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package alternativa.tanks.model.payment.shop.kitviewresource.localized { import alternativa.tanks.model.payment.shop.kitviewresource.KitViewResource; import flash.display.BitmapData; import projects.tanks.client.panel.model.shop.kitview.localized.IKitViewResourceLocalizedModelBase; import projects.tanks.client.panel.model.shop.kitview.localized.KitViewResourceLocalizedModelBase; [ModelInfo] public class KitViewResourceLocalizedModel extends KitViewResourceLocalizedModelBase implements IKitViewResourceLocalizedModelBase, KitViewResource { public function KitViewResourceLocalizedModel() { super(); } public function getButtonKitImage() : BitmapData { return getInitParam().buttonKit.data; } public function getButtonKitOverImage() : BitmapData { return getInitParam().buttonKitOver.data; } } }
package alternativa.tanks.sfx { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Sprite3D; import alternativa.math.Vector3; import alternativa.object.ClientObject; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.utils.objectpool.ObjectPool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.geom.ColorTransform; public class AnimatedSpriteEffect extends PooledObject implements IGraphicEffect { private static var toCamera:Vector3 = new Vector3(); private var sprite:Sprite3D; private var offsetToCamera:Number; private var framesPerMillisecond:Number; private var currFrame:Number; private var materials:Vector.<Material>; private var numFrames:int; private var position:Vector3; private var loop:Boolean; public function AnimatedSpriteEffect(objectPool:ObjectPool) { this.position = new Vector3(); super(objectPool); } public function init(width:Number, height:Number, materials:Vector.<Material>, position:Vector3, rotation:Number, offsetToCamera:Number, fps:Number, loop:Boolean, originX:Number = 0.5, originY:Number = 0.5, colorTransform:ColorTransform = null) : void { this.initSprite(width,height,rotation,originX,originY,colorTransform); this.materials = materials; this.offsetToCamera = offsetToCamera; this.framesPerMillisecond = 0.001 * fps; this.position.vCopy(position); this.loop = loop; this.numFrames = materials.length; this.sprite.softAttenuation = 140; this.currFrame = 0; } public function addToContainer(container:Scene3DContainer) : void { container.addChild(this.sprite); } public function get owner() : ClientObject { return null; } public function play(timeDelta:int, camera:GameCamera) : Boolean { if(!this.loop && this.currFrame >= this.numFrames) { return false; } toCamera.x = camera.x - this.position.x; toCamera.y = camera.y - this.position.y; toCamera.z = camera.z - this.position.z; toCamera.vNormalize(); this.sprite.x = this.position.x + this.offsetToCamera * toCamera.x; this.sprite.y = this.position.y + this.offsetToCamera * toCamera.y; this.sprite.z = this.position.z + this.offsetToCamera * toCamera.z; this.sprite.material = this.materials[int(this.currFrame)]; this.currFrame += this.framesPerMillisecond * timeDelta; if(this.loop) { while(this.currFrame >= this.numFrames) { this.currFrame -= this.numFrames; } } return true; } public function destroy() : void { this.sprite.alternativa3d::removeFromParent(); this.sprite.material = null; this.sprite.destroy(); this.sprite = null; this.materials = null; storeInPool(); } public function kill() : void { this.loop = false; this.currFrame = this.numFrames + 1; } override protected function getClass() : Class { return AnimatedSpriteEffect; } private function initSprite(width:Number, height:Number, rotation:Number, originX:Number, originY:Number, colorTransform:ColorTransform) : void { if(this.sprite == null) { this.sprite = new Sprite3D(width,height); } else { this.sprite.width = width; this.sprite.height = height; } this.sprite.rotation = rotation; this.sprite.originX = originX; this.sprite.originY = originY; this.sprite.colorTransform = colorTransform; this.sprite.useShadowMap = false; this.sprite.useLight = false; } } }
package _codec.projects.tanks.client.battlefield.models.battle.battlefield.billboard { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.battle.battlefield.billboard.BillboardCC; public class CodecBillboardCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_defaultBillboardImage:ICodec; public function CodecBillboardCC() { super(); } public function init(param1:IProtocol) : void { this.codec_defaultBillboardImage = param1.getCodec(new TypeCodecInfo(TextureResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:BillboardCC = new BillboardCC(); local2.defaultBillboardImage = this.codec_defaultBillboardImage.decode(param1) as TextureResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:BillboardCC = BillboardCC(param2); this.codec_defaultBillboardImage.encode(param1,local3.defaultBillboardImage); } } }
package alternativa.tanks.gui.friends { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.friends.FriendsWindowStateBigButton_ButtonDownRight.png")] public class FriendsWindowStateBigButton_ButtonDownRight extends BitmapAsset { public function FriendsWindowStateBigButton_ButtonDownRight() { super(); } } }
package projects.tanks.client.panel.model.shop.price { import platform.client.fp10.core.resource.types.ImageResource; public class ShopItemCC { private var _currencyName:String; private var _preview:ImageResource; private var _price:Number; private var _roundingPrecision:int; public function ShopItemCC(param1:String = null, param2:ImageResource = null, param3:Number = 0, param4:int = 0) { super(); this._currencyName = param1; this._preview = param2; this._price = param3; this._roundingPrecision = param4; } public function get currencyName() : String { return this._currencyName; } public function set currencyName(param1:String) : void { this._currencyName = param1; } public function get preview() : ImageResource { return this._preview; } public function set preview(param1:ImageResource) : void { this._preview = param1; } public function get price() : Number { return this._price; } public function set price(param1:Number) : void { this._price = param1; } public function get roundingPrecision() : int { return this._roundingPrecision; } public function set roundingPrecision(param1:int) : void { this._roundingPrecision = param1; } public function toString() : String { var local1:String = "ShopItemCC ["; local1 += "currencyName = " + this.currencyName + " "; local1 += "preview = " + this.preview + " "; local1 += "price = " + this.price + " "; local1 += "roundingPrecision = " + this.roundingPrecision + " "; return local1 + "]"; } } }
package alternativa.osgi.service.storage { import flash.net.SharedObject; public class StorageService implements IStorageService { private var storage:SharedObject; public function StorageService(sharedObject:SharedObject) { super(); this.storage = sharedObject; } public function getStorage() : SharedObject { return this.storage; } } }
package alternativa.tanks.model.panel { public interface IPanelListener { function bugReportOpened() : void; function bugReportClosed() : void; function friendsOpened() : void; function friendsClosed() : void; function onCloseGame() : void; function onCloseGameExit() : void; function settingsOpened() : void; function settingsCanceled() : void; function settingsAccepted() : void; function setMuteSound(param1:Boolean) : void; } }
package alternativa.tanks.models.weapon.freeze { import alternativa.tanks.models.weapon.shared.streamweapon.StreamWeaponEffects; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IFreezeSFXModelEvents implements IFreezeSFXModel { private var object:IGameObject; private var impl:Vector.<Object>; public function IFreezeSFXModelEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getFreezeEffects(param1:Number, param2:Number) : StreamWeaponEffects { var result:StreamWeaponEffects = null; var i:int = 0; var m:IFreezeSFXModel = null; var damageAreaRange:Number = param1; var damageAreaConeAngle:Number = param2; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IFreezeSFXModel(this.impl[i]); result = m.getFreezeEffects(damageAreaRange,damageAreaConeAngle); i++; } } finally { Model.popObject(); } return result; } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapBigRank03.png")] public class PremiumRankBitmaps_bitmapBigRank03 extends BitmapAsset { public function PremiumRankBitmaps_bitmapBigRank03() { super(); } } }
package alternativa.tanks.models.clan.outgoing { import alternativa.tanks.gui.clanmanagement.ClanOutgoingRequestsDialog; import alternativa.types.Long; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IClanOutgoingModelEvents implements IClanOutgoingModel { private var object:IGameObject; private var impl:Vector.<Object>; public function IClanOutgoingModelEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function setClanOutgoingWindow(param1:ClanOutgoingRequestsDialog) : void { var i:int = 0; var m:IClanOutgoingModel = null; var clanOutgoingWindow:ClanOutgoingRequestsDialog = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IClanOutgoingModel(this.impl[i]); m.setClanOutgoingWindow(clanOutgoingWindow); i++; } } finally { Model.popObject(); } } public function getUsers() : Vector.<Long> { var result:Vector.<Long> = null; var i:int = 0; var m:IClanOutgoingModel = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IClanOutgoingModel(this.impl[i]); result = m.getUsers(); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.weapon.rocketlauncher.sfx { [ModelInterface] public interface RocketLauncherSfx { function getSfxData() : RocketLauncherSfxData; } }
package projects.tanks.client.battlefield.models.battle.cp.resources { import platform.client.fp10.core.resource.types.SoundResource; public class DominationSounds { private var _pointCaptureStartNegativeSound:SoundResource; private var _pointCaptureStartPositiveSound:SoundResource; private var _pointCaptureStopNegativeSound:SoundResource; private var _pointCaptureStopPositiveSound:SoundResource; private var _pointCapturedNegativeSound:SoundResource; private var _pointCapturedPositiveSound:SoundResource; private var _pointNeutralizedNegativeSound:SoundResource; private var _pointNeutralizedPositiveSound:SoundResource; private var _pointScoreDecreasingSound:SoundResource; private var _pointScoreIncreasingSound:SoundResource; public function DominationSounds(param1:SoundResource = null, param2:SoundResource = null, param3:SoundResource = null, param4:SoundResource = null, param5:SoundResource = null, param6:SoundResource = null, param7:SoundResource = null, param8:SoundResource = null, param9:SoundResource = null, param10:SoundResource = null) { super(); this._pointCaptureStartNegativeSound = param1; this._pointCaptureStartPositiveSound = param2; this._pointCaptureStopNegativeSound = param3; this._pointCaptureStopPositiveSound = param4; this._pointCapturedNegativeSound = param5; this._pointCapturedPositiveSound = param6; this._pointNeutralizedNegativeSound = param7; this._pointNeutralizedPositiveSound = param8; this._pointScoreDecreasingSound = param9; this._pointScoreIncreasingSound = param10; } public function get pointCaptureStartNegativeSound() : SoundResource { return this._pointCaptureStartNegativeSound; } public function set pointCaptureStartNegativeSound(param1:SoundResource) : void { this._pointCaptureStartNegativeSound = param1; } public function get pointCaptureStartPositiveSound() : SoundResource { return this._pointCaptureStartPositiveSound; } public function set pointCaptureStartPositiveSound(param1:SoundResource) : void { this._pointCaptureStartPositiveSound = param1; } public function get pointCaptureStopNegativeSound() : SoundResource { return this._pointCaptureStopNegativeSound; } public function set pointCaptureStopNegativeSound(param1:SoundResource) : void { this._pointCaptureStopNegativeSound = param1; } public function get pointCaptureStopPositiveSound() : SoundResource { return this._pointCaptureStopPositiveSound; } public function set pointCaptureStopPositiveSound(param1:SoundResource) : void { this._pointCaptureStopPositiveSound = param1; } public function get pointCapturedNegativeSound() : SoundResource { return this._pointCapturedNegativeSound; } public function set pointCapturedNegativeSound(param1:SoundResource) : void { this._pointCapturedNegativeSound = param1; } public function get pointCapturedPositiveSound() : SoundResource { return this._pointCapturedPositiveSound; } public function set pointCapturedPositiveSound(param1:SoundResource) : void { this._pointCapturedPositiveSound = param1; } public function get pointNeutralizedNegativeSound() : SoundResource { return this._pointNeutralizedNegativeSound; } public function set pointNeutralizedNegativeSound(param1:SoundResource) : void { this._pointNeutralizedNegativeSound = param1; } public function get pointNeutralizedPositiveSound() : SoundResource { return this._pointNeutralizedPositiveSound; } public function set pointNeutralizedPositiveSound(param1:SoundResource) : void { this._pointNeutralizedPositiveSound = param1; } public function get pointScoreDecreasingSound() : SoundResource { return this._pointScoreDecreasingSound; } public function set pointScoreDecreasingSound(param1:SoundResource) : void { this._pointScoreDecreasingSound = param1; } public function get pointScoreIncreasingSound() : SoundResource { return this._pointScoreIncreasingSound; } public function set pointScoreIncreasingSound(param1:SoundResource) : void { this._pointScoreIncreasingSound = param1; } public function toString() : String { var local1:String = "DominationSounds ["; local1 += "pointCaptureStartNegativeSound = " + this.pointCaptureStartNegativeSound + " "; local1 += "pointCaptureStartPositiveSound = " + this.pointCaptureStartPositiveSound + " "; local1 += "pointCaptureStopNegativeSound = " + this.pointCaptureStopNegativeSound + " "; local1 += "pointCaptureStopPositiveSound = " + this.pointCaptureStopPositiveSound + " "; local1 += "pointCapturedNegativeSound = " + this.pointCapturedNegativeSound + " "; local1 += "pointCapturedPositiveSound = " + this.pointCapturedPositiveSound + " "; local1 += "pointNeutralizedNegativeSound = " + this.pointNeutralizedNegativeSound + " "; local1 += "pointNeutralizedPositiveSound = " + this.pointNeutralizedPositiveSound + " "; local1 += "pointScoreDecreasingSound = " + this.pointScoreDecreasingSound + " "; local1 += "pointScoreIncreasingSound = " + this.pointScoreIncreasingSound + " "; return local1 + "]"; } } }
package alternativa.tanks.view.forms { import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.controller.events.CheckCallsignEvent; import alternativa.tanks.controller.events.PartnersEvent; import alternativa.tanks.controller.events.partners.FinishPartnerRegisterEvent; import alternativa.tanks.service.IRegistrationUXService; import alternativa.tanks.type.RulesType; import alternativa.tanks.view.bubbles.Bubble; import alternativa.tanks.view.bubbles.EntranceBubbleFactory; import alternativa.tanks.view.forms.commons.RegistrationCommonElementsSection; import alternativa.tanks.view.forms.freeuids.FreeUidsForm; import alternativa.tanks.view.forms.freeuids.FreeUidsFormEvent; import alternativa.tanks.view.forms.primivites.ValidationIcon; import alternativa.tanks.view.layers.EntranceView; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import controls.base.TankInputBase; import controls.checkbox.CheckBoxBase; import controls.checkbox.CheckBoxEvent; import flash.display.Bitmap; import flash.display.Sprite; import flash.events.Event; import flash.events.FocusEvent; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.events.TextEvent; import flash.events.TimerEvent; import flash.ui.Keyboard; import flash.utils.Timer; import forms.TankWindowWithHeader; import forms.events.LoginFormEvent; import org.robotlegs.core.IInjector; import projects.tanks.client.entrance.model.entrance.logging.RegistrationUXFormAction; import projects.tanks.clients.flash.commons.services.validate.IValidateService; import projects.tanks.clients.flash.commons.services.validate.ValidateService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.IHelpService; public class PartnersRegistrationForm extends Sprite { [Inject] public static var localeService:ILocaleService; [Inject] public static var display:IDisplay; [Inject] public static var helperService:IHelpService; [Inject] public static var validateService:IValidateService; [Inject] public static var registrationUXService:IRegistrationUXService; [Inject] public var entranceView:EntranceView; [Inject] public var injector:IInjector; private var _allowExternalLogin:Boolean = false; private var _callsignInput:TankInputBase; private var _continueButton:DefaultButtonBase; private var _rulesButton:LabelBase; private var _haveAccountLabel:LabelBase; private var infoLabel:LabelBase; private var _backgroundContainer:Sprite; private var _backgroundImage:Bitmap; private var _window:TankWindowWithHeader; private var _freeUidsForm:FreeUidsForm; private var _isFreeUidsFormAlreadyShowed:Boolean; private var _margin:int = 20; private var _border:int = 25; private var _windowWidth:int = 400; private var _windowHeight:int = 193; private var _inputsLeftMargin:int = 80; private var _callsignValidated:Boolean = false; private var _callSignCheckIcon:ValidationIcon; private var _checkCallsignTimer:Timer; private const checkCallsignDelay:int = 500; private var _checkSymbolAllowedTimer:Timer; private const checkSymbolAllowedDelay:int = 5000; private var _nameIsNotUniqueBubble:Bubble; private var _nameIsIncorrectBubble:Bubble; private var _symbolIsNotAllowedBubble:Bubble; private var _acceptRulesCheckBox:CheckBoxBase; public function PartnersRegistrationForm(param1:Bitmap, param2:Boolean) { super(); this._backgroundImage = param1; this._allowExternalLogin = param2; } [PostConstruct] public function postConstruct() : void { var local1:int = this._border; this._window = TankWindowWithHeader.createWindow(TanksLocale.TEXT_HEADER_REGISTRATION,this._windowWidth,local1); this._callsignInput = new TankInputBase(); this._callSignCheckIcon = new ValidationIcon(); this._continueButton = new DefaultButtonBase(); this._haveAccountLabel = new LabelBase(); this.infoLabel = new LabelBase(); this._acceptRulesCheckBox = new CheckBoxBase(); this._window.addChild(this._callsignInput); this._window.addChild(this.infoLabel); this.infoLabel.text = localeService.getText(TanksLocale.TEXT_PARTNER_REGISTARTION_FORM_CHOOSE_NAME_TEXT); this.infoLabel.y = this._margin; this.infoLabel.x = this._border; this._inputsLeftMargin = this._border + 5 + this._callsignInput._label.width; this._callsignInput.x = this._border; this._callsignInput.y = this.infoLabel.y + this.infoLabel.height + this._margin - 5; this._callsignInput.width = this._windowWidth - 2 * this._border; this._callsignInput.maxChars = RegistrationCommonElementsSection.MAX_CHARS_CALLSIGN; this._callsignInput.tabIndex = 0; this._callsignInput.validValue = true; this._callSignCheckIcon.x = this._windowWidth - this._margin - this._callSignCheckIcon.width - 10; this._callSignCheckIcon.y = this._callsignInput.y + 7; this._acceptRulesCheckBox.x = this._border; this._acceptRulesCheckBox.y = this._callsignInput.y + this._callsignInput.height + this._margin - 6; this._window.addChild(this._acceptRulesCheckBox); this._rulesButton = new LabelBase(); this._rulesButton.x = this._border + this._acceptRulesCheckBox.width; this._rulesButton.y = this._acceptRulesCheckBox.y; this._rulesButton.multiline = true; this._rulesButton.wordWrap = true; this._rulesButton.htmlText = localeService.getText(TanksLocale.TEXT_REGISTER_FORM_AGREEMENT_NOTE_TEXT); this._rulesButton.width = this._windowWidth - this._rulesButton.x - this._border; this._window.addChild(this._rulesButton); this._continueButton.label = localeService.getText(TanksLocale.TEXT_PARTNER_REGISTARTION_FORM_CONTINUE); this._continueButton.enable = false; this._continueButton.x = this._windowWidth - this._border - this._continueButton.width; this._continueButton.y = this._rulesButton.y + this._rulesButton.height + this._margin - 8; this._window.addChild(this._continueButton); this._haveAccountLabel.x = this._border; this._haveAccountLabel.multiline = true; this._haveAccountLabel.wordWrap = true; this._haveAccountLabel.width = this._windowWidth - this._haveAccountLabel.x - this._margin - this._continueButton.width; this._haveAccountLabel.htmlText = localeService.getText(TanksLocale.TEXT_PARTNER_REGISTARTION_FORM_LOGIN_LINK_TEXT); this._haveAccountLabel.y = this._continueButton.y + this._continueButton.height / 2 - this._haveAccountLabel.height / 2; this._haveAccountLabel.visible = this._allowExternalLogin; this._window.addChild(this._haveAccountLabel); this._checkCallsignTimer = new Timer(this.checkCallsignDelay,1); this._checkSymbolAllowedTimer = new Timer(this.checkSymbolAllowedDelay,1); this._backgroundContainer = new Sprite(); addChild(this._backgroundContainer); this._window.addChild(this._callSignCheckIcon); addChild(this._window); this._freeUidsForm = new FreeUidsForm(); this._freeUidsForm.x = this._callsignInput.x; this._freeUidsForm.y = this._callsignInput.y + this._callsignInput.height; this._freeUidsForm.width = this._windowWidth - 2 * this._border; addChild(this._freeUidsForm); this.createBubbles(); this._window.height = Math.max(this._windowHeight,this._continueButton.y + this._continueButton.height + this._margin); this.setEvent(); display.stage.focus = this._callsignInput.textField; this.alignYourself(null); addEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); registrationUXService.logNavigationFinish(); } private function onAddedToStage(param1:Event) : void { removeEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); addEventListener(Event.REMOVED_FROM_STAGE,this.onRemovedFromStage); stage.addEventListener(Event.RESIZE,this.alignYourself); this.alignYourself(null); if(Boolean(this._backgroundImage)) { this.setBackground(this._backgroundImage); } } private function onRemovedFromStage(param1:Event) : void { this._freeUidsForm.destroy(); stage.removeEventListener(Event.RESIZE,this.alignYourself); } public function setBackground(param1:Bitmap) : void { if(this._backgroundContainer.numChildren == 0) { this._backgroundImage = param1; this._backgroundContainer.addChild(param1); this.alignYourself(null); } } private function createBubbles() : void { var local1:ILocaleService = this.injector.getInstance(ILocaleService); this._nameIsNotUniqueBubble = EntranceBubbleFactory.nameIsNotUniqueinPartnerBubble(); this._nameIsIncorrectBubble = EntranceBubbleFactory.nameIsIncorrectinPartnerBubble(); this._symbolIsNotAllowedBubble = EntranceBubbleFactory.symbolIsNotAllowedinPartnerBubble(); } private function setEvent() : void { addEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveFromStage); display.stage.addEventListener(Event.RESIZE,this.alignYourself); this._callsignInput.addEventListener(LoginFormEvent.TEXT_CHANGED,this.onCallsignChanged); this._callsignInput.addEventListener(KeyboardEvent.KEY_DOWN,this.onPlayClickedKey); this._continueButton.addEventListener(MouseEvent.CLICK,this.onRegisterButtonClick); this._haveAccountLabel.addEventListener(TextEvent.LINK,this.onHaveAccountClick); this._rulesButton.addEventListener(TextEvent.LINK,this.onRules); this._checkCallsignTimer.addEventListener(TimerEvent.TIMER_COMPLETE,this.onCallsignCheckTimerComplete); this._checkSymbolAllowedTimer.addEventListener(TimerEvent.TIMER_COMPLETE,this.onSymbolAllowedChanged); this._freeUidsForm.addEventListener(FreeUidsFormEvent.CLICK_ITEM,this.onFreeUidsFormSelectedItem); this._freeUidsForm.addEventListener(FreeUidsFormEvent.FOCUS_OUT,this.onFreeUidsFormFocusOut); this._callsignInput.textField.addEventListener(FocusEvent.FOCUS_IN,this.onCallsignFocusIn); this._acceptRulesCheckBox.addEventListener(CheckBoxEvent.STATE_CHANGED,this.onCheckRulesChanged); } private function onHaveAccountClick(param1:TextEvent) : void { if(param1.text == "haveAcc") { dispatchEvent(new PartnersEvent(PartnersEvent.START_LOGIN)); } } private function removeEvent() : void { removeEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveFromStage); display.stage.removeEventListener(Event.RESIZE,this.alignYourself); this._callsignInput.removeEventListener(LoginFormEvent.TEXT_CHANGED,this.onCallsignChanged); this._callsignInput.removeEventListener(KeyboardEvent.KEY_DOWN,this.onPlayClickedKey); this._continueButton.removeEventListener(MouseEvent.CLICK,this.onRegisterButtonClick); this._haveAccountLabel.removeEventListener(TextEvent.LINK,this.onHaveAccountClick); this._rulesButton.removeEventListener(TextEvent.LINK,this.onRules); this._checkCallsignTimer.removeEventListener(TimerEvent.TIMER_COMPLETE,this.onCallsignCheckTimerComplete); this._checkSymbolAllowedTimer.removeEventListener(TimerEvent.TIMER_COMPLETE,this.onSymbolAllowedChanged); this._freeUidsForm.removeEventListener(FreeUidsFormEvent.CLICK_ITEM,this.onFreeUidsFormSelectedItem); this._freeUidsForm.removeEventListener(FreeUidsFormEvent.FOCUS_OUT,this.onFreeUidsFormFocusOut); this._callsignInput.textField.removeEventListener(FocusEvent.FOCUS_IN,this.onCallsignFocusIn); this._acceptRulesCheckBox.removeEventListener(CheckBoxEvent.STATE_CHANGED,this.onCheckRulesChanged); } private function onRemoveFromStage(param1:Event) : void { this._checkCallsignTimer.stop(); this._checkSymbolAllowedTimer.stop(); this.removeEvent(); } private function onCallsignChanged(param1:LoginFormEvent = null) : void { this._callsignValidated = false; this._callsignInput.validValue = true; this._nameIsIncorrectBubble.hide(); this._nameIsNotUniqueBubble.hide(); this._symbolIsNotAllowedBubble.hide(); this._callSignCheckIcon.turnOff(); this._isFreeUidsFormAlreadyShowed = false; this.hideFreeUidsForm(); this._checkCallsignTimer.reset(); this._checkCallsignTimer.start(); var local2:String = this._callsignInput.value; if(!validateService.isValidIdentificationStringForRegistration(local2)) { this._checkSymbolAllowedTimer.reset(); this._checkSymbolAllowedTimer.start(); registrationUXService.logCountableFormAction(RegistrationUXFormAction.FORBIDDEN_CHARACTERS_TYPED,validateService.getForbiddenCharactersCountForRegistration(local2)); registrationUXService.logCountableFormAction(RegistrationUXFormAction.FORBIDDEN_LETTERS_TYPED,validateService.getForbiddenLettersCountForRegistration(local2)); this._callsignInput.value = local2.replace(ValidateService.NOT_ALLOWED_PATTERN_FOR_REGISTRATION,""); this.alertAboutSymbolIsNotAllowed(); } this.togglePlayButton(); } private function onCheckRulesChanged(param1:CheckBoxEvent) : void { if(this._acceptRulesCheckBox.checked) { registrationUXService.logFormAction(RegistrationUXFormAction.USER_AGREEMENT_ACCEPTED); } this.togglePlayButton(); } private function togglePlayButton() : void { this._continueButton.enable = this._callsignValidated && this._acceptRulesCheckBox.checked; } private function alertAboutSymbolIsNotAllowed() : void { this._callsignInput.validValue = false; this._callSignCheckIcon.markAsInvalid(); this._window.addChild(this._symbolIsNotAllowedBubble); registrationUXService.logFormAction(RegistrationUXFormAction.FORBIDDEN_USERNAME_TYPED); } public function alertAboutFreeUid() : void { registrationUXService.logFormAction(RegistrationUXFormAction.CORRECT_USERNAME_TYPED); this._callsignInput.validValue = true; this._callsignValidated = true; this._callSignCheckIcon.markAsValid(); this.togglePlayButton(); } public function alertAboutBusyUid(param1:Vector.<String>) : void { registrationUXService.logFormAction(RegistrationUXFormAction.BUSY_USERNAME_TYPED); this._symbolIsNotAllowedBubble.hide(); this._callsignInput.validValue = false; this._callSignCheckIcon.markAsInvalid(); this._callSignCheckIcon.addChild(this._nameIsNotUniqueBubble); this._nameIsNotUniqueBubble.visible = true; if(param1.length != 0) { this._isFreeUidsFormAlreadyShowed = true; this._nameIsNotUniqueBubble.visible = false; this._freeUidsForm.create(param1); } this.togglePlayButton(); } public function alertAboutIncorrectUid() : void { registrationUXService.logFormAction(RegistrationUXFormAction.FORBIDDEN_USERNAME_TYPED); this._symbolIsNotAllowedBubble.hide(); this._callsignInput.validValue = false; this._callSignCheckIcon.markAsInvalid(); this._callSignCheckIcon.addChild(this._nameIsIncorrectBubble); this.togglePlayButton(); } private function onPlayClickedKey(param1:KeyboardEvent) : void { if(param1.keyCode == Keyboard.ENTER && this._continueButton.enable) { this.onRegisterButtonClick(); } } private function onCallsignCheckTimerComplete(param1:TimerEvent) : void { if(validateService.isUidValid(this._callsignInput.value)) { this._callSignCheckIcon.startProgress(); dispatchEvent(new CheckCallsignEvent(this.callsign)); } else { this._callsignInput.validValue = true; this._callSignCheckIcon.turnOff(); if(this._callsignInput.value.length != 0) { this.alertAboutIncorrectUid(); } } } private function onSymbolAllowedChanged(param1:TimerEvent) : void { this._symbolIsNotAllowedBubble.hide(); } private function onFreeUidsFormSelectedItem(param1:FreeUidsFormEvent) : void { registrationUXService.logFormAction(RegistrationUXFormAction.USERNAME_OFFER_ACCEPTED); this.callsign = param1.uid; this.hideFreeUidsForm(); } private function onFreeUidsFormFocusOut(param1:FreeUidsFormEvent) : void { this.hideFreeUidsForm(); } private function hideFreeUidsForm() : void { this._freeUidsForm.hide(); this._nameIsNotUniqueBubble.visible = true; } private function onCallsignFocusIn(param1:FocusEvent) : void { if(this._isFreeUidsFormAlreadyShowed) { this._nameIsNotUniqueBubble.visible = false; this._freeUidsForm.show(); } } private function onRegisterButtonClick(param1:MouseEvent = null) : void { this._continueButton.enable = false; dispatchEvent(new FinishPartnerRegisterEvent(this.callsign)); } private function onRules(param1:TextEvent) : void { var local2:ViewText = new ViewText(); this.entranceView.addChild(local2); switch(param1.text) { case RulesType.RULES: local2.text = localeService.getText(TanksLocale.TEXT_GAME_RULES); break; case RulesType.EULA: local2.text = localeService.getText(TanksLocale.TEXT_GAME_TERMS); break; case RulesType.PRIVACY_POLICY: local2.text = localeService.getText(TanksLocale.TEXT_GAME_PRIVACY_POLICY); break; case RulesType.PARTNER_EULA: local2.text = localeService.getText(TanksLocale.TEXT_PARTNER_GAME_TERMS); } } private function alignYourself(param1:Event) : void { this.x = int((display.stage.stageWidth - this._windowWidth) / 2); this.y = int((display.stage.stageHeight - this._window.height) / 2); if(Boolean(this._backgroundImage)) { graphics.clear(); graphics.beginFill(0); graphics.drawRect(-this.x,-this.y,display.stage.width,display.stage.height); graphics.endFill(); this._backgroundImage.x = int(this._windowWidth - this._backgroundImage.width >> 1); this._backgroundImage.y = -int(display.stage.stageHeight - this._window.height >> 1); } } public function get callsign() : String { return this._callsignInput.textField.text; } public function set callsign(param1:String) : void { this._callsignInput.value = param1; display.stage.focus = this._callsignInput.textField; if(param1.length != 0) { this.onCallsignChanged(); this._callsignInput.textField.setSelection(param1.length,param1.length); } } } }
package projects.tanks.client.battlefield.models.effects.duration.time { public class DurationCC { private var _durationTimeInMs:int; private var _infinite:Boolean; public function DurationCC(param1:int = 0, param2:Boolean = false) { super(); this._durationTimeInMs = param1; this._infinite = param2; } public function get durationTimeInMs() : int { return this._durationTimeInMs; } public function set durationTimeInMs(param1:int) : void { this._durationTimeInMs = param1; } public function get infinite() : Boolean { return this._infinite; } public function set infinite(param1:Boolean) : void { this._infinite = param1; } public function toString() : String { var local1:String = "DurationCC ["; local1 += "durationTimeInMs = " + this.durationTimeInMs + " "; local1 += "infinite = " + this.infinite + " "; return local1 + "]"; } } }
package forms.contextmenu { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.contextmenu.BattleInviteContextMenuLabel_battleInviteClass.png")] public class BattleInviteContextMenuLabel_battleInviteClass extends BitmapAsset { public function BattleInviteContextMenuLabel_battleInviteClass() { super(); } } }
package projects.tanks.client.panel.model.payment.modes.leogaming.mobile { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class LeogamingPaymentMobileModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _confirmOrderId:Long = Long.getLong(1266259180,1673686965); private var _confirmOrder_codeCodec:ICodec; private var _createOrderId:Long = Long.getLong(1760251596,-1972250507); private var _createOrder_shopItemCodec:ICodec; private var _createOrder_phoneCodec:ICodec; private var model:IModel; public function LeogamingPaymentMobileModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._confirmOrder_codeCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._createOrder_shopItemCodec = this.protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._createOrder_phoneCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); } public function confirmOrder(param1:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._confirmOrder_codeCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._confirmOrderId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function createOrder(param1:IGameObject, param2:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._createOrder_shopItemCodec.encode(this.protocolBuffer,param1); this._createOrder_phoneCodec.encode(this.protocolBuffer,param2); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local3:SpaceCommand = new SpaceCommand(Model.object.id,this._createOrderId,this.protocolBuffer); var local4:IGameObject = Model.object; var local5:ISpace = local4.space; local5.commandSender.sendCommand(local3); this.protocolBuffer.optionalMap.clear(); } } }
package com.lorentz.SVG.display { import com.lorentz.SVG.display.base.ISVGViewBox; import com.lorentz.SVG.display.base.ISVGViewPort; import com.lorentz.SVG.display.base.SVGContainer; import flash.geom.Rectangle; public class SVG extends SVGContainer implements ISVGViewPort, ISVGViewBox { public function SVG(){ super("svg"); } public function get svgViewBox():Rectangle { return getAttribute("viewBox") as Rectangle; } public function set svgViewBox(value:Rectangle):void { setAttribute("viewBox", value); } public function get svgPreserveAspectRatio():String { return getAttribute("preserveAspectRatio") as String; } public function set svgPreserveAspectRatio(value:String):void { setAttribute("preserveAspectRatio", value); } public function get svgX():String { return getAttribute("x") as String; } public function set svgX(value:String):void { setAttribute("x", value); } public function get svgY():String { return getAttribute("y") as String; } public function set svgY(value:String):void { setAttribute("y", value); } public function get svgWidth():String { return getAttribute("width") as String; } public function set svgWidth(value:String):void { setAttribute("width", value); } public function get svgHeight():String { return getAttribute("height") as String; } public function set svgHeight(value:String):void { setAttribute("height", value); } public function get svgOverflow():String { return getAttribute("overflow") as String; } public function set svgOverflow(value:String):void { setAttribute("overflow", value); } } }
package alternativa.tanks.models.weapon.thunder { import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.Weapon; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.WeaponForces; import alternativa.tanks.models.weapon.splash.Splash; import alternativa.tanks.models.weapon.weakening.DistanceWeakening; import projects.tanks.client.garage.models.item.properties.ItemProperty; public class RemoteThunderWeapon implements Weapon { private static const directionToTarget:Vector3 = new Vector3(); private static const allGunParams:AllGlobalGunParams = new AllGlobalGunParams(); private var weaponForces:WeaponForces; private var effects:IThunderEffects; private var weaponPlatform:WeaponPlatform; private var weakening:DistanceWeakening; private var splash:Splash; public function RemoteThunderWeapon(param1:WeaponForces, param2:DistanceWeakening, param3:Splash, param4:IThunderEffects) { super(); this.weaponForces = param1; this.effects = param4; this.splash = param3; this.weakening = param2; } public function init(param1:WeaponPlatform) : void { this.weaponPlatform = param1; } public function destroy() : void { } public function activate() : void { } public function deactivate() : void { } public function enable() : void { } public function disable(param1:Boolean) : void { } public function reset() : void { } public function getStatus() : Number { return 0; } public function shoot() : void { this.weaponPlatform.getAllGunParams(allGunParams); this.createCommonShotEffects(allGunParams); } private function createCommonShotEffects(param1:AllGlobalGunParams) : void { this.weaponPlatform.getBody().addWorldForceScaled(param1.muzzlePosition,param1.direction,-this.weaponForces.getRecoilForce()); this.weaponPlatform.addDust(); this.effects.createShotEffects(this.weaponPlatform.getLocalMuzzlePosition(),this.weaponPlatform.getTurret3D()); } public function shootStatic(param1:Vector3) : void { this.weaponPlatform.getAllGunParams(allGunParams); this.createCommonShotEffects(allGunParams); this.effects.createExplosionEffects(param1); this.effects.createExplosionMark(allGunParams.barrelOrigin,param1); this.applyForceToSplashTargets(param1,null); } public function shootTarget(param1:Tank, param2:Vector3) : void { this.weaponPlatform.getAllGunParams(allGunParams); this.createCommonShotEffects(allGunParams); this.effects.createExplosionEffects(param2); this.applyForceToDirectTarget(param1,param2,allGunParams.muzzlePosition); this.applyForceToSplashTargets(param2,param1.getBody()); } private function applyForceToDirectTarget(param1:Tank, param2:Vector3, param3:Vector3) : void { var local4:Number = NaN; directionToTarget.diff(param2,param3).normalize(); if(Vector3.isFiniteVector(directionToTarget)) { local4 = this.calculateDirectWeakeningCoefficient(param2); param1.applyWeaponHit(param2,directionToTarget,this.weaponForces.getImpactForce() * local4); } } private function calculateDirectWeakeningCoefficient(param1:Vector3) : Number { return this.weakening.getImpactCoeff(param1.distanceTo(allGunParams.muzzlePosition)); } private function applyForceToSplashTargets(param1:Vector3, param2:Body) : void { var local3:Number = this.calculateDirectWeakeningCoefficient(param1); this.splash.applySplashForce(param1,local3,param2); } public function getResistanceProperty() : ItemProperty { return ItemProperty.THUNDER_RESISTANCE; } public function updateRecoilForce(param1:Number) : void { this.weaponForces.setRecoilForce(param1); } public function fullyRecharge() : void { } public function weaponReloadTimeChanged(param1:int, param2:int) : void { } public function stun() : void { } public function calm(param1:int) : void { } } }
package alternativa.tanks.model.item.info { import flash.display.DisplayObjectContainer; import flash.events.IEventDispatcher; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ItemActionPanelAdapt implements ItemActionPanel { private var object:IGameObject; private var impl:ItemActionPanel; public function ItemActionPanelAdapt(param1:IGameObject, param2:ItemActionPanel) { super(); this.object = param1; this.impl = param2; } public function updateActionElements(param1:DisplayObjectContainer, param2:IEventDispatcher) : void { var actionContainer:DisplayObjectContainer = param1; var garageWindowDispatcher:IEventDispatcher = param2; try { Model.object = this.object; this.impl.updateActionElements(actionContainer,garageWindowDispatcher); } finally { Model.popObject(); } } public function handleDoubleClickOnItemPreview() : void { try { Model.object = this.object; this.impl.handleDoubleClickOnItemPreview(); } finally { Model.popObject(); } } } }
package alternativa.proplib.types { public class PropData { private var _name:String; private var states:Object = {}; public function PropData(name:String) { super(); this._name = name; } public function get name() : String { return this._name; } public function addState(stateName:String, state:PropState) : void { this.states[stateName] = state; } public function getStateByName(stateName:String) : PropState { return this.states[stateName]; } public function getDefaultState() : PropState { return this.states[PropState.DEFAULT_NAME]; } public function toString() : String { return "[Prop name=" + this._name + "]"; } public function traceProp() : void { var stateName:String = null; var state:PropState = null; trace("Prop",this._name); for(stateName in this.states) { state = this.states[stateName]; trace("State",stateName); state.traceState(); } } } }
package projects.tanks.clients.flash.commons.osgi { import alternativa.osgi.OSGi; import alternativa.osgi.bundle.IBundleActivator; import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.launcherparams.ILauncherParams; import projects.tanks.clients.flash.commons.models.challenge.ChallengeInfoService; import projects.tanks.clients.flash.commons.models.challenge.ChallengesServiceImpl; import projects.tanks.clients.flash.commons.models.challenge.shopitems.ChallengeShopItems; import projects.tanks.clients.flash.commons.models.challenge.shopitems.ChallengeShopItemsServiceImpl; import projects.tanks.clients.flash.commons.services.autobattleenter.AutomaticEnterExitService; import projects.tanks.clients.flash.commons.services.externalauth.ExternalAuthParamsService; import projects.tanks.clients.flash.commons.services.externalauth.ExternalAuthParamsServiceImpl; import projects.tanks.clients.flash.commons.services.fullscreen.FullscreenServiceImpl; import projects.tanks.clients.flash.commons.services.fullscreen.FullscreenStateServiceImpl; import projects.tanks.clients.flash.commons.services.layout.LobbyLayoutService; import projects.tanks.clients.flash.commons.services.notification.INotificationService; import projects.tanks.clients.flash.commons.services.notification.NotificationService; import projects.tanks.clients.flash.commons.services.notification.sound.INotificationSoundService; import projects.tanks.clients.flash.commons.services.notification.sound.NotificationSoundService; import projects.tanks.clients.flash.commons.services.serverhalt.IServerHaltService; import projects.tanks.clients.flash.commons.services.serverhalt.ServerHaltService; import projects.tanks.clients.flash.commons.services.stagequality.IStageQualityService; import projects.tanks.clients.flash.commons.services.stagequality.StageQualityService; import projects.tanks.clients.flash.commons.services.timeunit.ITimeUnitService; import projects.tanks.clients.flash.commons.services.timeunit.TimeUnitService; import projects.tanks.clients.flash.commons.services.validate.IValidateService; import projects.tanks.clients.flash.commons.services.validate.ValidateService; import projects.tanks.clients.fp10.libraries.tanksservices.service.fullscreen.FullscreenService; import projects.tanks.clients.fp10.libraries.tanksservices.service.fullscreen.FullscreenStateService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.LobbyLayoutServiceBase; public class Activator implements IBundleActivator { public function Activator() { super(); } public function start(param1:OSGi) : void { var local2:ILobbyLayoutService = new LobbyLayoutService(); param1.registerService(ILobbyLayoutService,local2); param1.registerService(LobbyLayoutServiceBase,local2); param1.registerService(INotificationService,new NotificationService(local2)); param1.registerService(IServerHaltService,new ServerHaltService()); param1.registerService(IValidateService,new ValidateService()); param1.registerService(AutomaticEnterExitService,new AutomaticEnterExitService(param1)); param1.registerService(INotificationSoundService,new NotificationSoundService()); param1.registerService(IStageQualityService,new StageQualityService(local2)); param1.registerService(ITimeUnitService,new TimeUnitService()); param1.registerService(ExternalAuthParamsService,new ExternalAuthParamsServiceImpl()); var local3:IDisplay = IDisplay(OSGi.getInstance().getService(IDisplay)); var local4:ILauncherParams = ILauncherParams(OSGi.getInstance().getService(ILauncherParams)); var local5:FullscreenServiceImpl = new FullscreenServiceImpl(local3,local4); param1.registerService(FullscreenService,local5); param1.registerService(FullscreenStateService,new FullscreenStateServiceImpl(local3,local5.isAvailable())); param1.registerService(ChallengeInfoService,new ChallengesServiceImpl()); param1.registerService(ChallengeShopItems,new ChallengeShopItemsServiceImpl()); } public function stop(param1:OSGi) : void { } } }
package alternativa.proplib.objects { import flash.geom.Vector3D; public class Triangle extends Polygon { public function Triangle(v0:Vector3D, v1:Vector3D, v2:Vector3D, twoSided:Boolean) { var points:Vector.<Number> = Vector.<Number>([v0.x,v0.y,v0.z,v1.x,v1.y,v1.z,v2.x,v2.y,v2.z]); var uv:Vector.<Number> = Vector.<Number>([0,0,0,1,1,1]); super(points,uv,twoSided); } } }
package platform.loading.codecs { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.IDataInput; import platform.client.core.general.spaces.loading.dispatcher.types.ObjectsData; import platform.client.core.general.spaces.loading.modelconstructors.ModelData; import platform.client.fp10.core.registry.GameTypeRegistry; import platform.client.fp10.core.registry.SpaceRegistry; import platform.client.fp10.core.type.IGameClass; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class ObjectsDataCodec implements ICodec { private var modelDataCodec:ModelDataCodec = new ModelDataCodec(); private var longCodec:ICodec; private var gameTypeRegistry:GameTypeRegistry; private var spaceRegistry:SpaceRegistry; public function ObjectsDataCodec() { super(); } public function init(param1:IProtocol) : void { this.modelDataCodec.init(param1); this.longCodec = param1.getCodec(new TypeCodecInfo(Long,false)); this.gameTypeRegistry = OSGi.getInstance().getService(GameTypeRegistry); this.spaceRegistry = OSGi.getInstance().getService(SpaceRegistry); } public function encode(param1:ProtocolBuffer, param2:Object) : void { throw new Error("unsupported"); } public function decode(param1:ProtocolBuffer) : Object { var local2:ObjectsData = new ObjectsData(); local2.objects = this.decodeObjects(param1); local2.modelsData = this.decodeModelsData(param1); return local2; } private function decodeObjects(param1:ProtocolBuffer) : Vector.<IGameObject> { var local2:IDataInput = param1.reader; var local3:int = int(local2.readInt()); var local4:Vector.<IGameObject> = new Vector.<IGameObject>(local3); var local5:int = 0; while(local5 < local3) { local4[local5] = this.readObject(param1); local5++; } return local4; } private function readObject(param1:ProtocolBuffer) : IGameObject { var local2:Long = Long(this.longCodec.decode(param1)); var local3:Long = Long(this.longCodec.decode(param1)); var local4:ISpace = this.spaceRegistry.currentSpace; if(local4.rootObject.id == local2) { local4.destroyObject(local2); } var local5:IGameClass = this.gameTypeRegistry.getClass(local3); if(local5 == null) { throw new Error("Class not found exception class=" + local3 + ", object=" + local2); } return local4.createObject(local2,local5,""); } private function decodeModelsData(param1:ProtocolBuffer) : Vector.<ModelData> { var local2:int = int(param1.reader.readInt()); var local3:Vector.<ModelData> = new Vector.<ModelData>(local2); var local4:int = 0; while(local4 < local2) { local3[local4] = ModelData(this.modelDataCodec.decode(param1)); local4++; } return local3; } } }
package scpacker.gui.en { import mx.core.BitmapAsset; [ExcludeClass] public class GTanksIEN_coldload11 extends BitmapAsset { public function GTanksIEN_coldload11() { super(); } } }
package alternativa.tanks.services.tankregistry { import alternativa.types.Long; import platform.client.fp10.core.type.IGameObject; public interface TankUsersRegistry { function addUser(param1:IGameObject) : void; function removeUser(param1:IGameObject) : void; function getUserCount() : int; function getUsers() : Vector.<IGameObject>; function getUser(param1:Long) : IGameObject; function getLocalUser() : IGameObject; function existLocalUser() : Boolean; } }
package com.alternativaplatform.projects.tanks.client.warfare.models.effects.crystal { import scpacker.Base; public class CrystalBonusModelBase extends Base { public function CrystalBonusModelBase() { super(); } } }
package alternativa.tanks.models.tank.ultimate.hunter { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Sprite3D; import alternativa.math.Vector3; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.sfx.GraphicEffect; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.display.BlendMode; import flash.geom.Vector3D; public class EnergyEffect extends PooledObject implements GraphicEffect { public static const FADE:Number = 0.17; public static const OFFSET:Number = 300; public static const MIN:Number = 0.4; private static const vector:Vector3D = new Vector3D(); private static const vector3:Vector3 = new Vector3(); private var container:Scene3DContainer; private var target:Object3D; private var charging:Number; private var secondBegin:Number; private var firstEnd:Number; private var energy1:Sprite3D; private var energy2:Sprite3D; private var time:Number; private var chargingSound:Sound3D; internal var fadeOut:Boolean = false; private var chargingSoundPlayed:Boolean = false; public function EnergyEffect(param1:Pool) { super(param1); this.energy1 = new Sprite3D(700,700); this.energy1.useLight = false; this.energy1.useShadowMap = false; this.energy1.blendMode = BlendMode.ADD; this.energy1.softAttenuation = 200; this.energy2 = new Sprite3D(700,700); this.energy2.useLight = false; this.energy2.useShadowMap = false; this.energy2.blendMode = BlendMode.ADD; this.energy2.rotation = Math.PI; this.energy2.softAttenuation = 200; } public function init(param1:TextureMaterial, param2:Object3D, param3:Number, param4:Sound3D) : * { this.target = param2; this.charging = param3; this.secondBegin = param3 * 0.33; this.firstEnd = param3 - param3 * 0.13; this.chargingSound = param4; this.energy1.material = param1; this.energy2.material = param1; this.time = 0; this.fadeOut = false; } public function addedToScene(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.energy1); param1.addChild(this.energy2); this.chargingSoundPlayed = false; } public function play(param1:int, param2:GameCamera) : Boolean { var local4:Number = NaN; var local5:Number = NaN; var local3:Number = param1 / 1000; this.time += local3; if(this.fadeOut) { return false; } this.playSounds(param2); vector.x = param2.x - this.target.x; vector.y = param2.y - this.target.y; vector.z = param2.z - this.target.z + 50; vector.normalize(); this.energy1.x = this.target.x + vector.x * OFFSET; this.energy1.y = this.target.y + vector.y * OFFSET; this.energy1.z = this.target.z + vector.z * OFFSET + 100; this.energy2.x = this.energy1.x; this.energy2.y = this.energy1.y; this.energy2.z = this.energy1.z; if(this.time <= this.charging) { local4 = this.time / this.firstEnd; if(local4 > 1) { local4 = 1; } local5 = MIN + (1 - MIN) * local4; this.energy1.scaleX = local5; this.energy1.scaleY = local5; this.energy1.scaleZ = local5; this.energy1.alpha = local4; local4 = (this.time - this.secondBegin) / (this.charging - this.secondBegin); if(local4 < 0) { local4 = 0; } local5 = MIN + (1 - MIN) * local4; this.energy2.scaleX = local5; this.energy2.scaleY = local5; this.energy2.scaleZ = local5; this.energy2.alpha = local4; return true; } if(this.time <= this.charging + FADE) { local4 = 1 - (this.time - this.charging) / FADE; this.energy1.alpha = local4; this.energy2.alpha = local4; return true; } return false; } private function playSounds(param1:GameCamera) : void { vector3.reset(this.target.x,this.target.y,this.target.z); if(!this.chargingSoundPlayed) { this.chargingSound.play(0,0); this.chargingSound.checkVolume(param1.position,vector3,param1.xAxis); this.chargingSoundPlayed = true; } } public function stop() : void { this.fadeOut = true; } public function destroy() : void { this.container.removeChild(this.energy1); this.container.removeChild(this.energy2); this.energy1.material = null; this.energy2.material = null; this.container = null; this.target = null; if(this.chargingSound != null) { this.chargingSound.stop(); this.chargingSound = null; } recycle(); } public function kill() : void { this.energy1.alpha = 0; this.energy2.alpha = 0; } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapons.common.shell { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.CollectionCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.weapons.common.TargetPosition; import projects.tanks.client.battlefield.models.tankparts.weapons.common.shell.ShellHit; import projects.tanks.client.battlefield.models.tankparts.weapons.common.shell.ShellState; public class CodecShellHit implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_shotId:ICodec; private var codec_states:ICodec; private var codec_targets:ICodec; public function CodecShellHit() { super(); } public function init(param1:IProtocol) : void { this.codec_shotId = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_states = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(ShellState,false),false,1)); this.codec_targets = param1.getCodec(new CollectionCodecInfo(new TypeCodecInfo(TargetPosition,false),false,1)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ShellHit = new ShellHit(); local2.shotId = this.codec_shotId.decode(param1) as int; local2.states = this.codec_states.decode(param1) as Vector.<ShellState>; local2.targets = this.codec_targets.decode(param1) as Vector.<TargetPosition>; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ShellHit = ShellHit(param2); this.codec_shotId.encode(param1,local3.shotId); this.codec_states.encode(param1,local3.states); this.codec_targets.encode(param1,local3.targets); } } }
package projects.tanks.clients.flash.commons.services.notification { import alternativa.types.Long; public interface INotificationService { function addNotification(param1:INotification, param2:Boolean = false) : void; function hasNotification(param1:Long, param2:String) : Boolean; } }
package projects.tanks.client.panel.model.mobilequest.quest { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class MobileQuestModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function MobileQuestModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package utils.tweener.core { import utils.tweener.TweenLite; public class TweenCore { protected static var _classInitted:Boolean; public static const version:Number = 1.693; protected var _delay:Number; protected var _hasUpdate:Boolean; protected var _rawPrevTime:Number = -1; public var vars:Object; public var active:Boolean; public var gc:Boolean; public var initted:Boolean; public var timeline:SimpleTimeline; public var cachedStartTime:Number; public var cachedTime:Number; public var cachedTotalTime:Number; public var cachedDuration:Number; public var cachedTotalDuration:Number; public var cachedTimeScale:Number; public var cachedPauseTime:Number; public var cachedReversed:Boolean; public var nextNode:TweenCore; public var prevNode:TweenCore; public var cachedOrphan:Boolean; public var cacheIsDirty:Boolean; public var cachedPaused:Boolean; public var data:*; public function TweenCore(param1:Number = 0, param2:Object = null) { super(); this.vars = param2 != null ? param2 : {}; if(Boolean(this.vars.isGSVars)) { this.vars = this.vars.vars; } this.cachedDuration = this.cachedTotalDuration = param1; this._delay = Boolean(this.vars.delay) ? Number(this.vars.delay) : 0; this.cachedTimeScale = Boolean(this.vars.timeScale) ? Number(this.vars.timeScale) : 1; this.active = Boolean(param1 == 0 && this._delay == 0 && this.vars.immediateRender != false); this.cachedTotalTime = this.cachedTime = 0; this.data = this.vars.data; if(!_classInitted) { if(!isNaN(TweenLite.rootFrame)) { return; } TweenLite.initClass(); _classInitted = true; } var local3:SimpleTimeline = this.vars.timeline is SimpleTimeline ? this.vars.timeline : (Boolean(this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline); local3.insert(this,local3.cachedTotalTime); if(Boolean(this.vars.reversed)) { this.cachedReversed = true; } if(Boolean(this.vars.paused)) { this.paused = true; } } public function play() : void { this.reversed = false; this.paused = false; } public function pause() : void { this.paused = true; } public function resume() : void { this.paused = false; } public function restart(param1:Boolean = false, param2:Boolean = true) : void { this.reversed = false; this.paused = false; this.setTotalTime(param1 ? -this._delay : 0,param2); } public function reverse(param1:Boolean = true) : void { this.reversed = true; if(param1) { this.paused = false; } else if(this.gc) { this.setEnabled(true,false); } } public function renderTime(param1:Number, param2:Boolean = false, param3:Boolean = false) : void { } public function complete(param1:Boolean = false, param2:Boolean = false) : void { if(!param1) { this.renderTime(this.totalDuration,param2,false); return; } if(this.timeline.autoRemoveChildren) { this.setEnabled(false,false); } else { this.active = false; } if(!param2) { if(this.vars.onComplete && this.cachedTotalTime >= this.cachedTotalDuration && !this.cachedReversed) { this.vars.onComplete.apply(null,this.vars.onCompleteParams); } else if(this.cachedReversed && this.cachedTotalTime == 0 && Boolean(this.vars.onReverseComplete)) { this.vars.onReverseComplete.apply(null,this.vars.onReverseCompleteParams); } } } public function invalidate() : void { } public function setEnabled(param1:Boolean, param2:Boolean = false) : Boolean { this.gc = !param1; if(param1) { this.active = Boolean(!this.cachedPaused && this.cachedTotalTime > 0 && this.cachedTotalTime < this.cachedTotalDuration); if(!param2 && this.cachedOrphan) { this.timeline.insert(this,this.cachedStartTime - this._delay); } } else { this.active = false; if(!param2 && !this.cachedOrphan) { this.timeline.remove(this,true); } } return false; } public function kill() : void { this.setEnabled(false,false); } protected function setDirtyCache(param1:Boolean = true) : void { var local2:TweenCore = param1 ? this : this.timeline; while(Boolean(local2)) { local2.cacheIsDirty = true; local2 = local2.timeline; } } protected function setTotalTime(param1:Number, param2:Boolean = false) : void { var local3:Number = NaN; var local4:Number = NaN; if(Boolean(this.timeline)) { local3 = this.cachedPaused ? this.cachedPauseTime : this.timeline.cachedTotalTime; if(this.cachedReversed) { local4 = this.cacheIsDirty ? this.totalDuration : this.cachedTotalDuration; this.cachedStartTime = local3 - (local4 - param1) / this.cachedTimeScale; } else { this.cachedStartTime = local3 - param1 / this.cachedTimeScale; } if(!this.timeline.cacheIsDirty) { this.setDirtyCache(false); } if(this.cachedTotalTime != param1) { this.renderTime(param1,param2,false); } } } public function get delay() : Number { return this._delay; } public function set delay(param1:Number) : void { this.startTime += param1 - this._delay; this._delay = param1; } public function get duration() : Number { return this.cachedDuration; } public function set duration(param1:Number) : void { var local2:Number = param1 / this.cachedDuration; this.cachedDuration = this.cachedTotalDuration = param1; this.setDirtyCache(true); if(this.active && !this.cachedPaused && param1 != 0) { this.setTotalTime(this.cachedTotalTime * local2,true); } } public function get totalDuration() : Number { return this.cachedTotalDuration; } public function set totalDuration(param1:Number) : void { this.duration = param1; } public function get currentTime() : Number { return this.cachedTime; } public function set currentTime(param1:Number) : void { this.setTotalTime(param1,false); } public function get totalTime() : Number { return this.cachedTotalTime; } public function set totalTime(param1:Number) : void { this.setTotalTime(param1,false); } public function get startTime() : Number { return this.cachedStartTime; } public function set startTime(param1:Number) : void { if(this.timeline != null && (param1 != this.cachedStartTime || this.gc)) { this.timeline.insert(this,param1 - this._delay); } else { this.cachedStartTime = param1; } } public function get reversed() : Boolean { return this.cachedReversed; } public function set reversed(param1:Boolean) : void { if(param1 != this.cachedReversed) { this.cachedReversed = param1; this.setTotalTime(this.cachedTotalTime,true); } } public function get paused() : Boolean { return this.cachedPaused; } public function set paused(param1:Boolean) : void { if(param1 != this.cachedPaused && Boolean(this.timeline)) { if(param1) { this.cachedPauseTime = this.timeline.rawTime; } else { this.cachedStartTime += this.timeline.rawTime - this.cachedPauseTime; this.cachedPauseTime = NaN; this.setDirtyCache(false); } this.cachedPaused = param1; this.active = Boolean(!this.cachedPaused && this.cachedTotalTime > 0 && this.cachedTotalTime < this.cachedTotalDuration); } if(!param1 && this.gc) { this.setEnabled(true,false); } } } }
package alternativa.tanks.models.battle.battlefield { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class BattleModelAdapt implements BattleModel { private var object:IGameObject; private var impl:BattleModel; public function BattleModelAdapt(param1:IGameObject, param2:BattleModel) { super(); this.object = param1; this.impl = param2; } public function getBattleType() : BattleType { var result:BattleType = null; try { Model.object = this.object; result = this.impl.getBattleType(); } finally { Model.popObject(); } return result; } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs { import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow; public interface IDialogsService { function addDialog(param1:DialogWindow) : void; function enqueueDialog(param1:DialogWindow) : void; function removeDialog(param1:DialogWindow) : void; function centerDialog(param1:DialogWindow) : void; } }
package { import flash.display.BitmapData; [Embed(source="/_assets/goldButtonCenter_over.png")] public dynamic class goldButtonCenter_over extends BitmapData { public function goldButtonCenter_over(param1:int = 62, param2:int = 29) { super(param1,param2); } } }
package alternativa.tanks.gui.shop.payment.item { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.shop.payment.item.PaymentItemSkin_overStateClass.png")] public class PaymentItemSkin_overStateClass extends BitmapAsset { public function PaymentItemSkin_overStateClass() { super(); } } }
package alternativa.tanks.battle.objects.tank { public class HullNotFoundError extends Error { public function HullNotFoundError() { super(); } } }
package alternativa.tanks.models.weapons.targeting.priority { import alternativa.physics.Body; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.models.weapons.targeting.direction.sector.TargetingSector; import alternativa.tanks.models.weapons.targeting.priority.targeting.TargetPriorityCalculator; public class TargetingPriorityCalculator { private var priorityEvalutor:TargetPriorityCalculator; private var weakingCoef:Number; public function TargetingPriorityCalculator(param1:TargetPriorityCalculator, param2:Number = 0) { super(); this.priorityEvalutor = param1; this.weakingCoef = param2; } public function getPriorityForSectors(param1:Number, param2:Vector.<TargetingSector>) : Number { var local5:TargetingSector = null; var local3:Number = 0; var local4:int = param2.length - 1; while(local4 >= 0) { local5 = param2[local4]; local3 = Math.max(this.getPriorityForSector(local5,param1) + this.weakingCoef * local3,local3); local4--; } return local3; } private function getPriorityForSector(param1:TargetingSector, param2:Number) : Number { return this.priorityEvalutor.getTargetPriority(param1.getTank(),param1.getDistance(),param2); } public function getPriorityForRayHits(param1:Number, param2:Vector.<RayHit>) : Number { var local5:RayHit = null; var local3:Number = 1; var local4:Number = 0; for each(local5 in param2) { local4 += this.getPriorityForRayHit(param1,local5) * local3; local3 *= this.weakingCoef; } return local4; } private function getPriorityForRayHit(param1:Number, param2:RayHit) : Number { var local3:Body = param2.shape.body; if(param2.staticHit) { return 0; } return this.priorityEvalutor.getTargetPriority(local3.tank,param2.t,param1); } } }
package alternativa.math { import flash.geom.Vector3D; public class Matrix3 { public static const ZERO:Matrix3 = new Matrix3(0,0,0,0,0,0,0,0,0); public static const IDENTITY:Matrix3 = new Matrix3(); public var a:Number; public var b:Number; public var c:Number; public var e:Number; public var f:Number; public var g:Number; public var i:Number; public var j:Number; public var k:Number; public function Matrix3(a:Number = 1, b:Number = 0, c:Number = 0, e:Number = 0, f:Number = 1, g:Number = 0, i:Number = 0, j:Number = 0, k:Number = 1) { super(); this.a = a; this.b = b; this.c = c; this.e = e; this.f = f; this.g = g; this.i = i; this.j = j; this.k = k; } public function toIdentity() : Matrix3 { this.a = this.f = this.k = 1; this.b = this.c = this.e = this.g = this.i = this.j = 0; return this; } public function invert() : Matrix3 { var aa:Number = this.a; var bb:Number = this.b; var cc:Number = this.c; var ee:Number = this.e; var ff:Number = this.f; var gg:Number = this.g; var ii:Number = this.i; var jj:Number = this.j; var kk:Number = this.k; var det:Number = 1 / (-cc * ff * ii + bb * gg * ii + cc * ee * jj - aa * gg * jj - bb * ee * kk + aa * ff * kk); this.a = (ff * kk - gg * jj) * det; this.b = (cc * jj - bb * kk) * det; this.c = (bb * gg - cc * ff) * det; this.e = (gg * ii - ee * kk) * det; this.f = (aa * kk - cc * ii) * det; this.g = (cc * ee - aa * gg) * det; this.i = (ee * jj - ff * ii) * det; this.j = (bb * ii - aa * jj) * det; this.k = (aa * ff - bb * ee) * det; return this; } public function append(m:Matrix3) : Matrix3 { var aa:Number = this.a; var bb:Number = this.b; var cc:Number = this.c; var ee:Number = this.e; var ff:Number = this.f; var gg:Number = this.g; var ii:Number = this.i; var jj:Number = this.j; var kk:Number = this.k; this.a = m.a * aa + m.b * ee + m.c * ii; this.b = m.a * bb + m.b * ff + m.c * jj; this.c = m.a * cc + m.b * gg + m.c * kk; this.e = m.e * aa + m.f * ee + m.g * ii; this.f = m.e * bb + m.f * ff + m.g * jj; this.g = m.e * cc + m.f * gg + m.g * kk; this.i = m.i * aa + m.j * ee + m.k * ii; this.j = m.i * bb + m.j * ff + m.k * jj; this.k = m.i * cc + m.j * gg + m.k * kk; return this; } public function prepend(m:Matrix3) : Matrix3 { var aa:Number = this.a; var bb:Number = this.b; var cc:Number = this.c; var ee:Number = this.e; var ff:Number = this.f; var gg:Number = this.g; var ii:Number = this.i; var jj:Number = this.j; var kk:Number = this.k; this.a = aa * m.a + bb * m.e + cc * m.i; this.b = aa * m.b + bb * m.f + cc * m.j; this.c = aa * m.c + bb * m.g + cc * m.k; this.e = ee * m.a + ff * m.e + gg * m.i; this.f = ee * m.b + ff * m.f + gg * m.j; this.g = ee * m.c + ff * m.g + gg * m.k; this.i = ii * m.a + jj * m.e + kk * m.i; this.j = ii * m.b + jj * m.f + kk * m.j; this.k = ii * m.c + jj * m.g + kk * m.k; return this; } public function prependTransposed(m:Matrix3) : Matrix3 { var aa:Number = this.a; var bb:Number = this.b; var cc:Number = this.c; var ee:Number = this.e; var ff:Number = this.f; var gg:Number = this.g; var ii:Number = this.i; var jj:Number = this.j; var kk:Number = this.k; this.a = aa * m.a + bb * m.b + cc * m.c; this.b = aa * m.e + bb * m.f + cc * m.g; this.c = aa * m.i + bb * m.j + cc * m.k; this.e = ee * m.a + ff * m.b + gg * m.c; this.f = ee * m.e + ff * m.f + gg * m.g; this.g = ee * m.i + ff * m.j + gg * m.k; this.i = ii * m.a + jj * m.b + kk * m.c; this.j = ii * m.e + jj * m.f + kk * m.g; this.k = ii * m.i + jj * m.j + kk * m.k; return this; } public function add(m:Matrix3) : Matrix3 { this.a += m.a; this.b += m.b; this.c += m.c; this.e += m.e; this.f += m.f; this.g += m.g; this.i += m.i; this.j += m.j; this.k += m.k; return this; } public function subtract(m:Matrix3) : Matrix3 { this.a -= m.a; this.b -= m.b; this.c -= m.c; this.e -= m.e; this.f -= m.f; this.g -= m.g; this.i -= m.i; this.j -= m.j; this.k -= m.k; return this; } public function transpose() : Matrix3 { var tmp:Number = this.b; this.b = this.e; this.e = tmp; tmp = this.c; this.c = this.i; this.i = tmp; tmp = this.g; this.g = this.j; this.j = tmp; return this; } public function transformVector(vin:Vector3, vout:Vector3) : void { vout.x = this.a * vin.x + this.b * vin.y + this.c * vin.z; vout.y = this.e * vin.x + this.f * vin.y + this.g * vin.z; vout.z = this.i * vin.x + this.j * vin.y + this.k * vin.z; } public function transformVectorInverse(vin:Vector3, vout:Vector3) : void { vout.x = this.a * vin.x + this.e * vin.y + this.i * vin.z; vout.y = this.b * vin.x + this.f * vin.y + this.j * vin.z; vout.z = this.c * vin.x + this.g * vin.y + this.k * vin.z; } public function transformVector3To3D(vin:Vector3, vout:Vector3D) : void { vout.x = this.a * vin.x + this.b * vin.y + this.c * vin.z; vout.y = this.e * vin.x + this.f * vin.y + this.g * vin.z; vout.z = this.i * vin.x + this.j * vin.y + this.k * vin.z; } public function createSkewSymmetric(v:Vector3) : Matrix3 { this.a = this.f = this.k = 0; this.b = -v.z; this.c = v.y; this.e = v.z; this.g = -v.x; this.i = -v.y; this.j = v.x; return this; } public function copy(m:Matrix3) : Matrix3 { this.a = m.a; this.b = m.b; this.c = m.c; this.e = m.e; this.f = m.f; this.g = m.g; this.i = m.i; this.j = m.j; this.k = m.k; return this; } public function setRotationMatrix(rx:Number, ry:Number, rz:Number) : Matrix3 { var cosX:Number = Math.cos(rx); var sinX:Number = Math.sin(rx); var cosY:Number = Math.cos(ry); var sinY:Number = Math.sin(ry); var cosZ:Number = Math.cos(rz); var sinZ:Number = Math.sin(rz); var cosZsinY:Number = cosZ * sinY; var sinZsinY:Number = sinZ * sinY; this.a = cosZ * cosY; this.b = cosZsinY * sinX - sinZ * cosX; this.c = cosZsinY * cosX + sinZ * sinX; this.e = sinZ * cosY; this.f = sinZsinY * sinX + cosZ * cosX; this.g = sinZsinY * cosX - cosZ * sinX; this.i = -sinY; this.j = cosY * sinX; this.k = cosY * cosX; return this; } public function fromAxisAngle(axis:Vector3, angle:Number) : void { var c1:Number = Math.cos(angle); var s:Number = Math.sin(angle); var t:Number = 1 - c1; var x:Number = axis.x; var y:Number = axis.y; var z:Number = axis.z; this.a = t * x * x + c1; this.b = t * x * y - z * s; this.c = t * x * z + y * s; this.e = t * x * y + z * s; this.f = t * y * y + c1; this.g = t * y * z - x * s; this.i = t * x * z - y * s; this.j = t * y * z + x * s; this.k = t * z * z + c1; } public function clone() : Matrix3 { return new Matrix3(this.a,this.b,this.c,this.e,this.f,this.g,this.i,this.j,this.k); } public function toString() : String { return "[Matrix3 (" + this.a + ", " + this.b + ", " + this.c + "), (" + this.e + ", " + this.f + ", " + this.g + "), (" + this.i + ", " + this.j + ", " + this.k + ")]"; } public function getEulerAngles(angles:Vector3) : void { if(-1 < this.i && this.i < 1) { angles.x = Math.atan2(this.j,this.k); angles.y = -Math.asin(this.i); angles.z = Math.atan2(this.e,this.a); } else { angles.x = 0; angles.y = this.i <= -1 ? Number(Number(Math.PI)) : Number(Number(-Math.PI)); angles.y *= 0.5; angles.z = Math.atan2(-this.b,this.f); } } } }
package projects.tanks.client.panel.model.payment.modes.sms { import projects.tanks.client.panel.model.payment.modes.sms.types.SMSNumber; import projects.tanks.client.panel.model.payment.modes.sms.types.SMSOperator; public interface ISMSPayModeModelBase { function setNumbers(param1:Vector.<SMSNumber>) : void; function setOperators(param1:Vector.<SMSOperator>) : void; } }
package _codec.projects.tanks.client.battleservice.model.types { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import projects.tanks.client.battleservice.model.types.BattleSuspicionLevel; public class CodecBattleSuspicionLevel implements ICodec { public function CodecBattleSuspicionLevel() { super(); } public function init(param1:IProtocol) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:BattleSuspicionLevel = null; var local3:int = int(param1.reader.readInt()); switch(local3) { case 0: local2 = BattleSuspicionLevel.NONE; break; case 1: local2 = BattleSuspicionLevel.LOW; break; case 2: local2 = BattleSuspicionLevel.HIGH; } return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:int = int(param2.value); param1.writer.writeInt(local3); } } }
package alternativa.tanks.model.payment.modes.errors { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ErrorDescriptionAdapt implements ErrorDescription { private var object:IGameObject; private var impl:ErrorDescription; public function ErrorDescriptionAdapt(param1:IGameObject, param2:ErrorDescription) { super(); this.object = param1; this.impl = param2; } public function showError(param1:int) : void { var errorCode:int = param1; try { Model.object = this.object; this.impl.showError(errorCode); } finally { Model.popObject(); } } public function showUnknownError() : void { try { Model.object = this.object; this.impl.showUnknownError(); } finally { Model.popObject(); } } } }
package _codec.projects.tanks.client.battlefield.models.battle.gui.group { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.battle.gui.group.MatchmakingGroupInfoCC; public class VectorCodecMatchmakingGroupInfoCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecMatchmakingGroupInfoCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(MatchmakingGroupInfoCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<MatchmakingGroupInfoCC> = new Vector.<MatchmakingGroupInfoCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = MatchmakingGroupInfoCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:MatchmakingGroupInfoCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<MatchmakingGroupInfoCC> = Vector.<MatchmakingGroupInfoCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.engine3d.loaders.collada { use namespace collada; public class DaeEffectParam extends DaeElement { private var effect:DaeEffect; public function DaeEffectParam(param1:XML, param2:DaeEffect) { super(param1,param2.document); this.effect = param2; } public function getFloat(param1:Object) : Number { var local4:DaeParam = null; var local2:XML = data.float[0]; if(local2 != null) { return parseNumber(local2); } var local3:XML = data.param.@ref[0]; if(local3 != null) { local4 = this.effect.getParam(local3.toString(),param1); if(local4 != null) { return local4.getFloat(); } } return NaN; } public function getColor(param1:Object) : Array { var local4:DaeParam = null; var local2:XML = data.color[0]; if(local2 != null) { return parseNumbersArray(local2); } var local3:XML = data.param.@ref[0]; if(local3 != null) { local4 = this.effect.getParam(local3.toString(),param1); if(local4 != null) { return local4.getFloat4(); } } return null; } private function get texture() : String { var local1:XML = data.texture.@texture[0]; return local1 == null ? null : local1.toString(); } public function getSampler(param1:Object) : DaeParam { var local2:String = this.texture; if(local2 != null) { return this.effect.getParam(local2,param1); } return null; } public function getImage(param1:Object) : DaeImage { var local3:String = null; var local4:DaeParam = null; var local2:DaeParam = this.getSampler(param1); if(local2 != null) { local3 = local2.surfaceSID; if(local3 != null) { local4 = this.effect.getParam(local3,param1); if(local4 != null) { return local4.image; } return null; } return local2.image; } return document.findImageByID(this.texture); } public function get texCoord() : String { var local1:XML = data.texture.@texcoord[0]; return local1 == null ? null : local1.toString(); } } }
package projects.tanks.clients.fp10.Prelauncher.serverslist { import flash.events.Event; import flash.events.EventDispatcher; import flash.events.IOErrorEvent; import flash.events.SecurityErrorEvent; import flash.net.URLLoader; import flash.net.URLRequest; import flash.net.URLRequestMethod; public class ServersListLoader extends EventDispatcher { private var url:String; private var serversList:Vector.<ServerNode>; private var serverPrefix:String = "main.c"; public function ServersListLoader(url:String, serverPrefix:String) { super(); this.url = url; this.serverPrefix = serverPrefix; } public function loadServersList() : void { var urlLoader:URLLoader = new URLLoader(); var request:URLRequest = new URLRequest(this.url + "?rnd=" + Math.random()); request.method = URLRequestMethod.GET; urlLoader.addEventListener(Event.COMPLETE,this.onServerListLoaded); urlLoader.addEventListener(IOErrorEvent.IO_ERROR,this.onError); urlLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onError); urlLoader.load(request); } private function onServerListLoaded(event:Event) : void { var name:String = null; var serverNumber:int = 0; var usersOnline:int = 0; var result:Object = JSON.parse(unescape(event.target.data)); var servers:Object = result["nodes"]; this.serversList = new Vector.<ServerNode>(); for(name in servers) { if(name.substr(0,this.serverPrefix.length) == this.serverPrefix) { serverNumber = parseInt(name.substr(this.serverPrefix.length)); usersOnline = int(servers[name]["online"]); this.serversList.push(new ServerNode(serverNumber,usersOnline)); } } dispatchEvent(new ServersListEvent(ServersListEvent.LOADED,this.serversList)); } private function onError(event:Event) : void { dispatchEvent(new ServersListEvent(ServersListEvent.ERROR)); } } }
package projects.tanks.client.chat.models { public interface ICommunicationPanelModelBase { } }
package projects.tanks.client.battlefield.bonus.randomgold.notification { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class RandomGoldBonusTakeModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function RandomGoldBonusTakeModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.gui.friends.list.renderer { import controls.base.LabelBase; import controls.statassets.StatLineHeader; import flash.display.Sprite; import flash.text.TextFieldAutoSize; public class FriendsHeaderItem extends Sprite { private var _bg:StatLineHeader = new StatLineHeader(); private var _label:LabelBase = new LabelBase(); protected var _selected:Boolean = false; protected var _width:int = 100; protected var _height:int = 20; public function FriendsHeaderItem(param1:String) { super(); this._bg.width = this._width; this._bg.height = this._height; addChild(this._bg); addChild(this._label); this._label.color = 860685; this._label.x = 0; this._label.y = 0; this._label.mouseEnabled = false; this._label.autoSize = TextFieldAutoSize.NONE; this._label.align = param1; this._label.height = 18; } public function set selected(param1:Boolean) : void { this._selected = param1; this._bg.selected = this._selected; } public function set label(param1:String) : void { this._label.text = param1; } override public function set width(param1:Number) : void { this._width = Math.floor(param1); this._bg.width = param1; this._label.width = this._width - 4; } override public function set height(param1:Number) : void { this._height = Math.floor(param1); this._bg.height = param1; } public function setLabelPosX(param1:int) : void { this._label.x = param1; } } }
package alternativa.tanks.models.tank.explosion { import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.sfx.LightAnimation; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ITankExplosionModelAdapt implements ITankExplosionModel { private var object:IGameObject; private var impl:ITankExplosionModel; public function ITankExplosionModelAdapt(param1:IGameObject, param2:ITankExplosionModel) { super(); this.object = param1; this.impl = param2; } public function createExplosionEffects(param1:IGameObject, param2:Tank, param3:LightAnimation) : void { var clientObject:IGameObject = param1; var tank:Tank = param2; var lighting:LightAnimation = param3; try { Model.object = this.object; this.impl.createExplosionEffects(clientObject,tank,lighting); } finally { Model.popObject(); } } } }
package alternativa.tanks.models.battlefield.event { import flash.events.Event; public class ExitEvent extends Event { public static const EXIT:String = "exit"; public function ExitEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false) { super(type,bubbles,cancelable); } } }
package assets.button { import flash.display.BitmapData; [Embed(source="/_assets/assets.button.button_def_OVER_CENTER.png")] public dynamic class button_def_OVER_CENTER extends BitmapData { public function button_def_OVER_CENTER(param1:int = 201, param2:int = 30) { super(param1,param2); } } }
package alternativa.tanks.gui.shop.shopitems.item.promo { import alternativa.tanks.gui.shop.shopitems.item.OtherShopItemButton; import flash.display.Bitmap; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.TanksLocale; public class ShopPromoCodeButton extends OtherShopItemButton { private static const promoCodePreviewClass:Class = ShopPromoCodeButton_promoCodePreviewClass; public function ShopPromoCodeButton(param1:IGameObject) { this.preview = new Bitmap(new promoCodePreviewClass().bitmapData); super(param1,localeService.getText(TanksLocale.TEXT_PROMO_CODE_SHOP_LABEL)); updateLazyLoadedPreview(); } override protected function align() : void { super.align(); if(preview != null) { preview.y += 4; preview.x -= PADDING; } } } }
package utils { import alternativa.osgi.service.locale.ILocaleService; import projects.tanks.clients.fp10.libraries.TanksLocale; public class TimeFormatter { [Inject] public static var localeService:ILocaleService; private static const MINUTE:int = 60; private static const HOUR:int = MINUTE * 60; private static const DAY:int = HOUR * 24; public function TimeFormatter() { super(); } public static function format(param1:int) : String { var local2:int = param1 / DAY; param1 %= DAY; var local3:int = param1 / HOUR; param1 %= HOUR; var local4:int = param1 / MINUTE; var local5:int = param1 % MINUTE; return formatDHMS(local2,local3,local4,local5); } public static function formatDHMS(param1:int, param2:int, param3:int, param4:int) : String { var local5:String = ""; var local6:Boolean = localeService.language == "cn"; if(param1 > 0) { local5 = add(param1,TanksLocale.TEXT_TIME_LABEL_DAY,local5); if(!local6) { local5 = add(param2,TanksLocale.TEXT_TIME_LABEL_HOUR,local5); } } else if(param2 > 0) { local5 = add(param2,TanksLocale.TEXT_TIME_LABEL_HOUR,local5); if(!local6) { local5 = add(param3,TanksLocale.TEXT_TIME_LABEL_MINUTE,local5); } } else if(param3 > 0) { local5 = add(param3,TanksLocale.TEXT_TIME_LABEL_MINUTE,local5); if(!local6) { local5 = add(param4,TanksLocale.TEXT_TIME_LABEL_SECOND,local5); } } else { local5 = add(param4,TanksLocale.TEXT_TIME_LABEL_SECOND,local5); } return local5; } private static function add(param1:int, param2:String, param3:String) : String { if(param1 > 0) { if(param3.length > 0) { param3 += " "; } param3 += param1 + localeService.getText(param2); } return param3; } } }
package alternativa.tanks.view.forms.commons { import alternativa.osgi.service.display.IDisplay; import alternativa.tanks.controller.events.CheckCallsignEvent; import alternativa.tanks.view.bubbles.Bubble; import alternativa.tanks.view.bubbles.EntranceBubbleFactory; import alternativa.tanks.view.forms.freeuids.FreeUidsForm; import alternativa.tanks.view.forms.freeuids.FreeUidsFormEvent; import alternativa.tanks.view.forms.primivites.ValidationIcon; import base.DiscreteSprite; import controls.base.TankInputBase; import flash.events.Event; import flash.events.FocusEvent; import flash.events.TimerEvent; import flash.utils.Timer; import forms.events.LoginFormEvent; import projects.tanks.clients.flash.commons.services.validate.IValidateService; import projects.tanks.clients.flash.commons.services.validate.ValidateService; public class ChangeUidInputField extends DiscreteSprite { [Inject] public static var validateService:IValidateService; [Inject] public static var display:IDisplay; private var _callsignInput:TankInputBase; private var _checkCallsignTimer:Timer; private var _freeUidsForm:FreeUidsForm; private var _callsignValidated:Boolean; private var _callSignCheckIcon:ValidationIcon; private var _nameIsNotUniqueBubble:Bubble; private var _nameIsIncorrectBubble:Bubble; private var _symbolIsNotAllowedBubble:Bubble; private var _isFreeUidsFormAlreadyShowed:Boolean; private var _inputFieldWidth:int; public function ChangeUidInputField() { super(); this.init(); } public function init() : void { this._callsignInput = new TankInputBase(); this._callsignInput.maxChars = RegistrationCommonElementsSection.MAX_CHARS_CALLSIGN; this._callsignInput.validValue = true; addChild(this._callsignInput); this._callSignCheckIcon = new ValidationIcon(); addChild(this._callSignCheckIcon); this._freeUidsForm = new FreeUidsForm(); addChild(this._freeUidsForm); this._nameIsNotUniqueBubble = EntranceBubbleFactory.nameIsNotUniqueBubble(); this._nameIsIncorrectBubble = EntranceBubbleFactory.nameIsIncorrectBubble(); this._symbolIsNotAllowedBubble = EntranceBubbleFactory.symbolIsNotAllowedBubble(); this._checkCallsignTimer = new Timer(500,1); display.stage.focus = this._callsignInput.textField; this.addEventListeners(); this.alignElements(); } private function addEventListeners() : void { addEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveFromStage); this._callsignInput.textField.addEventListener(FocusEvent.FOCUS_IN,this.onCallsignFocusIn); this._callsignInput.addEventListener(LoginFormEvent.TEXT_CHANGED,this.onCallsignChanged); this._checkCallsignTimer.addEventListener(TimerEvent.TIMER_COMPLETE,this.onCallsignCheckTimerComplete); this._freeUidsForm.addEventListener(FreeUidsFormEvent.CLICK_ITEM,this.onFreeUidsFormSelectedItem); this._freeUidsForm.addEventListener(FreeUidsFormEvent.FOCUS_OUT,this.onFreeUidsFormFocusOut); } private function onRemoveFromStage(param1:Event) : void { this.removeEventListeners(); } private function removeEventListeners() : void { removeEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveFromStage); this._callsignInput.textField.removeEventListener(FocusEvent.FOCUS_IN,this.onCallsignFocusIn); this._callsignInput.removeEventListener(LoginFormEvent.TEXT_CHANGED,this.onCallsignChanged); this._checkCallsignTimer.removeEventListener(TimerEvent.TIMER_COMPLETE,this.onCallsignCheckTimerComplete); this._freeUidsForm.removeEventListener(FreeUidsFormEvent.CLICK_ITEM,this.onFreeUidsFormSelectedItem); this._freeUidsForm.removeEventListener(FreeUidsFormEvent.FOCUS_OUT,this.onFreeUidsFormFocusOut); } private function alignElements() : void { this._callsignInput.width = this._inputFieldWidth; this._callSignCheckIcon.x = this._callsignInput.x + this._inputFieldWidth - 25; this._callSignCheckIcon.y = this._callsignInput.y + 7; this._freeUidsForm.x = this._callsignInput.x; this._freeUidsForm.y = this._callsignInput.y + this._callsignInput.height; this._freeUidsForm.width = this._inputFieldWidth; } private function onCallsignFocusIn(param1:FocusEvent) : void { if(this._isFreeUidsFormAlreadyShowed) { this._nameIsNotUniqueBubble.visible = false; this._freeUidsForm.show(); dispatchEvent(new Event(Event.CHANGE)); } } private function onCallsignChanged(param1:LoginFormEvent = null) : void { this._callsignValidated = false; this._callsignInput.validValue = true; this._nameIsIncorrectBubble.hide(); this._nameIsNotUniqueBubble.hide(); this._symbolIsNotAllowedBubble.hide(); this._callSignCheckIcon.turnOff(); this._isFreeUidsFormAlreadyShowed = false; this.hideFreeUidsForm(); this._checkCallsignTimer.reset(); this._checkCallsignTimer.start(); var local2:String = this._callsignInput.value; if(!validateService.isValidIdentificationStringForRegistration(local2)) { this._callsignInput.value = local2.replace(ValidateService.NOT_ALLOWED_PATTERN_FOR_REGISTRATION,""); this.alertAboutSymbolIsNotAllowed(); } dispatchEvent(new Event(Event.CHANGE)); } private function onFreeUidsFormSelectedItem(param1:FreeUidsFormEvent) : void { this.callsign = param1.uid; this.hideFreeUidsForm(); } private function onFreeUidsFormFocusOut(param1:FreeUidsFormEvent) : void { this.hideFreeUidsForm(); } private function hideFreeUidsForm() : void { this._freeUidsForm.hide(); this._nameIsNotUniqueBubble.visible = true; dispatchEvent(new Event(Event.CHANGE)); } private function alertAboutSymbolIsNotAllowed() : void { this._callsignInput.validValue = false; this._callSignCheckIcon.markAsInvalid(); this._callSignCheckIcon.addChild(this._symbolIsNotAllowedBubble); } private function onCallsignCheckTimerComplete(param1:TimerEvent = null) : void { if(validateService.isUidValid(this._callsignInput.value)) { this._callSignCheckIcon.startProgress(); dispatchEvent(new CheckCallsignEvent(this.callsign)); } else { this._callsignInput.validValue = true; this._symbolIsNotAllowedBubble.hide(); this._callSignCheckIcon.turnOff(); if(this._callsignInput.value.length != 0) { this.alertAboutIncorrectUid(); } } } public function alertAboutFreeUid() : void { this._symbolIsNotAllowedBubble.hide(); this._callsignInput.validValue = true; this._callsignValidated = true; this._callSignCheckIcon.markAsValid(); dispatchEvent(new Event(Event.CHANGE)); } public function alertAboutBusyUid(param1:Vector.<String>) : void { this._symbolIsNotAllowedBubble.hide(); this._callsignInput.validValue = false; this._callSignCheckIcon.markAsInvalid(); this._callSignCheckIcon.addChild(this._nameIsNotUniqueBubble); this._nameIsNotUniqueBubble.visible = true; if(param1.length != 0) { this._isFreeUidsFormAlreadyShowed = true; this._nameIsNotUniqueBubble.visible = false; this._freeUidsForm.create(param1); } dispatchEvent(new Event(Event.CHANGE)); } public function alertAboutIncorrectUid() : void { this._callsignValidated = false; this._symbolIsNotAllowedBubble.hide(); this._callsignInput.validValue = false; this._callSignCheckIcon.markAsInvalid(); this._callSignCheckIcon.addChild(this._nameIsIncorrectBubble); dispatchEvent(new Event(Event.CHANGE)); } public function get callsign() : String { return this._callsignInput.textField.text; } public function set callsign(param1:String) : void { this._callsignInput.value = param1; display.stage.focus = this._callsignInput.textField; if(param1.length != 0) { this.onCallsignChanged(); this._callsignInput.textField.setSelection(param1.length,param1.length); } } override public function set width(param1:Number) : void { this._inputFieldWidth = int(param1); this.alignElements(); } override public function get width() : Number { return this._inputFieldWidth; } override public function get height() : Number { return this._callsignInput.height; } public function isUidValid() : Boolean { return this._callsignValidated; } public function setLabelText(param1:String) : void { this._callsignInput.label = param1; } public function isOpenFreeUidsForm() : Boolean { return this._freeUidsForm.visible; } } }
package alternativa.types { public class UInt64 extends Binary64 { public function UInt64(param1:uint = 0, param2:uint = 0) { super(param1,param2); } public static function parseUInt64(param1:String, param2:uint = 0) : UInt64 { var local5:uint = 0; var local3:uint = 0; if(param2 == 0) { if(param1.search(/^0x/) == 0) { param2 = 16; local3 = 2; } else { param2 = 10; } } if(param2 < 2 || param2 > 36) { throw new ArgumentError(); } param1 = param1.toLowerCase(); var local4:UInt64 = new UInt64(); while(local3 < param1.length) { local5 = uint(param1.charCodeAt(local3)); if(local5 >= "0".charCodeAt() && local5 <= "9".charCodeAt()) { local5 -= "0".charCodeAt(); } else { if(!(local5 >= "a".charCodeAt() && local5 <= "z".charCodeAt())) { throw new ArgumentError(); } local5 -= "a".charCodeAt(); } if(local5 >= param2) { throw new ArgumentError(); } local4.mul(param2); local4.add(local5); local3++; } return local4; } final public function set high(param1:uint) : void { internalHigh = param1; } final public function get high() : uint { return internalHigh; } final public function toNumber() : Number { return this.high * 4294967296 + low; } final public function toString(param1:uint = 10) : String { var local4:uint = 0; if(param1 < 2 || param1 > 36) { throw new ArgumentError(); } if(this.high == 0) { return low.toString(param1); } var local2:Array = []; var local3:UInt64 = new UInt64(low,this.high); do { local4 = uint(local3.div(param1)); local2.push((local4 < 10 ? "0" : "a").charCodeAt() + local4); } while(local3.high != 0); return local3.low.toString(param1) + String.fromCharCode.apply(String,local2.reverse()); } } }
package forms.events { import flash.events.Event; public class MainButtonBarEvents extends Event { public static const ADDMONEY:String = "AddMoney"; public static const PROFILE:String = "Profile"; public static const CHALLENGE:String = "Challenge"; public static const BATTLE:String = "Batle"; public static const GARAGE:String = "Garage"; public static const STAT:String = "Stat"; public static const CLANS:String = "Clans"; public static const SOUND:String = "Sound"; public static const SETTINGS:String = "Settings"; public static const HELP:String = "Help"; public static const CLOSE:String = "Close"; public static const BUGS:String = "Bugs"; public static const EXCHANGE:String = "ChangeMoney"; public static const SOCIALNETS:String = "Referal"; public static const SPINS:String = "Spins"; public static const FRIENDS:String = "Friends"; public static const PANEL_BUTTON_PRESSED:String = "Close"; private var types:Array; private var _typeButton:String; public function MainButtonBarEvents(typeButton:int) { this.types = new Array(ADDMONEY,PROFILE,CHALLENGE,BATTLE,GARAGE,STAT,SETTINGS,SOUND,HELP,CLOSE,BUGS,EXCHANGE,SPINS,SOCIALNETS,FRIENDS,CLANS); super(MainButtonBarEvents.PANEL_BUTTON_PRESSED,true,false); this._typeButton = this.types[typeButton - 1]; } public function get typeButton() : String { return this._typeButton; } } }
package assets.windowinner.bitmaps { import flash.display.BitmapData; [Embed(source="/_assets/assets.windowinner.bitmaps.WindowInnerRight.png")] public class WindowInnerRight extends BitmapData { public function WindowInnerRight(param1:int, param2:int, param3:Boolean = true, param4:uint = 0) { super(param1,param2,param3,param4); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.online { import alternativa.types.Long; import projects.tanks.client.tanksservices.model.notifier.online.IOnlineNotifierModelBase; import projects.tanks.client.tanksservices.model.notifier.online.OnlineNotifierData; import projects.tanks.client.tanksservices.model.notifier.online.OnlineNotifierModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.model.UserRefresh; import projects.tanks.clients.fp10.libraries.tanksservices.model.listener.UserNotifier; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.UserInfoConsumer; import projects.tanks.clients.fp10.libraries.tanksservices.service.notifier.online.IOnlineNotifierService; [ModelInfo] public class OnlineNotifierModel extends OnlineNotifierModelBase implements IOnlineNotifierModelBase, UserRefresh { [Inject] public static var onlineNotifierService:IOnlineNotifierService; public function OnlineNotifierModel() { super(); } private static function convertToClientData(param1:OnlineNotifierData) : ClientOnlineNotifierData { return new ClientOnlineNotifierData(param1.userId,param1.online,param1.serverNumber); } public function setOnline(param1:Vector.<OnlineNotifierData>) : void { var local5:ClientOnlineNotifierData = null; var local2:Vector.<ClientOnlineNotifierData> = new Vector.<ClientOnlineNotifierData>(param1.length); var local3:int = int(param1.length); var local4:int = 0; while(local4 < local3) { local5 = convertToClientData(param1[local4]); this.setAndUpdateConsumer(local5); local2[local4] = local5; local4++; } onlineNotifierService.setOnline(local2); } private function setAndUpdateConsumer(param1:ClientOnlineNotifierData) : void { var local4:UserInfoConsumer = null; var local2:Long = param1.userId; onlineNotifierService.addUserOnlineData(param1); var local3:UserNotifier = UserNotifier(object.adapt(UserNotifier)); if(local3.hasDataConsumer(local2)) { local4 = local3.getDataConsumer(local2); local4.setOnline(param1.online,param1.serverNumber); } } public function refresh(param1:Long, param2:UserInfoConsumer) : void { var local3:ClientOnlineNotifierData = null; if(onlineNotifierService.hasUserOnlineData(param1)) { local3 = onlineNotifierService.getUserOnlineData(param1); param2.setOnline(local3.online,local3.serverNumber); } } public function remove(param1:Long) : void { onlineNotifierService.removeUserOnlineData(param1); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] public class ModTable_bitmapUpgradeSelectionLeft extends BitmapAsset { public function ModTable_bitmapUpgradeSelectionLeft() { super(); } } }
package alternativa.tanks.models.sfx.healing { import alternativa.engine3d.materials.Material; import alternativa.tanks.engine3d.TextureAnimation; import flash.media.Sound; public class HealingGunSFXData { public var idleSparkMaterials:Vector.<Material>; public var idleSound:Sound; public var healSparkMaterials:Vector.<Material>; public var healShaftMaterials:Vector.<Material>; public var healShaftEndMaterials:Vector.<Material>; public var healSound:Sound; public var damageSparkMaterials:Vector.<Material>; public var damageShaftMaterials:Vector.<Material>; public var damageShaftEndMaterials:Vector.<Material>; public var damageSound:Sound; public var idleSparkData:TextureAnimation; public var healSparkData:TextureAnimation; public var healShaftEndData:TextureAnimation; public var healShaftData:TextureAnimation; public var damageSparkData:TextureAnimation; public var damageShaftData:TextureAnimation; public var damageShaftEndData:TextureAnimation; public function HealingGunSFXData() { super(); } } }
package projects.tanks.client.users.model.friends { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class FriendsModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:FriendsModelServer; private var client:IFriendsModelBase = IFriendsModelBase(this); private var modelId:Long = Long.getLong(1693173045,628784534); private var _acceptSuccessId:Long = Long.getLong(608205693,1898592764); private var _acceptSuccess_userIdCodec:ICodec; private var _acceptedLimitExceededId:Long = Long.getLong(370363039,338480872); private var _acceptedLimitExceeded_uidCodec:ICodec; private var _alreadyInAcceptedFriendsId:Long = Long.getLong(311681954,1684738000); private var _alreadyInAcceptedFriends_uidCodec:ICodec; private var _alreadyInIncomingFriendsId:Long = Long.getLong(348947857,-1693710961); private var _alreadyInIncomingFriends_uidCodec:ICodec; private var _alreadyInIncomingFriends_userIdCodec:ICodec; private var _alreadyInOutgoingFriendsId:Long = Long.getLong(444676649,1880663147); private var _alreadyInOutgoingFriends_uidCodec:ICodec; private var _incomingLimitExceededId:Long = Long.getLong(910302409,-1168735433); private var _yourAcceptedLimitExceededId:Long = Long.getLong(766260615,-36774901); public function FriendsModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new FriendsModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(FriendsCC,false))); this._acceptSuccess_userIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._acceptedLimitExceeded_uidCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); this._alreadyInAcceptedFriends_uidCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); this._alreadyInIncomingFriends_uidCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); this._alreadyInIncomingFriends_userIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._alreadyInOutgoingFriends_uidCodec = this._protocol.getCodec(new TypeCodecInfo(String,false)); } protected function getInitParam() : FriendsCC { return FriendsCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._acceptSuccessId: this.client.acceptSuccess(Long(this._acceptSuccess_userIdCodec.decode(param2))); break; case this._acceptedLimitExceededId: this.client.acceptedLimitExceeded(String(this._acceptedLimitExceeded_uidCodec.decode(param2))); break; case this._alreadyInAcceptedFriendsId: this.client.alreadyInAcceptedFriends(String(this._alreadyInAcceptedFriends_uidCodec.decode(param2))); break; case this._alreadyInIncomingFriendsId: this.client.alreadyInIncomingFriends(String(this._alreadyInIncomingFriends_uidCodec.decode(param2)),Long(this._alreadyInIncomingFriends_userIdCodec.decode(param2))); break; case this._alreadyInOutgoingFriendsId: this.client.alreadyInOutgoingFriends(String(this._alreadyInOutgoingFriends_uidCodec.decode(param2))); break; case this._incomingLimitExceededId: this.client.incomingLimitExceeded(); break; case this._yourAcceptedLimitExceededId: this.client.yourAcceptedLimitExceeded(); } } override public function get id() : Long { return this.modelId; } } }
package forms.userlabel { import alternativa.types.Long; import controls.base.LabelBase; import controls.rangicons.RangIconSmall; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.system.System; import forms.ColorConstants; public class UserLabel extends Sprite { protected static const RANK_ICON_CONT_WIDTH:int = 20; private static const RANK_ICON_CONT_HEIGHT:int = 18; public static var ds:Sprite = new Sprite(); protected var shadowContainer:Sprite; protected var _userId:Long; protected var _uid:String; protected var _rank:int; protected var _uidLabel:LabelBase; protected var _writeInPublicChat:Boolean; protected var _writePrivateInChat:Boolean; protected var _blockUserEnable:Boolean; protected var _forciblySubscribeFriend:Boolean; protected var _isInitRank:Boolean; protected var _isInitUid:Boolean; protected var _focusOnUserEnabled:Boolean; protected var _hasPremium:Boolean; private var _inviteBattleEnable:Boolean; private var _rankIcon:RangIconSmall; private var _online:Boolean = false; private var _friend:Boolean = false; protected var _self:Boolean; private var _lastUidColor:uint; private var _ignoreFriendsColor:Boolean; private var _additionalText:String = ""; protected var _showClanTag:Boolean = true; private var _showClanProfile:Boolean = true; private var _showInviteToClan:Boolean = true; private var nic:String = ""; public function UserLabel(param1:Long, param2:Boolean = true) { this.shadowContainer = new Sprite(); super(); if(param1 == null) { throw Error("UserLabel userId is NULL"); } this._userId = param1; this.init(); ds.addEventListener("dsf",this.getlab); } protected function getShadowFilters() : Array { return null; } private function init() : void { mouseChildren = false; mouseEnabled = true; tabEnabled = false; tabChildren = false; addChild(this.shadowContainer); this.shadowContainer.filters = this.getShadowFilters(); this._lastUidColor = ColorConstants.GREEN_LABEL; this.initSelf(); if(!this._self) { useHandCursor = true; buttonMode = true; } this.createRankIcon(); this.createAdditionalIcons(); this.createUidLabel(); this.updateProperties(); this.friend(false); addEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); } protected function initSelf() : void { } protected function createAdditionalIcons() : void { } protected function updateProperties() : void { } protected function createUidLabel() : void { this._uidLabel = new LabelBase(); this._uidLabel.x = RANK_ICON_CONT_WIDTH - 2 + this.getAdditionalIconsWidth(); this.shadowContainer.addChild(this._uidLabel); this._uidLabel.visible = false; } protected function getAdditionalIconsWidth() : Number { return 0; } private function createRankIcon() : void { var _loc1_:Sprite = new Sprite(); _loc1_.graphics.clear(); _loc1_.graphics.beginFill(65535,0); _loc1_.graphics.drawRect(0,0,RANK_ICON_CONT_WIDTH,RANK_ICON_CONT_HEIGHT); _loc1_.graphics.endFill(); this._rankIcon = new RangIconSmall(0); _loc1_.addChild(this._rankIcon); this.shadowContainer.addChild(_loc1_); this._rankIcon.visible = false; } private function onAddedToStage(param1:Event) : void { removeEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); addEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveFromStage); this.setEvent(); } private function onRemoveFromStage(param1:Event) : void { removeEventListener(Event.REMOVED_FROM_STAGE,this.onRemoveFromStage); addEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); this.removeEvent(); } private function setEvent() : void { if(!this.hasEventListener(MouseEvent.CLICK)) { this.addEventListener(MouseEvent.CLICK,this.onMouseClick); } } private function removeEvent() : void { if(this.hasEventListener(MouseEvent.CLICK)) { this.removeEventListener(MouseEvent.CLICK,this.onMouseClick); } } protected function onMouseClick(param1:MouseEvent) : void { if(!this._isInitRank || !this._isInitUid) { return; } if(param1.ctrlKey) { System.setClipboard(this._uid); } } public function setUid(param1:String, param2:String = "") : void { if(!this._isInitUid) { this._isInitUid = true; this._uidLabel.visible = true; } this._uid = param1; this._uidLabel.text = param1; if(param2 != null && param2 != "") { this.nic = param2; this.getlab(); } } public function getlab(param1:Event = null) : void { if(this.nic != null && this.nic != "") { } } public function setRank(param1:int) : void { this._rank = param1; this._isInitRank = true; this._rankIcon = new RangIconSmall(this._rank); this._rankIcon.visible = true; this.addChild(this._rankIcon); this.alignRankIcon(); } private function alignRankIcon() : void { this._rankIcon.x = RANK_ICON_CONT_WIDTH - this._rankIcon.width >> 1; this._rankIcon.y = RANK_ICON_CONT_HEIGHT - this._rankIcon.height >> 1; } public function setUidColor(param1:uint, param2:Boolean = false) : void { this._lastUidColor = param1; this._ignoreFriendsColor = param2; this._uidLabel.color = param1; } public function online1(param1:Boolean) : void { this._online = param1; this.setUidColor(!!param1 ? (!!this._friend ? uint(uint(uint(ColorConstants.FRIEND_COLOR))) : uint(uint(uint(ColorConstants.GREEN_LABEL)))) : uint(uint(uint(ColorConstants.ACCESS_LABEL))),true); } public function get online() : Boolean { return this._online; } public function get tw() : int { return this._uidLabel.textWidth; } public function friend(param1:Boolean) : void { this._friend = param1; if(this._friend) { this._uidLabel.color = ColorConstants.FRIEND_COLOR; return; } } public function get userRank() : int { return this._rank; } public function get self() : Boolean { return this._self; } public function get uid() : String { return this._uid; } public function get userId() : Long { return this._userId; } public function get inviteBattleEnable() : Boolean { return this._inviteBattleEnable; } public function set inviteBattleEnable(param1:Boolean) : void { this._inviteBattleEnable = param1; } public function get premium() : Boolean { return this._hasPremium; } public function get showClanProfile() : Boolean { return this._showClanProfile; } public function set showClanProfile(param1:Boolean) : void { this._showClanProfile = param1; } public function get showInviteToClan() : Boolean { return this._showInviteToClan; } public function set showInviteToClan(param1:Boolean) : void { this._showInviteToClan = param1; } } }
package alternativa.tanks.engine3d { import alternativa.engine3d.materials.TextureResourcesRegistry; import alternativa.tanks.battle.events.BattleEventListener; import alternativa.utils.TextureMaterialRegistry; public class TextureMaterialRegistryCleaner implements BattleEventListener { private var registry:TextureMaterialRegistry; public function TextureMaterialRegistryCleaner(param1:TextureMaterialRegistry) { super(); this.registry = param1; } public function handleBattleEvent(param1:Object) : void { this.registry.clear(); TextureResourcesRegistry.releaseTextureResources(); } } }
package projects.tanks.client.panel.model.payment.modes.braintree { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class BraintreePaymentModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _getPaymentUrlId:Long = Long.getLong(268349667,-205589108); private var _getPaymentUrl_shopItemIdCodec:ICodec; private var model:IModel; public function BraintreePaymentModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._getPaymentUrl_shopItemIdCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); } public function getPaymentUrl(param1:Long) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._getPaymentUrl_shopItemIdCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._getPaymentUrlId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.common { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class WeaponCommonModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function WeaponCommonModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.model.payment.modes { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class PayModeDescriptionAdapt implements PayModeDescription { private var object:IGameObject; private var impl:PayModeDescription; public function PayModeDescriptionAdapt(param1:IGameObject, param2:PayModeDescription) { super(); this.object = param1; this.impl = param2; } public function getDescription() : String { var result:String = null; try { Model.object = this.object; result = this.impl.getDescription(); } finally { Model.popObject(); } return result; } public function rewriteCategoryDescription() : Boolean { var result:Boolean = false; try { Model.object = this.object; result = Boolean(this.impl.rewriteCategoryDescription()); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.gui.shop.shopitems.item.garageitem { import alternativa.tanks.gui.shop.shopitems.item.CountableItemButton; import alternativa.tanks.gui.shop.shopitems.item.LeftPictureAndTextPackageButton; import alternativa.tanks.model.payment.shop.goldbox.GoldBoxPackage; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.TanksLocale; public class GoldBoxPackageButton extends LeftPictureAndTextPackageButton implements CountableItemButton { public function GoldBoxPackageButton(param1:IGameObject) { super(param1); } override protected function getText() : String { return this.getBoxWordDeclension(this.getCount()).toLowerCase(); } private function getBoxWordDeclension(param1:int) : String { return param1.toString() + " " + this.getDeclension(param1); } private function getDeclension(param1:int) : String { if(localeService.language == "ru") { return localeService.getText(TanksLocale.TEXT_SHOP_GOLDBOX_ONE) + this.getRuPostfix(param1); } return localeService.getText(param1 == 1 ? TanksLocale.TEXT_SHOP_GOLDBOX_ONE : TanksLocale.TEXT_SHOP_GOLDBOX_MANY); } private function getRuPostfix(param1:int) : String { var local2:int = param1 % 100; if(local2 >= 11 && local2 <= 20) { return "ов"; } local2 = param1 % 10; if(local2 == 1) { return ""; } if(local2 >= 2 && local2 <= 4) { return "а"; } return "ов"; } public function getCount() : int { return GoldBoxPackage(item.adapt(GoldBoxPackage)).getCount(); } override protected function getNameLabelFontSize() : int { switch(localeService.language) { case "fa": return 26; default: return super.getNameLabelFontSize(); } } } }
package _codec.projects.tanks.client.panel.model.quest.daily { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.quest.daily.DailyQuestInfo; public class VectorCodecDailyQuestInfoLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecDailyQuestInfoLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(DailyQuestInfo,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<DailyQuestInfo> = new Vector.<DailyQuestInfo>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = DailyQuestInfo(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:DailyQuestInfo = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<DailyQuestInfo> = Vector.<DailyQuestInfo>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.clients.flash.commons.models.detach { [ModelInterface] public interface Detach { function detach() : void; } }
package projects.tanks.client.panel.model.videoads.videoadsbattleresult { public interface IVideoAdsBattleResultModelBase { function availableIncreasedRewards(param1:int) : void; function availableSimpleRewards(param1:int) : void; function notAvailableRewards() : void; } }
package projects.tanks.client.clans.user.incoming { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import projects.tanks.client.clans.container.ContainerCC; public class ClanUserIncomingModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ClanUserIncomingModelServer; private var client:IClanUserIncomingModelBase = IClanUserIncomingModelBase(this); private var modelId:Long = Long.getLong(1120804751,-1974844538); private var _onAddingId:Long = Long.getLong(591561906,1809211473); private var _onAdding_userIdCodec:ICodec; private var _onRemovedId:Long = Long.getLong(1158549911,-1988807186); private var _onRemoved_userIdCodec:ICodec; public function ClanUserIncomingModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ClanUserIncomingModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ContainerCC,false))); this._onAdding_userIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._onRemoved_userIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); } protected function getInitParam() : ContainerCC { return ContainerCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._onAddingId: this.client.onAdding(Long(this._onAdding_userIdCodec.decode(param2))); break; case this._onRemovedId: this.client.onRemoved(Long(this._onRemoved_userIdCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.engine3d { import alternativa.tanks.services.colortransform.ColorTransformUtils; import alternativa.utils.clearDictionary; import flash.display.BitmapData; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org1.osflash.signals.Signal; public class DefaultColorCorrectedTextureRegistry implements ColorCorrectedTextureRegistry { private static const IDENTITY_COLOR_TRANSFORM:ColorTransform = new ColorTransform(); private const onTextureChange:Signal = new Signal(); private const textures:Dictionary = new Dictionary(); private var colorTransform:ColorTransform; public function DefaultColorCorrectedTextureRegistry() { super(); } public function clear() : void { var local1:int = 0; var local2:* = undefined; var local3:BitmapData = null; if(this.colorTransform == null) { clearDictionary(this.textures); } else { local1 = 0; for(local2 in this.textures) { local3 = this.textures[local2]; local3.dispose(); delete this.textures[local2]; local1++; } } } public function getTexture(param1:BitmapData, param2:Boolean = true) : BitmapData { if(param1 == null) { throw new ArgumentError("Texture is null"); } var local3:BitmapData = this.textures[param1]; if(local3 == null) { local3 = this.transformTexture(param1,param2); this.textures[param1] = local3; } return local3; } private function transformTexture(param1:BitmapData, param2:Boolean = true) : BitmapData { if(this.colorTransform == null) { return param1; } if(param2) { return ColorTransformUtils.transformBitmap(param1,this.colorTransform); } return param1.clone(); } public function addTextureChangeHandler(param1:Function) : void { this.onTextureChange.add(param1); } public function setColorTransform(param1:ColorTransform) : void { var local2:ColorTransform = this.getEffectiveColorTransform(param1); if(!ColorTransformUtils.equal(this.colorTransform,local2)) { this.colorTransform = local2; this.updateTextures(); this.onTextureChange.dispatch(); } } private function getEffectiveColorTransform(param1:ColorTransform) : ColorTransform { var local2:ColorTransform = ColorTransformUtils.clone(param1); if(ColorTransformUtils.equal(local2,IDENTITY_COLOR_TRANSFORM)) { return null; } return local2; } private function updateTextures() : void { var local2:* = undefined; var local3:BitmapData = null; var local1:int = 0; for(local2 in this.textures) { local3 = this.textures[local2]; if(local3 != local2) { local3.dispose(); local1++; } this.textures[local2] = this.transformTexture(local2); } } } }
package projects.tanks.clients.fp10.models.tankspartnersmodel.partners.kongregate { public class KongregateInstanceWrapper { public static var kongregate:*; public function KongregateInstanceWrapper() { super(); } } }
package alternativa.tanks.models.weapon.machinegun { import alternativa.math.Vector3; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.LogicUnit; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.Weapon; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.models.tank.ITankModel; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.RayCollisionFilter; import alternativa.tanks.models.weapon.common.WeaponCommonData; import alternativa.tanks.models.weapon.machinegun.sfx.MachineGunSFXData; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.physics.TanksCollisionDetector; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.tankparts.weapons.common.discrete.TargetHit; import projects.tanks.client.battlefield.models.tankparts.weapons.machinegun.cc.MachineGunCC; import projects.tanks.client.garage.models.item.properties.ItemProperty; public class MachineGunRemoteWeapon implements LogicUnit, Weapon { [Inject] public static var battleService:BattleService; private static const MAX_DISTANCE:Number = 1000000; private static const rayHit:RayHit = new RayHit(); private static const collisionFilter:RayCollisionFilter = new RayCollisionFilter(); private var gunParams:AllGlobalGunParams; private var hittingTime:int; private var lastTime:int; private var params:MachineGunCC; private var target:Tank; private var hitPosition:Vector3; private var shooting:Boolean; private var weaponPlatform:WeaponPlatform; private var commonWeapon:MachineGunCommonWeapon; private var lastUpdateTargetTime:int; private var wasCallUpdateTargets:Boolean; private var spinUpTime:int; public function MachineGunRemoteWeapon(param1:IGameObject, param2:MachineGunCC, param3:MachineGunSFXData, param4:WeaponCommonData) { super(); this.commonWeapon = new MachineGunCommonWeapon(param1,param2,param3,param4); this.lastTime = 0; this.params = param2; this.spinUpTime = param2.spinUpTime; } public function init(param1:WeaponPlatform) : void { this.commonWeapon.init(param1); this.weaponPlatform = param1; } public function destroy() : void { this.commonWeapon.destroy(); battleService.getBattleRunner().removeLogicUnit(this); } public function deactivate() : void { this.commonWeapon.stopEffects(); this.disable(false); battleService.getBattleRunner().removeLogicUnit(this); } public function start() : void { this.commonWeapon.start(); this.gunParams = this.commonWeapon.updateGunParams(); this.shooting = true; this.wasCallUpdateTargets = false; this.lastTime = this.getCurrentPhysicsTime(); this.hittingTime = this.lastTime + this.spinUpTime; } public function updateTargets(param1:Vector3, param2:Vector.<TargetHit>) : void { this.gunParams = this.commonWeapon.updateGunParams(); this.hitPosition = null; this.target = null; this.wasCallUpdateTargets = true; this.lastUpdateTargetTime = this.getCurrentPhysicsTime(); var local3:Boolean = false; if(param2.length == 0) { if(this.calculateHitPosition(param1)) { this.hitPosition = rayHit.position; local3 = BattleUtils.isTankBody(rayHit.shape.body); } } else { local3 = true; this.hitPosition = BattleUtils.getVector3(param2[0].localHitPoint); this.target = ITankModel(param2[0].target.adapt(ITankModel)).getTank(); BattleUtils.localToGlobal(this.target.getBody(),this.hitPosition); } this.updateTargetPosition(local3); } public function stop() : void { this.commonWeapon.stop(); this.target = null; this.shooting = false; } public function runLogic(param1:int, param2:int) : void { var local3:Number = NaN; this.commonWeapon.updateCharacteristicsAndEffects(param2,this.shooting); this.gunParams = this.commonWeapon.updateGunParams(); if(this.shooting) { this.updateTargetsIfNeed(); local3 = this.commonWeapon.getPowerCoeff(param2,this.lastTime,this.hittingTime); if(local3 > 0) { this.commonWeapon.addRecoilForShooter(this.gunParams.direction,local3); if(Boolean(this.target) && this.lastUpdateTargetTime + 500 < this.getCurrentPhysicsTime()) { this.target = null; } if(this.target != null && this.target.getBody() != null) { this.commonWeapon.addImpactForTarget(this.target.getBody(),this.hitPosition,this.gunParams.direction,local3); } } } this.lastTime = param1; } public function activate() : void { this.commonWeapon.activate(); if(this.params.started) { this.params.started = false; this.start(); this.hittingTime = this.lastTime + this.spinUpTime * (1 - this.params.state); this.updateTargets(this.gunParams.direction,new Vector.<TargetHit>()); } battleService.getBattleRunner().addLogicUnit(this); } public function enable() : void { this.commonWeapon.enable(); } public function disable(param1:Boolean) : void { this.stop(); } public function reset() : void { this.commonWeapon.reset(); this.target = null; } public function getStatus() : Number { return 0; } private function getCurrentPhysicsTime() : int { return battleService.getBattleRunner().getPhysicsTime(); } private function updateTargetsIfNeed() : void { var local1:Boolean = false; if(this.commonWeapon.state == 1 && !this.wasCallUpdateTargets) { this.gunParams = this.commonWeapon.updateGunParams(); local1 = false; if(this.calculateHitPosition(this.gunParams.direction)) { this.hitPosition = rayHit.position; local1 = BattleUtils.isTankBody(rayHit.shape.body); } else { this.hitPosition = null; } this.updateTargetPosition(local1); } } private function calculateHitPosition(param1:Vector3) : Boolean { var local2:TanksCollisionDetector = battleService.getBattleRunner().getCollisionDetector(); collisionFilter.exclusion = this.weaponPlatform.getBody(); return local2.raycast(this.gunParams.barrelOrigin,param1,CollisionGroup.WEAPON,MAX_DISTANCE,collisionFilter,rayHit); } private function updateTargetPosition(param1:Boolean) : void { if(this.hitPosition != null) { this.commonWeapon.setTargetPosition(this.hitPosition,param1); } else { this.commonWeapon.clearTargetPosition(); } } public function getResistanceProperty() : ItemProperty { return ItemProperty.MACHINE_GUN_RESISTANCE; } public function updateRecoilForce(param1:Number) : void { this.commonWeapon.updateRecoilForce(param1); } public function fullyRecharge() : void { } public function weaponReloadTimeChanged(param1:int, param2:int) : void { } public function updateSpinTimes(param1:int, param2:int) : void { var local3:int = this.commonWeapon.getCurrentSpinUpTime(); var local4:int = param1 - local3; this.spinUpTime = param1; this.hittingTime += local4; this.commonWeapon.updateSpinTimes(param1,param2); } public function stun() : void { } public function calm(param1:int) : void { } public function spin() : void { this.commonWeapon.spin(); } } }
package platform.client.fp10.core.network.command.control.client { import platform.client.fp10.core.network.command.ControlCommand; public class LogCommand extends ControlCommand { public var level:int; public var channel:String; public var message:String; public function LogCommand(param1:int, param2:String, param3:String) { super(ControlCommand.CL_LOG,"Log"); this.level = param1; this.channel = param2; this.message = param3; } } }
package alternativa.tanks.models.dom.sfx { public class PointState { public static const NEUTRAL:PointState = new PointState(); public static const BLUE:PointState = new PointState(); public static const RED:PointState = new PointState(); public function PointState() { super(); } } }
package alternativa.tanks.battle.events { import flash.utils.Dictionary; public class BattleEventSupport implements BattleEventListener { private var dispatcher:BattleEventDispatcher; private var handlers:Dictionary = new Dictionary(); public function BattleEventSupport(param1:BattleEventDispatcher) { super(); this.dispatcher = param1; } public function addEventHandler(param1:Class, param2:Function) : void { this.handlers[param1] = param2; } public function activateHandlers() : void { var local1:* = undefined; for(local1 in this.handlers) { this.dispatcher.addBattleEventListener(local1,this); } } public function deactivateHandlers() : void { var local1:* = undefined; for(local1 in this.handlers) { this.dispatcher.removeBattleEventListener(local1,this); } } public function handleBattleEvent(param1:Object) : void { var local2:Function = this.handlers[param1.constructor]; if(local2 != null) { local2(param1); } } public function dispatchEvent(param1:Object) : void { this.dispatcher.dispatchEvent(param1); } } }
package alternativa.tanks.display.usertitle { import alternativa.engine3d.core.Clipping; import alternativa.engine3d.core.Sorting; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Sprite3D; import alternativa.tanks.model.garage.resistance.ResistancesIcons; import alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons; import alternativa.tanks.models.tank.device.TankDevice; import alternativa.tanks.models.tank.gearscore.GearScoreInfo; import alternativa.tanks.models.tank.resistance.TankResistances; import controls.Label; import filters.Filters; import flash.display.BitmapData; import flash.geom.Matrix; import flash.geom.Point; import flash.text.GridFitType; import flash.text.TextFieldAutoSize; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.user.resistance.TankResistance; public class AdditionUserTitle extends Sprite3D { private static var tankPartInfoWidth:Number; private static var titleHeight:Number; private static const matrix:Matrix = new Matrix(); private static const label:Label = new Label(); private static const ZERO:Point = new Point(); label.autoSize = TextFieldAutoSize.LEFT; label.thickness = 200; label.gridFitType = GridFitType.PIXEL; private var texture:BitmapData = new BitmapData(256,180,true,0); public function AdditionUserTitle() { var local1:TextureMaterial = new TextureMaterial(this.texture); local1.uploadEveryFrame = true; super(256,180,local1); perspectiveScale = false; alpha = 1; visible = true; useShadowMap = false; useLight = false; originY = 1; clipping = Clipping.FACE_CULLING; sorting = Sorting.AVERAGE_Z; } public static function createTexture(param1:String, param2:Vector.<TankResistance>, param3:TankDevice) : BitmapData { tankPartInfoWidth = 0; var local4:BitmapData = new BitmapData(256,180,true,0); var local5:int = 2; var local6:int = 42; var local7:BitmapData = DeviceIcons.getByDeviceId(param3.getDevice()); if(local7 != null) { drawDevice(local6,param2.length == 0 ? local5 + 37 : local5,local7,local4); } local5 += DeviceIcons.backgroundIcon.height; if(param2.length != 0) { drawResistances(local6,local5,param2,local4); } local5 += 40; drawInfo(local6,local5,param1,local4); local5 += 15; titleHeight = local5; local4.applyFilter(local4,local4.rect,ZERO,Filters.SHADOW_FILTER); return local4; } private static function drawInfo(param1:int, param2:int, param3:String, param4:BitmapData) : void { label.text = param3; matrix.tx = param1 + 25; matrix.ty = param2; param4.draw(label,matrix,null,null,null,true); matrix.tx += label.width + 10; tankPartInfoWidth = Math.max(tankPartInfoWidth,matrix.tx + label.width + 2); } private static function drawResistances(param1:int, param2:int, param3:Vector.<TankResistance>, param4:BitmapData) : void { var local5:TankResistance = null; var local6:BitmapData = null; var local7:BitmapData = null; var local8:Number = NaN; var local9:Label = null; var local10:Number = NaN; matrix.tx = param1 + ((3 - param3.length) * ResistancesIcons.resistanceIcon.width >> 1); matrix.ty = param2; for each(local5 in param3) { local6 = ResistancesIcons.resistanceIcon; param4.draw(local6,matrix,null,null,null,true); local7 = ResistancesIcons.getBitmapDataByName(local5.resistanceProperty.name); local8 = local6.height - local7.height >> 1; matrix.tx += local6.width - local7.width >> 1; matrix.ty += local8; param4.draw(local7,matrix,null,null,null,true); local9 = new Label(); local9.text = local5.resistanceInPercent == 100 ? "??" : local5.resistanceInPercent.toString() + "%"; matrix.ty += local6.height - 3; local10 = local6.width - local9.textWidth + 2 >> 1; matrix.tx += local10; param4.draw(local9,matrix,null,null,null,true); matrix.tx += local6.width + 3 - local10; matrix.ty -= local8 + local6.height - 3; } } private static function drawDevice(param1:int, param2:int, param3:BitmapData, param4:BitmapData) : void { matrix.tx = param1 + (DeviceIcons.backgroundIcon.width >> 1); matrix.ty = param2; param4.draw(DeviceIcons.backgroundIcon,matrix,null,null,null,true); matrix.tx += DeviceIcons.backgroundIcon.width - param3.width >> 1; matrix.ty += DeviceIcons.backgroundIcon.height - param3.height >> 1; param4.draw(param3,matrix,null,null,null,true); } public function updateTexture(param1:uint, param2:IGameObject, param3:int) : void { var local4:GearScoreInfo = GearScoreInfo(param2.adapt(GearScoreInfo)); var local5:String = "GS: " + local4.getScore(); var local6:TankResistances = TankResistances(param2.adapt(TankResistances)); var local7:Vector.<TankResistance> = local6.getResistances(); var local8:TankDevice = TankDevice(param2.adapt(TankDevice)); label.color = param1; var local9:BitmapData = createTexture(local5,local7,local8); this.cleanTexture(); this.texture.draw(local9); local9.dispose(); var local10:Number = Math.max(32 * local7.length + 4,tankPartInfoWidth); width = local10; titleHeight += param3; height = titleHeight; bottomRightU = local10 / this.texture.width; bottomRightV = titleHeight / this.texture.height; } private function cleanTexture() : * { this.texture.dispose(); this.texture = new BitmapData(256,180,true,0); material = new TextureMaterial(this.texture); material.uploadEveryFrame = true; } public function dispose() : void { if(material != null) { material.dispose(); } if(this.texture != null) { this.texture.dispose(); } this.texture = null; material = null; } } }
package projects.tanks.client.battlefield.models.tankparts.engine { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class EngineModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function EngineModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.model.quest.challenge.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.quest.challenge.gui.ChallengesView_goldenStarClass.png")] public class ChallengesView_goldenStarClass extends BitmapAsset { public function ChallengesView_goldenStarClass() { super(); } } }
package alternativa.tanks.vehicles.tanks { import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.objects.Mesh; import alternativa.math.Matrix3; import alternativa.math.Matrix4; import alternativa.math.Quaternion; import alternativa.math.Vector3; import alternativa.physics.CollisionPrimitiveListItem; import alternativa.physics.altphysics; import alternativa.physics.collision.primitives.CollisionBox; import alternativa.physics.rigid.Body3D; import alternativa.tanks.display.usertitle.UserTitle; import alternativa.tanks.models.battlefield.logic.updaters.HullTransformUpdater; import alternativa.tanks.models.battlefield.logic.updaters.LocalHullTransformUpdater; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.tank.turret.TurretController; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.WeaponUtils; import com.alternativaplatform.projects.tanks.client.commons.types.Vector3d; import flash.display.Graphics; import flash.utils.Dictionary; use namespace altphysics; public class Tank extends Body3D { private static const FORWARD:int = 1; private static const BACK:int = 2; private static const LEFT:int = 4; private static const RIGHT:int = 8; private static const TURRET_LEFT:int = 16; private static const TURRET_RIGHT:int = 32; private static const CENTER_TURRET:int = 64; private static const REVERSE_TURN_BIT:int = 128; private static const PI:Number = Math.PI; private static const PI2:Number = 2 * Math.PI; private static var _m:Matrix3 = new Matrix3(); private static var _orient:Quaternion = new Quaternion(); private static var _pos:Vector3 = new Vector3(); private static var _v:Vector3 = new Vector3(); private static var _vin:Vector.<Number> = Vector.<Number>([0,0,0]); private static var _vout:Vector.<Number> = Vector.<Number>([0,0,0]); public var tankData:TankData; public var maxSpeed:Number = 0; private var maxSpeedSmoother:IValueSmoother; public var maxTurnSpeed:Number = 0; private var maxTurnSpeedSmoother:ValueSmoother; public var maxTurretTurnSpeed:Number = 0; private var maxTurretTurnSpeedSmoother:ValueSmoother; public var turretTurnAcceleration:Number = 0; public var turretTurnSpeed:Number = 0; public var mass:Number; public var suspensionData:SuspensionData; public var skinZCorrection:Number = 0; public var mainCollisionBox:CollisionBox; public var visibilityPoints:Vector.<Vector3>; private const RAY_OFFSET:Number = 5; private var dimensions:Vector3; private var _skin:TankSkin; private var _title:UserTitle; public var leftTrack:Track; public var rightTrack:Track; private var trackSpeed:calculateTrackSpeed; public var leftThrottle:Number = 0; public var rightThrottle:Number = 0; private var leftBrake:Boolean; private var rightBrake:Boolean; private var bbs:Dictionary; private var container:Scene3DContainer; private var _showCollisionGeometry:Boolean; private var titleContainer:Scene3DContainer; private var local:Boolean; private var jumpActivated:Boolean; private var shpereRadius:Number; public var hullTransformUpdater:HullTransformUpdater; private var notLockedHullUpdater:HullTransformUpdater; private var lockedHullTransformUpdater:LocalHullTransformUpdater; public var interpolatedPosition:Vector3; public var interpolatedOrientation:Quaternion; public var skinCenterOffset:Vector3; private const _acceleration:Number = 0; private var turretController:TurretController; private var animatedTracks:Boolean; public function Tank(skin:TankSkin, mass:Number, maxSpeed:Number, maxTurnSpeed:Number, turretMaxTurnSpeed:Number, turretTurnAcceleration:Number, isLocal:Boolean, titleContainer:Scene3DContainer, rayLength:Number = 50, rayOptimalLength:Number = 25, dampingCoeff:Number = 1000, friction:Number = 0.1, rays:Number = 5) { this.maxTurnSpeedSmoother = new ValueSmoother(0.3,10,0,0); this.maxTurretTurnSpeedSmoother = new ValueSmoother(0.3,10,0,0); this.suspensionData = new SuspensionData(); this.dimensions = new Vector3(); this.trackSpeed = new calculateTrackSpeed(); this.bbs = new Dictionary(); this.skinCenterOffset = new Vector3(); super(0,Matrix3.ZERO,isLocal); this._skin = skin; this.maxSpeed = maxSpeed; this.maxTurnSpeed = maxTurnSpeed; this.maxTurretTurnSpeed = turretMaxTurnSpeed; this.turretTurnAcceleration = turretTurnAcceleration; this.titleContainer = titleContainer; this.local = isLocal; this._title = new UserTitle(this.local); this.lockedHullTransformUpdater = new LocalHullTransformUpdater(this); if(isLocal) { this.maxSpeedSmoother = new SecureValueSmoother(100,1000,0,0); } else { this.maxSpeedSmoother = new ValueSmoother(100,1000,0,0); } var mesh:Mesh = skin.hullDescriptor.mesh; mesh.calculateBounds(); var dimensions:Vector3 = new Vector3(2 * mesh.boundMaxX,2 * mesh.boundMaxY,mesh.boundMaxZ); this.setMassAndDimensions(mass,dimensions); this.createTracks(rays,dimensions.y * 0.8,dimensions.x - 40); this.suspensionData.rayLength = rayLength; this.suspensionData.rayOptimalLength = rayOptimalLength; this.suspensionData.dampingCoeff = dampingCoeff; material.friction = friction; this.setOptimalZCorrection(); var raduis:Vector3 = this.calculateSizeFromMesh(mesh); var hall:Vector3 = new Vector3(raduis.x / 2,raduis.y / 2,raduis.z / 2); var p1:Number = 2 * hall.z - (this.suspensionData.rayOptimalLength - 10); this.interpolatedOrientation = new Quaternion(); this.interpolatedPosition = new Vector3(); } override public function addWorldForceScaled(pos:Vector3, force:Vector3, scale:Number) : void { if(isNaN(pos.x) || isNaN(pos.y) || isNaN(pos.z)) { return; } if(isNaN(force.x) || isNaN(force.y) || isNaN(force.z)) { return; } super.addWorldForceScaled(pos,force,scale); } public function getAllGunParams(param1:AllGlobalGunParams, muzzles:Vector.<Vector3>, param2:int = 0) : void { WeaponUtils.getInstance().calculateMainGunParams(this.skin.turretMesh,muzzles[param2],param1); } public function setTurretController(controller:TurretController) : void { this.turretController = controller; } public function getTurretController() : TurretController { return this.turretController; } public function lockTransformUpdate() : void { this.hullTransformUpdater = this.lockedHullTransformUpdater; this.hullTransformUpdater.reset(); } public function unlockTransformUpdate() : void { this.hullTransformUpdater = this.notLockedHullUpdater; this.hullTransformUpdater.reset(); } private function calculateSkinCenterOffset(param1:Vector3) : void { var _loc2_:Mesh = this.skin.hullMesh; _loc2_.calculateBounds(); this.skinCenterOffset.x = -0.5 * (_loc2_.boundMinX + _loc2_.boundMaxX); this.skinCenterOffset.y = -0.5 * (_loc2_.boundMinY + _loc2_.boundMaxY); this.skinCenterOffset.z = -0.5 * param1.z - this.suspensionData.rayOptimalLength + 10; } public function setAnimationTracks(value:Boolean) : void { this.animatedTracks = value; } public function getBoundSphereRadius() : Number { return this.shpereRadius; } private function setBoundSphereRadius(radius:Vector3, p1:Number) : void { var _loc3_:Vector3 = new Vector3(radius.x,radius.y,p1 / 2); var _loc4_:Matrix4 = this.mainCollisionBox.transform; this.shpereRadius = _loc3_.vLength() + Math.abs(_loc4_.k); } private function calculateSizeFromMesh(mesh:Mesh) : Vector3 { return new Vector3(mesh.boundMaxX - mesh.boundMinX,mesh.boundMaxY - mesh.boundMinY,mesh.boundMaxZ - mesh.boundMinZ); } public function setMaxTurretTurnSpeed(value:Number, immediate:Boolean) : void { if(immediate) { this.maxTurretTurnSpeed = value; this.maxTurretTurnSpeedSmoother.reset(value); } else { this.maxTurretTurnSpeedSmoother.targetValue = value; } } public function setMaxTurnSpeed(value:Number, immediate:Boolean) : void { if(immediate) { this.maxTurnSpeed = value; this.maxTurnSpeedSmoother.reset(value); } else { this.maxTurnSpeedSmoother.targetValue = value; } } public function setMaxSpeed(value:Number, immediate:Boolean) : void { if(immediate) { this.maxSpeed = value; this.maxSpeedSmoother.reset(value); } else { this.maxSpeedSmoother.targetValue = value; } } public function get collisionGroup() : int { return collisionPrimitives.head.primitive.collisionGroup; } public function set collisionGroup(value:int) : void { var item:CollisionPrimitiveListItem = collisionPrimitives.head; while(item != null) { item.primitive.collisionGroup = value; item = item.next; } } public function set tracksCollisionGroup(value:int) : void { this.leftTrack.collisionGroup = value; this.rightTrack.collisionGroup = value; } public function setMassAndDimensions(mass:Number, dimensions:Vector3) : void { var xx:Number = NaN; var yy:Number = NaN; var zz:Number = NaN; if(isNaN(mass) || mass <= 0) { throw new ArgumentError("Wrong mass"); } if(dimensions == null || dimensions.x <= 0 || dimensions.y <= 0 || dimensions.z <= 0) { throw new ArgumentError("Wrong dimensions"); } this.mass = mass; this.dimensions.vCopy(dimensions); if(mass == Infinity) { invMass = 0; invInertia.copy(Matrix3.ZERO); } else { invMass = 1 / mass; xx = dimensions.x * dimensions.x; yy = dimensions.y * dimensions.y; zz = dimensions.z * dimensions.z; invInertia.a = 12 * invMass / (yy + zz); invInertia.f = 12 * invMass / (zz + xx); invInertia.k = 12 * invMass / (xx + yy); } this.setupCollisionPrimitives(); } override public function addToContainer(container:Scene3DContainer) : void { if(this.container != null) { this.removeFromContainer(); } this.container = container; this._skin.addToContainer(container); if(this._title != null) { this._title.addToContainer(this.titleContainer); } if(this._showCollisionGeometry) { this.addDebugBoxesToContainer(container); } var raduis:Vector3 = this.calculateSizeFromMesh(this.skin.hullMesh); var hall:Vector3 = new Vector3(raduis.x / 2,raduis.y / 2,raduis.z / 2); var p1:Number = 2 * raduis.z - (this.suspensionData.rayOptimalLength - 10); this.setBoundSphereRadius(raduis,p1); this.calculateSkinCenterOffset(raduis); } override public function removeFromContainer() : void { this._skin.removeFromContainer(); if(this._title != null) { this._title.removeFromContainer(); } if(this._showCollisionGeometry) { this.removeDebugBoxesFromContainer(); } this.container = null; } public function createTracks(raysNum:int, trackLength:Number, widthBetween:Number) : void { this.leftTrack = new Track(this,raysNum,new Vector3(-0.5 * widthBetween,0,-0.5 * this.dimensions.z + this.RAY_OFFSET),trackLength); this.rightTrack = new Track(this,raysNum,new Vector3(0.5 * widthBetween,0,-0.5 * this.dimensions.z + this.RAY_OFFSET),trackLength); } public function setThrottle(throttleLeft:Number, throttleRight:Number) : void { this.leftThrottle = throttleLeft; this.rightThrottle = throttleRight; } public function setBrakes(lb:Boolean, rb:Boolean) : void { this.leftBrake = lb; this.rightBrake = rb; } public function rotateTurret(timeFactor:Number, stopAtZero:Boolean) : Boolean { var sign:Boolean = this._skin.turretDirection < 0; this.turretTurnSpeed += timeFactor * this.turretTurnAcceleration; if(this.turretTurnSpeed < -this.maxTurretTurnSpeed) { this.turretTurnSpeed = -this.maxTurretTurnSpeed; } else if(this.turretTurnSpeed > this.maxTurretTurnSpeed) { this.turretTurnSpeed = this.maxTurretTurnSpeed; } this.turretDir += this.turretTurnSpeed * (timeFactor < 0 ? -timeFactor : timeFactor); if(stopAtZero && sign != this._skin.turretDirection < 0) { this.turretTurnSpeed = 0; this._skin.turretDirection = 0; return true; } return false; } public function rotateTurretDo(timeFactor:Number, stopAt:Number) : Boolean { var sign:Boolean = this._skin.turretDirection < stopAt; this.turretTurnSpeed += timeFactor * this.turretTurnAcceleration; if(this.turretTurnSpeed < -this.maxTurretTurnSpeed) { this.turretTurnSpeed = -this.maxTurretTurnSpeed; } else if(this.turretTurnSpeed > this.maxTurretTurnSpeed) { this.turretTurnSpeed = this.maxTurretTurnSpeed; } this.turretDir += this.turretTurnSpeed * (timeFactor < 0 ? -timeFactor : timeFactor); if(sign != this._skin.turretDirection < stopAt) { this._skin.turretDirection = this.turretTurnSpeed = stopAt; return true; } return false; } public function stopTurret() : void { this.turretTurnSpeed = 0; } public function get turretDirSign() : int { return this._skin.turretDirection < 0 ? int(int(-1)) : (this._skin.turretDirection > 0 ? int(int(1)) : int(int(0))); } public function get skin() : TankSkin { return this._skin; } public function interpolatePhysicsState(t:Number) : void { interpolate(t,this.interpolatedPosition,this.interpolatedOrientation); this.interpolatedOrientation.normalize(); if(this.hullTransformUpdater != null) { this.hullTransformUpdater.update(t); } } override public function updateSkin(t:Number) : void { var avel:Number = NaN; var Speed:Number = NaN; this.interpolatePhysicsState(t); _pos.x += this.skinZCorrection * _m.c; _pos.y += this.skinZCorrection * _m.g; _pos.z += this.skinZCorrection * _m.k; this.skin.updateTransform(_pos,_orient); this.skin.turretMesh.matrix.transformVectors(_vin,_vout); _pos.x = _vout[0]; _pos.y = _vout[1]; _pos.z = _vout[2]; _pos.z += !!this.local ? 0 : 200; this._title.update(_pos); if(this.animatedTracks) { avel = Math.abs(this.state.rotation.z); Speed = this.getVelocity(); this._skin.updateTracks(this.trackSpeed.calcTrackSpeed(Speed,avel,this.tankData.ctrlBits,this.leftTrack.lastContactsNum,this.contactsNum,this.maxSpeed,-1),this.trackSpeed.calcTrackSpeed(Speed,avel,this.tankData.ctrlBits,this.rightTrack.lastContactsNum,this.contactsNum,this.maxSpeed,1)); } } public function updatePhysicsState() : void { this.interpolatePhysicsState(1); this.hullTransformUpdater.update(0); } public function getBarrelOrigin(param1:Vector3, muzzles:Vector.<Vector3>, param2:int = 0) : void { param1.vCopy(muzzles[param2]); param1.y = 0; } public function jump() : void { this.jumpActivated = true; } override public function beforePhysicsStep(dt:Number) : void { var d:Number = NaN; var limit:Number = NaN; if(this.maxSpeed != this.maxSpeedSmoother.targetValue) { this.maxSpeed = this.maxSpeedSmoother.update(dt); } if(this.maxTurnSpeed != this.maxTurnSpeedSmoother.targetValue) { this.maxTurnSpeed = this.maxTurnSpeedSmoother.update(dt); } if(this.maxTurretTurnSpeed != this.maxTurretTurnSpeedSmoother.targetValue) { this.maxTurretTurnSpeed = this.maxTurretTurnSpeedSmoother.update(dt); } var slipTerm:int = this.leftThrottle > this.rightThrottle ? int(int(-1)) : (this.leftThrottle < this.rightThrottle ? int(int(1)) : int(int(0))); var weight:Number = this.mass * world._gravity.vLength(); var k:Number = this.leftThrottle != this.rightThrottle && !(this.leftBrake || this.rightBrake) && state.rotation.vLength() > this.maxTurnSpeed ? Number(Number(0.1)) : Number(Number(1)); this.leftTrack.addForces(dt,k * this.leftThrottle,this.maxSpeed,slipTerm,weight,this.suspensionData,this.leftBrake); this.rightTrack.addForces(dt,k * this.rightThrottle,this.maxSpeed,slipTerm,weight,this.suspensionData,this.rightBrake); if(this.rightTrack.lastContactsNum >= this.rightTrack.raysNum >> 1 || this.leftTrack.lastContactsNum >= this.leftTrack.raysNum >> 1) { d = world._gravity.x * baseMatrix.c + world._gravity.y * baseMatrix.g + world._gravity.z * baseMatrix.k; limit = Math.SQRT1_2 * world._gravity.vLength(); if(d < -limit || d > limit) { _v.x = (baseMatrix.c * d - world._gravity.x) / invMass; _v.y = (baseMatrix.g * d - world._gravity.y) / invMass; _v.z = (baseMatrix.k * d - world._gravity.z) / invMass; addForce(_v); } } } public function setOptimalZCorrection() : void { this.skinZCorrection = -0.5 * this.dimensions.z - this.suspensionData.rayOptimalLength + this.RAY_OFFSET; } public function getPhysicsState(pos:Vector3d, orient:Vector3d, linVel:Vector3d, angVel:Vector3d) : void { this.vector3To3d(state.pos,pos); state.orientation.getEulerAngles(_v); orient.x = _v.x; orient.y = _v.y; orient.z = _v.z; this.vector3To3d(state.velocity,linVel); this.vector3To3d(state.rotation,angVel); } public function getVelocity() : Number { return state.velocity.vLength(); } public function setPhysicsState(pos:Vector3d, orient:Vector3d, linVel:Vector3d, angVel:Vector3d) : void { this.vector3dTo3(pos,state.pos); _orient.setFromAxisAngleComponents(1,0,0,orient.x); state.orientation.copy(_orient); _orient.setFromAxisAngleComponents(0,1,0,orient.y); state.orientation.append(_orient); state.orientation.normalize(); _orient.setFromAxisAngleComponents(0,0,1,orient.z); state.orientation.append(_orient); state.orientation.normalize(); this.vector3dTo3(linVel,state.velocity); this.vector3dTo3(angVel,state.rotation); prevState.copy(state); } public function get turretDir() : Number { return this._skin.turretDirection; } public function set turretDir(value:Number) : void { if(this._skin == null) { return; } if(value > PI) { this._skin.turretDirection = value - PI2; } else if(value < -PI) { this._skin.turretDirection = value + PI2; } else { this._skin.turretDirection = value; } } public function get title() : UserTitle { return this._title; } public function debugDraw(g:Graphics, camera:Camera3D) : void { this.leftTrack.debugDraw(g,camera,this.suspensionData); this.rightTrack.debugDraw(g,camera,this.suspensionData); } public function get showCollisionGeometry() : Boolean { return this._showCollisionGeometry; } public function set showCollisionGeometry(value:Boolean) : void { if(this._showCollisionGeometry == value) { return; } this._showCollisionGeometry = value; if(this._showCollisionGeometry) { if(this.container != null) { this.addDebugBoxesToContainer(this.container); } } else if(this.container != null) { this.removeDebugBoxesFromContainer(); } } public function setHullTransformUpdater(hull_:HullTransformUpdater) : void { this.hullTransformUpdater = hull_; this.notLockedHullUpdater = hull_; this.hullTransformUpdater.reset(); } private function setupCollisionPrimitives() : void { var key:* = undefined; var prim:CollisionBox = null; var item:CollisionPrimitiveListItem = null; var hs:Vector3 = this.dimensions.vClone().vScale(0.5); var sizeX:Number = hs.x; var sizeY:Number = hs.y; var sizeZ:Number = hs.z; var m:Matrix4 = new Matrix4(); if(collisionPrimitives == null) { hs.y = 0.8 * sizeY; this.mainCollisionBox = new CollisionBox(hs,0); addCollisionPrimitive(this.mainCollisionBox); hs.y = sizeY; hs.z = sizeZ / 3; m.l = 2 * sizeZ / 3; addCollisionPrimitive(new CollisionBox(hs,0),m); this.visibilityPoints = Vector.<Vector3>([new Vector3(),new Vector3(),new Vector3(),new Vector3(),new Vector3(),new Vector3()]); } else { item = collisionPrimitives.head; hs.y = 0.8 * sizeY; prim = CollisionBox(item.primitive); prim.hs.vCopy(hs); item = item.next; hs.y = sizeY; hs.z = sizeZ / 3; m.l = 2 * sizeZ / 3; prim = CollisionBox(item.primitive); prim.hs.vCopy(hs); prim.localTransform.copy(m); } Vector3(this.visibilityPoints[0]).vReset(-sizeX,sizeY,0); Vector3(this.visibilityPoints[1]).vReset(sizeX,sizeY,0); Vector3(this.visibilityPoints[2]).vReset(-sizeX,0,0); Vector3(this.visibilityPoints[3]).vReset(sizeX,0,0); Vector3(this.visibilityPoints[4]).vReset(-sizeX,-sizeY,0); Vector3(this.visibilityPoints[5]).vReset(sizeX,-sizeY,0); this.removeDebugBoxesFromContainer(); for(key in this.bbs) { delete this.bbs[key]; } } private function vector3To3d(v:Vector3, result:Vector3d) : void { result.x = v.x; result.y = v.y; result.z = v.z; } private function vector3dTo3(v:Vector3d, result:Vector3) : void { result.x = v.x; result.y = v.y; result.z = v.z; } private function addDebugBoxesToContainer(container:Scene3DContainer) : void { } private function removeDebugBoxesFromContainer() : void { } public function destroy(fully:Boolean = false) : * { var v:Vector3 = null; if(this.mainCollisionBox != null) { this.mainCollisionBox.destroy(); } this.mainCollisionBox = null; if(this._skin != null) { this._skin.destroy(fully); } if(!fully) { return; } this.skinCenterOffset = null; this.interpolatedPosition = null; for each(v in this.visibilityPoints) { v = null; } this._skin = null; } } } import com.reygazu.anticheat.variables.SecureNumber; class SecureValueSmoother implements IValueSmoother { public var currentValue:SecureNumber; public var targetValue_:SecureNumber; public var smoothingSpeedUp:SecureNumber; public var smoothingSpeedDown:SecureNumber; function SecureValueSmoother(smoothingSpeedUp:Number, smoothingSpeedDown:Number, targetValue:Number, currentValue:Number) { this.currentValue = new SecureNumber("SecureValueSmoother::currentValue"); this.targetValue_ = new SecureNumber("SecureValueSmoother::targetValue_"); this.smoothingSpeedUp = new SecureNumber("SecureValueSmoother::smoothingSpeedUp"); this.smoothingSpeedDown = new SecureNumber("SecureValueSmoother::smoothingSpeedDown"); super(); this.smoothingSpeedUp.value = smoothingSpeedUp; this.smoothingSpeedDown.value = smoothingSpeedDown; this.targetValue_.value = targetValue; this.currentValue.value = currentValue; } public function reset(value:Number) : void { this.currentValue.value = value; this.targetValue_.value = value; } public function update(dt:Number) : Number { if(this.currentValue.value < this.targetValue_.value) { this.currentValue.value += this.smoothingSpeedUp.value * dt; if(this.currentValue.value > this.targetValue_.value) { this.currentValue.value = this.targetValue_.value; } } else if(this.currentValue.value > this.targetValue_.value) { this.currentValue.value -= this.smoothingSpeedDown.value * dt; if(this.currentValue.value < this.targetValue_.value) { this.currentValue.value = this.targetValue_.value; } } return this.currentValue.value; } public function set targetValue(v:Number) : void { this.targetValue_.value = v; } public function get targetValue() : Number { return this.targetValue_.value; } } interface IValueSmoother { function reset(param1:Number) : void; function update(param1:Number) : Number; function set targetValue(param1:Number) : void; function get targetValue() : Number; } class ValueSmoother implements IValueSmoother { public var currentValue:Number; public var targetValue_:Number; public var smoothingSpeedUp:Number; public var smoothingSpeedDown:Number; function ValueSmoother(smoothingSpeedUp:Number, smoothingSpeedDown:Number, targetValue:Number, currentValue:Number) { super(); this.smoothingSpeedUp = smoothingSpeedUp; this.smoothingSpeedDown = smoothingSpeedDown; this.targetValue_ = targetValue; this.currentValue = currentValue; } public function reset(value:Number) : void { this.currentValue = value; this.targetValue_ = value; } public function update(dt:Number) : Number { if(this.currentValue < this.targetValue_) { this.currentValue += this.smoothingSpeedUp * dt; if(this.currentValue > this.targetValue_) { this.currentValue = this.targetValue_; } } else if(this.currentValue > this.targetValue_) { this.currentValue -= this.smoothingSpeedDown * dt; if(this.currentValue < this.targetValue_) { this.currentValue = this.targetValue_; } } return this.currentValue; } public function set targetValue(v:Number) : void { this.targetValue_ = v; } public function get targetValue() : Number { return this.targetValue_; } }
package projects.tanks.client.commons.models.layout.notify { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.EnumCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import projects.tanks.client.commons.models.layout.LayoutState; public class LobbyLayoutNotifyModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:LobbyLayoutNotifyModelServer; private var client:ILobbyLayoutNotifyModelBase = ILobbyLayoutNotifyModelBase(this); private var modelId:Long = Long.getLong(1481647778,-291699533); private var _beginLayoutSwitchId:Long = Long.getLong(1809738995,677658011); private var _beginLayoutSwitch_stateCodec:ICodec; private var _cancelPredictedLayoutSwitchId:Long = Long.getLong(527428095,-1647091354); private var _endLayoutSwitchId:Long = Long.getLong(2122248367,-1459259159); private var _endLayoutSwitch_originCodec:ICodec; private var _endLayoutSwitch_stateCodec:ICodec; public function LobbyLayoutNotifyModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new LobbyLayoutNotifyModelServer(IModel(this)); this._beginLayoutSwitch_stateCodec = this._protocol.getCodec(new EnumCodecInfo(LayoutState,false)); this._endLayoutSwitch_originCodec = this._protocol.getCodec(new EnumCodecInfo(LayoutState,false)); this._endLayoutSwitch_stateCodec = this._protocol.getCodec(new EnumCodecInfo(LayoutState,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._beginLayoutSwitchId: this.client.beginLayoutSwitch(LayoutState(this._beginLayoutSwitch_stateCodec.decode(param2))); break; case this._cancelPredictedLayoutSwitchId: this.client.cancelPredictedLayoutSwitch(); break; case this._endLayoutSwitchId: this.client.endLayoutSwitch(LayoutState(this._endLayoutSwitch_originCodec.decode(param2)),LayoutState(this._endLayoutSwitch_stateCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.loader { public interface ILoaderWindowService { function setBatchIdForProcess(param1:int, param2:Object) : void; function showLoaderWindow() : void; function hideLoaderWindow() : void; function lockLoaderWindow() : void; function unlockLoaderWindow() : void; } }
package alternativa.tanks.model.item.resistance { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class MountedResistancesAdapt implements MountedResistances { private var object:IGameObject; private var impl:MountedResistances; public function MountedResistancesAdapt(param1:IGameObject, param2:MountedResistances) { super(); this.object = param1; this.impl = param2; } public function mount(param1:int, param2:IGameObject) : void { var index:int = param1; var item:IGameObject = param2; try { Model.object = this.object; this.impl.mount(index,item); } finally { Model.popObject(); } } public function unmount(param1:IGameObject) : void { var item:IGameObject = param1; try { Model.object = this.object; this.impl.unmount(item); } finally { Model.popObject(); } } public function getMounted() : Vector.<IGameObject> { var result:Vector.<IGameObject> = null; try { Model.object = this.object; result = this.impl.getMounted(); } finally { Model.popObject(); } return result; } } }
package alternativa.network { import alternativa.init.NetworkActivator; import alternativa.osgi.service.console.IConsoleService; import alternativa.osgi.service.log.ILogService; import alternativa.osgi.service.log.LogLevel; import alternativa.osgi.service.network.INetworkService; import alternativa.protocol.Packet; import alternativa.protocol.Protocol; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.net.Socket; import flash.utils.ByteArray; public class CommandSocket implements ICommandSender { private static const CHANNEL:String = "CMDSOCKET"; private static var counter:int; private var socket:Socket; private var _id:int; private var packet:Packet; private var protocol:Protocol; private var handler:ICommandHandler; private var dataBuffer:ByteArray; private var packetCursor:int; private var host:String; private var port:uint; private var proxyHost:String; private var proxyPort:uint; public function CommandSocket(host:String, port:uint, packet:Packet, protocol:Protocol, handler:ICommandHandler) { super(); this._id = counter++; var networkService:INetworkService = NetworkActivator.osgi.getService(INetworkService) as INetworkService; this.host = host; this.port = port; this.proxyHost = networkService.proxyHost; this.proxyPort = networkService.proxyPort; this.packet = packet; this.protocol = protocol; this.handler = handler; handler.commandSender = this; this.dataBuffer = new ByteArray(); this.packetCursor = 0; if(this.proxyHost == "" && this.proxyPort == 0) { this.socket = new Socket(host,port); } else { this.socket = new RFC2817Socket(host,port); (this.socket as RFC2817Socket).setProxyInfo(this.proxyHost,this.proxyPort); } this.socket.timeout = 120000; this.configureListeners(); } public function connect(host:String, port:int) : void { this.socket.connect(host,port); } public function sendCommand(command:Object, zipped:Boolean = false) : void { var encoded:ByteArray = null; var dataString:String = null; var b:String = null; var console:IConsoleService = NetworkActivator.osgi.getService(IConsoleService) as IConsoleService; console.writeToConsoleChannel(CHANNEL,"CommandSocket sendCommand"); try { encoded = new ByteArray(); this.protocol.encode(encoded,command); encoded.position = 0; console.writeToConsoleChannel(CHANNEL,"CommandSocket [id=%1] sendCommand encoded bytes:",this._id); dataString = " "; while(encoded.bytesAvailable) { b = encoded.readUnsignedByte().toString(16).toUpperCase() + " "; if(b.length < 3) { b = "0" + b; } dataString += b; } console.writeToConsoleChannel(CHANNEL,dataString); encoded.position = 0; if(zipped) { this.packet.wrapZippedPacket(encoded,this.socket); } else { this.packet.wrapUnzippedPacket(encoded,this.socket); } this.socket.flush(); } catch(error:Error) { (NetworkActivator.osgi.getService(ILogService) as ILogService).log(LogLevel.LOG_ERROR,"[CommandSocket] : sendCommand ERROR: " + error.toString()); } } public function close() : void { IConsoleService(NetworkActivator.osgi.getService(IConsoleService)).writeToConsoleChannel(CHANNEL,"CLOSE id=%1",this._id); this.socket.flush(); this.socket.close(); this.handler.close(); } public function get id() : int { return this._id; } private function configureListeners() : void { this.socket.addEventListener(Event.CLOSE,this.closeHandler); this.socket.addEventListener(Event.CONNECT,this.connectHandler); this.socket.addEventListener(IOErrorEvent.IO_ERROR,this.ioErrorHandler); this.socket.addEventListener(SecurityErrorEvent.SECURITY_ERROR,this.securityErrorHandler); this.socket.addEventListener(ProgressEvent.SOCKET_DATA,this.socketDataHandler); } private function connectHandler(event:Event) : void { this.handler.open(); IConsoleService(NetworkActivator.osgi.getService(IConsoleService)).writeToConsoleChannel(CHANNEL,"CommandSocket opened id=%1",this._id); ILogService(NetworkActivator.osgi.getService(ILogService)).log(LogLevel.LOG_DEBUG,"CommandSocket opened"); } private function closeHandler(event:Event) : void { this.handler.close(); IConsoleService(NetworkActivator.osgi.getService(IConsoleService)).writeToConsoleChannel(CHANNEL,"CommandSocket closed id=%1",this._id); ILogService(NetworkActivator.osgi.getService(ILogService)).log(LogLevel.LOG_DEBUG,"CommandSocket closed"); } private function socketDataHandler(event:ProgressEvent) : void { var unwrappedData:ByteArray = null; unwrappedData = null; var unwrapped:Boolean = false; var decodedData:Object = null; this.dataBuffer.position = this.dataBuffer.length; while(this.socket.bytesAvailable > 0) { this.dataBuffer.writeByte(this.socket.readByte()); } this.dataBuffer.position = this.packetCursor; var readBuffer:Boolean = Boolean(this.dataBuffer.bytesAvailable); while(readBuffer) { unwrappedData = new ByteArray(); unwrapped = this.packet.unwrapPacket(this.dataBuffer,unwrappedData); if(unwrapped) { unwrappedData.position = 0; while(unwrappedData.bytesAvailable) { try { decodedData = this.protocol.decode(unwrappedData); this.handler.executeCommand(decodedData); } catch(e:Error) { unwrappedData.clear(); } } if(this.dataBuffer.bytesAvailable == 0) { this.dataBuffer.clear(); this.packetCursor = 0; readBuffer = false; } else { this.packetCursor = this.dataBuffer.position; } } else { readBuffer = false; } } } private function ioErrorHandler(event:IOErrorEvent) : void { this.handler.disconnect(event.toString()); } private function securityErrorHandler(event:SecurityErrorEvent) : void { this.handler.disconnect(event.toString()); } } }
package forms { import flash.geom.ColorTransform; public class ColorConstants { public static const BATTLE_SUSPICIOUS_HIGH:uint = 16048128; public static const BATTLE_SUSPICIOUS_LOW:uint = 14368318; public static const SUSPICIOUS:uint = 16048128; public static const WHITE:uint = 16777215; public static const CHAT_LABEL:uint = 1244928; public static const GREEN_LABEL:uint = 5898034; public static const ACCESS_LABEL:uint = 11645361; public static const FRIEND_COLOR:uint = 12582791; public static const DISBALANCE_BATTLE:uint = 14368318; public static const DISBALANCE_BATTLE_COLOR_TRANSFORM:ColorTransform = new ColorTransform(0,0,0,1,219,62,62); public static const GREEN_TEXT:uint = 381208; public static const SHOP_CRYSTALS_TEXT_LABEL_COLOR:uint = 23704; public static const SHOP_MONEY_TEXT_LABEL_COLOR:uint = 4144959; public static const SHOP_ITEM_NAME_LABEL_COLOR:uint = 3432728; public static const USER_TITLE_RED:uint = 15741974; public static const USER_TITLE_BLUE:uint = 4691967; public static const USER_TITLE_YELLOW:uint = 14207247; public static const INPUT_DISABLED:uint = 8158332; public static const LIST_LABEL_HINT:uint = 10987948; public static const NEWS_DATE:uint = 8454016; public static const HEADER_COLOR:uint = 860685; public function ColorConstants() { super(); } } }
package projects.tanks.client.garage.models.item.properties { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ItemPropertiesModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ItemPropertiesModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.protocol.info { import alternativa.protocol.ICodecInfo; public class SetCodecInfo extends CodecInfo { private var _elementCodec:ICodecInfo; public function SetCodecInfo(param1:ICodecInfo, param2:Boolean) { super(param2); this._elementCodec = param1; } public function get elementCodec() : ICodecInfo { return this._elementCodec; } override public function toString() : String { return "[SetCodecInfo " + super.toString() + " element=" + this.elementCodec.toString() + "]"; } } }
package scpacker.resource.cache { import alternativa.console.IConsole; import alternativa.init.Main; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.SecurityErrorEvent; import flash.net.URLLoader; import flash.net.URLRequest; import flash.system.Capabilities; import flash.utils.ByteArray; import flash.utils.getDefinitionByName; public class CacheURLLoader extends URLLoader { private var url:String; private var encodedUrl:String; private var cacheDirectory:Object; private var FileClass:Class; private var FileStreamClass:Class; private var FileModeClass:Class; public function CacheURLLoader() { super(); if(isDesktop) { this.FileClass = getDefinitionByName("flash.filesystem.File") as Class; this.FileStreamClass = getDefinitionByName("flash.filesystem.FileStream") as Class; this.FileModeClass = getDefinitionByName("flash.filesystem.FileMode") as Class; this.cacheDirectory = this.FileClass.applicationStorageDirectory.resolvePath("cache"); if(!this.cacheDirectory.exists) { this.cacheDirectory.createDirectory(); } else if(!this.cacheDirectory.isDirectory) { throw new Error("Cannot create directory." + this.cacheDirectory.nativePath + " is already exists."); } } } public static function get isDesktop() : Boolean { return Capabilities.playerType == "Desktop" || Capabilities.playerType == "External"; } override public function load(param1:URLRequest) : void { if(!isDesktop) { super.load(param1); return; } this.url = param1.url; if(this.url.indexOf("?") >= 0) { this.url = this.url.split("?")[0]; } var _loc2_:Object = this.cacheDirectory.resolvePath(this.url); super.addEventListener(IOErrorEvent.IO_ERROR,this.onError,false,0,true); super.addEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onError,false,0,true); super.load(new URLRequest(_loc2_.url)); } private function loadFromServer(param1:URLRequest) : void { } private function onError(param1:IOErrorEvent) : void { (Main.osgi.getService(IConsole) as IConsole).addLine("Error load resource: " + this.url); } private function onComplete(param1:Event) : void { var e:Event = param1; var file:Object = new this.FileClass(this.cacheDirectory.resolvePath(this.encodedUrl).nativePath); var fileStream:Object = new this.FileStreamClass(); try { fileStream.open(file,this.FileModeClass.WRITE); fileStream.writeBytes(URLLoader(e.target).data as ByteArray); fileStream.close(); return; } catch(e:Error) { throw new IOErrorEvent("CacheURLLoader error! " + e.message); } } } }
package projects.tanks.client.garage.models.item.rarity { public interface IItemRarityModelBase { } }
package platform.client.fp10.core.model { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IObjectLoadListenerAdapt implements IObjectLoadListener { private var object:IGameObject; private var impl:IObjectLoadListener; public function IObjectLoadListenerAdapt(param1:IGameObject, param2:IObjectLoadListener) { super(); this.object = param1; this.impl = param2; } public function objectLoaded() : void { try { Model.object = this.object; this.impl.objectLoaded(); } finally { Model.popObject(); } } public function objectLoadedPost() : void { try { Model.object = this.object; this.impl.objectLoadedPost(); } finally { Model.popObject(); } } public function objectUnloaded() : void { try { Model.object = this.object; this.impl.objectUnloaded(); } finally { Model.popObject(); } } public function objectUnloadedPost() : void { try { Model.object = this.object; this.impl.objectUnloadedPost(); } finally { Model.popObject(); } } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_modifiedfiringrateIconClass.png")] public class DeviceIcons_modifiedfiringrateIconClass extends BitmapAsset { public function DeviceIcons_modifiedfiringrateIconClass() { super(); } } }
package alternativa.tanks.models.battle.facilities { import alternativa.engine3d.core.Object3D; public class CommonFacilityData { public var object3d:Object3D; public var isDispelled:Boolean = false; public function CommonFacilityData(param1:Object3D) { super(); this.object3d = param1; } } }
package alternativa.tanks.view.battlelist.battleitem { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.battlelist.battleitem.BattleTypeIcon_proDisableClass.png")] public class BattleTypeIcon_proDisableClass extends BitmapAsset { public function BattleTypeIcon_proDisableClass() { super(); } } }
package projects.tanks.clients.flash.commons.models.layout { import projects.tanks.client.commons.models.layout.LayoutState; [ModelInterface] public interface ILobbyLayout { function showGarage() : void; function showBattleSelect() : void; function showMatchmaking() : void; function showBattleLobby() : void; function showClan() : void; function exitFromBattle() : void; function exitFromBattleToState(param1:LayoutState) : void; function returnToBattle() : void; } }
package alternativa.types { public class Short { public function Short() { super(); } } }
package scpacker.gui.combo { import mx.core.BitmapAsset; [ExcludeClass] public class DPLBackground_b extends BitmapAsset { public function DPLBackground_b() { super(); } } }
package alternativa.tanks.models.weapon.splash { import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.objects.tank.ClientTankState; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.weapon.WeaponConst; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.physics.TankBody; import alternativa.tanks.physics.TanksCollisionDetector; import platform.client.fp10.core.model.ObjectLoadListener; import projects.tanks.client.battlefield.models.tankparts.weapon.splash.ISplashModelBase; import projects.tanks.client.battlefield.models.tankparts.weapon.splash.SplashCC; import projects.tanks.client.battlefield.models.tankparts.weapon.splash.SplashModelBase; [ModelInfo] public class SplashModel extends SplashModelBase implements ISplashModelBase, ObjectLoadListener, Splash { [Inject] public static var battleService:BattleService; private static const vectorToTarget:Vector3 = new Vector3(); private static const forceDirection:Vector3 = new Vector3(); private static const vector:Vector3 = new Vector3(); private static const rayHit:RayHit = new RayHit(); public function SplashModel() { super(); } [Obfuscation(rename="false")] public function objectLoaded() : void { var local1:SplashCC = getInitParam(); var local2:SplashParams = null; if(local1 != null) { local2 = new SplashParams(BattleUtils.toClientScale(local1.radiusOfMaxSplashDamage),BattleUtils.toClientScale(local1.splashDamageRadius),local1.minSplashDamagePercent,local1.impactForce * WeaponConst.BASE_IMPACT_FORCE.getNumber()); } putData(SplashParams,local2); } public function applySplashForce(param1:Vector3, param2:Number, param3:Body, param4:SplashParams = null) : Boolean { var local7:TankBody = null; var local8:Body = null; var local9:Tank = null; var local10:Vector3 = null; var local11:Number = NaN; if(param4 == null) { param4 = SplashParams(getData(SplashParams)); if(param4 == null) { return false; } } var local5:Number = param4.getSplashRadius() * param4.getSplashRadius(); var local6:TanksCollisionDetector = battleService.getBattleRunner().getCollisionDetector(); for each(local7 in local6.getTankBodies()) { local8 = local7.body; local9 = local8.tank; if(local9.state == ClientTankState.ACTIVE && local8 != param3) { local10 = local9.getBody().state.position; vectorToTarget.diff(local10,param1); local11 = vectorToTarget.lengthSqr(); if(local11 <= local5) { if(!this.isTankOccluded(local9,param1)) { forceDirection.copy(vectorToTarget); forceDirection.normalize(); local9.applyWeaponHit(local9.getBody().state.position,forceDirection,param2 * param4.getImpactForce(Math.sqrt(local11))); } } } } return true; } private function isTankOccluded(param1:Tank, param2:Vector3) : Boolean { var local3:Body = param1.getBody(); var local4:Number = 0.75 * param1.getHalfLength(); return this.isPointOccluded(param2,local3,0) && this.isPointOccluded(param2,local3,-local4) && this.isPointOccluded(param2,local3,local4); } private function isPointOccluded(param1:Vector3, param2:Body, param3:Number) : Boolean { vector.reset(0,param3,0); vector.transform3(param2.baseMatrix); vector.add(param2.state.position); vector.subtract(param1); var local4:TanksCollisionDetector = battleService.getBattleRunner().getCollisionDetector(); return local4.raycastStatic(param1,vector,CollisionGroup.STATIC,1,null,rayHit); } } }
package projects.tanks.client.entrance.model.entrance.vkontakte { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class VkontakteEntranceModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:VkontakteEntranceModelServer; private var client:IVkontakteEntranceModelBase = IVkontakteEntranceModelBase(this); private var modelId:Long = Long.getLong(1006312626,1716761864); public function VkontakteEntranceModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new VkontakteEntranceModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.battlefield.models.tankparts.weapon.healing { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import projects.tanks.client.battlefield.models.tankparts.weapons.common.discrete.TargetHit; public class IsisModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:IsisModelServer; private var client:IIsisModelBase = IIsisModelBase(this); private var modelId:Long = Long.getLong(1645686167,1474428435); private var _addEnergyId:Long = Long.getLong(387345259,-1471314439); private var _addEnergy_energyDeltaCodec:ICodec; private var _reconfigureWeaponId:Long = Long.getLong(2020897529,-1471968141); private var _reconfigureWeapon_dischargeDamageSpeedCodec:ICodec; private var _reconfigureWeapon_dischargeHealingSpeedCodec:ICodec; private var _reconfigureWeapon_dischargeIdleSpeedCodec:ICodec; private var _reconfigureWeapon_radiusCodec:ICodec; private var _resetTargetId:Long = Long.getLong(1426613749,-669664322); private var _setTargetId:Long = Long.getLong(387341675,1817286639); private var _setTarget_stateCodec:ICodec; private var _setTarget_hitCodec:ICodec; private var _stopWeaponId:Long = Long.getLong(877312902,1109359872); public function IsisModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new IsisModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(IsisCC,false))); this._addEnergy_energyDeltaCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._reconfigureWeapon_dischargeDamageSpeedCodec = this._protocol.getCodec(new TypeCodecInfo(Float,false)); this._reconfigureWeapon_dischargeHealingSpeedCodec = this._protocol.getCodec(new TypeCodecInfo(Float,false)); this._reconfigureWeapon_dischargeIdleSpeedCodec = this._protocol.getCodec(new TypeCodecInfo(Float,false)); this._reconfigureWeapon_radiusCodec = this._protocol.getCodec(new TypeCodecInfo(Float,false)); this._setTarget_stateCodec = this._protocol.getCodec(new EnumCodecInfo(IsisState,false)); this._setTarget_hitCodec = this._protocol.getCodec(new TypeCodecInfo(TargetHit,false)); } protected function getInitParam() : IsisCC { return IsisCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._addEnergyId: this.client.addEnergy(int(this._addEnergy_energyDeltaCodec.decode(param2))); break; case this._reconfigureWeaponId: this.client.reconfigureWeapon(Number(this._reconfigureWeapon_dischargeDamageSpeedCodec.decode(param2)),Number(this._reconfigureWeapon_dischargeHealingSpeedCodec.decode(param2)),Number(this._reconfigureWeapon_dischargeIdleSpeedCodec.decode(param2)),Number(this._reconfigureWeapon_radiusCodec.decode(param2))); break; case this._resetTargetId: this.client.resetTarget(); break; case this._setTargetId: this.client.setTarget(IsisState(this._setTarget_stateCodec.decode(param2)),TargetHit(this._setTarget_hitCodec.decode(param2))); break; case this._stopWeaponId: this.client.stopWeapon(); } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.clients.tankslauncershared.dishonestprogressbar { import mx.core.BitmapAsset; [Embed(source="/_assets/projects.tanks.clients.tankslauncershared.dishonestprogressbar.DishonestProgressBar_bgdRightClass.png")] public class DishonestProgressBar_bgdRightClass extends BitmapAsset { public function DishonestProgressBar_bgdRightClass() { super(); } } }