_FLAG << 24); param1.writeInt(local7); } else { local8 = int(((local6 & 0xFF00) >> 8) + (local4 ? ZIPPED_FLAG : 0)); local9 = int(local6 & 0xFF); param1.writeByte(local8); param1.writeByte(local9); } param1.writeBytes(HELPER,0,local6); } private static function isLongSize(param1:IDataInput) : Boolean { return param1.bytesAvailable >= LONG_SIZE_DELIMITER || param1.bytesAvailable == -1; } private static function determineZipped(param1:IDataInput) : Boolean { return param1.bytesAvailable == -1 || param1.bytesAvailable > ZIP_PACKET_SIZE_DELIMITER; } private static function bytesToString(param1:ByteArray, param2:int, param3:int, param4:int) : String { var local7:int = 0; var local8:int = 0; var local9:int = 0; var local10:String = null; var local5:String = ""; var local6:int = int(param1.position); param1.position = param2; while(param1.bytesAvailable > 0 && local9 < param3) { local9++; local10 = param1.readUnsignedByte().toString(16); if(local10.length == 1) { local10 = "0" + local10; } local5 += local10; local8++; if(local8 == 4) { local8 = 0; local7++; if(local7 == param4) { local7 = 0; local5 += "\n"; } else { local5 += " "; } } else { local5 += " "; } } if(local9 < param3) { local5 += "\nOnly " + local9 + " of " + param3 + " bytes have been read"; } param1.position = local6; return local5; } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapBigRank07.png")] public class DefaultRanksBitmaps_bitmapBigRank07 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapBigRank07() { super(); } } }
package alternativa.engine3d.animation { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.animation.keys.TransformKey; import alternativa.engine3d.core.Object3D; import flash.geom.Vector3D; use namespace alternativa3d; public class AnimationState { public var useCount:int = 0; public var transform:TransformKey = new TransformKey(); public var transformWeightSum:Number = 0; public var numbers:Object = new Object(); public var numberWeightSums:Object = new Object(); public function AnimationState() { super(); } public function reset() : void { var local1:String = null; this.transformWeightSum = 0; for(local1 in this.numbers) { delete this.numbers[local1]; delete this.numberWeightSums[local1]; } } public function addWeightedTransform(param1:TransformKey, param2:Number) : void { this.transformWeightSum += param2; this.transform.interpolate(this.transform,param1,param2 / this.transformWeightSum); } public function addWeightedNumber(param1:String, param2:Number, param3:Number) : void { var local5:Number = NaN; var local4:Number = Number(this.numberWeightSums[param1]); if(local4 == local4) { local4 += param3; param3 /= local4; local5 = Number(this.numbers[param1]); this.numbers[param1] = (1 - param3) * local5 + param3 * param2; this.numberWeightSums[param1] = local4; } else { this.numbers[param1] = param2; this.numberWeightSums[param1] = param3; } } public function apply(param1:Object3D) : void { var local2:Number = NaN; var local3:Number = NaN; var local4:String = null; if(this.transformWeightSum > 0) { param1.x = this.transform.alternativa3d::x; param1.y = this.transform.alternativa3d::y; param1.z = this.transform.alternativa3d::z; this.setEulerAngles(this.transform.alternativa3d::rotation,param1); param1.scaleX = this.transform.alternativa3d::scaleX; param1.scaleY = this.transform.alternativa3d::scaleY; param1.scaleZ = this.transform.alternativa3d::scaleZ; } for(local4 in this.numbers) { switch(local4) { case "x": local2 = Number(this.numberWeightSums["x"]); local3 = local2 / (local2 + this.transformWeightSum); param1.x = (1 - local3) * param1.x + local3 * this.numbers["x"]; break; case "y": local2 = Number(this.numberWeightSums["y"]); local3 = local2 / (local2 + this.transformWeightSum); param1.y = (1 - local3) * param1.y + local3 * this.numbers["y"]; break; case "z": local2 = Number(this.numberWeightSums["z"]); local3 = local2 / (local2 + this.transformWeightSum); param1.z = (1 - local3) * param1.z + local3 * this.numbers["z"]; break; case "rotationX": local2 = Number(this.numberWeightSums["rotationX"]); local3 = local2 / (local2 + this.transformWeightSum); param1.rotationX = (1 - local3) * param1.rotationX + local3 * this.numbers["rotationX"]; break; case "rotationY": local2 = Number(this.numberWeightSums["rotationY"]); local3 = local2 / (local2 + this.transformWeightSum); param1.rotationY = (1 - local3) * param1.rotationY + local3 * this.numbers["rotationY"]; break; case "rotationZ": local2 = Number(this.numberWeightSums["rotationZ"]); local3 = local2 / (local2 + this.transformWeightSum); param1.rotationZ = (1 - local3) * param1.rotationZ + local3 * this.numbers["rotationZ"]; break; case "scaleX": local2 = Number(this.numberWeightSums["scaleX"]); local3 = local2 / (local2 + this.transformWeightSum); param1.scaleX = (1 - local3) * param1.scaleX + local3 * this.numbers["scaleX"]; break; case "scaleY": local2 = Number(this.numberWeightSums["scaleY"]); local3 = local2 / (local2 + this.transformWeightSum); param1.scaleY = (1 - local3) * param1.scaleY + local3 * this.numbers["scaleY"]; break; case "scaleZ": local2 = Number(this.numberWeightSums["scaleZ"]); local3 = local2 / (local2 + this.transformWeightSum); param1.scaleZ = (1 - local3) * param1.scaleZ + local3 * this.numbers["scaleZ"]; break; default: param1[local4] = this.numbers[local4]; break; } } } public function applyObject(param1:Object) : void { var local2:Number = NaN; var local3:Number = NaN; var local4:String = null; if(this.transformWeightSum > 0) { param1.x = this.transform.alternativa3d::x; param1.y = this.transform.alternativa3d::y; param1.z = this.transform.alternativa3d::z; this.setEulerAnglesObject(this.transform.alternativa3d::rotation,param1); param1.scaleX = this.transform.alternativa3d::scaleX; param1.scaleY = this.transform.alternativa3d::scaleY; param1.scaleZ = this.transform.alternativa3d::scaleZ; } for(local4 in this.numbers) { switch(local4) { case "x": local2 = Number(this.numberWeightSums["x"]); local3 = local2 / (local2 + this.transformWeightSum); param1.x = (1 - local3) * param1.x + local3 * this.numbers["x"]; break; case "y": local2 = Number(this.numberWeightSums["y"]); local3 = local2 / (local2 + this.transformWeightSum); param1.y = (1 - local3) * param1.y + local3 * this.numbers["y"]; break; case "z": local2 = Number(this.numberWeightSums["z"]); local3 = local2 / (local2 + this.transformWeightSum); param1.z = (1 - local3) * param1.z + local3 * this.numbers["z"]; break; case "rotationX": local2 = Number(this.numberWeightSums["rotationX"]); local3 = local2 / (local2 + this.transformWeightSum); param1.rotationX = (1 - local3) * param1.rotationX + local3 * this.numbers["rotationX"]; break; case "rotationY": local2 = Number(this.numberWeightSums["rotationY"]); local3 = local2 / (local2 + this.transformWeightSum); param1.rotationY = (1 - local3) * param1.rotationY + local3 * this.numbers["rotationY"]; break; case "rotationZ": local2 = Number(this.numberWeightSums["rotationZ"]); local3 = local2 / (local2 + this.transformWeightSum); param1.rotationZ = (1 - local3) * param1.rotationZ + local3 * this.numbers["rotationZ"]; break; case "scaleX": local2 = Number(this.numberWeightSums["scaleX"]); local3 = local2 / (local2 + this.transformWeightSum); param1.scaleX = (1 - local3) * param1.scaleX + local3 * this.numbers["scaleX"]; break; case "scaleY": local2 = Number(this.numberWeightSums["scaleY"]); local3 = local2 / (local2 + this.transformWeightSum); param1.scaleY = (1 - local3) * param1.scaleY + local3 * this.numbers["scaleY"]; break; case "scaleZ": local2 = Number(this.numberWeightSums["scaleZ"]); local3 = local2 / (local2 + this.transformWeightSum); param1.scaleZ = (1 - local3) * param1.scaleZ + local3 * this.numbers["scaleZ"]; break; default: param1[local4] = this.numbers[local4]; break; } } } private function setEulerAngles(param1:Vector3D, param2:Object3D) : void { var local3:Number = 2 * param1.x * param1.x; var local4:Number = 2 * param1.y * param1.y; var local5:Number = 2 * param1.z * param1.z; var local6:Number = 2 * param1.x * param1.y; var local7:Number = 2 * param1.y * param1.z; var local8:Number = 2 * param1.z * param1.x; var local9:Number = 2 * param1.w * param1.x; var local10:Number = 2 * param1.w * param1.y; var local11:Number = 2 * param1.w * param1.z; var local12:Number = 1 - local4 - local5; var local13:Number = local6 - local11; var local14:Number = local6 + local11; var local15:Number = 1 - local3 - local5; var local16:Number = local8 - local10; var local17:Number = local7 + local9; var local18:Number = 1 - local3 - local4; if(-1 < local16 && local16 < 1) { param2.rotationX = Math.atan2(local17,local18); param2.rotationY = -Math.asin(local16); param2.rotationZ = Math.atan2(local14,local12); } else { param2.rotationX = 0; param2.rotationY = local16 <= -1 ? Math.PI : -Math.PI; param2.rotationY *= 0.5; param2.rotationZ = Math.atan2(-local13,local15); } } private function setEulerAnglesObject(param1:Vector3D, param2:Object) : void { var local3:Number = 2 * param1.x * param1.x; var local4:Number = 2 * param1.y * param1.y; var local5:Number = 2 * param1.z * param1.z; var local6:Number = 2 * param1.x * param1.y; var local7:Number = 2 * param1.y * param1.z; var local8:Number = 2 * param1.z * param1.x; var local9:Number = 2 * param1.w * param1.x; var local10:Number = 2 * param1.w * param1.y; var local11:Number = 2 * param1.w * param1.z; var local12:Number = 1 - local4 - local5; var local13:Number = local6 - local11; var local14:Number = local6 + local11; var local15:Number = 1 - local3 - local5; var local16:Number = local8 - local10; var local17:Number = local7 + local9; var local18:Number = 1 - local3 - local4; if(-1 < local16 && local16 < 1) { param2.rotationX = Math.atan2(local17,local18); param2.rotationY = -Math.asin(local16); param2.rotationZ = Math.atan2(local14,local12); } else { param2.rotationX = 0; param2.rotationY = local16 <= -1 ? Math.PI : -Math.PI; param2.rotationY *= 0.5; param2.rotationZ = Math.atan2(-local13,local15); } } } }
package alternativa.engine3d.materials { public class AverageLightMaterial extends TextureMaterial { public function AverageLightMaterial() { super(); } } }
package alternativa.tanks.models.battle.battlefield { public class TimeStatisticsTimerEvent { public function TimeStatisticsTimerEvent() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.groupinvite { import alternativa.types.Long; import flash.events.IEventDispatcher; public interface GroupInviteService extends IEventDispatcher { function accept(param1:Long) : void; function reject(param1:Long) : void; } }
package alternativa.tanks.sfx.floatingmessage { import alternativa.engine3d.core.Object3D; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.sfx.*; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.display.DisplayObjectContainer; import flash.display.Sprite; import flash.geom.Vector3D; public class FloatingTextEffect extends PooledObject implements GraphicEffect { [Inject] public static var battleService:BattleService; private static const vector1:Vector3D = new Vector3D(); private var messageLifeTime:int; private var messages:Vector.<Message>; private var anchor:Object3D; private var messageContainer:DisplayObjectContainer; private var destructionCallback:Function; private var killed:Boolean; public function FloatingTextEffect(param1:Pool) { super(param1); this.messages = new Vector.<Message>(); this.messageContainer = new Sprite(); } public function init(param1:int, param2:Object3D, param3:Function) : void { this.messageLifeTime = param1; this.anchor = param2; this.destructionCallback = param3; this.killed = false; } public function addMessage(param1:String, param2:uint) : void { var local3:Message = Message.create(); local3.color = param2; local3.text = param1; local3.lifeTime = 0; this.messages.push(local3); this.messageContainer.addChild(local3); } public function addedToScene(param1:Scene3DContainer) : void { battleService.getBattleView().addOverlayObject(this.messageContainer); } public function kill() : void { this.killed = true; } public function play(param1:int, param2:GameCamera) : Boolean { var local3:int = 0; var local6:Message = null; if(this.killed) { return false; } local3 = 0; while(local3 < this.messages.length) { local6 = this.messages[local3]; local6.lifeTime += param1; if(local6.lifeTime >= this.messageLifeTime) { local6.destroy(); this.messages.shift(); local3--; } local3++; } if(this.messages.length == 0) { return false; } vector1.x = 0; vector1.y = 0; vector1.z = 0; var local4:Vector3D = param2.projectGlobal(this.anchor.localToGlobal(vector1)); if(local4.z > 0.01 && local4.z > param2.nearClipping) { this.messageContainer.visible = true; this.messageContainer.x = int(local4.x); this.messageContainer.y = int(local4.y); } else { this.messageContainer.visible = false; } var local5:int = 0; local3 = this.messages.length - 1; while(local3 >= 0) { local6 = this.messages[local3]; local6.y = local5; local6.x = -int(local6.textWidth / 2); local5 -= 20; local3--; } return true; } public function destroy() : void { var local1:Message = null; var local2:Function = null; if(this.messageContainer.parent != null) { this.messageContainer.parent.removeChild(this.messageContainer); } for each(local1 in this.messages) { local1.destroy(); } this.messages.length = 0; if(this.destructionCallback != null) { local2 = this.destructionCallback; this.destructionCallback = null; local2.call(); } } } }
package platform.client.fp10.core.service.errormessage.impl { import alternativa.osgi.OSGi; import alternativa.osgi.service.display.IDisplay; import platform.client.fp10.core.service.errormessage.IErrorMessageService; import platform.client.fp10.core.service.errormessage.IMessageBox; import platform.client.fp10.core.service.errormessage.errors.ErrorType; public class MessageBoxService implements IErrorMessageService { private var osgi:OSGi; private var window:IMessageBox; public function MessageBoxService(param1:OSGi) { super(); this.osgi = param1; this.window = new DefaultMessageWindow(); } public function showMessage(param1:ErrorType) : void { var local2:IDisplay = IDisplay(this.osgi.getService(IDisplay)); local2.stage.addChild(this.window.getDisplayObject(param1)); } public function hideMessage() : void { this.window.hide(); } public function setMessageBox(param1:IMessageBox) : void { this.window = param1; } } }
package projects.tanks.client.battleservice.model.battle.jgr { public interface IBattleJGRModelBase { } }
package alternativa.tanks.model.shop.items.base { import flash.display.BitmapData; public class ButtonItemSkin { public var overState:BitmapData; public var normalState:BitmapData; public function ButtonItemSkin() { super(); } } }
package alternativa.tanks.models.effects.common { import alternativa.object.ClientObject; import alternativa.tanks.bonuses.IBonus; public interface IBonusCommonModel { function getBonus(param1:ClientObject, param2:String, param3:int, param4:Boolean) : IBonus; } }
package alternativa.tanks.model { public interface IItemEffectListener { function setTimeRemaining(param1:String, param2:Number) : void; function effectStopped(param1:String) : void; } }
package _codec.projects.tanks.client.entrance.model.entrance.externalentrance { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.entrance.model.entrance.externalentrance.SocialNetworkEntranceParams; public class CodecSocialNetworkEntranceParams implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_authorizationUrl:ICodec; private var codec_enabled:ICodec; private var codec_snId:ICodec; public function CodecSocialNetworkEntranceParams() { super(); } public function init(param1:IProtocol) : void { this.codec_authorizationUrl = param1.getCodec(new TypeCodecInfo(String,true)); this.codec_enabled = param1.getCodec(new TypeCodecInfo(Boolean,true)); this.codec_snId = param1.getCodec(new TypeCodecInfo(String,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:SocialNetworkEntranceParams = new SocialNetworkEntranceParams(); local2.authorizationUrl = this.codec_authorizationUrl.decode(param1) as String; local2.enabled = this.codec_enabled.decode(param1) as Boolean; local2.snId = this.codec_snId.decode(param1) as String; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:SocialNetworkEntranceParams = SocialNetworkEntranceParams(param2); this.codec_authorizationUrl.encode(param1,local3.authorizationUrl); this.codec_enabled.encode(param1,local3.enabled); this.codec_snId.encode(param1,local3.snId); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapSmallRank08.png")] public class DefaultRanksBitmaps_bitmapSmallRank08 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapSmallRank08() { super(); } } }
package projects.tanks.client.battleservice.model.performance { public class PerformanceCC { private var _alertFPSRatioThreshold:Number; private var _alertFPSThreshold:Number; private var _alertMinTestTime:Number; private var _alertPingRatioThreshold:Number; private var _alertPingThreshold:Number; private var _indicatorHighFPS:int; private var _indicatorHighFPSColor:String; private var _indicatorHighPing:int; private var _indicatorHighPingColor:String; private var _indicatorLowFPS:int; private var _indicatorLowFPSColor:String; private var _indicatorLowPing:int; private var _indicatorLowPingColor:String; private var _indicatorVeryHighPing:int; private var _indicatorVeryHighPingColor:String; private var _indicatorVeryLowFPS:int; private var _indicatorVeryLowFPSColor:String; private var _qualityFPSThreshold:Number; private var _qualityIdleTime:Number; private var _qualityMaxAttempts:int; private var _qualityRatioThreshold:Number; private var _qualityTestTime:Number; private var _qualityVisualizationSpeed:Number; public function PerformanceCC(param1:Number = 0, param2:Number = 0, param3:Number = 0, param4:Number = 0, param5:Number = 0, param6:int = 0, param7:String = null, param8:int = 0, param9:String = null, param10:int = 0, param11:String = null, param12:int = 0, param13:String = null, param14:int = 0, param15:String = null, param16:int = 0, param17:String = null, param18:Number = 0, param19:Number = 0, param20:int = 0, param21:Number = 0, param22:Number = 0, param23:Number = 0) { super(); this._alertFPSRatioThreshold = param1; this._alertFPSThreshold = param2; this._alertMinTestTime = param3; this._alertPingRatioThreshold = param4; this._alertPingThreshold = param5; this._indicatorHighFPS = param6; this._indicatorHighFPSColor = param7; this._indicatorHighPing = param8; this._indicatorHighPingColor = param9; this._indicatorLowFPS = param10; this._indicatorLowFPSColor = param11; this._indicatorLowPing = param12; this._indicatorLowPingColor = param13; this._indicatorVeryHighPing = param14; this._indicatorVeryHighPingColor = param15; this._indicatorVeryLowFPS = param16; this._indicatorVeryLowFPSColor = param17; this._qualityFPSThreshold = param18; this._qualityIdleTime = param19; this._qualityMaxAttempts = param20; this._qualityRatioThreshold = param21; this._qualityTestTime = param22; this._qualityVisualizationSpeed = param23; } public function get alertFPSRatioThreshold() : Number { return this._alertFPSRatioThreshold; } public function set alertFPSRatioThreshold(param1:Number) : void { this._alertFPSRatioThreshold = param1; } public function get alertFPSThreshold() : Number { return this._alertFPSThreshold; } public function set alertFPSThreshold(param1:Number) : void { this._alertFPSThreshold = param1; } public function get alertMinTestTime() : Number { return this._alertMinTestTime; } public function set alertMinTestTime(param1:Number) : void { this._alertMinTestTime = param1; } public function get alertPingRatioThreshold() : Number { return this._alertPingRatioThreshold; } public function set alertPingRatioThreshold(param1:Number) : void { this._alertPingRatioThreshold = param1; } public function get alertPingThreshold() : Number { return this._alertPingThreshold; } public function set alertPingThreshold(param1:Number) : void { this._alertPingThreshold = param1; } public function get indicatorHighFPS() : int { return this._indicatorHighFPS; } public function set indicatorHighFPS(param1:int) : void { this._indicatorHighFPS = param1; } public function get indicatorHighFPSColor() : String { return this._indicatorHighFPSColor; } public function set indicatorHighFPSColor(param1:String) : void { this._indicatorHighFPSColor = param1; } public function get indicatorHighPing() : int { return this._indicatorHighPing; } public function set indicatorHighPing(param1:int) : void { this._indicatorHighPing = param1; } public function get indicatorHighPingColor() : String { return this._indicatorHighPingColor; } public function set indicatorHighPingColor(param1:String) : void { this._indicatorHighPingColor = param1; } public function get indicatorLowFPS() : int { return this._indicatorLowFPS; } public function set indicatorLowFPS(param1:int) : void { this._indicatorLowFPS = param1; } public function get indicatorLowFPSColor() : String { return this._indicatorLowFPSColor; } public function set indicatorLowFPSColor(param1:String) : void { this._indicatorLowFPSColor = param1; } public function get indicatorLowPing() : int { return this._indicatorLowPing; } public function set indicatorLowPing(param1:int) : void { this._indicatorLowPing = param1; } public function get indicatorLowPingColor() : String { return this._indicatorLowPingColor; } public function set indicatorLowPingColor(param1:String) : void { this._indicatorLowPingColor = param1; } public function get indicatorVeryHighPing() : int { return this._indicatorVeryHighPing; } public function set indicatorVeryHighPing(param1:int) : void { this._indicatorVeryHighPing = param1; } public function get indicatorVeryHighPingColor() : String { return this._indicatorVeryHighPingColor; } public function set indicatorVeryHighPingColor(param1:String) : void { this._indicatorVeryHighPingColor = param1; } public function get indicatorVeryLowFPS() : int { return this._indicatorVeryLowFPS; } public function set indicatorVeryLowFPS(param1:int) : void { this._indicatorVeryLowFPS = param1; } public function get indicatorVeryLowFPSColor() : String { return this._indicatorVeryLowFPSColor; } public function set indicatorVeryLowFPSColor(param1:String) : void { this._indicatorVeryLowFPSColor = param1; } public function get qualityFPSThreshold() : Number { return this._qualityFPSThreshold; } public function set qualityFPSThreshold(param1:Number) : void { this._qualityFPSThreshold = param1; } public function get qualityIdleTime() : Number { return this._qualityIdleTime; } public function set qualityIdleTime(param1:Number) : void { this._qualityIdleTime = param1; } public function get qualityMaxAttempts() : int { return this._qualityMaxAttempts; } public function set qualityMaxAttempts(param1:int) : void { this._qualityMaxAttempts = param1; } public function get qualityRatioThreshold() : Number { return this._qualityRatioThreshold; } public function set qualityRatioThreshold(param1:Number) : void { this._qualityRatioThreshold = param1; } public function get qualityTestTime() : Number { return this._qualityTestTime; } public function set qualityTestTime(param1:Number) : void { this._qualityTestTime = param1; } public function get qualityVisualizationSpeed() : Number { return this._qualityVisualizationSpeed; } public function set qualityVisualizationSpeed(param1:Number) : void { this._qualityVisualizationSpeed = param1; } public function toString() : String { var local1:String = "PerformanceCC ["; local1 += "alertFPSRatioThreshold = " + this.alertFPSRatioThreshold + " "; local1 += "alertFPSThreshold = " + this.alertFPSThreshold + " "; local1 += "alertMinTestTime = " + this.alertMinTestTime + " "; local1 += "alertPingRatioThreshold = " + this.alertPingRatioThreshold + " "; local1 += "alertPingThreshold = " + this.alertPingThreshold + " "; local1 += "indicatorHighFPS = " + this.indicatorHighFPS + " "; local1 += "indicatorHighFPSColor = " + this.indicatorHighFPSColor + " "; local1 += "indicatorHighPing = " + this.indicatorHighPing + " "; local1 += "indicatorHighPingColor = " + this.indicatorHighPingColor + " "; local1 += "indicatorLowFPS = " + this.indicatorLowFPS + " "; local1 += "indicatorLowFPSColor = " + this.indicatorLowFPSColor + " "; local1 += "indicatorLowPing = " + this.indicatorLowPing + " "; local1 += "indicatorLowPingColor = " + this.indicatorLowPingColor + " "; local1 += "indicatorVeryHighPing = " + this.indicatorVeryHighPing + " "; local1 += "indicatorVeryHighPingColor = " + this.indicatorVeryHighPingColor + " "; local1 += "indicatorVeryLowFPS = " + this.indicatorVeryLowFPS + " "; local1 += "indicatorVeryLowFPSColor = " + this.indicatorVeryLowFPSColor + " "; local1 += "qualityFPSThreshold = " + this.qualityFPSThreshold + " "; local1 += "qualityIdleTime = " + this.qualityIdleTime + " "; local1 += "qualityMaxAttempts = " + this.qualityMaxAttempts + " "; local1 += "qualityRatioThreshold = " + this.qualityRatioThreshold + " "; local1 += "qualityTestTime = " + this.qualityTestTime + " "; local1 += "qualityVisualizationSpeed = " + this.qualityVisualizationSpeed + " "; return local1 + "]"; } } }
package alternativa.tanks.help { import alternativa.osgi.service.locale.ILocaleService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.BubbleHelper; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.HelperAlign; public class TanksPartHelper extends BubbleHelper { [Inject] public static var localeService:ILocaleService; public function TanksPartHelper() { super(); text = localeService.getText(TanksLocale.TEXT_GARAGE_HELPER_TANK_PARTS); arrowLehgth = 48; arrowAlign = HelperAlign.MIDDLE_RIGHT; _showLimit = 3; } } }
package alternativa.resource.loaders { import alternativa.engine3d.loaders.events.LoaderEvent; import alternativa.engine3d.loaders.events.LoaderProgressEvent; import alternativa.resource.loaders.events.BatchTextureLoaderErrorEvent; import flash.display.BitmapData; import flash.events.ErrorEvent; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.IOErrorEvent; import flash.system.LoaderContext; [Event(name="open",type="flash.events.Event")] [Event(name="complete",type="flash.events.Event")] [Event(name="loaderError",type="alternativa.resource.loaders.events.BatchTextureLoaderErrorEvent")] [Event(name="partOpen",type="alternativa.engine3d.loaders.events.LoaderEvent")] [Event(name="partComplete",type="alternativa.engine3d.loaders.events.LoaderEvent")] [Event(name="loaderProgress",type="alternativa.engine3d.loaders.events.LoaderProgressEvent")] public class BatchTextureLoader extends EventDispatcher { private static var stubBitmapData:BitmapData; private static const IDLE:int = 0; private static const LOADING:int = 1; private var state:int = 0; private var textureLoader:TextureLoader; private var loaderContext:LoaderContext; private var baseURL:String; private var batch:Object; private var textureNames:Vector.<String>; private var textureIndex:int; private var numTextures:int; private var _textures:Object; public function BatchTextureLoader() { super(); } public function get textures() : Object { return this._textures; } public function close() : void { if(this.state == LOADING) { this.textureLoader.close(); this.cleanup(); this._textures = null; this.state = IDLE; } } public function unload() : void { this._textures = null; } public function load(baseURL:String, batch:Object, loaderContext:LoaderContext = null) : void { var textureName:* = null; if(baseURL == null) { throw ArgumentError("Parameter baseURL cannot be null"); } if(batch == null) { throw ArgumentError("Parameter batch cannot be null"); } this.baseURL = baseURL; this.batch = batch; this.loaderContext = loaderContext; if(this.textureLoader == null) { this.textureLoader = new TextureLoader(); } else { this.close(); } this.textureLoader.addEventListener(Event.OPEN,this.onTextureLoadingStart); this.textureLoader.addEventListener(LoaderProgressEvent.LOADER_PROGRESS,this.onProgress); this.textureLoader.addEventListener(Event.COMPLETE,this.onTextureLoadingComplete); this.textureLoader.addEventListener(IOErrorEvent.IO_ERROR,this.onLoadingError); this.textureNames = new Vector.<String>(); for(textureName in batch) { this.textureNames.push(textureName); } this.numTextures = this.textureNames.length; this.textureIndex = 0; this._textures = {}; if(hasEventListener(Event.OPEN)) { dispatchEvent(new Event(Event.OPEN)); } this.state = LOADING; this.loadNextTexture(); } private function loadNextTexture() : void { var info:TextureInfo = this.batch[this.textureNames[this.textureIndex]]; var opacityMapFileUrl:String = info.opacityMapFileName == null || info.opacityMapFileName == "" ? null : this.baseURL + info.opacityMapFileName; this.textureLoader.load(this.baseURL + info.diffuseMapFileName,opacityMapFileUrl,this.loaderContext); } private function onTextureLoadingStart(e:Event) : void { if(hasEventListener(LoaderEvent.PART_OPEN)) { dispatchEvent(new LoaderEvent(LoaderEvent.PART_OPEN,this.numTextures,this.textureIndex)); } } private function onProgress(e:LoaderProgressEvent) : void { var totalProgress:Number = NaN; if(hasEventListener(LoaderProgressEvent.LOADER_PROGRESS)) { totalProgress = (this.textureIndex + e.totalProgress) / this.numTextures; dispatchEvent(new LoaderProgressEvent(LoaderProgressEvent.LOADER_PROGRESS,this.numTextures,this.textureIndex,totalProgress,e.bytesLoaded,e.bytesTotal)); } } private function onTextureLoadingComplete(e:Event) : void { this._textures[this.textureNames[this.textureIndex]] = this.textureLoader.bitmapData; this.tryNextTexure(); } private function onLoadingError(e:ErrorEvent) : void { var textureName:String = this.textureNames[this.textureIndex]; this._textures[textureName] = this.getStubBitmapData(); dispatchEvent(new BatchTextureLoaderErrorEvent(BatchTextureLoaderErrorEvent.LOADER_ERROR,textureName,e.text)); this.tryNextTexure(); } private function tryNextTexure() : void { if(this.state == IDLE) { return; } if(hasEventListener(LoaderEvent.PART_COMPLETE)) { dispatchEvent(new LoaderEvent(LoaderEvent.PART_COMPLETE,this.numTextures,this.textureIndex)); } if(++this.textureIndex == this.numTextures) { this.cleanup(); this.removeEventListeners(); this.state = IDLE; if(hasEventListener(Event.COMPLETE)) { dispatchEvent(new Event(Event.COMPLETE)); } } else { this.loadNextTexture(); } } private function removeEventListeners() : void { this.textureLoader.removeEventListener(Event.OPEN,this.onTextureLoadingStart); this.textureLoader.removeEventListener(LoaderProgressEvent.LOADER_PROGRESS,this.onProgress); this.textureLoader.removeEventListener(Event.COMPLETE,this.onTextureLoadingComplete); this.textureLoader.removeEventListener(IOErrorEvent.IO_ERROR,this.onLoadingError); } private function cleanup() : void { this.loaderContext = null; this.textureNames = null; } private function getStubBitmapData() : BitmapData { var size:uint = 0; var i:uint = 0; var j:uint = 0; if(stubBitmapData == null) { size = 20; stubBitmapData = new BitmapData(size,size,false,0); for(i = 0; i < size; i++) { for(j = 0; j < size; j += 2) { stubBitmapData.setPixel(!!Boolean(i % 2) ? int(int(j)) : int(int(j + 1)),i,16711935); } } } return stubBitmapData; } } }
package alternativa.tanks.models.battle.meteor { import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; import alternativa.math.Matrix3; import alternativa.math.Quaternion; import alternativa.math.Vector3; import alternativa.tanks.battle.BattleRunner; import alternativa.tanks.battle.LogicUnit; import alternativa.tanks.battle.scene3d.BattleScene3D; import alternativa.tanks.battle.scene3d.Renderer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.models.battle.meteor.nuclear.NuclearBangEffect; import alternativa.tanks.sfx.AnimatedLightEffect; import alternativa.tanks.sfx.ExternalObject3DPositionProvider; import alternativa.tanks.sfx.PositionAndRotationProvider; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.utils.TextureMaterialRegistry; import flash.display.BitmapData; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class Meteor implements Renderer, LogicUnit, PositionAndRotationProvider { internal const timeDisappearing:* = 20; internal const SMOKE_INTERVAL:* = 24; internal const MAX_NUKE_EFFECT_TIME:* = 5000; internal const NUKE_BANG_VOLUME:* = 2; internal const ROTATION_SPEED:* = 0.006283185307179587; internal const DECAL_RADIUS:* = 1000; private var pool:ObjectPool; private var initialPosition:Vector3; private var groundPosition:Vector3; private var bangPosition:Vector3; private var timeToFlyMs:int; private var sfxData:MeteorSFXData; private var bitmapTexturesRegistry:TextureMaterialRegistry; private var rotationQ:Quaternion = new Quaternion(); private var rotation:Matrix3 = new Matrix3(); private var rotationV:Vector3 = new Vector3(); private var baseRotation:Matrix3 = new Matrix3(); private var vector3:Vector3 = new Vector3(); internal var fallDirection:Vector3; internal var fallSpeed:Number; internal var fallSpeedVector:Vector3; internal var arrivingSoundPlayTime:int; private var flyTime:int; private var smokeTime:* = 0; private var meteorTime:int; private var arriving:Boolean = false; internal var state:MeteorState = MeteorState.INIT; internal var newPosition:Vector3 = new Vector3(); private var meteorFlame:MeteorFlame; private var lightEffect:AnimatedLightEffect; private var meteorObject:Mesh; private var nuclearBangEffect:NuclearBangEffect; private var battleScene3D:BattleScene3D; private var battleRunner:BattleRunner; private var gameCamera:GameCamera; private var finishCallback:Function; private var lightPositionProvider:ExternalObject3DPositionProvider; public function Meteor(param1:ObjectPool, param2:TextureMaterialRegistry, param3:Vector3, param4:Vector3, param5:Vector3, param6:int, param7:MeteorSFXData) { super(); this.pool = param1; this.initialPosition = param3; this.groundPosition = param4; this.bangPosition = param5; this.timeToFlyMs = param6; this.sfxData = param7; this.bitmapTexturesRegistry = param2; this.meteorFlame = new MeteorFlame(this.sfxData.tailFlame,this); this.lightPositionProvider = ExternalObject3DPositionProvider(param1.getObject(ExternalObject3DPositionProvider)); this.lightEffect = AnimatedLightEffect(param1.getObject(AnimatedLightEffect)); this.lightEffect.init(this.lightPositionProvider,this.sfxData.tailLight,AnimatedLightEffect.DEFAULT_MAX_DISTANCE,true); this.meteorObject = this.createMeteorObject(this.sfxData.meteorResource); this.flyTime = param6; this.fallDirection = param4.clone().subtract(param3); var local8:Number = this.fallDirection.length(); this.fallSpeed = local8 / this.flyTime; this.fallDirection.normalize(); this.fallSpeedVector = this.fallDirection.clone().scale(this.fallSpeed); this.arrivingSoundPlayTime = Math.max(this.flyTime - this.sfxData.impactSoundTimerLabel,0); this.meteorTime = 0; this.arriving = false; } public function setTime(param1:int) : void { this.meteorTime = param1; } private function createMeteorObject(param1:Tanks3DSResource) : Mesh { var local2:Mesh = param1.objects[0].clone() as Mesh; var local3:BitmapData = param1.getTextureForObject(0); if(local3 == null) { throw Error("Texture not found"); } var local4:TextureMaterial = this.bitmapTexturesRegistry.getMaterial(local3); local2.setMaterialToAllFaces(local4); return local2; } internal function addToBattle(param1:BattleScene3D, param2:BattleRunner, param3:Function) : void { this.finishCallback = param3; this.newPosition.copy(this.initialPosition); Vector3.Z_AXIS.clone().scale(-1).rotationTo(this.fallDirection).toMatrix3(this.baseRotation); this.setObjectPosition(this.meteorObject,this.newPosition); this.setObjectOrientation(this.meteorObject,this.baseRotation); this.state = MeteorState.INIT; this.battleScene3D = param1; this.battleRunner = param2; this.gameCamera = param1.getCamera(); param1.addGraphicEffect(this.meteorFlame); param1.addGraphicEffect(this.lightEffect); param1.addRenderer(this); param1.addObject(this.meteorObject); param2.addLogicUnit(this); this.nuclearBangEffect = new NuclearBangEffect(this.pool,this.sfxData.nuclearBangLight,this.sfxData.nuclearBangWave,this.sfxData.nuclearBangSmoke,this.sfxData.nuclearBangFlame); } public function removeFromBattle() : void { this.meteorFlame.kill(); this.lightEffect.kill(); this.mute(); this.battleScene3D.removeObject(this.meteorObject); this.battleScene3D.removeRenderer(this); this.battleRunner.removeLogicUnit(this); this.battleScene3D = null; this.battleRunner = null; } public function mute() : void { this.sfxData.meteorDistantSound.stop(); this.sfxData.nuclearBangSound.stop(); this.sfxData.meteorArrivingSound.stop(); } public function runLogic(param1:int, param2:int) : void { var local3:Vector3 = null; var local4:int = 0; this.meteorTime += param2; if(this.state == MeteorState.INIT) { this.state = MeteorState.FALLING; } if(this.state == MeteorState.FALLING) { this.lightPositionProvider.setPosition(this.newPosition); if(this.meteorTime < this.flyTime) { local3 = this.fallDirection.clone().scale(this.meteorTime * this.fallSpeed); this.newPosition.copy(this.initialPosition).add(local3); if(this.meteorTime >= this.arrivingSoundPlayTime) { if(!this.arriving) { this.arriving = true; this.sfxData.meteorDistantSound.stop(); this.sfxData.meteorArrivingSound.play(0,1); } this.sfxData.meteorArrivingSound.checkVolume(this.gameCamera.position,this.newPosition,this.gameCamera.xAxis); } else { this.sfxData.meteorDistantSound.checkVolume(this.gameCamera.position,this.newPosition,this.gameCamera.xAxis); } this.smokeTime += param2; if(this.smokeTime > this.SMOKE_INTERVAL) { this.smokeTime = 0; this.addSmoke(); } } else { this.newPosition.copy(this.groundPosition); this.sfxData.meteorArrivingSound.stop(); this.state = MeteorState.DISAPPEARING; this.meteorFlame.fadeOut(); this.explode(); } } else if(this.state == MeteorState.DISAPPEARING) { local4 = this.meteorTime - this.flyTime; if(local4 < this.timeDisappearing) { this.meteorObject.alpha = (this.timeDisappearing.toDouble() - local4) / this.timeDisappearing; } else { this.meteorObject.visible = false; this.state = MeteorState.EXPLOSION; if(this.finishCallback != null) { this.finishCallback.call(this,this); this.finishCallback = null; } } } else if(this.state == MeteorState.EXPLOSION) { if(this.meteorTime > this.timeDisappearing + this.flyTime + this.MAX_NUKE_EFFECT_TIME) { this.removeFromBattle(); } } } private function explode() : void { this.sfxData.nuclearBangSound.checkVolume(this.gameCamera.position,this.groundPosition,this.gameCamera.xAxis); this.sfxData.nuclearBangSound.volume = this.NUKE_BANG_VOLUME; this.sfxData.nuclearBangSound.play(0,1); this.nuclearBangEffect.play(this.bangPosition,this.battleScene3D); var local1:Vector3 = this.groundPosition.clone().add(Vector3.Z_AXIS.clone().scale(5)); this.battleScene3D.addDecal(this.groundPosition,local1,this.DECAL_RADIUS,this.sfxData.craterDecal); } private function addSmoke() : void { var local1:MeteorSmoke = MeteorSmoke(this.pool.getObject(MeteorSmoke)); local1.init(this.newPosition,this.fallDirection,this.sfxData.tailSmoke); this.battleScene3D.addGraphicEffect(local1); } public function render(param1:int, param2:int) : void { this.setObjectPosition(this.meteorObject,this.newPosition); this.rotationQ.setFromAxisAngle(Vector3.Z_AXIS,param1 * this.ROTATION_SPEED).toMatrix3(this.rotation); this.rotation.append(this.baseRotation).getEulerAngles(this.rotationV); this.setObjectOrientationV(this.meteorObject,this.rotationV); } private function setObjectOrientation(param1:Mesh, param2:Matrix3) : void { param2.getEulerAngles(this.vector3); this.setObjectOrientationV(param1,this.vector3); } private function setObjectOrientationV(param1:Mesh, param2:Vector3) : void { param1.rotationX = param2.x; param1.rotationY = param2.y; param1.rotationZ = param2.z; } private function setObjectPosition(param1:Mesh, param2:Vector3) : void { param1.x = param2.x; param1.y = param2.y; param1.z = param2.z; } public function readPositionAndRotation(param1:Vector3, param2:Vector3) : void { param1.copy(this.newPosition); param2.copy(this.fallDirection); } } }
package alternativa.tanks.models.tank { public interface ITankEventListener { function handleTankEvent(param1:int, param2:TankData) : void; } }
package alternativa.tanks.model.payment.shop.emailrequired { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ShopItemEmailRequiredAdapt implements ShopItemEmailRequired { private var object:IGameObject; private var impl:ShopItemEmailRequired; public function ShopItemEmailRequiredAdapt(param1:IGameObject, param2:ShopItemEmailRequired) { super(); this.object = param1; this.impl = param2; } public function isEmailRequired() : Boolean { var result:Boolean = false; try { Model.object = this.object; result = Boolean(this.impl.isEmailRequired()); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.battlefield.mine { public class MineModelData { public var armingDuration:int; public var armedFlashDuration:int; public var armedFlashFadeDuration:int; public var flashChannelOffset:int; public var farRadius:Number = 1500; public var nearRadius:Number = 500; public function MineModelData() { super(); } } }
package projects.tanks.client.panel.model.payment.modes { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class PaymentModeModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:PaymentModeModelServer; private var client:IPaymentModeModelBase = IPaymentModeModelBase(this); private var modelId:Long = Long.getLong(1105601461,1114828071); public function PaymentModeModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new PaymentModeModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(PayModeCC,false))); } protected function getInitParam() : PayModeCC { return PayModeCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.chat.types { import projects.tanks.client.chat.models.chat.chat.ChatAddressMode; public class ChatMessage { private var _addressMode:ChatAddressMode; private var _battleLinks:Vector.<BattleChatLink>; private var _channel:String; private var _links:Vector.<String>; private var _messageType:MessageType; private var _sourceUser:UserStatus; private var _targetUser:UserStatus; private var _text:String; private var _timePassedInSec:int; public function ChatMessage(param1:ChatAddressMode = null, param2:Vector.<BattleChatLink> = null, param3:String = null, param4:Vector.<String> = null, param5:MessageType = null, param6:UserStatus = null, param7:UserStatus = null, param8:String = null, param9:int = 0) { super(); this._addressMode = param1; this._battleLinks = param2; this._channel = param3; this._links = param4; this._messageType = param5; this._sourceUser = param6; this._targetUser = param7; this._text = param8; this._timePassedInSec = param9; } public function get addressMode() : ChatAddressMode { return this._addressMode; } public function set addressMode(param1:ChatAddressMode) : void { this._addressMode = param1; } public function get battleLinks() : Vector.<BattleChatLink> { return this._battleLinks; } public function set battleLinks(param1:Vector.<BattleChatLink>) : void { this._battleLinks = param1; } public function get channel() : String { return this._channel; } public function set channel(param1:String) : void { this._channel = param1; } public function get links() : Vector.<String> { return this._links; } public function set links(param1:Vector.<String>) : void { this._links = param1; } public function get messageType() : MessageType { return this._messageType; } public function set messageType(param1:MessageType) : void { this._messageType = param1; } public function get sourceUser() : UserStatus { return this._sourceUser; } public function set sourceUser(param1:UserStatus) : void { this._sourceUser = param1; } public function get targetUser() : UserStatus { return this._targetUser; } public function set targetUser(param1:UserStatus) : void { this._targetUser = param1; } public function get text() : String { return this._text; } public function set text(param1:String) : void { this._text = param1; } public function get timePassedInSec() : int { return this._timePassedInSec; } public function set timePassedInSec(param1:int) : void { this._timePassedInSec = param1; } public function toString() : String { var local1:String = "ChatMessage ["; local1 += "addressMode = " + this.addressMode + " "; local1 += "battleLinks = " + this.battleLinks + " "; local1 += "channel = " + this.channel + " "; local1 += "links = " + this.links + " "; local1 += "messageType = " + this.messageType + " "; local1 += "sourceUser = " + this.sourceUser + " "; local1 += "targetUser = " + this.targetUser + " "; local1 += "text = " + this.text + " "; local1 += "timePassedInSec = " + this.timePassedInSec + " "; return local1 + "]"; } } }
package assets.resultwindow { import flash.display.BitmapData; [Embed(source="/_assets/assets.resultwindow.items_mini_RIGHT.png")] public dynamic class items_mini_RIGHT extends BitmapData { public function items_mini_RIGHT(param1:int = 20, param2:int = 40) { super(param1,param2); } } }
package alternativa.tanks.models.statistics { import alternativa.osgi.OSGi; import alternativa.tanks.models.battle.battlefield.BattleUserInfoListener; import alternativa.tanks.models.battle.battlefield.BattleUserInfoService; import alternativa.tanks.models.battle.gui.statistics.ShortUserInfo; import alternativa.types.Long; import platform.client.fp10.core.type.AutoClosable; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.users.services.chatmoderator.ChatModeratorLevel; public class BattleUserInfoServiceImpl implements BattleUserInfoService, AutoClosable { private const userInfoListeners:Vector.<BattleUserInfoListener> = new Vector.<BattleUserInfoListener>(); private var battleObject:IGameObject; public function BattleUserInfoServiceImpl(param1:IGameObject) { super(); this.battleObject = param1; OSGi.getInstance().registerService(BattleUserInfoService,this); } public function getUserName(param1:Long) : String { var local2:ShortUserInfo = this.getShortUserInfo(param1); return local2 != null ? local2.uid : ""; } public function getUserRank(param1:Long) : int { var local2:ShortUserInfo = this.getShortUserInfo(param1); return local2 != null ? local2.rank : -1; } public function isUserSuspected(param1:Long) : Boolean { var local2:ShortUserInfo = this.getShortUserInfo(param1); return local2 != null ? local2.suspicious : false; } public function getChatModeratorLevel(param1:Long) : ChatModeratorLevel { var local2:ShortUserInfo = this.getShortUserInfo(param1); return local2 != null ? local2.chatModeratorLevel : ChatModeratorLevel.NONE; } public function hasUserPremium(param1:Long) : Boolean { var local2:ShortUserInfo = this.getShortUserInfo(param1); return local2 != null ? local2.hasPremium : false; } public function addBattleUserInfoListener(param1:BattleUserInfoListener) : void { var local2:int = int(this.userInfoListeners.indexOf(param1)); if(local2 < 0) { this.userInfoListeners.push(param1); } } public function removeBattleUserInfoListener(param1:BattleUserInfoListener) : void { var local2:int = int(this.userInfoListeners.indexOf(param1)); if(local2 >= 0) { this.userInfoListeners.splice(local2,1); } } public function dispatchStatChange(param1:ShortUserInfo) : void { var local2:BattleUserInfoListener = null; for each(local2 in this.userInfoListeners) { local2.userInfoChanged(param1.userId,param1.uid,param1.rank,param1.suspicious); } } public function dispatchRankChange(param1:Long, param2:int) : void { var local3:BattleUserInfoListener = null; for each(local3 in this.userInfoListeners) { local3.userRankChanged(param1,param2); } } public function dispatchSuspiciousnessChange(param1:Long, param2:Boolean) : void { var local3:BattleUserInfoListener = null; for each(local3 in this.userInfoListeners) { local3.userSuspiciousnessChanged(param1,param2); } } [Obfuscation(rename="false")] public function close() : void { this.battleObject = null; this.userInfoListeners.length = 0; OSGi.getInstance().unregisterService(BattleUserInfoService); } public function getUsersCount() : int { var local1:IClientUserInfo = IClientUserInfo(this.battleObject.adapt(IClientUserInfo)); return local1.getUsersCount(); } private function getShortUserInfo(param1:Long) : ShortUserInfo { var local2:IClientUserInfo = IClientUserInfo(this.battleObject.adapt(IClientUserInfo)); return local2.getShortUserInfo(param1); } } }
package alternativa.tanks.models.battlefield.effects.graffiti { import mx.core.BitmapAsset; [ExcludeClass] public class TexturesManager_graffiti_heart extends BitmapAsset { public function TexturesManager_graffiti_heart() { super(); } } }
package alternativa.tanks.models.weapon.healing { public class HealingGunEffectsParams { public static const VISUALIZATION_SPEED:Number = 13; public static const MIN_SCALE:Number = 0.2; public static const MUZZLE_SPARK_SIZE:Number = 150; public static const END_SPARK_SIZE:Number = 150; public static const END_POSITION_OFFSET:Number = 0; public static const SHAFT_WIDTH:Number = 120; public static const SHAFT_NUM_SEGMENTS:int = 20; public static const SHAFT_STREAM_SPEED:Number = 800; public static const SHAFT_WAVE_AMPLITUDE:Number = 20; public static const SHAFT_WAVE1_LENGTH:Number = 750; public static const SHAFT_WAVE2_LENGTH:Number = 450; public static const SHAFT_WAVE1_SPEED:Number = 450; public static const SHAFT_WAVE2_SPEED:Number = 400; public static const SHAFT_AMPLITUDE_FADE:Number = 200; public function HealingGunEffectsParams() { super(); } } }
package utils { import flash.display.Shape; public class SectorMask extends Shape { private static const MIN_PROGRESS:Number = 0; private static const MAX_PROGRESS:Number = 1; private var _pen:Pen; private var _radius:int; private var _size:int; private var _startProgress:Number; private var _endProgress:Number; private var _isReverse:Boolean; public function SectorMask(param1:Number, param2:Boolean = false) { super(); this._size = param1; this._isReverse = param2; this.init(); } private static function clamp(param1:Number) : Number { return Math.max(MIN_PROGRESS,Math.min(MAX_PROGRESS,param1)); } private function init() : void { this._radius = Math.ceil(Math.sqrt(this._size * this._size + this._size * this._size) / 2); this._pen = new Pen(this.graphics); } public function setProgress(param1:Number, param2:Number) : void { if(this._startProgress == param1 && this._endProgress == param2) { return; } this._startProgress = param1; this._endProgress = param2; var _loc3_:Number = 360 * clamp(param1); var _loc4_:Number = 360 * clamp(param2); var _loc5_:Number = _loc4_ - _loc3_; var _loc6_:Number = !!this._isReverse ? Number(Number(Number(-90))) : Number(Number(Number(_loc3_ - 90))); this._pen.clear(); this._pen.beginFill(16711680); this._pen.drawArc(this._size / 2,this._size / 2,this._radius,_loc5_,_loc6_,true); this._pen.endFill(); } } }
package projects.tanks.client.panel.model.shop.androidspecialoffer.offers { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class MediumTimeOfferModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:MediumTimeOfferModelServer; private var client:IMediumTimeOfferModelBase = IMediumTimeOfferModelBase(this); private var modelId:Long = Long.getLong(412778416,343976083); public function MediumTimeOfferModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new MediumTimeOfferModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(MediumTimeOfferCC,false))); } protected function getInitParam() : MediumTimeOfferCC { return MediumTimeOfferCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.physics { import alternativa.physics.collision.CollisionPrimitive; public class CollisionPrimitiveList { public var head:CollisionPrimitiveListItem; public var tail:CollisionPrimitiveListItem; public var size:int; public function CollisionPrimitiveList() { super(); } public function append(primitive:CollisionPrimitive) : void { var item:CollisionPrimitiveListItem = CollisionPrimitiveListItem.create(primitive); if(this.head == null) { this.head = this.tail = item; } else { this.tail.next = item; item.prev = this.tail; this.tail = item; } ++this.size; } public function remove(primitve:CollisionPrimitive) : void { var item:CollisionPrimitiveListItem = this.findItem(primitve); if(item == null) { return; } if(item == this.head) { if(this.size == 1) { this.head = this.tail = null; } else { this.head = item.next; this.head.prev = null; } } else if(item == this.tail) { this.tail = this.tail.prev; this.tail.next = null; } else { item.prev.next = item.next; item.next.prev = item.prev; } item.dispose(); --this.size; } public function findItem(primitive:CollisionPrimitive) : CollisionPrimitiveListItem { var item:CollisionPrimitiveListItem = this.head; while(item != null && item.primitive != primitive) { item = item.next; } return item; } public function clear() : void { var item:CollisionPrimitiveListItem = null; while(this.head != null) { item = this.head; this.head = this.head.next; item.dispose(); } this.tail = null; this.size = 0; } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity.LightingSFXEntity; public class VectorCodecLightingSFXEntityLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecLightingSFXEntityLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(LightingSFXEntity,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<LightingSFXEntity> = new Vector.<LightingSFXEntity>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = LightingSFXEntity(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:LightingSFXEntity = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<LightingSFXEntity> = Vector.<LightingSFXEntity>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.weapon { import alternativa.tanks.utils.EncryptedNumber; import alternativa.tanks.utils.EncryptedNumberImpl; public class ConicAreaData { private var coneAngle:EncryptedNumber; private var range:EncryptedNumber; public function ConicAreaData(param1:Number, param2:Number) { super(); this.coneAngle = new EncryptedNumberImpl(param1); this.range = new EncryptedNumberImpl(param2); } public function getConeAngle() : Number { return this.coneAngle.getNumber(); } public function getRange() : Number { return this.range.getNumber(); } } }
package scpacker.test.spectator { import alternativa.math.Vector3; import alternativa.tanks.camera.GameCamera; public interface MovementMethod { function getDisplacement(param1:UserInput, param2:GameCamera, param3:Number) : Vector3; } }
package _codec.projects.tanks.client.battlefield.models.tankparts.sfx.shoot.smoky { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Short; import platform.client.fp10.core.resource.types.MultiframeTextureResource; import platform.client.fp10.core.resource.types.SoundResource; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity.LightingSFXEntity; import projects.tanks.client.battlefield.models.tankparts.sfx.shoot.smoky.SmokyShootSFXCC; public class CodecSmokyShootSFXCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_criticalHitSize:ICodec; private var codec_criticalHitTexture:ICodec; private var codec_explosionMarkTexture:ICodec; private var codec_explosionSize:ICodec; private var codec_explosionSound:ICodec; private var codec_explosionTexture:ICodec; private var codec_lightingSFXEntity:ICodec; private var codec_shotSound:ICodec; private var codec_shotTexture:ICodec; public function CodecSmokyShootSFXCC() { super(); } public function init(param1:IProtocol) : void { this.codec_criticalHitSize = param1.getCodec(new TypeCodecInfo(Short,false)); this.codec_criticalHitTexture = param1.getCodec(new TypeCodecInfo(MultiframeTextureResource,false)); this.codec_explosionMarkTexture = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_explosionSize = param1.getCodec(new TypeCodecInfo(Short,false)); this.codec_explosionSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_explosionTexture = param1.getCodec(new TypeCodecInfo(MultiframeTextureResource,false)); this.codec_lightingSFXEntity = param1.getCodec(new TypeCodecInfo(LightingSFXEntity,false)); this.codec_shotSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_shotTexture = param1.getCodec(new TypeCodecInfo(TextureResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:SmokyShootSFXCC = new SmokyShootSFXCC(); local2.criticalHitSize = this.codec_criticalHitSize.decode(param1) as int; local2.criticalHitTexture = this.codec_criticalHitTexture.decode(param1) as MultiframeTextureResource; local2.explosionMarkTexture = this.codec_explosionMarkTexture.decode(param1) as TextureResource; local2.explosionSize = this.codec_explosionSize.decode(param1) as int; local2.explosionSound = this.codec_explosionSound.decode(param1) as SoundResource; local2.explosionTexture = this.codec_explosionTexture.decode(param1) as MultiframeTextureResource; local2.lightingSFXEntity = this.codec_lightingSFXEntity.decode(param1) as LightingSFXEntity; local2.shotSound = this.codec_shotSound.decode(param1) as SoundResource; local2.shotTexture = this.codec_shotTexture.decode(param1) as TextureResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:SmokyShootSFXCC = SmokyShootSFXCC(param2); this.codec_criticalHitSize.encode(param1,local3.criticalHitSize); this.codec_criticalHitTexture.encode(param1,local3.criticalHitTexture); this.codec_explosionMarkTexture.encode(param1,local3.explosionMarkTexture); this.codec_explosionSize.encode(param1,local3.explosionSize); this.codec_explosionSound.encode(param1,local3.explosionSound); this.codec_explosionTexture.encode(param1,local3.explosionTexture); this.codec_lightingSFXEntity.encode(param1,local3.lightingSFXEntity); this.codec_shotSound.encode(param1,local3.shotSound); this.codec_shotTexture.encode(param1,local3.shotTexture); } } }
package controls.windowinner { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.windowinner.WindowInner_leftClass.png")] public class WindowInner_leftClass extends BitmapAsset { public function WindowInner_leftClass() { super(); } } }
package controls.slider { import mx.core.BitmapAsset; [ExcludeClass] public class SelectRankThumb_bitmapArrow extends BitmapAsset { public function SelectRankThumb_bitmapArrow() { super(); } } }
package alternativa.tanks.models.battle.gui.gui.statistics.messages { import alternativa.tanks.models.battle.battlefield.common.MessageLine; import alternativa.tanks.models.battle.ctf.MessageColor; import alternativa.tanks.models.battle.gui.statistics.ShortUserInfo; import alternativa.tanks.models.battle.gui.userlabel.BattleActionUserLabel; import alternativa.tanks.models.battle.gui.userlabel.BattleChatUserLabel; import controls.Label; import flash.display.Bitmap; import flash.utils.Dictionary; public class ActionOutputLine extends MessageLine { private static var aslBluePlayerDeliverFlagIcon:Class = ActionOutputLine_aslBluePlayerDeliverFlagIcon; private static var aslBluePlayerDropFlagIcon:Class = ActionOutputLine_aslBluePlayerDropFlagIcon; private static var aslBluePlayerPickFlagIcon:Class = ActionOutputLine_aslBluePlayerPickFlagIcon; private static var aslRedPlayerDeliverFlagIcon:Class = ActionOutputLine_aslRedPlayerDeliverFlagIcon; private static var aslRedPlayerDropFlagIcon:Class = ActionOutputLine_aslRedPlayerDropFlagIcon; private static var aslRedPlayerPickFlagIcon:Class = ActionOutputLine_aslRedPlayerPickFlagIcon; private static var cpPointBlueNeutralIcon:Class = ActionOutputLine_cpPointBlueNeutralIcon; private static var cpPointNeutralBlueIcon:Class = ActionOutputLine_cpPointNeutralBlueIcon; private static var cpPointNeutralRedIcon:Class = ActionOutputLine_cpPointNeutralRedIcon; private static var cpPointRedNeutralIcon:Class = ActionOutputLine_cpPointRedNeutralIcon; private static var ctfBluePlayerBringbackBlueflagIcon:Class = ActionOutputLine_ctfBluePlayerBringbackBlueflagIcon; private static var ctfBluePlayerDeliverRedflagIcon:Class = ActionOutputLine_ctfBluePlayerDeliverRedflagIcon; private static var ctfBluePlayerDropRedflagIcon:Class = ActionOutputLine_ctfBluePlayerDropRedflagIcon; private static var ctfBluePlayerPickRedflagIcon:Class = ActionOutputLine_ctfBluePlayerPickRedflagIcon; private static var ctfRedPlayerBringbackRedflagIcon:Class = ActionOutputLine_ctfRedPlayerBringbackRedflagIcon; private static var ctfRedPlayerDeliverBlueflagIcon:Class = ActionOutputLine_ctfRedPlayerDeliverBlueflagIcon; private static var ctfRedPlayerDropBlueflagIcon:Class = ActionOutputLine_ctfRedPlayerDropBlueflagIcon; private static var ctfRedPlayerPickBlueflagIcon:Class = ActionOutputLine_ctfRedPlayerPickBlueflagIcon; private static var playerChangeEquipmentIcon:Class = ActionOutputLine_playerChangeEquipmentIcon; private static var playerGoldBoxIcon:Class = ActionOutputLine_playerGoldBoxIcon; private static var playerJoinTheBattleIcon:Class = ActionOutputLine_playerJoinTheBattleIcon; private static var playerLeaveTheBattleIcon:Class = ActionOutputLine_playerLeaveTheBattleIcon; private static var playerSelfDestroyIcon:Class = ActionOutputLine_playerSelfDestroyIcon; private static var rgbPlayerDeliverBallIcon:Class = ActionOutputLine_rgbPlayerDeliverBallIcon; private static var rgbPlayerLooseBallIcon:Class = ActionOutputLine_rgbPlayerLooseBallIcon; private static var rgbPlayerPickBallIcon:Class = ActionOutputLine_rgbPlayerPickBallIcon; private static var rgbPlayerThrewBallIcon:Class = ActionOutputLine_rgbPlayerThrewBallIcon; private static var action2icon:Dictionary = new Dictionary(); action2icon[UserAction.ASL_BLUE_PLAYER_DELIVER_FLAG] = new aslBluePlayerDeliverFlagIcon().bitmapData; action2icon[UserAction.ASL_BLUE_PLAYER_DROP_FLAG] = new aslBluePlayerDropFlagIcon().bitmapData; action2icon[UserAction.ASL_BLUE_PLAYER_PICK_FLAG] = new aslBluePlayerPickFlagIcon().bitmapData; action2icon[UserAction.ASL_RED_PLAYER_DELIVER_FLAG] = new aslRedPlayerDeliverFlagIcon().bitmapData; action2icon[UserAction.ASL_RED_PLAYER_DROP_FLAG] = new aslRedPlayerDropFlagIcon().bitmapData; action2icon[UserAction.ASL_RED_PLAYER_PICK_FLAG] = new aslRedPlayerPickFlagIcon().bitmapData; action2icon[UserAction.CP_POINT_BLUE_NEUTRAL] = new cpPointBlueNeutralIcon().bitmapData; action2icon[UserAction.CP_POINT_NEUTRAL_BLUE] = new cpPointNeutralBlueIcon().bitmapData; action2icon[UserAction.CP_POINT_NEUTRAL_RED] = new cpPointNeutralRedIcon().bitmapData; action2icon[UserAction.CP_POINT_RED_NEUTRAL] = new cpPointRedNeutralIcon().bitmapData; action2icon[UserAction.CTF_BLUE_PLAYER_BRINGBACK_BLUEFLAG] = new ctfBluePlayerBringbackBlueflagIcon().bitmapData; action2icon[UserAction.CTF_BLUE_PLAYER_DELIVER_REDFLAG] = new ctfBluePlayerDeliverRedflagIcon().bitmapData; action2icon[UserAction.CTF_BLUE_PLAYER_DROP_REDFLAG] = new ctfBluePlayerDropRedflagIcon().bitmapData; action2icon[UserAction.CTF_BLUE_PLAYER_PICK_REDFLAG] = new ctfBluePlayerPickRedflagIcon().bitmapData; action2icon[UserAction.CTF_RED_PLAYER_BRINGBACK_REDFLAG] = new ctfRedPlayerBringbackRedflagIcon().bitmapData; action2icon[UserAction.CTF_RED_PLAYER_DELIVER_BLUEFLAG] = new ctfRedPlayerDeliverBlueflagIcon().bitmapData; action2icon[UserAction.CTF_RED_PLAYER_DROP_BLUEFLAG] = new ctfRedPlayerDropBlueflagIcon().bitmapData; action2icon[UserAction.CTF_RED_PLAYER_PICK_BLUEFLAG] = new ctfRedPlayerPickBlueflagIcon().bitmapData; action2icon[UserAction.PLAYER_CHANGE_EQUIPMENT] = new playerChangeEquipmentIcon().bitmapData; action2icon[UserAction.PLAYER_GOLD_BOX] = new playerGoldBoxIcon().bitmapData; action2icon[UserAction.PLAYER_JOIN_THE_BATTLE] = new playerJoinTheBattleIcon().bitmapData; action2icon[UserAction.PLAYER_LEAVE_THE_BATTLE] = new playerLeaveTheBattleIcon().bitmapData; action2icon[UserAction.PLAYER_SELF_DESTROY] = new playerSelfDestroyIcon().bitmapData; action2icon[UserAction.RGB_PLAYER_DELIVER_BALL] = new rgbPlayerDeliverBallIcon().bitmapData; action2icon[UserAction.RGB_PLAYER_LOOSE_BALL] = new rgbPlayerLooseBallIcon().bitmapData; action2icon[UserAction.RGB_PLAYER_PICK_BALL] = new rgbPlayerPickBallIcon().bitmapData; action2icon[UserAction.RGB_PLAYER_THREW_BALL] = new rgbPlayerThrewBallIcon().bitmapData; private var userLabel:BattleChatUserLabel; private var label:Label; public function ActionOutputLine() { super(); } public static function userAction(param1:ShortUserInfo, param2:UserAction, param3:ShortUserInfo) : ActionOutputLine { var local4:ActionOutputLine = new ActionOutputLine(); local4.createUserLabel(param1); local4.createActionIcon(param2,6); if(param3 != null) { local4.createUserLabel(param1); } return local4; } public static function simple(param1:UserAction) : ActionOutputLine { var local2:ActionOutputLine = new ActionOutputLine(); local2.createActionIcon(param1,0); return local2; } public static function pointAction(param1:String, param2:UserAction) : ActionOutputLine { var local3:ActionOutputLine = new ActionOutputLine(); local3.createActionTextLabel(param1); local3.createActionIcon(param2,6); return local3; } private function createActionTextLabel(param1:String) : void { this.label = new Label(); this.label.text = param1; this.label.x = width + 4; this.label.y = 5; shadowContainer.addChild(this.label); } private function createUserLabel(param1:ShortUserInfo) : void { this.userLabel = new BattleActionUserLabel(param1.userId); this.userLabel.setUidColor(MessageColor.getUserNameColor(param1.teamType,false),true); this.userLabel.x = width + 4; this.userLabel.y = 5; addChild(this.userLabel); } private function createActionIcon(param1:UserAction, param2:int) : void { var local3:Bitmap = null; local3 = new Bitmap(action2icon[param1]); local3.x = width + param2; shadowContainer.addChild(local3); } } }
package { import flash.display.MovieClip; [Embed(source="/_assets/assets.swf", symbol="symbol1146")] public dynamic class ScrollArrowUp_disabledSkin extends MovieClip { public function ScrollArrowUp_disabledSkin() { super(); } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.artillery.rotation { public interface IArtilleryRotatingTurretModelBase { } }
package projects.tanks.client.partners.impl.china.ifeng { public interface IIfengModelBase { } }
package _codec.projects.tanks.client.panel.model.shop.kitpackage { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.shop.kitpackage.KitPackageItemInfo; public class CodecKitPackageItemInfo implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_count:ICodec; private var codec_crystalPrice:ICodec; private var codec_itemName:ICodec; public function CodecKitPackageItemInfo() { super(); } public function init(param1:IProtocol) : void { this.codec_count = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_crystalPrice = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_itemName = param1.getCodec(new TypeCodecInfo(String,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:KitPackageItemInfo = new KitPackageItemInfo(); local2.count = this.codec_count.decode(param1) as int; local2.crystalPrice = this.codec_crystalPrice.decode(param1) as int; local2.itemName = this.codec_itemName.decode(param1) as String; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:KitPackageItemInfo = KitPackageItemInfo(param2); this.codec_count.encode(param1,local3.count); this.codec_crystalPrice.encode(param1,local3.crystalPrice); this.codec_itemName.encode(param1,local3.itemName); } } }
package projects.tanks.client.battlefield.models.battle.battlefield.billboard.billboardimage { import platform.client.fp10.core.resource.types.TextureResource; public class BillboardImageCC { private var _image:TextureResource; public function BillboardImageCC(param1:TextureResource = null) { super(); this._image = param1; } public function get image() : TextureResource { return this._image; } public function set image(param1:TextureResource) : void { this._image = param1; } public function toString() : String { var local1:String = "BillboardImageCC ["; local1 += "image = " + this.image + " "; return local1 + "]"; } } }
package projects.tanks.client.battlefield.models.bonus.battle.battlefield { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import projects.tanks.client.battlefield.models.bonus.battle.BonusSpawnData; public class BattlefieldBonusesModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:BattlefieldBonusesModelServer; private var client:IBattlefieldBonusesModelBase = IBattlefieldBonusesModelBase(this); private var modelId:Long = Long.getLong(499495185,-1001709329); private var _attemptToTakeBonusFailedTankNotActiveId:Long = Long.getLong(1110230456,-1498226724); private var _attemptToTakeBonusFailedTankNotActive_bonusIdCodec:ICodec; private var _bonusTakenId:Long = Long.getLong(947041522,265172046); private var _bonusTaken_bonusIdCodec:ICodec; private var _removeBonusesId:Long = Long.getLong(1746264244,602761789); private var _removeBonuses_bonusIdsCodec:ICodec; private var _spawnBonusesId:Long = Long.getLong(325483057,2045730824); private var _spawnBonuses_spawnDataCodec:ICodec; private var _spawnBonusesOnGroundId:Long = Long.getLong(517408438,-497402786); private var _spawnBonusesOnGround_spawnDataCodec:ICodec; public function BattlefieldBonusesModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new BattlefieldBonusesModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(BattlefieldBonusesCC,false))); this._attemptToTakeBonusFailedTankNotActive_bonusIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._bonusTaken_bonusIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._removeBonuses_bonusIdsCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(Long,false),false,1)); this._spawnBonuses_spawnDataCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(BonusSpawnData,false),false,1)); this._spawnBonusesOnGround_spawnDataCodec = this._protocol.getCodec(new CollectionCodecInfo(new TypeCodecInfo(BonusSpawnData,false),false,1)); } protected function getInitParam() : BattlefieldBonusesCC { return BattlefieldBonusesCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._attemptToTakeBonusFailedTankNotActiveId: this.client.attemptToTakeBonusFailedTankNotActive(Long(this._attemptToTakeBonusFailedTankNotActive_bonusIdCodec.decode(param2))); break; case this._bonusTakenId: this.client.bonusTaken(Long(this._bonusTaken_bonusIdCodec.decode(param2))); break; case this._removeBonusesId: this.client.removeBonuses(this._removeBonuses_bonusIdsCodec.decode(param2) as Vector.<Long>); break; case this._spawnBonusesId: this.client.spawnBonuses(this._spawnBonuses_spawnDataCodec.decode(param2) as Vector.<BonusSpawnData>); break; case this._spawnBonusesOnGroundId: this.client.spawnBonusesOnGround(this._spawnBonusesOnGround_spawnDataCodec.decode(param2) as Vector.<BonusSpawnData>); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.protocol.codec.complex { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.impl.LengthCodecHelper; import flash.utils.ByteArray; public class ByteArrayCodec implements ICodec { public function ByteArrayCodec() { super(); } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local3:ByteArray = ByteArray(param2); LengthCodecHelper.encodeLength(param1,local3.length); param1.writer.writeBytes(local3); } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:ByteArray = new ByteArray(); if(local2 > 0) { param1.reader.readBytes(local3,0,local2); } return local3; } public function init(param1:IProtocol) : void { } } }
package alternativa.tanks.models.effects.common.bonuscommon { import alternativa.engine3d.core.Object3D; import alternativa.math.Matrix3; import alternativa.math.Vector3; public class FallController { private static const MAX_ANGLE_X:Number = 0.3; private static const ANGLE_X_FREQ:Number = 3.4; private static const MAX_ANGLE_X_PARACHUTE:Number = 0.15; private static const ANGLE_X_FREQ_PARACHUTE:Number = 1.3; private static const m:Matrix3 = new Matrix3(); private static const v:Vector3 = new Vector3(); private const interpolatedMatrix:Matrix3 = new Matrix3(); private const interpolatedParachuteMatrix:Matrix3 = new Matrix3(); private const interpolatedVector:Vector3 = new Vector3(); private const interpolatedParachuteVector:Vector3 = new Vector3(); private const oldState:BattleBonusState = new BattleBonusState(); private const oldStateParachute:BattleBonusState = new BattleBonusState(); private const newState:BattleBonusState = new BattleBonusState(); private const newStateParachute:BattleBonusState = new BattleBonusState(); private const interpolatedState:BattleBonusState = new BattleBonusState(); private const interpolatedParachuteState:BattleBonusState = new BattleBonusState(); private var battleBonus:ParaBonus; private var minPivotZ:Number; private var time:Number; private var fallSpeed:Number; private var t0:Number; private var x:Number = 0; private var y:Number = 0; public function FallController(battleBonus:ParaBonus) { super(); this.battleBonus = battleBonus; } public function init(spawnPosition:Vector3, fallSpeed:Number, minPivotZ:Number, t0:Number, startTime:Number, startingAngleZ:Number) : void { this.x = spawnPosition.x; this.y = spawnPosition.y; this.newState.pivotZ = spawnPosition.z + BonusConst.BONUS_OFFSET_Z - fallSpeed * startTime; this.newState.angleZ = startingAngleZ + BonusConst.ANGULAR_SPEED_Z * startTime; this.newStateParachute.pivotZ = spawnPosition.z + BonusConst.BONUS_OFFSET_Z - fallSpeed * startTime; this.newStateParachute.angleZ = startingAngleZ + BonusConst.ANGULAR_SPEED_Z * startTime; this.fallSpeed = fallSpeed; this.minPivotZ = minPivotZ; this.t0 = t0; this.time = startTime; } public function start() : void { } public function runBeforePhysicsUpdate(dt:Number) : void { dt *= 0.001; this.oldState.copy(this.newState); this.oldStateParachute.copy(this.newStateParachute); this.time += dt; this.newState.pivotZ -= this.fallSpeed * dt; this.newState.angleX = MAX_ANGLE_X * Math.sin(ANGLE_X_FREQ * (this.t0 + this.time)); this.newState.angleZ += (BonusConst.ANGULAR_SPEED_Z + 0.2) * dt; this.newStateParachute.pivotZ -= this.fallSpeed * dt; this.newStateParachute.angleX = MAX_ANGLE_X_PARACHUTE * Math.sin(ANGLE_X_FREQ_PARACHUTE * (this.t0 + this.time)); this.newStateParachute.angleZ += BonusConst.ANGULAR_SPEED_Z * dt; if(this.newState.pivotZ <= this.minPivotZ) { this.newState.pivotZ = this.minPivotZ; this.newState.angleX = 0; this.newStateParachute.pivotZ = this.minPivotZ; this.newStateParachute.angleX = 0; this.interpolatePhysicsState(1); this.render(); this.battleBonus.onStaticCollision(); } this.updateTrigger(); } private function updateTrigger() : void { m.setRotationMatrix(this.newState.angleX,0,this.newState.angleZ); m.transformVector(Vector3.DOWN,v); v.scale(BonusConst.BONUS_OFFSET_Z); this.battleBonus.trigger.update(this.x + v.x,this.y + v.y,this.newState.pivotZ + v.z,this.newState.angleX,0,this.newState.angleZ); } public function interpolatePhysicsState(interpolationCoeff:Number) : void { this.interpolatedParachuteState.interpolate(this.oldStateParachute,this.newStateParachute,interpolationCoeff); this.interpolatedParachuteMatrix.setRotationMatrix(this.interpolatedParachuteState.angleX,0,this.interpolatedParachuteState.angleZ); this.interpolatedParachuteMatrix.transformVector(Vector3.DOWN,this.interpolatedParachuteVector); this.interpolatedState.interpolate(this.oldState,this.newState,interpolationCoeff); this.interpolatedMatrix.setRotationMatrix(this.interpolatedState.angleX,0,this.interpolatedState.angleZ); this.interpolatedMatrix.transformVector(Vector3.DOWN,this.interpolatedVector); } public function render() : void { this.setObjectTransform(this.battleBonus.parachute,BonusConst.PARACHUTE_OFFSET_Z,this.interpolatedParachuteVector); this.setObjectTransform(this.battleBonus.skin,BonusConst.BONUS_OFFSET_Z,this.interpolatedVector); this.battleBonus.cordsMesh.updateVertices(); } private function setObjectTransform(object:Object3D, objectOffset:Number, offsetVector:Vector3) : void { if(object != this.battleBonus.parachute) { object.rotationX = this.interpolatedState.angleX; object.rotationZ = this.interpolatedState.angleZ; object.x = this.x + 50 * offsetVector.x; object.y = this.y + 50 * offsetVector.y; object.z = this.interpolatedState.pivotZ + objectOffset * offsetVector.z; } else { object.rotationX = this.interpolatedParachuteState.angleX; object.rotationZ = this.interpolatedParachuteState.angleZ; object.x = this.x + objectOffset * offsetVector.x; object.y = this.y + objectOffset * offsetVector.y; object.z = this.interpolatedParachuteState.pivotZ + objectOffset * offsetVector.z; } } } }
package assets.windowinner.bitmaps { import flash.display.BitmapData; [Embed(source="/_assets/assets.windowinner.bitmaps.WindowInnerTop.png")] public class WindowInnerTop extends BitmapData { public function WindowInnerTop(param1:int, param2:int, param3:Boolean = true, param4:uint = 0) { super(param1,param2,param3,param4); } } }
package com.alternativaplatform.projects.tanks.client.models.ctf { public class FlagsState { public var blueFlag:ClientFlag; public var redFlag:ClientFlag; public function FlagsState() { super(); } } }
package alternativa.tanks.models.sfx.shoot.thunder { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.tanks.sfx.EffectsPair; public interface IThunderSFXModel { function createShotEffects(param1:ClientObject, param2:Vector3, param3:Object3D) : EffectsPair; function createExplosionEffects(param1:ClientObject, param2:Vector3) : EffectsPair; } }
package _codec.projects.tanks.client.panel.model.battlepass.purchasenotifier { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.battlepass.purchasenotifier.BattlePassPurchaseNotifierCC; public class VectorCodecBattlePassPurchaseNotifierCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecBattlePassPurchaseNotifierCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(BattlePassPurchaseNotifierCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<BattlePassPurchaseNotifierCC> = new Vector.<BattlePassPurchaseNotifierCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = BattlePassPurchaseNotifierCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:BattlePassPurchaseNotifierCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<BattlePassPurchaseNotifierCC> = Vector.<BattlePassPurchaseNotifierCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }